📦 Game Update 13962

This commit is contained in:
a2x 2023-10-14 15:20:36 +10:00
parent df7a1d75ca
commit 33a08d218d
57 changed files with 303 additions and 303 deletions

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.446183900 UTC
// 2023-10-14 05:19:07.831799400 UTC
public static class AimMatrixOpFixedSettings_t {
public const nint m_attachment = 0x0; // CAnimAttachment

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.422928100 UTC
// 2023-10-14 05:19:07.808630100 UTC
namespace AimMatrixOpFixedSettings_t {
constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.470254700 UTC
// 2023-10-14 05:19:07.856065600 UTC
pub mod AimMatrixOpFixedSettings_t {
pub const m_attachment: usize = 0x0; // CAnimAttachment

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.795155100 UTC
// 2023-10-14 05:19:09.188128400 UTC
public static class ActiveModelConfig_t {
public const nint m_Handle = 0x28; // ModelConfigHandle_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.754774100 UTC
// 2023-10-14 05:19:09.147412100 UTC
namespace ActiveModelConfig_t {
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.836277600 UTC
// 2023-10-14 05:19:09.229902300 UTC
pub mod ActiveModelConfig_t {
pub const m_Handle: usize = 0x28; // ModelConfigHandle_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.280251900 UTC
// 2023-10-14 05:19:07.666106100 UTC
public static class CEntityComponentHelper {
public const nint m_flags = 0x8; // uint32_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.278155800 UTC
// 2023-10-14 05:19:07.664094400 UTC
namespace CEntityComponentHelper {
constexpr std::ptrdiff_t m_flags = 0x8; // uint32_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.282839400 UTC
// 2023-10-14 05:19:07.668437300 UTC
pub mod CEntityComponentHelper {
pub const m_flags: usize = 0x8; // uint32_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.877474600 UTC
// 2023-10-14 05:19:09.272441400 UTC
public static class CAnimScriptBase {
public const nint m_bIsValid = 0x8; // bool

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.876984 UTC
// 2023-10-14 05:19:09.271971 UTC
namespace CAnimScriptBase {
constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.878729500 UTC
// 2023-10-14 05:19:09.273270 UTC
pub mod CAnimScriptBase {
pub const m_bIsValid: usize = 0x8; // bool

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:21.140971900 UTC
// 2023-10-14 05:19:09.552341700 UTC
public static class animationsystem_dll {
public const nint AnimationSystemUtils_001 = 0x64670;
@ -7,48 +7,48 @@ public static class animationsystem_dll {
}
public static class client_dll {
public const nint LegacyGameUI001 = 0x88DC60;
public const nint Source2ClientUI001 = 0x87C700;
public const nint Source2ClientPrediction001 = 0x79B650;
public const nint ClientToolsInfo_001 = 0x727560;
public const nint Source2Client002 = 0x727580;
public const nint GameClientExports001 = 0x727570;
public const nint EmptyWorldService001_Client = 0x48B120;
public const nint Source2ClientConfig001 = 0x472130;
public const nint LegacyGameUI001 = 0x88F360;
public const nint Source2ClientUI001 = 0x87DE00;
public const nint Source2ClientPrediction001 = 0x79B660;
public const nint ClientToolsInfo_001 = 0x727570;
public const nint Source2Client002 = 0x727590;
public const nint GameClientExports001 = 0x727580;
public const nint EmptyWorldService001_Client = 0x48B1E0;
public const nint Source2ClientConfig001 = 0x4721F0;
}
public static class engine2_dll {
public const nint SimpleEngineLoopService_001 = 0x1E1BC0;
public const nint ClientServerEngineLoopService_001 = 0x1D7890;
public const nint KeyValueCache001 = 0x1D3ED0;
public const nint HostStateMgr001 = 0x1D18E0;
public const nint GameEventSystemServerV001 = 0x1CCFA0;
public const nint GameEventSystemClientV001 = 0x1CCF90;
public const nint EngineServiceMgr001 = 0x1C8C80;
public const nint VProfService_001 = 0x1B6760;
public const nint ToolService_001 = 0x1B54B0;
public const nint StatsService_001 = 0x1B0730;
public const nint SplitScreenService_001 = 0x1AD9A0;
public const nint SoundService_001 = 0x1A84F0;
public const nint ScreenshotService001 = 0x1A43C0;
public const nint RenderService_001 = 0x1A1720;
public const nint NetworkService_001 = 0x1A1230;
public const nint NetworkServerService_001 = 0x19C2D0;
public const nint NetworkP2PService_001 = 0x197CE0;
public const nint NetworkClientService_001 = 0x191910;
public const nint MapListService_001 = 0x18A8E0;
public const nint InputService_001 = 0x178720;
public const nint GameUIService_001 = 0x1731E0;
public const nint GameResourceServiceServerV001 = 0x170F40;
public const nint GameResourceServiceClientV001 = 0x170F30;
public const nint BugService001 = 0x169F60;
public const nint BenchmarkService001 = 0x168730;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x116310;
public const nint EngineGameUI001 = 0x1156A0;
public const nint INETSUPPORT_001 = 0xE5920;
public const nint Source2EngineToServerStringTable001 = 0xA0AA0;
public const nint Source2EngineToServer001 = 0x8A990;
public const nint Source2EngineToClientStringTable001 = 0x836B0;
public const nint SimpleEngineLoopService_001 = 0x1E1C70;
public const nint ClientServerEngineLoopService_001 = 0x1D7940;
public const nint KeyValueCache001 = 0x1D3F80;
public const nint HostStateMgr001 = 0x1D1990;
public const nint GameEventSystemServerV001 = 0x1CD050;
public const nint GameEventSystemClientV001 = 0x1CD040;
public const nint EngineServiceMgr001 = 0x1C8D30;
public const nint VProfService_001 = 0x1B6810;
public const nint ToolService_001 = 0x1B5560;
public const nint StatsService_001 = 0x1B07E0;
public const nint SplitScreenService_001 = 0x1ADA50;
public const nint SoundService_001 = 0x1A85A0;
public const nint ScreenshotService001 = 0x1A4470;
public const nint RenderService_001 = 0x1A17D0;
public const nint NetworkService_001 = 0x1A12E0;
public const nint NetworkServerService_001 = 0x19C380;
public const nint NetworkP2PService_001 = 0x197D90;
public const nint NetworkClientService_001 = 0x1919C0;
public const nint MapListService_001 = 0x18A990;
public const nint InputService_001 = 0x1787D0;
public const nint GameUIService_001 = 0x173290;
public const nint GameResourceServiceServerV001 = 0x170FF0;
public const nint GameResourceServiceClientV001 = 0x170FE0;
public const nint BugService001 = 0x16A010;
public const nint BenchmarkService001 = 0x1687E0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1163C0;
public const nint EngineGameUI001 = 0x115750;
public const nint INETSUPPORT_001 = 0xE59D0;
public const nint Source2EngineToServerStringTable001 = 0xA0B50;
public const nint Source2EngineToServer001 = 0x8AA40;
public const nint Source2EngineToClientStringTable001 = 0x83760;
public const nint Source2EngineToClient001 = 0x5A1B0;
}
@ -160,8 +160,8 @@ public static class server_dll {
public const nint Source2GameClients001 = 0x830DF0;
public const nint Source2GameEntities001 = 0x830E00;
public const nint Source2Server001 = 0x830E10;
public const nint EmptyWorldService001_Server = 0x587870;
public const nint Source2ServerConfig001 = 0x567870;
public const nint EmptyWorldService001_Server = 0x5878B0;
public const nint Source2ServerConfig001 = 0x5678B0;
public const nint EntitySubclassUtilsV001 = 0x2C8210;
public const nint customnavsystem001 = 0x244DB0;
public const nint Source2GameDirector001 = 0x13EAB0;

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:21.138510500 UTC
// 2023-10-14 05:19:09.549930800 UTC
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x64670;
@ -11,48 +11,48 @@ namespace animationsystem_dll {
}
namespace client_dll {
constexpr std::ptrdiff_t LegacyGameUI001 = 0x88DC60;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x87C700;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79B650;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x727560;
constexpr std::ptrdiff_t Source2Client002 = 0x727580;
constexpr std::ptrdiff_t GameClientExports001 = 0x727570;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48B120;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x472130;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x88F360;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x87DE00;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x79B660;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x727570;
constexpr std::ptrdiff_t Source2Client002 = 0x727590;
constexpr std::ptrdiff_t GameClientExports001 = 0x727580;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x48B1E0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x4721F0;
}
namespace engine2_dll {
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1BC0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D7890;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D3ED0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1D18E0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CCFA0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CCF90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C8C80;
constexpr std::ptrdiff_t VProfService_001 = 0x1B6760;
constexpr std::ptrdiff_t ToolService_001 = 0x1B54B0;
constexpr std::ptrdiff_t StatsService_001 = 0x1B0730;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1AD9A0;
constexpr std::ptrdiff_t SoundService_001 = 0x1A84F0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1A43C0;
constexpr std::ptrdiff_t RenderService_001 = 0x1A1720;
constexpr std::ptrdiff_t NetworkService_001 = 0x1A1230;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C2D0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x197CE0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x191910;
constexpr std::ptrdiff_t MapListService_001 = 0x18A8E0;
constexpr std::ptrdiff_t InputService_001 = 0x178720;
constexpr std::ptrdiff_t GameUIService_001 = 0x1731E0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x170F40;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x170F30;
constexpr std::ptrdiff_t BugService001 = 0x169F60;
constexpr std::ptrdiff_t BenchmarkService001 = 0x168730;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x116310;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1156A0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE5920;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0AA0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8A990;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x836B0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1E1C70;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1D7940;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1D3F80;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1D1990;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1CD050;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1CD040;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1C8D30;
constexpr std::ptrdiff_t VProfService_001 = 0x1B6810;
constexpr std::ptrdiff_t ToolService_001 = 0x1B5560;
constexpr std::ptrdiff_t StatsService_001 = 0x1B07E0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1ADA50;
constexpr std::ptrdiff_t SoundService_001 = 0x1A85A0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1A4470;
constexpr std::ptrdiff_t RenderService_001 = 0x1A17D0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1A12E0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x19C380;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x197D90;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1919C0;
constexpr std::ptrdiff_t MapListService_001 = 0x18A990;
constexpr std::ptrdiff_t InputService_001 = 0x1787D0;
constexpr std::ptrdiff_t GameUIService_001 = 0x173290;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x170FF0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x170FE0;
constexpr std::ptrdiff_t BugService001 = 0x16A010;
constexpr std::ptrdiff_t BenchmarkService001 = 0x1687E0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1163C0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x115750;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xE59D0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA0B50;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x8AA40;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x83760;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5A1B0;
}
@ -164,8 +164,8 @@ namespace server_dll {
constexpr std::ptrdiff_t Source2GameClients001 = 0x830DF0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x830E00;
constexpr std::ptrdiff_t Source2Server001 = 0x830E10;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x587870;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x567870;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5878B0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5678B0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2C8210;
constexpr std::ptrdiff_t customnavsystem001 = 0x244DB0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x13EAB0;

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@ -4,48 +4,48 @@
"AnimationSystem_001": 389584
},
"client_dll": {
"ClientToolsInfo_001": 7501152,
"EmptyWorldService001_Client": 4763936,
"GameClientExports001": 7501168,
"LegacyGameUI001": 8969312,
"Source2Client002": 7501184,
"Source2ClientConfig001": 4661552,
"Source2ClientPrediction001": 7976528,
"Source2ClientUI001": 8898304
"ClientToolsInfo_001": 7501168,
"EmptyWorldService001_Client": 4764128,
"GameClientExports001": 7501184,
"LegacyGameUI001": 8975200,
"Source2Client002": 7501200,
"Source2ClientConfig001": 4661744,
"Source2ClientPrediction001": 7976544,
"Source2ClientUI001": 8904192
},
"engine2_dll": {
"BenchmarkService001": 1476400,
"BugService001": 1482592,
"ClientServerEngineLoopService_001": 1931408,
"EngineGameUI001": 1136288,
"EngineServiceMgr001": 1870976,
"GameEventSystemClientV001": 1888144,
"GameEventSystemServerV001": 1888160,
"GameResourceServiceClientV001": 1511216,
"GameResourceServiceServerV001": 1511232,
"GameUIService_001": 1520096,
"HostStateMgr001": 1906912,
"INETSUPPORT_001": 940320,
"InputService_001": 1541920,
"KeyValueCache001": 1916624,
"MapListService_001": 1616096,
"NetworkClientService_001": 1644816,
"NetworkP2PService_001": 1670368,
"NetworkServerService_001": 1688272,
"NetworkService_001": 1708592,
"RenderService_001": 1709856,
"ScreenshotService001": 1721280,
"SimpleEngineLoopService_001": 1973184,
"SoundService_001": 1737968,
"BenchmarkService001": 1476576,
"BugService001": 1482768,
"ClientServerEngineLoopService_001": 1931584,
"EngineGameUI001": 1136464,
"EngineServiceMgr001": 1871152,
"GameEventSystemClientV001": 1888320,
"GameEventSystemServerV001": 1888336,
"GameResourceServiceClientV001": 1511392,
"GameResourceServiceServerV001": 1511408,
"GameUIService_001": 1520272,
"HostStateMgr001": 1907088,
"INETSUPPORT_001": 940496,
"InputService_001": 1542096,
"KeyValueCache001": 1916800,
"MapListService_001": 1616272,
"NetworkClientService_001": 1644992,
"NetworkP2PService_001": 1670544,
"NetworkServerService_001": 1688448,
"NetworkService_001": 1708768,
"RenderService_001": 1710032,
"ScreenshotService001": 1721456,
"SimpleEngineLoopService_001": 1973360,
"SoundService_001": 1738144,
"Source2EngineToClient001": 369072,
"Source2EngineToClientStringTable001": 538288,
"Source2EngineToServer001": 567696,
"Source2EngineToServerStringTable001": 658080,
"SplitScreenService_001": 1759648,
"StatsService_001": 1771312,
"ToolService_001": 1791152,
"VENGINE_GAMEUIFUNCS_VERSION005": 1139472,
"VProfService_001": 1795936
"Source2EngineToClientStringTable001": 538464,
"Source2EngineToServer001": 567872,
"Source2EngineToServerStringTable001": 658256,
"SplitScreenService_001": 1759824,
"StatsService_001": 1771488,
"ToolService_001": 1791328,
"VENGINE_GAMEUIFUNCS_VERSION005": 1139648,
"VProfService_001": 1796112
},
"filesystem_stdio_dll": {
"VAsyncFileSystem2_001": 421168,
@ -130,7 +130,7 @@
"SchemaSystem_001": 43312
},
"server_dll": {
"EmptyWorldService001_Server": 5798000,
"EmptyWorldService001_Server": 5798064,
"EntitySubclassUtilsV001": 2916880,
"NavGameTest001": 10667120,
"ServerToolsInfo_001": 8588768,
@ -138,7 +138,7 @@
"Source2GameDirector001": 1305264,
"Source2GameEntities001": 8588800,
"Source2Server001": 8588816,
"Source2ServerConfig001": 5666928,
"Source2ServerConfig001": 5666992,
"customnavsystem001": 2379184
},
"soundsystem_dll": {

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:21.143660300 UTC
// 2023-10-14 05:19:09.554948500 UTC
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x64670;
@ -9,48 +9,48 @@ pub mod animationsystem_dll {
}
pub mod client_dll {
pub const LegacyGameUI001: usize = 0x88DC60;
pub const Source2ClientUI001: usize = 0x87C700;
pub const Source2ClientPrediction001: usize = 0x79B650;
pub const ClientToolsInfo_001: usize = 0x727560;
pub const Source2Client002: usize = 0x727580;
pub const GameClientExports001: usize = 0x727570;
pub const EmptyWorldService001_Client: usize = 0x48B120;
pub const Source2ClientConfig001: usize = 0x472130;
pub const LegacyGameUI001: usize = 0x88F360;
pub const Source2ClientUI001: usize = 0x87DE00;
pub const Source2ClientPrediction001: usize = 0x79B660;
pub const ClientToolsInfo_001: usize = 0x727570;
pub const Source2Client002: usize = 0x727590;
pub const GameClientExports001: usize = 0x727580;
pub const EmptyWorldService001_Client: usize = 0x48B1E0;
pub const Source2ClientConfig001: usize = 0x4721F0;
}
pub mod engine2_dll {
pub const SimpleEngineLoopService_001: usize = 0x1E1BC0;
pub const ClientServerEngineLoopService_001: usize = 0x1D7890;
pub const KeyValueCache001: usize = 0x1D3ED0;
pub const HostStateMgr001: usize = 0x1D18E0;
pub const GameEventSystemServerV001: usize = 0x1CCFA0;
pub const GameEventSystemClientV001: usize = 0x1CCF90;
pub const EngineServiceMgr001: usize = 0x1C8C80;
pub const VProfService_001: usize = 0x1B6760;
pub const ToolService_001: usize = 0x1B54B0;
pub const StatsService_001: usize = 0x1B0730;
pub const SplitScreenService_001: usize = 0x1AD9A0;
pub const SoundService_001: usize = 0x1A84F0;
pub const ScreenshotService001: usize = 0x1A43C0;
pub const RenderService_001: usize = 0x1A1720;
pub const NetworkService_001: usize = 0x1A1230;
pub const NetworkServerService_001: usize = 0x19C2D0;
pub const NetworkP2PService_001: usize = 0x197CE0;
pub const NetworkClientService_001: usize = 0x191910;
pub const MapListService_001: usize = 0x18A8E0;
pub const InputService_001: usize = 0x178720;
pub const GameUIService_001: usize = 0x1731E0;
pub const GameResourceServiceServerV001: usize = 0x170F40;
pub const GameResourceServiceClientV001: usize = 0x170F30;
pub const BugService001: usize = 0x169F60;
pub const BenchmarkService001: usize = 0x168730;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x116310;
pub const EngineGameUI001: usize = 0x1156A0;
pub const INETSUPPORT_001: usize = 0xE5920;
pub const Source2EngineToServerStringTable001: usize = 0xA0AA0;
pub const Source2EngineToServer001: usize = 0x8A990;
pub const Source2EngineToClientStringTable001: usize = 0x836B0;
pub const SimpleEngineLoopService_001: usize = 0x1E1C70;
pub const ClientServerEngineLoopService_001: usize = 0x1D7940;
pub const KeyValueCache001: usize = 0x1D3F80;
pub const HostStateMgr001: usize = 0x1D1990;
pub const GameEventSystemServerV001: usize = 0x1CD050;
pub const GameEventSystemClientV001: usize = 0x1CD040;
pub const EngineServiceMgr001: usize = 0x1C8D30;
pub const VProfService_001: usize = 0x1B6810;
pub const ToolService_001: usize = 0x1B5560;
pub const StatsService_001: usize = 0x1B07E0;
pub const SplitScreenService_001: usize = 0x1ADA50;
pub const SoundService_001: usize = 0x1A85A0;
pub const ScreenshotService001: usize = 0x1A4470;
pub const RenderService_001: usize = 0x1A17D0;
pub const NetworkService_001: usize = 0x1A12E0;
pub const NetworkServerService_001: usize = 0x19C380;
pub const NetworkP2PService_001: usize = 0x197D90;
pub const NetworkClientService_001: usize = 0x1919C0;
pub const MapListService_001: usize = 0x18A990;
pub const InputService_001: usize = 0x1787D0;
pub const GameUIService_001: usize = 0x173290;
pub const GameResourceServiceServerV001: usize = 0x170FF0;
pub const GameResourceServiceClientV001: usize = 0x170FE0;
pub const BugService001: usize = 0x16A010;
pub const BenchmarkService001: usize = 0x1687E0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1163C0;
pub const EngineGameUI001: usize = 0x115750;
pub const INETSUPPORT_001: usize = 0xE59D0;
pub const Source2EngineToServerStringTable001: usize = 0xA0B50;
pub const Source2EngineToServer001: usize = 0x8AA40;
pub const Source2EngineToClientStringTable001: usize = 0x83760;
pub const Source2EngineToClient001: usize = 0x5A1B0;
}
@ -162,8 +162,8 @@ pub mod server_dll {
pub const Source2GameClients001: usize = 0x830DF0;
pub const Source2GameEntities001: usize = 0x830E00;
pub const Source2Server001: usize = 0x830E10;
pub const EmptyWorldService001_Server: usize = 0x587870;
pub const Source2ServerConfig001: usize = 0x567870;
pub const EmptyWorldService001_Server: usize = 0x5878B0;
pub const Source2ServerConfig001: usize = 0x5678B0;
pub const EntitySubclassUtilsV001: usize = 0x2C8210;
pub const customnavsystem001: usize = 0x244DB0;
pub const Source2GameDirector001: usize = 0x13EAB0;

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.292833700 UTC
// 2023-10-14 05:19:07.677717800 UTC
public static class MaterialParamBuffer_t {
public const nint m_value = 0x8; // CUtlBinaryBlock

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.291110400 UTC
// 2023-10-14 05:19:07.675997500 UTC
namespace MaterialParamBuffer_t {
constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.294766300 UTC
// 2023-10-14 05:19:07.679671600 UTC
pub mod MaterialParamBuffer_t {
pub const m_value: usize = 0x8; // CUtlBinaryBlock

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.297334800 UTC
// 2023-10-14 05:19:07.681994300 UTC
public static class ChangeAccessorFieldPathIndex_t {
public const nint m_Value = 0x0; // int16_t

View File

@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.296929600 UTC
// 2023-10-14 05:19:07.681603300 UTC
namespace ChangeAccessorFieldPathIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int16_t

View File

@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.298030500 UTC
// 2023-10-14 05:19:07.682654600 UTC
pub mod ChangeAccessorFieldPathIndex_t {
pub const m_Value: usize = 0x0; // int16_t

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@ -1,26 +1,26 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:21.544361400 UTC
// 2023-10-14 05:19:10.045575200 UTC
public static class client_dll {
public const nint dwEntityList = 0x178DC58;
public const nint dwForceAttack = 0x1694DD0;
public const nint dwForceAttack2 = 0x1694E60;
public const nint dwForceBackward = 0x16950A0;
public const nint dwForceCrouch = 0x1695370;
public const nint dwForceForward = 0x1695010;
public const nint dwForceJump = 0x16952E0;
public const nint dwForceLeft = 0x1695130;
public const nint dwForceRight = 0x16951C0;
public const nint dwGameRules = 0x17E9808;
public const nint dwGlobalVars = 0x1690EC8;
public const nint dwGlowManager = 0x17E8F88;
public const nint dwInterfaceLinkList = 0x1974098;
public const nint dwLocalPlayerController = 0x17DC4E8;
public const nint dwLocalPlayerPawn = 0x187AFC8;
public const nint dwPlantedC4 = 0x18815E0;
public const nint dwViewAngles = 0x18DAAF0;
public const nint dwViewMatrix = 0x187BAB0;
public const nint dwViewRender = 0x187C4A8;
public const nint dwEntityList = 0x178FC88;
public const nint dwForceAttack = 0x1696DF0;
public const nint dwForceAttack2 = 0x1696E80;
public const nint dwForceBackward = 0x16970C0;
public const nint dwForceCrouch = 0x1697390;
public const nint dwForceForward = 0x1697030;
public const nint dwForceJump = 0x1697300;
public const nint dwForceLeft = 0x1697150;
public const nint dwForceRight = 0x16971E0;
public const nint dwGameRules = 0x17EB818;
public const nint dwGlobalVars = 0x1692EE8;
public const nint dwGlowManager = 0x17EAF98;
public const nint dwInterfaceLinkList = 0x1976138;
public const nint dwLocalPlayerController = 0x17DE508;
public const nint dwLocalPlayerPawn = 0x187CFC8;
public const nint dwPlantedC4 = 0x18838C0;
public const nint dwViewAngles = 0x18DCAF0;
public const nint dwViewMatrix = 0x187DAB0;
public const nint dwViewRender = 0x187E4A8;
}
public static class engine2_dll {
@ -29,6 +29,6 @@ public static class engine2_dll {
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x538694;
public const nint dwWindowWidth = 0x538690;
public const nint dwWindowHeight = 0x538674;
public const nint dwWindowWidth = 0x538670;
}

View File

@ -3,28 +3,28 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:21.542899200 UTC
// 2023-10-14 05:19:10.044386600 UTC
namespace client_dll {
constexpr std::ptrdiff_t dwEntityList = 0x178DC58;
constexpr std::ptrdiff_t dwForceAttack = 0x1694DD0;
constexpr std::ptrdiff_t dwForceAttack2 = 0x1694E60;
constexpr std::ptrdiff_t dwForceBackward = 0x16950A0;
constexpr std::ptrdiff_t dwForceCrouch = 0x1695370;
constexpr std::ptrdiff_t dwForceForward = 0x1695010;
constexpr std::ptrdiff_t dwForceJump = 0x16952E0;
constexpr std::ptrdiff_t dwForceLeft = 0x1695130;
constexpr std::ptrdiff_t dwForceRight = 0x16951C0;
constexpr std::ptrdiff_t dwGameRules = 0x17E9808;
constexpr std::ptrdiff_t dwGlobalVars = 0x1690EC8;
constexpr std::ptrdiff_t dwGlowManager = 0x17E8F88;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1974098;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DC4E8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187AFC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x18815E0;
constexpr std::ptrdiff_t dwViewAngles = 0x18DAAF0;
constexpr std::ptrdiff_t dwViewMatrix = 0x187BAB0;
constexpr std::ptrdiff_t dwViewRender = 0x187C4A8;
constexpr std::ptrdiff_t dwEntityList = 0x178FC88;
constexpr std::ptrdiff_t dwForceAttack = 0x1696DF0;
constexpr std::ptrdiff_t dwForceAttack2 = 0x1696E80;
constexpr std::ptrdiff_t dwForceBackward = 0x16970C0;
constexpr std::ptrdiff_t dwForceCrouch = 0x1697390;
constexpr std::ptrdiff_t dwForceForward = 0x1697030;
constexpr std::ptrdiff_t dwForceJump = 0x1697300;
constexpr std::ptrdiff_t dwForceLeft = 0x1697150;
constexpr std::ptrdiff_t dwForceRight = 0x16971E0;
constexpr std::ptrdiff_t dwGameRules = 0x17EB818;
constexpr std::ptrdiff_t dwGlobalVars = 0x1692EE8;
constexpr std::ptrdiff_t dwGlowManager = 0x17EAF98;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1976138;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x17DE508;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187CFC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x18838C0;
constexpr std::ptrdiff_t dwViewAngles = 0x18DCAF0;
constexpr std::ptrdiff_t dwViewMatrix = 0x187DAB0;
constexpr std::ptrdiff_t dwViewRender = 0x187E4A8;
}
namespace engine2_dll {
@ -33,6 +33,6 @@ namespace engine2_dll {
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x538694;
constexpr std::ptrdiff_t dwWindowWidth = 0x538690;
constexpr std::ptrdiff_t dwWindowHeight = 0x538674;
constexpr std::ptrdiff_t dwWindowWidth = 0x538670;
}

View File

@ -1,24 +1,24 @@
{
"client_dll": {
"dwEntityList": 24697944,
"dwForceAttack": 23678416,
"dwForceAttack2": 23678560,
"dwForceBackward": 23679136,
"dwForceCrouch": 23679856,
"dwForceForward": 23678992,
"dwForceJump": 23679712,
"dwForceLeft": 23679280,
"dwForceRight": 23679424,
"dwGameRules": 25073672,
"dwGlobalVars": 23662280,
"dwGlowManager": 25071496,
"dwInterfaceLinkList": 26689688,
"dwLocalPlayerController": 25019624,
"dwLocalPlayerPawn": 25669576,
"dwPlantedC4": 25695712,
"dwViewAngles": 26061552,
"dwViewMatrix": 25672368,
"dwViewRender": 25674920
"dwEntityList": 24706184,
"dwForceAttack": 23686640,
"dwForceAttack2": 23686784,
"dwForceBackward": 23687360,
"dwForceCrouch": 23688080,
"dwForceForward": 23687216,
"dwForceJump": 23687936,
"dwForceLeft": 23687504,
"dwForceRight": 23687648,
"dwGameRules": 25081880,
"dwGlobalVars": 23670504,
"dwGlowManager": 25079704,
"dwInterfaceLinkList": 26698040,
"dwLocalPlayerController": 25027848,
"dwLocalPlayerPawn": 25677768,
"dwPlantedC4": 25704640,
"dwViewAngles": 26069744,
"dwViewMatrix": 25680560,
"dwViewRender": 25683112
},
"engine2_dll": {
"dwBuildNumber": 4748564,
@ -26,7 +26,7 @@
"dwNetworkGameClient_getLocalPlayer": 240,
"dwNetworkGameClient_maxClients": 592,
"dwNetworkGameClient_signOnState": 576,
"dwWindowHeight": 5473940,
"dwWindowWidth": 5473936
"dwWindowHeight": 5473908,
"dwWindowWidth": 5473904
}
}

View File

@ -1,28 +1,28 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:21.545838 UTC
// 2023-10-14 05:19:10.046951800 UTC
pub mod client_dll {
pub const dwEntityList: usize = 0x178DC58;
pub const dwForceAttack: usize = 0x1694DD0;
pub const dwForceAttack2: usize = 0x1694E60;
pub const dwForceBackward: usize = 0x16950A0;
pub const dwForceCrouch: usize = 0x1695370;
pub const dwForceForward: usize = 0x1695010;
pub const dwForceJump: usize = 0x16952E0;
pub const dwForceLeft: usize = 0x1695130;
pub const dwForceRight: usize = 0x16951C0;
pub const dwGameRules: usize = 0x17E9808;
pub const dwGlobalVars: usize = 0x1690EC8;
pub const dwGlowManager: usize = 0x17E8F88;
pub const dwInterfaceLinkList: usize = 0x1974098;
pub const dwLocalPlayerController: usize = 0x17DC4E8;
pub const dwLocalPlayerPawn: usize = 0x187AFC8;
pub const dwPlantedC4: usize = 0x18815E0;
pub const dwViewAngles: usize = 0x18DAAF0;
pub const dwViewMatrix: usize = 0x187BAB0;
pub const dwViewRender: usize = 0x187C4A8;
pub const dwEntityList: usize = 0x178FC88;
pub const dwForceAttack: usize = 0x1696DF0;
pub const dwForceAttack2: usize = 0x1696E80;
pub const dwForceBackward: usize = 0x16970C0;
pub const dwForceCrouch: usize = 0x1697390;
pub const dwForceForward: usize = 0x1697030;
pub const dwForceJump: usize = 0x1697300;
pub const dwForceLeft: usize = 0x1697150;
pub const dwForceRight: usize = 0x16971E0;
pub const dwGameRules: usize = 0x17EB818;
pub const dwGlobalVars: usize = 0x1692EE8;
pub const dwGlowManager: usize = 0x17EAF98;
pub const dwInterfaceLinkList: usize = 0x1976138;
pub const dwLocalPlayerController: usize = 0x17DE508;
pub const dwLocalPlayerPawn: usize = 0x187CFC8;
pub const dwPlantedC4: usize = 0x18838C0;
pub const dwViewAngles: usize = 0x18DCAF0;
pub const dwViewMatrix: usize = 0x187DAB0;
pub const dwViewRender: usize = 0x187E4A8;
}
pub mod engine2_dll {
@ -31,6 +31,6 @@ pub mod engine2_dll {
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x538694;
pub const dwWindowWidth: usize = 0x538690;
pub const dwWindowHeight: usize = 0x538674;
pub const dwWindowWidth: usize = 0x538670;
}

View File

@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.877732900 UTC
// 2023-10-14 05:19:08.263690400 UTC
public static class CBaseRendererSource2 {
public const nint m_flRadiusScale = 0x200; // CParticleCollectionRendererFloatInput

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.838422200 UTC
// 2023-10-14 05:19:08.224701300 UTC
namespace CBaseRendererSource2 {
constexpr std::ptrdiff_t m_flRadiusScale = 0x200; // CParticleCollectionRendererFloatInput

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.917484500 UTC
// 2023-10-14 05:19:08.305765 UTC
pub mod CBaseRendererSource2 {
pub const m_flRadiusScale: usize = 0x200; // CParticleCollectionRendererFloatInput

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.623718400 UTC
// 2023-10-14 05:19:08.008265200 UTC
public static class CPulseCell_Base {
public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.621074600 UTC
// 2023-10-14 05:19:08.005583400 UTC
namespace CPulseCell_Base {
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.627130 UTC
// 2023-10-14 05:19:08.011364200 UTC
pub mod CPulseCell_Base {
pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.266038300 UTC
// 2023-10-14 05:19:07.652584400 UTC
public static class RenderInputLayoutField_t {
public const nint m_pSemanticName = 0x0; // uint8_t[32]

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.264940200 UTC
// 2023-10-14 05:19:07.651789100 UTC
namespace RenderInputLayoutField_t {
constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8_t[32]

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.267416 UTC
// 2023-10-14 05:19:07.653714500 UTC
pub mod RenderInputLayoutField_t {
pub const m_pSemanticName: usize = 0x0; // uint8_t[32]

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.260799600 UTC
// 2023-10-14 05:19:07.648012200 UTC
public static class AABB_t {
public const nint m_vMinBounds = 0x0; // Vector

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.259353500 UTC
// 2023-10-14 05:19:07.646852600 UTC
namespace AABB_t {
constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.262590400 UTC
// 2023-10-14 05:19:07.649503 UTC
pub mod AABB_t {
pub const m_vMinBounds: usize = 0x0; // Vector

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.583904800 UTC
// 2023-10-14 05:19:07.969286700 UTC
public static class CSSDSEndFrameViewInfo {
public const nint m_nViewId = 0x0; // uint64_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.582448300 UTC
// 2023-10-14 05:19:07.968148600 UTC
namespace CSSDSEndFrameViewInfo {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.585432900 UTC
// 2023-10-14 05:19:07.970666700 UTC
pub mod CSSDSEndFrameViewInfo {
pub const m_nViewId: usize = 0x0; // uint64_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.250366200 UTC
// 2023-10-14 05:19:07.637873300 UTC
public static class CExampleSchemaVData_Monomorphic {
public const nint m_nExample1 = 0x0; // int32_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.249116800 UTC
// 2023-10-14 05:19:07.636407800 UTC
namespace CExampleSchemaVData_Monomorphic {
constexpr std::ptrdiff_t m_nExample1 = 0x0; // int32_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.251987800 UTC
// 2023-10-14 05:19:07.639317700 UTC
pub mod CExampleSchemaVData_Monomorphic {
pub const m_nExample1: usize = 0x0; // int32_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.394463700 UTC
// 2023-10-14 05:19:08.785381800 UTC
public static class ActiveModelConfig_t {
public const nint m_Handle = 0x28; // ModelConfigHandle_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.326105500 UTC
// 2023-10-14 05:19:08.715646100 UTC
namespace ActiveModelConfig_t {
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:20.464649600 UTC
// 2023-10-14 05:19:08.856435 UTC
pub mod ActiveModelConfig_t {
pub const m_Handle: usize = 0x28; // ModelConfigHandle_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.572730900 UTC
// 2023-10-14 05:19:07.958367400 UTC
public static class CDSPMixgroupModifier {
public const nint m_mixgroup = 0x0; // CUtlString

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.569259900 UTC
// 2023-10-14 05:19:07.954931600 UTC
namespace CDSPMixgroupModifier {
constexpr std::ptrdiff_t m_mixgroup = 0x0; // CUtlString

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.576559900 UTC
// 2023-10-14 05:19:07.962135 UTC
pub mod CDSPMixgroupModifier {
pub const m_mixgroup: usize = 0x0; // CUtlString

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.538058600 UTC
// 2023-10-14 05:19:07.923654100 UTC
public static class CFeIndexedJiggleBone {
public const nint m_nNode = 0x0; // uint32_t

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.530276600 UTC
// 2023-10-14 05:19:07.915889900 UTC
namespace CFeIndexedJiggleBone {
constexpr std::ptrdiff_t m_nNode = 0x0; // uint32_t

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.546335900 UTC
// 2023-10-14 05:19:07.931753800 UTC
pub mod CFeIndexedJiggleBone {
pub const m_nNode: usize = 0x0; // uint32_t

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@ -1,5 +1,5 @@
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.601950800 UTC
// 2023-10-14 05:19:07.986008800 UTC
public static class AggregateLODSetup_t {
public const nint m_vLODOrigin = 0x0; // Vector

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@ -3,7 +3,7 @@
#include <cstddef>
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.599008200 UTC
// 2023-10-14 05:19:07.983315700 UTC
namespace AggregateLODSetup_t {
constexpr std::ptrdiff_t m_vLODOrigin = 0x0; // Vector

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@ -1,7 +1,7 @@
#![allow(non_snake_case, non_upper_case_globals)]
// Created using https://github.com/a2x/cs2-dumper
// 2023-10-13 02:10:19.605297900 UTC
// 2023-10-14 05:19:07.989091200 UTC
pub mod AggregateLODSetup_t {
pub const m_vLODOrigin: usize = 0x0; // Vector

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@ -52,7 +52,7 @@ mod tests {
let player_name = process.read_string(local_player_controller + 0x610)?;
println!("Name: {}", player_name);
println!("Local player name: {}", player_name);
Ok(())
}