mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14071)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-02-28 00:46:50.110041 UTC
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// 2025-03-04 01:32:08.247443600 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,38 +12,38 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1882D00;
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pub const EmptyWorldService001_Client: usize = 0x183E020;
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pub const GameClientExports001: usize = 0x187F9B8;
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pub const LegacyGameUI001: usize = 0x18A0560;
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pub const Source2Client002: usize = 0x1A9BE40;
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pub const Source2ClientConfig001: usize = 0x1A325F0;
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pub const Source2ClientPrediction001: usize = 0x188AD90;
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pub const Source2ClientUI001: usize = 0x189E930;
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pub const ClientToolsInfo_001: usize = 0x1882D10;
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pub const EmptyWorldService001_Client: usize = 0x183E030;
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pub const GameClientExports001: usize = 0x187F9C8;
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pub const LegacyGameUI001: usize = 0x18A0570;
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pub const Source2Client002: usize = 0x1A9BE60;
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pub const Source2ClientConfig001: usize = 0x1A32610;
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pub const Source2ClientPrediction001: usize = 0x188ADA0;
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pub const Source2ClientUI001: usize = 0x189E940;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x546D30;
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pub const BugService001: usize = 0x5DFCD0;
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pub const BugService001: usize = 0x5DFCE0;
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pub const ClientServerEngineLoopService_001: usize = 0x547A50;
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pub const EngineGameUI001: usize = 0x544B90;
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pub const EngineServiceMgr001: usize = 0x620B60;
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pub const GameEventSystemClientV001: usize = 0x620E80;
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pub const GameEventSystemServerV001: usize = 0x620FC0;
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pub const EngineServiceMgr001: usize = 0x620B70;
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pub const GameEventSystemClientV001: usize = 0x620E90;
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pub const GameEventSystemServerV001: usize = 0x620FD0;
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pub const GameResourceServiceClientV001: usize = 0x546E30;
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pub const GameResourceServiceServerV001: usize = 0x546E90;
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pub const GameUIService_001: usize = 0x5DFFD0;
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pub const GameUIService_001: usize = 0x5DFFE0;
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pub const HostStateMgr001: usize = 0x547940;
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pub const INETSUPPORT_001: usize = 0x540060;
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pub const InputService_001: usize = 0x5E02E0;
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pub const InputService_001: usize = 0x5E02F0;
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pub const KeyValueCache001: usize = 0x5479F0;
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pub const MapListService_001: usize = 0x61F2E0;
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pub const NetworkClientService_001: usize = 0x61F470;
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pub const MapListService_001: usize = 0x61F2F0;
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pub const NetworkClientService_001: usize = 0x61F480;
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pub const NetworkP2PService_001: usize = 0x547140;
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pub const NetworkServerService_001: usize = 0x61F800;
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pub const NetworkServerService_001: usize = 0x61F810;
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pub const NetworkService_001: usize = 0x547290;
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pub const RenderService_001: usize = 0x61FA60;
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pub const ScreenshotService001: usize = 0x61FD00;
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pub const RenderService_001: usize = 0x61FA70;
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pub const ScreenshotService001: usize = 0x61FD10;
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pub const SimpleEngineLoopService_001: usize = 0x547B60;
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pub const SoundService_001: usize = 0x5472D0;
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pub const Source2EngineToClient001: usize = 0x544210;
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@@ -51,7 +51,7 @@ pub mod cs2_dumper {
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pub const Source2EngineToServer001: usize = 0x544308;
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pub const Source2EngineToServerStringTable001: usize = 0x544330;
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pub const SplitScreenService_001: usize = 0x5475B0;
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pub const StatsService_001: usize = 0x620130;
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pub const StatsService_001: usize = 0x620140;
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pub const ToolService_001: usize = 0x547770;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
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pub const VProfService_001: usize = 0x5477B0;
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@@ -123,7 +123,7 @@ pub mod cs2_dumper {
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x28D840;
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pub const PanoramaUIClient001: usize = 0x28E840;
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}
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// Module: particles.dll
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pub mod particles_dll {
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