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Game update (14009)
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@@ -9,7 +9,7 @@ use crate::source2::UtlVector;
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pub struct SchemaSystem {
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pad_0000: [u8; 0x190], // 0x0000
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pub type_scopes: UtlVector<Pointer64<SchemaSystemTypeScope>>, // 0x0190
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pad_01a0: [u8; 0x120], // 0x01A0
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pub num_registrations: u32, // 0x02C0
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pad_02c4: [u8; 0xAC], // 0x02C4
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pad_01a0: [u8; 0x118], // 0x01A0
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pub num_registrations: u32, // 0x02B8
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pad_02bc: [u8; 0xAC], // 0x02BC
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}
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