mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-03-07 17:57:22 +08:00
Game update (14136)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2026-02-10 22:35:02.976159900 UTC
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// 2026-02-24 01:42:29.356100200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x205D090;
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pub const EmptyWorldService001_Client: usize = 0x2016F10;
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pub const GameClientExports001: usize = 0x2059D70;
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pub const LegacyGameUI001: usize = 0x20775F0;
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pub const Source2Client002: usize = 0x2303D80;
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pub const Source2ClientConfig001: usize = 0x2287C40;
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pub const Source2ClientPrediction001: usize = 0x20649F0;
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pub const Source2ClientUI001: usize = 0x2075E70;
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pub const ClientToolsInfo_001: usize = 0x205E0A0;
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pub const EmptyWorldService001_Client: usize = 0x2017F50;
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pub const GameClientExports001: usize = 0x205AD80;
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pub const LegacyGameUI001: usize = 0x20785F0;
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pub const Source2Client002: usize = 0x2304E70;
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pub const Source2ClientConfig001: usize = 0x2288EC0;
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pub const Source2ClientPrediction001: usize = 0x2065A00;
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pub const Source2ClientUI001: usize = 0x2076E80;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x6107D0;
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pub const BugService001: usize = 0x8C5B50;
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pub const ClientServerEngineLoopService_001: usize = 0x9071F0;
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pub const EngineGameUI001: usize = 0x60E2B0;
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pub const EngineServiceMgr001: usize = 0x906AA0;
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pub const GameEventSystemClientV001: usize = 0x906D80;
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pub const GameEventSystemServerV001: usize = 0x906EB0;
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pub const GameResourceServiceClientV001: usize = 0x6108D0;
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pub const GameResourceServiceServerV001: usize = 0x610930;
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pub const GameUIService_001: usize = 0x8C5F80;
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pub const HostStateMgr001: usize = 0x611150;
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pub const INETSUPPORT_001: usize = 0x6098E0;
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pub const InputService_001: usize = 0x8C6270;
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pub const KeyValueCache001: usize = 0x611200;
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pub const MapListService_001: usize = 0x9050E0;
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pub const NetworkClientService_001: usize = 0x905270;
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pub const NetworkP2PService_001: usize = 0x9055B0;
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pub const NetworkServerService_001: usize = 0x905760;
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pub const NetworkService_001: usize = 0x610AA0;
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pub const RenderService_001: usize = 0x9059D0;
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pub const ScreenshotService001: usize = 0x905C90;
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pub const SimpleEngineLoopService_001: usize = 0x611260;
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pub const SoundService_001: usize = 0x610AE0;
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pub const Source2EngineToClient001: usize = 0x60DBD0;
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pub const Source2EngineToClientStringTable001: usize = 0x60DC30;
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pub const Source2EngineToServer001: usize = 0x60DCA8;
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pub const Source2EngineToServerStringTable001: usize = 0x60DCD0;
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pub const SplitScreenService_001: usize = 0x610DC0;
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pub const StatsService_001: usize = 0x906050;
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pub const ToolService_001: usize = 0x610F80;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60E340;
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pub const VProfService_001: usize = 0x610FC0;
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pub const BenchmarkService001: usize = 0x613870;
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pub const BugService001: usize = 0x8C8D20;
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pub const ClientServerEngineLoopService_001: usize = 0x90A3C0;
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pub const EngineGameUI001: usize = 0x6112B0;
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pub const EngineServiceMgr001: usize = 0x909C70;
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pub const GameEventSystemClientV001: usize = 0x909F50;
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pub const GameEventSystemServerV001: usize = 0x90A080;
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pub const GameResourceServiceClientV001: usize = 0x613970;
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pub const GameResourceServiceServerV001: usize = 0x6139D0;
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pub const GameUIService_001: usize = 0x8C9150;
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pub const HostStateMgr001: usize = 0x6141F0;
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pub const INETSUPPORT_001: usize = 0x60C8E0;
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pub const InputService_001: usize = 0x8C9440;
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pub const KeyValueCache001: usize = 0x6142A0;
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pub const MapListService_001: usize = 0x9082B0;
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pub const NetworkClientService_001: usize = 0x908440;
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pub const NetworkP2PService_001: usize = 0x908780;
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pub const NetworkServerService_001: usize = 0x908930;
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pub const NetworkService_001: usize = 0x613B40;
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pub const RenderService_001: usize = 0x908BA0;
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pub const ScreenshotService001: usize = 0x908E60;
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pub const SimpleEngineLoopService_001: usize = 0x614300;
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pub const SoundService_001: usize = 0x613B80;
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pub const Source2EngineToClient001: usize = 0x610BD0;
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pub const Source2EngineToClientStringTable001: usize = 0x610C30;
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pub const Source2EngineToServer001: usize = 0x610CA8;
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pub const Source2EngineToServerStringTable001: usize = 0x610CD0;
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pub const SplitScreenService_001: usize = 0x613E60;
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pub const StatsService_001: usize = 0x909220;
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pub const ToolService_001: usize = 0x614020;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611340;
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pub const VProfService_001: usize = 0x614060;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -92,11 +92,11 @@ pub mod cs2_dumper {
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x165580;
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pub const MaterialUtils_001: usize = 0x14D5C0;
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pub const PostProcessingSystem_001: usize = 0x14D4D0;
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pub const TextLayout_001: usize = 0x14D550;
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pub const VMaterialSystem2_001: usize = 0x164E90;
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pub const FontManager_001: usize = 0x164570;
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pub const MaterialUtils_001: usize = 0x14C5C0;
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pub const PostProcessingSystem_001: usize = 0x14C4D0;
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pub const TextLayout_001: usize = 0x14C550;
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pub const VMaterialSystem2_001: usize = 0x163E80;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x2776D0;
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pub const NetworkMessagesVersion001: usize = 0x29F6F0;
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pub const NetworkSystemVersion001: usize = 0x290E90;
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pub const SerializedEntitiesVersion001: usize = 0x290F80;
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pub const FlattenedSerializersVersion001: usize = 0x279760;
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pub const NetworkMessagesVersion001: usize = 0x2A1880;
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pub const NetworkSystemVersion001: usize = 0x292F20;
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pub const SerializedEntitiesVersion001: usize = 0x293010;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -127,7 +127,7 @@ pub mod cs2_dumper {
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x520F50;
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pub const ParticleSystemMgr003: usize = 0x520E70;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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@@ -141,7 +141,7 @@ pub mod cs2_dumper {
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x81FF0;
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pub const ResourceSystem013: usize = 0x81FE0;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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@@ -151,7 +151,7 @@ pub mod cs2_dumper {
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x65BAC0;
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pub const SceneSystem_002: usize = 0x8CFEE0;
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pub const SceneSystem_002: usize = 0x8CFEA0;
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pub const SceneUtils_001: usize = 0x65C9D0;
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}
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// Module: schemasystem.dll
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@@ -160,22 +160,22 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1B6CB20;
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pub const EntitySubclassUtilsV001: usize = 0x1B18140;
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pub const NavGameTest001: usize = 0x1C167A8;
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pub const ServerToolsInfo_001: usize = 0x1BC7A78;
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pub const Source2GameClients001: usize = 0x1BC4AF0;
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pub const Source2GameDirector001: usize = 0x1D56790;
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pub const Source2GameEntities001: usize = 0x1BC7180;
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pub const Source2Server001: usize = 0x1BC6FE0;
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pub const Source2ServerConfig001: usize = 0x1E4B768;
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pub const customnavsystem001: usize = 0x1AF6F18;
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pub const EmptyWorldService001_Server: usize = 0x1B6EB80;
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pub const EntitySubclassUtilsV001: usize = 0x1B1A0F0;
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pub const NavGameTest001: usize = 0x1C187D8;
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pub const ServerToolsInfo_001: usize = 0x1BC9A78;
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pub const Source2GameClients001: usize = 0x1BC6AF0;
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pub const Source2GameDirector001: usize = 0x1D588E0;
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pub const Source2GameEntities001: usize = 0x1BC9180;
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pub const Source2Server001: usize = 0x1BC8FE0;
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pub const Source2ServerConfig001: usize = 0x1E4D6D8;
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pub const customnavsystem001: usize = 0x1AF8EC8;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x4F3AC0;
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pub const SoundOpSystemEdit001: usize = 0x4F39A0;
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pub const SoundSystem001: usize = 0x4F3490;
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pub const SoundOpSystem001: usize = 0x4F3AA0;
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pub const SoundOpSystemEdit001: usize = 0x4F3980;
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pub const SoundSystem001: usize = 0x4F3470;
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pub const VMixEditTool001: usize = 0x59472FF;
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}
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// Module: steamaudio.dll
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@@ -219,8 +219,8 @@ pub mod cs2_dumper {
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x4000E0;
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pub const VPhysics2_Interface_001: usize = 0x400120;
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pub const VPhysics2_Handle_Interface_001: usize = 0x400120;
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pub const VPhysics2_Interface_001: usize = 0x400160;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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