Game update (14135)

This commit is contained in:
Coslly
2026-02-05 12:38:26 +09:00
committed by GitHub
parent 72b2b39fce
commit 223f681b80
68 changed files with 1212 additions and 1204 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-30 00:30:02.594526700 UTC
// 2026-02-05 03:37:03.980792600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x2312550;
public const nint dwEntityList = 0x24A7B28;
public const nint dwGameEntitySystem = 0x24A7B28;
public const nint dwCSGOInput = 0x2317080;
public const nint dwEntityList = 0x24ABF98;
public const nint dwGameEntitySystem = 0x24ABF98;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20A0;
public const nint dwGameRules = 0x23035F8;
public const nint dwGlobalVars = 0x20572A8;
public const nint dwGlowManager = 0x2303600;
public const nint dwLocalPlayerController = 0x22ECA28;
public const nint dwLocalPlayerPawn = 0x2062850;
public const nint dwPlantedC4 = 0x230FCF0;
public const nint dwPrediction = 0x2062760;
public const nint dwSensitivity = 0x2304128;
public const nint dwGameRules = 0x230AC50;
public const nint dwGlobalVars = 0x205B630;
public const nint dwGlowManager = 0x2307A50;
public const nint dwLocalPlayerController = 0x22F0FB8;
public const nint dwLocalPlayerPawn = 0x2066AE0;
public const nint dwPlantedC4 = 0x2314820;
public const nint dwPrediction = 0x20669F0;
public const nint dwSensitivity = 0x2308568;
public const nint dwSensitivity_sensitivity = 0x58;
public const nint dwViewAngles = 0x2312BD8;
public const nint dwViewMatrix = 0x2308860;
public const nint dwViewRender = 0x2308A98;
public const nint dwWeaponC4 = 0x2291AE0;
public const nint dwViewAngles = 0x2317708;
public const nint dwViewMatrix = 0x230CC90;
public const nint dwViewRender = 0x230D098;
public const nint dwWeaponC4 = 0x2295D30;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x606504;
public const nint dwNetworkGameClient = 0x900FF0;
public const nint dwBuildNumber = 0x60A504;
public const nint dwNetworkGameClient = 0x905310;
public const nint dwNetworkGameClient_clientTickCount = 0x378;
public const nint dwNetworkGameClient_deltaTick = 0x24C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C141F;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x240;
public const nint dwNetworkGameClient_serverTickCount = 0x24C;
public const nint dwNetworkGameClient_signOnState = 0x230;
public const nint dwWindowHeight = 0x9053A4;
public const nint dwWindowWidth = 0x9053A0;
public const nint dwWindowHeight = 0x9096C4;
public const nint dwWindowWidth = 0x9096C0;
}
// Module: inputsystem.dll
public static class InputsystemDll {