Game Update 10/9/2024

This commit is contained in:
Wuemeli
2024-10-10 02:01:04 +02:00
parent 8e12706224
commit 2d15985c63
61 changed files with 161 additions and 161 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-09 00:40:16.266688100 UTC
// 2024-10-10 00:00:51.448403700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -1321,7 +1321,7 @@ pub mod cs2_dumper {
pub const m_bRefractSolid: usize = 0x2059; //
pub const m_flRefractAmount: usize = 0x2060; // CParticleCollectionRendererFloatInput
pub const m_nRefractBlurRadius: usize = 0x21C0; //
pub const m_nRefractBlurType: usize = 0x21C4; // BlurFilterType_t
pub const m_nRefractBlurType: usize = 0x21C4; //
pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x21C8; //
pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x21C9; //
pub const m_bUseMixedResolutionRendering: usize = 0x21CA; //
@@ -5291,7 +5291,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod C_OP_RenderStandardLight {
pub const m_nLightType: usize = 0x210; //
pub const m_nLightType: usize = 0x210; // ParticleLightTypeChoiceList_t
pub const m_vecColorScale: usize = 0x218; //
pub const m_nColorBlendType: usize = 0x890; //
pub const m_flIntensity: usize = 0x898; //