Game update (14071)

This commit is contained in:
leobalbo
2025-03-03 22:33:02 -03:00
parent efb6a787ef
commit 563b3a590f
64 changed files with 539 additions and 539 deletions

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-28 00:46:50.110041 UTC
// 2025-03-04 01:32:08.247443600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1AAC690;
public const nint dwEntityList = 0x1A369E0;
public const nint dwGameEntitySystem = 0x1B5D728;
public const nint dwCSGOInput = 0x1AAC6A0;
public const nint dwEntityList = 0x1A36A00;
public const nint dwGameEntitySystem = 0x1B5D738;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A9D810;
public const nint dwGlobalVars = 0x187EC70;
public const nint dwGlowManager = 0x1A9D830;
public const nint dwLocalPlayerController = 0x1A88060;
public const nint dwLocalPlayerPawn = 0x188AF10;
public const nint dwPlantedC4 = 0x1AA79D0;
public const nint dwPrediction = 0x188AD90;
public const nint dwSensitivity = 0x1A9EE08;
public const nint dwGameRules = 0x1A9D830;
public const nint dwGlobalVars = 0x187EC80;
public const nint dwGlowManager = 0x1A9D850;
public const nint dwLocalPlayerController = 0x1A88080;
public const nint dwLocalPlayerPawn = 0x188AF20;
public const nint dwPlantedC4 = 0x1AA79F0;
public const nint dwPrediction = 0x188ADA0;
public const nint dwSensitivity = 0x1A9EE28;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1AACA60;
public const nint dwViewMatrix = 0x1AA27D0;
public const nint dwViewRender = 0x1AA2FE0;
public const nint dwWeaponC4 = 0x1A3AC60;
public const nint dwViewAngles = 0x1AACA70;
public const nint dwViewMatrix = 0x1AA27F0;
public const nint dwViewRender = 0x1AA3000;
public const nint dwWeaponC4 = 0x1A3AC80;
}
// Module: engine2.dll
public static class Engine2Dll {
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x623504;
public const nint dwWindowWidth = 0x623500;
public const nint dwWindowHeight = 0x62351C;
public const nint dwWindowWidth = 0x623518;
}
// Module: inputsystem.dll
public static class InputsystemDll {