Game update (14136)

This commit is contained in:
Coslly
2026-02-24 10:43:33 +09:00
committed by GitHub
parent d8c20afb69
commit 4307c8b6c4
68 changed files with 957 additions and 957 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-10 22:35:02.976159900 UTC
// 2026-02-24 01:42:29.356100200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x205D090;
pub const EmptyWorldService001_Client: usize = 0x2016F10;
pub const GameClientExports001: usize = 0x2059D70;
pub const LegacyGameUI001: usize = 0x20775F0;
pub const Source2Client002: usize = 0x2303D80;
pub const Source2ClientConfig001: usize = 0x2287C40;
pub const Source2ClientPrediction001: usize = 0x20649F0;
pub const Source2ClientUI001: usize = 0x2075E70;
pub const ClientToolsInfo_001: usize = 0x205E0A0;
pub const EmptyWorldService001_Client: usize = 0x2017F50;
pub const GameClientExports001: usize = 0x205AD80;
pub const LegacyGameUI001: usize = 0x20785F0;
pub const Source2Client002: usize = 0x2304E70;
pub const Source2ClientConfig001: usize = 0x2288EC0;
pub const Source2ClientPrediction001: usize = 0x2065A00;
pub const Source2ClientUI001: usize = 0x2076E80;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x6107D0;
pub const BugService001: usize = 0x8C5B50;
pub const ClientServerEngineLoopService_001: usize = 0x9071F0;
pub const EngineGameUI001: usize = 0x60E2B0;
pub const EngineServiceMgr001: usize = 0x906AA0;
pub const GameEventSystemClientV001: usize = 0x906D80;
pub const GameEventSystemServerV001: usize = 0x906EB0;
pub const GameResourceServiceClientV001: usize = 0x6108D0;
pub const GameResourceServiceServerV001: usize = 0x610930;
pub const GameUIService_001: usize = 0x8C5F80;
pub const HostStateMgr001: usize = 0x611150;
pub const INETSUPPORT_001: usize = 0x6098E0;
pub const InputService_001: usize = 0x8C6270;
pub const KeyValueCache001: usize = 0x611200;
pub const MapListService_001: usize = 0x9050E0;
pub const NetworkClientService_001: usize = 0x905270;
pub const NetworkP2PService_001: usize = 0x9055B0;
pub const NetworkServerService_001: usize = 0x905760;
pub const NetworkService_001: usize = 0x610AA0;
pub const RenderService_001: usize = 0x9059D0;
pub const ScreenshotService001: usize = 0x905C90;
pub const SimpleEngineLoopService_001: usize = 0x611260;
pub const SoundService_001: usize = 0x610AE0;
pub const Source2EngineToClient001: usize = 0x60DBD0;
pub const Source2EngineToClientStringTable001: usize = 0x60DC30;
pub const Source2EngineToServer001: usize = 0x60DCA8;
pub const Source2EngineToServerStringTable001: usize = 0x60DCD0;
pub const SplitScreenService_001: usize = 0x610DC0;
pub const StatsService_001: usize = 0x906050;
pub const ToolService_001: usize = 0x610F80;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60E340;
pub const VProfService_001: usize = 0x610FC0;
pub const BenchmarkService001: usize = 0x613870;
pub const BugService001: usize = 0x8C8D20;
pub const ClientServerEngineLoopService_001: usize = 0x90A3C0;
pub const EngineGameUI001: usize = 0x6112B0;
pub const EngineServiceMgr001: usize = 0x909C70;
pub const GameEventSystemClientV001: usize = 0x909F50;
pub const GameEventSystemServerV001: usize = 0x90A080;
pub const GameResourceServiceClientV001: usize = 0x613970;
pub const GameResourceServiceServerV001: usize = 0x6139D0;
pub const GameUIService_001: usize = 0x8C9150;
pub const HostStateMgr001: usize = 0x6141F0;
pub const INETSUPPORT_001: usize = 0x60C8E0;
pub const InputService_001: usize = 0x8C9440;
pub const KeyValueCache001: usize = 0x6142A0;
pub const MapListService_001: usize = 0x9082B0;
pub const NetworkClientService_001: usize = 0x908440;
pub const NetworkP2PService_001: usize = 0x908780;
pub const NetworkServerService_001: usize = 0x908930;
pub const NetworkService_001: usize = 0x613B40;
pub const RenderService_001: usize = 0x908BA0;
pub const ScreenshotService001: usize = 0x908E60;
pub const SimpleEngineLoopService_001: usize = 0x614300;
pub const SoundService_001: usize = 0x613B80;
pub const Source2EngineToClient001: usize = 0x610BD0;
pub const Source2EngineToClientStringTable001: usize = 0x610C30;
pub const Source2EngineToServer001: usize = 0x610CA8;
pub const Source2EngineToServerStringTable001: usize = 0x610CD0;
pub const SplitScreenService_001: usize = 0x613E60;
pub const StatsService_001: usize = 0x909220;
pub const ToolService_001: usize = 0x614020;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x611340;
pub const VProfService_001: usize = 0x614060;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -92,11 +92,11 @@ pub mod cs2_dumper {
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x165580;
pub const MaterialUtils_001: usize = 0x14D5C0;
pub const PostProcessingSystem_001: usize = 0x14D4D0;
pub const TextLayout_001: usize = 0x14D550;
pub const VMaterialSystem2_001: usize = 0x164E90;
pub const FontManager_001: usize = 0x164570;
pub const MaterialUtils_001: usize = 0x14C5C0;
pub const PostProcessingSystem_001: usize = 0x14C4D0;
pub const TextLayout_001: usize = 0x14C550;
pub const VMaterialSystem2_001: usize = 0x163E80;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
@@ -108,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x2776D0;
pub const NetworkMessagesVersion001: usize = 0x29F6F0;
pub const NetworkSystemVersion001: usize = 0x290E90;
pub const SerializedEntitiesVersion001: usize = 0x290F80;
pub const FlattenedSerializersVersion001: usize = 0x279760;
pub const NetworkMessagesVersion001: usize = 0x2A1880;
pub const NetworkSystemVersion001: usize = 0x292F20;
pub const SerializedEntitiesVersion001: usize = 0x293010;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x520F50;
pub const ParticleSystemMgr003: usize = 0x520E70;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@@ -141,7 +141,7 @@ pub mod cs2_dumper {
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x81FF0;
pub const ResourceSystem013: usize = 0x81FE0;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
@@ -151,7 +151,7 @@ pub mod cs2_dumper {
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x65BAC0;
pub const SceneSystem_002: usize = 0x8CFEE0;
pub const SceneSystem_002: usize = 0x8CFEA0;
pub const SceneUtils_001: usize = 0x65C9D0;
}
// Module: schemasystem.dll
@@ -160,22 +160,22 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B6CB20;
pub const EntitySubclassUtilsV001: usize = 0x1B18140;
pub const NavGameTest001: usize = 0x1C167A8;
pub const ServerToolsInfo_001: usize = 0x1BC7A78;
pub const Source2GameClients001: usize = 0x1BC4AF0;
pub const Source2GameDirector001: usize = 0x1D56790;
pub const Source2GameEntities001: usize = 0x1BC7180;
pub const Source2Server001: usize = 0x1BC6FE0;
pub const Source2ServerConfig001: usize = 0x1E4B768;
pub const customnavsystem001: usize = 0x1AF6F18;
pub const EmptyWorldService001_Server: usize = 0x1B6EB80;
pub const EntitySubclassUtilsV001: usize = 0x1B1A0F0;
pub const NavGameTest001: usize = 0x1C187D8;
pub const ServerToolsInfo_001: usize = 0x1BC9A78;
pub const Source2GameClients001: usize = 0x1BC6AF0;
pub const Source2GameDirector001: usize = 0x1D588E0;
pub const Source2GameEntities001: usize = 0x1BC9180;
pub const Source2Server001: usize = 0x1BC8FE0;
pub const Source2ServerConfig001: usize = 0x1E4D6D8;
pub const customnavsystem001: usize = 0x1AF8EC8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x4F3AC0;
pub const SoundOpSystemEdit001: usize = 0x4F39A0;
pub const SoundSystem001: usize = 0x4F3490;
pub const SoundOpSystem001: usize = 0x4F3AA0;
pub const SoundOpSystemEdit001: usize = 0x4F3980;
pub const SoundSystem001: usize = 0x4F3470;
pub const VMixEditTool001: usize = 0x59472FF;
}
// Module: steamaudio.dll
@@ -219,8 +219,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x4000E0;
pub const VPhysics2_Interface_001: usize = 0x400120;
pub const VPhysics2_Handle_Interface_001: usize = 0x400120;
pub const VPhysics2_Interface_001: usize = 0x400160;
}
// Module: vscript.dll
pub mod vscript_dll {