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https://github.com/a2x/cs2-dumper.git
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Game Update 10/9/2024
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-10-09 00:40:16.266688100 UTC
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// 2024-10-10 00:00:51.448403700 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@@ -1321,7 +1321,7 @@ pub mod cs2_dumper {
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pub const m_bRefractSolid: usize = 0x2059; //
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pub const m_flRefractAmount: usize = 0x2060; // CParticleCollectionRendererFloatInput
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pub const m_nRefractBlurRadius: usize = 0x21C0; //
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pub const m_nRefractBlurType: usize = 0x21C4; // BlurFilterType_t
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pub const m_nRefractBlurType: usize = 0x21C4; //
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pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x21C8; //
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pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x21C9; //
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pub const m_bUseMixedResolutionRendering: usize = 0x21CA; //
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@@ -5291,7 +5291,7 @@ pub mod cs2_dumper {
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// Metadata:
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// MGetKV3ClassDefaults
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pub mod C_OP_RenderStandardLight {
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pub const m_nLightType: usize = 0x210; //
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pub const m_nLightType: usize = 0x210; // ParticleLightTypeChoiceList_t
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pub const m_vecColorScale: usize = 0x218; //
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pub const m_nColorBlendType: usize = 0x890; //
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pub const m_flIntensity: usize = 0x898; //
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