Game update (14013)

This commit is contained in:
a2x
2024-06-11 11:29:53 +10:00
parent acc5dddf93
commit 43e5a27f1e
64 changed files with 342 additions and 342 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-05 00:45:27.941820300 UTC
// 2024-06-11 01:24:17.538973200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x19C62F0;
pub const dwEntityList: usize = 0x195C460;
pub const dwGameEntitySystem: usize = 0x1A7B2C8;
pub const dwCSGOInput: usize = 0x19C7310;
pub const dwEntityList: usize = 0x195D480;
pub const dwGameEntitySystem: usize = 0x1A7C308;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x19B9FB8;
pub const dwGlobalVars: usize = 0x17BD158;
pub const dwGlowManager: usize = 0x19B96D0;
pub const dwLocalPlayerController: usize = 0x19AC728;
pub const dwLocalPlayerPawn: usize = 0x17C9468;
pub const dwPlantedC4: usize = 0x19C3668;
pub const dwPrediction: usize = 0x17C9320;
pub const dwSensitivity: usize = 0x19BAC78;
pub const dwGameRules: usize = 0x19BAFD8;
pub const dwGlobalVars: usize = 0x17BE0F8;
pub const dwGlowManager: usize = 0x19BA6F0;
pub const dwLocalPlayerController: usize = 0x19AD748;
pub const dwLocalPlayerPawn: usize = 0x17CA468;
pub const dwPlantedC4: usize = 0x19C4688;
pub const dwPrediction: usize = 0x17CA320;
pub const dwSensitivity: usize = 0x19BBC98;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19CB708;
pub const dwViewMatrix: usize = 0x19BE600;
pub const dwViewRender: usize = 0x19BEF18;
pub const dwWeaponC4: usize = 0x1960470;
pub const dwViewAngles: usize = 0x19CC728;
pub const dwViewMatrix: usize = 0x19BF620;
pub const dwViewRender: usize = 0x19BFF38;
pub const dwWeaponC4: usize = 0x1961490;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -38,8 +38,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwSoundService: usize = 0x5DCB10;
pub const dwWindowHeight: usize = 0x5E0494;
pub const dwWindowWidth: usize = 0x5E0490;
pub const dwWindowHeight: usize = 0x5E048C;
pub const dwWindowWidth: usize = 0x5E0488;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {