Add files via upload

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igq1o310
2026-01-30 01:31:34 +01:00
committed by GitHub
parent 5066132b37
commit 458dcff1f6
71 changed files with 411 additions and 245 deletions

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@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-27 02:36:48.265997500 UTC
// 2026-01-30 00:30:02.594526700 UTC
#![allow(non_upper_case_globals, unused)]
@@ -15,35 +15,35 @@ pub mod cs2_dumper {
pub const ClientToolsInfo_001: usize = 0x205AE10;
pub const EmptyWorldService001_Client: usize = 0x2014D10;
pub const GameClientExports001: usize = 0x2057AF0;
pub const LegacyGameUI001: usize = 0x20753B0;
pub const LegacyGameUI001: usize = 0x20753D0;
pub const Source2Client002: usize = 0x23017F0;
pub const Source2ClientConfig001: usize = 0x2285710;
pub const Source2ClientConfig001: usize = 0x2285720;
pub const Source2ClientPrediction001: usize = 0x2062760;
pub const Source2ClientUI001: usize = 0x2073BE0;
pub const Source2ClientUI001: usize = 0x2073C00;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x60C610;
pub const BugService001: usize = 0x8C17F0;
pub const ClientServerEngineLoopService_001: usize = 0x902E90;
pub const BugService001: usize = 0x8C1830;
pub const ClientServerEngineLoopService_001: usize = 0x902ED0;
pub const EngineGameUI001: usize = 0x60A2B0;
pub const EngineServiceMgr001: usize = 0x902740;
pub const GameEventSystemClientV001: usize = 0x902A20;
pub const GameEventSystemServerV001: usize = 0x902B50;
pub const EngineServiceMgr001: usize = 0x902780;
pub const GameEventSystemClientV001: usize = 0x902A60;
pub const GameEventSystemServerV001: usize = 0x902B90;
pub const GameResourceServiceClientV001: usize = 0x60C710;
pub const GameResourceServiceServerV001: usize = 0x60C770;
pub const GameUIService_001: usize = 0x8C1C20;
pub const GameUIService_001: usize = 0x8C1C60;
pub const HostStateMgr001: usize = 0x60CF90;
pub const INETSUPPORT_001: usize = 0x6058E0;
pub const InputService_001: usize = 0x8C1F10;
pub const InputService_001: usize = 0x8C1F50;
pub const KeyValueCache001: usize = 0x60D040;
pub const MapListService_001: usize = 0x900D80;
pub const NetworkClientService_001: usize = 0x900F10;
pub const NetworkP2PService_001: usize = 0x901250;
pub const NetworkServerService_001: usize = 0x901400;
pub const MapListService_001: usize = 0x900DC0;
pub const NetworkClientService_001: usize = 0x900F50;
pub const NetworkP2PService_001: usize = 0x901290;
pub const NetworkServerService_001: usize = 0x901440;
pub const NetworkService_001: usize = 0x60C8E0;
pub const RenderService_001: usize = 0x901670;
pub const ScreenshotService001: usize = 0x901930;
pub const RenderService_001: usize = 0x9016B0;
pub const ScreenshotService001: usize = 0x901970;
pub const SimpleEngineLoopService_001: usize = 0x60D0A0;
pub const SoundService_001: usize = 0x60C920;
pub const Source2EngineToClient001: usize = 0x609BD0;
@@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x609CA8;
pub const Source2EngineToServerStringTable001: usize = 0x609CD0;
pub const SplitScreenService_001: usize = 0x60CC00;
pub const StatsService_001: usize = 0x901CF0;
pub const StatsService_001: usize = 0x901D30;
pub const ToolService_001: usize = 0x60CDC0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60A340;
pub const VProfService_001: usize = 0x60CE00;
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x520EC0;
pub const ParticleSystemMgr003: usize = 0x520E80;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B69870;
pub const EntitySubclassUtilsV001: usize = 0x1B15070;
pub const NavGameTest001: usize = 0x1C13498;
pub const ServerToolsInfo_001: usize = 0x1BC4768;
pub const Source2GameClients001: usize = 0x1BC17E0;
pub const Source2GameDirector001: usize = 0x1D53480;
pub const Source2GameEntities001: usize = 0x1BC3E70;
pub const Source2Server001: usize = 0x1BC3CD0;
pub const Source2ServerConfig001: usize = 0x1E48208;
pub const customnavsystem001: usize = 0x1AF3E78;
pub const EmptyWorldService001_Server: usize = 0x1B698E0;
pub const EntitySubclassUtilsV001: usize = 0x1B150F0;
pub const NavGameTest001: usize = 0x1C13518;
pub const ServerToolsInfo_001: usize = 0x1BC47E8;
pub const Source2GameClients001: usize = 0x1BC1860;
pub const Source2GameDirector001: usize = 0x1D53500;
pub const Source2GameEntities001: usize = 0x1BC3EF0;
pub const Source2Server001: usize = 0x1BC3D50;
pub const Source2ServerConfig001: usize = 0x1E48278;
pub const customnavsystem001: usize = 0x1AF3EF8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -233,7 +233,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x2149A0;
pub const WorldRendererMgr001: usize = 0x214A20;
}
}
}