mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14075)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-04-22 08:01:05.061863600 UTC
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// 2025-05-08 04:34:23.185121200 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,37 +7,37 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A92F30;
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pub const dwEntityList: usize = 0x1A1F670;
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pub const dwGameEntitySystem: usize = 0x1B43EB8;
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pub const dwCSGOInput: usize = 0x1A69E40;
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pub const dwEntityList: usize = 0x19F6FA0;
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pub const dwGameEntitySystem: usize = 0x1B1A668;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1A840B0;
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pub const dwGlobalVars: usize = 0x1867DA0;
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pub const dwGlowManager: usize = 0x1A840D0;
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pub const dwLocalPlayerController: usize = 0x1A6E900;
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pub const dwLocalPlayerPawn: usize = 0x1874040;
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pub const dwPlantedC4: usize = 0x1A8E3E0;
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pub const dwPrediction: usize = 0x1873EC0;
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pub const dwSensitivity: usize = 0x1A856A8;
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pub const dwGameRules: usize = 0x1A5B878;
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pub const dwGlobalVars: usize = 0x183F128;
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pub const dwGlowManager: usize = 0x1A5AFC0;
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pub const dwLocalPlayerController: usize = 0x1A45A80;
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pub const dwLocalPlayerPawn: usize = 0x184B0B0;
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pub const dwPlantedC4: usize = 0x1A66008;
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pub const dwPrediction: usize = 0x184AF30;
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pub const dwSensitivity: usize = 0x1A5C598;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A93300;
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pub const dwViewMatrix: usize = 0x1A89070;
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pub const dwViewRender: usize = 0x1A89880;
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pub const dwWeaponC4: usize = 0x1A22570;
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pub const dwViewAngles: usize = 0x1A6A210;
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pub const dwViewMatrix: usize = 0x1A5FF70;
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pub const dwViewRender: usize = 0x1A608E8;
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pub const dwWeaponC4: usize = 0x19F9470;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x540BE4;
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pub const dwNetworkGameClient: usize = 0x53FCE0;
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pub const dwBuildNumber: usize = 0x541BE4;
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pub const dwNetworkGameClient: usize = 0x540CE0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_deltaTick: usize = 0x244;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x623544;
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pub const dwWindowWidth: usize = 0x623540;
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pub const dwWindowHeight: usize = 0x62456C;
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pub const dwWindowWidth: usize = 0x624568;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -50,7 +50,7 @@ pub mod cs2_dumper {
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x3A15F0;
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pub const dwSoundSystem: usize = 0x3A15C0;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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