Game update

This commit is contained in:
Jannes
2025-06-11 13:54:45 +03:00
parent 2cd824edf7
commit 3f9895c035
64 changed files with 414 additions and 414 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-05-30 02:30:08.914206100 UTC
// 2025-06-11 04:15:50.467574200 UTC
#pragma once
@@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A72FF0;
constexpr std::ptrdiff_t dwEntityList = 0x19FFE48;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B23888;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A75250;
constexpr std::ptrdiff_t dwEntityList = 0x1A020A8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B25BD8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A648D8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1847EB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A64010;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A4E870;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18540D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A6E098;
constexpr std::ptrdiff_t dwPrediction = 0x1853F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A655F8;
constexpr std::ptrdiff_t dwGameRules = 0x1A66B38;
constexpr std::ptrdiff_t dwGlobalVars = 0x1849EB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A66270;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A50AD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18560D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A702F8;
constexpr std::ptrdiff_t dwPrediction = 0x1855F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A67858;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A733C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A68FD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A69920;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A02330;
constexpr std::ptrdiff_t dwViewAngles = 0x1A75620;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A6B230;
constexpr std::ptrdiff_t dwViewRender = 0x1A6BB80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04590;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x541BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x540CE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x62457C;
constexpr std::ptrdiff_t dwWindowWidth = 0x624578;
constexpr std::ptrdiff_t dwWindowHeight = 0x623564;
constexpr std::ptrdiff_t dwWindowWidth = 0x623560;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@@ -47,7 +47,7 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A4190;
constexpr std::ptrdiff_t dwGameTypes = 0x1A52E0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll