mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-03-07 17:57:22 +08:00
Game update (14136)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-02-10 22:35:02.976159900 UTC
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// 2026-02-24 01:42:29.356100200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,28 +7,28 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x2314910;
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pub const dwEntityList: usize = 0x24AA0D8;
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pub const dwGameEntitySystem: usize = 0x24AA0D8;
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pub const dwCSGOInput: usize = 0x2315F60;
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pub const dwEntityList: usize = 0x24AB1C8;
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pub const dwGameEntitySystem: usize = 0x24AB1C8;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20A0;
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pub const dwGameRules: usize = 0x2308DA0;
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pub const dwGlobalVars: usize = 0x20595D0;
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pub const dwGlowManager: usize = 0x2305BA0;
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pub const dwLocalPlayerController: usize = 0x22EF0B8;
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pub const dwLocalPlayerPawn: usize = 0x2064AE0;
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pub const dwPlantedC4: usize = 0x23120B0;
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pub const dwPrediction: usize = 0x20649F0;
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pub const dwSensitivity: usize = 0x23066B8;
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pub const dwGameRules: usize = 0x2309EA0;
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pub const dwGlobalVars: usize = 0x205A580;
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pub const dwGlowManager: usize = 0x2306CA8;
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pub const dwLocalPlayerController: usize = 0x22F0188;
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pub const dwLocalPlayerPawn: usize = 0x2065AF0;
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pub const dwPlantedC4: usize = 0x2313700;
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pub const dwPrediction: usize = 0x2065A00;
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pub const dwSensitivity: usize = 0x23077B8;
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pub const dwSensitivity_sensitivity: usize = 0x58;
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pub const dwViewAngles: usize = 0x2314F98;
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pub const dwViewMatrix: usize = 0x230ADE0;
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pub const dwViewRender: usize = 0x230B1E8;
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pub const dwWeaponC4: usize = 0x2293E30;
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pub const dwViewAngles: usize = 0x23165E8;
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pub const dwViewMatrix: usize = 0x230BEE0;
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pub const dwViewRender: usize = 0x230C2F8;
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pub const dwWeaponC4: usize = 0x2295070;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x60A504;
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pub const dwNetworkGameClient: usize = 0x905310;
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pub const dwBuildNumber: usize = 0x60D504;
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pub const dwNetworkGameClient: usize = 0x9084E0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x378;
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pub const dwNetworkGameClient_deltaTick: usize = 0x24C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C141F;
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@@ -36,8 +36,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_maxClients: usize = 0x240;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x24C;
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pub const dwNetworkGameClient_signOnState: usize = 0x230;
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pub const dwWindowHeight: usize = 0x9096DC;
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pub const dwWindowWidth: usize = 0x9096D8;
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pub const dwWindowHeight: usize = 0x90C894;
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pub const dwWindowWidth: usize = 0x90C890;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -49,7 +49,7 @@ pub mod cs2_dumper {
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x4F3490;
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pub const dwSoundSystem: usize = 0x4F3470;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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