Game update (14135)

This commit is contained in:
Coslly
2026-02-05 12:38:26 +09:00
committed by GitHub
parent 72b2b39fce
commit 223f681b80
68 changed files with 1212 additions and 1204 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2026-01-30 00:30:02.594526700 UTC
// 2026-02-05 03:37:03.980792600 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x205AE10;
pub const EmptyWorldService001_Client: usize = 0x2014D10;
pub const GameClientExports001: usize = 0x2057AF0;
pub const LegacyGameUI001: usize = 0x20753D0;
pub const Source2Client002: usize = 0x23017F0;
pub const Source2ClientConfig001: usize = 0x2285720;
pub const Source2ClientPrediction001: usize = 0x2062760;
pub const Source2ClientUI001: usize = 0x2073C00;
pub const ClientToolsInfo_001: usize = 0x205F0A0;
pub const EmptyWorldService001_Client: usize = 0x2018F10;
pub const GameClientExports001: usize = 0x205BD80;
pub const LegacyGameUI001: usize = 0x2079660;
pub const Source2Client002: usize = 0x2305C20;
pub const Source2ClientConfig001: usize = 0x2289B50;
pub const Source2ClientPrediction001: usize = 0x20669F0;
pub const Source2ClientUI001: usize = 0x2077E80;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x60C610;
pub const BugService001: usize = 0x8C1830;
pub const ClientServerEngineLoopService_001: usize = 0x902ED0;
pub const EngineGameUI001: usize = 0x60A2B0;
pub const EngineServiceMgr001: usize = 0x902780;
pub const GameEventSystemClientV001: usize = 0x902A60;
pub const GameEventSystemServerV001: usize = 0x902B90;
pub const GameResourceServiceClientV001: usize = 0x60C710;
pub const GameResourceServiceServerV001: usize = 0x60C770;
pub const GameUIService_001: usize = 0x8C1C60;
pub const HostStateMgr001: usize = 0x60CF90;
pub const INETSUPPORT_001: usize = 0x6058E0;
pub const InputService_001: usize = 0x8C1F50;
pub const KeyValueCache001: usize = 0x60D040;
pub const MapListService_001: usize = 0x900DC0;
pub const NetworkClientService_001: usize = 0x900F50;
pub const NetworkP2PService_001: usize = 0x901290;
pub const NetworkServerService_001: usize = 0x901440;
pub const NetworkService_001: usize = 0x60C8E0;
pub const RenderService_001: usize = 0x9016B0;
pub const ScreenshotService001: usize = 0x901970;
pub const SimpleEngineLoopService_001: usize = 0x60D0A0;
pub const SoundService_001: usize = 0x60C920;
pub const Source2EngineToClient001: usize = 0x609BD0;
pub const Source2EngineToClientStringTable001: usize = 0x609C30;
pub const Source2EngineToServer001: usize = 0x609CA8;
pub const Source2EngineToServerStringTable001: usize = 0x609CD0;
pub const SplitScreenService_001: usize = 0x60CC00;
pub const StatsService_001: usize = 0x901D30;
pub const ToolService_001: usize = 0x60CDC0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60A340;
pub const VProfService_001: usize = 0x60CE00;
pub const BenchmarkService001: usize = 0x6107D0;
pub const BugService001: usize = 0x8C5B50;
pub const ClientServerEngineLoopService_001: usize = 0x9071F0;
pub const EngineGameUI001: usize = 0x60E2B0;
pub const EngineServiceMgr001: usize = 0x906AA0;
pub const GameEventSystemClientV001: usize = 0x906D80;
pub const GameEventSystemServerV001: usize = 0x906EB0;
pub const GameResourceServiceClientV001: usize = 0x6108D0;
pub const GameResourceServiceServerV001: usize = 0x610930;
pub const GameUIService_001: usize = 0x8C5F80;
pub const HostStateMgr001: usize = 0x611150;
pub const INETSUPPORT_001: usize = 0x6098E0;
pub const InputService_001: usize = 0x8C6270;
pub const KeyValueCache001: usize = 0x611200;
pub const MapListService_001: usize = 0x9050E0;
pub const NetworkClientService_001: usize = 0x905270;
pub const NetworkP2PService_001: usize = 0x9055B0;
pub const NetworkServerService_001: usize = 0x905760;
pub const NetworkService_001: usize = 0x610AA0;
pub const RenderService_001: usize = 0x9059D0;
pub const ScreenshotService001: usize = 0x905C90;
pub const SimpleEngineLoopService_001: usize = 0x611260;
pub const SoundService_001: usize = 0x610AE0;
pub const Source2EngineToClient001: usize = 0x60DBD0;
pub const Source2EngineToClientStringTable001: usize = 0x60DC30;
pub const Source2EngineToServer001: usize = 0x60DCA8;
pub const Source2EngineToServerStringTable001: usize = 0x60DCD0;
pub const SplitScreenService_001: usize = 0x610DC0;
pub const StatsService_001: usize = 0x906050;
pub const ToolService_001: usize = 0x610F80;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60E340;
pub const VProfService_001: usize = 0x610FC0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -108,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x274500;
pub const NetworkMessagesVersion001: usize = 0x29C420;
pub const NetworkSystemVersion001: usize = 0x28DCC0;
pub const SerializedEntitiesVersion001: usize = 0x28DDB0;
pub const FlattenedSerializersVersion001: usize = 0x2776D0;
pub const NetworkMessagesVersion001: usize = 0x29F6F0;
pub const NetworkSystemVersion001: usize = 0x290E90;
pub const SerializedEntitiesVersion001: usize = 0x290F80;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B698E0;
pub const EntitySubclassUtilsV001: usize = 0x1B150F0;
pub const NavGameTest001: usize = 0x1C13518;
pub const ServerToolsInfo_001: usize = 0x1BC47E8;
pub const Source2GameClients001: usize = 0x1BC1860;
pub const Source2GameDirector001: usize = 0x1D53500;
pub const Source2GameEntities001: usize = 0x1BC3EF0;
pub const Source2Server001: usize = 0x1BC3D50;
pub const Source2ServerConfig001: usize = 0x1E48278;
pub const customnavsystem001: usize = 0x1AF3EF8;
pub const EmptyWorldService001_Server: usize = 0x1B6CB00;
pub const EntitySubclassUtilsV001: usize = 0x1B18120;
pub const NavGameTest001: usize = 0x1C167A8;
pub const ServerToolsInfo_001: usize = 0x1BC7A78;
pub const Source2GameClients001: usize = 0x1BC4AF0;
pub const Source2GameDirector001: usize = 0x1D56790;
pub const Source2GameEntities001: usize = 0x1BC7180;
pub const Source2Server001: usize = 0x1BC6FE0;
pub const Source2ServerConfig001: usize = 0x1E4B768;
pub const customnavsystem001: usize = 0x1AF6F08;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -219,8 +219,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x3FF120;
pub const VPhysics2_Interface_001: usize = 0x3FF160;
pub const VPhysics2_Handle_Interface_001: usize = 0x400120;
pub const VPhysics2_Interface_001: usize = 0x400160;
}
// Module: vscript.dll
pub mod vscript_dll {