Game update (14013)

This commit is contained in:
a2x
2024-06-11 11:29:53 +10:00
parent acc5dddf93
commit 43e5a27f1e
64 changed files with 342 additions and 342 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-05 00:45:27.941820300 UTC
// 2024-06-11 01:24:17.538973200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x726C40;
pub const EmptyWorldService001_Client: usize = 0x4734D0;
pub const GameClientExports001: usize = 0x726C50;
pub const LegacyGameUI001: usize = 0x8AFB80;
pub const Source2Client002: usize = 0x726C60;
pub const Source2ClientConfig001: usize = 0x4568D0;
pub const Source2ClientPrediction001: usize = 0x7A6ED0;
pub const Source2ClientUI001: usize = 0x896440;
pub const ClientToolsInfo_001: usize = 0x726DA0;
pub const EmptyWorldService001_Client: usize = 0x473550;
pub const GameClientExports001: usize = 0x726DB0;
pub const LegacyGameUI001: usize = 0x8B0420;
pub const Source2Client002: usize = 0x726DC0;
pub const Source2ClientConfig001: usize = 0x456950;
pub const Source2ClientPrediction001: usize = 0x7A7030;
pub const Source2ClientUI001: usize = 0x896CF0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x17DAA0;
pub const BugService001: usize = 0x17EBF0;
pub const ClientServerEngineLoopService_001: usize = 0x1F2CF0;
pub const EngineGameUI001: usize = 0x1279C0;
pub const EngineServiceMgr001: usize = 0x1E1F70;
pub const GameEventSystemClientV001: usize = 0x1E70E0;
pub const GameEventSystemServerV001: usize = 0x1E70F0;
pub const GameResourceServiceClientV001: usize = 0x186270;
pub const GameResourceServiceServerV001: usize = 0x186280;
pub const GameUIService_001: usize = 0x188C20;
pub const HostStateMgr001: usize = 0x1EB8A0;
pub const INETSUPPORT_001: usize = 0xF6830;
pub const InputService_001: usize = 0x18E7A0;
pub const KeyValueCache001: usize = 0x1EE0C0;
pub const MapListService_001: usize = 0x1A1950;
pub const NetworkClientService_001: usize = 0x1A8BA0;
pub const NetworkP2PService_001: usize = 0x1AF3F0;
pub const NetworkServerService_001: usize = 0x1B3920;
pub const NetworkService_001: usize = 0x1B8BB0;
pub const RenderService_001: usize = 0x1B90A0;
pub const ScreenshotService001: usize = 0x1BBA50;
pub const SimpleEngineLoopService_001: usize = 0x1FF840;
pub const SoundService_001: usize = 0x1BFC90;
pub const BenchmarkService001: usize = 0x17DAE0;
pub const BugService001: usize = 0x17EC30;
pub const ClientServerEngineLoopService_001: usize = 0x1F2D30;
pub const EngineGameUI001: usize = 0x127A00;
pub const EngineServiceMgr001: usize = 0x1E1FB0;
pub const GameEventSystemClientV001: usize = 0x1E7120;
pub const GameEventSystemServerV001: usize = 0x1E7130;
pub const GameResourceServiceClientV001: usize = 0x1862B0;
pub const GameResourceServiceServerV001: usize = 0x1862C0;
pub const GameUIService_001: usize = 0x188C60;
pub const HostStateMgr001: usize = 0x1EB8E0;
pub const INETSUPPORT_001: usize = 0xF6870;
pub const InputService_001: usize = 0x18E7E0;
pub const KeyValueCache001: usize = 0x1EE100;
pub const MapListService_001: usize = 0x1A1990;
pub const NetworkClientService_001: usize = 0x1A8BE0;
pub const NetworkP2PService_001: usize = 0x1AF430;
pub const NetworkServerService_001: usize = 0x1B3960;
pub const NetworkService_001: usize = 0x1B8BF0;
pub const RenderService_001: usize = 0x1B90E0;
pub const ScreenshotService001: usize = 0x1BBA90;
pub const SimpleEngineLoopService_001: usize = 0x1FF880;
pub const SoundService_001: usize = 0x1BFCD0;
pub const Source2EngineToClient001: usize = 0x66DC0;
pub const Source2EngineToClientStringTable001: usize = 0x905D0;
pub const Source2EngineToServer001: usize = 0x97C60;
pub const Source2EngineToServerStringTable001: usize = 0xAF2C0;
pub const SplitScreenService_001: usize = 0x1C66A0;
pub const StatsService_001: usize = 0x1C93F0;
pub const ToolService_001: usize = 0x1CDE70;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128640;
pub const VProfService_001: usize = 0x1CF2B0;
pub const SplitScreenService_001: usize = 0x1C66E0;
pub const StatsService_001: usize = 0x1C9430;
pub const ToolService_001: usize = 0x1CDEB0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x128680;
pub const VProfService_001: usize = 0x1CF2F0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -162,7 +162,7 @@ pub mod cs2_dumper {
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x5540D0;
pub const EntitySubclassUtilsV001: usize = 0x2B4240;
pub const NavGameTest001: usize = 0xA32BD0;
pub const NavGameTest001: usize = 0xA32C80;
pub const ServerToolsInfo_001: usize = 0x824F80;
pub const Source2GameClients001: usize = 0x824F90;
pub const Source2GameDirector001: usize = 0x120AD0;