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https://github.com/a2x/cs2-dumper.git
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Game update (14136)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-02-10 22:35:02.976159900 UTC
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// 2026-02-24 01:42:29.356100200 UTC
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#pragma once
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@@ -10,28 +10,28 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x2314910;
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constexpr std::ptrdiff_t dwEntityList = 0x24AA0D8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AA0D8;
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constexpr std::ptrdiff_t dwCSGOInput = 0x2315F60;
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constexpr std::ptrdiff_t dwEntityList = 0x24AB1C8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x24AB1C8;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20A0;
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constexpr std::ptrdiff_t dwGameRules = 0x2308DA0;
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constexpr std::ptrdiff_t dwGlobalVars = 0x20595D0;
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constexpr std::ptrdiff_t dwGlowManager = 0x2305BA0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x22EF0B8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2064AE0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x23120B0;
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constexpr std::ptrdiff_t dwPrediction = 0x20649F0;
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constexpr std::ptrdiff_t dwSensitivity = 0x23066B8;
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constexpr std::ptrdiff_t dwGameRules = 0x2309EA0;
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constexpr std::ptrdiff_t dwGlobalVars = 0x205A580;
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constexpr std::ptrdiff_t dwGlowManager = 0x2306CA8;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x22F0188;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x2065AF0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x2313700;
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constexpr std::ptrdiff_t dwPrediction = 0x2065A00;
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constexpr std::ptrdiff_t dwSensitivity = 0x23077B8;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x58;
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constexpr std::ptrdiff_t dwViewAngles = 0x2314F98;
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constexpr std::ptrdiff_t dwViewMatrix = 0x230ADE0;
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constexpr std::ptrdiff_t dwViewRender = 0x230B1E8;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x2293E30;
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constexpr std::ptrdiff_t dwViewAngles = 0x23165E8;
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constexpr std::ptrdiff_t dwViewMatrix = 0x230BEE0;
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constexpr std::ptrdiff_t dwViewRender = 0x230C2F8;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x2295070;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x60A504;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x905310;
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constexpr std::ptrdiff_t dwBuildNumber = 0x60D504;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x9084E0;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x378;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x24C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C141F;
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@@ -39,8 +39,8 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230;
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constexpr std::ptrdiff_t dwWindowHeight = 0x9096DC;
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constexpr std::ptrdiff_t dwWindowWidth = 0x9096D8;
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constexpr std::ptrdiff_t dwWindowHeight = 0x90C894;
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constexpr std::ptrdiff_t dwWindowWidth = 0x90C890;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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@@ -52,7 +52,7 @@ namespace cs2_dumper {
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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constexpr std::ptrdiff_t dwSoundSystem = 0x4F3490;
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constexpr std::ptrdiff_t dwSoundSystem = 0x4F3470;
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constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
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}
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}
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