Game update (14135)

This commit is contained in:
Coslly
2026-02-05 12:38:26 +09:00
committed by GitHub
parent 72b2b39fce
commit 223f681b80
68 changed files with 1212 additions and 1204 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-30 00:30:02.594526700 UTC
// 2026-02-05 03:37:03.980792600 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x2312550;
pub const dwEntityList: usize = 0x24A7B28;
pub const dwGameEntitySystem: usize = 0x24A7B28;
pub const dwCSGOInput: usize = 0x2317080;
pub const dwEntityList: usize = 0x24ABF98;
pub const dwGameEntitySystem: usize = 0x24ABF98;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20A0;
pub const dwGameRules: usize = 0x23035F8;
pub const dwGlobalVars: usize = 0x20572A8;
pub const dwGlowManager: usize = 0x2303600;
pub const dwLocalPlayerController: usize = 0x22ECA28;
pub const dwLocalPlayerPawn: usize = 0x2062850;
pub const dwPlantedC4: usize = 0x230FCF0;
pub const dwPrediction: usize = 0x2062760;
pub const dwSensitivity: usize = 0x2304128;
pub const dwGameRules: usize = 0x230AC50;
pub const dwGlobalVars: usize = 0x205B630;
pub const dwGlowManager: usize = 0x2307A50;
pub const dwLocalPlayerController: usize = 0x22F0FB8;
pub const dwLocalPlayerPawn: usize = 0x2066AE0;
pub const dwPlantedC4: usize = 0x2314820;
pub const dwPrediction: usize = 0x20669F0;
pub const dwSensitivity: usize = 0x2308568;
pub const dwSensitivity_sensitivity: usize = 0x58;
pub const dwViewAngles: usize = 0x2312BD8;
pub const dwViewMatrix: usize = 0x2308860;
pub const dwViewRender: usize = 0x2308A98;
pub const dwWeaponC4: usize = 0x2291AE0;
pub const dwViewAngles: usize = 0x2317708;
pub const dwViewMatrix: usize = 0x230CC90;
pub const dwViewRender: usize = 0x230D098;
pub const dwWeaponC4: usize = 0x2295D30;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x606504;
pub const dwNetworkGameClient: usize = 0x900FF0;
pub const dwBuildNumber: usize = 0x60A504;
pub const dwNetworkGameClient: usize = 0x905310;
pub const dwNetworkGameClient_clientTickCount: usize = 0x378;
pub const dwNetworkGameClient_deltaTick: usize = 0x24C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x2C141F;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x240;
pub const dwNetworkGameClient_serverTickCount: usize = 0x24C;
pub const dwNetworkGameClient_signOnState: usize = 0x230;
pub const dwWindowHeight: usize = 0x9053A4;
pub const dwWindowWidth: usize = 0x9053A0;
pub const dwWindowHeight: usize = 0x9096C4;
pub const dwWindowWidth: usize = 0x9096C0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {