Game update (14009)

This commit is contained in:
a2x
2024-05-24 09:12:27 +10:00
parent 84f5a7320b
commit 23b77e0347
67 changed files with 726 additions and 726 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-09 23:28:33.765194600 UTC
// 2024-05-23 23:09:24.161043 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,70 +7,70 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x73600;
pub const AnimationSystem_001: usize = 0x6E180;
pub const AnimationSystemUtils_001: usize = 0x79E00;
pub const AnimationSystem_001: usize = 0x748F0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x735800;
pub const EmptyWorldService001_Client: usize = 0x482D10;
pub const GameClientExports001: usize = 0x735810;
pub const LegacyGameUI001: usize = 0x8B35B0;
pub const Source2Client002: usize = 0x735820;
pub const Source2ClientConfig001: usize = 0x46E050;
pub const Source2ClientPrediction001: usize = 0x7B2060;
pub const Source2ClientUI001: usize = 0x8A2AF0;
pub const ClientToolsInfo_001: usize = 0x757C20;
pub const EmptyWorldService001_Client: usize = 0x4A10F0;
pub const GameClientExports001: usize = 0x757C30;
pub const LegacyGameUI001: usize = 0x8E1370;
pub const Source2Client002: usize = 0x757C40;
pub const Source2ClientConfig001: usize = 0x484E50;
pub const Source2ClientPrediction001: usize = 0x7D4890;
pub const Source2ClientUI001: usize = 0x8C7C30;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x177910;
pub const BugService001: usize = 0x179170;
pub const ClientServerEngineLoopService_001: usize = 0x1EC960;
pub const EngineGameUI001: usize = 0x121E60;
pub const EngineServiceMgr001: usize = 0x1DBF80;
pub const GameEventSystemClientV001: usize = 0x1E0B70;
pub const GameEventSystemServerV001: usize = 0x1E0B80;
pub const GameResourceServiceClientV001: usize = 0x180330;
pub const GameResourceServiceServerV001: usize = 0x180340;
pub const GameUIService_001: usize = 0x182CE0;
pub const HostStateMgr001: usize = 0x1E5550;
pub const INETSUPPORT_001: usize = 0xF0AF0;
pub const InputService_001: usize = 0x188850;
pub const KeyValueCache001: usize = 0x1E7D70;
pub const MapListService_001: usize = 0x19B720;
pub const NetworkClientService_001: usize = 0x1A28E0;
pub const NetworkP2PService_001: usize = 0x1A92A0;
pub const NetworkServerService_001: usize = 0x1AD7F0;
pub const NetworkService_001: usize = 0x1B2A10;
pub const RenderService_001: usize = 0x1B2F00;
pub const ScreenshotService001: usize = 0x1B5880;
pub const SimpleEngineLoopService_001: usize = 0x1F92D0;
pub const SoundService_001: usize = 0x1B9E80;
pub const Source2EngineToClient001: usize = 0x61D70;
pub const Source2EngineToClientStringTable001: usize = 0x8AF00;
pub const Source2EngineToServer001: usize = 0x92500;
pub const Source2EngineToServerStringTable001: usize = 0xA9AA0;
pub const SplitScreenService_001: usize = 0x1C0710;
pub const StatsService_001: usize = 0x1C33F0;
pub const ToolService_001: usize = 0x1C8040;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122AD0;
pub const VProfService_001: usize = 0x1C93C0;
pub const BenchmarkService001: usize = 0x17BE20;
pub const BugService001: usize = 0x17CF70;
pub const ClientServerEngineLoopService_001: usize = 0x1F0F90;
pub const EngineGameUI001: usize = 0x126C20;
pub const EngineServiceMgr001: usize = 0x1E0200;
pub const GameEventSystemClientV001: usize = 0x1E5380;
pub const GameEventSystemServerV001: usize = 0x1E5390;
pub const GameResourceServiceClientV001: usize = 0x1845F0;
pub const GameResourceServiceServerV001: usize = 0x184600;
pub const GameUIService_001: usize = 0x186FA0;
pub const HostStateMgr001: usize = 0x1E9B40;
pub const INETSUPPORT_001: usize = 0xF5B90;
pub const InputService_001: usize = 0x18CB20;
pub const KeyValueCache001: usize = 0x1EC360;
pub const MapListService_001: usize = 0x19FCD0;
pub const NetworkClientService_001: usize = 0x1A6F20;
pub const NetworkP2PService_001: usize = 0x1AD750;
pub const NetworkServerService_001: usize = 0x1B1C80;
pub const NetworkService_001: usize = 0x1B6EC0;
pub const RenderService_001: usize = 0x1B73B0;
pub const ScreenshotService001: usize = 0x1B9D60;
pub const SimpleEngineLoopService_001: usize = 0x1FDAE0;
pub const SoundService_001: usize = 0x1BDFA0;
pub const Source2EngineToClient001: usize = 0x66BF0;
pub const Source2EngineToClientStringTable001: usize = 0x8F9D0;
pub const Source2EngineToServer001: usize = 0x97060;
pub const Source2EngineToServerStringTable001: usize = 0xAE6C0;
pub const SplitScreenService_001: usize = 0x1C49B0;
pub const StatsService_001: usize = 0x1C7700;
pub const ToolService_001: usize = 0x1CC180;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1278A0;
pub const VProfService_001: usize = 0x1CD5B0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x67510;
pub const VFileSystem017: usize = 0x67500;
pub const VAsyncFileSystem2_001: usize = 0x67490;
pub const VFileSystem017: usize = 0x67480;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x11AC0;
pub const GameModelInfo001: usize = 0x12070;
pub const GameSystem2HostHook: usize = 0x12150;
pub const HostUtils001: usize = 0x12900;
pub const PredictionDiffManager001: usize = 0x17320;
pub const SaveRestoreDataVersion001: usize = 0x19040;
pub const SinglePlayerSharedMemory001: usize = 0x19050;
pub const Source2Host001: usize = 0x193D0;
pub const DebugDrawQueueManager001: usize = 0x15170;
pub const GameModelInfo001: usize = 0x15720;
pub const GameSystem2HostHook: usize = 0x15800;
pub const HostUtils001: usize = 0x15FB0;
pub const PredictionDiffManager001: usize = 0x1AB00;
pub const SaveRestoreDataVersion001: usize = 0x1C500;
pub const SinglePlayerSharedMemory001: usize = 0x1C510;
pub const Source2Host001: usize = 0x1C8A0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@@ -83,39 +83,39 @@ pub mod cs2_dumper {
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3830;
pub const Localize_001: usize = 0x3AE0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x538F0;
pub const GameTypes001: usize = 0x53910;
pub const MATCHFRAMEWORK_001: usize = 0x105780;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x376D0;
pub const MaterialUtils_001: usize = 0x4D790;
pub const PostProcessingSystem_001: usize = 0x426D0;
pub const TextLayout_001: usize = 0x49E50;
pub const VMaterialSystem2_001: usize = 0x25BA0;
pub const FontManager_001: usize = 0x38430;
pub const MaterialUtils_001: usize = 0x4E380;
pub const PostProcessingSystem_001: usize = 0x43330;
pub const TextLayout_001: usize = 0x4AA40;
pub const VMaterialSystem2_001: usize = 0x26760;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7440;
pub const MeshSystem001: usize = 0xAA20;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x8E30;
pub const NavSystem001: usize = 0xC430;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x7E5E0;
pub const NetworkMessagesVersion001: usize = 0x9EC60;
pub const NetworkSystemVersion001: usize = 0xBE9E0;
pub const SerializedEntitiesVersion001: usize = 0xD4C00;
pub const FlattenedSerializersVersion001: usize = 0x7ED50;
pub const NetworkMessagesVersion001: usize = 0x9F7F0;
pub const NetworkSystemVersion001: usize = 0xC0650;
pub const SerializedEntitiesVersion001: usize = 0xD6790;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5D8B0;
pub const PanoramaUIEngine001: usize = 0x611C0;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
@@ -123,98 +123,98 @@ pub mod cs2_dumper {
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x11FF0;
pub const PanoramaUIClient001: usize = 0x122B0;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x590C0;
pub const ParticleSystemMgr003: usize = 0x5C6D0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x44C0;
pub const IPulseSystem_001: usize = 0x3EC0;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4D310;
pub const RenderUtils_001: usize = 0x55BB0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D320;
pub const RenderDeviceMgr001: usize = 0x4FAA0;
pub const RenderUtils_001: usize = 0x596B0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4FAB0;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x10840;
pub const ResourceSystem013: usize = 0x10C30;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x31A0;
pub const SceneFileCache002: usize = 0x6A60;
pub const ResponseRulesCache001: usize = 0x3320;
pub const SceneFileCache002: usize = 0x6BE0;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x85D30;
pub const SceneSystem_002: usize = 0xBC6D0;
pub const SceneUtils_001: usize = 0x12EE40;
pub const RenderingPipelines_001: usize = 0x9C390;
pub const SceneSystem_002: usize = 0xD3550;
pub const SceneUtils_001: usize = 0x14B530;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xAA50;
pub const SchemaSystem_001: usize = 0xAB40;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x56E680;
pub const EntitySubclassUtilsV001: usize = 0x2AC320;
pub const NavGameTest001: usize = 0xA42880;
pub const ServerToolsInfo_001: usize = 0x82E390;
pub const Source2GameClients001: usize = 0x82E3A0;
pub const Source2GameDirector001: usize = 0x11E010;
pub const Source2GameEntities001: usize = 0x82E3B0;
pub const Source2Server001: usize = 0x82E3C0;
pub const Source2ServerConfig001: usize = 0x562930;
pub const customnavsystem001: usize = 0x227EF0;
pub const EmptyWorldService001_Server: usize = 0x5837F0;
pub const EntitySubclassUtilsV001: usize = 0x2BA100;
pub const NavGameTest001: usize = 0xA64700;
pub const ServerToolsInfo_001: usize = 0x8578E0;
pub const Source2GameClients001: usize = 0x8578F0;
pub const Source2GameDirector001: usize = 0x1223F0;
pub const Source2GameEntities001: usize = 0x857900;
pub const Source2Server001: usize = 0x857910;
pub const Source2ServerConfig001: usize = 0x56FBD0;
pub const customnavsystem001: usize = 0x228630;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x16A5B0;
pub const SoundOpSystemEdit001: usize = 0x969C0;
pub const SoundSystem001: usize = 0x48290;
pub const VMixEditTool001: usize = 0x75BA0;
pub const SoundOpSystem001: usize = 0x17F6A0;
pub const SoundOpSystemEdit001: usize = 0x9CD60;
pub const SoundSystem001: usize = 0x49730;
pub const VMixEditTool001: usize = 0x7A170;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x5AA40;
pub const SteamAudio001: usize = 0x64A70;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x86CBF0;
pub const IVALIDATE001: usize = 0x870FD0;
pub const SteamClient006: usize = 0x669070;
pub const SteamClient007: usize = 0x669080;
pub const SteamClient008: usize = 0x669090;
pub const SteamClient009: usize = 0x6690A0;
pub const SteamClient010: usize = 0x6690B0;
pub const SteamClient011: usize = 0x6690C0;
pub const SteamClient012: usize = 0x6690D0;
pub const SteamClient013: usize = 0x6690E0;
pub const SteamClient014: usize = 0x6690F0;
pub const SteamClient015: usize = 0x669100;
pub const SteamClient016: usize = 0x669110;
pub const SteamClient017: usize = 0x669120;
pub const SteamClient018: usize = 0x669130;
pub const SteamClient019: usize = 0x669140;
pub const SteamClient020: usize = 0x669150;
pub const SteamClient021: usize = 0x669160;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x86CD70;
pub const IVALIDATE001: usize = 0x871150;
pub const SteamClient006: usize = 0x6691F0;
pub const SteamClient007: usize = 0x669200;
pub const SteamClient008: usize = 0x669210;
pub const SteamClient009: usize = 0x669220;
pub const SteamClient010: usize = 0x669230;
pub const SteamClient011: usize = 0x669240;
pub const SteamClient012: usize = 0x669250;
pub const SteamClient013: usize = 0x669260;
pub const SteamClient014: usize = 0x669270;
pub const SteamClient015: usize = 0x669280;
pub const SteamClient016: usize = 0x669290;
pub const SteamClient017: usize = 0x6692A0;
pub const SteamClient018: usize = 0x6692B0;
pub const SteamClient019: usize = 0x6692C0;
pub const SteamClient020: usize = 0x6692D0;
pub const SteamClient021: usize = 0x6692E0;
pub const p2pvoice002: usize = 0xDAB90;
pub const p2pvoicesingleton002: usize = 0xD7600;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x142960;
pub const VEngineCvar007: usize = 0x62E40;
pub const VProcessUtils002: usize = 0x133E00;
pub const VStringTokenSystem001: usize = 0x1953B0;
pub const TestScriptMgr001: usize = 0x149BF0;
pub const VEngineCvar007: usize = 0x63C70;
pub const VProcessUtils002: usize = 0x13A650;
pub const VStringTokenSystem001: usize = 0x19E580;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1950;
pub const Source2V8System001: usize = 0x1AE0;
}
// Module: valve_avi.dll
pub mod valve_avi_dll {
@@ -226,12 +226,12 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5BC00;
pub const VPhysics2_Interface_001: usize = 0x57080;
pub const VPhysics2_Handle_Interface_001: usize = 0x60C80;
pub const VPhysics2_Interface_001: usize = 0x5C030;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x32000;
pub const VScriptManager010: usize = 0x32210;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
@@ -240,7 +240,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x203A0;
pub const WorldRendererMgr001: usize = 0x22FD0;
}
}
}