mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-02-15 10:27:22 +08:00
fix: game update
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-12-21 11:22:37.665735500 UTC
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// 2026-01-21 23:45:27.960850 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,70 +7,70 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x7C2B70;
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pub const AnimationSystem_001: usize = 0x7BAA90;
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pub const AnimationSystemUtils_001: usize = 0x7F25B8;
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pub const AnimationSystem_001: usize = 0x7EA4D0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1BE7BB0;
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pub const EmptyWorldService001_Client: usize = 0x1BA2FC0;
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pub const GameClientExports001: usize = 0x1BE4890;
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pub const LegacyGameUI001: usize = 0x1C03130;
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pub const Source2Client002: usize = 0x1E2C570;
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pub const Source2ClientConfig001: usize = 0x1DC5DD0;
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pub const Source2ClientPrediction001: usize = 0x1BEEE40;
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pub const Source2ClientUI001: usize = 0x1C01670;
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pub const ClientToolsInfo_001: usize = 0x2059D90;
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pub const EmptyWorldService001_Client: usize = 0x2013D10;
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pub const GameClientExports001: usize = 0x2056A70;
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pub const LegacyGameUI001: usize = 0x2074330;
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pub const Source2Client002: usize = 0x23006F0;
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pub const Source2ClientConfig001: usize = 0x2284610;
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pub const Source2ClientPrediction001: usize = 0x20616E0;
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pub const Source2ClientUI001: usize = 0x2072B60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5F7630;
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pub const BugService001: usize = 0x8ABC80;
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pub const ClientServerEngineLoopService_001: usize = 0x8ED390;
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pub const EngineGameUI001: usize = 0x5F52F0;
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pub const EngineServiceMgr001: usize = 0x8ECC90;
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pub const GameEventSystemClientV001: usize = 0x8ECF60;
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pub const GameEventSystemServerV001: usize = 0x8ED080;
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pub const GameResourceServiceClientV001: usize = 0x5F7730;
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pub const GameResourceServiceServerV001: usize = 0x5F7790;
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pub const GameUIService_001: usize = 0x8AC0B0;
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pub const HostStateMgr001: usize = 0x5F7FF0;
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pub const INETSUPPORT_001: usize = 0x5F0870;
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pub const InputService_001: usize = 0x8AC3A0;
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pub const KeyValueCache001: usize = 0x5F80A0;
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pub const MapListService_001: usize = 0x8EB310;
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pub const NetworkClientService_001: usize = 0x8EB4A0;
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pub const NetworkP2PService_001: usize = 0x8EB7C0;
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pub const NetworkServerService_001: usize = 0x8EB950;
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pub const NetworkService_001: usize = 0x5F7900;
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pub const RenderService_001: usize = 0x8EBBB0;
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pub const ScreenshotService001: usize = 0x8EBE60;
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pub const SimpleEngineLoopService_001: usize = 0x5F8100;
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pub const SoundService_001: usize = 0x5F7940;
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pub const Source2EngineToClient001: usize = 0x5F4980;
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pub const Source2EngineToClientStringTable001: usize = 0x5F49E0;
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pub const Source2EngineToServer001: usize = 0x5F4A58;
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pub const Source2EngineToServerStringTable001: usize = 0x5F4A80;
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pub const SplitScreenService_001: usize = 0x5F7C40;
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pub const StatsService_001: usize = 0x8EC260;
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pub const ToolService_001: usize = 0x5F7E00;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5F5380;
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pub const VProfService_001: usize = 0x5F7E40;
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pub const BenchmarkService001: usize = 0x60C610;
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pub const BugService001: usize = 0x8C1830;
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pub const ClientServerEngineLoopService_001: usize = 0x902ED0;
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pub const EngineGameUI001: usize = 0x60A2B0;
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pub const EngineServiceMgr001: usize = 0x902780;
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pub const GameEventSystemClientV001: usize = 0x902A60;
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pub const GameEventSystemServerV001: usize = 0x902B90;
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pub const GameResourceServiceClientV001: usize = 0x60C710;
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pub const GameResourceServiceServerV001: usize = 0x60C770;
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pub const GameUIService_001: usize = 0x8C1C60;
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pub const HostStateMgr001: usize = 0x60CF90;
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pub const INETSUPPORT_001: usize = 0x6058E0;
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pub const InputService_001: usize = 0x8C1F50;
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pub const KeyValueCache001: usize = 0x60D040;
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pub const MapListService_001: usize = 0x900DC0;
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pub const NetworkClientService_001: usize = 0x900F50;
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pub const NetworkP2PService_001: usize = 0x901290;
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pub const NetworkServerService_001: usize = 0x901440;
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pub const NetworkService_001: usize = 0x60C8E0;
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pub const RenderService_001: usize = 0x9016B0;
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pub const ScreenshotService001: usize = 0x901970;
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pub const SimpleEngineLoopService_001: usize = 0x60D0A0;
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pub const SoundService_001: usize = 0x60C920;
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pub const Source2EngineToClient001: usize = 0x609BD0;
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pub const Source2EngineToClientStringTable001: usize = 0x609C30;
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pub const Source2EngineToServer001: usize = 0x609CA8;
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pub const Source2EngineToServerStringTable001: usize = 0x609CD0;
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pub const SplitScreenService_001: usize = 0x60CC00;
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pub const StatsService_001: usize = 0x901D30;
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pub const ToolService_001: usize = 0x60CDC0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60A340;
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pub const VProfService_001: usize = 0x60CE00;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x215AE0;
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pub const VFileSystem017: usize = 0x2106C0;
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pub const VAsyncFileSystem2_001: usize = 0x214970;
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pub const VFileSystem017: usize = 0x214730;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x138F00;
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pub const GameModelInfo001: usize = 0x138F40;
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pub const GameSystem2HostHook: usize = 0x138F80;
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pub const HostUtils001: usize = 0x146700;
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pub const PredictionDiffManager001: usize = 0x139090;
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pub const SaveRestoreDataVersion001: usize = 0x1391C0;
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pub const SinglePlayerSharedMemory001: usize = 0x1391F0;
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pub const Source2Host001: usize = 0x139260;
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pub const DebugDrawQueueManager001: usize = 0x139020;
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pub const GameModelInfo001: usize = 0x139060;
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pub const GameSystem2HostHook: usize = 0x1390A0;
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pub const HostUtils001: usize = 0x1467E0;
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pub const PredictionDiffManager001: usize = 0x1391B0;
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pub const SaveRestoreDataVersion001: usize = 0x1392E0;
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pub const SinglePlayerSharedMemory001: usize = 0x139310;
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pub const Source2Host001: usize = 0x139380;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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@@ -78,113 +78,113 @@ pub mod cs2_dumper {
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const InputStackSystemVersion001: usize = 0x43CD0;
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pub const InputSystemVersion001: usize = 0x45A20;
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pub const InputStackSystemVersion001: usize = 0x43DD0;
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pub const InputSystemVersion001: usize = 0x45AD0;
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x47BE0;
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pub const Localize_001: usize = 0x55E20;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1B5EE0;
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pub const MATCHFRAMEWORK_001: usize = 0x1BE190;
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pub const GameTypes001: usize = 0x1B8000;
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pub const MATCHFRAMEWORK_001: usize = 0x1C02B0;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x163500;
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pub const MaterialUtils_001: usize = 0x14B430;
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pub const PostProcessingSystem_001: usize = 0x14B340;
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pub const TextLayout_001: usize = 0x14B3C0;
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pub const VMaterialSystem2_001: usize = 0x162D70;
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pub const FontManager_001: usize = 0x165580;
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pub const MaterialUtils_001: usize = 0x14D5C0;
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pub const PostProcessingSystem_001: usize = 0x14D4D0;
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pub const TextLayout_001: usize = 0x14D550;
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pub const VMaterialSystem2_001: usize = 0x164E90;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x1400E0;
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pub const MeshSystem001: usize = 0x14F6A0;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0x120840;
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pub const NavSystem001: usize = 0x1269E0;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x2632F0;
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pub const NetworkMessagesVersion001: usize = 0x28B240;
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pub const NetworkSystemVersion001: usize = 0x27C9D0;
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pub const SerializedEntitiesVersion001: usize = 0x27CAE0;
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pub const FlattenedSerializersVersion001: usize = 0x274500;
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pub const NetworkMessagesVersion001: usize = 0x29C420;
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pub const NetworkSystemVersion001: usize = 0x28DCC0;
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pub const SerializedEntitiesVersion001: usize = 0x28DDB0;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x509B20;
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pub const PanoramaUIEngine001: usize = 0x507CB0;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x2B79C0;
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pub const PanoramaTextServices001: usize = 0x2B89C0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x291200;
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pub const PanoramaUIClient001: usize = 0x295380;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x555660;
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pub const ParticleSystemMgr003: usize = 0x520EF0;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x1F0E30;
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pub const IPulseSystem_001: usize = 0x1F2670;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x431BC0;
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pub const RenderUtils_001: usize = 0x4324B8;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x431C60;
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pub const RenderDeviceMgr001: usize = 0x432D30;
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pub const RenderUtils_001: usize = 0x433628;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x432DD0;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x7FDD0;
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pub const ResourceSystem013: usize = 0x81FF0;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x95740;
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pub const SceneFileCache002: usize = 0x95890;
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pub const ResponseRulesCache001: usize = 0xDB190;
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pub const SceneFileCache002: usize = 0xDB2C0;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x61BB40;
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pub const SceneSystem_002: usize = 0x83E790;
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pub const SceneUtils_001: usize = 0x61C440;
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pub const RenderingPipelines_001: usize = 0x65BAC0;
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pub const SceneSystem_002: usize = 0x8CFEA0;
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pub const SceneUtils_001: usize = 0x65C9D0;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x756F0;
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pub const SchemaSystem_001: usize = 0x76730;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1732FA0;
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pub const EntitySubclassUtilsV001: usize = 0x16DF2E0;
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pub const NavGameTest001: usize = 0x17DBD20;
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pub const ServerToolsInfo_001: usize = 0x178B1A8;
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pub const Source2GameClients001: usize = 0x1786AF0;
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pub const Source2GameDirector001: usize = 0x18E63D0;
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pub const Source2GameEntities001: usize = 0x178A8B0;
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pub const Source2Server001: usize = 0x178A710;
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pub const Source2ServerConfig001: usize = 0x19B8218;
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pub const customnavsystem001: usize = 0x16BEC08;
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pub const EmptyWorldService001_Server: usize = 0x1B66880;
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pub const EntitySubclassUtilsV001: usize = 0x1B12080;
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pub const NavGameTest001: usize = 0x1C10498;
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pub const ServerToolsInfo_001: usize = 0x1BC1778;
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pub const Source2GameClients001: usize = 0x1BBE7F0;
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pub const Source2GameDirector001: usize = 0x1D50400;
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pub const Source2GameEntities001: usize = 0x1BC0E80;
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pub const Source2Server001: usize = 0x1BC0CE0;
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pub const Source2ServerConfig001: usize = 0x1E458A8;
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pub const customnavsystem001: usize = 0x1AF0E88;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x3EB4A0;
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pub const SoundOpSystemEdit001: usize = 0x3EB380;
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pub const SoundSystem001: usize = 0x3EAE60;
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pub const VMixEditTool001: usize = 0x485ED80B;
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pub const SoundOpSystem001: usize = 0x4F3AA0;
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pub const SoundOpSystemEdit001: usize = 0x4F3980;
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pub const SoundSystem001: usize = 0x4F3470;
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pub const VMixEditTool001: usize = 0x59472DF;
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}
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x257570;
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pub const SteamAudio001: usize = 0x25C440;
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB4C25A;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB4C32A;
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pub const IVALIDATE001: usize = 0x1665ED8;
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pub const SteamClient006: usize = 0x16633E0;
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pub const SteamClient007: usize = 0x16633E8;
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@@ -209,23 +209,27 @@ pub mod cs2_dumper {
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x3975A0;
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pub const VEngineCvar007: usize = 0x3A2440;
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pub const VProcessUtils002: usize = 0x3974E0;
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pub const VStringTokenSystem001: usize = 0x3C9310;
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pub const TestScriptMgr001: usize = 0x398620;
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pub const VEngineCvar007: usize = 0x3A33B0;
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pub const VProcessUtils002: usize = 0x3985C0;
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pub const VStringTokenSystem001: usize = 0x3CA090;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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pub const Source2V8System001: usize = 0x315F0;
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pub const Source2V8System001: usize = 0x316B0;
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}
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// Module: vconcomm.dll
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pub mod vconcomm_dll {
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pub const VConComm001: usize = 0x39540;
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x3E4120;
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pub const VPhysics2_Interface_001: usize = 0x3E4160;
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pub const VPhysics2_Handle_Interface_001: usize = 0x3FE120;
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pub const VPhysics2_Interface_001: usize = 0x3FE160;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x13B280;
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pub const VScriptManager010: usize = 0x13B390;
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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@@ -234,7 +238,7 @@ pub mod cs2_dumper {
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x1FEC50;
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pub const WorldRendererMgr001: usize = 0x2149C0;
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}
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}
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}
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