📦 Game Update 13991

This commit is contained in:
Czy2019 2024-02-13 11:24:46 +08:00
parent 43332fef9a
commit 3b23b1581e
76 changed files with 479 additions and 484 deletions

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class AimMatrixOpFixedSettings_t {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class AimMatrixOpFixedSettings_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,8 +1,3 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
*/
public static class ActiveModelConfig_t {
public const nint m_Handle = 0x28; // ModelConfigHandle_t
public const nint m_Name = 0x30; // CUtlSymbolLarge

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:10 +0000
Tue, 13 Feb 2024 02:41:15 +0000
'''
class ActiveModelConfig_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CEmptyEntityInstance {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class CEmptyEntityInstance:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
public static class CAnimScriptBase {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:11 +0000
Tue, 13 Feb 2024 02:41:15 +0000
'''
class CAnimScriptBase:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
public static class animationsystem_dll { // animationsystem.dll
@ -9,46 +9,46 @@ public static class animationsystem_dll { // animationsystem.dll
}
public static class client_dll { // client.dll
public const nint LegacyGameUI001 = 0x8AA820;
public const nint Source2ClientUI001 = 0x899A80;
public const nint Source2ClientPrediction001 = 0x7AC9B0;
public const nint ClientToolsInfo_001 = 0x7312C0;
public const nint Source2Client002 = 0x7312E0;
public const nint GameClientExports001 = 0x7312D0;
public const nint LegacyGameUI001 = 0x8AA960;
public const nint Source2ClientUI001 = 0x899BC0;
public const nint Source2ClientPrediction001 = 0x7ACAF0;
public const nint ClientToolsInfo_001 = 0x7313D0;
public const nint Source2Client002 = 0x7313F0;
public const nint GameClientExports001 = 0x7313E0;
public const nint EmptyWorldService001_Client = 0x483D80;
public const nint Source2ClientConfig001 = 0x46E9A0;
}
public static class engine2_dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1F5730;
public const nint ClientServerEngineLoopService_001 = 0x1E9610;
public const nint KeyValueCache001 = 0x1E5D70;
public const nint HostStateMgr001 = 0x1E3550;
public const nint GameEventSystemServerV001 = 0x1DEB00;
public const nint GameEventSystemClientV001 = 0x1DEAF0;
public const nint EngineServiceMgr001 = 0x1DA450;
public const nint VProfService_001 = 0x1C7A30;
public const nint ToolService_001 = 0x1C66B0;
public const nint StatsService_001 = 0x1C1A60;
public const nint SplitScreenService_001 = 0x1BED80;
public const nint SoundService_001 = 0x1B84C0;
public const nint ScreenshotService001 = 0x1B3EC0;
public const nint RenderService_001 = 0x1B1500;
public const nint NetworkService_001 = 0x1B1010;
public const nint NetworkServerService_001 = 0x1ABDF0;
public const nint NetworkP2PService_001 = 0x1A7880;
public const nint NetworkClientService_001 = 0x1A0B40;
public const nint MapListService_001 = 0x199980;
public const nint InputService_001 = 0x1871E0;
public const nint GameUIService_001 = 0x1816E0;
public const nint GameResourceServiceServerV001 = 0x17ED40;
public const nint GameResourceServiceClientV001 = 0x17ED30;
public const nint BugService001 = 0x177B70;
public const nint BenchmarkService001 = 0x176310;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150;
public const nint EngineGameUI001 = 0x1214E0;
public const nint INETSUPPORT_001 = 0xF0530;
public const nint Source2EngineToServerStringTable001 = 0xA9170;
public const nint SimpleEngineLoopService_001 = 0x1F5BF0;
public const nint ClientServerEngineLoopService_001 = 0x1E9AD0;
public const nint KeyValueCache001 = 0x1E6230;
public const nint HostStateMgr001 = 0x1E3A10;
public const nint GameEventSystemServerV001 = 0x1DEFC0;
public const nint GameEventSystemClientV001 = 0x1DEFB0;
public const nint EngineServiceMgr001 = 0x1DA910;
public const nint VProfService_001 = 0x1C7EF0;
public const nint ToolService_001 = 0x1C6B70;
public const nint StatsService_001 = 0x1C1F20;
public const nint SplitScreenService_001 = 0x1BF240;
public const nint SoundService_001 = 0x1B89D0;
public const nint ScreenshotService001 = 0x1B43D0;
public const nint RenderService_001 = 0x1B1A10;
public const nint NetworkService_001 = 0x1B1520;
public const nint NetworkServerService_001 = 0x1AC300;
public const nint NetworkP2PService_001 = 0x1A7D90;
public const nint NetworkClientService_001 = 0x1A1050;
public const nint MapListService_001 = 0x199E90;
public const nint InputService_001 = 0x1876F0;
public const nint GameUIService_001 = 0x181BF0;
public const nint GameResourceServiceServerV001 = 0x17F250;
public const nint GameResourceServiceClientV001 = 0x17F240;
public const nint BugService001 = 0x178080;
public const nint BenchmarkService001 = 0x176820;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660;
public const nint EngineGameUI001 = 0x1219F0;
public const nint INETSUPPORT_001 = 0xF0A30;
public const nint Source2EngineToServerStringTable001 = 0xA95C0;
public const nint Source2EngineToServer001 = 0x91F40;
public const nint Source2EngineToClientStringTable001 = 0x8A970;
public const nint Source2EngineToClient001 = 0x61890;
@ -147,9 +147,9 @@ public static class scenefilecache_dll { // scenefilecache.dll
}
public static class scenesystem_dll { // scenesystem.dll
public const nint SceneUtils_001 = 0x12FCE0;
public const nint SceneSystem_002 = 0xBD1F0;
public const nint RenderingPipelines_001 = 0x86470;
public const nint SceneUtils_001 = 0x12FCF0;
public const nint SceneSystem_002 = 0xBD200;
public const nint RenderingPipelines_001 = 0x86480;
}
public static class schemasystem_dll { // schemasystem.dll
@ -157,11 +157,11 @@ public static class schemasystem_dll { // schemasystem.dll
}
public static class server_dll { // server.dll
public const nint NavGameTest001 = 0xA418E0;
public const nint ServerToolsInfo_001 = 0x82FFA0;
public const nint Source2GameClients001 = 0x82FFB0;
public const nint Source2GameEntities001 = 0x82FFC0;
public const nint Source2Server001 = 0x82FFD0;
public const nint NavGameTest001 = 0xA41980;
public const nint ServerToolsInfo_001 = 0x830040;
public const nint Source2GameClients001 = 0x830050;
public const nint Source2GameEntities001 = 0x830060;
public const nint Source2Server001 = 0x830070;
public const nint EmptyWorldService001_Server = 0x5745B0;
public const nint Source2ServerConfig001 = 0x565920;
public const nint EntitySubclassUtilsV001 = 0x2B8F50;

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#pragma once
@ -13,46 +13,46 @@ namespace animationsystem_dll { // animationsystem.dll
}
namespace client_dll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AA820;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x899A80;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AC9B0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7312C0;
constexpr std::ptrdiff_t Source2Client002 = 0x7312E0;
constexpr std::ptrdiff_t GameClientExports001 = 0x7312D0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AA960;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x899BC0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7ACAF0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7313D0;
constexpr std::ptrdiff_t Source2Client002 = 0x7313F0;
constexpr std::ptrdiff_t GameClientExports001 = 0x7313E0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x483D80;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46E9A0;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F5730;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E9610;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E5D70;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E3550;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DEB00;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DEAF0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DA450;
constexpr std::ptrdiff_t VProfService_001 = 0x1C7A30;
constexpr std::ptrdiff_t ToolService_001 = 0x1C66B0;
constexpr std::ptrdiff_t StatsService_001 = 0x1C1A60;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1BED80;
constexpr std::ptrdiff_t SoundService_001 = 0x1B84C0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B3EC0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B1500;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B1010;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1ABDF0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A7880;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A0B40;
constexpr std::ptrdiff_t MapListService_001 = 0x199980;
constexpr std::ptrdiff_t InputService_001 = 0x1871E0;
constexpr std::ptrdiff_t GameUIService_001 = 0x1816E0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17ED40;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17ED30;
constexpr std::ptrdiff_t BugService001 = 0x177B70;
constexpr std::ptrdiff_t BenchmarkService001 = 0x176310;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1214E0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0530;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9170;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F5BF0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E9AD0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E6230;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E3A10;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DEFC0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DEFB0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DA910;
constexpr std::ptrdiff_t VProfService_001 = 0x1C7EF0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C6B70;
constexpr std::ptrdiff_t StatsService_001 = 0x1C1F20;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1BF240;
constexpr std::ptrdiff_t SoundService_001 = 0x1B89D0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B43D0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B1A10;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B1520;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AC300;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A7D90;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A1050;
constexpr std::ptrdiff_t MapListService_001 = 0x199E90;
constexpr std::ptrdiff_t InputService_001 = 0x1876F0;
constexpr std::ptrdiff_t GameUIService_001 = 0x181BF0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17F250;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17F240;
constexpr std::ptrdiff_t BugService001 = 0x178080;
constexpr std::ptrdiff_t BenchmarkService001 = 0x176820;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1219F0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0A30;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA95C0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x91F40;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8A970;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61890;
@ -151,9 +151,9 @@ namespace scenefilecache_dll { // scenefilecache.dll
}
namespace scenesystem_dll { // scenesystem.dll
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FCE0;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD1F0;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86470;
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FCF0;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD200;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86480;
}
namespace schemasystem_dll { // schemasystem.dll
@ -161,11 +161,11 @@ namespace schemasystem_dll { // schemasystem.dll
}
namespace server_dll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA418E0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82FFA0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82FFB0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82FFC0;
constexpr std::ptrdiff_t Source2Server001 = 0x82FFD0;
constexpr std::ptrdiff_t NavGameTest001 = 0xA41980;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x830040;
constexpr std::ptrdiff_t Source2GameClients001 = 0x830050;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x830060;
constexpr std::ptrdiff_t Source2Server001 = 0x830070;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5745B0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x565920;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2B8F50;

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@ -15,7 +15,7 @@
"client_dll": {
"data": {
"ClientToolsInfo_001": {
"value": 7541440,
"value": 7541712,
"comment": null
},
"EmptyWorldService001_Client": {
@ -23,15 +23,15 @@
"comment": null
},
"GameClientExports001": {
"value": 7541456,
"value": 7541728,
"comment": null
},
"LegacyGameUI001": {
"value": 9087008,
"value": 9087328,
"comment": null
},
"Source2Client002": {
"value": 7541472,
"value": 7541744,
"comment": null
},
"Source2ClientConfig001": {
@ -39,11 +39,11 @@
"comment": null
},
"Source2ClientPrediction001": {
"value": 8047024,
"value": 8047344,
"comment": null
},
"Source2ClientUI001": {
"value": 9017984,
"value": 9018304,
"comment": null
}
},
@ -52,95 +52,95 @@
"engine2_dll": {
"data": {
"BenchmarkService001": {
"value": 1532688,
"value": 1533984,
"comment": null
},
"BugService001": {
"value": 1538928,
"value": 1540224,
"comment": null
},
"ClientServerEngineLoopService_001": {
"value": 2004496,
"value": 2005712,
"comment": null
},
"EngineGameUI001": {
"value": 1184992,
"value": 1186288,
"comment": null
},
"EngineServiceMgr001": {
"value": 1942608,
"value": 1943824,
"comment": null
},
"GameEventSystemClientV001": {
"value": 1960688,
"value": 1961904,
"comment": null
},
"GameEventSystemServerV001": {
"value": 1960704,
"value": 1961920,
"comment": null
},
"GameResourceServiceClientV001": {
"value": 1568048,
"value": 1569344,
"comment": null
},
"GameResourceServiceServerV001": {
"value": 1568064,
"value": 1569360,
"comment": null
},
"GameUIService_001": {
"value": 1578720,
"value": 1580016,
"comment": null
},
"HostStateMgr001": {
"value": 1979728,
"value": 1980944,
"comment": null
},
"INETSUPPORT_001": {
"value": 984368,
"value": 985648,
"comment": null
},
"InputService_001": {
"value": 1602016,
"value": 1603312,
"comment": null
},
"KeyValueCache001": {
"value": 1990000,
"value": 1991216,
"comment": null
},
"MapListService_001": {
"value": 1677696,
"value": 1678992,
"comment": null
},
"NetworkClientService_001": {
"value": 1706816,
"value": 1708112,
"comment": null
},
"NetworkP2PService_001": {
"value": 1734784,
"value": 1736080,
"comment": null
},
"NetworkServerService_001": {
"value": 1752560,
"value": 1753856,
"comment": null
},
"NetworkService_001": {
"value": 1773584,
"value": 1774880,
"comment": null
},
"RenderService_001": {
"value": 1774848,
"value": 1776144,
"comment": null
},
"ScreenshotService001": {
"value": 1785536,
"value": 1786832,
"comment": null
},
"SimpleEngineLoopService_001": {
"value": 2053936,
"value": 2055152,
"comment": null
},
"SoundService_001": {
"value": 1803456,
"value": 1804752,
"comment": null
},
"Source2EngineToClient001": {
@ -156,27 +156,27 @@
"comment": null
},
"Source2EngineToServerStringTable001": {
"value": 692592,
"value": 693696,
"comment": null
},
"SplitScreenService_001": {
"value": 1830272,
"value": 1831488,
"comment": null
},
"StatsService_001": {
"value": 1841760,
"value": 1842976,
"comment": null
},
"ToolService_001": {
"value": 1861296,
"value": 1862512,
"comment": null
},
"VENGINE_GAMEUIFUNCS_VERSION005": {
"value": 1188176,
"value": 1189472,
"comment": null
},
"VProfService_001": {
"value": 1866288,
"value": 1867504,
"comment": null
}
},
@ -427,15 +427,15 @@
"scenesystem_dll": {
"data": {
"RenderingPipelines_001": {
"value": 550000,
"value": 550016,
"comment": null
},
"SceneSystem_002": {
"value": 774640,
"value": 774656,
"comment": null
},
"SceneUtils_001": {
"value": 1244384,
"value": 1244400,
"comment": null
}
},
@ -461,15 +461,15 @@
"comment": null
},
"NavGameTest001": {
"value": 10754272,
"value": 10754432,
"comment": null
},
"ServerToolsInfo_001": {
"value": 8585120,
"value": 8585280,
"comment": null
},
"Source2GameClients001": {
"value": 8585136,
"value": 8585296,
"comment": null
},
"Source2GameDirector001": {
@ -477,11 +477,11 @@
"comment": null
},
"Source2GameEntities001": {
"value": 8585152,
"value": 8585312,
"comment": null
},
"Source2Server001": {
"value": 8585168,
"value": 8585328,
"comment": null
},
"Source2ServerConfig001": {

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:11 +0000
Tue, 13 Feb 2024 02:41:15 +0000
'''
class animationsystem_dll: # animationsystem.dll
@ -8,45 +8,45 @@ class animationsystem_dll: # animationsystem.dll
AnimationSystem_001 = 0x6DA00
class client_dll: # client.dll
LegacyGameUI001 = 0x8AA820
Source2ClientUI001 = 0x899A80
Source2ClientPrediction001 = 0x7AC9B0
ClientToolsInfo_001 = 0x7312C0
Source2Client002 = 0x7312E0
GameClientExports001 = 0x7312D0
LegacyGameUI001 = 0x8AA960
Source2ClientUI001 = 0x899BC0
Source2ClientPrediction001 = 0x7ACAF0
ClientToolsInfo_001 = 0x7313D0
Source2Client002 = 0x7313F0
GameClientExports001 = 0x7313E0
EmptyWorldService001_Client = 0x483D80
Source2ClientConfig001 = 0x46E9A0
class engine2_dll: # engine2.dll
SimpleEngineLoopService_001 = 0x1F5730
ClientServerEngineLoopService_001 = 0x1E9610
KeyValueCache001 = 0x1E5D70
HostStateMgr001 = 0x1E3550
GameEventSystemServerV001 = 0x1DEB00
GameEventSystemClientV001 = 0x1DEAF0
EngineServiceMgr001 = 0x1DA450
VProfService_001 = 0x1C7A30
ToolService_001 = 0x1C66B0
StatsService_001 = 0x1C1A60
SplitScreenService_001 = 0x1BED80
SoundService_001 = 0x1B84C0
ScreenshotService001 = 0x1B3EC0
RenderService_001 = 0x1B1500
NetworkService_001 = 0x1B1010
NetworkServerService_001 = 0x1ABDF0
NetworkP2PService_001 = 0x1A7880
NetworkClientService_001 = 0x1A0B40
MapListService_001 = 0x199980
InputService_001 = 0x1871E0
GameUIService_001 = 0x1816E0
GameResourceServiceServerV001 = 0x17ED40
GameResourceServiceClientV001 = 0x17ED30
BugService001 = 0x177B70
BenchmarkService001 = 0x176310
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122150
EngineGameUI001 = 0x1214E0
INETSUPPORT_001 = 0xF0530
Source2EngineToServerStringTable001 = 0xA9170
SimpleEngineLoopService_001 = 0x1F5BF0
ClientServerEngineLoopService_001 = 0x1E9AD0
KeyValueCache001 = 0x1E6230
HostStateMgr001 = 0x1E3A10
GameEventSystemServerV001 = 0x1DEFC0
GameEventSystemClientV001 = 0x1DEFB0
EngineServiceMgr001 = 0x1DA910
VProfService_001 = 0x1C7EF0
ToolService_001 = 0x1C6B70
StatsService_001 = 0x1C1F20
SplitScreenService_001 = 0x1BF240
SoundService_001 = 0x1B89D0
ScreenshotService001 = 0x1B43D0
RenderService_001 = 0x1B1A10
NetworkService_001 = 0x1B1520
NetworkServerService_001 = 0x1AC300
NetworkP2PService_001 = 0x1A7D90
NetworkClientService_001 = 0x1A1050
MapListService_001 = 0x199E90
InputService_001 = 0x1876F0
GameUIService_001 = 0x181BF0
GameResourceServiceServerV001 = 0x17F250
GameResourceServiceClientV001 = 0x17F240
BugService001 = 0x178080
BenchmarkService001 = 0x176820
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660
EngineGameUI001 = 0x1219F0
INETSUPPORT_001 = 0xF0A30
Source2EngineToServerStringTable001 = 0xA95C0
Source2EngineToServer001 = 0x91F40
Source2EngineToClientStringTable001 = 0x8A970
Source2EngineToClient001 = 0x61890
@ -126,19 +126,19 @@ class scenefilecache_dll: # scenefilecache.dll
ResponseRulesCache001 = 0x31A0
class scenesystem_dll: # scenesystem.dll
SceneUtils_001 = 0x12FCE0
SceneSystem_002 = 0xBD1F0
RenderingPipelines_001 = 0x86470
SceneUtils_001 = 0x12FCF0
SceneSystem_002 = 0xBD200
RenderingPipelines_001 = 0x86480
class schemasystem_dll: # schemasystem.dll
SchemaSystem_001 = 0xAA50
class server_dll: # server.dll
NavGameTest001 = 0xA418E0
ServerToolsInfo_001 = 0x82FFA0
Source2GameClients001 = 0x82FFB0
Source2GameEntities001 = 0x82FFC0
Source2Server001 = 0x82FFD0
NavGameTest001 = 0xA41980
ServerToolsInfo_001 = 0x830040
Source2GameClients001 = 0x830050
Source2GameEntities001 = 0x830060
Source2Server001 = 0x830070
EmptyWorldService001_Server = 0x5745B0
Source2ServerConfig001 = 0x565920
EntitySubclassUtilsV001 = 0x2B8F50

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@ -11,46 +11,46 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8AA820;
pub const Source2ClientUI001: usize = 0x899A80;
pub const Source2ClientPrediction001: usize = 0x7AC9B0;
pub const ClientToolsInfo_001: usize = 0x7312C0;
pub const Source2Client002: usize = 0x7312E0;
pub const GameClientExports001: usize = 0x7312D0;
pub const LegacyGameUI001: usize = 0x8AA960;
pub const Source2ClientUI001: usize = 0x899BC0;
pub const Source2ClientPrediction001: usize = 0x7ACAF0;
pub const ClientToolsInfo_001: usize = 0x7313D0;
pub const Source2Client002: usize = 0x7313F0;
pub const GameClientExports001: usize = 0x7313E0;
pub const EmptyWorldService001_Client: usize = 0x483D80;
pub const Source2ClientConfig001: usize = 0x46E9A0;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1F5730;
pub const ClientServerEngineLoopService_001: usize = 0x1E9610;
pub const KeyValueCache001: usize = 0x1E5D70;
pub const HostStateMgr001: usize = 0x1E3550;
pub const GameEventSystemServerV001: usize = 0x1DEB00;
pub const GameEventSystemClientV001: usize = 0x1DEAF0;
pub const EngineServiceMgr001: usize = 0x1DA450;
pub const VProfService_001: usize = 0x1C7A30;
pub const ToolService_001: usize = 0x1C66B0;
pub const StatsService_001: usize = 0x1C1A60;
pub const SplitScreenService_001: usize = 0x1BED80;
pub const SoundService_001: usize = 0x1B84C0;
pub const ScreenshotService001: usize = 0x1B3EC0;
pub const RenderService_001: usize = 0x1B1500;
pub const NetworkService_001: usize = 0x1B1010;
pub const NetworkServerService_001: usize = 0x1ABDF0;
pub const NetworkP2PService_001: usize = 0x1A7880;
pub const NetworkClientService_001: usize = 0x1A0B40;
pub const MapListService_001: usize = 0x199980;
pub const InputService_001: usize = 0x1871E0;
pub const GameUIService_001: usize = 0x1816E0;
pub const GameResourceServiceServerV001: usize = 0x17ED40;
pub const GameResourceServiceClientV001: usize = 0x17ED30;
pub const BugService001: usize = 0x177B70;
pub const BenchmarkService001: usize = 0x176310;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122150;
pub const EngineGameUI001: usize = 0x1214E0;
pub const INETSUPPORT_001: usize = 0xF0530;
pub const Source2EngineToServerStringTable001: usize = 0xA9170;
pub const SimpleEngineLoopService_001: usize = 0x1F5BF0;
pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0;
pub const KeyValueCache001: usize = 0x1E6230;
pub const HostStateMgr001: usize = 0x1E3A10;
pub const GameEventSystemServerV001: usize = 0x1DEFC0;
pub const GameEventSystemClientV001: usize = 0x1DEFB0;
pub const EngineServiceMgr001: usize = 0x1DA910;
pub const VProfService_001: usize = 0x1C7EF0;
pub const ToolService_001: usize = 0x1C6B70;
pub const StatsService_001: usize = 0x1C1F20;
pub const SplitScreenService_001: usize = 0x1BF240;
pub const SoundService_001: usize = 0x1B89D0;
pub const ScreenshotService001: usize = 0x1B43D0;
pub const RenderService_001: usize = 0x1B1A10;
pub const NetworkService_001: usize = 0x1B1520;
pub const NetworkServerService_001: usize = 0x1AC300;
pub const NetworkP2PService_001: usize = 0x1A7D90;
pub const NetworkClientService_001: usize = 0x1A1050;
pub const MapListService_001: usize = 0x199E90;
pub const InputService_001: usize = 0x1876F0;
pub const GameUIService_001: usize = 0x181BF0;
pub const GameResourceServiceServerV001: usize = 0x17F250;
pub const GameResourceServiceClientV001: usize = 0x17F240;
pub const BugService001: usize = 0x178080;
pub const BenchmarkService001: usize = 0x176820;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660;
pub const EngineGameUI001: usize = 0x1219F0;
pub const INETSUPPORT_001: usize = 0xF0A30;
pub const Source2EngineToServerStringTable001: usize = 0xA95C0;
pub const Source2EngineToServer001: usize = 0x91F40;
pub const Source2EngineToClientStringTable001: usize = 0x8A970;
pub const Source2EngineToClient001: usize = 0x61890;
@ -149,9 +149,9 @@ pub mod scenefilecache_dll { // scenefilecache.dll
}
pub mod scenesystem_dll { // scenesystem.dll
pub const SceneUtils_001: usize = 0x12FCE0;
pub const SceneSystem_002: usize = 0xBD1F0;
pub const RenderingPipelines_001: usize = 0x86470;
pub const SceneUtils_001: usize = 0x12FCF0;
pub const SceneSystem_002: usize = 0xBD200;
pub const RenderingPipelines_001: usize = 0x86480;
}
pub mod schemasystem_dll { // schemasystem.dll
@ -159,11 +159,11 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA418E0;
pub const ServerToolsInfo_001: usize = 0x82FFA0;
pub const Source2GameClients001: usize = 0x82FFB0;
pub const Source2GameEntities001: usize = 0x82FFC0;
pub const Source2Server001: usize = 0x82FFD0;
pub const NavGameTest001: usize = 0xA41980;
pub const ServerToolsInfo_001: usize = 0x830040;
pub const Source2GameClients001: usize = 0x830050;
pub const Source2GameEntities001: usize = 0x830060;
pub const Source2Server001: usize = 0x830070;
pub const EmptyWorldService001_Server: usize = 0x5745B0;
pub const Source2ServerConfig001: usize = 0x565920;
pub const EntitySubclassUtilsV001: usize = 0x2B8F50;

View File

@ -3,44 +3,44 @@ animationsystem_dll: # animationsystem.dll
AnimationSystemUtils_001: 470656
AnimationSystem_001: 449024
client_dll: # client.dll
LegacyGameUI001: 9087008
Source2ClientUI001: 9017984
Source2ClientPrediction001: 8047024
ClientToolsInfo_001: 7541440
Source2Client002: 7541472
GameClientExports001: 7541456
LegacyGameUI001: 9087328
Source2ClientUI001: 9018304
Source2ClientPrediction001: 8047344
ClientToolsInfo_001: 7541712
Source2Client002: 7541744
GameClientExports001: 7541728
EmptyWorldService001_Client: 4734336
Source2ClientConfig001: 4647328
engine2_dll: # engine2.dll
SimpleEngineLoopService_001: 2053936
ClientServerEngineLoopService_001: 2004496
KeyValueCache001: 1990000
HostStateMgr001: 1979728
GameEventSystemServerV001: 1960704
GameEventSystemClientV001: 1960688
EngineServiceMgr001: 1942608
VProfService_001: 1866288
ToolService_001: 1861296
StatsService_001: 1841760
SplitScreenService_001: 1830272
SoundService_001: 1803456
ScreenshotService001: 1785536
RenderService_001: 1774848
NetworkService_001: 1773584
NetworkServerService_001: 1752560
NetworkP2PService_001: 1734784
NetworkClientService_001: 1706816
MapListService_001: 1677696
InputService_001: 1602016
GameUIService_001: 1578720
GameResourceServiceServerV001: 1568064
GameResourceServiceClientV001: 1568048
BugService001: 1538928
BenchmarkService001: 1532688
VENGINE_GAMEUIFUNCS_VERSION005: 1188176
EngineGameUI001: 1184992
INETSUPPORT_001: 984368
Source2EngineToServerStringTable001: 692592
SimpleEngineLoopService_001: 2055152
ClientServerEngineLoopService_001: 2005712
KeyValueCache001: 1991216
HostStateMgr001: 1980944
GameEventSystemServerV001: 1961920
GameEventSystemClientV001: 1961904
EngineServiceMgr001: 1943824
VProfService_001: 1867504
ToolService_001: 1862512
StatsService_001: 1842976
SplitScreenService_001: 1831488
SoundService_001: 1804752
ScreenshotService001: 1786832
RenderService_001: 1776144
NetworkService_001: 1774880
NetworkServerService_001: 1753856
NetworkP2PService_001: 1736080
NetworkClientService_001: 1708112
MapListService_001: 1678992
InputService_001: 1603312
GameUIService_001: 1580016
GameResourceServiceServerV001: 1569360
GameResourceServiceClientV001: 1569344
BugService001: 1540224
BenchmarkService001: 1533984
VENGINE_GAMEUIFUNCS_VERSION005: 1189472
EngineGameUI001: 1186288
INETSUPPORT_001: 985648
Source2EngineToServerStringTable001: 693696
Source2EngineToServer001: 597824
Source2EngineToClientStringTable001: 567664
Source2EngineToClient001: 399504
@ -101,17 +101,17 @@ scenefilecache_dll: # scenefilecache.dll
SceneFileCache002: 27232
ResponseRulesCache001: 12704
scenesystem_dll: # scenesystem.dll
SceneUtils_001: 1244384
SceneSystem_002: 774640
RenderingPipelines_001: 550000
SceneUtils_001: 1244400
SceneSystem_002: 774656
RenderingPipelines_001: 550016
schemasystem_dll: # schemasystem.dll
SchemaSystem_001: 43600
server_dll: # server.dll
NavGameTest001: 10754272
ServerToolsInfo_001: 8585120
Source2GameClients001: 8585136
Source2GameEntities001: 8585152
Source2Server001: 8585168
NavGameTest001: 10754432
ServerToolsInfo_001: 8585280
Source2GameClients001: 8585296
Source2GameEntities001: 8585312
Source2Server001: 8585328
EmptyWorldService001_Server: 5719472
Source2ServerConfig001: 5658912
EntitySubclassUtilsV001: 2854736

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class MaterialParamBuffer_t { // MaterialParam_t

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class MaterialParamBuffer_t: # MaterialParam_t

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class ChangeAccessorFieldPathIndex_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class ChangeAccessorFieldPathIndex_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,33 +1,33 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x18B0FC8;
public const nint dwForceAttack = 0x171F160;
public const nint dwForceAttack2 = 0x171F1F0;
public const nint dwForceBackward = 0x171F430;
public const nint dwForceCrouch = 0x171F700;
public const nint dwForceForward = 0x171F3A0;
public const nint dwForceJump = 0x171F670;
public const nint dwForceLeft = 0x171F4C0;
public const nint dwForceRight = 0x171F550;
public const nint dwGameEntitySystem = 0x19CC7D0;
public const nint dwEntityList = 0x18B1FE8;
public const nint dwForceAttack = 0x1720160;
public const nint dwForceAttack2 = 0x17201F0;
public const nint dwForceBackward = 0x1720430;
public const nint dwForceCrouch = 0x1720700;
public const nint dwForceForward = 0x17203A0;
public const nint dwForceJump = 0x1720670;
public const nint dwForceLeft = 0x17204C0;
public const nint dwForceRight = 0x1720550;
public const nint dwGameEntitySystem = 0x19CD800;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x190DFA0;
public const nint dwGlobalVars = 0x1719E40;
public const nint dwGlowManager = 0x190E3B8;
public const nint dwInterfaceLinkList = 0x19FD7F8;
public const nint dwLocalPlayerController = 0x1900928;
public const nint dwLocalPlayerPawn = 0x17262E8;
public const nint dwPlantedC4 = 0x19161C8;
public const nint dwPrediction = 0x17261B0;
public const nint dwSensitivity = 0x190ECD8;
public const nint dwGameRules = 0x190EFC0;
public const nint dwGlobalVars = 0x171AE40;
public const nint dwGlowManager = 0x190F3D8;
public const nint dwInterfaceLinkList = 0x19FE828;
public const nint dwLocalPlayerController = 0x1901948;
public const nint dwLocalPlayerPawn = 0x17272E8;
public const nint dwPlantedC4 = 0x19171E8;
public const nint dwPrediction = 0x17271B0;
public const nint dwSensitivity = 0x190FCF8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x191E0E0;
public const nint dwViewMatrix = 0x19102B0;
public const nint dwViewRender = 0x1910B30;
public const nint dwViewAngles = 0x191F100;
public const nint dwViewMatrix = 0x19112D0;
public const nint dwViewRender = 0x1911B50;
}
public static class engine2_dll { // engine2.dll
@ -36,12 +36,12 @@ public static class engine2_dll { // engine2.dll
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5C99FC;
public const nint dwWindowWidth = 0x5C99F8;
public const nint dwWindowHeight = 0x5C9A2C;
public const nint dwWindowWidth = 0x5C9A28;
}
public static class game_info { // Some additional information about the game at dump time
public const nint buildNumber = 0x36A6; // Game build number
public const nint buildNumber = 0x36A7; // Game build number
}
public static class inputsystem_dll { // inputsystem.dll

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once
@ -8,30 +8,30 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x18B0FC8;
constexpr std::ptrdiff_t dwForceAttack = 0x171F160;
constexpr std::ptrdiff_t dwForceAttack2 = 0x171F1F0;
constexpr std::ptrdiff_t dwForceBackward = 0x171F430;
constexpr std::ptrdiff_t dwForceCrouch = 0x171F700;
constexpr std::ptrdiff_t dwForceForward = 0x171F3A0;
constexpr std::ptrdiff_t dwForceJump = 0x171F670;
constexpr std::ptrdiff_t dwForceLeft = 0x171F4C0;
constexpr std::ptrdiff_t dwForceRight = 0x171F550;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19CC7D0;
constexpr std::ptrdiff_t dwEntityList = 0x18B1FE8;
constexpr std::ptrdiff_t dwForceAttack = 0x1720160;
constexpr std::ptrdiff_t dwForceAttack2 = 0x17201F0;
constexpr std::ptrdiff_t dwForceBackward = 0x1720430;
constexpr std::ptrdiff_t dwForceCrouch = 0x1720700;
constexpr std::ptrdiff_t dwForceForward = 0x17203A0;
constexpr std::ptrdiff_t dwForceJump = 0x1720670;
constexpr std::ptrdiff_t dwForceLeft = 0x17204C0;
constexpr std::ptrdiff_t dwForceRight = 0x1720550;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19CD800;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x190DFA0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1719E40;
constexpr std::ptrdiff_t dwGlowManager = 0x190E3B8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x19FD7F8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1900928;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17262E8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19161C8;
constexpr std::ptrdiff_t dwPrediction = 0x17261B0;
constexpr std::ptrdiff_t dwSensitivity = 0x190ECD8;
constexpr std::ptrdiff_t dwGameRules = 0x190EFC0;
constexpr std::ptrdiff_t dwGlobalVars = 0x171AE40;
constexpr std::ptrdiff_t dwGlowManager = 0x190F3D8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x19FE828;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1901948;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17272E8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19171E8;
constexpr std::ptrdiff_t dwPrediction = 0x17271B0;
constexpr std::ptrdiff_t dwSensitivity = 0x190FCF8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x191E0E0;
constexpr std::ptrdiff_t dwViewMatrix = 0x19102B0;
constexpr std::ptrdiff_t dwViewRender = 0x1910B30;
constexpr std::ptrdiff_t dwViewAngles = 0x191F100;
constexpr std::ptrdiff_t dwViewMatrix = 0x19112D0;
constexpr std::ptrdiff_t dwViewRender = 0x1911B50;
}
namespace engine2_dll { // engine2.dll
@ -40,12 +40,12 @@ namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5C99FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5C99F8;
constexpr std::ptrdiff_t dwWindowHeight = 0x5C9A2C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5C9A28;
}
namespace game_info { // Some additional information about the game at dump time
constexpr std::ptrdiff_t buildNumber = 0x36A6; // Game build number
constexpr std::ptrdiff_t buildNumber = 0x36A7; // Game build number
}
namespace inputsystem_dll { // inputsystem.dll

View File

@ -2,43 +2,43 @@
"client_dll": {
"data": {
"dwEntityList": {
"value": 25890760,
"value": 25894888,
"comment": null
},
"dwForceAttack": {
"value": 24244576,
"value": 24248672,
"comment": null
},
"dwForceAttack2": {
"value": 24244720,
"value": 24248816,
"comment": null
},
"dwForceBackward": {
"value": 24245296,
"value": 24249392,
"comment": null
},
"dwForceCrouch": {
"value": 24246016,
"value": 24250112,
"comment": null
},
"dwForceForward": {
"value": 24245152,
"value": 24249248,
"comment": null
},
"dwForceJump": {
"value": 24245872,
"value": 24249968,
"comment": null
},
"dwForceLeft": {
"value": 24245440,
"value": 24249536,
"comment": null
},
"dwForceRight": {
"value": 24245584,
"value": 24249680,
"comment": null
},
"dwGameEntitySystem": {
"value": 27051984,
"value": 27056128,
"comment": null
},
"dwGameEntitySystem_getHighestEntityIndex": {
@ -46,39 +46,39 @@
"comment": null
},
"dwGameRules": {
"value": 26271648,
"value": 26275776,
"comment": null
},
"dwGlobalVars": {
"value": 24223296,
"value": 24227392,
"comment": null
},
"dwGlowManager": {
"value": 26272696,
"value": 26276824,
"comment": null
},
"dwInterfaceLinkList": {
"value": 27252728,
"value": 27256872,
"comment": null
},
"dwLocalPlayerController": {
"value": 26216744,
"value": 26220872,
"comment": null
},
"dwLocalPlayerPawn": {
"value": 24273640,
"value": 24277736,
"comment": null
},
"dwPlantedC4": {
"value": 26304968,
"value": 26309096,
"comment": null
},
"dwPrediction": {
"value": 24273328,
"value": 24277424,
"comment": null
},
"dwSensitivity": {
"value": 26275032,
"value": 26279160,
"comment": null
},
"dwSensitivity_sensitivity": {
@ -86,15 +86,15 @@
"comment": null
},
"dwViewAngles": {
"value": 26337504,
"value": 26341632,
"comment": null
},
"dwViewMatrix": {
"value": 26280624,
"value": 26284752,
"comment": null
},
"dwViewRender": {
"value": 26282800,
"value": 26286928,
"comment": null
}
},
@ -123,11 +123,11 @@
"comment": null
},
"dwWindowHeight": {
"value": 6068732,
"value": 6068780,
"comment": null
},
"dwWindowWidth": {
"value": 6068728,
"value": 6068776,
"comment": null
}
},
@ -136,7 +136,7 @@
"game_info": {
"data": {
"buildNumber": {
"value": 13990,
"value": 13991,
"comment": "Game build number"
}
},

View File

@ -1,33 +1,33 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:11 +0000
Tue, 13 Feb 2024 02:41:15 +0000
'''
class client_dll: # client.dll
dwEntityList = 0x18B0FC8
dwForceAttack = 0x171F160
dwForceAttack2 = 0x171F1F0
dwForceBackward = 0x171F430
dwForceCrouch = 0x171F700
dwForceForward = 0x171F3A0
dwForceJump = 0x171F670
dwForceLeft = 0x171F4C0
dwForceRight = 0x171F550
dwGameEntitySystem = 0x19CC7D0
dwEntityList = 0x18B1FE8
dwForceAttack = 0x1720160
dwForceAttack2 = 0x17201F0
dwForceBackward = 0x1720430
dwForceCrouch = 0x1720700
dwForceForward = 0x17203A0
dwForceJump = 0x1720670
dwForceLeft = 0x17204C0
dwForceRight = 0x1720550
dwGameEntitySystem = 0x19CD800
dwGameEntitySystem_getHighestEntityIndex = 0x1510
dwGameRules = 0x190DFA0
dwGlobalVars = 0x1719E40
dwGlowManager = 0x190E3B8
dwInterfaceLinkList = 0x19FD7F8
dwLocalPlayerController = 0x1900928
dwLocalPlayerPawn = 0x17262E8
dwPlantedC4 = 0x19161C8
dwPrediction = 0x17261B0
dwSensitivity = 0x190ECD8
dwGameRules = 0x190EFC0
dwGlobalVars = 0x171AE40
dwGlowManager = 0x190F3D8
dwInterfaceLinkList = 0x19FE828
dwLocalPlayerController = 0x1901948
dwLocalPlayerPawn = 0x17272E8
dwPlantedC4 = 0x19171E8
dwPrediction = 0x17271B0
dwSensitivity = 0x190FCF8
dwSensitivity_sensitivity = 0x40
dwViewAngles = 0x191E0E0
dwViewMatrix = 0x19102B0
dwViewRender = 0x1910B30
dwViewAngles = 0x191F100
dwViewMatrix = 0x19112D0
dwViewRender = 0x1911B50
class engine2_dll: # engine2.dll
dwBuildNumber = 0x512554
@ -35,11 +35,11 @@ class engine2_dll: # engine2.dll
dwNetworkGameClient_getLocalPlayer = 0xF0
dwNetworkGameClient_maxClients = 0x250
dwNetworkGameClient_signOnState = 0x240
dwWindowHeight = 0x5C99FC
dwWindowWidth = 0x5C99F8
dwWindowHeight = 0x5C9A2C
dwWindowWidth = 0x5C9A28
class game_info: # Some additional information about the game at dump time
buildNumber = 0x36A6 # Game build number
buildNumber = 0x36A7 # Game build number
class inputsystem_dll: # inputsystem.dll
dwInputSystem = 0x367A0

View File

@ -1,35 +1,35 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:11 +0000
* Tue, 13 Feb 2024 02:41:15 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x18B0FC8;
pub const dwForceAttack: usize = 0x171F160;
pub const dwForceAttack2: usize = 0x171F1F0;
pub const dwForceBackward: usize = 0x171F430;
pub const dwForceCrouch: usize = 0x171F700;
pub const dwForceForward: usize = 0x171F3A0;
pub const dwForceJump: usize = 0x171F670;
pub const dwForceLeft: usize = 0x171F4C0;
pub const dwForceRight: usize = 0x171F550;
pub const dwGameEntitySystem: usize = 0x19CC7D0;
pub const dwEntityList: usize = 0x18B1FE8;
pub const dwForceAttack: usize = 0x1720160;
pub const dwForceAttack2: usize = 0x17201F0;
pub const dwForceBackward: usize = 0x1720430;
pub const dwForceCrouch: usize = 0x1720700;
pub const dwForceForward: usize = 0x17203A0;
pub const dwForceJump: usize = 0x1720670;
pub const dwForceLeft: usize = 0x17204C0;
pub const dwForceRight: usize = 0x1720550;
pub const dwGameEntitySystem: usize = 0x19CD800;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x190DFA0;
pub const dwGlobalVars: usize = 0x1719E40;
pub const dwGlowManager: usize = 0x190E3B8;
pub const dwInterfaceLinkList: usize = 0x19FD7F8;
pub const dwLocalPlayerController: usize = 0x1900928;
pub const dwLocalPlayerPawn: usize = 0x17262E8;
pub const dwPlantedC4: usize = 0x19161C8;
pub const dwPrediction: usize = 0x17261B0;
pub const dwSensitivity: usize = 0x190ECD8;
pub const dwGameRules: usize = 0x190EFC0;
pub const dwGlobalVars: usize = 0x171AE40;
pub const dwGlowManager: usize = 0x190F3D8;
pub const dwInterfaceLinkList: usize = 0x19FE828;
pub const dwLocalPlayerController: usize = 0x1901948;
pub const dwLocalPlayerPawn: usize = 0x17272E8;
pub const dwPlantedC4: usize = 0x19171E8;
pub const dwPrediction: usize = 0x17271B0;
pub const dwSensitivity: usize = 0x190FCF8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x191E0E0;
pub const dwViewMatrix: usize = 0x19102B0;
pub const dwViewRender: usize = 0x1910B30;
pub const dwViewAngles: usize = 0x191F100;
pub const dwViewMatrix: usize = 0x19112D0;
pub const dwViewRender: usize = 0x1911B50;
}
pub mod engine2_dll { // engine2.dll
@ -38,12 +38,12 @@ pub mod engine2_dll { // engine2.dll
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5C99FC;
pub const dwWindowWidth: usize = 0x5C99F8;
pub const dwWindowHeight: usize = 0x5C9A2C;
pub const dwWindowWidth: usize = 0x5C9A28;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36A6; // Game build number
pub const buildNumber: usize = 0x36A7; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll

View File

@ -1,38 +1,38 @@
---
client_dll: # client.dll
dwEntityList: 25890760
dwForceAttack: 24244576
dwForceAttack2: 24244720
dwForceBackward: 24245296
dwForceCrouch: 24246016
dwForceForward: 24245152
dwForceJump: 24245872
dwForceLeft: 24245440
dwForceRight: 24245584
dwGameEntitySystem: 27051984
dwEntityList: 25894888
dwForceAttack: 24248672
dwForceAttack2: 24248816
dwForceBackward: 24249392
dwForceCrouch: 24250112
dwForceForward: 24249248
dwForceJump: 24249968
dwForceLeft: 24249536
dwForceRight: 24249680
dwGameEntitySystem: 27056128
dwGameEntitySystem_getHighestEntityIndex: 5392
dwGameRules: 26271648
dwGlobalVars: 24223296
dwGlowManager: 26272696
dwInterfaceLinkList: 27252728
dwLocalPlayerController: 26216744
dwLocalPlayerPawn: 24273640
dwPlantedC4: 26304968
dwPrediction: 24273328
dwSensitivity: 26275032
dwGameRules: 26275776
dwGlobalVars: 24227392
dwGlowManager: 26276824
dwInterfaceLinkList: 27256872
dwLocalPlayerController: 26220872
dwLocalPlayerPawn: 24277736
dwPlantedC4: 26309096
dwPrediction: 24277424
dwSensitivity: 26279160
dwSensitivity_sensitivity: 64
dwViewAngles: 26337504
dwViewMatrix: 26280624
dwViewRender: 26282800
dwViewAngles: 26341632
dwViewMatrix: 26284752
dwViewRender: 26286928
engine2_dll: # engine2.dll
dwBuildNumber: 5317972
dwNetworkGameClient: 5315272
dwNetworkGameClient_getLocalPlayer: 240
dwNetworkGameClient_maxClients: 592
dwNetworkGameClient_signOnState: 576
dwWindowHeight: 6068732
dwWindowWidth: 6068728
dwWindowHeight: 6068780
dwWindowWidth: 6068776
game_info: # Some additional information about the game at dump time
buildNumber: 13990 # Game build number
buildNumber: 13991 # Game build number
inputsystem_dll: # inputsystem.dll
dwInputSystem: 223136

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CBaseRendererSource2 { // CParticleFunctionRenderer

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:14 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:10 +0000
Tue, 13 Feb 2024 02:41:14 +0000
'''
class CBaseRendererSource2: # CParticleFunctionRenderer

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:14 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CBasePulseGraphInstance {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class CBasePulseGraphInstance:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class RenderInputLayoutField_t {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class RenderInputLayoutField_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class AABB_t {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class AABB_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CSSDSEndFrameViewInfo {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class CSSDSEndFrameViewInfo:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CExampleSchemaVData_Monomorphic {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class CExampleSchemaVData_Monomorphic:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:14 +0000
*/
public static class ActiveModelConfig_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:14 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:10 +0000
Tue, 13 Feb 2024 02:41:14 +0000
'''
class ActiveModelConfig_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:10 +0000
* Tue, 13 Feb 2024 02:41:14 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CDSPMixgroupModifier {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class CDSPMixgroupModifier:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class CFeIndexedJiggleBone {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class CFeIndexedJiggleBone:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
public static class AggregateLODSetup_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Fri, 9 Feb 2024 02:38:09 +0000
Tue, 13 Feb 2024 02:41:13 +0000
'''
class AggregateLODSetup_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 9 Feb 2024 02:38:09 +0000
* Tue, 13 Feb 2024 02:41:13 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]