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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-11-20 02:22:00.507682600 UTC
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// 2024-11-21 03:01:24.891899 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x184BAD0;
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pub const EmptyWorldService001_Client: usize = 0x1806E50;
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pub const GameClientExports001: usize = 0x1848788;
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pub const LegacyGameUI001: usize = 0x1869280;
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pub const Source2Client002: usize = 0x1A4BD40;
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pub const Source2ClientConfig001: usize = 0x19EBF70;
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pub const Source2ClientPrediction001: usize = 0x1853B90;
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pub const Source2ClientUI001: usize = 0x18676A0;
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pub const ClientToolsInfo_001: usize = 0x184CAD0;
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pub const EmptyWorldService001_Client: usize = 0x1807E50;
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pub const GameClientExports001: usize = 0x1849788;
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pub const LegacyGameUI001: usize = 0x186A280;
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pub const Source2Client002: usize = 0x1A4CD40;
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pub const Source2ClientConfig001: usize = 0x19ECF70;
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pub const Source2ClientPrediction001: usize = 0x1854B90;
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pub const Source2ClientUI001: usize = 0x18686A0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x536B40;
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pub const BugService001: usize = 0x5CF8A0;
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pub const ClientServerEngineLoopService_001: usize = 0x537860;
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pub const EngineGameUI001: usize = 0x534AD0;
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pub const EngineServiceMgr001: usize = 0x6106E0;
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pub const GameEventSystemClientV001: usize = 0x610A10;
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pub const GameEventSystemServerV001: usize = 0x610B50;
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pub const GameResourceServiceClientV001: usize = 0x536C40;
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pub const GameResourceServiceServerV001: usize = 0x536CA0;
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pub const GameUIService_001: usize = 0x5CFBA0;
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pub const HostStateMgr001: usize = 0x537750;
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pub const INETSUPPORT_001: usize = 0x530060;
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pub const InputService_001: usize = 0x5CFE80;
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pub const KeyValueCache001: usize = 0x537800;
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pub const MapListService_001: usize = 0x60EE80;
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pub const NetworkClientService_001: usize = 0x60F010;
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pub const NetworkP2PService_001: usize = 0x536F50;
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pub const NetworkServerService_001: usize = 0x60F3A0;
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pub const NetworkService_001: usize = 0x5370A0;
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pub const RenderService_001: usize = 0x60F600;
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pub const ScreenshotService001: usize = 0x60F8D0;
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pub const SimpleEngineLoopService_001: usize = 0x537970;
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pub const SoundService_001: usize = 0x5370E0;
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pub const Source2EngineToClient001: usize = 0x534170;
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pub const Source2EngineToClientStringTable001: usize = 0x5341D0;
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pub const Source2EngineToServer001: usize = 0x534268;
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pub const Source2EngineToServerStringTable001: usize = 0x534290;
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pub const SplitScreenService_001: usize = 0x5373C0;
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pub const StatsService_001: usize = 0x60FCD0;
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pub const ToolService_001: usize = 0x537580;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x534B60;
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pub const VProfService_001: usize = 0x5375C0;
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pub const BenchmarkService001: usize = 0x537B50;
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pub const BugService001: usize = 0x5D08C0;
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pub const ClientServerEngineLoopService_001: usize = 0x538870;
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pub const EngineGameUI001: usize = 0x535AE0;
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pub const EngineServiceMgr001: usize = 0x611700;
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pub const GameEventSystemClientV001: usize = 0x611A30;
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pub const GameEventSystemServerV001: usize = 0x611B70;
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pub const GameResourceServiceClientV001: usize = 0x537C50;
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pub const GameResourceServiceServerV001: usize = 0x537CB0;
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pub const GameUIService_001: usize = 0x5D0BC0;
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pub const HostStateMgr001: usize = 0x538760;
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pub const INETSUPPORT_001: usize = 0x531060;
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pub const InputService_001: usize = 0x5D0EA0;
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pub const KeyValueCache001: usize = 0x538810;
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pub const MapListService_001: usize = 0x60FEA0;
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pub const NetworkClientService_001: usize = 0x610030;
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pub const NetworkP2PService_001: usize = 0x537F60;
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pub const NetworkServerService_001: usize = 0x6103C0;
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pub const NetworkService_001: usize = 0x5380B0;
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pub const RenderService_001: usize = 0x610620;
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pub const ScreenshotService001: usize = 0x6108F0;
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pub const SimpleEngineLoopService_001: usize = 0x538980;
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pub const SoundService_001: usize = 0x5380F0;
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pub const Source2EngineToClient001: usize = 0x535180;
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pub const Source2EngineToClientStringTable001: usize = 0x5351E0;
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pub const Source2EngineToServer001: usize = 0x535278;
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pub const Source2EngineToServerStringTable001: usize = 0x5352A0;
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pub const SplitScreenService_001: usize = 0x5383D0;
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pub const StatsService_001: usize = 0x610CF0;
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pub const ToolService_001: usize = 0x538590;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x535B70;
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pub const VProfService_001: usize = 0x5385D0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -162,13 +162,13 @@ pub mod cs2_dumper {
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x136EB30;
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pub const EntitySubclassUtilsV001: usize = 0x131F3E0;
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pub const NavGameTest001: usize = 0x140EB98;
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pub const ServerToolsInfo_001: usize = 0x13C44A8;
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pub const Source2GameClients001: usize = 0x13BE350;
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pub const Source2GameDirector001: usize = 0x14F2160;
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pub const Source2GameEntities001: usize = 0x13C43D0;
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pub const Source2Server001: usize = 0x13C4240;
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pub const Source2ServerConfig001: usize = 0x15AEB58;
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pub const NavGameTest001: usize = 0x140EB88;
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pub const ServerToolsInfo_001: usize = 0x13C4498;
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pub const Source2GameClients001: usize = 0x13BE340;
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pub const Source2GameDirector001: usize = 0x14F2140;
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pub const Source2GameEntities001: usize = 0x13C43C0;
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pub const Source2Server001: usize = 0x13C4230;
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pub const Source2ServerConfig001: usize = 0x15AEB38;
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pub const customnavsystem001: usize = 0x1303B48;
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}
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// Module: soundsystem.dll
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