Game update

This commit is contained in:
Jannes 2025-06-11 13:54:45 +03:00
parent 2cd824edf7
commit 3f9895c035
64 changed files with 414 additions and 414 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x184C8F0;
public const nint attack2 = 0x184C980;
public const nint back = 0x184CBC0;
public const nint duck = 0x184CE90;
public const nint forward = 0x184CB30;
public const nint jump = 0x184CE00;
public const nint left = 0x184CC50;
public const nint lookatweapon = 0x1A72F10;
public const nint reload = 0x184C860;
public const nint right = 0x184CCE0;
public const nint showscores = 0x1A72DF0;
public const nint sprint = 0x184C7D0;
public const nint turnleft = 0x184CA10;
public const nint turnright = 0x184CAA0;
public const nint use = 0x184CD70;
public const nint zoom = 0x1A72E80;
public const nint attack = 0x184E8F0;
public const nint attack2 = 0x184E980;
public const nint back = 0x184EBC0;
public const nint duck = 0x184EE90;
public const nint forward = 0x184EB30;
public const nint jump = 0x184EE00;
public const nint left = 0x184EC50;
public const nint lookatweapon = 0x1A75170;
public const nint reload = 0x184E860;
public const nint right = 0x184ECE0;
public const nint showscores = 0x1A75050;
public const nint sprint = 0x184E7D0;
public const nint turnleft = 0x184EA10;
public const nint turnright = 0x184EAA0;
public const nint use = 0x184ED70;
public const nint zoom = 0x1A750E0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x184C8F0;
constexpr std::ptrdiff_t attack2 = 0x184C980;
constexpr std::ptrdiff_t back = 0x184CBC0;
constexpr std::ptrdiff_t duck = 0x184CE90;
constexpr std::ptrdiff_t forward = 0x184CB30;
constexpr std::ptrdiff_t jump = 0x184CE00;
constexpr std::ptrdiff_t left = 0x184CC50;
constexpr std::ptrdiff_t lookatweapon = 0x1A72F10;
constexpr std::ptrdiff_t reload = 0x184C860;
constexpr std::ptrdiff_t right = 0x184CCE0;
constexpr std::ptrdiff_t showscores = 0x1A72DF0;
constexpr std::ptrdiff_t sprint = 0x184C7D0;
constexpr std::ptrdiff_t turnleft = 0x184CA10;
constexpr std::ptrdiff_t turnright = 0x184CAA0;
constexpr std::ptrdiff_t use = 0x184CD70;
constexpr std::ptrdiff_t zoom = 0x1A72E80;
constexpr std::ptrdiff_t attack = 0x184E8F0;
constexpr std::ptrdiff_t attack2 = 0x184E980;
constexpr std::ptrdiff_t back = 0x184EBC0;
constexpr std::ptrdiff_t duck = 0x184EE90;
constexpr std::ptrdiff_t forward = 0x184EB30;
constexpr std::ptrdiff_t jump = 0x184EE00;
constexpr std::ptrdiff_t left = 0x184EC50;
constexpr std::ptrdiff_t lookatweapon = 0x1A75170;
constexpr std::ptrdiff_t reload = 0x184E860;
constexpr std::ptrdiff_t right = 0x184ECE0;
constexpr std::ptrdiff_t showscores = 0x1A75050;
constexpr std::ptrdiff_t sprint = 0x184E7D0;
constexpr std::ptrdiff_t turnleft = 0x184EA10;
constexpr std::ptrdiff_t turnright = 0x184EAA0;
constexpr std::ptrdiff_t use = 0x184ED70;
constexpr std::ptrdiff_t zoom = 0x1A750E0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25479408,
"attack2": 25479552,
"back": 25480128,
"duck": 25480848,
"forward": 25479984,
"jump": 25480704,
"left": 25480272,
"lookatweapon": 27733776,
"reload": 25479264,
"right": 25480416,
"showscores": 27733488,
"sprint": 25479120,
"turnleft": 25479696,
"turnright": 25479840,
"use": 25480560,
"zoom": 27733632
"attack": 25487600,
"attack2": 25487744,
"back": 25488320,
"duck": 25489040,
"forward": 25488176,
"jump": 25488896,
"left": 25488464,
"lookatweapon": 27742576,
"reload": 25487456,
"right": 25488608,
"showscores": 27742288,
"sprint": 25487312,
"turnleft": 25487888,
"turnright": 25488032,
"use": 25488752,
"zoom": 27742432
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x184C8F0;
pub const attack2: usize = 0x184C980;
pub const back: usize = 0x184CBC0;
pub const duck: usize = 0x184CE90;
pub const forward: usize = 0x184CB30;
pub const jump: usize = 0x184CE00;
pub const left: usize = 0x184CC50;
pub const lookatweapon: usize = 0x1A72F10;
pub const reload: usize = 0x184C860;
pub const right: usize = 0x184CCE0;
pub const showscores: usize = 0x1A72DF0;
pub const sprint: usize = 0x184C7D0;
pub const turnleft: usize = 0x184CA10;
pub const turnright: usize = 0x184CAA0;
pub const r#use: usize = 0x184CD70;
pub const zoom: usize = 0x1A72E80;
pub const attack: usize = 0x184E8F0;
pub const attack2: usize = 0x184E980;
pub const back: usize = 0x184EBC0;
pub const duck: usize = 0x184EE90;
pub const forward: usize = 0x184EB30;
pub const jump: usize = 0x184EE00;
pub const left: usize = 0x184EC50;
pub const lookatweapon: usize = 0x1A75170;
pub const reload: usize = 0x184E860;
pub const right: usize = 0x184ECE0;
pub const showscores: usize = 0x1A75050;
pub const sprint: usize = 0x184E7D0;
pub const turnleft: usize = 0x184EA10;
pub const turnright: usize = 0x184EAA0;
pub const r#use: usize = 0x184ED70;
pub const zoom: usize = 0x1A750E0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14083,
"timestamp": "2025-05-30T02:30:08.914206100+00:00"
"build_number": 14084,
"timestamp": "2025-06-11T04:15:50.467574200+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x184BEE0;
public const nint EmptyWorldService001_Client = 0x18080C0;
public const nint GameClientExports001 = 0x1848B98;
public const nint LegacyGameUI001 = 0x18691D0;
public const nint Source2Client002 = 0x1A62650;
public const nint Source2ClientConfig001 = 0x19FB090;
public const nint Source2ClientPrediction001 = 0x1853F50;
public const nint Source2ClientUI001 = 0x1867700;
public const nint ClientToolsInfo_001 = 0x184DEE0;
public const nint EmptyWorldService001_Client = 0x180A0C0;
public const nint GameClientExports001 = 0x184AB98;
public const nint LegacyGameUI001 = 0x186B1D0;
public const nint Source2Client002 = 0x1A648B0;
public const nint Source2ClientConfig001 = 0x19FD2F0;
public const nint Source2ClientPrediction001 = 0x1855F50;
public const nint Source2ClientUI001 = 0x1869700;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x547D30;
public const nint BugService001 = 0x5E0CF0;
public const nint ClientServerEngineLoopService_001 = 0x548A50;
public const nint EngineGameUI001 = 0x545B90;
public const nint EngineServiceMgr001 = 0x621BD0;
public const nint GameEventSystemClientV001 = 0x621EF0;
public const nint GameEventSystemServerV001 = 0x622030;
public const nint GameResourceServiceClientV001 = 0x547E30;
public const nint GameResourceServiceServerV001 = 0x547E90;
public const nint GameUIService_001 = 0x5E0FF0;
public const nint HostStateMgr001 = 0x548940;
public const nint INETSUPPORT_001 = 0x541060;
public const nint InputService_001 = 0x5E1300;
public const nint KeyValueCache001 = 0x5489F0;
public const nint MapListService_001 = 0x620350;
public const nint NetworkClientService_001 = 0x6204E0;
public const nint NetworkP2PService_001 = 0x548140;
public const nint NetworkServerService_001 = 0x620870;
public const nint NetworkService_001 = 0x548290;
public const nint RenderService_001 = 0x620AD0;
public const nint ScreenshotService001 = 0x620D70;
public const nint SimpleEngineLoopService_001 = 0x548B60;
public const nint SoundService_001 = 0x5482D0;
public const nint Source2EngineToClient001 = 0x545210;
public const nint Source2EngineToClientStringTable001 = 0x545270;
public const nint Source2EngineToServer001 = 0x545308;
public const nint Source2EngineToServerStringTable001 = 0x545330;
public const nint SplitScreenService_001 = 0x5485B0;
public const nint StatsService_001 = 0x6211A0;
public const nint ToolService_001 = 0x548770;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x545C20;
public const nint VProfService_001 = 0x5487B0;
public const nint BenchmarkService001 = 0x546D30;
public const nint BugService001 = 0x5DFCD0;
public const nint ClientServerEngineLoopService_001 = 0x547A50;
public const nint EngineGameUI001 = 0x544B90;
public const nint EngineServiceMgr001 = 0x620BB0;
public const nint GameEventSystemClientV001 = 0x620ED0;
public const nint GameEventSystemServerV001 = 0x621010;
public const nint GameResourceServiceClientV001 = 0x546E30;
public const nint GameResourceServiceServerV001 = 0x546E90;
public const nint GameUIService_001 = 0x5DFFD0;
public const nint HostStateMgr001 = 0x547940;
public const nint INETSUPPORT_001 = 0x540060;
public const nint InputService_001 = 0x5E02E0;
public const nint KeyValueCache001 = 0x5479F0;
public const nint MapListService_001 = 0x61F330;
public const nint NetworkClientService_001 = 0x61F4C0;
public const nint NetworkP2PService_001 = 0x547140;
public const nint NetworkServerService_001 = 0x61F850;
public const nint NetworkService_001 = 0x547290;
public const nint RenderService_001 = 0x61FAB0;
public const nint ScreenshotService001 = 0x61FD50;
public const nint SimpleEngineLoopService_001 = 0x547B60;
public const nint SoundService_001 = 0x5472D0;
public const nint Source2EngineToClient001 = 0x544210;
public const nint Source2EngineToClientStringTable001 = 0x544270;
public const nint Source2EngineToServer001 = 0x544308;
public const nint Source2EngineToServerStringTable001 = 0x544330;
public const nint SplitScreenService_001 = 0x5475B0;
public const nint StatsService_001 = 0x620180;
public const nint ToolService_001 = 0x547770;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
public const nint VProfService_001 = 0x5477B0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -84,8 +84,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x1A4190;
public const nint MATCHFRAMEWORK_001 = 0x1AC360;
public const nint GameTypes001 = 0x1A52E0;
public const nint MATCHFRAMEWORK_001 = 0x1AD510;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1371C00;
public const nint EntitySubclassUtilsV001 = 0x1322240;
public const nint NavGameTest001 = 0x1410CD8;
public const nint ServerToolsInfo_001 = 0x13C6628;
public const nint Source2GameClients001 = 0x13C04F0;
public const nint Source2GameDirector001 = 0x14F4520;
public const nint Source2GameEntities001 = 0x13C6550;
public const nint Source2Server001 = 0x13C63C0;
public const nint Source2ServerConfig001 = 0x15BEEA8;
public const nint customnavsystem001 = 0x13069C8;
public const nint EmptyWorldService001_Server = 0x1371BF0;
public const nint EntitySubclassUtilsV001 = 0x1322230;
public const nint NavGameTest001 = 0x1410CC8;
public const nint ServerToolsInfo_001 = 0x13C6618;
public const nint Source2GameClients001 = 0x13C04E0;
public const nint Source2GameDirector001 = 0x14F4500;
public const nint Source2GameEntities001 = 0x13C6540;
public const nint Source2Server001 = 0x13C63B0;
public const nint Source2ServerConfig001 = 0x15BEE88;
public const nint customnavsystem001 = 0x13069B8;
}
// Module: soundsystem.dll
public static class SoundsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184BEE0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x18080C0;
constexpr std::ptrdiff_t GameClientExports001 = 0x1848B98;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18691D0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A62650;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19FB090;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1853F50;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1867700;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184DEE0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x180A0C0;
constexpr std::ptrdiff_t GameClientExports001 = 0x184AB98;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186B1D0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A648B0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19FD2F0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1855F50;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1869700;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x547D30;
constexpr std::ptrdiff_t BugService001 = 0x5E0CF0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x548A50;
constexpr std::ptrdiff_t EngineGameUI001 = 0x545B90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x621BD0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x621EF0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x622030;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x547E30;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x547E90;
constexpr std::ptrdiff_t GameUIService_001 = 0x5E0FF0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x548940;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x541060;
constexpr std::ptrdiff_t InputService_001 = 0x5E1300;
constexpr std::ptrdiff_t KeyValueCache001 = 0x5489F0;
constexpr std::ptrdiff_t MapListService_001 = 0x620350;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x6204E0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x548140;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x620870;
constexpr std::ptrdiff_t NetworkService_001 = 0x548290;
constexpr std::ptrdiff_t RenderService_001 = 0x620AD0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x620D70;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x548B60;
constexpr std::ptrdiff_t SoundService_001 = 0x5482D0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x545210;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x545270;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x545308;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x545330;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5485B0;
constexpr std::ptrdiff_t StatsService_001 = 0x6211A0;
constexpr std::ptrdiff_t ToolService_001 = 0x548770;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x545C20;
constexpr std::ptrdiff_t VProfService_001 = 0x5487B0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x546D30;
constexpr std::ptrdiff_t BugService001 = 0x5DFCD0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x547A50;
constexpr std::ptrdiff_t EngineGameUI001 = 0x544B90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620BB0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620ED0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x621010;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x546E30;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x546E90;
constexpr std::ptrdiff_t GameUIService_001 = 0x5DFFD0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x547940;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x540060;
constexpr std::ptrdiff_t InputService_001 = 0x5E02E0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x5479F0;
constexpr std::ptrdiff_t MapListService_001 = 0x61F330;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F4C0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x547140;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F850;
constexpr std::ptrdiff_t NetworkService_001 = 0x547290;
constexpr std::ptrdiff_t RenderService_001 = 0x61FAB0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FD50;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x547B60;
constexpr std::ptrdiff_t SoundService_001 = 0x5472D0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x544210;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x544270;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x544308;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x544330;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5475B0;
constexpr std::ptrdiff_t StatsService_001 = 0x620180;
constexpr std::ptrdiff_t ToolService_001 = 0x547770;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
constexpr std::ptrdiff_t VProfService_001 = 0x5477B0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -89,8 +89,8 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x1A4190;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC360;
constexpr std::ptrdiff_t GameTypes001 = 0x1A52E0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AD510;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1371C00;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x1322240;
constexpr std::ptrdiff_t NavGameTest001 = 0x1410CD8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C6628;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C04F0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F4520;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C6550;
constexpr std::ptrdiff_t Source2Server001 = 0x13C63C0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15BEEA8;
constexpr std::ptrdiff_t customnavsystem001 = 0x13069C8;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1371BF0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x1322230;
constexpr std::ptrdiff_t NavGameTest001 = 0x1410CC8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C6618;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C04E0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F4500;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C6540;
constexpr std::ptrdiff_t Source2Server001 = 0x13C63B0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15BEE88;
constexpr std::ptrdiff_t customnavsystem001 = 0x13069B8;
}
// Module: soundsystem.dll
namespace soundsystem_dll {

View File

@ -4,48 +4,48 @@
"AnimationSystem_001": 6323504
},
"client.dll": {
"ClientToolsInfo_001": 25476832,
"EmptyWorldService001_Client": 25198784,
"GameClientExports001": 25463704,
"LegacyGameUI001": 25596368,
"Source2Client002": 27666000,
"Source2ClientConfig001": 27242640,
"Source2ClientPrediction001": 25509712,
"Source2ClientUI001": 25589504
"ClientToolsInfo_001": 25485024,
"EmptyWorldService001_Client": 25206976,
"GameClientExports001": 25471896,
"LegacyGameUI001": 25604560,
"Source2Client002": 27674800,
"Source2ClientConfig001": 27251440,
"Source2ClientPrediction001": 25517904,
"Source2ClientUI001": 25597696
},
"engine2.dll": {
"BenchmarkService001": 5537072,
"BugService001": 6163696,
"ClientServerEngineLoopService_001": 5540432,
"EngineGameUI001": 5528464,
"EngineServiceMgr001": 6429648,
"GameEventSystemClientV001": 6430448,
"GameEventSystemServerV001": 6430768,
"GameResourceServiceClientV001": 5537328,
"GameResourceServiceServerV001": 5537424,
"GameUIService_001": 6164464,
"HostStateMgr001": 5540160,
"INETSUPPORT_001": 5509216,
"InputService_001": 6165248,
"KeyValueCache001": 5540336,
"MapListService_001": 6423376,
"NetworkClientService_001": 6423776,
"NetworkP2PService_001": 5538112,
"NetworkServerService_001": 6424688,
"NetworkService_001": 5538448,
"RenderService_001": 6425296,
"ScreenshotService001": 6425968,
"SimpleEngineLoopService_001": 5540704,
"SoundService_001": 5538512,
"Source2EngineToClient001": 5526032,
"Source2EngineToClientStringTable001": 5526128,
"Source2EngineToServer001": 5526280,
"Source2EngineToServerStringTable001": 5526320,
"SplitScreenService_001": 5539248,
"StatsService_001": 6427040,
"ToolService_001": 5539696,
"VENGINE_GAMEUIFUNCS_VERSION005": 5528608,
"VProfService_001": 5539760
"BenchmarkService001": 5532976,
"BugService001": 6159568,
"ClientServerEngineLoopService_001": 5536336,
"EngineGameUI001": 5524368,
"EngineServiceMgr001": 6425520,
"GameEventSystemClientV001": 6426320,
"GameEventSystemServerV001": 6426640,
"GameResourceServiceClientV001": 5533232,
"GameResourceServiceServerV001": 5533328,
"GameUIService_001": 6160336,
"HostStateMgr001": 5536064,
"INETSUPPORT_001": 5505120,
"InputService_001": 6161120,
"KeyValueCache001": 5536240,
"MapListService_001": 6419248,
"NetworkClientService_001": 6419648,
"NetworkP2PService_001": 5534016,
"NetworkServerService_001": 6420560,
"NetworkService_001": 5534352,
"RenderService_001": 6421168,
"ScreenshotService001": 6421840,
"SimpleEngineLoopService_001": 5536608,
"SoundService_001": 5534416,
"Source2EngineToClient001": 5521936,
"Source2EngineToClientStringTable001": 5522032,
"Source2EngineToServer001": 5522184,
"Source2EngineToServerStringTable001": 5522224,
"SplitScreenService_001": 5535152,
"StatsService_001": 6422912,
"ToolService_001": 5535600,
"VENGINE_GAMEUIFUNCS_VERSION005": 5524512,
"VProfService_001": 5535664
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2147728,
@ -72,8 +72,8 @@
"Localize_001": 240336
},
"matchmaking.dll": {
"GameTypes001": 1720720,
"MATCHFRAMEWORK_001": 1753952
"GameTypes001": 1725152,
"MATCHFRAMEWORK_001": 1758480
},
"materialsystem2.dll": {
"FontManager_001": 1131312,
@ -130,16 +130,16 @@
"SchemaSystem_001": 399072
},
"server.dll": {
"EmptyWorldService001_Server": 20388864,
"EntitySubclassUtilsV001": 20062784,
"NavGameTest001": 21040344,
"ServerToolsInfo_001": 20735528,
"Source2GameClients001": 20710640,
"Source2GameDirector001": 21972256,
"Source2GameEntities001": 20735312,
"Source2Server001": 20734912,
"Source2ServerConfig001": 22802088,
"customnavsystem001": 19950024
"EmptyWorldService001_Server": 20388848,
"EntitySubclassUtilsV001": 20062768,
"NavGameTest001": 21040328,
"ServerToolsInfo_001": 20735512,
"Source2GameClients001": 20710624,
"Source2GameDirector001": 21972224,
"Source2GameEntities001": 20735296,
"Source2Server001": 20734896,
"Source2ServerConfig001": 22802056,
"customnavsystem001": 19950008
},
"soundsystem.dll": {
"SoundOpSystem001": 3808336,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x184BEE0;
pub const EmptyWorldService001_Client: usize = 0x18080C0;
pub const GameClientExports001: usize = 0x1848B98;
pub const LegacyGameUI001: usize = 0x18691D0;
pub const Source2Client002: usize = 0x1A62650;
pub const Source2ClientConfig001: usize = 0x19FB090;
pub const Source2ClientPrediction001: usize = 0x1853F50;
pub const Source2ClientUI001: usize = 0x1867700;
pub const ClientToolsInfo_001: usize = 0x184DEE0;
pub const EmptyWorldService001_Client: usize = 0x180A0C0;
pub const GameClientExports001: usize = 0x184AB98;
pub const LegacyGameUI001: usize = 0x186B1D0;
pub const Source2Client002: usize = 0x1A648B0;
pub const Source2ClientConfig001: usize = 0x19FD2F0;
pub const Source2ClientPrediction001: usize = 0x1855F50;
pub const Source2ClientUI001: usize = 0x1869700;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x547D30;
pub const BugService001: usize = 0x5E0CF0;
pub const ClientServerEngineLoopService_001: usize = 0x548A50;
pub const EngineGameUI001: usize = 0x545B90;
pub const EngineServiceMgr001: usize = 0x621BD0;
pub const GameEventSystemClientV001: usize = 0x621EF0;
pub const GameEventSystemServerV001: usize = 0x622030;
pub const GameResourceServiceClientV001: usize = 0x547E30;
pub const GameResourceServiceServerV001: usize = 0x547E90;
pub const GameUIService_001: usize = 0x5E0FF0;
pub const HostStateMgr001: usize = 0x548940;
pub const INETSUPPORT_001: usize = 0x541060;
pub const InputService_001: usize = 0x5E1300;
pub const KeyValueCache001: usize = 0x5489F0;
pub const MapListService_001: usize = 0x620350;
pub const NetworkClientService_001: usize = 0x6204E0;
pub const NetworkP2PService_001: usize = 0x548140;
pub const NetworkServerService_001: usize = 0x620870;
pub const NetworkService_001: usize = 0x548290;
pub const RenderService_001: usize = 0x620AD0;
pub const ScreenshotService001: usize = 0x620D70;
pub const SimpleEngineLoopService_001: usize = 0x548B60;
pub const SoundService_001: usize = 0x5482D0;
pub const Source2EngineToClient001: usize = 0x545210;
pub const Source2EngineToClientStringTable001: usize = 0x545270;
pub const Source2EngineToServer001: usize = 0x545308;
pub const Source2EngineToServerStringTable001: usize = 0x545330;
pub const SplitScreenService_001: usize = 0x5485B0;
pub const StatsService_001: usize = 0x6211A0;
pub const ToolService_001: usize = 0x548770;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x545C20;
pub const VProfService_001: usize = 0x5487B0;
pub const BenchmarkService001: usize = 0x546D30;
pub const BugService001: usize = 0x5DFCD0;
pub const ClientServerEngineLoopService_001: usize = 0x547A50;
pub const EngineGameUI001: usize = 0x544B90;
pub const EngineServiceMgr001: usize = 0x620BB0;
pub const GameEventSystemClientV001: usize = 0x620ED0;
pub const GameEventSystemServerV001: usize = 0x621010;
pub const GameResourceServiceClientV001: usize = 0x546E30;
pub const GameResourceServiceServerV001: usize = 0x546E90;
pub const GameUIService_001: usize = 0x5DFFD0;
pub const HostStateMgr001: usize = 0x547940;
pub const INETSUPPORT_001: usize = 0x540060;
pub const InputService_001: usize = 0x5E02E0;
pub const KeyValueCache001: usize = 0x5479F0;
pub const MapListService_001: usize = 0x61F330;
pub const NetworkClientService_001: usize = 0x61F4C0;
pub const NetworkP2PService_001: usize = 0x547140;
pub const NetworkServerService_001: usize = 0x61F850;
pub const NetworkService_001: usize = 0x547290;
pub const RenderService_001: usize = 0x61FAB0;
pub const ScreenshotService001: usize = 0x61FD50;
pub const SimpleEngineLoopService_001: usize = 0x547B60;
pub const SoundService_001: usize = 0x5472D0;
pub const Source2EngineToClient001: usize = 0x544210;
pub const Source2EngineToClientStringTable001: usize = 0x544270;
pub const Source2EngineToServer001: usize = 0x544308;
pub const Source2EngineToServerStringTable001: usize = 0x544330;
pub const SplitScreenService_001: usize = 0x5475B0;
pub const StatsService_001: usize = 0x620180;
pub const ToolService_001: usize = 0x547770;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
pub const VProfService_001: usize = 0x5477B0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -87,8 +87,8 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A4190;
pub const MATCHFRAMEWORK_001: usize = 0x1AC360;
pub const GameTypes001: usize = 0x1A52E0;
pub const MATCHFRAMEWORK_001: usize = 0x1AD510;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1371C00;
pub const EntitySubclassUtilsV001: usize = 0x1322240;
pub const NavGameTest001: usize = 0x1410CD8;
pub const ServerToolsInfo_001: usize = 0x13C6628;
pub const Source2GameClients001: usize = 0x13C04F0;
pub const Source2GameDirector001: usize = 0x14F4520;
pub const Source2GameEntities001: usize = 0x13C6550;
pub const Source2Server001: usize = 0x13C63C0;
pub const Source2ServerConfig001: usize = 0x15BEEA8;
pub const customnavsystem001: usize = 0x13069C8;
pub const EmptyWorldService001_Server: usize = 0x1371BF0;
pub const EntitySubclassUtilsV001: usize = 0x1322230;
pub const NavGameTest001: usize = 0x1410CC8;
pub const ServerToolsInfo_001: usize = 0x13C6618;
pub const Source2GameClients001: usize = 0x13C04E0;
pub const Source2GameDirector001: usize = 0x14F4500;
pub const Source2GameEntities001: usize = 0x13C6540;
pub const Source2Server001: usize = 0x13C63B0;
pub const Source2ServerConfig001: usize = 0x15BEE88;
pub const customnavsystem001: usize = 0x13069B8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A72FF0;
public const nint dwEntityList = 0x19FFE48;
public const nint dwGameEntitySystem = 0x1B23888;
public const nint dwCSGOInput = 0x1A75250;
public const nint dwEntityList = 0x1A020A8;
public const nint dwGameEntitySystem = 0x1B25BD8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A648D8;
public const nint dwGlobalVars = 0x1847EB0;
public const nint dwGlowManager = 0x1A64010;
public const nint dwLocalPlayerController = 0x1A4E870;
public const nint dwLocalPlayerPawn = 0x18540D0;
public const nint dwPlantedC4 = 0x1A6E098;
public const nint dwPrediction = 0x1853F50;
public const nint dwSensitivity = 0x1A655F8;
public const nint dwGameRules = 0x1A66B38;
public const nint dwGlobalVars = 0x1849EB0;
public const nint dwGlowManager = 0x1A66270;
public const nint dwLocalPlayerController = 0x1A50AD0;
public const nint dwLocalPlayerPawn = 0x18560D0;
public const nint dwPlantedC4 = 0x1A702F8;
public const nint dwPrediction = 0x1855F50;
public const nint dwSensitivity = 0x1A67858;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A733C0;
public const nint dwViewMatrix = 0x1A68FD0;
public const nint dwViewRender = 0x1A69920;
public const nint dwWeaponC4 = 0x1A02330;
public const nint dwViewAngles = 0x1A75620;
public const nint dwViewMatrix = 0x1A6B230;
public const nint dwViewRender = 0x1A6BB80;
public const nint dwWeaponC4 = 0x1A04590;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x541BE4;
public const nint dwNetworkGameClient = 0x540CE0;
public const nint dwBuildNumber = 0x540BE4;
public const nint dwNetworkGameClient = 0x53FCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x62457C;
public const nint dwWindowWidth = 0x624578;
public const nint dwWindowHeight = 0x623564;
public const nint dwWindowWidth = 0x623560;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@ -42,7 +42,7 @@ namespace CS2Dumper.Offsets {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1A4190;
public const nint dwGameTypes = 0x1A52E0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once
@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A72FF0;
constexpr std::ptrdiff_t dwEntityList = 0x19FFE48;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B23888;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A75250;
constexpr std::ptrdiff_t dwEntityList = 0x1A020A8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B25BD8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A648D8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1847EB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A64010;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A4E870;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18540D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A6E098;
constexpr std::ptrdiff_t dwPrediction = 0x1853F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A655F8;
constexpr std::ptrdiff_t dwGameRules = 0x1A66B38;
constexpr std::ptrdiff_t dwGlobalVars = 0x1849EB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A66270;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A50AD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18560D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A702F8;
constexpr std::ptrdiff_t dwPrediction = 0x1855F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A67858;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A733C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A68FD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A69920;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A02330;
constexpr std::ptrdiff_t dwViewAngles = 0x1A75620;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A6B230;
constexpr std::ptrdiff_t dwViewRender = 0x1A6BB80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04590;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x541BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x540CE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x62457C;
constexpr std::ptrdiff_t dwWindowWidth = 0x624578;
constexpr std::ptrdiff_t dwWindowHeight = 0x623564;
constexpr std::ptrdiff_t dwWindowWidth = 0x623560;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@ -47,7 +47,7 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A4190;
constexpr std::ptrdiff_t dwGameTypes = 0x1A52E0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll

View File

@ -1,26 +1,26 @@
{
"client.dll": {
"dwCSGOInput": 27734000,
"dwEntityList": 27262536,
"dwGameEntitySystem": 28457096,
"dwCSGOInput": 27742800,
"dwEntityList": 27271336,
"dwGameEntitySystem": 28466136,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27674840,
"dwGlobalVars": 25460400,
"dwGlowManager": 27672592,
"dwLocalPlayerController": 27584624,
"dwLocalPlayerPawn": 25510096,
"dwPlantedC4": 27713688,
"dwPrediction": 25509712,
"dwSensitivity": 27678200,
"dwGameRules": 27683640,
"dwGlobalVars": 25468592,
"dwGlowManager": 27681392,
"dwLocalPlayerController": 27593424,
"dwLocalPlayerPawn": 25518288,
"dwPlantedC4": 27722488,
"dwPrediction": 25517904,
"dwSensitivity": 27687000,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27734976,
"dwViewMatrix": 27693008,
"dwViewRender": 27695392,
"dwWeaponC4": 27271984
"dwViewAngles": 27743776,
"dwViewMatrix": 27701808,
"dwViewRender": 27704192,
"dwWeaponC4": 27280784
},
"engine2.dll": {
"dwBuildNumber": 5512164,
"dwNetworkGameClient": 5508320,
"dwBuildNumber": 5508068,
"dwNetworkGameClient": 5504224,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626631,
@ -28,14 +28,14 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6440316,
"dwWindowWidth": 6440312
"dwWindowHeight": 6436196,
"dwWindowWidth": 6436192
},
"inputsystem.dll": {
"dwInputSystem": 231392
},
"matchmaking.dll": {
"dwGameTypes": 1720720,
"dwGameTypes": 1725152,
"dwGameTypes_mapName": 288
},
"soundsystem.dll": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A72FF0;
pub const dwEntityList: usize = 0x19FFE48;
pub const dwGameEntitySystem: usize = 0x1B23888;
pub const dwCSGOInput: usize = 0x1A75250;
pub const dwEntityList: usize = 0x1A020A8;
pub const dwGameEntitySystem: usize = 0x1B25BD8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A648D8;
pub const dwGlobalVars: usize = 0x1847EB0;
pub const dwGlowManager: usize = 0x1A64010;
pub const dwLocalPlayerController: usize = 0x1A4E870;
pub const dwLocalPlayerPawn: usize = 0x18540D0;
pub const dwPlantedC4: usize = 0x1A6E098;
pub const dwPrediction: usize = 0x1853F50;
pub const dwSensitivity: usize = 0x1A655F8;
pub const dwGameRules: usize = 0x1A66B38;
pub const dwGlobalVars: usize = 0x1849EB0;
pub const dwGlowManager: usize = 0x1A66270;
pub const dwLocalPlayerController: usize = 0x1A50AD0;
pub const dwLocalPlayerPawn: usize = 0x18560D0;
pub const dwPlantedC4: usize = 0x1A702F8;
pub const dwPrediction: usize = 0x1855F50;
pub const dwSensitivity: usize = 0x1A67858;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A733C0;
pub const dwViewMatrix: usize = 0x1A68FD0;
pub const dwViewRender: usize = 0x1A69920;
pub const dwWeaponC4: usize = 0x1A02330;
pub const dwViewAngles: usize = 0x1A75620;
pub const dwViewMatrix: usize = 0x1A6B230;
pub const dwViewRender: usize = 0x1A6BB80;
pub const dwWeaponC4: usize = 0x1A04590;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x541BE4;
pub const dwNetworkGameClient: usize = 0x540CE0;
pub const dwBuildNumber: usize = 0x540BE4;
pub const dwNetworkGameClient: usize = 0x53FCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x62457C;
pub const dwWindowWidth: usize = 0x624578;
pub const dwWindowHeight: usize = 0x623564;
pub const dwWindowWidth: usize = 0x623560;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@ -45,7 +45,7 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A4190;
pub const dwGameTypes: usize = 0x1A52E0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]