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https://github.com/a2x/cs2-dumper.git
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Game update (14009)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-05-09 23:28:33.765194600 UTC
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// 2024-05-23 23:09:24.161043 UTC
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#pragma once
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@@ -9,40 +9,40 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1930C50;
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constexpr std::ptrdiff_t dwEntityList = 0x18C7F98;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E5700;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A0D080;
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constexpr std::ptrdiff_t dwEntityList = 0x19A3328;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AC2018;
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constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1924EF0;
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constexpr std::ptrdiff_t dwGlobalVars = 0x172EEE0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1925310;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19176A8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173B568;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x192E0E8;
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constexpr std::ptrdiff_t dwPrediction = 0x173B430;
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constexpr std::ptrdiff_t dwSensitivity = 0x1925C38;
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constexpr std::ptrdiff_t dwGameRules = 0x1A00D08;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1801BF0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A00420;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19F3298;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x180DB18;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A0A3F8;
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constexpr std::ptrdiff_t dwPrediction = 0x180D9D0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A019B8;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1935FE0;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1929430;
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constexpr std::ptrdiff_t dwViewRender = 0x1929C30;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x18CB3F0;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A12498;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A052D0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A05AE0;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19A71B0;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x516734;
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constexpr std::ptrdiff_t dwEngineViewData = 0x5CB8CC;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x515AD8;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
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constexpr std::ptrdiff_t dwBuildNumber = 0x51E784;
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constexpr std::ptrdiff_t dwEngineViewData = 0x5DA9DC;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x51DB58;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
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constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
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constexpr std::ptrdiff_t dwSoundService = 0x5CB830;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5CF1FC;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5CF1F8;
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constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x270;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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constexpr std::ptrdiff_t dwSoundService = 0x5DA940;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5DE2B4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5DE2B0;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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constexpr std::ptrdiff_t dwInputSystem = 0x377C0;
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constexpr std::ptrdiff_t dwInputSystem = 0x387D0;
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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