Refactor and move Linux code to separate branch

This commit is contained in:
a2x
2024-04-03 02:59:30 +11:00
parent 86dc0fa8f6
commit 3a935f5d73
229 changed files with 705 additions and 121739 deletions

37
output/offsets.json Normal file
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@@ -0,0 +1,37 @@
{
"client.dll": {
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"dwEntityList": 25963864,
"dwGameEntitySystem": 27133840,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 26344608,
"dwGlobalVars": 24292256,
"dwGlowManager": 26345664,
"dwLocalPlayerController": 26289528,
"dwLocalPlayerPawn": 24342952,
"dwPlantedC4": 26381016,
"dwPrediction": 24342640,
"dwSensitivity": 26348008,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 26413488,
"dwViewMatrix": 26362272,
"dwViewRender": 26364448
},
"engine2.dll": {
"dwBuildNumber": 5326196,
"dwNetworkGameClient": 5323464,
"dwNetworkGameClient_deltaTick": 600,
"dwNetworkGameClient_getLocalPlayer": 240,
"dwNetworkGameClient_getMaxClients": 592,
"dwNetworkGameClient_signOnState": 576,
"dwWindowHeight": 6081756,
"dwWindowWidth": 6081752
},
"inputsystem.dll": {
"dwInputSystem": 223136
},
"matchmaking.dll": {
"dwGameTypes": 1909216,
"dwGameTypes_mapName": 1909504
}
}