Game Update (27209399)

This commit is contained in:
leobalbo
2025-01-28 21:59:26 -03:00
parent d1a89ef173
commit 2df6b7a7d6
64 changed files with 434 additions and 434 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-28 02:21:32.067640100 UTC
// 2025-01-29 00:56:45.481338400 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A8F5D0;
pub const dwEntityList: usize = 0x1A1A7E8;
pub const dwGameEntitySystem: usize = 0x1B40728;
pub const dwCSGOInput: usize = 0x1A9E030;
pub const dwEntityList: usize = 0x1A292F0;
pub const dwGameEntitySystem: usize = 0x1B4F1F8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A81188;
pub const dwGlobalVars: usize = 0x1862AA8;
pub const dwGlowManager: usize = 0x1A808D0;
pub const dwLocalPlayerController: usize = 0x1A6B210;
pub const dwLocalPlayerPawn: usize = 0x186EE00;
pub const dwPlantedC4: usize = 0x1A89DA0;
pub const dwPrediction: usize = 0x186EC80;
pub const dwSensitivity: usize = 0x1A82018;
pub const dwGameRules: usize = 0x1A8FBD8;
pub const dwGlobalVars: usize = 0x1870BA8;
pub const dwGlowManager: usize = 0x1A8F300;
pub const dwLocalPlayerController: usize = 0x1A79C58;
pub const dwLocalPlayerPawn: usize = 0x187CEF0;
pub const dwPlantedC4: usize = 0x1A986D0;
pub const dwPrediction: usize = 0x187CD70;
pub const dwSensitivity: usize = 0x1A908F8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A8F9A0;
pub const dwViewMatrix: usize = 0x1A85890;
pub const dwViewRender: usize = 0x1A86208;
pub const dwWeaponC4: usize = 0x1A1DA70;
pub const dwViewAngles: usize = 0x1A9E400;
pub const dwViewMatrix: usize = 0x1A942F0;
pub const dwViewRender: usize = 0x1A94AD8;
pub const dwWeaponC4: usize = 0x1A2C420;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x53ABE4;
pub const dwNetworkGameClient: usize = 0x539CE0;
pub const dwBuildNumber: usize = 0x540BE4;
pub const dwNetworkGameClient: usize = 0x53FCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x61D3E4;
pub const dwWindowWidth: usize = 0x61D3E0;
pub const dwWindowHeight: usize = 0x62354C;
pub const dwWindowWidth: usize = 0x623548;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {