mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update (27209399)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-28 02:21:32.067640100 UTC
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// 2025-01-29 00:56:45.481338400 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,54 +7,54 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x60EDC8;
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pub const AnimationSystem_001: usize = 0x606CF0;
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pub const AnimationSystemUtils_001: usize = 0x60FE18;
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pub const AnimationSystem_001: usize = 0x607D40;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1866C00;
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pub const EmptyWorldService001_Client: usize = 0x1821F00;
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pub const GameClientExports001: usize = 0x18638B8;
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pub const LegacyGameUI001: usize = 0x1884430;
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pub const Source2Client002: usize = 0x1A7EEE0;
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pub const Source2ClientConfig001: usize = 0x1A15570;
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pub const Source2ClientPrediction001: usize = 0x186EC80;
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pub const Source2ClientUI001: usize = 0x1882800;
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pub const ClientToolsInfo_001: usize = 0x1874D00;
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pub const EmptyWorldService001_Client: usize = 0x1830000;
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pub const GameClientExports001: usize = 0x18719B8;
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pub const LegacyGameUI001: usize = 0x1892560;
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pub const Source2Client002: usize = 0x1A8D970;
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pub const Source2ClientConfig001: usize = 0x1A23F20;
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pub const Source2ClientPrediction001: usize = 0x187CD70;
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pub const Source2ClientUI001: usize = 0x1890930;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x540CB0;
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pub const BugService001: usize = 0x5D9BA0;
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pub const ClientServerEngineLoopService_001: usize = 0x5419D0;
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pub const EngineGameUI001: usize = 0x53EB60;
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pub const EngineServiceMgr001: usize = 0x61AA30;
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pub const GameEventSystemClientV001: usize = 0x61AD30;
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pub const GameEventSystemServerV001: usize = 0x61AE70;
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pub const GameResourceServiceClientV001: usize = 0x540DB0;
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pub const GameResourceServiceServerV001: usize = 0x540E10;
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pub const GameUIService_001: usize = 0x5D9EA0;
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pub const HostStateMgr001: usize = 0x5418C0;
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pub const INETSUPPORT_001: usize = 0x53A060;
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pub const InputService_001: usize = 0x5DA1B0;
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pub const KeyValueCache001: usize = 0x541970;
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pub const MapListService_001: usize = 0x6191B0;
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pub const NetworkClientService_001: usize = 0x619340;
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pub const NetworkP2PService_001: usize = 0x5410C0;
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pub const NetworkServerService_001: usize = 0x6196D0;
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pub const NetworkService_001: usize = 0x541210;
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pub const RenderService_001: usize = 0x619930;
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pub const ScreenshotService001: usize = 0x619BD0;
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pub const SimpleEngineLoopService_001: usize = 0x541AE0;
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pub const SoundService_001: usize = 0x541250;
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pub const Source2EngineToClient001: usize = 0x53E1E0;
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pub const Source2EngineToClientStringTable001: usize = 0x53E240;
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pub const Source2EngineToServer001: usize = 0x53E2D8;
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pub const Source2EngineToServerStringTable001: usize = 0x53E300;
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pub const SplitScreenService_001: usize = 0x541530;
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pub const StatsService_001: usize = 0x61A000;
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pub const ToolService_001: usize = 0x5416F0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBF0;
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pub const VProfService_001: usize = 0x541730;
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pub const BenchmarkService001: usize = 0x546D30;
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pub const BugService001: usize = 0x5DFD10;
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pub const ClientServerEngineLoopService_001: usize = 0x547A50;
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pub const EngineGameUI001: usize = 0x544B90;
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pub const EngineServiceMgr001: usize = 0x620BA0;
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pub const GameEventSystemClientV001: usize = 0x620EC0;
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pub const GameEventSystemServerV001: usize = 0x621000;
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pub const GameResourceServiceClientV001: usize = 0x546E30;
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pub const GameResourceServiceServerV001: usize = 0x546E90;
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pub const GameUIService_001: usize = 0x5E0010;
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pub const HostStateMgr001: usize = 0x547940;
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pub const INETSUPPORT_001: usize = 0x540060;
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pub const InputService_001: usize = 0x5E0320;
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pub const KeyValueCache001: usize = 0x5479F0;
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pub const MapListService_001: usize = 0x61F320;
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pub const NetworkClientService_001: usize = 0x61F4B0;
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pub const NetworkP2PService_001: usize = 0x547140;
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pub const NetworkServerService_001: usize = 0x61F840;
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pub const NetworkService_001: usize = 0x547290;
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pub const RenderService_001: usize = 0x61FAA0;
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pub const ScreenshotService001: usize = 0x61FD40;
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pub const SimpleEngineLoopService_001: usize = 0x547B60;
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pub const SoundService_001: usize = 0x5472D0;
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pub const Source2EngineToClient001: usize = 0x544210;
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pub const Source2EngineToClientStringTable001: usize = 0x544270;
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pub const Source2EngineToServer001: usize = 0x544308;
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pub const Source2EngineToServerStringTable001: usize = 0x544330;
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pub const SplitScreenService_001: usize = 0x5475B0;
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pub const StatsService_001: usize = 0x620170;
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pub const ToolService_001: usize = 0x547770;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
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pub const VProfService_001: usize = 0x5477B0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1378BC0;
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pub const EntitySubclassUtilsV001: usize = 0x13293B0;
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pub const NavGameTest001: usize = 0x1418C08;
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pub const ServerToolsInfo_001: usize = 0x13CE548;
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pub const Source2GameClients001: usize = 0x13C8410;
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pub const Source2GameDirector001: usize = 0x14FC1C0;
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pub const Source2GameEntities001: usize = 0x13CE470;
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pub const Source2Server001: usize = 0x13CE2E0;
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pub const Source2ServerConfig001: usize = 0x15C6AD8;
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pub const customnavsystem001: usize = 0x130DB18;
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pub const EmptyWorldService001_Server: usize = 0x137DCF0;
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pub const EntitySubclassUtilsV001: usize = 0x132E3D0;
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pub const NavGameTest001: usize = 0x141DD48;
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pub const ServerToolsInfo_001: usize = 0x13D36A8;
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pub const Source2GameClients001: usize = 0x13CD570;
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pub const Source2GameDirector001: usize = 0x1501400;
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pub const Source2GameEntities001: usize = 0x13D35D0;
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pub const Source2Server001: usize = 0x13D3440;
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pub const Source2ServerConfig001: usize = 0x15CBD78;
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pub const customnavsystem001: usize = 0x1312B38;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -184,7 +184,7 @@ pub mod cs2_dumper {
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAF70BA;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAF74EA;
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pub const IVALIDATE001: usize = 0x14A3108;
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pub const SteamClient006: usize = 0x14A0860;
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pub const SteamClient007: usize = 0x14A0868;
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@@ -202,15 +202,15 @@ pub mod cs2_dumper {
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pub const SteamClient019: usize = 0x14A08C8;
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pub const SteamClient020: usize = 0x14A08D0;
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pub const SteamClient021: usize = 0x14A08D8;
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pub const p2pvoice002: usize = 0x14E26BF;
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pub const p2pvoice002: usize = 0x14E273F;
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pub const p2pvoicesingleton002: usize = 0x147E0E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x37EA50;
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pub const VEngineCvar007: usize = 0x38D4B0;
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pub const VProcessUtils002: usize = 0x37E960;
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pub const VStringTokenSystem001: usize = 0x3A5F00;
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pub const TestScriptMgr001: usize = 0x37FA70;
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pub const VEngineCvar007: usize = 0x38E4B0;
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pub const VProcessUtils002: usize = 0x37F980;
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pub const VStringTokenSystem001: usize = 0x3A6F00;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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