fix: game update

This commit is contained in:
Liam
2026-01-21 18:46:36 -05:00
parent 29118d131d
commit 249cd0b80d
16 changed files with 657 additions and 642 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-12-21 11:22:37.665735500 UTC
// 2026-01-21 23:45:27.960850 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,49 +7,49 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1E3C150;
pub const dwEntityList: usize = 0x1D13CE8;
pub const dwGameEntitySystem: usize = 0x1FB89D0;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1E31410;
pub const dwGlobalVars: usize = 0x1BE41C0;
pub const dwGlowManager: usize = 0x1E2E2B8;
pub const dwLocalPlayerController: usize = 0x1E1DC18;
pub const dwLocalPlayerPawn: usize = 0x1BEEF28;
pub const dwPlantedC4: usize = 0x1E36BE8;
pub const dwPrediction: usize = 0x1BEEE40;
pub const dwSensitivity: usize = 0x1E2ED08;
pub const dwSensitivity_sensitivity: usize = 0x50;
pub const dwViewAngles: usize = 0x1E3C800;
pub const dwViewMatrix: usize = 0x1E323D0;
pub const dwViewRender: usize = 0x1E32F48;
pub const dwWeaponC4: usize = 0x1DCF190;
pub const dwCSGOInput: usize = 0x23112D0;
pub const dwEntityList: usize = 0x21C39F8;
pub const dwGameEntitySystem: usize = 0x24A6A38;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20A0;
pub const dwGameRules: usize = 0x23024F0;
pub const dwGlobalVars: usize = 0x2056228;
pub const dwGlowManager: usize = 0x2302500;
pub const dwLocalPlayerController: usize = 0x22EB918;
pub const dwLocalPlayerPawn: usize = 0x20617D0;
pub const dwPlantedC4: usize = 0x230EA70;
pub const dwPrediction: usize = 0x20616E0;
pub const dwSensitivity: usize = 0x2303028;
pub const dwSensitivity_sensitivity: usize = 0x58;
pub const dwViewAngles: usize = 0x2311958;
pub const dwViewMatrix: usize = 0x2307750;
pub const dwViewRender: usize = 0x2307988;
pub const dwWeaponC4: usize = 0x22909C0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x5F13E4;
pub const dwNetworkGameClient: usize = 0x8EB538;
pub const dwNetworkGameClient_clientTickCount: usize = 0x390;
pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C1467;
pub const dwNetworkGameClient_localPlayer: usize = 0xE8;
pub const dwNetworkGameClient_maxClients: usize = 0x230;
pub const dwNetworkGameClient_serverTickCount: usize = 0x23C;
pub const dwNetworkGameClient_signOnState: usize = 0x220;
pub const dwWindowHeight: usize = 0x8EF844;
pub const dwWindowWidth: usize = 0x8EF840;
pub const dwBuildNumber: usize = 0x606504;
pub const dwNetworkGameClient: usize = 0x900FEF;
pub const dwNetworkGameClient_clientTickCount: usize = 0x378;
pub const dwNetworkGameClient_deltaTick: usize = 0x24C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C141F;
pub const dwNetworkGameClient_localPlayer: usize = 0xF8;
pub const dwNetworkGameClient_maxClients: usize = 0x240;
pub const dwNetworkGameClient_serverTickCount: usize = 0x24C;
pub const dwNetworkGameClient_signOnState: usize = 0x230;
pub const dwWindowHeight: usize = 0x9053B4;
pub const dwWindowWidth: usize = 0x9053B0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x45A20;
pub const dwInputSystem: usize = 0x45AD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1B5EE0;
pub const dwGameTypes: usize = 0x1B8000;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x3EAE60;
pub const dwSoundSystem: usize = 0x4F3470;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
}
}