Game update (14006)

This commit is contained in:
a2x 2024-05-08 13:46:35 +10:00
parent bf2ebb716f
commit 22d64f0c27
65 changed files with 589 additions and 606 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x1736410;
public const nint attack2 = 0x17364A0;
public const nint back = 0x17366E0;
public const nint duck = 0x17369B0;
public const nint forward = 0x1736650;
public const nint jump = 0x1736920;
public const nint left = 0x1736770;
public const nint lookatweapon = 0x1932A30;
public const nint reload = 0x1736380;
public const nint right = 0x1736800;
public const nint showscores = 0x1932910;
public const nint sprint = 0x17362F0;
public const nint turnleft = 0x1736530;
public const nint turnright = 0x17365C0;
public const nint use = 0x1736890;
public const nint zoom = 0x19329A0;
public const nint attack = 0x17343D0;
public const nint attack2 = 0x1734460;
public const nint back = 0x17346A0;
public const nint duck = 0x1734970;
public const nint forward = 0x1734610;
public const nint jump = 0x17348E0;
public const nint left = 0x1734730;
public const nint lookatweapon = 0x1930B50;
public const nint reload = 0x1734340;
public const nint right = 0x17347C0;
public const nint showscores = 0x1930A30;
public const nint sprint = 0x17342B0;
public const nint turnleft = 0x17344F0;
public const nint turnright = 0x1734580;
public const nint use = 0x1734850;
public const nint zoom = 0x1930AC0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x1736410;
constexpr std::ptrdiff_t attack2 = 0x17364A0;
constexpr std::ptrdiff_t back = 0x17366E0;
constexpr std::ptrdiff_t duck = 0x17369B0;
constexpr std::ptrdiff_t forward = 0x1736650;
constexpr std::ptrdiff_t jump = 0x1736920;
constexpr std::ptrdiff_t left = 0x1736770;
constexpr std::ptrdiff_t lookatweapon = 0x1932A30;
constexpr std::ptrdiff_t reload = 0x1736380;
constexpr std::ptrdiff_t right = 0x1736800;
constexpr std::ptrdiff_t showscores = 0x1932910;
constexpr std::ptrdiff_t sprint = 0x17362F0;
constexpr std::ptrdiff_t turnleft = 0x1736530;
constexpr std::ptrdiff_t turnright = 0x17365C0;
constexpr std::ptrdiff_t use = 0x1736890;
constexpr std::ptrdiff_t zoom = 0x19329A0;
constexpr std::ptrdiff_t attack = 0x17343D0;
constexpr std::ptrdiff_t attack2 = 0x1734460;
constexpr std::ptrdiff_t back = 0x17346A0;
constexpr std::ptrdiff_t duck = 0x1734970;
constexpr std::ptrdiff_t forward = 0x1734610;
constexpr std::ptrdiff_t jump = 0x17348E0;
constexpr std::ptrdiff_t left = 0x1734730;
constexpr std::ptrdiff_t lookatweapon = 0x1930B50;
constexpr std::ptrdiff_t reload = 0x1734340;
constexpr std::ptrdiff_t right = 0x17347C0;
constexpr std::ptrdiff_t showscores = 0x1930A30;
constexpr std::ptrdiff_t sprint = 0x17342B0;
constexpr std::ptrdiff_t turnleft = 0x17344F0;
constexpr std::ptrdiff_t turnright = 0x1734580;
constexpr std::ptrdiff_t use = 0x1734850;
constexpr std::ptrdiff_t zoom = 0x1930AC0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24339472,
"attack2": 24339616,
"back": 24340192,
"duck": 24340912,
"forward": 24340048,
"jump": 24340768,
"left": 24340336,
"lookatweapon": 26421808,
"reload": 24339328,
"right": 24340480,
"showscores": 26421520,
"sprint": 24339184,
"turnleft": 24339760,
"turnright": 24339904,
"use": 24340624,
"zoom": 26421664
"attack": 24331216,
"attack2": 24331360,
"back": 24331936,
"duck": 24332656,
"forward": 24331792,
"jump": 24332512,
"left": 24332080,
"lookatweapon": 26413904,
"reload": 24331072,
"right": 24332224,
"showscores": 26413616,
"sprint": 24330928,
"turnleft": 24331504,
"turnright": 24331648,
"use": 24332368,
"zoom": 26413760
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x1736410;
pub const attack2: usize = 0x17364A0;
pub const back: usize = 0x17366E0;
pub const duck: usize = 0x17369B0;
pub const forward: usize = 0x1736650;
pub const jump: usize = 0x1736920;
pub const left: usize = 0x1736770;
pub const lookatweapon: usize = 0x1932A30;
pub const reload: usize = 0x1736380;
pub const right: usize = 0x1736800;
pub const showscores: usize = 0x1932910;
pub const sprint: usize = 0x17362F0;
pub const turnleft: usize = 0x1736530;
pub const turnright: usize = 0x17365C0;
pub const r#use: usize = 0x1736890;
pub const zoom: usize = 0x19329A0;
pub const attack: usize = 0x17343D0;
pub const attack2: usize = 0x1734460;
pub const back: usize = 0x17346A0;
pub const duck: usize = 0x1734970;
pub const forward: usize = 0x1734610;
pub const jump: usize = 0x17348E0;
pub const left: usize = 0x1734730;
pub const lookatweapon: usize = 0x1930B50;
pub const reload: usize = 0x1734340;
pub const right: usize = 0x17347C0;
pub const showscores: usize = 0x1930A30;
pub const sprint: usize = 0x17342B0;
pub const turnleft: usize = 0x17344F0;
pub const turnright: usize = 0x1734580;
pub const r#use: usize = 0x1734850;
pub const zoom: usize = 0x1930AC0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
// Classes count: 44
// Classes count: 43
// Enums count: 4
public static class Engine2Dll {
// Alignment: 4
@ -125,10 +125,6 @@ namespace CS2Dumper.Schemas {
public const nint m_nCount = 0x0; // int32
}
// Parent: None
// Fields count: 0
public static class EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3
public static class EventClientProcessGameInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: engine2.dll
// Classes count: 44
// Classes count: 43
// Enums count: 4
namespace engine2_dll {
// Alignment: 4
@ -130,10 +130,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
}
// Parent: None
// Fields count: 0
namespace EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3
namespace EventClientProcessGameInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t

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@ -169,11 +169,6 @@
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPredictionPostNetupdate_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventClientProcessGameInput_t": {
"fields": {
"m_LoopState": 0,

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@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: engine2.dll
// Classes count: 44
// Classes count: 43
// Enums count: 4
pub mod engine2_dll {
// Alignment: 4
@ -132,10 +132,6 @@ pub mod cs2_dumper {
pub const m_nCount: usize = 0x0; // int32
}
// Parent: None
// Fields count: 0
pub mod EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3
pub mod EventClientProcessGameInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14005,
"timestamp": "2024-05-03T00:11:19.220511700+00:00"
"build_number": 14006,
"timestamp": "2024-05-08T03:42:33.508076800+00:00"
}

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@ -1,57 +1,57 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x73640;
public const nint AnimationSystem_001 = 0x6E1C0;
public const nint AnimationSystemUtils_001 = 0x73600;
public const nint AnimationSystem_001 = 0x6E180;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x735970;
public const nint EmptyWorldService001_Client = 0x482B50;
public const nint GameClientExports001 = 0x735980;
public const nint LegacyGameUI001 = 0x8B3950;
public const nint Source2Client002 = 0x735990;
public const nint Source2ClientConfig001 = 0x46DED0;
public const nint Source2ClientPrediction001 = 0x7B2410;
public const nint Source2ClientUI001 = 0x8A2E90;
public const nint ClientToolsInfo_001 = 0x735670;
public const nint EmptyWorldService001_Client = 0x482C80;
public const nint GameClientExports001 = 0x735680;
public const nint LegacyGameUI001 = 0x8B3420;
public const nint Source2Client002 = 0x735690;
public const nint Source2ClientConfig001 = 0x46DFC0;
public const nint Source2ClientPrediction001 = 0x7B1ED0;
public const nint Source2ClientUI001 = 0x8A2960;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x179100;
public const nint BugService001 = 0x17A960;
public const nint ClientServerEngineLoopService_001 = 0x1EE4B0;
public const nint EngineGameUI001 = 0x123650;
public const nint EngineServiceMgr001 = 0x1DDA60;
public const nint GameEventSystemClientV001 = 0x1E2650;
public const nint GameEventSystemServerV001 = 0x1E2660;
public const nint GameResourceServiceClientV001 = 0x181B20;
public const nint GameResourceServiceServerV001 = 0x181B30;
public const nint GameUIService_001 = 0x1844D0;
public const nint HostStateMgr001 = 0x1E70B0;
public const nint INETSUPPORT_001 = 0xF22A0;
public const nint InputService_001 = 0x189FF0;
public const nint KeyValueCache001 = 0x1E98D0;
public const nint MapListService_001 = 0x19CEC0;
public const nint NetworkClientService_001 = 0x1A4080;
public const nint NetworkP2PService_001 = 0x1AAD70;
public const nint NetworkServerService_001 = 0x1AF2C0;
public const nint NetworkService_001 = 0x1B44E0;
public const nint RenderService_001 = 0x1B49D0;
public const nint ScreenshotService001 = 0x1B7350;
public const nint SimpleEngineLoopService_001 = 0x1FAFF0;
public const nint SoundService_001 = 0x1BB950;
public const nint Source2EngineToClient001 = 0x63210;
public const nint Source2EngineToClientStringTable001 = 0x8C280;
public const nint Source2EngineToServer001 = 0x93880;
public const nint Source2EngineToServerStringTable001 = 0xAAE20;
public const nint SplitScreenService_001 = 0x1C21E0;
public const nint StatsService_001 = 0x1C4EC0;
public const nint ToolService_001 = 0x1C9B10;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1242C0;
public const nint VProfService_001 = 0x1CAE90;
public const nint BenchmarkService001 = 0x177770;
public const nint BugService001 = 0x178FD0;
public const nint ClientServerEngineLoopService_001 = 0x1EC7C0;
public const nint EngineGameUI001 = 0x121CC0;
public const nint EngineServiceMgr001 = 0x1DBDE0;
public const nint GameEventSystemClientV001 = 0x1E09D0;
public const nint GameEventSystemServerV001 = 0x1E09E0;
public const nint GameResourceServiceClientV001 = 0x180190;
public const nint GameResourceServiceServerV001 = 0x1801A0;
public const nint GameUIService_001 = 0x182B40;
public const nint HostStateMgr001 = 0x1E53B0;
public const nint INETSUPPORT_001 = 0xF0950;
public const nint InputService_001 = 0x1886B0;
public const nint KeyValueCache001 = 0x1E7BD0;
public const nint MapListService_001 = 0x19B580;
public const nint NetworkClientService_001 = 0x1A2740;
public const nint NetworkP2PService_001 = 0x1A9100;
public const nint NetworkServerService_001 = 0x1AD650;
public const nint NetworkService_001 = 0x1B2870;
public const nint RenderService_001 = 0x1B2D60;
public const nint ScreenshotService001 = 0x1B56E0;
public const nint SimpleEngineLoopService_001 = 0x1F9130;
public const nint SoundService_001 = 0x1B9CE0;
public const nint Source2EngineToClient001 = 0x61BE0;
public const nint Source2EngineToClientStringTable001 = 0x8AD60;
public const nint Source2EngineToServer001 = 0x92360;
public const nint Source2EngineToServerStringTable001 = 0xA9900;
public const nint SplitScreenService_001 = 0x1C0570;
public const nint StatsService_001 = 0x1C3250;
public const nint ToolService_001 = 0x1C7EA0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122930;
public const nint VProfService_001 = 0x1C9220;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -60,14 +60,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x11AE0;
public const nint GameModelInfo001 = 0x12090;
public const nint GameSystem2HostHook = 0x12170;
public const nint HostUtils001 = 0x12920;
public const nint PredictionDiffManager001 = 0x17340;
public const nint SaveRestoreDataVersion001 = 0x19060;
public const nint SinglePlayerSharedMemory001 = 0x19070;
public const nint Source2Host001 = 0x193F0;
public const nint DebugDrawQueueManager001 = 0x11AC0;
public const nint GameModelInfo001 = 0x12070;
public const nint GameSystem2HostHook = 0x12150;
public const nint HostUtils001 = 0x12900;
public const nint PredictionDiffManager001 = 0x17320;
public const nint SaveRestoreDataVersion001 = 0x19040;
public const nint SinglePlayerSharedMemory001 = 0x19050;
public const nint Source2Host001 = 0x193D0;
}
// Module: imemanager.dll
public static class ImemanagerDll {
@ -84,16 +84,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x53910;
public const nint MATCHFRAMEWORK_001 = 0x1057A0;
public const nint GameTypes001 = 0x538F0;
public const nint MATCHFRAMEWORK_001 = 0x105780;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
public const nint FontManager_001 = 0x37A40;
public const nint MaterialUtils_001 = 0x4DB00;
public const nint PostProcessingSystem_001 = 0x42A40;
public const nint TextLayout_001 = 0x4A1C0;
public const nint VMaterialSystem2_001 = 0x25F10;
public const nint FontManager_001 = 0x376D0;
public const nint MaterialUtils_001 = 0x4D790;
public const nint PostProcessingSystem_001 = 0x426D0;
public const nint TextLayout_001 = 0x49E50;
public const nint VMaterialSystem2_001 = 0x25BA0;
}
// Module: meshsystem.dll
public static class MeshsystemDll {
@ -105,26 +105,26 @@ namespace CS2Dumper.Interfaces {
}
// Module: networksystem.dll
public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x7EF40;
public const nint NetworkMessagesVersion001 = 0x9FC40;
public const nint NetworkSystemVersion001 = 0xBF9C0;
public const nint SerializedEntitiesVersion001 = 0xD5DF0;
public const nint FlattenedSerializersVersion001 = 0x7E5E0;
public const nint NetworkMessagesVersion001 = 0x9EC60;
public const nint NetworkSystemVersion001 = 0xBE9E0;
public const nint SerializedEntitiesVersion001 = 0xD4C00;
}
// Module: panorama.dll
public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x5D8C0;
public const nint PanoramaUIEngine001 = 0x5D8B0;
}
// Module: panorama_text_pango.dll
public static class PanoramaTextPangoDll {
public const nint PanoramaTextServices001 = 0x4CBE0;
public const nint PanoramaTextServices001 = 0x4CBD0;
}
// Module: panoramauiclient.dll
public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x12010;
public const nint PanoramaUIClient001 = 0x11FF0;
}
// Module: particles.dll
public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x590F0;
public const nint ParticleSystemMgr003 = 0x590C0;
}
// Module: pulse_system.dll
public static class PulseSystemDll {
@ -132,13 +132,13 @@ namespace CS2Dumper.Interfaces {
}
// Module: rendersystemdx11.dll
public static class Rendersystemdx11Dll {
public const nint RenderDeviceMgr001 = 0x4D1A0;
public const nint RenderUtils_001 = 0x55B20;
public const nint VRenderDeviceMgrBackdoor001 = 0x4D1B0;
public const nint RenderDeviceMgr001 = 0x4D310;
public const nint RenderUtils_001 = 0x55BB0;
public const nint VRenderDeviceMgrBackdoor001 = 0x4D320;
}
// Module: resourcesystem.dll
public static class ResourcesystemDll {
public const nint ResourceSystem013 = 0x10920;
public const nint ResourceSystem013 = 0x10840;
}
// Module: scenefilecache.dll
public static class ScenefilecacheDll {
@ -147,9 +147,9 @@ namespace CS2Dumper.Interfaces {
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x86350;
public const nint SceneSystem_002 = 0xBD0D0;
public const nint SceneUtils_001 = 0x12FB70;
public const nint RenderingPipelines_001 = 0x85D30;
public const nint SceneSystem_002 = 0xBC6D0;
public const nint SceneUtils_001 = 0x12EE40;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
@ -157,27 +157,27 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x56E130;
public const nint EntitySubclassUtilsV001 = 0x2ABFC0;
public const nint NavGameTest001 = 0xA428A0;
public const nint ServerToolsInfo_001 = 0x82E3B0;
public const nint Source2GameClients001 = 0x82E3C0;
public const nint Source2GameDirector001 = 0x11DFD0;
public const nint Source2GameEntities001 = 0x82E3D0;
public const nint Source2Server001 = 0x82E3E0;
public const nint Source2ServerConfig001 = 0x5623E0;
public const nint customnavsystem001 = 0x227F90;
public const nint EmptyWorldService001_Server = 0x56E780;
public const nint EntitySubclassUtilsV001 = 0x2AC420;
public const nint NavGameTest001 = 0xA42710;
public const nint ServerToolsInfo_001 = 0x82E220;
public const nint Source2GameClients001 = 0x82E230;
public const nint Source2GameDirector001 = 0x11E010;
public const nint Source2GameEntities001 = 0x82E240;
public const nint Source2Server001 = 0x82E250;
public const nint Source2ServerConfig001 = 0x562A30;
public const nint customnavsystem001 = 0x227FF0;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint SoundOpSystem001 = 0x16A670;
public const nint SoundOpSystemEdit001 = 0x96A80;
public const nint SoundSystem001 = 0x48350;
public const nint VMixEditTool001 = 0x75C60;
public const nint SoundOpSystem001 = 0x16A5B0;
public const nint SoundOpSystemEdit001 = 0x969C0;
public const nint SoundSystem001 = 0x48290;
public const nint VMixEditTool001 = 0x75BA0;
}
// Module: steamaudio.dll
public static class SteamaudioDll {
public const nint SteamAudio001 = 0x5AA70;
public const nint SteamAudio001 = 0x5AA40;
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
@ -204,10 +204,10 @@ namespace CS2Dumper.Interfaces {
}
// Module: tier0.dll
public static class Tier0Dll {
public const nint TestScriptMgr001 = 0x1426C0;
public const nint VEngineCvar007 = 0x62DA0;
public const nint VProcessUtils002 = 0x133B60;
public const nint VStringTokenSystem001 = 0x195160;
public const nint TestScriptMgr001 = 0x142960;
public const nint VEngineCvar007 = 0x62E40;
public const nint VProcessUtils002 = 0x133E00;
public const nint VStringTokenSystem001 = 0x1953B0;
}
// Module: v8system.dll
public static class V8systemDll {
@ -223,8 +223,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x5BC10;
public const nint VPhysics2_Interface_001 = 0x57090;
public const nint VPhysics2_Handle_Interface_001 = 0x5BC00;
public const nint VPhysics2_Interface_001 = 0x57080;
}
// Module: vscript.dll
public static class VscriptDll {
@ -237,6 +237,6 @@ namespace CS2Dumper.Interfaces {
}
// Module: worldrenderer.dll
public static class WorldrendererDll {
public const nint WorldRendererMgr001 = 0x205E0;
public const nint WorldRendererMgr001 = 0x203A0;
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once
@ -9,54 +9,54 @@ namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x73640;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6E1C0;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x73600;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6E180;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x735970;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x482B50;
constexpr std::ptrdiff_t GameClientExports001 = 0x735980;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B3950;
constexpr std::ptrdiff_t Source2Client002 = 0x735990;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46DED0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B2410;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A2E90;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x735670;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x482C80;
constexpr std::ptrdiff_t GameClientExports001 = 0x735680;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8B3420;
constexpr std::ptrdiff_t Source2Client002 = 0x735690;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46DFC0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7B1ED0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8A2960;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x179100;
constexpr std::ptrdiff_t BugService001 = 0x17A960;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EE4B0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x123650;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DDA60;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E2650;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E2660;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x181B20;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x181B30;
constexpr std::ptrdiff_t GameUIService_001 = 0x1844D0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E70B0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF22A0;
constexpr std::ptrdiff_t InputService_001 = 0x189FF0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E98D0;
constexpr std::ptrdiff_t MapListService_001 = 0x19CEC0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A4080;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1AAD70;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AF2C0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B44E0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B49D0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B7350;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FAFF0;
constexpr std::ptrdiff_t SoundService_001 = 0x1BB950;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x63210;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8C280;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x93880;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xAAE20;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C21E0;
constexpr std::ptrdiff_t StatsService_001 = 0x1C4EC0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C9B10;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1242C0;
constexpr std::ptrdiff_t VProfService_001 = 0x1CAE90;
constexpr std::ptrdiff_t BenchmarkService001 = 0x177770;
constexpr std::ptrdiff_t BugService001 = 0x178FD0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EC7C0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x121CC0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DBDE0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E09D0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E09E0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x180190;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x1801A0;
constexpr std::ptrdiff_t GameUIService_001 = 0x182B40;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E53B0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0950;
constexpr std::ptrdiff_t InputService_001 = 0x1886B0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E7BD0;
constexpr std::ptrdiff_t MapListService_001 = 0x19B580;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A2740;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A9100;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AD650;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B2870;
constexpr std::ptrdiff_t RenderService_001 = 0x1B2D60;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B56E0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F9130;
constexpr std::ptrdiff_t SoundService_001 = 0x1B9CE0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61BE0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8AD60;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x92360;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9900;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C0570;
constexpr std::ptrdiff_t StatsService_001 = 0x1C3250;
constexpr std::ptrdiff_t ToolService_001 = 0x1C7EA0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122930;
constexpr std::ptrdiff_t VProfService_001 = 0x1C9220;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -65,14 +65,14 @@ namespace cs2_dumper {
}
// Module: host.dll
namespace host_dll {
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AE0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x12090;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x12170;
constexpr std::ptrdiff_t HostUtils001 = 0x12920;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17340;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19060;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19070;
constexpr std::ptrdiff_t Source2Host001 = 0x193F0;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AC0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x12070;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x12150;
constexpr std::ptrdiff_t HostUtils001 = 0x12900;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17320;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19040;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19050;
constexpr std::ptrdiff_t Source2Host001 = 0x193D0;
}
// Module: imemanager.dll
namespace imemanager_dll {
@ -89,16 +89,16 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x53910;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1057A0;
constexpr std::ptrdiff_t GameTypes001 = 0x538F0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105780;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
constexpr std::ptrdiff_t FontManager_001 = 0x37A40;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB00;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A40;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A1C0;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25F10;
constexpr std::ptrdiff_t FontManager_001 = 0x376D0;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4D790;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x426D0;
constexpr std::ptrdiff_t TextLayout_001 = 0x49E50;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25BA0;
}
// Module: meshsystem.dll
namespace meshsystem_dll {
@ -110,26 +110,26 @@ namespace cs2_dumper {
}
// Module: networksystem.dll
namespace networksystem_dll {
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7EF40;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9FC40;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBF9C0;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD5DF0;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7E5E0;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9EC60;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBE9E0;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD4C00;
}
// Module: panorama.dll
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D8C0;
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D8B0;
}
// Module: panorama_text_pango.dll
namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBE0;
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBD0;
}
// Module: panoramauiclient.dll
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12010;
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x11FF0;
}
// Module: particles.dll
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x590F0;
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x590C0;
}
// Module: pulse_system.dll
namespace pulse_system_dll {
@ -137,13 +137,13 @@ namespace cs2_dumper {
}
// Module: rendersystemdx11.dll
namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4D1A0;
constexpr std::ptrdiff_t RenderUtils_001 = 0x55B20;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4D1B0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4D310;
constexpr std::ptrdiff_t RenderUtils_001 = 0x55BB0;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4D320;
}
// Module: resourcesystem.dll
namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x10920;
constexpr std::ptrdiff_t ResourceSystem013 = 0x10840;
}
// Module: scenefilecache.dll
namespace scenefilecache_dll {
@ -152,9 +152,9 @@ namespace cs2_dumper {
}
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86350;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD0D0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FB70;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x85D30;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBC6D0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x12EE40;
}
// Module: schemasystem.dll
namespace schemasystem_dll {
@ -162,27 +162,27 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56E130;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2ABFC0;
constexpr std::ptrdiff_t NavGameTest001 = 0xA428A0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82E3B0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82E3C0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11DFD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82E3D0;
constexpr std::ptrdiff_t Source2Server001 = 0x82E3E0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5623E0;
constexpr std::ptrdiff_t customnavsystem001 = 0x227F90;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x56E780;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AC420;
constexpr std::ptrdiff_t NavGameTest001 = 0xA42710;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82E220;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82E230;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11E010;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82E240;
constexpr std::ptrdiff_t Source2Server001 = 0x82E250;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x562A30;
constexpr std::ptrdiff_t customnavsystem001 = 0x227FF0;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A670;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x96A80;
constexpr std::ptrdiff_t SoundSystem001 = 0x48350;
constexpr std::ptrdiff_t VMixEditTool001 = 0x75C60;
constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A5B0;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x969C0;
constexpr std::ptrdiff_t SoundSystem001 = 0x48290;
constexpr std::ptrdiff_t VMixEditTool001 = 0x75BA0;
}
// Module: steamaudio.dll
namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x5AA70;
constexpr std::ptrdiff_t SteamAudio001 = 0x5AA40;
}
// Module: steamclient64.dll
namespace steamclient64_dll {
@ -209,10 +209,10 @@ namespace cs2_dumper {
}
// Module: tier0.dll
namespace tier0_dll {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x1426C0;
constexpr std::ptrdiff_t VEngineCvar007 = 0x62DA0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x133B60;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x195160;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x142960;
constexpr std::ptrdiff_t VEngineCvar007 = 0x62E40;
constexpr std::ptrdiff_t VProcessUtils002 = 0x133E00;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x1953B0;
}
// Module: v8system.dll
namespace v8system_dll {
@ -228,8 +228,8 @@ namespace cs2_dumper {
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BC10;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57090;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BC00;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57080;
}
// Module: vscript.dll
namespace vscript_dll {
@ -242,7 +242,7 @@ namespace cs2_dumper {
}
// Module: worldrenderer.dll
namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x205E0;
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x203A0;
}
}
}

View File

@ -1,65 +1,65 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 472640,
"AnimationSystem_001": 451008
"AnimationSystemUtils_001": 472576,
"AnimationSystem_001": 450944
},
"client.dll": {
"ClientToolsInfo_001": 7559536,
"EmptyWorldService001_Client": 4729680,
"GameClientExports001": 7559552,
"LegacyGameUI001": 9124176,
"Source2Client002": 7559568,
"Source2ClientConfig001": 4644560,
"Source2ClientPrediction001": 8070160,
"Source2ClientUI001": 9055888
"ClientToolsInfo_001": 7558768,
"EmptyWorldService001_Client": 4729984,
"GameClientExports001": 7558784,
"LegacyGameUI001": 9122848,
"Source2Client002": 7558800,
"Source2ClientConfig001": 4644800,
"Source2ClientPrediction001": 8068816,
"Source2ClientUI001": 9054560
},
"engine2.dll": {
"BenchmarkService001": 1544448,
"BugService001": 1550688,
"ClientServerEngineLoopService_001": 2024624,
"EngineGameUI001": 1193552,
"EngineServiceMgr001": 1956448,
"GameEventSystemClientV001": 1975888,
"GameEventSystemServerV001": 1975904,
"GameResourceServiceClientV001": 1579808,
"GameResourceServiceServerV001": 1579824,
"GameUIService_001": 1590480,
"HostStateMgr001": 1994928,
"INETSUPPORT_001": 991904,
"InputService_001": 1613808,
"KeyValueCache001": 2005200,
"MapListService_001": 1691328,
"NetworkClientService_001": 1720448,
"NetworkP2PService_001": 1748336,
"NetworkServerService_001": 1766080,
"NetworkService_001": 1787104,
"RenderService_001": 1788368,
"ScreenshotService001": 1798992,
"SimpleEngineLoopService_001": 2076656,
"SoundService_001": 1816912,
"Source2EngineToClient001": 406032,
"Source2EngineToClientStringTable001": 574080,
"Source2EngineToServer001": 604288,
"Source2EngineToServerStringTable001": 699936,
"SplitScreenService_001": 1843680,
"StatsService_001": 1855168,
"ToolService_001": 1874704,
"VENGINE_GAMEUIFUNCS_VERSION005": 1196736,
"VProfService_001": 1879696
"BenchmarkService001": 1537904,
"BugService001": 1544144,
"ClientServerEngineLoopService_001": 2017216,
"EngineGameUI001": 1187008,
"EngineServiceMgr001": 1949152,
"GameEventSystemClientV001": 1968592,
"GameEventSystemServerV001": 1968608,
"GameResourceServiceClientV001": 1573264,
"GameResourceServiceServerV001": 1573280,
"GameUIService_001": 1583936,
"HostStateMgr001": 1987504,
"INETSUPPORT_001": 985424,
"InputService_001": 1607344,
"KeyValueCache001": 1997776,
"MapListService_001": 1684864,
"NetworkClientService_001": 1713984,
"NetworkP2PService_001": 1741056,
"NetworkServerService_001": 1758800,
"NetworkService_001": 1779824,
"RenderService_001": 1781088,
"ScreenshotService001": 1791712,
"SimpleEngineLoopService_001": 2068784,
"SoundService_001": 1809632,
"Source2EngineToClient001": 400352,
"Source2EngineToClientStringTable001": 568672,
"Source2EngineToServer001": 598880,
"Source2EngineToServerStringTable001": 694528,
"SplitScreenService_001": 1836400,
"StatsService_001": 1847888,
"ToolService_001": 1867424,
"VENGINE_GAMEUIFUNCS_VERSION005": 1190192,
"VProfService_001": 1872416
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 423184,
"VFileSystem017": 423168
},
"host.dll": {
"DebugDrawQueueManager001": 72416,
"GameModelInfo001": 73872,
"GameSystem2HostHook": 74096,
"HostUtils001": 76064,
"PredictionDiffManager001": 95040,
"SaveRestoreDataVersion001": 102496,
"SinglePlayerSharedMemory001": 102512,
"Source2Host001": 103408
"DebugDrawQueueManager001": 72384,
"GameModelInfo001": 73840,
"GameSystem2HostHook": 74064,
"HostUtils001": 76032,
"PredictionDiffManager001": 95008,
"SaveRestoreDataVersion001": 102464,
"SinglePlayerSharedMemory001": 102480,
"Source2Host001": 103376
},
"imemanager.dll": {
"IMEManager001": 50288
@ -72,15 +72,15 @@
"Localize_001": 14384
},
"matchmaking.dll": {
"GameTypes001": 342288,
"MATCHFRAMEWORK_001": 1071008
"GameTypes001": 342256,
"MATCHFRAMEWORK_001": 1070976
},
"materialsystem2.dll": {
"FontManager_001": 227904,
"MaterialUtils_001": 318208,
"PostProcessingSystem_001": 272960,
"TextLayout_001": 303552,
"VMaterialSystem2_001": 155408
"FontManager_001": 227024,
"MaterialUtils_001": 317328,
"PostProcessingSystem_001": 272080,
"TextLayout_001": 302672,
"VMaterialSystem2_001": 154528
},
"meshsystem.dll": {
"MeshSystem001": 29760
@ -89,66 +89,66 @@
"NavSystem001": 36400
},
"networksystem.dll": {
"FlattenedSerializersVersion001": 520000,
"NetworkMessagesVersion001": 654400,
"NetworkSystemVersion001": 784832,
"SerializedEntitiesVersion001": 876016
"FlattenedSerializersVersion001": 517600,
"NetworkMessagesVersion001": 650336,
"NetworkSystemVersion001": 780768,
"SerializedEntitiesVersion001": 871424
},
"panorama.dll": {
"PanoramaUIEngine001": 383168
"PanoramaUIEngine001": 383152
},
"panorama_text_pango.dll": {
"PanoramaTextServices001": 314336
"PanoramaTextServices001": 314320
},
"panoramauiclient.dll": {
"PanoramaUIClient001": 73744
"PanoramaUIClient001": 73712
},
"particles.dll": {
"ParticleSystemMgr003": 364784
"ParticleSystemMgr003": 364736
},
"pulse_system.dll": {
"IPulseSystem_001": 17600
},
"rendersystemdx11.dll": {
"RenderDeviceMgr001": 315808,
"RenderUtils_001": 351008,
"VRenderDeviceMgrBackdoor001": 315824
"RenderDeviceMgr001": 316176,
"RenderUtils_001": 351152,
"VRenderDeviceMgrBackdoor001": 316192
},
"resourcesystem.dll": {
"ResourceSystem013": 67872
"ResourceSystem013": 67648
},
"scenefilecache.dll": {
"ResponseRulesCache001": 12704,
"SceneFileCache002": 27232
},
"scenesystem.dll": {
"RenderingPipelines_001": 549712,
"SceneSystem_002": 774352,
"SceneUtils_001": 1244016
"RenderingPipelines_001": 548144,
"SceneSystem_002": 771792,
"SceneUtils_001": 1240640
},
"schemasystem.dll": {
"SchemaSystem_001": 43600
},
"server.dll": {
"EmptyWorldService001_Server": 5693744,
"EntitySubclassUtilsV001": 2801600,
"NavGameTest001": 10758304,
"ServerToolsInfo_001": 8577968,
"Source2GameClients001": 8577984,
"Source2GameDirector001": 1171408,
"Source2GameEntities001": 8578000,
"Source2Server001": 8578016,
"Source2ServerConfig001": 5645280,
"customnavsystem001": 2260880
"EmptyWorldService001_Server": 5695360,
"EntitySubclassUtilsV001": 2802720,
"NavGameTest001": 10757904,
"ServerToolsInfo_001": 8577568,
"Source2GameClients001": 8577584,
"Source2GameDirector001": 1171472,
"Source2GameEntities001": 8577600,
"Source2Server001": 8577616,
"Source2ServerConfig001": 5646896,
"customnavsystem001": 2260976
},
"soundsystem.dll": {
"SoundOpSystem001": 1484400,
"SoundOpSystemEdit001": 617088,
"SoundSystem001": 295760,
"VMixEditTool001": 482400
"SoundOpSystem001": 1484208,
"SoundOpSystemEdit001": 616896,
"SoundSystem001": 295568,
"VMixEditTool001": 482208
},
"steamaudio.dll": {
"SteamAudio001": 371312
"SteamAudio001": 371264
},
"steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 8790464,
@ -173,10 +173,10 @@
"p2pvoicesingleton002": 879152
},
"tier0.dll": {
"TestScriptMgr001": 1320640,
"VEngineCvar007": 404896,
"VProcessUtils002": 1260384,
"VStringTokenSystem001": 1659232
"TestScriptMgr001": 1321312,
"VEngineCvar007": 405056,
"VProcessUtils002": 1261056,
"VStringTokenSystem001": 1659824
},
"v8system.dll": {
"Source2V8System001": 6480
@ -188,8 +188,8 @@
"VMediaFoundation001": 4816
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 375824,
"VPhysics2_Interface_001": 356496
"VPhysics2_Handle_Interface_001": 375808,
"VPhysics2_Interface_001": 356480
},
"vscript.dll": {
"VScriptManager010": 204800
@ -199,6 +199,6 @@
"VEngineCvar002": 22368
},
"worldrenderer.dll": {
"WorldRendererMgr001": 132576
"WorldRendererMgr001": 132000
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,54 +7,54 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x73640;
pub const AnimationSystem_001: usize = 0x6E1C0;
pub const AnimationSystemUtils_001: usize = 0x73600;
pub const AnimationSystem_001: usize = 0x6E180;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x735970;
pub const EmptyWorldService001_Client: usize = 0x482B50;
pub const GameClientExports001: usize = 0x735980;
pub const LegacyGameUI001: usize = 0x8B3950;
pub const Source2Client002: usize = 0x735990;
pub const Source2ClientConfig001: usize = 0x46DED0;
pub const Source2ClientPrediction001: usize = 0x7B2410;
pub const Source2ClientUI001: usize = 0x8A2E90;
pub const ClientToolsInfo_001: usize = 0x735670;
pub const EmptyWorldService001_Client: usize = 0x482C80;
pub const GameClientExports001: usize = 0x735680;
pub const LegacyGameUI001: usize = 0x8B3420;
pub const Source2Client002: usize = 0x735690;
pub const Source2ClientConfig001: usize = 0x46DFC0;
pub const Source2ClientPrediction001: usize = 0x7B1ED0;
pub const Source2ClientUI001: usize = 0x8A2960;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x179100;
pub const BugService001: usize = 0x17A960;
pub const ClientServerEngineLoopService_001: usize = 0x1EE4B0;
pub const EngineGameUI001: usize = 0x123650;
pub const EngineServiceMgr001: usize = 0x1DDA60;
pub const GameEventSystemClientV001: usize = 0x1E2650;
pub const GameEventSystemServerV001: usize = 0x1E2660;
pub const GameResourceServiceClientV001: usize = 0x181B20;
pub const GameResourceServiceServerV001: usize = 0x181B30;
pub const GameUIService_001: usize = 0x1844D0;
pub const HostStateMgr001: usize = 0x1E70B0;
pub const INETSUPPORT_001: usize = 0xF22A0;
pub const InputService_001: usize = 0x189FF0;
pub const KeyValueCache001: usize = 0x1E98D0;
pub const MapListService_001: usize = 0x19CEC0;
pub const NetworkClientService_001: usize = 0x1A4080;
pub const NetworkP2PService_001: usize = 0x1AAD70;
pub const NetworkServerService_001: usize = 0x1AF2C0;
pub const NetworkService_001: usize = 0x1B44E0;
pub const RenderService_001: usize = 0x1B49D0;
pub const ScreenshotService001: usize = 0x1B7350;
pub const SimpleEngineLoopService_001: usize = 0x1FAFF0;
pub const SoundService_001: usize = 0x1BB950;
pub const Source2EngineToClient001: usize = 0x63210;
pub const Source2EngineToClientStringTable001: usize = 0x8C280;
pub const Source2EngineToServer001: usize = 0x93880;
pub const Source2EngineToServerStringTable001: usize = 0xAAE20;
pub const SplitScreenService_001: usize = 0x1C21E0;
pub const StatsService_001: usize = 0x1C4EC0;
pub const ToolService_001: usize = 0x1C9B10;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1242C0;
pub const VProfService_001: usize = 0x1CAE90;
pub const BenchmarkService001: usize = 0x177770;
pub const BugService001: usize = 0x178FD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EC7C0;
pub const EngineGameUI001: usize = 0x121CC0;
pub const EngineServiceMgr001: usize = 0x1DBDE0;
pub const GameEventSystemClientV001: usize = 0x1E09D0;
pub const GameEventSystemServerV001: usize = 0x1E09E0;
pub const GameResourceServiceClientV001: usize = 0x180190;
pub const GameResourceServiceServerV001: usize = 0x1801A0;
pub const GameUIService_001: usize = 0x182B40;
pub const HostStateMgr001: usize = 0x1E53B0;
pub const INETSUPPORT_001: usize = 0xF0950;
pub const InputService_001: usize = 0x1886B0;
pub const KeyValueCache001: usize = 0x1E7BD0;
pub const MapListService_001: usize = 0x19B580;
pub const NetworkClientService_001: usize = 0x1A2740;
pub const NetworkP2PService_001: usize = 0x1A9100;
pub const NetworkServerService_001: usize = 0x1AD650;
pub const NetworkService_001: usize = 0x1B2870;
pub const RenderService_001: usize = 0x1B2D60;
pub const ScreenshotService001: usize = 0x1B56E0;
pub const SimpleEngineLoopService_001: usize = 0x1F9130;
pub const SoundService_001: usize = 0x1B9CE0;
pub const Source2EngineToClient001: usize = 0x61BE0;
pub const Source2EngineToClientStringTable001: usize = 0x8AD60;
pub const Source2EngineToServer001: usize = 0x92360;
pub const Source2EngineToServerStringTable001: usize = 0xA9900;
pub const SplitScreenService_001: usize = 0x1C0570;
pub const StatsService_001: usize = 0x1C3250;
pub const ToolService_001: usize = 0x1C7EA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122930;
pub const VProfService_001: usize = 0x1C9220;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -63,14 +63,14 @@ pub mod cs2_dumper {
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x11AE0;
pub const GameModelInfo001: usize = 0x12090;
pub const GameSystem2HostHook: usize = 0x12170;
pub const HostUtils001: usize = 0x12920;
pub const PredictionDiffManager001: usize = 0x17340;
pub const SaveRestoreDataVersion001: usize = 0x19060;
pub const SinglePlayerSharedMemory001: usize = 0x19070;
pub const Source2Host001: usize = 0x193F0;
pub const DebugDrawQueueManager001: usize = 0x11AC0;
pub const GameModelInfo001: usize = 0x12070;
pub const GameSystem2HostHook: usize = 0x12150;
pub const HostUtils001: usize = 0x12900;
pub const PredictionDiffManager001: usize = 0x17320;
pub const SaveRestoreDataVersion001: usize = 0x19040;
pub const SinglePlayerSharedMemory001: usize = 0x19050;
pub const Source2Host001: usize = 0x193D0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
@ -87,16 +87,16 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x53910;
pub const MATCHFRAMEWORK_001: usize = 0x1057A0;
pub const GameTypes001: usize = 0x538F0;
pub const MATCHFRAMEWORK_001: usize = 0x105780;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x37A40;
pub const MaterialUtils_001: usize = 0x4DB00;
pub const PostProcessingSystem_001: usize = 0x42A40;
pub const TextLayout_001: usize = 0x4A1C0;
pub const VMaterialSystem2_001: usize = 0x25F10;
pub const FontManager_001: usize = 0x376D0;
pub const MaterialUtils_001: usize = 0x4D790;
pub const PostProcessingSystem_001: usize = 0x426D0;
pub const TextLayout_001: usize = 0x49E50;
pub const VMaterialSystem2_001: usize = 0x25BA0;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
@ -108,26 +108,26 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x7EF40;
pub const NetworkMessagesVersion001: usize = 0x9FC40;
pub const NetworkSystemVersion001: usize = 0xBF9C0;
pub const SerializedEntitiesVersion001: usize = 0xD5DF0;
pub const FlattenedSerializersVersion001: usize = 0x7E5E0;
pub const NetworkMessagesVersion001: usize = 0x9EC60;
pub const NetworkSystemVersion001: usize = 0xBE9E0;
pub const SerializedEntitiesVersion001: usize = 0xD4C00;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5D8C0;
pub const PanoramaUIEngine001: usize = 0x5D8B0;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CBE0;
pub const PanoramaTextServices001: usize = 0x4CBD0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12010;
pub const PanoramaUIClient001: usize = 0x11FF0;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x590F0;
pub const ParticleSystemMgr003: usize = 0x590C0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@ -135,13 +135,13 @@ pub mod cs2_dumper {
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4D1A0;
pub const RenderUtils_001: usize = 0x55B20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D1B0;
pub const RenderDeviceMgr001: usize = 0x4D310;
pub const RenderUtils_001: usize = 0x55BB0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D320;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x10920;
pub const ResourceSystem013: usize = 0x10840;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
@ -150,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x86350;
pub const SceneSystem_002: usize = 0xBD0D0;
pub const SceneUtils_001: usize = 0x12FB70;
pub const RenderingPipelines_001: usize = 0x85D30;
pub const SceneSystem_002: usize = 0xBC6D0;
pub const SceneUtils_001: usize = 0x12EE40;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@ -160,27 +160,27 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x56E130;
pub const EntitySubclassUtilsV001: usize = 0x2ABFC0;
pub const NavGameTest001: usize = 0xA428A0;
pub const ServerToolsInfo_001: usize = 0x82E3B0;
pub const Source2GameClients001: usize = 0x82E3C0;
pub const Source2GameDirector001: usize = 0x11DFD0;
pub const Source2GameEntities001: usize = 0x82E3D0;
pub const Source2Server001: usize = 0x82E3E0;
pub const Source2ServerConfig001: usize = 0x5623E0;
pub const customnavsystem001: usize = 0x227F90;
pub const EmptyWorldService001_Server: usize = 0x56E780;
pub const EntitySubclassUtilsV001: usize = 0x2AC420;
pub const NavGameTest001: usize = 0xA42710;
pub const ServerToolsInfo_001: usize = 0x82E220;
pub const Source2GameClients001: usize = 0x82E230;
pub const Source2GameDirector001: usize = 0x11E010;
pub const Source2GameEntities001: usize = 0x82E240;
pub const Source2Server001: usize = 0x82E250;
pub const Source2ServerConfig001: usize = 0x562A30;
pub const customnavsystem001: usize = 0x227FF0;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x16A670;
pub const SoundOpSystemEdit001: usize = 0x96A80;
pub const SoundSystem001: usize = 0x48350;
pub const VMixEditTool001: usize = 0x75C60;
pub const SoundOpSystem001: usize = 0x16A5B0;
pub const SoundOpSystemEdit001: usize = 0x969C0;
pub const SoundSystem001: usize = 0x48290;
pub const VMixEditTool001: usize = 0x75BA0;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x5AA70;
pub const SteamAudio001: usize = 0x5AA40;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
@ -207,10 +207,10 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x1426C0;
pub const VEngineCvar007: usize = 0x62DA0;
pub const VProcessUtils002: usize = 0x133B60;
pub const VStringTokenSystem001: usize = 0x195160;
pub const TestScriptMgr001: usize = 0x142960;
pub const VEngineCvar007: usize = 0x62E40;
pub const VProcessUtils002: usize = 0x133E00;
pub const VStringTokenSystem001: usize = 0x1953B0;
}
// Module: v8system.dll
pub mod v8system_dll {
@ -226,8 +226,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5BC10;
pub const VPhysics2_Interface_001: usize = 0x57090;
pub const VPhysics2_Handle_Interface_001: usize = 0x5BC00;
pub const VPhysics2_Interface_001: usize = 0x57080;
}
// Module: vscript.dll
pub mod vscript_dll {
@ -240,7 +240,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x205E0;
pub const WorldRendererMgr001: usize = 0x203A0;
}
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,39 +1,39 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 14:01:03.443608 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1932B10;
public const nint dwEntityList = 0x18C9E78;
public const nint dwGameEntitySystem = 0x19E75C0;
public const nint dwCSGOInput = 0x1930C30;
public const nint dwEntityList = 0x18C7F88;
public const nint dwGameEntitySystem = 0x19E56E0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1926DD0;
public const nint dwGlobalVars = 0x1730F20;
public const nint dwGlowManager = 0x19271F0;
public const nint dwLocalPlayerController = 0x1919588;
public const nint dwLocalPlayerPawn = 0x173D5A8;
public const nint dwPlantedC4 = 0x192FFB8;
public const nint dwPrediction = 0x173D470;
public const nint dwSensitivity = 0x1927B18;
public const nint dwGameRules = 0x1924EE0;
public const nint dwGlobalVars = 0x172EEE0;
public const nint dwGlowManager = 0x1925300;
public const nint dwLocalPlayerController = 0x1917698;
public const nint dwLocalPlayerPawn = 0x173B568;
public const nint dwPlantedC4 = 0x192E0D8;
public const nint dwPrediction = 0x173B430;
public const nint dwSensitivity = 0x1925C28;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1937EA0;
public const nint dwViewMatrix = 0x192B310;
public const nint dwViewRender = 0x192BB10;
public const nint dwWeaponC4 = 0x18CD2D0;
public const nint dwViewAngles = 0x1935FC0;
public const nint dwViewMatrix = 0x1929420;
public const nint dwViewRender = 0x1929C20;
public const nint dwWeaponC4 = 0x18CB3E0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x518764;
public const nint dwEngineViewData = 0x5CD76C;
public const nint dwNetworkGameClient = 0x517B08;
public const nint dwBuildNumber = 0x516734;
public const nint dwEngineViewData = 0x5CB8CC;
public const nint dwNetworkGameClient = 0x515AD8;
public const nint dwNetworkGameClient_deltaTick = 0x258;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_getMaxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwSoundService = 0x5CD6D0;
public const nint dwWindowHeight = 0x5D109C;
public const nint dwWindowWidth = 0x5D1098;
public const nint dwSoundService = 0x5CB830;
public const nint dwWindowHeight = 0x5CF1FC;
public const nint dwWindowWidth = 0x5CF1F8;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 14:01:03.443608 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once
@ -9,36 +9,36 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1932B10;
constexpr std::ptrdiff_t dwEntityList = 0x18C9E78;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E75C0;
constexpr std::ptrdiff_t dwCSGOInput = 0x1930C30;
constexpr std::ptrdiff_t dwEntityList = 0x18C7F88;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19E56E0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1926DD0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1730F20;
constexpr std::ptrdiff_t dwGlowManager = 0x19271F0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1919588;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173D5A8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192FFB8;
constexpr std::ptrdiff_t dwPrediction = 0x173D470;
constexpr std::ptrdiff_t dwSensitivity = 0x1927B18;
constexpr std::ptrdiff_t dwGameRules = 0x1924EE0;
constexpr std::ptrdiff_t dwGlobalVars = 0x172EEE0;
constexpr std::ptrdiff_t dwGlowManager = 0x1925300;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1917698;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x173B568;
constexpr std::ptrdiff_t dwPlantedC4 = 0x192E0D8;
constexpr std::ptrdiff_t dwPrediction = 0x173B430;
constexpr std::ptrdiff_t dwSensitivity = 0x1925C28;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1937EA0;
constexpr std::ptrdiff_t dwViewMatrix = 0x192B310;
constexpr std::ptrdiff_t dwViewRender = 0x192BB10;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18CD2D0;
constexpr std::ptrdiff_t dwViewAngles = 0x1935FC0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1929420;
constexpr std::ptrdiff_t dwViewRender = 0x1929C20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18CB3E0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x518764;
constexpr std::ptrdiff_t dwEngineViewData = 0x5CD76C;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x517B08;
constexpr std::ptrdiff_t dwBuildNumber = 0x516734;
constexpr std::ptrdiff_t dwEngineViewData = 0x5CB8CC;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x515AD8;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwSoundService = 0x5CD6D0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5D109C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5D1098;
constexpr std::ptrdiff_t dwSoundService = 0x5CB830;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CF1FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CF1F8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,34 +1,34 @@
{
"client.dll": {
"dwCSGOInput": 26422032,
"dwEntityList": 25992824,
"dwGameEntitySystem": 27162048,
"dwCSGOInput": 26414128,
"dwEntityList": 25984904,
"dwGameEntitySystem": 27154144,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 26373584,
"dwGlobalVars": 24317728,
"dwGlowManager": 26374640,
"dwLocalPlayerController": 26318216,
"dwLocalPlayerPawn": 24368552,
"dwPlantedC4": 26410936,
"dwPrediction": 24368240,
"dwSensitivity": 26376984,
"dwGameRules": 26365664,
"dwGlobalVars": 24309472,
"dwGlowManager": 26366720,
"dwLocalPlayerController": 26310296,
"dwLocalPlayerPawn": 24360296,
"dwPlantedC4": 26403032,
"dwPrediction": 24359984,
"dwSensitivity": 26369064,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 26443424,
"dwViewMatrix": 26391312,
"dwViewRender": 26393360,
"dwWeaponC4": 26006224
"dwViewAngles": 26435520,
"dwViewMatrix": 26383392,
"dwViewRender": 26385440,
"dwWeaponC4": 25998304
},
"engine2.dll": {
"dwBuildNumber": 5343076,
"dwEngineViewData": 6084460,
"dwNetworkGameClient": 5339912,
"dwBuildNumber": 5334836,
"dwEngineViewData": 6076620,
"dwNetworkGameClient": 5331672,
"dwNetworkGameClient_deltaTick": 600,
"dwNetworkGameClient_getLocalPlayer": 240,
"dwNetworkGameClient_getMaxClients": 592,
"dwNetworkGameClient_signOnState": 576,
"dwSoundService": 6084304,
"dwWindowHeight": 6099100,
"dwWindowWidth": 6099096
"dwSoundService": 6076464,
"dwWindowHeight": 6091260,
"dwWindowWidth": 6091256
},
"inputsystem.dll": {
"dwInputSystem": 227264

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 14:01:03.443608 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,36 +7,36 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1932B10;
pub const dwEntityList: usize = 0x18C9E78;
pub const dwGameEntitySystem: usize = 0x19E75C0;
pub const dwCSGOInput: usize = 0x1930C30;
pub const dwEntityList: usize = 0x18C7F88;
pub const dwGameEntitySystem: usize = 0x19E56E0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1926DD0;
pub const dwGlobalVars: usize = 0x1730F20;
pub const dwGlowManager: usize = 0x19271F0;
pub const dwLocalPlayerController: usize = 0x1919588;
pub const dwLocalPlayerPawn: usize = 0x173D5A8;
pub const dwPlantedC4: usize = 0x192FFB8;
pub const dwPrediction: usize = 0x173D470;
pub const dwSensitivity: usize = 0x1927B18;
pub const dwGameRules: usize = 0x1924EE0;
pub const dwGlobalVars: usize = 0x172EEE0;
pub const dwGlowManager: usize = 0x1925300;
pub const dwLocalPlayerController: usize = 0x1917698;
pub const dwLocalPlayerPawn: usize = 0x173B568;
pub const dwPlantedC4: usize = 0x192E0D8;
pub const dwPrediction: usize = 0x173B430;
pub const dwSensitivity: usize = 0x1925C28;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1937EA0;
pub const dwViewMatrix: usize = 0x192B310;
pub const dwViewRender: usize = 0x192BB10;
pub const dwWeaponC4: usize = 0x18CD2D0;
pub const dwViewAngles: usize = 0x1935FC0;
pub const dwViewMatrix: usize = 0x1929420;
pub const dwViewRender: usize = 0x1929C20;
pub const dwWeaponC4: usize = 0x18CB3E0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x518764;
pub const dwEngineViewData: usize = 0x5CD76C;
pub const dwNetworkGameClient: usize = 0x517B08;
pub const dwBuildNumber: usize = 0x516734;
pub const dwEngineViewData: usize = 0x5CB8CC;
pub const dwNetworkGameClient: usize = 0x515AD8;
pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwSoundService: usize = 0x5CD6D0;
pub const dwWindowHeight: usize = 0x5D109C;
pub const dwWindowWidth: usize = 0x5D1098;
pub const dwSoundService: usize = 0x5CB830;
pub const dwWindowHeight: usize = 0x5CF1FC;
pub const dwWindowWidth: usize = 0x5CF1F8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-03 00:11:19.220511700 UTC
// 2024-05-08 03:42:33.508076800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]