fix: new dwNetworkGameClient signature

This commit is contained in:
dae
2025-11-05 10:35:27 +02:00
parent ff7a5ca01c
commit 23a60dff28
6 changed files with 13 additions and 9 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-11-05 06:01:01.132204 UTC
// 2025-11-05 08:27:32.294171800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
@@ -25,6 +25,7 @@ namespace CS2Dumper.Offsets {
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5F03E4;
public const nint dwNetworkGameClient = 0x8EA518;
public const nint dwNetworkGameClient_clientTickCount = 0x390;
public const nint dwNetworkGameClient_deltaTick = 0x23C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C1467;

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-11-05 06:01:01.132204 UTC
// 2025-11-05 08:27:32.294171800 UTC
#pragma once
@@ -30,6 +30,7 @@ namespace cs2_dumper {
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5F03E4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x8EA518;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x390;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C1467;

View File

@@ -20,6 +20,7 @@
},
"engine2.dll": {
"dwBuildNumber": 6226916,
"dwNetworkGameClient": 9348376,
"dwNetworkGameClient_clientTickCount": 912,
"dwNetworkGameClient_deltaTick": 572,
"dwNetworkGameClient_isBackgroundMap": 2888807,

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-11-05 06:01:01.132204 UTC
// 2025-11-05 08:27:32.294171800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -28,6 +28,7 @@ pub mod cs2_dumper {
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x5F03E4;
pub const dwNetworkGameClient: usize = 0x8EA518;
pub const dwNetworkGameClient_clientTickCount: usize = 0x390;
pub const dwNetworkGameClient_deltaTick: usize = 0x23C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C1467;