Game update (14071)

This commit is contained in:
leobalbo
2025-03-03 22:33:02 -03:00
parent efb6a787ef
commit 563b3a590f
64 changed files with 539 additions and 539 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-28 00:46:50.110041 UTC
// 2025-03-04 01:32:08.247443600 UTC
#pragma once
@@ -924,7 +924,7 @@ namespace cs2_dumper {
namespace CAnimFrameBlockAnim {
constexpr std::ptrdiff_t m_nStartFrame = 0x0; // int32
constexpr std::ptrdiff_t m_nEndFrame = 0x4; // int32
constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; // CUtlVector<int32>
constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; //
}
// Parent: CLeafUpdateNode
// Field count: 0
@@ -1144,7 +1144,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_quantizer = 0x18; // CVectorQuantizer
constexpr std::ptrdiff_t m_sampleCodes = 0x38; // CUtlVector<CUtlVector<SampleCode>>
constexpr std::ptrdiff_t m_sampleIndices = 0x50; // CUtlVector<CUtlVector<int32>>
constexpr std::ptrdiff_t m_selectableSamples = 0x68; // CUtlVector<int32>
constexpr std::ptrdiff_t m_selectableSamples = 0x68; //
}
// Parent: None
// Field count: 4
@@ -1173,10 +1173,10 @@ namespace cs2_dumper {
namespace AnimationDecodeDebugDumpElement_t {
constexpr std::ptrdiff_t m_nEntityIndex = 0x0; // int32
constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_poseParams = 0x10; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_decodeOps = 0x28; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_poseParams = 0x10; //
constexpr std::ptrdiff_t m_decodeOps = 0x28; //
constexpr std::ptrdiff_t m_internalOps = 0x40; //
constexpr std::ptrdiff_t m_decodedAnims = 0x58; //
}
// Parent: None
// Field count: 2
@@ -1198,9 +1198,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_InteractWith = 0x20; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_InteractExclude = 0x38; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_CollisionGroupString = 0x50; // CUtlString
constexpr std::ptrdiff_t m_InteractAsStrings = 0x58; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_InteractWithStrings = 0x70; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_InteractAsStrings = 0x58; //
constexpr std::ptrdiff_t m_InteractWithStrings = 0x70; //
constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; //
}
// Parent: CSequenceUpdateNodeBase
// Field count: 4
@@ -1910,7 +1910,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nFlags = 0x0; // uint16
constexpr std::ptrdiff_t m_nRefCounter = 0x2; // uint16
constexpr std::ptrdiff_t m_bonesHash = 0x8; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_boneNames = 0x20; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_boneNames = 0x20; //
constexpr std::ptrdiff_t m_indexNames = 0x38; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_indexHash = 0x50; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_bindPose = 0x68; // CUtlVector<matrix3x4a_t>
@@ -1921,7 +1921,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_boneParents = 0xD0; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_surfacePropertyHashes = 0xE8; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_collisionAttributes = 0x100; // CUtlVector<VPhysXCollisionAttributes_t>
constexpr std::ptrdiff_t m_debugPartNames = 0x118; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_debugPartNames = 0x118; //
constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x130; // CUtlString
}
// Parent: None
@@ -1937,7 +1937,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_virtualParameterNodeIndices = 0x50; // CUtlVector<int16>
constexpr std::ptrdiff_t m_childGraphSlots = 0x68; // CUtlVector<CNmGraphDefinition::ChildGraphSlot_t>
constexpr std::ptrdiff_t m_externalGraphSlots = 0x80; // CUtlVector<CNmGraphDefinition::ExternalGraphSlot_t>
constexpr std::ptrdiff_t m_nodePaths = 0x108; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_nodePaths = 0x108; //
constexpr std::ptrdiff_t m_runtimeVersionID = 0x120; // V_uuid_t
}
// Parent: CNmPoseNode__CDefinition
@@ -2157,7 +2157,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_UserPick {
constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_Choices = 0x48; //
}
// Parent: None
// Field count: 2
@@ -2236,7 +2236,7 @@ namespace cs2_dumper {
namespace CNmSkeleton {
constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol
constexpr std::ptrdiff_t m_boneIDs = 0x8; // CUtlLeanVector<CGlobalSymbol>
constexpr std::ptrdiff_t m_parentIndices = 0x18; // CUtlVector<int32>
constexpr std::ptrdiff_t m_parentIndices = 0x18; //
constexpr std::ptrdiff_t m_parentSpaceReferencePose = 0x30; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_modelSpaceReferencePose = 0x48; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_numBonesToSampleAtLowLOD = 0x60; // int32
@@ -2248,7 +2248,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CStepsRemainingMetricEvaluator {
constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector<int32>
constexpr std::ptrdiff_t m_footIndices = 0x50; //
constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; // float32
}
// Parent: CNmParameterizedBlendNode__CDefinition
@@ -2338,7 +2338,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CFootCycleMetricEvaluator {
constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector<int32>
constexpr std::ptrdiff_t m_footIndices = 0x50; //
}
// Parent: CNmIDValueNode__CDefinition
// Field count: 1
@@ -2383,7 +2383,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace ModelSkeletonData_t {
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_boneName = 0x0; //
constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector<int16>
constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector<float32>
constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector<uint32>
@@ -2623,7 +2623,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CModelConfigElement_RandomPick {
constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_Choices = 0x48; //
constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; // CUtlVector<float32>
}
// Parent: CNmTask
@@ -2687,8 +2687,8 @@ namespace cs2_dumper {
// MGetKV3ClassDefaults
namespace CRagdollComponentUpdater {
constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; // CUtlVector<CAnimNodePath>
constexpr std::ptrdiff_t m_boneIndices = 0x48; // CUtlVector<int32>
constexpr std::ptrdiff_t m_boneNames = 0x60; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_boneIndices = 0x48; //
constexpr std::ptrdiff_t m_boneNames = 0x60; //
constexpr std::ptrdiff_t m_weightLists = 0x78; // CUtlVector<WeightList>
constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0x90; // float32
constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0x94; // float32
@@ -2759,7 +2759,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_items = 0x60; // CUtlVector<BlendItem_t>
constexpr std::ptrdiff_t m_tags = 0x78; // CUtlVector<TagSpan_t>
constexpr std::ptrdiff_t m_paramSpans = 0x90; // CParamSpanUpdater
constexpr std::ptrdiff_t m_nodeItemIndices = 0xA8; // CUtlVector<int32>
constexpr std::ptrdiff_t m_nodeItemIndices = 0xA8; //
constexpr std::ptrdiff_t m_damping = 0xC0; // CAnimInputDamping
constexpr std::ptrdiff_t m_blendSourceX = 0xD0; // AnimValueSource
constexpr std::ptrdiff_t m_paramX = 0xD4; // CAnimParamHandle
@@ -3075,14 +3075,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_szChannelClass = 0x8; // CUtlVector<char*>
constexpr std::ptrdiff_t m_szVariableName = 0x20; // CUtlVector<char*>
constexpr std::ptrdiff_t m_nType = 0x38; // CUtlVector<fieldtype_t>
constexpr std::ptrdiff_t m_nFlags = 0x50; // CUtlVector<int32>
constexpr std::ptrdiff_t m_szGrouping = 0x68; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_nCompressorIndex = 0x80; // CUtlVector<int32>
constexpr std::ptrdiff_t m_nFlags = 0x50; //
constexpr std::ptrdiff_t m_szGrouping = 0x68; //
constexpr std::ptrdiff_t m_nCompressorIndex = 0x80; //
constexpr std::ptrdiff_t m_szElementNames = 0x98; // CUtlVector<CUtlVector<char*>>
constexpr std::ptrdiff_t m_nElementUniqueID = 0xB0; // CUtlVector<CUtlVector<int32>>
constexpr std::ptrdiff_t m_nElementMask = 0xC8; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_vectorCompressor = 0xF8; // CUtlVector<CCompressor<Vector>*>
constexpr std::ptrdiff_t m_quaternionCompressor = 0x110; // CUtlVector<CCompressor<QuaternionStorage>*>
constexpr std::ptrdiff_t m_quaternionCompressor = 0x110; //
constexpr std::ptrdiff_t m_intCompressor = 0x128; // CUtlVector<CCompressor<int32>*>
constexpr std::ptrdiff_t m_boolCompressor = 0x140; // CUtlVector<CCompressor<bool>*>
constexpr std::ptrdiff_t m_colorCompressor = 0x158; // CUtlVector<CCompressor<Color>*>
@@ -3198,7 +3198,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace FootStepTrigger {
constexpr std::ptrdiff_t m_tags = 0x0; // CUtlVector<int32>
constexpr std::ptrdiff_t m_tags = 0x0; //
constexpr std::ptrdiff_t m_nFootIndex = 0x18; // int32
constexpr std::ptrdiff_t m_triggerPhase = 0x1C; // StepPhase
}
@@ -3305,7 +3305,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping
constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; // int32
constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // IKSolverType
constexpr std::ptrdiff_t m_ikSolverType = 0x2C; //
constexpr std::ptrdiff_t m_bApplyTilt = 0x30; // bool
constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; // bool
constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; // bool
@@ -3402,7 +3402,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_szGrouping = 0x28; // CBufferString
constexpr std::ptrdiff_t m_szDescription = 0x38; // CBufferString
constexpr std::ptrdiff_t m_szElementNameArray = 0x48; // CUtlVector<CBufferString>
constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; // CUtlVector<int32>
constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; //
constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; // CUtlVector<uint32>
}
// Parent: CAnimComponentUpdater
@@ -3477,7 +3477,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CFootPositionMetricEvaluator {
constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector<int32>
constexpr std::ptrdiff_t m_footIndices = 0x50; //
constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; // bool
}
// Parent: None
@@ -3554,7 +3554,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCPhysAggregateData>>
constexpr std::ptrdiff_t m_refAnimGroups = 0x120; // CUtlVector<CStrongHandle<InfoForResourceTypeCAnimationGroup>>
constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; // CUtlVector<CStrongHandle<InfoForResourceTypeCSequenceGroupData>>
constexpr std::ptrdiff_t m_meshGroups = 0x150; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_meshGroups = 0x150; //
constexpr std::ptrdiff_t m_materialGroups = 0x168; // CUtlVector<MaterialGroup_t>
constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; // uint64
constexpr std::ptrdiff_t m_modelSkeleton = 0x188; // ModelSkeletonData_t
@@ -3562,7 +3562,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; // CUtlVector<ModelBoneFlexDriver_t>
constexpr std::ptrdiff_t m_pModelConfigList = 0x278; // CModelConfigList*
constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; //
constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; // CUtlVector<CStrongHandle<InfoForResourceTypeCModel>>
constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector<PermModelDataAnimatedMaterialAttribute_t>
}
@@ -3778,12 +3778,12 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool
constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool
constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector<MoodAnimation_t>
constexpr std::ptrdiff_t m_flIntensity = 0x28; // CRangeFloat
constexpr std::ptrdiff_t m_flDurationScale = 0x30; // CRangeFloat
constexpr std::ptrdiff_t m_flIntensity = 0x28; //
constexpr std::ptrdiff_t m_flDurationScale = 0x30; //
constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool
constexpr std::ptrdiff_t m_flNextStart = 0x3C; // CRangeFloat
constexpr std::ptrdiff_t m_flStartOffset = 0x44; // CRangeFloat
constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // CRangeFloat
constexpr std::ptrdiff_t m_flNextStart = 0x3C; //
constexpr std::ptrdiff_t m_flStartOffset = 0x44; //
constexpr std::ptrdiff_t m_flEndOffset = 0x4C; //
constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32
constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32
}
@@ -3892,7 +3892,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nClavicleLeftJointIndex = 0xC; // int32
constexpr std::ptrdiff_t m_nClavicleRightJointIndex = 0x10; // int32
constexpr std::ptrdiff_t m_nDepenetrationJointIndex = 0x14; // int32
constexpr std::ptrdiff_t m_propJoints = 0x18; // CUtlVector<int32>
constexpr std::ptrdiff_t m_propJoints = 0x18; //
}
// Parent: None
// Field count: 2
@@ -4069,7 +4069,7 @@ namespace cs2_dumper {
// MPropertyFriendlyName
namespace CEnumAnimParameter {
constexpr std::ptrdiff_t m_defaultValue = 0x88; // uint8
constexpr std::ptrdiff_t m_enumOptions = 0x90; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_enumOptions = 0x90; //
constexpr std::ptrdiff_t m_vecEnumReferenced = 0xA8; // CUtlVector<uint64>
}
// Parent: CAnimTagBase
@@ -4760,12 +4760,12 @@ namespace cs2_dumper {
namespace CAnimSkeleton {
constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_boneNames = 0x40; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_boneNames = 0x40; //
constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector<CUtlVector<int32>>
constexpr std::ptrdiff_t m_parents = 0x70; // CUtlVector<int32>
constexpr std::ptrdiff_t m_parents = 0x70; //
constexpr std::ptrdiff_t m_feet = 0x88; // CUtlVector<CAnimFoot>
constexpr std::ptrdiff_t m_morphNames = 0xA0; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_lodBoneCounts = 0xB8; // CUtlVector<int32>
constexpr std::ptrdiff_t m_morphNames = 0xA0; //
constexpr std::ptrdiff_t m_lodBoneCounts = 0xB8; //
}
// Parent: None
// Field count: 5
@@ -4910,8 +4910,8 @@ namespace cs2_dumper {
namespace ScriptInfo_t {
constexpr std::ptrdiff_t m_code = 0x0; // CUtlString
constexpr std::ptrdiff_t m_paramsModified = 0x8; // CUtlVector<CAnimParamHandle>
constexpr std::ptrdiff_t m_proxyReadParams = 0x20; // CUtlVector<int32>
constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; // CUtlVector<int32>
constexpr std::ptrdiff_t m_proxyReadParams = 0x20; //
constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; //
constexpr std::ptrdiff_t m_eScriptType = 0x50; // AnimScriptType
}
// Parent: None
@@ -5073,7 +5073,7 @@ namespace cs2_dumper {
namespace CBoneConstraintPoseSpaceMorph {
constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_sAttachmentName = 0x30; // CUtlString
constexpr std::ptrdiff_t m_outputMorph = 0x38; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_outputMorph = 0x38; //
constexpr std::ptrdiff_t m_inputList = 0x50; // CUtlVector<CBoneConstraintPoseSpaceMorph::Input_t>
constexpr std::ptrdiff_t m_bClamp = 0x68; // bool
}
@@ -5118,7 +5118,7 @@ namespace cs2_dumper {
// MGetKV3ClassDefaults
namespace CRenderSkeleton {
constexpr std::ptrdiff_t m_bones = 0x0; // CUtlVector<RenderSkeletonBone_t>
constexpr std::ptrdiff_t m_boneParents = 0x30; // CUtlVector<int32>
constexpr std::ptrdiff_t m_boneParents = 0x30; //
constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; // int32
}
// Parent: None
@@ -5158,7 +5158,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_name = 0x0; // CBufferString
constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag
constexpr std::ptrdiff_t fps = 0x18; // float32
constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames
constexpr std::ptrdiff_t m_Data = 0x20; //
constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector<CAnimMovement>
constexpr std::ptrdiff_t m_xInitialOffset = 0x110; // CTransform
constexpr std::ptrdiff_t m_eventArray = 0x130; // CUtlVector<CAnimEventDefinition>
@@ -5169,7 +5169,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vecRootMax = 0x188; // Vector
constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; // CUtlVector<Vector>
constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; // CUtlVector<Vector>
constexpr std::ptrdiff_t m_sequenceParams = 0x1C8; // CAnimSequenceParams
constexpr std::ptrdiff_t m_sequenceParams = 0x1C8; //
}
// Parent: CNmPassthroughNode__CDefinition
// Field count: 7
@@ -5344,7 +5344,7 @@ namespace cs2_dumper {
namespace CStateUpdateData {
constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_hScript = 0x8; // AnimScriptHandle
constexpr std::ptrdiff_t m_transitionIndices = 0x10; // CUtlVector<int32>
constexpr std::ptrdiff_t m_transitionIndices = 0x10; //
constexpr std::ptrdiff_t m_actions = 0x28; // CUtlVector<CStateActionUpdater>
constexpr std::ptrdiff_t m_stateID = 0x40; // AnimStateID
constexpr std::ptrdiff_t m_bIsStartState = 0x0; // bitfield:1
@@ -5545,7 +5545,7 @@ namespace cs2_dumper {
// MGetKV3ClassDefaults
namespace CAnimUpdateSharedData {
constexpr std::ptrdiff_t m_nodes = 0x10; // CUtlVector<CSmartPtr<CAnimUpdateNodeBase>>
constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; // CUtlHashtable<CAnimNodePath,int32>
constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; //
constexpr std::ptrdiff_t m_components = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; // CSmartPtr<CAnimTagManagerUpdater>
@@ -5769,13 +5769,13 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CFootStepTriggerUpdateNode {
constexpr std::ptrdiff_t m_triggers = 0x68; // CUtlVector<FootStepTrigger>
constexpr std::ptrdiff_t m_triggers = 0x68; //
constexpr std::ptrdiff_t m_flTolerance = 0x84; // float32
}
// Parent: None
// Field count: 5
namespace IKTargetSettings_t {
constexpr std::ptrdiff_t m_TargetSource = 0x0; // IKTargetSource
constexpr std::ptrdiff_t m_TargetSource = 0x0; //
constexpr std::ptrdiff_t m_Bone = 0x8; // IKBoneNameAndIndex_t
constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
@@ -6039,7 +6039,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Springs = 0x30; // CUtlVector<RnSoftbodySpring_t>
constexpr std::ptrdiff_t m_Capsules = 0x48; // CUtlVector<RnSoftbodyCapsule_t>
constexpr std::ptrdiff_t m_InitPose = 0x60; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; //
}
// Parent: None
// Field count: 2
@@ -6100,7 +6100,7 @@ namespace cs2_dumper {
// Parent: None
// Field count: 3
namespace IKSolverSettings_t {
constexpr std::ptrdiff_t m_SolverType = 0x0; // IKSolverType
constexpr std::ptrdiff_t m_SolverType = 0x0; //
constexpr std::ptrdiff_t m_nNumIterations = 0x4; // int32
constexpr std::ptrdiff_t m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode
}
@@ -6180,7 +6180,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_searchDB = 0x0; // CMotionSearchDB
constexpr std::ptrdiff_t m_motionGraphs = 0xB8; // CUtlVector<CSmartPtr<CMotionGraph>>
constexpr std::ptrdiff_t m_motionGraphConfigs = 0xD0; // CUtlVector<CMotionGraphConfig>
constexpr std::ptrdiff_t m_sampleToConfig = 0xE8; // CUtlVector<int32>
constexpr std::ptrdiff_t m_sampleToConfig = 0xE8; //
constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; // AnimScriptHandle
}
// Parent: CNmVectorValueNode__CDefinition