mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Follow CreateInterface
export instead of pattern scanning
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-18 02:29:36.184201900 UTC
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// 2024-06-18 06:42:44.990022100 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,240 +7,240 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x79E30;
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pub const AnimationSystem_001: usize = 0x748F0;
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pub const AnimationSystemUtils_001: usize = 0x58FFB8;
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pub const AnimationSystem_001: usize = 0x587EE0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x7466C0;
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pub const EmptyWorldService001_Client: usize = 0x481E40;
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pub const GameClientExports001: usize = 0x7466D0;
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pub const LegacyGameUI001: usize = 0x8DEEE0;
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pub const Source2Client002: usize = 0x7466E0;
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pub const Source2ClientConfig001: usize = 0x465240;
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pub const Source2ClientPrediction001: usize = 0x7C9990;
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pub const Source2ClientUI001: usize = 0x8C57B0;
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pub const ClientToolsInfo_001: usize = 0x1812740;
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pub const EmptyWorldService001_Client: usize = 0x17CF650;
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pub const GameClientExports001: usize = 0x180F408;
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pub const LegacyGameUI001: usize = 0x182F180;
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pub const Source2Client002: usize = 0x1A100B0;
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pub const Source2ClientConfig001: usize = 0x19B0E00;
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pub const Source2ClientPrediction001: usize = 0x181A880;
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pub const Source2ClientUI001: usize = 0x182DC70;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x1845D0;
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pub const BugService001: usize = 0x185720;
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pub const ClientServerEngineLoopService_001: usize = 0x1FA6E0;
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pub const EngineGameUI001: usize = 0x129A10;
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pub const EngineServiceMgr001: usize = 0x1E8A70;
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pub const GameEventSystemClientV001: usize = 0x1EDBF0;
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pub const GameEventSystemServerV001: usize = 0x1EDC00;
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pub const GameResourceServiceClientV001: usize = 0x18CDA0;
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pub const GameResourceServiceServerV001: usize = 0x18CDB0;
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pub const GameUIService_001: usize = 0x18F760;
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pub const HostStateMgr001: usize = 0x1F3380;
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pub const INETSUPPORT_001: usize = 0xF83A0;
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pub const InputService_001: usize = 0x1952E0;
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pub const KeyValueCache001: usize = 0x1F5BA0;
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pub const MapListService_001: usize = 0x1A84A0;
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pub const NetworkClientService_001: usize = 0x1AF6F0;
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pub const NetworkP2PService_001: usize = 0x1B5E80;
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pub const NetworkServerService_001: usize = 0x1BA3B0;
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pub const NetworkService_001: usize = 0x1BF670;
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pub const RenderService_001: usize = 0x1BFB60;
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pub const ScreenshotService001: usize = 0x1C2510;
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pub const SimpleEngineLoopService_001: usize = 0x2072B0;
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pub const SoundService_001: usize = 0x1C6750;
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pub const Source2EngineToClient001: usize = 0x68F70;
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pub const Source2EngineToClientStringTable001: usize = 0x922D0;
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pub const Source2EngineToServer001: usize = 0x99860;
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pub const Source2EngineToServerStringTable001: usize = 0xB0E60;
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pub const SplitScreenService_001: usize = 0x1CD1A0;
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pub const StatsService_001: usize = 0x1CFF00;
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pub const ToolService_001: usize = 0x1D4980;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x12A6C0;
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pub const VProfService_001: usize = 0x1D5DC0;
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pub const BenchmarkService001: usize = 0x5356C0;
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pub const BugService001: usize = 0x5AC9D0;
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pub const ClientServerEngineLoopService_001: usize = 0x536370;
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pub const EngineGameUI001: usize = 0x533620;
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pub const EngineServiceMgr001: usize = 0x5EDA80;
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pub const GameEventSystemClientV001: usize = 0x5EDDA0;
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pub const GameEventSystemServerV001: usize = 0x5EDEF0;
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pub const GameResourceServiceClientV001: usize = 0x5357C0;
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pub const GameResourceServiceServerV001: usize = 0x535820;
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pub const GameUIService_001: usize = 0x5ACCD0;
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pub const HostStateMgr001: usize = 0x536260;
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pub const INETSUPPORT_001: usize = 0x52EF00;
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pub const InputService_001: usize = 0x5ACFE0;
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pub const KeyValueCache001: usize = 0x536310;
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pub const MapListService_001: usize = 0x5EBF80;
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pub const NetworkClientService_001: usize = 0x5EC110;
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pub const NetworkP2PService_001: usize = 0x535AB0;
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pub const NetworkServerService_001: usize = 0x5EC4A0;
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pub const NetworkService_001: usize = 0x535C00;
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pub const RenderService_001: usize = 0x5EC700;
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pub const ScreenshotService001: usize = 0x5EC9C0;
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pub const SimpleEngineLoopService_001: usize = 0x536480;
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pub const SoundService_001: usize = 0x5ECBA0;
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pub const Source2EngineToClient001: usize = 0x532CC0;
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pub const Source2EngineToClientStringTable001: usize = 0x532D60;
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pub const Source2EngineToServer001: usize = 0x532DF8;
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pub const Source2EngineToServerStringTable001: usize = 0x532E20;
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pub const SplitScreenService_001: usize = 0x535E40;
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pub const StatsService_001: usize = 0x5ED070;
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pub const ToolService_001: usize = 0x536050;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336B0;
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pub const VProfService_001: usize = 0x536090;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x67490;
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pub const VFileSystem017: usize = 0x67480;
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pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
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pub const VFileSystem017: usize = 0x2128A0;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x15170;
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pub const GameModelInfo001: usize = 0x15720;
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pub const GameSystem2HostHook: usize = 0x15800;
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pub const HostUtils001: usize = 0x15FB0;
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pub const PredictionDiffManager001: usize = 0x1AB00;
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pub const SaveRestoreDataVersion001: usize = 0x1C500;
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pub const SinglePlayerSharedMemory001: usize = 0x1C510;
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pub const Source2Host001: usize = 0x1C8A0;
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pub const DebugDrawQueueManager001: usize = 0x136FC0;
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pub const GameModelInfo001: usize = 0x137000;
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pub const GameSystem2HostHook: usize = 0x137040;
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pub const HostUtils001: usize = 0x137070;
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pub const PredictionDiffManager001: usize = 0x1372C0;
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pub const SaveRestoreDataVersion001: usize = 0x1373F0;
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pub const SinglePlayerSharedMemory001: usize = 0x137420;
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pub const Source2Host001: usize = 0x137490;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0xC470;
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pub const IMEManager001: usize = 0x2E8E0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x1950;
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pub const InputSystemVersion001: usize = 0x2B40;
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pub const InputStackSystemVersion001: usize = 0x36B80;
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pub const InputSystemVersion001: usize = 0x387F0;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x3AE0;
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pub const Localize_001: usize = 0x3BAD0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x32B10;
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pub const MATCHFRAMEWORK_001: usize = 0xE49C0;
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pub const GameTypes001: usize = 0x1A41C0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC3C0;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x38450;
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pub const MaterialUtils_001: usize = 0x4E3A0;
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pub const PostProcessingSystem_001: usize = 0x43350;
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pub const TextLayout_001: usize = 0x4AA60;
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pub const VMaterialSystem2_001: usize = 0x26760;
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pub const FontManager_001: usize = 0x10D320;
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pub const MaterialUtils_001: usize = 0x1084F0;
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pub const PostProcessingSystem_001: usize = 0x108400;
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pub const TextLayout_001: usize = 0x108480;
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pub const VMaterialSystem2_001: usize = 0x10C930;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0xAA20;
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pub const MeshSystem001: usize = 0x144A40;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0xC430;
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pub const NavSystem001: usize = 0xC04E0;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x83B60;
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pub const NetworkMessagesVersion001: usize = 0xA4840;
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pub const NetworkSystemVersion001: usize = 0xC5AE0;
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pub const SerializedEntitiesVersion001: usize = 0xDBCB0;
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pub const FlattenedSerializersVersion001: usize = 0x23E500;
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pub const NetworkMessagesVersion001: usize = 0x2705E0;
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pub const NetworkSystemVersion001: usize = 0x268290;
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pub const SerializedEntitiesVersion001: usize = 0x268380;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x61240;
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pub const PanoramaUIEngine001: usize = 0x4E2260;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x4CBD0;
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pub const PanoramaTextServices001: usize = 0x2B38F0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x122B0;
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pub const PanoramaUIClient001: usize = 0x289860;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x5C6D0;
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pub const ParticleSystemMgr003: usize = 0x5BA770;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x3EC0;
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pub const IPulseSystem_001: usize = 0x14D430;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x4FAC0;
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pub const RenderUtils_001: usize = 0x596D0;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x4FAD0;
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pub const RenderDeviceMgr001: usize = 0x3EC210;
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pub const RenderUtils_001: usize = 0x3ECA78;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x3EC2A8;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x10C30;
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pub const ResourceSystem013: usize = 0x6AF10;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x3320;
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pub const SceneFileCache002: usize = 0x6BE0;
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pub const ResponseRulesCache001: usize = 0x6B110;
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pub const SceneFileCache002: usize = 0x6B290;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x9C390;
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pub const SceneSystem_002: usize = 0xD3550;
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pub const SceneUtils_001: usize = 0x14B590;
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pub const RenderingPipelines_001: usize = 0x54DF90;
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pub const SceneSystem_002: usize = 0x599980;
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pub const SceneUtils_001: usize = 0x54E770;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0xAB40;
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pub const SchemaSystem_001: usize = 0x5C710;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x564D40;
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pub const EntitySubclassUtilsV001: usize = 0x2BD310;
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pub const NavGameTest001: usize = 0xA57050;
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pub const ServerToolsInfo_001: usize = 0x8490B0;
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pub const Source2GameClients001: usize = 0x8490C0;
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pub const Source2GameDirector001: usize = 0x124330;
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pub const Source2GameEntities001: usize = 0x8490D0;
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pub const Source2Server001: usize = 0x8490E0;
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pub const Source2ServerConfig001: usize = 0x54FA60;
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pub const customnavsystem001: usize = 0x22BE60;
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pub const EmptyWorldService001_Server: usize = 0x135F120;
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pub const EntitySubclassUtilsV001: usize = 0x1311610;
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pub const NavGameTest001: usize = 0x13FD8F8;
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pub const ServerToolsInfo_001: usize = 0x13B3028;
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pub const Source2GameClients001: usize = 0x13AE490;
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pub const Source2GameDirector001: usize = 0x14E2510;
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pub const Source2GameEntities001: usize = 0x13B2FF0;
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pub const Source2Server001: usize = 0x13B2E60;
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pub const Source2ServerConfig001: usize = 0x159D568;
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pub const customnavsystem001: usize = 0x12F6E98;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x17F6C0;
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pub const SoundOpSystemEdit001: usize = 0x9CD80;
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pub const SoundSystem001: usize = 0x49730;
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pub const VMixEditTool001: usize = 0x7A160;
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pub const SoundOpSystem001: usize = 0x3353A0;
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pub const SoundOpSystemEdit001: usize = 0x335270;
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pub const SoundSystem001: usize = 0x334E40;
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pub const VMixEditTool001: usize = 0x48288DEA;
|
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}
|
||||
// Module: steamaudio.dll
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||||
pub mod steamaudio_dll {
|
||||
pub const SteamAudio001: usize = 0x64A70;
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pub const SteamAudio001: usize = 0x255750;
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}
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||||
// Module: steamclient64.dll
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||||
pub mod steamclient64_dll {
|
||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8A8BB0;
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||||
pub const IVALIDATE001: usize = 0x8AD030;
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||||
pub const SteamClient006: usize = 0x693680;
|
||||
pub const SteamClient007: usize = 0x693690;
|
||||
pub const SteamClient008: usize = 0x6936A0;
|
||||
pub const SteamClient009: usize = 0x6936B0;
|
||||
pub const SteamClient010: usize = 0x6936C0;
|
||||
pub const SteamClient011: usize = 0x6936D0;
|
||||
pub const SteamClient012: usize = 0x6936E0;
|
||||
pub const SteamClient013: usize = 0x6936F0;
|
||||
pub const SteamClient014: usize = 0x693700;
|
||||
pub const SteamClient015: usize = 0x693710;
|
||||
pub const SteamClient016: usize = 0x693720;
|
||||
pub const SteamClient017: usize = 0x693730;
|
||||
pub const SteamClient018: usize = 0x693740;
|
||||
pub const SteamClient019: usize = 0x693750;
|
||||
pub const SteamClient020: usize = 0x693760;
|
||||
pub const SteamClient021: usize = 0x693770;
|
||||
pub const p2pvoice002: usize = 0xDA9A0;
|
||||
pub const p2pvoicesingleton002: usize = 0xD72B0;
|
||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8BD2F0DF;
|
||||
pub const IVALIDATE001: usize = 0x14D3A30;
|
||||
pub const SteamClient006: usize = 0x14D1270;
|
||||
pub const SteamClient007: usize = 0x14D1278;
|
||||
pub const SteamClient008: usize = 0x14D1280;
|
||||
pub const SteamClient009: usize = 0x14D1288;
|
||||
pub const SteamClient010: usize = 0x14D1290;
|
||||
pub const SteamClient011: usize = 0x14D1298;
|
||||
pub const SteamClient012: usize = 0x14D12A0;
|
||||
pub const SteamClient013: usize = 0x14D12A8;
|
||||
pub const SteamClient014: usize = 0x14D12B0;
|
||||
pub const SteamClient015: usize = 0x14D12B8;
|
||||
pub const SteamClient016: usize = 0x14D12C0;
|
||||
pub const SteamClient017: usize = 0x14D12C8;
|
||||
pub const SteamClient018: usize = 0x14D12D0;
|
||||
pub const SteamClient019: usize = 0x14D12D8;
|
||||
pub const SteamClient020: usize = 0x14D12E0;
|
||||
pub const SteamClient021: usize = 0x14D12E8;
|
||||
pub const p2pvoice002: usize = 0x14E62CF;
|
||||
pub const p2pvoicesingleton002: usize = 0x14AF0E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
pub mod tier0_dll {
|
||||
pub const TestScriptMgr001: usize = 0x149BF0;
|
||||
pub const VEngineCvar007: usize = 0x63C70;
|
||||
pub const VProcessUtils002: usize = 0x13A650;
|
||||
pub const VStringTokenSystem001: usize = 0x19E7A0;
|
||||
pub const TestScriptMgr001: usize = 0x36DA10;
|
||||
pub const VEngineCvar007: usize = 0x37C550;
|
||||
pub const VProcessUtils002: usize = 0x36D920;
|
||||
pub const VStringTokenSystem001: usize = 0x394E90;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
pub mod v8system_dll {
|
||||
pub const Source2V8System001: usize = 0x1AE0;
|
||||
pub const Source2V8System001: usize = 0x2C480;
|
||||
}
|
||||
// Module: valve_avi.dll
|
||||
pub mod valve_avi_dll {
|
||||
pub const VAvi001: usize = 0x2F90;
|
||||
pub const VAvi001: usize = 0x22320;
|
||||
}
|
||||
// Module: valve_wmf.dll
|
||||
pub mod valve_wmf_dll {
|
||||
pub const VMediaFoundation001: usize = 0x12D0;
|
||||
pub const VMediaFoundation001: usize = 0x1FA20;
|
||||
}
|
||||
// Module: vphysics2.dll
|
||||
pub mod vphysics2_dll {
|
||||
pub const VPhysics2_Handle_Interface_001: usize = 0x60C80;
|
||||
pub const VPhysics2_Interface_001: usize = 0x5C030;
|
||||
pub const VPhysics2_Handle_Interface_001: usize = 0x37E500;
|
||||
pub const VPhysics2_Interface_001: usize = 0x37E540;
|
||||
}
|
||||
// Module: vscript.dll
|
||||
pub mod vscript_dll {
|
||||
pub const VScriptManager010: usize = 0x32210;
|
||||
pub const VScriptManager010: usize = 0x128600;
|
||||
}
|
||||
// Module: vstdlib_s64.dll
|
||||
pub mod vstdlib_s64_dll {
|
||||
pub const IVALIDATE001: usize = 0x26B40;
|
||||
pub const VEngineCvar002: usize = 0x6060;
|
||||
pub const IVALIDATE001: usize = 0xA7B40;
|
||||
pub const VEngineCvar002: usize = 0x65070;
|
||||
}
|
||||
// Module: worldrenderer.dll
|
||||
pub mod worldrenderer_dll {
|
||||
pub const WorldRendererMgr001: usize = 0x22FD0;
|
||||
pub const WorldRendererMgr001: usize = 0x15FF70;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user