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https://github.com/a2x/cs2-dumper.git
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Game Update (14087)
Game Update (14087)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-07-08 05:06:56.461788900 UTC
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// 2025-07-16 05:10:37.294351600 UTC
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#pragma once
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@@ -9,23 +9,23 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A77110;
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constexpr std::ptrdiff_t dwEntityList = 0x1A044E0;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B27C08;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A78280;
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constexpr std::ptrdiff_t dwEntityList = 0x1A05670;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B28D78;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
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constexpr std::ptrdiff_t dwGameRules = 0x1A68B48;
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constexpr std::ptrdiff_t dwGlobalVars = 0x184BEB0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A68298;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A52D20;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18580D0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A71C40;
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constexpr std::ptrdiff_t dwPrediction = 0x1857F50;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A69868;
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constexpr std::ptrdiff_t dwGameRules = 0x1A69CB8;
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constexpr std::ptrdiff_t dwGlobalVars = 0x184CEB0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A69408;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A53C38;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18590D0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A72ED0;
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constexpr std::ptrdiff_t dwPrediction = 0x1858F50;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A6A9D8;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A774E0;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A6D280;
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constexpr std::ptrdiff_t dwViewRender = 0x1A6DB90;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1A06570;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A78650;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A6E3F0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A6ED00;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1A07700;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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