From 222b248f5c47508d92a2edfe5d1adaf139a0a150 Mon Sep 17 00:00:00 2001 From: a2x <45197573+a2x@users.noreply.github.com> Date: Fri, 8 Sep 2023 23:13:40 +1000 Subject: [PATCH] Updated README --- CMakeLists.txt | 2 +- README.md | 4 +- generated/animationsystem.dll.cs | 2494 +++++ generated/animationsystem.dll.hpp | 4461 ++++---- generated/animationsystem.dll.json | 4 +- generated/animationsystem.dll.rs | 2813 +++++ generated/client.dll.cs | 3915 +++++++ generated/client.dll.hpp | 6750 ++++++------ generated/client.dll.json | 14 +- generated/client.dll.rs | 4193 +++++++ generated/engine2.dll.cs | 172 + generated/engine2.dll.hpp | 345 +- generated/engine2.dll.rs | 200 + generated/host.dll.cs | 7 + generated/host.dll.hpp | 3 +- generated/host.dll.rs | 9 + generated/materialsystem2.dll.cs | 106 + generated/materialsystem2.dll.hpp | 73 +- generated/materialsystem2.dll.rs | 119 + generated/meshsystem.dll.cs | 0 generated/meshsystem.dll.json | 1 - generated/meshsystem.dll.rs | 0 generated/networksystem.dll.cs | 3 + generated/networksystem.dll.hpp | 3 +- generated/networksystem.dll.rs | 4 + generated/offsets.cs | 5 + generated/offsets.hpp | 9 + generated/offsets.json | 7 + generated/offsets.rs | 6 + generated/panorama.dll.cs | 0 generated/panorama.dll.json | 1 - generated/panorama.dll.rs | 0 generated/particles.dll.cs | 3886 +++++++ generated/particles.dll.hpp | 6005 +++++----- generated/particles.dll.rs | 4280 +++++++ generated/pulse_system.dll.cs | 277 + generated/pulse_system.dll.hpp | 449 +- generated/pulse_system.dll.json | 4 +- generated/pulse_system.dll.rs | 326 + generated/rendersystemdx11.dll.cs | 20 + generated/rendersystemdx11.dll.hpp | 3 +- generated/rendersystemdx11.dll.rs | 23 + generated/resourcesystem.dll.cs | 72 + generated/resourcesystem.dll.hpp | 217 +- generated/resourcesystem.dll.rs | 84 + generated/scenefilecache.dll.cs | 0 generated/scenefilecache.dll.json | 1 - generated/scenefilecache.dll.rs | 0 generated/scenesystem.dll.cs | 46 + generated/scenesystem.dll.hpp | 25 +- generated/scenesystem.dll.rs | 53 + generated/schemasystem.dll.cs | 45 + generated/schemasystem.dll.hpp | 40 +- generated/schemasystem.dll.rs | 51 + generated/server.dll.cs | 6956 ++++++++++++ generated/server.dll.hpp | 12867 ++++++++++------------ generated/server.dll.json | 8 +- generated/server.dll.rs | 7528 +++++++++++++ generated/soundsystem.dll.cs | 304 + generated/soundsystem.dll.hpp | 361 +- generated/soundsystem.dll.rs | 341 + generated/vphysics2.dll.cs | 735 ++ generated/vphysics2.dll.hpp | 1060 +- generated/vphysics2.dll.rs | 820 ++ generated/worldrenderer.dll.cs | 217 + generated/worldrenderer.dll.hpp | 295 +- generated/worldrenderer.dll.rs | 241 + include/builder/builder.hpp | 7 + include/builder/cpp_file_builder.hpp | 27 + include/builder/csharp_file_builder.hpp | 26 + include/builder/i_file_builder.hpp | 16 + include/builder/json_file_builder.hpp | 38 + include/builder/rust_file_builder.hpp | 27 + src/main.cpp | 119 +- src/sdk/c_schema_system_type_scope.cpp | 6 +- 75 files changed, 56290 insertions(+), 17339 deletions(-) create mode 100644 generated/animationsystem.dll.cs create mode 100644 generated/animationsystem.dll.rs create mode 100644 generated/client.dll.cs create mode 100644 generated/client.dll.rs create mode 100644 generated/engine2.dll.cs create mode 100644 generated/engine2.dll.rs create mode 100644 generated/host.dll.cs create mode 100644 generated/host.dll.rs create mode 100644 generated/materialsystem2.dll.cs create mode 100644 generated/materialsystem2.dll.rs create mode 100644 generated/meshsystem.dll.cs create mode 100644 generated/meshsystem.dll.rs create mode 100644 generated/networksystem.dll.cs create mode 100644 generated/networksystem.dll.rs create mode 100644 generated/offsets.cs create mode 100644 generated/offsets.hpp create mode 100644 generated/offsets.json create mode 100644 generated/offsets.rs create mode 100644 generated/panorama.dll.cs create mode 100644 generated/panorama.dll.rs create mode 100644 generated/particles.dll.cs create mode 100644 generated/particles.dll.rs create mode 100644 generated/pulse_system.dll.cs create mode 100644 generated/pulse_system.dll.rs create mode 100644 generated/rendersystemdx11.dll.cs create mode 100644 generated/rendersystemdx11.dll.rs create mode 100644 generated/resourcesystem.dll.cs create mode 100644 generated/resourcesystem.dll.rs create mode 100644 generated/scenefilecache.dll.cs create mode 100644 generated/scenefilecache.dll.rs create mode 100644 generated/scenesystem.dll.cs create mode 100644 generated/scenesystem.dll.rs create mode 100644 generated/schemasystem.dll.cs create mode 100644 generated/schemasystem.dll.rs create mode 100644 generated/server.dll.cs create mode 100644 generated/server.dll.rs create mode 100644 generated/soundsystem.dll.cs create mode 100644 generated/soundsystem.dll.rs create mode 100644 generated/vphysics2.dll.cs create mode 100644 generated/vphysics2.dll.rs create mode 100644 generated/worldrenderer.dll.cs create mode 100644 generated/worldrenderer.dll.rs create mode 100644 include/builder/builder.hpp create mode 100644 include/builder/cpp_file_builder.hpp create mode 100644 include/builder/csharp_file_builder.hpp create mode 100644 include/builder/i_file_builder.hpp create mode 100644 include/builder/json_file_builder.hpp create mode 100644 include/builder/rust_file_builder.hpp diff --git a/CMakeLists.txt b/CMakeLists.txt index 74d7076..5cdaf90 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.26) project(cs2-dumper) -set(CMAKE_CXX_STANDARD 20) +set(CMAKE_CXX_STANDARD 23) add_compile_definitions(WIN32_LEAN_AND_MEAN) diff --git a/README.md b/README.md index 80a2c51..9d9bde0 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ -# CS2 Schema Dumper +# CS2 Dumper -Automated schema class file generator for Counter-Strike: 2. Generates JSON and C++ header files. +Automated offsets and schema class file generator for Counter-Strike: 2. By default, it will generate JSON, Rust, C# and C++ header files. It also allows customization by overriding the `IFileBuilder` interface for exporting in your preferred file formats. # Generated Files diff --git a/generated/animationsystem.dll.cs b/generated/animationsystem.dll.cs new file mode 100644 index 0000000..62050ea --- /dev/null +++ b/generated/animationsystem.dll.cs @@ -0,0 +1,2494 @@ +public static class AimMatrixOpFixedSettings_t { + public const ulong m_attachment = 0x0; + public const ulong m_damping = 0x80; + public const ulong m_poseCacheHandles = 0x90; + public const ulong m_eBlendMode = 0xb8; + public const ulong m_fAngleIncrement = 0xbc; + public const ulong m_nSequenceMaxFrame = 0xc0; + public const ulong m_nBoneMaskIndex = 0xc4; + public const ulong m_bTargetIsPosition = 0xc8; +} + +public static class AnimComponentID { + public const ulong m_id = 0x0; +} + +public static class AnimNodeID { + public const ulong m_id = 0x0; +} + +public static class AnimNodeOutputID { + public const ulong m_id = 0x0; +} + +public static class AnimParamID { + public const ulong m_id = 0x0; +} + +public static class AnimScriptHandle { + public const ulong m_id = 0x0; +} + +public static class AnimStateID { + public const ulong m_id = 0x0; +} + +public static class AnimTagID { + public const ulong m_id = 0x0; +} + +public static class AnimationDecodeDebugDumpElement_t { + public const ulong m_nEntityIndex = 0x0; + public const ulong m_modelName = 0x8; + public const ulong m_poseParams = 0x10; + public const ulong m_decodeOps = 0x28; + public const ulong m_internalOps = 0x40; + public const ulong m_decodedAnims = 0x58; +} + +public static class AnimationDecodeDebugDump_t { + public const ulong m_processingType = 0x0; + public const ulong m_elems = 0x8; +} + +public static class AnimationSnapshotBase_t { + public const ulong m_flRealTime = 0x0; + public const ulong m_rootToWorld = 0x10; + public const ulong m_bBonesInWorldSpace = 0x40; + public const ulong m_boneSetupMask = 0x48; + public const ulong m_boneTransforms = 0x60; + public const ulong m_flexControllers = 0x78; + public const ulong m_SnapshotType = 0x90; + public const ulong m_bHasDecodeDump = 0x94; + public const ulong m_DecodeDump = 0x98; +} + +public static class AnimationSnapshot_t { + public const ulong m_nEntIndex = 0x110; + public const ulong m_modelName = 0x118; +} + +public static class AttachmentHandle_t { + public const ulong m_Value = 0x0; +} + +public static class BlendItem_t { + public const ulong m_tags = 0x0; + public const ulong m_pChild = 0x18; + public const ulong m_hSequence = 0x28; + public const ulong m_vPos = 0x2c; + public const ulong m_flDuration = 0x34; + public const ulong m_bUseCustomDuration = 0x38; +} + +public static class BoneDemoCaptureSettings_t { + public const ulong m_boneName = 0x0; +} + +public static class CActionComponentUpdater { + public const ulong m_actions = 0x30; +} + +public static class CAddUpdateNode { + public const ulong m_footMotionTiming = 0x8c; + public const ulong m_bApplyToFootMotion = 0x90; + public const ulong m_bApplyChannelsSeparately = 0x91; + public const ulong m_bUseModelSpace = 0x92; +} + +public static class CAimConstraint { + public const ulong m_qAimOffset = 0x70; + public const ulong m_nUpType = 0x80; +} + +public static class CAimMatrixUpdateNode { + public const ulong m_opFixedSettings = 0x70; + public const ulong m_target = 0x148; + public const ulong m_paramIndex = 0x14c; + public const ulong m_hSequence = 0x150; + public const ulong m_bResetChild = 0x154; + public const ulong m_bLockWhenWaning = 0x155; +} + +public static class CAnimActivity { + public const ulong m_name = 0x0; + public const ulong m_nActivity = 0x10; + public const ulong m_nFlags = 0x14; + public const ulong m_nWeight = 0x18; +} + +public static class CAnimAttachment { + public const ulong m_influenceRotations = 0x0; + public const ulong m_influenceOffsets = 0x30; + public const ulong m_influenceIndices = 0x60; + public const ulong m_influenceWeights = 0x6c; + public const ulong m_numInfluences = 0x78; +} + +public static class CAnimBone { + public const ulong m_name = 0x0; + public const ulong m_parent = 0x10; + public const ulong m_pos = 0x14; + public const ulong m_quat = 0x20; + public const ulong m_scale = 0x30; + public const ulong m_qAlignment = 0x34; + public const ulong m_flags = 0x44; +} + +public static class CAnimBoneDifference { + public const ulong m_name = 0x0; + public const ulong m_parent = 0x10; + public const ulong m_posError = 0x20; + public const ulong m_bHasRotation = 0x2c; + public const ulong m_bHasMovement = 0x2d; +} + +public static class CAnimComponentUpdater { + public const ulong m_name = 0x18; + public const ulong m_id = 0x20; + public const ulong m_networkMode = 0x24; + public const ulong m_bStartEnabled = 0x28; +} + +public static class CAnimData { + public const ulong m_name = 0x10; + public const ulong m_animArray = 0x20; + public const ulong m_decoderArray = 0x38; + public const ulong m_nMaxUniqueFrameIndex = 0x50; + public const ulong m_segmentArray = 0x58; +} + +public static class CAnimDataChannelDesc { + public const ulong m_szChannelClass = 0x0; + public const ulong m_szVariableName = 0x10; + public const ulong m_nFlags = 0x20; + public const ulong m_nType = 0x24; + public const ulong m_szGrouping = 0x28; + public const ulong m_szDescription = 0x38; + public const ulong m_szElementNameArray = 0x48; + public const ulong m_nElementIndexArray = 0x60; + public const ulong m_nElementMaskArray = 0x78; +} + +public static class CAnimDecoder { + public const ulong m_szName = 0x0; + public const ulong m_nVersion = 0x10; + public const ulong m_nType = 0x14; +} + +public static class CAnimDemoCaptureSettings { + public const ulong m_flMaxSplineErrorRotation = 0x0; + public const ulong m_flMaxSplineErrorTranslation = 0x4; + public const ulong m_flMaxSplineErrorScale = 0x8; + public const ulong m_flIkRotation_MaxSplineError = 0xc; + public const ulong m_flIkTranslation_MaxSplineError = 0x10; + public const ulong m_flMaxQuantizationErrorRotation = 0x14; + public const ulong m_flMaxQuantizationErrorTranslation = 0x18; + public const ulong m_flMaxQuantizationErrorScale = 0x1c; + public const ulong m_flIkRotation_MaxQuantizationError = 0x20; + public const ulong m_flIkTranslation_MaxQuantizationError = 0x24; + public const ulong m_baseSequence = 0x28; + public const ulong m_nBaseSequenceFrame = 0x30; + public const ulong m_boneSelectionMode = 0x34; + public const ulong m_bones = 0x38; + public const ulong m_ikChains = 0x50; +} + +public static class CAnimDesc { + public const ulong m_name = 0x0; + public const ulong m_flags = 0x10; + public const ulong fps = 0x18; + public const ulong m_Data = 0x20; + public const ulong m_movementArray = 0xf8; + public const ulong m_eventArray = 0x110; + public const ulong m_activityArray = 0x128; + public const ulong m_hierarchyArray = 0x140; + public const ulong framestalltime = 0x158; + public const ulong m_vecRootMin = 0x15c; + public const ulong m_vecRootMax = 0x168; + public const ulong m_vecBoneWorldMin = 0x178; + public const ulong m_vecBoneWorldMax = 0x190; + public const ulong m_sequenceParams = 0x1a8; +} + +public static class CAnimDesc_Flag { + public const ulong m_bLooping = 0x0; + public const ulong m_bAllZeros = 0x1; + public const ulong m_bHidden = 0x2; + public const ulong m_bDelta = 0x3; + public const ulong m_bLegacyWorldspace = 0x4; + public const ulong m_bModelDoc = 0x5; + public const ulong m_bImplicitSeqIgnoreDelta = 0x6; + public const ulong m_bAnimGraphAdditive = 0x7; +} + +public static class CAnimEncodeDifference { + public const ulong m_boneArray = 0x0; + public const ulong m_morphArray = 0x18; + public const ulong m_userArray = 0x30; + public const ulong m_bHasRotationBitArray = 0x48; + public const ulong m_bHasMovementBitArray = 0x60; + public const ulong m_bHasMorphBitArray = 0x78; + public const ulong m_bHasUserBitArray = 0x90; +} + +public static class CAnimEncodedFrames { + public const ulong m_fileName = 0x0; + public const ulong m_nFrames = 0x10; + public const ulong m_nFramesPerBlock = 0x14; + public const ulong m_frameblockArray = 0x18; + public const ulong m_usageDifferences = 0x30; +} + +public static class CAnimEnum { + public const ulong m_value = 0x0; +} + +public static class CAnimEventDefinition { + public const ulong m_nFrame = 0x8; + public const ulong m_flCycle = 0xc; + public const ulong m_EventData = 0x10; + public const ulong m_sLegacyOptions = 0x20; + public const ulong m_sEventName = 0x30; +} + +public static class CAnimFoot { + public const ulong m_name = 0x0; + public const ulong m_vBallOffset = 0x8; + public const ulong m_vHeelOffset = 0x14; + public const ulong m_ankleBoneIndex = 0x20; + public const ulong m_toeBoneIndex = 0x24; +} + +public static class CAnimFrameBlockAnim { + public const ulong m_nStartFrame = 0x0; + public const ulong m_nEndFrame = 0x4; + public const ulong m_segmentIndexArray = 0x8; +} + +public static class CAnimFrameSegment { + public const ulong m_nUniqueFrameIndex = 0x0; + public const ulong m_nLocalElementMasks = 0x4; + public const ulong m_nLocalChannel = 0x8; + public const ulong m_container = 0x10; +} + +public static class CAnimGraphDebugReplay { + public const ulong m_animGraphFileName = 0x40; + public const ulong m_frameList = 0x48; + public const ulong m_startIndex = 0x60; + public const ulong m_writeIndex = 0x64; + public const ulong m_frameCount = 0x68; +} + +public static class CAnimGraphModelBinding { + public const ulong m_modelName = 0x8; + public const ulong m_pSharedData = 0x10; +} + +public static class CAnimGraphNetworkSettings { + public const ulong m_bNetworkingEnabled = 0x20; +} + +public static class CAnimGraphSettingsManager { + public const ulong m_settingsGroups = 0x18; +} + +public static class CAnimInputDamping { + public const ulong m_speedFunction = 0x8; + public const ulong m_fSpeedScale = 0xc; +} + +public static class CAnimKeyData { + public const ulong m_name = 0x0; + public const ulong m_boneArray = 0x10; + public const ulong m_userArray = 0x28; + public const ulong m_morphArray = 0x40; + public const ulong m_nChannelElements = 0x58; + public const ulong m_dataChannelArray = 0x60; +} + +public static class CAnimLocalHierarchy { + public const ulong m_sBone = 0x0; + public const ulong m_sNewParent = 0x10; + public const ulong m_nStartFrame = 0x20; + public const ulong m_nPeakFrame = 0x24; + public const ulong m_nTailFrame = 0x28; + public const ulong m_nEndFrame = 0x2c; +} + +public static class CAnimMorphDifference { + public const ulong m_name = 0x0; +} + +public static class CAnimMotorUpdaterBase { + public const ulong m_name = 0x10; + public const ulong m_bDefault = 0x18; +} + +public static class CAnimMovement { + public const ulong endframe = 0x0; + public const ulong motionflags = 0x4; + public const ulong v0 = 0x8; + public const ulong v1 = 0xc; + public const ulong angle = 0x10; + public const ulong vector = 0x14; + public const ulong position = 0x20; +} + +public static class CAnimNodePath { + public const ulong m_path = 0x0; + public const ulong m_nCount = 0x2c; +} + +public static class CAnimParamHandle { + public const ulong m_type = 0x0; + public const ulong m_index = 0x1; +} + +public static class CAnimParamHandleMap { + public const ulong m_list = 0x0; +} + +public static class CAnimParameterBase { + public const ulong m_name = 0x18; + public const ulong m_group = 0x20; + public const ulong m_id = 0x28; + public const ulong m_componentName = 0x40; + public const ulong m_bNetworkingRequested = 0x4c; + public const ulong m_bIsReferenced = 0x4d; +} + +public static class CAnimParameterManagerUpdater { + public const ulong m_parameters = 0x18; + public const ulong m_idToIndexMap = 0x30; + public const ulong m_nameToIndexMap = 0x50; + public const ulong m_indexToHandle = 0x70; + public const ulong m_autoResetParams = 0x88; + public const ulong m_autoResetMap = 0xa0; +} + +public static class CAnimReplayFrame { + public const ulong m_inputDataBlocks = 0x10; + public const ulong m_instanceData = 0x28; + public const ulong m_startingLocalToWorldTransform = 0x40; + public const ulong m_localToWorldTransform = 0x60; + public const ulong m_timeStamp = 0x80; +} + +public static class CAnimScriptComponentUpdater { + public const ulong m_hScript = 0x30; +} + +public static class CAnimScriptManager { + public const ulong m_scriptInfo = 0x10; +} + +public static class CAnimSequenceParams { + public const ulong m_flFadeInTime = 0x0; + public const ulong m_flFadeOutTime = 0x4; +} + +public static class CAnimSkeleton { + public const ulong m_localSpaceTransforms = 0x10; + public const ulong m_modelSpaceTransforms = 0x28; + public const ulong m_boneNames = 0x40; + public const ulong m_children = 0x58; + public const ulong m_parents = 0x70; + public const ulong m_feet = 0x88; + public const ulong m_morphNames = 0xa0; + public const ulong m_lodBoneCounts = 0xb8; +} + +public static class CAnimStateMachineUpdater { + public const ulong m_states = 0x8; + public const ulong m_transitions = 0x20; + public const ulong m_startStateIndex = 0x50; +} + +public static class CAnimTagBase { + public const ulong m_name = 0x18; + public const ulong m_group = 0x20; + public const ulong m_tagID = 0x28; + public const ulong m_bIsReferenced = 0x2c; +} + +public static class CAnimTagManagerUpdater { + public const ulong m_tags = 0x18; +} + +public static class CAnimUpdateNodeBase { + public const ulong m_nodePath = 0x18; + public const ulong m_name = 0x48; + public const ulong m_networkMode = 0x50; +} + +public static class CAnimUpdateNodeRef { + public const ulong m_nodeIndex = 0x8; +} + +public static class CAnimUpdateSharedData { + public const ulong m_nodes = 0x10; + public const ulong m_nodeIndexMap = 0x28; + public const ulong m_components = 0x48; + public const ulong m_pParamListUpdater = 0x60; + public const ulong m_pTagManagerUpdater = 0x68; + public const ulong m_scriptManager = 0x70; + public const ulong m_settings = 0x78; + public const ulong m_pStaticPoseCache = 0xa8; + public const ulong m_pSkeleton = 0xb0; + public const ulong m_rootNodePath = 0xb8; +} + +public static class CAnimUser { + public const ulong m_name = 0x0; + public const ulong m_nType = 0x10; +} + +public static class CAnimUserDifference { + public const ulong m_name = 0x0; + public const ulong m_nType = 0x10; +} + +public static class CAnimationGraphVisualizerAxis { + public const ulong m_xWsTransform = 0x40; + public const ulong m_flAxisSize = 0x60; +} + +public static class CAnimationGraphVisualizerLine { + public const ulong m_vWsPositionStart = 0x40; + public const ulong m_vWsPositionEnd = 0x50; + public const ulong m_Color = 0x60; +} + +public static class CAnimationGraphVisualizerPie { + public const ulong m_vWsCenter = 0x40; + public const ulong m_vWsStart = 0x50; + public const ulong m_vWsEnd = 0x60; + public const ulong m_Color = 0x70; +} + +public static class CAnimationGraphVisualizerPrimitiveBase { + public const ulong m_Type = 0x8; + public const ulong m_OwningAnimNodePaths = 0xc; + public const ulong m_nOwningAnimNodePathCount = 0x38; +} + +public static class CAnimationGraphVisualizerSphere { + public const ulong m_vWsPosition = 0x40; + public const ulong m_flRadius = 0x50; + public const ulong m_Color = 0x54; +} + +public static class CAnimationGraphVisualizerText { + public const ulong m_vWsPosition = 0x40; + public const ulong m_Color = 0x50; + public const ulong m_Text = 0x58; +} + +public static class CAnimationGroup { + public const ulong m_nFlags = 0x10; + public const ulong m_name = 0x18; + public const ulong m_localHAnimArray_Handle = 0x60; + public const ulong m_includedGroupArray_Handle = 0x78; + public const ulong m_directHSeqGroup_Handle = 0x90; + public const ulong m_decodeKey = 0x98; + public const ulong m_szScripts = 0x110; +} + +public static class CAttachment { + public const ulong m_name = 0x0; + public const ulong m_influenceNames = 0x8; + public const ulong m_vInfluenceRotations = 0x20; + public const ulong m_vInfluenceOffsets = 0x50; + public const ulong m_influenceWeights = 0x74; + public const ulong m_bInfluenceRootTransform = 0x80; + public const ulong m_nInfluences = 0x83; + public const ulong m_bIgnoreRotation = 0x84; +} + +public static class CAudioAnimTag { + public const ulong m_clipName = 0x38; + public const ulong m_attachmentName = 0x40; + public const ulong m_flVolume = 0x48; + public const ulong m_bStopWhenTagEnds = 0x4c; + public const ulong m_bStopWhenGraphEnds = 0x4d; + public const ulong m_bPlayOnServer = 0x4e; + public const ulong m_bPlayOnClient = 0x4f; +} + +public static class CBaseConstraint { + public const ulong m_name = 0x28; + public const ulong m_vUpVector = 0x30; + public const ulong m_slaves = 0x40; + public const ulong m_targets = 0x58; +} + +public static class CBinaryUpdateNode { + public const ulong m_pChild1 = 0x58; + public const ulong m_pChild2 = 0x68; + public const ulong m_timingBehavior = 0x78; + public const ulong m_flTimingBlend = 0x7c; + public const ulong m_bResetChild1 = 0x80; + public const ulong m_bResetChild2 = 0x81; +} + +public static class CBlend2DUpdateNode { + public const ulong m_items = 0x60; + public const ulong m_tags = 0x78; + public const ulong m_paramSpans = 0x90; + public const ulong m_nodeItemIndices = 0xa8; + public const ulong m_damping = 0xc0; + public const ulong m_blendSourceX = 0xd0; + public const ulong m_paramX = 0xd4; + public const ulong m_blendSourceY = 0xd8; + public const ulong m_paramY = 0xdc; + public const ulong m_eBlendMode = 0xe0; + public const ulong m_playbackSpeed = 0xe4; + public const ulong m_bLoop = 0xe8; + public const ulong m_bLockBlendOnReset = 0xe9; + public const ulong m_bLockWhenWaning = 0xea; + public const ulong m_bAnimEventsAndTagsOnMostWeightedOnly = 0xeb; +} + +public static class CBlendCurve { + public const ulong m_flControlPoint1 = 0x0; + public const ulong m_flControlPoint2 = 0x4; +} + +public static class CBlendUpdateNode { + public const ulong m_children = 0x60; + public const ulong m_sortedOrder = 0x78; + public const ulong m_targetValues = 0x90; + public const ulong m_blendValueSource = 0xac; + public const ulong m_paramIndex = 0xb0; + public const ulong m_damping = 0xb8; + public const ulong m_blendKeyType = 0xc8; + public const ulong m_bLockBlendOnReset = 0xcc; + public const ulong m_bSyncCycles = 0xcd; + public const ulong m_bLoop = 0xce; + public const ulong m_bLockWhenWaning = 0xcf; +} + +public static class CBodyGroupAnimTag { + public const ulong m_nPriority = 0x38; + public const ulong m_bodyGroupSettings = 0x40; +} + +public static class CBodyGroupSetting { + public const ulong m_BodyGroupName = 0x0; + public const ulong m_nBodyGroupOption = 0x8; +} + +public static class CBoneConstraintDotToMorph { + public const ulong m_sBoneName = 0x28; + public const ulong m_sTargetBoneName = 0x30; + public const ulong m_sMorphChannelName = 0x38; + public const ulong m_flRemap = 0x40; +} + +public static class CBoneConstraintPoseSpaceBone { + public const ulong m_inputList = 0x70; +} + +public static class CBoneConstraintPoseSpaceBone_Input_t { + public const ulong m_inputValue = 0x0; + public const ulong m_outputTransformList = 0x10; +} + +public static class CBoneConstraintPoseSpaceMorph_Input_t { + public const ulong m_inputValue = 0x0; + public const ulong m_outputWeightList = 0x10; +} + +public static class CBoneMaskUpdateNode { + public const ulong m_nWeightListIndex = 0x8c; + public const ulong m_flRootMotionBlend = 0x90; + public const ulong m_blendSpace = 0x94; + public const ulong m_footMotionTiming = 0x98; + public const ulong m_bUseBlendScale = 0x9c; + public const ulong m_blendValueSource = 0xa0; + public const ulong m_hBlendParameter = 0xa4; +} + +public static class CBonePositionMetricEvaluator { + public const ulong m_nBoneIndex = 0x50; +} + +public static class CBoneVelocityMetricEvaluator { + public const ulong m_nBoneIndex = 0x50; +} + +public static class CBoolAnimParameter { + public const ulong m_bDefaultValue = 0x60; +} + +public static class CCPPScriptComponentUpdater { + public const ulong m_scriptsToRun = 0x30; +} + +public static class CCachedPose { + public const ulong m_transforms = 0x8; + public const ulong m_morphWeights = 0x20; + public const ulong m_hSequence = 0x38; + public const ulong m_flCycle = 0x3c; +} + +public static class CChoiceUpdateNode { + public const ulong m_children = 0x58; + public const ulong m_weights = 0x70; + public const ulong m_blendTimes = 0x88; + public const ulong m_choiceMethod = 0xa0; + public const ulong m_choiceChangeMethod = 0xa4; + public const ulong m_blendMethod = 0xa8; + public const ulong m_blendTime = 0xac; + public const ulong m_bCrossFade = 0xb0; + public const ulong m_bResetChosen = 0xb1; + public const ulong m_bDontResetSameSelection = 0xb2; +} + +public static class CClothSettingsAnimTag { + public const ulong m_flStiffness = 0x38; + public const ulong m_flEaseIn = 0x3c; + public const ulong m_flEaseOut = 0x40; + public const ulong m_nVertexSet = 0x48; +} + +public static class CCompressorGroup { + public const ulong m_nTotalElementCount = 0x0; + public const ulong m_szChannelClass = 0x8; + public const ulong m_szVariableName = 0x20; + public const ulong m_nType = 0x38; + public const ulong m_nFlags = 0x50; + public const ulong m_szGrouping = 0x68; + public const ulong m_nCompressorIndex = 0x80; + public const ulong m_szElementNames = 0x98; + public const ulong m_nElementUniqueID = 0xb0; + public const ulong m_nElementMask = 0xc8; + public const ulong m_vectorCompressor = 0xf8; + public const ulong m_quaternionCompressor = 0x110; + public const ulong m_intCompressor = 0x128; + public const ulong m_boolCompressor = 0x140; + public const ulong m_colorCompressor = 0x158; + public const ulong m_vector2DCompressor = 0x170; + public const ulong m_vector4DCompressor = 0x188; +} + +public static class CConcreteAnimParameter { + public const ulong m_previewButton = 0x50; + public const ulong m_eNetworkSetting = 0x54; + public const ulong m_bUseMostRecentValue = 0x58; + public const ulong m_bAutoReset = 0x59; + public const ulong m_bGameWritable = 0x5a; + public const ulong m_bGraphWritable = 0x5b; +} + +public static class CConstraintSlave { + public const ulong m_qBaseOrientation = 0x0; + public const ulong m_vBasePosition = 0x10; + public const ulong m_nBoneHash = 0x1c; + public const ulong m_flWeight = 0x20; + public const ulong m_sName = 0x28; +} + +public static class CConstraintTarget { + public const ulong m_qOffset = 0x20; + public const ulong m_vOffset = 0x30; + public const ulong m_nBoneHash = 0x3c; + public const ulong m_sName = 0x40; + public const ulong m_flWeight = 0x48; + public const ulong m_bIsAttachment = 0x59; +} + +public static class CCycleBase { + public const ulong m_flCycle = 0x0; +} + +public static class CCycleControlClipUpdateNode { + public const ulong m_tags = 0x60; + public const ulong m_hSequence = 0x7c; + public const ulong m_duration = 0x80; + public const ulong m_valueSource = 0x84; + public const ulong m_paramIndex = 0x88; +} + +public static class CCycleControlUpdateNode { + public const ulong m_valueSource = 0x68; + public const ulong m_paramIndex = 0x6c; +} + +public static class CDampedPathAnimMotorUpdater { + public const ulong m_flAnticipationTime = 0x2c; + public const ulong m_flMinSpeedScale = 0x30; + public const ulong m_hAnticipationPosParam = 0x34; + public const ulong m_hAnticipationHeadingParam = 0x36; + public const ulong m_flSpringConstant = 0x38; + public const ulong m_flMinSpringTension = 0x3c; + public const ulong m_flMaxSpringTension = 0x40; +} + +public static class CDampedValueComponentUpdater { + public const ulong m_items = 0x30; +} + +public static class CDampedValueUpdateItem { + public const ulong m_damping = 0x0; + public const ulong m_hParamIn = 0x18; + public const ulong m_hParamOut = 0x1a; +} + +public static class CDemoSettingsComponentUpdater { + public const ulong m_settings = 0x30; +} + +public static class CDirectPlaybackTagData { + public const ulong m_sequenceName = 0x0; + public const ulong m_tags = 0x8; +} + +public static class CDirectPlaybackUpdateNode { + public const ulong m_bFinishEarly = 0x6c; + public const ulong m_bResetOnFinish = 0x6d; + public const ulong m_allTags = 0x70; +} + +public static class CDirectionalBlendUpdateNode { + public const ulong m_hSequences = 0x5c; + public const ulong m_damping = 0x80; + public const ulong m_blendValueSource = 0x90; + public const ulong m_paramIndex = 0x94; + public const ulong m_playbackSpeed = 0x98; + public const ulong m_duration = 0x9c; + public const ulong m_bLoop = 0xa0; + public const ulong m_bLockBlendOnReset = 0xa1; +} + +public static class CDistanceRemainingMetricEvaluator { + public const ulong m_flMaxDistance = 0x50; + public const ulong m_flMinDistance = 0x54; + public const ulong m_flStartGoalFilterDistance = 0x58; + public const ulong m_flMaxGoalOvershootScale = 0x5c; + public const ulong m_bFilterFixedMinDistance = 0x60; + public const ulong m_bFilterGoalDistance = 0x61; + public const ulong m_bFilterGoalOvershoot = 0x62; +} + +public static class CDrawCullingData { + public const ulong m_vConeApex = 0x0; + public const ulong m_ConeAxis = 0xc; + public const ulong m_ConeCutoff = 0xf; +} + +public static class CEmitTagActionUpdater { + public const ulong m_nTagIndex = 0x18; + public const ulong m_bIsZeroDuration = 0x1c; +} + +public static class CEnumAnimParameter { + public const ulong m_defaultValue = 0x68; + public const ulong m_enumOptions = 0x70; +} + +public static class CExpressionActionUpdater { + public const ulong m_hParam = 0x18; + public const ulong m_eParamType = 0x1a; + public const ulong m_hScript = 0x1c; +} + +public static class CFingerBone { + public const ulong m_boneName = 0x0; + public const ulong m_hingeAxis = 0x8; + public const ulong m_vCapsulePos1 = 0x14; + public const ulong m_vCapsulePos2 = 0x20; + public const ulong m_flMinAngle = 0x2c; + public const ulong m_flMaxAngle = 0x30; + public const ulong m_flRadius = 0x34; +} + +public static class CFingerChain { + public const ulong m_targets = 0x0; + public const ulong m_bones = 0x18; + public const ulong m_name = 0x30; + public const ulong m_tipParentBoneName = 0x38; + public const ulong m_vTipOffset = 0x40; + public const ulong m_metacarpalBoneName = 0x50; + public const ulong m_vSplayHingeAxis = 0x58; + public const ulong m_flSplayMinAngle = 0x64; + public const ulong m_flSplayMaxAngle = 0x68; + public const ulong m_flFingerScaleRatio = 0x6c; +} + +public static class CFingerSource { + public const ulong m_nFingerIndex = 0x0; + public const ulong m_flFingerWeight = 0x4; +} + +public static class CFlexController { + public const ulong m_szName = 0x0; + public const ulong m_szType = 0x8; + public const ulong min = 0x10; + public const ulong max = 0x14; +} + +public static class CFlexDesc { + public const ulong m_szFacs = 0x0; +} + +public static class CFlexOp { + public const ulong m_OpCode = 0x0; + public const ulong m_Data = 0x4; +} + +public static class CFlexRule { + public const ulong m_nFlex = 0x0; + public const ulong m_FlexOps = 0x8; +} + +public static class CFloatAnimParameter { + public const ulong m_fDefaultValue = 0x60; + public const ulong m_fMinValue = 0x64; + public const ulong m_fMaxValue = 0x68; + public const ulong m_bInterpolate = 0x6c; +} + +public static class CFollowAttachmentUpdateNode { + public const ulong m_opFixedData = 0x70; +} + +public static class CFollowPathUpdateNode { + public const ulong m_flBlendOutTime = 0x6c; + public const ulong m_bBlockNonPathMovement = 0x70; + public const ulong m_bStopFeetAtGoal = 0x71; + public const ulong m_bScaleSpeed = 0x72; + public const ulong m_flScale = 0x74; + public const ulong m_flMinAngle = 0x78; + public const ulong m_flMaxAngle = 0x7c; + public const ulong m_flSpeedScaleBlending = 0x80; + public const ulong m_turnDamping = 0x88; + public const ulong m_facingTarget = 0x98; + public const ulong m_hParam = 0x9c; + public const ulong m_flTurnToFaceOffset = 0xa0; + public const ulong m_bTurnToFace = 0xa4; +} + +public static class CFootAdjustmentUpdateNode { + public const ulong m_clips = 0x70; + public const ulong m_hBasePoseCacheHandle = 0x88; + public const ulong m_facingTarget = 0x8c; + public const ulong m_flTurnTimeMin = 0x90; + public const ulong m_flTurnTimeMax = 0x94; + public const ulong m_flStepHeightMax = 0x98; + public const ulong m_flStepHeightMaxAngle = 0x9c; + public const ulong m_bResetChild = 0xa0; + public const ulong m_bAnimationDriven = 0xa1; +} + +public static class CFootCycleDefinition { + public const ulong m_vStancePositionMS = 0x0; + public const ulong m_vMidpointPositionMS = 0xc; + public const ulong m_flStanceDirectionMS = 0x18; + public const ulong m_vToStrideStartPos = 0x1c; + public const ulong m_stanceCycle = 0x28; + public const ulong m_footLiftCycle = 0x2c; + public const ulong m_footOffCycle = 0x30; + public const ulong m_footStrikeCycle = 0x34; + public const ulong m_footLandCycle = 0x38; +} + +public static class CFootCycleMetricEvaluator { + public const ulong m_footIndices = 0x50; +} + +public static class CFootDefinition { + public const ulong m_name = 0x0; + public const ulong m_ankleBoneName = 0x8; + public const ulong m_toeBoneName = 0x10; + public const ulong m_vBallOffset = 0x18; + public const ulong m_vHeelOffset = 0x24; + public const ulong m_flFootLength = 0x30; + public const ulong m_flBindPoseDirectionMS = 0x34; + public const ulong m_flTraceHeight = 0x38; + public const ulong m_flTraceRadius = 0x3c; +} + +public static class CFootFallAnimTag { + public const ulong m_foot = 0x38; +} + +public static class CFootLockUpdateNode { + public const ulong m_opFixedSettings = 0x68; + public const ulong m_footSettings = 0xd0; + public const ulong m_hipShiftDamping = 0xe8; + public const ulong m_rootHeightDamping = 0xf8; + public const ulong m_flStrideCurveScale = 0x108; + public const ulong m_flStrideCurveLimitScale = 0x10c; + public const ulong m_flStepHeightIncreaseScale = 0x110; + public const ulong m_flStepHeightDecreaseScale = 0x114; + public const ulong m_flHipShiftScale = 0x118; + public const ulong m_flBlendTime = 0x11c; + public const ulong m_flMaxRootHeightOffset = 0x120; + public const ulong m_flMinRootHeightOffset = 0x124; + public const ulong m_flTiltPlanePitchSpringStrength = 0x128; + public const ulong m_flTiltPlaneRollSpringStrength = 0x12c; + public const ulong m_bApplyFootRotationLimits = 0x130; + public const ulong m_bApplyHipShift = 0x131; + public const ulong m_bModulateStepHeight = 0x132; + public const ulong m_bResetChild = 0x133; + public const ulong m_bEnableVerticalCurvedPaths = 0x134; + public const ulong m_bEnableRootHeightDamping = 0x135; +} + +public static class CFootMotion { + public const ulong m_strides = 0x0; + public const ulong m_name = 0x18; + public const ulong m_bAdditive = 0x20; +} + +public static class CFootPinningUpdateNode { + public const ulong m_poseOpFixedData = 0x70; + public const ulong m_eTimingSource = 0xa0; + public const ulong m_params = 0xa8; + public const ulong m_bResetChild = 0xc0; +} + +public static class CFootPositionMetricEvaluator { + public const ulong m_footIndices = 0x50; + public const ulong m_bIgnoreSlope = 0x68; +} + +public static class CFootStepTriggerUpdateNode { + public const ulong m_triggers = 0x68; + public const ulong m_flTolerance = 0x84; +} + +public static class CFootStride { + public const ulong m_definition = 0x0; + public const ulong m_trajectories = 0x40; +} + +public static class CFootTrajectories { + public const ulong m_trajectories = 0x0; +} + +public static class CFootTrajectory { + public const ulong m_vOffset = 0x0; + public const ulong m_flRotationOffset = 0xc; + public const ulong m_flProgression = 0x10; +} + +public static class CFootstepLandedAnimTag { + public const ulong m_FootstepType = 0x38; + public const ulong m_OverrideSoundName = 0x40; + public const ulong m_DebugAnimSourceString = 0x48; + public const ulong m_BoneName = 0x50; +} + +public static class CFutureFacingMetricEvaluator { + public const ulong m_flDistance = 0x50; + public const ulong m_flTime = 0x54; +} + +public static class CFutureVelocityMetricEvaluator { + public const ulong m_flDistance = 0x50; + public const ulong m_flStoppingDistance = 0x54; + public const ulong m_flTargetSpeed = 0x58; + public const ulong m_eMode = 0x5c; +} + +public static class CHitBox { + public const ulong m_name = 0x0; + public const ulong m_sSurfaceProperty = 0x8; + public const ulong m_sBoneName = 0x10; + public const ulong m_vMinBounds = 0x18; + public const ulong m_vMaxBounds = 0x24; + public const ulong m_flShapeRadius = 0x30; + public const ulong m_nBoneNameHash = 0x34; + public const ulong m_nGroupId = 0x38; + public const ulong m_nShapeType = 0x3c; + public const ulong m_bTranslationOnly = 0x3d; + public const ulong m_CRC = 0x40; + public const ulong m_cRenderColor = 0x44; + public const ulong m_nHitBoxIndex = 0x48; +} + +public static class CHitBoxSet { + public const ulong m_name = 0x0; + public const ulong m_nNameHash = 0x8; + public const ulong m_HitBoxes = 0x10; + public const ulong m_SourceFilename = 0x28; +} + +public static class CHitBoxSetList { + public const ulong m_HitBoxSets = 0x0; +} + +public static class CHitReactUpdateNode { + public const ulong m_opFixedSettings = 0x68; + public const ulong m_triggerParam = 0xb4; + public const ulong m_hitBoneParam = 0xb6; + public const ulong m_hitOffsetParam = 0xb8; + public const ulong m_hitDirectionParam = 0xba; + public const ulong m_hitStrengthParam = 0xbc; + public const ulong m_flMinDelayBetweenHits = 0xc0; + public const ulong m_bResetChild = 0xc4; +} + +public static class CIntAnimParameter { + public const ulong m_defaultValue = 0x60; + public const ulong m_minValue = 0x64; + public const ulong m_maxValue = 0x68; +} + +public static class CJiggleBoneUpdateNode { + public const ulong m_opFixedData = 0x68; +} + +public static class CJumpHelperUpdateNode { + public const ulong m_hTargetParam = 0xa8; + public const ulong m_flOriginalJumpMovement = 0xac; + public const ulong m_flOriginalJumpDuration = 0xb8; + public const ulong m_flJumpStartCycle = 0xbc; + public const ulong m_flJumpEndCycle = 0xc0; + public const ulong m_eCorrectionMethod = 0xc4; + public const ulong m_bTranslationAxis = 0xc8; + public const ulong m_bScaleSpeed = 0xcb; +} + +public static class CLODComponentUpdater { + public const ulong m_nServerLOD = 0x30; +} + +public static class CLeanMatrixUpdateNode { + public const ulong m_frameCorners = 0x5c; + public const ulong m_poses = 0x80; + public const ulong m_damping = 0xa8; + public const ulong m_blendSource = 0xb8; + public const ulong m_paramIndex = 0xbc; + public const ulong m_verticalAxis = 0xc0; + public const ulong m_horizontalAxis = 0xcc; + public const ulong m_hSequence = 0xd8; + public const ulong m_flMaxValue = 0xdc; + public const ulong m_nSequenceMaxFrame = 0xe0; +} + +public static class CLookAtUpdateNode { + public const ulong m_opFixedSettings = 0x70; + public const ulong m_target = 0x138; + public const ulong m_paramIndex = 0x13c; + public const ulong m_weightParamIndex = 0x13e; + public const ulong m_bResetChild = 0x140; + public const ulong m_bLockWhenWaning = 0x141; +} + +public static class CLookComponentUpdater { + public const ulong m_hLookHeading = 0x34; + public const ulong m_hLookHeadingVelocity = 0x36; + public const ulong m_hLookPitch = 0x38; + public const ulong m_hLookDistance = 0x3a; + public const ulong m_hLookDirection = 0x3c; + public const ulong m_hLookTarget = 0x3e; + public const ulong m_hLookTargetWorldSpace = 0x40; + public const ulong m_bNetworkLookTarget = 0x42; +} + +public static class CMaterialAttributeAnimTag { + public const ulong m_AttributeName = 0x38; + public const ulong m_AttributeType = 0x40; + public const ulong m_flValue = 0x44; + public const ulong m_Color = 0x48; +} + +public static class CMaterialDrawDescriptor { + public const ulong m_nPrimitiveType = 0x0; + public const ulong m_nBaseVertex = 0x4; + public const ulong m_nVertexCount = 0x8; + public const ulong m_nStartIndex = 0xc; + public const ulong m_nIndexCount = 0x10; + public const ulong m_flUvDensity = 0x14; + public const ulong m_vTintColor = 0x18; + public const ulong m_flAlpha = 0x24; + public const ulong m_nFirstMeshlet = 0x2c; + public const ulong m_nNumMeshlets = 0x30; + public const ulong m_indexBuffer = 0xb8; + public const ulong m_material = 0xe0; +} + +public static class CMeshletDescriptor { + public const ulong m_PackedAABB = 0x0; + public const ulong m_CullingData = 0x8; +} + +public static class CModelConfig { + public const ulong m_ConfigName = 0x0; + public const ulong m_Elements = 0x8; + public const ulong m_bTopLevel = 0x20; +} + +public static class CModelConfigElement { + public const ulong m_ElementName = 0x8; + public const ulong m_NestedElements = 0x10; +} + +public static class CModelConfigElement_AttachedModel { + public const ulong m_InstanceName = 0x48; + public const ulong m_EntityClass = 0x50; + public const ulong m_hModel = 0x58; + public const ulong m_vOffset = 0x60; + public const ulong m_aAngOffset = 0x6c; + public const ulong m_AttachmentName = 0x78; + public const ulong m_LocalAttachmentOffsetName = 0x80; + public const ulong m_AttachmentType = 0x88; + public const ulong m_bBoneMergeFlex = 0x8c; + public const ulong m_bUserSpecifiedColor = 0x8d; + public const ulong m_bUserSpecifiedMaterialGroup = 0x8e; + public const ulong m_bAcceptParentMaterialDrivenDecals = 0x8f; + public const ulong m_BodygroupOnOtherModels = 0x90; + public const ulong m_MaterialGroupOnOtherModels = 0x98; +} + +public static class CModelConfigElement_Command { + public const ulong m_Command = 0x48; + public const ulong m_Args = 0x50; +} + +public static class CModelConfigElement_RandomColor { + public const ulong m_Gradient = 0x48; +} + +public static class CModelConfigElement_RandomPick { + public const ulong m_Choices = 0x48; + public const ulong m_ChoiceWeights = 0x60; +} + +public static class CModelConfigElement_SetBodygroup { + public const ulong m_GroupName = 0x48; + public const ulong m_nChoice = 0x50; +} + +public static class CModelConfigElement_SetBodygroupOnAttachedModels { + public const ulong m_GroupName = 0x48; + public const ulong m_nChoice = 0x50; +} + +public static class CModelConfigElement_SetMaterialGroup { + public const ulong m_MaterialGroupName = 0x48; +} + +public static class CModelConfigElement_SetMaterialGroupOnAttachedModels { + public const ulong m_MaterialGroupName = 0x48; +} + +public static class CModelConfigElement_SetRenderColor { + public const ulong m_Color = 0x48; +} + +public static class CModelConfigElement_UserPick { + public const ulong m_Choices = 0x48; +} + +public static class CModelConfigList { + public const ulong m_bHideMaterialGroupInTools = 0x0; + public const ulong m_bHideRenderColorInTools = 0x1; + public const ulong m_Configs = 0x8; +} + +public static class CMoodVData { + public const ulong m_sModelName = 0x0; + public const ulong m_nMoodType = 0xe0; + public const ulong m_animationLayers = 0xe8; +} + +public static class CMorphBundleData { + public const ulong m_flULeftSrc = 0x0; + public const ulong m_flVTopSrc = 0x4; + public const ulong m_offsets = 0x8; + public const ulong m_ranges = 0x20; +} + +public static class CMorphConstraint { + public const ulong m_sTargetMorph = 0x70; + public const ulong m_nSlaveChannel = 0x78; + public const ulong m_flMin = 0x7c; + public const ulong m_flMax = 0x80; +} + +public static class CMorphData { + public const ulong m_name = 0x0; + public const ulong m_morphRectDatas = 0x8; +} + +public static class CMorphRectData { + public const ulong m_nXLeftDst = 0x0; + public const ulong m_nYTopDst = 0x2; + public const ulong m_flUWidthSrc = 0x4; + public const ulong m_flVHeightSrc = 0x8; + public const ulong m_bundleDatas = 0x10; +} + +public static class CMorphSetData { + public const ulong m_nWidth = 0x10; + public const ulong m_nHeight = 0x14; + public const ulong m_bundleTypes = 0x18; + public const ulong m_morphDatas = 0x30; + public const ulong m_pTextureAtlas = 0x48; + public const ulong m_FlexDesc = 0x50; + public const ulong m_FlexControllers = 0x68; + public const ulong m_FlexRules = 0x80; +} + +public static class CMotionDataSet { + public const ulong m_groups = 0x0; + public const ulong m_nDimensionCount = 0x18; +} + +public static class CMotionGraph { + public const ulong m_paramSpans = 0x10; + public const ulong m_tags = 0x28; + public const ulong m_pRootNode = 0x40; + public const ulong m_nParameterCount = 0x48; + public const ulong m_nConfigStartIndex = 0x4c; + public const ulong m_nConfigCount = 0x50; + public const ulong m_bLoop = 0x54; +} + +public static class CMotionGraphConfig { + public const ulong m_paramValues = 0x0; + public const ulong m_flDuration = 0x10; + public const ulong m_nMotionIndex = 0x14; + public const ulong m_nSampleStart = 0x18; + public const ulong m_nSampleCount = 0x1c; +} + +public static class CMotionGraphGroup { + public const ulong m_searchDB = 0x0; + public const ulong m_motionGraphs = 0xb8; + public const ulong m_motionGraphConfigs = 0xd0; + public const ulong m_sampleToConfig = 0xe8; + public const ulong m_hIsActiveScript = 0x100; +} + +public static class CMotionGraphUpdateNode { + public const ulong m_pMotionGraph = 0x58; +} + +public static class CMotionMatchingUpdateNode { + public const ulong m_dataSet = 0x58; + public const ulong m_metrics = 0x78; + public const ulong m_weights = 0x90; + public const ulong m_bSearchEveryTick = 0xe0; + public const ulong m_flSearchInterval = 0xe4; + public const ulong m_bSearchWhenClipEnds = 0xe8; + public const ulong m_bSearchWhenGoalChanges = 0xe9; + public const ulong m_blendCurve = 0xec; + public const ulong m_flSampleRate = 0xf4; + public const ulong m_flBlendTime = 0xf8; + public const ulong m_bLockClipWhenWaning = 0xfc; + public const ulong m_flSelectionThreshold = 0x100; + public const ulong m_flReselectionTimeWindow = 0x104; + public const ulong m_bEnableRotationCorrection = 0x108; + public const ulong m_bGoalAssist = 0x109; + public const ulong m_flGoalAssistDistance = 0x10c; + public const ulong m_flGoalAssistTolerance = 0x110; + public const ulong m_distanceScale_Damping = 0x118; + public const ulong m_flDistanceScale_OuterRadius = 0x128; + public const ulong m_flDistanceScale_InnerRadius = 0x12c; + public const ulong m_flDistanceScale_MaxScale = 0x130; + public const ulong m_flDistanceScale_MinScale = 0x134; + public const ulong m_bEnableDistanceScaling = 0x138; +} + +public static class CMotionMetricEvaluator { + public const ulong m_means = 0x18; + public const ulong m_standardDeviations = 0x30; + public const ulong m_flWeight = 0x48; + public const ulong m_nDimensionStartIndex = 0x4c; +} + +public static class CMotionNode { + public const ulong m_name = 0x18; + public const ulong m_id = 0x20; +} + +public static class CMotionNodeBlend1D { + public const ulong m_blendItems = 0x28; + public const ulong m_nParamIndex = 0x40; +} + +public static class CMotionNodeSequence { + public const ulong m_tags = 0x28; + public const ulong m_hSequence = 0x40; + public const ulong m_flPlaybackSpeed = 0x44; +} + +public static class CMotionSearchDB { + public const ulong m_rootNode = 0x0; + public const ulong m_residualQuantizer = 0x80; + public const ulong m_codeIndices = 0xa0; +} + +public static class CMotionSearchNode { + public const ulong m_children = 0x0; + public const ulong m_quantizer = 0x18; + public const ulong m_sampleCodes = 0x38; + public const ulong m_sampleIndices = 0x50; + public const ulong m_selectableSamples = 0x68; +} + +public static class CMovementComponentUpdater { + public const ulong m_movementModes = 0x30; + public const ulong m_motors = 0x48; + public const ulong m_facingDamping = 0x60; + public const ulong m_eDefaultFacingMode = 0x70; + public const ulong m_nDefaultMotorIndex = 0x7c; + public const ulong m_bMoveVarsDisabled = 0x80; + public const ulong m_bNetworkPath = 0x81; + public const ulong m_bNetworkFacing = 0x82; + public const ulong m_paramHandles = 0x83; +} + +public static class CMovementMode { + public const ulong m_name = 0x0; + public const ulong m_flSpeed = 0x8; +} + +public static class CMoverUpdateNode { + public const ulong m_damping = 0x70; + public const ulong m_facingTarget = 0x80; + public const ulong m_hMoveVecParam = 0x84; + public const ulong m_hMoveHeadingParam = 0x86; + public const ulong m_hTurnToFaceParam = 0x88; + public const ulong m_flTurnToFaceOffset = 0x8c; + public const ulong m_flTurnToFaceLimit = 0x90; + public const ulong m_bAdditive = 0x94; + public const ulong m_bApplyMovement = 0x95; + public const ulong m_bOrientMovement = 0x96; + public const ulong m_bApplyRotation = 0x97; + public const ulong m_bLimitOnly = 0x98; +} + +public static class CParamSpanUpdater { + public const ulong m_spans = 0x0; +} + +public static class CParticleAnimTag { + public const ulong m_hParticleSystem = 0x38; + public const ulong m_particleSystemName = 0x40; + public const ulong m_configName = 0x48; + public const ulong m_bDetachFromOwner = 0x50; + public const ulong m_bStopWhenTagEnds = 0x51; + public const ulong m_bTagEndStopIsInstant = 0x52; + public const ulong m_attachmentName = 0x58; + public const ulong m_attachmentType = 0x60; + public const ulong m_attachmentCP1Name = 0x68; + public const ulong m_attachmentCP1Type = 0x70; +} + +public static class CPathAnimMotorUpdaterBase { + public const ulong m_bLockToPath = 0x20; +} + +public static class CPathHelperUpdateNode { + public const ulong m_flStoppingRadius = 0x68; + public const ulong m_flStoppingSpeedScale = 0x6c; +} + +public static class CPathMetricEvaluator { + public const ulong m_pathTimeSamples = 0x50; + public const ulong m_flDistance = 0x68; + public const ulong m_bExtrapolateMovement = 0x6c; + public const ulong m_flMinExtrapolationSpeed = 0x70; +} + +public static class CPhysSurfaceProperties { + public const ulong m_name = 0x0; + public const ulong m_nameHash = 0x8; + public const ulong m_baseNameHash = 0xc; + public const ulong m_bHidden = 0x18; + public const ulong m_description = 0x20; + public const ulong m_physics = 0x28; + public const ulong m_audioSounds = 0x48; + public const ulong m_audioParams = 0x88; +} + +public static class CPhysSurfacePropertiesAudio { + public const ulong m_reflectivity = 0x0; + public const ulong m_hardnessFactor = 0x4; + public const ulong m_roughnessFactor = 0x8; + public const ulong m_roughThreshold = 0xc; + public const ulong m_hardThreshold = 0x10; + public const ulong m_hardVelocityThreshold = 0x14; + public const ulong m_flStaticImpactVolume = 0x18; + public const ulong m_flOcclusionFactor = 0x1c; +} + +public static class CPhysSurfacePropertiesPhysics { + public const ulong m_friction = 0x0; + public const ulong m_elasticity = 0x4; + public const ulong m_density = 0x8; + public const ulong m_thickness = 0xc; + public const ulong m_softContactFrequency = 0x10; + public const ulong m_softContactDampingRatio = 0x14; + public const ulong m_wheelDrag = 0x18; +} + +public static class CPhysSurfacePropertiesSoundNames { + public const ulong m_impactSoft = 0x0; + public const ulong m_impactHard = 0x8; + public const ulong m_scrapeSmooth = 0x10; + public const ulong m_scrapeRough = 0x18; + public const ulong m_bulletImpact = 0x20; + public const ulong m_rolling = 0x28; + public const ulong m_break = 0x30; + public const ulong m_strain = 0x38; +} + +public static class CPlayerInputAnimMotorUpdater { + public const ulong m_sampleTimes = 0x20; + public const ulong m_flSpringConstant = 0x3c; + public const ulong m_flAnticipationDistance = 0x40; + public const ulong m_hAnticipationPosParam = 0x44; + public const ulong m_hAnticipationHeadingParam = 0x46; + public const ulong m_bUseAcceleration = 0x48; +} + +public static class CPoseHandle { + public const ulong m_nIndex = 0x0; + public const ulong m_eType = 0x2; +} + +public static class CProductQuantizer { + public const ulong m_subQuantizers = 0x0; + public const ulong m_nDimensions = 0x18; +} + +public static class CQuaternionAnimParameter { + public const ulong m_defaultValue = 0x60; + public const ulong m_bInterpolate = 0x70; +} + +public static class CRagdollAnimTag { + public const ulong m_nPoseControl = 0x38; + public const ulong m_flFrequency = 0x3c; + public const ulong m_flDampingRatio = 0x40; + public const ulong m_flDecayDuration = 0x44; + public const ulong m_flDecayBias = 0x48; + public const ulong m_bDestroy = 0x4c; +} + +public static class CRagdollComponentUpdater { + public const ulong m_ragdollNodePaths = 0x30; + public const ulong m_boneIndices = 0x48; + public const ulong m_boneNames = 0x60; + public const ulong m_weightLists = 0x78; + public const ulong m_flSpringFrequencyMin = 0x90; + public const ulong m_flSpringFrequencyMax = 0x94; + public const ulong m_flMaxStretch = 0x98; +} + +public static class CRagdollUpdateNode { + public const ulong m_nWeightListIndex = 0x68; + public const ulong m_poseControlMethod = 0x6c; +} + +public static class CRenderBufferBinding { + public const ulong m_hBuffer = 0x0; + public const ulong m_nBindOffsetBytes = 0x10; +} + +public static class CRenderMesh { + public const ulong m_sceneObjects = 0x10; + public const ulong m_constraints = 0xa0; + public const ulong m_skeleton = 0xb8; +} + +public static class CRenderSkeleton { + public const ulong m_bones = 0x0; + public const ulong m_boneParents = 0x30; + public const ulong m_nBoneWeightCount = 0x48; +} + +public static class CSceneObjectData { + public const ulong m_vMinBounds = 0x0; + public const ulong m_vMaxBounds = 0xc; + public const ulong m_drawCalls = 0x18; + public const ulong m_drawBounds = 0x30; + public const ulong m_meshlets = 0x48; + public const ulong m_vTintColor = 0x60; +} + +public static class CSelectorUpdateNode { + public const ulong m_children = 0x58; + public const ulong m_tags = 0x70; + public const ulong m_blendCurve = 0x8c; + public const ulong m_flBlendTime = 0x94; + public const ulong m_hParameter = 0x9c; + public const ulong m_eTagBehavior = 0xa0; + public const ulong m_bResetOnChange = 0xa4; + public const ulong m_bSyncCyclesOnChange = 0xa5; +} + +public static class CSeqAutoLayer { + public const ulong m_nLocalReference = 0x0; + public const ulong m_nLocalPose = 0x2; + public const ulong m_flags = 0x4; + public const ulong m_start = 0xc; + public const ulong m_peak = 0x10; + public const ulong m_tail = 0x14; + public const ulong m_end = 0x18; +} + +public static class CSeqAutoLayerFlag { + public const ulong m_bPost = 0x0; + public const ulong m_bSpline = 0x1; + public const ulong m_bXFade = 0x2; + public const ulong m_bNoBlend = 0x3; + public const ulong m_bLocal = 0x4; + public const ulong m_bPose = 0x5; + public const ulong m_bFetchFrame = 0x6; + public const ulong m_bSubtract = 0x7; +} + +public static class CSeqBoneMaskList { + public const ulong m_sName = 0x0; + public const ulong m_nLocalBoneArray = 0x10; + public const ulong m_flBoneWeightArray = 0x28; + public const ulong m_flDefaultMorphCtrlWeight = 0x40; + public const ulong m_morphCtrlWeightArray = 0x48; +} + +public static class CSeqCmdLayer { + public const ulong m_cmd = 0x0; + public const ulong m_nLocalReference = 0x2; + public const ulong m_nLocalBonemask = 0x4; + public const ulong m_nDstResult = 0x6; + public const ulong m_nSrcResult = 0x8; + public const ulong m_bSpline = 0xa; + public const ulong m_flVar1 = 0xc; + public const ulong m_flVar2 = 0x10; + public const ulong m_nLineNumber = 0x14; +} + +public static class CSeqCmdSeqDesc { + public const ulong m_sName = 0x0; + public const ulong m_flags = 0x10; + public const ulong m_transition = 0x1c; + public const ulong m_nFrameRangeSequence = 0x24; + public const ulong m_nFrameCount = 0x26; + public const ulong m_flFPS = 0x28; + public const ulong m_nSubCycles = 0x2c; + public const ulong m_numLocalResults = 0x2e; + public const ulong m_cmdLayerArray = 0x30; + public const ulong m_eventArray = 0x48; + public const ulong m_activityArray = 0x60; + public const ulong m_poseSettingArray = 0x78; +} + +public static class CSeqIKLock { + public const ulong m_flPosWeight = 0x0; + public const ulong m_flAngleWeight = 0x4; + public const ulong m_nLocalBone = 0x8; + public const ulong m_bBonesOrientedAlongPositiveX = 0xa; +} + +public static class CSeqMultiFetch { + public const ulong m_flags = 0x0; + public const ulong m_localReferenceArray = 0x8; + public const ulong m_nGroupSize = 0x20; + public const ulong m_nLocalPose = 0x28; + public const ulong m_poseKeyArray0 = 0x30; + public const ulong m_poseKeyArray1 = 0x48; + public const ulong m_nLocalCyclePoseParameter = 0x60; + public const ulong m_bCalculatePoseParameters = 0x64; +} + +public static class CSeqMultiFetchFlag { + public const ulong m_bRealtime = 0x0; + public const ulong m_bCylepose = 0x1; + public const ulong m_b0D = 0x2; + public const ulong m_b1D = 0x3; + public const ulong m_b2D = 0x4; + public const ulong m_b2D_TRI = 0x5; +} + +public static class CSeqPoseParamDesc { + public const ulong m_sName = 0x0; + public const ulong m_flStart = 0x10; + public const ulong m_flEnd = 0x14; + public const ulong m_flLoop = 0x18; + public const ulong m_bLooping = 0x1c; +} + +public static class CSeqPoseSetting { + public const ulong m_sPoseParameter = 0x0; + public const ulong m_sAttachment = 0x10; + public const ulong m_sReferenceSequence = 0x20; + public const ulong m_flValue = 0x30; + public const ulong m_bX = 0x34; + public const ulong m_bY = 0x35; + public const ulong m_bZ = 0x36; + public const ulong m_eType = 0x38; +} + +public static class CSeqS1SeqDesc { + public const ulong m_sName = 0x0; + public const ulong m_flags = 0x10; + public const ulong m_fetch = 0x20; + public const ulong m_nLocalWeightlist = 0x88; + public const ulong m_autoLayerArray = 0x90; + public const ulong m_IKLockArray = 0xa8; + public const ulong m_transition = 0xc0; + public const ulong m_SequenceKeys = 0xc8; + public const ulong m_LegacyKeyValueText = 0xd8; + public const ulong m_activityArray = 0xe8; + public const ulong m_footMotion = 0x100; +} + +public static class CSeqScaleSet { + public const ulong m_sName = 0x0; + public const ulong m_bRootOffset = 0x10; + public const ulong m_vRootOffset = 0x14; + public const ulong m_nLocalBoneArray = 0x20; + public const ulong m_flBoneScaleArray = 0x38; +} + +public static class CSeqSeqDescFlag { + public const ulong m_bLooping = 0x0; + public const ulong m_bSnap = 0x1; + public const ulong m_bAutoplay = 0x2; + public const ulong m_bPost = 0x3; + public const ulong m_bHidden = 0x4; + public const ulong m_bMulti = 0x5; + public const ulong m_bLegacyDelta = 0x6; + public const ulong m_bLegacyWorldspace = 0x7; + public const ulong m_bLegacyCyclepose = 0x8; + public const ulong m_bLegacyRealtime = 0x9; + public const ulong m_bModelDoc = 0xa; +} + +public static class CSeqSynthAnimDesc { + public const ulong m_sName = 0x0; + public const ulong m_flags = 0x10; + public const ulong m_transition = 0x1c; + public const ulong m_nLocalBaseReference = 0x24; + public const ulong m_nLocalBoneMask = 0x26; + public const ulong m_activityArray = 0x28; +} + +public static class CSeqTransition { + public const ulong m_flFadeInTime = 0x0; + public const ulong m_flFadeOutTime = 0x4; +} + +public static class CSequenceFinishedAnimTag { + public const ulong m_sequenceName = 0x38; +} + +public static class CSequenceGroupData { + public const ulong m_sName = 0x10; + public const ulong m_nFlags = 0x20; + public const ulong m_localSequenceNameArray = 0x28; + public const ulong m_localS1SeqDescArray = 0x40; + public const ulong m_localMultiSeqDescArray = 0x58; + public const ulong m_localSynthAnimDescArray = 0x70; + public const ulong m_localCmdSeqDescArray = 0x88; + public const ulong m_localBoneMaskArray = 0xa0; + public const ulong m_localScaleSetArray = 0xb8; + public const ulong m_localBoneNameArray = 0xd0; + public const ulong m_localNodeName = 0xe8; + public const ulong m_localPoseParamArray = 0xf8; + public const ulong m_keyValues = 0x110; + public const ulong m_localIKAutoplayLockArray = 0x120; +} + +public static class CSequenceUpdateNode { + public const ulong m_paramSpans = 0x60; + public const ulong m_tags = 0x78; + public const ulong m_hSequence = 0x94; + public const ulong m_playbackSpeed = 0x98; + public const ulong m_duration = 0x9c; + public const ulong m_bLoop = 0xa0; +} + +public static class CSetFacingUpdateNode { + public const ulong m_facingMode = 0x68; + public const ulong m_bResetChild = 0x6c; +} + +public static class CSetParameterActionUpdater { + public const ulong m_hParam = 0x18; + public const ulong m_value = 0x1a; +} + +public static class CSingleFrameUpdateNode { + public const ulong m_actions = 0x58; + public const ulong m_hPoseCacheHandle = 0x70; + public const ulong m_hSequence = 0x74; + public const ulong m_flCycle = 0x78; +} + +public static class CSkeletalInputUpdateNode { + public const ulong m_fixedOpData = 0x58; +} + +public static class CSlopeComponentUpdater { + public const ulong m_flTraceDistance = 0x34; + public const ulong m_hSlopeAngle = 0x38; + public const ulong m_hSlopeAngleFront = 0x3a; + public const ulong m_hSlopeAngleSide = 0x3c; + public const ulong m_hSlopeHeading = 0x3e; + public const ulong m_hSlopeNormal = 0x40; + public const ulong m_hSlopeNormal_WorldSpace = 0x42; +} + +public static class CSlowDownOnSlopesUpdateNode { + public const ulong m_flSlowDownStrength = 0x68; +} + +public static class CSolveIKChainUpdateNode { + public const ulong m_targetHandles = 0x68; + public const ulong m_opFixedData = 0x80; +} + +public static class CSolveIKTargetHandle_t { + public const ulong m_positionHandle = 0x0; + public const ulong m_orientationHandle = 0x2; +} + +public static class CSpeedScaleUpdateNode { + public const ulong m_paramIndex = 0x68; +} + +public static class CStanceOverrideUpdateNode { + public const ulong m_footStanceInfo = 0x68; + public const ulong m_pStanceSourceNode = 0x80; + public const ulong m_hParameter = 0x90; + public const ulong m_eMode = 0x94; +} + +public static class CStanceScaleUpdateNode { + public const ulong m_hParam = 0x68; +} + +public static class CStateActionUpdater { + public const ulong m_pAction = 0x0; + public const ulong m_eBehavior = 0x8; +} + +public static class CStateMachineComponentUpdater { + public const ulong m_stateMachine = 0x30; +} + +public static class CStateMachineUpdateNode { + public const ulong m_stateMachine = 0x68; + public const ulong m_stateData = 0xc0; + public const ulong m_transitionData = 0xd8; + public const ulong m_bBlockWaningTags = 0xf4; + public const ulong m_bLockStateWhenWaning = 0xf5; +} + +public static class CStateNodeStateData { + public const ulong m_pChild = 0x0; + public const ulong m_bExclusiveRootMotion = 0x0; +} + +public static class CStateNodeTransitionData { + public const ulong m_curve = 0x0; + public const ulong m_blendDuration = 0x8; + public const ulong m_resetCycleValue = 0x10; + public const ulong m_bReset = 0x0; + public const ulong m_resetCycleOption = 0x0; +} + +public static class CStateUpdateData { + public const ulong m_name = 0x0; + public const ulong m_hScript = 0x8; + public const ulong m_transitionIndices = 0x10; + public const ulong m_actions = 0x28; + public const ulong m_stateID = 0x40; + public const ulong m_bIsStartState = 0x0; + public const ulong m_bIsEndState = 0x0; + public const ulong m_bIsPassthrough = 0x0; +} + +public static class CStaticPoseCache { + public const ulong m_poses = 0x10; + public const ulong m_nBoneCount = 0x28; + public const ulong m_nMorphCount = 0x2c; +} + +public static class CStepsRemainingMetricEvaluator { + public const ulong m_footIndices = 0x50; + public const ulong m_flMinStepsRemaining = 0x68; +} + +public static class CStopAtGoalUpdateNode { + public const ulong m_flOuterRadius = 0x6c; + public const ulong m_flInnerRadius = 0x70; + public const ulong m_flMaxScale = 0x74; + public const ulong m_flMinScale = 0x78; + public const ulong m_damping = 0x80; +} + +public static class CSubtractUpdateNode { + public const ulong m_footMotionTiming = 0x8c; + public const ulong m_bApplyToFootMotion = 0x90; + public const ulong m_bApplyChannelsSeparately = 0x91; + public const ulong m_bUseModelSpace = 0x92; +} + +public static class CTiltTwistConstraint { + public const ulong m_nTargetAxis = 0x70; + public const ulong m_nSlaveAxis = 0x74; +} + +public static class CTimeRemainingMetricEvaluator { + public const ulong m_bMatchByTimeRemaining = 0x50; + public const ulong m_flMaxTimeRemaining = 0x54; + public const ulong m_bFilterByTimeRemaining = 0x58; + public const ulong m_flMinTimeRemaining = 0x5c; +} + +public static class CToggleComponentActionUpdater { + public const ulong m_componentID = 0x18; + public const ulong m_bSetEnabled = 0x1c; +} + +public static class CTransitionUpdateData { + public const ulong m_srcStateIndex = 0x0; + public const ulong m_destStateIndex = 0x1; + public const ulong m_bDisabled = 0x0; +} + +public static class CTurnHelperUpdateNode { + public const ulong m_facingTarget = 0x6c; + public const ulong m_turnStartTimeOffset = 0x70; + public const ulong m_turnDuration = 0x74; + public const ulong m_bMatchChildDuration = 0x78; + public const ulong m_manualTurnOffset = 0x7c; + public const ulong m_bUseManualTurnOffset = 0x80; +} + +public static class CTwistConstraint { + public const ulong m_bInverse = 0x70; + public const ulong m_qParentBindRotation = 0x80; + public const ulong m_qChildBindRotation = 0x90; +} + +public static class CTwoBoneIKUpdateNode { + public const ulong m_opFixedData = 0x70; +} + +public static class CUnaryUpdateNode { + public const ulong m_pChildNode = 0x58; +} + +public static class CVPhysXSurfacePropertiesList { + public const ulong m_surfacePropertiesList = 0x0; +} + +public static class CVRInputComponentUpdater { + public const ulong m_FingerCurl_Thumb = 0x34; + public const ulong m_FingerCurl_Index = 0x36; + public const ulong m_FingerCurl_Middle = 0x38; + public const ulong m_FingerCurl_Ring = 0x3a; + public const ulong m_FingerCurl_Pinky = 0x3c; + public const ulong m_FingerSplay_Thumb_Index = 0x3e; + public const ulong m_FingerSplay_Index_Middle = 0x40; + public const ulong m_FingerSplay_Middle_Ring = 0x42; + public const ulong m_FingerSplay_Ring_Pinky = 0x44; +} + +public static class CVectorAnimParameter { + public const ulong m_defaultValue = 0x60; + public const ulong m_bInterpolate = 0x6c; +} + +public static class CVectorQuantizer { + public const ulong m_centroidVectors = 0x0; + public const ulong m_nCentroids = 0x18; + public const ulong m_nDimensions = 0x1c; +} + +public static class CVirtualAnimParameter { + public const ulong m_expressionString = 0x50; + public const ulong m_eParamType = 0x58; +} + +public static class CVrSkeletalInputSettings { + public const ulong m_wristBones = 0x0; + public const ulong m_fingers = 0x18; + public const ulong m_name = 0x30; + public const ulong m_outerKnuckle1 = 0x38; + public const ulong m_outerKnuckle2 = 0x40; + public const ulong m_eHand = 0x48; +} + +public static class CWayPointHelperUpdateNode { + public const ulong m_flStartCycle = 0x6c; + public const ulong m_flEndCycle = 0x70; + public const ulong m_bOnlyGoals = 0x74; + public const ulong m_bPreventOvershoot = 0x75; + public const ulong m_bPreventUndershoot = 0x76; +} + +public static class CWristBone { + public const ulong m_name = 0x0; + public const ulong m_vForwardLS = 0x8; + public const ulong m_vUpLS = 0x14; + public const ulong m_vOffset = 0x20; +} + +public static class ChainToSolveData_t { + public const ulong m_nChainIndex = 0x0; + public const ulong m_SolverSettings = 0x4; + public const ulong m_TargetSettings = 0x10; + public const ulong m_DebugSetting = 0x38; + public const ulong m_flDebugNormalizedValue = 0x3c; + public const ulong m_vDebugOffset = 0x40; +} + +public static class ConfigIndex { + public const ulong m_nGroup = 0x0; + public const ulong m_nConfig = 0x2; +} + +public static class FingerBone_t { + public const ulong m_boneIndex = 0x0; + public const ulong m_hingeAxis = 0x4; + public const ulong m_vCapsulePos1 = 0x10; + public const ulong m_vCapsulePos2 = 0x1c; + public const ulong m_flMinAngle = 0x28; + public const ulong m_flMaxAngle = 0x2c; + public const ulong m_flRadius = 0x30; +} + +public static class FingerChain_t { + public const ulong m_targets = 0x0; + public const ulong m_bones = 0x18; + public const ulong m_vTipOffset = 0x30; + public const ulong m_vSplayHingeAxis = 0x3c; + public const ulong m_tipParentBoneIndex = 0x48; + public const ulong m_metacarpalBoneIndex = 0x4c; + public const ulong m_flSplayMinAngle = 0x50; + public const ulong m_flSplayMaxAngle = 0x54; + public const ulong m_flFingerScaleRatio = 0x58; +} + +public static class FingerSource_t { + public const ulong m_nFingerIndex = 0x0; + public const ulong m_flFingerWeight = 0x4; +} + +public static class FollowAttachmentSettings_t { + public const ulong m_attachment = 0x0; + public const ulong m_boneIndex = 0x80; + public const ulong m_bMatchTranslation = 0x84; + public const ulong m_bMatchRotation = 0x85; +} + +public static class FootFixedData_t { + public const ulong m_vToeOffset = 0x0; + public const ulong m_vHeelOffset = 0x10; + public const ulong m_nTargetBoneIndex = 0x20; + public const ulong m_nAnkleBoneIndex = 0x24; + public const ulong m_nIKAnchorBoneIndex = 0x28; + public const ulong m_ikChainIndex = 0x2c; + public const ulong m_flMaxIKLength = 0x30; + public const ulong m_nFootIndex = 0x34; + public const ulong m_nTagIndex = 0x38; + public const ulong m_flMaxRotationLeft = 0x3c; + public const ulong m_flMaxRotationRight = 0x40; +} + +public static class FootFixedSettings { + public const ulong m_traceSettings = 0x0; + public const ulong m_vFootBaseBindPosePositionMS = 0x10; + public const ulong m_flFootBaseLength = 0x20; + public const ulong m_flMaxRotationLeft = 0x24; + public const ulong m_flMaxRotationRight = 0x28; + public const ulong m_footstepLandedTagIndex = 0x2c; + public const ulong m_bEnableTracing = 0x30; + public const ulong m_flTraceAngleBlend = 0x34; + public const ulong m_nDisableTagIndex = 0x38; + public const ulong m_nFootIndex = 0x3c; +} + +public static class FootLockPoseOpFixedSettings { + public const ulong m_footInfo = 0x0; + public const ulong m_hipDampingSettings = 0x18; + public const ulong m_nHipBoneIndex = 0x28; + public const ulong m_ikSolverType = 0x2c; + public const ulong m_bApplyTilt = 0x30; + public const ulong m_bApplyHipDrop = 0x31; + public const ulong m_bAlwaysUseFallbackHinge = 0x32; + public const ulong m_bApplyFootRotationLimits = 0x33; + public const ulong m_bApplyLegTwistLimits = 0x34; + public const ulong m_flMaxFootHeight = 0x38; + public const ulong m_flExtensionScale = 0x3c; + public const ulong m_flMaxLegTwist = 0x40; + public const ulong m_bEnableLockBreaking = 0x44; + public const ulong m_flLockBreakTolerance = 0x48; + public const ulong m_flLockBlendTime = 0x4c; + public const ulong m_bEnableStretching = 0x50; + public const ulong m_flMaxStretchAmount = 0x54; + public const ulong m_flStretchExtensionScale = 0x58; +} + +public static class FootPinningPoseOpFixedData_t { + public const ulong m_footInfo = 0x0; + public const ulong m_flBlendTime = 0x18; + public const ulong m_flLockBreakDistance = 0x1c; + public const ulong m_flMaxLegTwist = 0x20; + public const ulong m_nHipBoneIndex = 0x24; + public const ulong m_bApplyLegTwistLimits = 0x28; + public const ulong m_bApplyFootRotationLimits = 0x29; +} + +public static class FootStepTrigger { + public const ulong m_tags = 0x0; + public const ulong m_nFootIndex = 0x18; + public const ulong m_triggerPhase = 0x1c; +} + +public static class HSequence { + public const ulong m_Value = 0x0; +} + +public static class HitReactFixedSettings_t { + public const ulong m_nWeightListIndex = 0x0; + public const ulong m_nEffectedBoneCount = 0x4; + public const ulong m_flMaxImpactForce = 0x8; + public const ulong m_flMinImpactForce = 0xc; + public const ulong m_flWhipImpactScale = 0x10; + public const ulong m_flCounterRotationScale = 0x14; + public const ulong m_flDistanceFadeScale = 0x18; + public const ulong m_flPropagationScale = 0x1c; + public const ulong m_flWhipDelay = 0x20; + public const ulong m_flSpringStrength = 0x24; + public const ulong m_flWhipSpringStrength = 0x28; + public const ulong m_flMaxAngleRadians = 0x2c; + public const ulong m_nHipBoneIndex = 0x30; + public const ulong m_flHipBoneTranslationScale = 0x34; + public const ulong m_flHipDipSpringStrength = 0x38; + public const ulong m_flHipDipImpactScale = 0x3c; + public const ulong m_flHipDipDelay = 0x40; +} + +public static class IKBoneNameAndIndex_t { + public const ulong m_Name = 0x0; +} + +public static class IKDemoCaptureSettings_t { + public const ulong m_parentBoneName = 0x0; + public const ulong m_eMode = 0x8; + public const ulong m_ikChainName = 0x10; + public const ulong m_oneBoneStart = 0x18; + public const ulong m_oneBoneEnd = 0x20; +} + +public static class IKSolverSettings_t { + public const ulong m_SolverType = 0x0; + public const ulong m_nNumIterations = 0x4; +} + +public static class IKTargetSettings_t { + public const ulong m_TargetSource = 0x0; + public const ulong m_Bone = 0x8; + public const ulong m_AnimgraphParameterNamePosition = 0x18; + public const ulong m_AnimgraphParameterNameOrientation = 0x1c; + public const ulong m_TargetCoordSystem = 0x20; +} + +public static class JiggleBoneSettingsList_t { + public const ulong m_boneSettings = 0x0; +} + +public static class JiggleBoneSettings_t { + public const ulong m_nBoneIndex = 0x0; + public const ulong m_flSpringStrength = 0x4; + public const ulong m_flMaxTimeStep = 0x8; + public const ulong m_flDamping = 0xc; + public const ulong m_vBoundsMaxLS = 0x10; + public const ulong m_vBoundsMinLS = 0x1c; + public const ulong m_eSimSpace = 0x28; +} + +public static class LookAtBone_t { + public const ulong m_index = 0x0; + public const ulong m_weight = 0x4; +} + +public static class LookAtOpFixedSettings_t { + public const ulong m_attachment = 0x0; + public const ulong m_damping = 0x80; + public const ulong m_bones = 0x90; + public const ulong m_flYawLimit = 0xa8; + public const ulong m_flPitchLimit = 0xac; + public const ulong m_flHysteresisInnerAngle = 0xb0; + public const ulong m_flHysteresisOuterAngle = 0xb4; + public const ulong m_bRotateYawForward = 0xb8; + public const ulong m_bMaintainUpDirection = 0xb9; + public const ulong m_bTargetIsPosition = 0xba; + public const ulong m_bUseHysteresis = 0xbb; +} + +public static class MaterialGroup_t { + public const ulong m_name = 0x0; + public const ulong m_materials = 0x8; +} + +public static class ModelBoneFlexDriverControl_t { + public const ulong m_nBoneComponent = 0x0; + public const ulong m_flexController = 0x8; + public const ulong m_flexControllerToken = 0x10; + public const ulong m_flMin = 0x14; + public const ulong m_flMax = 0x18; +} + +public static class ModelBoneFlexDriver_t { + public const ulong m_boneName = 0x0; + public const ulong m_boneNameToken = 0x8; + public const ulong m_controls = 0x10; +} + +public static class ModelSkeletonData_t { + public const ulong m_boneName = 0x0; + public const ulong m_nParent = 0x18; + public const ulong m_boneSphere = 0x30; + public const ulong m_nFlag = 0x48; + public const ulong m_bonePosParent = 0x60; + public const ulong m_boneRotParent = 0x78; + public const ulong m_boneScaleParent = 0x90; +} + +public static class MoodAnimationLayer_t { + public const ulong m_sName = 0x0; + public const ulong m_bActiveListening = 0x8; + public const ulong m_bActiveTalking = 0x9; + public const ulong m_layerAnimations = 0x10; + public const ulong m_flIntensity = 0x28; + public const ulong m_flDurationScale = 0x30; + public const ulong m_bScaleWithInts = 0x38; + public const ulong m_flNextStart = 0x3c; + public const ulong m_flStartOffset = 0x44; + public const ulong m_flEndOffset = 0x4c; + public const ulong m_flFadeIn = 0x54; + public const ulong m_flFadeOut = 0x58; +} + +public static class MoodAnimation_t { + public const ulong m_sName = 0x0; + public const ulong m_flWeight = 0x8; +} + +public static class MotionBlendItem { + public const ulong m_pChild = 0x0; + public const ulong m_flKeyValue = 0x8; +} + +public static class MotionDBIndex { + public const ulong m_nIndex = 0x0; +} + +public static class MotionIndex { + public const ulong m_nGroup = 0x0; + public const ulong m_nMotion = 0x2; +} + +public static class ParamSpanSample_t { + public const ulong m_value = 0x0; + public const ulong m_flCycle = 0x14; +} + +public static class ParamSpan_t { + public const ulong m_samples = 0x0; + public const ulong m_hParam = 0x18; + public const ulong m_eParamType = 0x1a; + public const ulong m_flStartCycle = 0x1c; + public const ulong m_flEndCycle = 0x20; +} + +public static class PermModelDataAnimatedMaterialAttribute_t { + public const ulong m_AttributeName = 0x0; + public const ulong m_nNumChannels = 0x8; +} + +public static class PermModelData_t { + public const ulong m_name = 0x0; + public const ulong m_modelInfo = 0x8; + public const ulong m_ExtParts = 0x60; + public const ulong m_refMeshes = 0x78; + public const ulong m_refMeshGroupMasks = 0x90; + public const ulong m_refPhysGroupMasks = 0xa8; + public const ulong m_refLODGroupMasks = 0xc0; + public const ulong m_lodGroupSwitchDistances = 0xd8; + public const ulong m_refPhysicsData = 0xf0; + public const ulong m_refPhysicsHitboxData = 0x108; + public const ulong m_refAnimGroups = 0x120; + public const ulong m_refSequenceGroups = 0x138; + public const ulong m_meshGroups = 0x150; + public const ulong m_materialGroups = 0x168; + public const ulong m_nDefaultMeshGroupMask = 0x180; + public const ulong m_modelSkeleton = 0x188; + public const ulong m_remappingTable = 0x230; + public const ulong m_remappingTableStarts = 0x248; + public const ulong m_boneFlexDrivers = 0x260; + public const ulong m_pModelConfigList = 0x278; + public const ulong m_BodyGroupsHiddenInTools = 0x280; + public const ulong m_refAnimIncludeModels = 0x298; + public const ulong m_AnimatedMaterialAttributes = 0x2b0; +} + +public static class PermModelExtPart_t { + public const ulong m_Transform = 0x0; + public const ulong m_Name = 0x20; + public const ulong m_nParent = 0x28; + public const ulong m_refModel = 0x30; +} + +public static class PermModelInfo_t { + public const ulong m_nFlags = 0x0; + public const ulong m_vHullMin = 0x4; + public const ulong m_vHullMax = 0x10; + public const ulong m_vViewMin = 0x1c; + public const ulong m_vViewMax = 0x28; + public const ulong m_flMass = 0x34; + public const ulong m_vEyePosition = 0x38; + public const ulong m_flMaxEyeDeflection = 0x44; + public const ulong m_sSurfaceProperty = 0x48; + public const ulong m_keyValueText = 0x50; +} + +public static class PhysSoftbodyDesc_t { + public const ulong m_ParticleBoneHash = 0x0; + public const ulong m_Particles = 0x18; + public const ulong m_Springs = 0x30; + public const ulong m_Capsules = 0x48; + public const ulong m_InitPose = 0x60; + public const ulong m_ParticleBoneName = 0x78; +} + +public static class RenderSkeletonBone_t { + public const ulong m_boneName = 0x0; + public const ulong m_parentName = 0x8; + public const ulong m_invBindPose = 0x10; + public const ulong m_bbox = 0x40; + public const ulong m_flSphereRadius = 0x58; +} + +public static class SampleCode { + public const ulong m_subCode = 0x0; +} + +public static class ScriptInfo_t { + public const ulong m_code = 0x0; + public const ulong m_paramsModified = 0x8; + public const ulong m_proxyReadParams = 0x20; + public const ulong m_proxyWriteParams = 0x38; + public const ulong m_eScriptType = 0x50; +} + +public static class SkeletalInputOpFixedSettings_t { + public const ulong m_wristBones = 0x0; + public const ulong m_fingers = 0x18; + public const ulong m_outerKnuckle1 = 0x30; + public const ulong m_outerKnuckle2 = 0x34; + public const ulong m_eHand = 0x38; + public const ulong m_eMotionRange = 0x3c; + public const ulong m_eTransformSource = 0x40; + public const ulong m_bEnableIK = 0x44; + public const ulong m_bEnableCollision = 0x45; +} + +public static class SkeletonBoneBounds_t { + public const ulong m_vecCenter = 0x0; + public const ulong m_vecSize = 0xc; +} + +public static class SolveIKChainPoseOpFixedSettings_t { + public const ulong m_ChainsToSolveData = 0x0; + public const ulong m_bMatchTargetOrientation = 0x18; +} + +public static class StanceInfo_t { + public const ulong m_vPosition = 0x0; + public const ulong m_flDirection = 0xc; +} + +public static class TagSpan_t { + public const ulong m_tagIndex = 0x0; + public const ulong m_startCycle = 0x4; + public const ulong m_endCycle = 0x8; +} + +public static class TraceSettings_t { + public const ulong m_flTraceHeight = 0x0; + public const ulong m_flTraceRadius = 0x4; +} + +public static class TwoBoneIKSettings_t { + public const ulong m_endEffectorType = 0x0; + public const ulong m_endEffectorAttachment = 0x10; + public const ulong m_targetType = 0x90; + public const ulong m_targetAttachment = 0xa0; + public const ulong m_targetBoneIndex = 0x120; + public const ulong m_hPositionParam = 0x124; + public const ulong m_hRotationParam = 0x126; + public const ulong m_bAlwaysUseFallbackHinge = 0x128; + public const ulong m_vLsFallbackHingeAxis = 0x130; + public const ulong m_nFixedBoneIndex = 0x140; + public const ulong m_nMiddleBoneIndex = 0x144; + public const ulong m_nEndBoneIndex = 0x148; + public const ulong m_bMatchTargetOrientation = 0x14c; + public const ulong m_bConstrainTwist = 0x14d; + public const ulong m_flMaxTwist = 0x150; +} + +public static class VPhysXAggregateData_t { + public const ulong m_nFlags = 0x0; + public const ulong m_nRefCounter = 0x2; + public const ulong m_bonesHash = 0x8; + public const ulong m_boneNames = 0x20; + public const ulong m_indexNames = 0x38; + public const ulong m_indexHash = 0x50; + public const ulong m_bindPose = 0x68; + public const ulong m_parts = 0x80; + public const ulong m_constraints2 = 0x98; + public const ulong m_joints = 0xb0; + public const ulong m_pFeModel = 0xc8; + public const ulong m_boneParents = 0xd0; + public const ulong m_surfacePropertyHashes = 0xe8; + public const ulong m_collisionAttributes = 0x100; + public const ulong m_debugPartNames = 0x118; + public const ulong m_embeddedKeyvalues = 0x130; +} + +public static class VPhysXBodyPart_t { + public const ulong m_nFlags = 0x0; + public const ulong m_flMass = 0x4; + public const ulong m_rnShape = 0x8; + public const ulong m_nCollisionAttributeIndex = 0x80; + public const ulong m_nReserved = 0x82; + public const ulong m_flInertiaScale = 0x84; + public const ulong m_flLinearDamping = 0x88; + public const ulong m_flAngularDamping = 0x8c; + public const ulong m_bOverrideMassCenter = 0x90; + public const ulong m_vMassCenterOverride = 0x94; +} + +public static class VPhysXCollisionAttributes_t { + public const ulong m_CollisionGroup = 0x0; + public const ulong m_InteractAs = 0x8; + public const ulong m_InteractWith = 0x20; + public const ulong m_InteractExclude = 0x38; + public const ulong m_CollisionGroupString = 0x50; + public const ulong m_InteractAsStrings = 0x58; + public const ulong m_InteractWithStrings = 0x70; + public const ulong m_InteractExcludeStrings = 0x88; +} + +public static class VPhysXConstraint2_t { + public const ulong m_nFlags = 0x0; + public const ulong m_nParent = 0x4; + public const ulong m_nChild = 0x6; + public const ulong m_params = 0x8; +} + +public static class VPhysXConstraintParams_t { + public const ulong m_nType = 0x0; + public const ulong m_nTranslateMotion = 0x1; + public const ulong m_nRotateMotion = 0x2; + public const ulong m_nFlags = 0x3; + public const ulong m_anchor = 0x4; + public const ulong m_axes = 0x1c; + public const ulong m_maxForce = 0x3c; + public const ulong m_maxTorque = 0x40; + public const ulong m_linearLimitValue = 0x44; + public const ulong m_linearLimitRestitution = 0x48; + public const ulong m_linearLimitSpring = 0x4c; + public const ulong m_linearLimitDamping = 0x50; + public const ulong m_twistLowLimitValue = 0x54; + public const ulong m_twistLowLimitRestitution = 0x58; + public const ulong m_twistLowLimitSpring = 0x5c; + public const ulong m_twistLowLimitDamping = 0x60; + public const ulong m_twistHighLimitValue = 0x64; + public const ulong m_twistHighLimitRestitution = 0x68; + public const ulong m_twistHighLimitSpring = 0x6c; + public const ulong m_twistHighLimitDamping = 0x70; + public const ulong m_swing1LimitValue = 0x74; + public const ulong m_swing1LimitRestitution = 0x78; + public const ulong m_swing1LimitSpring = 0x7c; + public const ulong m_swing1LimitDamping = 0x80; + public const ulong m_swing2LimitValue = 0x84; + public const ulong m_swing2LimitRestitution = 0x88; + public const ulong m_swing2LimitSpring = 0x8c; + public const ulong m_swing2LimitDamping = 0x90; + public const ulong m_goalPosition = 0x94; + public const ulong m_goalOrientation = 0xa0; + public const ulong m_goalAngularVelocity = 0xb0; + public const ulong m_driveSpringX = 0xbc; + public const ulong m_driveSpringY = 0xc0; + public const ulong m_driveSpringZ = 0xc4; + public const ulong m_driveDampingX = 0xc8; + public const ulong m_driveDampingY = 0xcc; + public const ulong m_driveDampingZ = 0xd0; + public const ulong m_driveSpringTwist = 0xd4; + public const ulong m_driveSpringSwing = 0xd8; + public const ulong m_driveSpringSlerp = 0xdc; + public const ulong m_driveDampingTwist = 0xe0; + public const ulong m_driveDampingSwing = 0xe4; + public const ulong m_driveDampingSlerp = 0xe8; + public const ulong m_solverIterationCount = 0xec; + public const ulong m_projectionLinearTolerance = 0xf0; + public const ulong m_projectionAngularTolerance = 0xf4; +} + +public static class VPhysXJoint_t { + public const ulong m_nType = 0x0; + public const ulong m_nBody1 = 0x2; + public const ulong m_nBody2 = 0x4; + public const ulong m_nFlags = 0x6; + public const ulong m_Frame1 = 0x10; + public const ulong m_Frame2 = 0x30; + public const ulong m_bEnableCollision = 0x50; + public const ulong m_bEnableLinearLimit = 0x51; + public const ulong m_LinearLimit = 0x54; + public const ulong m_bEnableLinearMotor = 0x5c; + public const ulong m_vLinearTargetVelocity = 0x60; + public const ulong m_flMaxForce = 0x6c; + public const ulong m_bEnableSwingLimit = 0x70; + public const ulong m_SwingLimit = 0x74; + public const ulong m_bEnableTwistLimit = 0x7c; + public const ulong m_TwistLimit = 0x80; + public const ulong m_bEnableAngularMotor = 0x88; + public const ulong m_vAngularTargetVelocity = 0x8c; + public const ulong m_flMaxTorque = 0x98; + public const ulong m_flLinearFrequency = 0x9c; + public const ulong m_flLinearDampingRatio = 0xa0; + public const ulong m_flAngularFrequency = 0xa4; + public const ulong m_flAngularDampingRatio = 0xa8; + public const ulong m_flFriction = 0xac; +} + +public static class VPhysXRange_t { + public const ulong m_flMin = 0x0; + public const ulong m_flMax = 0x4; +} + +public static class VPhysics2ShapeDef_t { + public const ulong m_spheres = 0x0; + public const ulong m_capsules = 0x18; + public const ulong m_hulls = 0x30; + public const ulong m_meshes = 0x48; + public const ulong m_CollisionAttributeIndices = 0x60; +} + +public static class WeightList { + public const ulong m_name = 0x0; + public const ulong m_weights = 0x8; +} + +public static class WristBone_t { + public const ulong m_xOffsetTransformMS = 0x0; + public const ulong m_boneIndex = 0x20; +} \ No newline at end of file diff --git a/generated/animationsystem.dll.hpp b/generated/animationsystem.dll.hpp index 45a214c..d9c4cee 100644 --- a/generated/animationsystem.dll.hpp +++ b/generated/animationsystem.dll.hpp @@ -2,30 +2,43 @@ #include -namespace MoodAnimation_t { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_flWeight = 0x8; +namespace AimMatrixOpFixedSettings_t { + constexpr std::ptrdiff_t m_attachment = 0x0; + constexpr std::ptrdiff_t m_damping = 0x80; + constexpr std::ptrdiff_t m_poseCacheHandles = 0x90; + constexpr std::ptrdiff_t m_eBlendMode = 0xb8; + constexpr std::ptrdiff_t m_fAngleIncrement = 0xbc; + constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xc0; + constexpr std::ptrdiff_t m_nBoneMaskIndex = 0xc4; + constexpr std::ptrdiff_t m_bTargetIsPosition = 0xc8; } -namespace MoodAnimationLayer_t { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_bActiveListening = 0x8; - constexpr std::ptrdiff_t m_bActiveTalking = 0x9; - constexpr std::ptrdiff_t m_layerAnimations = 0x10; - constexpr std::ptrdiff_t m_flIntensity = 0x28; - constexpr std::ptrdiff_t m_flDurationScale = 0x30; - constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; - constexpr std::ptrdiff_t m_flNextStart = 0x3c; - constexpr std::ptrdiff_t m_flStartOffset = 0x44; - constexpr std::ptrdiff_t m_flEndOffset = 0x4c; - constexpr std::ptrdiff_t m_flFadeIn = 0x54; - constexpr std::ptrdiff_t m_flFadeOut = 0x58; +namespace AnimComponentID { + constexpr std::ptrdiff_t m_id = 0x0; } -namespace CMoodVData { - constexpr std::ptrdiff_t m_sModelName = 0x0; - constexpr std::ptrdiff_t m_nMoodType = 0xe0; - constexpr std::ptrdiff_t m_animationLayers = 0xe8; +namespace AnimNodeID { + constexpr std::ptrdiff_t m_id = 0x0; +} + +namespace AnimNodeOutputID { + constexpr std::ptrdiff_t m_id = 0x0; +} + +namespace AnimParamID { + constexpr std::ptrdiff_t m_id = 0x0; +} + +namespace AnimScriptHandle { + constexpr std::ptrdiff_t m_id = 0x0; +} + +namespace AnimStateID { + constexpr std::ptrdiff_t m_id = 0x0; +} + +namespace AnimTagID { + constexpr std::ptrdiff_t m_id = 0x0; } namespace AnimationDecodeDebugDumpElement_t { @@ -59,6 +72,73 @@ namespace AnimationSnapshot_t { constexpr std::ptrdiff_t m_modelName = 0x118; } +namespace AttachmentHandle_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace BlendItem_t { + constexpr std::ptrdiff_t m_tags = 0x0; + constexpr std::ptrdiff_t m_pChild = 0x18; + constexpr std::ptrdiff_t m_hSequence = 0x28; + constexpr std::ptrdiff_t m_vPos = 0x2c; + constexpr std::ptrdiff_t m_flDuration = 0x34; + constexpr std::ptrdiff_t m_bUseCustomDuration = 0x38; +} + +namespace BoneDemoCaptureSettings_t { + constexpr std::ptrdiff_t m_boneName = 0x0; +} + +namespace CActionComponentUpdater { + constexpr std::ptrdiff_t m_actions = 0x30; +} + +namespace CAddUpdateNode { + constexpr std::ptrdiff_t m_footMotionTiming = 0x8c; + constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x90; + constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x91; + constexpr std::ptrdiff_t m_bUseModelSpace = 0x92; +} + +namespace CAimConstraint { + constexpr std::ptrdiff_t m_qAimOffset = 0x70; + constexpr std::ptrdiff_t m_nUpType = 0x80; +} + +namespace CAimMatrixUpdateNode { + constexpr std::ptrdiff_t m_opFixedSettings = 0x70; + constexpr std::ptrdiff_t m_target = 0x148; + constexpr std::ptrdiff_t m_paramIndex = 0x14c; + constexpr std::ptrdiff_t m_hSequence = 0x150; + constexpr std::ptrdiff_t m_bResetChild = 0x154; + constexpr std::ptrdiff_t m_bLockWhenWaning = 0x155; +} + +namespace CAnimActivity { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nActivity = 0x10; + constexpr std::ptrdiff_t m_nFlags = 0x14; + constexpr std::ptrdiff_t m_nWeight = 0x18; +} + +namespace CAnimAttachment { + constexpr std::ptrdiff_t m_influenceRotations = 0x0; + constexpr std::ptrdiff_t m_influenceOffsets = 0x30; + constexpr std::ptrdiff_t m_influenceIndices = 0x60; + constexpr std::ptrdiff_t m_influenceWeights = 0x6c; + constexpr std::ptrdiff_t m_numInfluences = 0x78; +} + +namespace CAnimBone { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_parent = 0x10; + constexpr std::ptrdiff_t m_pos = 0x14; + constexpr std::ptrdiff_t m_quat = 0x20; + constexpr std::ptrdiff_t m_scale = 0x30; + constexpr std::ptrdiff_t m_qAlignment = 0x34; + constexpr std::ptrdiff_t m_flags = 0x44; +} + namespace CAnimBoneDifference { constexpr std::ptrdiff_t m_name = 0x0; constexpr std::ptrdiff_t m_parent = 0x10; @@ -67,50 +147,31 @@ namespace CAnimBoneDifference { constexpr std::ptrdiff_t m_bHasMovement = 0x2d; } -namespace CAnimMorphDifference { - constexpr std::ptrdiff_t m_name = 0x0; +namespace CAnimComponentUpdater { + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_id = 0x20; + constexpr std::ptrdiff_t m_networkMode = 0x24; + constexpr std::ptrdiff_t m_bStartEnabled = 0x28; } -namespace CAnimUserDifference { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nType = 0x10; +namespace CAnimData { + constexpr std::ptrdiff_t m_name = 0x10; + constexpr std::ptrdiff_t m_animArray = 0x20; + constexpr std::ptrdiff_t m_decoderArray = 0x38; + constexpr std::ptrdiff_t m_nMaxUniqueFrameIndex = 0x50; + constexpr std::ptrdiff_t m_segmentArray = 0x58; } -namespace CAnimEncodeDifference { - constexpr std::ptrdiff_t m_boneArray = 0x0; - constexpr std::ptrdiff_t m_morphArray = 0x18; - constexpr std::ptrdiff_t m_userArray = 0x30; - constexpr std::ptrdiff_t m_bHasRotationBitArray = 0x48; - constexpr std::ptrdiff_t m_bHasMovementBitArray = 0x60; - constexpr std::ptrdiff_t m_bHasMorphBitArray = 0x78; - constexpr std::ptrdiff_t m_bHasUserBitArray = 0x90; -} - -namespace CAnimEventDefinition { - constexpr std::ptrdiff_t m_nFrame = 0x8; - constexpr std::ptrdiff_t m_flCycle = 0xc; - constexpr std::ptrdiff_t m_EventData = 0x10; - constexpr std::ptrdiff_t m_sLegacyOptions = 0x20; - constexpr std::ptrdiff_t m_sEventName = 0x30; -} - -namespace CAnimMovement { - constexpr std::ptrdiff_t endframe = 0x0; - constexpr std::ptrdiff_t motionflags = 0x4; - constexpr std::ptrdiff_t v0 = 0x8; - constexpr std::ptrdiff_t v1 = 0xc; - constexpr std::ptrdiff_t angle = 0x10; - constexpr std::ptrdiff_t vector = 0x14; - constexpr std::ptrdiff_t position = 0x20; -} - -namespace CAnimLocalHierarchy { - constexpr std::ptrdiff_t m_sBone = 0x0; - constexpr std::ptrdiff_t m_sNewParent = 0x10; - constexpr std::ptrdiff_t m_nStartFrame = 0x20; - constexpr std::ptrdiff_t m_nPeakFrame = 0x24; - constexpr std::ptrdiff_t m_nTailFrame = 0x28; - constexpr std::ptrdiff_t m_nEndFrame = 0x2c; +namespace CAnimDataChannelDesc { + constexpr std::ptrdiff_t m_szChannelClass = 0x0; + constexpr std::ptrdiff_t m_szVariableName = 0x10; + constexpr std::ptrdiff_t m_nFlags = 0x20; + constexpr std::ptrdiff_t m_nType = 0x24; + constexpr std::ptrdiff_t m_szGrouping = 0x28; + constexpr std::ptrdiff_t m_szDescription = 0x38; + constexpr std::ptrdiff_t m_szElementNameArray = 0x48; + constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; + constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; } namespace CAnimDecoder { @@ -119,41 +180,22 @@ namespace CAnimDecoder { constexpr std::ptrdiff_t m_nType = 0x14; } -namespace CAnimFrameSegment { - constexpr std::ptrdiff_t m_nUniqueFrameIndex = 0x0; - constexpr std::ptrdiff_t m_nLocalElementMasks = 0x4; - constexpr std::ptrdiff_t m_nLocalChannel = 0x8; - constexpr std::ptrdiff_t m_container = 0x10; -} - -namespace CAnimFrameBlockAnim { - constexpr std::ptrdiff_t m_nStartFrame = 0x0; - constexpr std::ptrdiff_t m_nEndFrame = 0x4; - constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; -} - -namespace CAnimEncodedFrames { - constexpr std::ptrdiff_t m_fileName = 0x0; - constexpr std::ptrdiff_t m_nFrames = 0x10; - constexpr std::ptrdiff_t m_nFramesPerBlock = 0x14; - constexpr std::ptrdiff_t m_frameblockArray = 0x18; - constexpr std::ptrdiff_t m_usageDifferences = 0x30; -} - -namespace CAnimDesc_Flag { - constexpr std::ptrdiff_t m_bLooping = 0x0; - constexpr std::ptrdiff_t m_bAllZeros = 0x1; - constexpr std::ptrdiff_t m_bHidden = 0x2; - constexpr std::ptrdiff_t m_bDelta = 0x3; - constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x4; - constexpr std::ptrdiff_t m_bModelDoc = 0x5; - constexpr std::ptrdiff_t m_bImplicitSeqIgnoreDelta = 0x6; - constexpr std::ptrdiff_t m_bAnimGraphAdditive = 0x7; -} - -namespace CAnimSequenceParams { - constexpr std::ptrdiff_t m_flFadeInTime = 0x0; - constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; +namespace CAnimDemoCaptureSettings { + constexpr std::ptrdiff_t m_flMaxSplineErrorRotation = 0x0; + constexpr std::ptrdiff_t m_flMaxSplineErrorTranslation = 0x4; + constexpr std::ptrdiff_t m_flMaxSplineErrorScale = 0x8; + constexpr std::ptrdiff_t m_flIkRotation_MaxSplineError = 0xc; + constexpr std::ptrdiff_t m_flIkTranslation_MaxSplineError = 0x10; + constexpr std::ptrdiff_t m_flMaxQuantizationErrorRotation = 0x14; + constexpr std::ptrdiff_t m_flMaxQuantizationErrorTranslation = 0x18; + constexpr std::ptrdiff_t m_flMaxQuantizationErrorScale = 0x1c; + constexpr std::ptrdiff_t m_flIkRotation_MaxQuantizationError = 0x20; + constexpr std::ptrdiff_t m_flIkTranslation_MaxQuantizationError = 0x24; + constexpr std::ptrdiff_t m_baseSequence = 0x28; + constexpr std::ptrdiff_t m_nBaseSequenceFrame = 0x30; + constexpr std::ptrdiff_t m_boneSelectionMode = 0x34; + constexpr std::ptrdiff_t m_bones = 0x38; + constexpr std::ptrdiff_t m_ikChains = 0x50; } namespace CAnimDesc { @@ -173,46 +215,92 @@ namespace CAnimDesc { constexpr std::ptrdiff_t m_sequenceParams = 0x1a8; } -namespace CAnimActivity { +namespace CAnimDesc_Flag { + constexpr std::ptrdiff_t m_bLooping = 0x0; + constexpr std::ptrdiff_t m_bAllZeros = 0x1; + constexpr std::ptrdiff_t m_bHidden = 0x2; + constexpr std::ptrdiff_t m_bDelta = 0x3; + constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x4; + constexpr std::ptrdiff_t m_bModelDoc = 0x5; + constexpr std::ptrdiff_t m_bImplicitSeqIgnoreDelta = 0x6; + constexpr std::ptrdiff_t m_bAnimGraphAdditive = 0x7; +} + +namespace CAnimEncodeDifference { + constexpr std::ptrdiff_t m_boneArray = 0x0; + constexpr std::ptrdiff_t m_morphArray = 0x18; + constexpr std::ptrdiff_t m_userArray = 0x30; + constexpr std::ptrdiff_t m_bHasRotationBitArray = 0x48; + constexpr std::ptrdiff_t m_bHasMovementBitArray = 0x60; + constexpr std::ptrdiff_t m_bHasMorphBitArray = 0x78; + constexpr std::ptrdiff_t m_bHasUserBitArray = 0x90; +} + +namespace CAnimEncodedFrames { + constexpr std::ptrdiff_t m_fileName = 0x0; + constexpr std::ptrdiff_t m_nFrames = 0x10; + constexpr std::ptrdiff_t m_nFramesPerBlock = 0x14; + constexpr std::ptrdiff_t m_frameblockArray = 0x18; + constexpr std::ptrdiff_t m_usageDifferences = 0x30; +} + +namespace CAnimEnum { + constexpr std::ptrdiff_t m_value = 0x0; +} + +namespace CAnimEventDefinition { + constexpr std::ptrdiff_t m_nFrame = 0x8; + constexpr std::ptrdiff_t m_flCycle = 0xc; + constexpr std::ptrdiff_t m_EventData = 0x10; + constexpr std::ptrdiff_t m_sLegacyOptions = 0x20; + constexpr std::ptrdiff_t m_sEventName = 0x30; +} + +namespace CAnimFoot { constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nActivity = 0x10; - constexpr std::ptrdiff_t m_nFlags = 0x14; - constexpr std::ptrdiff_t m_nWeight = 0x18; + constexpr std::ptrdiff_t m_vBallOffset = 0x8; + constexpr std::ptrdiff_t m_vHeelOffset = 0x14; + constexpr std::ptrdiff_t m_ankleBoneIndex = 0x20; + constexpr std::ptrdiff_t m_toeBoneIndex = 0x24; } -namespace CAnimData { - constexpr std::ptrdiff_t m_name = 0x10; - constexpr std::ptrdiff_t m_animArray = 0x20; - constexpr std::ptrdiff_t m_decoderArray = 0x38; - constexpr std::ptrdiff_t m_nMaxUniqueFrameIndex = 0x50; - constexpr std::ptrdiff_t m_segmentArray = 0x58; +namespace CAnimFrameBlockAnim { + constexpr std::ptrdiff_t m_nStartFrame = 0x0; + constexpr std::ptrdiff_t m_nEndFrame = 0x4; + constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; } -namespace CAnimBone { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_parent = 0x10; - constexpr std::ptrdiff_t m_pos = 0x14; - constexpr std::ptrdiff_t m_quat = 0x20; - constexpr std::ptrdiff_t m_scale = 0x30; - constexpr std::ptrdiff_t m_qAlignment = 0x34; - constexpr std::ptrdiff_t m_flags = 0x44; +namespace CAnimFrameSegment { + constexpr std::ptrdiff_t m_nUniqueFrameIndex = 0x0; + constexpr std::ptrdiff_t m_nLocalElementMasks = 0x4; + constexpr std::ptrdiff_t m_nLocalChannel = 0x8; + constexpr std::ptrdiff_t m_container = 0x10; } -namespace CAnimUser { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nType = 0x10; +namespace CAnimGraphDebugReplay { + constexpr std::ptrdiff_t m_animGraphFileName = 0x40; + constexpr std::ptrdiff_t m_frameList = 0x48; + constexpr std::ptrdiff_t m_startIndex = 0x60; + constexpr std::ptrdiff_t m_writeIndex = 0x64; + constexpr std::ptrdiff_t m_frameCount = 0x68; } -namespace CAnimDataChannelDesc { - constexpr std::ptrdiff_t m_szChannelClass = 0x0; - constexpr std::ptrdiff_t m_szVariableName = 0x10; - constexpr std::ptrdiff_t m_nFlags = 0x20; - constexpr std::ptrdiff_t m_nType = 0x24; - constexpr std::ptrdiff_t m_szGrouping = 0x28; - constexpr std::ptrdiff_t m_szDescription = 0x38; - constexpr std::ptrdiff_t m_szElementNameArray = 0x48; - constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; - constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; +namespace CAnimGraphModelBinding { + constexpr std::ptrdiff_t m_modelName = 0x8; + constexpr std::ptrdiff_t m_pSharedData = 0x10; +} + +namespace CAnimGraphNetworkSettings { + constexpr std::ptrdiff_t m_bNetworkingEnabled = 0x20; +} + +namespace CAnimGraphSettingsManager { + constexpr std::ptrdiff_t m_settingsGroups = 0x18; +} + +namespace CAnimInputDamping { + constexpr std::ptrdiff_t m_speedFunction = 0x8; + constexpr std::ptrdiff_t m_fSpeedScale = 0xc; } namespace CAnimKeyData { @@ -224,6 +312,184 @@ namespace CAnimKeyData { constexpr std::ptrdiff_t m_dataChannelArray = 0x60; } +namespace CAnimLocalHierarchy { + constexpr std::ptrdiff_t m_sBone = 0x0; + constexpr std::ptrdiff_t m_sNewParent = 0x10; + constexpr std::ptrdiff_t m_nStartFrame = 0x20; + constexpr std::ptrdiff_t m_nPeakFrame = 0x24; + constexpr std::ptrdiff_t m_nTailFrame = 0x28; + constexpr std::ptrdiff_t m_nEndFrame = 0x2c; +} + +namespace CAnimMorphDifference { + constexpr std::ptrdiff_t m_name = 0x0; +} + +namespace CAnimMotorUpdaterBase { + constexpr std::ptrdiff_t m_name = 0x10; + constexpr std::ptrdiff_t m_bDefault = 0x18; +} + +namespace CAnimMovement { + constexpr std::ptrdiff_t endframe = 0x0; + constexpr std::ptrdiff_t motionflags = 0x4; + constexpr std::ptrdiff_t v0 = 0x8; + constexpr std::ptrdiff_t v1 = 0xc; + constexpr std::ptrdiff_t angle = 0x10; + constexpr std::ptrdiff_t vector = 0x14; + constexpr std::ptrdiff_t position = 0x20; +} + +namespace CAnimNodePath { + constexpr std::ptrdiff_t m_path = 0x0; + constexpr std::ptrdiff_t m_nCount = 0x2c; +} + +namespace CAnimParamHandle { + constexpr std::ptrdiff_t m_type = 0x0; + constexpr std::ptrdiff_t m_index = 0x1; +} + +namespace CAnimParamHandleMap { + constexpr std::ptrdiff_t m_list = 0x0; +} + +namespace CAnimParameterBase { + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_group = 0x20; + constexpr std::ptrdiff_t m_id = 0x28; + constexpr std::ptrdiff_t m_componentName = 0x40; + constexpr std::ptrdiff_t m_bNetworkingRequested = 0x4c; + constexpr std::ptrdiff_t m_bIsReferenced = 0x4d; +} + +namespace CAnimParameterManagerUpdater { + constexpr std::ptrdiff_t m_parameters = 0x18; + constexpr std::ptrdiff_t m_idToIndexMap = 0x30; + constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; + constexpr std::ptrdiff_t m_indexToHandle = 0x70; + constexpr std::ptrdiff_t m_autoResetParams = 0x88; + constexpr std::ptrdiff_t m_autoResetMap = 0xa0; +} + +namespace CAnimReplayFrame { + constexpr std::ptrdiff_t m_inputDataBlocks = 0x10; + constexpr std::ptrdiff_t m_instanceData = 0x28; + constexpr std::ptrdiff_t m_startingLocalToWorldTransform = 0x40; + constexpr std::ptrdiff_t m_localToWorldTransform = 0x60; + constexpr std::ptrdiff_t m_timeStamp = 0x80; +} + +namespace CAnimScriptComponentUpdater { + constexpr std::ptrdiff_t m_hScript = 0x30; +} + +namespace CAnimScriptManager { + constexpr std::ptrdiff_t m_scriptInfo = 0x10; +} + +namespace CAnimSequenceParams { + constexpr std::ptrdiff_t m_flFadeInTime = 0x0; + constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; +} + +namespace CAnimSkeleton { + constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; + constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; + constexpr std::ptrdiff_t m_boneNames = 0x40; + constexpr std::ptrdiff_t m_children = 0x58; + constexpr std::ptrdiff_t m_parents = 0x70; + constexpr std::ptrdiff_t m_feet = 0x88; + constexpr std::ptrdiff_t m_morphNames = 0xa0; + constexpr std::ptrdiff_t m_lodBoneCounts = 0xb8; +} + +namespace CAnimStateMachineUpdater { + constexpr std::ptrdiff_t m_states = 0x8; + constexpr std::ptrdiff_t m_transitions = 0x20; + constexpr std::ptrdiff_t m_startStateIndex = 0x50; +} + +namespace CAnimTagBase { + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_group = 0x20; + constexpr std::ptrdiff_t m_tagID = 0x28; + constexpr std::ptrdiff_t m_bIsReferenced = 0x2c; +} + +namespace CAnimTagManagerUpdater { + constexpr std::ptrdiff_t m_tags = 0x18; +} + +namespace CAnimUpdateNodeBase { + constexpr std::ptrdiff_t m_nodePath = 0x18; + constexpr std::ptrdiff_t m_name = 0x48; + constexpr std::ptrdiff_t m_networkMode = 0x50; +} + +namespace CAnimUpdateNodeRef { + constexpr std::ptrdiff_t m_nodeIndex = 0x8; +} + +namespace CAnimUpdateSharedData { + constexpr std::ptrdiff_t m_nodes = 0x10; + constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; + constexpr std::ptrdiff_t m_components = 0x48; + constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; + constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; + constexpr std::ptrdiff_t m_scriptManager = 0x70; + constexpr std::ptrdiff_t m_settings = 0x78; + constexpr std::ptrdiff_t m_pStaticPoseCache = 0xa8; + constexpr std::ptrdiff_t m_pSkeleton = 0xb0; + constexpr std::ptrdiff_t m_rootNodePath = 0xb8; +} + +namespace CAnimUser { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nType = 0x10; +} + +namespace CAnimUserDifference { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nType = 0x10; +} + +namespace CAnimationGraphVisualizerAxis { + constexpr std::ptrdiff_t m_xWsTransform = 0x40; + constexpr std::ptrdiff_t m_flAxisSize = 0x60; +} + +namespace CAnimationGraphVisualizerLine { + constexpr std::ptrdiff_t m_vWsPositionStart = 0x40; + constexpr std::ptrdiff_t m_vWsPositionEnd = 0x50; + constexpr std::ptrdiff_t m_Color = 0x60; +} + +namespace CAnimationGraphVisualizerPie { + constexpr std::ptrdiff_t m_vWsCenter = 0x40; + constexpr std::ptrdiff_t m_vWsStart = 0x50; + constexpr std::ptrdiff_t m_vWsEnd = 0x60; + constexpr std::ptrdiff_t m_Color = 0x70; +} + +namespace CAnimationGraphVisualizerPrimitiveBase { + constexpr std::ptrdiff_t m_Type = 0x8; + constexpr std::ptrdiff_t m_OwningAnimNodePaths = 0xc; + constexpr std::ptrdiff_t m_nOwningAnimNodePathCount = 0x38; +} + +namespace CAnimationGraphVisualizerSphere { + constexpr std::ptrdiff_t m_vWsPosition = 0x40; + constexpr std::ptrdiff_t m_flRadius = 0x50; + constexpr std::ptrdiff_t m_Color = 0x54; +} + +namespace CAnimationGraphVisualizerText { + constexpr std::ptrdiff_t m_vWsPosition = 0x40; + constexpr std::ptrdiff_t m_Color = 0x50; + constexpr std::ptrdiff_t m_Text = 0x58; +} + namespace CAnimationGroup { constexpr std::ptrdiff_t m_nFlags = 0x10; constexpr std::ptrdiff_t m_name = 0x18; @@ -234,173 +500,162 @@ namespace CAnimationGroup { constexpr std::ptrdiff_t m_szScripts = 0x110; } -namespace CSeqAutoLayerFlag { - constexpr std::ptrdiff_t m_bPost = 0x0; - constexpr std::ptrdiff_t m_bSpline = 0x1; - constexpr std::ptrdiff_t m_bXFade = 0x2; - constexpr std::ptrdiff_t m_bNoBlend = 0x3; - constexpr std::ptrdiff_t m_bLocal = 0x4; - constexpr std::ptrdiff_t m_bPose = 0x5; - constexpr std::ptrdiff_t m_bFetchFrame = 0x6; - constexpr std::ptrdiff_t m_bSubtract = 0x7; +namespace CAttachment { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_influenceNames = 0x8; + constexpr std::ptrdiff_t m_vInfluenceRotations = 0x20; + constexpr std::ptrdiff_t m_vInfluenceOffsets = 0x50; + constexpr std::ptrdiff_t m_influenceWeights = 0x74; + constexpr std::ptrdiff_t m_bInfluenceRootTransform = 0x80; + constexpr std::ptrdiff_t m_nInfluences = 0x83; + constexpr std::ptrdiff_t m_bIgnoreRotation = 0x84; } -namespace CSeqAutoLayer { - constexpr std::ptrdiff_t m_nLocalReference = 0x0; - constexpr std::ptrdiff_t m_nLocalPose = 0x2; - constexpr std::ptrdiff_t m_flags = 0x4; - constexpr std::ptrdiff_t m_start = 0xc; - constexpr std::ptrdiff_t m_peak = 0x10; - constexpr std::ptrdiff_t m_tail = 0x14; - constexpr std::ptrdiff_t m_end = 0x18; +namespace CAudioAnimTag { + constexpr std::ptrdiff_t m_clipName = 0x38; + constexpr std::ptrdiff_t m_attachmentName = 0x40; + constexpr std::ptrdiff_t m_flVolume = 0x48; + constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x4c; + constexpr std::ptrdiff_t m_bStopWhenGraphEnds = 0x4d; + constexpr std::ptrdiff_t m_bPlayOnServer = 0x4e; + constexpr std::ptrdiff_t m_bPlayOnClient = 0x4f; } -namespace CSeqIKLock { - constexpr std::ptrdiff_t m_flPosWeight = 0x0; - constexpr std::ptrdiff_t m_flAngleWeight = 0x4; - constexpr std::ptrdiff_t m_nLocalBone = 0x8; - constexpr std::ptrdiff_t m_bBonesOrientedAlongPositiveX = 0xa; +namespace CBaseConstraint { + constexpr std::ptrdiff_t m_name = 0x28; + constexpr std::ptrdiff_t m_vUpVector = 0x30; + constexpr std::ptrdiff_t m_slaves = 0x40; + constexpr std::ptrdiff_t m_targets = 0x58; } -namespace CSeqBoneMaskList { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_nLocalBoneArray = 0x10; - constexpr std::ptrdiff_t m_flBoneWeightArray = 0x28; - constexpr std::ptrdiff_t m_flDefaultMorphCtrlWeight = 0x40; - constexpr std::ptrdiff_t m_morphCtrlWeightArray = 0x48; +namespace CBinaryUpdateNode { + constexpr std::ptrdiff_t m_pChild1 = 0x58; + constexpr std::ptrdiff_t m_pChild2 = 0x68; + constexpr std::ptrdiff_t m_timingBehavior = 0x78; + constexpr std::ptrdiff_t m_flTimingBlend = 0x7c; + constexpr std::ptrdiff_t m_bResetChild1 = 0x80; + constexpr std::ptrdiff_t m_bResetChild2 = 0x81; } -namespace CSeqScaleSet { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_bRootOffset = 0x10; - constexpr std::ptrdiff_t m_vRootOffset = 0x14; - constexpr std::ptrdiff_t m_nLocalBoneArray = 0x20; - constexpr std::ptrdiff_t m_flBoneScaleArray = 0x38; +namespace CBlend2DUpdateNode { + constexpr std::ptrdiff_t m_items = 0x60; + constexpr std::ptrdiff_t m_tags = 0x78; + constexpr std::ptrdiff_t m_paramSpans = 0x90; + constexpr std::ptrdiff_t m_nodeItemIndices = 0xa8; + constexpr std::ptrdiff_t m_damping = 0xc0; + constexpr std::ptrdiff_t m_blendSourceX = 0xd0; + constexpr std::ptrdiff_t m_paramX = 0xd4; + constexpr std::ptrdiff_t m_blendSourceY = 0xd8; + constexpr std::ptrdiff_t m_paramY = 0xdc; + constexpr std::ptrdiff_t m_eBlendMode = 0xe0; + constexpr std::ptrdiff_t m_playbackSpeed = 0xe4; + constexpr std::ptrdiff_t m_bLoop = 0xe8; + constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xe9; + constexpr std::ptrdiff_t m_bLockWhenWaning = 0xea; + constexpr std::ptrdiff_t m_bAnimEventsAndTagsOnMostWeightedOnly = 0xeb; } -namespace CSeqMultiFetchFlag { - constexpr std::ptrdiff_t m_bRealtime = 0x0; - constexpr std::ptrdiff_t m_bCylepose = 0x1; - constexpr std::ptrdiff_t m_b0D = 0x2; - constexpr std::ptrdiff_t m_b1D = 0x3; - constexpr std::ptrdiff_t m_b2D = 0x4; - constexpr std::ptrdiff_t m_b2D_TRI = 0x5; +namespace CBlendCurve { + constexpr std::ptrdiff_t m_flControlPoint1 = 0x0; + constexpr std::ptrdiff_t m_flControlPoint2 = 0x4; } -namespace CSeqMultiFetch { - constexpr std::ptrdiff_t m_flags = 0x0; - constexpr std::ptrdiff_t m_localReferenceArray = 0x8; - constexpr std::ptrdiff_t m_nGroupSize = 0x20; - constexpr std::ptrdiff_t m_nLocalPose = 0x28; - constexpr std::ptrdiff_t m_poseKeyArray0 = 0x30; - constexpr std::ptrdiff_t m_poseKeyArray1 = 0x48; - constexpr std::ptrdiff_t m_nLocalCyclePoseParameter = 0x60; - constexpr std::ptrdiff_t m_bCalculatePoseParameters = 0x64; +namespace CBlendUpdateNode { + constexpr std::ptrdiff_t m_children = 0x60; + constexpr std::ptrdiff_t m_sortedOrder = 0x78; + constexpr std::ptrdiff_t m_targetValues = 0x90; + constexpr std::ptrdiff_t m_blendValueSource = 0xac; + constexpr std::ptrdiff_t m_paramIndex = 0xb0; + constexpr std::ptrdiff_t m_damping = 0xb8; + constexpr std::ptrdiff_t m_blendKeyType = 0xc8; + constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xcc; + constexpr std::ptrdiff_t m_bSyncCycles = 0xcd; + constexpr std::ptrdiff_t m_bLoop = 0xce; + constexpr std::ptrdiff_t m_bLockWhenWaning = 0xcf; } -namespace CSeqSeqDescFlag { - constexpr std::ptrdiff_t m_bLooping = 0x0; - constexpr std::ptrdiff_t m_bSnap = 0x1; - constexpr std::ptrdiff_t m_bAutoplay = 0x2; - constexpr std::ptrdiff_t m_bPost = 0x3; - constexpr std::ptrdiff_t m_bHidden = 0x4; - constexpr std::ptrdiff_t m_bMulti = 0x5; - constexpr std::ptrdiff_t m_bLegacyDelta = 0x6; - constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x7; - constexpr std::ptrdiff_t m_bLegacyCyclepose = 0x8; - constexpr std::ptrdiff_t m_bLegacyRealtime = 0x9; - constexpr std::ptrdiff_t m_bModelDoc = 0xa; +namespace CBodyGroupAnimTag { + constexpr std::ptrdiff_t m_nPriority = 0x38; + constexpr std::ptrdiff_t m_bodyGroupSettings = 0x40; } -namespace CSeqTransition { - constexpr std::ptrdiff_t m_flFadeInTime = 0x0; - constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; +namespace CBodyGroupSetting { + constexpr std::ptrdiff_t m_BodyGroupName = 0x0; + constexpr std::ptrdiff_t m_nBodyGroupOption = 0x8; } -namespace CSeqS1SeqDesc { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_flags = 0x10; - constexpr std::ptrdiff_t m_fetch = 0x20; - constexpr std::ptrdiff_t m_nLocalWeightlist = 0x88; - constexpr std::ptrdiff_t m_autoLayerArray = 0x90; - constexpr std::ptrdiff_t m_IKLockArray = 0xa8; - constexpr std::ptrdiff_t m_transition = 0xc0; - constexpr std::ptrdiff_t m_SequenceKeys = 0xc8; - constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xd8; - constexpr std::ptrdiff_t m_activityArray = 0xe8; - constexpr std::ptrdiff_t m_footMotion = 0x100; +namespace CBoneConstraintDotToMorph { + constexpr std::ptrdiff_t m_sBoneName = 0x28; + constexpr std::ptrdiff_t m_sTargetBoneName = 0x30; + constexpr std::ptrdiff_t m_sMorphChannelName = 0x38; + constexpr std::ptrdiff_t m_flRemap = 0x40; } -namespace CSeqSynthAnimDesc { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_flags = 0x10; - constexpr std::ptrdiff_t m_transition = 0x1c; - constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; - constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; - constexpr std::ptrdiff_t m_activityArray = 0x28; +namespace CBoneConstraintPoseSpaceBone { + constexpr std::ptrdiff_t m_inputList = 0x70; } -namespace CSeqCmdLayer { - constexpr std::ptrdiff_t m_cmd = 0x0; - constexpr std::ptrdiff_t m_nLocalReference = 0x2; - constexpr std::ptrdiff_t m_nLocalBonemask = 0x4; - constexpr std::ptrdiff_t m_nDstResult = 0x6; - constexpr std::ptrdiff_t m_nSrcResult = 0x8; - constexpr std::ptrdiff_t m_bSpline = 0xa; - constexpr std::ptrdiff_t m_flVar1 = 0xc; - constexpr std::ptrdiff_t m_flVar2 = 0x10; - constexpr std::ptrdiff_t m_nLineNumber = 0x14; +namespace CBoneConstraintPoseSpaceBone_Input_t { + constexpr std::ptrdiff_t m_inputValue = 0x0; + constexpr std::ptrdiff_t m_outputTransformList = 0x10; } -namespace CSeqPoseSetting { - constexpr std::ptrdiff_t m_sPoseParameter = 0x0; - constexpr std::ptrdiff_t m_sAttachment = 0x10; - constexpr std::ptrdiff_t m_sReferenceSequence = 0x20; - constexpr std::ptrdiff_t m_flValue = 0x30; - constexpr std::ptrdiff_t m_bX = 0x34; - constexpr std::ptrdiff_t m_bY = 0x35; - constexpr std::ptrdiff_t m_bZ = 0x36; - constexpr std::ptrdiff_t m_eType = 0x38; +namespace CBoneConstraintPoseSpaceMorph_Input_t { + constexpr std::ptrdiff_t m_inputValue = 0x0; + constexpr std::ptrdiff_t m_outputWeightList = 0x10; } -namespace CSeqCmdSeqDesc { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_flags = 0x10; - constexpr std::ptrdiff_t m_transition = 0x1c; - constexpr std::ptrdiff_t m_nFrameRangeSequence = 0x24; - constexpr std::ptrdiff_t m_nFrameCount = 0x26; - constexpr std::ptrdiff_t m_flFPS = 0x28; - constexpr std::ptrdiff_t m_nSubCycles = 0x2c; - constexpr std::ptrdiff_t m_numLocalResults = 0x2e; - constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; - constexpr std::ptrdiff_t m_eventArray = 0x48; - constexpr std::ptrdiff_t m_activityArray = 0x60; - constexpr std::ptrdiff_t m_poseSettingArray = 0x78; +namespace CBoneMaskUpdateNode { + constexpr std::ptrdiff_t m_nWeightListIndex = 0x8c; + constexpr std::ptrdiff_t m_flRootMotionBlend = 0x90; + constexpr std::ptrdiff_t m_blendSpace = 0x94; + constexpr std::ptrdiff_t m_footMotionTiming = 0x98; + constexpr std::ptrdiff_t m_bUseBlendScale = 0x9c; + constexpr std::ptrdiff_t m_blendValueSource = 0xa0; + constexpr std::ptrdiff_t m_hBlendParameter = 0xa4; } -namespace CSeqPoseParamDesc { - constexpr std::ptrdiff_t m_sName = 0x0; - constexpr std::ptrdiff_t m_flStart = 0x10; - constexpr std::ptrdiff_t m_flEnd = 0x14; - constexpr std::ptrdiff_t m_flLoop = 0x18; - constexpr std::ptrdiff_t m_bLooping = 0x1c; +namespace CBonePositionMetricEvaluator { + constexpr std::ptrdiff_t m_nBoneIndex = 0x50; } -namespace CSequenceGroupData { - constexpr std::ptrdiff_t m_sName = 0x10; - constexpr std::ptrdiff_t m_nFlags = 0x20; - constexpr std::ptrdiff_t m_localSequenceNameArray = 0x28; - constexpr std::ptrdiff_t m_localS1SeqDescArray = 0x40; - constexpr std::ptrdiff_t m_localMultiSeqDescArray = 0x58; - constexpr std::ptrdiff_t m_localSynthAnimDescArray = 0x70; - constexpr std::ptrdiff_t m_localCmdSeqDescArray = 0x88; - constexpr std::ptrdiff_t m_localBoneMaskArray = 0xa0; - constexpr std::ptrdiff_t m_localScaleSetArray = 0xb8; - constexpr std::ptrdiff_t m_localBoneNameArray = 0xd0; - constexpr std::ptrdiff_t m_localNodeName = 0xe8; - constexpr std::ptrdiff_t m_localPoseParamArray = 0xf8; - constexpr std::ptrdiff_t m_keyValues = 0x110; - constexpr std::ptrdiff_t m_localIKAutoplayLockArray = 0x120; +namespace CBoneVelocityMetricEvaluator { + constexpr std::ptrdiff_t m_nBoneIndex = 0x50; +} + +namespace CBoolAnimParameter { + constexpr std::ptrdiff_t m_bDefaultValue = 0x60; +} + +namespace CCPPScriptComponentUpdater { + constexpr std::ptrdiff_t m_scriptsToRun = 0x30; +} + +namespace CCachedPose { + constexpr std::ptrdiff_t m_transforms = 0x8; + constexpr std::ptrdiff_t m_morphWeights = 0x20; + constexpr std::ptrdiff_t m_hSequence = 0x38; + constexpr std::ptrdiff_t m_flCycle = 0x3c; +} + +namespace CChoiceUpdateNode { + constexpr std::ptrdiff_t m_children = 0x58; + constexpr std::ptrdiff_t m_weights = 0x70; + constexpr std::ptrdiff_t m_blendTimes = 0x88; + constexpr std::ptrdiff_t m_choiceMethod = 0xa0; + constexpr std::ptrdiff_t m_choiceChangeMethod = 0xa4; + constexpr std::ptrdiff_t m_blendMethod = 0xa8; + constexpr std::ptrdiff_t m_blendTime = 0xac; + constexpr std::ptrdiff_t m_bCrossFade = 0xb0; + constexpr std::ptrdiff_t m_bResetChosen = 0xb1; + constexpr std::ptrdiff_t m_bDontResetSameSelection = 0xb2; +} + +namespace CClothSettingsAnimTag { + constexpr std::ptrdiff_t m_flStiffness = 0x38; + constexpr std::ptrdiff_t m_flEaseIn = 0x3c; + constexpr std::ptrdiff_t m_flEaseOut = 0x40; + constexpr std::ptrdiff_t m_nVertexSet = 0x48; } namespace CCompressorGroup { @@ -423,56 +678,1693 @@ namespace CCompressorGroup { constexpr std::ptrdiff_t m_vector4DCompressor = 0x188; } +namespace CConcreteAnimParameter { + constexpr std::ptrdiff_t m_previewButton = 0x50; + constexpr std::ptrdiff_t m_eNetworkSetting = 0x54; + constexpr std::ptrdiff_t m_bUseMostRecentValue = 0x58; + constexpr std::ptrdiff_t m_bAutoReset = 0x59; + constexpr std::ptrdiff_t m_bGameWritable = 0x5a; + constexpr std::ptrdiff_t m_bGraphWritable = 0x5b; +} + +namespace CConstraintSlave { + constexpr std::ptrdiff_t m_qBaseOrientation = 0x0; + constexpr std::ptrdiff_t m_vBasePosition = 0x10; + constexpr std::ptrdiff_t m_nBoneHash = 0x1c; + constexpr std::ptrdiff_t m_flWeight = 0x20; + constexpr std::ptrdiff_t m_sName = 0x28; +} + +namespace CConstraintTarget { + constexpr std::ptrdiff_t m_qOffset = 0x20; + constexpr std::ptrdiff_t m_vOffset = 0x30; + constexpr std::ptrdiff_t m_nBoneHash = 0x3c; + constexpr std::ptrdiff_t m_sName = 0x40; + constexpr std::ptrdiff_t m_flWeight = 0x48; + constexpr std::ptrdiff_t m_bIsAttachment = 0x59; +} + +namespace CCycleBase { + constexpr std::ptrdiff_t m_flCycle = 0x0; +} + +namespace CCycleControlClipUpdateNode { + constexpr std::ptrdiff_t m_tags = 0x60; + constexpr std::ptrdiff_t m_hSequence = 0x7c; + constexpr std::ptrdiff_t m_duration = 0x80; + constexpr std::ptrdiff_t m_valueSource = 0x84; + constexpr std::ptrdiff_t m_paramIndex = 0x88; +} + +namespace CCycleControlUpdateNode { + constexpr std::ptrdiff_t m_valueSource = 0x68; + constexpr std::ptrdiff_t m_paramIndex = 0x6c; +} + +namespace CDampedPathAnimMotorUpdater { + constexpr std::ptrdiff_t m_flAnticipationTime = 0x2c; + constexpr std::ptrdiff_t m_flMinSpeedScale = 0x30; + constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x34; + constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x36; + constexpr std::ptrdiff_t m_flSpringConstant = 0x38; + constexpr std::ptrdiff_t m_flMinSpringTension = 0x3c; + constexpr std::ptrdiff_t m_flMaxSpringTension = 0x40; +} + +namespace CDampedValueComponentUpdater { + constexpr std::ptrdiff_t m_items = 0x30; +} + +namespace CDampedValueUpdateItem { + constexpr std::ptrdiff_t m_damping = 0x0; + constexpr std::ptrdiff_t m_hParamIn = 0x18; + constexpr std::ptrdiff_t m_hParamOut = 0x1a; +} + +namespace CDemoSettingsComponentUpdater { + constexpr std::ptrdiff_t m_settings = 0x30; +} + +namespace CDirectPlaybackTagData { + constexpr std::ptrdiff_t m_sequenceName = 0x0; + constexpr std::ptrdiff_t m_tags = 0x8; +} + +namespace CDirectPlaybackUpdateNode { + constexpr std::ptrdiff_t m_bFinishEarly = 0x6c; + constexpr std::ptrdiff_t m_bResetOnFinish = 0x6d; + constexpr std::ptrdiff_t m_allTags = 0x70; +} + +namespace CDirectionalBlendUpdateNode { + constexpr std::ptrdiff_t m_hSequences = 0x5c; + constexpr std::ptrdiff_t m_damping = 0x80; + constexpr std::ptrdiff_t m_blendValueSource = 0x90; + constexpr std::ptrdiff_t m_paramIndex = 0x94; + constexpr std::ptrdiff_t m_playbackSpeed = 0x98; + constexpr std::ptrdiff_t m_duration = 0x9c; + constexpr std::ptrdiff_t m_bLoop = 0xa0; + constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xa1; +} + +namespace CDistanceRemainingMetricEvaluator { + constexpr std::ptrdiff_t m_flMaxDistance = 0x50; + constexpr std::ptrdiff_t m_flMinDistance = 0x54; + constexpr std::ptrdiff_t m_flStartGoalFilterDistance = 0x58; + constexpr std::ptrdiff_t m_flMaxGoalOvershootScale = 0x5c; + constexpr std::ptrdiff_t m_bFilterFixedMinDistance = 0x60; + constexpr std::ptrdiff_t m_bFilterGoalDistance = 0x61; + constexpr std::ptrdiff_t m_bFilterGoalOvershoot = 0x62; +} + +namespace CDrawCullingData { + constexpr std::ptrdiff_t m_vConeApex = 0x0; + constexpr std::ptrdiff_t m_ConeAxis = 0xc; + constexpr std::ptrdiff_t m_ConeCutoff = 0xf; +} + +namespace CEmitTagActionUpdater { + constexpr std::ptrdiff_t m_nTagIndex = 0x18; + constexpr std::ptrdiff_t m_bIsZeroDuration = 0x1c; +} + +namespace CEnumAnimParameter { + constexpr std::ptrdiff_t m_defaultValue = 0x68; + constexpr std::ptrdiff_t m_enumOptions = 0x70; +} + +namespace CExpressionActionUpdater { + constexpr std::ptrdiff_t m_hParam = 0x18; + constexpr std::ptrdiff_t m_eParamType = 0x1a; + constexpr std::ptrdiff_t m_hScript = 0x1c; +} + +namespace CFingerBone { + constexpr std::ptrdiff_t m_boneName = 0x0; + constexpr std::ptrdiff_t m_hingeAxis = 0x8; + constexpr std::ptrdiff_t m_vCapsulePos1 = 0x14; + constexpr std::ptrdiff_t m_vCapsulePos2 = 0x20; + constexpr std::ptrdiff_t m_flMinAngle = 0x2c; + constexpr std::ptrdiff_t m_flMaxAngle = 0x30; + constexpr std::ptrdiff_t m_flRadius = 0x34; +} + +namespace CFingerChain { + constexpr std::ptrdiff_t m_targets = 0x0; + constexpr std::ptrdiff_t m_bones = 0x18; + constexpr std::ptrdiff_t m_name = 0x30; + constexpr std::ptrdiff_t m_tipParentBoneName = 0x38; + constexpr std::ptrdiff_t m_vTipOffset = 0x40; + constexpr std::ptrdiff_t m_metacarpalBoneName = 0x50; + constexpr std::ptrdiff_t m_vSplayHingeAxis = 0x58; + constexpr std::ptrdiff_t m_flSplayMinAngle = 0x64; + constexpr std::ptrdiff_t m_flSplayMaxAngle = 0x68; + constexpr std::ptrdiff_t m_flFingerScaleRatio = 0x6c; +} + +namespace CFingerSource { + constexpr std::ptrdiff_t m_nFingerIndex = 0x0; + constexpr std::ptrdiff_t m_flFingerWeight = 0x4; +} + +namespace CFlexController { + constexpr std::ptrdiff_t m_szName = 0x0; + constexpr std::ptrdiff_t m_szType = 0x8; + constexpr std::ptrdiff_t min = 0x10; + constexpr std::ptrdiff_t max = 0x14; +} + +namespace CFlexDesc { + constexpr std::ptrdiff_t m_szFacs = 0x0; +} + +namespace CFlexOp { + constexpr std::ptrdiff_t m_OpCode = 0x0; + constexpr std::ptrdiff_t m_Data = 0x4; +} + +namespace CFlexRule { + constexpr std::ptrdiff_t m_nFlex = 0x0; + constexpr std::ptrdiff_t m_FlexOps = 0x8; +} + +namespace CFloatAnimParameter { + constexpr std::ptrdiff_t m_fDefaultValue = 0x60; + constexpr std::ptrdiff_t m_fMinValue = 0x64; + constexpr std::ptrdiff_t m_fMaxValue = 0x68; + constexpr std::ptrdiff_t m_bInterpolate = 0x6c; +} + +namespace CFollowAttachmentUpdateNode { + constexpr std::ptrdiff_t m_opFixedData = 0x70; +} + +namespace CFollowPathUpdateNode { + constexpr std::ptrdiff_t m_flBlendOutTime = 0x6c; + constexpr std::ptrdiff_t m_bBlockNonPathMovement = 0x70; + constexpr std::ptrdiff_t m_bStopFeetAtGoal = 0x71; + constexpr std::ptrdiff_t m_bScaleSpeed = 0x72; + constexpr std::ptrdiff_t m_flScale = 0x74; + constexpr std::ptrdiff_t m_flMinAngle = 0x78; + constexpr std::ptrdiff_t m_flMaxAngle = 0x7c; + constexpr std::ptrdiff_t m_flSpeedScaleBlending = 0x80; + constexpr std::ptrdiff_t m_turnDamping = 0x88; + constexpr std::ptrdiff_t m_facingTarget = 0x98; + constexpr std::ptrdiff_t m_hParam = 0x9c; + constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0xa0; + constexpr std::ptrdiff_t m_bTurnToFace = 0xa4; +} + +namespace CFootAdjustmentUpdateNode { + constexpr std::ptrdiff_t m_clips = 0x70; + constexpr std::ptrdiff_t m_hBasePoseCacheHandle = 0x88; + constexpr std::ptrdiff_t m_facingTarget = 0x8c; + constexpr std::ptrdiff_t m_flTurnTimeMin = 0x90; + constexpr std::ptrdiff_t m_flTurnTimeMax = 0x94; + constexpr std::ptrdiff_t m_flStepHeightMax = 0x98; + constexpr std::ptrdiff_t m_flStepHeightMaxAngle = 0x9c; + constexpr std::ptrdiff_t m_bResetChild = 0xa0; + constexpr std::ptrdiff_t m_bAnimationDriven = 0xa1; +} + +namespace CFootCycleDefinition { + constexpr std::ptrdiff_t m_vStancePositionMS = 0x0; + constexpr std::ptrdiff_t m_vMidpointPositionMS = 0xc; + constexpr std::ptrdiff_t m_flStanceDirectionMS = 0x18; + constexpr std::ptrdiff_t m_vToStrideStartPos = 0x1c; + constexpr std::ptrdiff_t m_stanceCycle = 0x28; + constexpr std::ptrdiff_t m_footLiftCycle = 0x2c; + constexpr std::ptrdiff_t m_footOffCycle = 0x30; + constexpr std::ptrdiff_t m_footStrikeCycle = 0x34; + constexpr std::ptrdiff_t m_footLandCycle = 0x38; +} + +namespace CFootCycleMetricEvaluator { + constexpr std::ptrdiff_t m_footIndices = 0x50; +} + +namespace CFootDefinition { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_ankleBoneName = 0x8; + constexpr std::ptrdiff_t m_toeBoneName = 0x10; + constexpr std::ptrdiff_t m_vBallOffset = 0x18; + constexpr std::ptrdiff_t m_vHeelOffset = 0x24; + constexpr std::ptrdiff_t m_flFootLength = 0x30; + constexpr std::ptrdiff_t m_flBindPoseDirectionMS = 0x34; + constexpr std::ptrdiff_t m_flTraceHeight = 0x38; + constexpr std::ptrdiff_t m_flTraceRadius = 0x3c; +} + +namespace CFootFallAnimTag { + constexpr std::ptrdiff_t m_foot = 0x38; +} + +namespace CFootLockUpdateNode { + constexpr std::ptrdiff_t m_opFixedSettings = 0x68; + constexpr std::ptrdiff_t m_footSettings = 0xd0; + constexpr std::ptrdiff_t m_hipShiftDamping = 0xe8; + constexpr std::ptrdiff_t m_rootHeightDamping = 0xf8; + constexpr std::ptrdiff_t m_flStrideCurveScale = 0x108; + constexpr std::ptrdiff_t m_flStrideCurveLimitScale = 0x10c; + constexpr std::ptrdiff_t m_flStepHeightIncreaseScale = 0x110; + constexpr std::ptrdiff_t m_flStepHeightDecreaseScale = 0x114; + constexpr std::ptrdiff_t m_flHipShiftScale = 0x118; + constexpr std::ptrdiff_t m_flBlendTime = 0x11c; + constexpr std::ptrdiff_t m_flMaxRootHeightOffset = 0x120; + constexpr std::ptrdiff_t m_flMinRootHeightOffset = 0x124; + constexpr std::ptrdiff_t m_flTiltPlanePitchSpringStrength = 0x128; + constexpr std::ptrdiff_t m_flTiltPlaneRollSpringStrength = 0x12c; + constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x130; + constexpr std::ptrdiff_t m_bApplyHipShift = 0x131; + constexpr std::ptrdiff_t m_bModulateStepHeight = 0x132; + constexpr std::ptrdiff_t m_bResetChild = 0x133; + constexpr std::ptrdiff_t m_bEnableVerticalCurvedPaths = 0x134; + constexpr std::ptrdiff_t m_bEnableRootHeightDamping = 0x135; +} + +namespace CFootMotion { + constexpr std::ptrdiff_t m_strides = 0x0; + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_bAdditive = 0x20; +} + +namespace CFootPinningUpdateNode { + constexpr std::ptrdiff_t m_poseOpFixedData = 0x70; + constexpr std::ptrdiff_t m_eTimingSource = 0xa0; + constexpr std::ptrdiff_t m_params = 0xa8; + constexpr std::ptrdiff_t m_bResetChild = 0xc0; +} + +namespace CFootPositionMetricEvaluator { + constexpr std::ptrdiff_t m_footIndices = 0x50; + constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; +} + +namespace CFootStepTriggerUpdateNode { + constexpr std::ptrdiff_t m_triggers = 0x68; + constexpr std::ptrdiff_t m_flTolerance = 0x84; +} + +namespace CFootStride { + constexpr std::ptrdiff_t m_definition = 0x0; + constexpr std::ptrdiff_t m_trajectories = 0x40; +} + +namespace CFootTrajectories { + constexpr std::ptrdiff_t m_trajectories = 0x0; +} + +namespace CFootTrajectory { + constexpr std::ptrdiff_t m_vOffset = 0x0; + constexpr std::ptrdiff_t m_flRotationOffset = 0xc; + constexpr std::ptrdiff_t m_flProgression = 0x10; +} + +namespace CFootstepLandedAnimTag { + constexpr std::ptrdiff_t m_FootstepType = 0x38; + constexpr std::ptrdiff_t m_OverrideSoundName = 0x40; + constexpr std::ptrdiff_t m_DebugAnimSourceString = 0x48; + constexpr std::ptrdiff_t m_BoneName = 0x50; +} + +namespace CFutureFacingMetricEvaluator { + constexpr std::ptrdiff_t m_flDistance = 0x50; + constexpr std::ptrdiff_t m_flTime = 0x54; +} + +namespace CFutureVelocityMetricEvaluator { + constexpr std::ptrdiff_t m_flDistance = 0x50; + constexpr std::ptrdiff_t m_flStoppingDistance = 0x54; + constexpr std::ptrdiff_t m_flTargetSpeed = 0x58; + constexpr std::ptrdiff_t m_eMode = 0x5c; +} + +namespace CHitBox { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_sSurfaceProperty = 0x8; + constexpr std::ptrdiff_t m_sBoneName = 0x10; + constexpr std::ptrdiff_t m_vMinBounds = 0x18; + constexpr std::ptrdiff_t m_vMaxBounds = 0x24; + constexpr std::ptrdiff_t m_flShapeRadius = 0x30; + constexpr std::ptrdiff_t m_nBoneNameHash = 0x34; + constexpr std::ptrdiff_t m_nGroupId = 0x38; + constexpr std::ptrdiff_t m_nShapeType = 0x3c; + constexpr std::ptrdiff_t m_bTranslationOnly = 0x3d; + constexpr std::ptrdiff_t m_CRC = 0x40; + constexpr std::ptrdiff_t m_cRenderColor = 0x44; + constexpr std::ptrdiff_t m_nHitBoxIndex = 0x48; +} + +namespace CHitBoxSet { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nNameHash = 0x8; + constexpr std::ptrdiff_t m_HitBoxes = 0x10; + constexpr std::ptrdiff_t m_SourceFilename = 0x28; +} + +namespace CHitBoxSetList { + constexpr std::ptrdiff_t m_HitBoxSets = 0x0; +} + +namespace CHitReactUpdateNode { + constexpr std::ptrdiff_t m_opFixedSettings = 0x68; + constexpr std::ptrdiff_t m_triggerParam = 0xb4; + constexpr std::ptrdiff_t m_hitBoneParam = 0xb6; + constexpr std::ptrdiff_t m_hitOffsetParam = 0xb8; + constexpr std::ptrdiff_t m_hitDirectionParam = 0xba; + constexpr std::ptrdiff_t m_hitStrengthParam = 0xbc; + constexpr std::ptrdiff_t m_flMinDelayBetweenHits = 0xc0; + constexpr std::ptrdiff_t m_bResetChild = 0xc4; +} + +namespace CIntAnimParameter { + constexpr std::ptrdiff_t m_defaultValue = 0x60; + constexpr std::ptrdiff_t m_minValue = 0x64; + constexpr std::ptrdiff_t m_maxValue = 0x68; +} + +namespace CJiggleBoneUpdateNode { + constexpr std::ptrdiff_t m_opFixedData = 0x68; +} + +namespace CJumpHelperUpdateNode { + constexpr std::ptrdiff_t m_hTargetParam = 0xa8; + constexpr std::ptrdiff_t m_flOriginalJumpMovement = 0xac; + constexpr std::ptrdiff_t m_flOriginalJumpDuration = 0xb8; + constexpr std::ptrdiff_t m_flJumpStartCycle = 0xbc; + constexpr std::ptrdiff_t m_flJumpEndCycle = 0xc0; + constexpr std::ptrdiff_t m_eCorrectionMethod = 0xc4; + constexpr std::ptrdiff_t m_bTranslationAxis = 0xc8; + constexpr std::ptrdiff_t m_bScaleSpeed = 0xcb; +} + +namespace CLODComponentUpdater { + constexpr std::ptrdiff_t m_nServerLOD = 0x30; +} + +namespace CLeanMatrixUpdateNode { + constexpr std::ptrdiff_t m_frameCorners = 0x5c; + constexpr std::ptrdiff_t m_poses = 0x80; + constexpr std::ptrdiff_t m_damping = 0xa8; + constexpr std::ptrdiff_t m_blendSource = 0xb8; + constexpr std::ptrdiff_t m_paramIndex = 0xbc; + constexpr std::ptrdiff_t m_verticalAxis = 0xc0; + constexpr std::ptrdiff_t m_horizontalAxis = 0xcc; + constexpr std::ptrdiff_t m_hSequence = 0xd8; + constexpr std::ptrdiff_t m_flMaxValue = 0xdc; + constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xe0; +} + +namespace CLookAtUpdateNode { + constexpr std::ptrdiff_t m_opFixedSettings = 0x70; + constexpr std::ptrdiff_t m_target = 0x138; + constexpr std::ptrdiff_t m_paramIndex = 0x13c; + constexpr std::ptrdiff_t m_weightParamIndex = 0x13e; + constexpr std::ptrdiff_t m_bResetChild = 0x140; + constexpr std::ptrdiff_t m_bLockWhenWaning = 0x141; +} + +namespace CLookComponentUpdater { + constexpr std::ptrdiff_t m_hLookHeading = 0x34; + constexpr std::ptrdiff_t m_hLookHeadingVelocity = 0x36; + constexpr std::ptrdiff_t m_hLookPitch = 0x38; + constexpr std::ptrdiff_t m_hLookDistance = 0x3a; + constexpr std::ptrdiff_t m_hLookDirection = 0x3c; + constexpr std::ptrdiff_t m_hLookTarget = 0x3e; + constexpr std::ptrdiff_t m_hLookTargetWorldSpace = 0x40; + constexpr std::ptrdiff_t m_bNetworkLookTarget = 0x42; +} + +namespace CMaterialAttributeAnimTag { + constexpr std::ptrdiff_t m_AttributeName = 0x38; + constexpr std::ptrdiff_t m_AttributeType = 0x40; + constexpr std::ptrdiff_t m_flValue = 0x44; + constexpr std::ptrdiff_t m_Color = 0x48; +} + +namespace CMaterialDrawDescriptor { + constexpr std::ptrdiff_t m_nPrimitiveType = 0x0; + constexpr std::ptrdiff_t m_nBaseVertex = 0x4; + constexpr std::ptrdiff_t m_nVertexCount = 0x8; + constexpr std::ptrdiff_t m_nStartIndex = 0xc; + constexpr std::ptrdiff_t m_nIndexCount = 0x10; + constexpr std::ptrdiff_t m_flUvDensity = 0x14; + constexpr std::ptrdiff_t m_vTintColor = 0x18; + constexpr std::ptrdiff_t m_flAlpha = 0x24; + constexpr std::ptrdiff_t m_nFirstMeshlet = 0x2c; + constexpr std::ptrdiff_t m_nNumMeshlets = 0x30; + constexpr std::ptrdiff_t m_indexBuffer = 0xb8; + constexpr std::ptrdiff_t m_material = 0xe0; +} + +namespace CMeshletDescriptor { + constexpr std::ptrdiff_t m_PackedAABB = 0x0; + constexpr std::ptrdiff_t m_CullingData = 0x8; +} + +namespace CModelConfig { + constexpr std::ptrdiff_t m_ConfigName = 0x0; + constexpr std::ptrdiff_t m_Elements = 0x8; + constexpr std::ptrdiff_t m_bTopLevel = 0x20; +} + +namespace CModelConfigElement { + constexpr std::ptrdiff_t m_ElementName = 0x8; + constexpr std::ptrdiff_t m_NestedElements = 0x10; +} + +namespace CModelConfigElement_AttachedModel { + constexpr std::ptrdiff_t m_InstanceName = 0x48; + constexpr std::ptrdiff_t m_EntityClass = 0x50; + constexpr std::ptrdiff_t m_hModel = 0x58; + constexpr std::ptrdiff_t m_vOffset = 0x60; + constexpr std::ptrdiff_t m_aAngOffset = 0x6c; + constexpr std::ptrdiff_t m_AttachmentName = 0x78; + constexpr std::ptrdiff_t m_LocalAttachmentOffsetName = 0x80; + constexpr std::ptrdiff_t m_AttachmentType = 0x88; + constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x8c; + constexpr std::ptrdiff_t m_bUserSpecifiedColor = 0x8d; + constexpr std::ptrdiff_t m_bUserSpecifiedMaterialGroup = 0x8e; + constexpr std::ptrdiff_t m_bAcceptParentMaterialDrivenDecals = 0x8f; + constexpr std::ptrdiff_t m_BodygroupOnOtherModels = 0x90; + constexpr std::ptrdiff_t m_MaterialGroupOnOtherModels = 0x98; +} + +namespace CModelConfigElement_Command { + constexpr std::ptrdiff_t m_Command = 0x48; + constexpr std::ptrdiff_t m_Args = 0x50; +} + +namespace CModelConfigElement_RandomColor { + constexpr std::ptrdiff_t m_Gradient = 0x48; +} + +namespace CModelConfigElement_RandomPick { + constexpr std::ptrdiff_t m_Choices = 0x48; + constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; +} + +namespace CModelConfigElement_SetBodygroup { + constexpr std::ptrdiff_t m_GroupName = 0x48; + constexpr std::ptrdiff_t m_nChoice = 0x50; +} + +namespace CModelConfigElement_SetBodygroupOnAttachedModels { + constexpr std::ptrdiff_t m_GroupName = 0x48; + constexpr std::ptrdiff_t m_nChoice = 0x50; +} + +namespace CModelConfigElement_SetMaterialGroup { + constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; +} + +namespace CModelConfigElement_SetMaterialGroupOnAttachedModels { + constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; +} + +namespace CModelConfigElement_SetRenderColor { + constexpr std::ptrdiff_t m_Color = 0x48; +} + +namespace CModelConfigElement_UserPick { + constexpr std::ptrdiff_t m_Choices = 0x48; +} + +namespace CModelConfigList { + constexpr std::ptrdiff_t m_bHideMaterialGroupInTools = 0x0; + constexpr std::ptrdiff_t m_bHideRenderColorInTools = 0x1; + constexpr std::ptrdiff_t m_Configs = 0x8; +} + +namespace CMoodVData { + constexpr std::ptrdiff_t m_sModelName = 0x0; + constexpr std::ptrdiff_t m_nMoodType = 0xe0; + constexpr std::ptrdiff_t m_animationLayers = 0xe8; +} + +namespace CMorphBundleData { + constexpr std::ptrdiff_t m_flULeftSrc = 0x0; + constexpr std::ptrdiff_t m_flVTopSrc = 0x4; + constexpr std::ptrdiff_t m_offsets = 0x8; + constexpr std::ptrdiff_t m_ranges = 0x20; +} + +namespace CMorphConstraint { + constexpr std::ptrdiff_t m_sTargetMorph = 0x70; + constexpr std::ptrdiff_t m_nSlaveChannel = 0x78; + constexpr std::ptrdiff_t m_flMin = 0x7c; + constexpr std::ptrdiff_t m_flMax = 0x80; +} + +namespace CMorphData { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_morphRectDatas = 0x8; +} + +namespace CMorphRectData { + constexpr std::ptrdiff_t m_nXLeftDst = 0x0; + constexpr std::ptrdiff_t m_nYTopDst = 0x2; + constexpr std::ptrdiff_t m_flUWidthSrc = 0x4; + constexpr std::ptrdiff_t m_flVHeightSrc = 0x8; + constexpr std::ptrdiff_t m_bundleDatas = 0x10; +} + +namespace CMorphSetData { + constexpr std::ptrdiff_t m_nWidth = 0x10; + constexpr std::ptrdiff_t m_nHeight = 0x14; + constexpr std::ptrdiff_t m_bundleTypes = 0x18; + constexpr std::ptrdiff_t m_morphDatas = 0x30; + constexpr std::ptrdiff_t m_pTextureAtlas = 0x48; + constexpr std::ptrdiff_t m_FlexDesc = 0x50; + constexpr std::ptrdiff_t m_FlexControllers = 0x68; + constexpr std::ptrdiff_t m_FlexRules = 0x80; +} + +namespace CMotionDataSet { + constexpr std::ptrdiff_t m_groups = 0x0; + constexpr std::ptrdiff_t m_nDimensionCount = 0x18; +} + +namespace CMotionGraph { + constexpr std::ptrdiff_t m_paramSpans = 0x10; + constexpr std::ptrdiff_t m_tags = 0x28; + constexpr std::ptrdiff_t m_pRootNode = 0x40; + constexpr std::ptrdiff_t m_nParameterCount = 0x48; + constexpr std::ptrdiff_t m_nConfigStartIndex = 0x4c; + constexpr std::ptrdiff_t m_nConfigCount = 0x50; + constexpr std::ptrdiff_t m_bLoop = 0x54; +} + +namespace CMotionGraphConfig { + constexpr std::ptrdiff_t m_paramValues = 0x0; + constexpr std::ptrdiff_t m_flDuration = 0x10; + constexpr std::ptrdiff_t m_nMotionIndex = 0x14; + constexpr std::ptrdiff_t m_nSampleStart = 0x18; + constexpr std::ptrdiff_t m_nSampleCount = 0x1c; +} + +namespace CMotionGraphGroup { + constexpr std::ptrdiff_t m_searchDB = 0x0; + constexpr std::ptrdiff_t m_motionGraphs = 0xb8; + constexpr std::ptrdiff_t m_motionGraphConfigs = 0xd0; + constexpr std::ptrdiff_t m_sampleToConfig = 0xe8; + constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; +} + +namespace CMotionGraphUpdateNode { + constexpr std::ptrdiff_t m_pMotionGraph = 0x58; +} + +namespace CMotionMatchingUpdateNode { + constexpr std::ptrdiff_t m_dataSet = 0x58; + constexpr std::ptrdiff_t m_metrics = 0x78; + constexpr std::ptrdiff_t m_weights = 0x90; + constexpr std::ptrdiff_t m_bSearchEveryTick = 0xe0; + constexpr std::ptrdiff_t m_flSearchInterval = 0xe4; + constexpr std::ptrdiff_t m_bSearchWhenClipEnds = 0xe8; + constexpr std::ptrdiff_t m_bSearchWhenGoalChanges = 0xe9; + constexpr std::ptrdiff_t m_blendCurve = 0xec; + constexpr std::ptrdiff_t m_flSampleRate = 0xf4; + constexpr std::ptrdiff_t m_flBlendTime = 0xf8; + constexpr std::ptrdiff_t m_bLockClipWhenWaning = 0xfc; + constexpr std::ptrdiff_t m_flSelectionThreshold = 0x100; + constexpr std::ptrdiff_t m_flReselectionTimeWindow = 0x104; + constexpr std::ptrdiff_t m_bEnableRotationCorrection = 0x108; + constexpr std::ptrdiff_t m_bGoalAssist = 0x109; + constexpr std::ptrdiff_t m_flGoalAssistDistance = 0x10c; + constexpr std::ptrdiff_t m_flGoalAssistTolerance = 0x110; + constexpr std::ptrdiff_t m_distanceScale_Damping = 0x118; + constexpr std::ptrdiff_t m_flDistanceScale_OuterRadius = 0x128; + constexpr std::ptrdiff_t m_flDistanceScale_InnerRadius = 0x12c; + constexpr std::ptrdiff_t m_flDistanceScale_MaxScale = 0x130; + constexpr std::ptrdiff_t m_flDistanceScale_MinScale = 0x134; + constexpr std::ptrdiff_t m_bEnableDistanceScaling = 0x138; +} + +namespace CMotionMetricEvaluator { + constexpr std::ptrdiff_t m_means = 0x18; + constexpr std::ptrdiff_t m_standardDeviations = 0x30; + constexpr std::ptrdiff_t m_flWeight = 0x48; + constexpr std::ptrdiff_t m_nDimensionStartIndex = 0x4c; +} + +namespace CMotionNode { + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_id = 0x20; +} + +namespace CMotionNodeBlend1D { + constexpr std::ptrdiff_t m_blendItems = 0x28; + constexpr std::ptrdiff_t m_nParamIndex = 0x40; +} + +namespace CMotionNodeSequence { + constexpr std::ptrdiff_t m_tags = 0x28; + constexpr std::ptrdiff_t m_hSequence = 0x40; + constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x44; +} + +namespace CMotionSearchDB { + constexpr std::ptrdiff_t m_rootNode = 0x0; + constexpr std::ptrdiff_t m_residualQuantizer = 0x80; + constexpr std::ptrdiff_t m_codeIndices = 0xa0; +} + +namespace CMotionSearchNode { + constexpr std::ptrdiff_t m_children = 0x0; + constexpr std::ptrdiff_t m_quantizer = 0x18; + constexpr std::ptrdiff_t m_sampleCodes = 0x38; + constexpr std::ptrdiff_t m_sampleIndices = 0x50; + constexpr std::ptrdiff_t m_selectableSamples = 0x68; +} + +namespace CMovementComponentUpdater { + constexpr std::ptrdiff_t m_movementModes = 0x30; + constexpr std::ptrdiff_t m_motors = 0x48; + constexpr std::ptrdiff_t m_facingDamping = 0x60; + constexpr std::ptrdiff_t m_eDefaultFacingMode = 0x70; + constexpr std::ptrdiff_t m_nDefaultMotorIndex = 0x7c; + constexpr std::ptrdiff_t m_bMoveVarsDisabled = 0x80; + constexpr std::ptrdiff_t m_bNetworkPath = 0x81; + constexpr std::ptrdiff_t m_bNetworkFacing = 0x82; + constexpr std::ptrdiff_t m_paramHandles = 0x83; +} + +namespace CMovementMode { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_flSpeed = 0x8; +} + +namespace CMoverUpdateNode { + constexpr std::ptrdiff_t m_damping = 0x70; + constexpr std::ptrdiff_t m_facingTarget = 0x80; + constexpr std::ptrdiff_t m_hMoveVecParam = 0x84; + constexpr std::ptrdiff_t m_hMoveHeadingParam = 0x86; + constexpr std::ptrdiff_t m_hTurnToFaceParam = 0x88; + constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0x8c; + constexpr std::ptrdiff_t m_flTurnToFaceLimit = 0x90; + constexpr std::ptrdiff_t m_bAdditive = 0x94; + constexpr std::ptrdiff_t m_bApplyMovement = 0x95; + constexpr std::ptrdiff_t m_bOrientMovement = 0x96; + constexpr std::ptrdiff_t m_bApplyRotation = 0x97; + constexpr std::ptrdiff_t m_bLimitOnly = 0x98; +} + +namespace CParamSpanUpdater { + constexpr std::ptrdiff_t m_spans = 0x0; +} + +namespace CParticleAnimTag { + constexpr std::ptrdiff_t m_hParticleSystem = 0x38; + constexpr std::ptrdiff_t m_particleSystemName = 0x40; + constexpr std::ptrdiff_t m_configName = 0x48; + constexpr std::ptrdiff_t m_bDetachFromOwner = 0x50; + constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x51; + constexpr std::ptrdiff_t m_bTagEndStopIsInstant = 0x52; + constexpr std::ptrdiff_t m_attachmentName = 0x58; + constexpr std::ptrdiff_t m_attachmentType = 0x60; + constexpr std::ptrdiff_t m_attachmentCP1Name = 0x68; + constexpr std::ptrdiff_t m_attachmentCP1Type = 0x70; +} + +namespace CPathAnimMotorUpdaterBase { + constexpr std::ptrdiff_t m_bLockToPath = 0x20; +} + +namespace CPathHelperUpdateNode { + constexpr std::ptrdiff_t m_flStoppingRadius = 0x68; + constexpr std::ptrdiff_t m_flStoppingSpeedScale = 0x6c; +} + +namespace CPathMetricEvaluator { + constexpr std::ptrdiff_t m_pathTimeSamples = 0x50; + constexpr std::ptrdiff_t m_flDistance = 0x68; + constexpr std::ptrdiff_t m_bExtrapolateMovement = 0x6c; + constexpr std::ptrdiff_t m_flMinExtrapolationSpeed = 0x70; +} + +namespace CPhysSurfaceProperties { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nameHash = 0x8; + constexpr std::ptrdiff_t m_baseNameHash = 0xc; + constexpr std::ptrdiff_t m_bHidden = 0x18; + constexpr std::ptrdiff_t m_description = 0x20; + constexpr std::ptrdiff_t m_physics = 0x28; + constexpr std::ptrdiff_t m_audioSounds = 0x48; + constexpr std::ptrdiff_t m_audioParams = 0x88; +} + +namespace CPhysSurfacePropertiesAudio { + constexpr std::ptrdiff_t m_reflectivity = 0x0; + constexpr std::ptrdiff_t m_hardnessFactor = 0x4; + constexpr std::ptrdiff_t m_roughnessFactor = 0x8; + constexpr std::ptrdiff_t m_roughThreshold = 0xc; + constexpr std::ptrdiff_t m_hardThreshold = 0x10; + constexpr std::ptrdiff_t m_hardVelocityThreshold = 0x14; + constexpr std::ptrdiff_t m_flStaticImpactVolume = 0x18; + constexpr std::ptrdiff_t m_flOcclusionFactor = 0x1c; +} + +namespace CPhysSurfacePropertiesPhysics { + constexpr std::ptrdiff_t m_friction = 0x0; + constexpr std::ptrdiff_t m_elasticity = 0x4; + constexpr std::ptrdiff_t m_density = 0x8; + constexpr std::ptrdiff_t m_thickness = 0xc; + constexpr std::ptrdiff_t m_softContactFrequency = 0x10; + constexpr std::ptrdiff_t m_softContactDampingRatio = 0x14; + constexpr std::ptrdiff_t m_wheelDrag = 0x18; +} + +namespace CPhysSurfacePropertiesSoundNames { + constexpr std::ptrdiff_t m_impactSoft = 0x0; + constexpr std::ptrdiff_t m_impactHard = 0x8; + constexpr std::ptrdiff_t m_scrapeSmooth = 0x10; + constexpr std::ptrdiff_t m_scrapeRough = 0x18; + constexpr std::ptrdiff_t m_bulletImpact = 0x20; + constexpr std::ptrdiff_t m_rolling = 0x28; + constexpr std::ptrdiff_t m_break = 0x30; + constexpr std::ptrdiff_t m_strain = 0x38; +} + +namespace CPlayerInputAnimMotorUpdater { + constexpr std::ptrdiff_t m_sampleTimes = 0x20; + constexpr std::ptrdiff_t m_flSpringConstant = 0x3c; + constexpr std::ptrdiff_t m_flAnticipationDistance = 0x40; + constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x44; + constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x46; + constexpr std::ptrdiff_t m_bUseAcceleration = 0x48; +} + +namespace CPoseHandle { + constexpr std::ptrdiff_t m_nIndex = 0x0; + constexpr std::ptrdiff_t m_eType = 0x2; +} + +namespace CProductQuantizer { + constexpr std::ptrdiff_t m_subQuantizers = 0x0; + constexpr std::ptrdiff_t m_nDimensions = 0x18; +} + +namespace CQuaternionAnimParameter { + constexpr std::ptrdiff_t m_defaultValue = 0x60; + constexpr std::ptrdiff_t m_bInterpolate = 0x70; +} + +namespace CRagdollAnimTag { + constexpr std::ptrdiff_t m_nPoseControl = 0x38; + constexpr std::ptrdiff_t m_flFrequency = 0x3c; + constexpr std::ptrdiff_t m_flDampingRatio = 0x40; + constexpr std::ptrdiff_t m_flDecayDuration = 0x44; + constexpr std::ptrdiff_t m_flDecayBias = 0x48; + constexpr std::ptrdiff_t m_bDestroy = 0x4c; +} + +namespace CRagdollComponentUpdater { + constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; + constexpr std::ptrdiff_t m_boneIndices = 0x48; + constexpr std::ptrdiff_t m_boneNames = 0x60; + constexpr std::ptrdiff_t m_weightLists = 0x78; + constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0x90; + constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0x94; + constexpr std::ptrdiff_t m_flMaxStretch = 0x98; +} + +namespace CRagdollUpdateNode { + constexpr std::ptrdiff_t m_nWeightListIndex = 0x68; + constexpr std::ptrdiff_t m_poseControlMethod = 0x6c; +} + +namespace CRenderBufferBinding { + constexpr std::ptrdiff_t m_hBuffer = 0x0; + constexpr std::ptrdiff_t m_nBindOffsetBytes = 0x10; +} + +namespace CRenderMesh { + constexpr std::ptrdiff_t m_sceneObjects = 0x10; + constexpr std::ptrdiff_t m_constraints = 0xa0; + constexpr std::ptrdiff_t m_skeleton = 0xb8; +} + +namespace CRenderSkeleton { + constexpr std::ptrdiff_t m_bones = 0x0; + constexpr std::ptrdiff_t m_boneParents = 0x30; + constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; +} + +namespace CSceneObjectData { + constexpr std::ptrdiff_t m_vMinBounds = 0x0; + constexpr std::ptrdiff_t m_vMaxBounds = 0xc; + constexpr std::ptrdiff_t m_drawCalls = 0x18; + constexpr std::ptrdiff_t m_drawBounds = 0x30; + constexpr std::ptrdiff_t m_meshlets = 0x48; + constexpr std::ptrdiff_t m_vTintColor = 0x60; +} + +namespace CSelectorUpdateNode { + constexpr std::ptrdiff_t m_children = 0x58; + constexpr std::ptrdiff_t m_tags = 0x70; + constexpr std::ptrdiff_t m_blendCurve = 0x8c; + constexpr std::ptrdiff_t m_flBlendTime = 0x94; + constexpr std::ptrdiff_t m_hParameter = 0x9c; + constexpr std::ptrdiff_t m_eTagBehavior = 0xa0; + constexpr std::ptrdiff_t m_bResetOnChange = 0xa4; + constexpr std::ptrdiff_t m_bSyncCyclesOnChange = 0xa5; +} + +namespace CSeqAutoLayer { + constexpr std::ptrdiff_t m_nLocalReference = 0x0; + constexpr std::ptrdiff_t m_nLocalPose = 0x2; + constexpr std::ptrdiff_t m_flags = 0x4; + constexpr std::ptrdiff_t m_start = 0xc; + constexpr std::ptrdiff_t m_peak = 0x10; + constexpr std::ptrdiff_t m_tail = 0x14; + constexpr std::ptrdiff_t m_end = 0x18; +} + +namespace CSeqAutoLayerFlag { + constexpr std::ptrdiff_t m_bPost = 0x0; + constexpr std::ptrdiff_t m_bSpline = 0x1; + constexpr std::ptrdiff_t m_bXFade = 0x2; + constexpr std::ptrdiff_t m_bNoBlend = 0x3; + constexpr std::ptrdiff_t m_bLocal = 0x4; + constexpr std::ptrdiff_t m_bPose = 0x5; + constexpr std::ptrdiff_t m_bFetchFrame = 0x6; + constexpr std::ptrdiff_t m_bSubtract = 0x7; +} + +namespace CSeqBoneMaskList { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_nLocalBoneArray = 0x10; + constexpr std::ptrdiff_t m_flBoneWeightArray = 0x28; + constexpr std::ptrdiff_t m_flDefaultMorphCtrlWeight = 0x40; + constexpr std::ptrdiff_t m_morphCtrlWeightArray = 0x48; +} + +namespace CSeqCmdLayer { + constexpr std::ptrdiff_t m_cmd = 0x0; + constexpr std::ptrdiff_t m_nLocalReference = 0x2; + constexpr std::ptrdiff_t m_nLocalBonemask = 0x4; + constexpr std::ptrdiff_t m_nDstResult = 0x6; + constexpr std::ptrdiff_t m_nSrcResult = 0x8; + constexpr std::ptrdiff_t m_bSpline = 0xa; + constexpr std::ptrdiff_t m_flVar1 = 0xc; + constexpr std::ptrdiff_t m_flVar2 = 0x10; + constexpr std::ptrdiff_t m_nLineNumber = 0x14; +} + +namespace CSeqCmdSeqDesc { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_flags = 0x10; + constexpr std::ptrdiff_t m_transition = 0x1c; + constexpr std::ptrdiff_t m_nFrameRangeSequence = 0x24; + constexpr std::ptrdiff_t m_nFrameCount = 0x26; + constexpr std::ptrdiff_t m_flFPS = 0x28; + constexpr std::ptrdiff_t m_nSubCycles = 0x2c; + constexpr std::ptrdiff_t m_numLocalResults = 0x2e; + constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; + constexpr std::ptrdiff_t m_eventArray = 0x48; + constexpr std::ptrdiff_t m_activityArray = 0x60; + constexpr std::ptrdiff_t m_poseSettingArray = 0x78; +} + +namespace CSeqIKLock { + constexpr std::ptrdiff_t m_flPosWeight = 0x0; + constexpr std::ptrdiff_t m_flAngleWeight = 0x4; + constexpr std::ptrdiff_t m_nLocalBone = 0x8; + constexpr std::ptrdiff_t m_bBonesOrientedAlongPositiveX = 0xa; +} + +namespace CSeqMultiFetch { + constexpr std::ptrdiff_t m_flags = 0x0; + constexpr std::ptrdiff_t m_localReferenceArray = 0x8; + constexpr std::ptrdiff_t m_nGroupSize = 0x20; + constexpr std::ptrdiff_t m_nLocalPose = 0x28; + constexpr std::ptrdiff_t m_poseKeyArray0 = 0x30; + constexpr std::ptrdiff_t m_poseKeyArray1 = 0x48; + constexpr std::ptrdiff_t m_nLocalCyclePoseParameter = 0x60; + constexpr std::ptrdiff_t m_bCalculatePoseParameters = 0x64; +} + +namespace CSeqMultiFetchFlag { + constexpr std::ptrdiff_t m_bRealtime = 0x0; + constexpr std::ptrdiff_t m_bCylepose = 0x1; + constexpr std::ptrdiff_t m_b0D = 0x2; + constexpr std::ptrdiff_t m_b1D = 0x3; + constexpr std::ptrdiff_t m_b2D = 0x4; + constexpr std::ptrdiff_t m_b2D_TRI = 0x5; +} + +namespace CSeqPoseParamDesc { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_flStart = 0x10; + constexpr std::ptrdiff_t m_flEnd = 0x14; + constexpr std::ptrdiff_t m_flLoop = 0x18; + constexpr std::ptrdiff_t m_bLooping = 0x1c; +} + +namespace CSeqPoseSetting { + constexpr std::ptrdiff_t m_sPoseParameter = 0x0; + constexpr std::ptrdiff_t m_sAttachment = 0x10; + constexpr std::ptrdiff_t m_sReferenceSequence = 0x20; + constexpr std::ptrdiff_t m_flValue = 0x30; + constexpr std::ptrdiff_t m_bX = 0x34; + constexpr std::ptrdiff_t m_bY = 0x35; + constexpr std::ptrdiff_t m_bZ = 0x36; + constexpr std::ptrdiff_t m_eType = 0x38; +} + +namespace CSeqS1SeqDesc { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_flags = 0x10; + constexpr std::ptrdiff_t m_fetch = 0x20; + constexpr std::ptrdiff_t m_nLocalWeightlist = 0x88; + constexpr std::ptrdiff_t m_autoLayerArray = 0x90; + constexpr std::ptrdiff_t m_IKLockArray = 0xa8; + constexpr std::ptrdiff_t m_transition = 0xc0; + constexpr std::ptrdiff_t m_SequenceKeys = 0xc8; + constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xd8; + constexpr std::ptrdiff_t m_activityArray = 0xe8; + constexpr std::ptrdiff_t m_footMotion = 0x100; +} + +namespace CSeqScaleSet { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_bRootOffset = 0x10; + constexpr std::ptrdiff_t m_vRootOffset = 0x14; + constexpr std::ptrdiff_t m_nLocalBoneArray = 0x20; + constexpr std::ptrdiff_t m_flBoneScaleArray = 0x38; +} + +namespace CSeqSeqDescFlag { + constexpr std::ptrdiff_t m_bLooping = 0x0; + constexpr std::ptrdiff_t m_bSnap = 0x1; + constexpr std::ptrdiff_t m_bAutoplay = 0x2; + constexpr std::ptrdiff_t m_bPost = 0x3; + constexpr std::ptrdiff_t m_bHidden = 0x4; + constexpr std::ptrdiff_t m_bMulti = 0x5; + constexpr std::ptrdiff_t m_bLegacyDelta = 0x6; + constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x7; + constexpr std::ptrdiff_t m_bLegacyCyclepose = 0x8; + constexpr std::ptrdiff_t m_bLegacyRealtime = 0x9; + constexpr std::ptrdiff_t m_bModelDoc = 0xa; +} + +namespace CSeqSynthAnimDesc { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_flags = 0x10; + constexpr std::ptrdiff_t m_transition = 0x1c; + constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; + constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; + constexpr std::ptrdiff_t m_activityArray = 0x28; +} + +namespace CSeqTransition { + constexpr std::ptrdiff_t m_flFadeInTime = 0x0; + constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; +} + +namespace CSequenceFinishedAnimTag { + constexpr std::ptrdiff_t m_sequenceName = 0x38; +} + +namespace CSequenceGroupData { + constexpr std::ptrdiff_t m_sName = 0x10; + constexpr std::ptrdiff_t m_nFlags = 0x20; + constexpr std::ptrdiff_t m_localSequenceNameArray = 0x28; + constexpr std::ptrdiff_t m_localS1SeqDescArray = 0x40; + constexpr std::ptrdiff_t m_localMultiSeqDescArray = 0x58; + constexpr std::ptrdiff_t m_localSynthAnimDescArray = 0x70; + constexpr std::ptrdiff_t m_localCmdSeqDescArray = 0x88; + constexpr std::ptrdiff_t m_localBoneMaskArray = 0xa0; + constexpr std::ptrdiff_t m_localScaleSetArray = 0xb8; + constexpr std::ptrdiff_t m_localBoneNameArray = 0xd0; + constexpr std::ptrdiff_t m_localNodeName = 0xe8; + constexpr std::ptrdiff_t m_localPoseParamArray = 0xf8; + constexpr std::ptrdiff_t m_keyValues = 0x110; + constexpr std::ptrdiff_t m_localIKAutoplayLockArray = 0x120; +} + +namespace CSequenceUpdateNode { + constexpr std::ptrdiff_t m_paramSpans = 0x60; + constexpr std::ptrdiff_t m_tags = 0x78; + constexpr std::ptrdiff_t m_hSequence = 0x94; + constexpr std::ptrdiff_t m_playbackSpeed = 0x98; + constexpr std::ptrdiff_t m_duration = 0x9c; + constexpr std::ptrdiff_t m_bLoop = 0xa0; +} + +namespace CSetFacingUpdateNode { + constexpr std::ptrdiff_t m_facingMode = 0x68; + constexpr std::ptrdiff_t m_bResetChild = 0x6c; +} + +namespace CSetParameterActionUpdater { + constexpr std::ptrdiff_t m_hParam = 0x18; + constexpr std::ptrdiff_t m_value = 0x1a; +} + +namespace CSingleFrameUpdateNode { + constexpr std::ptrdiff_t m_actions = 0x58; + constexpr std::ptrdiff_t m_hPoseCacheHandle = 0x70; + constexpr std::ptrdiff_t m_hSequence = 0x74; + constexpr std::ptrdiff_t m_flCycle = 0x78; +} + +namespace CSkeletalInputUpdateNode { + constexpr std::ptrdiff_t m_fixedOpData = 0x58; +} + +namespace CSlopeComponentUpdater { + constexpr std::ptrdiff_t m_flTraceDistance = 0x34; + constexpr std::ptrdiff_t m_hSlopeAngle = 0x38; + constexpr std::ptrdiff_t m_hSlopeAngleFront = 0x3a; + constexpr std::ptrdiff_t m_hSlopeAngleSide = 0x3c; + constexpr std::ptrdiff_t m_hSlopeHeading = 0x3e; + constexpr std::ptrdiff_t m_hSlopeNormal = 0x40; + constexpr std::ptrdiff_t m_hSlopeNormal_WorldSpace = 0x42; +} + +namespace CSlowDownOnSlopesUpdateNode { + constexpr std::ptrdiff_t m_flSlowDownStrength = 0x68; +} + +namespace CSolveIKChainUpdateNode { + constexpr std::ptrdiff_t m_targetHandles = 0x68; + constexpr std::ptrdiff_t m_opFixedData = 0x80; +} + +namespace CSolveIKTargetHandle_t { + constexpr std::ptrdiff_t m_positionHandle = 0x0; + constexpr std::ptrdiff_t m_orientationHandle = 0x2; +} + +namespace CSpeedScaleUpdateNode { + constexpr std::ptrdiff_t m_paramIndex = 0x68; +} + +namespace CStanceOverrideUpdateNode { + constexpr std::ptrdiff_t m_footStanceInfo = 0x68; + constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; + constexpr std::ptrdiff_t m_hParameter = 0x90; + constexpr std::ptrdiff_t m_eMode = 0x94; +} + +namespace CStanceScaleUpdateNode { + constexpr std::ptrdiff_t m_hParam = 0x68; +} + +namespace CStateActionUpdater { + constexpr std::ptrdiff_t m_pAction = 0x0; + constexpr std::ptrdiff_t m_eBehavior = 0x8; +} + +namespace CStateMachineComponentUpdater { + constexpr std::ptrdiff_t m_stateMachine = 0x30; +} + +namespace CStateMachineUpdateNode { + constexpr std::ptrdiff_t m_stateMachine = 0x68; + constexpr std::ptrdiff_t m_stateData = 0xc0; + constexpr std::ptrdiff_t m_transitionData = 0xd8; + constexpr std::ptrdiff_t m_bBlockWaningTags = 0xf4; + constexpr std::ptrdiff_t m_bLockStateWhenWaning = 0xf5; +} + +namespace CStateNodeStateData { + constexpr std::ptrdiff_t m_pChild = 0x0; + constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; +} + +namespace CStateNodeTransitionData { + constexpr std::ptrdiff_t m_curve = 0x0; + constexpr std::ptrdiff_t m_blendDuration = 0x8; + constexpr std::ptrdiff_t m_resetCycleValue = 0x10; + constexpr std::ptrdiff_t m_bReset = 0x0; + constexpr std::ptrdiff_t m_resetCycleOption = 0x0; +} + +namespace CStateUpdateData { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_hScript = 0x8; + constexpr std::ptrdiff_t m_transitionIndices = 0x10; + constexpr std::ptrdiff_t m_actions = 0x28; + constexpr std::ptrdiff_t m_stateID = 0x40; + constexpr std::ptrdiff_t m_bIsStartState = 0x0; + constexpr std::ptrdiff_t m_bIsEndState = 0x0; + constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; +} + +namespace CStaticPoseCache { + constexpr std::ptrdiff_t m_poses = 0x10; + constexpr std::ptrdiff_t m_nBoneCount = 0x28; + constexpr std::ptrdiff_t m_nMorphCount = 0x2c; +} + +namespace CStepsRemainingMetricEvaluator { + constexpr std::ptrdiff_t m_footIndices = 0x50; + constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; +} + +namespace CStopAtGoalUpdateNode { + constexpr std::ptrdiff_t m_flOuterRadius = 0x6c; + constexpr std::ptrdiff_t m_flInnerRadius = 0x70; + constexpr std::ptrdiff_t m_flMaxScale = 0x74; + constexpr std::ptrdiff_t m_flMinScale = 0x78; + constexpr std::ptrdiff_t m_damping = 0x80; +} + +namespace CSubtractUpdateNode { + constexpr std::ptrdiff_t m_footMotionTiming = 0x8c; + constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x90; + constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x91; + constexpr std::ptrdiff_t m_bUseModelSpace = 0x92; +} + +namespace CTiltTwistConstraint { + constexpr std::ptrdiff_t m_nTargetAxis = 0x70; + constexpr std::ptrdiff_t m_nSlaveAxis = 0x74; +} + +namespace CTimeRemainingMetricEvaluator { + constexpr std::ptrdiff_t m_bMatchByTimeRemaining = 0x50; + constexpr std::ptrdiff_t m_flMaxTimeRemaining = 0x54; + constexpr std::ptrdiff_t m_bFilterByTimeRemaining = 0x58; + constexpr std::ptrdiff_t m_flMinTimeRemaining = 0x5c; +} + +namespace CToggleComponentActionUpdater { + constexpr std::ptrdiff_t m_componentID = 0x18; + constexpr std::ptrdiff_t m_bSetEnabled = 0x1c; +} + +namespace CTransitionUpdateData { + constexpr std::ptrdiff_t m_srcStateIndex = 0x0; + constexpr std::ptrdiff_t m_destStateIndex = 0x1; + constexpr std::ptrdiff_t m_bDisabled = 0x0; +} + +namespace CTurnHelperUpdateNode { + constexpr std::ptrdiff_t m_facingTarget = 0x6c; + constexpr std::ptrdiff_t m_turnStartTimeOffset = 0x70; + constexpr std::ptrdiff_t m_turnDuration = 0x74; + constexpr std::ptrdiff_t m_bMatchChildDuration = 0x78; + constexpr std::ptrdiff_t m_manualTurnOffset = 0x7c; + constexpr std::ptrdiff_t m_bUseManualTurnOffset = 0x80; +} + +namespace CTwistConstraint { + constexpr std::ptrdiff_t m_bInverse = 0x70; + constexpr std::ptrdiff_t m_qParentBindRotation = 0x80; + constexpr std::ptrdiff_t m_qChildBindRotation = 0x90; +} + +namespace CTwoBoneIKUpdateNode { + constexpr std::ptrdiff_t m_opFixedData = 0x70; +} + +namespace CUnaryUpdateNode { + constexpr std::ptrdiff_t m_pChildNode = 0x58; +} + +namespace CVPhysXSurfacePropertiesList { + constexpr std::ptrdiff_t m_surfacePropertiesList = 0x0; +} + +namespace CVRInputComponentUpdater { + constexpr std::ptrdiff_t m_FingerCurl_Thumb = 0x34; + constexpr std::ptrdiff_t m_FingerCurl_Index = 0x36; + constexpr std::ptrdiff_t m_FingerCurl_Middle = 0x38; + constexpr std::ptrdiff_t m_FingerCurl_Ring = 0x3a; + constexpr std::ptrdiff_t m_FingerCurl_Pinky = 0x3c; + constexpr std::ptrdiff_t m_FingerSplay_Thumb_Index = 0x3e; + constexpr std::ptrdiff_t m_FingerSplay_Index_Middle = 0x40; + constexpr std::ptrdiff_t m_FingerSplay_Middle_Ring = 0x42; + constexpr std::ptrdiff_t m_FingerSplay_Ring_Pinky = 0x44; +} + +namespace CVectorAnimParameter { + constexpr std::ptrdiff_t m_defaultValue = 0x60; + constexpr std::ptrdiff_t m_bInterpolate = 0x6c; +} + +namespace CVectorQuantizer { + constexpr std::ptrdiff_t m_centroidVectors = 0x0; + constexpr std::ptrdiff_t m_nCentroids = 0x18; + constexpr std::ptrdiff_t m_nDimensions = 0x1c; +} + +namespace CVirtualAnimParameter { + constexpr std::ptrdiff_t m_expressionString = 0x50; + constexpr std::ptrdiff_t m_eParamType = 0x58; +} + +namespace CVrSkeletalInputSettings { + constexpr std::ptrdiff_t m_wristBones = 0x0; + constexpr std::ptrdiff_t m_fingers = 0x18; + constexpr std::ptrdiff_t m_name = 0x30; + constexpr std::ptrdiff_t m_outerKnuckle1 = 0x38; + constexpr std::ptrdiff_t m_outerKnuckle2 = 0x40; + constexpr std::ptrdiff_t m_eHand = 0x48; +} + +namespace CWayPointHelperUpdateNode { + constexpr std::ptrdiff_t m_flStartCycle = 0x6c; + constexpr std::ptrdiff_t m_flEndCycle = 0x70; + constexpr std::ptrdiff_t m_bOnlyGoals = 0x74; + constexpr std::ptrdiff_t m_bPreventOvershoot = 0x75; + constexpr std::ptrdiff_t m_bPreventUndershoot = 0x76; +} + +namespace CWristBone { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_vForwardLS = 0x8; + constexpr std::ptrdiff_t m_vUpLS = 0x14; + constexpr std::ptrdiff_t m_vOffset = 0x20; +} + +namespace ChainToSolveData_t { + constexpr std::ptrdiff_t m_nChainIndex = 0x0; + constexpr std::ptrdiff_t m_SolverSettings = 0x4; + constexpr std::ptrdiff_t m_TargetSettings = 0x10; + constexpr std::ptrdiff_t m_DebugSetting = 0x38; + constexpr std::ptrdiff_t m_flDebugNormalizedValue = 0x3c; + constexpr std::ptrdiff_t m_vDebugOffset = 0x40; +} + +namespace ConfigIndex { + constexpr std::ptrdiff_t m_nGroup = 0x0; + constexpr std::ptrdiff_t m_nConfig = 0x2; +} + +namespace FingerBone_t { + constexpr std::ptrdiff_t m_boneIndex = 0x0; + constexpr std::ptrdiff_t m_hingeAxis = 0x4; + constexpr std::ptrdiff_t m_vCapsulePos1 = 0x10; + constexpr std::ptrdiff_t m_vCapsulePos2 = 0x1c; + constexpr std::ptrdiff_t m_flMinAngle = 0x28; + constexpr std::ptrdiff_t m_flMaxAngle = 0x2c; + constexpr std::ptrdiff_t m_flRadius = 0x30; +} + +namespace FingerChain_t { + constexpr std::ptrdiff_t m_targets = 0x0; + constexpr std::ptrdiff_t m_bones = 0x18; + constexpr std::ptrdiff_t m_vTipOffset = 0x30; + constexpr std::ptrdiff_t m_vSplayHingeAxis = 0x3c; + constexpr std::ptrdiff_t m_tipParentBoneIndex = 0x48; + constexpr std::ptrdiff_t m_metacarpalBoneIndex = 0x4c; + constexpr std::ptrdiff_t m_flSplayMinAngle = 0x50; + constexpr std::ptrdiff_t m_flSplayMaxAngle = 0x54; + constexpr std::ptrdiff_t m_flFingerScaleRatio = 0x58; +} + +namespace FingerSource_t { + constexpr std::ptrdiff_t m_nFingerIndex = 0x0; + constexpr std::ptrdiff_t m_flFingerWeight = 0x4; +} + +namespace FollowAttachmentSettings_t { + constexpr std::ptrdiff_t m_attachment = 0x0; + constexpr std::ptrdiff_t m_boneIndex = 0x80; + constexpr std::ptrdiff_t m_bMatchTranslation = 0x84; + constexpr std::ptrdiff_t m_bMatchRotation = 0x85; +} + +namespace FootFixedData_t { + constexpr std::ptrdiff_t m_vToeOffset = 0x0; + constexpr std::ptrdiff_t m_vHeelOffset = 0x10; + constexpr std::ptrdiff_t m_nTargetBoneIndex = 0x20; + constexpr std::ptrdiff_t m_nAnkleBoneIndex = 0x24; + constexpr std::ptrdiff_t m_nIKAnchorBoneIndex = 0x28; + constexpr std::ptrdiff_t m_ikChainIndex = 0x2c; + constexpr std::ptrdiff_t m_flMaxIKLength = 0x30; + constexpr std::ptrdiff_t m_nFootIndex = 0x34; + constexpr std::ptrdiff_t m_nTagIndex = 0x38; + constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x3c; + constexpr std::ptrdiff_t m_flMaxRotationRight = 0x40; +} + +namespace FootFixedSettings { + constexpr std::ptrdiff_t m_traceSettings = 0x0; + constexpr std::ptrdiff_t m_vFootBaseBindPosePositionMS = 0x10; + constexpr std::ptrdiff_t m_flFootBaseLength = 0x20; + constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x24; + constexpr std::ptrdiff_t m_flMaxRotationRight = 0x28; + constexpr std::ptrdiff_t m_footstepLandedTagIndex = 0x2c; + constexpr std::ptrdiff_t m_bEnableTracing = 0x30; + constexpr std::ptrdiff_t m_flTraceAngleBlend = 0x34; + constexpr std::ptrdiff_t m_nDisableTagIndex = 0x38; + constexpr std::ptrdiff_t m_nFootIndex = 0x3c; +} + +namespace FootLockPoseOpFixedSettings { + constexpr std::ptrdiff_t m_footInfo = 0x0; + constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; + constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; + constexpr std::ptrdiff_t m_ikSolverType = 0x2c; + constexpr std::ptrdiff_t m_bApplyTilt = 0x30; + constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; + constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; + constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x33; + constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x34; + constexpr std::ptrdiff_t m_flMaxFootHeight = 0x38; + constexpr std::ptrdiff_t m_flExtensionScale = 0x3c; + constexpr std::ptrdiff_t m_flMaxLegTwist = 0x40; + constexpr std::ptrdiff_t m_bEnableLockBreaking = 0x44; + constexpr std::ptrdiff_t m_flLockBreakTolerance = 0x48; + constexpr std::ptrdiff_t m_flLockBlendTime = 0x4c; + constexpr std::ptrdiff_t m_bEnableStretching = 0x50; + constexpr std::ptrdiff_t m_flMaxStretchAmount = 0x54; + constexpr std::ptrdiff_t m_flStretchExtensionScale = 0x58; +} + +namespace FootPinningPoseOpFixedData_t { + constexpr std::ptrdiff_t m_footInfo = 0x0; + constexpr std::ptrdiff_t m_flBlendTime = 0x18; + constexpr std::ptrdiff_t m_flLockBreakDistance = 0x1c; + constexpr std::ptrdiff_t m_flMaxLegTwist = 0x20; + constexpr std::ptrdiff_t m_nHipBoneIndex = 0x24; + constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x28; + constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x29; +} + +namespace FootStepTrigger { + constexpr std::ptrdiff_t m_tags = 0x0; + constexpr std::ptrdiff_t m_nFootIndex = 0x18; + constexpr std::ptrdiff_t m_triggerPhase = 0x1c; +} + namespace HSequence { constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CAnimEnum { +namespace HitReactFixedSettings_t { + constexpr std::ptrdiff_t m_nWeightListIndex = 0x0; + constexpr std::ptrdiff_t m_nEffectedBoneCount = 0x4; + constexpr std::ptrdiff_t m_flMaxImpactForce = 0x8; + constexpr std::ptrdiff_t m_flMinImpactForce = 0xc; + constexpr std::ptrdiff_t m_flWhipImpactScale = 0x10; + constexpr std::ptrdiff_t m_flCounterRotationScale = 0x14; + constexpr std::ptrdiff_t m_flDistanceFadeScale = 0x18; + constexpr std::ptrdiff_t m_flPropagationScale = 0x1c; + constexpr std::ptrdiff_t m_flWhipDelay = 0x20; + constexpr std::ptrdiff_t m_flSpringStrength = 0x24; + constexpr std::ptrdiff_t m_flWhipSpringStrength = 0x28; + constexpr std::ptrdiff_t m_flMaxAngleRadians = 0x2c; + constexpr std::ptrdiff_t m_nHipBoneIndex = 0x30; + constexpr std::ptrdiff_t m_flHipBoneTranslationScale = 0x34; + constexpr std::ptrdiff_t m_flHipDipSpringStrength = 0x38; + constexpr std::ptrdiff_t m_flHipDipImpactScale = 0x3c; + constexpr std::ptrdiff_t m_flHipDipDelay = 0x40; +} + +namespace IKBoneNameAndIndex_t { + constexpr std::ptrdiff_t m_Name = 0x0; +} + +namespace IKDemoCaptureSettings_t { + constexpr std::ptrdiff_t m_parentBoneName = 0x0; + constexpr std::ptrdiff_t m_eMode = 0x8; + constexpr std::ptrdiff_t m_ikChainName = 0x10; + constexpr std::ptrdiff_t m_oneBoneStart = 0x18; + constexpr std::ptrdiff_t m_oneBoneEnd = 0x20; +} + +namespace IKSolverSettings_t { + constexpr std::ptrdiff_t m_SolverType = 0x0; + constexpr std::ptrdiff_t m_nNumIterations = 0x4; +} + +namespace IKTargetSettings_t { + constexpr std::ptrdiff_t m_TargetSource = 0x0; + constexpr std::ptrdiff_t m_Bone = 0x8; + constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; + constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1c; + constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; +} + +namespace JiggleBoneSettingsList_t { + constexpr std::ptrdiff_t m_boneSettings = 0x0; +} + +namespace JiggleBoneSettings_t { + constexpr std::ptrdiff_t m_nBoneIndex = 0x0; + constexpr std::ptrdiff_t m_flSpringStrength = 0x4; + constexpr std::ptrdiff_t m_flMaxTimeStep = 0x8; + constexpr std::ptrdiff_t m_flDamping = 0xc; + constexpr std::ptrdiff_t m_vBoundsMaxLS = 0x10; + constexpr std::ptrdiff_t m_vBoundsMinLS = 0x1c; + constexpr std::ptrdiff_t m_eSimSpace = 0x28; +} + +namespace LookAtBone_t { + constexpr std::ptrdiff_t m_index = 0x0; + constexpr std::ptrdiff_t m_weight = 0x4; +} + +namespace LookAtOpFixedSettings_t { + constexpr std::ptrdiff_t m_attachment = 0x0; + constexpr std::ptrdiff_t m_damping = 0x80; + constexpr std::ptrdiff_t m_bones = 0x90; + constexpr std::ptrdiff_t m_flYawLimit = 0xa8; + constexpr std::ptrdiff_t m_flPitchLimit = 0xac; + constexpr std::ptrdiff_t m_flHysteresisInnerAngle = 0xb0; + constexpr std::ptrdiff_t m_flHysteresisOuterAngle = 0xb4; + constexpr std::ptrdiff_t m_bRotateYawForward = 0xb8; + constexpr std::ptrdiff_t m_bMaintainUpDirection = 0xb9; + constexpr std::ptrdiff_t m_bTargetIsPosition = 0xba; + constexpr std::ptrdiff_t m_bUseHysteresis = 0xbb; +} + +namespace MaterialGroup_t { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_materials = 0x8; +} + +namespace ModelBoneFlexDriverControl_t { + constexpr std::ptrdiff_t m_nBoneComponent = 0x0; + constexpr std::ptrdiff_t m_flexController = 0x8; + constexpr std::ptrdiff_t m_flexControllerToken = 0x10; + constexpr std::ptrdiff_t m_flMin = 0x14; + constexpr std::ptrdiff_t m_flMax = 0x18; +} + +namespace ModelBoneFlexDriver_t { + constexpr std::ptrdiff_t m_boneName = 0x0; + constexpr std::ptrdiff_t m_boneNameToken = 0x8; + constexpr std::ptrdiff_t m_controls = 0x10; +} + +namespace ModelSkeletonData_t { + constexpr std::ptrdiff_t m_boneName = 0x0; + constexpr std::ptrdiff_t m_nParent = 0x18; + constexpr std::ptrdiff_t m_boneSphere = 0x30; + constexpr std::ptrdiff_t m_nFlag = 0x48; + constexpr std::ptrdiff_t m_bonePosParent = 0x60; + constexpr std::ptrdiff_t m_boneRotParent = 0x78; + constexpr std::ptrdiff_t m_boneScaleParent = 0x90; +} + +namespace MoodAnimationLayer_t { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_bActiveListening = 0x8; + constexpr std::ptrdiff_t m_bActiveTalking = 0x9; + constexpr std::ptrdiff_t m_layerAnimations = 0x10; + constexpr std::ptrdiff_t m_flIntensity = 0x28; + constexpr std::ptrdiff_t m_flDurationScale = 0x30; + constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; + constexpr std::ptrdiff_t m_flNextStart = 0x3c; + constexpr std::ptrdiff_t m_flStartOffset = 0x44; + constexpr std::ptrdiff_t m_flEndOffset = 0x4c; + constexpr std::ptrdiff_t m_flFadeIn = 0x54; + constexpr std::ptrdiff_t m_flFadeOut = 0x58; +} + +namespace MoodAnimation_t { + constexpr std::ptrdiff_t m_sName = 0x0; + constexpr std::ptrdiff_t m_flWeight = 0x8; +} + +namespace MotionBlendItem { + constexpr std::ptrdiff_t m_pChild = 0x0; + constexpr std::ptrdiff_t m_flKeyValue = 0x8; +} + +namespace MotionDBIndex { + constexpr std::ptrdiff_t m_nIndex = 0x0; +} + +namespace MotionIndex { + constexpr std::ptrdiff_t m_nGroup = 0x0; + constexpr std::ptrdiff_t m_nMotion = 0x2; +} + +namespace ParamSpanSample_t { constexpr std::ptrdiff_t m_value = 0x0; + constexpr std::ptrdiff_t m_flCycle = 0x14; } -namespace AnimNodeID { - constexpr std::ptrdiff_t m_id = 0x0; +namespace ParamSpan_t { + constexpr std::ptrdiff_t m_samples = 0x0; + constexpr std::ptrdiff_t m_hParam = 0x18; + constexpr std::ptrdiff_t m_eParamType = 0x1a; + constexpr std::ptrdiff_t m_flStartCycle = 0x1c; + constexpr std::ptrdiff_t m_flEndCycle = 0x20; } -namespace AnimNodeOutputID { - constexpr std::ptrdiff_t m_id = 0x0; +namespace PermModelDataAnimatedMaterialAttribute_t { + constexpr std::ptrdiff_t m_AttributeName = 0x0; + constexpr std::ptrdiff_t m_nNumChannels = 0x8; } -namespace AnimStateID { - constexpr std::ptrdiff_t m_id = 0x0; +namespace PermModelData_t { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_modelInfo = 0x8; + constexpr std::ptrdiff_t m_ExtParts = 0x60; + constexpr std::ptrdiff_t m_refMeshes = 0x78; + constexpr std::ptrdiff_t m_refMeshGroupMasks = 0x90; + constexpr std::ptrdiff_t m_refPhysGroupMasks = 0xa8; + constexpr std::ptrdiff_t m_refLODGroupMasks = 0xc0; + constexpr std::ptrdiff_t m_lodGroupSwitchDistances = 0xd8; + constexpr std::ptrdiff_t m_refPhysicsData = 0xf0; + constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; + constexpr std::ptrdiff_t m_refAnimGroups = 0x120; + constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; + constexpr std::ptrdiff_t m_meshGroups = 0x150; + constexpr std::ptrdiff_t m_materialGroups = 0x168; + constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; + constexpr std::ptrdiff_t m_modelSkeleton = 0x188; + constexpr std::ptrdiff_t m_remappingTable = 0x230; + constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; + constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; + constexpr std::ptrdiff_t m_pModelConfigList = 0x278; + constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; + constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; + constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2b0; } -namespace AnimParamID { - constexpr std::ptrdiff_t m_id = 0x0; +namespace PermModelExtPart_t { + constexpr std::ptrdiff_t m_Transform = 0x0; + constexpr std::ptrdiff_t m_Name = 0x20; + constexpr std::ptrdiff_t m_nParent = 0x28; + constexpr std::ptrdiff_t m_refModel = 0x30; } -namespace AnimTagID { - constexpr std::ptrdiff_t m_id = 0x0; +namespace PermModelInfo_t { + constexpr std::ptrdiff_t m_nFlags = 0x0; + constexpr std::ptrdiff_t m_vHullMin = 0x4; + constexpr std::ptrdiff_t m_vHullMax = 0x10; + constexpr std::ptrdiff_t m_vViewMin = 0x1c; + constexpr std::ptrdiff_t m_vViewMax = 0x28; + constexpr std::ptrdiff_t m_flMass = 0x34; + constexpr std::ptrdiff_t m_vEyePosition = 0x38; + constexpr std::ptrdiff_t m_flMaxEyeDeflection = 0x44; + constexpr std::ptrdiff_t m_sSurfaceProperty = 0x48; + constexpr std::ptrdiff_t m_keyValueText = 0x50; } -namespace AnimComponentID { - constexpr std::ptrdiff_t m_id = 0x0; +namespace PhysSoftbodyDesc_t { + constexpr std::ptrdiff_t m_ParticleBoneHash = 0x0; + constexpr std::ptrdiff_t m_Particles = 0x18; + constexpr std::ptrdiff_t m_Springs = 0x30; + constexpr std::ptrdiff_t m_Capsules = 0x48; + constexpr std::ptrdiff_t m_InitPose = 0x60; + constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; } -namespace AnimScriptHandle { - constexpr std::ptrdiff_t m_id = 0x0; +namespace RenderSkeletonBone_t { + constexpr std::ptrdiff_t m_boneName = 0x0; + constexpr std::ptrdiff_t m_parentName = 0x8; + constexpr std::ptrdiff_t m_invBindPose = 0x10; + constexpr std::ptrdiff_t m_bbox = 0x40; + constexpr std::ptrdiff_t m_flSphereRadius = 0x58; } -namespace CAnimAttachment { - constexpr std::ptrdiff_t m_influenceRotations = 0x0; - constexpr std::ptrdiff_t m_influenceOffsets = 0x30; - constexpr std::ptrdiff_t m_influenceIndices = 0x60; - constexpr std::ptrdiff_t m_influenceWeights = 0x6c; - constexpr std::ptrdiff_t m_numInfluences = 0x78; +namespace SampleCode { + constexpr std::ptrdiff_t m_subCode = 0x0; } -namespace VPhysics2ShapeDef_t { - constexpr std::ptrdiff_t m_spheres = 0x0; - constexpr std::ptrdiff_t m_capsules = 0x18; - constexpr std::ptrdiff_t m_hulls = 0x30; - constexpr std::ptrdiff_t m_meshes = 0x48; - constexpr std::ptrdiff_t m_CollisionAttributeIndices = 0x60; +namespace ScriptInfo_t { + constexpr std::ptrdiff_t m_code = 0x0; + constexpr std::ptrdiff_t m_paramsModified = 0x8; + constexpr std::ptrdiff_t m_proxyReadParams = 0x20; + constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; + constexpr std::ptrdiff_t m_eScriptType = 0x50; +} + +namespace SkeletalInputOpFixedSettings_t { + constexpr std::ptrdiff_t m_wristBones = 0x0; + constexpr std::ptrdiff_t m_fingers = 0x18; + constexpr std::ptrdiff_t m_outerKnuckle1 = 0x30; + constexpr std::ptrdiff_t m_outerKnuckle2 = 0x34; + constexpr std::ptrdiff_t m_eHand = 0x38; + constexpr std::ptrdiff_t m_eMotionRange = 0x3c; + constexpr std::ptrdiff_t m_eTransformSource = 0x40; + constexpr std::ptrdiff_t m_bEnableIK = 0x44; + constexpr std::ptrdiff_t m_bEnableCollision = 0x45; +} + +namespace SkeletonBoneBounds_t { + constexpr std::ptrdiff_t m_vecCenter = 0x0; + constexpr std::ptrdiff_t m_vecSize = 0xc; +} + +namespace SolveIKChainPoseOpFixedSettings_t { + constexpr std::ptrdiff_t m_ChainsToSolveData = 0x0; + constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x18; +} + +namespace StanceInfo_t { + constexpr std::ptrdiff_t m_vPosition = 0x0; + constexpr std::ptrdiff_t m_flDirection = 0xc; +} + +namespace TagSpan_t { + constexpr std::ptrdiff_t m_tagIndex = 0x0; + constexpr std::ptrdiff_t m_startCycle = 0x4; + constexpr std::ptrdiff_t m_endCycle = 0x8; +} + +namespace TraceSettings_t { + constexpr std::ptrdiff_t m_flTraceHeight = 0x0; + constexpr std::ptrdiff_t m_flTraceRadius = 0x4; +} + +namespace TwoBoneIKSettings_t { + constexpr std::ptrdiff_t m_endEffectorType = 0x0; + constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; + constexpr std::ptrdiff_t m_targetType = 0x90; + constexpr std::ptrdiff_t m_targetAttachment = 0xa0; + constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; + constexpr std::ptrdiff_t m_hPositionParam = 0x124; + constexpr std::ptrdiff_t m_hRotationParam = 0x126; + constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x128; + constexpr std::ptrdiff_t m_vLsFallbackHingeAxis = 0x130; + constexpr std::ptrdiff_t m_nFixedBoneIndex = 0x140; + constexpr std::ptrdiff_t m_nMiddleBoneIndex = 0x144; + constexpr std::ptrdiff_t m_nEndBoneIndex = 0x148; + constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x14c; + constexpr std::ptrdiff_t m_bConstrainTwist = 0x14d; + constexpr std::ptrdiff_t m_flMaxTwist = 0x150; +} + +namespace VPhysXAggregateData_t { + constexpr std::ptrdiff_t m_nFlags = 0x0; + constexpr std::ptrdiff_t m_nRefCounter = 0x2; + constexpr std::ptrdiff_t m_bonesHash = 0x8; + constexpr std::ptrdiff_t m_boneNames = 0x20; + constexpr std::ptrdiff_t m_indexNames = 0x38; + constexpr std::ptrdiff_t m_indexHash = 0x50; + constexpr std::ptrdiff_t m_bindPose = 0x68; + constexpr std::ptrdiff_t m_parts = 0x80; + constexpr std::ptrdiff_t m_constraints2 = 0x98; + constexpr std::ptrdiff_t m_joints = 0xb0; + constexpr std::ptrdiff_t m_pFeModel = 0xc8; + constexpr std::ptrdiff_t m_boneParents = 0xd0; + constexpr std::ptrdiff_t m_surfacePropertyHashes = 0xe8; + constexpr std::ptrdiff_t m_collisionAttributes = 0x100; + constexpr std::ptrdiff_t m_debugPartNames = 0x118; + constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x130; } namespace VPhysXBodyPart_t { @@ -499,9 +2391,11 @@ namespace VPhysXCollisionAttributes_t { constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; } -namespace VPhysXRange_t { - constexpr std::ptrdiff_t m_flMin = 0x0; - constexpr std::ptrdiff_t m_flMax = 0x4; +namespace VPhysXConstraint2_t { + constexpr std::ptrdiff_t m_nFlags = 0x0; + constexpr std::ptrdiff_t m_nParent = 0x4; + constexpr std::ptrdiff_t m_nChild = 0x6; + constexpr std::ptrdiff_t m_params = 0x8; } namespace VPhysXConstraintParams_t { @@ -553,13 +2447,6 @@ namespace VPhysXConstraintParams_t { constexpr std::ptrdiff_t m_projectionAngularTolerance = 0xf4; } -namespace VPhysXConstraint2_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; - constexpr std::ptrdiff_t m_nParent = 0x4; - constexpr std::ptrdiff_t m_nChild = 0x6; - constexpr std::ptrdiff_t m_params = 0x8; -} - namespace VPhysXJoint_t { constexpr std::ptrdiff_t m_nType = 0x0; constexpr std::ptrdiff_t m_nBody1 = 0x2; @@ -587,895 +2474,17 @@ namespace VPhysXJoint_t { constexpr std::ptrdiff_t m_flFriction = 0xac; } -namespace PhysSoftbodyDesc_t { - constexpr std::ptrdiff_t m_ParticleBoneHash = 0x0; - constexpr std::ptrdiff_t m_Particles = 0x18; - constexpr std::ptrdiff_t m_Springs = 0x30; - constexpr std::ptrdiff_t m_Capsules = 0x48; - constexpr std::ptrdiff_t m_InitPose = 0x60; - constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; +namespace VPhysXRange_t { + constexpr std::ptrdiff_t m_flMin = 0x0; + constexpr std::ptrdiff_t m_flMax = 0x4; } -namespace VPhysXAggregateData_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; - constexpr std::ptrdiff_t m_nRefCounter = 0x2; - constexpr std::ptrdiff_t m_bonesHash = 0x8; - constexpr std::ptrdiff_t m_boneNames = 0x20; - constexpr std::ptrdiff_t m_indexNames = 0x38; - constexpr std::ptrdiff_t m_indexHash = 0x50; - constexpr std::ptrdiff_t m_bindPose = 0x68; - constexpr std::ptrdiff_t m_parts = 0x80; - constexpr std::ptrdiff_t m_constraints2 = 0x98; - constexpr std::ptrdiff_t m_joints = 0xb0; - constexpr std::ptrdiff_t m_pFeModel = 0xc8; - constexpr std::ptrdiff_t m_boneParents = 0xd0; - constexpr std::ptrdiff_t m_surfacePropertyHashes = 0xe8; - constexpr std::ptrdiff_t m_collisionAttributes = 0x100; - constexpr std::ptrdiff_t m_debugPartNames = 0x118; - constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x130; -} - -namespace CPhysSurfacePropertiesPhysics { - constexpr std::ptrdiff_t m_friction = 0x0; - constexpr std::ptrdiff_t m_elasticity = 0x4; - constexpr std::ptrdiff_t m_density = 0x8; - constexpr std::ptrdiff_t m_thickness = 0xc; - constexpr std::ptrdiff_t m_softContactFrequency = 0x10; - constexpr std::ptrdiff_t m_softContactDampingRatio = 0x14; - constexpr std::ptrdiff_t m_wheelDrag = 0x18; -} - -namespace CPhysSurfacePropertiesAudio { - constexpr std::ptrdiff_t m_reflectivity = 0x0; - constexpr std::ptrdiff_t m_hardnessFactor = 0x4; - constexpr std::ptrdiff_t m_roughnessFactor = 0x8; - constexpr std::ptrdiff_t m_roughThreshold = 0xc; - constexpr std::ptrdiff_t m_hardThreshold = 0x10; - constexpr std::ptrdiff_t m_hardVelocityThreshold = 0x14; - constexpr std::ptrdiff_t m_flStaticImpactVolume = 0x18; - constexpr std::ptrdiff_t m_flOcclusionFactor = 0x1c; -} - -namespace CPhysSurfacePropertiesSoundNames { - constexpr std::ptrdiff_t m_impactSoft = 0x0; - constexpr std::ptrdiff_t m_impactHard = 0x8; - constexpr std::ptrdiff_t m_scrapeSmooth = 0x10; - constexpr std::ptrdiff_t m_scrapeRough = 0x18; - constexpr std::ptrdiff_t m_bulletImpact = 0x20; - constexpr std::ptrdiff_t m_rolling = 0x28; - constexpr std::ptrdiff_t m_break = 0x30; - constexpr std::ptrdiff_t m_strain = 0x38; -} - -namespace CPhysSurfaceProperties { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nameHash = 0x8; - constexpr std::ptrdiff_t m_baseNameHash = 0xc; - constexpr std::ptrdiff_t m_bHidden = 0x18; - constexpr std::ptrdiff_t m_description = 0x20; - constexpr std::ptrdiff_t m_physics = 0x28; - constexpr std::ptrdiff_t m_audioSounds = 0x48; - constexpr std::ptrdiff_t m_audioParams = 0x88; -} - -namespace CVPhysXSurfacePropertiesList { - constexpr std::ptrdiff_t m_surfacePropertiesList = 0x0; -} - -namespace MaterialGroup_t { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_materials = 0x8; -} - -namespace ModelSkeletonData_t { - constexpr std::ptrdiff_t m_boneName = 0x0; - constexpr std::ptrdiff_t m_nParent = 0x18; - constexpr std::ptrdiff_t m_boneSphere = 0x30; - constexpr std::ptrdiff_t m_nFlag = 0x48; - constexpr std::ptrdiff_t m_bonePosParent = 0x60; - constexpr std::ptrdiff_t m_boneRotParent = 0x78; - constexpr std::ptrdiff_t m_boneScaleParent = 0x90; -} - -namespace PermModelInfo_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; - constexpr std::ptrdiff_t m_vHullMin = 0x4; - constexpr std::ptrdiff_t m_vHullMax = 0x10; - constexpr std::ptrdiff_t m_vViewMin = 0x1c; - constexpr std::ptrdiff_t m_vViewMax = 0x28; - constexpr std::ptrdiff_t m_flMass = 0x34; - constexpr std::ptrdiff_t m_vEyePosition = 0x38; - constexpr std::ptrdiff_t m_flMaxEyeDeflection = 0x44; - constexpr std::ptrdiff_t m_sSurfaceProperty = 0x48; - constexpr std::ptrdiff_t m_keyValueText = 0x50; -} - -namespace PermModelExtPart_t { - constexpr std::ptrdiff_t m_Transform = 0x0; - constexpr std::ptrdiff_t m_Name = 0x20; - constexpr std::ptrdiff_t m_nParent = 0x28; - constexpr std::ptrdiff_t m_refModel = 0x30; -} - -namespace ModelBoneFlexDriverControl_t { - constexpr std::ptrdiff_t m_nBoneComponent = 0x0; - constexpr std::ptrdiff_t m_flexController = 0x8; - constexpr std::ptrdiff_t m_flexControllerToken = 0x10; - constexpr std::ptrdiff_t m_flMin = 0x14; - constexpr std::ptrdiff_t m_flMax = 0x18; -} - -namespace ModelBoneFlexDriver_t { - constexpr std::ptrdiff_t m_boneName = 0x0; - constexpr std::ptrdiff_t m_boneNameToken = 0x8; - constexpr std::ptrdiff_t m_controls = 0x10; -} - -namespace PermModelDataAnimatedMaterialAttribute_t { - constexpr std::ptrdiff_t m_AttributeName = 0x0; - constexpr std::ptrdiff_t m_nNumChannels = 0x8; -} - -namespace PermModelData_t { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_modelInfo = 0x8; - constexpr std::ptrdiff_t m_ExtParts = 0x60; - constexpr std::ptrdiff_t m_refMeshes = 0x78; - constexpr std::ptrdiff_t m_refMeshGroupMasks = 0x90; - constexpr std::ptrdiff_t m_refPhysGroupMasks = 0xa8; - constexpr std::ptrdiff_t m_refLODGroupMasks = 0xc0; - constexpr std::ptrdiff_t m_lodGroupSwitchDistances = 0xd8; - constexpr std::ptrdiff_t m_refPhysicsData = 0xf0; - constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; - constexpr std::ptrdiff_t m_refAnimGroups = 0x120; - constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; - constexpr std::ptrdiff_t m_meshGroups = 0x150; - constexpr std::ptrdiff_t m_materialGroups = 0x168; - constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; - constexpr std::ptrdiff_t m_modelSkeleton = 0x188; - constexpr std::ptrdiff_t m_remappingTable = 0x230; - constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; - constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; - constexpr std::ptrdiff_t m_pModelConfigList = 0x278; - constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; - constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; - constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2b0; -} - -namespace AttachmentHandle_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace CModelConfigElement { - constexpr std::ptrdiff_t m_ElementName = 0x8; - constexpr std::ptrdiff_t m_NestedElements = 0x10; -} - -namespace CModelConfigElement_AttachedModel { - constexpr std::ptrdiff_t m_InstanceName = 0x48; - constexpr std::ptrdiff_t m_EntityClass = 0x50; - constexpr std::ptrdiff_t m_hModel = 0x58; - constexpr std::ptrdiff_t m_vOffset = 0x60; - constexpr std::ptrdiff_t m_aAngOffset = 0x6c; - constexpr std::ptrdiff_t m_AttachmentName = 0x78; - constexpr std::ptrdiff_t m_LocalAttachmentOffsetName = 0x80; - constexpr std::ptrdiff_t m_AttachmentType = 0x88; - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x8c; - constexpr std::ptrdiff_t m_bUserSpecifiedColor = 0x8d; - constexpr std::ptrdiff_t m_bUserSpecifiedMaterialGroup = 0x8e; - constexpr std::ptrdiff_t m_bAcceptParentMaterialDrivenDecals = 0x8f; - constexpr std::ptrdiff_t m_BodygroupOnOtherModels = 0x90; - constexpr std::ptrdiff_t m_MaterialGroupOnOtherModels = 0x98; -} - -namespace CModelConfigElement_UserPick { - constexpr std::ptrdiff_t m_Choices = 0x48; -} - -namespace CModelConfigElement_RandomPick { - constexpr std::ptrdiff_t m_Choices = 0x48; - constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; -} - -namespace CModelConfigElement_SetMaterialGroup { - constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; -} - -namespace CModelConfigElement_SetMaterialGroupOnAttachedModels { - constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; -} - -namespace CModelConfigElement_SetRenderColor { - constexpr std::ptrdiff_t m_Color = 0x48; -} - -namespace CModelConfigElement_RandomColor { - constexpr std::ptrdiff_t m_Gradient = 0x48; -} - -namespace CModelConfigElement_SetBodygroup { - constexpr std::ptrdiff_t m_GroupName = 0x48; - constexpr std::ptrdiff_t m_nChoice = 0x50; -} - -namespace CModelConfigElement_SetBodygroupOnAttachedModels { - constexpr std::ptrdiff_t m_GroupName = 0x48; - constexpr std::ptrdiff_t m_nChoice = 0x50; -} - -namespace CModelConfigElement_Command { - constexpr std::ptrdiff_t m_Command = 0x48; - constexpr std::ptrdiff_t m_Args = 0x50; -} - -namespace CModelConfig { - constexpr std::ptrdiff_t m_ConfigName = 0x0; - constexpr std::ptrdiff_t m_Elements = 0x8; - constexpr std::ptrdiff_t m_bTopLevel = 0x20; -} - -namespace CModelConfigList { - constexpr std::ptrdiff_t m_bHideMaterialGroupInTools = 0x0; - constexpr std::ptrdiff_t m_bHideRenderColorInTools = 0x1; - constexpr std::ptrdiff_t m_Configs = 0x8; -} - -namespace CRenderBufferBinding { - constexpr std::ptrdiff_t m_hBuffer = 0x0; - constexpr std::ptrdiff_t m_nBindOffsetBytes = 0x10; -} - -namespace SkeletonBoneBounds_t { - constexpr std::ptrdiff_t m_vecCenter = 0x0; - constexpr std::ptrdiff_t m_vecSize = 0xc; -} - -namespace RenderSkeletonBone_t { - constexpr std::ptrdiff_t m_boneName = 0x0; - constexpr std::ptrdiff_t m_parentName = 0x8; - constexpr std::ptrdiff_t m_invBindPose = 0x10; - constexpr std::ptrdiff_t m_bbox = 0x40; - constexpr std::ptrdiff_t m_flSphereRadius = 0x58; -} - -namespace CRenderSkeleton { - constexpr std::ptrdiff_t m_bones = 0x0; - constexpr std::ptrdiff_t m_boneParents = 0x30; - constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; -} - -namespace CDrawCullingData { - constexpr std::ptrdiff_t m_vConeApex = 0x0; - constexpr std::ptrdiff_t m_ConeAxis = 0xc; - constexpr std::ptrdiff_t m_ConeCutoff = 0xf; -} - -namespace CMaterialDrawDescriptor { - constexpr std::ptrdiff_t m_nPrimitiveType = 0x0; - constexpr std::ptrdiff_t m_nBaseVertex = 0x4; - constexpr std::ptrdiff_t m_nVertexCount = 0x8; - constexpr std::ptrdiff_t m_nStartIndex = 0xc; - constexpr std::ptrdiff_t m_nIndexCount = 0x10; - constexpr std::ptrdiff_t m_flUvDensity = 0x14; - constexpr std::ptrdiff_t m_vTintColor = 0x18; - constexpr std::ptrdiff_t m_flAlpha = 0x24; - constexpr std::ptrdiff_t m_nFirstMeshlet = 0x2c; - constexpr std::ptrdiff_t m_nNumMeshlets = 0x30; - constexpr std::ptrdiff_t m_indexBuffer = 0xb8; - constexpr std::ptrdiff_t m_material = 0xe0; -} - -namespace CMeshletDescriptor { - constexpr std::ptrdiff_t m_PackedAABB = 0x0; - constexpr std::ptrdiff_t m_CullingData = 0x8; -} - -namespace CSceneObjectData { - constexpr std::ptrdiff_t m_vMinBounds = 0x0; - constexpr std::ptrdiff_t m_vMaxBounds = 0xc; - constexpr std::ptrdiff_t m_drawCalls = 0x18; - constexpr std::ptrdiff_t m_drawBounds = 0x30; - constexpr std::ptrdiff_t m_meshlets = 0x48; - constexpr std::ptrdiff_t m_vTintColor = 0x60; -} - -namespace CAttachment { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_influenceNames = 0x8; - constexpr std::ptrdiff_t m_vInfluenceRotations = 0x20; - constexpr std::ptrdiff_t m_vInfluenceOffsets = 0x50; - constexpr std::ptrdiff_t m_influenceWeights = 0x74; - constexpr std::ptrdiff_t m_bInfluenceRootTransform = 0x80; - constexpr std::ptrdiff_t m_nInfluences = 0x83; - constexpr std::ptrdiff_t m_bIgnoreRotation = 0x84; -} - -namespace CHitBox { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_sSurfaceProperty = 0x8; - constexpr std::ptrdiff_t m_sBoneName = 0x10; - constexpr std::ptrdiff_t m_vMinBounds = 0x18; - constexpr std::ptrdiff_t m_vMaxBounds = 0x24; - constexpr std::ptrdiff_t m_flShapeRadius = 0x30; - constexpr std::ptrdiff_t m_nBoneNameHash = 0x34; - constexpr std::ptrdiff_t m_nGroupId = 0x38; - constexpr std::ptrdiff_t m_nShapeType = 0x3c; - constexpr std::ptrdiff_t m_bTranslationOnly = 0x3d; - constexpr std::ptrdiff_t m_CRC = 0x40; - constexpr std::ptrdiff_t m_cRenderColor = 0x44; - constexpr std::ptrdiff_t m_nHitBoxIndex = 0x48; -} - -namespace CHitBoxSet { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nNameHash = 0x8; - constexpr std::ptrdiff_t m_HitBoxes = 0x10; - constexpr std::ptrdiff_t m_SourceFilename = 0x28; -} - -namespace CHitBoxSetList { - constexpr std::ptrdiff_t m_HitBoxSets = 0x0; -} - -namespace CRenderMesh { - constexpr std::ptrdiff_t m_sceneObjects = 0x10; - constexpr std::ptrdiff_t m_constraints = 0xa0; - constexpr std::ptrdiff_t m_skeleton = 0xb8; -} - -namespace CConstraintTarget { - constexpr std::ptrdiff_t m_qOffset = 0x20; - constexpr std::ptrdiff_t m_vOffset = 0x30; - constexpr std::ptrdiff_t m_nBoneHash = 0x3c; - constexpr std::ptrdiff_t m_sName = 0x40; - constexpr std::ptrdiff_t m_flWeight = 0x48; - constexpr std::ptrdiff_t m_bIsAttachment = 0x59; -} - -namespace CConstraintSlave { - constexpr std::ptrdiff_t m_qBaseOrientation = 0x0; - constexpr std::ptrdiff_t m_vBasePosition = 0x10; - constexpr std::ptrdiff_t m_nBoneHash = 0x1c; - constexpr std::ptrdiff_t m_flWeight = 0x20; - constexpr std::ptrdiff_t m_sName = 0x28; -} - -namespace CBoneConstraintBase { -} - -namespace CBaseConstraint { - constexpr std::ptrdiff_t m_name = 0x28; - constexpr std::ptrdiff_t m_vUpVector = 0x30; - constexpr std::ptrdiff_t m_slaves = 0x40; - constexpr std::ptrdiff_t m_targets = 0x58; -} - -namespace CPointConstraint { -} - -namespace COrientConstraint { -} - -namespace CAimConstraint { - constexpr std::ptrdiff_t m_qAimOffset = 0x70; - constexpr std::ptrdiff_t m_nUpType = 0x80; -} - -namespace CTwistConstraint { - constexpr std::ptrdiff_t m_bInverse = 0x70; - constexpr std::ptrdiff_t m_qParentBindRotation = 0x80; - constexpr std::ptrdiff_t m_qChildBindRotation = 0x90; -} - -namespace CTiltTwistConstraint { - constexpr std::ptrdiff_t m_nTargetAxis = 0x70; - constexpr std::ptrdiff_t m_nSlaveAxis = 0x74; -} - -namespace CMorphConstraint { - constexpr std::ptrdiff_t m_sTargetMorph = 0x70; - constexpr std::ptrdiff_t m_nSlaveChannel = 0x78; - constexpr std::ptrdiff_t m_flMin = 0x7c; - constexpr std::ptrdiff_t m_flMax = 0x80; -} - -namespace CParentConstraint { -} - -namespace CBoneConstraintPoseSpaceMorph::Input_t { - constexpr std::ptrdiff_t m_inputValue = 0x0; - constexpr std::ptrdiff_t m_outputWeightList = 0x10; -} - -namespace CBoneConstraintPoseSpaceBone { - constexpr std::ptrdiff_t m_inputList = 0x70; -} - -namespace CBoneConstraintPoseSpaceBone::Input_t { - constexpr std::ptrdiff_t m_inputValue = 0x0; - constexpr std::ptrdiff_t m_outputTransformList = 0x10; -} - -namespace CBoneConstraintDotToMorph { - constexpr std::ptrdiff_t m_sBoneName = 0x28; - constexpr std::ptrdiff_t m_sTargetBoneName = 0x30; - constexpr std::ptrdiff_t m_sMorphChannelName = 0x38; - constexpr std::ptrdiff_t m_flRemap = 0x40; -} - -namespace CFlexOp { - constexpr std::ptrdiff_t m_OpCode = 0x0; - constexpr std::ptrdiff_t m_Data = 0x4; -} - -namespace CFlexRule { - constexpr std::ptrdiff_t m_nFlex = 0x0; - constexpr std::ptrdiff_t m_FlexOps = 0x8; -} - -namespace CFlexDesc { - constexpr std::ptrdiff_t m_szFacs = 0x0; -} - -namespace CFlexController { - constexpr std::ptrdiff_t m_szName = 0x0; - constexpr std::ptrdiff_t m_szType = 0x8; - constexpr std::ptrdiff_t min = 0x10; - constexpr std::ptrdiff_t max = 0x14; -} - -namespace CMorphBundleData { - constexpr std::ptrdiff_t m_flULeftSrc = 0x0; - constexpr std::ptrdiff_t m_flVTopSrc = 0x4; - constexpr std::ptrdiff_t m_offsets = 0x8; - constexpr std::ptrdiff_t m_ranges = 0x20; -} - -namespace CMorphRectData { - constexpr std::ptrdiff_t m_nXLeftDst = 0x0; - constexpr std::ptrdiff_t m_nYTopDst = 0x2; - constexpr std::ptrdiff_t m_flUWidthSrc = 0x4; - constexpr std::ptrdiff_t m_flVHeightSrc = 0x8; - constexpr std::ptrdiff_t m_bundleDatas = 0x10; -} - -namespace CMorphData { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_morphRectDatas = 0x8; -} - -namespace CMorphSetData { - constexpr std::ptrdiff_t m_nWidth = 0x10; - constexpr std::ptrdiff_t m_nHeight = 0x14; - constexpr std::ptrdiff_t m_bundleTypes = 0x18; - constexpr std::ptrdiff_t m_morphDatas = 0x30; - constexpr std::ptrdiff_t m_pTextureAtlas = 0x48; - constexpr std::ptrdiff_t m_FlexDesc = 0x50; - constexpr std::ptrdiff_t m_FlexControllers = 0x68; - constexpr std::ptrdiff_t m_FlexRules = 0x80; -} - -namespace CAnimFoot { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_vBallOffset = 0x8; - constexpr std::ptrdiff_t m_vHeelOffset = 0x14; - constexpr std::ptrdiff_t m_ankleBoneIndex = 0x20; - constexpr std::ptrdiff_t m_toeBoneIndex = 0x24; -} - -namespace CAnimSkeleton { - constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; - constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; - constexpr std::ptrdiff_t m_boneNames = 0x40; - constexpr std::ptrdiff_t m_children = 0x58; - constexpr std::ptrdiff_t m_parents = 0x70; - constexpr std::ptrdiff_t m_feet = 0x88; - constexpr std::ptrdiff_t m_morphNames = 0xa0; - constexpr std::ptrdiff_t m_lodBoneCounts = 0xb8; -} - -namespace CFootDefinition { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_ankleBoneName = 0x8; - constexpr std::ptrdiff_t m_toeBoneName = 0x10; - constexpr std::ptrdiff_t m_vBallOffset = 0x18; - constexpr std::ptrdiff_t m_vHeelOffset = 0x24; - constexpr std::ptrdiff_t m_flFootLength = 0x30; - constexpr std::ptrdiff_t m_flBindPoseDirectionMS = 0x34; - constexpr std::ptrdiff_t m_flTraceHeight = 0x38; - constexpr std::ptrdiff_t m_flTraceRadius = 0x3c; -} - -namespace CCycleBase { - constexpr std::ptrdiff_t m_flCycle = 0x0; -} - -namespace CAnimCycle { -} - -namespace CFootCycle { -} - -namespace CFootCycleDefinition { - constexpr std::ptrdiff_t m_vStancePositionMS = 0x0; - constexpr std::ptrdiff_t m_vMidpointPositionMS = 0xc; - constexpr std::ptrdiff_t m_flStanceDirectionMS = 0x18; - constexpr std::ptrdiff_t m_vToStrideStartPos = 0x1c; - constexpr std::ptrdiff_t m_stanceCycle = 0x28; - constexpr std::ptrdiff_t m_footLiftCycle = 0x2c; - constexpr std::ptrdiff_t m_footOffCycle = 0x30; - constexpr std::ptrdiff_t m_footStrikeCycle = 0x34; - constexpr std::ptrdiff_t m_footLandCycle = 0x38; -} - -namespace CFootTrajectory { - constexpr std::ptrdiff_t m_vOffset = 0x0; - constexpr std::ptrdiff_t m_flRotationOffset = 0xc; - constexpr std::ptrdiff_t m_flProgression = 0x10; -} - -namespace CFootTrajectories { - constexpr std::ptrdiff_t m_trajectories = 0x0; -} - -namespace CFootStride { - constexpr std::ptrdiff_t m_definition = 0x0; - constexpr std::ptrdiff_t m_trajectories = 0x40; -} - -namespace CFootMotion { - constexpr std::ptrdiff_t m_strides = 0x0; - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_bAdditive = 0x20; -} - -namespace CFingerSource { - constexpr std::ptrdiff_t m_nFingerIndex = 0x0; - constexpr std::ptrdiff_t m_flFingerWeight = 0x4; -} - -namespace CFingerBone { - constexpr std::ptrdiff_t m_boneName = 0x0; - constexpr std::ptrdiff_t m_hingeAxis = 0x8; - constexpr std::ptrdiff_t m_vCapsulePos1 = 0x14; - constexpr std::ptrdiff_t m_vCapsulePos2 = 0x20; - constexpr std::ptrdiff_t m_flMinAngle = 0x2c; - constexpr std::ptrdiff_t m_flMaxAngle = 0x30; - constexpr std::ptrdiff_t m_flRadius = 0x34; -} - -namespace CFingerChain { - constexpr std::ptrdiff_t m_targets = 0x0; - constexpr std::ptrdiff_t m_bones = 0x18; - constexpr std::ptrdiff_t m_name = 0x30; - constexpr std::ptrdiff_t m_tipParentBoneName = 0x38; - constexpr std::ptrdiff_t m_vTipOffset = 0x40; - constexpr std::ptrdiff_t m_metacarpalBoneName = 0x50; - constexpr std::ptrdiff_t m_vSplayHingeAxis = 0x58; - constexpr std::ptrdiff_t m_flSplayMinAngle = 0x64; - constexpr std::ptrdiff_t m_flSplayMaxAngle = 0x68; - constexpr std::ptrdiff_t m_flFingerScaleRatio = 0x6c; -} - -namespace CWristBone { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_vForwardLS = 0x8; - constexpr std::ptrdiff_t m_vUpLS = 0x14; - constexpr std::ptrdiff_t m_vOffset = 0x20; -} - -namespace CVrSkeletalInputSettings { - constexpr std::ptrdiff_t m_wristBones = 0x0; - constexpr std::ptrdiff_t m_fingers = 0x18; - constexpr std::ptrdiff_t m_name = 0x30; - constexpr std::ptrdiff_t m_outerKnuckle1 = 0x38; - constexpr std::ptrdiff_t m_outerKnuckle2 = 0x40; - constexpr std::ptrdiff_t m_eHand = 0x48; -} - -namespace BoneDemoCaptureSettings_t { - constexpr std::ptrdiff_t m_boneName = 0x0; -} - -namespace IKDemoCaptureSettings_t { - constexpr std::ptrdiff_t m_parentBoneName = 0x0; - constexpr std::ptrdiff_t m_eMode = 0x8; - constexpr std::ptrdiff_t m_ikChainName = 0x10; - constexpr std::ptrdiff_t m_oneBoneStart = 0x18; - constexpr std::ptrdiff_t m_oneBoneEnd = 0x20; -} - -namespace CAnimDemoCaptureSettings { - constexpr std::ptrdiff_t m_flMaxSplineErrorRotation = 0x0; - constexpr std::ptrdiff_t m_flMaxSplineErrorTranslation = 0x4; - constexpr std::ptrdiff_t m_flMaxSplineErrorScale = 0x8; - constexpr std::ptrdiff_t m_flIkRotation_MaxSplineError = 0xc; - constexpr std::ptrdiff_t m_flIkTranslation_MaxSplineError = 0x10; - constexpr std::ptrdiff_t m_flMaxQuantizationErrorRotation = 0x14; - constexpr std::ptrdiff_t m_flMaxQuantizationErrorTranslation = 0x18; - constexpr std::ptrdiff_t m_flMaxQuantizationErrorScale = 0x1c; - constexpr std::ptrdiff_t m_flIkRotation_MaxQuantizationError = 0x20; - constexpr std::ptrdiff_t m_flIkTranslation_MaxQuantizationError = 0x24; - constexpr std::ptrdiff_t m_baseSequence = 0x28; - constexpr std::ptrdiff_t m_nBaseSequenceFrame = 0x30; - constexpr std::ptrdiff_t m_boneSelectionMode = 0x34; - constexpr std::ptrdiff_t m_bones = 0x38; - constexpr std::ptrdiff_t m_ikChains = 0x50; -} - -namespace CAnimReplayFrame { - constexpr std::ptrdiff_t m_inputDataBlocks = 0x10; - constexpr std::ptrdiff_t m_instanceData = 0x28; - constexpr std::ptrdiff_t m_startingLocalToWorldTransform = 0x40; - constexpr std::ptrdiff_t m_localToWorldTransform = 0x60; - constexpr std::ptrdiff_t m_timeStamp = 0x80; -} - -namespace CAnimGraphDebugReplay { - constexpr std::ptrdiff_t m_animGraphFileName = 0x40; - constexpr std::ptrdiff_t m_frameList = 0x48; - constexpr std::ptrdiff_t m_startIndex = 0x60; - constexpr std::ptrdiff_t m_writeIndex = 0x64; - constexpr std::ptrdiff_t m_frameCount = 0x68; -} - -namespace CAnimGraphModelBinding { - constexpr std::ptrdiff_t m_modelName = 0x8; - constexpr std::ptrdiff_t m_pSharedData = 0x10; -} - -namespace CAnimInputDamping { - constexpr std::ptrdiff_t m_speedFunction = 0x8; - constexpr std::ptrdiff_t m_fSpeedScale = 0xc; -} - -namespace CAnimParamHandle { - constexpr std::ptrdiff_t m_type = 0x0; - constexpr std::ptrdiff_t m_index = 0x1; -} - -namespace CAnimParamHandleMap { - constexpr std::ptrdiff_t m_list = 0x0; -} - -namespace CAnimParameterManagerUpdater { - constexpr std::ptrdiff_t m_parameters = 0x18; - constexpr std::ptrdiff_t m_idToIndexMap = 0x30; - constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; - constexpr std::ptrdiff_t m_indexToHandle = 0x70; - constexpr std::ptrdiff_t m_autoResetParams = 0x88; - constexpr std::ptrdiff_t m_autoResetMap = 0xa0; -} - -namespace CAnimUpdateSharedData { - constexpr std::ptrdiff_t m_nodes = 0x10; - constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; - constexpr std::ptrdiff_t m_components = 0x48; - constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; - constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; - constexpr std::ptrdiff_t m_scriptManager = 0x70; - constexpr std::ptrdiff_t m_settings = 0x78; - constexpr std::ptrdiff_t m_pStaticPoseCache = 0xa8; - constexpr std::ptrdiff_t m_pSkeleton = 0xb0; - constexpr std::ptrdiff_t m_rootNodePath = 0xb8; -} - -namespace CBlendCurve { - constexpr std::ptrdiff_t m_flControlPoint1 = 0x0; - constexpr std::ptrdiff_t m_flControlPoint2 = 0x4; -} - -namespace ParamSpanSample_t { - constexpr std::ptrdiff_t m_value = 0x0; - constexpr std::ptrdiff_t m_flCycle = 0x14; -} - -namespace ParamSpan_t { - constexpr std::ptrdiff_t m_samples = 0x0; - constexpr std::ptrdiff_t m_hParam = 0x18; - constexpr std::ptrdiff_t m_eParamType = 0x1a; - constexpr std::ptrdiff_t m_flStartCycle = 0x1c; - constexpr std::ptrdiff_t m_flEndCycle = 0x20; -} - -namespace CParamSpanUpdater { - constexpr std::ptrdiff_t m_spans = 0x0; -} - -namespace CAnimGraphSettingsGroup { -} - -namespace CAnimGraphSettingsManager { - constexpr std::ptrdiff_t m_settingsGroups = 0x18; -} - -namespace CCachedPose { - constexpr std::ptrdiff_t m_transforms = 0x8; - constexpr std::ptrdiff_t m_morphWeights = 0x20; - constexpr std::ptrdiff_t m_hSequence = 0x38; - constexpr std::ptrdiff_t m_flCycle = 0x3c; -} - -namespace CStaticPoseCache { - constexpr std::ptrdiff_t m_poses = 0x10; - constexpr std::ptrdiff_t m_nBoneCount = 0x28; - constexpr std::ptrdiff_t m_nMorphCount = 0x2c; -} - -namespace CStaticPoseCacheBuilder { -} - -namespace CAnimActionUpdater { -} - -namespace CEmitTagActionUpdater { - constexpr std::ptrdiff_t m_nTagIndex = 0x18; - constexpr std::ptrdiff_t m_bIsZeroDuration = 0x1c; -} - -namespace CSetParameterActionUpdater { - constexpr std::ptrdiff_t m_hParam = 0x18; - constexpr std::ptrdiff_t m_value = 0x1a; -} - -namespace CToggleComponentActionUpdater { - constexpr std::ptrdiff_t m_componentID = 0x18; - constexpr std::ptrdiff_t m_bSetEnabled = 0x1c; -} - -namespace CExpressionActionUpdater { - constexpr std::ptrdiff_t m_hParam = 0x18; - constexpr std::ptrdiff_t m_eParamType = 0x1a; - constexpr std::ptrdiff_t m_hScript = 0x1c; -} - -namespace CAnimTagBase { - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_group = 0x20; - constexpr std::ptrdiff_t m_tagID = 0x28; - constexpr std::ptrdiff_t m_bIsReferenced = 0x2c; -} - -namespace CAnimTagManagerUpdater { - constexpr std::ptrdiff_t m_tags = 0x18; -} - -namespace CAudioAnimTag { - constexpr std::ptrdiff_t m_clipName = 0x38; - constexpr std::ptrdiff_t m_attachmentName = 0x40; - constexpr std::ptrdiff_t m_flVolume = 0x48; - constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x4c; - constexpr std::ptrdiff_t m_bStopWhenGraphEnds = 0x4d; - constexpr std::ptrdiff_t m_bPlayOnServer = 0x4e; - constexpr std::ptrdiff_t m_bPlayOnClient = 0x4f; -} - -namespace CBodyGroupSetting { - constexpr std::ptrdiff_t m_BodyGroupName = 0x0; - constexpr std::ptrdiff_t m_nBodyGroupOption = 0x8; -} - -namespace CBodyGroupAnimTag { - constexpr std::ptrdiff_t m_nPriority = 0x38; - constexpr std::ptrdiff_t m_bodyGroupSettings = 0x40; -} - -namespace CClothSettingsAnimTag { - constexpr std::ptrdiff_t m_flStiffness = 0x38; - constexpr std::ptrdiff_t m_flEaseIn = 0x3c; - constexpr std::ptrdiff_t m_flEaseOut = 0x40; - constexpr std::ptrdiff_t m_nVertexSet = 0x48; -} - -namespace CFootFallAnimTag { - constexpr std::ptrdiff_t m_foot = 0x38; -} - -namespace CFootstepLandedAnimTag { - constexpr std::ptrdiff_t m_FootstepType = 0x38; - constexpr std::ptrdiff_t m_OverrideSoundName = 0x40; - constexpr std::ptrdiff_t m_DebugAnimSourceString = 0x48; - constexpr std::ptrdiff_t m_BoneName = 0x50; -} - -namespace CMaterialAttributeAnimTag { - constexpr std::ptrdiff_t m_AttributeName = 0x38; - constexpr std::ptrdiff_t m_AttributeType = 0x40; - constexpr std::ptrdiff_t m_flValue = 0x44; - constexpr std::ptrdiff_t m_Color = 0x48; -} - -namespace CParticleAnimTag { - constexpr std::ptrdiff_t m_hParticleSystem = 0x38; - constexpr std::ptrdiff_t m_particleSystemName = 0x40; - constexpr std::ptrdiff_t m_configName = 0x48; - constexpr std::ptrdiff_t m_bDetachFromOwner = 0x50; - constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x51; - constexpr std::ptrdiff_t m_bTagEndStopIsInstant = 0x52; - constexpr std::ptrdiff_t m_attachmentName = 0x58; - constexpr std::ptrdiff_t m_attachmentType = 0x60; - constexpr std::ptrdiff_t m_attachmentCP1Name = 0x68; - constexpr std::ptrdiff_t m_attachmentCP1Type = 0x70; -} - -namespace CRagdollAnimTag { - constexpr std::ptrdiff_t m_nPoseControl = 0x38; - constexpr std::ptrdiff_t m_flFrequency = 0x3c; - constexpr std::ptrdiff_t m_flDampingRatio = 0x40; - constexpr std::ptrdiff_t m_flDecayDuration = 0x44; - constexpr std::ptrdiff_t m_flDecayBias = 0x48; - constexpr std::ptrdiff_t m_bDestroy = 0x4c; -} - -namespace CSequenceFinishedAnimTag { - constexpr std::ptrdiff_t m_sequenceName = 0x38; -} - -namespace CStringAnimTag { -} - -namespace CTaskStatusAnimTag { -} - -namespace CAnimComponentUpdater { - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_id = 0x20; - constexpr std::ptrdiff_t m_networkMode = 0x24; - constexpr std::ptrdiff_t m_bStartEnabled = 0x28; -} - -namespace CAnimScriptComponentUpdater { - constexpr std::ptrdiff_t m_hScript = 0x30; -} - -namespace CCPPScriptComponentUpdater { - constexpr std::ptrdiff_t m_scriptsToRun = 0x30; -} - -namespace CDampedValueUpdateItem { - constexpr std::ptrdiff_t m_damping = 0x0; - constexpr std::ptrdiff_t m_hParamIn = 0x18; - constexpr std::ptrdiff_t m_hParamOut = 0x1a; -} - -namespace CDampedValueComponentUpdater { - constexpr std::ptrdiff_t m_items = 0x30; -} - -namespace CDemoSettingsComponentUpdater { - constexpr std::ptrdiff_t m_settings = 0x30; -} - -namespace CLODComponentUpdater { - constexpr std::ptrdiff_t m_nServerLOD = 0x30; -} - -namespace CLookComponentUpdater { - constexpr std::ptrdiff_t m_hLookHeading = 0x34; - constexpr std::ptrdiff_t m_hLookHeadingVelocity = 0x36; - constexpr std::ptrdiff_t m_hLookPitch = 0x38; - constexpr std::ptrdiff_t m_hLookDistance = 0x3a; - constexpr std::ptrdiff_t m_hLookDirection = 0x3c; - constexpr std::ptrdiff_t m_hLookTarget = 0x3e; - constexpr std::ptrdiff_t m_hLookTargetWorldSpace = 0x40; - constexpr std::ptrdiff_t m_bNetworkLookTarget = 0x42; -} - -namespace CMovementMode { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_flSpeed = 0x8; -} - -namespace CMovementComponentUpdater { - constexpr std::ptrdiff_t m_movementModes = 0x30; - constexpr std::ptrdiff_t m_motors = 0x48; - constexpr std::ptrdiff_t m_facingDamping = 0x60; - constexpr std::ptrdiff_t m_eDefaultFacingMode = 0x70; - constexpr std::ptrdiff_t m_nDefaultMotorIndex = 0x7c; - constexpr std::ptrdiff_t m_bMoveVarsDisabled = 0x80; - constexpr std::ptrdiff_t m_bNetworkPath = 0x81; - constexpr std::ptrdiff_t m_bNetworkFacing = 0x82; - constexpr std::ptrdiff_t m_paramHandles = 0x83; +namespace VPhysics2ShapeDef_t { + constexpr std::ptrdiff_t m_spheres = 0x0; + constexpr std::ptrdiff_t m_capsules = 0x18; + constexpr std::ptrdiff_t m_hulls = 0x30; + constexpr std::ptrdiff_t m_meshes = 0x48; + constexpr std::ptrdiff_t m_CollisionAttributeIndices = 0x60; } namespace WeightList { @@ -1483,1083 +2492,7 @@ namespace WeightList { constexpr std::ptrdiff_t m_weights = 0x8; } -namespace CRagdollComponentUpdater { - constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; - constexpr std::ptrdiff_t m_boneIndices = 0x48; - constexpr std::ptrdiff_t m_boneNames = 0x60; - constexpr std::ptrdiff_t m_weightLists = 0x78; - constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0x90; - constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0x94; - constexpr std::ptrdiff_t m_flMaxStretch = 0x98; -} - -namespace CSlopeComponentUpdater { - constexpr std::ptrdiff_t m_flTraceDistance = 0x34; - constexpr std::ptrdiff_t m_hSlopeAngle = 0x38; - constexpr std::ptrdiff_t m_hSlopeAngleFront = 0x3a; - constexpr std::ptrdiff_t m_hSlopeAngleSide = 0x3c; - constexpr std::ptrdiff_t m_hSlopeHeading = 0x3e; - constexpr std::ptrdiff_t m_hSlopeNormal = 0x40; - constexpr std::ptrdiff_t m_hSlopeNormal_WorldSpace = 0x42; -} - -namespace CVRInputComponentUpdater { - constexpr std::ptrdiff_t m_FingerCurl_Thumb = 0x34; - constexpr std::ptrdiff_t m_FingerCurl_Index = 0x36; - constexpr std::ptrdiff_t m_FingerCurl_Middle = 0x38; - constexpr std::ptrdiff_t m_FingerCurl_Ring = 0x3a; - constexpr std::ptrdiff_t m_FingerCurl_Pinky = 0x3c; - constexpr std::ptrdiff_t m_FingerSplay_Thumb_Index = 0x3e; - constexpr std::ptrdiff_t m_FingerSplay_Index_Middle = 0x40; - constexpr std::ptrdiff_t m_FingerSplay_Middle_Ring = 0x42; - constexpr std::ptrdiff_t m_FingerSplay_Ring_Pinky = 0x44; -} - -namespace CStateMachineComponentUpdater { - constexpr std::ptrdiff_t m_stateMachine = 0x30; -} - -namespace CMotionDataSet { - constexpr std::ptrdiff_t m_groups = 0x0; - constexpr std::ptrdiff_t m_nDimensionCount = 0x18; -} - -namespace CMotionGraphGroup { - constexpr std::ptrdiff_t m_searchDB = 0x0; - constexpr std::ptrdiff_t m_motionGraphs = 0xb8; - constexpr std::ptrdiff_t m_motionGraphConfigs = 0xd0; - constexpr std::ptrdiff_t m_sampleToConfig = 0xe8; - constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; -} - -namespace SampleCode { - constexpr std::ptrdiff_t m_subCode = 0x0; -} - -namespace MotionDBIndex { - constexpr std::ptrdiff_t m_nIndex = 0x0; -} - -namespace CVectorQuantizer { - constexpr std::ptrdiff_t m_centroidVectors = 0x0; - constexpr std::ptrdiff_t m_nCentroids = 0x18; - constexpr std::ptrdiff_t m_nDimensions = 0x1c; -} - -namespace CProductQuantizer { - constexpr std::ptrdiff_t m_subQuantizers = 0x0; - constexpr std::ptrdiff_t m_nDimensions = 0x18; -} - -namespace CMotionSearchNode { - constexpr std::ptrdiff_t m_children = 0x0; - constexpr std::ptrdiff_t m_quantizer = 0x18; - constexpr std::ptrdiff_t m_sampleCodes = 0x38; - constexpr std::ptrdiff_t m_sampleIndices = 0x50; - constexpr std::ptrdiff_t m_selectableSamples = 0x68; -} - -namespace CMotionSearchDB { - constexpr std::ptrdiff_t m_rootNode = 0x0; - constexpr std::ptrdiff_t m_residualQuantizer = 0x80; - constexpr std::ptrdiff_t m_codeIndices = 0xa0; -} - -namespace CMotionGraph { - constexpr std::ptrdiff_t m_paramSpans = 0x10; - constexpr std::ptrdiff_t m_tags = 0x28; - constexpr std::ptrdiff_t m_pRootNode = 0x40; - constexpr std::ptrdiff_t m_nParameterCount = 0x48; - constexpr std::ptrdiff_t m_nConfigStartIndex = 0x4c; - constexpr std::ptrdiff_t m_nConfigCount = 0x50; - constexpr std::ptrdiff_t m_bLoop = 0x54; -} - -namespace CEditableMotionGraph { -} - -namespace CMotionNode { - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_id = 0x20; -} - -namespace CMotionNodeSequence { - constexpr std::ptrdiff_t m_tags = 0x28; - constexpr std::ptrdiff_t m_hSequence = 0x40; - constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x44; -} - -namespace MotionBlendItem { - constexpr std::ptrdiff_t m_pChild = 0x0; - constexpr std::ptrdiff_t m_flKeyValue = 0x8; -} - -namespace CMotionNodeBlend1D { - constexpr std::ptrdiff_t m_blendItems = 0x28; - constexpr std::ptrdiff_t m_nParamIndex = 0x40; -} - -namespace CMotionMetricEvaluator { - constexpr std::ptrdiff_t m_means = 0x18; - constexpr std::ptrdiff_t m_standardDeviations = 0x30; - constexpr std::ptrdiff_t m_flWeight = 0x48; - constexpr std::ptrdiff_t m_nDimensionStartIndex = 0x4c; -} - -namespace CBlockSelectionMetricEvaluator { -} - -namespace CBonePositionMetricEvaluator { - constexpr std::ptrdiff_t m_nBoneIndex = 0x50; -} - -namespace CBoneVelocityMetricEvaluator { - constexpr std::ptrdiff_t m_nBoneIndex = 0x50; -} - -namespace CCurrentRotationVelocityMetricEvaluator { -} - -namespace CCurrentVelocityMetricEvaluator { -} - -namespace CDistanceRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_flMaxDistance = 0x50; - constexpr std::ptrdiff_t m_flMinDistance = 0x54; - constexpr std::ptrdiff_t m_flStartGoalFilterDistance = 0x58; - constexpr std::ptrdiff_t m_flMaxGoalOvershootScale = 0x5c; - constexpr std::ptrdiff_t m_bFilterFixedMinDistance = 0x60; - constexpr std::ptrdiff_t m_bFilterGoalDistance = 0x61; - constexpr std::ptrdiff_t m_bFilterGoalOvershoot = 0x62; -} - -namespace CFootCycleMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; -} - -namespace CFootPositionMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; - constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; -} - -namespace CFutureFacingMetricEvaluator { - constexpr std::ptrdiff_t m_flDistance = 0x50; - constexpr std::ptrdiff_t m_flTime = 0x54; -} - -namespace CFutureVelocityMetricEvaluator { - constexpr std::ptrdiff_t m_flDistance = 0x50; - constexpr std::ptrdiff_t m_flStoppingDistance = 0x54; - constexpr std::ptrdiff_t m_flTargetSpeed = 0x58; - constexpr std::ptrdiff_t m_eMode = 0x5c; -} - -namespace CPathMetricEvaluator { - constexpr std::ptrdiff_t m_pathTimeSamples = 0x50; - constexpr std::ptrdiff_t m_flDistance = 0x68; - constexpr std::ptrdiff_t m_bExtrapolateMovement = 0x6c; - constexpr std::ptrdiff_t m_flMinExtrapolationSpeed = 0x70; -} - -namespace CStepsRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; - constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; -} - -namespace CTimeRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_bMatchByTimeRemaining = 0x50; - constexpr std::ptrdiff_t m_flMaxTimeRemaining = 0x54; - constexpr std::ptrdiff_t m_bFilterByTimeRemaining = 0x58; - constexpr std::ptrdiff_t m_flMinTimeRemaining = 0x5c; -} - -namespace CAnimMotorUpdaterBase { - constexpr std::ptrdiff_t m_name = 0x10; - constexpr std::ptrdiff_t m_bDefault = 0x18; -} - -namespace CPathAnimMotorUpdaterBase { - constexpr std::ptrdiff_t m_bLockToPath = 0x20; -} - -namespace CDampedPathAnimMotorUpdater { - constexpr std::ptrdiff_t m_flAnticipationTime = 0x2c; - constexpr std::ptrdiff_t m_flMinSpeedScale = 0x30; - constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x34; - constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x36; - constexpr std::ptrdiff_t m_flSpringConstant = 0x38; - constexpr std::ptrdiff_t m_flMinSpringTension = 0x3c; - constexpr std::ptrdiff_t m_flMaxSpringTension = 0x40; -} - -namespace CPathAnimMotorUpdater { -} - -namespace CPlayerInputAnimMotorUpdater { - constexpr std::ptrdiff_t m_sampleTimes = 0x20; - constexpr std::ptrdiff_t m_flSpringConstant = 0x3c; - constexpr std::ptrdiff_t m_flAnticipationDistance = 0x40; - constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x44; - constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x46; - constexpr std::ptrdiff_t m_bUseAcceleration = 0x48; -} - -namespace AimMatrixOpFixedSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; - constexpr std::ptrdiff_t m_damping = 0x80; - constexpr std::ptrdiff_t m_poseCacheHandles = 0x90; - constexpr std::ptrdiff_t m_eBlendMode = 0xb8; - constexpr std::ptrdiff_t m_fAngleIncrement = 0xbc; - constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xc0; - constexpr std::ptrdiff_t m_nBoneMaskIndex = 0xc4; - constexpr std::ptrdiff_t m_bTargetIsPosition = 0xc8; -} - -namespace FollowAttachmentSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; - constexpr std::ptrdiff_t m_boneIndex = 0x80; - constexpr std::ptrdiff_t m_bMatchTranslation = 0x84; - constexpr std::ptrdiff_t m_bMatchRotation = 0x85; -} - -namespace FootLockPoseOpFixedSettings { - constexpr std::ptrdiff_t m_footInfo = 0x0; - constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; - constexpr std::ptrdiff_t m_ikSolverType = 0x2c; - constexpr std::ptrdiff_t m_bApplyTilt = 0x30; - constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; - constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x33; - constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x34; - constexpr std::ptrdiff_t m_flMaxFootHeight = 0x38; - constexpr std::ptrdiff_t m_flExtensionScale = 0x3c; - constexpr std::ptrdiff_t m_flMaxLegTwist = 0x40; - constexpr std::ptrdiff_t m_bEnableLockBreaking = 0x44; - constexpr std::ptrdiff_t m_flLockBreakTolerance = 0x48; - constexpr std::ptrdiff_t m_flLockBlendTime = 0x4c; - constexpr std::ptrdiff_t m_bEnableStretching = 0x50; - constexpr std::ptrdiff_t m_flMaxStretchAmount = 0x54; - constexpr std::ptrdiff_t m_flStretchExtensionScale = 0x58; -} - -namespace FootPinningPoseOpFixedData_t { - constexpr std::ptrdiff_t m_footInfo = 0x0; - constexpr std::ptrdiff_t m_flBlendTime = 0x18; - constexpr std::ptrdiff_t m_flLockBreakDistance = 0x1c; - constexpr std::ptrdiff_t m_flMaxLegTwist = 0x20; - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x24; - constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x28; - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x29; -} - -namespace HitReactFixedSettings_t { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x0; - constexpr std::ptrdiff_t m_nEffectedBoneCount = 0x4; - constexpr std::ptrdiff_t m_flMaxImpactForce = 0x8; - constexpr std::ptrdiff_t m_flMinImpactForce = 0xc; - constexpr std::ptrdiff_t m_flWhipImpactScale = 0x10; - constexpr std::ptrdiff_t m_flCounterRotationScale = 0x14; - constexpr std::ptrdiff_t m_flDistanceFadeScale = 0x18; - constexpr std::ptrdiff_t m_flPropagationScale = 0x1c; - constexpr std::ptrdiff_t m_flWhipDelay = 0x20; - constexpr std::ptrdiff_t m_flSpringStrength = 0x24; - constexpr std::ptrdiff_t m_flWhipSpringStrength = 0x28; - constexpr std::ptrdiff_t m_flMaxAngleRadians = 0x2c; - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x30; - constexpr std::ptrdiff_t m_flHipBoneTranslationScale = 0x34; - constexpr std::ptrdiff_t m_flHipDipSpringStrength = 0x38; - constexpr std::ptrdiff_t m_flHipDipImpactScale = 0x3c; - constexpr std::ptrdiff_t m_flHipDipDelay = 0x40; -} - -namespace JiggleBoneSettings_t { - constexpr std::ptrdiff_t m_nBoneIndex = 0x0; - constexpr std::ptrdiff_t m_flSpringStrength = 0x4; - constexpr std::ptrdiff_t m_flMaxTimeStep = 0x8; - constexpr std::ptrdiff_t m_flDamping = 0xc; - constexpr std::ptrdiff_t m_vBoundsMaxLS = 0x10; - constexpr std::ptrdiff_t m_vBoundsMinLS = 0x1c; - constexpr std::ptrdiff_t m_eSimSpace = 0x28; -} - -namespace JiggleBoneSettingsList_t { - constexpr std::ptrdiff_t m_boneSettings = 0x0; -} - -namespace LookAtBone_t { - constexpr std::ptrdiff_t m_index = 0x0; - constexpr std::ptrdiff_t m_weight = 0x4; -} - -namespace LookAtOpFixedSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; - constexpr std::ptrdiff_t m_damping = 0x80; - constexpr std::ptrdiff_t m_bones = 0x90; - constexpr std::ptrdiff_t m_flYawLimit = 0xa8; - constexpr std::ptrdiff_t m_flPitchLimit = 0xac; - constexpr std::ptrdiff_t m_flHysteresisInnerAngle = 0xb0; - constexpr std::ptrdiff_t m_flHysteresisOuterAngle = 0xb4; - constexpr std::ptrdiff_t m_bRotateYawForward = 0xb8; - constexpr std::ptrdiff_t m_bMaintainUpDirection = 0xb9; - constexpr std::ptrdiff_t m_bTargetIsPosition = 0xba; - constexpr std::ptrdiff_t m_bUseHysteresis = 0xbb; -} - -namespace FingerSource_t { - constexpr std::ptrdiff_t m_nFingerIndex = 0x0; - constexpr std::ptrdiff_t m_flFingerWeight = 0x4; -} - -namespace FingerBone_t { - constexpr std::ptrdiff_t m_boneIndex = 0x0; - constexpr std::ptrdiff_t m_hingeAxis = 0x4; - constexpr std::ptrdiff_t m_vCapsulePos1 = 0x10; - constexpr std::ptrdiff_t m_vCapsulePos2 = 0x1c; - constexpr std::ptrdiff_t m_flMinAngle = 0x28; - constexpr std::ptrdiff_t m_flMaxAngle = 0x2c; - constexpr std::ptrdiff_t m_flRadius = 0x30; -} - -namespace FingerChain_t { - constexpr std::ptrdiff_t m_targets = 0x0; - constexpr std::ptrdiff_t m_bones = 0x18; - constexpr std::ptrdiff_t m_vTipOffset = 0x30; - constexpr std::ptrdiff_t m_vSplayHingeAxis = 0x3c; - constexpr std::ptrdiff_t m_tipParentBoneIndex = 0x48; - constexpr std::ptrdiff_t m_metacarpalBoneIndex = 0x4c; - constexpr std::ptrdiff_t m_flSplayMinAngle = 0x50; - constexpr std::ptrdiff_t m_flSplayMaxAngle = 0x54; - constexpr std::ptrdiff_t m_flFingerScaleRatio = 0x58; -} - namespace WristBone_t { constexpr std::ptrdiff_t m_xOffsetTransformMS = 0x0; constexpr std::ptrdiff_t m_boneIndex = 0x20; -} - -namespace SkeletalInputOpFixedSettings_t { - constexpr std::ptrdiff_t m_wristBones = 0x0; - constexpr std::ptrdiff_t m_fingers = 0x18; - constexpr std::ptrdiff_t m_outerKnuckle1 = 0x30; - constexpr std::ptrdiff_t m_outerKnuckle2 = 0x34; - constexpr std::ptrdiff_t m_eHand = 0x38; - constexpr std::ptrdiff_t m_eMotionRange = 0x3c; - constexpr std::ptrdiff_t m_eTransformSource = 0x40; - constexpr std::ptrdiff_t m_bEnableIK = 0x44; - constexpr std::ptrdiff_t m_bEnableCollision = 0x45; -} - -namespace ChainToSolveData_t { - constexpr std::ptrdiff_t m_nChainIndex = 0x0; - constexpr std::ptrdiff_t m_SolverSettings = 0x4; - constexpr std::ptrdiff_t m_TargetSettings = 0x10; - constexpr std::ptrdiff_t m_DebugSetting = 0x38; - constexpr std::ptrdiff_t m_flDebugNormalizedValue = 0x3c; - constexpr std::ptrdiff_t m_vDebugOffset = 0x40; -} - -namespace SolveIKChainPoseOpFixedSettings_t { - constexpr std::ptrdiff_t m_ChainsToSolveData = 0x0; - constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x18; -} - -namespace CAnimParameterBase { - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_group = 0x20; - constexpr std::ptrdiff_t m_id = 0x28; - constexpr std::ptrdiff_t m_componentName = 0x40; - constexpr std::ptrdiff_t m_bNetworkingRequested = 0x4c; - constexpr std::ptrdiff_t m_bIsReferenced = 0x4d; -} - -namespace CConcreteAnimParameter { - constexpr std::ptrdiff_t m_previewButton = 0x50; - constexpr std::ptrdiff_t m_eNetworkSetting = 0x54; - constexpr std::ptrdiff_t m_bUseMostRecentValue = 0x58; - constexpr std::ptrdiff_t m_bAutoReset = 0x59; - constexpr std::ptrdiff_t m_bGameWritable = 0x5a; - constexpr std::ptrdiff_t m_bGraphWritable = 0x5b; -} - -namespace CVirtualAnimParameter { - constexpr std::ptrdiff_t m_expressionString = 0x50; - constexpr std::ptrdiff_t m_eParamType = 0x58; -} - -namespace CBoolAnimParameter { - constexpr std::ptrdiff_t m_bDefaultValue = 0x60; -} - -namespace CEnumAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x68; - constexpr std::ptrdiff_t m_enumOptions = 0x70; -} - -namespace CIntAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x60; - constexpr std::ptrdiff_t m_minValue = 0x64; - constexpr std::ptrdiff_t m_maxValue = 0x68; -} - -namespace CFloatAnimParameter { - constexpr std::ptrdiff_t m_fDefaultValue = 0x60; - constexpr std::ptrdiff_t m_fMinValue = 0x64; - constexpr std::ptrdiff_t m_fMaxValue = 0x68; - constexpr std::ptrdiff_t m_bInterpolate = 0x6c; -} - -namespace CVectorAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x60; - constexpr std::ptrdiff_t m_bInterpolate = 0x6c; -} - -namespace CQuaternionAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x60; - constexpr std::ptrdiff_t m_bInterpolate = 0x70; -} - -namespace ScriptInfo_t { - constexpr std::ptrdiff_t m_code = 0x0; - constexpr std::ptrdiff_t m_paramsModified = 0x8; - constexpr std::ptrdiff_t m_proxyReadParams = 0x20; - constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; - constexpr std::ptrdiff_t m_eScriptType = 0x50; -} - -namespace CAnimScriptManager { - constexpr std::ptrdiff_t m_scriptInfo = 0x10; -} - -namespace CStateActionUpdater { - constexpr std::ptrdiff_t m_pAction = 0x0; - constexpr std::ptrdiff_t m_eBehavior = 0x8; -} - -namespace CTransitionUpdateData { - constexpr std::ptrdiff_t m_srcStateIndex = 0x0; - constexpr std::ptrdiff_t m_destStateIndex = 0x1; - constexpr std::ptrdiff_t m_bDisabled = 0x0; -} - -namespace CStateUpdateData { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_hScript = 0x8; - constexpr std::ptrdiff_t m_transitionIndices = 0x10; - constexpr std::ptrdiff_t m_actions = 0x28; - constexpr std::ptrdiff_t m_stateID = 0x40; - constexpr std::ptrdiff_t m_bIsStartState = 0x0; - constexpr std::ptrdiff_t m_bIsEndState = 0x0; - constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; -} - -namespace CAnimStateMachineUpdater { - constexpr std::ptrdiff_t m_states = 0x8; - constexpr std::ptrdiff_t m_transitions = 0x20; - constexpr std::ptrdiff_t m_startStateIndex = 0x50; -} - -namespace CAnimUpdateNodeRef { - constexpr std::ptrdiff_t m_nodeIndex = 0x8; -} - -namespace CAnimUpdateNodeBase { - constexpr std::ptrdiff_t m_nodePath = 0x18; - constexpr std::ptrdiff_t m_name = 0x48; - constexpr std::ptrdiff_t m_networkMode = 0x50; -} - -namespace CBinaryUpdateNode { - constexpr std::ptrdiff_t m_pChild1 = 0x58; - constexpr std::ptrdiff_t m_pChild2 = 0x68; - constexpr std::ptrdiff_t m_timingBehavior = 0x78; - constexpr std::ptrdiff_t m_flTimingBlend = 0x7c; - constexpr std::ptrdiff_t m_bResetChild1 = 0x80; - constexpr std::ptrdiff_t m_bResetChild2 = 0x81; -} - -namespace CBlendUpdateNode { - constexpr std::ptrdiff_t m_children = 0x60; - constexpr std::ptrdiff_t m_sortedOrder = 0x78; - constexpr std::ptrdiff_t m_targetValues = 0x90; - constexpr std::ptrdiff_t m_blendValueSource = 0xac; - constexpr std::ptrdiff_t m_paramIndex = 0xb0; - constexpr std::ptrdiff_t m_damping = 0xb8; - constexpr std::ptrdiff_t m_blendKeyType = 0xc8; - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xcc; - constexpr std::ptrdiff_t m_bSyncCycles = 0xcd; - constexpr std::ptrdiff_t m_bLoop = 0xce; - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xcf; -} - -namespace BlendItem_t { - constexpr std::ptrdiff_t m_tags = 0x0; - constexpr std::ptrdiff_t m_pChild = 0x18; - constexpr std::ptrdiff_t m_hSequence = 0x28; - constexpr std::ptrdiff_t m_vPos = 0x2c; - constexpr std::ptrdiff_t m_flDuration = 0x34; - constexpr std::ptrdiff_t m_bUseCustomDuration = 0x38; -} - -namespace CBlend2DUpdateNode { - constexpr std::ptrdiff_t m_items = 0x60; - constexpr std::ptrdiff_t m_tags = 0x78; - constexpr std::ptrdiff_t m_paramSpans = 0x90; - constexpr std::ptrdiff_t m_nodeItemIndices = 0xa8; - constexpr std::ptrdiff_t m_damping = 0xc0; - constexpr std::ptrdiff_t m_blendSourceX = 0xd0; - constexpr std::ptrdiff_t m_paramX = 0xd4; - constexpr std::ptrdiff_t m_blendSourceY = 0xd8; - constexpr std::ptrdiff_t m_paramY = 0xdc; - constexpr std::ptrdiff_t m_eBlendMode = 0xe0; - constexpr std::ptrdiff_t m_playbackSpeed = 0xe4; - constexpr std::ptrdiff_t m_bLoop = 0xe8; - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xe9; - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xea; - constexpr std::ptrdiff_t m_bAnimEventsAndTagsOnMostWeightedOnly = 0xeb; -} - -namespace CBoneMaskUpdateNode { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x8c; - constexpr std::ptrdiff_t m_flRootMotionBlend = 0x90; - constexpr std::ptrdiff_t m_blendSpace = 0x94; - constexpr std::ptrdiff_t m_footMotionTiming = 0x98; - constexpr std::ptrdiff_t m_bUseBlendScale = 0x9c; - constexpr std::ptrdiff_t m_blendValueSource = 0xa0; - constexpr std::ptrdiff_t m_hBlendParameter = 0xa4; -} - -namespace CChoiceUpdateNode { - constexpr std::ptrdiff_t m_children = 0x58; - constexpr std::ptrdiff_t m_weights = 0x70; - constexpr std::ptrdiff_t m_blendTimes = 0x88; - constexpr std::ptrdiff_t m_choiceMethod = 0xa0; - constexpr std::ptrdiff_t m_choiceChangeMethod = 0xa4; - constexpr std::ptrdiff_t m_blendMethod = 0xa8; - constexpr std::ptrdiff_t m_blendTime = 0xac; - constexpr std::ptrdiff_t m_bCrossFade = 0xb0; - constexpr std::ptrdiff_t m_bResetChosen = 0xb1; - constexpr std::ptrdiff_t m_bDontResetSameSelection = 0xb2; -} - -namespace CDirectPlaybackTagData { - constexpr std::ptrdiff_t m_sequenceName = 0x0; - constexpr std::ptrdiff_t m_tags = 0x8; -} - -namespace FootFixedData_t { - constexpr std::ptrdiff_t m_vToeOffset = 0x0; - constexpr std::ptrdiff_t m_vHeelOffset = 0x10; - constexpr std::ptrdiff_t m_nTargetBoneIndex = 0x20; - constexpr std::ptrdiff_t m_nAnkleBoneIndex = 0x24; - constexpr std::ptrdiff_t m_nIKAnchorBoneIndex = 0x28; - constexpr std::ptrdiff_t m_ikChainIndex = 0x2c; - constexpr std::ptrdiff_t m_flMaxIKLength = 0x30; - constexpr std::ptrdiff_t m_nFootIndex = 0x34; - constexpr std::ptrdiff_t m_nTagIndex = 0x38; - constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x3c; - constexpr std::ptrdiff_t m_flMaxRotationRight = 0x40; -} - -namespace TraceSettings_t { - constexpr std::ptrdiff_t m_flTraceHeight = 0x0; - constexpr std::ptrdiff_t m_flTraceRadius = 0x4; -} - -namespace FootFixedSettings { - constexpr std::ptrdiff_t m_traceSettings = 0x0; - constexpr std::ptrdiff_t m_vFootBaseBindPosePositionMS = 0x10; - constexpr std::ptrdiff_t m_flFootBaseLength = 0x20; - constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x24; - constexpr std::ptrdiff_t m_flMaxRotationRight = 0x28; - constexpr std::ptrdiff_t m_footstepLandedTagIndex = 0x2c; - constexpr std::ptrdiff_t m_bEnableTracing = 0x30; - constexpr std::ptrdiff_t m_flTraceAngleBlend = 0x34; - constexpr std::ptrdiff_t m_nDisableTagIndex = 0x38; - constexpr std::ptrdiff_t m_nFootIndex = 0x3c; -} - -namespace FootStepTrigger { - constexpr std::ptrdiff_t m_tags = 0x0; - constexpr std::ptrdiff_t m_nFootIndex = 0x18; - constexpr std::ptrdiff_t m_triggerPhase = 0x1c; -} - -namespace CLeafUpdateNode { -} - -namespace CLeanMatrixUpdateNode { - constexpr std::ptrdiff_t m_frameCorners = 0x5c; - constexpr std::ptrdiff_t m_poses = 0x80; - constexpr std::ptrdiff_t m_damping = 0xa8; - constexpr std::ptrdiff_t m_blendSource = 0xb8; - constexpr std::ptrdiff_t m_paramIndex = 0xbc; - constexpr std::ptrdiff_t m_verticalAxis = 0xc0; - constexpr std::ptrdiff_t m_horizontalAxis = 0xcc; - constexpr std::ptrdiff_t m_hSequence = 0xd8; - constexpr std::ptrdiff_t m_flMaxValue = 0xdc; - constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xe0; -} - -namespace CMotionGraphUpdateNode { - constexpr std::ptrdiff_t m_pMotionGraph = 0x58; -} - -namespace CMotionMatchingUpdateNode { - constexpr std::ptrdiff_t m_dataSet = 0x58; - constexpr std::ptrdiff_t m_metrics = 0x78; - constexpr std::ptrdiff_t m_weights = 0x90; - constexpr std::ptrdiff_t m_bSearchEveryTick = 0xe0; - constexpr std::ptrdiff_t m_flSearchInterval = 0xe4; - constexpr std::ptrdiff_t m_bSearchWhenClipEnds = 0xe8; - constexpr std::ptrdiff_t m_bSearchWhenGoalChanges = 0xe9; - constexpr std::ptrdiff_t m_blendCurve = 0xec; - constexpr std::ptrdiff_t m_flSampleRate = 0xf4; - constexpr std::ptrdiff_t m_flBlendTime = 0xf8; - constexpr std::ptrdiff_t m_bLockClipWhenWaning = 0xfc; - constexpr std::ptrdiff_t m_flSelectionThreshold = 0x100; - constexpr std::ptrdiff_t m_flReselectionTimeWindow = 0x104; - constexpr std::ptrdiff_t m_bEnableRotationCorrection = 0x108; - constexpr std::ptrdiff_t m_bGoalAssist = 0x109; - constexpr std::ptrdiff_t m_flGoalAssistDistance = 0x10c; - constexpr std::ptrdiff_t m_flGoalAssistTolerance = 0x110; - constexpr std::ptrdiff_t m_distanceScale_Damping = 0x118; - constexpr std::ptrdiff_t m_flDistanceScale_OuterRadius = 0x128; - constexpr std::ptrdiff_t m_flDistanceScale_InnerRadius = 0x12c; - constexpr std::ptrdiff_t m_flDistanceScale_MaxScale = 0x130; - constexpr std::ptrdiff_t m_flDistanceScale_MinScale = 0x134; - constexpr std::ptrdiff_t m_bEnableDistanceScaling = 0x138; -} - -namespace CSelectorUpdateNode { - constexpr std::ptrdiff_t m_children = 0x58; - constexpr std::ptrdiff_t m_tags = 0x70; - constexpr std::ptrdiff_t m_blendCurve = 0x8c; - constexpr std::ptrdiff_t m_flBlendTime = 0x94; - constexpr std::ptrdiff_t m_hParameter = 0x9c; - constexpr std::ptrdiff_t m_eTagBehavior = 0xa0; - constexpr std::ptrdiff_t m_bResetOnChange = 0xa4; - constexpr std::ptrdiff_t m_bSyncCyclesOnChange = 0xa5; -} - -namespace CSequenceUpdateNode { - constexpr std::ptrdiff_t m_paramSpans = 0x60; - constexpr std::ptrdiff_t m_tags = 0x78; - constexpr std::ptrdiff_t m_hSequence = 0x94; - constexpr std::ptrdiff_t m_playbackSpeed = 0x98; - constexpr std::ptrdiff_t m_duration = 0x9c; - constexpr std::ptrdiff_t m_bLoop = 0xa0; -} - -namespace CSingleFrameUpdateNode { - constexpr std::ptrdiff_t m_actions = 0x58; - constexpr std::ptrdiff_t m_hPoseCacheHandle = 0x70; - constexpr std::ptrdiff_t m_hSequence = 0x74; - constexpr std::ptrdiff_t m_flCycle = 0x78; -} - -namespace CSkeletalInputUpdateNode { - constexpr std::ptrdiff_t m_fixedOpData = 0x58; -} - -namespace CSolveIKTargetHandle_t { - constexpr std::ptrdiff_t m_positionHandle = 0x0; - constexpr std::ptrdiff_t m_orientationHandle = 0x2; -} - -namespace StanceInfo_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; - constexpr std::ptrdiff_t m_flDirection = 0xc; -} - -namespace CStateNodeTransitionData { - constexpr std::ptrdiff_t m_curve = 0x0; - constexpr std::ptrdiff_t m_blendDuration = 0x8; - constexpr std::ptrdiff_t m_resetCycleValue = 0x10; - constexpr std::ptrdiff_t m_bReset = 0x0; - constexpr std::ptrdiff_t m_resetCycleOption = 0x0; -} - -namespace CStateNodeStateData { - constexpr std::ptrdiff_t m_pChild = 0x0; - constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; -} - -namespace CStateMachineUpdateNode { - constexpr std::ptrdiff_t m_stateMachine = 0x68; - constexpr std::ptrdiff_t m_stateData = 0xc0; - constexpr std::ptrdiff_t m_transitionData = 0xd8; - constexpr std::ptrdiff_t m_bBlockWaningTags = 0xf4; - constexpr std::ptrdiff_t m_bLockStateWhenWaning = 0xf5; -} - -namespace CSubtractUpdateNode { - constexpr std::ptrdiff_t m_footMotionTiming = 0x8c; - constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x90; - constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x91; - constexpr std::ptrdiff_t m_bUseModelSpace = 0x92; -} - -namespace TwoBoneIKSettings_t { - constexpr std::ptrdiff_t m_endEffectorType = 0x0; - constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; - constexpr std::ptrdiff_t m_targetType = 0x90; - constexpr std::ptrdiff_t m_targetAttachment = 0xa0; - constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; - constexpr std::ptrdiff_t m_hPositionParam = 0x124; - constexpr std::ptrdiff_t m_hRotationParam = 0x126; - constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x128; - constexpr std::ptrdiff_t m_vLsFallbackHingeAxis = 0x130; - constexpr std::ptrdiff_t m_nFixedBoneIndex = 0x140; - constexpr std::ptrdiff_t m_nMiddleBoneIndex = 0x144; - constexpr std::ptrdiff_t m_nEndBoneIndex = 0x148; - constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x14c; - constexpr std::ptrdiff_t m_bConstrainTwist = 0x14d; - constexpr std::ptrdiff_t m_flMaxTwist = 0x150; -} - -namespace CUnaryUpdateNode { - constexpr std::ptrdiff_t m_pChildNode = 0x58; -} - -namespace CWayPointHelperUpdateNode { - constexpr std::ptrdiff_t m_flStartCycle = 0x6c; - constexpr std::ptrdiff_t m_flEndCycle = 0x70; - constexpr std::ptrdiff_t m_bOnlyGoals = 0x74; - constexpr std::ptrdiff_t m_bPreventOvershoot = 0x75; - constexpr std::ptrdiff_t m_bPreventUndershoot = 0x76; -} - -namespace CZeroPoseUpdateNode { -} - -namespace TagSpan_t { - constexpr std::ptrdiff_t m_tagIndex = 0x0; - constexpr std::ptrdiff_t m_startCycle = 0x4; - constexpr std::ptrdiff_t m_endCycle = 0x8; -} - -namespace CAnimNodePath { - constexpr std::ptrdiff_t m_path = 0x0; - constexpr std::ptrdiff_t m_nCount = 0x2c; -} - -namespace ConfigIndex { - constexpr std::ptrdiff_t m_nGroup = 0x0; - constexpr std::ptrdiff_t m_nConfig = 0x2; -} - -namespace MotionIndex { - constexpr std::ptrdiff_t m_nGroup = 0x0; - constexpr std::ptrdiff_t m_nMotion = 0x2; -} - -namespace CMotionGraphConfig { - constexpr std::ptrdiff_t m_paramValues = 0x0; - constexpr std::ptrdiff_t m_flDuration = 0x10; - constexpr std::ptrdiff_t m_nMotionIndex = 0x14; - constexpr std::ptrdiff_t m_nSampleStart = 0x18; - constexpr std::ptrdiff_t m_nSampleCount = 0x1c; -} - -namespace CPoseHandle { - constexpr std::ptrdiff_t m_nIndex = 0x0; - constexpr std::ptrdiff_t m_eType = 0x2; -} - -namespace CAnimationGraphVisualizerPrimitiveBase { - constexpr std::ptrdiff_t m_Type = 0x8; - constexpr std::ptrdiff_t m_OwningAnimNodePaths = 0xc; - constexpr std::ptrdiff_t m_nOwningAnimNodePathCount = 0x38; -} - -namespace CAnimationGraphVisualizerText { - constexpr std::ptrdiff_t m_vWsPosition = 0x40; - constexpr std::ptrdiff_t m_Color = 0x50; - constexpr std::ptrdiff_t m_Text = 0x58; -} - -namespace CAnimationGraphVisualizerSphere { - constexpr std::ptrdiff_t m_vWsPosition = 0x40; - constexpr std::ptrdiff_t m_flRadius = 0x50; - constexpr std::ptrdiff_t m_Color = 0x54; -} - -namespace CAnimationGraphVisualizerLine { - constexpr std::ptrdiff_t m_vWsPositionStart = 0x40; - constexpr std::ptrdiff_t m_vWsPositionEnd = 0x50; - constexpr std::ptrdiff_t m_Color = 0x60; -} - -namespace CAnimationGraphVisualizerPie { - constexpr std::ptrdiff_t m_vWsCenter = 0x40; - constexpr std::ptrdiff_t m_vWsStart = 0x50; - constexpr std::ptrdiff_t m_vWsEnd = 0x60; - constexpr std::ptrdiff_t m_Color = 0x70; -} - -namespace CAnimationGraphVisualizerAxis { - constexpr std::ptrdiff_t m_xWsTransform = 0x40; - constexpr std::ptrdiff_t m_flAxisSize = 0x60; -} - -namespace IKBoneNameAndIndex_t { - constexpr std::ptrdiff_t m_Name = 0x0; -} - -namespace IKSolverSettings_t { - constexpr std::ptrdiff_t m_SolverType = 0x0; - constexpr std::ptrdiff_t m_nNumIterations = 0x4; -} - -namespace IKTargetSettings_t { - constexpr std::ptrdiff_t m_TargetSource = 0x0; - constexpr std::ptrdiff_t m_Bone = 0x8; - constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; - constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1c; - constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; -} - -namespace CAnimGraphNetworkSettings { - constexpr std::ptrdiff_t m_bNetworkingEnabled = 0x20; -} - -namespace CActionComponentUpdater { - constexpr std::ptrdiff_t m_actions = 0x30; -} - -namespace CAddUpdateNode { - constexpr std::ptrdiff_t m_footMotionTiming = 0x8c; - constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x90; - constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x91; - constexpr std::ptrdiff_t m_bUseModelSpace = 0x92; -} - -namespace CAimMatrixUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; - constexpr std::ptrdiff_t m_target = 0x148; - constexpr std::ptrdiff_t m_paramIndex = 0x14c; - constexpr std::ptrdiff_t m_hSequence = 0x150; - constexpr std::ptrdiff_t m_bResetChild = 0x154; - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x155; -} - -namespace CBindPoseUpdateNode { -} - -namespace CChoreoUpdateNode { -} - -namespace CCycleControlUpdateNode { - constexpr std::ptrdiff_t m_valueSource = 0x68; - constexpr std::ptrdiff_t m_paramIndex = 0x6c; -} - -namespace CCycleControlClipUpdateNode { - constexpr std::ptrdiff_t m_tags = 0x60; - constexpr std::ptrdiff_t m_hSequence = 0x7c; - constexpr std::ptrdiff_t m_duration = 0x80; - constexpr std::ptrdiff_t m_valueSource = 0x84; - constexpr std::ptrdiff_t m_paramIndex = 0x88; -} - -namespace CDirectionalBlendUpdateNode { - constexpr std::ptrdiff_t m_hSequences = 0x5c; - constexpr std::ptrdiff_t m_damping = 0x80; - constexpr std::ptrdiff_t m_blendValueSource = 0x90; - constexpr std::ptrdiff_t m_paramIndex = 0x94; - constexpr std::ptrdiff_t m_playbackSpeed = 0x98; - constexpr std::ptrdiff_t m_duration = 0x9c; - constexpr std::ptrdiff_t m_bLoop = 0xa0; - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xa1; -} - -namespace CDirectPlaybackUpdateNode { - constexpr std::ptrdiff_t m_bFinishEarly = 0x6c; - constexpr std::ptrdiff_t m_bResetOnFinish = 0x6d; - constexpr std::ptrdiff_t m_allTags = 0x70; -} - -namespace CFollowPathUpdateNode { - constexpr std::ptrdiff_t m_flBlendOutTime = 0x6c; - constexpr std::ptrdiff_t m_bBlockNonPathMovement = 0x70; - constexpr std::ptrdiff_t m_bStopFeetAtGoal = 0x71; - constexpr std::ptrdiff_t m_bScaleSpeed = 0x72; - constexpr std::ptrdiff_t m_flScale = 0x74; - constexpr std::ptrdiff_t m_flMinAngle = 0x78; - constexpr std::ptrdiff_t m_flMaxAngle = 0x7c; - constexpr std::ptrdiff_t m_flSpeedScaleBlending = 0x80; - constexpr std::ptrdiff_t m_turnDamping = 0x88; - constexpr std::ptrdiff_t m_facingTarget = 0x98; - constexpr std::ptrdiff_t m_hParam = 0x9c; - constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0xa0; - constexpr std::ptrdiff_t m_bTurnToFace = 0xa4; -} - -namespace CFollowAttachmentUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; -} - -namespace CFootAdjustmentUpdateNode { - constexpr std::ptrdiff_t m_clips = 0x70; - constexpr std::ptrdiff_t m_hBasePoseCacheHandle = 0x88; - constexpr std::ptrdiff_t m_facingTarget = 0x8c; - constexpr std::ptrdiff_t m_flTurnTimeMin = 0x90; - constexpr std::ptrdiff_t m_flTurnTimeMax = 0x94; - constexpr std::ptrdiff_t m_flStepHeightMax = 0x98; - constexpr std::ptrdiff_t m_flStepHeightMaxAngle = 0x9c; - constexpr std::ptrdiff_t m_bResetChild = 0xa0; - constexpr std::ptrdiff_t m_bAnimationDriven = 0xa1; -} - -namespace CFootLockUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x68; - constexpr std::ptrdiff_t m_footSettings = 0xd0; - constexpr std::ptrdiff_t m_hipShiftDamping = 0xe8; - constexpr std::ptrdiff_t m_rootHeightDamping = 0xf8; - constexpr std::ptrdiff_t m_flStrideCurveScale = 0x108; - constexpr std::ptrdiff_t m_flStrideCurveLimitScale = 0x10c; - constexpr std::ptrdiff_t m_flStepHeightIncreaseScale = 0x110; - constexpr std::ptrdiff_t m_flStepHeightDecreaseScale = 0x114; - constexpr std::ptrdiff_t m_flHipShiftScale = 0x118; - constexpr std::ptrdiff_t m_flBlendTime = 0x11c; - constexpr std::ptrdiff_t m_flMaxRootHeightOffset = 0x120; - constexpr std::ptrdiff_t m_flMinRootHeightOffset = 0x124; - constexpr std::ptrdiff_t m_flTiltPlanePitchSpringStrength = 0x128; - constexpr std::ptrdiff_t m_flTiltPlaneRollSpringStrength = 0x12c; - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x130; - constexpr std::ptrdiff_t m_bApplyHipShift = 0x131; - constexpr std::ptrdiff_t m_bModulateStepHeight = 0x132; - constexpr std::ptrdiff_t m_bResetChild = 0x133; - constexpr std::ptrdiff_t m_bEnableVerticalCurvedPaths = 0x134; - constexpr std::ptrdiff_t m_bEnableRootHeightDamping = 0x135; -} - -namespace CFootPinningUpdateNode { - constexpr std::ptrdiff_t m_poseOpFixedData = 0x70; - constexpr std::ptrdiff_t m_eTimingSource = 0xa0; - constexpr std::ptrdiff_t m_params = 0xa8; - constexpr std::ptrdiff_t m_bResetChild = 0xc0; -} - -namespace CFootStepTriggerUpdateNode { - constexpr std::ptrdiff_t m_triggers = 0x68; - constexpr std::ptrdiff_t m_flTolerance = 0x84; -} - -namespace CHitReactUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x68; - constexpr std::ptrdiff_t m_triggerParam = 0xb4; - constexpr std::ptrdiff_t m_hitBoneParam = 0xb6; - constexpr std::ptrdiff_t m_hitOffsetParam = 0xb8; - constexpr std::ptrdiff_t m_hitDirectionParam = 0xba; - constexpr std::ptrdiff_t m_hitStrengthParam = 0xbc; - constexpr std::ptrdiff_t m_flMinDelayBetweenHits = 0xc0; - constexpr std::ptrdiff_t m_bResetChild = 0xc4; -} - -namespace CInputStreamUpdateNode { -} - -namespace CJiggleBoneUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x68; -} - -namespace CJumpHelperUpdateNode { - constexpr std::ptrdiff_t m_hTargetParam = 0xa8; - constexpr std::ptrdiff_t m_flOriginalJumpMovement = 0xac; - constexpr std::ptrdiff_t m_flOriginalJumpDuration = 0xb8; - constexpr std::ptrdiff_t m_flJumpStartCycle = 0xbc; - constexpr std::ptrdiff_t m_flJumpEndCycle = 0xc0; - constexpr std::ptrdiff_t m_eCorrectionMethod = 0xc4; - constexpr std::ptrdiff_t m_bTranslationAxis = 0xc8; - constexpr std::ptrdiff_t m_bScaleSpeed = 0xcb; -} - -namespace CLookAtUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; - constexpr std::ptrdiff_t m_target = 0x138; - constexpr std::ptrdiff_t m_paramIndex = 0x13c; - constexpr std::ptrdiff_t m_weightParamIndex = 0x13e; - constexpr std::ptrdiff_t m_bResetChild = 0x140; - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x141; -} - -namespace CMoverUpdateNode { - constexpr std::ptrdiff_t m_damping = 0x70; - constexpr std::ptrdiff_t m_facingTarget = 0x80; - constexpr std::ptrdiff_t m_hMoveVecParam = 0x84; - constexpr std::ptrdiff_t m_hMoveHeadingParam = 0x86; - constexpr std::ptrdiff_t m_hTurnToFaceParam = 0x88; - constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0x8c; - constexpr std::ptrdiff_t m_flTurnToFaceLimit = 0x90; - constexpr std::ptrdiff_t m_bAdditive = 0x94; - constexpr std::ptrdiff_t m_bApplyMovement = 0x95; - constexpr std::ptrdiff_t m_bOrientMovement = 0x96; - constexpr std::ptrdiff_t m_bApplyRotation = 0x97; - constexpr std::ptrdiff_t m_bLimitOnly = 0x98; -} - -namespace CPathHelperUpdateNode { - constexpr std::ptrdiff_t m_flStoppingRadius = 0x68; - constexpr std::ptrdiff_t m_flStoppingSpeedScale = 0x6c; -} - -namespace CRagdollUpdateNode { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x68; - constexpr std::ptrdiff_t m_poseControlMethod = 0x6c; -} - -namespace CRootUpdateNode { -} - -namespace CSetFacingUpdateNode { - constexpr std::ptrdiff_t m_facingMode = 0x68; - constexpr std::ptrdiff_t m_bResetChild = 0x6c; -} - -namespace CSlowDownOnSlopesUpdateNode { - constexpr std::ptrdiff_t m_flSlowDownStrength = 0x68; -} - -namespace CSolveIKChainUpdateNode { - constexpr std::ptrdiff_t m_targetHandles = 0x68; - constexpr std::ptrdiff_t m_opFixedData = 0x80; -} - -namespace CSpeedScaleUpdateNode { - constexpr std::ptrdiff_t m_paramIndex = 0x68; -} - -namespace CStanceOverrideUpdateNode { - constexpr std::ptrdiff_t m_footStanceInfo = 0x68; - constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; - constexpr std::ptrdiff_t m_hParameter = 0x90; - constexpr std::ptrdiff_t m_eMode = 0x94; -} - -namespace CStanceScaleUpdateNode { - constexpr std::ptrdiff_t m_hParam = 0x68; -} - -namespace CStopAtGoalUpdateNode { - constexpr std::ptrdiff_t m_flOuterRadius = 0x6c; - constexpr std::ptrdiff_t m_flInnerRadius = 0x70; - constexpr std::ptrdiff_t m_flMaxScale = 0x74; - constexpr std::ptrdiff_t m_flMinScale = 0x78; - constexpr std::ptrdiff_t m_damping = 0x80; -} - -namespace CTurnHelperUpdateNode { - constexpr std::ptrdiff_t m_facingTarget = 0x6c; - constexpr std::ptrdiff_t m_turnStartTimeOffset = 0x70; - constexpr std::ptrdiff_t m_turnDuration = 0x74; - constexpr std::ptrdiff_t m_bMatchChildDuration = 0x78; - constexpr std::ptrdiff_t m_manualTurnOffset = 0x7c; - constexpr std::ptrdiff_t m_bUseManualTurnOffset = 0x80; -} - -namespace CTwoBoneIKUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; -} - +} \ No newline at end of file diff --git a/generated/animationsystem.dll.json b/generated/animationsystem.dll.json index 0b79b99..f460919 100644 --- a/generated/animationsystem.dll.json +++ b/generated/animationsystem.dll.json @@ -509,11 +509,11 @@ "CBoneConstraintPoseSpaceBone": { "m_inputList": 112 }, - "CBoneConstraintPoseSpaceBone::Input_t": { + "CBoneConstraintPoseSpaceBone_Input_t": { "m_inputValue": 0, "m_outputTransformList": 16 }, - "CBoneConstraintPoseSpaceMorph::Input_t": { + "CBoneConstraintPoseSpaceMorph_Input_t": { "m_inputValue": 0, "m_outputWeightList": 16 }, diff --git a/generated/animationsystem.dll.rs b/generated/animationsystem.dll.rs new file mode 100644 index 0000000..671203e --- /dev/null +++ b/generated/animationsystem.dll.rs @@ -0,0 +1,2813 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AimMatrixOpFixedSettings_t { + pub const m_attachment: usize = 0x0; + pub const m_damping: usize = 0x80; + pub const m_poseCacheHandles: usize = 0x90; + pub const m_eBlendMode: usize = 0xb8; + pub const m_fAngleIncrement: usize = 0xbc; + pub const m_nSequenceMaxFrame: usize = 0xc0; + pub const m_nBoneMaskIndex: usize = 0xc4; + pub const m_bTargetIsPosition: usize = 0xc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimComponentID { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimNodeID { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimNodeOutputID { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimParamID { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimScriptHandle { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimStateID { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimTagID { + pub const m_id: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimationDecodeDebugDumpElement_t { + pub const m_nEntityIndex: usize = 0x0; + pub const m_modelName: usize = 0x8; + pub const m_poseParams: usize = 0x10; + pub const m_decodeOps: usize = 0x28; + pub const m_internalOps: usize = 0x40; + pub const m_decodedAnims: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimationDecodeDebugDump_t { + pub const m_processingType: usize = 0x0; + pub const m_elems: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimationSnapshotBase_t { + pub const m_flRealTime: usize = 0x0; + pub const m_rootToWorld: usize = 0x10; + pub const m_bBonesInWorldSpace: usize = 0x40; + pub const m_boneSetupMask: usize = 0x48; + pub const m_boneTransforms: usize = 0x60; + pub const m_flexControllers: usize = 0x78; + pub const m_SnapshotType: usize = 0x90; + pub const m_bHasDecodeDump: usize = 0x94; + pub const m_DecodeDump: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimationSnapshot_t { + pub const m_nEntIndex: usize = 0x110; + pub const m_modelName: usize = 0x118; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AttachmentHandle_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod BlendItem_t { + pub const m_tags: usize = 0x0; + pub const m_pChild: usize = 0x18; + pub const m_hSequence: usize = 0x28; + pub const m_vPos: usize = 0x2c; + pub const m_flDuration: usize = 0x34; + pub const m_bUseCustomDuration: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod BoneDemoCaptureSettings_t { + pub const m_boneName: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CActionComponentUpdater { + pub const m_actions: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAddUpdateNode { + pub const m_footMotionTiming: usize = 0x8c; + pub const m_bApplyToFootMotion: usize = 0x90; + pub const m_bApplyChannelsSeparately: usize = 0x91; + pub const m_bUseModelSpace: usize = 0x92; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAimConstraint { + pub const m_qAimOffset: usize = 0x70; + pub const m_nUpType: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAimMatrixUpdateNode { + pub const m_opFixedSettings: usize = 0x70; + pub const m_target: usize = 0x148; + pub const m_paramIndex: usize = 0x14c; + pub const m_hSequence: usize = 0x150; + pub const m_bResetChild: usize = 0x154; + pub const m_bLockWhenWaning: usize = 0x155; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimActivity { + pub const m_name: usize = 0x0; + pub const m_nActivity: usize = 0x10; + pub const m_nFlags: usize = 0x14; + pub const m_nWeight: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimAttachment { + pub const m_influenceRotations: usize = 0x0; + pub const m_influenceOffsets: usize = 0x30; + pub const m_influenceIndices: usize = 0x60; + pub const m_influenceWeights: usize = 0x6c; + pub const m_numInfluences: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimBone { + pub const m_name: usize = 0x0; + pub const m_parent: usize = 0x10; + pub const m_pos: usize = 0x14; + pub const m_quat: usize = 0x20; + pub const m_scale: usize = 0x30; + pub const m_qAlignment: usize = 0x34; + pub const m_flags: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimBoneDifference { + pub const m_name: usize = 0x0; + pub const m_parent: usize = 0x10; + pub const m_posError: usize = 0x20; + pub const m_bHasRotation: usize = 0x2c; + pub const m_bHasMovement: usize = 0x2d; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimComponentUpdater { + pub const m_name: usize = 0x18; + pub const m_id: usize = 0x20; + pub const m_networkMode: usize = 0x24; + pub const m_bStartEnabled: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimData { + pub const m_name: usize = 0x10; + pub const m_animArray: usize = 0x20; + pub const m_decoderArray: usize = 0x38; + pub const m_nMaxUniqueFrameIndex: usize = 0x50; + pub const m_segmentArray: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimDataChannelDesc { + pub const m_szChannelClass: usize = 0x0; + pub const m_szVariableName: usize = 0x10; + pub const m_nFlags: usize = 0x20; + pub const m_nType: usize = 0x24; + pub const m_szGrouping: usize = 0x28; + pub const m_szDescription: usize = 0x38; + pub const m_szElementNameArray: usize = 0x48; + pub const m_nElementIndexArray: usize = 0x60; + pub const m_nElementMaskArray: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimDecoder { + pub const m_szName: usize = 0x0; + pub const m_nVersion: usize = 0x10; + pub const m_nType: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimDemoCaptureSettings { + pub const m_flMaxSplineErrorRotation: usize = 0x0; + pub const m_flMaxSplineErrorTranslation: usize = 0x4; + pub const m_flMaxSplineErrorScale: usize = 0x8; + pub const m_flIkRotation_MaxSplineError: usize = 0xc; + pub const m_flIkTranslation_MaxSplineError: usize = 0x10; + pub const m_flMaxQuantizationErrorRotation: usize = 0x14; + pub const m_flMaxQuantizationErrorTranslation: usize = 0x18; + pub const m_flMaxQuantizationErrorScale: usize = 0x1c; + pub const m_flIkRotation_MaxQuantizationError: usize = 0x20; + pub const m_flIkTranslation_MaxQuantizationError: usize = 0x24; + pub const m_baseSequence: usize = 0x28; + pub const m_nBaseSequenceFrame: usize = 0x30; + pub const m_boneSelectionMode: usize = 0x34; + pub const m_bones: usize = 0x38; + pub const m_ikChains: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimDesc { + pub const m_name: usize = 0x0; + pub const m_flags: usize = 0x10; + pub const fps: usize = 0x18; + pub const m_Data: usize = 0x20; + pub const m_movementArray: usize = 0xf8; + pub const m_eventArray: usize = 0x110; + pub const m_activityArray: usize = 0x128; + pub const m_hierarchyArray: usize = 0x140; + pub const framestalltime: usize = 0x158; + pub const m_vecRootMin: usize = 0x15c; + pub const m_vecRootMax: usize = 0x168; + pub const m_vecBoneWorldMin: usize = 0x178; + pub const m_vecBoneWorldMax: usize = 0x190; + pub const m_sequenceParams: usize = 0x1a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimDesc_Flag { + pub const m_bLooping: usize = 0x0; + pub const m_bAllZeros: usize = 0x1; + pub const m_bHidden: usize = 0x2; + pub const m_bDelta: usize = 0x3; + pub const m_bLegacyWorldspace: usize = 0x4; + pub const m_bModelDoc: usize = 0x5; + pub const m_bImplicitSeqIgnoreDelta: usize = 0x6; + pub const m_bAnimGraphAdditive: usize = 0x7; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimEncodeDifference { + pub const m_boneArray: usize = 0x0; + pub const m_morphArray: usize = 0x18; + pub const m_userArray: usize = 0x30; + pub const m_bHasRotationBitArray: usize = 0x48; + pub const m_bHasMovementBitArray: usize = 0x60; + pub const m_bHasMorphBitArray: usize = 0x78; + pub const m_bHasUserBitArray: usize = 0x90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimEncodedFrames { + pub const m_fileName: usize = 0x0; + pub const m_nFrames: usize = 0x10; + pub const m_nFramesPerBlock: usize = 0x14; + pub const m_frameblockArray: usize = 0x18; + pub const m_usageDifferences: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimEnum { + pub const m_value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimEventDefinition { + pub const m_nFrame: usize = 0x8; + pub const m_flCycle: usize = 0xc; + pub const m_EventData: usize = 0x10; + pub const m_sLegacyOptions: usize = 0x20; + pub const m_sEventName: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimFoot { + pub const m_name: usize = 0x0; + pub const m_vBallOffset: usize = 0x8; + pub const m_vHeelOffset: usize = 0x14; + pub const m_ankleBoneIndex: usize = 0x20; + pub const m_toeBoneIndex: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimFrameBlockAnim { + pub const m_nStartFrame: usize = 0x0; + pub const m_nEndFrame: usize = 0x4; + pub const m_segmentIndexArray: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimFrameSegment { + pub const m_nUniqueFrameIndex: usize = 0x0; + pub const m_nLocalElementMasks: usize = 0x4; + pub const m_nLocalChannel: usize = 0x8; + pub const m_container: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphDebugReplay { + pub const m_animGraphFileName: usize = 0x40; + pub const m_frameList: usize = 0x48; + pub const m_startIndex: usize = 0x60; + pub const m_writeIndex: usize = 0x64; + pub const m_frameCount: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphModelBinding { + pub const m_modelName: usize = 0x8; + pub const m_pSharedData: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphNetworkSettings { + pub const m_bNetworkingEnabled: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphSettingsManager { + pub const m_settingsGroups: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimInputDamping { + pub const m_speedFunction: usize = 0x8; + pub const m_fSpeedScale: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimKeyData { + pub const m_name: usize = 0x0; + pub const m_boneArray: usize = 0x10; + pub const m_userArray: usize = 0x28; + pub const m_morphArray: usize = 0x40; + pub const m_nChannelElements: usize = 0x58; + pub const m_dataChannelArray: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimLocalHierarchy { + pub const m_sBone: usize = 0x0; + pub const m_sNewParent: usize = 0x10; + pub const m_nStartFrame: usize = 0x20; + pub const m_nPeakFrame: usize = 0x24; + pub const m_nTailFrame: usize = 0x28; + pub const m_nEndFrame: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimMorphDifference { + pub const m_name: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimMotorUpdaterBase { + pub const m_name: usize = 0x10; + pub const m_bDefault: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimMovement { + pub const endframe: usize = 0x0; + pub const motionflags: usize = 0x4; + pub const v0: usize = 0x8; + pub const v1: usize = 0xc; + pub const angle: usize = 0x10; + pub const vector: usize = 0x14; + pub const position: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimNodePath { + pub const m_path: usize = 0x0; + pub const m_nCount: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimParamHandle { + pub const m_type: usize = 0x0; + pub const m_index: usize = 0x1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimParamHandleMap { + pub const m_list: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimParameterBase { + pub const m_name: usize = 0x18; + pub const m_group: usize = 0x20; + pub const m_id: usize = 0x28; + pub const m_componentName: usize = 0x40; + pub const m_bNetworkingRequested: usize = 0x4c; + pub const m_bIsReferenced: usize = 0x4d; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimParameterManagerUpdater { + pub const m_parameters: usize = 0x18; + pub const m_idToIndexMap: usize = 0x30; + pub const m_nameToIndexMap: usize = 0x50; + pub const m_indexToHandle: usize = 0x70; + pub const m_autoResetParams: usize = 0x88; + pub const m_autoResetMap: usize = 0xa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimReplayFrame { + pub const m_inputDataBlocks: usize = 0x10; + pub const m_instanceData: usize = 0x28; + pub const m_startingLocalToWorldTransform: usize = 0x40; + pub const m_localToWorldTransform: usize = 0x60; + pub const m_timeStamp: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimScriptComponentUpdater { + pub const m_hScript: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimScriptManager { + pub const m_scriptInfo: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimSequenceParams { + pub const m_flFadeInTime: usize = 0x0; + pub const m_flFadeOutTime: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimSkeleton { + pub const m_localSpaceTransforms: usize = 0x10; + pub const m_modelSpaceTransforms: usize = 0x28; + pub const m_boneNames: usize = 0x40; + pub const m_children: usize = 0x58; + pub const m_parents: usize = 0x70; + pub const m_feet: usize = 0x88; + pub const m_morphNames: usize = 0xa0; + pub const m_lodBoneCounts: usize = 0xb8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimStateMachineUpdater { + pub const m_states: usize = 0x8; + pub const m_transitions: usize = 0x20; + pub const m_startStateIndex: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimTagBase { + pub const m_name: usize = 0x18; + pub const m_group: usize = 0x20; + pub const m_tagID: usize = 0x28; + pub const m_bIsReferenced: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimTagManagerUpdater { + pub const m_tags: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimUpdateNodeBase { + pub const m_nodePath: usize = 0x18; + pub const m_name: usize = 0x48; + pub const m_networkMode: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimUpdateNodeRef { + pub const m_nodeIndex: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimUpdateSharedData { + pub const m_nodes: usize = 0x10; + pub const m_nodeIndexMap: usize = 0x28; + pub const m_components: usize = 0x48; + pub const m_pParamListUpdater: usize = 0x60; + pub const m_pTagManagerUpdater: usize = 0x68; + pub const m_scriptManager: usize = 0x70; + pub const m_settings: usize = 0x78; + pub const m_pStaticPoseCache: usize = 0xa8; + pub const m_pSkeleton: usize = 0xb0; + pub const m_rootNodePath: usize = 0xb8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimUser { + pub const m_name: usize = 0x0; + pub const m_nType: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimUserDifference { + pub const m_name: usize = 0x0; + pub const m_nType: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGraphVisualizerAxis { + pub const m_xWsTransform: usize = 0x40; + pub const m_flAxisSize: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGraphVisualizerLine { + pub const m_vWsPositionStart: usize = 0x40; + pub const m_vWsPositionEnd: usize = 0x50; + pub const m_Color: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGraphVisualizerPie { + pub const m_vWsCenter: usize = 0x40; + pub const m_vWsStart: usize = 0x50; + pub const m_vWsEnd: usize = 0x60; + pub const m_Color: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGraphVisualizerPrimitiveBase { + pub const m_Type: usize = 0x8; + pub const m_OwningAnimNodePaths: usize = 0xc; + pub const m_nOwningAnimNodePathCount: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGraphVisualizerSphere { + pub const m_vWsPosition: usize = 0x40; + pub const m_flRadius: usize = 0x50; + pub const m_Color: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGraphVisualizerText { + pub const m_vWsPosition: usize = 0x40; + pub const m_Color: usize = 0x50; + pub const m_Text: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimationGroup { + pub const m_nFlags: usize = 0x10; + pub const m_name: usize = 0x18; + pub const m_localHAnimArray_Handle: usize = 0x60; + pub const m_includedGroupArray_Handle: usize = 0x78; + pub const m_directHSeqGroup_Handle: usize = 0x90; + pub const m_decodeKey: usize = 0x98; + pub const m_szScripts: usize = 0x110; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttachment { + pub const m_name: usize = 0x0; + pub const m_influenceNames: usize = 0x8; + pub const m_vInfluenceRotations: usize = 0x20; + pub const m_vInfluenceOffsets: usize = 0x50; + pub const m_influenceWeights: usize = 0x74; + pub const m_bInfluenceRootTransform: usize = 0x80; + pub const m_nInfluences: usize = 0x83; + pub const m_bIgnoreRotation: usize = 0x84; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAudioAnimTag { + pub const m_clipName: usize = 0x38; + pub const m_attachmentName: usize = 0x40; + pub const m_flVolume: usize = 0x48; + pub const m_bStopWhenTagEnds: usize = 0x4c; + pub const m_bStopWhenGraphEnds: usize = 0x4d; + pub const m_bPlayOnServer: usize = 0x4e; + pub const m_bPlayOnClient: usize = 0x4f; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseConstraint { + pub const m_name: usize = 0x28; + pub const m_vUpVector: usize = 0x30; + pub const m_slaves: usize = 0x40; + pub const m_targets: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBinaryUpdateNode { + pub const m_pChild1: usize = 0x58; + pub const m_pChild2: usize = 0x68; + pub const m_timingBehavior: usize = 0x78; + pub const m_flTimingBlend: usize = 0x7c; + pub const m_bResetChild1: usize = 0x80; + pub const m_bResetChild2: usize = 0x81; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBlend2DUpdateNode { + pub const m_items: usize = 0x60; + pub const m_tags: usize = 0x78; + pub const m_paramSpans: usize = 0x90; + pub const m_nodeItemIndices: usize = 0xa8; + pub const m_damping: usize = 0xc0; + pub const m_blendSourceX: usize = 0xd0; + pub const m_paramX: usize = 0xd4; + pub const m_blendSourceY: usize = 0xd8; + pub const m_paramY: usize = 0xdc; + pub const m_eBlendMode: usize = 0xe0; + pub const m_playbackSpeed: usize = 0xe4; + pub const m_bLoop: usize = 0xe8; + pub const m_bLockBlendOnReset: usize = 0xe9; + pub const m_bLockWhenWaning: usize = 0xea; + pub const m_bAnimEventsAndTagsOnMostWeightedOnly: usize = 0xeb; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBlendCurve { + pub const m_flControlPoint1: usize = 0x0; + pub const m_flControlPoint2: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBlendUpdateNode { + pub const m_children: usize = 0x60; + pub const m_sortedOrder: usize = 0x78; + pub const m_targetValues: usize = 0x90; + pub const m_blendValueSource: usize = 0xac; + pub const m_paramIndex: usize = 0xb0; + pub const m_damping: usize = 0xb8; + pub const m_blendKeyType: usize = 0xc8; + pub const m_bLockBlendOnReset: usize = 0xcc; + pub const m_bSyncCycles: usize = 0xcd; + pub const m_bLoop: usize = 0xce; + pub const m_bLockWhenWaning: usize = 0xcf; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyGroupAnimTag { + pub const m_nPriority: usize = 0x38; + pub const m_bodyGroupSettings: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyGroupSetting { + pub const m_BodyGroupName: usize = 0x0; + pub const m_nBodyGroupOption: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoneConstraintDotToMorph { + pub const m_sBoneName: usize = 0x28; + pub const m_sTargetBoneName: usize = 0x30; + pub const m_sMorphChannelName: usize = 0x38; + pub const m_flRemap: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoneConstraintPoseSpaceBone { + pub const m_inputList: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoneConstraintPoseSpaceBone_Input_t { + pub const m_inputValue: usize = 0x0; + pub const m_outputTransformList: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoneConstraintPoseSpaceMorph_Input_t { + pub const m_inputValue: usize = 0x0; + pub const m_outputWeightList: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoneMaskUpdateNode { + pub const m_nWeightListIndex: usize = 0x8c; + pub const m_flRootMotionBlend: usize = 0x90; + pub const m_blendSpace: usize = 0x94; + pub const m_footMotionTiming: usize = 0x98; + pub const m_bUseBlendScale: usize = 0x9c; + pub const m_blendValueSource: usize = 0xa0; + pub const m_hBlendParameter: usize = 0xa4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBonePositionMetricEvaluator { + pub const m_nBoneIndex: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoneVelocityMetricEvaluator { + pub const m_nBoneIndex: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBoolAnimParameter { + pub const m_bDefaultValue: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCPPScriptComponentUpdater { + pub const m_scriptsToRun: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCachedPose { + pub const m_transforms: usize = 0x8; + pub const m_morphWeights: usize = 0x20; + pub const m_hSequence: usize = 0x38; + pub const m_flCycle: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CChoiceUpdateNode { + pub const m_children: usize = 0x58; + pub const m_weights: usize = 0x70; + pub const m_blendTimes: usize = 0x88; + pub const m_choiceMethod: usize = 0xa0; + pub const m_choiceChangeMethod: usize = 0xa4; + pub const m_blendMethod: usize = 0xa8; + pub const m_blendTime: usize = 0xac; + pub const m_bCrossFade: usize = 0xb0; + pub const m_bResetChosen: usize = 0xb1; + pub const m_bDontResetSameSelection: usize = 0xb2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CClothSettingsAnimTag { + pub const m_flStiffness: usize = 0x38; + pub const m_flEaseIn: usize = 0x3c; + pub const m_flEaseOut: usize = 0x40; + pub const m_nVertexSet: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCompressorGroup { + pub const m_nTotalElementCount: usize = 0x0; + pub const m_szChannelClass: usize = 0x8; + pub const m_szVariableName: usize = 0x20; + pub const m_nType: usize = 0x38; + pub const m_nFlags: usize = 0x50; + pub const m_szGrouping: usize = 0x68; + pub const m_nCompressorIndex: usize = 0x80; + pub const m_szElementNames: usize = 0x98; + pub const m_nElementUniqueID: usize = 0xb0; + pub const m_nElementMask: usize = 0xc8; + pub const m_vectorCompressor: usize = 0xf8; + pub const m_quaternionCompressor: usize = 0x110; + pub const m_intCompressor: usize = 0x128; + pub const m_boolCompressor: usize = 0x140; + pub const m_colorCompressor: usize = 0x158; + pub const m_vector2DCompressor: usize = 0x170; + pub const m_vector4DCompressor: usize = 0x188; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CConcreteAnimParameter { + pub const m_previewButton: usize = 0x50; + pub const m_eNetworkSetting: usize = 0x54; + pub const m_bUseMostRecentValue: usize = 0x58; + pub const m_bAutoReset: usize = 0x59; + pub const m_bGameWritable: usize = 0x5a; + pub const m_bGraphWritable: usize = 0x5b; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CConstraintSlave { + pub const m_qBaseOrientation: usize = 0x0; + pub const m_vBasePosition: usize = 0x10; + pub const m_nBoneHash: usize = 0x1c; + pub const m_flWeight: usize = 0x20; + pub const m_sName: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CConstraintTarget { + pub const m_qOffset: usize = 0x20; + pub const m_vOffset: usize = 0x30; + pub const m_nBoneHash: usize = 0x3c; + pub const m_sName: usize = 0x40; + pub const m_flWeight: usize = 0x48; + pub const m_bIsAttachment: usize = 0x59; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCycleBase { + pub const m_flCycle: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCycleControlClipUpdateNode { + pub const m_tags: usize = 0x60; + pub const m_hSequence: usize = 0x7c; + pub const m_duration: usize = 0x80; + pub const m_valueSource: usize = 0x84; + pub const m_paramIndex: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCycleControlUpdateNode { + pub const m_valueSource: usize = 0x68; + pub const m_paramIndex: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDampedPathAnimMotorUpdater { + pub const m_flAnticipationTime: usize = 0x2c; + pub const m_flMinSpeedScale: usize = 0x30; + pub const m_hAnticipationPosParam: usize = 0x34; + pub const m_hAnticipationHeadingParam: usize = 0x36; + pub const m_flSpringConstant: usize = 0x38; + pub const m_flMinSpringTension: usize = 0x3c; + pub const m_flMaxSpringTension: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDampedValueComponentUpdater { + pub const m_items: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDampedValueUpdateItem { + pub const m_damping: usize = 0x0; + pub const m_hParamIn: usize = 0x18; + pub const m_hParamOut: usize = 0x1a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDemoSettingsComponentUpdater { + pub const m_settings: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDirectPlaybackTagData { + pub const m_sequenceName: usize = 0x0; + pub const m_tags: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDirectPlaybackUpdateNode { + pub const m_bFinishEarly: usize = 0x6c; + pub const m_bResetOnFinish: usize = 0x6d; + pub const m_allTags: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDirectionalBlendUpdateNode { + pub const m_hSequences: usize = 0x5c; + pub const m_damping: usize = 0x80; + pub const m_blendValueSource: usize = 0x90; + pub const m_paramIndex: usize = 0x94; + pub const m_playbackSpeed: usize = 0x98; + pub const m_duration: usize = 0x9c; + pub const m_bLoop: usize = 0xa0; + pub const m_bLockBlendOnReset: usize = 0xa1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDistanceRemainingMetricEvaluator { + pub const m_flMaxDistance: usize = 0x50; + pub const m_flMinDistance: usize = 0x54; + pub const m_flStartGoalFilterDistance: usize = 0x58; + pub const m_flMaxGoalOvershootScale: usize = 0x5c; + pub const m_bFilterFixedMinDistance: usize = 0x60; + pub const m_bFilterGoalDistance: usize = 0x61; + pub const m_bFilterGoalOvershoot: usize = 0x62; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDrawCullingData { + pub const m_vConeApex: usize = 0x0; + pub const m_ConeAxis: usize = 0xc; + pub const m_ConeCutoff: usize = 0xf; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEmitTagActionUpdater { + pub const m_nTagIndex: usize = 0x18; + pub const m_bIsZeroDuration: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnumAnimParameter { + pub const m_defaultValue: usize = 0x68; + pub const m_enumOptions: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CExpressionActionUpdater { + pub const m_hParam: usize = 0x18; + pub const m_eParamType: usize = 0x1a; + pub const m_hScript: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFingerBone { + pub const m_boneName: usize = 0x0; + pub const m_hingeAxis: usize = 0x8; + pub const m_vCapsulePos1: usize = 0x14; + pub const m_vCapsulePos2: usize = 0x20; + pub const m_flMinAngle: usize = 0x2c; + pub const m_flMaxAngle: usize = 0x30; + pub const m_flRadius: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFingerChain { + pub const m_targets: usize = 0x0; + pub const m_bones: usize = 0x18; + pub const m_name: usize = 0x30; + pub const m_tipParentBoneName: usize = 0x38; + pub const m_vTipOffset: usize = 0x40; + pub const m_metacarpalBoneName: usize = 0x50; + pub const m_vSplayHingeAxis: usize = 0x58; + pub const m_flSplayMinAngle: usize = 0x64; + pub const m_flSplayMaxAngle: usize = 0x68; + pub const m_flFingerScaleRatio: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFingerSource { + pub const m_nFingerIndex: usize = 0x0; + pub const m_flFingerWeight: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFlexController { + pub const m_szName: usize = 0x0; + pub const m_szType: usize = 0x8; + pub const min: usize = 0x10; + pub const max: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFlexDesc { + pub const m_szFacs: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFlexOp { + pub const m_OpCode: usize = 0x0; + pub const m_Data: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFlexRule { + pub const m_nFlex: usize = 0x0; + pub const m_FlexOps: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFloatAnimParameter { + pub const m_fDefaultValue: usize = 0x60; + pub const m_fMinValue: usize = 0x64; + pub const m_fMaxValue: usize = 0x68; + pub const m_bInterpolate: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFollowAttachmentUpdateNode { + pub const m_opFixedData: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFollowPathUpdateNode { + pub const m_flBlendOutTime: usize = 0x6c; + pub const m_bBlockNonPathMovement: usize = 0x70; + pub const m_bStopFeetAtGoal: usize = 0x71; + pub const m_bScaleSpeed: usize = 0x72; + pub const m_flScale: usize = 0x74; + pub const m_flMinAngle: usize = 0x78; + pub const m_flMaxAngle: usize = 0x7c; + pub const m_flSpeedScaleBlending: usize = 0x80; + pub const m_turnDamping: usize = 0x88; + pub const m_facingTarget: usize = 0x98; + pub const m_hParam: usize = 0x9c; + pub const m_flTurnToFaceOffset: usize = 0xa0; + pub const m_bTurnToFace: usize = 0xa4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootAdjustmentUpdateNode { + pub const m_clips: usize = 0x70; + pub const m_hBasePoseCacheHandle: usize = 0x88; + pub const m_facingTarget: usize = 0x8c; + pub const m_flTurnTimeMin: usize = 0x90; + pub const m_flTurnTimeMax: usize = 0x94; + pub const m_flStepHeightMax: usize = 0x98; + pub const m_flStepHeightMaxAngle: usize = 0x9c; + pub const m_bResetChild: usize = 0xa0; + pub const m_bAnimationDriven: usize = 0xa1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootCycleDefinition { + pub const m_vStancePositionMS: usize = 0x0; + pub const m_vMidpointPositionMS: usize = 0xc; + pub const m_flStanceDirectionMS: usize = 0x18; + pub const m_vToStrideStartPos: usize = 0x1c; + pub const m_stanceCycle: usize = 0x28; + pub const m_footLiftCycle: usize = 0x2c; + pub const m_footOffCycle: usize = 0x30; + pub const m_footStrikeCycle: usize = 0x34; + pub const m_footLandCycle: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootCycleMetricEvaluator { + pub const m_footIndices: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootDefinition { + pub const m_name: usize = 0x0; + pub const m_ankleBoneName: usize = 0x8; + pub const m_toeBoneName: usize = 0x10; + pub const m_vBallOffset: usize = 0x18; + pub const m_vHeelOffset: usize = 0x24; + pub const m_flFootLength: usize = 0x30; + pub const m_flBindPoseDirectionMS: usize = 0x34; + pub const m_flTraceHeight: usize = 0x38; + pub const m_flTraceRadius: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootFallAnimTag { + pub const m_foot: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootLockUpdateNode { + pub const m_opFixedSettings: usize = 0x68; + pub const m_footSettings: usize = 0xd0; + pub const m_hipShiftDamping: usize = 0xe8; + pub const m_rootHeightDamping: usize = 0xf8; + pub const m_flStrideCurveScale: usize = 0x108; + pub const m_flStrideCurveLimitScale: usize = 0x10c; + pub const m_flStepHeightIncreaseScale: usize = 0x110; + pub const m_flStepHeightDecreaseScale: usize = 0x114; + pub const m_flHipShiftScale: usize = 0x118; + pub const m_flBlendTime: usize = 0x11c; + pub const m_flMaxRootHeightOffset: usize = 0x120; + pub const m_flMinRootHeightOffset: usize = 0x124; + pub const m_flTiltPlanePitchSpringStrength: usize = 0x128; + pub const m_flTiltPlaneRollSpringStrength: usize = 0x12c; + pub const m_bApplyFootRotationLimits: usize = 0x130; + pub const m_bApplyHipShift: usize = 0x131; + pub const m_bModulateStepHeight: usize = 0x132; + pub const m_bResetChild: usize = 0x133; + pub const m_bEnableVerticalCurvedPaths: usize = 0x134; + pub const m_bEnableRootHeightDamping: usize = 0x135; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootMotion { + pub const m_strides: usize = 0x0; + pub const m_name: usize = 0x18; + pub const m_bAdditive: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootPinningUpdateNode { + pub const m_poseOpFixedData: usize = 0x70; + pub const m_eTimingSource: usize = 0xa0; + pub const m_params: usize = 0xa8; + pub const m_bResetChild: usize = 0xc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootPositionMetricEvaluator { + pub const m_footIndices: usize = 0x50; + pub const m_bIgnoreSlope: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootStepTriggerUpdateNode { + pub const m_triggers: usize = 0x68; + pub const m_flTolerance: usize = 0x84; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootStride { + pub const m_definition: usize = 0x0; + pub const m_trajectories: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootTrajectories { + pub const m_trajectories: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootTrajectory { + pub const m_vOffset: usize = 0x0; + pub const m_flRotationOffset: usize = 0xc; + pub const m_flProgression: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootstepLandedAnimTag { + pub const m_FootstepType: usize = 0x38; + pub const m_OverrideSoundName: usize = 0x40; + pub const m_DebugAnimSourceString: usize = 0x48; + pub const m_BoneName: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFutureFacingMetricEvaluator { + pub const m_flDistance: usize = 0x50; + pub const m_flTime: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFutureVelocityMetricEvaluator { + pub const m_flDistance: usize = 0x50; + pub const m_flStoppingDistance: usize = 0x54; + pub const m_flTargetSpeed: usize = 0x58; + pub const m_eMode: usize = 0x5c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHitBox { + pub const m_name: usize = 0x0; + pub const m_sSurfaceProperty: usize = 0x8; + pub const m_sBoneName: usize = 0x10; + pub const m_vMinBounds: usize = 0x18; + pub const m_vMaxBounds: usize = 0x24; + pub const m_flShapeRadius: usize = 0x30; + pub const m_nBoneNameHash: usize = 0x34; + pub const m_nGroupId: usize = 0x38; + pub const m_nShapeType: usize = 0x3c; + pub const m_bTranslationOnly: usize = 0x3d; + pub const m_CRC: usize = 0x40; + pub const m_cRenderColor: usize = 0x44; + pub const m_nHitBoxIndex: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHitBoxSet { + pub const m_name: usize = 0x0; + pub const m_nNameHash: usize = 0x8; + pub const m_HitBoxes: usize = 0x10; + pub const m_SourceFilename: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHitBoxSetList { + pub const m_HitBoxSets: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHitReactUpdateNode { + pub const m_opFixedSettings: usize = 0x68; + pub const m_triggerParam: usize = 0xb4; + pub const m_hitBoneParam: usize = 0xb6; + pub const m_hitOffsetParam: usize = 0xb8; + pub const m_hitDirectionParam: usize = 0xba; + pub const m_hitStrengthParam: usize = 0xbc; + pub const m_flMinDelayBetweenHits: usize = 0xc0; + pub const m_bResetChild: usize = 0xc4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CIntAnimParameter { + pub const m_defaultValue: usize = 0x60; + pub const m_minValue: usize = 0x64; + pub const m_maxValue: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CJiggleBoneUpdateNode { + pub const m_opFixedData: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CJumpHelperUpdateNode { + pub const m_hTargetParam: usize = 0xa8; + pub const m_flOriginalJumpMovement: usize = 0xac; + pub const m_flOriginalJumpDuration: usize = 0xb8; + pub const m_flJumpStartCycle: usize = 0xbc; + pub const m_flJumpEndCycle: usize = 0xc0; + pub const m_eCorrectionMethod: usize = 0xc4; + pub const m_bTranslationAxis: usize = 0xc8; + pub const m_bScaleSpeed: usize = 0xcb; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLODComponentUpdater { + pub const m_nServerLOD: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLeanMatrixUpdateNode { + pub const m_frameCorners: usize = 0x5c; + pub const m_poses: usize = 0x80; + pub const m_damping: usize = 0xa8; + pub const m_blendSource: usize = 0xb8; + pub const m_paramIndex: usize = 0xbc; + pub const m_verticalAxis: usize = 0xc0; + pub const m_horizontalAxis: usize = 0xcc; + pub const m_hSequence: usize = 0xd8; + pub const m_flMaxValue: usize = 0xdc; + pub const m_nSequenceMaxFrame: usize = 0xe0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLookAtUpdateNode { + pub const m_opFixedSettings: usize = 0x70; + pub const m_target: usize = 0x138; + pub const m_paramIndex: usize = 0x13c; + pub const m_weightParamIndex: usize = 0x13e; + pub const m_bResetChild: usize = 0x140; + pub const m_bLockWhenWaning: usize = 0x141; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLookComponentUpdater { + pub const m_hLookHeading: usize = 0x34; + pub const m_hLookHeadingVelocity: usize = 0x36; + pub const m_hLookPitch: usize = 0x38; + pub const m_hLookDistance: usize = 0x3a; + pub const m_hLookDirection: usize = 0x3c; + pub const m_hLookTarget: usize = 0x3e; + pub const m_hLookTargetWorldSpace: usize = 0x40; + pub const m_bNetworkLookTarget: usize = 0x42; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMaterialAttributeAnimTag { + pub const m_AttributeName: usize = 0x38; + pub const m_AttributeType: usize = 0x40; + pub const m_flValue: usize = 0x44; + pub const m_Color: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMaterialDrawDescriptor { + pub const m_nPrimitiveType: usize = 0x0; + pub const m_nBaseVertex: usize = 0x4; + pub const m_nVertexCount: usize = 0x8; + pub const m_nStartIndex: usize = 0xc; + pub const m_nIndexCount: usize = 0x10; + pub const m_flUvDensity: usize = 0x14; + pub const m_vTintColor: usize = 0x18; + pub const m_flAlpha: usize = 0x24; + pub const m_nFirstMeshlet: usize = 0x2c; + pub const m_nNumMeshlets: usize = 0x30; + pub const m_indexBuffer: usize = 0xb8; + pub const m_material: usize = 0xe0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMeshletDescriptor { + pub const m_PackedAABB: usize = 0x0; + pub const m_CullingData: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfig { + pub const m_ConfigName: usize = 0x0; + pub const m_Elements: usize = 0x8; + pub const m_bTopLevel: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement { + pub const m_ElementName: usize = 0x8; + pub const m_NestedElements: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_AttachedModel { + pub const m_InstanceName: usize = 0x48; + pub const m_EntityClass: usize = 0x50; + pub const m_hModel: usize = 0x58; + pub const m_vOffset: usize = 0x60; + pub const m_aAngOffset: usize = 0x6c; + pub const m_AttachmentName: usize = 0x78; + pub const m_LocalAttachmentOffsetName: usize = 0x80; + pub const m_AttachmentType: usize = 0x88; + pub const m_bBoneMergeFlex: usize = 0x8c; + pub const m_bUserSpecifiedColor: usize = 0x8d; + pub const m_bUserSpecifiedMaterialGroup: usize = 0x8e; + pub const m_bAcceptParentMaterialDrivenDecals: usize = 0x8f; + pub const m_BodygroupOnOtherModels: usize = 0x90; + pub const m_MaterialGroupOnOtherModels: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_Command { + pub const m_Command: usize = 0x48; + pub const m_Args: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_RandomColor { + pub const m_Gradient: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_RandomPick { + pub const m_Choices: usize = 0x48; + pub const m_ChoiceWeights: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_SetBodygroup { + pub const m_GroupName: usize = 0x48; + pub const m_nChoice: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_SetBodygroupOnAttachedModels { + pub const m_GroupName: usize = 0x48; + pub const m_nChoice: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_SetMaterialGroup { + pub const m_MaterialGroupName: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_SetMaterialGroupOnAttachedModels { + pub const m_MaterialGroupName: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_SetRenderColor { + pub const m_Color: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigElement_UserPick { + pub const m_Choices: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelConfigList { + pub const m_bHideMaterialGroupInTools: usize = 0x0; + pub const m_bHideRenderColorInTools: usize = 0x1; + pub const m_Configs: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMoodVData { + pub const m_sModelName: usize = 0x0; + pub const m_nMoodType: usize = 0xe0; + pub const m_animationLayers: usize = 0xe8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMorphBundleData { + pub const m_flULeftSrc: usize = 0x0; + pub const m_flVTopSrc: usize = 0x4; + pub const m_offsets: usize = 0x8; + pub const m_ranges: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMorphConstraint { + pub const m_sTargetMorph: usize = 0x70; + pub const m_nSlaveChannel: usize = 0x78; + pub const m_flMin: usize = 0x7c; + pub const m_flMax: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMorphData { + pub const m_name: usize = 0x0; + pub const m_morphRectDatas: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMorphRectData { + pub const m_nXLeftDst: usize = 0x0; + pub const m_nYTopDst: usize = 0x2; + pub const m_flUWidthSrc: usize = 0x4; + pub const m_flVHeightSrc: usize = 0x8; + pub const m_bundleDatas: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMorphSetData { + pub const m_nWidth: usize = 0x10; + pub const m_nHeight: usize = 0x14; + pub const m_bundleTypes: usize = 0x18; + pub const m_morphDatas: usize = 0x30; + pub const m_pTextureAtlas: usize = 0x48; + pub const m_FlexDesc: usize = 0x50; + pub const m_FlexControllers: usize = 0x68; + pub const m_FlexRules: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionDataSet { + pub const m_groups: usize = 0x0; + pub const m_nDimensionCount: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionGraph { + pub const m_paramSpans: usize = 0x10; + pub const m_tags: usize = 0x28; + pub const m_pRootNode: usize = 0x40; + pub const m_nParameterCount: usize = 0x48; + pub const m_nConfigStartIndex: usize = 0x4c; + pub const m_nConfigCount: usize = 0x50; + pub const m_bLoop: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionGraphConfig { + pub const m_paramValues: usize = 0x0; + pub const m_flDuration: usize = 0x10; + pub const m_nMotionIndex: usize = 0x14; + pub const m_nSampleStart: usize = 0x18; + pub const m_nSampleCount: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionGraphGroup { + pub const m_searchDB: usize = 0x0; + pub const m_motionGraphs: usize = 0xb8; + pub const m_motionGraphConfigs: usize = 0xd0; + pub const m_sampleToConfig: usize = 0xe8; + pub const m_hIsActiveScript: usize = 0x100; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionGraphUpdateNode { + pub const m_pMotionGraph: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionMatchingUpdateNode { + pub const m_dataSet: usize = 0x58; + pub const m_metrics: usize = 0x78; + pub const m_weights: usize = 0x90; + pub const m_bSearchEveryTick: usize = 0xe0; + pub const m_flSearchInterval: usize = 0xe4; + pub const m_bSearchWhenClipEnds: usize = 0xe8; + pub const m_bSearchWhenGoalChanges: usize = 0xe9; + pub const m_blendCurve: usize = 0xec; + pub const m_flSampleRate: usize = 0xf4; + pub const m_flBlendTime: usize = 0xf8; + pub const m_bLockClipWhenWaning: usize = 0xfc; + pub const m_flSelectionThreshold: usize = 0x100; + pub const m_flReselectionTimeWindow: usize = 0x104; + pub const m_bEnableRotationCorrection: usize = 0x108; + pub const m_bGoalAssist: usize = 0x109; + pub const m_flGoalAssistDistance: usize = 0x10c; + pub const m_flGoalAssistTolerance: usize = 0x110; + pub const m_distanceScale_Damping: usize = 0x118; + pub const m_flDistanceScale_OuterRadius: usize = 0x128; + pub const m_flDistanceScale_InnerRadius: usize = 0x12c; + pub const m_flDistanceScale_MaxScale: usize = 0x130; + pub const m_flDistanceScale_MinScale: usize = 0x134; + pub const m_bEnableDistanceScaling: usize = 0x138; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionMetricEvaluator { + pub const m_means: usize = 0x18; + pub const m_standardDeviations: usize = 0x30; + pub const m_flWeight: usize = 0x48; + pub const m_nDimensionStartIndex: usize = 0x4c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionNode { + pub const m_name: usize = 0x18; + pub const m_id: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionNodeBlend1D { + pub const m_blendItems: usize = 0x28; + pub const m_nParamIndex: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionNodeSequence { + pub const m_tags: usize = 0x28; + pub const m_hSequence: usize = 0x40; + pub const m_flPlaybackSpeed: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionSearchDB { + pub const m_rootNode: usize = 0x0; + pub const m_residualQuantizer: usize = 0x80; + pub const m_codeIndices: usize = 0xa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotionSearchNode { + pub const m_children: usize = 0x0; + pub const m_quantizer: usize = 0x18; + pub const m_sampleCodes: usize = 0x38; + pub const m_sampleIndices: usize = 0x50; + pub const m_selectableSamples: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMovementComponentUpdater { + pub const m_movementModes: usize = 0x30; + pub const m_motors: usize = 0x48; + pub const m_facingDamping: usize = 0x60; + pub const m_eDefaultFacingMode: usize = 0x70; + pub const m_nDefaultMotorIndex: usize = 0x7c; + pub const m_bMoveVarsDisabled: usize = 0x80; + pub const m_bNetworkPath: usize = 0x81; + pub const m_bNetworkFacing: usize = 0x82; + pub const m_paramHandles: usize = 0x83; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMovementMode { + pub const m_name: usize = 0x0; + pub const m_flSpeed: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMoverUpdateNode { + pub const m_damping: usize = 0x70; + pub const m_facingTarget: usize = 0x80; + pub const m_hMoveVecParam: usize = 0x84; + pub const m_hMoveHeadingParam: usize = 0x86; + pub const m_hTurnToFaceParam: usize = 0x88; + pub const m_flTurnToFaceOffset: usize = 0x8c; + pub const m_flTurnToFaceLimit: usize = 0x90; + pub const m_bAdditive: usize = 0x94; + pub const m_bApplyMovement: usize = 0x95; + pub const m_bOrientMovement: usize = 0x96; + pub const m_bApplyRotation: usize = 0x97; + pub const m_bLimitOnly: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParamSpanUpdater { + pub const m_spans: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleAnimTag { + pub const m_hParticleSystem: usize = 0x38; + pub const m_particleSystemName: usize = 0x40; + pub const m_configName: usize = 0x48; + pub const m_bDetachFromOwner: usize = 0x50; + pub const m_bStopWhenTagEnds: usize = 0x51; + pub const m_bTagEndStopIsInstant: usize = 0x52; + pub const m_attachmentName: usize = 0x58; + pub const m_attachmentType: usize = 0x60; + pub const m_attachmentCP1Name: usize = 0x68; + pub const m_attachmentCP1Type: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathAnimMotorUpdaterBase { + pub const m_bLockToPath: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathHelperUpdateNode { + pub const m_flStoppingRadius: usize = 0x68; + pub const m_flStoppingSpeedScale: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathMetricEvaluator { + pub const m_pathTimeSamples: usize = 0x50; + pub const m_flDistance: usize = 0x68; + pub const m_bExtrapolateMovement: usize = 0x6c; + pub const m_flMinExtrapolationSpeed: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysSurfaceProperties { + pub const m_name: usize = 0x0; + pub const m_nameHash: usize = 0x8; + pub const m_baseNameHash: usize = 0xc; + pub const m_bHidden: usize = 0x18; + pub const m_description: usize = 0x20; + pub const m_physics: usize = 0x28; + pub const m_audioSounds: usize = 0x48; + pub const m_audioParams: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysSurfacePropertiesAudio { + pub const m_reflectivity: usize = 0x0; + pub const m_hardnessFactor: usize = 0x4; + pub const m_roughnessFactor: usize = 0x8; + pub const m_roughThreshold: usize = 0xc; + pub const m_hardThreshold: usize = 0x10; + pub const m_hardVelocityThreshold: usize = 0x14; + pub const m_flStaticImpactVolume: usize = 0x18; + pub const m_flOcclusionFactor: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysSurfacePropertiesPhysics { + pub const m_friction: usize = 0x0; + pub const m_elasticity: usize = 0x4; + pub const m_density: usize = 0x8; + pub const m_thickness: usize = 0xc; + pub const m_softContactFrequency: usize = 0x10; + pub const m_softContactDampingRatio: usize = 0x14; + pub const m_wheelDrag: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysSurfacePropertiesSoundNames { + pub const m_impactSoft: usize = 0x0; + pub const m_impactHard: usize = 0x8; + pub const m_scrapeSmooth: usize = 0x10; + pub const m_scrapeRough: usize = 0x18; + pub const m_bulletImpact: usize = 0x20; + pub const m_rolling: usize = 0x28; + pub const m_break: usize = 0x30; + pub const m_strain: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayerInputAnimMotorUpdater { + pub const m_sampleTimes: usize = 0x20; + pub const m_flSpringConstant: usize = 0x3c; + pub const m_flAnticipationDistance: usize = 0x40; + pub const m_hAnticipationPosParam: usize = 0x44; + pub const m_hAnticipationHeadingParam: usize = 0x46; + pub const m_bUseAcceleration: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPoseHandle { + pub const m_nIndex: usize = 0x0; + pub const m_eType: usize = 0x2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CProductQuantizer { + pub const m_subQuantizers: usize = 0x0; + pub const m_nDimensions: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CQuaternionAnimParameter { + pub const m_defaultValue: usize = 0x60; + pub const m_bInterpolate: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollAnimTag { + pub const m_nPoseControl: usize = 0x38; + pub const m_flFrequency: usize = 0x3c; + pub const m_flDampingRatio: usize = 0x40; + pub const m_flDecayDuration: usize = 0x44; + pub const m_flDecayBias: usize = 0x48; + pub const m_bDestroy: usize = 0x4c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollComponentUpdater { + pub const m_ragdollNodePaths: usize = 0x30; + pub const m_boneIndices: usize = 0x48; + pub const m_boneNames: usize = 0x60; + pub const m_weightLists: usize = 0x78; + pub const m_flSpringFrequencyMin: usize = 0x90; + pub const m_flSpringFrequencyMax: usize = 0x94; + pub const m_flMaxStretch: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollUpdateNode { + pub const m_nWeightListIndex: usize = 0x68; + pub const m_poseControlMethod: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRenderBufferBinding { + pub const m_hBuffer: usize = 0x0; + pub const m_nBindOffsetBytes: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRenderMesh { + pub const m_sceneObjects: usize = 0x10; + pub const m_constraints: usize = 0xa0; + pub const m_skeleton: usize = 0xb8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRenderSkeleton { + pub const m_bones: usize = 0x0; + pub const m_boneParents: usize = 0x30; + pub const m_nBoneWeightCount: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSceneObjectData { + pub const m_vMinBounds: usize = 0x0; + pub const m_vMaxBounds: usize = 0xc; + pub const m_drawCalls: usize = 0x18; + pub const m_drawBounds: usize = 0x30; + pub const m_meshlets: usize = 0x48; + pub const m_vTintColor: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSelectorUpdateNode { + pub const m_children: usize = 0x58; + pub const m_tags: usize = 0x70; + pub const m_blendCurve: usize = 0x8c; + pub const m_flBlendTime: usize = 0x94; + pub const m_hParameter: usize = 0x9c; + pub const m_eTagBehavior: usize = 0xa0; + pub const m_bResetOnChange: usize = 0xa4; + pub const m_bSyncCyclesOnChange: usize = 0xa5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqAutoLayer { + pub const m_nLocalReference: usize = 0x0; + pub const m_nLocalPose: usize = 0x2; + pub const m_flags: usize = 0x4; + pub const m_start: usize = 0xc; + pub const m_peak: usize = 0x10; + pub const m_tail: usize = 0x14; + pub const m_end: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqAutoLayerFlag { + pub const m_bPost: usize = 0x0; + pub const m_bSpline: usize = 0x1; + pub const m_bXFade: usize = 0x2; + pub const m_bNoBlend: usize = 0x3; + pub const m_bLocal: usize = 0x4; + pub const m_bPose: usize = 0x5; + pub const m_bFetchFrame: usize = 0x6; + pub const m_bSubtract: usize = 0x7; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqBoneMaskList { + pub const m_sName: usize = 0x0; + pub const m_nLocalBoneArray: usize = 0x10; + pub const m_flBoneWeightArray: usize = 0x28; + pub const m_flDefaultMorphCtrlWeight: usize = 0x40; + pub const m_morphCtrlWeightArray: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqCmdLayer { + pub const m_cmd: usize = 0x0; + pub const m_nLocalReference: usize = 0x2; + pub const m_nLocalBonemask: usize = 0x4; + pub const m_nDstResult: usize = 0x6; + pub const m_nSrcResult: usize = 0x8; + pub const m_bSpline: usize = 0xa; + pub const m_flVar1: usize = 0xc; + pub const m_flVar2: usize = 0x10; + pub const m_nLineNumber: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqCmdSeqDesc { + pub const m_sName: usize = 0x0; + pub const m_flags: usize = 0x10; + pub const m_transition: usize = 0x1c; + pub const m_nFrameRangeSequence: usize = 0x24; + pub const m_nFrameCount: usize = 0x26; + pub const m_flFPS: usize = 0x28; + pub const m_nSubCycles: usize = 0x2c; + pub const m_numLocalResults: usize = 0x2e; + pub const m_cmdLayerArray: usize = 0x30; + pub const m_eventArray: usize = 0x48; + pub const m_activityArray: usize = 0x60; + pub const m_poseSettingArray: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqIKLock { + pub const m_flPosWeight: usize = 0x0; + pub const m_flAngleWeight: usize = 0x4; + pub const m_nLocalBone: usize = 0x8; + pub const m_bBonesOrientedAlongPositiveX: usize = 0xa; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqMultiFetch { + pub const m_flags: usize = 0x0; + pub const m_localReferenceArray: usize = 0x8; + pub const m_nGroupSize: usize = 0x20; + pub const m_nLocalPose: usize = 0x28; + pub const m_poseKeyArray0: usize = 0x30; + pub const m_poseKeyArray1: usize = 0x48; + pub const m_nLocalCyclePoseParameter: usize = 0x60; + pub const m_bCalculatePoseParameters: usize = 0x64; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqMultiFetchFlag { + pub const m_bRealtime: usize = 0x0; + pub const m_bCylepose: usize = 0x1; + pub const m_b0D: usize = 0x2; + pub const m_b1D: usize = 0x3; + pub const m_b2D: usize = 0x4; + pub const m_b2D_TRI: usize = 0x5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqPoseParamDesc { + pub const m_sName: usize = 0x0; + pub const m_flStart: usize = 0x10; + pub const m_flEnd: usize = 0x14; + pub const m_flLoop: usize = 0x18; + pub const m_bLooping: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqPoseSetting { + pub const m_sPoseParameter: usize = 0x0; + pub const m_sAttachment: usize = 0x10; + pub const m_sReferenceSequence: usize = 0x20; + pub const m_flValue: usize = 0x30; + pub const m_bX: usize = 0x34; + pub const m_bY: usize = 0x35; + pub const m_bZ: usize = 0x36; + pub const m_eType: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqS1SeqDesc { + pub const m_sName: usize = 0x0; + pub const m_flags: usize = 0x10; + pub const m_fetch: usize = 0x20; + pub const m_nLocalWeightlist: usize = 0x88; + pub const m_autoLayerArray: usize = 0x90; + pub const m_IKLockArray: usize = 0xa8; + pub const m_transition: usize = 0xc0; + pub const m_SequenceKeys: usize = 0xc8; + pub const m_LegacyKeyValueText: usize = 0xd8; + pub const m_activityArray: usize = 0xe8; + pub const m_footMotion: usize = 0x100; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqScaleSet { + pub const m_sName: usize = 0x0; + pub const m_bRootOffset: usize = 0x10; + pub const m_vRootOffset: usize = 0x14; + pub const m_nLocalBoneArray: usize = 0x20; + pub const m_flBoneScaleArray: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqSeqDescFlag { + pub const m_bLooping: usize = 0x0; + pub const m_bSnap: usize = 0x1; + pub const m_bAutoplay: usize = 0x2; + pub const m_bPost: usize = 0x3; + pub const m_bHidden: usize = 0x4; + pub const m_bMulti: usize = 0x5; + pub const m_bLegacyDelta: usize = 0x6; + pub const m_bLegacyWorldspace: usize = 0x7; + pub const m_bLegacyCyclepose: usize = 0x8; + pub const m_bLegacyRealtime: usize = 0x9; + pub const m_bModelDoc: usize = 0xa; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqSynthAnimDesc { + pub const m_sName: usize = 0x0; + pub const m_flags: usize = 0x10; + pub const m_transition: usize = 0x1c; + pub const m_nLocalBaseReference: usize = 0x24; + pub const m_nLocalBoneMask: usize = 0x26; + pub const m_activityArray: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSeqTransition { + pub const m_flFadeInTime: usize = 0x0; + pub const m_flFadeOutTime: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSequenceFinishedAnimTag { + pub const m_sequenceName: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSequenceGroupData { + pub const m_sName: usize = 0x10; + pub const m_nFlags: usize = 0x20; + pub const m_localSequenceNameArray: usize = 0x28; + pub const m_localS1SeqDescArray: usize = 0x40; + pub const m_localMultiSeqDescArray: usize = 0x58; + pub const m_localSynthAnimDescArray: usize = 0x70; + pub const m_localCmdSeqDescArray: usize = 0x88; + pub const m_localBoneMaskArray: usize = 0xa0; + pub const m_localScaleSetArray: usize = 0xb8; + pub const m_localBoneNameArray: usize = 0xd0; + pub const m_localNodeName: usize = 0xe8; + pub const m_localPoseParamArray: usize = 0xf8; + pub const m_keyValues: usize = 0x110; + pub const m_localIKAutoplayLockArray: usize = 0x120; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSequenceUpdateNode { + pub const m_paramSpans: usize = 0x60; + pub const m_tags: usize = 0x78; + pub const m_hSequence: usize = 0x94; + pub const m_playbackSpeed: usize = 0x98; + pub const m_duration: usize = 0x9c; + pub const m_bLoop: usize = 0xa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSetFacingUpdateNode { + pub const m_facingMode: usize = 0x68; + pub const m_bResetChild: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSetParameterActionUpdater { + pub const m_hParam: usize = 0x18; + pub const m_value: usize = 0x1a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSingleFrameUpdateNode { + pub const m_actions: usize = 0x58; + pub const m_hPoseCacheHandle: usize = 0x70; + pub const m_hSequence: usize = 0x74; + pub const m_flCycle: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkeletalInputUpdateNode { + pub const m_fixedOpData: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSlopeComponentUpdater { + pub const m_flTraceDistance: usize = 0x34; + pub const m_hSlopeAngle: usize = 0x38; + pub const m_hSlopeAngleFront: usize = 0x3a; + pub const m_hSlopeAngleSide: usize = 0x3c; + pub const m_hSlopeHeading: usize = 0x3e; + pub const m_hSlopeNormal: usize = 0x40; + pub const m_hSlopeNormal_WorldSpace: usize = 0x42; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSlowDownOnSlopesUpdateNode { + pub const m_flSlowDownStrength: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSolveIKChainUpdateNode { + pub const m_targetHandles: usize = 0x68; + pub const m_opFixedData: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSolveIKTargetHandle_t { + pub const m_positionHandle: usize = 0x0; + pub const m_orientationHandle: usize = 0x2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSpeedScaleUpdateNode { + pub const m_paramIndex: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStanceOverrideUpdateNode { + pub const m_footStanceInfo: usize = 0x68; + pub const m_pStanceSourceNode: usize = 0x80; + pub const m_hParameter: usize = 0x90; + pub const m_eMode: usize = 0x94; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStanceScaleUpdateNode { + pub const m_hParam: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStateActionUpdater { + pub const m_pAction: usize = 0x0; + pub const m_eBehavior: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStateMachineComponentUpdater { + pub const m_stateMachine: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStateMachineUpdateNode { + pub const m_stateMachine: usize = 0x68; + pub const m_stateData: usize = 0xc0; + pub const m_transitionData: usize = 0xd8; + pub const m_bBlockWaningTags: usize = 0xf4; + pub const m_bLockStateWhenWaning: usize = 0xf5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStateNodeStateData { + pub const m_pChild: usize = 0x0; + pub const m_bExclusiveRootMotion: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStateNodeTransitionData { + pub const m_curve: usize = 0x0; + pub const m_blendDuration: usize = 0x8; + pub const m_resetCycleValue: usize = 0x10; + pub const m_bReset: usize = 0x0; + pub const m_resetCycleOption: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStateUpdateData { + pub const m_name: usize = 0x0; + pub const m_hScript: usize = 0x8; + pub const m_transitionIndices: usize = 0x10; + pub const m_actions: usize = 0x28; + pub const m_stateID: usize = 0x40; + pub const m_bIsStartState: usize = 0x0; + pub const m_bIsEndState: usize = 0x0; + pub const m_bIsPassthrough: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStaticPoseCache { + pub const m_poses: usize = 0x10; + pub const m_nBoneCount: usize = 0x28; + pub const m_nMorphCount: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStepsRemainingMetricEvaluator { + pub const m_footIndices: usize = 0x50; + pub const m_flMinStepsRemaining: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStopAtGoalUpdateNode { + pub const m_flOuterRadius: usize = 0x6c; + pub const m_flInnerRadius: usize = 0x70; + pub const m_flMaxScale: usize = 0x74; + pub const m_flMinScale: usize = 0x78; + pub const m_damping: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSubtractUpdateNode { + pub const m_footMotionTiming: usize = 0x8c; + pub const m_bApplyToFootMotion: usize = 0x90; + pub const m_bApplyChannelsSeparately: usize = 0x91; + pub const m_bUseModelSpace: usize = 0x92; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTiltTwistConstraint { + pub const m_nTargetAxis: usize = 0x70; + pub const m_nSlaveAxis: usize = 0x74; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTimeRemainingMetricEvaluator { + pub const m_bMatchByTimeRemaining: usize = 0x50; + pub const m_flMaxTimeRemaining: usize = 0x54; + pub const m_bFilterByTimeRemaining: usize = 0x58; + pub const m_flMinTimeRemaining: usize = 0x5c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CToggleComponentActionUpdater { + pub const m_componentID: usize = 0x18; + pub const m_bSetEnabled: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTransitionUpdateData { + pub const m_srcStateIndex: usize = 0x0; + pub const m_destStateIndex: usize = 0x1; + pub const m_bDisabled: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTurnHelperUpdateNode { + pub const m_facingTarget: usize = 0x6c; + pub const m_turnStartTimeOffset: usize = 0x70; + pub const m_turnDuration: usize = 0x74; + pub const m_bMatchChildDuration: usize = 0x78; + pub const m_manualTurnOffset: usize = 0x7c; + pub const m_bUseManualTurnOffset: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTwistConstraint { + pub const m_bInverse: usize = 0x70; + pub const m_qParentBindRotation: usize = 0x80; + pub const m_qChildBindRotation: usize = 0x90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTwoBoneIKUpdateNode { + pub const m_opFixedData: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CUnaryUpdateNode { + pub const m_pChildNode: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVPhysXSurfacePropertiesList { + pub const m_surfacePropertiesList: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVRInputComponentUpdater { + pub const m_FingerCurl_Thumb: usize = 0x34; + pub const m_FingerCurl_Index: usize = 0x36; + pub const m_FingerCurl_Middle: usize = 0x38; + pub const m_FingerCurl_Ring: usize = 0x3a; + pub const m_FingerCurl_Pinky: usize = 0x3c; + pub const m_FingerSplay_Thumb_Index: usize = 0x3e; + pub const m_FingerSplay_Index_Middle: usize = 0x40; + pub const m_FingerSplay_Middle_Ring: usize = 0x42; + pub const m_FingerSplay_Ring_Pinky: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVectorAnimParameter { + pub const m_defaultValue: usize = 0x60; + pub const m_bInterpolate: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVectorQuantizer { + pub const m_centroidVectors: usize = 0x0; + pub const m_nCentroids: usize = 0x18; + pub const m_nDimensions: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVirtualAnimParameter { + pub const m_expressionString: usize = 0x50; + pub const m_eParamType: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVrSkeletalInputSettings { + pub const m_wristBones: usize = 0x0; + pub const m_fingers: usize = 0x18; + pub const m_name: usize = 0x30; + pub const m_outerKnuckle1: usize = 0x38; + pub const m_outerKnuckle2: usize = 0x40; + pub const m_eHand: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWayPointHelperUpdateNode { + pub const m_flStartCycle: usize = 0x6c; + pub const m_flEndCycle: usize = 0x70; + pub const m_bOnlyGoals: usize = 0x74; + pub const m_bPreventOvershoot: usize = 0x75; + pub const m_bPreventUndershoot: usize = 0x76; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWristBone { + pub const m_name: usize = 0x0; + pub const m_vForwardLS: usize = 0x8; + pub const m_vUpLS: usize = 0x14; + pub const m_vOffset: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ChainToSolveData_t { + pub const m_nChainIndex: usize = 0x0; + pub const m_SolverSettings: usize = 0x4; + pub const m_TargetSettings: usize = 0x10; + pub const m_DebugSetting: usize = 0x38; + pub const m_flDebugNormalizedValue: usize = 0x3c; + pub const m_vDebugOffset: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ConfigIndex { + pub const m_nGroup: usize = 0x0; + pub const m_nConfig: usize = 0x2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FingerBone_t { + pub const m_boneIndex: usize = 0x0; + pub const m_hingeAxis: usize = 0x4; + pub const m_vCapsulePos1: usize = 0x10; + pub const m_vCapsulePos2: usize = 0x1c; + pub const m_flMinAngle: usize = 0x28; + pub const m_flMaxAngle: usize = 0x2c; + pub const m_flRadius: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FingerChain_t { + pub const m_targets: usize = 0x0; + pub const m_bones: usize = 0x18; + pub const m_vTipOffset: usize = 0x30; + pub const m_vSplayHingeAxis: usize = 0x3c; + pub const m_tipParentBoneIndex: usize = 0x48; + pub const m_metacarpalBoneIndex: usize = 0x4c; + pub const m_flSplayMinAngle: usize = 0x50; + pub const m_flSplayMaxAngle: usize = 0x54; + pub const m_flFingerScaleRatio: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FingerSource_t { + pub const m_nFingerIndex: usize = 0x0; + pub const m_flFingerWeight: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FollowAttachmentSettings_t { + pub const m_attachment: usize = 0x0; + pub const m_boneIndex: usize = 0x80; + pub const m_bMatchTranslation: usize = 0x84; + pub const m_bMatchRotation: usize = 0x85; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FootFixedData_t { + pub const m_vToeOffset: usize = 0x0; + pub const m_vHeelOffset: usize = 0x10; + pub const m_nTargetBoneIndex: usize = 0x20; + pub const m_nAnkleBoneIndex: usize = 0x24; + pub const m_nIKAnchorBoneIndex: usize = 0x28; + pub const m_ikChainIndex: usize = 0x2c; + pub const m_flMaxIKLength: usize = 0x30; + pub const m_nFootIndex: usize = 0x34; + pub const m_nTagIndex: usize = 0x38; + pub const m_flMaxRotationLeft: usize = 0x3c; + pub const m_flMaxRotationRight: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FootFixedSettings { + pub const m_traceSettings: usize = 0x0; + pub const m_vFootBaseBindPosePositionMS: usize = 0x10; + pub const m_flFootBaseLength: usize = 0x20; + pub const m_flMaxRotationLeft: usize = 0x24; + pub const m_flMaxRotationRight: usize = 0x28; + pub const m_footstepLandedTagIndex: usize = 0x2c; + pub const m_bEnableTracing: usize = 0x30; + pub const m_flTraceAngleBlend: usize = 0x34; + pub const m_nDisableTagIndex: usize = 0x38; + pub const m_nFootIndex: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FootLockPoseOpFixedSettings { + pub const m_footInfo: usize = 0x0; + pub const m_hipDampingSettings: usize = 0x18; + pub const m_nHipBoneIndex: usize = 0x28; + pub const m_ikSolverType: usize = 0x2c; + pub const m_bApplyTilt: usize = 0x30; + pub const m_bApplyHipDrop: usize = 0x31; + pub const m_bAlwaysUseFallbackHinge: usize = 0x32; + pub const m_bApplyFootRotationLimits: usize = 0x33; + pub const m_bApplyLegTwistLimits: usize = 0x34; + pub const m_flMaxFootHeight: usize = 0x38; + pub const m_flExtensionScale: usize = 0x3c; + pub const m_flMaxLegTwist: usize = 0x40; + pub const m_bEnableLockBreaking: usize = 0x44; + pub const m_flLockBreakTolerance: usize = 0x48; + pub const m_flLockBlendTime: usize = 0x4c; + pub const m_bEnableStretching: usize = 0x50; + pub const m_flMaxStretchAmount: usize = 0x54; + pub const m_flStretchExtensionScale: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FootPinningPoseOpFixedData_t { + pub const m_footInfo: usize = 0x0; + pub const m_flBlendTime: usize = 0x18; + pub const m_flLockBreakDistance: usize = 0x1c; + pub const m_flMaxLegTwist: usize = 0x20; + pub const m_nHipBoneIndex: usize = 0x24; + pub const m_bApplyLegTwistLimits: usize = 0x28; + pub const m_bApplyFootRotationLimits: usize = 0x29; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FootStepTrigger { + pub const m_tags: usize = 0x0; + pub const m_nFootIndex: usize = 0x18; + pub const m_triggerPhase: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod HSequence { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod HitReactFixedSettings_t { + pub const m_nWeightListIndex: usize = 0x0; + pub const m_nEffectedBoneCount: usize = 0x4; + pub const m_flMaxImpactForce: usize = 0x8; + pub const m_flMinImpactForce: usize = 0xc; + pub const m_flWhipImpactScale: usize = 0x10; + pub const m_flCounterRotationScale: usize = 0x14; + pub const m_flDistanceFadeScale: usize = 0x18; + pub const m_flPropagationScale: usize = 0x1c; + pub const m_flWhipDelay: usize = 0x20; + pub const m_flSpringStrength: usize = 0x24; + pub const m_flWhipSpringStrength: usize = 0x28; + pub const m_flMaxAngleRadians: usize = 0x2c; + pub const m_nHipBoneIndex: usize = 0x30; + pub const m_flHipBoneTranslationScale: usize = 0x34; + pub const m_flHipDipSpringStrength: usize = 0x38; + pub const m_flHipDipImpactScale: usize = 0x3c; + pub const m_flHipDipDelay: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod IKBoneNameAndIndex_t { + pub const m_Name: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod IKDemoCaptureSettings_t { + pub const m_parentBoneName: usize = 0x0; + pub const m_eMode: usize = 0x8; + pub const m_ikChainName: usize = 0x10; + pub const m_oneBoneStart: usize = 0x18; + pub const m_oneBoneEnd: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod IKSolverSettings_t { + pub const m_SolverType: usize = 0x0; + pub const m_nNumIterations: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod IKTargetSettings_t { + pub const m_TargetSource: usize = 0x0; + pub const m_Bone: usize = 0x8; + pub const m_AnimgraphParameterNamePosition: usize = 0x18; + pub const m_AnimgraphParameterNameOrientation: usize = 0x1c; + pub const m_TargetCoordSystem: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod JiggleBoneSettingsList_t { + pub const m_boneSettings: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod JiggleBoneSettings_t { + pub const m_nBoneIndex: usize = 0x0; + pub const m_flSpringStrength: usize = 0x4; + pub const m_flMaxTimeStep: usize = 0x8; + pub const m_flDamping: usize = 0xc; + pub const m_vBoundsMaxLS: usize = 0x10; + pub const m_vBoundsMinLS: usize = 0x1c; + pub const m_eSimSpace: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod LookAtBone_t { + pub const m_index: usize = 0x0; + pub const m_weight: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod LookAtOpFixedSettings_t { + pub const m_attachment: usize = 0x0; + pub const m_damping: usize = 0x80; + pub const m_bones: usize = 0x90; + pub const m_flYawLimit: usize = 0xa8; + pub const m_flPitchLimit: usize = 0xac; + pub const m_flHysteresisInnerAngle: usize = 0xb0; + pub const m_flHysteresisOuterAngle: usize = 0xb4; + pub const m_bRotateYawForward: usize = 0xb8; + pub const m_bMaintainUpDirection: usize = 0xb9; + pub const m_bTargetIsPosition: usize = 0xba; + pub const m_bUseHysteresis: usize = 0xbb; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialGroup_t { + pub const m_name: usize = 0x0; + pub const m_materials: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ModelBoneFlexDriverControl_t { + pub const m_nBoneComponent: usize = 0x0; + pub const m_flexController: usize = 0x8; + pub const m_flexControllerToken: usize = 0x10; + pub const m_flMin: usize = 0x14; + pub const m_flMax: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ModelBoneFlexDriver_t { + pub const m_boneName: usize = 0x0; + pub const m_boneNameToken: usize = 0x8; + pub const m_controls: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ModelSkeletonData_t { + pub const m_boneName: usize = 0x0; + pub const m_nParent: usize = 0x18; + pub const m_boneSphere: usize = 0x30; + pub const m_nFlag: usize = 0x48; + pub const m_bonePosParent: usize = 0x60; + pub const m_boneRotParent: usize = 0x78; + pub const m_boneScaleParent: usize = 0x90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MoodAnimationLayer_t { + pub const m_sName: usize = 0x0; + pub const m_bActiveListening: usize = 0x8; + pub const m_bActiveTalking: usize = 0x9; + pub const m_layerAnimations: usize = 0x10; + pub const m_flIntensity: usize = 0x28; + pub const m_flDurationScale: usize = 0x30; + pub const m_bScaleWithInts: usize = 0x38; + pub const m_flNextStart: usize = 0x3c; + pub const m_flStartOffset: usize = 0x44; + pub const m_flEndOffset: usize = 0x4c; + pub const m_flFadeIn: usize = 0x54; + pub const m_flFadeOut: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MoodAnimation_t { + pub const m_sName: usize = 0x0; + pub const m_flWeight: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MotionBlendItem { + pub const m_pChild: usize = 0x0; + pub const m_flKeyValue: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MotionDBIndex { + pub const m_nIndex: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MotionIndex { + pub const m_nGroup: usize = 0x0; + pub const m_nMotion: usize = 0x2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParamSpanSample_t { + pub const m_value: usize = 0x0; + pub const m_flCycle: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParamSpan_t { + pub const m_samples: usize = 0x0; + pub const m_hParam: usize = 0x18; + pub const m_eParamType: usize = 0x1a; + pub const m_flStartCycle: usize = 0x1c; + pub const m_flEndCycle: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PermModelDataAnimatedMaterialAttribute_t { + pub const m_AttributeName: usize = 0x0; + pub const m_nNumChannels: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PermModelData_t { + pub const m_name: usize = 0x0; + pub const m_modelInfo: usize = 0x8; + pub const m_ExtParts: usize = 0x60; + pub const m_refMeshes: usize = 0x78; + pub const m_refMeshGroupMasks: usize = 0x90; + pub const m_refPhysGroupMasks: usize = 0xa8; + pub const m_refLODGroupMasks: usize = 0xc0; + pub const m_lodGroupSwitchDistances: usize = 0xd8; + pub const m_refPhysicsData: usize = 0xf0; + pub const m_refPhysicsHitboxData: usize = 0x108; + pub const m_refAnimGroups: usize = 0x120; + pub const m_refSequenceGroups: usize = 0x138; + pub const m_meshGroups: usize = 0x150; + pub const m_materialGroups: usize = 0x168; + pub const m_nDefaultMeshGroupMask: usize = 0x180; + pub const m_modelSkeleton: usize = 0x188; + pub const m_remappingTable: usize = 0x230; + pub const m_remappingTableStarts: usize = 0x248; + pub const m_boneFlexDrivers: usize = 0x260; + pub const m_pModelConfigList: usize = 0x278; + pub const m_BodyGroupsHiddenInTools: usize = 0x280; + pub const m_refAnimIncludeModels: usize = 0x298; + pub const m_AnimatedMaterialAttributes: usize = 0x2b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PermModelExtPart_t { + pub const m_Transform: usize = 0x0; + pub const m_Name: usize = 0x20; + pub const m_nParent: usize = 0x28; + pub const m_refModel: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PermModelInfo_t { + pub const m_nFlags: usize = 0x0; + pub const m_vHullMin: usize = 0x4; + pub const m_vHullMax: usize = 0x10; + pub const m_vViewMin: usize = 0x1c; + pub const m_vViewMax: usize = 0x28; + pub const m_flMass: usize = 0x34; + pub const m_vEyePosition: usize = 0x38; + pub const m_flMaxEyeDeflection: usize = 0x44; + pub const m_sSurfaceProperty: usize = 0x48; + pub const m_keyValueText: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PhysSoftbodyDesc_t { + pub const m_ParticleBoneHash: usize = 0x0; + pub const m_Particles: usize = 0x18; + pub const m_Springs: usize = 0x30; + pub const m_Capsules: usize = 0x48; + pub const m_InitPose: usize = 0x60; + pub const m_ParticleBoneName: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RenderSkeletonBone_t { + pub const m_boneName: usize = 0x0; + pub const m_parentName: usize = 0x8; + pub const m_invBindPose: usize = 0x10; + pub const m_bbox: usize = 0x40; + pub const m_flSphereRadius: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SampleCode { + pub const m_subCode: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ScriptInfo_t { + pub const m_code: usize = 0x0; + pub const m_paramsModified: usize = 0x8; + pub const m_proxyReadParams: usize = 0x20; + pub const m_proxyWriteParams: usize = 0x38; + pub const m_eScriptType: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SkeletalInputOpFixedSettings_t { + pub const m_wristBones: usize = 0x0; + pub const m_fingers: usize = 0x18; + pub const m_outerKnuckle1: usize = 0x30; + pub const m_outerKnuckle2: usize = 0x34; + pub const m_eHand: usize = 0x38; + pub const m_eMotionRange: usize = 0x3c; + pub const m_eTransformSource: usize = 0x40; + pub const m_bEnableIK: usize = 0x44; + pub const m_bEnableCollision: usize = 0x45; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SkeletonBoneBounds_t { + pub const m_vecCenter: usize = 0x0; + pub const m_vecSize: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SolveIKChainPoseOpFixedSettings_t { + pub const m_ChainsToSolveData: usize = 0x0; + pub const m_bMatchTargetOrientation: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod StanceInfo_t { + pub const m_vPosition: usize = 0x0; + pub const m_flDirection: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TagSpan_t { + pub const m_tagIndex: usize = 0x0; + pub const m_startCycle: usize = 0x4; + pub const m_endCycle: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TraceSettings_t { + pub const m_flTraceHeight: usize = 0x0; + pub const m_flTraceRadius: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TwoBoneIKSettings_t { + pub const m_endEffectorType: usize = 0x0; + pub const m_endEffectorAttachment: usize = 0x10; + pub const m_targetType: usize = 0x90; + pub const m_targetAttachment: usize = 0xa0; + pub const m_targetBoneIndex: usize = 0x120; + pub const m_hPositionParam: usize = 0x124; + pub const m_hRotationParam: usize = 0x126; + pub const m_bAlwaysUseFallbackHinge: usize = 0x128; + pub const m_vLsFallbackHingeAxis: usize = 0x130; + pub const m_nFixedBoneIndex: usize = 0x140; + pub const m_nMiddleBoneIndex: usize = 0x144; + pub const m_nEndBoneIndex: usize = 0x148; + pub const m_bMatchTargetOrientation: usize = 0x14c; + pub const m_bConstrainTwist: usize = 0x14d; + pub const m_flMaxTwist: usize = 0x150; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXAggregateData_t { + pub const m_nFlags: usize = 0x0; + pub const m_nRefCounter: usize = 0x2; + pub const m_bonesHash: usize = 0x8; + pub const m_boneNames: usize = 0x20; + pub const m_indexNames: usize = 0x38; + pub const m_indexHash: usize = 0x50; + pub const m_bindPose: usize = 0x68; + pub const m_parts: usize = 0x80; + pub const m_constraints2: usize = 0x98; + pub const m_joints: usize = 0xb0; + pub const m_pFeModel: usize = 0xc8; + pub const m_boneParents: usize = 0xd0; + pub const m_surfacePropertyHashes: usize = 0xe8; + pub const m_collisionAttributes: usize = 0x100; + pub const m_debugPartNames: usize = 0x118; + pub const m_embeddedKeyvalues: usize = 0x130; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXBodyPart_t { + pub const m_nFlags: usize = 0x0; + pub const m_flMass: usize = 0x4; + pub const m_rnShape: usize = 0x8; + pub const m_nCollisionAttributeIndex: usize = 0x80; + pub const m_nReserved: usize = 0x82; + pub const m_flInertiaScale: usize = 0x84; + pub const m_flLinearDamping: usize = 0x88; + pub const m_flAngularDamping: usize = 0x8c; + pub const m_bOverrideMassCenter: usize = 0x90; + pub const m_vMassCenterOverride: usize = 0x94; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXCollisionAttributes_t { + pub const m_CollisionGroup: usize = 0x0; + pub const m_InteractAs: usize = 0x8; + pub const m_InteractWith: usize = 0x20; + pub const m_InteractExclude: usize = 0x38; + pub const m_CollisionGroupString: usize = 0x50; + pub const m_InteractAsStrings: usize = 0x58; + pub const m_InteractWithStrings: usize = 0x70; + pub const m_InteractExcludeStrings: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXConstraint2_t { + pub const m_nFlags: usize = 0x0; + pub const m_nParent: usize = 0x4; + pub const m_nChild: usize = 0x6; + pub const m_params: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXConstraintParams_t { + pub const m_nType: usize = 0x0; + pub const m_nTranslateMotion: usize = 0x1; + pub const m_nRotateMotion: usize = 0x2; + pub const m_nFlags: usize = 0x3; + pub const m_anchor: usize = 0x4; + pub const m_axes: usize = 0x1c; + pub const m_maxForce: usize = 0x3c; + pub const m_maxTorque: usize = 0x40; + pub const m_linearLimitValue: usize = 0x44; + pub const m_linearLimitRestitution: usize = 0x48; + pub const m_linearLimitSpring: usize = 0x4c; + pub const m_linearLimitDamping: usize = 0x50; + pub const m_twistLowLimitValue: usize = 0x54; + pub const m_twistLowLimitRestitution: usize = 0x58; + pub const m_twistLowLimitSpring: usize = 0x5c; + pub const m_twistLowLimitDamping: usize = 0x60; + pub const m_twistHighLimitValue: usize = 0x64; + pub const m_twistHighLimitRestitution: usize = 0x68; + pub const m_twistHighLimitSpring: usize = 0x6c; + pub const m_twistHighLimitDamping: usize = 0x70; + pub const m_swing1LimitValue: usize = 0x74; + pub const m_swing1LimitRestitution: usize = 0x78; + pub const m_swing1LimitSpring: usize = 0x7c; + pub const m_swing1LimitDamping: usize = 0x80; + pub const m_swing2LimitValue: usize = 0x84; + pub const m_swing2LimitRestitution: usize = 0x88; + pub const m_swing2LimitSpring: usize = 0x8c; + pub const m_swing2LimitDamping: usize = 0x90; + pub const m_goalPosition: usize = 0x94; + pub const m_goalOrientation: usize = 0xa0; + pub const m_goalAngularVelocity: usize = 0xb0; + pub const m_driveSpringX: usize = 0xbc; + pub const m_driveSpringY: usize = 0xc0; + pub const m_driveSpringZ: usize = 0xc4; + pub const m_driveDampingX: usize = 0xc8; + pub const m_driveDampingY: usize = 0xcc; + pub const m_driveDampingZ: usize = 0xd0; + pub const m_driveSpringTwist: usize = 0xd4; + pub const m_driveSpringSwing: usize = 0xd8; + pub const m_driveSpringSlerp: usize = 0xdc; + pub const m_driveDampingTwist: usize = 0xe0; + pub const m_driveDampingSwing: usize = 0xe4; + pub const m_driveDampingSlerp: usize = 0xe8; + pub const m_solverIterationCount: usize = 0xec; + pub const m_projectionLinearTolerance: usize = 0xf0; + pub const m_projectionAngularTolerance: usize = 0xf4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXJoint_t { + pub const m_nType: usize = 0x0; + pub const m_nBody1: usize = 0x2; + pub const m_nBody2: usize = 0x4; + pub const m_nFlags: usize = 0x6; + pub const m_Frame1: usize = 0x10; + pub const m_Frame2: usize = 0x30; + pub const m_bEnableCollision: usize = 0x50; + pub const m_bEnableLinearLimit: usize = 0x51; + pub const m_LinearLimit: usize = 0x54; + pub const m_bEnableLinearMotor: usize = 0x5c; + pub const m_vLinearTargetVelocity: usize = 0x60; + pub const m_flMaxForce: usize = 0x6c; + pub const m_bEnableSwingLimit: usize = 0x70; + pub const m_SwingLimit: usize = 0x74; + pub const m_bEnableTwistLimit: usize = 0x7c; + pub const m_TwistLimit: usize = 0x80; + pub const m_bEnableAngularMotor: usize = 0x88; + pub const m_vAngularTargetVelocity: usize = 0x8c; + pub const m_flMaxTorque: usize = 0x98; + pub const m_flLinearFrequency: usize = 0x9c; + pub const m_flLinearDampingRatio: usize = 0xa0; + pub const m_flAngularFrequency: usize = 0xa4; + pub const m_flAngularDampingRatio: usize = 0xa8; + pub const m_flFriction: usize = 0xac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysXRange_t { + pub const m_flMin: usize = 0x0; + pub const m_flMax: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysics2ShapeDef_t { + pub const m_spheres: usize = 0x0; + pub const m_capsules: usize = 0x18; + pub const m_hulls: usize = 0x30; + pub const m_meshes: usize = 0x48; + pub const m_CollisionAttributeIndices: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WeightList { + pub const m_name: usize = 0x0; + pub const m_weights: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WristBone_t { + pub const m_xOffsetTransformMS: usize = 0x0; + pub const m_boneIndex: usize = 0x20; +} \ No newline at end of file diff --git a/generated/client.dll.cs b/generated/client.dll.cs new file mode 100644 index 0000000..a717d30 --- /dev/null +++ b/generated/client.dll.cs @@ -0,0 +1,3915 @@ +public static class ActiveModelConfig_t { + public const ulong m_Handle = 0x28; + public const ulong m_Name = 0x30; + public const ulong m_AssociatedEntities = 0x38; + public const ulong m_AssociatedEntityNames = 0x50; +} + +public static class CAnimGraphNetworkedVariables { + public const ulong m_PredNetBoolVariables = 0x8; + public const ulong m_PredNetByteVariables = 0x20; + public const ulong m_PredNetUInt16Variables = 0x38; + public const ulong m_PredNetIntVariables = 0x50; + public const ulong m_PredNetUInt32Variables = 0x68; + public const ulong m_PredNetUInt64Variables = 0x80; + public const ulong m_PredNetFloatVariables = 0x98; + public const ulong m_PredNetVectorVariables = 0xb0; + public const ulong m_PredNetQuaternionVariables = 0xc8; + public const ulong m_OwnerOnlyPredNetBoolVariables = 0xe0; + public const ulong m_OwnerOnlyPredNetByteVariables = 0xf8; + public const ulong m_OwnerOnlyPredNetUInt16Variables = 0x110; + public const ulong m_OwnerOnlyPredNetIntVariables = 0x128; + public const ulong m_OwnerOnlyPredNetUInt32Variables = 0x140; + public const ulong m_OwnerOnlyPredNetUInt64Variables = 0x158; + public const ulong m_OwnerOnlyPredNetFloatVariables = 0x170; + public const ulong m_OwnerOnlyPredNetVectorVariables = 0x188; + public const ulong m_OwnerOnlyPredNetQuaternionVariables = 0x1a0; + public const ulong m_nBoolVariablesCount = 0x1b8; + public const ulong m_nOwnerOnlyBoolVariablesCount = 0x1bc; + public const ulong m_nRandomSeedOffset = 0x1c0; + public const ulong m_flLastTeleportTime = 0x1c4; +} + +public static class CAttributeList { + public const ulong m_Attributes = 0x8; + public const ulong m_pManager = 0x58; +} + +public static class CAttributeManager { + public const ulong m_Providers = 0x8; + public const ulong m_iReapplyProvisionParity = 0x20; + public const ulong m_hOuter = 0x24; + public const ulong m_bPreventLoopback = 0x28; + public const ulong m_ProviderType = 0x2c; + public const ulong m_CachedResults = 0x30; +} + +public static class CAttributeManager_cached_attribute_float_t { + public const ulong flIn = 0x0; + public const ulong iAttribHook = 0x8; + public const ulong flOut = 0x10; +} + +public static class CBaseAnimGraph { + public const ulong m_bInitiallyPopulateInterpHistory = 0xcc8; + public const ulong m_bShouldAnimateDuringGameplayPause = 0xcc9; + public const ulong m_bSuppressAnimEventSounds = 0xccb; + public const ulong m_bAnimGraphUpdateEnabled = 0xcd8; + public const ulong m_flLastEventAnimTime = 0xd6c; + public const ulong m_hAnimationUpdate = 0xd74; + public const ulong m_flMaxSlopeDistance = 0xd78; + public const ulong m_vLastSlopeCheckPos = 0xd7c; + public const ulong m_vecForce = 0xd8c; + public const ulong m_nForceBone = 0xd98; + public const ulong m_pClientsideRagdoll = 0xda0; + public const ulong m_bBuiltRagdoll = 0xda8; + public const ulong m_pRagdollPose = 0xdc0; + public const ulong m_bClientRagdoll = 0xdc8; + public const ulong m_bHasAnimatedMaterialAttributes = 0xdc9; +} + +public static class CBaseAnimGraphController { + public const ulong m_baseLayer = 0x10; + public const ulong m_animGraphNetworkedVars = 0x38; + public const ulong m_bSequenceFinished = 0x1318; + public const ulong m_flLastEventCycle = 0x131c; + public const ulong m_flPlaybackRate = 0x1320; + public const ulong m_flPrevAnimTime = 0x1328; + public const ulong m_bClientSideAnimation = 0x132c; + public const ulong m_bNetworkedAnimationInputsChanged = 0x132d; + public const ulong m_nPrevNewSequenceParity = 0x132e; + public const ulong m_nPrevResetEventsParity = 0x132f; + public const ulong m_nNewSequenceParity = 0x1330; + public const ulong m_nResetEventsParity = 0x1334; + public const ulong m_nAnimLoopMode = 0x1338; + public const ulong m_hLastAnimEventSequence = 0x1348; +} + +public static class CBasePlayerController { + public const ulong m_nFinalPredictedTick = 0x548; + public const ulong m_CommandContext = 0x550; + public const ulong m_nInButtonsWhichAreToggles = 0x5d0; + public const ulong m_nTickBase = 0x5d8; + public const ulong m_hPawn = 0x5dc; + public const ulong m_hPredictedPawn = 0x5e0; + public const ulong m_nSplitScreenSlot = 0x5e4; + public const ulong m_hSplitOwner = 0x5e8; + public const ulong m_hSplitScreenPlayers = 0x5f0; + public const ulong m_bIsHLTV = 0x608; + public const ulong m_iConnected = 0x60c; + public const ulong m_iszPlayerName = 0x610; + public const ulong m_steamID = 0x698; + public const ulong m_bIsLocalPlayerController = 0x6a0; + public const ulong m_iDesiredFOV = 0x6a4; +} + +public static class CBasePlayerVData { + public const ulong m_sModelName = 0x28; + public const ulong m_flHeadDamageMultiplier = 0x108; + public const ulong m_flChestDamageMultiplier = 0x118; + public const ulong m_flStomachDamageMultiplier = 0x128; + public const ulong m_flArmDamageMultiplier = 0x138; + public const ulong m_flLegDamageMultiplier = 0x148; + public const ulong m_flHoldBreathTime = 0x158; + public const ulong m_flDrowningDamageInterval = 0x15c; + public const ulong m_nDrowningDamageInitial = 0x160; + public const ulong m_nDrowningDamageMax = 0x164; + public const ulong m_nWaterSpeed = 0x168; + public const ulong m_flUseRange = 0x16c; + public const ulong m_flUseAngleTolerance = 0x170; + public const ulong m_flCrouchTime = 0x174; +} + +public static class CBasePlayerWeaponVData { + public const ulong m_szWorldModel = 0x28; + public const ulong m_bBuiltRightHanded = 0x108; + public const ulong m_bAllowFlipping = 0x109; + public const ulong m_bIsFullAuto = 0x10a; + public const ulong m_nNumBullets = 0x10c; + public const ulong m_sMuzzleAttachment = 0x110; + public const ulong m_szMuzzleFlashParticle = 0x118; + public const ulong m_iFlags = 0x1f8; + public const ulong m_nPrimaryAmmoType = 0x1f9; + public const ulong m_nSecondaryAmmoType = 0x1fa; + public const ulong m_iMaxClip1 = 0x1fc; + public const ulong m_iMaxClip2 = 0x200; + public const ulong m_iDefaultClip1 = 0x204; + public const ulong m_iDefaultClip2 = 0x208; + public const ulong m_iWeight = 0x20c; + public const ulong m_bAutoSwitchTo = 0x210; + public const ulong m_bAutoSwitchFrom = 0x211; + public const ulong m_iRumbleEffect = 0x214; + public const ulong m_aShootSounds = 0x218; + public const ulong m_iSlot = 0x238; + public const ulong m_iPosition = 0x23c; +} + +public static class CBaseProp { + public const ulong m_bModelOverrodeBlockLOS = 0xf18; + public const ulong m_iShapeType = 0xf1c; + public const ulong m_bConformToCollisionBounds = 0xf20; + public const ulong m_mPreferredCatchTransform = 0xf24; +} + +public static class CBodyComponent { + public const ulong m_pSceneNode = 0x8; + public const ulong __m_pChainEntity = 0x20; +} + +public static class CBodyComponentBaseAnimGraph { + public const ulong m_animationController = 0x470; + public const ulong __m_pChainEntity = 0x1810; +} + +public static class CBodyComponentBaseModelEntity { + public const ulong __m_pChainEntity = 0x470; +} + +public static class CBodyComponentPoint { + public const ulong m_sceneNode = 0x50; + public const ulong __m_pChainEntity = 0x1a0; +} + +public static class CBodyComponentSkeletonInstance { + public const ulong m_skeletonInstance = 0x50; + public const ulong __m_pChainEntity = 0x440; +} + +public static class CBombTarget { + public const ulong m_bBombPlantedHere = 0xcc8; +} + +public static class CBuoyancyHelper { + public const ulong m_flFluidDensity = 0x18; + public const ulong m_flDisplacementFromObjects = 0x1c; +} + +public static class CCSGameModeRules { + public const ulong __m_pChainEntity = 0x8; +} + +public static class CCSGameModeRules_Deathmatch { + public const ulong m_bFirstThink = 0x30; + public const ulong m_bFirstThinkAfterConnected = 0x31; + public const ulong m_flDMBonusStartTime = 0x34; + public const ulong m_flDMBonusTimeLength = 0x38; + public const ulong m_nDMBonusWeaponLoadoutSlot = 0x3c; +} + +public static class CCSPlayerController { + public const ulong m_pInGameMoneyServices = 0x6d0; + public const ulong m_pInventoryServices = 0x6d8; + public const ulong m_pActionTrackingServices = 0x6e0; + public const ulong m_pDamageServices = 0x6e8; + public const ulong m_iPing = 0x6f0; + public const ulong m_bHasCommunicationAbuseMute = 0x6f4; + public const ulong m_szCrosshairCodes = 0x6f8; + public const ulong m_iPendingTeamNum = 0x700; + public const ulong m_flForceTeamTime = 0x704; + public const ulong m_iCompTeammateColor = 0x708; + public const ulong m_bEverPlayedOnTeam = 0x70c; + public const ulong m_flPreviousForceJoinTeamTime = 0x710; + public const ulong m_szClan = 0x718; + public const ulong m_sSanitizedPlayerName = 0x720; + public const ulong m_iCoachingTeam = 0x728; + public const ulong m_nPlayerDominated = 0x730; + public const ulong m_nPlayerDominatingMe = 0x738; + public const ulong m_iCompetitiveRanking = 0x740; + public const ulong m_iCompetitiveWins = 0x744; + public const ulong m_iCompetitiveRankType = 0x748; + public const ulong m_iCompetitiveRankingPredicted_Win = 0x74c; + public const ulong m_iCompetitiveRankingPredicted_Loss = 0x750; + public const ulong m_iCompetitiveRankingPredicted_Tie = 0x754; + public const ulong m_nEndMatchNextMapVote = 0x758; + public const ulong m_unActiveQuestId = 0x75c; + public const ulong m_nQuestProgressReason = 0x760; + public const ulong m_unPlayerTvControlFlags = 0x764; + public const ulong m_iDraftIndex = 0x7d0; + public const ulong m_msQueuedModeDisconnectionTimestamp = 0x7d4; + public const ulong m_uiAbandonRecordedReason = 0x7d8; + public const ulong m_bEverFullyConnected = 0x7dc; + public const ulong m_bAbandonAllowsSurrender = 0x7dd; + public const ulong m_bAbandonOffersInstantSurrender = 0x7de; + public const ulong m_bDisconnection1MinWarningPrinted = 0x7df; + public const ulong m_bScoreReported = 0x7e0; + public const ulong m_nDisconnectionTick = 0x7e4; + public const ulong m_bControllingBot = 0x7f0; + public const ulong m_bHasControlledBotThisRound = 0x7f1; + public const ulong m_bHasBeenControlledByPlayerThisRound = 0x7f2; + public const ulong m_nBotsControlledThisRound = 0x7f4; + public const ulong m_bCanControlObservedBot = 0x7f8; + public const ulong m_hPlayerPawn = 0x7fc; + public const ulong m_hObserverPawn = 0x800; + public const ulong m_bPawnIsAlive = 0x804; + public const ulong m_iPawnHealth = 0x808; + public const ulong m_iPawnArmor = 0x80c; + public const ulong m_bPawnHasDefuser = 0x810; + public const ulong m_bPawnHasHelmet = 0x811; + public const ulong m_nPawnCharacterDefIndex = 0x812; + public const ulong m_iPawnLifetimeStart = 0x814; + public const ulong m_iPawnLifetimeEnd = 0x818; + public const ulong m_iPawnGunGameLevel = 0x81c; + public const ulong m_iPawnBotDifficulty = 0x820; + public const ulong m_hOriginalControllerOfCurrentPawn = 0x824; + public const ulong m_iScore = 0x828; + public const ulong m_vecKills = 0x830; + public const ulong m_iMVPs = 0x848; + public const ulong m_bIsPlayerNameDirty = 0x84c; +} + +public static class CCSPlayerController_ActionTrackingServices { + public const ulong m_perRoundStats = 0x40; + public const ulong m_matchStats = 0x90; + public const ulong m_iNumRoundKills = 0x108; + public const ulong m_iNumRoundKillsHeadshots = 0x10c; +} + +public static class CCSPlayerController_DamageServices { + public const ulong m_nSendUpdate = 0x40; + public const ulong m_DamageList = 0x48; +} + +public static class CCSPlayerController_InGameMoneyServices { + public const ulong m_iAccount = 0x40; + public const ulong m_iStartAccount = 0x44; + public const ulong m_iTotalCashSpent = 0x48; + public const ulong m_iCashSpentThisRound = 0x4c; + public const ulong m_nPreviousAccount = 0x50; +} + +public static class CCSPlayerController_InventoryServices { + public const ulong m_unMusicID = 0x40; + public const ulong m_rank = 0x44; + public const ulong m_nPersonaDataPublicLevel = 0x5c; + public const ulong m_nPersonaDataPublicCommendsLeader = 0x60; + public const ulong m_nPersonaDataPublicCommendsTeacher = 0x64; + public const ulong m_nPersonaDataPublicCommendsFriendly = 0x68; + public const ulong m_vecTerroristLoadoutCache = 0x70; + public const ulong m_vecCounterTerroristLoadoutCache = 0xc0; +} + +public static class CCSPlayer_ActionTrackingServices { + public const ulong m_hLastWeaponBeforeC4AutoSwitch = 0x40; + public const ulong m_bIsRescuing = 0x44; + public const ulong m_weaponPurchasesThisMatch = 0x48; + public const ulong m_weaponPurchasesThisRound = 0xa0; +} + +public static class CCSPlayer_BulletServices { + public const ulong m_totalHitsOnServer = 0x40; +} + +public static class CCSPlayer_BuyServices { + public const ulong m_vecSellbackPurchaseEntries = 0x40; +} + +public static class CCSPlayer_CameraServices { + public const ulong m_iFOV = 0x210; + public const ulong m_iFOVStart = 0x214; + public const ulong m_flFOVTime = 0x218; + public const ulong m_flFOVRate = 0x21c; + public const ulong m_hZoomOwner = 0x220; + public const ulong m_flLastShotFOV = 0x224; + public const ulong m_flDeathCamTilt = 0x228; +} + +public static class CCSPlayer_HostageServices { + public const ulong m_hCarriedHostage = 0x40; + public const ulong m_hCarriedHostageProp = 0x44; +} + +public static class CCSPlayer_ItemServices { + public const ulong m_bHasDefuser = 0x40; + public const ulong m_bHasHelmet = 0x41; + public const ulong m_bHasHeavyArmor = 0x42; +} + +public static class CCSPlayer_MovementServices { + public const ulong m_flMaxFallVelocity = 0x210; + public const ulong m_vecLadderNormal = 0x214; + public const ulong m_nLadderSurfacePropIndex = 0x220; + public const ulong m_flDuckAmount = 0x224; + public const ulong m_flDuckSpeed = 0x228; + public const ulong m_bDuckOverride = 0x22c; + public const ulong m_bDesiresDuck = 0x22d; + public const ulong m_flDuckOffset = 0x230; + public const ulong m_nDuckTimeMsecs = 0x234; + public const ulong m_nDuckJumpTimeMsecs = 0x238; + public const ulong m_nJumpTimeMsecs = 0x23c; + public const ulong m_flLastDuckTime = 0x240; + public const ulong m_vecLastPositionAtFullCrouchSpeed = 0x250; + public const ulong m_duckUntilOnGround = 0x258; + public const ulong m_bHasWalkMovedSinceLastJump = 0x259; + public const ulong m_bInStuckTest = 0x25a; + public const ulong m_flStuckCheckTime = 0x268; + public const ulong m_nTraceCount = 0x468; + public const ulong m_StuckLast = 0x46c; + public const ulong m_bSpeedCropped = 0x470; + public const ulong m_nOldWaterLevel = 0x474; + public const ulong m_flWaterEntryTime = 0x478; + public const ulong m_vecForward = 0x47c; + public const ulong m_vecLeft = 0x488; + public const ulong m_vecUp = 0x494; + public const ulong m_vecPreviouslyPredictedOrigin = 0x4a0; + public const ulong m_bOldJumpPressed = 0x4ac; + public const ulong m_flJumpPressedTime = 0x4b0; + public const ulong m_flJumpUntil = 0x4b4; + public const ulong m_flJumpVel = 0x4b8; + public const ulong m_fStashGrenadeParameterWhen = 0x4bc; + public const ulong m_nButtonDownMaskPrev = 0x4c0; + public const ulong m_flOffsetTickCompleteTime = 0x4c8; + public const ulong m_flOffsetTickStashedSpeed = 0x4cc; + public const ulong m_bUpdatePredictedOriginAfterDataUpdate = 0x4d0; +} + +public static class CCSPlayer_ObserverServices { + public const ulong m_hLastObserverTarget = 0x58; + public const ulong m_vecObserverInterpolateOffset = 0x5c; + public const ulong m_vecObserverInterpStartPos = 0x68; + public const ulong m_flObsInterp_PathLength = 0x74; + public const ulong m_qObsInterp_OrientationStart = 0x80; + public const ulong m_qObsInterp_OrientationTravelDir = 0x90; + public const ulong m_obsInterpState = 0xa0; + public const ulong m_bObserverInterpolationNeedsDeferredSetup = 0xa4; + public const ulong m_nLastKillerDamageTaken = 0xa8; + public const ulong m_nLastKillerHitsTaken = 0xac; + public const ulong m_nLastKillerDamageGiven = 0xb0; + public const ulong m_nLastKillerHitsGiven = 0xb4; + public const ulong m_nLastKillerActualDamageGiven = 0xb8; + public const ulong m_nLastKillerActualDamageTaken = 0xbc; + public const ulong m_bCanShowDeathPanelNow = 0xc0; + public const ulong m_bWasShowingDeathPanel = 0xc1; +} + +public static class CCSPlayer_PingServices { + public const ulong m_hPlayerPing = 0x40; +} + +public static class CCSPlayer_ViewModelServices { + public const ulong m_hViewModel = 0x40; +} + +public static class CCSPlayer_WaterServices { + public const ulong m_flWaterJumpTime = 0x40; + public const ulong m_vecWaterJumpVel = 0x44; + public const ulong m_flSwimSoundTime = 0x50; +} + +public static class CCSPlayer_WeaponServices { + public const ulong m_flNextAttack = 0xa8; + public const ulong m_bIsLookingAtWeapon = 0xac; + public const ulong m_bIsHoldingLookAtWeapon = 0xad; +} + +public static class CClientAlphaProperty { + public const ulong m_nRenderFX = 0x10; + public const ulong m_nRenderMode = 0x11; + public const ulong m_bAlphaOverride = 0x0; + public const ulong m_bShadowAlphaOverride = 0x0; + public const ulong m_nReserved = 0x0; + public const ulong m_nAlpha = 0x13; + public const ulong m_nDesyncOffset = 0x14; + public const ulong m_nReserved2 = 0x16; + public const ulong m_nDistFadeStart = 0x18; + public const ulong m_nDistFadeEnd = 0x1a; + public const ulong m_flFadeScale = 0x1c; + public const ulong m_flRenderFxStartTime = 0x20; + public const ulong m_flRenderFxDuration = 0x24; +} + +public static class CCollisionProperty { + public const ulong m_collisionAttribute = 0x10; + public const ulong m_vecMins = 0x40; + public const ulong m_vecMaxs = 0x4c; + public const ulong m_usSolidFlags = 0x5a; + public const ulong m_nSolidType = 0x5b; + public const ulong m_triggerBloat = 0x5c; + public const ulong m_nSurroundType = 0x5d; + public const ulong m_CollisionGroup = 0x5e; + public const ulong m_nEnablePhysics = 0x5f; + public const ulong m_flBoundingRadius = 0x60; + public const ulong m_vecSpecifiedSurroundingMins = 0x64; + public const ulong m_vecSpecifiedSurroundingMaxs = 0x70; + public const ulong m_vecSurroundingMaxs = 0x7c; + public const ulong m_vecSurroundingMins = 0x88; + public const ulong m_vCapsuleCenter1 = 0x94; + public const ulong m_vCapsuleCenter2 = 0xa0; + public const ulong m_flCapsuleRadius = 0xac; +} + +public static class CComicBook { + public const ulong m_CoverImage = 0x8; + public const ulong m_XmlFile = 0x18; +} + +public static class CCompositeMaterialEditorDoc { + public const ulong m_nVersion = 0x8; + public const ulong m_Points = 0x10; + public const ulong m_KVthumbnail = 0x28; +} + +public static class CDamageRecord { + public const ulong m_PlayerDamager = 0x28; + public const ulong m_PlayerRecipient = 0x2c; + public const ulong m_hPlayerControllerDamager = 0x30; + public const ulong m_hPlayerControllerRecipient = 0x34; + public const ulong m_szPlayerDamagerName = 0x38; + public const ulong m_szPlayerRecipientName = 0x40; + public const ulong m_DamagerXuid = 0x48; + public const ulong m_RecipientXuid = 0x50; + public const ulong m_iDamage = 0x58; + public const ulong m_iActualHealthRemoved = 0x5c; + public const ulong m_iNumHits = 0x60; + public const ulong m_iLastBulletUpdate = 0x64; + public const ulong m_bIsOtherEnemy = 0x68; + public const ulong m_killType = 0x69; +} + +public static class CDecalInfo { + public const ulong m_flAnimationScale = 0x0; + public const ulong m_flAnimationLifeSpan = 0x4; + public const ulong m_flPlaceTime = 0x8; + public const ulong m_flFadeStartTime = 0xc; + public const ulong m_flFadeDuration = 0x10; + public const ulong m_nVBSlot = 0x14; + public const ulong m_nBoneIndex = 0x18; + public const ulong m_pNext = 0x28; + public const ulong m_pPrev = 0x30; + public const ulong m_nDecalMaterialIndex = 0x90; +} + +public static class CEconItemAttribute { + public const ulong m_iAttributeDefinitionIndex = 0x30; + public const ulong m_flValue = 0x34; + public const ulong m_flInitialValue = 0x38; + public const ulong m_nRefundableCurrency = 0x3c; + public const ulong m_bSetBonus = 0x40; +} + +public static class CEffectData { + public const ulong m_vOrigin = 0x8; + public const ulong m_vStart = 0x14; + public const ulong m_vNormal = 0x20; + public const ulong m_vAngles = 0x2c; + public const ulong m_hEntity = 0x38; + public const ulong m_hOtherEntity = 0x3c; + public const ulong m_flScale = 0x40; + public const ulong m_flMagnitude = 0x44; + public const ulong m_flRadius = 0x48; + public const ulong m_nSurfaceProp = 0x4c; + public const ulong m_nEffectIndex = 0x50; + public const ulong m_nDamageType = 0x58; + public const ulong m_nPenetrate = 0x5c; + public const ulong m_nMaterial = 0x5e; + public const ulong m_nHitBox = 0x60; + public const ulong m_nColor = 0x62; + public const ulong m_fFlags = 0x63; + public const ulong m_nAttachmentIndex = 0x64; + public const ulong m_nAttachmentName = 0x68; + public const ulong m_iEffectName = 0x6c; + public const ulong m_nExplosionType = 0x6e; +} + +public static class CEntityIdentity { + public const ulong m_nameStringableIndex = 0x14; + public const ulong m_name = 0x18; + public const ulong m_designerName = 0x20; + public const ulong m_flags = 0x30; + public const ulong m_worldGroupId = 0x38; + public const ulong m_fDataObjectTypes = 0x3c; + public const ulong m_PathIndex = 0x40; + public const ulong m_pPrev = 0x58; + public const ulong m_pNext = 0x60; + public const ulong m_pPrevByClass = 0x68; + public const ulong m_pNextByClass = 0x70; +} + +public static class CEntityInstance { + public const ulong m_iszPrivateVScripts = 0x8; + public const ulong m_pEntity = 0x10; + public const ulong m_CScriptComponent = 0x28; +} + +public static class CFireOverlay { + public const ulong m_pOwner = 0xd0; + public const ulong m_vBaseColors = 0xd8; + public const ulong m_flScale = 0x108; + public const ulong m_nGUID = 0x10c; +} + +public static class CFlashlightEffect { + public const ulong m_bIsOn = 0x10; + public const ulong m_bMuzzleFlashEnabled = 0x20; + public const ulong m_flMuzzleFlashBrightness = 0x24; + public const ulong m_quatMuzzleFlashOrientation = 0x30; + public const ulong m_vecMuzzleFlashOrigin = 0x40; + public const ulong m_flFov = 0x4c; + public const ulong m_flFarZ = 0x50; + public const ulong m_flLinearAtten = 0x54; + public const ulong m_bCastsShadows = 0x58; + public const ulong m_flCurrentPullBackDist = 0x5c; + public const ulong m_FlashlightTexture = 0x60; + public const ulong m_MuzzleFlashTexture = 0x68; + public const ulong m_textureName = 0x70; +} + +public static class CFuncWater { + public const ulong m_BuoyancyHelper = 0xcc0; +} + +public static class CGameSceneNode { + public const ulong m_nodeToWorld = 0x10; + public const ulong m_pOwner = 0x30; + public const ulong m_pParent = 0x38; + public const ulong m_pChild = 0x40; + public const ulong m_pNextSibling = 0x48; + public const ulong m_hParent = 0x70; + public const ulong m_vecOrigin = 0x80; + public const ulong m_angRotation = 0xb8; + public const ulong m_flScale = 0xc4; + public const ulong m_vecAbsOrigin = 0xc8; + public const ulong m_angAbsRotation = 0xd4; + public const ulong m_flAbsScale = 0xe0; + public const ulong m_nParentAttachmentOrBone = 0xe4; + public const ulong m_bDebugAbsOriginChanges = 0xe6; + public const ulong m_bDormant = 0xe7; + public const ulong m_bForceParentToBeNetworked = 0xe8; + public const ulong m_bDirtyHierarchy = 0x0; + public const ulong m_bDirtyBoneMergeInfo = 0x0; + public const ulong m_bNetworkedPositionChanged = 0x0; + public const ulong m_bNetworkedAnglesChanged = 0x0; + public const ulong m_bNetworkedScaleChanged = 0x0; + public const ulong m_bWillBeCallingPostDataUpdate = 0x0; + public const ulong m_bNotifyBoneTransformsChanged = 0x0; + public const ulong m_bBoneMergeFlex = 0x0; + public const ulong m_nLatchAbsOrigin = 0x0; + public const ulong m_bDirtyBoneMergeBoneToRoot = 0x0; + public const ulong m_nHierarchicalDepth = 0xeb; + public const ulong m_nHierarchyType = 0xec; + public const ulong m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; + public const ulong m_name = 0xf0; + public const ulong m_hierarchyAttachName = 0x130; + public const ulong m_flZOffset = 0x134; + public const ulong m_vRenderOrigin = 0x138; +} + +public static class CGameSceneNodeHandle { + public const ulong m_hOwner = 0x8; + public const ulong m_name = 0xc; +} + +public static class CGlobalLightBase { + public const ulong m_bSpotLight = 0x10; + public const ulong m_SpotLightOrigin = 0x14; + public const ulong m_SpotLightAngles = 0x20; + public const ulong m_ShadowDirection = 0x2c; + public const ulong m_AmbientDirection = 0x38; + public const ulong m_SpecularDirection = 0x44; + public const ulong m_InspectorSpecularDirection = 0x50; + public const ulong m_flSpecularPower = 0x5c; + public const ulong m_flSpecularIndependence = 0x60; + public const ulong m_SpecularColor = 0x64; + public const ulong m_bStartDisabled = 0x68; + public const ulong m_bEnabled = 0x69; + public const ulong m_LightColor = 0x6a; + public const ulong m_AmbientColor1 = 0x6e; + public const ulong m_AmbientColor2 = 0x72; + public const ulong m_AmbientColor3 = 0x76; + public const ulong m_flSunDistance = 0x7c; + public const ulong m_flFOV = 0x80; + public const ulong m_flNearZ = 0x84; + public const ulong m_flFarZ = 0x88; + public const ulong m_bEnableShadows = 0x8c; + public const ulong m_bOldEnableShadows = 0x8d; + public const ulong m_bBackgroundClearNotRequired = 0x8e; + public const ulong m_flCloudScale = 0x90; + public const ulong m_flCloud1Speed = 0x94; + public const ulong m_flCloud1Direction = 0x98; + public const ulong m_flCloud2Speed = 0x9c; + public const ulong m_flCloud2Direction = 0xa0; + public const ulong m_flAmbientScale1 = 0xb0; + public const ulong m_flAmbientScale2 = 0xb4; + public const ulong m_flGroundScale = 0xb8; + public const ulong m_flLightScale = 0xbc; + public const ulong m_flFoWDarkness = 0xc0; + public const ulong m_bEnableSeparateSkyboxFog = 0xc4; + public const ulong m_vFowColor = 0xc8; + public const ulong m_ViewOrigin = 0xd4; + public const ulong m_ViewAngles = 0xe0; + public const ulong m_flViewFoV = 0xec; + public const ulong m_WorldPoints = 0xf0; + public const ulong m_vFogOffsetLayer0 = 0x4a8; + public const ulong m_vFogOffsetLayer1 = 0x4b0; + public const ulong m_hEnvWind = 0x4b8; + public const ulong m_hEnvSky = 0x4bc; +} + +public static class CGlowOverlay { + public const ulong m_vPos = 0x8; + public const ulong m_bDirectional = 0x14; + public const ulong m_vDirection = 0x18; + public const ulong m_bInSky = 0x24; + public const ulong m_skyObstructionScale = 0x28; + public const ulong m_Sprites = 0x30; + public const ulong m_nSprites = 0xb0; + public const ulong m_flProxyRadius = 0xb4; + public const ulong m_flHDRColorScale = 0xb8; + public const ulong m_flGlowObstructionScale = 0xbc; + public const ulong m_bCacheGlowObstruction = 0xc0; + public const ulong m_bCacheSkyObstruction = 0xc1; + public const ulong m_bActivated = 0xc2; + public const ulong m_ListIndex = 0xc4; + public const ulong m_queryHandle = 0xc8; +} + +public static class CGlowProperty { + public const ulong m_fGlowColor = 0x8; + public const ulong m_iGlowType = 0x30; + public const ulong m_iGlowTeam = 0x34; + public const ulong m_nGlowRange = 0x38; + public const ulong m_nGlowRangeMin = 0x3c; + public const ulong m_glowColorOverride = 0x40; + public const ulong m_bFlashing = 0x44; + public const ulong m_flGlowTime = 0x48; + public const ulong m_flGlowStartTime = 0x4c; + public const ulong m_bEligibleForScreenHighlight = 0x50; + public const ulong m_bGlowing = 0x51; +} + +public static class CGlowSprite { + public const ulong m_vColor = 0x0; + public const ulong m_flHorzSize = 0xc; + public const ulong m_flVertSize = 0x10; + public const ulong m_hMaterial = 0x18; +} + +public static class CGrenadeTracer { + public const ulong m_flTracerDuration = 0xce0; + public const ulong m_nType = 0xce4; +} + +public static class CHitboxComponent { + public const ulong m_bvDisabledHitGroups = 0x24; +} + +public static class CInfoDynamicShadowHint { + public const ulong m_bDisabled = 0x540; + public const ulong m_flRange = 0x544; + public const ulong m_nImportance = 0x548; + public const ulong m_nLightChoice = 0x54c; + public const ulong m_hLight = 0x550; +} + +public static class CInfoDynamicShadowHintBox { + public const ulong m_vBoxMins = 0x558; + public const ulong m_vBoxMaxs = 0x564; +} + +public static class CInfoOffscreenPanoramaTexture { + public const ulong m_bDisabled = 0x540; + public const ulong m_nResolutionX = 0x544; + public const ulong m_nResolutionY = 0x548; + public const ulong m_szLayoutFileName = 0x550; + public const ulong m_RenderAttrName = 0x558; + public const ulong m_TargetEntities = 0x560; + public const ulong m_nTargetChangeCount = 0x578; + public const ulong m_vecCSSClasses = 0x580; + public const ulong m_bCheckCSSClasses = 0x6f8; +} + +public static class CInfoWorldLayer { + public const ulong m_pOutputOnEntitiesSpawned = 0x540; + public const ulong m_worldName = 0x568; + public const ulong m_layerName = 0x570; + public const ulong m_bWorldLayerVisible = 0x578; + public const ulong m_bEntitiesSpawned = 0x579; + public const ulong m_bCreateAsChildSpawnGroup = 0x57a; + public const ulong m_hLayerSpawnGroup = 0x57c; + public const ulong m_bWorldLayerActuallyVisible = 0x580; +} + +public static class CInterpolatedValue { + public const ulong m_flStartTime = 0x0; + public const ulong m_flEndTime = 0x4; + public const ulong m_flStartValue = 0x8; + public const ulong m_flEndValue = 0xc; + public const ulong m_nInterpType = 0x10; +} + +public static class CLightComponent { + public const ulong __m_pChainEntity = 0x48; + public const ulong m_Color = 0x85; + public const ulong m_SecondaryColor = 0x89; + public const ulong m_flBrightness = 0x90; + public const ulong m_flBrightnessScale = 0x94; + public const ulong m_flBrightnessMult = 0x98; + public const ulong m_flRange = 0x9c; + public const ulong m_flFalloff = 0xa0; + public const ulong m_flAttenuation0 = 0xa4; + public const ulong m_flAttenuation1 = 0xa8; + public const ulong m_flAttenuation2 = 0xac; + public const ulong m_flTheta = 0xb0; + public const ulong m_flPhi = 0xb4; + public const ulong m_hLightCookie = 0xb8; + public const ulong m_nCascades = 0xc0; + public const ulong m_nCastShadows = 0xc4; + public const ulong m_nShadowWidth = 0xc8; + public const ulong m_nShadowHeight = 0xcc; + public const ulong m_bRenderDiffuse = 0xd0; + public const ulong m_nRenderSpecular = 0xd4; + public const ulong m_bRenderTransmissive = 0xd8; + public const ulong m_flOrthoLightWidth = 0xdc; + public const ulong m_flOrthoLightHeight = 0xe0; + public const ulong m_nStyle = 0xe4; + public const ulong m_Pattern = 0xe8; + public const ulong m_nCascadeRenderStaticObjects = 0xf0; + public const ulong m_flShadowCascadeCrossFade = 0xf4; + public const ulong m_flShadowCascadeDistanceFade = 0xf8; + public const ulong m_flShadowCascadeDistance0 = 0xfc; + public const ulong m_flShadowCascadeDistance1 = 0x100; + public const ulong m_flShadowCascadeDistance2 = 0x104; + public const ulong m_flShadowCascadeDistance3 = 0x108; + public const ulong m_nShadowCascadeResolution0 = 0x10c; + public const ulong m_nShadowCascadeResolution1 = 0x110; + public const ulong m_nShadowCascadeResolution2 = 0x114; + public const ulong m_nShadowCascadeResolution3 = 0x118; + public const ulong m_bUsesBakedShadowing = 0x11c; + public const ulong m_nShadowPriority = 0x120; + public const ulong m_nBakedShadowIndex = 0x124; + public const ulong m_bRenderToCubemaps = 0x128; + public const ulong m_LightGroups = 0x130; + public const ulong m_nDirectLight = 0x138; + public const ulong m_nIndirectLight = 0x13c; + public const ulong m_flFadeMinDist = 0x140; + public const ulong m_flFadeMaxDist = 0x144; + public const ulong m_flShadowFadeMinDist = 0x148; + public const ulong m_flShadowFadeMaxDist = 0x14c; + public const ulong m_bEnabled = 0x150; + public const ulong m_bFlicker = 0x151; + public const ulong m_bPrecomputedFieldsValid = 0x152; + public const ulong m_vPrecomputedBoundsMins = 0x154; + public const ulong m_vPrecomputedBoundsMaxs = 0x160; + public const ulong m_vPrecomputedOBBOrigin = 0x16c; + public const ulong m_vPrecomputedOBBAngles = 0x178; + public const ulong m_vPrecomputedOBBExtent = 0x184; + public const ulong m_flPrecomputedMaxRange = 0x190; + public const ulong m_nFogLightingMode = 0x194; + public const ulong m_flFogContributionStength = 0x198; + public const ulong m_flNearClipPlane = 0x19c; + public const ulong m_SkyColor = 0x1a0; + public const ulong m_flSkyIntensity = 0x1a4; + public const ulong m_SkyAmbientBounce = 0x1a8; + public const ulong m_bUseSecondaryColor = 0x1ac; + public const ulong m_bMixedShadows = 0x1ad; + public const ulong m_flLightStyleStartTime = 0x1b0; + public const ulong m_flCapsuleLength = 0x1b4; + public const ulong m_flMinRoughness = 0x1b8; +} + +public static class CLogicRelay { + public const ulong m_OnTrigger = 0x540; + public const ulong m_OnSpawn = 0x568; + public const ulong m_bDisabled = 0x590; + public const ulong m_bWaitForRefire = 0x591; + public const ulong m_bTriggerOnce = 0x592; + public const ulong m_bFastRetrigger = 0x593; + public const ulong m_bPassthoughCaller = 0x594; +} + +public static class CModelState { + public const ulong m_hModel = 0xa0; + public const ulong m_ModelName = 0xa8; + public const ulong m_bClientClothCreationSuppressed = 0xe8; + public const ulong m_MeshGroupMask = 0x180; + public const ulong m_nIdealMotionType = 0x222; + public const ulong m_nForceLOD = 0x223; + public const ulong m_nClothUpdateFlags = 0x224; +} + +public static class CNetworkedSequenceOperation { + public const ulong m_hSequence = 0x8; + public const ulong m_flPrevCycle = 0xc; + public const ulong m_flCycle = 0x10; + public const ulong m_flWeight = 0x14; + public const ulong m_bSequenceChangeNetworked = 0x1c; + public const ulong m_bDiscontinuity = 0x1d; + public const ulong m_flPrevCycleFromDiscontinuity = 0x20; + public const ulong m_flPrevCycleForAnimEventDetection = 0x24; +} + +public static class CPlayer_CameraServices { + public const ulong m_vecCsViewPunchAngle = 0x40; + public const ulong m_nCsViewPunchAngleTick = 0x4c; + public const ulong m_flCsViewPunchAngleTickRatio = 0x50; + public const ulong m_PlayerFog = 0x58; + public const ulong m_hColorCorrectionCtrl = 0x98; + public const ulong m_hViewEntity = 0x9c; + public const ulong m_hTonemapController = 0xa0; + public const ulong m_audio = 0xa8; + public const ulong m_PostProcessingVolumes = 0x120; + public const ulong m_flOldPlayerZ = 0x138; + public const ulong m_flOldPlayerViewOffsetZ = 0x13c; + public const ulong m_CurrentFog = 0x140; + public const ulong m_hOldFogController = 0x1a8; + public const ulong m_bOverrideFogColor = 0x1ac; + public const ulong m_OverrideFogColor = 0x1b1; + public const ulong m_bOverrideFogStartEnd = 0x1c5; + public const ulong m_fOverrideFogStart = 0x1cc; + public const ulong m_fOverrideFogEnd = 0x1e0; + public const ulong m_hActivePostProcessingVolume = 0x1f4; + public const ulong m_angDemoViewAngles = 0x1f8; +} + +public static class CPlayer_MovementServices { + public const ulong m_nImpulse = 0x40; + public const ulong m_nButtons = 0x48; + public const ulong m_nQueuedButtonDownMask = 0x68; + public const ulong m_nQueuedButtonChangeMask = 0x70; + public const ulong m_nButtonDoublePressed = 0x78; + public const ulong m_pButtonPressedCmdNumber = 0x80; + public const ulong m_nLastCommandNumberProcessed = 0x180; + public const ulong m_nToggleButtonDownMask = 0x188; + public const ulong m_flMaxspeed = 0x190; + public const ulong m_arrForceSubtickMoveWhen = 0x194; + public const ulong m_flForwardMove = 0x1a4; + public const ulong m_flLeftMove = 0x1a8; + public const ulong m_flUpMove = 0x1ac; + public const ulong m_vecLastMovementImpulses = 0x1b0; + public const ulong m_vecOldViewAngles = 0x1bc; +} + +public static class CPlayer_MovementServices_Humanoid { + public const ulong m_flStepSoundTime = 0x1d0; + public const ulong m_flFallVelocity = 0x1d4; + public const ulong m_bInCrouch = 0x1d8; + public const ulong m_nCrouchState = 0x1dc; + public const ulong m_flCrouchTransitionStartTime = 0x1e0; + public const ulong m_bDucked = 0x1e4; + public const ulong m_bDucking = 0x1e5; + public const ulong m_bInDuckJump = 0x1e6; + public const ulong m_groundNormal = 0x1e8; + public const ulong m_flSurfaceFriction = 0x1f4; + public const ulong m_surfaceProps = 0x1f8; + public const ulong m_nStepside = 0x208; +} + +public static class CPlayer_ObserverServices { + public const ulong m_iObserverMode = 0x40; + public const ulong m_hObserverTarget = 0x44; + public const ulong m_iObserverLastMode = 0x48; + public const ulong m_bForcedObserverMode = 0x4c; + public const ulong m_flObserverChaseDistance = 0x50; + public const ulong m_flObserverChaseDistanceCalcTime = 0x54; +} + +public static class CPlayer_WeaponServices { + public const ulong m_bAllowSwitchToNoWeapon = 0x40; + public const ulong m_hMyWeapons = 0x48; + public const ulong m_hActiveWeapon = 0x60; + public const ulong m_hLastWeapon = 0x64; + public const ulong m_iAmmo = 0x68; +} + +public static class CPointOffScreenIndicatorUi { + public const ulong m_bBeenEnabled = 0xf20; + public const ulong m_bHide = 0xf21; + public const ulong m_flSeenTargetTime = 0xf24; + public const ulong m_pTargetPanel = 0xf28; +} + +public static class CPointTemplate { + public const ulong m_iszWorldName = 0x540; + public const ulong m_iszSource2EntityLumpName = 0x548; + public const ulong m_iszEntityFilterName = 0x550; + public const ulong m_flTimeoutInterval = 0x558; + public const ulong m_bAsynchronouslySpawnEntities = 0x55c; + public const ulong m_pOutputOnSpawned = 0x560; + public const ulong m_clientOnlyEntityBehavior = 0x588; + public const ulong m_ownerSpawnGroupType = 0x58c; + public const ulong m_createdSpawnGroupHandles = 0x590; + public const ulong m_SpawnedEntityHandles = 0x5a8; + public const ulong m_ScriptSpawnCallback = 0x5c0; + public const ulong m_ScriptCallbackScope = 0x5c8; +} + +public static class CPrecipitationVData { + public const ulong m_szParticlePrecipitationEffect = 0x28; + public const ulong m_flInnerDistance = 0x108; + public const ulong m_nAttachType = 0x10c; + public const ulong m_bBatchSameVolumeType = 0x110; + public const ulong m_nRTEnvCP = 0x114; + public const ulong m_nRTEnvCPComponent = 0x118; + public const ulong m_szModifier = 0x120; +} + +public static class CProjectedTextureBase { + public const ulong m_hTargetEntity = 0xc; + public const ulong m_bState = 0x10; + public const ulong m_bAlwaysUpdate = 0x11; + public const ulong m_flLightFOV = 0x14; + public const ulong m_bEnableShadows = 0x18; + public const ulong m_bSimpleProjection = 0x19; + public const ulong m_bLightOnlyTarget = 0x1a; + public const ulong m_bLightWorld = 0x1b; + public const ulong m_bCameraSpace = 0x1c; + public const ulong m_flBrightnessScale = 0x20; + public const ulong m_LightColor = 0x24; + public const ulong m_flIntensity = 0x28; + public const ulong m_flLinearAttenuation = 0x2c; + public const ulong m_flQuadraticAttenuation = 0x30; + public const ulong m_bVolumetric = 0x34; + public const ulong m_flVolumetricIntensity = 0x38; + public const ulong m_flNoiseStrength = 0x3c; + public const ulong m_flFlashlightTime = 0x40; + public const ulong m_nNumPlanes = 0x44; + public const ulong m_flPlaneOffset = 0x48; + public const ulong m_flColorTransitionTime = 0x4c; + public const ulong m_flAmbient = 0x50; + public const ulong m_SpotlightTextureName = 0x54; + public const ulong m_nSpotlightTextureFrame = 0x254; + public const ulong m_nShadowQuality = 0x258; + public const ulong m_flNearZ = 0x25c; + public const ulong m_flFarZ = 0x260; + public const ulong m_flProjectionSize = 0x264; + public const ulong m_flRotation = 0x268; + public const ulong m_bFlipHorizontal = 0x26c; +} + +public static class CRenderComponent { + public const ulong __m_pChainEntity = 0x10; + public const ulong m_bIsRenderingWithViewModels = 0x50; + public const ulong m_nSplitscreenFlags = 0x54; + public const ulong m_bEnableRendering = 0x60; + public const ulong m_bInterpolationReadyToDraw = 0xb0; +} + +public static class CSMatchStats_t { + public const ulong m_iEnemy5Ks = 0x68; + public const ulong m_iEnemy4Ks = 0x6c; + public const ulong m_iEnemy3Ks = 0x70; +} + +public static class CSPerRoundStats_t { + public const ulong m_iKills = 0x30; + public const ulong m_iDeaths = 0x34; + public const ulong m_iAssists = 0x38; + public const ulong m_iDamage = 0x3c; + public const ulong m_iEquipmentValue = 0x40; + public const ulong m_iMoneySaved = 0x44; + public const ulong m_iKillReward = 0x48; + public const ulong m_iLiveTime = 0x4c; + public const ulong m_iHeadShotKills = 0x50; + public const ulong m_iObjective = 0x54; + public const ulong m_iCashEarned = 0x58; + public const ulong m_iUtilityDamage = 0x5c; + public const ulong m_iEnemiesFlashed = 0x60; +} + +public static class CScriptComponent { + public const ulong m_scriptClassName = 0x30; +} + +public static class CSkeletonInstance { + public const ulong m_modelState = 0x160; + public const ulong m_bIsAnimationEnabled = 0x390; + public const ulong m_bUseParentRenderBounds = 0x391; + public const ulong m_bDisableSolidCollisionsForHierarchy = 0x392; + public const ulong m_bDirtyMotionType = 0x0; + public const ulong m_bIsGeneratingLatchedParentSpaceState = 0x0; + public const ulong m_materialGroup = 0x394; + public const ulong m_nHitboxSet = 0x398; +} + +public static class CSkyboxReference { + public const ulong m_worldGroupId = 0x540; + public const ulong m_hSkyCamera = 0x544; +} + +public static class CTimeline { + public const ulong m_flValues = 0x10; + public const ulong m_nValueCounts = 0x110; + public const ulong m_nBucketCount = 0x210; + public const ulong m_flInterval = 0x214; + public const ulong m_flFinalValue = 0x218; + public const ulong m_nCompressionType = 0x21c; + public const ulong m_bStopped = 0x220; +} + +public static class CWeaponCSBaseVData { + public const ulong m_WeaponType = 0x240; + public const ulong m_WeaponCategory = 0x244; + public const ulong m_szViewModel = 0x248; + public const ulong m_szPlayerModel = 0x328; + public const ulong m_szWorldDroppedModel = 0x408; + public const ulong m_szAimsightLensMaskModel = 0x4e8; + public const ulong m_szMagazineModel = 0x5c8; + public const ulong m_szHeatEffect = 0x6a8; + public const ulong m_szEjectBrassEffect = 0x788; + public const ulong m_szMuzzleFlashParticleAlt = 0x868; + public const ulong m_szMuzzleFlashThirdPersonParticle = 0x948; + public const ulong m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; + public const ulong m_szTracerParticle = 0xb08; + public const ulong m_GearSlot = 0xbe8; + public const ulong m_GearSlotPosition = 0xbec; + public const ulong m_DefaultLoadoutSlot = 0xbf0; + public const ulong m_sWrongTeamMsg = 0xbf8; + public const ulong m_nPrice = 0xc00; + public const ulong m_nKillAward = 0xc04; + public const ulong m_nPrimaryReserveAmmoMax = 0xc08; + public const ulong m_nSecondaryReserveAmmoMax = 0xc0c; + public const ulong m_bMeleeWeapon = 0xc10; + public const ulong m_bHasBurstMode = 0xc11; + public const ulong m_bIsRevolver = 0xc12; + public const ulong m_bCannotShootUnderwater = 0xc13; + public const ulong m_szName = 0xc18; + public const ulong m_szAnimExtension = 0xc20; + public const ulong m_eSilencerType = 0xc28; + public const ulong m_nCrosshairMinDistance = 0xc2c; + public const ulong m_nCrosshairDeltaDistance = 0xc30; + public const ulong m_flCycleTime = 0xc34; + public const ulong m_flMaxSpeed = 0xc3c; + public const ulong m_flSpread = 0xc44; + public const ulong m_flInaccuracyCrouch = 0xc4c; + public const ulong m_flInaccuracyStand = 0xc54; + public const ulong m_flInaccuracyJump = 0xc5c; + public const ulong m_flInaccuracyLand = 0xc64; + public const ulong m_flInaccuracyLadder = 0xc6c; + public const ulong m_flInaccuracyFire = 0xc74; + public const ulong m_flInaccuracyMove = 0xc7c; + public const ulong m_flRecoilAngle = 0xc84; + public const ulong m_flRecoilAngleVariance = 0xc8c; + public const ulong m_flRecoilMagnitude = 0xc94; + public const ulong m_flRecoilMagnitudeVariance = 0xc9c; + public const ulong m_nTracerFrequency = 0xca4; + public const ulong m_flInaccuracyJumpInitial = 0xcac; + public const ulong m_flInaccuracyJumpApex = 0xcb0; + public const ulong m_flInaccuracyReload = 0xcb4; + public const ulong m_nRecoilSeed = 0xcb8; + public const ulong m_nSpreadSeed = 0xcbc; + public const ulong m_flTimeToIdleAfterFire = 0xcc0; + public const ulong m_flIdleInterval = 0xcc4; + public const ulong m_flAttackMovespeedFactor = 0xcc8; + public const ulong m_flHeatPerShot = 0xccc; + public const ulong m_flInaccuracyPitchShift = 0xcd0; + public const ulong m_flInaccuracyAltSoundThreshold = 0xcd4; + public const ulong m_flBotAudibleRange = 0xcd8; + public const ulong m_szUseRadioSubtitle = 0xce0; + public const ulong m_bUnzoomsAfterShot = 0xce8; + public const ulong m_bHideViewModelWhenZoomed = 0xce9; + public const ulong m_nZoomLevels = 0xcec; + public const ulong m_nZoomFOV1 = 0xcf0; + public const ulong m_nZoomFOV2 = 0xcf4; + public const ulong m_flZoomTime0 = 0xcf8; + public const ulong m_flZoomTime1 = 0xcfc; + public const ulong m_flZoomTime2 = 0xd00; + public const ulong m_flIronSightPullUpSpeed = 0xd04; + public const ulong m_flIronSightPutDownSpeed = 0xd08; + public const ulong m_flIronSightFOV = 0xd0c; + public const ulong m_flIronSightPivotForward = 0xd10; + public const ulong m_flIronSightLooseness = 0xd14; + public const ulong m_angPivotAngle = 0xd18; + public const ulong m_vecIronSightEyePos = 0xd24; + public const ulong m_nDamage = 0xd30; + public const ulong m_flHeadshotMultiplier = 0xd34; + public const ulong m_flArmorRatio = 0xd38; + public const ulong m_flPenetration = 0xd3c; + public const ulong m_flRange = 0xd40; + public const ulong m_flRangeModifier = 0xd44; + public const ulong m_flFlinchVelocityModifierLarge = 0xd48; + public const ulong m_flFlinchVelocityModifierSmall = 0xd4c; + public const ulong m_flRecoveryTimeCrouch = 0xd50; + public const ulong m_flRecoveryTimeStand = 0xd54; + public const ulong m_flRecoveryTimeCrouchFinal = 0xd58; + public const ulong m_flRecoveryTimeStandFinal = 0xd5c; + public const ulong m_nRecoveryTransitionStartBullet = 0xd60; + public const ulong m_nRecoveryTransitionEndBullet = 0xd64; + public const ulong m_flThrowVelocity = 0xd68; + public const ulong m_vSmokeColor = 0xd6c; + public const ulong m_szAnimClass = 0xd78; +} + +public static class C_AttributeContainer { + public const ulong m_Item = 0x50; + public const ulong m_iExternalItemProviderRegisteredToken = 0x498; + public const ulong m_ullRegisteredAsItemID = 0x4a0; +} + +public static class C_BRC4Target { + public const ulong m_bBrokenOpen = 0xf20; + public const ulong m_flRadius = 0xf24; +} + +public static class C_BarnLight { + public const ulong m_bEnabled = 0xcc0; + public const ulong m_nColorMode = 0xcc4; + public const ulong m_Color = 0xcc8; + public const ulong m_flColorTemperature = 0xccc; + public const ulong m_flBrightness = 0xcd0; + public const ulong m_flBrightnessScale = 0xcd4; + public const ulong m_nDirectLight = 0xcd8; + public const ulong m_nBakedShadowIndex = 0xcdc; + public const ulong m_nLuminaireShape = 0xce0; + public const ulong m_flLuminaireSize = 0xce4; + public const ulong m_flLuminaireAnisotropy = 0xce8; + public const ulong m_LightStyleString = 0xcf0; + public const ulong m_flLightStyleStartTime = 0xcf8; + public const ulong m_QueuedLightStyleStrings = 0xd00; + public const ulong m_LightStyleEvents = 0xd18; + public const ulong m_LightStyleTargets = 0xd30; + public const ulong m_StyleEvent = 0xd48; + public const ulong m_hLightCookie = 0xde8; + public const ulong m_flShape = 0xdf0; + public const ulong m_flSoftX = 0xdf4; + public const ulong m_flSoftY = 0xdf8; + public const ulong m_flSkirt = 0xdfc; + public const ulong m_flSkirtNear = 0xe00; + public const ulong m_vSizeParams = 0xe04; + public const ulong m_flRange = 0xe10; + public const ulong m_vShear = 0xe14; + public const ulong m_nBakeSpecularToCubemaps = 0xe20; + public const ulong m_vBakeSpecularToCubemapsSize = 0xe24; + public const ulong m_nCastShadows = 0xe30; + public const ulong m_nShadowMapSize = 0xe34; + public const ulong m_nShadowPriority = 0xe38; + public const ulong m_bContactShadow = 0xe3c; + public const ulong m_nBounceLight = 0xe40; + public const ulong m_flBounceScale = 0xe44; + public const ulong m_flMinRoughness = 0xe48; + public const ulong m_vAlternateColor = 0xe4c; + public const ulong m_fAlternateColorBrightness = 0xe58; + public const ulong m_nFog = 0xe5c; + public const ulong m_flFogStrength = 0xe60; + public const ulong m_nFogShadows = 0xe64; + public const ulong m_flFogScale = 0xe68; + public const ulong m_flFadeSizeStart = 0xe6c; + public const ulong m_flFadeSizeEnd = 0xe70; + public const ulong m_flShadowFadeSizeStart = 0xe74; + public const ulong m_flShadowFadeSizeEnd = 0xe78; + public const ulong m_bPrecomputedFieldsValid = 0xe7c; + public const ulong m_vPrecomputedBoundsMins = 0xe80; + public const ulong m_vPrecomputedBoundsMaxs = 0xe8c; + public const ulong m_vPrecomputedOBBOrigin = 0xe98; + public const ulong m_vPrecomputedOBBAngles = 0xea4; + public const ulong m_vPrecomputedOBBExtent = 0xeb0; +} + +public static class C_BaseButton { + public const ulong m_glowEntity = 0xcc0; + public const ulong m_usable = 0xcc4; + public const ulong m_szDisplayText = 0xcc8; +} + +public static class C_BaseCSGrenade { + public const ulong m_bRedraw = 0x1990; + public const ulong m_bIsHeldByPlayer = 0x1991; + public const ulong m_bPinPulled = 0x1992; + public const ulong m_bJumpThrow = 0x1993; + public const ulong m_eThrowStatus = 0x1994; + public const ulong m_fThrowTime = 0x1998; + public const ulong m_flThrowStrength = 0x199c; + public const ulong m_flThrowStrengthApproach = 0x19a0; + public const ulong m_fDropTime = 0x19a4; +} + +public static class C_BaseCSGrenadeProjectile { + public const ulong m_vInitialVelocity = 0x1100; + public const ulong m_nBounces = 0x110c; + public const ulong m_nExplodeEffectIndex = 0x1110; + public const ulong m_nExplodeEffectTickBegin = 0x1118; + public const ulong m_vecExplodeEffectOrigin = 0x111c; + public const ulong m_flSpawnTime = 0x1128; + public const ulong vecLastTrailLinePos = 0x112c; + public const ulong flNextTrailLineTime = 0x1138; + public const ulong m_bExplodeEffectBegan = 0x113c; + public const ulong m_bCanCreateGrenadeTrail = 0x113d; + public const ulong m_nSnapshotTrajectoryEffectIndex = 0x1140; + public const ulong m_hSnapshotTrajectoryParticleSnapshot = 0x1148; + public const ulong m_arrTrajectoryTrailPoints = 0x1150; + public const ulong m_arrTrajectoryTrailPointCreationTimes = 0x1168; + public const ulong m_flTrajectoryTrailEffectCreationTime = 0x1180; +} + +public static class C_BaseClientUIEntity { + public const ulong m_bEnabled = 0xcc8; + public const ulong m_DialogXMLName = 0xcd0; + public const ulong m_PanelClassName = 0xcd8; + public const ulong m_PanelID = 0xce0; +} + +public static class C_BaseCombatCharacter { + public const ulong m_hMyWearables = 0x10b0; + public const ulong m_bloodColor = 0x10c8; + public const ulong m_leftFootAttachment = 0x10cc; + public const ulong m_rightFootAttachment = 0x10cd; + public const ulong m_nWaterWakeMode = 0x10d0; + public const ulong m_flWaterWorldZ = 0x10d4; + public const ulong m_flWaterNextTraceTime = 0x10d8; + public const ulong m_flFieldOfView = 0x10dc; +} + +public static class C_BaseDoor { + public const ulong m_bIsUsable = 0xcc0; +} + +public static class C_BaseEntity { + public const ulong m_CBodyComponent = 0x30; + public const ulong m_NetworkTransmitComponent = 0x38; + public const ulong m_nLastThinkTick = 0x308; + public const ulong m_pGameSceneNode = 0x310; + public const ulong m_pRenderComponent = 0x318; + public const ulong m_pCollision = 0x320; + public const ulong m_iMaxHealth = 0x328; + public const ulong m_iHealth = 0x32c; + public const ulong m_lifeState = 0x330; + public const ulong m_bTakesDamage = 0x331; + public const ulong m_nTakeDamageFlags = 0x334; + public const ulong m_ubInterpolationFrame = 0x338; + public const ulong m_hSceneObjectController = 0x33c; + public const ulong m_nNoInterpolationTick = 0x340; + public const ulong m_nVisibilityNoInterpolationTick = 0x344; + public const ulong m_flProxyRandomValue = 0x348; + public const ulong m_iEFlags = 0x34c; + public const ulong m_nWaterType = 0x350; + public const ulong m_bInterpolateEvenWithNoModel = 0x351; + public const ulong m_bPredictionEligible = 0x352; + public const ulong m_bApplyLayerMatchIDToModel = 0x353; + public const ulong m_tokLayerMatchID = 0x354; + public const ulong m_nSubclassID = 0x358; + public const ulong m_nSimulationTick = 0x368; + public const ulong m_iCurrentThinkContext = 0x36c; + public const ulong m_aThinkFunctions = 0x370; + public const ulong m_flAnimTime = 0x388; + public const ulong m_flSimulationTime = 0x38c; + public const ulong m_nSceneObjectOverrideFlags = 0x390; + public const ulong m_bHasSuccessfullyInterpolated = 0x391; + public const ulong m_bHasAddedVarsToInterpolation = 0x392; + public const ulong m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x393; + public const ulong m_nInterpolationLatchDirtyFlags = 0x394; + public const ulong m_ListEntry = 0x39c; + public const ulong m_flCreateTime = 0x3b4; + public const ulong m_flSpeed = 0x3b8; + public const ulong m_EntClientFlags = 0x3bc; + public const ulong m_bClientSideRagdoll = 0x3be; + public const ulong m_iTeamNum = 0x3bf; + public const ulong m_spawnflags = 0x3c0; + public const ulong m_nNextThinkTick = 0x3c4; + public const ulong m_fFlags = 0x3c8; + public const ulong m_vecAbsVelocity = 0x3cc; + public const ulong m_vecVelocity = 0x3d8; + public const ulong m_vecBaseVelocity = 0x408; + public const ulong m_hEffectEntity = 0x414; + public const ulong m_hOwnerEntity = 0x418; + public const ulong m_MoveCollide = 0x41c; + public const ulong m_MoveType = 0x41d; + public const ulong m_flWaterLevel = 0x420; + public const ulong m_fEffects = 0x424; + public const ulong m_hGroundEntity = 0x428; + public const ulong m_flFriction = 0x42c; + public const ulong m_flElasticity = 0x430; + public const ulong m_flGravityScale = 0x434; + public const ulong m_flTimeScale = 0x438; + public const ulong m_bSimulatedEveryTick = 0x43c; + public const ulong m_bAnimatedEveryTick = 0x43d; + public const ulong m_flNavIgnoreUntilTime = 0x440; + public const ulong m_hThink = 0x444; + public const ulong m_fBBoxVisFlags = 0x450; + public const ulong m_bPredictable = 0x451; + public const ulong m_bRenderWithViewModels = 0x452; + public const ulong m_nSplitUserPlayerPredictionSlot = 0x454; + public const ulong m_nFirstPredictableCommand = 0x458; + public const ulong m_nLastPredictableCommand = 0x45c; + public const ulong m_hOldMoveParent = 0x460; + public const ulong m_Particles = 0x468; + public const ulong m_vecPredictedScriptFloats = 0x490; + public const ulong m_vecPredictedScriptFloatIDs = 0x4a8; + public const ulong m_nNextScriptVarRecordID = 0x4d8; + public const ulong m_vecAngVelocity = 0x4e8; + public const ulong m_DataChangeEventRef = 0x4f4; + public const ulong m_dependencies = 0x4f8; + public const ulong m_nCreationTick = 0x510; + public const ulong m_bAnimTimeChanged = 0x529; + public const ulong m_bSimulationTimeChanged = 0x52a; + public const ulong m_sUniqueHammerID = 0x538; +} + +public static class C_BaseFire { + public const ulong m_flScale = 0x540; + public const ulong m_flStartScale = 0x544; + public const ulong m_flScaleTime = 0x548; + public const ulong m_nFlags = 0x54c; +} + +public static class C_BaseFlex { + public const ulong m_flexWeight = 0xf28; + public const ulong m_vLookTargetPosition = 0xf40; + public const ulong m_blinktoggle = 0xf58; + public const ulong m_nLastFlexUpdateFrameCount = 0xfb8; + public const ulong m_CachedViewTarget = 0xfbc; + public const ulong m_nNextSceneEventId = 0xfc8; + public const ulong m_iBlink = 0xfcc; + public const ulong m_blinktime = 0xfd0; + public const ulong m_prevblinktoggle = 0xfd4; + public const ulong m_iJawOpen = 0xfd8; + public const ulong m_flJawOpenAmount = 0xfdc; + public const ulong m_flBlinkAmount = 0xfe0; + public const ulong m_iMouthAttachment = 0xfe4; + public const ulong m_iEyeAttachment = 0xfe5; + public const ulong m_bResetFlexWeightsOnModelChange = 0xfe6; + public const ulong m_nEyeOcclusionRendererBone = 0x1000; + public const ulong m_mEyeOcclusionRendererCameraToBoneTransform = 0x1004; + public const ulong m_vEyeOcclusionRendererHalfExtent = 0x1034; + public const ulong m_PhonemeClasses = 0x1050; +} + +public static class C_BaseFlex_Emphasized_Phoneme { + public const ulong m_sClassName = 0x0; + public const ulong m_flAmount = 0x18; + public const ulong m_bRequired = 0x1c; + public const ulong m_bBasechecked = 0x1d; + public const ulong m_bValid = 0x1e; +} + +public static class C_BaseGrenade { + public const ulong m_bHasWarnedAI = 0x10b0; + public const ulong m_bIsSmokeGrenade = 0x10b1; + public const ulong m_bIsLive = 0x10b2; + public const ulong m_DmgRadius = 0x10b4; + public const ulong m_flDetonateTime = 0x10b8; + public const ulong m_flWarnAITime = 0x10bc; + public const ulong m_flDamage = 0x10c0; + public const ulong m_iszBounceSound = 0x10c8; + public const ulong m_ExplosionSound = 0x10d0; + public const ulong m_hThrower = 0x10dc; + public const ulong m_flNextAttack = 0x10f8; + public const ulong m_hOriginalThrower = 0x10fc; +} + +public static class C_BaseModelEntity { + public const ulong m_CRenderComponent = 0xa10; + public const ulong m_CHitboxComponent = 0xa18; + public const ulong m_bInitModelEffects = 0xa60; + public const ulong m_bIsStaticProp = 0xa61; + public const ulong m_nLastAddDecal = 0xa64; + public const ulong m_nDecalsAdded = 0xa68; + public const ulong m_iOldHealth = 0xa6c; + public const ulong m_nRenderMode = 0xa70; + public const ulong m_nRenderFX = 0xa71; + public const ulong m_bAllowFadeInView = 0xa72; + public const ulong m_clrRender = 0xa73; + public const ulong m_vecRenderAttributes = 0xa78; + public const ulong m_LightGroup = 0xae0; + public const ulong m_bRenderToCubemaps = 0xae4; + public const ulong m_Collision = 0xae8; + public const ulong m_Glow = 0xb98; + public const ulong m_flGlowBackfaceMult = 0xbf0; + public const ulong m_fadeMinDist = 0xbf4; + public const ulong m_fadeMaxDist = 0xbf8; + public const ulong m_flFadeScale = 0xbfc; + public const ulong m_flShadowStrength = 0xc00; + public const ulong m_nObjectCulling = 0xc04; + public const ulong m_nAddDecal = 0xc08; + public const ulong m_vDecalPosition = 0xc0c; + public const ulong m_vDecalForwardAxis = 0xc18; + public const ulong m_flDecalHealBloodRate = 0xc24; + public const ulong m_flDecalHealHeightRate = 0xc28; + public const ulong m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xc30; + public const ulong m_vecViewOffset = 0xc48; + public const ulong m_pClientAlphaProperty = 0xc78; + public const ulong m_ClientOverrideTint = 0xc80; + public const ulong m_bUseClientOverrideTint = 0xc84; +} + +public static class C_BasePlayerPawn { + public const ulong m_pWeaponServices = 0x1140; + public const ulong m_pItemServices = 0x1148; + public const ulong m_pAutoaimServices = 0x1150; + public const ulong m_pObserverServices = 0x1158; + public const ulong m_pWaterServices = 0x1160; + public const ulong m_pUseServices = 0x1168; + public const ulong m_pFlashlightServices = 0x1170; + public const ulong m_pCameraServices = 0x1178; + public const ulong m_pMovementServices = 0x1180; + public const ulong m_ServerViewAngleChanges = 0x1190; + public const ulong m_nHighestConsumedServerViewAngleChangeIndex = 0x11e0; + public const ulong v_angle = 0x11e4; + public const ulong v_anglePrevious = 0x11f0; + public const ulong m_iHideHUD = 0x11fc; + public const ulong m_skybox3d = 0x1200; + public const ulong m_flDeathTime = 0x1290; + public const ulong m_vecPredictionError = 0x1294; + public const ulong m_flPredictionErrorTime = 0x12a0; + public const ulong m_flFOVSensitivityAdjust = 0x12a4; + public const ulong m_flMouseSensitivity = 0x12a8; + public const ulong m_vOldOrigin = 0x12ac; + public const ulong m_flOldSimulationTime = 0x12b8; + public const ulong m_nLastExecutedCommandNumber = 0x12bc; + public const ulong m_nLastExecutedCommandTick = 0x12c0; + public const ulong m_hController = 0x12c4; + public const ulong m_bIsSwappingToPredictableController = 0x12c8; +} + +public static class C_BasePlayerWeapon { + public const ulong m_iState = 0x15f8; + public const ulong m_iOldState = 0x15fc; + public const ulong m_bRemoveable = 0x1600; + public const ulong m_nNextPrimaryAttackTick = 0x1604; + public const ulong m_flNextPrimaryAttackTickRatio = 0x1608; + public const ulong m_nNextSecondaryAttackTick = 0x160c; + public const ulong m_flNextSecondaryAttackTickRatio = 0x1610; + public const ulong m_iClip1 = 0x1614; + public const ulong m_iClip2 = 0x1618; + public const ulong m_pReserveAmmo = 0x161c; +} + +public static class C_BasePropDoor { + public const ulong m_eDoorState = 0x1190; + public const ulong m_modelChanged = 0x1194; + public const ulong m_bLocked = 0x1195; + public const ulong m_closedPosition = 0x1198; + public const ulong m_closedAngles = 0x11a4; + public const ulong m_hMaster = 0x11b0; + public const ulong m_vWhereToSetLightingOrigin = 0x11b4; +} + +public static class C_BaseTrigger { + public const ulong m_bDisabled = 0xcc0; + public const ulong m_bClientSidePredicted = 0xcc1; +} + +public static class C_BaseViewModel { + public const ulong m_vecLastFacing = 0xf20; + public const ulong m_nViewModelIndex = 0xf2c; + public const ulong m_nAnimationParity = 0xf30; + public const ulong m_flAnimationStartTime = 0xf34; + public const ulong m_hWeapon = 0xf38; + public const ulong m_sVMName = 0xf40; + public const ulong m_sAnimationPrefix = 0xf48; + public const ulong m_hWeaponModel = 0xf50; + public const ulong m_iCameraAttachment = 0xf54; + public const ulong m_vecLastCameraAngles = 0xf58; + public const ulong m_previousElapsedDuration = 0xf64; + public const ulong m_previousCycle = 0xf68; + public const ulong m_nOldAnimationParity = 0xf6c; + public const ulong m_hOldLayerSequence = 0xf70; + public const ulong m_oldLayer = 0xf74; + public const ulong m_oldLayerStartTime = 0xf78; + public const ulong m_hControlPanel = 0xf7c; +} + +public static class C_Beam { + public const ulong m_flFrameRate = 0xcc0; + public const ulong m_flHDRColorScale = 0xcc4; + public const ulong m_flFireTime = 0xcc8; + public const ulong m_flDamage = 0xccc; + public const ulong m_nNumBeamEnts = 0xcd0; + public const ulong m_queryHandleHalo = 0xcd4; + public const ulong m_hBaseMaterial = 0xcf8; + public const ulong m_nHaloIndex = 0xd00; + public const ulong m_nBeamType = 0xd08; + public const ulong m_nBeamFlags = 0xd0c; + public const ulong m_hAttachEntity = 0xd10; + public const ulong m_nAttachIndex = 0xd38; + public const ulong m_fWidth = 0xd44; + public const ulong m_fEndWidth = 0xd48; + public const ulong m_fFadeLength = 0xd4c; + public const ulong m_fHaloScale = 0xd50; + public const ulong m_fAmplitude = 0xd54; + public const ulong m_fStartFrame = 0xd58; + public const ulong m_fSpeed = 0xd5c; + public const ulong m_flFrame = 0xd60; + public const ulong m_nClipStyle = 0xd64; + public const ulong m_bTurnedOff = 0xd68; + public const ulong m_vecEndPos = 0xd6c; + public const ulong m_hEndEntity = 0xd78; +} + +public static class C_BreachChargeProjectile { + public const ulong m_bShouldExplode = 0x1100; + public const ulong m_weaponThatThrewMe = 0x1104; + public const ulong m_nParentBoneIndex = 0x1108; + public const ulong m_vecParentBonePos = 0x110c; +} + +public static class C_BreakableProp { + public const ulong m_OnBreak = 0xf60; + public const ulong m_OnHealthChanged = 0xf88; + public const ulong m_OnTakeDamage = 0xfb0; + public const ulong m_impactEnergyScale = 0xfd8; + public const ulong m_iMinHealthDmg = 0xfdc; + public const ulong m_flPressureDelay = 0xfe0; + public const ulong m_hBreaker = 0xfe4; + public const ulong m_PerformanceMode = 0xfe8; + public const ulong m_flDmgModBullet = 0xfec; + public const ulong m_flDmgModClub = 0xff0; + public const ulong m_flDmgModExplosive = 0xff4; + public const ulong m_flDmgModFire = 0xff8; + public const ulong m_iszPhysicsDamageTableName = 0x1000; + public const ulong m_iszBasePropData = 0x1008; + public const ulong m_iInteractions = 0x1010; + public const ulong m_flPreventDamageBeforeTime = 0x1014; + public const ulong m_bHasBreakPiecesOrCommands = 0x1018; + public const ulong m_explodeDamage = 0x101c; + public const ulong m_explodeRadius = 0x1020; + public const ulong m_explosionDelay = 0x1028; + public const ulong m_explosionBuildupSound = 0x1030; + public const ulong m_explosionCustomEffect = 0x1038; + public const ulong m_explosionCustomSound = 0x1040; + public const ulong m_explosionModifier = 0x1048; + public const ulong m_hPhysicsAttacker = 0x1050; + public const ulong m_flLastPhysicsInfluenceTime = 0x1054; + public const ulong m_flDefaultFadeScale = 0x1058; + public const ulong m_hLastAttacker = 0x105c; + public const ulong m_hFlareEnt = 0x1060; + public const ulong m_noGhostCollision = 0x1064; +} + +public static class C_BulletHitModel { + public const ulong m_matLocal = 0xf18; + public const ulong m_iBoneIndex = 0xf48; + public const ulong m_hPlayerParent = 0xf4c; + public const ulong m_bIsHit = 0xf50; + public const ulong m_flTimeCreated = 0xf54; + public const ulong m_vecStartPos = 0xf58; +} + +public static class C_BumpMineProjectile { + public const ulong m_bShouldExplode = 0x1100; + public const ulong m_nParentBoneIndex = 0x1104; + public const ulong m_vecParentBonePos = 0x1108; + public const ulong m_bArmed = 0x1114; +} + +public static class C_C4 { + public const ulong m_szScreenText = 0x1970; + public const ulong m_bombdroppedlightParticleIndex = 0x1990; + public const ulong m_bStartedArming = 0x1994; + public const ulong m_fArmedTime = 0x1998; + public const ulong m_bBombPlacedAnimation = 0x199c; + public const ulong m_bShowC4LED = 0x199d; + public const ulong m_bIsPlantingViaUse = 0x199e; + public const ulong m_entitySpottedState = 0x19a0; + public const ulong m_nSpotRules = 0x19b8; + public const ulong m_bPlayedArmingBeeps = 0x19bc; + public const ulong m_bBombPlanted = 0x19c3; + public const ulong m_bDroppedFromDeath = 0x19c4; +} + +public static class C_CSGOViewModel { + public const ulong m_bShouldIgnoreOffsetAndAccuracy = 0xfa8; + public const ulong m_nWeaponParity = 0xfac; + public const ulong m_nOldWeaponParity = 0xfb0; + public const ulong m_nLastKnownAssociatedWeaponEntIndex = 0xfb4; + public const ulong m_bNeedToQueueHighResComposite = 0xfb8; + public const ulong m_vLoweredWeaponOffset = 0xffc; +} + +public static class C_CSGO_MapPreviewCameraPath { + public const ulong m_flZFar = 0x540; + public const ulong m_flZNear = 0x544; + public const ulong m_bLoop = 0x548; + public const ulong m_bVerticalFOV = 0x549; + public const ulong m_bConstantSpeed = 0x54a; + public const ulong m_flDuration = 0x54c; + public const ulong m_flPathLength = 0x590; + public const ulong m_flPathDuration = 0x594; +} + +public static class C_CSGO_MapPreviewCameraPathNode { + public const ulong m_szParentPathUniqueID = 0x540; + public const ulong m_nPathIndex = 0x548; + public const ulong m_vInTangentLocal = 0x54c; + public const ulong m_vOutTangentLocal = 0x558; + public const ulong m_flFOV = 0x564; + public const ulong m_flSpeed = 0x568; + public const ulong m_flEaseIn = 0x56c; + public const ulong m_flEaseOut = 0x570; + public const ulong m_vInTangentWorld = 0x574; + public const ulong m_vOutTangentWorld = 0x580; +} + +public static class C_CSGO_PreviewModel { + public const ulong m_animgraph = 0x10b0; + public const ulong m_animgraphCharacterModeString = 0x10b8; + public const ulong m_defaultAnim = 0x10c0; + public const ulong m_nDefaultAnimLoopMode = 0x10c8; + public const ulong m_flInitialModelScale = 0x10cc; +} + +public static class C_CSGO_PreviewPlayer { + public const ulong m_animgraph = 0x23a0; + public const ulong m_animgraphCharacterModeString = 0x23a8; + public const ulong m_flInitialModelScale = 0x23b0; +} + +public static class C_CSGO_TeamPreviewCamera { + public const ulong m_nVariant = 0x5a0; + public const ulong m_bDofEnabled = 0x5a4; + public const ulong m_flDofNearBlurry = 0x5a8; + public const ulong m_flDofNearCrisp = 0x5ac; + public const ulong m_flDofFarCrisp = 0x5b0; + public const ulong m_flDofFarBlurry = 0x5b4; + public const ulong m_flDofTiltToGround = 0x5b8; +} + +public static class C_CSGO_TeamPreviewCharacterPosition { + public const ulong m_nVariant = 0x540; + public const ulong m_nRandom = 0x544; + public const ulong m_nOrdinal = 0x548; + public const ulong m_sWeaponName = 0x550; + public const ulong m_xuid = 0x558; + public const ulong m_weaponItem = 0x560; +} + +public static class C_CSGameRules { + public const ulong __m_pChainEntity = 0x8; + public const ulong m_bFreezePeriod = 0x30; + public const ulong m_bWarmupPeriod = 0x31; + public const ulong m_fWarmupPeriodEnd = 0x34; + public const ulong m_fWarmupPeriodStart = 0x38; + public const ulong m_nTotalPausedTicks = 0x3c; + public const ulong m_nPauseStartTick = 0x40; + public const ulong m_bServerPaused = 0x44; + public const ulong m_bGamePaused = 0x45; + public const ulong m_bTerroristTimeOutActive = 0x46; + public const ulong m_bCTTimeOutActive = 0x47; + public const ulong m_flTerroristTimeOutRemaining = 0x48; + public const ulong m_flCTTimeOutRemaining = 0x4c; + public const ulong m_nTerroristTimeOuts = 0x50; + public const ulong m_nCTTimeOuts = 0x54; + public const ulong m_bTechnicalTimeOut = 0x58; + public const ulong m_bMatchWaitingForResume = 0x59; + public const ulong m_iRoundTime = 0x5c; + public const ulong m_fMatchStartTime = 0x60; + public const ulong m_fRoundStartTime = 0x64; + public const ulong m_flRestartRoundTime = 0x68; + public const ulong m_bGameRestart = 0x6c; + public const ulong m_flGameStartTime = 0x70; + public const ulong m_timeUntilNextPhaseStarts = 0x74; + public const ulong m_gamePhase = 0x78; + public const ulong m_totalRoundsPlayed = 0x7c; + public const ulong m_nRoundsPlayedThisPhase = 0x80; + public const ulong m_nOvertimePlaying = 0x84; + public const ulong m_iHostagesRemaining = 0x88; + public const ulong m_bAnyHostageReached = 0x8c; + public const ulong m_bMapHasBombTarget = 0x8d; + public const ulong m_bMapHasRescueZone = 0x8e; + public const ulong m_bMapHasBuyZone = 0x8f; + public const ulong m_bIsQueuedMatchmaking = 0x90; + public const ulong m_nQueuedMatchmakingMode = 0x94; + public const ulong m_bIsValveDS = 0x98; + public const ulong m_bLogoMap = 0x99; + public const ulong m_bPlayAllStepSoundsOnServer = 0x9a; + public const ulong m_iNumGunGameProgressiveWeaponsCT = 0x9c; + public const ulong m_iNumGunGameProgressiveWeaponsT = 0xa0; + public const ulong m_iSpectatorSlotCount = 0xa4; + public const ulong m_GGProgressiveWeaponOrderCT = 0xa8; + public const ulong m_GGProgressiveWeaponOrderT = 0x198; + public const ulong m_GGProgressiveWeaponKillUpgradeOrderCT = 0x288; + public const ulong m_GGProgressiveWeaponKillUpgradeOrderT = 0x378; + public const ulong m_MatchDevice = 0x468; + public const ulong m_bHasMatchStarted = 0x46c; + public const ulong m_nNextMapInMapgroup = 0x470; + public const ulong m_szTournamentEventName = 0x474; + public const ulong m_szTournamentEventStage = 0x674; + public const ulong m_szMatchStatTxt = 0x874; + public const ulong m_szTournamentPredictionsTxt = 0xa74; + public const ulong m_nTournamentPredictionsPct = 0xc74; + public const ulong m_flCMMItemDropRevealStartTime = 0xc78; + public const ulong m_flCMMItemDropRevealEndTime = 0xc7c; + public const ulong m_bIsDroppingItems = 0xc80; + public const ulong m_bIsQuestEligible = 0xc81; + public const ulong m_nGuardianModeWaveNumber = 0xc84; + public const ulong m_nGuardianModeSpecialKillsRemaining = 0xc88; + public const ulong m_nGuardianModeSpecialWeaponNeeded = 0xc8c; + public const ulong m_nGuardianGrenadesToGiveBots = 0xc90; + public const ulong m_nNumHeaviesToSpawn = 0xc94; + public const ulong m_numGlobalGiftsGiven = 0xc98; + public const ulong m_numGlobalGifters = 0xc9c; + public const ulong m_numGlobalGiftsPeriodSeconds = 0xca0; + public const ulong m_arrFeaturedGiftersAccounts = 0xca4; + public const ulong m_arrFeaturedGiftersGifts = 0xcb4; + public const ulong m_arrProhibitedItemIndices = 0xcc4; + public const ulong m_arrTournamentActiveCasterAccounts = 0xd8c; + public const ulong m_numBestOfMaps = 0xd9c; + public const ulong m_nHalloweenMaskListSeed = 0xda0; + public const ulong m_bBombDropped = 0xda4; + public const ulong m_bBombPlanted = 0xda5; + public const ulong m_iRoundWinStatus = 0xda8; + public const ulong m_eRoundWinReason = 0xdac; + public const ulong m_bTCantBuy = 0xdb0; + public const ulong m_bCTCantBuy = 0xdb1; + public const ulong m_flGuardianBuyUntilTime = 0xdb4; + public const ulong m_iMatchStats_RoundResults = 0xdb8; + public const ulong m_iMatchStats_PlayersAlive_CT = 0xe30; + public const ulong m_iMatchStats_PlayersAlive_T = 0xea8; + public const ulong m_TeamRespawnWaveTimes = 0xf20; + public const ulong m_flNextRespawnWave = 0xfa0; + public const ulong m_nServerQuestID = 0x1020; + public const ulong m_vMinimapMins = 0x1024; + public const ulong m_vMinimapMaxs = 0x1030; + public const ulong m_MinimapVerticalSectionHeights = 0x103c; + public const ulong m_bDontIncrementCoopWave = 0x105c; + public const ulong m_bSpawnedTerrorHuntHeavy = 0x105d; + public const ulong m_nEndMatchMapGroupVoteTypes = 0x1060; + public const ulong m_nEndMatchMapGroupVoteOptions = 0x1088; + public const ulong m_nEndMatchMapVoteWinner = 0x10b0; + public const ulong m_iNumConsecutiveCTLoses = 0x10b4; + public const ulong m_iNumConsecutiveTerroristLoses = 0x10b8; + public const ulong m_bMarkClientStopRecordAtRoundEnd = 0x10d8; + public const ulong m_bMatchAbortedDueToPlayerBan = 0x1130; + public const ulong m_bHasTriggeredRoundStartMusic = 0x1131; + public const ulong m_bHasTriggeredCoopSpawnReset = 0x1132; + public const ulong m_bSwitchingTeamsAtRoundReset = 0x1133; + public const ulong m_iMaxGunGameProgressiveWeaponIndex = 0x1134; + public const ulong m_pGameModeRules = 0x1150; + public const ulong m_SurvivalRules = 0x1158; + public const ulong m_RetakeRules = 0x1818; + public const ulong m_nMatchEndCount = 0x1930; + public const ulong m_nTTeamIntroVariant = 0x1934; + public const ulong m_nCTTeamIntroVariant = 0x1938; + public const ulong m_bTeamIntroPeriod = 0x193c; +} + +public static class C_CSGameRulesProxy { + public const ulong m_pGameRules = 0x540; +} + +public static class C_CSObserverPawn { + public const ulong m_hDetectParentChange = 0x1870; +} + +public static class C_CSPlayerPawn { + public const ulong m_pBulletServices = 0x1870; + public const ulong m_pHostageServices = 0x1878; + public const ulong m_pBuyServices = 0x1880; + public const ulong m_pGlowServices = 0x1888; + public const ulong m_bIsBuyMenuOpen = 0x1890; + public const ulong m_iRetakesOffering = 0x1978; + public const ulong m_iRetakesOfferingCard = 0x197c; + public const ulong m_bRetakesHasDefuseKit = 0x1980; + public const ulong m_bRetakesMVPLastRound = 0x1981; + public const ulong m_iRetakesMVPBoostItem = 0x1984; + public const ulong m_RetakesMVPBoostExtraUtility = 0x1988; + public const ulong m_bNeedToReApplyGloves = 0x19a8; + public const ulong m_EconGloves = 0x19b0; + public const ulong m_bMustSyncRagdollState = 0x1df8; + public const ulong m_nRagdollDamageBone = 0x1dfc; + public const ulong m_vRagdollDamageForce = 0x1e00; + public const ulong m_vRagdollDamagePosition = 0x1e0c; + public const ulong m_szRagdollDamageWeaponName = 0x1e18; + public const ulong m_bRagdollDamageHeadshot = 0x1e58; + public const ulong m_bLastHeadBoneTransformIsValid = 0x2370; + public const ulong m_qDeathEyeAngles = 0x238c; + public const ulong m_bSkipOneHeadConstraintUpdate = 0x2398; +} + +public static class C_CSPlayerPawnBase { + public const ulong m_pActionTrackingServices = 0x12e8; + public const ulong m_pPingServices = 0x12f0; + public const ulong m_pViewModelServices = 0x12f8; + public const ulong m_fRenderingClipPlane = 0x1300; + public const ulong m_nLastClipPlaneSetupFrame = 0x1310; + public const ulong m_vecLastClipCameraPos = 0x1314; + public const ulong m_vecLastClipCameraForward = 0x1320; + public const ulong m_bClipHitStaticWorld = 0x132c; + public const ulong m_bCachedPlaneIsValid = 0x132d; + public const ulong m_pClippingWeapon = 0x1330; + public const ulong m_bHasFemaleVoice = 0x1338; + public const ulong m_previousPlayerState = 0x133c; + public const ulong m_flLastCollisionCeiling = 0x1340; + public const ulong m_flLastCollisionCeilingChangeTime = 0x1344; + public const ulong m_bInLanding = 0x1360; + public const ulong m_flLandingTime = 0x1364; + public const ulong m_grenadeParameterStashTime = 0x1368; + public const ulong m_bGrenadeParametersStashed = 0x136c; + public const ulong m_angStashedShootAngles = 0x1370; + public const ulong m_vecStashedGrenadeThrowPosition = 0x137c; + public const ulong m_vecStashedVelocity = 0x1388; + public const ulong m_angShootAngleHistory = 0x1394; + public const ulong m_vecThrowPositionHistory = 0x13ac; + public const ulong m_vecVelocityHistory = 0x13c4; + public const ulong m_thirdPersonHeading = 0x13e0; + public const ulong m_flSlopeDropOffset = 0x13f8; + public const ulong m_flSlopeDropHeight = 0x1408; + public const ulong m_vHeadConstraintOffset = 0x1418; + public const ulong m_bIsScoped = 0x1430; + public const ulong m_bIsWalking = 0x1431; + public const ulong m_bResumeZoom = 0x1432; + public const ulong m_iPlayerState = 0x1434; + public const ulong m_bIsDefusing = 0x1438; + public const ulong m_bIsGrabbingHostage = 0x1439; + public const ulong m_iBlockingUseActionInProgress = 0x143c; + public const ulong m_bIsRescuing = 0x1440; + public const ulong m_fImmuneToGunGameDamageTime = 0x1444; + public const ulong m_fImmuneToGunGameDamageTimeLast = 0x1448; + public const ulong m_bGunGameImmunity = 0x144c; + public const ulong m_bHasMovedSinceSpawn = 0x144d; + public const ulong m_bMadeFinalGunGameProgressiveKill = 0x144e; + public const ulong m_iGunGameProgressiveWeaponIndex = 0x1450; + public const ulong m_iNumGunGameTRKillPoints = 0x1454; + public const ulong m_iNumGunGameKillsWithCurrentWeapon = 0x1458; + public const ulong m_unTotalRoundDamageDealt = 0x145c; + public const ulong m_fMolotovUseTime = 0x1460; + public const ulong m_fMolotovDamageTime = 0x1464; + public const ulong m_bInBombZone = 0x1468; + public const ulong m_nWhichBombZone = 0x146c; + public const ulong m_bInBuyZone = 0x1470; + public const ulong m_bInNoDefuseArea = 0x1471; + public const ulong m_iThrowGrenadeCounter = 0x1474; + public const ulong m_bWaitForNoAttack = 0x1478; + public const ulong m_flGuardianTooFarDistFrac = 0x147c; + public const ulong m_flDetectedByEnemySensorTime = 0x1480; + public const ulong m_flNextGuardianTooFarWarning = 0x1484; + public const ulong m_bSuppressGuardianTooFarWarningAudio = 0x1488; + public const ulong m_bKilledByTaser = 0x1489; + public const ulong m_iMoveState = 0x148c; + public const ulong m_bCanMoveDuringFreezePeriod = 0x1490; + public const ulong m_isCurrentGunGameLeader = 0x1491; + public const ulong m_isCurrentGunGameTeamLeader = 0x1492; + public const ulong m_flLowerBodyYawTarget = 0x1494; + public const ulong m_bStrafing = 0x1498; + public const ulong m_szLastPlaceName = 0x1499; + public const ulong m_flLastSpawnTimeIndex = 0x14ac; + public const ulong m_flEmitSoundTime = 0x14b0; + public const ulong m_iAddonBits = 0x14b4; + public const ulong m_iPrimaryAddon = 0x14b8; + public const ulong m_iSecondaryAddon = 0x14bc; + public const ulong m_iProgressBarDuration = 0x14c0; + public const ulong m_flProgressBarStartTime = 0x14c4; + public const ulong m_flStamina = 0x14c8; + public const ulong m_iDirection = 0x14cc; + public const ulong m_iShotsFired = 0x14d0; + public const ulong m_bNightVisionOn = 0x14d4; + public const ulong m_bHasNightVision = 0x14d5; + public const ulong m_flVelocityModifier = 0x14d8; + public const ulong m_flHitHeading = 0x14dc; + public const ulong m_nHitBodyPart = 0x14e0; + public const ulong m_iStartAccount = 0x14e4; + public const ulong m_bIsSpawnRappelling = 0x14e8; + public const ulong m_vecSpawnRappellingRopeOrigin = 0x14ec; + public const ulong m_flSpawnRappellingFadeOutForClientViewOffset = 0x14f8; + public const ulong m_nSurvivalTeam = 0x14fc; + public const ulong m_hSurvivalAssassinationTarget = 0x1500; + public const ulong m_flHealthShotBoostExpirationTime = 0x1504; + public const ulong m_flLastKnownParachuteScreenEffectAmount = 0x1508; + public const ulong m_vecIntroStartEyePosition = 0x150c; + public const ulong m_vecIntroStartPlayerForward = 0x1518; + public const ulong m_flClientDeathTime = 0x1524; + public const ulong m_flNightVisionAlpha = 0x1530; + public const ulong m_bScreenTearFrameCaptured = 0x1534; + public const ulong m_flFlashBangTime = 0x1538; + public const ulong m_flFlashScreenshotAlpha = 0x153c; + public const ulong m_flFlashOverlayAlpha = 0x1540; + public const ulong m_bFlashBuildUp = 0x1544; + public const ulong m_bFlashDspHasBeenCleared = 0x1545; + public const ulong m_bFlashScreenshotHasBeenGrabbed = 0x1546; + public const ulong m_flFlashMaxAlpha = 0x1548; + public const ulong m_flFlashDuration = 0x154c; + public const ulong m_flLastFiredWeaponTime = 0x1550; + public const ulong m_lastStandingPos = 0x1554; + public const ulong m_vecLastMuzzleFlashPos = 0x1560; + public const ulong m_angLastMuzzleFlashAngle = 0x156c; + public const ulong m_hMuzzleFlashShape = 0x1578; + public const ulong m_iHealthBarRenderMaskIndex = 0x157c; + public const ulong m_flHealthFadeValue = 0x1580; + public const ulong m_flHealthFadeAlpha = 0x1584; + public const ulong m_nMyCollisionGroup = 0x1588; + public const ulong m_ignoreLadderJumpTime = 0x158c; + public const ulong m_ladderSurpressionTimer = 0x1590; + public const ulong m_lastLadderNormal = 0x15a8; + public const ulong m_lastLadderPos = 0x15b4; + public const ulong m_flDeathCCWeight = 0x15c8; + public const ulong m_bOldIsScoped = 0x15cc; + public const ulong m_flPrevRoundEndTime = 0x15d0; + public const ulong m_flPrevMatchEndTime = 0x15d4; + public const ulong m_unCurrentEquipmentValue = 0x15d8; + public const ulong m_unRoundStartEquipmentValue = 0x15da; + public const ulong m_unFreezetimeEndEquipmentValue = 0x15dc; + public const ulong m_passiveItems = 0x15de; + public const ulong m_vecThirdPersonViewPositionOverride = 0x15e4; + public const ulong m_nHeavyAssaultSuitCooldownRemaining = 0x15f0; + public const ulong m_ArmorValue = 0x15f4; + public const ulong m_angEyeAngles = 0x15f8; + public const ulong m_bInHostageRescueZone = 0x1610; + public const ulong m_fNextThinkPushAway = 0x1614; + public const ulong m_bShouldAutobuyDMWeapons = 0x1618; + public const ulong m_bShouldAutobuyNow = 0x1619; + public const ulong m_bHud_MiniScoreHidden = 0x161a; + public const ulong m_bHud_RadarHidden = 0x161b; + public const ulong m_nLastKillerIndex = 0x161c; + public const ulong m_nLastConcurrentKilled = 0x1620; + public const ulong m_nDeathCamMusic = 0x1624; + public const ulong m_iIDEntIndex = 0x1628; + public const ulong m_delayTargetIDTimer = 0x1630; + public const ulong m_iTargetedWeaponEntIndex = 0x1648; + public const ulong m_iOldIDEntIndex = 0x164c; + public const ulong m_holdTargetIDTimer = 0x1650; + public const ulong m_flCurrentMusicStartTime = 0x16b4; + public const ulong m_flMusicRoundStartTime = 0x16b8; + public const ulong m_bDeferStartMusicOnWarmup = 0x16bc; + public const ulong m_cycleLatch = 0x16c0; + public const ulong m_serverIntendedCycle = 0x16c4; + public const ulong m_vecPlayerPatchEconIndices = 0x16c8; + public const ulong m_bHideTargetID = 0x16e4; + public const ulong m_nextTaserShakeTime = 0x16e8; + public const ulong m_firstTaserShakeTime = 0x16ec; + public const ulong m_flLastSmokeOverlayAlpha = 0x16f0; + public const ulong m_vLastSmokeOverlayColor = 0x16f4; + public const ulong m_nPlayerSmokedFx = 0x1700; + public const ulong m_flNextMagDropTime = 0x1704; + public const ulong m_nLastMagDropAttachmentIndex = 0x1708; + public const ulong m_vecBulletHitModels = 0x1710; + public const ulong m_vecPickupModelSlerpers = 0x1728; + public const ulong m_vecLastAliveLocalVelocity = 0x1740; + public const ulong m_flLastNearbyItemHighlightCheck = 0x174c; + public const ulong m_bInSurvivalDangerZone = 0x1750; + public const ulong m_bNearDangerZone = 0x1751; + public const ulong m_entitySpottedState = 0x1788; + public const ulong m_flTimeOfLastInjury = 0x17a0; + public const ulong m_nRelativeDirectionOfLastInjury = 0x17a4; + public const ulong m_nSurvivalTeamNumber = 0x17a8; + public const ulong m_flNextSprayDecalTime = 0x17ac; + public const ulong m_bPreviouslyInBuyZone = 0x17b0; + public const ulong m_unPreviousWeaponHash = 0x17b4; + public const ulong m_unWeaponHash = 0x17b8; + public const ulong m_bPrevDefuser = 0x17bc; + public const ulong m_bPrevHelmet = 0x17bd; + public const ulong m_nPrevArmorVal = 0x17c0; + public const ulong m_nPrevGrenadeAmmoCount = 0x17c4; + public const ulong m_bGuardianShouldSprayCustomXMark = 0x17c8; + public const ulong m_aimPunchAngle = 0x17cc; + public const ulong m_aimPunchAngleVel = 0x17d8; + public const ulong m_aimPunchTickBase = 0x17e4; + public const ulong m_aimPunchTickFraction = 0x17e8; + public const ulong m_aimPunchCache = 0x17f0; + public const ulong m_flOldFallVelocity = 0x1810; + public const ulong m_bHasDeathInfo = 0x1814; + public const ulong m_flDeathInfoTime = 0x1818; + public const ulong m_vecDeathInfoOrigin = 0x181c; + public const ulong m_bKilledByHeadshot = 0x1828; + public const ulong m_hOriginalController = 0x182c; + public const ulong m_flLandseconds = 0x1840; +} + +public static class C_CSPlayerResource { + public const ulong m_bHostageAlive = 0x540; + public const ulong m_isHostageFollowingSomeone = 0x54c; + public const ulong m_iHostageEntityIDs = 0x558; + public const ulong m_bombsiteCenterA = 0x588; + public const ulong m_bombsiteCenterB = 0x594; + public const ulong m_hostageRescueX = 0x5a0; + public const ulong m_hostageRescueY = 0x5b0; + public const ulong m_hostageRescueZ = 0x5c0; + public const ulong m_bEndMatchNextMapAllVoted = 0x5d0; + public const ulong m_foundGoalPositions = 0x5d1; +} + +public static class C_CSPropExplodingBarrelTop { + public const ulong m_flOverrideAlpha = 0x1070; +} + +public static class C_CSTeam { + public const ulong m_szTeamMatchStat = 0x5f8; + public const ulong m_numMapVictories = 0x7f8; + public const ulong m_bSurrendered = 0x7fc; + public const ulong m_scoreFirstHalf = 0x800; + public const ulong m_scoreSecondHalf = 0x804; + public const ulong m_scoreOvertime = 0x808; + public const ulong m_szClanTeamname = 0x80c; + public const ulong m_iClanID = 0x890; + public const ulong m_nGGLeaderSlot_CT = 0x894; + public const ulong m_nGGLeaderSlot_T = 0x898; + public const ulong m_szTeamFlagImage = 0x89c; + public const ulong m_szTeamLogoImage = 0x8a4; +} + +public static class C_Chicken { + public const ulong m_hHolidayHatAddon = 0x1188; + public const ulong m_jumpedThisFrame = 0x118c; + public const ulong m_leader = 0x1190; + public const ulong m_AttributeManager = 0x1198; + public const ulong m_OriginalOwnerXuidLow = 0x1640; + public const ulong m_OriginalOwnerXuidHigh = 0x1644; + public const ulong m_bAttributesInitialized = 0x1648; + public const ulong m_hWaterWakeParticles = 0x164c; +} + +public static class C_ClientRagdoll { + public const ulong m_bFadeOut = 0xf18; + public const ulong m_bImportant = 0xf19; + public const ulong m_flEffectTime = 0xf1c; + public const ulong m_gibDespawnTime = 0xf20; + public const ulong m_iCurrentFriction = 0xf24; + public const ulong m_iMinFriction = 0xf28; + public const ulong m_iMaxFriction = 0xf2c; + public const ulong m_iFrictionAnimState = 0xf30; + public const ulong m_bReleaseRagdoll = 0xf34; + public const ulong m_iEyeAttachment = 0xf35; + public const ulong m_bFadingOut = 0xf36; + public const ulong m_flScaleEnd = 0xf38; + public const ulong m_flScaleTimeStart = 0xf60; + public const ulong m_flScaleTimeEnd = 0xf88; +} + +public static class C_ColorCorrection { + public const ulong m_vecOrigin = 0x540; + public const ulong m_MinFalloff = 0x54c; + public const ulong m_MaxFalloff = 0x550; + public const ulong m_flFadeInDuration = 0x554; + public const ulong m_flFadeOutDuration = 0x558; + public const ulong m_flMaxWeight = 0x55c; + public const ulong m_flCurWeight = 0x560; + public const ulong m_netlookupFilename = 0x564; + public const ulong m_bEnabled = 0x764; + public const ulong m_bMaster = 0x765; + public const ulong m_bClientSide = 0x766; + public const ulong m_bExclusive = 0x767; + public const ulong m_bEnabledOnClient = 0x768; + public const ulong m_flCurWeightOnClient = 0x76c; + public const ulong m_bFadingIn = 0x770; + public const ulong m_flFadeStartWeight = 0x774; + public const ulong m_flFadeStartTime = 0x778; + public const ulong m_flFadeDuration = 0x77c; +} + +public static class C_ColorCorrectionVolume { + public const ulong m_LastEnterWeight = 0xcc8; + public const ulong m_LastEnterTime = 0xccc; + public const ulong m_LastExitWeight = 0xcd0; + public const ulong m_LastExitTime = 0xcd4; + public const ulong m_bEnabled = 0xcd8; + public const ulong m_MaxWeight = 0xcdc; + public const ulong m_FadeDuration = 0xce0; + public const ulong m_Weight = 0xce4; + public const ulong m_lookupFilename = 0xce8; +} + +public static class C_CommandContext { + public const ulong needsprocessing = 0x0; + public const ulong command_number = 0x78; +} + +public static class C_CsmFovOverride { + public const ulong m_cameraName = 0x540; + public const ulong m_flCsmFovOverrideValue = 0x548; +} + +public static class C_DangerZone { + public const ulong m_vecDangerZoneOriginStartedAt = 0x540; + public const ulong m_flBombLaunchTime = 0x54c; + public const ulong m_flExtraRadius = 0x550; + public const ulong m_flExtraRadiusStartTime = 0x554; + public const ulong m_flExtraRadiusTotalLerpTime = 0x558; + public const ulong m_nDropOrder = 0x55c; + public const ulong m_iWave = 0x560; +} + +public static class C_DangerZoneController { + public const ulong m_bDangerZoneControllerEnabled = 0x540; + public const ulong m_bMissionControlledExplosions = 0x541; + public const ulong m_vecEndGameCircleStart = 0x544; + public const ulong m_vecEndGameCircleEnd = 0x550; + public const ulong m_flStartTime = 0x55c; + public const ulong m_flFinalExpansionTime = 0x560; + public const ulong m_DangerZones = 0x564; + public const ulong m_flWaveEndTimes = 0x60c; + public const ulong m_hTheFinalZone = 0x620; +} + +public static class C_DecoyProjectile { + public const ulong m_flTimeParticleEffectSpawn = 0x11a8; +} + +public static class C_Drone { + public const ulong m_vecClientSideTrailPositions = 0x1080; + public const ulong m_hMoveToThisEntity = 0x1098; + public const ulong m_hDeliveryCargo = 0x109c; + public const ulong m_hRecentCargo = 0x10a0; + public const ulong m_bPilotTakeoverAllowed = 0x10a4; + public const ulong m_hPotentialCargo = 0x10a8; + public const ulong m_hCurrentPilot = 0x10ac; + public const ulong m_vecTagPositions = 0x10b0; + public const ulong m_vecTagIncrements = 0x11d0; + public const ulong m_flLastTimeCargoWasAttached = 0x1230; + public const ulong m_vecLastKnownCargoAttachPositions = 0x1234; + public const ulong m_vecThrusterLastPos = 0x1264; + public const ulong m_vecThrusterSmoothVel = 0x1270; + public const ulong m_vecThrusterSmoothAccel = 0x127c; + public const ulong m_flJammedEffectAmount = 0x1288; +} + +public static class C_Dronegun { + public const ulong m_vecAttentionTarget = 0xf20; + public const ulong m_vecTargetOffset = 0xf2c; + public const ulong m_bHasTarget = 0xf38; + public const ulong m_vecAttentionCurrent = 0xf3c; + public const ulong m_nPoseParamPitch = 0xf48; + public const ulong m_nPoseParamYaw = 0xf4c; + public const ulong m_bVarInit = 0xf50; + public const ulong m_nAttachMuzzle = 0xf51; + public const ulong m_flLastClientThinkTime = 0xf54; + public const ulong m_flNextSpark = 0xf58; + public const ulong m_nBoneOverrideIndex = 0xf5c; + public const ulong m_vecLaserTracePos = 0xf60; +} + +public static class C_DynamicLight { + public const ulong m_Flags = 0xcc0; + public const ulong m_LightStyle = 0xcc1; + public const ulong m_Radius = 0xcc4; + public const ulong m_Exponent = 0xcc8; + public const ulong m_InnerAngle = 0xccc; + public const ulong m_OuterAngle = 0xcd0; + public const ulong m_SpotRadius = 0xcd4; +} + +public static class C_DynamicProp { + public const ulong m_bUseHitboxesForRenderBox = 0x1068; + public const ulong m_bUseAnimGraph = 0x1069; + public const ulong m_pOutputAnimBegun = 0x1070; + public const ulong m_pOutputAnimOver = 0x1098; + public const ulong m_pOutputAnimLoopCycleOver = 0x10c0; + public const ulong m_OnAnimReachedStart = 0x10e8; + public const ulong m_OnAnimReachedEnd = 0x1110; + public const ulong m_iszDefaultAnim = 0x1138; + public const ulong m_nDefaultAnimLoopMode = 0x1140; + public const ulong m_bAnimateOnServer = 0x1144; + public const ulong m_bRandomizeCycle = 0x1145; + public const ulong m_bStartDisabled = 0x1146; + public const ulong m_bScriptedMovement = 0x1147; + public const ulong m_bFiredStartEndOutput = 0x1148; + public const ulong m_bForceNpcExclude = 0x1149; + public const ulong m_bCreateNonSolid = 0x114a; + public const ulong m_bIsOverrideProp = 0x114b; + public const ulong m_iInitialGlowState = 0x114c; + public const ulong m_nGlowRange = 0x1150; + public const ulong m_nGlowRangeMin = 0x1154; + public const ulong m_glowColor = 0x1158; + public const ulong m_nGlowTeam = 0x115c; + public const ulong m_iCachedFrameCount = 0x1160; + public const ulong m_vecCachedRenderMins = 0x1164; + public const ulong m_vecCachedRenderMaxs = 0x1170; +} + +public static class C_EconEntity { + public const ulong m_flFlexDelayTime = 0x10c0; + public const ulong m_flFlexDelayedWeight = 0x10c8; + public const ulong m_bAttributesInitialized = 0x10d0; + public const ulong m_AttributeManager = 0x10d8; + public const ulong m_OriginalOwnerXuidLow = 0x1580; + public const ulong m_OriginalOwnerXuidHigh = 0x1584; + public const ulong m_nFallbackPaintKit = 0x1588; + public const ulong m_nFallbackSeed = 0x158c; + public const ulong m_flFallbackWear = 0x1590; + public const ulong m_nFallbackStatTrak = 0x1594; + public const ulong m_bClientside = 0x1598; + public const ulong m_bParticleSystemsCreated = 0x1599; + public const ulong m_vecAttachedParticles = 0x15a0; + public const ulong m_hViewmodelAttachment = 0x15b8; + public const ulong m_iOldTeam = 0x15bc; + public const ulong m_bAttachmentDirty = 0x15c0; + public const ulong m_nUnloadedModelIndex = 0x15c4; + public const ulong m_iNumOwnerValidationRetries = 0x15c8; + public const ulong m_hOldProvidee = 0x15d8; + public const ulong m_vecAttachedModels = 0x15e0; +} + +public static class C_EconEntity_AttachedModelData_t { + public const ulong m_iModelDisplayFlags = 0x0; +} + +public static class C_EconItemView { + public const ulong m_bInventoryImageRgbaRequested = 0x60; + public const ulong m_bInventoryImageTriedCache = 0x61; + public const ulong m_nInventoryImageRgbaWidth = 0x80; + public const ulong m_nInventoryImageRgbaHeight = 0x84; + public const ulong m_szCurrentLoadCachedFileName = 0x88; + public const ulong m_bRestoreCustomMaterialAfterPrecache = 0x1b8; + public const ulong m_iItemDefinitionIndex = 0x1ba; + public const ulong m_iEntityQuality = 0x1bc; + public const ulong m_iEntityLevel = 0x1c0; + public const ulong m_iItemID = 0x1c8; + public const ulong m_iItemIDHigh = 0x1d0; + public const ulong m_iItemIDLow = 0x1d4; + public const ulong m_iAccountID = 0x1d8; + public const ulong m_iInventoryPosition = 0x1dc; + public const ulong m_bInitialized = 0x1e8; + public const ulong m_bIsStoreItem = 0x1e9; + public const ulong m_bIsTradeItem = 0x1ea; + public const ulong m_iEntityQuantity = 0x1ec; + public const ulong m_iRarityOverride = 0x1f0; + public const ulong m_iQualityOverride = 0x1f4; + public const ulong m_unClientFlags = 0x1f8; + public const ulong m_unOverrideStyle = 0x1f9; + public const ulong m_AttributeList = 0x210; + public const ulong m_NetworkedDynamicAttributes = 0x270; + public const ulong m_szCustomName = 0x2d0; + public const ulong m_szCustomNameOverride = 0x371; + public const ulong m_bInitializedTags = 0x440; +} + +public static class C_EconWearable { + public const ulong m_nForceSkin = 0x15f8; + public const ulong m_bAlwaysAllow = 0x15fc; +} + +public static class C_EntityDissolve { + public const ulong m_flStartTime = 0xcc8; + public const ulong m_flFadeInStart = 0xccc; + public const ulong m_flFadeInLength = 0xcd0; + public const ulong m_flFadeOutModelStart = 0xcd4; + public const ulong m_flFadeOutModelLength = 0xcd8; + public const ulong m_flFadeOutStart = 0xcdc; + public const ulong m_flFadeOutLength = 0xce0; + public const ulong m_flNextSparkTime = 0xce4; + public const ulong m_nDissolveType = 0xce8; + public const ulong m_vDissolverOrigin = 0xcec; + public const ulong m_nMagnitude = 0xcf8; + public const ulong m_bCoreExplode = 0xcfc; + public const ulong m_bLinkedToServerEnt = 0xcfd; +} + +public static class C_EntityFlame { + public const ulong m_hEntAttached = 0x540; + public const ulong m_hOldAttached = 0x568; + public const ulong m_bCheapEffect = 0x56c; +} + +public static class C_EnvCombinedLightProbeVolume { + public const ulong m_Color = 0x1610; + public const ulong m_flBrightness = 0x1614; + public const ulong m_hCubemapTexture = 0x1618; + public const ulong m_bCustomCubemapTexture = 0x1620; + public const ulong m_hLightProbeTexture = 0x1628; + public const ulong m_hLightProbeDirectLightIndicesTexture = 0x1630; + public const ulong m_hLightProbeDirectLightScalarsTexture = 0x1638; + public const ulong m_hLightProbeDirectLightShadowsTexture = 0x1640; + public const ulong m_vBoxMins = 0x1648; + public const ulong m_vBoxMaxs = 0x1654; + public const ulong m_LightGroups = 0x1660; + public const ulong m_bMoveable = 0x1668; + public const ulong m_nHandshake = 0x166c; + public const ulong m_nEnvCubeMapArrayIndex = 0x1670; + public const ulong m_nPriority = 0x1674; + public const ulong m_bStartDisabled = 0x1678; + public const ulong m_flEdgeFadeDist = 0x167c; + public const ulong m_vEdgeFadeDists = 0x1680; + public const ulong m_nLightProbeSizeX = 0x168c; + public const ulong m_nLightProbeSizeY = 0x1690; + public const ulong m_nLightProbeSizeZ = 0x1694; + public const ulong m_nLightProbeAtlasX = 0x1698; + public const ulong m_nLightProbeAtlasY = 0x169c; + public const ulong m_nLightProbeAtlasZ = 0x16a0; + public const ulong m_bEnabled = 0x16b9; +} + +public static class C_EnvCubemap { + public const ulong m_hCubemapTexture = 0x630; + public const ulong m_bCustomCubemapTexture = 0x638; + public const ulong m_flInfluenceRadius = 0x63c; + public const ulong m_vBoxProjectMins = 0x640; + public const ulong m_vBoxProjectMaxs = 0x64c; + public const ulong m_LightGroups = 0x658; + public const ulong m_bMoveable = 0x660; + public const ulong m_nHandshake = 0x664; + public const ulong m_nEnvCubeMapArrayIndex = 0x668; + public const ulong m_nPriority = 0x66c; + public const ulong m_flEdgeFadeDist = 0x670; + public const ulong m_vEdgeFadeDists = 0x674; + public const ulong m_flDiffuseScale = 0x680; + public const ulong m_bStartDisabled = 0x684; + public const ulong m_bDefaultEnvMap = 0x685; + public const ulong m_bDefaultSpecEnvMap = 0x686; + public const ulong m_bIndoorCubeMap = 0x687; + public const ulong m_bCopyDiffuseFromDefaultCubemap = 0x688; + public const ulong m_bEnabled = 0x698; +} + +public static class C_EnvCubemapFog { + public const ulong m_flEndDistance = 0x540; + public const ulong m_flStartDistance = 0x544; + public const ulong m_flFogFalloffExponent = 0x548; + public const ulong m_bHeightFogEnabled = 0x54c; + public const ulong m_flFogHeightWidth = 0x550; + public const ulong m_flFogHeightEnd = 0x554; + public const ulong m_flFogHeightStart = 0x558; + public const ulong m_flFogHeightExponent = 0x55c; + public const ulong m_flLODBias = 0x560; + public const ulong m_bActive = 0x564; + public const ulong m_bStartDisabled = 0x565; + public const ulong m_flFogMaxOpacity = 0x568; + public const ulong m_nCubemapSourceType = 0x56c; + public const ulong m_hSkyMaterial = 0x570; + public const ulong m_iszSkyEntity = 0x578; + public const ulong m_hFogCubemapTexture = 0x580; + public const ulong m_bHasHeightFogEnd = 0x588; + public const ulong m_bFirstTime = 0x589; +} + +public static class C_EnvDecal { + public const ulong m_hDecalMaterial = 0xcc0; + public const ulong m_flWidth = 0xcc8; + public const ulong m_flHeight = 0xccc; + public const ulong m_flDepth = 0xcd0; + public const ulong m_nRenderOrder = 0xcd4; + public const ulong m_bProjectOnWorld = 0xcd8; + public const ulong m_bProjectOnCharacters = 0xcd9; + public const ulong m_bProjectOnWater = 0xcda; + public const ulong m_flDepthSortBias = 0xcdc; +} + +public static class C_EnvDetailController { + public const ulong m_flFadeStartDist = 0x540; + public const ulong m_flFadeEndDist = 0x544; +} + +public static class C_EnvGasCanister { + public const ulong m_bLanded = 0xf18; + public const ulong m_bSpawnedSkyboxParticles = 0xf80; + public const ulong m_flKillImpactParticlesTime = 0xf84; + public const ulong m_vecImpactPosition = 0xf88; + public const ulong m_vecStartPosition = 0xf94; + public const ulong m_vecEnterWorldPosition = 0xfa0; + public const ulong m_vecDirection = 0xfac; + public const ulong m_vecStartAngles = 0xfb8; + public const ulong m_flFlightTime = 0xfc4; + public const ulong m_flFlightSpeed = 0xfc8; + public const ulong m_flLaunchTime = 0xfcc; + public const ulong m_flInitialZSpeed = 0xfd0; + public const ulong m_flZAcceleration = 0xfd4; + public const ulong m_flHorizSpeed = 0xfd8; + public const ulong m_bLaunchedFromWithinWorld = 0xfdc; + public const ulong m_vecParabolaDirection = 0xfe0; + public const ulong m_flWorldEnterTime = 0xfec; + public const ulong m_vecSkyboxOrigin = 0xff0; + public const ulong m_flSkyboxScale = 0xffc; + public const ulong m_bInSkybox = 0x1000; + public const ulong m_bDoImpactEffects = 0x1001; + public const ulong m_nMyZoneIndex = 0x1004; + public const ulong m_hSkyboxCopy = 0x1008; + public const ulong m_flLaunchHeight = 0x100c; +} + +public static class C_EnvLightProbeVolume { + public const ulong m_hLightProbeTexture = 0x1520; + public const ulong m_hLightProbeDirectLightIndicesTexture = 0x1528; + public const ulong m_hLightProbeDirectLightScalarsTexture = 0x1530; + public const ulong m_hLightProbeDirectLightShadowsTexture = 0x1538; + public const ulong m_vBoxMins = 0x1540; + public const ulong m_vBoxMaxs = 0x154c; + public const ulong m_LightGroups = 0x1558; + public const ulong m_bMoveable = 0x1560; + public const ulong m_nHandshake = 0x1564; + public const ulong m_nPriority = 0x1568; + public const ulong m_bStartDisabled = 0x156c; + public const ulong m_nLightProbeSizeX = 0x1570; + public const ulong m_nLightProbeSizeY = 0x1574; + public const ulong m_nLightProbeSizeZ = 0x1578; + public const ulong m_nLightProbeAtlasX = 0x157c; + public const ulong m_nLightProbeAtlasY = 0x1580; + public const ulong m_nLightProbeAtlasZ = 0x1584; + public const ulong m_bEnabled = 0x1591; +} + +public static class C_EnvParticleGlow { + public const ulong m_flAlphaScale = 0x1270; + public const ulong m_flRadiusScale = 0x1274; + public const ulong m_flSelfIllumScale = 0x1278; + public const ulong m_ColorTint = 0x127c; + public const ulong m_hTextureOverride = 0x1280; +} + +public static class C_EnvScreenOverlay { + public const ulong m_iszOverlayNames = 0x540; + public const ulong m_flOverlayTimes = 0x590; + public const ulong m_flStartTime = 0x5b8; + public const ulong m_iDesiredOverlay = 0x5bc; + public const ulong m_bIsActive = 0x5c0; + public const ulong m_bWasActive = 0x5c1; + public const ulong m_iCachedDesiredOverlay = 0x5c4; + public const ulong m_iCurrentOverlay = 0x5c8; + public const ulong m_flCurrentOverlayTime = 0x5cc; +} + +public static class C_EnvSky { + public const ulong m_hSkyMaterial = 0xcc0; + public const ulong m_hSkyMaterialLightingOnly = 0xcc8; + public const ulong m_bStartDisabled = 0xcd0; + public const ulong m_vTintColor = 0xcd1; + public const ulong m_vTintColorLightingOnly = 0xcd5; + public const ulong m_flBrightnessScale = 0xcdc; + public const ulong m_nFogType = 0xce0; + public const ulong m_flFogMinStart = 0xce4; + public const ulong m_flFogMinEnd = 0xce8; + public const ulong m_flFogMaxStart = 0xcec; + public const ulong m_flFogMaxEnd = 0xcf0; + public const ulong m_bEnabled = 0xcf4; +} + +public static class C_EnvVolumetricFogController { + public const ulong m_flScattering = 0x540; + public const ulong m_flAnisotropy = 0x544; + public const ulong m_flFadeSpeed = 0x548; + public const ulong m_flDrawDistance = 0x54c; + public const ulong m_flFadeInStart = 0x550; + public const ulong m_flFadeInEnd = 0x554; + public const ulong m_flIndirectStrength = 0x558; + public const ulong m_nIndirectTextureDimX = 0x55c; + public const ulong m_nIndirectTextureDimY = 0x560; + public const ulong m_nIndirectTextureDimZ = 0x564; + public const ulong m_vBoxMins = 0x568; + public const ulong m_vBoxMaxs = 0x574; + public const ulong m_bActive = 0x580; + public const ulong m_flStartAnisoTime = 0x584; + public const ulong m_flStartScatterTime = 0x588; + public const ulong m_flStartDrawDistanceTime = 0x58c; + public const ulong m_flStartAnisotropy = 0x590; + public const ulong m_flStartScattering = 0x594; + public const ulong m_flStartDrawDistance = 0x598; + public const ulong m_flDefaultAnisotropy = 0x59c; + public const ulong m_flDefaultScattering = 0x5a0; + public const ulong m_flDefaultDrawDistance = 0x5a4; + public const ulong m_bStartDisabled = 0x5a8; + public const ulong m_bEnableIndirect = 0x5a9; + public const ulong m_bIsMaster = 0x5aa; + public const ulong m_hFogIndirectTexture = 0x5b0; + public const ulong m_nForceRefreshCount = 0x5b8; + public const ulong m_bFirstTime = 0x5bc; +} + +public static class C_EnvVolumetricFogVolume { + public const ulong m_bActive = 0x540; + public const ulong m_vBoxMins = 0x544; + public const ulong m_vBoxMaxs = 0x550; + public const ulong m_bStartDisabled = 0x55c; + public const ulong m_flStrength = 0x560; + public const ulong m_nFalloffShape = 0x564; + public const ulong m_flFalloffExponent = 0x568; +} + +public static class C_EnvWind { + public const ulong m_EnvWindShared = 0x540; +} + +public static class C_EnvWindClientside { + public const ulong m_EnvWindShared = 0x540; +} + +public static class C_EnvWindShared { + public const ulong m_flStartTime = 0x8; + public const ulong m_iWindSeed = 0xc; + public const ulong m_iMinWind = 0x10; + public const ulong m_iMaxWind = 0x12; + public const ulong m_windRadius = 0x14; + public const ulong m_iMinGust = 0x18; + public const ulong m_iMaxGust = 0x1a; + public const ulong m_flMinGustDelay = 0x1c; + public const ulong m_flMaxGustDelay = 0x20; + public const ulong m_flGustDuration = 0x24; + public const ulong m_iGustDirChange = 0x28; + public const ulong m_location = 0x2c; + public const ulong m_iszGustSound = 0x38; + public const ulong m_iWindDir = 0x3c; + public const ulong m_flWindSpeed = 0x40; + public const ulong m_currentWindVector = 0x44; + public const ulong m_CurrentSwayVector = 0x50; + public const ulong m_PrevSwayVector = 0x5c; + public const ulong m_iInitialWindDir = 0x68; + public const ulong m_flInitialWindSpeed = 0x6c; + public const ulong m_flVariationTime = 0x70; + public const ulong m_flSwayTime = 0x74; + public const ulong m_flSimTime = 0x78; + public const ulong m_flSwitchTime = 0x7c; + public const ulong m_flAveWindSpeed = 0x80; + public const ulong m_bGusting = 0x84; + public const ulong m_flWindAngleVariation = 0x88; + public const ulong m_flWindSpeedVariation = 0x8c; + public const ulong m_iEntIndex = 0x90; +} + +public static class C_EnvWindShared_WindAveEvent_t { + public const ulong m_flStartWindSpeed = 0x0; + public const ulong m_flAveWindSpeed = 0x4; +} + +public static class C_EnvWindShared_WindVariationEvent_t { + public const ulong m_flWindAngleVariation = 0x0; + public const ulong m_flWindSpeedVariation = 0x4; +} + +public static class C_FireSmoke { + public const ulong m_nFlameModelIndex = 0x550; + public const ulong m_nFlameFromAboveModelIndex = 0x554; + public const ulong m_flScaleRegister = 0x558; + public const ulong m_flScaleStart = 0x55c; + public const ulong m_flScaleEnd = 0x560; + public const ulong m_flScaleTimeStart = 0x564; + public const ulong m_flScaleTimeEnd = 0x568; + public const ulong m_flChildFlameSpread = 0x56c; + public const ulong m_flClipPerc = 0x580; + public const ulong m_bClipTested = 0x584; + public const ulong m_bFadingOut = 0x585; + public const ulong m_tParticleSpawn = 0x588; + public const ulong m_pFireOverlay = 0x590; +} + +public static class C_FireSprite { + public const ulong m_vecMoveDir = 0xdf0; + public const ulong m_bFadeFromAbove = 0xdfc; +} + +public static class C_Fish { + public const ulong m_pos = 0xf18; + public const ulong m_vel = 0xf24; + public const ulong m_angles = 0xf30; + public const ulong m_localLifeState = 0xf3c; + public const ulong m_deathDepth = 0xf40; + public const ulong m_deathAngle = 0xf44; + public const ulong m_buoyancy = 0xf48; + public const ulong m_wiggleTimer = 0xf50; + public const ulong m_wigglePhase = 0xf68; + public const ulong m_wiggleRate = 0xf6c; + public const ulong m_actualPos = 0xf70; + public const ulong m_actualAngles = 0xf7c; + public const ulong m_poolOrigin = 0xf88; + public const ulong m_waterLevel = 0xf94; + public const ulong m_gotUpdate = 0xf98; + public const ulong m_x = 0xf9c; + public const ulong m_y = 0xfa0; + public const ulong m_z = 0xfa4; + public const ulong m_angle = 0xfa8; + public const ulong m_errorHistory = 0xfac; + public const ulong m_errorHistoryIndex = 0xffc; + public const ulong m_errorHistoryCount = 0x1000; + public const ulong m_averageError = 0x1004; +} + +public static class C_Fists { + public const ulong m_bPlayingUninterruptableAct = 0x1970; + public const ulong m_nUninterruptableActivity = 0x1974; +} + +public static class C_FogController { + public const ulong m_fog = 0x540; + public const ulong m_bUseAngles = 0x5a8; + public const ulong m_iChangedVariables = 0x5ac; +} + +public static class C_FootstepControl { + public const ulong m_source = 0xcc8; + public const ulong m_destination = 0xcd0; +} + +public static class C_FuncConveyor { + public const ulong m_vecMoveDirEntitySpace = 0xcc8; + public const ulong m_flTargetSpeed = 0xcd4; + public const ulong m_nTransitionStartTick = 0xcd8; + public const ulong m_nTransitionDurationTicks = 0xcdc; + public const ulong m_flTransitionStartSpeed = 0xce0; + public const ulong m_hConveyorModels = 0xce8; + public const ulong m_flCurrentConveyorOffset = 0xd00; + public const ulong m_flCurrentConveyorSpeed = 0xd04; +} + +public static class C_FuncElectrifiedVolume { + public const ulong m_nAmbientEffect = 0xcc0; + public const ulong m_EffectName = 0xcc8; + public const ulong m_bState = 0xcd0; +} + +public static class C_FuncMonitor { + public const ulong m_targetCamera = 0xcc0; + public const ulong m_nResolutionEnum = 0xcc8; + public const ulong m_bRenderShadows = 0xccc; + public const ulong m_bUseUniqueColorTarget = 0xccd; + public const ulong m_brushModelName = 0xcd0; + public const ulong m_hTargetCamera = 0xcd8; + public const ulong m_bEnabled = 0xcdc; + public const ulong m_bDraw3DSkybox = 0xcdd; +} + +public static class C_FuncTrackTrain { + public const ulong m_nLongAxis = 0xcc0; + public const ulong m_flRadius = 0xcc4; + public const ulong m_flLineLength = 0xcc8; +} + +public static class C_GlobalLight { + public const ulong m_WindClothForceHandle = 0xa00; +} + +public static class C_GradientFog { + public const ulong m_hGradientFogTexture = 0x540; + public const ulong m_flFogStartDistance = 0x548; + public const ulong m_flFogEndDistance = 0x54c; + public const ulong m_bHeightFogEnabled = 0x550; + public const ulong m_flFogStartHeight = 0x554; + public const ulong m_flFogEndHeight = 0x558; + public const ulong m_flFarZ = 0x55c; + public const ulong m_flFogMaxOpacity = 0x560; + public const ulong m_flFogFalloffExponent = 0x564; + public const ulong m_flFogVerticalExponent = 0x568; + public const ulong m_fogColor = 0x56c; + public const ulong m_flFogStrength = 0x570; + public const ulong m_flFadeTime = 0x574; + public const ulong m_bStartDisabled = 0x578; + public const ulong m_bIsEnabled = 0x579; + public const ulong m_bGradientFogNeedsTextures = 0x57a; +} + +public static class C_GrassBurn { + public const ulong m_flGrassBurnClearTime = 0x540; + public const ulong m_bClientPendingClear = 0x544; + public const ulong m_flGrassBurnClearTimeLocal = 0x548; + public const ulong m_vecGrassBurnPositions = 0x550; +} + +public static class C_HandleTest { + public const ulong m_Handle = 0x540; + public const ulong m_bSendHandle = 0x544; +} + +public static class C_Hostage { + public const ulong m_entitySpottedState = 0x1140; + public const ulong m_leader = 0x1158; + public const ulong m_reuseTimer = 0x1160; + public const ulong m_vel = 0x1178; + public const ulong m_isRescued = 0x1184; + public const ulong m_jumpedThisFrame = 0x1185; + public const ulong m_nHostageState = 0x1188; + public const ulong m_bHandsHaveBeenCut = 0x118c; + public const ulong m_hHostageGrabber = 0x1190; + public const ulong m_fLastGrabTime = 0x1194; + public const ulong m_vecGrabbedPos = 0x1198; + public const ulong m_flRescueStartTime = 0x11a4; + public const ulong m_flGrabSuccessTime = 0x11a8; + public const ulong m_flDropStartTime = 0x11ac; + public const ulong m_flDeadOrRescuedTime = 0x11b0; + public const ulong m_blinkTimer = 0x11b8; + public const ulong m_lookAt = 0x11d0; + public const ulong m_lookAroundTimer = 0x11e0; + public const ulong m_isInit = 0x11f8; + public const ulong m_eyeAttachment = 0x11f9; + public const ulong m_chestAttachment = 0x11fa; + public const ulong m_pPredictionOwner = 0x1200; + public const ulong m_fNewestAlphaThinkTime = 0x1208; +} + +public static class C_Inferno { + public const ulong m_nfxFireDamageEffect = 0xd00; + public const ulong m_fireXDelta = 0xd04; + public const ulong m_fireYDelta = 0xe04; + public const ulong m_fireZDelta = 0xf04; + public const ulong m_fireParentXDelta = 0x1004; + public const ulong m_fireParentYDelta = 0x1104; + public const ulong m_fireParentZDelta = 0x1204; + public const ulong m_bFireIsBurning = 0x1304; + public const ulong m_BurnNormal = 0x1344; + public const ulong m_fireCount = 0x1644; + public const ulong m_nInfernoType = 0x1648; + public const ulong m_nFireLifetime = 0x164c; + public const ulong m_bInPostEffectTime = 0x1650; + public const ulong m_lastFireCount = 0x1654; + public const ulong m_nFireEffectTickBegin = 0x1658; + public const ulong m_drawableCount = 0x8260; + public const ulong m_blosCheck = 0x8264; + public const ulong m_nlosperiod = 0x8268; + public const ulong m_maxFireHalfWidth = 0x826c; + public const ulong m_maxFireHeight = 0x8270; + public const ulong m_minBounds = 0x8274; + public const ulong m_maxBounds = 0x8280; + public const ulong m_flLastGrassBurnThink = 0x828c; +} + +public static class C_InfoMapRegion { + public const ulong m_flRadius = 0x540; + public const ulong m_szLocToken = 0x544; + public const ulong m_pNext = 0x5c8; +} + +public static class C_InfoVisibilityBox { + public const ulong m_nMode = 0x544; + public const ulong m_vBoxSize = 0x548; + public const ulong m_bEnabled = 0x554; +} + +public static class C_IronSightController { + public const ulong m_bIronSightAvailable = 0x10; + public const ulong m_flIronSightAmount = 0x14; + public const ulong m_flIronSightAmountGained = 0x18; + public const ulong m_flIronSightAmountBiased = 0x1c; + public const ulong m_flIronSightAmount_Interpolated = 0x20; + public const ulong m_flIronSightAmountGained_Interpolated = 0x24; + public const ulong m_flIronSightAmountBiased_Interpolated = 0x28; + public const ulong m_flInterpolationLastUpdated = 0x2c; + public const ulong m_angDeltaAverage = 0x30; + public const ulong m_angViewLast = 0x90; + public const ulong m_vecDotCoords = 0x9c; + public const ulong m_flDotBlur = 0xa4; + public const ulong m_flSpeedRatio = 0xa8; +} + +public static class C_Item { + public const ulong m_bShouldGlow = 0x15f8; + public const ulong m_pReticleHintTextName = 0x15f9; +} + +public static class C_ItemDogtags { + public const ulong m_OwningPlayer = 0x1700; + public const ulong m_KillingPlayer = 0x1704; +} + +public static class C_LightEntity { + public const ulong m_CLightComponent = 0xcc0; +} + +public static class C_LightGlow { + public const ulong m_nHorizontalSize = 0xcc0; + public const ulong m_nVerticalSize = 0xcc4; + public const ulong m_nMinDist = 0xcc8; + public const ulong m_nMaxDist = 0xccc; + public const ulong m_nOuterMaxDist = 0xcd0; + public const ulong m_flGlowProxySize = 0xcd4; + public const ulong m_flHDRColorScale = 0xcd8; + public const ulong m_Glow = 0xce0; +} + +public static class C_LightGlowOverlay { + public const ulong m_vecOrigin = 0xd0; + public const ulong m_vecDirection = 0xdc; + public const ulong m_nMinDist = 0xe8; + public const ulong m_nMaxDist = 0xec; + public const ulong m_nOuterMaxDist = 0xf0; + public const ulong m_bOneSided = 0xf4; + public const ulong m_bModulateByDot = 0xf5; +} + +public static class C_LocalTempEntity { + public const ulong flags = 0xf30; + public const ulong die = 0xf34; + public const ulong m_flFrameMax = 0xf38; + public const ulong x = 0xf3c; + public const ulong y = 0xf40; + public const ulong fadeSpeed = 0xf44; + public const ulong bounceFactor = 0xf48; + public const ulong hitSound = 0xf4c; + public const ulong priority = 0xf50; + public const ulong tentOffset = 0xf54; + public const ulong m_vecTempEntAngVelocity = 0xf60; + public const ulong tempent_renderamt = 0xf6c; + public const ulong m_vecNormal = 0xf70; + public const ulong m_flSpriteScale = 0xf7c; + public const ulong m_nFlickerFrame = 0xf80; + public const ulong m_flFrameRate = 0xf84; + public const ulong m_flFrame = 0xf88; + public const ulong m_pszImpactEffect = 0xf90; + public const ulong m_pszParticleEffect = 0xf98; + public const ulong m_bParticleCollision = 0xfa0; + public const ulong m_iLastCollisionFrame = 0xfa4; + public const ulong m_vLastCollisionOrigin = 0xfa8; + public const ulong m_vecTempEntVelocity = 0xfb4; + public const ulong m_vecPrevAbsOrigin = 0xfc0; + public const ulong m_vecTempEntAcceleration = 0xfcc; +} + +public static class C_MapVetoPickController { + public const ulong m_nDraftType = 0x550; + public const ulong m_nTeamWinningCoinToss = 0x554; + public const ulong m_nTeamWithFirstChoice = 0x558; + public const ulong m_nVoteMapIdsList = 0x658; + public const ulong m_nAccountIDs = 0x674; + public const ulong m_nMapId0 = 0x774; + public const ulong m_nMapId1 = 0x874; + public const ulong m_nMapId2 = 0x974; + public const ulong m_nMapId3 = 0xa74; + public const ulong m_nMapId4 = 0xb74; + public const ulong m_nMapId5 = 0xc74; + public const ulong m_nStartingSide0 = 0xd74; + public const ulong m_nCurrentPhase = 0xe74; + public const ulong m_nPhaseStartTick = 0xe78; + public const ulong m_nPhaseDurationTicks = 0xe7c; + public const ulong m_nPostDataUpdateTick = 0xe80; + public const ulong m_bDisabledHud = 0xe84; +} + +public static class C_Melee { + public const ulong m_flThrowAt = 0x1970; +} + +public static class C_MolotovProjectile { + public const ulong m_bIsIncGrenade = 0x1188; +} + +public static class C_Multimeter { + public const ulong m_hTargetC4 = 0xf20; +} + +public static class C_OmniLight { + public const ulong m_flInnerAngle = 0xf08; + public const ulong m_flOuterAngle = 0xf0c; + public const ulong m_bShowLight = 0xf10; +} + +public static class C_ParadropChopper { + public const ulong m_vecLastRopeTargetPos = 0xf20; + public const ulong m_flLastRopeTime = 0xf2c; + public const ulong m_nRappelABone = 0xf30; + public const ulong m_nRappelBBone = 0xf34; + public const ulong m_hCallingPlayer = 0xf38; + public const ulong m_bCalledByPlayer = 0xf3c; +} + +public static class C_ParticleSystem { + public const ulong m_szSnapshotFileName = 0xcc0; + public const ulong m_bActive = 0xec0; + public const ulong m_bFrozen = 0xec1; + public const ulong m_flFreezeTransitionDuration = 0xec4; + public const ulong m_nStopType = 0xec8; + public const ulong m_bAnimateDuringGameplayPause = 0xecc; + public const ulong m_iEffectIndex = 0xed0; + public const ulong m_flStartTime = 0xed8; + public const ulong m_flPreSimTime = 0xedc; + public const ulong m_vServerControlPoints = 0xee0; + public const ulong m_iServerControlPointAssignments = 0xf10; + public const ulong m_hControlPointEnts = 0xf14; + public const ulong m_bNoSave = 0x1014; + public const ulong m_bNoFreeze = 0x1015; + public const ulong m_bNoRamp = 0x1016; + public const ulong m_bStartActive = 0x1017; + public const ulong m_iszEffectName = 0x1018; + public const ulong m_iszControlPointNames = 0x1020; + public const ulong m_nDataCP = 0x1220; + public const ulong m_vecDataCPValue = 0x1224; + public const ulong m_nTintCP = 0x1230; + public const ulong m_clrTint = 0x1234; + public const ulong m_bOldActive = 0x1258; + public const ulong m_bOldFrozen = 0x1259; +} + +public static class C_PathParticleRope { + public const ulong m_bStartActive = 0x540; + public const ulong m_flMaxSimulationTime = 0x544; + public const ulong m_iszEffectName = 0x548; + public const ulong m_PathNodes_Name = 0x550; + public const ulong m_flParticleSpacing = 0x568; + public const ulong m_flSlack = 0x56c; + public const ulong m_flRadius = 0x570; + public const ulong m_ColorTint = 0x574; + public const ulong m_nEffectState = 0x578; + public const ulong m_iEffectIndex = 0x580; + public const ulong m_PathNodes_Position = 0x588; + public const ulong m_PathNodes_TangentIn = 0x5a0; + public const ulong m_PathNodes_TangentOut = 0x5b8; + public const ulong m_PathNodes_Color = 0x5d0; + public const ulong m_PathNodes_PinEnabled = 0x5e8; + public const ulong m_PathNodes_RadiusScale = 0x600; +} + +public static class C_PhysMagnet { + public const ulong m_aAttachedObjectsFromServer = 0xf18; + public const ulong m_aAttachedObjects = 0xf30; +} + +public static class C_PhysPropClientside { + public const ulong m_flTouchDelta = 0x1068; + public const ulong m_fDeathTime = 0x106c; + public const ulong m_impactEnergyScale = 0x1070; + public const ulong m_inertiaScale = 0x1074; + public const ulong m_flDmgModBullet = 0x1078; + public const ulong m_flDmgModClub = 0x107c; + public const ulong m_flDmgModExplosive = 0x1080; + public const ulong m_flDmgModFire = 0x1084; + public const ulong m_iszPhysicsDamageTableName = 0x1088; + public const ulong m_iszBasePropData = 0x1090; + public const ulong m_iInteractions = 0x1098; + public const ulong m_bHasBreakPiecesOrCommands = 0x109c; + public const ulong m_vecDamagePosition = 0x10a0; + public const ulong m_vecDamageDirection = 0x10ac; + public const ulong m_nDamageType = 0x10b8; +} + +public static class C_PhysPropLootCrate { + public const ulong m_bRenderInPSPM = 0x1078; + public const ulong m_bRenderInTablet = 0x1079; + public const ulong m_iMaxHealth = 0x107c; + public const ulong m_iHealth = 0x1080; +} + +public static class C_PhysicsProp { + public const ulong m_bAwake = 0x1068; +} + +public static class C_PickUpModelSlerper { + public const ulong m_hPlayerParent = 0xf18; + public const ulong m_hItem = 0xf1c; + public const ulong m_flTimePickedUp = 0xf20; + public const ulong m_angOriginal = 0xf24; + public const ulong m_vecPosOriginal = 0xf30; + public const ulong m_angRandom = 0xf40; +} + +public static class C_PlantedC4 { + public const ulong m_bBombTicking = 0xf18; + public const ulong m_nBombSite = 0xf1c; + public const ulong m_nSourceSoundscapeHash = 0xf20; + public const ulong m_entitySpottedState = 0xf28; + public const ulong m_flNextGlow = 0xf40; + public const ulong m_flNextBeep = 0xf44; + public const ulong m_flC4Blow = 0xf48; + public const ulong m_bCannotBeDefused = 0xf4c; + public const ulong m_bHasExploded = 0xf4d; + public const ulong m_flTimerLength = 0xf50; + public const ulong m_bBeingDefused = 0xf54; + public const ulong m_bTenSecWarning = 0xf58; + public const ulong m_bTriggerWarning = 0xf5c; + public const ulong m_bExplodeWarning = 0xf60; + public const ulong m_bC4Activated = 0xf64; + public const ulong m_bLocalBRMusicPlayed = 0xf65; + public const ulong m_flDefuseLength = 0xf68; + public const ulong m_flDefuseCountDown = 0xf6c; + public const ulong m_bBombDefused = 0xf70; + public const ulong m_hBombDefuser = 0xf74; + public const ulong m_hControlPanel = 0xf78; + public const ulong m_hDefuserMultimeter = 0xf7c; + public const ulong m_flNextRadarFlashTime = 0xf80; + public const ulong m_bRadarFlash = 0xf84; + public const ulong m_pBombDefuser = 0xf88; + public const ulong m_fLastDefuseTime = 0xf8c; + public const ulong m_pPredictionOwner = 0xf90; +} + +public static class C_PlayerPing { + public const ulong m_hPlayer = 0x570; + public const ulong m_hPingedEntity = 0x574; + public const ulong m_iType = 0x578; + public const ulong m_bUrgent = 0x57c; + public const ulong m_szPlaceName = 0x57d; +} + +public static class C_PlayerSprayDecal { + public const ulong m_nUniqueID = 0xcc0; + public const ulong m_unAccountID = 0xcc4; + public const ulong m_unTraceID = 0xcc8; + public const ulong m_rtGcTime = 0xccc; + public const ulong m_vecEndPos = 0xcd0; + public const ulong m_vecStart = 0xcdc; + public const ulong m_vecLeft = 0xce8; + public const ulong m_vecNormal = 0xcf4; + public const ulong m_nPlayer = 0xd00; + public const ulong m_nEntity = 0xd04; + public const ulong m_nHitbox = 0xd08; + public const ulong m_flCreationTime = 0xd0c; + public const ulong m_nTintID = 0xd10; + public const ulong m_nVersion = 0xd14; + public const ulong m_ubSignature = 0xd15; + public const ulong m_SprayRenderHelper = 0xda0; +} + +public static class C_PlayerVisibility { + public const ulong m_flVisibilityStrength = 0x540; + public const ulong m_flFogDistanceMultiplier = 0x544; + public const ulong m_flFogMaxDensityMultiplier = 0x548; + public const ulong m_flFadeTime = 0x54c; + public const ulong m_bStartDisabled = 0x550; + public const ulong m_bIsEnabled = 0x551; +} + +public static class C_PointCamera { + public const ulong m_FOV = 0x540; + public const ulong m_Resolution = 0x544; + public const ulong m_bFogEnable = 0x548; + public const ulong m_FogColor = 0x549; + public const ulong m_flFogStart = 0x550; + public const ulong m_flFogEnd = 0x554; + public const ulong m_flFogMaxDensity = 0x558; + public const ulong m_bActive = 0x55c; + public const ulong m_bUseScreenAspectRatio = 0x55d; + public const ulong m_flAspectRatio = 0x560; + public const ulong m_bNoSky = 0x564; + public const ulong m_fBrightness = 0x568; + public const ulong m_flZFar = 0x56c; + public const ulong m_flZNear = 0x570; + public const ulong m_bDofEnabled = 0x574; + public const ulong m_flDofNearBlurry = 0x578; + public const ulong m_flDofNearCrisp = 0x57c; + public const ulong m_flDofFarCrisp = 0x580; + public const ulong m_flDofFarBlurry = 0x584; + public const ulong m_flDofTiltToGround = 0x588; + public const ulong m_TargetFOV = 0x58c; + public const ulong m_DegreesPerSecond = 0x590; + public const ulong m_bIsOn = 0x594; + public const ulong m_pNext = 0x598; +} + +public static class C_PointCameraVFOV { + public const ulong m_flVerticalFOV = 0x5a0; +} + +public static class C_PointClientUIDialog { + public const ulong m_hActivator = 0xcf0; + public const ulong m_bStartEnabled = 0xcf4; +} + +public static class C_PointClientUIHUD { + public const ulong m_bCheckCSSClasses = 0xcf8; + public const ulong m_bIgnoreInput = 0xe80; + public const ulong m_flWidth = 0xe84; + public const ulong m_flHeight = 0xe88; + public const ulong m_flDPI = 0xe8c; + public const ulong m_flInteractDistance = 0xe90; + public const ulong m_flDepthOffset = 0xe94; + public const ulong m_unOwnerContext = 0xe98; + public const ulong m_unHorizontalAlign = 0xe9c; + public const ulong m_unVerticalAlign = 0xea0; + public const ulong m_unOrientation = 0xea4; + public const ulong m_bAllowInteractionFromAllSceneWorlds = 0xea8; + public const ulong m_vecCSSClasses = 0xeb0; +} + +public static class C_PointClientUIWorldPanel { + public const ulong m_bForceRecreateNextUpdate = 0xcf8; + public const ulong m_bMoveViewToPlayerNextThink = 0xcf9; + public const ulong m_bCheckCSSClasses = 0xcfa; + public const ulong m_anchorDeltaTransform = 0xd00; + public const ulong m_pOffScreenIndicator = 0xea0; + public const ulong m_bIgnoreInput = 0xec8; + public const ulong m_bLit = 0xec9; + public const ulong m_bFollowPlayerAcrossTeleport = 0xeca; + public const ulong m_flWidth = 0xecc; + public const ulong m_flHeight = 0xed0; + public const ulong m_flDPI = 0xed4; + public const ulong m_flInteractDistance = 0xed8; + public const ulong m_flDepthOffset = 0xedc; + public const ulong m_unOwnerContext = 0xee0; + public const ulong m_unHorizontalAlign = 0xee4; + public const ulong m_unVerticalAlign = 0xee8; + public const ulong m_unOrientation = 0xeec; + public const ulong m_bAllowInteractionFromAllSceneWorlds = 0xef0; + public const ulong m_vecCSSClasses = 0xef8; + public const ulong m_bOpaque = 0xf10; + public const ulong m_bNoDepth = 0xf11; + public const ulong m_bRenderBackface = 0xf12; + public const ulong m_bUseOffScreenIndicator = 0xf13; + public const ulong m_bExcludeFromSaveGames = 0xf14; + public const ulong m_bGrabbable = 0xf15; + public const ulong m_bOnlyRenderToTexture = 0xf16; + public const ulong m_bDisableMipGen = 0xf17; + public const ulong m_nExplicitImageLayout = 0xf18; +} + +public static class C_PointClientUIWorldTextPanel { + public const ulong m_messageText = 0xf20; +} + +public static class C_PointCommentaryNode { + public const ulong m_bActive = 0xf20; + public const ulong m_bWasActive = 0xf21; + public const ulong m_flEndTime = 0xf24; + public const ulong m_flStartTime = 0xf28; + public const ulong m_flStartTimeInCommentary = 0xf2c; + public const ulong m_iszCommentaryFile = 0xf30; + public const ulong m_iszTitle = 0xf38; + public const ulong m_iszSpeakers = 0xf40; + public const ulong m_iNodeNumber = 0xf48; + public const ulong m_iNodeNumberMax = 0xf4c; + public const ulong m_bListenedTo = 0xf50; + public const ulong m_hViewPosition = 0xf60; + public const ulong m_bRestartAfterRestore = 0xf64; +} + +public static class C_PointValueRemapper { + public const ulong m_bDisabled = 0x540; + public const ulong m_bDisabledOld = 0x541; + public const ulong m_bUpdateOnClient = 0x542; + public const ulong m_nInputType = 0x544; + public const ulong m_hRemapLineStart = 0x548; + public const ulong m_hRemapLineEnd = 0x54c; + public const ulong m_flMaximumChangePerSecond = 0x550; + public const ulong m_flDisengageDistance = 0x554; + public const ulong m_flEngageDistance = 0x558; + public const ulong m_bRequiresUseKey = 0x55c; + public const ulong m_nOutputType = 0x560; + public const ulong m_hOutputEntities = 0x568; + public const ulong m_nHapticsType = 0x580; + public const ulong m_nMomentumType = 0x584; + public const ulong m_flMomentumModifier = 0x588; + public const ulong m_flSnapValue = 0x58c; + public const ulong m_flCurrentMomentum = 0x590; + public const ulong m_nRatchetType = 0x594; + public const ulong m_flRatchetOffset = 0x598; + public const ulong m_flInputOffset = 0x59c; + public const ulong m_bEngaged = 0x5a0; + public const ulong m_bFirstUpdate = 0x5a1; + public const ulong m_flPreviousValue = 0x5a4; + public const ulong m_flPreviousUpdateTickTime = 0x5a8; + public const ulong m_vecPreviousTestPoint = 0x5ac; +} + +public static class C_PointWorldText { + public const ulong m_bForceRecreateNextUpdate = 0xcc8; + public const ulong m_messageText = 0xcd8; + public const ulong m_FontName = 0xed8; + public const ulong m_bEnabled = 0xf18; + public const ulong m_bFullbright = 0xf19; + public const ulong m_flWorldUnitsPerPx = 0xf1c; + public const ulong m_flFontSize = 0xf20; + public const ulong m_flDepthOffset = 0xf24; + public const ulong m_Color = 0xf28; + public const ulong m_nJustifyHorizontal = 0xf2c; + public const ulong m_nJustifyVertical = 0xf30; + public const ulong m_nReorientMode = 0xf34; +} + +public static class C_PostProcessingVolume { + public const ulong m_hPostSettings = 0xcd8; + public const ulong m_flFadeDuration = 0xce0; + public const ulong m_flMinLogExposure = 0xce4; + public const ulong m_flMaxLogExposure = 0xce8; + public const ulong m_flMinExposure = 0xcec; + public const ulong m_flMaxExposure = 0xcf0; + public const ulong m_flExposureCompensation = 0xcf4; + public const ulong m_flExposureFadeSpeedUp = 0xcf8; + public const ulong m_flExposureFadeSpeedDown = 0xcfc; + public const ulong m_flTonemapEVSmoothingRange = 0xd00; + public const ulong m_bMaster = 0xd04; + public const ulong m_bExposureControl = 0xd05; + public const ulong m_flRate = 0xd08; + public const ulong m_flTonemapPercentTarget = 0xd0c; + public const ulong m_flTonemapPercentBrightPixels = 0xd10; + public const ulong m_flTonemapMinAvgLum = 0xd14; +} + +public static class C_Precipitation { + public const ulong m_flDensity = 0xcc8; + public const ulong m_flParticleInnerDist = 0xcd8; + public const ulong m_pParticleDef = 0xce0; + public const ulong m_tParticlePrecipTraceTimer = 0xd08; + public const ulong m_bActiveParticlePrecipEmitter = 0xd10; + public const ulong m_bParticlePrecipInitialized = 0xd11; + public const ulong m_bHasSimulatedSinceLastSceneObjectUpdate = 0xd12; + public const ulong m_nAvailableSheetSequencesMaxIndex = 0xd14; +} + +public static class C_PredictedViewModel { + public const ulong m_LagAnglesHistory = 0xf80; + public const ulong m_vPredictedOffset = 0xf98; +} + +public static class C_PropCounter { + public const ulong m_flDisplayValue = 0xf18; + public const ulong m_flDisplayValueLocal = 0xf1c; + public const ulong m_flTimeOfLastValueChange = 0xf20; + public const ulong m_flPreviousValue = 0xf24; +} + +public static class C_RagdollManager { + public const ulong m_iCurrentMaxRagdollCount = 0x540; +} + +public static class C_RagdollProp { + public const ulong m_ragPos = 0xf20; + public const ulong m_ragAngles = 0xf38; + public const ulong m_flBlendWeight = 0xf50; + public const ulong m_hRagdollSource = 0xf54; + public const ulong m_iEyeAttachment = 0xf58; + public const ulong m_flBlendWeightCurrent = 0xf5c; + public const ulong m_parentPhysicsBoneIndices = 0xf60; + public const ulong m_worldSpaceBoneComputationOrder = 0xf78; +} + +public static class C_RagdollPropAttached { + public const ulong m_boneIndexAttached = 0xf90; + public const ulong m_ragdollAttachedObjectIndex = 0xf94; + public const ulong m_attachmentPointBoneSpace = 0xf98; + public const ulong m_attachmentPointRagdollSpace = 0xfa4; + public const ulong m_vecOffset = 0xfb0; + public const ulong m_parentTime = 0xfbc; + public const ulong m_bHasParent = 0xfc0; +} + +public static class C_RectLight { + public const ulong m_bShowLight = 0xf08; +} + +public static class C_RetakeGameRules { + public const ulong m_nMatchSeed = 0xf8; + public const ulong m_bBlockersPresent = 0xfc; + public const ulong m_bRoundInProgress = 0xfd; + public const ulong m_iFirstSecondHalfRound = 0x100; + public const ulong m_iBombSite = 0x104; +} + +public static class C_RopeKeyframe { + public const ulong m_LinksTouchingSomething = 0xcc8; + public const ulong m_nLinksTouchingSomething = 0xccc; + public const ulong m_bApplyWind = 0xcd0; + public const ulong m_fPrevLockedPoints = 0xcd4; + public const ulong m_iForcePointMoveCounter = 0xcd8; + public const ulong m_bPrevEndPointPos = 0xcdc; + public const ulong m_vPrevEndPointPos = 0xce0; + public const ulong m_flCurScroll = 0xcf8; + public const ulong m_flScrollSpeed = 0xcfc; + public const ulong m_RopeFlags = 0xd00; + public const ulong m_iRopeMaterialModelIndex = 0xd08; + public const ulong m_LightValues = 0xf80; + public const ulong m_nSegments = 0xff8; + public const ulong m_hStartPoint = 0xffc; + public const ulong m_hEndPoint = 0x1000; + public const ulong m_iStartAttachment = 0x1004; + public const ulong m_iEndAttachment = 0x1005; + public const ulong m_Subdiv = 0x1006; + public const ulong m_RopeLength = 0x1008; + public const ulong m_Slack = 0x100a; + public const ulong m_TextureScale = 0x100c; + public const ulong m_fLockedPoints = 0x1010; + public const ulong m_nChangeCount = 0x1011; + public const ulong m_Width = 0x1014; + public const ulong m_PhysicsDelegate = 0x1018; + public const ulong m_hMaterial = 0x1028; + public const ulong m_TextureHeight = 0x1030; + public const ulong m_vecImpulse = 0x1034; + public const ulong m_vecPreviousImpulse = 0x1040; + public const ulong m_flCurrentGustTimer = 0x104c; + public const ulong m_flCurrentGustLifetime = 0x1050; + public const ulong m_flTimeToNextGust = 0x1054; + public const ulong m_vWindDir = 0x1058; + public const ulong m_vColorMod = 0x1064; + public const ulong m_vCachedEndPointAttachmentPos = 0x1070; + public const ulong m_vCachedEndPointAttachmentAngle = 0x1088; + public const ulong m_bConstrainBetweenEndpoints = 0x10a0; + public const ulong m_bEndPointAttachmentPositionsDirty = 0x0; + public const ulong m_bEndPointAttachmentAnglesDirty = 0x0; + public const ulong m_bNewDataThisFrame = 0x0; + public const ulong m_bPhysicsInitted = 0x0; +} + +public static class C_RopeKeyframe_CPhysicsDelegate { + public const ulong m_pKeyframe = 0x8; +} + +public static class C_SceneEntity { + public const ulong m_bIsPlayingBack = 0x548; + public const ulong m_bPaused = 0x549; + public const ulong m_bMultiplayer = 0x54a; + public const ulong m_bAutogenerated = 0x54b; + public const ulong m_flForceClientTime = 0x54c; + public const ulong m_nSceneStringIndex = 0x550; + public const ulong m_bClientOnly = 0x552; + public const ulong m_hOwner = 0x554; + public const ulong m_hActorList = 0x558; + public const ulong m_bWasPlaying = 0x570; + public const ulong m_QueuedEvents = 0x580; + public const ulong m_flCurrentTime = 0x598; +} + +public static class C_SceneEntity_QueuedEvents_t { + public const ulong starttime = 0x0; +} + +public static class C_ShatterGlassShardPhysics { + public const ulong m_ShardDesc = 0x1078; +} + +public static class C_SkyCamera { + public const ulong m_skyboxData = 0x540; + public const ulong m_skyboxSlotToken = 0x5d0; + public const ulong m_bUseAngles = 0x5d4; + public const ulong m_pNext = 0x5d8; +} + +public static class C_SmokeGrenadeProjectile { + public const ulong m_nSmokeEffectTickBegin = 0x1190; + public const ulong m_bDidSmokeEffect = 0x1194; + public const ulong m_nRandomSeed = 0x1198; + public const ulong m_vSmokeColor = 0x119c; + public const ulong m_vSmokeDetonationPos = 0x11a8; + public const ulong m_VoxelFrameData = 0x11b8; + public const ulong m_bSmokeVolumeDataReceived = 0x11d0; + public const ulong m_bSmokeEffectSpawned = 0x11d1; +} + +public static class C_SoundAreaEntityBase { + public const ulong m_bDisabled = 0x540; + public const ulong m_bWasEnabled = 0x548; + public const ulong m_iszSoundAreaType = 0x550; + public const ulong m_vPos = 0x558; +} + +public static class C_SoundAreaEntityOrientedBox { + public const ulong m_vMin = 0x568; + public const ulong m_vMax = 0x574; +} + +public static class C_SoundAreaEntitySphere { + public const ulong m_flRadius = 0x568; +} + +public static class C_SoundOpvarSetPointBase { + public const ulong m_iszStackName = 0x540; + public const ulong m_iszOperatorName = 0x548; + public const ulong m_iszOpvarName = 0x550; + public const ulong m_iOpvarIndex = 0x558; + public const ulong m_bUseAutoCompare = 0x55c; +} + +public static class C_SpotlightEnd { + public const ulong m_flLightScale = 0xcc0; + public const ulong m_Radius = 0xcc4; +} + +public static class C_Sprite { + public const ulong m_hSpriteMaterial = 0xcd8; + public const ulong m_hAttachedToEntity = 0xce0; + public const ulong m_nAttachment = 0xce4; + public const ulong m_flSpriteFramerate = 0xce8; + public const ulong m_flFrame = 0xcec; + public const ulong m_flDieTime = 0xcf0; + public const ulong m_nBrightness = 0xd00; + public const ulong m_flBrightnessDuration = 0xd04; + public const ulong m_flSpriteScale = 0xd08; + public const ulong m_flScaleDuration = 0xd0c; + public const ulong m_bWorldSpaceScale = 0xd10; + public const ulong m_flGlowProxySize = 0xd14; + public const ulong m_flHDRColorScale = 0xd18; + public const ulong m_flLastTime = 0xd1c; + public const ulong m_flMaxFrame = 0xd20; + public const ulong m_flStartScale = 0xd24; + public const ulong m_flDestScale = 0xd28; + public const ulong m_flScaleTimeStart = 0xd2c; + public const ulong m_nStartBrightness = 0xd30; + public const ulong m_nDestBrightness = 0xd34; + public const ulong m_flBrightnessTimeStart = 0xd38; + public const ulong m_hOldSpriteMaterial = 0xd40; + public const ulong m_nSpriteWidth = 0xde8; + public const ulong m_nSpriteHeight = 0xdec; +} + +public static class C_Sun { + public const ulong m_fxSSSunFlareEffectIndex = 0xcc0; + public const ulong m_fxSunFlareEffectIndex = 0xcc4; + public const ulong m_fdistNormalize = 0xcc8; + public const ulong m_vSunPos = 0xccc; + public const ulong m_vDirection = 0xcd8; + public const ulong m_iszEffectName = 0xce8; + public const ulong m_iszSSEffectName = 0xcf0; + public const ulong m_clrOverlay = 0xcf8; + public const ulong m_bOn = 0xcfc; + public const ulong m_bmaxColor = 0xcfd; + public const ulong m_flSize = 0xd00; + public const ulong m_flHazeScale = 0xd04; + public const ulong m_flRotation = 0xd08; + public const ulong m_flHDRColorScale = 0xd0c; + public const ulong m_flAlphaHaze = 0xd10; + public const ulong m_flAlphaScale = 0xd14; + public const ulong m_flAlphaHdr = 0xd18; + public const ulong m_flFarZScale = 0xd1c; +} + +public static class C_SunGlowOverlay { + public const ulong m_bModulateByDot = 0xd0; +} + +public static class C_SurvivalGameRules { + public const ulong m_vecPlayAreaMins = 0x8; + public const ulong m_vecPlayAreaMaxs = 0x14; + public const ulong m_iPlayerSpawnHexIndices = 0x20; + public const ulong m_SpawnTileState = 0x120; + public const ulong m_flSpawnSelectionTimeStartCurrentStage = 0x200; + public const ulong m_flSpawnSelectionTimeEndCurrentStage = 0x204; + public const ulong m_flSpawnSelectionTimeEndLastStage = 0x208; + public const ulong m_spawnStage = 0x20c; + public const ulong m_flTabletHexOriginX = 0x210; + public const ulong m_flTabletHexOriginY = 0x214; + public const ulong m_flTabletHexSize = 0x218; + public const ulong m_roundData_playerXuids = 0x220; + public const ulong m_roundData_playerPositions = 0x420; + public const ulong m_roundData_playerTeams = 0x520; + public const ulong m_SurvivalGameRuleDecisionTypes = 0x620; + public const ulong m_SurvivalGameRuleDecisionValues = 0x660; + public const ulong m_flSurvivalStartTime = 0x6a0; + public const ulong m_flLastThinkTime = 0x6a4; +} + +public static class C_Tablet { + public const ulong m_flUpgradeExpirationTime = 0x1978; + public const ulong m_vecLocalHexFlags = 0x1988; + public const ulong m_nContractKillGridIndex = 0x1a30; + public const ulong m_nContractKillGridHighResIndex = 0x1a34; + public const ulong m_bTabletReceptionIsBlocked = 0x1a38; + public const ulong m_flScanProgress = 0x1a3c; + public const ulong m_flBootTime = 0x1a40; + public const ulong m_flShowMapTime = 0x1a44; + public const ulong m_vecNearestMetalCratePos = 0x1a48; + public const ulong m_skinState = 0x1a54; + public const ulong m_vecNotificationIds = 0x1a58; + public const ulong m_vecNotificationTimestamps = 0x1a78; + public const ulong m_nLastPurchaseIndex = 0x1a98; + public const ulong m_vecPlayerPositionHistory = 0x1a9c; + public const ulong m_vecLocalHexFlagsClientCopy = 0x1bbc; + public const ulong m_vecLastHexPlayerOccupancyChange = 0x1c64; + public const ulong m_radarMaterial = 0x2088; + public const ulong m_buildingMaterial = 0x2090; + public const ulong m_hZoneOverlayMaterial = 0x2098; + public const ulong m_flNoiseFadeAlpha = 0x20a0; + public const ulong m_WorkingColor = 0x20a4; + public const ulong m_vecLastCameraPos = 0x20a8; + public const ulong m_angLastCameraAng = 0x20b4; + public const ulong m_nDrawElementCount = 0x20c0; + public const ulong m_flPrevScanProgress = 0x20c4; + public const ulong m_nRenderTargetRes = 0x20c8; + public const ulong m_flLastClosePoseParamVal = 0x20cc; +} + +public static class C_Team { + public const ulong m_aPlayerControllers = 0x540; + public const ulong m_aPlayers = 0x558; + public const ulong m_iScore = 0x570; + public const ulong m_szTeamname = 0x574; +} + +public static class C_TeamRoundTimer { + public const ulong m_bTimerPaused = 0x540; + public const ulong m_flTimeRemaining = 0x544; + public const ulong m_flTimerEndTime = 0x548; + public const ulong m_bIsDisabled = 0x54c; + public const ulong m_bShowInHUD = 0x54d; + public const ulong m_nTimerLength = 0x550; + public const ulong m_nTimerInitialLength = 0x554; + public const ulong m_nTimerMaxLength = 0x558; + public const ulong m_bAutoCountdown = 0x55c; + public const ulong m_nSetupTimeLength = 0x560; + public const ulong m_nState = 0x564; + public const ulong m_bStartPaused = 0x568; + public const ulong m_bInCaptureWatchState = 0x569; + public const ulong m_flTotalTime = 0x56c; + public const ulong m_bStopWatchTimer = 0x570; + public const ulong m_bFireFinished = 0x571; + public const ulong m_bFire5MinRemain = 0x572; + public const ulong m_bFire4MinRemain = 0x573; + public const ulong m_bFire3MinRemain = 0x574; + public const ulong m_bFire2MinRemain = 0x575; + public const ulong m_bFire1MinRemain = 0x576; + public const ulong m_bFire30SecRemain = 0x577; + public const ulong m_bFire10SecRemain = 0x578; + public const ulong m_bFire5SecRemain = 0x579; + public const ulong m_bFire4SecRemain = 0x57a; + public const ulong m_bFire3SecRemain = 0x57b; + public const ulong m_bFire2SecRemain = 0x57c; + public const ulong m_bFire1SecRemain = 0x57d; + public const ulong m_nOldTimerLength = 0x580; + public const ulong m_nOldTimerState = 0x584; +} + +public static class C_TextureBasedAnimatable { + public const ulong m_bLoop = 0xcc0; + public const ulong m_flFPS = 0xcc4; + public const ulong m_hPositionKeys = 0xcc8; + public const ulong m_hRotationKeys = 0xcd0; + public const ulong m_vAnimationBoundsMin = 0xcd8; + public const ulong m_vAnimationBoundsMax = 0xce4; + public const ulong m_flStartTime = 0xcf0; + public const ulong m_flStartFrame = 0xcf4; +} + +public static class C_TonemapController2 { + public const ulong m_flAutoExposureMin = 0x540; + public const ulong m_flAutoExposureMax = 0x544; + public const ulong m_flTonemapPercentTarget = 0x548; + public const ulong m_flTonemapPercentBrightPixels = 0x54c; + public const ulong m_flTonemapMinAvgLum = 0x550; + public const ulong m_flExposureAdaptationSpeedUp = 0x554; + public const ulong m_flExposureAdaptationSpeedDown = 0x558; + public const ulong m_flTonemapEVSmoothingRange = 0x55c; +} + +public static class C_TriggerBuoyancy { + public const ulong m_BuoyancyHelper = 0xcc8; + public const ulong m_flFluidDensity = 0xcf0; +} + +public static class C_TripWireFireProjectile { + public const ulong m_flAttachTime = 0x1100; + public const ulong m_vecTripWireEndPositions = 0x1104; + public const ulong m_bTripWireEndPositionsUsed = 0x117c; + public const ulong m_nTripWireStartIndex0 = 0x1188; + public const ulong m_nTripWireEndIndex0 = 0x118c; + public const ulong m_nTripWireCenterIndex0 = 0x1190; +} + +public static class C_ViewmodelWeapon { + public const ulong m_worldModel = 0xf18; +} + +public static class C_VoteController { + public const ulong m_iActiveIssueIndex = 0x550; + public const ulong m_iOnlyTeamToVote = 0x554; + public const ulong m_nVoteOptionCount = 0x558; + public const ulong m_nPotentialVotes = 0x56c; + public const ulong m_bVotesDirty = 0x570; + public const ulong m_bTypeDirty = 0x571; + public const ulong m_bIsYesNoVote = 0x572; +} + +public static class C_WeaponBaseItem { + public const ulong m_SequenceCompleteTimer = 0x1970; + public const ulong m_bRedraw = 0x1988; +} + +public static class C_WeaponCSBase { + public const ulong m_flFireSequenceStartTime = 0x1678; + public const ulong m_nFireSequenceStartTimeChange = 0x167c; + public const ulong m_nFireSequenceStartTimeAck = 0x1680; + public const ulong m_bPlayerFireEventIsPrimary = 0x1684; + public const ulong m_seqIdle = 0x1688; + public const ulong m_seqFirePrimary = 0x168c; + public const ulong m_seqFireSecondary = 0x1690; + public const ulong m_flCrosshairDistance = 0x16a8; + public const ulong m_iAmmoLastCheck = 0x16ac; + public const ulong m_iAlpha = 0x16b0; + public const ulong m_iScopeTextureID = 0x16b4; + public const ulong m_iCrosshairTextureID = 0x16b8; + public const ulong m_flGunAccuracyPosition = 0x16bc; + public const ulong m_nViewModelIndex = 0x16c0; + public const ulong m_bReloadsWithClips = 0x16c4; + public const ulong m_flTimeWeaponIdle = 0x16c8; + public const ulong m_bFireOnEmpty = 0x16cc; + public const ulong m_OnPlayerPickup = 0x16d0; + public const ulong m_weaponMode = 0x16f8; + public const ulong m_flTurningInaccuracyDelta = 0x16fc; + public const ulong m_vecTurningInaccuracyEyeDirLast = 0x1700; + public const ulong m_flTurningInaccuracy = 0x170c; + public const ulong m_fAccuracyPenalty = 0x1710; + public const ulong m_flLastAccuracyUpdateTime = 0x1714; + public const ulong m_fAccuracySmoothedForZoom = 0x1718; + public const ulong m_fScopeZoomEndTime = 0x171c; + public const ulong m_iRecoilIndex = 0x1720; + public const ulong m_flRecoilIndex = 0x1724; + public const ulong m_bBurstMode = 0x1728; + public const ulong m_flPostponeFireReadyTime = 0x172c; + public const ulong m_bInReload = 0x1730; + public const ulong m_bReloadVisuallyComplete = 0x1731; + public const ulong m_flDroppedAtTime = 0x1734; + public const ulong m_bIsHauledBack = 0x1738; + public const ulong m_bSilencerOn = 0x1739; + public const ulong m_flTimeSilencerSwitchComplete = 0x173c; + public const ulong m_iOriginalTeamNumber = 0x1740; + public const ulong m_flNextAttackRenderTimeOffset = 0x1744; + public const ulong m_bVisualsDataSet = 0x17c0; + public const ulong m_bOldFirstPersonSpectatedState = 0x17c1; + public const ulong m_hOurPing = 0x17c4; + public const ulong m_nOurPingIndex = 0x17c8; + public const ulong m_vecOurPingPos = 0x17cc; + public const ulong m_bGlowForPing = 0x17d8; + public const ulong m_bUIWeapon = 0x17d9; + public const ulong m_hPrevOwner = 0x17e8; + public const ulong m_nDropTick = 0x17ec; + public const ulong m_donated = 0x180c; + public const ulong m_fLastShotTime = 0x1810; + public const ulong m_bWasOwnedByCT = 0x1814; + public const ulong m_bWasOwnedByTerrorist = 0x1815; + public const ulong m_gunHeat = 0x1818; + public const ulong m_smokeAttachments = 0x181c; + public const ulong m_lastSmokeTime = 0x1820; + public const ulong m_flLastClientFireBulletTime = 0x1824; + public const ulong m_IronSightController = 0x1880; + public const ulong m_iIronSightMode = 0x1930; + public const ulong m_flLastLOSTraceFailureTime = 0x1940; + public const ulong m_iNumEmptyAttacks = 0x1944; +} + +public static class C_WeaponCSBaseGun { + public const ulong m_zoomLevel = 0x1970; + public const ulong m_iBurstShotsRemaining = 0x1974; + public const ulong m_iSilencerBodygroup = 0x1978; + public const ulong m_silencedModelIndex = 0x1988; + public const ulong m_inPrecache = 0x198c; + public const ulong m_bNeedsBoltAction = 0x198d; +} + +public static class C_WeaponShield { + public const ulong m_flDisplayHealth = 0x1990; +} + +public static class C_WeaponTaser { + public const ulong m_fFireTime = 0x1990; +} + +public static class C_WeaponZoneRepulsor { + public const ulong m_flPitchLocal = 0x1990; + public const ulong m_flLastTimeNotIdle = 0x1994; +} + +public static class C_fogplayerparams_t { + public const ulong m_hCtrl = 0x8; + public const ulong m_flTransitionTime = 0xc; + public const ulong m_OldColor = 0x10; + public const ulong m_flOldStart = 0x14; + public const ulong m_flOldEnd = 0x18; + public const ulong m_flOldMaxDensity = 0x1c; + public const ulong m_flOldHDRColorScale = 0x20; + public const ulong m_flOldFarZ = 0x24; + public const ulong m_NewColor = 0x28; + public const ulong m_flNewStart = 0x2c; + public const ulong m_flNewEnd = 0x30; + public const ulong m_flNewMaxDensity = 0x34; + public const ulong m_flNewHDRColorScale = 0x38; + public const ulong m_flNewFarZ = 0x3c; +} + +public static class CompMatMutatorCondition_t { + public const ulong m_nMutatorCondition = 0x0; + public const ulong m_strMutatorConditionContainerName = 0x8; + public const ulong m_strMutatorConditionContainerVarName = 0x10; + public const ulong m_strMutatorConditionContainerVarValue = 0x18; + public const ulong m_bPassWhenTrue = 0x20; +} + +public static class CompMatPropertyMutator_t { + public const ulong m_bEnabled = 0x0; + public const ulong m_nMutatorCommandType = 0x4; + public const ulong m_strInitWith_Container = 0x8; + public const ulong m_strCopyProperty_InputContainerSrc = 0x10; + public const ulong m_strCopyProperty_InputContainerProperty = 0x18; + public const ulong m_strCopyProperty_TargetProperty = 0x20; + public const ulong m_strRandomRollInputVars_SeedInputVar = 0x28; + public const ulong m_vecRandomRollInputVars_InputVarsToRoll = 0x30; + public const ulong m_strCopyMatchingKeys_InputContainerSrc = 0x48; + public const ulong m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; + public const ulong m_strCopyKeysWithSuffix_FindSuffix = 0x58; + public const ulong m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; + public const ulong m_nSetValue_Value = 0x68; + public const ulong m_strGenerateTexture_TargetParam = 0x2d8; + public const ulong m_strGenerateTexture_InitialContainer = 0x2e0; + public const ulong m_nResolution = 0x2e8; + public const ulong m_bIsScratchTarget = 0x2ec; + public const ulong m_bSplatDebugInfo = 0x2ed; + public const ulong m_bCaptureInRenderDoc = 0x2ee; + public const ulong m_vecTexGenInstructions = 0x2f0; + public const ulong m_vecConditionalMutators = 0x308; + public const ulong m_strPopInputQueue_Container = 0x320; + public const ulong m_strDrawText_InputContainerSrc = 0x328; + public const ulong m_strDrawText_InputContainerProperty = 0x330; + public const ulong m_vecDrawText_Position = 0x338; + public const ulong m_colDrawText_Color = 0x340; + public const ulong m_strDrawText_Font = 0x348; + public const ulong m_vecConditions = 0x350; +} + +public static class CompositeMaterialAssemblyProcedure_t { + public const ulong m_vecCompMatIncludes = 0x0; + public const ulong m_vecMatchFilters = 0x18; + public const ulong m_vecCompositeInputContainers = 0x30; + public const ulong m_vecPropertyMutators = 0x48; +} + +public static class CompositeMaterialEditorPoint_t { + public const ulong m_ModelName = 0x0; + public const ulong m_nSequenceIndex = 0xe0; + public const ulong m_flCycle = 0xe4; + public const ulong m_KVModelStateChoices = 0xe8; + public const ulong m_bEnableChildModel = 0xf8; + public const ulong m_ChildModelName = 0x100; + public const ulong m_vecCompositeMaterialAssemblyProcedures = 0x1e0; + public const ulong m_vecCompositeMaterials = 0x1f8; +} + +public static class CompositeMaterialInputContainer_t { + public const ulong m_bEnabled = 0x0; + public const ulong m_nCompositeMaterialInputContainerSourceType = 0x4; + public const ulong m_strSpecificContainerMaterial = 0x8; + public const ulong m_strAttrName = 0xe8; + public const ulong m_strAlias = 0xf0; + public const ulong m_vecLooseVariables = 0xf8; + public const ulong m_strAttrNameForVar = 0x110; + public const ulong m_bExposeExternally = 0x118; +} + +public static class CompositeMaterialInputLooseVariable_t { + public const ulong m_strName = 0x0; + public const ulong m_bExposeExternally = 0x8; + public const ulong m_strExposedFriendlyName = 0x10; + public const ulong m_strExposedFriendlyGroupName = 0x18; + public const ulong m_bExposedVariableIsFixedRange = 0x20; + public const ulong m_strExposedVisibleWhenTrue = 0x28; + public const ulong m_strExposedHiddenWhenTrue = 0x30; + public const ulong m_nVariableType = 0x38; + public const ulong m_bValueBoolean = 0x3c; + public const ulong m_nValueIntX = 0x40; + public const ulong m_nValueIntY = 0x44; + public const ulong m_nValueIntZ = 0x48; + public const ulong m_nValueIntW = 0x4c; + public const ulong m_bHasFloatBounds = 0x50; + public const ulong m_flValueFloatX = 0x54; + public const ulong m_flValueFloatX_Min = 0x58; + public const ulong m_flValueFloatX_Max = 0x5c; + public const ulong m_flValueFloatY = 0x60; + public const ulong m_flValueFloatY_Min = 0x64; + public const ulong m_flValueFloatY_Max = 0x68; + public const ulong m_flValueFloatZ = 0x6c; + public const ulong m_flValueFloatZ_Min = 0x70; + public const ulong m_flValueFloatZ_Max = 0x74; + public const ulong m_flValueFloatW = 0x78; + public const ulong m_flValueFloatW_Min = 0x7c; + public const ulong m_flValueFloatW_Max = 0x80; + public const ulong m_cValueColor4 = 0x84; + public const ulong m_nValueSystemVar = 0x88; + public const ulong m_strResourceMaterial = 0x90; + public const ulong m_strTextureContentAssetPath = 0x170; + public const ulong m_strTextureRuntimeResourcePath = 0x178; + public const ulong m_strTextureCompilationVtexTemplate = 0x258; + public const ulong m_nTextureType = 0x260; + public const ulong m_strString = 0x268; +} + +public static class CompositeMaterialMatchFilter_t { + public const ulong m_nCompositeMaterialMatchFilterType = 0x0; + public const ulong m_strMatchFilter = 0x8; + public const ulong m_strMatchValue = 0x10; + public const ulong m_bPassWhenTrue = 0x18; +} + +public static class CompositeMaterial_t { + public const ulong m_TargetKVs = 0x8; + public const ulong m_PreGenerationKVs = 0x18; + public const ulong m_FinalKVs = 0x28; + public const ulong m_vecGeneratedTextures = 0x40; +} + +public static class CountdownTimer { + public const ulong m_duration = 0x8; + public const ulong m_timestamp = 0xc; + public const ulong m_timescale = 0x10; + public const ulong m_nWorldGroupId = 0x14; +} + +public static class EngineCountdownTimer { + public const ulong m_duration = 0x8; + public const ulong m_timestamp = 0xc; + public const ulong m_timescale = 0x10; +} + +public static class EntityRenderAttribute_t { + public const ulong m_ID = 0x30; + public const ulong m_Values = 0x34; +} + +public static class EntitySpottedState_t { + public const ulong m_bSpotted = 0x8; + public const ulong m_bSpottedByMask = 0xc; +} + +public static class GeneratedTextureHandle_t { + public const ulong m_strBitmapName = 0x0; +} + +public static class IntervalTimer { + public const ulong m_timestamp = 0x8; + public const ulong m_nWorldGroupId = 0xc; +} + +public static class PhysicsRagdollPose_t { + public const ulong __m_pChainEntity = 0x8; + public const ulong m_Transforms = 0x30; + public const ulong m_hOwner = 0x48; + public const ulong m_bDirty = 0x68; +} + +public static class SellbackPurchaseEntry_t { + public const ulong m_unDefIdx = 0x30; + public const ulong m_nCost = 0x34; + public const ulong m_nPrevArmor = 0x38; + public const ulong m_bPrevHelmet = 0x3c; + public const ulong m_hItem = 0x40; +} + +public static class TimedEvent { + public const ulong m_TimeBetweenEvents = 0x0; + public const ulong m_fNextEvent = 0x4; +} + +public static class VPhysicsCollisionAttribute_t { + public const ulong m_nInteractsAs = 0x8; + public const ulong m_nInteractsWith = 0x10; + public const ulong m_nInteractsExclude = 0x18; + public const ulong m_nEntityId = 0x20; + public const ulong m_nOwnerId = 0x24; + public const ulong m_nHierarchyId = 0x28; + public const ulong m_nCollisionGroup = 0x2a; + public const ulong m_nCollisionFunctionMask = 0x2b; +} + +public static class ViewAngleServerChange_t { + public const ulong nType = 0x30; + public const ulong qAngle = 0x34; + public const ulong nIndex = 0x40; +} + +public static class WeaponPurchaseCount_t { + public const ulong m_nItemDefIndex = 0x30; + public const ulong m_nCount = 0x32; +} + +public static class WeaponPurchaseTracker_t { + public const ulong m_weaponPurchases = 0x8; +} + +public static class audioparams_t { + public const ulong localSound = 0x8; + public const ulong soundscapeIndex = 0x68; + public const ulong localBits = 0x6c; + public const ulong soundscapeEntityListIndex = 0x70; + public const ulong soundEventHash = 0x74; +} + +public static class fogparams_t { + public const ulong dirPrimary = 0x8; + public const ulong colorPrimary = 0x14; + public const ulong colorSecondary = 0x18; + public const ulong colorPrimaryLerpTo = 0x1c; + public const ulong colorSecondaryLerpTo = 0x20; + public const ulong start = 0x24; + public const ulong end = 0x28; + public const ulong farz = 0x2c; + public const ulong maxdensity = 0x30; + public const ulong exponent = 0x34; + public const ulong HDRColorScale = 0x38; + public const ulong skyboxFogFactor = 0x3c; + public const ulong skyboxFogFactorLerpTo = 0x40; + public const ulong startLerpTo = 0x44; + public const ulong endLerpTo = 0x48; + public const ulong maxdensityLerpTo = 0x4c; + public const ulong lerptime = 0x50; + public const ulong duration = 0x54; + public const ulong blendtobackground = 0x58; + public const ulong scattering = 0x5c; + public const ulong locallightscale = 0x60; + public const ulong enable = 0x64; + public const ulong blend = 0x65; + public const ulong m_bNoReflectionFog = 0x66; + public const ulong m_bPadding = 0x67; +} + +public static class shard_model_desc_t { + public const ulong m_nModelID = 0x8; + public const ulong m_hMaterial = 0x10; + public const ulong m_solid = 0x18; + public const ulong m_ShatterPanelMode = 0x19; + public const ulong m_vecPanelSize = 0x1c; + public const ulong m_vecStressPositionA = 0x24; + public const ulong m_vecStressPositionB = 0x2c; + public const ulong m_vecPanelVertices = 0x38; + public const ulong m_flGlassHalfThickness = 0x50; + public const ulong m_bHasParent = 0x54; + public const ulong m_bParentFrozen = 0x55; + public const ulong m_SurfacePropStringToken = 0x58; + public const ulong m_LightGroup = 0x5c; +} + +public static class sky3dparams_t { + public const ulong scale = 0x8; + public const ulong origin = 0xc; + public const ulong bClip3DSkyBoxNearToWorldFar = 0x18; + public const ulong flClip3DSkyBoxNearToWorldFarOffset = 0x1c; + public const ulong fog = 0x20; + public const ulong m_nWorldGroupID = 0x88; +} \ No newline at end of file diff --git a/generated/client.dll.hpp b/generated/client.dll.hpp index 40e49ea..632f098 100644 --- a/generated/client.dll.hpp +++ b/generated/client.dll.hpp @@ -2,6 +2,518 @@ #include +namespace ActiveModelConfig_t { + constexpr std::ptrdiff_t m_Handle = 0x28; + constexpr std::ptrdiff_t m_Name = 0x30; + constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; + constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; +} + +namespace CAnimGraphNetworkedVariables { + constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; + constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; + constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; + constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; + constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; + constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; + constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; + constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xb0; + constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xc8; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xe0; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0xf8; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x110; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x128; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x140; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x158; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x170; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x188; + constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1a0; + constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1b8; + constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1bc; + constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1c0; + constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1c4; +} + +namespace CAttributeList { + constexpr std::ptrdiff_t m_Attributes = 0x8; + constexpr std::ptrdiff_t m_pManager = 0x58; +} + +namespace CAttributeManager { + constexpr std::ptrdiff_t m_Providers = 0x8; + constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; + constexpr std::ptrdiff_t m_hOuter = 0x24; + constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; + constexpr std::ptrdiff_t m_ProviderType = 0x2c; + constexpr std::ptrdiff_t m_CachedResults = 0x30; +} + +namespace CAttributeManager_cached_attribute_float_t { + constexpr std::ptrdiff_t flIn = 0x0; + constexpr std::ptrdiff_t iAttribHook = 0x8; + constexpr std::ptrdiff_t flOut = 0x10; +} + +namespace CBaseAnimGraph { + constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xcc8; + constexpr std::ptrdiff_t m_bShouldAnimateDuringGameplayPause = 0xcc9; + constexpr std::ptrdiff_t m_bSuppressAnimEventSounds = 0xccb; + constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xcd8; + constexpr std::ptrdiff_t m_flLastEventAnimTime = 0xd6c; + constexpr std::ptrdiff_t m_hAnimationUpdate = 0xd74; + constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xd78; + constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xd7c; + constexpr std::ptrdiff_t m_vecForce = 0xd8c; + constexpr std::ptrdiff_t m_nForceBone = 0xd98; + constexpr std::ptrdiff_t m_pClientsideRagdoll = 0xda0; + constexpr std::ptrdiff_t m_bBuiltRagdoll = 0xda8; + constexpr std::ptrdiff_t m_pRagdollPose = 0xdc0; + constexpr std::ptrdiff_t m_bClientRagdoll = 0xdc8; + constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xdc9; +} + +namespace CBaseAnimGraphController { + constexpr std::ptrdiff_t m_baseLayer = 0x10; + constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x38; + constexpr std::ptrdiff_t m_bSequenceFinished = 0x1318; + constexpr std::ptrdiff_t m_flLastEventCycle = 0x131c; + constexpr std::ptrdiff_t m_flPlaybackRate = 0x1320; + constexpr std::ptrdiff_t m_flPrevAnimTime = 0x1328; + constexpr std::ptrdiff_t m_bClientSideAnimation = 0x132c; + constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x132d; + constexpr std::ptrdiff_t m_nPrevNewSequenceParity = 0x132e; + constexpr std::ptrdiff_t m_nPrevResetEventsParity = 0x132f; + constexpr std::ptrdiff_t m_nNewSequenceParity = 0x1330; + constexpr std::ptrdiff_t m_nResetEventsParity = 0x1334; + constexpr std::ptrdiff_t m_nAnimLoopMode = 0x1338; + constexpr std::ptrdiff_t m_hLastAnimEventSequence = 0x1348; +} + +namespace CBasePlayerController { + constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x548; + constexpr std::ptrdiff_t m_CommandContext = 0x550; + constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x5d0; + constexpr std::ptrdiff_t m_nTickBase = 0x5d8; + constexpr std::ptrdiff_t m_hPawn = 0x5dc; + constexpr std::ptrdiff_t m_hPredictedPawn = 0x5e0; + constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x5e4; + constexpr std::ptrdiff_t m_hSplitOwner = 0x5e8; + constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x5f0; + constexpr std::ptrdiff_t m_bIsHLTV = 0x608; + constexpr std::ptrdiff_t m_iConnected = 0x60c; + constexpr std::ptrdiff_t m_iszPlayerName = 0x610; + constexpr std::ptrdiff_t m_steamID = 0x698; + constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x6a0; + constexpr std::ptrdiff_t m_iDesiredFOV = 0x6a4; +} + +namespace CBasePlayerVData { + constexpr std::ptrdiff_t m_sModelName = 0x28; + constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; + constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; + constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; + constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; + constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; + constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; + constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15c; + constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; + constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; + constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; + constexpr std::ptrdiff_t m_flUseRange = 0x16c; + constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; + constexpr std::ptrdiff_t m_flCrouchTime = 0x174; +} + +namespace CBasePlayerWeaponVData { + constexpr std::ptrdiff_t m_szWorldModel = 0x28; + constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; + constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; + constexpr std::ptrdiff_t m_bIsFullAuto = 0x10a; + constexpr std::ptrdiff_t m_nNumBullets = 0x10c; + constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; + constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; + constexpr std::ptrdiff_t m_iFlags = 0x1f8; + constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1f9; + constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1fa; + constexpr std::ptrdiff_t m_iMaxClip1 = 0x1fc; + constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; + constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; + constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; + constexpr std::ptrdiff_t m_iWeight = 0x20c; + constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; + constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; + constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; + constexpr std::ptrdiff_t m_aShootSounds = 0x218; + constexpr std::ptrdiff_t m_iSlot = 0x238; + constexpr std::ptrdiff_t m_iPosition = 0x23c; +} + +namespace CBaseProp { + constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0xf18; + constexpr std::ptrdiff_t m_iShapeType = 0xf1c; + constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0xf20; + constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0xf24; +} + +namespace CBodyComponent { + constexpr std::ptrdiff_t m_pSceneNode = 0x8; + constexpr std::ptrdiff_t __m_pChainEntity = 0x20; +} + +namespace CBodyComponentBaseAnimGraph { + constexpr std::ptrdiff_t m_animationController = 0x470; + constexpr std::ptrdiff_t __m_pChainEntity = 0x1810; +} + +namespace CBodyComponentBaseModelEntity { + constexpr std::ptrdiff_t __m_pChainEntity = 0x470; +} + +namespace CBodyComponentPoint { + constexpr std::ptrdiff_t m_sceneNode = 0x50; + constexpr std::ptrdiff_t __m_pChainEntity = 0x1a0; +} + +namespace CBodyComponentSkeletonInstance { + constexpr std::ptrdiff_t m_skeletonInstance = 0x50; + constexpr std::ptrdiff_t __m_pChainEntity = 0x440; +} + +namespace CBombTarget { + constexpr std::ptrdiff_t m_bBombPlantedHere = 0xcc8; +} + +namespace CBuoyancyHelper { + constexpr std::ptrdiff_t m_flFluidDensity = 0x18; + constexpr std::ptrdiff_t m_flDisplacementFromObjects = 0x1c; +} + +namespace CCSGameModeRules { + constexpr std::ptrdiff_t __m_pChainEntity = 0x8; +} + +namespace CCSGameModeRules_Deathmatch { + constexpr std::ptrdiff_t m_bFirstThink = 0x30; + constexpr std::ptrdiff_t m_bFirstThinkAfterConnected = 0x31; + constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x34; + constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x38; + constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x3c; +} + +namespace CCSPlayerController { + constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x6d0; + constexpr std::ptrdiff_t m_pInventoryServices = 0x6d8; + constexpr std::ptrdiff_t m_pActionTrackingServices = 0x6e0; + constexpr std::ptrdiff_t m_pDamageServices = 0x6e8; + constexpr std::ptrdiff_t m_iPing = 0x6f0; + constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x6f4; + constexpr std::ptrdiff_t m_szCrosshairCodes = 0x6f8; + constexpr std::ptrdiff_t m_iPendingTeamNum = 0x700; + constexpr std::ptrdiff_t m_flForceTeamTime = 0x704; + constexpr std::ptrdiff_t m_iCompTeammateColor = 0x708; + constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x70c; + constexpr std::ptrdiff_t m_flPreviousForceJoinTeamTime = 0x710; + constexpr std::ptrdiff_t m_szClan = 0x718; + constexpr std::ptrdiff_t m_sSanitizedPlayerName = 0x720; + constexpr std::ptrdiff_t m_iCoachingTeam = 0x728; + constexpr std::ptrdiff_t m_nPlayerDominated = 0x730; + constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x738; + constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x740; + constexpr std::ptrdiff_t m_iCompetitiveWins = 0x744; + constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x748; + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x74c; + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x750; + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x754; + constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x758; + constexpr std::ptrdiff_t m_unActiveQuestId = 0x75c; + constexpr std::ptrdiff_t m_nQuestProgressReason = 0x760; + constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x764; + constexpr std::ptrdiff_t m_iDraftIndex = 0x7d0; + constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x7d4; + constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x7d8; + constexpr std::ptrdiff_t m_bEverFullyConnected = 0x7dc; + constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x7dd; + constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x7de; + constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x7df; + constexpr std::ptrdiff_t m_bScoreReported = 0x7e0; + constexpr std::ptrdiff_t m_nDisconnectionTick = 0x7e4; + constexpr std::ptrdiff_t m_bControllingBot = 0x7f0; + constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x7f1; + constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x7f2; + constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x7f4; + constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x7f8; + constexpr std::ptrdiff_t m_hPlayerPawn = 0x7fc; + constexpr std::ptrdiff_t m_hObserverPawn = 0x800; + constexpr std::ptrdiff_t m_bPawnIsAlive = 0x804; + constexpr std::ptrdiff_t m_iPawnHealth = 0x808; + constexpr std::ptrdiff_t m_iPawnArmor = 0x80c; + constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x810; + constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x811; + constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x812; + constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x814; + constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x818; + constexpr std::ptrdiff_t m_iPawnGunGameLevel = 0x81c; + constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x820; + constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x824; + constexpr std::ptrdiff_t m_iScore = 0x828; + constexpr std::ptrdiff_t m_vecKills = 0x830; + constexpr std::ptrdiff_t m_iMVPs = 0x848; + constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x84c; +} + +namespace CCSPlayerController_ActionTrackingServices { + constexpr std::ptrdiff_t m_perRoundStats = 0x40; + constexpr std::ptrdiff_t m_matchStats = 0x90; + constexpr std::ptrdiff_t m_iNumRoundKills = 0x108; + constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x10c; +} + +namespace CCSPlayerController_DamageServices { + constexpr std::ptrdiff_t m_nSendUpdate = 0x40; + constexpr std::ptrdiff_t m_DamageList = 0x48; +} + +namespace CCSPlayerController_InGameMoneyServices { + constexpr std::ptrdiff_t m_iAccount = 0x40; + constexpr std::ptrdiff_t m_iStartAccount = 0x44; + constexpr std::ptrdiff_t m_iTotalCashSpent = 0x48; + constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x4c; + constexpr std::ptrdiff_t m_nPreviousAccount = 0x50; +} + +namespace CCSPlayerController_InventoryServices { + constexpr std::ptrdiff_t m_unMusicID = 0x40; + constexpr std::ptrdiff_t m_rank = 0x44; + constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5c; + constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; + constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; + constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; + constexpr std::ptrdiff_t m_vecTerroristLoadoutCache = 0x70; + constexpr std::ptrdiff_t m_vecCounterTerroristLoadoutCache = 0xc0; +} + +namespace CCSPlayer_ActionTrackingServices { + constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; + constexpr std::ptrdiff_t m_bIsRescuing = 0x44; + constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; + constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xa0; +} + +namespace CCSPlayer_BulletServices { + constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; +} + +namespace CCSPlayer_BuyServices { + constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x40; +} + +namespace CCSPlayer_CameraServices { + constexpr std::ptrdiff_t m_iFOV = 0x210; + constexpr std::ptrdiff_t m_iFOVStart = 0x214; + constexpr std::ptrdiff_t m_flFOVTime = 0x218; + constexpr std::ptrdiff_t m_flFOVRate = 0x21c; + constexpr std::ptrdiff_t m_hZoomOwner = 0x220; + constexpr std::ptrdiff_t m_flLastShotFOV = 0x224; + constexpr std::ptrdiff_t m_flDeathCamTilt = 0x228; +} + +namespace CCSPlayer_HostageServices { + constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; + constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; +} + +namespace CCSPlayer_ItemServices { + constexpr std::ptrdiff_t m_bHasDefuser = 0x40; + constexpr std::ptrdiff_t m_bHasHelmet = 0x41; + constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; +} + +namespace CCSPlayer_MovementServices { + constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x210; + constexpr std::ptrdiff_t m_vecLadderNormal = 0x214; + constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x220; + constexpr std::ptrdiff_t m_flDuckAmount = 0x224; + constexpr std::ptrdiff_t m_flDuckSpeed = 0x228; + constexpr std::ptrdiff_t m_bDuckOverride = 0x22c; + constexpr std::ptrdiff_t m_bDesiresDuck = 0x22d; + constexpr std::ptrdiff_t m_flDuckOffset = 0x230; + constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x234; + constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x238; + constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x23c; + constexpr std::ptrdiff_t m_flLastDuckTime = 0x240; + constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x250; + constexpr std::ptrdiff_t m_duckUntilOnGround = 0x258; + constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x259; + constexpr std::ptrdiff_t m_bInStuckTest = 0x25a; + constexpr std::ptrdiff_t m_flStuckCheckTime = 0x268; + constexpr std::ptrdiff_t m_nTraceCount = 0x468; + constexpr std::ptrdiff_t m_StuckLast = 0x46c; + constexpr std::ptrdiff_t m_bSpeedCropped = 0x470; + constexpr std::ptrdiff_t m_nOldWaterLevel = 0x474; + constexpr std::ptrdiff_t m_flWaterEntryTime = 0x478; + constexpr std::ptrdiff_t m_vecForward = 0x47c; + constexpr std::ptrdiff_t m_vecLeft = 0x488; + constexpr std::ptrdiff_t m_vecUp = 0x494; + constexpr std::ptrdiff_t m_vecPreviouslyPredictedOrigin = 0x4a0; + constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4ac; + constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4b0; + constexpr std::ptrdiff_t m_flJumpUntil = 0x4b4; + constexpr std::ptrdiff_t m_flJumpVel = 0x4b8; + constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4bc; + constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4c0; + constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4c8; + constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4cc; + constexpr std::ptrdiff_t m_bUpdatePredictedOriginAfterDataUpdate = 0x4d0; +} + +namespace CCSPlayer_ObserverServices { + constexpr std::ptrdiff_t m_hLastObserverTarget = 0x58; + constexpr std::ptrdiff_t m_vecObserverInterpolateOffset = 0x5c; + constexpr std::ptrdiff_t m_vecObserverInterpStartPos = 0x68; + constexpr std::ptrdiff_t m_flObsInterp_PathLength = 0x74; + constexpr std::ptrdiff_t m_qObsInterp_OrientationStart = 0x80; + constexpr std::ptrdiff_t m_qObsInterp_OrientationTravelDir = 0x90; + constexpr std::ptrdiff_t m_obsInterpState = 0xa0; + constexpr std::ptrdiff_t m_bObserverInterpolationNeedsDeferredSetup = 0xa4; + constexpr std::ptrdiff_t m_nLastKillerDamageTaken = 0xa8; + constexpr std::ptrdiff_t m_nLastKillerHitsTaken = 0xac; + constexpr std::ptrdiff_t m_nLastKillerDamageGiven = 0xb0; + constexpr std::ptrdiff_t m_nLastKillerHitsGiven = 0xb4; + constexpr std::ptrdiff_t m_nLastKillerActualDamageGiven = 0xb8; + constexpr std::ptrdiff_t m_nLastKillerActualDamageTaken = 0xbc; + constexpr std::ptrdiff_t m_bCanShowDeathPanelNow = 0xc0; + constexpr std::ptrdiff_t m_bWasShowingDeathPanel = 0xc1; +} + +namespace CCSPlayer_PingServices { + constexpr std::ptrdiff_t m_hPlayerPing = 0x40; +} + +namespace CCSPlayer_ViewModelServices { + constexpr std::ptrdiff_t m_hViewModel = 0x40; +} + +namespace CCSPlayer_WaterServices { + constexpr std::ptrdiff_t m_flWaterJumpTime = 0x40; + constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x44; + constexpr std::ptrdiff_t m_flSwimSoundTime = 0x50; +} + +namespace CCSPlayer_WeaponServices { + constexpr std::ptrdiff_t m_flNextAttack = 0xa8; + constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xac; + constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xad; +} + +namespace CClientAlphaProperty { + constexpr std::ptrdiff_t m_nRenderFX = 0x10; + constexpr std::ptrdiff_t m_nRenderMode = 0x11; + constexpr std::ptrdiff_t m_bAlphaOverride = 0x0; + constexpr std::ptrdiff_t m_bShadowAlphaOverride = 0x0; + constexpr std::ptrdiff_t m_nReserved = 0x0; + constexpr std::ptrdiff_t m_nAlpha = 0x13; + constexpr std::ptrdiff_t m_nDesyncOffset = 0x14; + constexpr std::ptrdiff_t m_nReserved2 = 0x16; + constexpr std::ptrdiff_t m_nDistFadeStart = 0x18; + constexpr std::ptrdiff_t m_nDistFadeEnd = 0x1a; + constexpr std::ptrdiff_t m_flFadeScale = 0x1c; + constexpr std::ptrdiff_t m_flRenderFxStartTime = 0x20; + constexpr std::ptrdiff_t m_flRenderFxDuration = 0x24; +} + +namespace CCollisionProperty { + constexpr std::ptrdiff_t m_collisionAttribute = 0x10; + constexpr std::ptrdiff_t m_vecMins = 0x40; + constexpr std::ptrdiff_t m_vecMaxs = 0x4c; + constexpr std::ptrdiff_t m_usSolidFlags = 0x5a; + constexpr std::ptrdiff_t m_nSolidType = 0x5b; + constexpr std::ptrdiff_t m_triggerBloat = 0x5c; + constexpr std::ptrdiff_t m_nSurroundType = 0x5d; + constexpr std::ptrdiff_t m_CollisionGroup = 0x5e; + constexpr std::ptrdiff_t m_nEnablePhysics = 0x5f; + constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; + constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; + constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; + constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7c; + constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; + constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; + constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xa0; + constexpr std::ptrdiff_t m_flCapsuleRadius = 0xac; +} + +namespace CComicBook { + constexpr std::ptrdiff_t m_CoverImage = 0x8; + constexpr std::ptrdiff_t m_XmlFile = 0x18; +} + +namespace CCompositeMaterialEditorDoc { + constexpr std::ptrdiff_t m_nVersion = 0x8; + constexpr std::ptrdiff_t m_Points = 0x10; + constexpr std::ptrdiff_t m_KVthumbnail = 0x28; +} + +namespace CDamageRecord { + constexpr std::ptrdiff_t m_PlayerDamager = 0x28; + constexpr std::ptrdiff_t m_PlayerRecipient = 0x2c; + constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; + constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; + constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; + constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; + constexpr std::ptrdiff_t m_DamagerXuid = 0x48; + constexpr std::ptrdiff_t m_RecipientXuid = 0x50; + constexpr std::ptrdiff_t m_iDamage = 0x58; + constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5c; + constexpr std::ptrdiff_t m_iNumHits = 0x60; + constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; + constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; + constexpr std::ptrdiff_t m_killType = 0x69; +} + +namespace CDecalInfo { + constexpr std::ptrdiff_t m_flAnimationScale = 0x0; + constexpr std::ptrdiff_t m_flAnimationLifeSpan = 0x4; + constexpr std::ptrdiff_t m_flPlaceTime = 0x8; + constexpr std::ptrdiff_t m_flFadeStartTime = 0xc; + constexpr std::ptrdiff_t m_flFadeDuration = 0x10; + constexpr std::ptrdiff_t m_nVBSlot = 0x14; + constexpr std::ptrdiff_t m_nBoneIndex = 0x18; + constexpr std::ptrdiff_t m_pNext = 0x28; + constexpr std::ptrdiff_t m_pPrev = 0x30; + constexpr std::ptrdiff_t m_nDecalMaterialIndex = 0x90; +} + +namespace CEconItemAttribute { + constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; + constexpr std::ptrdiff_t m_flValue = 0x34; + constexpr std::ptrdiff_t m_flInitialValue = 0x38; + constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3c; + constexpr std::ptrdiff_t m_bSetBonus = 0x40; +} + +namespace CEffectData { + constexpr std::ptrdiff_t m_vOrigin = 0x8; + constexpr std::ptrdiff_t m_vStart = 0x14; + constexpr std::ptrdiff_t m_vNormal = 0x20; + constexpr std::ptrdiff_t m_vAngles = 0x2c; + constexpr std::ptrdiff_t m_hEntity = 0x38; + constexpr std::ptrdiff_t m_hOtherEntity = 0x3c; + constexpr std::ptrdiff_t m_flScale = 0x40; + constexpr std::ptrdiff_t m_flMagnitude = 0x44; + constexpr std::ptrdiff_t m_flRadius = 0x48; + constexpr std::ptrdiff_t m_nSurfaceProp = 0x4c; + constexpr std::ptrdiff_t m_nEffectIndex = 0x50; + constexpr std::ptrdiff_t m_nDamageType = 0x58; + constexpr std::ptrdiff_t m_nPenetrate = 0x5c; + constexpr std::ptrdiff_t m_nMaterial = 0x5e; + constexpr std::ptrdiff_t m_nHitBox = 0x60; + constexpr std::ptrdiff_t m_nColor = 0x62; + constexpr std::ptrdiff_t m_fFlags = 0x63; + constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; + constexpr std::ptrdiff_t m_nAttachmentName = 0x68; + constexpr std::ptrdiff_t m_iEffectName = 0x6c; + constexpr std::ptrdiff_t m_nExplosionType = 0x6e; +} + namespace CEntityIdentity { constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; constexpr std::ptrdiff_t m_name = 0x18; @@ -22,29 +534,212 @@ namespace CEntityInstance { constexpr std::ptrdiff_t m_CScriptComponent = 0x28; } -namespace CScriptComponent { - constexpr std::ptrdiff_t m_scriptClassName = 0x30; +namespace CFireOverlay { + constexpr std::ptrdiff_t m_pOwner = 0xd0; + constexpr std::ptrdiff_t m_vBaseColors = 0xd8; + constexpr std::ptrdiff_t m_flScale = 0x108; + constexpr std::ptrdiff_t m_nGUID = 0x10c; } -namespace CBodyComponent { - constexpr std::ptrdiff_t m_pSceneNode = 0x8; - constexpr std::ptrdiff_t __m_pChainEntity = 0x20; +namespace CFlashlightEffect { + constexpr std::ptrdiff_t m_bIsOn = 0x10; + constexpr std::ptrdiff_t m_bMuzzleFlashEnabled = 0x20; + constexpr std::ptrdiff_t m_flMuzzleFlashBrightness = 0x24; + constexpr std::ptrdiff_t m_quatMuzzleFlashOrientation = 0x30; + constexpr std::ptrdiff_t m_vecMuzzleFlashOrigin = 0x40; + constexpr std::ptrdiff_t m_flFov = 0x4c; + constexpr std::ptrdiff_t m_flFarZ = 0x50; + constexpr std::ptrdiff_t m_flLinearAtten = 0x54; + constexpr std::ptrdiff_t m_bCastsShadows = 0x58; + constexpr std::ptrdiff_t m_flCurrentPullBackDist = 0x5c; + constexpr std::ptrdiff_t m_FlashlightTexture = 0x60; + constexpr std::ptrdiff_t m_MuzzleFlashTexture = 0x68; + constexpr std::ptrdiff_t m_textureName = 0x70; } -namespace CBodyComponentPoint { - constexpr std::ptrdiff_t m_sceneNode = 0x50; - constexpr std::ptrdiff_t __m_pChainEntity = 0x1a0; +namespace CFuncWater { + constexpr std::ptrdiff_t m_BuoyancyHelper = 0xcc0; } -namespace CBodyComponentSkeletonInstance { - constexpr std::ptrdiff_t m_skeletonInstance = 0x50; - constexpr std::ptrdiff_t __m_pChainEntity = 0x440; +namespace CGameSceneNode { + constexpr std::ptrdiff_t m_nodeToWorld = 0x10; + constexpr std::ptrdiff_t m_pOwner = 0x30; + constexpr std::ptrdiff_t m_pParent = 0x38; + constexpr std::ptrdiff_t m_pChild = 0x40; + constexpr std::ptrdiff_t m_pNextSibling = 0x48; + constexpr std::ptrdiff_t m_hParent = 0x70; + constexpr std::ptrdiff_t m_vecOrigin = 0x80; + constexpr std::ptrdiff_t m_angRotation = 0xb8; + constexpr std::ptrdiff_t m_flScale = 0xc4; + constexpr std::ptrdiff_t m_vecAbsOrigin = 0xc8; + constexpr std::ptrdiff_t m_angAbsRotation = 0xd4; + constexpr std::ptrdiff_t m_flAbsScale = 0xe0; + constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xe4; + constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xe6; + constexpr std::ptrdiff_t m_bDormant = 0xe7; + constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xe8; + constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; + constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; + constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; + constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; + constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; + constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; + constexpr std::ptrdiff_t m_bNotifyBoneTransformsChanged = 0x0; + constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; + constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; + constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; + constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xeb; + constexpr std::ptrdiff_t m_nHierarchyType = 0xec; + constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; + constexpr std::ptrdiff_t m_name = 0xf0; + constexpr std::ptrdiff_t m_hierarchyAttachName = 0x130; + constexpr std::ptrdiff_t m_flZOffset = 0x134; + constexpr std::ptrdiff_t m_vRenderOrigin = 0x138; +} + +namespace CGameSceneNodeHandle { + constexpr std::ptrdiff_t m_hOwner = 0x8; + constexpr std::ptrdiff_t m_name = 0xc; +} + +namespace CGlobalLightBase { + constexpr std::ptrdiff_t m_bSpotLight = 0x10; + constexpr std::ptrdiff_t m_SpotLightOrigin = 0x14; + constexpr std::ptrdiff_t m_SpotLightAngles = 0x20; + constexpr std::ptrdiff_t m_ShadowDirection = 0x2c; + constexpr std::ptrdiff_t m_AmbientDirection = 0x38; + constexpr std::ptrdiff_t m_SpecularDirection = 0x44; + constexpr std::ptrdiff_t m_InspectorSpecularDirection = 0x50; + constexpr std::ptrdiff_t m_flSpecularPower = 0x5c; + constexpr std::ptrdiff_t m_flSpecularIndependence = 0x60; + constexpr std::ptrdiff_t m_SpecularColor = 0x64; + constexpr std::ptrdiff_t m_bStartDisabled = 0x68; + constexpr std::ptrdiff_t m_bEnabled = 0x69; + constexpr std::ptrdiff_t m_LightColor = 0x6a; + constexpr std::ptrdiff_t m_AmbientColor1 = 0x6e; + constexpr std::ptrdiff_t m_AmbientColor2 = 0x72; + constexpr std::ptrdiff_t m_AmbientColor3 = 0x76; + constexpr std::ptrdiff_t m_flSunDistance = 0x7c; + constexpr std::ptrdiff_t m_flFOV = 0x80; + constexpr std::ptrdiff_t m_flNearZ = 0x84; + constexpr std::ptrdiff_t m_flFarZ = 0x88; + constexpr std::ptrdiff_t m_bEnableShadows = 0x8c; + constexpr std::ptrdiff_t m_bOldEnableShadows = 0x8d; + constexpr std::ptrdiff_t m_bBackgroundClearNotRequired = 0x8e; + constexpr std::ptrdiff_t m_flCloudScale = 0x90; + constexpr std::ptrdiff_t m_flCloud1Speed = 0x94; + constexpr std::ptrdiff_t m_flCloud1Direction = 0x98; + constexpr std::ptrdiff_t m_flCloud2Speed = 0x9c; + constexpr std::ptrdiff_t m_flCloud2Direction = 0xa0; + constexpr std::ptrdiff_t m_flAmbientScale1 = 0xb0; + constexpr std::ptrdiff_t m_flAmbientScale2 = 0xb4; + constexpr std::ptrdiff_t m_flGroundScale = 0xb8; + constexpr std::ptrdiff_t m_flLightScale = 0xbc; + constexpr std::ptrdiff_t m_flFoWDarkness = 0xc0; + constexpr std::ptrdiff_t m_bEnableSeparateSkyboxFog = 0xc4; + constexpr std::ptrdiff_t m_vFowColor = 0xc8; + constexpr std::ptrdiff_t m_ViewOrigin = 0xd4; + constexpr std::ptrdiff_t m_ViewAngles = 0xe0; + constexpr std::ptrdiff_t m_flViewFoV = 0xec; + constexpr std::ptrdiff_t m_WorldPoints = 0xf0; + constexpr std::ptrdiff_t m_vFogOffsetLayer0 = 0x4a8; + constexpr std::ptrdiff_t m_vFogOffsetLayer1 = 0x4b0; + constexpr std::ptrdiff_t m_hEnvWind = 0x4b8; + constexpr std::ptrdiff_t m_hEnvSky = 0x4bc; +} + +namespace CGlowOverlay { + constexpr std::ptrdiff_t m_vPos = 0x8; + constexpr std::ptrdiff_t m_bDirectional = 0x14; + constexpr std::ptrdiff_t m_vDirection = 0x18; + constexpr std::ptrdiff_t m_bInSky = 0x24; + constexpr std::ptrdiff_t m_skyObstructionScale = 0x28; + constexpr std::ptrdiff_t m_Sprites = 0x30; + constexpr std::ptrdiff_t m_nSprites = 0xb0; + constexpr std::ptrdiff_t m_flProxyRadius = 0xb4; + constexpr std::ptrdiff_t m_flHDRColorScale = 0xb8; + constexpr std::ptrdiff_t m_flGlowObstructionScale = 0xbc; + constexpr std::ptrdiff_t m_bCacheGlowObstruction = 0xc0; + constexpr std::ptrdiff_t m_bCacheSkyObstruction = 0xc1; + constexpr std::ptrdiff_t m_bActivated = 0xc2; + constexpr std::ptrdiff_t m_ListIndex = 0xc4; + constexpr std::ptrdiff_t m_queryHandle = 0xc8; +} + +namespace CGlowProperty { + constexpr std::ptrdiff_t m_fGlowColor = 0x8; + constexpr std::ptrdiff_t m_iGlowType = 0x30; + constexpr std::ptrdiff_t m_iGlowTeam = 0x34; + constexpr std::ptrdiff_t m_nGlowRange = 0x38; + constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3c; + constexpr std::ptrdiff_t m_glowColorOverride = 0x40; + constexpr std::ptrdiff_t m_bFlashing = 0x44; + constexpr std::ptrdiff_t m_flGlowTime = 0x48; + constexpr std::ptrdiff_t m_flGlowStartTime = 0x4c; + constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; + constexpr std::ptrdiff_t m_bGlowing = 0x51; +} + +namespace CGlowSprite { + constexpr std::ptrdiff_t m_vColor = 0x0; + constexpr std::ptrdiff_t m_flHorzSize = 0xc; + constexpr std::ptrdiff_t m_flVertSize = 0x10; + constexpr std::ptrdiff_t m_hMaterial = 0x18; +} + +namespace CGrenadeTracer { + constexpr std::ptrdiff_t m_flTracerDuration = 0xce0; + constexpr std::ptrdiff_t m_nType = 0xce4; } namespace CHitboxComponent { constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; } +namespace CInfoDynamicShadowHint { + constexpr std::ptrdiff_t m_bDisabled = 0x540; + constexpr std::ptrdiff_t m_flRange = 0x544; + constexpr std::ptrdiff_t m_nImportance = 0x548; + constexpr std::ptrdiff_t m_nLightChoice = 0x54c; + constexpr std::ptrdiff_t m_hLight = 0x550; +} + +namespace CInfoDynamicShadowHintBox { + constexpr std::ptrdiff_t m_vBoxMins = 0x558; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x564; +} + +namespace CInfoOffscreenPanoramaTexture { + constexpr std::ptrdiff_t m_bDisabled = 0x540; + constexpr std::ptrdiff_t m_nResolutionX = 0x544; + constexpr std::ptrdiff_t m_nResolutionY = 0x548; + constexpr std::ptrdiff_t m_szLayoutFileName = 0x550; + constexpr std::ptrdiff_t m_RenderAttrName = 0x558; + constexpr std::ptrdiff_t m_TargetEntities = 0x560; + constexpr std::ptrdiff_t m_nTargetChangeCount = 0x578; + constexpr std::ptrdiff_t m_vecCSSClasses = 0x580; + constexpr std::ptrdiff_t m_bCheckCSSClasses = 0x6f8; +} + +namespace CInfoWorldLayer { + constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x540; + constexpr std::ptrdiff_t m_worldName = 0x568; + constexpr std::ptrdiff_t m_layerName = 0x570; + constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x578; + constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x579; + constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x57a; + constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x57c; + constexpr std::ptrdiff_t m_bWorldLayerActuallyVisible = 0x580; +} + +namespace CInterpolatedValue { + constexpr std::ptrdiff_t m_flStartTime = 0x0; + constexpr std::ptrdiff_t m_flEndTime = 0x4; + constexpr std::ptrdiff_t m_flStartValue = 0x8; + constexpr std::ptrdiff_t m_flEndValue = 0xc; + constexpr std::ptrdiff_t m_nInterpType = 0x10; +} + namespace CLightComponent { constexpr std::ptrdiff_t __m_pChainEntity = 0x48; constexpr std::ptrdiff_t m_Color = 0x85; @@ -115,39 +810,35 @@ namespace CLightComponent { constexpr std::ptrdiff_t m_flMinRoughness = 0x1b8; } -namespace CRenderComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x10; - constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; - constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; - constexpr std::ptrdiff_t m_bEnableRendering = 0x60; - constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xb0; +namespace CLogicRelay { + constexpr std::ptrdiff_t m_OnTrigger = 0x540; + constexpr std::ptrdiff_t m_OnSpawn = 0x568; + constexpr std::ptrdiff_t m_bDisabled = 0x590; + constexpr std::ptrdiff_t m_bWaitForRefire = 0x591; + constexpr std::ptrdiff_t m_bTriggerOnce = 0x592; + constexpr std::ptrdiff_t m_bFastRetrigger = 0x593; + constexpr std::ptrdiff_t m_bPassthoughCaller = 0x594; } -namespace CBuoyancyHelper { - constexpr std::ptrdiff_t m_flFluidDensity = 0x18; - constexpr std::ptrdiff_t m_flDisplacementFromObjects = 0x1c; +namespace CModelState { + constexpr std::ptrdiff_t m_hModel = 0xa0; + constexpr std::ptrdiff_t m_ModelName = 0xa8; + constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xe8; + constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; + constexpr std::ptrdiff_t m_nIdealMotionType = 0x222; + constexpr std::ptrdiff_t m_nForceLOD = 0x223; + constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x224; } -namespace C_CommandContext { - constexpr std::ptrdiff_t needsprocessing = 0x0; - constexpr std::ptrdiff_t command_number = 0x78; -} - -namespace ViewAngleServerChange_t { - constexpr std::ptrdiff_t nType = 0x30; - constexpr std::ptrdiff_t qAngle = 0x34; - constexpr std::ptrdiff_t nIndex = 0x40; -} - -namespace CPlayer_AutoaimServices { -} - -namespace audioparams_t { - constexpr std::ptrdiff_t localSound = 0x8; - constexpr std::ptrdiff_t soundscapeIndex = 0x68; - constexpr std::ptrdiff_t localBits = 0x6c; - constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; - constexpr std::ptrdiff_t soundEventHash = 0x74; +namespace CNetworkedSequenceOperation { + constexpr std::ptrdiff_t m_hSequence = 0x8; + constexpr std::ptrdiff_t m_flPrevCycle = 0xc; + constexpr std::ptrdiff_t m_flCycle = 0x10; + constexpr std::ptrdiff_t m_flWeight = 0x14; + constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1c; + constexpr std::ptrdiff_t m_bDiscontinuity = 0x1d; + constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; + constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; } namespace CPlayer_CameraServices { @@ -173,12 +864,6 @@ namespace CPlayer_CameraServices { constexpr std::ptrdiff_t m_angDemoViewAngles = 0x1f8; } -namespace CPlayer_FlashlightServices { -} - -namespace CPlayer_ItemServices { -} - namespace CPlayer_MovementServices { constexpr std::ptrdiff_t m_nImpulse = 0x40; constexpr std::ptrdiff_t m_nButtons = 0x48; @@ -221,12 +906,6 @@ namespace CPlayer_ObserverServices { constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; } -namespace CPlayer_UseServices { -} - -namespace CPlayer_WaterServices { -} - namespace CPlayer_WeaponServices { constexpr std::ptrdiff_t m_bAllowSwitchToNoWeapon = 0x40; constexpr std::ptrdiff_t m_hMyWeapons = 0x48; @@ -235,87 +914,103 @@ namespace CPlayer_WeaponServices { constexpr std::ptrdiff_t m_iAmmo = 0x68; } -namespace CBodyComponentBaseAnimGraph { - constexpr std::ptrdiff_t m_animationController = 0x470; - constexpr std::ptrdiff_t __m_pChainEntity = 0x1810; +namespace CPointOffScreenIndicatorUi { + constexpr std::ptrdiff_t m_bBeenEnabled = 0xf20; + constexpr std::ptrdiff_t m_bHide = 0xf21; + constexpr std::ptrdiff_t m_flSeenTargetTime = 0xf24; + constexpr std::ptrdiff_t m_pTargetPanel = 0xf28; } -namespace EntityRenderAttribute_t { - constexpr std::ptrdiff_t m_ID = 0x30; - constexpr std::ptrdiff_t m_Values = 0x34; +namespace CPointTemplate { + constexpr std::ptrdiff_t m_iszWorldName = 0x540; + constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x548; + constexpr std::ptrdiff_t m_iszEntityFilterName = 0x550; + constexpr std::ptrdiff_t m_flTimeoutInterval = 0x558; + constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x55c; + constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x560; + constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x588; + constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x58c; + constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x590; + constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x5a8; + constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x5c0; + constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x5c8; } -namespace ActiveModelConfig_t { - constexpr std::ptrdiff_t m_Handle = 0x28; - constexpr std::ptrdiff_t m_Name = 0x30; - constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; - constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; +namespace CPrecipitationVData { + constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; + constexpr std::ptrdiff_t m_flInnerDistance = 0x108; + constexpr std::ptrdiff_t m_nAttachType = 0x10c; + constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; + constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; + constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; + constexpr std::ptrdiff_t m_szModifier = 0x120; } -namespace CBodyComponentBaseModelEntity { - constexpr std::ptrdiff_t __m_pChainEntity = 0x470; +namespace CProjectedTextureBase { + constexpr std::ptrdiff_t m_hTargetEntity = 0xc; + constexpr std::ptrdiff_t m_bState = 0x10; + constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x11; + constexpr std::ptrdiff_t m_flLightFOV = 0x14; + constexpr std::ptrdiff_t m_bEnableShadows = 0x18; + constexpr std::ptrdiff_t m_bSimpleProjection = 0x19; + constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x1a; + constexpr std::ptrdiff_t m_bLightWorld = 0x1b; + constexpr std::ptrdiff_t m_bCameraSpace = 0x1c; + constexpr std::ptrdiff_t m_flBrightnessScale = 0x20; + constexpr std::ptrdiff_t m_LightColor = 0x24; + constexpr std::ptrdiff_t m_flIntensity = 0x28; + constexpr std::ptrdiff_t m_flLinearAttenuation = 0x2c; + constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x30; + constexpr std::ptrdiff_t m_bVolumetric = 0x34; + constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x38; + constexpr std::ptrdiff_t m_flNoiseStrength = 0x3c; + constexpr std::ptrdiff_t m_flFlashlightTime = 0x40; + constexpr std::ptrdiff_t m_nNumPlanes = 0x44; + constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; + constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4c; + constexpr std::ptrdiff_t m_flAmbient = 0x50; + constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; + constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; + constexpr std::ptrdiff_t m_nShadowQuality = 0x258; + constexpr std::ptrdiff_t m_flNearZ = 0x25c; + constexpr std::ptrdiff_t m_flFarZ = 0x260; + constexpr std::ptrdiff_t m_flProjectionSize = 0x264; + constexpr std::ptrdiff_t m_flRotation = 0x268; + constexpr std::ptrdiff_t m_bFlipHorizontal = 0x26c; } -namespace CGameSceneNodeHandle { - constexpr std::ptrdiff_t m_hOwner = 0x8; - constexpr std::ptrdiff_t m_name = 0xc; +namespace CRenderComponent { + constexpr std::ptrdiff_t __m_pChainEntity = 0x10; + constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; + constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; + constexpr std::ptrdiff_t m_bEnableRendering = 0x60; + constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xb0; } -namespace CGameSceneNode { - constexpr std::ptrdiff_t m_nodeToWorld = 0x10; - constexpr std::ptrdiff_t m_pOwner = 0x30; - constexpr std::ptrdiff_t m_pParent = 0x38; - constexpr std::ptrdiff_t m_pChild = 0x40; - constexpr std::ptrdiff_t m_pNextSibling = 0x48; - constexpr std::ptrdiff_t m_hParent = 0x70; - constexpr std::ptrdiff_t m_vecOrigin = 0x80; - constexpr std::ptrdiff_t m_angRotation = 0xb8; - constexpr std::ptrdiff_t m_flScale = 0xc4; - constexpr std::ptrdiff_t m_vecAbsOrigin = 0xc8; - constexpr std::ptrdiff_t m_angAbsRotation = 0xd4; - constexpr std::ptrdiff_t m_flAbsScale = 0xe0; - constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xe4; - constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xe6; - constexpr std::ptrdiff_t m_bDormant = 0xe7; - constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xe8; - constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; - constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; - constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; - constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; - constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; - constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; - constexpr std::ptrdiff_t m_bNotifyBoneTransformsChanged = 0x0; - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; - constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; - constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; - constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xeb; - constexpr std::ptrdiff_t m_nHierarchyType = 0xec; - constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; - constexpr std::ptrdiff_t m_name = 0xf0; - constexpr std::ptrdiff_t m_hierarchyAttachName = 0x130; - constexpr std::ptrdiff_t m_flZOffset = 0x134; - constexpr std::ptrdiff_t m_vRenderOrigin = 0x138; +namespace CSMatchStats_t { + constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; + constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6c; + constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; } -namespace CNetworkedSequenceOperation { - constexpr std::ptrdiff_t m_hSequence = 0x8; - constexpr std::ptrdiff_t m_flPrevCycle = 0xc; - constexpr std::ptrdiff_t m_flCycle = 0x10; - constexpr std::ptrdiff_t m_flWeight = 0x14; - constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1c; - constexpr std::ptrdiff_t m_bDiscontinuity = 0x1d; - constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; - constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; +namespace CSPerRoundStats_t { + constexpr std::ptrdiff_t m_iKills = 0x30; + constexpr std::ptrdiff_t m_iDeaths = 0x34; + constexpr std::ptrdiff_t m_iAssists = 0x38; + constexpr std::ptrdiff_t m_iDamage = 0x3c; + constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; + constexpr std::ptrdiff_t m_iMoneySaved = 0x44; + constexpr std::ptrdiff_t m_iKillReward = 0x48; + constexpr std::ptrdiff_t m_iLiveTime = 0x4c; + constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; + constexpr std::ptrdiff_t m_iObjective = 0x54; + constexpr std::ptrdiff_t m_iCashEarned = 0x58; + constexpr std::ptrdiff_t m_iUtilityDamage = 0x5c; + constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; } -namespace CModelState { - constexpr std::ptrdiff_t m_hModel = 0xa0; - constexpr std::ptrdiff_t m_ModelName = 0xa8; - constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xe8; - constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; - constexpr std::ptrdiff_t m_nIdealMotionType = 0x222; - constexpr std::ptrdiff_t m_nForceLOD = 0x223; - constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x224; +namespace CScriptComponent { + constexpr std::ptrdiff_t m_scriptClassName = 0x30; } namespace CSkeletonInstance { @@ -329,22 +1024,9 @@ namespace CSkeletonInstance { constexpr std::ptrdiff_t m_nHitboxSet = 0x398; } -namespace IntervalTimer { - constexpr std::ptrdiff_t m_timestamp = 0x8; - constexpr std::ptrdiff_t m_nWorldGroupId = 0xc; -} - -namespace CountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; - constexpr std::ptrdiff_t m_timestamp = 0xc; - constexpr std::ptrdiff_t m_timescale = 0x10; - constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; -} - -namespace EngineCountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; - constexpr std::ptrdiff_t m_timestamp = 0xc; - constexpr std::ptrdiff_t m_timescale = 0x10; +namespace CSkyboxReference { + constexpr std::ptrdiff_t m_worldGroupId = 0x540; + constexpr std::ptrdiff_t m_hSkyCamera = 0x544; } namespace CTimeline { @@ -357,29 +1039,220 @@ namespace CTimeline { constexpr std::ptrdiff_t m_bStopped = 0x220; } -namespace CAnimGraphNetworkedVariables { - constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; - constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; - constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; - constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; - constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; - constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; - constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; - constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xb0; - constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xc8; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xe0; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0xf8; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x110; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x128; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x140; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x158; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x170; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x188; - constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1a0; - constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1b8; - constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1bc; - constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1c0; - constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1c4; +namespace CWeaponCSBaseVData { + constexpr std::ptrdiff_t m_WeaponType = 0x240; + constexpr std::ptrdiff_t m_WeaponCategory = 0x244; + constexpr std::ptrdiff_t m_szViewModel = 0x248; + constexpr std::ptrdiff_t m_szPlayerModel = 0x328; + constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x408; + constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x4e8; + constexpr std::ptrdiff_t m_szMagazineModel = 0x5c8; + constexpr std::ptrdiff_t m_szHeatEffect = 0x6a8; + constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x788; + constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x868; + constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0x948; + constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; + constexpr std::ptrdiff_t m_szTracerParticle = 0xb08; + constexpr std::ptrdiff_t m_GearSlot = 0xbe8; + constexpr std::ptrdiff_t m_GearSlotPosition = 0xbec; + constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xbf0; + constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xbf8; + constexpr std::ptrdiff_t m_nPrice = 0xc00; + constexpr std::ptrdiff_t m_nKillAward = 0xc04; + constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xc08; + constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xc0c; + constexpr std::ptrdiff_t m_bMeleeWeapon = 0xc10; + constexpr std::ptrdiff_t m_bHasBurstMode = 0xc11; + constexpr std::ptrdiff_t m_bIsRevolver = 0xc12; + constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xc13; + constexpr std::ptrdiff_t m_szName = 0xc18; + constexpr std::ptrdiff_t m_szAnimExtension = 0xc20; + constexpr std::ptrdiff_t m_eSilencerType = 0xc28; + constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xc2c; + constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xc30; + constexpr std::ptrdiff_t m_flCycleTime = 0xc34; + constexpr std::ptrdiff_t m_flMaxSpeed = 0xc3c; + constexpr std::ptrdiff_t m_flSpread = 0xc44; + constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xc4c; + constexpr std::ptrdiff_t m_flInaccuracyStand = 0xc54; + constexpr std::ptrdiff_t m_flInaccuracyJump = 0xc5c; + constexpr std::ptrdiff_t m_flInaccuracyLand = 0xc64; + constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xc6c; + constexpr std::ptrdiff_t m_flInaccuracyFire = 0xc74; + constexpr std::ptrdiff_t m_flInaccuracyMove = 0xc7c; + constexpr std::ptrdiff_t m_flRecoilAngle = 0xc84; + constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xc8c; + constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xc94; + constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xc9c; + constexpr std::ptrdiff_t m_nTracerFrequency = 0xca4; + constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xcac; + constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xcb0; + constexpr std::ptrdiff_t m_flInaccuracyReload = 0xcb4; + constexpr std::ptrdiff_t m_nRecoilSeed = 0xcb8; + constexpr std::ptrdiff_t m_nSpreadSeed = 0xcbc; + constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xcc0; + constexpr std::ptrdiff_t m_flIdleInterval = 0xcc4; + constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xcc8; + constexpr std::ptrdiff_t m_flHeatPerShot = 0xccc; + constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xcd0; + constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xcd4; + constexpr std::ptrdiff_t m_flBotAudibleRange = 0xcd8; + constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xce0; + constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xce8; + constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xce9; + constexpr std::ptrdiff_t m_nZoomLevels = 0xcec; + constexpr std::ptrdiff_t m_nZoomFOV1 = 0xcf0; + constexpr std::ptrdiff_t m_nZoomFOV2 = 0xcf4; + constexpr std::ptrdiff_t m_flZoomTime0 = 0xcf8; + constexpr std::ptrdiff_t m_flZoomTime1 = 0xcfc; + constexpr std::ptrdiff_t m_flZoomTime2 = 0xd00; + constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xd04; + constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xd08; + constexpr std::ptrdiff_t m_flIronSightFOV = 0xd0c; + constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xd10; + constexpr std::ptrdiff_t m_flIronSightLooseness = 0xd14; + constexpr std::ptrdiff_t m_angPivotAngle = 0xd18; + constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xd24; + constexpr std::ptrdiff_t m_nDamage = 0xd30; + constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xd34; + constexpr std::ptrdiff_t m_flArmorRatio = 0xd38; + constexpr std::ptrdiff_t m_flPenetration = 0xd3c; + constexpr std::ptrdiff_t m_flRange = 0xd40; + constexpr std::ptrdiff_t m_flRangeModifier = 0xd44; + constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xd48; + constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xd4c; + constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xd50; + constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xd54; + constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xd58; + constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xd5c; + constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xd60; + constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xd64; + constexpr std::ptrdiff_t m_flThrowVelocity = 0xd68; + constexpr std::ptrdiff_t m_vSmokeColor = 0xd6c; + constexpr std::ptrdiff_t m_szAnimClass = 0xd78; +} + +namespace C_AttributeContainer { + constexpr std::ptrdiff_t m_Item = 0x50; + constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x498; + constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x4a0; +} + +namespace C_BRC4Target { + constexpr std::ptrdiff_t m_bBrokenOpen = 0xf20; + constexpr std::ptrdiff_t m_flRadius = 0xf24; +} + +namespace C_BarnLight { + constexpr std::ptrdiff_t m_bEnabled = 0xcc0; + constexpr std::ptrdiff_t m_nColorMode = 0xcc4; + constexpr std::ptrdiff_t m_Color = 0xcc8; + constexpr std::ptrdiff_t m_flColorTemperature = 0xccc; + constexpr std::ptrdiff_t m_flBrightness = 0xcd0; + constexpr std::ptrdiff_t m_flBrightnessScale = 0xcd4; + constexpr std::ptrdiff_t m_nDirectLight = 0xcd8; + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xcdc; + constexpr std::ptrdiff_t m_nLuminaireShape = 0xce0; + constexpr std::ptrdiff_t m_flLuminaireSize = 0xce4; + constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xce8; + constexpr std::ptrdiff_t m_LightStyleString = 0xcf0; + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xcf8; + constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xd00; + constexpr std::ptrdiff_t m_LightStyleEvents = 0xd18; + constexpr std::ptrdiff_t m_LightStyleTargets = 0xd30; + constexpr std::ptrdiff_t m_StyleEvent = 0xd48; + constexpr std::ptrdiff_t m_hLightCookie = 0xde8; + constexpr std::ptrdiff_t m_flShape = 0xdf0; + constexpr std::ptrdiff_t m_flSoftX = 0xdf4; + constexpr std::ptrdiff_t m_flSoftY = 0xdf8; + constexpr std::ptrdiff_t m_flSkirt = 0xdfc; + constexpr std::ptrdiff_t m_flSkirtNear = 0xe00; + constexpr std::ptrdiff_t m_vSizeParams = 0xe04; + constexpr std::ptrdiff_t m_flRange = 0xe10; + constexpr std::ptrdiff_t m_vShear = 0xe14; + constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0xe20; + constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0xe24; + constexpr std::ptrdiff_t m_nCastShadows = 0xe30; + constexpr std::ptrdiff_t m_nShadowMapSize = 0xe34; + constexpr std::ptrdiff_t m_nShadowPriority = 0xe38; + constexpr std::ptrdiff_t m_bContactShadow = 0xe3c; + constexpr std::ptrdiff_t m_nBounceLight = 0xe40; + constexpr std::ptrdiff_t m_flBounceScale = 0xe44; + constexpr std::ptrdiff_t m_flMinRoughness = 0xe48; + constexpr std::ptrdiff_t m_vAlternateColor = 0xe4c; + constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0xe58; + constexpr std::ptrdiff_t m_nFog = 0xe5c; + constexpr std::ptrdiff_t m_flFogStrength = 0xe60; + constexpr std::ptrdiff_t m_nFogShadows = 0xe64; + constexpr std::ptrdiff_t m_flFogScale = 0xe68; + constexpr std::ptrdiff_t m_flFadeSizeStart = 0xe6c; + constexpr std::ptrdiff_t m_flFadeSizeEnd = 0xe70; + constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0xe74; + constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0xe78; + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0xe7c; + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0xe80; + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0xe8c; + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0xe98; + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0xea4; + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0xeb0; +} + +namespace C_BaseButton { + constexpr std::ptrdiff_t m_glowEntity = 0xcc0; + constexpr std::ptrdiff_t m_usable = 0xcc4; + constexpr std::ptrdiff_t m_szDisplayText = 0xcc8; +} + +namespace C_BaseCSGrenade { + constexpr std::ptrdiff_t m_bRedraw = 0x1990; + constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1991; + constexpr std::ptrdiff_t m_bPinPulled = 0x1992; + constexpr std::ptrdiff_t m_bJumpThrow = 0x1993; + constexpr std::ptrdiff_t m_eThrowStatus = 0x1994; + constexpr std::ptrdiff_t m_fThrowTime = 0x1998; + constexpr std::ptrdiff_t m_flThrowStrength = 0x199c; + constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x19a0; + constexpr std::ptrdiff_t m_fDropTime = 0x19a4; +} + +namespace C_BaseCSGrenadeProjectile { + constexpr std::ptrdiff_t m_vInitialVelocity = 0x1100; + constexpr std::ptrdiff_t m_nBounces = 0x110c; + constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0x1110; + constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0x1118; + constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0x111c; + constexpr std::ptrdiff_t m_flSpawnTime = 0x1128; + constexpr std::ptrdiff_t vecLastTrailLinePos = 0x112c; + constexpr std::ptrdiff_t flNextTrailLineTime = 0x1138; + constexpr std::ptrdiff_t m_bExplodeEffectBegan = 0x113c; + constexpr std::ptrdiff_t m_bCanCreateGrenadeTrail = 0x113d; + constexpr std::ptrdiff_t m_nSnapshotTrajectoryEffectIndex = 0x1140; + constexpr std::ptrdiff_t m_hSnapshotTrajectoryParticleSnapshot = 0x1148; + constexpr std::ptrdiff_t m_arrTrajectoryTrailPoints = 0x1150; + constexpr std::ptrdiff_t m_arrTrajectoryTrailPointCreationTimes = 0x1168; + constexpr std::ptrdiff_t m_flTrajectoryTrailEffectCreationTime = 0x1180; +} + +namespace C_BaseClientUIEntity { + constexpr std::ptrdiff_t m_bEnabled = 0xcc8; + constexpr std::ptrdiff_t m_DialogXMLName = 0xcd0; + constexpr std::ptrdiff_t m_PanelClassName = 0xcd8; + constexpr std::ptrdiff_t m_PanelID = 0xce0; +} + +namespace C_BaseCombatCharacter { + constexpr std::ptrdiff_t m_hMyWearables = 0x10b0; + constexpr std::ptrdiff_t m_bloodColor = 0x10c8; + constexpr std::ptrdiff_t m_leftFootAttachment = 0x10cc; + constexpr std::ptrdiff_t m_rightFootAttachment = 0x10cd; + constexpr std::ptrdiff_t m_nWaterWakeMode = 0x10d0; + constexpr std::ptrdiff_t m_flWaterWorldZ = 0x10d4; + constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x10d8; + constexpr std::ptrdiff_t m_flFieldOfView = 0x10dc; +} + +namespace C_BaseDoor { + constexpr std::ptrdiff_t m_bIsUsable = 0xcc0; } namespace C_BaseEntity { @@ -463,81 +1336,6 @@ namespace C_BaseEntity { constexpr std::ptrdiff_t m_sUniqueHammerID = 0x538; } -namespace CLogicalEntity { -} - -namespace C_BaseFlex::Emphasized_Phoneme { - constexpr std::ptrdiff_t m_sClassName = 0x0; - constexpr std::ptrdiff_t m_flAmount = 0x18; - constexpr std::ptrdiff_t m_bRequired = 0x1c; - constexpr std::ptrdiff_t m_bBasechecked = 0x1d; - constexpr std::ptrdiff_t m_bValid = 0x1e; -} - -namespace C_ColorCorrection { - constexpr std::ptrdiff_t m_vecOrigin = 0x540; - constexpr std::ptrdiff_t m_MinFalloff = 0x54c; - constexpr std::ptrdiff_t m_MaxFalloff = 0x550; - constexpr std::ptrdiff_t m_flFadeInDuration = 0x554; - constexpr std::ptrdiff_t m_flFadeOutDuration = 0x558; - constexpr std::ptrdiff_t m_flMaxWeight = 0x55c; - constexpr std::ptrdiff_t m_flCurWeight = 0x560; - constexpr std::ptrdiff_t m_netlookupFilename = 0x564; - constexpr std::ptrdiff_t m_bEnabled = 0x764; - constexpr std::ptrdiff_t m_bMaster = 0x765; - constexpr std::ptrdiff_t m_bClientSide = 0x766; - constexpr std::ptrdiff_t m_bExclusive = 0x767; - constexpr std::ptrdiff_t m_bEnabledOnClient = 0x768; - constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x76c; - constexpr std::ptrdiff_t m_bFadingIn = 0x770; - constexpr std::ptrdiff_t m_flFadeStartWeight = 0x774; - constexpr std::ptrdiff_t m_flFadeStartTime = 0x778; - constexpr std::ptrdiff_t m_flFadeDuration = 0x77c; -} - -namespace C_EnvWindClientside { - constexpr std::ptrdiff_t m_EnvWindShared = 0x540; -} - -namespace C_EntityFlame { - constexpr std::ptrdiff_t m_hEntAttached = 0x540; - constexpr std::ptrdiff_t m_hOldAttached = 0x568; - constexpr std::ptrdiff_t m_bCheapEffect = 0x56c; -} - -namespace CProjectedTextureBase { - constexpr std::ptrdiff_t m_hTargetEntity = 0xc; - constexpr std::ptrdiff_t m_bState = 0x10; - constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x11; - constexpr std::ptrdiff_t m_flLightFOV = 0x14; - constexpr std::ptrdiff_t m_bEnableShadows = 0x18; - constexpr std::ptrdiff_t m_bSimpleProjection = 0x19; - constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x1a; - constexpr std::ptrdiff_t m_bLightWorld = 0x1b; - constexpr std::ptrdiff_t m_bCameraSpace = 0x1c; - constexpr std::ptrdiff_t m_flBrightnessScale = 0x20; - constexpr std::ptrdiff_t m_LightColor = 0x24; - constexpr std::ptrdiff_t m_flIntensity = 0x28; - constexpr std::ptrdiff_t m_flLinearAttenuation = 0x2c; - constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x30; - constexpr std::ptrdiff_t m_bVolumetric = 0x34; - constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x38; - constexpr std::ptrdiff_t m_flNoiseStrength = 0x3c; - constexpr std::ptrdiff_t m_flFlashlightTime = 0x40; - constexpr std::ptrdiff_t m_nNumPlanes = 0x44; - constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; - constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4c; - constexpr std::ptrdiff_t m_flAmbient = 0x50; - constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; - constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; - constexpr std::ptrdiff_t m_nShadowQuality = 0x258; - constexpr std::ptrdiff_t m_flNearZ = 0x25c; - constexpr std::ptrdiff_t m_flFarZ = 0x260; - constexpr std::ptrdiff_t m_flProjectionSize = 0x264; - constexpr std::ptrdiff_t m_flRotation = 0x268; - constexpr std::ptrdiff_t m_bFlipHorizontal = 0x26c; -} - namespace C_BaseFire { constexpr std::ptrdiff_t m_flScale = 0x540; constexpr std::ptrdiff_t m_flStartScale = 0x544; @@ -545,432 +1343,325 @@ namespace C_BaseFire { constexpr std::ptrdiff_t m_nFlags = 0x54c; } -namespace C_FireSmoke { - constexpr std::ptrdiff_t m_nFlameModelIndex = 0x550; - constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x554; - constexpr std::ptrdiff_t m_flScaleRegister = 0x558; - constexpr std::ptrdiff_t m_flScaleStart = 0x55c; - constexpr std::ptrdiff_t m_flScaleEnd = 0x560; - constexpr std::ptrdiff_t m_flScaleTimeStart = 0x564; - constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x568; - constexpr std::ptrdiff_t m_flChildFlameSpread = 0x56c; - constexpr std::ptrdiff_t m_flClipPerc = 0x580; - constexpr std::ptrdiff_t m_bClipTested = 0x584; - constexpr std::ptrdiff_t m_bFadingOut = 0x585; - constexpr std::ptrdiff_t m_tParticleSpawn = 0x588; - constexpr std::ptrdiff_t m_pFireOverlay = 0x590; +namespace C_BaseFlex { + constexpr std::ptrdiff_t m_flexWeight = 0xf28; + constexpr std::ptrdiff_t m_vLookTargetPosition = 0xf40; + constexpr std::ptrdiff_t m_blinktoggle = 0xf58; + constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0xfb8; + constexpr std::ptrdiff_t m_CachedViewTarget = 0xfbc; + constexpr std::ptrdiff_t m_nNextSceneEventId = 0xfc8; + constexpr std::ptrdiff_t m_iBlink = 0xfcc; + constexpr std::ptrdiff_t m_blinktime = 0xfd0; + constexpr std::ptrdiff_t m_prevblinktoggle = 0xfd4; + constexpr std::ptrdiff_t m_iJawOpen = 0xfd8; + constexpr std::ptrdiff_t m_flJawOpenAmount = 0xfdc; + constexpr std::ptrdiff_t m_flBlinkAmount = 0xfe0; + constexpr std::ptrdiff_t m_iMouthAttachment = 0xfe4; + constexpr std::ptrdiff_t m_iEyeAttachment = 0xfe5; + constexpr std::ptrdiff_t m_bResetFlexWeightsOnModelChange = 0xfe6; + constexpr std::ptrdiff_t m_nEyeOcclusionRendererBone = 0x1000; + constexpr std::ptrdiff_t m_mEyeOcclusionRendererCameraToBoneTransform = 0x1004; + constexpr std::ptrdiff_t m_vEyeOcclusionRendererHalfExtent = 0x1034; + constexpr std::ptrdiff_t m_PhonemeClasses = 0x1050; } -namespace C_RopeKeyframe::CPhysicsDelegate { - constexpr std::ptrdiff_t m_pKeyframe = 0x8; +namespace C_BaseFlex_Emphasized_Phoneme { + constexpr std::ptrdiff_t m_sClassName = 0x0; + constexpr std::ptrdiff_t m_flAmount = 0x18; + constexpr std::ptrdiff_t m_bRequired = 0x1c; + constexpr std::ptrdiff_t m_bBasechecked = 0x1d; + constexpr std::ptrdiff_t m_bValid = 0x1e; } -namespace C_SceneEntity::QueuedEvents_t { - constexpr std::ptrdiff_t starttime = 0x0; +namespace C_BaseGrenade { + constexpr std::ptrdiff_t m_bHasWarnedAI = 0x10b0; + constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0x10b1; + constexpr std::ptrdiff_t m_bIsLive = 0x10b2; + constexpr std::ptrdiff_t m_DmgRadius = 0x10b4; + constexpr std::ptrdiff_t m_flDetonateTime = 0x10b8; + constexpr std::ptrdiff_t m_flWarnAITime = 0x10bc; + constexpr std::ptrdiff_t m_flDamage = 0x10c0; + constexpr std::ptrdiff_t m_iszBounceSound = 0x10c8; + constexpr std::ptrdiff_t m_ExplosionSound = 0x10d0; + constexpr std::ptrdiff_t m_hThrower = 0x10dc; + constexpr std::ptrdiff_t m_flNextAttack = 0x10f8; + constexpr std::ptrdiff_t m_hOriginalThrower = 0x10fc; } -namespace C_TintController { +namespace C_BaseModelEntity { + constexpr std::ptrdiff_t m_CRenderComponent = 0xa10; + constexpr std::ptrdiff_t m_CHitboxComponent = 0xa18; + constexpr std::ptrdiff_t m_bInitModelEffects = 0xa60; + constexpr std::ptrdiff_t m_bIsStaticProp = 0xa61; + constexpr std::ptrdiff_t m_nLastAddDecal = 0xa64; + constexpr std::ptrdiff_t m_nDecalsAdded = 0xa68; + constexpr std::ptrdiff_t m_iOldHealth = 0xa6c; + constexpr std::ptrdiff_t m_nRenderMode = 0xa70; + constexpr std::ptrdiff_t m_nRenderFX = 0xa71; + constexpr std::ptrdiff_t m_bAllowFadeInView = 0xa72; + constexpr std::ptrdiff_t m_clrRender = 0xa73; + constexpr std::ptrdiff_t m_vecRenderAttributes = 0xa78; + constexpr std::ptrdiff_t m_LightGroup = 0xae0; + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xae4; + constexpr std::ptrdiff_t m_Collision = 0xae8; + constexpr std::ptrdiff_t m_Glow = 0xb98; + constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xbf0; + constexpr std::ptrdiff_t m_fadeMinDist = 0xbf4; + constexpr std::ptrdiff_t m_fadeMaxDist = 0xbf8; + constexpr std::ptrdiff_t m_flFadeScale = 0xbfc; + constexpr std::ptrdiff_t m_flShadowStrength = 0xc00; + constexpr std::ptrdiff_t m_nObjectCulling = 0xc04; + constexpr std::ptrdiff_t m_nAddDecal = 0xc08; + constexpr std::ptrdiff_t m_vDecalPosition = 0xc0c; + constexpr std::ptrdiff_t m_vDecalForwardAxis = 0xc18; + constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0xc24; + constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0xc28; + constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xc30; + constexpr std::ptrdiff_t m_vecViewOffset = 0xc48; + constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xc78; + constexpr std::ptrdiff_t m_ClientOverrideTint = 0xc80; + constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xc84; } -namespace CFlashlightEffect { - constexpr std::ptrdiff_t m_bIsOn = 0x10; - constexpr std::ptrdiff_t m_bMuzzleFlashEnabled = 0x20; - constexpr std::ptrdiff_t m_flMuzzleFlashBrightness = 0x24; - constexpr std::ptrdiff_t m_quatMuzzleFlashOrientation = 0x30; - constexpr std::ptrdiff_t m_vecMuzzleFlashOrigin = 0x40; - constexpr std::ptrdiff_t m_flFov = 0x4c; - constexpr std::ptrdiff_t m_flFarZ = 0x50; - constexpr std::ptrdiff_t m_flLinearAtten = 0x54; - constexpr std::ptrdiff_t m_bCastsShadows = 0x58; - constexpr std::ptrdiff_t m_flCurrentPullBackDist = 0x5c; - constexpr std::ptrdiff_t m_FlashlightTexture = 0x60; - constexpr std::ptrdiff_t m_MuzzleFlashTexture = 0x68; - constexpr std::ptrdiff_t m_textureName = 0x70; +namespace C_BasePlayerPawn { + constexpr std::ptrdiff_t m_pWeaponServices = 0x1140; + constexpr std::ptrdiff_t m_pItemServices = 0x1148; + constexpr std::ptrdiff_t m_pAutoaimServices = 0x1150; + constexpr std::ptrdiff_t m_pObserverServices = 0x1158; + constexpr std::ptrdiff_t m_pWaterServices = 0x1160; + constexpr std::ptrdiff_t m_pUseServices = 0x1168; + constexpr std::ptrdiff_t m_pFlashlightServices = 0x1170; + constexpr std::ptrdiff_t m_pCameraServices = 0x1178; + constexpr std::ptrdiff_t m_pMovementServices = 0x1180; + constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x1190; + constexpr std::ptrdiff_t m_nHighestConsumedServerViewAngleChangeIndex = 0x11e0; + constexpr std::ptrdiff_t v_angle = 0x11e4; + constexpr std::ptrdiff_t v_anglePrevious = 0x11f0; + constexpr std::ptrdiff_t m_iHideHUD = 0x11fc; + constexpr std::ptrdiff_t m_skybox3d = 0x1200; + constexpr std::ptrdiff_t m_flDeathTime = 0x1290; + constexpr std::ptrdiff_t m_vecPredictionError = 0x1294; + constexpr std::ptrdiff_t m_flPredictionErrorTime = 0x12a0; + constexpr std::ptrdiff_t m_flFOVSensitivityAdjust = 0x12a4; + constexpr std::ptrdiff_t m_flMouseSensitivity = 0x12a8; + constexpr std::ptrdiff_t m_vOldOrigin = 0x12ac; + constexpr std::ptrdiff_t m_flOldSimulationTime = 0x12b8; + constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x12bc; + constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x12c0; + constexpr std::ptrdiff_t m_hController = 0x12c4; + constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x12c8; } -namespace CInterpolatedValue { - constexpr std::ptrdiff_t m_flStartTime = 0x0; - constexpr std::ptrdiff_t m_flEndTime = 0x4; - constexpr std::ptrdiff_t m_flStartValue = 0x8; - constexpr std::ptrdiff_t m_flEndValue = 0xc; - constexpr std::ptrdiff_t m_nInterpType = 0x10; +namespace C_BasePlayerWeapon { + constexpr std::ptrdiff_t m_iState = 0x15f8; + constexpr std::ptrdiff_t m_iOldState = 0x15fc; + constexpr std::ptrdiff_t m_bRemoveable = 0x1600; + constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0x1604; + constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0x1608; + constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0x160c; + constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0x1610; + constexpr std::ptrdiff_t m_iClip1 = 0x1614; + constexpr std::ptrdiff_t m_iClip2 = 0x1618; + constexpr std::ptrdiff_t m_pReserveAmmo = 0x161c; } -namespace CGlowSprite { - constexpr std::ptrdiff_t m_vColor = 0x0; - constexpr std::ptrdiff_t m_flHorzSize = 0xc; - constexpr std::ptrdiff_t m_flVertSize = 0x10; - constexpr std::ptrdiff_t m_hMaterial = 0x18; +namespace C_BasePropDoor { + constexpr std::ptrdiff_t m_eDoorState = 0x1190; + constexpr std::ptrdiff_t m_modelChanged = 0x1194; + constexpr std::ptrdiff_t m_bLocked = 0x1195; + constexpr std::ptrdiff_t m_closedPosition = 0x1198; + constexpr std::ptrdiff_t m_closedAngles = 0x11a4; + constexpr std::ptrdiff_t m_hMaster = 0x11b0; + constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x11b4; } -namespace CGlowOverlay { - constexpr std::ptrdiff_t m_vPos = 0x8; - constexpr std::ptrdiff_t m_bDirectional = 0x14; - constexpr std::ptrdiff_t m_vDirection = 0x18; - constexpr std::ptrdiff_t m_bInSky = 0x24; - constexpr std::ptrdiff_t m_skyObstructionScale = 0x28; - constexpr std::ptrdiff_t m_Sprites = 0x30; - constexpr std::ptrdiff_t m_nSprites = 0xb0; - constexpr std::ptrdiff_t m_flProxyRadius = 0xb4; - constexpr std::ptrdiff_t m_flHDRColorScale = 0xb8; - constexpr std::ptrdiff_t m_flGlowObstructionScale = 0xbc; - constexpr std::ptrdiff_t m_bCacheGlowObstruction = 0xc0; - constexpr std::ptrdiff_t m_bCacheSkyObstruction = 0xc1; - constexpr std::ptrdiff_t m_bActivated = 0xc2; - constexpr std::ptrdiff_t m_ListIndex = 0xc4; - constexpr std::ptrdiff_t m_queryHandle = 0xc8; +namespace C_BaseTrigger { + constexpr std::ptrdiff_t m_bDisabled = 0xcc0; + constexpr std::ptrdiff_t m_bClientSidePredicted = 0xcc1; } -namespace IClientAlphaProperty { +namespace C_BaseViewModel { + constexpr std::ptrdiff_t m_vecLastFacing = 0xf20; + constexpr std::ptrdiff_t m_nViewModelIndex = 0xf2c; + constexpr std::ptrdiff_t m_nAnimationParity = 0xf30; + constexpr std::ptrdiff_t m_flAnimationStartTime = 0xf34; + constexpr std::ptrdiff_t m_hWeapon = 0xf38; + constexpr std::ptrdiff_t m_sVMName = 0xf40; + constexpr std::ptrdiff_t m_sAnimationPrefix = 0xf48; + constexpr std::ptrdiff_t m_hWeaponModel = 0xf50; + constexpr std::ptrdiff_t m_iCameraAttachment = 0xf54; + constexpr std::ptrdiff_t m_vecLastCameraAngles = 0xf58; + constexpr std::ptrdiff_t m_previousElapsedDuration = 0xf64; + constexpr std::ptrdiff_t m_previousCycle = 0xf68; + constexpr std::ptrdiff_t m_nOldAnimationParity = 0xf6c; + constexpr std::ptrdiff_t m_hOldLayerSequence = 0xf70; + constexpr std::ptrdiff_t m_oldLayer = 0xf74; + constexpr std::ptrdiff_t m_oldLayerStartTime = 0xf78; + constexpr std::ptrdiff_t m_hControlPanel = 0xf7c; } -namespace CSkyboxReference { - constexpr std::ptrdiff_t m_worldGroupId = 0x540; - constexpr std::ptrdiff_t m_hSkyCamera = 0x544; +namespace C_Beam { + constexpr std::ptrdiff_t m_flFrameRate = 0xcc0; + constexpr std::ptrdiff_t m_flHDRColorScale = 0xcc4; + constexpr std::ptrdiff_t m_flFireTime = 0xcc8; + constexpr std::ptrdiff_t m_flDamage = 0xccc; + constexpr std::ptrdiff_t m_nNumBeamEnts = 0xcd0; + constexpr std::ptrdiff_t m_queryHandleHalo = 0xcd4; + constexpr std::ptrdiff_t m_hBaseMaterial = 0xcf8; + constexpr std::ptrdiff_t m_nHaloIndex = 0xd00; + constexpr std::ptrdiff_t m_nBeamType = 0xd08; + constexpr std::ptrdiff_t m_nBeamFlags = 0xd0c; + constexpr std::ptrdiff_t m_hAttachEntity = 0xd10; + constexpr std::ptrdiff_t m_nAttachIndex = 0xd38; + constexpr std::ptrdiff_t m_fWidth = 0xd44; + constexpr std::ptrdiff_t m_fEndWidth = 0xd48; + constexpr std::ptrdiff_t m_fFadeLength = 0xd4c; + constexpr std::ptrdiff_t m_fHaloScale = 0xd50; + constexpr std::ptrdiff_t m_fAmplitude = 0xd54; + constexpr std::ptrdiff_t m_fStartFrame = 0xd58; + constexpr std::ptrdiff_t m_fSpeed = 0xd5c; + constexpr std::ptrdiff_t m_flFrame = 0xd60; + constexpr std::ptrdiff_t m_nClipStyle = 0xd64; + constexpr std::ptrdiff_t m_bTurnedOff = 0xd68; + constexpr std::ptrdiff_t m_vecEndPos = 0xd6c; + constexpr std::ptrdiff_t m_hEndEntity = 0xd78; } -namespace C_SkyCamera { - constexpr std::ptrdiff_t m_skyboxData = 0x540; - constexpr std::ptrdiff_t m_skyboxSlotToken = 0x5d0; - constexpr std::ptrdiff_t m_bUseAngles = 0x5d4; - constexpr std::ptrdiff_t m_pNext = 0x5d8; +namespace C_BreachChargeProjectile { + constexpr std::ptrdiff_t m_bShouldExplode = 0x1100; + constexpr std::ptrdiff_t m_weaponThatThrewMe = 0x1104; + constexpr std::ptrdiff_t m_nParentBoneIndex = 0x1108; + constexpr std::ptrdiff_t m_vecParentBonePos = 0x110c; } -namespace TimedEvent { - constexpr std::ptrdiff_t m_TimeBetweenEvents = 0x0; - constexpr std::ptrdiff_t m_fNextEvent = 0x4; +namespace C_BreakableProp { + constexpr std::ptrdiff_t m_OnBreak = 0xf60; + constexpr std::ptrdiff_t m_OnHealthChanged = 0xf88; + constexpr std::ptrdiff_t m_OnTakeDamage = 0xfb0; + constexpr std::ptrdiff_t m_impactEnergyScale = 0xfd8; + constexpr std::ptrdiff_t m_iMinHealthDmg = 0xfdc; + constexpr std::ptrdiff_t m_flPressureDelay = 0xfe0; + constexpr std::ptrdiff_t m_hBreaker = 0xfe4; + constexpr std::ptrdiff_t m_PerformanceMode = 0xfe8; + constexpr std::ptrdiff_t m_flDmgModBullet = 0xfec; + constexpr std::ptrdiff_t m_flDmgModClub = 0xff0; + constexpr std::ptrdiff_t m_flDmgModExplosive = 0xff4; + constexpr std::ptrdiff_t m_flDmgModFire = 0xff8; + constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x1000; + constexpr std::ptrdiff_t m_iszBasePropData = 0x1008; + constexpr std::ptrdiff_t m_iInteractions = 0x1010; + constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0x1014; + constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x1018; + constexpr std::ptrdiff_t m_explodeDamage = 0x101c; + constexpr std::ptrdiff_t m_explodeRadius = 0x1020; + constexpr std::ptrdiff_t m_explosionDelay = 0x1028; + constexpr std::ptrdiff_t m_explosionBuildupSound = 0x1030; + constexpr std::ptrdiff_t m_explosionCustomEffect = 0x1038; + constexpr std::ptrdiff_t m_explosionCustomSound = 0x1040; + constexpr std::ptrdiff_t m_explosionModifier = 0x1048; + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x1050; + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x1054; + constexpr std::ptrdiff_t m_flDefaultFadeScale = 0x1058; + constexpr std::ptrdiff_t m_hLastAttacker = 0x105c; + constexpr std::ptrdiff_t m_hFlareEnt = 0x1060; + constexpr std::ptrdiff_t m_noGhostCollision = 0x1064; } -namespace VPhysicsCollisionAttribute_t { - constexpr std::ptrdiff_t m_nInteractsAs = 0x8; - constexpr std::ptrdiff_t m_nInteractsWith = 0x10; - constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; - constexpr std::ptrdiff_t m_nEntityId = 0x20; - constexpr std::ptrdiff_t m_nOwnerId = 0x24; - constexpr std::ptrdiff_t m_nHierarchyId = 0x28; - constexpr std::ptrdiff_t m_nCollisionGroup = 0x2a; - constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2b; +namespace C_BulletHitModel { + constexpr std::ptrdiff_t m_matLocal = 0xf18; + constexpr std::ptrdiff_t m_iBoneIndex = 0xf48; + constexpr std::ptrdiff_t m_hPlayerParent = 0xf4c; + constexpr std::ptrdiff_t m_bIsHit = 0xf50; + constexpr std::ptrdiff_t m_flTimeCreated = 0xf54; + constexpr std::ptrdiff_t m_vecStartPos = 0xf58; } -namespace CCollisionProperty { - constexpr std::ptrdiff_t m_collisionAttribute = 0x10; - constexpr std::ptrdiff_t m_vecMins = 0x40; - constexpr std::ptrdiff_t m_vecMaxs = 0x4c; - constexpr std::ptrdiff_t m_usSolidFlags = 0x5a; - constexpr std::ptrdiff_t m_nSolidType = 0x5b; - constexpr std::ptrdiff_t m_triggerBloat = 0x5c; - constexpr std::ptrdiff_t m_nSurroundType = 0x5d; - constexpr std::ptrdiff_t m_CollisionGroup = 0x5e; - constexpr std::ptrdiff_t m_nEnablePhysics = 0x5f; - constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; - constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7c; - constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; - constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; - constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xa0; - constexpr std::ptrdiff_t m_flCapsuleRadius = 0xac; +namespace C_BumpMineProjectile { + constexpr std::ptrdiff_t m_bShouldExplode = 0x1100; + constexpr std::ptrdiff_t m_nParentBoneIndex = 0x1104; + constexpr std::ptrdiff_t m_vecParentBonePos = 0x1108; + constexpr std::ptrdiff_t m_bArmed = 0x1114; } -namespace CDecalInfo { - constexpr std::ptrdiff_t m_flAnimationScale = 0x0; - constexpr std::ptrdiff_t m_flAnimationLifeSpan = 0x4; - constexpr std::ptrdiff_t m_flPlaceTime = 0x8; - constexpr std::ptrdiff_t m_flFadeStartTime = 0xc; - constexpr std::ptrdiff_t m_flFadeDuration = 0x10; - constexpr std::ptrdiff_t m_nVBSlot = 0x14; - constexpr std::ptrdiff_t m_nBoneIndex = 0x18; - constexpr std::ptrdiff_t m_pNext = 0x28; - constexpr std::ptrdiff_t m_pPrev = 0x30; - constexpr std::ptrdiff_t m_nDecalMaterialIndex = 0x90; +namespace C_C4 { + constexpr std::ptrdiff_t m_szScreenText = 0x1970; + constexpr std::ptrdiff_t m_bombdroppedlightParticleIndex = 0x1990; + constexpr std::ptrdiff_t m_bStartedArming = 0x1994; + constexpr std::ptrdiff_t m_fArmedTime = 0x1998; + constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x199c; + constexpr std::ptrdiff_t m_bShowC4LED = 0x199d; + constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x199e; + constexpr std::ptrdiff_t m_entitySpottedState = 0x19a0; + constexpr std::ptrdiff_t m_nSpotRules = 0x19b8; + constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x19bc; + constexpr std::ptrdiff_t m_bBombPlanted = 0x19c3; + constexpr std::ptrdiff_t m_bDroppedFromDeath = 0x19c4; } -namespace CEffectData { - constexpr std::ptrdiff_t m_vOrigin = 0x8; - constexpr std::ptrdiff_t m_vStart = 0x14; - constexpr std::ptrdiff_t m_vNormal = 0x20; - constexpr std::ptrdiff_t m_vAngles = 0x2c; - constexpr std::ptrdiff_t m_hEntity = 0x38; - constexpr std::ptrdiff_t m_hOtherEntity = 0x3c; - constexpr std::ptrdiff_t m_flScale = 0x40; - constexpr std::ptrdiff_t m_flMagnitude = 0x44; - constexpr std::ptrdiff_t m_flRadius = 0x48; - constexpr std::ptrdiff_t m_nSurfaceProp = 0x4c; - constexpr std::ptrdiff_t m_nEffectIndex = 0x50; - constexpr std::ptrdiff_t m_nDamageType = 0x58; - constexpr std::ptrdiff_t m_nPenetrate = 0x5c; - constexpr std::ptrdiff_t m_nMaterial = 0x5e; - constexpr std::ptrdiff_t m_nHitBox = 0x60; - constexpr std::ptrdiff_t m_nColor = 0x62; - constexpr std::ptrdiff_t m_fFlags = 0x63; - constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; - constexpr std::ptrdiff_t m_nAttachmentName = 0x68; - constexpr std::ptrdiff_t m_iEffectName = 0x6c; - constexpr std::ptrdiff_t m_nExplosionType = 0x6e; +namespace C_CSGOViewModel { + constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0xfa8; + constexpr std::ptrdiff_t m_nWeaponParity = 0xfac; + constexpr std::ptrdiff_t m_nOldWeaponParity = 0xfb0; + constexpr std::ptrdiff_t m_nLastKnownAssociatedWeaponEntIndex = 0xfb4; + constexpr std::ptrdiff_t m_bNeedToQueueHighResComposite = 0xfb8; + constexpr std::ptrdiff_t m_vLoweredWeaponOffset = 0xffc; } -namespace C_EnvDetailController { - constexpr std::ptrdiff_t m_flFadeStartDist = 0x540; - constexpr std::ptrdiff_t m_flFadeEndDist = 0x544; +namespace C_CSGO_MapPreviewCameraPath { + constexpr std::ptrdiff_t m_flZFar = 0x540; + constexpr std::ptrdiff_t m_flZNear = 0x544; + constexpr std::ptrdiff_t m_bLoop = 0x548; + constexpr std::ptrdiff_t m_bVerticalFOV = 0x549; + constexpr std::ptrdiff_t m_bConstantSpeed = 0x54a; + constexpr std::ptrdiff_t m_flDuration = 0x54c; + constexpr std::ptrdiff_t m_flPathLength = 0x590; + constexpr std::ptrdiff_t m_flPathDuration = 0x594; } -namespace C_EnvWindShared { - constexpr std::ptrdiff_t m_flStartTime = 0x8; - constexpr std::ptrdiff_t m_iWindSeed = 0xc; - constexpr std::ptrdiff_t m_iMinWind = 0x10; - constexpr std::ptrdiff_t m_iMaxWind = 0x12; - constexpr std::ptrdiff_t m_windRadius = 0x14; - constexpr std::ptrdiff_t m_iMinGust = 0x18; - constexpr std::ptrdiff_t m_iMaxGust = 0x1a; - constexpr std::ptrdiff_t m_flMinGustDelay = 0x1c; - constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; - constexpr std::ptrdiff_t m_flGustDuration = 0x24; - constexpr std::ptrdiff_t m_iGustDirChange = 0x28; - constexpr std::ptrdiff_t m_location = 0x2c; - constexpr std::ptrdiff_t m_iszGustSound = 0x38; - constexpr std::ptrdiff_t m_iWindDir = 0x3c; - constexpr std::ptrdiff_t m_flWindSpeed = 0x40; - constexpr std::ptrdiff_t m_currentWindVector = 0x44; - constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; - constexpr std::ptrdiff_t m_PrevSwayVector = 0x5c; - constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; - constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6c; - constexpr std::ptrdiff_t m_flVariationTime = 0x70; - constexpr std::ptrdiff_t m_flSwayTime = 0x74; - constexpr std::ptrdiff_t m_flSimTime = 0x78; - constexpr std::ptrdiff_t m_flSwitchTime = 0x7c; - constexpr std::ptrdiff_t m_flAveWindSpeed = 0x80; - constexpr std::ptrdiff_t m_bGusting = 0x84; - constexpr std::ptrdiff_t m_flWindAngleVariation = 0x88; - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x8c; - constexpr std::ptrdiff_t m_iEntIndex = 0x90; +namespace C_CSGO_MapPreviewCameraPathNode { + constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x540; + constexpr std::ptrdiff_t m_nPathIndex = 0x548; + constexpr std::ptrdiff_t m_vInTangentLocal = 0x54c; + constexpr std::ptrdiff_t m_vOutTangentLocal = 0x558; + constexpr std::ptrdiff_t m_flFOV = 0x564; + constexpr std::ptrdiff_t m_flSpeed = 0x568; + constexpr std::ptrdiff_t m_flEaseIn = 0x56c; + constexpr std::ptrdiff_t m_flEaseOut = 0x570; + constexpr std::ptrdiff_t m_vInTangentWorld = 0x574; + constexpr std::ptrdiff_t m_vOutTangentWorld = 0x580; } -namespace C_EnvWindShared::WindAveEvent_t { - constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; - constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; +namespace C_CSGO_PreviewModel { + constexpr std::ptrdiff_t m_animgraph = 0x10b0; + constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x10b8; + constexpr std::ptrdiff_t m_defaultAnim = 0x10c0; + constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x10c8; + constexpr std::ptrdiff_t m_flInitialModelScale = 0x10cc; } -namespace C_EnvWindShared::WindVariationEvent_t { - constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; +namespace C_CSGO_PreviewPlayer { + constexpr std::ptrdiff_t m_animgraph = 0x23a0; + constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x23a8; + constexpr std::ptrdiff_t m_flInitialModelScale = 0x23b0; } -namespace C_InfoLadderDismount { +namespace C_CSGO_TeamPreviewCamera { + constexpr std::ptrdiff_t m_nVariant = 0x5a0; + constexpr std::ptrdiff_t m_bDofEnabled = 0x5a4; + constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5a8; + constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5ac; + constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5b0; + constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5b4; + constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5b8; } -namespace shard_model_desc_t { - constexpr std::ptrdiff_t m_nModelID = 0x8; - constexpr std::ptrdiff_t m_hMaterial = 0x10; - constexpr std::ptrdiff_t m_solid = 0x18; - constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; - constexpr std::ptrdiff_t m_vecPanelSize = 0x1c; - constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; - constexpr std::ptrdiff_t m_vecStressPositionB = 0x2c; - constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; - constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; - constexpr std::ptrdiff_t m_bHasParent = 0x54; - constexpr std::ptrdiff_t m_bParentFrozen = 0x55; - constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; - constexpr std::ptrdiff_t m_LightGroup = 0x5c; -} - -namespace C_GameRulesProxy { -} - -namespace C_GameRules { -} - -namespace CGlowProperty { - constexpr std::ptrdiff_t m_fGlowColor = 0x8; - constexpr std::ptrdiff_t m_iGlowType = 0x30; - constexpr std::ptrdiff_t m_iGlowTeam = 0x34; - constexpr std::ptrdiff_t m_nGlowRange = 0x38; - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3c; - constexpr std::ptrdiff_t m_glowColorOverride = 0x40; - constexpr std::ptrdiff_t m_bFlashing = 0x44; - constexpr std::ptrdiff_t m_flGlowTime = 0x48; - constexpr std::ptrdiff_t m_flGlowStartTime = 0x4c; - constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; - constexpr std::ptrdiff_t m_bGlowing = 0x51; -} - -namespace C_MultiplayRules { -} - -namespace fogparams_t { - constexpr std::ptrdiff_t dirPrimary = 0x8; - constexpr std::ptrdiff_t colorPrimary = 0x14; - constexpr std::ptrdiff_t colorSecondary = 0x18; - constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1c; - constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; - constexpr std::ptrdiff_t start = 0x24; - constexpr std::ptrdiff_t end = 0x28; - constexpr std::ptrdiff_t farz = 0x2c; - constexpr std::ptrdiff_t maxdensity = 0x30; - constexpr std::ptrdiff_t exponent = 0x34; - constexpr std::ptrdiff_t HDRColorScale = 0x38; - constexpr std::ptrdiff_t skyboxFogFactor = 0x3c; - constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; - constexpr std::ptrdiff_t startLerpTo = 0x44; - constexpr std::ptrdiff_t endLerpTo = 0x48; - constexpr std::ptrdiff_t maxdensityLerpTo = 0x4c; - constexpr std::ptrdiff_t lerptime = 0x50; - constexpr std::ptrdiff_t duration = 0x54; - constexpr std::ptrdiff_t blendtobackground = 0x58; - constexpr std::ptrdiff_t scattering = 0x5c; - constexpr std::ptrdiff_t locallightscale = 0x60; - constexpr std::ptrdiff_t enable = 0x64; - constexpr std::ptrdiff_t blend = 0x65; - constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; - constexpr std::ptrdiff_t m_bPadding = 0x67; -} - -namespace C_fogplayerparams_t { - constexpr std::ptrdiff_t m_hCtrl = 0x8; - constexpr std::ptrdiff_t m_flTransitionTime = 0xc; - constexpr std::ptrdiff_t m_OldColor = 0x10; - constexpr std::ptrdiff_t m_flOldStart = 0x14; - constexpr std::ptrdiff_t m_flOldEnd = 0x18; - constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1c; - constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; - constexpr std::ptrdiff_t m_flOldFarZ = 0x24; - constexpr std::ptrdiff_t m_NewColor = 0x28; - constexpr std::ptrdiff_t m_flNewStart = 0x2c; - constexpr std::ptrdiff_t m_flNewEnd = 0x30; - constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; - constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; - constexpr std::ptrdiff_t m_flNewFarZ = 0x3c; -} - -namespace sky3dparams_t { - constexpr std::ptrdiff_t scale = 0x8; - constexpr std::ptrdiff_t origin = 0xc; - constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; - constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1c; - constexpr std::ptrdiff_t fog = 0x20; - constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; -} - -namespace PhysicsRagdollPose_t { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; - constexpr std::ptrdiff_t m_Transforms = 0x30; - constexpr std::ptrdiff_t m_hOwner = 0x48; - constexpr std::ptrdiff_t m_bDirty = 0x68; -} - -namespace C_SingleplayRules { -} - -namespace C_SoundOpvarSetPointBase { - constexpr std::ptrdiff_t m_iszStackName = 0x540; - constexpr std::ptrdiff_t m_iszOperatorName = 0x548; - constexpr std::ptrdiff_t m_iszOpvarName = 0x550; - constexpr std::ptrdiff_t m_iOpvarIndex = 0x558; - constexpr std::ptrdiff_t m_bUseAutoCompare = 0x55c; -} - -namespace C_SoundOpvarSetPointEntity { -} - -namespace C_SoundOpvarSetAABBEntity { -} - -namespace C_SoundOpvarSetOBBEntity { -} - -namespace C_SoundOpvarSetPathCornerEntity { -} - -namespace C_SoundOpvarSetOBBWindEntity { -} - -namespace C_TeamplayRules { -} - -namespace C_TeamRoundTimer { - constexpr std::ptrdiff_t m_bTimerPaused = 0x540; - constexpr std::ptrdiff_t m_flTimeRemaining = 0x544; - constexpr std::ptrdiff_t m_flTimerEndTime = 0x548; - constexpr std::ptrdiff_t m_bIsDisabled = 0x54c; - constexpr std::ptrdiff_t m_bShowInHUD = 0x54d; - constexpr std::ptrdiff_t m_nTimerLength = 0x550; - constexpr std::ptrdiff_t m_nTimerInitialLength = 0x554; - constexpr std::ptrdiff_t m_nTimerMaxLength = 0x558; - constexpr std::ptrdiff_t m_bAutoCountdown = 0x55c; - constexpr std::ptrdiff_t m_nSetupTimeLength = 0x560; - constexpr std::ptrdiff_t m_nState = 0x564; - constexpr std::ptrdiff_t m_bStartPaused = 0x568; - constexpr std::ptrdiff_t m_bInCaptureWatchState = 0x569; - constexpr std::ptrdiff_t m_flTotalTime = 0x56c; - constexpr std::ptrdiff_t m_bStopWatchTimer = 0x570; - constexpr std::ptrdiff_t m_bFireFinished = 0x571; - constexpr std::ptrdiff_t m_bFire5MinRemain = 0x572; - constexpr std::ptrdiff_t m_bFire4MinRemain = 0x573; - constexpr std::ptrdiff_t m_bFire3MinRemain = 0x574; - constexpr std::ptrdiff_t m_bFire2MinRemain = 0x575; - constexpr std::ptrdiff_t m_bFire1MinRemain = 0x576; - constexpr std::ptrdiff_t m_bFire30SecRemain = 0x577; - constexpr std::ptrdiff_t m_bFire10SecRemain = 0x578; - constexpr std::ptrdiff_t m_bFire5SecRemain = 0x579; - constexpr std::ptrdiff_t m_bFire4SecRemain = 0x57a; - constexpr std::ptrdiff_t m_bFire3SecRemain = 0x57b; - constexpr std::ptrdiff_t m_bFire2SecRemain = 0x57c; - constexpr std::ptrdiff_t m_bFire1SecRemain = 0x57d; - constexpr std::ptrdiff_t m_nOldTimerLength = 0x580; - constexpr std::ptrdiff_t m_nOldTimerState = 0x584; -} - -namespace CComicBook { - constexpr std::ptrdiff_t m_CoverImage = 0x8; - constexpr std::ptrdiff_t m_XmlFile = 0x18; -} - -namespace CAttributeList { - constexpr std::ptrdiff_t m_Attributes = 0x8; - constexpr std::ptrdiff_t m_pManager = 0x58; -} - -namespace CEconItemAttribute { - constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; - constexpr std::ptrdiff_t m_flValue = 0x34; - constexpr std::ptrdiff_t m_flInitialValue = 0x38; - constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3c; - constexpr std::ptrdiff_t m_bSetBonus = 0x40; -} - -namespace CAttributeManager { - constexpr std::ptrdiff_t m_Providers = 0x8; - constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; - constexpr std::ptrdiff_t m_hOuter = 0x24; - constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; - constexpr std::ptrdiff_t m_ProviderType = 0x2c; - constexpr std::ptrdiff_t m_CachedResults = 0x30; -} - -namespace CAttributeManager::cached_attribute_float_t { - constexpr std::ptrdiff_t flIn = 0x0; - constexpr std::ptrdiff_t iAttribHook = 0x8; - constexpr std::ptrdiff_t flOut = 0x10; -} - -namespace C_AttributeContainer { - constexpr std::ptrdiff_t m_Item = 0x50; - constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x498; - constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x4a0; -} - -namespace C_EconEntity::AttachedModelData_t { - constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; -} - -namespace EntitySpottedState_t { - constexpr std::ptrdiff_t m_bSpotted = 0x8; - constexpr std::ptrdiff_t m_bSpottedByMask = 0xc; -} - -namespace C_CSGameRulesProxy { - constexpr std::ptrdiff_t m_pGameRules = 0x540; +namespace C_CSGO_TeamPreviewCharacterPosition { + constexpr std::ptrdiff_t m_nVariant = 0x540; + constexpr std::ptrdiff_t m_nRandom = 0x544; + constexpr std::ptrdiff_t m_nOrdinal = 0x548; + constexpr std::ptrdiff_t m_sWeaponName = 0x550; + constexpr std::ptrdiff_t m_xuid = 0x558; + constexpr std::ptrdiff_t m_weaponItem = 0x560; } namespace C_CSGameRules { @@ -1083,2914 +1774,37 @@ namespace C_CSGameRules { constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x193c; } -namespace CCSGameModeRules { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; -} - -namespace CCSGameModeRules_Noop { -} - -namespace CCSGameModeScript { -} - -namespace CCSGameModeRules_Scripted { -} - -namespace CCSGameModeRules_Deathmatch { - constexpr std::ptrdiff_t m_bFirstThink = 0x30; - constexpr std::ptrdiff_t m_bFirstThinkAfterConnected = 0x31; - constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x34; - constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x38; - constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x3c; -} - -namespace C_RetakeGameRules { - constexpr std::ptrdiff_t m_nMatchSeed = 0xf8; - constexpr std::ptrdiff_t m_bBlockersPresent = 0xfc; - constexpr std::ptrdiff_t m_bRoundInProgress = 0xfd; - constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; - constexpr std::ptrdiff_t m_iBombSite = 0x104; -} - -namespace CSPerRoundStats_t { - constexpr std::ptrdiff_t m_iKills = 0x30; - constexpr std::ptrdiff_t m_iDeaths = 0x34; - constexpr std::ptrdiff_t m_iAssists = 0x38; - constexpr std::ptrdiff_t m_iDamage = 0x3c; - constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; - constexpr std::ptrdiff_t m_iMoneySaved = 0x44; - constexpr std::ptrdiff_t m_iKillReward = 0x48; - constexpr std::ptrdiff_t m_iLiveTime = 0x4c; - constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; - constexpr std::ptrdiff_t m_iObjective = 0x54; - constexpr std::ptrdiff_t m_iCashEarned = 0x58; - constexpr std::ptrdiff_t m_iUtilityDamage = 0x5c; - constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; -} - -namespace CSMatchStats_t { - constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; - constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6c; - constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; -} - -namespace C_CSGO_TeamPreviewCharacterPosition { - constexpr std::ptrdiff_t m_nVariant = 0x540; - constexpr std::ptrdiff_t m_nRandom = 0x544; - constexpr std::ptrdiff_t m_nOrdinal = 0x548; - constexpr std::ptrdiff_t m_sWeaponName = 0x550; - constexpr std::ptrdiff_t m_xuid = 0x558; - constexpr std::ptrdiff_t m_weaponItem = 0x560; -} - -namespace C_CSGO_TeamSelectCharacterPosition { -} - -namespace C_CSGO_TeamSelectTerroristPosition { -} - -namespace C_CSGO_TeamSelectCounterTerroristPosition { -} - -namespace C_CSGO_TeamIntroCharacterPosition { -} - -namespace C_CSGO_TeamIntroTerroristPosition { -} - -namespace C_CSGO_TeamIntroCounterTerroristPosition { -} - -namespace CCSGO_WingmanIntroCharacterPosition { -} - -namespace CCSGO_WingmanIntroTerroristPosition { -} - -namespace CCSGO_WingmanIntroCounterTerroristPosition { -} - -namespace C_CSMinimapBoundary { -} - -namespace WeaponPurchaseCount_t { - constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; - constexpr std::ptrdiff_t m_nCount = 0x32; -} - -namespace WeaponPurchaseTracker_t { - constexpr std::ptrdiff_t m_weaponPurchases = 0x8; -} - -namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; - constexpr std::ptrdiff_t m_bIsRescuing = 0x44; - constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; - constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xa0; -} - -namespace C_PlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x570; - constexpr std::ptrdiff_t m_hPingedEntity = 0x574; - constexpr std::ptrdiff_t m_iType = 0x578; - constexpr std::ptrdiff_t m_bUrgent = 0x57c; - constexpr std::ptrdiff_t m_szPlaceName = 0x57d; -} - -namespace CCSPlayer_PingServices { - constexpr std::ptrdiff_t m_hPlayerPing = 0x40; -} - -namespace C_CSPlayerResource { - constexpr std::ptrdiff_t m_bHostageAlive = 0x540; - constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x54c; - constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x558; - constexpr std::ptrdiff_t m_bombsiteCenterA = 0x588; - constexpr std::ptrdiff_t m_bombsiteCenterB = 0x594; - constexpr std::ptrdiff_t m_hostageRescueX = 0x5a0; - constexpr std::ptrdiff_t m_hostageRescueY = 0x5b0; - constexpr std::ptrdiff_t m_hostageRescueZ = 0x5c0; - constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5d0; - constexpr std::ptrdiff_t m_foundGoalPositions = 0x5d1; -} - -namespace CCSPlayer_BulletServices { - constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; -} - -namespace SellbackPurchaseEntry_t { - constexpr std::ptrdiff_t m_unDefIdx = 0x30; - constexpr std::ptrdiff_t m_nCost = 0x34; - constexpr std::ptrdiff_t m_nPrevArmor = 0x38; - constexpr std::ptrdiff_t m_bPrevHelmet = 0x3c; - constexpr std::ptrdiff_t m_hItem = 0x40; -} - -namespace CCSPlayer_BuyServices { - constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x40; -} - -namespace CCSPlayer_CameraServices { - constexpr std::ptrdiff_t m_iFOV = 0x210; - constexpr std::ptrdiff_t m_iFOVStart = 0x214; - constexpr std::ptrdiff_t m_flFOVTime = 0x218; - constexpr std::ptrdiff_t m_flFOVRate = 0x21c; - constexpr std::ptrdiff_t m_hZoomOwner = 0x220; - constexpr std::ptrdiff_t m_flLastShotFOV = 0x224; - constexpr std::ptrdiff_t m_flDeathCamTilt = 0x228; -} - -namespace CCSPlayer_HostageServices { - constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; - constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; -} - -namespace CCSPlayer_ItemServices { - constexpr std::ptrdiff_t m_bHasDefuser = 0x40; - constexpr std::ptrdiff_t m_bHasHelmet = 0x41; - constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; -} - -namespace CCSPlayer_MovementServices { - constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x210; - constexpr std::ptrdiff_t m_vecLadderNormal = 0x214; - constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x220; - constexpr std::ptrdiff_t m_flDuckAmount = 0x224; - constexpr std::ptrdiff_t m_flDuckSpeed = 0x228; - constexpr std::ptrdiff_t m_bDuckOverride = 0x22c; - constexpr std::ptrdiff_t m_bDesiresDuck = 0x22d; - constexpr std::ptrdiff_t m_flDuckOffset = 0x230; - constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x234; - constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x238; - constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x23c; - constexpr std::ptrdiff_t m_flLastDuckTime = 0x240; - constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x250; - constexpr std::ptrdiff_t m_duckUntilOnGround = 0x258; - constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x259; - constexpr std::ptrdiff_t m_bInStuckTest = 0x25a; - constexpr std::ptrdiff_t m_flStuckCheckTime = 0x268; - constexpr std::ptrdiff_t m_nTraceCount = 0x468; - constexpr std::ptrdiff_t m_StuckLast = 0x46c; - constexpr std::ptrdiff_t m_bSpeedCropped = 0x470; - constexpr std::ptrdiff_t m_nOldWaterLevel = 0x474; - constexpr std::ptrdiff_t m_flWaterEntryTime = 0x478; - constexpr std::ptrdiff_t m_vecForward = 0x47c; - constexpr std::ptrdiff_t m_vecLeft = 0x488; - constexpr std::ptrdiff_t m_vecUp = 0x494; - constexpr std::ptrdiff_t m_vecPreviouslyPredictedOrigin = 0x4a0; - constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4ac; - constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4b0; - constexpr std::ptrdiff_t m_flJumpUntil = 0x4b4; - constexpr std::ptrdiff_t m_flJumpVel = 0x4b8; - constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4bc; - constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4c0; - constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4c8; - constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4cc; - constexpr std::ptrdiff_t m_bUpdatePredictedOriginAfterDataUpdate = 0x4d0; -} - -namespace CCSPlayer_ObserverServices { - constexpr std::ptrdiff_t m_hLastObserverTarget = 0x58; - constexpr std::ptrdiff_t m_vecObserverInterpolateOffset = 0x5c; - constexpr std::ptrdiff_t m_vecObserverInterpStartPos = 0x68; - constexpr std::ptrdiff_t m_flObsInterp_PathLength = 0x74; - constexpr std::ptrdiff_t m_qObsInterp_OrientationStart = 0x80; - constexpr std::ptrdiff_t m_qObsInterp_OrientationTravelDir = 0x90; - constexpr std::ptrdiff_t m_obsInterpState = 0xa0; - constexpr std::ptrdiff_t m_bObserverInterpolationNeedsDeferredSetup = 0xa4; - constexpr std::ptrdiff_t m_nLastKillerDamageTaken = 0xa8; - constexpr std::ptrdiff_t m_nLastKillerHitsTaken = 0xac; - constexpr std::ptrdiff_t m_nLastKillerDamageGiven = 0xb0; - constexpr std::ptrdiff_t m_nLastKillerHitsGiven = 0xb4; - constexpr std::ptrdiff_t m_nLastKillerActualDamageGiven = 0xb8; - constexpr std::ptrdiff_t m_nLastKillerActualDamageTaken = 0xbc; - constexpr std::ptrdiff_t m_bCanShowDeathPanelNow = 0xc0; - constexpr std::ptrdiff_t m_bWasShowingDeathPanel = 0xc1; -} - -namespace CCSPlayer_UseServices { -} - -namespace CCSPlayer_ViewModelServices { - constexpr std::ptrdiff_t m_hViewModel = 0x40; -} - -namespace CCSPlayer_WaterServices { - constexpr std::ptrdiff_t m_flWaterJumpTime = 0x40; - constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x44; - constexpr std::ptrdiff_t m_flSwimSoundTime = 0x50; -} - -namespace CCSPlayer_WeaponServices { - constexpr std::ptrdiff_t m_flNextAttack = 0xa8; - constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xac; - constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xad; -} - -namespace CCSPlayerController_ActionTrackingServices { - constexpr std::ptrdiff_t m_perRoundStats = 0x40; - constexpr std::ptrdiff_t m_matchStats = 0x90; - constexpr std::ptrdiff_t m_iNumRoundKills = 0x108; - constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x10c; -} - -namespace CDamageRecord { - constexpr std::ptrdiff_t m_PlayerDamager = 0x28; - constexpr std::ptrdiff_t m_PlayerRecipient = 0x2c; - constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; - constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; - constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; - constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; - constexpr std::ptrdiff_t m_DamagerXuid = 0x48; - constexpr std::ptrdiff_t m_RecipientXuid = 0x50; - constexpr std::ptrdiff_t m_iDamage = 0x58; - constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5c; - constexpr std::ptrdiff_t m_iNumHits = 0x60; - constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; - constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; - constexpr std::ptrdiff_t m_killType = 0x69; -} - -namespace CCSPlayerController_DamageServices { - constexpr std::ptrdiff_t m_nSendUpdate = 0x40; - constexpr std::ptrdiff_t m_DamageList = 0x48; -} - -namespace CCSPlayerController_InGameMoneyServices { - constexpr std::ptrdiff_t m_iAccount = 0x40; - constexpr std::ptrdiff_t m_iStartAccount = 0x44; - constexpr std::ptrdiff_t m_iTotalCashSpent = 0x48; - constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x4c; - constexpr std::ptrdiff_t m_nPreviousAccount = 0x50; -} - -namespace CCSPlayerController_InventoryServices { - constexpr std::ptrdiff_t m_unMusicID = 0x40; - constexpr std::ptrdiff_t m_rank = 0x44; - constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5c; - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; - constexpr std::ptrdiff_t m_vecTerroristLoadoutCache = 0x70; - constexpr std::ptrdiff_t m_vecCounterTerroristLoadoutCache = 0xc0; -} - -namespace C_SurvivalGameRules { - constexpr std::ptrdiff_t m_vecPlayAreaMins = 0x8; - constexpr std::ptrdiff_t m_vecPlayAreaMaxs = 0x14; - constexpr std::ptrdiff_t m_iPlayerSpawnHexIndices = 0x20; - constexpr std::ptrdiff_t m_SpawnTileState = 0x120; - constexpr std::ptrdiff_t m_flSpawnSelectionTimeStartCurrentStage = 0x200; - constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndCurrentStage = 0x204; - constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndLastStage = 0x208; - constexpr std::ptrdiff_t m_spawnStage = 0x20c; - constexpr std::ptrdiff_t m_flTabletHexOriginX = 0x210; - constexpr std::ptrdiff_t m_flTabletHexOriginY = 0x214; - constexpr std::ptrdiff_t m_flTabletHexSize = 0x218; - constexpr std::ptrdiff_t m_roundData_playerXuids = 0x220; - constexpr std::ptrdiff_t m_roundData_playerPositions = 0x420; - constexpr std::ptrdiff_t m_roundData_playerTeams = 0x520; - constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x620; - constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionValues = 0x660; - constexpr std::ptrdiff_t m_flSurvivalStartTime = 0x6a0; - constexpr std::ptrdiff_t m_flLastThinkTime = 0x6a4; -} - -namespace C_DangerZone { - constexpr std::ptrdiff_t m_vecDangerZoneOriginStartedAt = 0x540; - constexpr std::ptrdiff_t m_flBombLaunchTime = 0x54c; - constexpr std::ptrdiff_t m_flExtraRadius = 0x550; - constexpr std::ptrdiff_t m_flExtraRadiusStartTime = 0x554; - constexpr std::ptrdiff_t m_flExtraRadiusTotalLerpTime = 0x558; - constexpr std::ptrdiff_t m_nDropOrder = 0x55c; - constexpr std::ptrdiff_t m_iWave = 0x560; -} - -namespace C_DangerZoneController { - constexpr std::ptrdiff_t m_bDangerZoneControllerEnabled = 0x540; - constexpr std::ptrdiff_t m_bMissionControlledExplosions = 0x541; - constexpr std::ptrdiff_t m_vecEndGameCircleStart = 0x544; - constexpr std::ptrdiff_t m_vecEndGameCircleEnd = 0x550; - constexpr std::ptrdiff_t m_flStartTime = 0x55c; - constexpr std::ptrdiff_t m_flFinalExpansionTime = 0x560; - constexpr std::ptrdiff_t m_DangerZones = 0x564; - constexpr std::ptrdiff_t m_flWaveEndTimes = 0x60c; - constexpr std::ptrdiff_t m_hTheFinalZone = 0x620; -} - -namespace C_GrassBurn { - constexpr std::ptrdiff_t m_flGrassBurnClearTime = 0x540; - constexpr std::ptrdiff_t m_bClientPendingClear = 0x544; - constexpr std::ptrdiff_t m_flGrassBurnClearTimeLocal = 0x548; - constexpr std::ptrdiff_t m_vecGrassBurnPositions = 0x550; -} - -namespace C_IronSightController { - constexpr std::ptrdiff_t m_bIronSightAvailable = 0x10; - constexpr std::ptrdiff_t m_flIronSightAmount = 0x14; - constexpr std::ptrdiff_t m_flIronSightAmountGained = 0x18; - constexpr std::ptrdiff_t m_flIronSightAmountBiased = 0x1c; - constexpr std::ptrdiff_t m_flIronSightAmount_Interpolated = 0x20; - constexpr std::ptrdiff_t m_flIronSightAmountGained_Interpolated = 0x24; - constexpr std::ptrdiff_t m_flIronSightAmountBiased_Interpolated = 0x28; - constexpr std::ptrdiff_t m_flInterpolationLastUpdated = 0x2c; - constexpr std::ptrdiff_t m_angDeltaAverage = 0x30; - constexpr std::ptrdiff_t m_angViewLast = 0x90; - constexpr std::ptrdiff_t m_vecDotCoords = 0x9c; - constexpr std::ptrdiff_t m_flDotBlur = 0xa4; - constexpr std::ptrdiff_t m_flSpeedRatio = 0xa8; -} - -namespace CompositeMaterialMatchFilter_t { - constexpr std::ptrdiff_t m_nCompositeMaterialMatchFilterType = 0x0; - constexpr std::ptrdiff_t m_strMatchFilter = 0x8; - constexpr std::ptrdiff_t m_strMatchValue = 0x10; - constexpr std::ptrdiff_t m_bPassWhenTrue = 0x18; -} - -namespace CompositeMaterialInputLooseVariable_t { - constexpr std::ptrdiff_t m_strName = 0x0; - constexpr std::ptrdiff_t m_bExposeExternally = 0x8; - constexpr std::ptrdiff_t m_strExposedFriendlyName = 0x10; - constexpr std::ptrdiff_t m_strExposedFriendlyGroupName = 0x18; - constexpr std::ptrdiff_t m_bExposedVariableIsFixedRange = 0x20; - constexpr std::ptrdiff_t m_strExposedVisibleWhenTrue = 0x28; - constexpr std::ptrdiff_t m_strExposedHiddenWhenTrue = 0x30; - constexpr std::ptrdiff_t m_nVariableType = 0x38; - constexpr std::ptrdiff_t m_bValueBoolean = 0x3c; - constexpr std::ptrdiff_t m_nValueIntX = 0x40; - constexpr std::ptrdiff_t m_nValueIntY = 0x44; - constexpr std::ptrdiff_t m_nValueIntZ = 0x48; - constexpr std::ptrdiff_t m_nValueIntW = 0x4c; - constexpr std::ptrdiff_t m_bHasFloatBounds = 0x50; - constexpr std::ptrdiff_t m_flValueFloatX = 0x54; - constexpr std::ptrdiff_t m_flValueFloatX_Min = 0x58; - constexpr std::ptrdiff_t m_flValueFloatX_Max = 0x5c; - constexpr std::ptrdiff_t m_flValueFloatY = 0x60; - constexpr std::ptrdiff_t m_flValueFloatY_Min = 0x64; - constexpr std::ptrdiff_t m_flValueFloatY_Max = 0x68; - constexpr std::ptrdiff_t m_flValueFloatZ = 0x6c; - constexpr std::ptrdiff_t m_flValueFloatZ_Min = 0x70; - constexpr std::ptrdiff_t m_flValueFloatZ_Max = 0x74; - constexpr std::ptrdiff_t m_flValueFloatW = 0x78; - constexpr std::ptrdiff_t m_flValueFloatW_Min = 0x7c; - constexpr std::ptrdiff_t m_flValueFloatW_Max = 0x80; - constexpr std::ptrdiff_t m_cValueColor4 = 0x84; - constexpr std::ptrdiff_t m_nValueSystemVar = 0x88; - constexpr std::ptrdiff_t m_strResourceMaterial = 0x90; - constexpr std::ptrdiff_t m_strTextureContentAssetPath = 0x170; - constexpr std::ptrdiff_t m_strTextureRuntimeResourcePath = 0x178; - constexpr std::ptrdiff_t m_strTextureCompilationVtexTemplate = 0x258; - constexpr std::ptrdiff_t m_nTextureType = 0x260; - constexpr std::ptrdiff_t m_strString = 0x268; -} - -namespace CompMatMutatorCondition_t { - constexpr std::ptrdiff_t m_nMutatorCondition = 0x0; - constexpr std::ptrdiff_t m_strMutatorConditionContainerName = 0x8; - constexpr std::ptrdiff_t m_strMutatorConditionContainerVarName = 0x10; - constexpr std::ptrdiff_t m_strMutatorConditionContainerVarValue = 0x18; - constexpr std::ptrdiff_t m_bPassWhenTrue = 0x20; -} - -namespace CompMatPropertyMutator_t { - constexpr std::ptrdiff_t m_bEnabled = 0x0; - constexpr std::ptrdiff_t m_nMutatorCommandType = 0x4; - constexpr std::ptrdiff_t m_strInitWith_Container = 0x8; - constexpr std::ptrdiff_t m_strCopyProperty_InputContainerSrc = 0x10; - constexpr std::ptrdiff_t m_strCopyProperty_InputContainerProperty = 0x18; - constexpr std::ptrdiff_t m_strCopyProperty_TargetProperty = 0x20; - constexpr std::ptrdiff_t m_strRandomRollInputVars_SeedInputVar = 0x28; - constexpr std::ptrdiff_t m_vecRandomRollInputVars_InputVarsToRoll = 0x30; - constexpr std::ptrdiff_t m_strCopyMatchingKeys_InputContainerSrc = 0x48; - constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; - constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_FindSuffix = 0x58; - constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; - constexpr std::ptrdiff_t m_nSetValue_Value = 0x68; - constexpr std::ptrdiff_t m_strGenerateTexture_TargetParam = 0x2d8; - constexpr std::ptrdiff_t m_strGenerateTexture_InitialContainer = 0x2e0; - constexpr std::ptrdiff_t m_nResolution = 0x2e8; - constexpr std::ptrdiff_t m_bIsScratchTarget = 0x2ec; - constexpr std::ptrdiff_t m_bSplatDebugInfo = 0x2ed; - constexpr std::ptrdiff_t m_bCaptureInRenderDoc = 0x2ee; - constexpr std::ptrdiff_t m_vecTexGenInstructions = 0x2f0; - constexpr std::ptrdiff_t m_vecConditionalMutators = 0x308; - constexpr std::ptrdiff_t m_strPopInputQueue_Container = 0x320; - constexpr std::ptrdiff_t m_strDrawText_InputContainerSrc = 0x328; - constexpr std::ptrdiff_t m_strDrawText_InputContainerProperty = 0x330; - constexpr std::ptrdiff_t m_vecDrawText_Position = 0x338; - constexpr std::ptrdiff_t m_colDrawText_Color = 0x340; - constexpr std::ptrdiff_t m_strDrawText_Font = 0x348; - constexpr std::ptrdiff_t m_vecConditions = 0x350; -} - -namespace CompositeMaterialInputContainer_t { - constexpr std::ptrdiff_t m_bEnabled = 0x0; - constexpr std::ptrdiff_t m_nCompositeMaterialInputContainerSourceType = 0x4; - constexpr std::ptrdiff_t m_strSpecificContainerMaterial = 0x8; - constexpr std::ptrdiff_t m_strAttrName = 0xe8; - constexpr std::ptrdiff_t m_strAlias = 0xf0; - constexpr std::ptrdiff_t m_vecLooseVariables = 0xf8; - constexpr std::ptrdiff_t m_strAttrNameForVar = 0x110; - constexpr std::ptrdiff_t m_bExposeExternally = 0x118; -} - -namespace CompositeMaterialAssemblyProcedure_t { - constexpr std::ptrdiff_t m_vecCompMatIncludes = 0x0; - constexpr std::ptrdiff_t m_vecMatchFilters = 0x18; - constexpr std::ptrdiff_t m_vecCompositeInputContainers = 0x30; - constexpr std::ptrdiff_t m_vecPropertyMutators = 0x48; -} - -namespace GeneratedTextureHandle_t { - constexpr std::ptrdiff_t m_strBitmapName = 0x0; -} - -namespace CompositeMaterial_t { - constexpr std::ptrdiff_t m_TargetKVs = 0x8; - constexpr std::ptrdiff_t m_PreGenerationKVs = 0x18; - constexpr std::ptrdiff_t m_FinalKVs = 0x28; - constexpr std::ptrdiff_t m_vecGeneratedTextures = 0x40; -} - -namespace CompositeMaterialEditorPoint_t { - constexpr std::ptrdiff_t m_ModelName = 0x0; - constexpr std::ptrdiff_t m_nSequenceIndex = 0xe0; - constexpr std::ptrdiff_t m_flCycle = 0xe4; - constexpr std::ptrdiff_t m_KVModelStateChoices = 0xe8; - constexpr std::ptrdiff_t m_bEnableChildModel = 0xf8; - constexpr std::ptrdiff_t m_ChildModelName = 0x100; - constexpr std::ptrdiff_t m_vecCompositeMaterialAssemblyProcedures = 0x1e0; - constexpr std::ptrdiff_t m_vecCompositeMaterials = 0x1f8; -} - -namespace CCompositeMaterialEditorDoc { - constexpr std::ptrdiff_t m_nVersion = 0x8; - constexpr std::ptrdiff_t m_Points = 0x10; - constexpr std::ptrdiff_t m_KVthumbnail = 0x28; -} - -namespace CGlobalLightBase { - constexpr std::ptrdiff_t m_bSpotLight = 0x10; - constexpr std::ptrdiff_t m_SpotLightOrigin = 0x14; - constexpr std::ptrdiff_t m_SpotLightAngles = 0x20; - constexpr std::ptrdiff_t m_ShadowDirection = 0x2c; - constexpr std::ptrdiff_t m_AmbientDirection = 0x38; - constexpr std::ptrdiff_t m_SpecularDirection = 0x44; - constexpr std::ptrdiff_t m_InspectorSpecularDirection = 0x50; - constexpr std::ptrdiff_t m_flSpecularPower = 0x5c; - constexpr std::ptrdiff_t m_flSpecularIndependence = 0x60; - constexpr std::ptrdiff_t m_SpecularColor = 0x64; - constexpr std::ptrdiff_t m_bStartDisabled = 0x68; - constexpr std::ptrdiff_t m_bEnabled = 0x69; - constexpr std::ptrdiff_t m_LightColor = 0x6a; - constexpr std::ptrdiff_t m_AmbientColor1 = 0x6e; - constexpr std::ptrdiff_t m_AmbientColor2 = 0x72; - constexpr std::ptrdiff_t m_AmbientColor3 = 0x76; - constexpr std::ptrdiff_t m_flSunDistance = 0x7c; - constexpr std::ptrdiff_t m_flFOV = 0x80; - constexpr std::ptrdiff_t m_flNearZ = 0x84; - constexpr std::ptrdiff_t m_flFarZ = 0x88; - constexpr std::ptrdiff_t m_bEnableShadows = 0x8c; - constexpr std::ptrdiff_t m_bOldEnableShadows = 0x8d; - constexpr std::ptrdiff_t m_bBackgroundClearNotRequired = 0x8e; - constexpr std::ptrdiff_t m_flCloudScale = 0x90; - constexpr std::ptrdiff_t m_flCloud1Speed = 0x94; - constexpr std::ptrdiff_t m_flCloud1Direction = 0x98; - constexpr std::ptrdiff_t m_flCloud2Speed = 0x9c; - constexpr std::ptrdiff_t m_flCloud2Direction = 0xa0; - constexpr std::ptrdiff_t m_flAmbientScale1 = 0xb0; - constexpr std::ptrdiff_t m_flAmbientScale2 = 0xb4; - constexpr std::ptrdiff_t m_flGroundScale = 0xb8; - constexpr std::ptrdiff_t m_flLightScale = 0xbc; - constexpr std::ptrdiff_t m_flFoWDarkness = 0xc0; - constexpr std::ptrdiff_t m_bEnableSeparateSkyboxFog = 0xc4; - constexpr std::ptrdiff_t m_vFowColor = 0xc8; - constexpr std::ptrdiff_t m_ViewOrigin = 0xd4; - constexpr std::ptrdiff_t m_ViewAngles = 0xe0; - constexpr std::ptrdiff_t m_flViewFoV = 0xec; - constexpr std::ptrdiff_t m_WorldPoints = 0xf0; - constexpr std::ptrdiff_t m_vFogOffsetLayer0 = 0x4a8; - constexpr std::ptrdiff_t m_vFogOffsetLayer1 = 0x4b0; - constexpr std::ptrdiff_t m_hEnvWind = 0x4b8; - constexpr std::ptrdiff_t m_hEnvSky = 0x4bc; -} - -namespace C_GlobalLight { - constexpr std::ptrdiff_t m_WindClothForceHandle = 0xa00; -} - -namespace C_CSGO_MapPreviewCameraPathNode { - constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x540; - constexpr std::ptrdiff_t m_nPathIndex = 0x548; - constexpr std::ptrdiff_t m_vInTangentLocal = 0x54c; - constexpr std::ptrdiff_t m_vOutTangentLocal = 0x558; - constexpr std::ptrdiff_t m_flFOV = 0x564; - constexpr std::ptrdiff_t m_flSpeed = 0x568; - constexpr std::ptrdiff_t m_flEaseIn = 0x56c; - constexpr std::ptrdiff_t m_flEaseOut = 0x570; - constexpr std::ptrdiff_t m_vInTangentWorld = 0x574; - constexpr std::ptrdiff_t m_vOutTangentWorld = 0x580; -} - -namespace C_CSGO_MapPreviewCameraPath { - constexpr std::ptrdiff_t m_flZFar = 0x540; - constexpr std::ptrdiff_t m_flZNear = 0x544; - constexpr std::ptrdiff_t m_bLoop = 0x548; - constexpr std::ptrdiff_t m_bVerticalFOV = 0x549; - constexpr std::ptrdiff_t m_bConstantSpeed = 0x54a; - constexpr std::ptrdiff_t m_flDuration = 0x54c; - constexpr std::ptrdiff_t m_flPathLength = 0x590; - constexpr std::ptrdiff_t m_flPathDuration = 0x594; -} - -namespace CCSPlayer_GlowServices { -} - -namespace C_VoteController { - constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x550; - constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x554; - constexpr std::ptrdiff_t m_nVoteOptionCount = 0x558; - constexpr std::ptrdiff_t m_nPotentialVotes = 0x56c; - constexpr std::ptrdiff_t m_bVotesDirty = 0x570; - constexpr std::ptrdiff_t m_bTypeDirty = 0x571; - constexpr std::ptrdiff_t m_bIsYesNoVote = 0x572; -} - -namespace C_MapVetoPickController { - constexpr std::ptrdiff_t m_nDraftType = 0x550; - constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x554; - constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x558; - constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x658; - constexpr std::ptrdiff_t m_nAccountIDs = 0x674; - constexpr std::ptrdiff_t m_nMapId0 = 0x774; - constexpr std::ptrdiff_t m_nMapId1 = 0x874; - constexpr std::ptrdiff_t m_nMapId2 = 0x974; - constexpr std::ptrdiff_t m_nMapId3 = 0xa74; - constexpr std::ptrdiff_t m_nMapId4 = 0xb74; - constexpr std::ptrdiff_t m_nMapId5 = 0xc74; - constexpr std::ptrdiff_t m_nStartingSide0 = 0xd74; - constexpr std::ptrdiff_t m_nCurrentPhase = 0xe74; - constexpr std::ptrdiff_t m_nPhaseStartTick = 0xe78; - constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xe7c; - constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0xe80; - constexpr std::ptrdiff_t m_bDisabledHud = 0xe84; -} - -namespace CPlayerSprayDecalRenderHelper { -} - -namespace C_CSGO_TeamPreviewCamera { - constexpr std::ptrdiff_t m_nVariant = 0x5a0; - constexpr std::ptrdiff_t m_bDofEnabled = 0x5a4; - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5a8; - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5ac; - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5b0; - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5b4; - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5b8; -} - -namespace C_CSGO_TeamSelectCamera { -} - -namespace C_CSGO_TerroristTeamIntroCamera { -} - -namespace C_CSGO_TerroristWingmanIntroCamera { -} - -namespace C_CSGO_CounterTerroristTeamIntroCamera { -} - -namespace C_CSGO_CounterTerroristWingmanIntroCamera { -} - -namespace C_CSGO_EndOfMatchCamera { -} - -namespace C_CSGO_EndOfMatchCharacterPosition { -} - -namespace C_CSGO_EndOfMatchLineupEndpoint { -} - -namespace C_CSGO_EndOfMatchLineupStart { -} - -namespace C_CSGO_EndOfMatchLineupEnd { -} - -namespace C_CsmFovOverride { - constexpr std::ptrdiff_t m_cameraName = 0x540; - constexpr std::ptrdiff_t m_flCsmFovOverrideValue = 0x548; -} - -namespace C_InfoMapRegion { - constexpr std::ptrdiff_t m_flRadius = 0x540; - constexpr std::ptrdiff_t m_szLocToken = 0x544; - constexpr std::ptrdiff_t m_pNext = 0x5c8; -} - -namespace C_PointEntity { -} - -namespace C_EnvCombinedLightProbeVolume { - constexpr std::ptrdiff_t m_Color = 0x1610; - constexpr std::ptrdiff_t m_flBrightness = 0x1614; - constexpr std::ptrdiff_t m_hCubemapTexture = 0x1618; - constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x1620; - constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1628; - constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1630; - constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1638; - constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1640; - constexpr std::ptrdiff_t m_vBoxMins = 0x1648; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x1654; - constexpr std::ptrdiff_t m_LightGroups = 0x1660; - constexpr std::ptrdiff_t m_bMoveable = 0x1668; - constexpr std::ptrdiff_t m_nHandshake = 0x166c; - constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x1670; - constexpr std::ptrdiff_t m_nPriority = 0x1674; - constexpr std::ptrdiff_t m_bStartDisabled = 0x1678; - constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x167c; - constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x1680; - constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x168c; - constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1690; - constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1694; - constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x1698; - constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x169c; - constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x16a0; - constexpr std::ptrdiff_t m_bEnabled = 0x16b9; -} - -namespace C_EnvCubemap { - constexpr std::ptrdiff_t m_hCubemapTexture = 0x630; - constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x638; - constexpr std::ptrdiff_t m_flInfluenceRadius = 0x63c; - constexpr std::ptrdiff_t m_vBoxProjectMins = 0x640; - constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x64c; - constexpr std::ptrdiff_t m_LightGroups = 0x658; - constexpr std::ptrdiff_t m_bMoveable = 0x660; - constexpr std::ptrdiff_t m_nHandshake = 0x664; - constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x668; - constexpr std::ptrdiff_t m_nPriority = 0x66c; - constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x670; - constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x674; - constexpr std::ptrdiff_t m_flDiffuseScale = 0x680; - constexpr std::ptrdiff_t m_bStartDisabled = 0x684; - constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x685; - constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x686; - constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x687; - constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x688; - constexpr std::ptrdiff_t m_bEnabled = 0x698; -} - -namespace C_EnvCubemapBox { -} - -namespace C_EnvCubemapFog { - constexpr std::ptrdiff_t m_flEndDistance = 0x540; - constexpr std::ptrdiff_t m_flStartDistance = 0x544; - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x548; - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x54c; - constexpr std::ptrdiff_t m_flFogHeightWidth = 0x550; - constexpr std::ptrdiff_t m_flFogHeightEnd = 0x554; - constexpr std::ptrdiff_t m_flFogHeightStart = 0x558; - constexpr std::ptrdiff_t m_flFogHeightExponent = 0x55c; - constexpr std::ptrdiff_t m_flLODBias = 0x560; - constexpr std::ptrdiff_t m_bActive = 0x564; - constexpr std::ptrdiff_t m_bStartDisabled = 0x565; - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x568; - constexpr std::ptrdiff_t m_nCubemapSourceType = 0x56c; - constexpr std::ptrdiff_t m_hSkyMaterial = 0x570; - constexpr std::ptrdiff_t m_iszSkyEntity = 0x578; - constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x580; - constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x588; - constexpr std::ptrdiff_t m_bFirstTime = 0x589; -} - -namespace C_GradientFog { - constexpr std::ptrdiff_t m_hGradientFogTexture = 0x540; - constexpr std::ptrdiff_t m_flFogStartDistance = 0x548; - constexpr std::ptrdiff_t m_flFogEndDistance = 0x54c; - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x550; - constexpr std::ptrdiff_t m_flFogStartHeight = 0x554; - constexpr std::ptrdiff_t m_flFogEndHeight = 0x558; - constexpr std::ptrdiff_t m_flFarZ = 0x55c; - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x560; - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x564; - constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x568; - constexpr std::ptrdiff_t m_fogColor = 0x56c; - constexpr std::ptrdiff_t m_flFogStrength = 0x570; - constexpr std::ptrdiff_t m_flFadeTime = 0x574; - constexpr std::ptrdiff_t m_bStartDisabled = 0x578; - constexpr std::ptrdiff_t m_bIsEnabled = 0x579; - constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x57a; -} - -namespace C_EnvLightProbeVolume { - constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1520; - constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1528; - constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1530; - constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1538; - constexpr std::ptrdiff_t m_vBoxMins = 0x1540; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x154c; - constexpr std::ptrdiff_t m_LightGroups = 0x1558; - constexpr std::ptrdiff_t m_bMoveable = 0x1560; - constexpr std::ptrdiff_t m_nHandshake = 0x1564; - constexpr std::ptrdiff_t m_nPriority = 0x1568; - constexpr std::ptrdiff_t m_bStartDisabled = 0x156c; - constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x1570; - constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1574; - constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1578; - constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x157c; - constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x1580; - constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1584; - constexpr std::ptrdiff_t m_bEnabled = 0x1591; -} - -namespace C_PlayerVisibility { - constexpr std::ptrdiff_t m_flVisibilityStrength = 0x540; - constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x544; - constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x548; - constexpr std::ptrdiff_t m_flFadeTime = 0x54c; - constexpr std::ptrdiff_t m_bStartDisabled = 0x550; - constexpr std::ptrdiff_t m_bIsEnabled = 0x551; -} - -namespace C_TonemapController2 { - constexpr std::ptrdiff_t m_flAutoExposureMin = 0x540; - constexpr std::ptrdiff_t m_flAutoExposureMax = 0x544; - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x548; - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x54c; - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x550; - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x554; - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x558; - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x55c; -} - -namespace C_EnvVolumetricFogController { - constexpr std::ptrdiff_t m_flScattering = 0x540; - constexpr std::ptrdiff_t m_flAnisotropy = 0x544; - constexpr std::ptrdiff_t m_flFadeSpeed = 0x548; - constexpr std::ptrdiff_t m_flDrawDistance = 0x54c; - constexpr std::ptrdiff_t m_flFadeInStart = 0x550; - constexpr std::ptrdiff_t m_flFadeInEnd = 0x554; - constexpr std::ptrdiff_t m_flIndirectStrength = 0x558; - constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x55c; - constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x560; - constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x564; - constexpr std::ptrdiff_t m_vBoxMins = 0x568; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x574; - constexpr std::ptrdiff_t m_bActive = 0x580; - constexpr std::ptrdiff_t m_flStartAnisoTime = 0x584; - constexpr std::ptrdiff_t m_flStartScatterTime = 0x588; - constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x58c; - constexpr std::ptrdiff_t m_flStartAnisotropy = 0x590; - constexpr std::ptrdiff_t m_flStartScattering = 0x594; - constexpr std::ptrdiff_t m_flStartDrawDistance = 0x598; - constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x59c; - constexpr std::ptrdiff_t m_flDefaultScattering = 0x5a0; - constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x5a4; - constexpr std::ptrdiff_t m_bStartDisabled = 0x5a8; - constexpr std::ptrdiff_t m_bEnableIndirect = 0x5a9; - constexpr std::ptrdiff_t m_bIsMaster = 0x5aa; - constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x5b0; - constexpr std::ptrdiff_t m_nForceRefreshCount = 0x5b8; - constexpr std::ptrdiff_t m_bFirstTime = 0x5bc; -} - -namespace C_EnvVolumetricFogVolume { - constexpr std::ptrdiff_t m_bActive = 0x540; - constexpr std::ptrdiff_t m_vBoxMins = 0x544; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x550; - constexpr std::ptrdiff_t m_bStartDisabled = 0x55c; - constexpr std::ptrdiff_t m_flStrength = 0x560; - constexpr std::ptrdiff_t m_nFalloffShape = 0x564; - constexpr std::ptrdiff_t m_flFalloffExponent = 0x568; -} - -namespace C_FogController { - constexpr std::ptrdiff_t m_fog = 0x540; - constexpr std::ptrdiff_t m_bUseAngles = 0x5a8; - constexpr std::ptrdiff_t m_iChangedVariables = 0x5ac; -} - -namespace CInfoTarget { -} - -namespace CInfoParticleTarget { -} - -namespace C_InfoVisibilityBox { - constexpr std::ptrdiff_t m_nMode = 0x544; - constexpr std::ptrdiff_t m_vBoxSize = 0x548; - constexpr std::ptrdiff_t m_bEnabled = 0x554; -} - -namespace CInfoWorldLayer { - constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x540; - constexpr std::ptrdiff_t m_worldName = 0x568; - constexpr std::ptrdiff_t m_layerName = 0x570; - constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x578; - constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x579; - constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x57a; - constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x57c; - constexpr std::ptrdiff_t m_bWorldLayerActuallyVisible = 0x580; -} - -namespace C_PointCamera { - constexpr std::ptrdiff_t m_FOV = 0x540; - constexpr std::ptrdiff_t m_Resolution = 0x544; - constexpr std::ptrdiff_t m_bFogEnable = 0x548; - constexpr std::ptrdiff_t m_FogColor = 0x549; - constexpr std::ptrdiff_t m_flFogStart = 0x550; - constexpr std::ptrdiff_t m_flFogEnd = 0x554; - constexpr std::ptrdiff_t m_flFogMaxDensity = 0x558; - constexpr std::ptrdiff_t m_bActive = 0x55c; - constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x55d; - constexpr std::ptrdiff_t m_flAspectRatio = 0x560; - constexpr std::ptrdiff_t m_bNoSky = 0x564; - constexpr std::ptrdiff_t m_fBrightness = 0x568; - constexpr std::ptrdiff_t m_flZFar = 0x56c; - constexpr std::ptrdiff_t m_flZNear = 0x570; - constexpr std::ptrdiff_t m_bDofEnabled = 0x574; - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x578; - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x57c; - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x580; - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x584; - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x588; - constexpr std::ptrdiff_t m_TargetFOV = 0x58c; - constexpr std::ptrdiff_t m_DegreesPerSecond = 0x590; - constexpr std::ptrdiff_t m_bIsOn = 0x594; - constexpr std::ptrdiff_t m_pNext = 0x598; -} - -namespace C_PointCameraVFOV { - constexpr std::ptrdiff_t m_flVerticalFOV = 0x5a0; -} - -namespace CPointTemplate { - constexpr std::ptrdiff_t m_iszWorldName = 0x540; - constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x548; - constexpr std::ptrdiff_t m_iszEntityFilterName = 0x550; - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x558; - constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x55c; - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x560; - constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x588; - constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x58c; - constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x590; - constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x5a8; - constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x5c0; - constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x5c8; -} - -namespace C_SoundAreaEntityBase { - constexpr std::ptrdiff_t m_bDisabled = 0x540; - constexpr std::ptrdiff_t m_bWasEnabled = 0x548; - constexpr std::ptrdiff_t m_iszSoundAreaType = 0x550; - constexpr std::ptrdiff_t m_vPos = 0x558; -} - -namespace C_SoundAreaEntitySphere { - constexpr std::ptrdiff_t m_flRadius = 0x568; -} - -namespace C_SoundAreaEntityOrientedBox { - constexpr std::ptrdiff_t m_vMin = 0x568; - constexpr std::ptrdiff_t m_vMax = 0x574; -} - -namespace C_Team { - constexpr std::ptrdiff_t m_aPlayerControllers = 0x540; - constexpr std::ptrdiff_t m_aPlayers = 0x558; - constexpr std::ptrdiff_t m_iScore = 0x570; - constexpr std::ptrdiff_t m_szTeamname = 0x574; -} - -namespace CBasePlayerController { - constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x548; - constexpr std::ptrdiff_t m_CommandContext = 0x550; - constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x5d0; - constexpr std::ptrdiff_t m_nTickBase = 0x5d8; - constexpr std::ptrdiff_t m_hPawn = 0x5dc; - constexpr std::ptrdiff_t m_hPredictedPawn = 0x5e0; - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x5e4; - constexpr std::ptrdiff_t m_hSplitOwner = 0x5e8; - constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x5f0; - constexpr std::ptrdiff_t m_bIsHLTV = 0x608; - constexpr std::ptrdiff_t m_iConnected = 0x60c; - constexpr std::ptrdiff_t m_iszPlayerName = 0x610; - constexpr std::ptrdiff_t m_steamID = 0x698; - constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x6a0; - constexpr std::ptrdiff_t m_iDesiredFOV = 0x6a4; -} - -namespace CBasePlayerVData { - constexpr std::ptrdiff_t m_sModelName = 0x28; - constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; - constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; - constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; - constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; - constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; - constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; - constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15c; - constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; - constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; - constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; - constexpr std::ptrdiff_t m_flUseRange = 0x16c; - constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; - constexpr std::ptrdiff_t m_flCrouchTime = 0x174; -} - -namespace CBasePlayerWeaponVData { - constexpr std::ptrdiff_t m_szWorldModel = 0x28; - constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; - constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; - constexpr std::ptrdiff_t m_bIsFullAuto = 0x10a; - constexpr std::ptrdiff_t m_nNumBullets = 0x10c; - constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; - constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; - constexpr std::ptrdiff_t m_iFlags = 0x1f8; - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1f9; - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1fa; - constexpr std::ptrdiff_t m_iMaxClip1 = 0x1fc; - constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; - constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; - constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; - constexpr std::ptrdiff_t m_iWeight = 0x20c; - constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; - constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; - constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; - constexpr std::ptrdiff_t m_aShootSounds = 0x218; - constexpr std::ptrdiff_t m_iSlot = 0x238; - constexpr std::ptrdiff_t m_iPosition = 0x23c; -} - -namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_baseLayer = 0x10; - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x38; - constexpr std::ptrdiff_t m_bSequenceFinished = 0x1318; - constexpr std::ptrdiff_t m_flLastEventCycle = 0x131c; - constexpr std::ptrdiff_t m_flPlaybackRate = 0x1320; - constexpr std::ptrdiff_t m_flPrevAnimTime = 0x1328; - constexpr std::ptrdiff_t m_bClientSideAnimation = 0x132c; - constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x132d; - constexpr std::ptrdiff_t m_nPrevNewSequenceParity = 0x132e; - constexpr std::ptrdiff_t m_nPrevResetEventsParity = 0x132f; - constexpr std::ptrdiff_t m_nNewSequenceParity = 0x1330; - constexpr std::ptrdiff_t m_nResetEventsParity = 0x1334; - constexpr std::ptrdiff_t m_nAnimLoopMode = 0x1338; - constexpr std::ptrdiff_t m_hLastAnimEventSequence = 0x1348; -} - -namespace C_BaseModelEntity { - constexpr std::ptrdiff_t m_CRenderComponent = 0xa10; - constexpr std::ptrdiff_t m_CHitboxComponent = 0xa18; - constexpr std::ptrdiff_t m_bInitModelEffects = 0xa60; - constexpr std::ptrdiff_t m_bIsStaticProp = 0xa61; - constexpr std::ptrdiff_t m_nLastAddDecal = 0xa64; - constexpr std::ptrdiff_t m_nDecalsAdded = 0xa68; - constexpr std::ptrdiff_t m_iOldHealth = 0xa6c; - constexpr std::ptrdiff_t m_nRenderMode = 0xa70; - constexpr std::ptrdiff_t m_nRenderFX = 0xa71; - constexpr std::ptrdiff_t m_bAllowFadeInView = 0xa72; - constexpr std::ptrdiff_t m_clrRender = 0xa73; - constexpr std::ptrdiff_t m_vecRenderAttributes = 0xa78; - constexpr std::ptrdiff_t m_LightGroup = 0xae0; - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xae4; - constexpr std::ptrdiff_t m_Collision = 0xae8; - constexpr std::ptrdiff_t m_Glow = 0xb98; - constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xbf0; - constexpr std::ptrdiff_t m_fadeMinDist = 0xbf4; - constexpr std::ptrdiff_t m_fadeMaxDist = 0xbf8; - constexpr std::ptrdiff_t m_flFadeScale = 0xbfc; - constexpr std::ptrdiff_t m_flShadowStrength = 0xc00; - constexpr std::ptrdiff_t m_nObjectCulling = 0xc04; - constexpr std::ptrdiff_t m_nAddDecal = 0xc08; - constexpr std::ptrdiff_t m_vDecalPosition = 0xc0c; - constexpr std::ptrdiff_t m_vDecalForwardAxis = 0xc18; - constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0xc24; - constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0xc28; - constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xc30; - constexpr std::ptrdiff_t m_vecViewOffset = 0xc48; - constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xc78; - constexpr std::ptrdiff_t m_ClientOverrideTint = 0xc80; - constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xc84; -} - -namespace CServerOnlyModelEntity { -} - -namespace C_ModelPointEntity { -} - -namespace CLogicRelay { - constexpr std::ptrdiff_t m_OnTrigger = 0x540; - constexpr std::ptrdiff_t m_OnSpawn = 0x568; - constexpr std::ptrdiff_t m_bDisabled = 0x590; - constexpr std::ptrdiff_t m_bWaitForRefire = 0x591; - constexpr std::ptrdiff_t m_bTriggerOnce = 0x592; - constexpr std::ptrdiff_t m_bFastRetrigger = 0x593; - constexpr std::ptrdiff_t m_bPassthoughCaller = 0x594; -} - -namespace C_ParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0xcc0; - constexpr std::ptrdiff_t m_bActive = 0xec0; - constexpr std::ptrdiff_t m_bFrozen = 0xec1; - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xec4; - constexpr std::ptrdiff_t m_nStopType = 0xec8; - constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0xecc; - constexpr std::ptrdiff_t m_iEffectIndex = 0xed0; - constexpr std::ptrdiff_t m_flStartTime = 0xed8; - constexpr std::ptrdiff_t m_flPreSimTime = 0xedc; - constexpr std::ptrdiff_t m_vServerControlPoints = 0xee0; - constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xf10; - constexpr std::ptrdiff_t m_hControlPointEnts = 0xf14; - constexpr std::ptrdiff_t m_bNoSave = 0x1014; - constexpr std::ptrdiff_t m_bNoFreeze = 0x1015; - constexpr std::ptrdiff_t m_bNoRamp = 0x1016; - constexpr std::ptrdiff_t m_bStartActive = 0x1017; - constexpr std::ptrdiff_t m_iszEffectName = 0x1018; - constexpr std::ptrdiff_t m_iszControlPointNames = 0x1020; - constexpr std::ptrdiff_t m_nDataCP = 0x1220; - constexpr std::ptrdiff_t m_vecDataCPValue = 0x1224; - constexpr std::ptrdiff_t m_nTintCP = 0x1230; - constexpr std::ptrdiff_t m_clrTint = 0x1234; - constexpr std::ptrdiff_t m_bOldActive = 0x1258; - constexpr std::ptrdiff_t m_bOldFrozen = 0x1259; -} - -namespace C_PathParticleRope { - constexpr std::ptrdiff_t m_bStartActive = 0x540; - constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x544; - constexpr std::ptrdiff_t m_iszEffectName = 0x548; - constexpr std::ptrdiff_t m_PathNodes_Name = 0x550; - constexpr std::ptrdiff_t m_flParticleSpacing = 0x568; - constexpr std::ptrdiff_t m_flSlack = 0x56c; - constexpr std::ptrdiff_t m_flRadius = 0x570; - constexpr std::ptrdiff_t m_ColorTint = 0x574; - constexpr std::ptrdiff_t m_nEffectState = 0x578; - constexpr std::ptrdiff_t m_iEffectIndex = 0x580; - constexpr std::ptrdiff_t m_PathNodes_Position = 0x588; - constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x5a0; - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x5b8; - constexpr std::ptrdiff_t m_PathNodes_Color = 0x5d0; - constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x5e8; - constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x600; -} - -namespace C_PathParticleRopeAlias_path_particle_rope_clientside { -} - -namespace C_DynamicLight { - constexpr std::ptrdiff_t m_Flags = 0xcc0; - constexpr std::ptrdiff_t m_LightStyle = 0xcc1; - constexpr std::ptrdiff_t m_Radius = 0xcc4; - constexpr std::ptrdiff_t m_Exponent = 0xcc8; - constexpr std::ptrdiff_t m_InnerAngle = 0xccc; - constexpr std::ptrdiff_t m_OuterAngle = 0xcd0; - constexpr std::ptrdiff_t m_SpotRadius = 0xcd4; -} - -namespace C_EnvScreenOverlay { - constexpr std::ptrdiff_t m_iszOverlayNames = 0x540; - constexpr std::ptrdiff_t m_flOverlayTimes = 0x590; - constexpr std::ptrdiff_t m_flStartTime = 0x5b8; - constexpr std::ptrdiff_t m_iDesiredOverlay = 0x5bc; - constexpr std::ptrdiff_t m_bIsActive = 0x5c0; - constexpr std::ptrdiff_t m_bWasActive = 0x5c1; - constexpr std::ptrdiff_t m_iCachedDesiredOverlay = 0x5c4; - constexpr std::ptrdiff_t m_iCurrentOverlay = 0x5c8; - constexpr std::ptrdiff_t m_flCurrentOverlayTime = 0x5cc; -} - -namespace C_FuncTrackTrain { - constexpr std::ptrdiff_t m_nLongAxis = 0xcc0; - constexpr std::ptrdiff_t m_flRadius = 0xcc4; - constexpr std::ptrdiff_t m_flLineLength = 0xcc8; -} - -namespace C_LightGlowOverlay { - constexpr std::ptrdiff_t m_vecOrigin = 0xd0; - constexpr std::ptrdiff_t m_vecDirection = 0xdc; - constexpr std::ptrdiff_t m_nMinDist = 0xe8; - constexpr std::ptrdiff_t m_nMaxDist = 0xec; - constexpr std::ptrdiff_t m_nOuterMaxDist = 0xf0; - constexpr std::ptrdiff_t m_bOneSided = 0xf4; - constexpr std::ptrdiff_t m_bModulateByDot = 0xf5; -} - -namespace C_LightGlow { - constexpr std::ptrdiff_t m_nHorizontalSize = 0xcc0; - constexpr std::ptrdiff_t m_nVerticalSize = 0xcc4; - constexpr std::ptrdiff_t m_nMinDist = 0xcc8; - constexpr std::ptrdiff_t m_nMaxDist = 0xccc; - constexpr std::ptrdiff_t m_nOuterMaxDist = 0xcd0; - constexpr std::ptrdiff_t m_flGlowProxySize = 0xcd4; - constexpr std::ptrdiff_t m_flHDRColorScale = 0xcd8; - constexpr std::ptrdiff_t m_Glow = 0xce0; -} - -namespace C_RagdollManager { - constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x540; -} - -namespace C_SpotlightEnd { - constexpr std::ptrdiff_t m_flLightScale = 0xcc0; - constexpr std::ptrdiff_t m_Radius = 0xcc4; -} - -namespace C_PointValueRemapper { - constexpr std::ptrdiff_t m_bDisabled = 0x540; - constexpr std::ptrdiff_t m_bDisabledOld = 0x541; - constexpr std::ptrdiff_t m_bUpdateOnClient = 0x542; - constexpr std::ptrdiff_t m_nInputType = 0x544; - constexpr std::ptrdiff_t m_hRemapLineStart = 0x548; - constexpr std::ptrdiff_t m_hRemapLineEnd = 0x54c; - constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x550; - constexpr std::ptrdiff_t m_flDisengageDistance = 0x554; - constexpr std::ptrdiff_t m_flEngageDistance = 0x558; - constexpr std::ptrdiff_t m_bRequiresUseKey = 0x55c; - constexpr std::ptrdiff_t m_nOutputType = 0x560; - constexpr std::ptrdiff_t m_hOutputEntities = 0x568; - constexpr std::ptrdiff_t m_nHapticsType = 0x580; - constexpr std::ptrdiff_t m_nMomentumType = 0x584; - constexpr std::ptrdiff_t m_flMomentumModifier = 0x588; - constexpr std::ptrdiff_t m_flSnapValue = 0x58c; - constexpr std::ptrdiff_t m_flCurrentMomentum = 0x590; - constexpr std::ptrdiff_t m_nRatchetType = 0x594; - constexpr std::ptrdiff_t m_flRatchetOffset = 0x598; - constexpr std::ptrdiff_t m_flInputOffset = 0x59c; - constexpr std::ptrdiff_t m_bEngaged = 0x5a0; - constexpr std::ptrdiff_t m_bFirstUpdate = 0x5a1; - constexpr std::ptrdiff_t m_flPreviousValue = 0x5a4; - constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x5a8; - constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x5ac; -} - -namespace C_PointWorldText { - constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xcc8; - constexpr std::ptrdiff_t m_messageText = 0xcd8; - constexpr std::ptrdiff_t m_FontName = 0xed8; - constexpr std::ptrdiff_t m_bEnabled = 0xf18; - constexpr std::ptrdiff_t m_bFullbright = 0xf19; - constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xf1c; - constexpr std::ptrdiff_t m_flFontSize = 0xf20; - constexpr std::ptrdiff_t m_flDepthOffset = 0xf24; - constexpr std::ptrdiff_t m_Color = 0xf28; - constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xf2c; - constexpr std::ptrdiff_t m_nJustifyVertical = 0xf30; - constexpr std::ptrdiff_t m_nReorientMode = 0xf34; -} - -namespace C_HandleTest { - constexpr std::ptrdiff_t m_Handle = 0x540; - constexpr std::ptrdiff_t m_bSendHandle = 0x544; -} - -namespace C_EnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x540; -} - -namespace C_BaseToggle { -} - -namespace C_BaseButton { - constexpr std::ptrdiff_t m_glowEntity = 0xcc0; - constexpr std::ptrdiff_t m_usable = 0xcc4; - constexpr std::ptrdiff_t m_szDisplayText = 0xcc8; -} - -namespace C_PrecipitationBlocker { -} - -namespace C_EntityDissolve { - constexpr std::ptrdiff_t m_flStartTime = 0xcc8; - constexpr std::ptrdiff_t m_flFadeInStart = 0xccc; - constexpr std::ptrdiff_t m_flFadeInLength = 0xcd0; - constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xcd4; - constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xcd8; - constexpr std::ptrdiff_t m_flFadeOutStart = 0xcdc; - constexpr std::ptrdiff_t m_flFadeOutLength = 0xce0; - constexpr std::ptrdiff_t m_flNextSparkTime = 0xce4; - constexpr std::ptrdiff_t m_nDissolveType = 0xce8; - constexpr std::ptrdiff_t m_vDissolverOrigin = 0xcec; - constexpr std::ptrdiff_t m_nMagnitude = 0xcf8; - constexpr std::ptrdiff_t m_bCoreExplode = 0xcfc; - constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xcfd; -} - -namespace C_EnvProjectedTexture { -} - -namespace C_EnvDecal { - constexpr std::ptrdiff_t m_hDecalMaterial = 0xcc0; - constexpr std::ptrdiff_t m_flWidth = 0xcc8; - constexpr std::ptrdiff_t m_flHeight = 0xccc; - constexpr std::ptrdiff_t m_flDepth = 0xcd0; - constexpr std::ptrdiff_t m_nRenderOrder = 0xcd4; - constexpr std::ptrdiff_t m_bProjectOnWorld = 0xcd8; - constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xcd9; - constexpr std::ptrdiff_t m_bProjectOnWater = 0xcda; - constexpr std::ptrdiff_t m_flDepthSortBias = 0xcdc; -} - -namespace CFireOverlay { - constexpr std::ptrdiff_t m_pOwner = 0xd0; - constexpr std::ptrdiff_t m_vBaseColors = 0xd8; - constexpr std::ptrdiff_t m_flScale = 0x108; - constexpr std::ptrdiff_t m_nGUID = 0x10c; -} - -namespace C_FuncBrush { -} - -namespace C_FuncElectrifiedVolume { - constexpr std::ptrdiff_t m_nAmbientEffect = 0xcc0; - constexpr std::ptrdiff_t m_EffectName = 0xcc8; - constexpr std::ptrdiff_t m_bState = 0xcd0; -} - -namespace C_FuncRotating { -} - -namespace C_Breakable { -} - -namespace C_PhysBox { -} - -namespace C_RopeKeyframe { - constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xcc8; - constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xccc; - constexpr std::ptrdiff_t m_bApplyWind = 0xcd0; - constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xcd4; - constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xcd8; - constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xcdc; - constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xce0; - constexpr std::ptrdiff_t m_flCurScroll = 0xcf8; - constexpr std::ptrdiff_t m_flScrollSpeed = 0xcfc; - constexpr std::ptrdiff_t m_RopeFlags = 0xd00; - constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xd08; - constexpr std::ptrdiff_t m_LightValues = 0xf80; - constexpr std::ptrdiff_t m_nSegments = 0xff8; - constexpr std::ptrdiff_t m_hStartPoint = 0xffc; - constexpr std::ptrdiff_t m_hEndPoint = 0x1000; - constexpr std::ptrdiff_t m_iStartAttachment = 0x1004; - constexpr std::ptrdiff_t m_iEndAttachment = 0x1005; - constexpr std::ptrdiff_t m_Subdiv = 0x1006; - constexpr std::ptrdiff_t m_RopeLength = 0x1008; - constexpr std::ptrdiff_t m_Slack = 0x100a; - constexpr std::ptrdiff_t m_TextureScale = 0x100c; - constexpr std::ptrdiff_t m_fLockedPoints = 0x1010; - constexpr std::ptrdiff_t m_nChangeCount = 0x1011; - constexpr std::ptrdiff_t m_Width = 0x1014; - constexpr std::ptrdiff_t m_PhysicsDelegate = 0x1018; - constexpr std::ptrdiff_t m_hMaterial = 0x1028; - constexpr std::ptrdiff_t m_TextureHeight = 0x1030; - constexpr std::ptrdiff_t m_vecImpulse = 0x1034; - constexpr std::ptrdiff_t m_vecPreviousImpulse = 0x1040; - constexpr std::ptrdiff_t m_flCurrentGustTimer = 0x104c; - constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0x1050; - constexpr std::ptrdiff_t m_flTimeToNextGust = 0x1054; - constexpr std::ptrdiff_t m_vWindDir = 0x1058; - constexpr std::ptrdiff_t m_vColorMod = 0x1064; - constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x1070; - constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x1088; - constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x10a0; - constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; - constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; - constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; - constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; -} - -namespace C_SceneEntity { - constexpr std::ptrdiff_t m_bIsPlayingBack = 0x548; - constexpr std::ptrdiff_t m_bPaused = 0x549; - constexpr std::ptrdiff_t m_bMultiplayer = 0x54a; - constexpr std::ptrdiff_t m_bAutogenerated = 0x54b; - constexpr std::ptrdiff_t m_flForceClientTime = 0x54c; - constexpr std::ptrdiff_t m_nSceneStringIndex = 0x550; - constexpr std::ptrdiff_t m_bClientOnly = 0x552; - constexpr std::ptrdiff_t m_hOwner = 0x554; - constexpr std::ptrdiff_t m_hActorList = 0x558; - constexpr std::ptrdiff_t m_bWasPlaying = 0x570; - constexpr std::ptrdiff_t m_QueuedEvents = 0x580; - constexpr std::ptrdiff_t m_flCurrentTime = 0x598; -} - -namespace C_SunGlowOverlay { - constexpr std::ptrdiff_t m_bModulateByDot = 0xd0; -} - -namespace C_Sun { - constexpr std::ptrdiff_t m_fxSSSunFlareEffectIndex = 0xcc0; - constexpr std::ptrdiff_t m_fxSunFlareEffectIndex = 0xcc4; - constexpr std::ptrdiff_t m_fdistNormalize = 0xcc8; - constexpr std::ptrdiff_t m_vSunPos = 0xccc; - constexpr std::ptrdiff_t m_vDirection = 0xcd8; - constexpr std::ptrdiff_t m_iszEffectName = 0xce8; - constexpr std::ptrdiff_t m_iszSSEffectName = 0xcf0; - constexpr std::ptrdiff_t m_clrOverlay = 0xcf8; - constexpr std::ptrdiff_t m_bOn = 0xcfc; - constexpr std::ptrdiff_t m_bmaxColor = 0xcfd; - constexpr std::ptrdiff_t m_flSize = 0xd00; - constexpr std::ptrdiff_t m_flHazeScale = 0xd04; - constexpr std::ptrdiff_t m_flRotation = 0xd08; - constexpr std::ptrdiff_t m_flHDRColorScale = 0xd0c; - constexpr std::ptrdiff_t m_flAlphaHaze = 0xd10; - constexpr std::ptrdiff_t m_flAlphaScale = 0xd14; - constexpr std::ptrdiff_t m_flAlphaHdr = 0xd18; - constexpr std::ptrdiff_t m_flFarZScale = 0xd1c; -} - -namespace C_BaseTrigger { - constexpr std::ptrdiff_t m_bDisabled = 0xcc0; - constexpr std::ptrdiff_t m_bClientSidePredicted = 0xcc1; -} - -namespace C_TriggerVolume { -} - -namespace C_TriggerMultiple { -} - -namespace C_TriggerLerpObject { -} - -namespace CClientAlphaProperty { - constexpr std::ptrdiff_t m_nRenderFX = 0x10; - constexpr std::ptrdiff_t m_nRenderMode = 0x11; - constexpr std::ptrdiff_t m_bAlphaOverride = 0x0; - constexpr std::ptrdiff_t m_bShadowAlphaOverride = 0x0; - constexpr std::ptrdiff_t m_nReserved = 0x0; - constexpr std::ptrdiff_t m_nAlpha = 0x13; - constexpr std::ptrdiff_t m_nDesyncOffset = 0x14; - constexpr std::ptrdiff_t m_nReserved2 = 0x16; - constexpr std::ptrdiff_t m_nDistFadeStart = 0x18; - constexpr std::ptrdiff_t m_nDistFadeEnd = 0x1a; - constexpr std::ptrdiff_t m_flFadeScale = 0x1c; - constexpr std::ptrdiff_t m_flRenderFxStartTime = 0x20; - constexpr std::ptrdiff_t m_flRenderFxDuration = 0x24; -} - -namespace C_Beam { - constexpr std::ptrdiff_t m_flFrameRate = 0xcc0; - constexpr std::ptrdiff_t m_flHDRColorScale = 0xcc4; - constexpr std::ptrdiff_t m_flFireTime = 0xcc8; - constexpr std::ptrdiff_t m_flDamage = 0xccc; - constexpr std::ptrdiff_t m_nNumBeamEnts = 0xcd0; - constexpr std::ptrdiff_t m_queryHandleHalo = 0xcd4; - constexpr std::ptrdiff_t m_hBaseMaterial = 0xcf8; - constexpr std::ptrdiff_t m_nHaloIndex = 0xd00; - constexpr std::ptrdiff_t m_nBeamType = 0xd08; - constexpr std::ptrdiff_t m_nBeamFlags = 0xd0c; - constexpr std::ptrdiff_t m_hAttachEntity = 0xd10; - constexpr std::ptrdiff_t m_nAttachIndex = 0xd38; - constexpr std::ptrdiff_t m_fWidth = 0xd44; - constexpr std::ptrdiff_t m_fEndWidth = 0xd48; - constexpr std::ptrdiff_t m_fFadeLength = 0xd4c; - constexpr std::ptrdiff_t m_fHaloScale = 0xd50; - constexpr std::ptrdiff_t m_fAmplitude = 0xd54; - constexpr std::ptrdiff_t m_fStartFrame = 0xd58; - constexpr std::ptrdiff_t m_fSpeed = 0xd5c; - constexpr std::ptrdiff_t m_flFrame = 0xd60; - constexpr std::ptrdiff_t m_nClipStyle = 0xd64; - constexpr std::ptrdiff_t m_bTurnedOff = 0xd68; - constexpr std::ptrdiff_t m_vecEndPos = 0xd6c; - constexpr std::ptrdiff_t m_hEndEntity = 0xd78; -} - -namespace CPrecipitationVData { - constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; - constexpr std::ptrdiff_t m_flInnerDistance = 0x108; - constexpr std::ptrdiff_t m_nAttachType = 0x10c; - constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; - constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; - constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; - constexpr std::ptrdiff_t m_szModifier = 0x120; -} - -namespace C_Sprite { - constexpr std::ptrdiff_t m_hSpriteMaterial = 0xcd8; - constexpr std::ptrdiff_t m_hAttachedToEntity = 0xce0; - constexpr std::ptrdiff_t m_nAttachment = 0xce4; - constexpr std::ptrdiff_t m_flSpriteFramerate = 0xce8; - constexpr std::ptrdiff_t m_flFrame = 0xcec; - constexpr std::ptrdiff_t m_flDieTime = 0xcf0; - constexpr std::ptrdiff_t m_nBrightness = 0xd00; - constexpr std::ptrdiff_t m_flBrightnessDuration = 0xd04; - constexpr std::ptrdiff_t m_flSpriteScale = 0xd08; - constexpr std::ptrdiff_t m_flScaleDuration = 0xd0c; - constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xd10; - constexpr std::ptrdiff_t m_flGlowProxySize = 0xd14; - constexpr std::ptrdiff_t m_flHDRColorScale = 0xd18; - constexpr std::ptrdiff_t m_flLastTime = 0xd1c; - constexpr std::ptrdiff_t m_flMaxFrame = 0xd20; - constexpr std::ptrdiff_t m_flStartScale = 0xd24; - constexpr std::ptrdiff_t m_flDestScale = 0xd28; - constexpr std::ptrdiff_t m_flScaleTimeStart = 0xd2c; - constexpr std::ptrdiff_t m_nStartBrightness = 0xd30; - constexpr std::ptrdiff_t m_nDestBrightness = 0xd34; - constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xd38; - constexpr std::ptrdiff_t m_hOldSpriteMaterial = 0xd40; - constexpr std::ptrdiff_t m_nSpriteWidth = 0xde8; - constexpr std::ptrdiff_t m_nSpriteHeight = 0xdec; -} - -namespace C_SpriteOriented { -} - -namespace C_BaseClientUIEntity { - constexpr std::ptrdiff_t m_bEnabled = 0xcc8; - constexpr std::ptrdiff_t m_DialogXMLName = 0xcd0; - constexpr std::ptrdiff_t m_PanelClassName = 0xcd8; - constexpr std::ptrdiff_t m_PanelID = 0xce0; -} - -namespace C_PointClientUIDialog { - constexpr std::ptrdiff_t m_hActivator = 0xcf0; - constexpr std::ptrdiff_t m_bStartEnabled = 0xcf4; -} - -namespace C_PointClientUIHUD { - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xcf8; - constexpr std::ptrdiff_t m_bIgnoreInput = 0xe80; - constexpr std::ptrdiff_t m_flWidth = 0xe84; - constexpr std::ptrdiff_t m_flHeight = 0xe88; - constexpr std::ptrdiff_t m_flDPI = 0xe8c; - constexpr std::ptrdiff_t m_flInteractDistance = 0xe90; - constexpr std::ptrdiff_t m_flDepthOffset = 0xe94; - constexpr std::ptrdiff_t m_unOwnerContext = 0xe98; - constexpr std::ptrdiff_t m_unHorizontalAlign = 0xe9c; - constexpr std::ptrdiff_t m_unVerticalAlign = 0xea0; - constexpr std::ptrdiff_t m_unOrientation = 0xea4; - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xea8; - constexpr std::ptrdiff_t m_vecCSSClasses = 0xeb0; -} - -namespace C_PointClientUIWorldPanel { - constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xcf8; - constexpr std::ptrdiff_t m_bMoveViewToPlayerNextThink = 0xcf9; - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xcfa; - constexpr std::ptrdiff_t m_anchorDeltaTransform = 0xd00; - constexpr std::ptrdiff_t m_pOffScreenIndicator = 0xea0; - constexpr std::ptrdiff_t m_bIgnoreInput = 0xec8; - constexpr std::ptrdiff_t m_bLit = 0xec9; - constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0xeca; - constexpr std::ptrdiff_t m_flWidth = 0xecc; - constexpr std::ptrdiff_t m_flHeight = 0xed0; - constexpr std::ptrdiff_t m_flDPI = 0xed4; - constexpr std::ptrdiff_t m_flInteractDistance = 0xed8; - constexpr std::ptrdiff_t m_flDepthOffset = 0xedc; - constexpr std::ptrdiff_t m_unOwnerContext = 0xee0; - constexpr std::ptrdiff_t m_unHorizontalAlign = 0xee4; - constexpr std::ptrdiff_t m_unVerticalAlign = 0xee8; - constexpr std::ptrdiff_t m_unOrientation = 0xeec; - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xef0; - constexpr std::ptrdiff_t m_vecCSSClasses = 0xef8; - constexpr std::ptrdiff_t m_bOpaque = 0xf10; - constexpr std::ptrdiff_t m_bNoDepth = 0xf11; - constexpr std::ptrdiff_t m_bRenderBackface = 0xf12; - constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0xf13; - constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0xf14; - constexpr std::ptrdiff_t m_bGrabbable = 0xf15; - constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0xf16; - constexpr std::ptrdiff_t m_bDisableMipGen = 0xf17; - constexpr std::ptrdiff_t m_nExplicitImageLayout = 0xf18; -} - -namespace CPointOffScreenIndicatorUi { - constexpr std::ptrdiff_t m_bBeenEnabled = 0xf20; - constexpr std::ptrdiff_t m_bHide = 0xf21; - constexpr std::ptrdiff_t m_flSeenTargetTime = 0xf24; - constexpr std::ptrdiff_t m_pTargetPanel = 0xf28; -} - -namespace C_PointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0xf20; -} - -namespace CInfoOffscreenPanoramaTexture { - constexpr std::ptrdiff_t m_bDisabled = 0x540; - constexpr std::ptrdiff_t m_nResolutionX = 0x544; - constexpr std::ptrdiff_t m_nResolutionY = 0x548; - constexpr std::ptrdiff_t m_szLayoutFileName = 0x550; - constexpr std::ptrdiff_t m_RenderAttrName = 0x558; - constexpr std::ptrdiff_t m_TargetEntities = 0x560; - constexpr std::ptrdiff_t m_nTargetChangeCount = 0x578; - constexpr std::ptrdiff_t m_vecCSSClasses = 0x580; - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0x6f8; -} - -namespace C_EconItemView { - constexpr std::ptrdiff_t m_bInventoryImageRgbaRequested = 0x60; - constexpr std::ptrdiff_t m_bInventoryImageTriedCache = 0x61; - constexpr std::ptrdiff_t m_nInventoryImageRgbaWidth = 0x80; - constexpr std::ptrdiff_t m_nInventoryImageRgbaHeight = 0x84; - constexpr std::ptrdiff_t m_szCurrentLoadCachedFileName = 0x88; - constexpr std::ptrdiff_t m_bRestoreCustomMaterialAfterPrecache = 0x1b8; - constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x1ba; - constexpr std::ptrdiff_t m_iEntityQuality = 0x1bc; - constexpr std::ptrdiff_t m_iEntityLevel = 0x1c0; - constexpr std::ptrdiff_t m_iItemID = 0x1c8; - constexpr std::ptrdiff_t m_iItemIDHigh = 0x1d0; - constexpr std::ptrdiff_t m_iItemIDLow = 0x1d4; - constexpr std::ptrdiff_t m_iAccountID = 0x1d8; - constexpr std::ptrdiff_t m_iInventoryPosition = 0x1dc; - constexpr std::ptrdiff_t m_bInitialized = 0x1e8; - constexpr std::ptrdiff_t m_bIsStoreItem = 0x1e9; - constexpr std::ptrdiff_t m_bIsTradeItem = 0x1ea; - constexpr std::ptrdiff_t m_iEntityQuantity = 0x1ec; - constexpr std::ptrdiff_t m_iRarityOverride = 0x1f0; - constexpr std::ptrdiff_t m_iQualityOverride = 0x1f4; - constexpr std::ptrdiff_t m_unClientFlags = 0x1f8; - constexpr std::ptrdiff_t m_unOverrideStyle = 0x1f9; - constexpr std::ptrdiff_t m_AttributeList = 0x210; - constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0x270; - constexpr std::ptrdiff_t m_szCustomName = 0x2d0; - constexpr std::ptrdiff_t m_szCustomNameOverride = 0x371; - constexpr std::ptrdiff_t m_bInitializedTags = 0x440; -} - -namespace CBombTarget { - constexpr std::ptrdiff_t m_bBombPlantedHere = 0xcc8; -} - -namespace CHostageRescueZoneShim { -} - -namespace CHostageRescueZone { -} - -namespace C_TriggerBuoyancy { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0xcc8; - constexpr std::ptrdiff_t m_flFluidDensity = 0xcf0; -} - -namespace CFuncWater { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0xcc0; -} - -namespace CWaterSplasher { -} - -namespace CCSPlayerController { - constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x6d0; - constexpr std::ptrdiff_t m_pInventoryServices = 0x6d8; - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x6e0; - constexpr std::ptrdiff_t m_pDamageServices = 0x6e8; - constexpr std::ptrdiff_t m_iPing = 0x6f0; - constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x6f4; - constexpr std::ptrdiff_t m_szCrosshairCodes = 0x6f8; - constexpr std::ptrdiff_t m_iPendingTeamNum = 0x700; - constexpr std::ptrdiff_t m_flForceTeamTime = 0x704; - constexpr std::ptrdiff_t m_iCompTeammateColor = 0x708; - constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x70c; - constexpr std::ptrdiff_t m_flPreviousForceJoinTeamTime = 0x710; - constexpr std::ptrdiff_t m_szClan = 0x718; - constexpr std::ptrdiff_t m_sSanitizedPlayerName = 0x720; - constexpr std::ptrdiff_t m_iCoachingTeam = 0x728; - constexpr std::ptrdiff_t m_nPlayerDominated = 0x730; - constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x738; - constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x740; - constexpr std::ptrdiff_t m_iCompetitiveWins = 0x744; - constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x748; - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x74c; - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x750; - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x754; - constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x758; - constexpr std::ptrdiff_t m_unActiveQuestId = 0x75c; - constexpr std::ptrdiff_t m_nQuestProgressReason = 0x760; - constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x764; - constexpr std::ptrdiff_t m_iDraftIndex = 0x7d0; - constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x7d4; - constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x7d8; - constexpr std::ptrdiff_t m_bEverFullyConnected = 0x7dc; - constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x7dd; - constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x7de; - constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x7df; - constexpr std::ptrdiff_t m_bScoreReported = 0x7e0; - constexpr std::ptrdiff_t m_nDisconnectionTick = 0x7e4; - constexpr std::ptrdiff_t m_bControllingBot = 0x7f0; - constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x7f1; - constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x7f2; - constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x7f4; - constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x7f8; - constexpr std::ptrdiff_t m_hPlayerPawn = 0x7fc; - constexpr std::ptrdiff_t m_hObserverPawn = 0x800; - constexpr std::ptrdiff_t m_bPawnIsAlive = 0x804; - constexpr std::ptrdiff_t m_iPawnHealth = 0x808; - constexpr std::ptrdiff_t m_iPawnArmor = 0x80c; - constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x810; - constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x811; - constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x812; - constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x814; - constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x818; - constexpr std::ptrdiff_t m_iPawnGunGameLevel = 0x81c; - constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x820; - constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x824; - constexpr std::ptrdiff_t m_iScore = 0x828; - constexpr std::ptrdiff_t m_vecKills = 0x830; - constexpr std::ptrdiff_t m_iMVPs = 0x848; - constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x84c; -} - -namespace C_FootstepControl { - constexpr std::ptrdiff_t m_source = 0xcc8; - constexpr std::ptrdiff_t m_destination = 0xcd0; -} - -namespace CWeaponCSBaseVData { - constexpr std::ptrdiff_t m_WeaponType = 0x240; - constexpr std::ptrdiff_t m_WeaponCategory = 0x244; - constexpr std::ptrdiff_t m_szViewModel = 0x248; - constexpr std::ptrdiff_t m_szPlayerModel = 0x328; - constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x408; - constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x4e8; - constexpr std::ptrdiff_t m_szMagazineModel = 0x5c8; - constexpr std::ptrdiff_t m_szHeatEffect = 0x6a8; - constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x788; - constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x868; - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0x948; - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; - constexpr std::ptrdiff_t m_szTracerParticle = 0xb08; - constexpr std::ptrdiff_t m_GearSlot = 0xbe8; - constexpr std::ptrdiff_t m_GearSlotPosition = 0xbec; - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xbf0; - constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xbf8; - constexpr std::ptrdiff_t m_nPrice = 0xc00; - constexpr std::ptrdiff_t m_nKillAward = 0xc04; - constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xc08; - constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xc0c; - constexpr std::ptrdiff_t m_bMeleeWeapon = 0xc10; - constexpr std::ptrdiff_t m_bHasBurstMode = 0xc11; - constexpr std::ptrdiff_t m_bIsRevolver = 0xc12; - constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xc13; - constexpr std::ptrdiff_t m_szName = 0xc18; - constexpr std::ptrdiff_t m_szAnimExtension = 0xc20; - constexpr std::ptrdiff_t m_eSilencerType = 0xc28; - constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xc2c; - constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xc30; - constexpr std::ptrdiff_t m_flCycleTime = 0xc34; - constexpr std::ptrdiff_t m_flMaxSpeed = 0xc3c; - constexpr std::ptrdiff_t m_flSpread = 0xc44; - constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xc4c; - constexpr std::ptrdiff_t m_flInaccuracyStand = 0xc54; - constexpr std::ptrdiff_t m_flInaccuracyJump = 0xc5c; - constexpr std::ptrdiff_t m_flInaccuracyLand = 0xc64; - constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xc6c; - constexpr std::ptrdiff_t m_flInaccuracyFire = 0xc74; - constexpr std::ptrdiff_t m_flInaccuracyMove = 0xc7c; - constexpr std::ptrdiff_t m_flRecoilAngle = 0xc84; - constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xc8c; - constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xc94; - constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xc9c; - constexpr std::ptrdiff_t m_nTracerFrequency = 0xca4; - constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xcac; - constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xcb0; - constexpr std::ptrdiff_t m_flInaccuracyReload = 0xcb4; - constexpr std::ptrdiff_t m_nRecoilSeed = 0xcb8; - constexpr std::ptrdiff_t m_nSpreadSeed = 0xcbc; - constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xcc0; - constexpr std::ptrdiff_t m_flIdleInterval = 0xcc4; - constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xcc8; - constexpr std::ptrdiff_t m_flHeatPerShot = 0xccc; - constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xcd0; - constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xcd4; - constexpr std::ptrdiff_t m_flBotAudibleRange = 0xcd8; - constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xce0; - constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xce8; - constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xce9; - constexpr std::ptrdiff_t m_nZoomLevels = 0xcec; - constexpr std::ptrdiff_t m_nZoomFOV1 = 0xcf0; - constexpr std::ptrdiff_t m_nZoomFOV2 = 0xcf4; - constexpr std::ptrdiff_t m_flZoomTime0 = 0xcf8; - constexpr std::ptrdiff_t m_flZoomTime1 = 0xcfc; - constexpr std::ptrdiff_t m_flZoomTime2 = 0xd00; - constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xd04; - constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xd08; - constexpr std::ptrdiff_t m_flIronSightFOV = 0xd0c; - constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xd10; - constexpr std::ptrdiff_t m_flIronSightLooseness = 0xd14; - constexpr std::ptrdiff_t m_angPivotAngle = 0xd18; - constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xd24; - constexpr std::ptrdiff_t m_nDamage = 0xd30; - constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xd34; - constexpr std::ptrdiff_t m_flArmorRatio = 0xd38; - constexpr std::ptrdiff_t m_flPenetration = 0xd3c; - constexpr std::ptrdiff_t m_flRange = 0xd40; - constexpr std::ptrdiff_t m_flRangeModifier = 0xd44; - constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xd48; - constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xd4c; - constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xd50; - constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xd54; - constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xd58; - constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xd5c; - constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xd60; - constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xd64; - constexpr std::ptrdiff_t m_flThrowVelocity = 0xd68; - constexpr std::ptrdiff_t m_vSmokeColor = 0xd6c; - constexpr std::ptrdiff_t m_szAnimClass = 0xd78; -} - -namespace C_InfoInstructorHintHostageRescueZone { -} - -namespace C_PlayerSprayDecal { - constexpr std::ptrdiff_t m_nUniqueID = 0xcc0; - constexpr std::ptrdiff_t m_unAccountID = 0xcc4; - constexpr std::ptrdiff_t m_unTraceID = 0xcc8; - constexpr std::ptrdiff_t m_rtGcTime = 0xccc; - constexpr std::ptrdiff_t m_vecEndPos = 0xcd0; - constexpr std::ptrdiff_t m_vecStart = 0xcdc; - constexpr std::ptrdiff_t m_vecLeft = 0xce8; - constexpr std::ptrdiff_t m_vecNormal = 0xcf4; - constexpr std::ptrdiff_t m_nPlayer = 0xd00; - constexpr std::ptrdiff_t m_nEntity = 0xd04; - constexpr std::ptrdiff_t m_nHitbox = 0xd08; - constexpr std::ptrdiff_t m_flCreationTime = 0xd0c; - constexpr std::ptrdiff_t m_nTintID = 0xd10; - constexpr std::ptrdiff_t m_nVersion = 0xd14; - constexpr std::ptrdiff_t m_ubSignature = 0xd15; - constexpr std::ptrdiff_t m_SprayRenderHelper = 0xda0; -} - -namespace C_FuncConveyor { - constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xcc8; - constexpr std::ptrdiff_t m_flTargetSpeed = 0xcd4; - constexpr std::ptrdiff_t m_nTransitionStartTick = 0xcd8; - constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xcdc; - constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xce0; - constexpr std::ptrdiff_t m_hConveyorModels = 0xce8; - constexpr std::ptrdiff_t m_flCurrentConveyorOffset = 0xd00; - constexpr std::ptrdiff_t m_flCurrentConveyorSpeed = 0xd04; -} - -namespace CGrenadeTracer { - constexpr std::ptrdiff_t m_flTracerDuration = 0xce0; - constexpr std::ptrdiff_t m_nType = 0xce4; -} - -namespace C_Inferno { - constexpr std::ptrdiff_t m_nfxFireDamageEffect = 0xd00; - constexpr std::ptrdiff_t m_fireXDelta = 0xd04; - constexpr std::ptrdiff_t m_fireYDelta = 0xe04; - constexpr std::ptrdiff_t m_fireZDelta = 0xf04; - constexpr std::ptrdiff_t m_fireParentXDelta = 0x1004; - constexpr std::ptrdiff_t m_fireParentYDelta = 0x1104; - constexpr std::ptrdiff_t m_fireParentZDelta = 0x1204; - constexpr std::ptrdiff_t m_bFireIsBurning = 0x1304; - constexpr std::ptrdiff_t m_BurnNormal = 0x1344; - constexpr std::ptrdiff_t m_fireCount = 0x1644; - constexpr std::ptrdiff_t m_nInfernoType = 0x1648; - constexpr std::ptrdiff_t m_nFireLifetime = 0x164c; - constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1650; - constexpr std::ptrdiff_t m_lastFireCount = 0x1654; - constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1658; - constexpr std::ptrdiff_t m_drawableCount = 0x8260; - constexpr std::ptrdiff_t m_blosCheck = 0x8264; - constexpr std::ptrdiff_t m_nlosperiod = 0x8268; - constexpr std::ptrdiff_t m_maxFireHalfWidth = 0x826c; - constexpr std::ptrdiff_t m_maxFireHeight = 0x8270; - constexpr std::ptrdiff_t m_minBounds = 0x8274; - constexpr std::ptrdiff_t m_maxBounds = 0x8280; - constexpr std::ptrdiff_t m_flLastGrassBurnThink = 0x828c; -} - -namespace C_FireCrackerBlast { -} - -namespace C_BarnLight { - constexpr std::ptrdiff_t m_bEnabled = 0xcc0; - constexpr std::ptrdiff_t m_nColorMode = 0xcc4; - constexpr std::ptrdiff_t m_Color = 0xcc8; - constexpr std::ptrdiff_t m_flColorTemperature = 0xccc; - constexpr std::ptrdiff_t m_flBrightness = 0xcd0; - constexpr std::ptrdiff_t m_flBrightnessScale = 0xcd4; - constexpr std::ptrdiff_t m_nDirectLight = 0xcd8; - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xcdc; - constexpr std::ptrdiff_t m_nLuminaireShape = 0xce0; - constexpr std::ptrdiff_t m_flLuminaireSize = 0xce4; - constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xce8; - constexpr std::ptrdiff_t m_LightStyleString = 0xcf0; - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xcf8; - constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xd00; - constexpr std::ptrdiff_t m_LightStyleEvents = 0xd18; - constexpr std::ptrdiff_t m_LightStyleTargets = 0xd30; - constexpr std::ptrdiff_t m_StyleEvent = 0xd48; - constexpr std::ptrdiff_t m_hLightCookie = 0xde8; - constexpr std::ptrdiff_t m_flShape = 0xdf0; - constexpr std::ptrdiff_t m_flSoftX = 0xdf4; - constexpr std::ptrdiff_t m_flSoftY = 0xdf8; - constexpr std::ptrdiff_t m_flSkirt = 0xdfc; - constexpr std::ptrdiff_t m_flSkirtNear = 0xe00; - constexpr std::ptrdiff_t m_vSizeParams = 0xe04; - constexpr std::ptrdiff_t m_flRange = 0xe10; - constexpr std::ptrdiff_t m_vShear = 0xe14; - constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0xe20; - constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0xe24; - constexpr std::ptrdiff_t m_nCastShadows = 0xe30; - constexpr std::ptrdiff_t m_nShadowMapSize = 0xe34; - constexpr std::ptrdiff_t m_nShadowPriority = 0xe38; - constexpr std::ptrdiff_t m_bContactShadow = 0xe3c; - constexpr std::ptrdiff_t m_nBounceLight = 0xe40; - constexpr std::ptrdiff_t m_flBounceScale = 0xe44; - constexpr std::ptrdiff_t m_flMinRoughness = 0xe48; - constexpr std::ptrdiff_t m_vAlternateColor = 0xe4c; - constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0xe58; - constexpr std::ptrdiff_t m_nFog = 0xe5c; - constexpr std::ptrdiff_t m_flFogStrength = 0xe60; - constexpr std::ptrdiff_t m_nFogShadows = 0xe64; - constexpr std::ptrdiff_t m_flFogScale = 0xe68; - constexpr std::ptrdiff_t m_flFadeSizeStart = 0xe6c; - constexpr std::ptrdiff_t m_flFadeSizeEnd = 0xe70; - constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0xe74; - constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0xe78; - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0xe7c; - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0xe80; - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0xe8c; - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0xe98; - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0xea4; - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0xeb0; -} - -namespace C_RectLight { - constexpr std::ptrdiff_t m_bShowLight = 0xf08; -} - -namespace C_OmniLight { - constexpr std::ptrdiff_t m_flInnerAngle = 0xf08; - constexpr std::ptrdiff_t m_flOuterAngle = 0xf0c; - constexpr std::ptrdiff_t m_bShowLight = 0xf10; -} - -namespace C_CSTeam { - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5f8; - constexpr std::ptrdiff_t m_numMapVictories = 0x7f8; - constexpr std::ptrdiff_t m_bSurrendered = 0x7fc; - constexpr std::ptrdiff_t m_scoreFirstHalf = 0x800; - constexpr std::ptrdiff_t m_scoreSecondHalf = 0x804; - constexpr std::ptrdiff_t m_scoreOvertime = 0x808; - constexpr std::ptrdiff_t m_szClanTeamname = 0x80c; - constexpr std::ptrdiff_t m_iClanID = 0x890; - constexpr std::ptrdiff_t m_nGGLeaderSlot_CT = 0x894; - constexpr std::ptrdiff_t m_nGGLeaderSlot_T = 0x898; - constexpr std::ptrdiff_t m_szTeamFlagImage = 0x89c; - constexpr std::ptrdiff_t m_szTeamLogoImage = 0x8a4; -} - -namespace C_MapPreviewParticleSystem { -} - -namespace CInfoDynamicShadowHint { - constexpr std::ptrdiff_t m_bDisabled = 0x540; - constexpr std::ptrdiff_t m_flRange = 0x544; - constexpr std::ptrdiff_t m_nImportance = 0x548; - constexpr std::ptrdiff_t m_nLightChoice = 0x54c; - constexpr std::ptrdiff_t m_hLight = 0x550; -} - -namespace CInfoDynamicShadowHintBox { - constexpr std::ptrdiff_t m_vBoxMins = 0x558; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x564; -} - -namespace C_EnvSky { - constexpr std::ptrdiff_t m_hSkyMaterial = 0xcc0; - constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xcc8; - constexpr std::ptrdiff_t m_bStartDisabled = 0xcd0; - constexpr std::ptrdiff_t m_vTintColor = 0xcd1; - constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xcd5; - constexpr std::ptrdiff_t m_flBrightnessScale = 0xcdc; - constexpr std::ptrdiff_t m_nFogType = 0xce0; - constexpr std::ptrdiff_t m_flFogMinStart = 0xce4; - constexpr std::ptrdiff_t m_flFogMinEnd = 0xce8; - constexpr std::ptrdiff_t m_flFogMaxStart = 0xcec; - constexpr std::ptrdiff_t m_flFogMaxEnd = 0xcf0; - constexpr std::ptrdiff_t m_bEnabled = 0xcf4; -} - -namespace C_TonemapController2Alias_env_tonemap_controller2 { -} - -namespace C_LightEntity { - constexpr std::ptrdiff_t m_CLightComponent = 0xcc0; -} - -namespace C_LightSpotEntity { -} - -namespace C_LightOrthoEntity { -} - -namespace C_LightDirectionalEntity { -} - -namespace C_LightEnvironmentEntity { -} - -namespace C_PostProcessingVolume { - constexpr std::ptrdiff_t m_hPostSettings = 0xcd8; - constexpr std::ptrdiff_t m_flFadeDuration = 0xce0; - constexpr std::ptrdiff_t m_flMinLogExposure = 0xce4; - constexpr std::ptrdiff_t m_flMaxLogExposure = 0xce8; - constexpr std::ptrdiff_t m_flMinExposure = 0xcec; - constexpr std::ptrdiff_t m_flMaxExposure = 0xcf0; - constexpr std::ptrdiff_t m_flExposureCompensation = 0xcf4; - constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0xcf8; - constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0xcfc; - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0xd00; - constexpr std::ptrdiff_t m_bMaster = 0xd04; - constexpr std::ptrdiff_t m_bExposureControl = 0xd05; - constexpr std::ptrdiff_t m_flRate = 0xd08; - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0xd0c; - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0xd10; - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0xd14; -} - -namespace C_EnvParticleGlow { - constexpr std::ptrdiff_t m_flAlphaScale = 0x1270; - constexpr std::ptrdiff_t m_flRadiusScale = 0x1274; - constexpr std::ptrdiff_t m_flSelfIllumScale = 0x1278; - constexpr std::ptrdiff_t m_ColorTint = 0x127c; - constexpr std::ptrdiff_t m_hTextureOverride = 0x1280; -} - -namespace C_TextureBasedAnimatable { - constexpr std::ptrdiff_t m_bLoop = 0xcc0; - constexpr std::ptrdiff_t m_flFPS = 0xcc4; - constexpr std::ptrdiff_t m_hPositionKeys = 0xcc8; - constexpr std::ptrdiff_t m_hRotationKeys = 0xcd0; - constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xcd8; - constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xce4; - constexpr std::ptrdiff_t m_flStartTime = 0xcf0; - constexpr std::ptrdiff_t m_flStartFrame = 0xcf4; -} - -namespace C_World { -} - -namespace CBaseAnimGraph { - constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xcc8; - constexpr std::ptrdiff_t m_bShouldAnimateDuringGameplayPause = 0xcc9; - constexpr std::ptrdiff_t m_bSuppressAnimEventSounds = 0xccb; - constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xcd8; - constexpr std::ptrdiff_t m_flLastEventAnimTime = 0xd6c; - constexpr std::ptrdiff_t m_hAnimationUpdate = 0xd74; - constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xd78; - constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xd7c; - constexpr std::ptrdiff_t m_vecForce = 0xd8c; - constexpr std::ptrdiff_t m_nForceBone = 0xd98; - constexpr std::ptrdiff_t m_pClientsideRagdoll = 0xda0; - constexpr std::ptrdiff_t m_bBuiltRagdoll = 0xda8; - constexpr std::ptrdiff_t m_pRagdollPose = 0xdc0; - constexpr std::ptrdiff_t m_bClientRagdoll = 0xdc8; - constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xdc9; -} - -namespace CBaseProp { - constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0xf18; - constexpr std::ptrdiff_t m_iShapeType = 0xf1c; - constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0xf20; - constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0xf24; -} - -namespace C_BreakableProp { - constexpr std::ptrdiff_t m_OnBreak = 0xf60; - constexpr std::ptrdiff_t m_OnHealthChanged = 0xf88; - constexpr std::ptrdiff_t m_OnTakeDamage = 0xfb0; - constexpr std::ptrdiff_t m_impactEnergyScale = 0xfd8; - constexpr std::ptrdiff_t m_iMinHealthDmg = 0xfdc; - constexpr std::ptrdiff_t m_flPressureDelay = 0xfe0; - constexpr std::ptrdiff_t m_hBreaker = 0xfe4; - constexpr std::ptrdiff_t m_PerformanceMode = 0xfe8; - constexpr std::ptrdiff_t m_flDmgModBullet = 0xfec; - constexpr std::ptrdiff_t m_flDmgModClub = 0xff0; - constexpr std::ptrdiff_t m_flDmgModExplosive = 0xff4; - constexpr std::ptrdiff_t m_flDmgModFire = 0xff8; - constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x1000; - constexpr std::ptrdiff_t m_iszBasePropData = 0x1008; - constexpr std::ptrdiff_t m_iInteractions = 0x1010; - constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0x1014; - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x1018; - constexpr std::ptrdiff_t m_explodeDamage = 0x101c; - constexpr std::ptrdiff_t m_explodeRadius = 0x1020; - constexpr std::ptrdiff_t m_explosionDelay = 0x1028; - constexpr std::ptrdiff_t m_explosionBuildupSound = 0x1030; - constexpr std::ptrdiff_t m_explosionCustomEffect = 0x1038; - constexpr std::ptrdiff_t m_explosionCustomSound = 0x1040; - constexpr std::ptrdiff_t m_explosionModifier = 0x1048; - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x1050; - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x1054; - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0x1058; - constexpr std::ptrdiff_t m_hLastAttacker = 0x105c; - constexpr std::ptrdiff_t m_hFlareEnt = 0x1060; - constexpr std::ptrdiff_t m_noGhostCollision = 0x1064; -} - -namespace C_DynamicProp { - constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0x1068; - constexpr std::ptrdiff_t m_bUseAnimGraph = 0x1069; - constexpr std::ptrdiff_t m_pOutputAnimBegun = 0x1070; - constexpr std::ptrdiff_t m_pOutputAnimOver = 0x1098; - constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0x10c0; - constexpr std::ptrdiff_t m_OnAnimReachedStart = 0x10e8; - constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0x1110; - constexpr std::ptrdiff_t m_iszDefaultAnim = 0x1138; - constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x1140; - constexpr std::ptrdiff_t m_bAnimateOnServer = 0x1144; - constexpr std::ptrdiff_t m_bRandomizeCycle = 0x1145; - constexpr std::ptrdiff_t m_bStartDisabled = 0x1146; - constexpr std::ptrdiff_t m_bScriptedMovement = 0x1147; - constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0x1148; - constexpr std::ptrdiff_t m_bForceNpcExclude = 0x1149; - constexpr std::ptrdiff_t m_bCreateNonSolid = 0x114a; - constexpr std::ptrdiff_t m_bIsOverrideProp = 0x114b; - constexpr std::ptrdiff_t m_iInitialGlowState = 0x114c; - constexpr std::ptrdiff_t m_nGlowRange = 0x1150; - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x1154; - constexpr std::ptrdiff_t m_glowColor = 0x1158; - constexpr std::ptrdiff_t m_nGlowTeam = 0x115c; - constexpr std::ptrdiff_t m_iCachedFrameCount = 0x1160; - constexpr std::ptrdiff_t m_vecCachedRenderMins = 0x1164; - constexpr std::ptrdiff_t m_vecCachedRenderMaxs = 0x1170; -} - -namespace C_DynamicPropAlias_dynamic_prop { -} - -namespace C_DynamicPropAlias_prop_dynamic_override { -} - -namespace C_DynamicPropAlias_cable_dynamic { -} - -namespace C_ColorCorrectionVolume { - constexpr std::ptrdiff_t m_LastEnterWeight = 0xcc8; - constexpr std::ptrdiff_t m_LastEnterTime = 0xccc; - constexpr std::ptrdiff_t m_LastExitWeight = 0xcd0; - constexpr std::ptrdiff_t m_LastExitTime = 0xcd4; - constexpr std::ptrdiff_t m_bEnabled = 0xcd8; - constexpr std::ptrdiff_t m_MaxWeight = 0xcdc; - constexpr std::ptrdiff_t m_FadeDuration = 0xce0; - constexpr std::ptrdiff_t m_Weight = 0xce4; - constexpr std::ptrdiff_t m_lookupFilename = 0xce8; -} - -namespace C_FuncMonitor { - constexpr std::ptrdiff_t m_targetCamera = 0xcc0; - constexpr std::ptrdiff_t m_nResolutionEnum = 0xcc8; - constexpr std::ptrdiff_t m_bRenderShadows = 0xccc; - constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xccd; - constexpr std::ptrdiff_t m_brushModelName = 0xcd0; - constexpr std::ptrdiff_t m_hTargetCamera = 0xcd8; - constexpr std::ptrdiff_t m_bEnabled = 0xcdc; - constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xcdd; -} - -namespace C_FuncMoveLinear { -} - -namespace C_PhysMagnet { - constexpr std::ptrdiff_t m_aAttachedObjectsFromServer = 0xf18; - constexpr std::ptrdiff_t m_aAttachedObjects = 0xf30; -} - -namespace C_PointCommentaryNode { - constexpr std::ptrdiff_t m_bActive = 0xf20; - constexpr std::ptrdiff_t m_bWasActive = 0xf21; - constexpr std::ptrdiff_t m_flEndTime = 0xf24; - constexpr std::ptrdiff_t m_flStartTime = 0xf28; - constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xf2c; - constexpr std::ptrdiff_t m_iszCommentaryFile = 0xf30; - constexpr std::ptrdiff_t m_iszTitle = 0xf38; - constexpr std::ptrdiff_t m_iszSpeakers = 0xf40; - constexpr std::ptrdiff_t m_iNodeNumber = 0xf48; - constexpr std::ptrdiff_t m_iNodeNumberMax = 0xf4c; - constexpr std::ptrdiff_t m_bListenedTo = 0xf50; - constexpr std::ptrdiff_t m_hViewPosition = 0xf60; - constexpr std::ptrdiff_t m_bRestartAfterRestore = 0xf64; -} - -namespace C_WaterBullet { -} - -namespace C_BaseDoor { - constexpr std::ptrdiff_t m_bIsUsable = 0xcc0; -} - -namespace C_BaseFlex { - constexpr std::ptrdiff_t m_flexWeight = 0xf28; - constexpr std::ptrdiff_t m_vLookTargetPosition = 0xf40; - constexpr std::ptrdiff_t m_blinktoggle = 0xf58; - constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0xfb8; - constexpr std::ptrdiff_t m_CachedViewTarget = 0xfbc; - constexpr std::ptrdiff_t m_nNextSceneEventId = 0xfc8; - constexpr std::ptrdiff_t m_iBlink = 0xfcc; - constexpr std::ptrdiff_t m_blinktime = 0xfd0; - constexpr std::ptrdiff_t m_prevblinktoggle = 0xfd4; - constexpr std::ptrdiff_t m_iJawOpen = 0xfd8; - constexpr std::ptrdiff_t m_flJawOpenAmount = 0xfdc; - constexpr std::ptrdiff_t m_flBlinkAmount = 0xfe0; - constexpr std::ptrdiff_t m_iMouthAttachment = 0xfe4; - constexpr std::ptrdiff_t m_iEyeAttachment = 0xfe5; - constexpr std::ptrdiff_t m_bResetFlexWeightsOnModelChange = 0xfe6; - constexpr std::ptrdiff_t m_nEyeOcclusionRendererBone = 0x1000; - constexpr std::ptrdiff_t m_mEyeOcclusionRendererCameraToBoneTransform = 0x1004; - constexpr std::ptrdiff_t m_vEyeOcclusionRendererHalfExtent = 0x1034; - constexpr std::ptrdiff_t m_PhonemeClasses = 0x1050; -} - -namespace C_ClientRagdoll { - constexpr std::ptrdiff_t m_bFadeOut = 0xf18; - constexpr std::ptrdiff_t m_bImportant = 0xf19; - constexpr std::ptrdiff_t m_flEffectTime = 0xf1c; - constexpr std::ptrdiff_t m_gibDespawnTime = 0xf20; - constexpr std::ptrdiff_t m_iCurrentFriction = 0xf24; - constexpr std::ptrdiff_t m_iMinFriction = 0xf28; - constexpr std::ptrdiff_t m_iMaxFriction = 0xf2c; - constexpr std::ptrdiff_t m_iFrictionAnimState = 0xf30; - constexpr std::ptrdiff_t m_bReleaseRagdoll = 0xf34; - constexpr std::ptrdiff_t m_iEyeAttachment = 0xf35; - constexpr std::ptrdiff_t m_bFadingOut = 0xf36; - constexpr std::ptrdiff_t m_flScaleEnd = 0xf38; - constexpr std::ptrdiff_t m_flScaleTimeStart = 0xf60; - constexpr std::ptrdiff_t m_flScaleTimeEnd = 0xf88; -} - -namespace C_Precipitation { - constexpr std::ptrdiff_t m_flDensity = 0xcc8; - constexpr std::ptrdiff_t m_flParticleInnerDist = 0xcd8; - constexpr std::ptrdiff_t m_pParticleDef = 0xce0; - constexpr std::ptrdiff_t m_tParticlePrecipTraceTimer = 0xd08; - constexpr std::ptrdiff_t m_bActiveParticlePrecipEmitter = 0xd10; - constexpr std::ptrdiff_t m_bParticlePrecipInitialized = 0xd11; - constexpr std::ptrdiff_t m_bHasSimulatedSinceLastSceneObjectUpdate = 0xd12; - constexpr std::ptrdiff_t m_nAvailableSheetSequencesMaxIndex = 0xd14; -} - -namespace C_FireSprite { - constexpr std::ptrdiff_t m_vecMoveDir = 0xdf0; - constexpr std::ptrdiff_t m_bFadeFromAbove = 0xdfc; -} - -namespace C_FireFromAboveSprite { -} - -namespace C_Fish { - constexpr std::ptrdiff_t m_pos = 0xf18; - constexpr std::ptrdiff_t m_vel = 0xf24; - constexpr std::ptrdiff_t m_angles = 0xf30; - constexpr std::ptrdiff_t m_localLifeState = 0xf3c; - constexpr std::ptrdiff_t m_deathDepth = 0xf40; - constexpr std::ptrdiff_t m_deathAngle = 0xf44; - constexpr std::ptrdiff_t m_buoyancy = 0xf48; - constexpr std::ptrdiff_t m_wiggleTimer = 0xf50; - constexpr std::ptrdiff_t m_wigglePhase = 0xf68; - constexpr std::ptrdiff_t m_wiggleRate = 0xf6c; - constexpr std::ptrdiff_t m_actualPos = 0xf70; - constexpr std::ptrdiff_t m_actualAngles = 0xf7c; - constexpr std::ptrdiff_t m_poolOrigin = 0xf88; - constexpr std::ptrdiff_t m_waterLevel = 0xf94; - constexpr std::ptrdiff_t m_gotUpdate = 0xf98; - constexpr std::ptrdiff_t m_x = 0xf9c; - constexpr std::ptrdiff_t m_y = 0xfa0; - constexpr std::ptrdiff_t m_z = 0xfa4; - constexpr std::ptrdiff_t m_angle = 0xfa8; - constexpr std::ptrdiff_t m_errorHistory = 0xfac; - constexpr std::ptrdiff_t m_errorHistoryIndex = 0xffc; - constexpr std::ptrdiff_t m_errorHistoryCount = 0x1000; - constexpr std::ptrdiff_t m_averageError = 0x1004; -} - -namespace C_PhysicsProp { - constexpr std::ptrdiff_t m_bAwake = 0x1068; -} - -namespace C_BasePropDoor { - constexpr std::ptrdiff_t m_eDoorState = 0x1190; - constexpr std::ptrdiff_t m_modelChanged = 0x1194; - constexpr std::ptrdiff_t m_bLocked = 0x1195; - constexpr std::ptrdiff_t m_closedPosition = 0x1198; - constexpr std::ptrdiff_t m_closedAngles = 0x11a4; - constexpr std::ptrdiff_t m_hMaster = 0x11b0; - constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x11b4; -} - -namespace C_PhysPropClientside { - constexpr std::ptrdiff_t m_flTouchDelta = 0x1068; - constexpr std::ptrdiff_t m_fDeathTime = 0x106c; - constexpr std::ptrdiff_t m_impactEnergyScale = 0x1070; - constexpr std::ptrdiff_t m_inertiaScale = 0x1074; - constexpr std::ptrdiff_t m_flDmgModBullet = 0x1078; - constexpr std::ptrdiff_t m_flDmgModClub = 0x107c; - constexpr std::ptrdiff_t m_flDmgModExplosive = 0x1080; - constexpr std::ptrdiff_t m_flDmgModFire = 0x1084; - constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x1088; - constexpr std::ptrdiff_t m_iszBasePropData = 0x1090; - constexpr std::ptrdiff_t m_iInteractions = 0x1098; - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x109c; - constexpr std::ptrdiff_t m_vecDamagePosition = 0x10a0; - constexpr std::ptrdiff_t m_vecDamageDirection = 0x10ac; - constexpr std::ptrdiff_t m_nDamageType = 0x10b8; -} - -namespace C_RagdollProp { - constexpr std::ptrdiff_t m_ragPos = 0xf20; - constexpr std::ptrdiff_t m_ragAngles = 0xf38; - constexpr std::ptrdiff_t m_flBlendWeight = 0xf50; - constexpr std::ptrdiff_t m_hRagdollSource = 0xf54; - constexpr std::ptrdiff_t m_iEyeAttachment = 0xf58; - constexpr std::ptrdiff_t m_flBlendWeightCurrent = 0xf5c; - constexpr std::ptrdiff_t m_parentPhysicsBoneIndices = 0xf60; - constexpr std::ptrdiff_t m_worldSpaceBoneComputationOrder = 0xf78; -} - -namespace C_LocalTempEntity { - constexpr std::ptrdiff_t flags = 0xf30; - constexpr std::ptrdiff_t die = 0xf34; - constexpr std::ptrdiff_t m_flFrameMax = 0xf38; - constexpr std::ptrdiff_t x = 0xf3c; - constexpr std::ptrdiff_t y = 0xf40; - constexpr std::ptrdiff_t fadeSpeed = 0xf44; - constexpr std::ptrdiff_t bounceFactor = 0xf48; - constexpr std::ptrdiff_t hitSound = 0xf4c; - constexpr std::ptrdiff_t priority = 0xf50; - constexpr std::ptrdiff_t tentOffset = 0xf54; - constexpr std::ptrdiff_t m_vecTempEntAngVelocity = 0xf60; - constexpr std::ptrdiff_t tempent_renderamt = 0xf6c; - constexpr std::ptrdiff_t m_vecNormal = 0xf70; - constexpr std::ptrdiff_t m_flSpriteScale = 0xf7c; - constexpr std::ptrdiff_t m_nFlickerFrame = 0xf80; - constexpr std::ptrdiff_t m_flFrameRate = 0xf84; - constexpr std::ptrdiff_t m_flFrame = 0xf88; - constexpr std::ptrdiff_t m_pszImpactEffect = 0xf90; - constexpr std::ptrdiff_t m_pszParticleEffect = 0xf98; - constexpr std::ptrdiff_t m_bParticleCollision = 0xfa0; - constexpr std::ptrdiff_t m_iLastCollisionFrame = 0xfa4; - constexpr std::ptrdiff_t m_vLastCollisionOrigin = 0xfa8; - constexpr std::ptrdiff_t m_vecTempEntVelocity = 0xfb4; - constexpr std::ptrdiff_t m_vecPrevAbsOrigin = 0xfc0; - constexpr std::ptrdiff_t m_vecTempEntAcceleration = 0xfcc; -} - -namespace C_ShatterGlassShardPhysics { - constexpr std::ptrdiff_t m_ShardDesc = 0x1078; -} - -namespace C_EconEntity { - constexpr std::ptrdiff_t m_flFlexDelayTime = 0x10c0; - constexpr std::ptrdiff_t m_flFlexDelayedWeight = 0x10c8; - constexpr std::ptrdiff_t m_bAttributesInitialized = 0x10d0; - constexpr std::ptrdiff_t m_AttributeManager = 0x10d8; - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1580; - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x1584; - constexpr std::ptrdiff_t m_nFallbackPaintKit = 0x1588; - constexpr std::ptrdiff_t m_nFallbackSeed = 0x158c; - constexpr std::ptrdiff_t m_flFallbackWear = 0x1590; - constexpr std::ptrdiff_t m_nFallbackStatTrak = 0x1594; - constexpr std::ptrdiff_t m_bClientside = 0x1598; - constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1599; - constexpr std::ptrdiff_t m_vecAttachedParticles = 0x15a0; - constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x15b8; - constexpr std::ptrdiff_t m_iOldTeam = 0x15bc; - constexpr std::ptrdiff_t m_bAttachmentDirty = 0x15c0; - constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x15c4; - constexpr std::ptrdiff_t m_iNumOwnerValidationRetries = 0x15c8; - constexpr std::ptrdiff_t m_hOldProvidee = 0x15d8; - constexpr std::ptrdiff_t m_vecAttachedModels = 0x15e0; -} - -namespace C_EconWearable { - constexpr std::ptrdiff_t m_nForceSkin = 0x15f8; - constexpr std::ptrdiff_t m_bAlwaysAllow = 0x15fc; -} - -namespace C_BaseGrenade { - constexpr std::ptrdiff_t m_bHasWarnedAI = 0x10b0; - constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0x10b1; - constexpr std::ptrdiff_t m_bIsLive = 0x10b2; - constexpr std::ptrdiff_t m_DmgRadius = 0x10b4; - constexpr std::ptrdiff_t m_flDetonateTime = 0x10b8; - constexpr std::ptrdiff_t m_flWarnAITime = 0x10bc; - constexpr std::ptrdiff_t m_flDamage = 0x10c0; - constexpr std::ptrdiff_t m_iszBounceSound = 0x10c8; - constexpr std::ptrdiff_t m_ExplosionSound = 0x10d0; - constexpr std::ptrdiff_t m_hThrower = 0x10dc; - constexpr std::ptrdiff_t m_flNextAttack = 0x10f8; - constexpr std::ptrdiff_t m_hOriginalThrower = 0x10fc; -} - -namespace C_BRC4Target { - constexpr std::ptrdiff_t m_bBrokenOpen = 0xf20; - constexpr std::ptrdiff_t m_flRadius = 0xf24; -} - -namespace C_ParadropChopper { - constexpr std::ptrdiff_t m_vecLastRopeTargetPos = 0xf20; - constexpr std::ptrdiff_t m_flLastRopeTime = 0xf2c; - constexpr std::ptrdiff_t m_nRappelABone = 0xf30; - constexpr std::ptrdiff_t m_nRappelBBone = 0xf34; - constexpr std::ptrdiff_t m_hCallingPlayer = 0xf38; - constexpr std::ptrdiff_t m_bCalledByPlayer = 0xf3c; -} - -namespace C_SurvivalSpawnChopper { -} - -namespace C_Dronegun { - constexpr std::ptrdiff_t m_vecAttentionTarget = 0xf20; - constexpr std::ptrdiff_t m_vecTargetOffset = 0xf2c; - constexpr std::ptrdiff_t m_bHasTarget = 0xf38; - constexpr std::ptrdiff_t m_vecAttentionCurrent = 0xf3c; - constexpr std::ptrdiff_t m_nPoseParamPitch = 0xf48; - constexpr std::ptrdiff_t m_nPoseParamYaw = 0xf4c; - constexpr std::ptrdiff_t m_bVarInit = 0xf50; - constexpr std::ptrdiff_t m_nAttachMuzzle = 0xf51; - constexpr std::ptrdiff_t m_flLastClientThinkTime = 0xf54; - constexpr std::ptrdiff_t m_flNextSpark = 0xf58; - constexpr std::ptrdiff_t m_nBoneOverrideIndex = 0xf5c; - constexpr std::ptrdiff_t m_vecLaserTracePos = 0xf60; -} - -namespace C_Drone { - constexpr std::ptrdiff_t m_vecClientSideTrailPositions = 0x1080; - constexpr std::ptrdiff_t m_hMoveToThisEntity = 0x1098; - constexpr std::ptrdiff_t m_hDeliveryCargo = 0x109c; - constexpr std::ptrdiff_t m_hRecentCargo = 0x10a0; - constexpr std::ptrdiff_t m_bPilotTakeoverAllowed = 0x10a4; - constexpr std::ptrdiff_t m_hPotentialCargo = 0x10a8; - constexpr std::ptrdiff_t m_hCurrentPilot = 0x10ac; - constexpr std::ptrdiff_t m_vecTagPositions = 0x10b0; - constexpr std::ptrdiff_t m_vecTagIncrements = 0x11d0; - constexpr std::ptrdiff_t m_flLastTimeCargoWasAttached = 0x1230; - constexpr std::ptrdiff_t m_vecLastKnownCargoAttachPositions = 0x1234; - constexpr std::ptrdiff_t m_vecThrusterLastPos = 0x1264; - constexpr std::ptrdiff_t m_vecThrusterSmoothVel = 0x1270; - constexpr std::ptrdiff_t m_vecThrusterSmoothAccel = 0x127c; - constexpr std::ptrdiff_t m_flJammedEffectAmount = 0x1288; -} - -namespace C_CSPropExplodingBarrel { -} - -namespace C_CSPropExplodingBarrelTop { - constexpr std::ptrdiff_t m_flOverrideAlpha = 0x1070; -} - -namespace C_EnvGasCanister { - constexpr std::ptrdiff_t m_bLanded = 0xf18; - constexpr std::ptrdiff_t m_bSpawnedSkyboxParticles = 0xf80; - constexpr std::ptrdiff_t m_flKillImpactParticlesTime = 0xf84; - constexpr std::ptrdiff_t m_vecImpactPosition = 0xf88; - constexpr std::ptrdiff_t m_vecStartPosition = 0xf94; - constexpr std::ptrdiff_t m_vecEnterWorldPosition = 0xfa0; - constexpr std::ptrdiff_t m_vecDirection = 0xfac; - constexpr std::ptrdiff_t m_vecStartAngles = 0xfb8; - constexpr std::ptrdiff_t m_flFlightTime = 0xfc4; - constexpr std::ptrdiff_t m_flFlightSpeed = 0xfc8; - constexpr std::ptrdiff_t m_flLaunchTime = 0xfcc; - constexpr std::ptrdiff_t m_flInitialZSpeed = 0xfd0; - constexpr std::ptrdiff_t m_flZAcceleration = 0xfd4; - constexpr std::ptrdiff_t m_flHorizSpeed = 0xfd8; - constexpr std::ptrdiff_t m_bLaunchedFromWithinWorld = 0xfdc; - constexpr std::ptrdiff_t m_vecParabolaDirection = 0xfe0; - constexpr std::ptrdiff_t m_flWorldEnterTime = 0xfec; - constexpr std::ptrdiff_t m_vecSkyboxOrigin = 0xff0; - constexpr std::ptrdiff_t m_flSkyboxScale = 0xffc; - constexpr std::ptrdiff_t m_bInSkybox = 0x1000; - constexpr std::ptrdiff_t m_bDoImpactEffects = 0x1001; - constexpr std::ptrdiff_t m_nMyZoneIndex = 0x1004; - constexpr std::ptrdiff_t m_hSkyboxCopy = 0x1008; - constexpr std::ptrdiff_t m_flLaunchHeight = 0x100c; -} - -namespace C_PropCounter { - constexpr std::ptrdiff_t m_flDisplayValue = 0xf18; - constexpr std::ptrdiff_t m_flDisplayValueLocal = 0xf1c; - constexpr std::ptrdiff_t m_flTimeOfLastValueChange = 0xf20; - constexpr std::ptrdiff_t m_flPreviousValue = 0xf24; -} - -namespace C_ViewmodelWeapon { - constexpr std::ptrdiff_t m_worldModel = 0xf18; -} - -namespace C_BaseViewModel { - constexpr std::ptrdiff_t m_vecLastFacing = 0xf20; - constexpr std::ptrdiff_t m_nViewModelIndex = 0xf2c; - constexpr std::ptrdiff_t m_nAnimationParity = 0xf30; - constexpr std::ptrdiff_t m_flAnimationStartTime = 0xf34; - constexpr std::ptrdiff_t m_hWeapon = 0xf38; - constexpr std::ptrdiff_t m_sVMName = 0xf40; - constexpr std::ptrdiff_t m_sAnimationPrefix = 0xf48; - constexpr std::ptrdiff_t m_hWeaponModel = 0xf50; - constexpr std::ptrdiff_t m_iCameraAttachment = 0xf54; - constexpr std::ptrdiff_t m_vecLastCameraAngles = 0xf58; - constexpr std::ptrdiff_t m_previousElapsedDuration = 0xf64; - constexpr std::ptrdiff_t m_previousCycle = 0xf68; - constexpr std::ptrdiff_t m_nOldAnimationParity = 0xf6c; - constexpr std::ptrdiff_t m_hOldLayerSequence = 0xf70; - constexpr std::ptrdiff_t m_oldLayer = 0xf74; - constexpr std::ptrdiff_t m_oldLayerStartTime = 0xf78; - constexpr std::ptrdiff_t m_hControlPanel = 0xf7c; -} - -namespace C_ViewmodelAttachmentModel { -} - -namespace C_PredictedViewModel { - constexpr std::ptrdiff_t m_LagAnglesHistory = 0xf80; - constexpr std::ptrdiff_t m_vPredictedOffset = 0xf98; -} - -namespace C_WorldModelStattrak { -} - -namespace C_WorldModelNametag { -} - -namespace C_BaseCSGrenadeProjectile { - constexpr std::ptrdiff_t m_vInitialVelocity = 0x1100; - constexpr std::ptrdiff_t m_nBounces = 0x110c; - constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0x1110; - constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0x1118; - constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0x111c; - constexpr std::ptrdiff_t m_flSpawnTime = 0x1128; - constexpr std::ptrdiff_t vecLastTrailLinePos = 0x112c; - constexpr std::ptrdiff_t flNextTrailLineTime = 0x1138; - constexpr std::ptrdiff_t m_bExplodeEffectBegan = 0x113c; - constexpr std::ptrdiff_t m_bCanCreateGrenadeTrail = 0x113d; - constexpr std::ptrdiff_t m_nSnapshotTrajectoryEffectIndex = 0x1140; - constexpr std::ptrdiff_t m_hSnapshotTrajectoryParticleSnapshot = 0x1148; - constexpr std::ptrdiff_t m_arrTrajectoryTrailPoints = 0x1150; - constexpr std::ptrdiff_t m_arrTrajectoryTrailPointCreationTimes = 0x1168; - constexpr std::ptrdiff_t m_flTrajectoryTrailEffectCreationTime = 0x1180; -} - -namespace C_BreachChargeProjectile { - constexpr std::ptrdiff_t m_bShouldExplode = 0x1100; - constexpr std::ptrdiff_t m_weaponThatThrewMe = 0x1104; - constexpr std::ptrdiff_t m_nParentBoneIndex = 0x1108; - constexpr std::ptrdiff_t m_vecParentBonePos = 0x110c; -} - -namespace C_BumpMineProjectile { - constexpr std::ptrdiff_t m_bShouldExplode = 0x1100; - constexpr std::ptrdiff_t m_nParentBoneIndex = 0x1104; - constexpr std::ptrdiff_t m_vecParentBonePos = 0x1108; - constexpr std::ptrdiff_t m_bArmed = 0x1114; -} - -namespace C_TripWireFireProjectile { - constexpr std::ptrdiff_t m_flAttachTime = 0x1100; - constexpr std::ptrdiff_t m_vecTripWireEndPositions = 0x1104; - constexpr std::ptrdiff_t m_bTripWireEndPositionsUsed = 0x117c; - constexpr std::ptrdiff_t m_nTripWireStartIndex0 = 0x1188; - constexpr std::ptrdiff_t m_nTripWireEndIndex0 = 0x118c; - constexpr std::ptrdiff_t m_nTripWireCenterIndex0 = 0x1190; -} - -namespace C_PhysicsPropMultiplayer { -} - -namespace C_PhysPropLootCrate { - constexpr std::ptrdiff_t m_bRenderInPSPM = 0x1078; - constexpr std::ptrdiff_t m_bRenderInTablet = 0x1079; - constexpr std::ptrdiff_t m_iMaxHealth = 0x107c; - constexpr std::ptrdiff_t m_iHealth = 0x1080; -} - -namespace C_PhysPropAmmoBox { -} - -namespace C_PhysPropWeaponUpgrade { -} - -namespace C_PhysPropRadarJammer { -} - -namespace C_SensorGrenadeProjectile { -} - -namespace C_CSGO_PreviewModel { - constexpr std::ptrdiff_t m_animgraph = 0x10b0; - constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x10b8; - constexpr std::ptrdiff_t m_defaultAnim = 0x10c0; - constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x10c8; - constexpr std::ptrdiff_t m_flInitialModelScale = 0x10cc; -} - -namespace C_CSGO_PreviewModelAlias_csgo_item_previewmodel { -} - -namespace C_BulletHitModel { - constexpr std::ptrdiff_t m_matLocal = 0xf18; - constexpr std::ptrdiff_t m_iBoneIndex = 0xf48; - constexpr std::ptrdiff_t m_hPlayerParent = 0xf4c; - constexpr std::ptrdiff_t m_bIsHit = 0xf50; - constexpr std::ptrdiff_t m_flTimeCreated = 0xf54; - constexpr std::ptrdiff_t m_vecStartPos = 0xf58; -} - -namespace C_PickUpModelSlerper { - constexpr std::ptrdiff_t m_hPlayerParent = 0xf18; - constexpr std::ptrdiff_t m_hItem = 0xf1c; - constexpr std::ptrdiff_t m_flTimePickedUp = 0xf20; - constexpr std::ptrdiff_t m_angOriginal = 0xf24; - constexpr std::ptrdiff_t m_vecPosOriginal = 0xf30; - constexpr std::ptrdiff_t m_angRandom = 0xf40; -} - -namespace C_WorldModelGloves { -} - -namespace C_HostageCarriableProp { -} - -namespace C_Multimeter { - constexpr std::ptrdiff_t m_hTargetC4 = 0xf20; -} - -namespace C_PlantedC4 { - constexpr std::ptrdiff_t m_bBombTicking = 0xf18; - constexpr std::ptrdiff_t m_nBombSite = 0xf1c; - constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xf20; - constexpr std::ptrdiff_t m_entitySpottedState = 0xf28; - constexpr std::ptrdiff_t m_flNextGlow = 0xf40; - constexpr std::ptrdiff_t m_flNextBeep = 0xf44; - constexpr std::ptrdiff_t m_flC4Blow = 0xf48; - constexpr std::ptrdiff_t m_bCannotBeDefused = 0xf4c; - constexpr std::ptrdiff_t m_bHasExploded = 0xf4d; - constexpr std::ptrdiff_t m_flTimerLength = 0xf50; - constexpr std::ptrdiff_t m_bBeingDefused = 0xf54; - constexpr std::ptrdiff_t m_bTenSecWarning = 0xf58; - constexpr std::ptrdiff_t m_bTriggerWarning = 0xf5c; - constexpr std::ptrdiff_t m_bExplodeWarning = 0xf60; - constexpr std::ptrdiff_t m_bC4Activated = 0xf64; - constexpr std::ptrdiff_t m_bLocalBRMusicPlayed = 0xf65; - constexpr std::ptrdiff_t m_flDefuseLength = 0xf68; - constexpr std::ptrdiff_t m_flDefuseCountDown = 0xf6c; - constexpr std::ptrdiff_t m_bBombDefused = 0xf70; - constexpr std::ptrdiff_t m_hBombDefuser = 0xf74; - constexpr std::ptrdiff_t m_hControlPanel = 0xf78; - constexpr std::ptrdiff_t m_hDefuserMultimeter = 0xf7c; - constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0xf80; - constexpr std::ptrdiff_t m_bRadarFlash = 0xf84; - constexpr std::ptrdiff_t m_pBombDefuser = 0xf88; - constexpr std::ptrdiff_t m_fLastDefuseTime = 0xf8c; - constexpr std::ptrdiff_t m_pPredictionOwner = 0xf90; -} - -namespace C_Item { - constexpr std::ptrdiff_t m_bShouldGlow = 0x15f8; - constexpr std::ptrdiff_t m_pReticleHintTextName = 0x15f9; -} - -namespace C_Chicken { - constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1188; - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x118c; - constexpr std::ptrdiff_t m_leader = 0x1190; - constexpr std::ptrdiff_t m_AttributeManager = 0x1198; - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1640; - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x1644; - constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1648; - constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x164c; -} - -namespace C_BasePlayerWeapon { - constexpr std::ptrdiff_t m_iState = 0x15f8; - constexpr std::ptrdiff_t m_iOldState = 0x15fc; - constexpr std::ptrdiff_t m_bRemoveable = 0x1600; - constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0x1604; - constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0x1608; - constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0x160c; - constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0x1610; - constexpr std::ptrdiff_t m_iClip1 = 0x1614; - constexpr std::ptrdiff_t m_iClip2 = 0x1618; - constexpr std::ptrdiff_t m_pReserveAmmo = 0x161c; -} - -namespace C_RagdollPropAttached { - constexpr std::ptrdiff_t m_boneIndexAttached = 0xf90; - constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xf94; - constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xf98; - constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xfa4; - constexpr std::ptrdiff_t m_vecOffset = 0xfb0; - constexpr std::ptrdiff_t m_parentTime = 0xfbc; - constexpr std::ptrdiff_t m_bHasParent = 0xfc0; -} - -namespace C_BaseCombatCharacter { - constexpr std::ptrdiff_t m_hMyWearables = 0x10b0; - constexpr std::ptrdiff_t m_bloodColor = 0x10c8; - constexpr std::ptrdiff_t m_leftFootAttachment = 0x10cc; - constexpr std::ptrdiff_t m_rightFootAttachment = 0x10cd; - constexpr std::ptrdiff_t m_nWaterWakeMode = 0x10d0; - constexpr std::ptrdiff_t m_flWaterWorldZ = 0x10d4; - constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x10d8; - constexpr std::ptrdiff_t m_flFieldOfView = 0x10dc; -} - -namespace C_BasePlayerPawn { - constexpr std::ptrdiff_t m_pWeaponServices = 0x1140; - constexpr std::ptrdiff_t m_pItemServices = 0x1148; - constexpr std::ptrdiff_t m_pAutoaimServices = 0x1150; - constexpr std::ptrdiff_t m_pObserverServices = 0x1158; - constexpr std::ptrdiff_t m_pWaterServices = 0x1160; - constexpr std::ptrdiff_t m_pUseServices = 0x1168; - constexpr std::ptrdiff_t m_pFlashlightServices = 0x1170; - constexpr std::ptrdiff_t m_pCameraServices = 0x1178; - constexpr std::ptrdiff_t m_pMovementServices = 0x1180; - constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x1190; - constexpr std::ptrdiff_t m_nHighestConsumedServerViewAngleChangeIndex = 0x11e0; - constexpr std::ptrdiff_t v_angle = 0x11e4; - constexpr std::ptrdiff_t v_anglePrevious = 0x11f0; - constexpr std::ptrdiff_t m_iHideHUD = 0x11fc; - constexpr std::ptrdiff_t m_skybox3d = 0x1200; - constexpr std::ptrdiff_t m_flDeathTime = 0x1290; - constexpr std::ptrdiff_t m_vecPredictionError = 0x1294; - constexpr std::ptrdiff_t m_flPredictionErrorTime = 0x12a0; - constexpr std::ptrdiff_t m_flFOVSensitivityAdjust = 0x12a4; - constexpr std::ptrdiff_t m_flMouseSensitivity = 0x12a8; - constexpr std::ptrdiff_t m_vOldOrigin = 0x12ac; - constexpr std::ptrdiff_t m_flOldSimulationTime = 0x12b8; - constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x12bc; - constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x12c0; - constexpr std::ptrdiff_t m_hController = 0x12c4; - constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x12c8; -} - -namespace C_ItemCash { -} - -namespace C_CSGOViewModel { - constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0xfa8; - constexpr std::ptrdiff_t m_nWeaponParity = 0xfac; - constexpr std::ptrdiff_t m_nOldWeaponParity = 0xfb0; - constexpr std::ptrdiff_t m_nLastKnownAssociatedWeaponEntIndex = 0xfb4; - constexpr std::ptrdiff_t m_bNeedToQueueHighResComposite = 0xfb8; - constexpr std::ptrdiff_t m_vLoweredWeaponOffset = 0xffc; -} - -namespace C_WeaponCSBase { - constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0x1678; - constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0x167c; - constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0x1680; - constexpr std::ptrdiff_t m_bPlayerFireEventIsPrimary = 0x1684; - constexpr std::ptrdiff_t m_seqIdle = 0x1688; - constexpr std::ptrdiff_t m_seqFirePrimary = 0x168c; - constexpr std::ptrdiff_t m_seqFireSecondary = 0x1690; - constexpr std::ptrdiff_t m_flCrosshairDistance = 0x16a8; - constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x16ac; - constexpr std::ptrdiff_t m_iAlpha = 0x16b0; - constexpr std::ptrdiff_t m_iScopeTextureID = 0x16b4; - constexpr std::ptrdiff_t m_iCrosshairTextureID = 0x16b8; - constexpr std::ptrdiff_t m_flGunAccuracyPosition = 0x16bc; - constexpr std::ptrdiff_t m_nViewModelIndex = 0x16c0; - constexpr std::ptrdiff_t m_bReloadsWithClips = 0x16c4; - constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x16c8; - constexpr std::ptrdiff_t m_bFireOnEmpty = 0x16cc; - constexpr std::ptrdiff_t m_OnPlayerPickup = 0x16d0; - constexpr std::ptrdiff_t m_weaponMode = 0x16f8; - constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x16fc; - constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x1700; - constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x170c; - constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x1710; - constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x1714; - constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x1718; - constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0x171c; - constexpr std::ptrdiff_t m_iRecoilIndex = 0x1720; - constexpr std::ptrdiff_t m_flRecoilIndex = 0x1724; - constexpr std::ptrdiff_t m_bBurstMode = 0x1728; - constexpr std::ptrdiff_t m_flPostponeFireReadyTime = 0x172c; - constexpr std::ptrdiff_t m_bInReload = 0x1730; - constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0x1731; - constexpr std::ptrdiff_t m_flDroppedAtTime = 0x1734; - constexpr std::ptrdiff_t m_bIsHauledBack = 0x1738; - constexpr std::ptrdiff_t m_bSilencerOn = 0x1739; - constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x173c; - constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x1740; - constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x1744; - constexpr std::ptrdiff_t m_bVisualsDataSet = 0x17c0; - constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x17c1; - constexpr std::ptrdiff_t m_hOurPing = 0x17c4; - constexpr std::ptrdiff_t m_nOurPingIndex = 0x17c8; - constexpr std::ptrdiff_t m_vecOurPingPos = 0x17cc; - constexpr std::ptrdiff_t m_bGlowForPing = 0x17d8; - constexpr std::ptrdiff_t m_bUIWeapon = 0x17d9; - constexpr std::ptrdiff_t m_hPrevOwner = 0x17e8; - constexpr std::ptrdiff_t m_nDropTick = 0x17ec; - constexpr std::ptrdiff_t m_donated = 0x180c; - constexpr std::ptrdiff_t m_fLastShotTime = 0x1810; - constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x1814; - constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x1815; - constexpr std::ptrdiff_t m_gunHeat = 0x1818; - constexpr std::ptrdiff_t m_smokeAttachments = 0x181c; - constexpr std::ptrdiff_t m_lastSmokeTime = 0x1820; - constexpr std::ptrdiff_t m_flLastClientFireBulletTime = 0x1824; - constexpr std::ptrdiff_t m_IronSightController = 0x1880; - constexpr std::ptrdiff_t m_iIronSightMode = 0x1930; - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1940; - constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x1944; -} - -namespace C_WeaponCSBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0x1970; - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1974; - constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1978; - constexpr std::ptrdiff_t m_silencedModelIndex = 0x1988; - constexpr std::ptrdiff_t m_inPrecache = 0x198c; - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x198d; -} - -namespace C_C4 { - constexpr std::ptrdiff_t m_szScreenText = 0x1970; - constexpr std::ptrdiff_t m_bombdroppedlightParticleIndex = 0x1990; - constexpr std::ptrdiff_t m_bStartedArming = 0x1994; - constexpr std::ptrdiff_t m_fArmedTime = 0x1998; - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x199c; - constexpr std::ptrdiff_t m_bShowC4LED = 0x199d; - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x199e; - constexpr std::ptrdiff_t m_entitySpottedState = 0x19a0; - constexpr std::ptrdiff_t m_nSpotRules = 0x19b8; - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x19bc; - constexpr std::ptrdiff_t m_bBombPlanted = 0x19c3; - constexpr std::ptrdiff_t m_bDroppedFromDeath = 0x19c4; -} - -namespace C_DEagle { -} - -namespace C_WeaponElite { -} - -namespace C_WeaponNOVA { -} - -namespace C_WeaponSawedoff { -} - -namespace C_WeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0x1990; -} - -namespace C_WeaponXM1014 { -} - -namespace C_Knife { -} - -namespace C_KnifeGG { -} - -namespace C_Melee { - constexpr std::ptrdiff_t m_flThrowAt = 0x1970; -} - -namespace C_WeaponZoneRepulsor { - constexpr std::ptrdiff_t m_flPitchLocal = 0x1990; - constexpr std::ptrdiff_t m_flLastTimeNotIdle = 0x1994; -} - -namespace C_WeaponShield { - constexpr std::ptrdiff_t m_flDisplayHealth = 0x1990; -} - -namespace C_MolotovProjectile { - constexpr std::ptrdiff_t m_bIsIncGrenade = 0x1188; -} - -namespace C_DecoyProjectile { - constexpr std::ptrdiff_t m_flTimeParticleEffectSpawn = 0x11a8; -} - -namespace C_SmokeGrenadeProjectile { - constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0x1190; - constexpr std::ptrdiff_t m_bDidSmokeEffect = 0x1194; - constexpr std::ptrdiff_t m_nRandomSeed = 0x1198; - constexpr std::ptrdiff_t m_vSmokeColor = 0x119c; - constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0x11a8; - constexpr std::ptrdiff_t m_VoxelFrameData = 0x11b8; - constexpr std::ptrdiff_t m_bSmokeVolumeDataReceived = 0x11d0; - constexpr std::ptrdiff_t m_bSmokeEffectSpawned = 0x11d1; -} - -namespace C_BaseCSGrenade { - constexpr std::ptrdiff_t m_bRedraw = 0x1990; - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1991; - constexpr std::ptrdiff_t m_bPinPulled = 0x1992; - constexpr std::ptrdiff_t m_bJumpThrow = 0x1993; - constexpr std::ptrdiff_t m_eThrowStatus = 0x1994; - constexpr std::ptrdiff_t m_fThrowTime = 0x1998; - constexpr std::ptrdiff_t m_flThrowStrength = 0x199c; - constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x19a0; - constexpr std::ptrdiff_t m_fDropTime = 0x19a4; -} - -namespace C_WeaponBaseItem { - constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x1970; - constexpr std::ptrdiff_t m_bRedraw = 0x1988; -} - -namespace C_ItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0x1700; - constexpr std::ptrdiff_t m_KillingPlayer = 0x1704; -} - -namespace C_Item_Healthshot { -} - -namespace C_Fists { - constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1970; - constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1974; -} - -namespace C_Tablet { - constexpr std::ptrdiff_t m_flUpgradeExpirationTime = 0x1978; - constexpr std::ptrdiff_t m_vecLocalHexFlags = 0x1988; - constexpr std::ptrdiff_t m_nContractKillGridIndex = 0x1a30; - constexpr std::ptrdiff_t m_nContractKillGridHighResIndex = 0x1a34; - constexpr std::ptrdiff_t m_bTabletReceptionIsBlocked = 0x1a38; - constexpr std::ptrdiff_t m_flScanProgress = 0x1a3c; - constexpr std::ptrdiff_t m_flBootTime = 0x1a40; - constexpr std::ptrdiff_t m_flShowMapTime = 0x1a44; - constexpr std::ptrdiff_t m_vecNearestMetalCratePos = 0x1a48; - constexpr std::ptrdiff_t m_skinState = 0x1a54; - constexpr std::ptrdiff_t m_vecNotificationIds = 0x1a58; - constexpr std::ptrdiff_t m_vecNotificationTimestamps = 0x1a78; - constexpr std::ptrdiff_t m_nLastPurchaseIndex = 0x1a98; - constexpr std::ptrdiff_t m_vecPlayerPositionHistory = 0x1a9c; - constexpr std::ptrdiff_t m_vecLocalHexFlagsClientCopy = 0x1bbc; - constexpr std::ptrdiff_t m_vecLastHexPlayerOccupancyChange = 0x1c64; - constexpr std::ptrdiff_t m_radarMaterial = 0x2088; - constexpr std::ptrdiff_t m_buildingMaterial = 0x2090; - constexpr std::ptrdiff_t m_hZoneOverlayMaterial = 0x2098; - constexpr std::ptrdiff_t m_flNoiseFadeAlpha = 0x20a0; - constexpr std::ptrdiff_t m_WorkingColor = 0x20a4; - constexpr std::ptrdiff_t m_vecLastCameraPos = 0x20a8; - constexpr std::ptrdiff_t m_angLastCameraAng = 0x20b4; - constexpr std::ptrdiff_t m_nDrawElementCount = 0x20c0; - constexpr std::ptrdiff_t m_flPrevScanProgress = 0x20c4; - constexpr std::ptrdiff_t m_nRenderTargetRes = 0x20c8; - constexpr std::ptrdiff_t m_flLastClosePoseParamVal = 0x20cc; -} - -namespace C_BreachCharge { -} - -namespace C_BumpMine { -} - -namespace C_TripWireFire { -} - -namespace C_PlantedC4Survival { -} - -namespace C_SensorGrenade { +namespace C_CSGameRulesProxy { + constexpr std::ptrdiff_t m_pGameRules = 0x540; +} + +namespace C_CSObserverPawn { + constexpr std::ptrdiff_t m_hDetectParentChange = 0x1870; +} + +namespace C_CSPlayerPawn { + constexpr std::ptrdiff_t m_pBulletServices = 0x1870; + constexpr std::ptrdiff_t m_pHostageServices = 0x1878; + constexpr std::ptrdiff_t m_pBuyServices = 0x1880; + constexpr std::ptrdiff_t m_pGlowServices = 0x1888; + constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1890; + constexpr std::ptrdiff_t m_iRetakesOffering = 0x1978; + constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x197c; + constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1980; + constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1981; + constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1984; + constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1988; + constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x19a8; + constexpr std::ptrdiff_t m_EconGloves = 0x19b0; + constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x1df8; + constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1dfc; + constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1e00; + constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1e0c; + constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1e18; + constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1e58; + constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x2370; + constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x238c; + constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x2398; } namespace C_CSPlayerPawnBase { @@ -4181,33 +1995,682 @@ namespace C_CSPlayerPawnBase { constexpr std::ptrdiff_t m_flLandseconds = 0x1840; } -namespace C_CSObserverPawn { - constexpr std::ptrdiff_t m_hDetectParentChange = 0x1870; +namespace C_CSPlayerResource { + constexpr std::ptrdiff_t m_bHostageAlive = 0x540; + constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x54c; + constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x558; + constexpr std::ptrdiff_t m_bombsiteCenterA = 0x588; + constexpr std::ptrdiff_t m_bombsiteCenterB = 0x594; + constexpr std::ptrdiff_t m_hostageRescueX = 0x5a0; + constexpr std::ptrdiff_t m_hostageRescueY = 0x5b0; + constexpr std::ptrdiff_t m_hostageRescueZ = 0x5c0; + constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5d0; + constexpr std::ptrdiff_t m_foundGoalPositions = 0x5d1; } -namespace C_CSPlayerPawn { - constexpr std::ptrdiff_t m_pBulletServices = 0x1870; - constexpr std::ptrdiff_t m_pHostageServices = 0x1878; - constexpr std::ptrdiff_t m_pBuyServices = 0x1880; - constexpr std::ptrdiff_t m_pGlowServices = 0x1888; - constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1890; - constexpr std::ptrdiff_t m_iRetakesOffering = 0x1978; - constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x197c; - constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1980; - constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1981; - constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1984; - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1988; - constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x19a8; - constexpr std::ptrdiff_t m_EconGloves = 0x19b0; - constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x1df8; - constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1dfc; - constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1e00; - constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1e0c; - constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1e18; - constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1e58; - constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x2370; - constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x238c; - constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x2398; +namespace C_CSPropExplodingBarrelTop { + constexpr std::ptrdiff_t m_flOverrideAlpha = 0x1070; +} + +namespace C_CSTeam { + constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5f8; + constexpr std::ptrdiff_t m_numMapVictories = 0x7f8; + constexpr std::ptrdiff_t m_bSurrendered = 0x7fc; + constexpr std::ptrdiff_t m_scoreFirstHalf = 0x800; + constexpr std::ptrdiff_t m_scoreSecondHalf = 0x804; + constexpr std::ptrdiff_t m_scoreOvertime = 0x808; + constexpr std::ptrdiff_t m_szClanTeamname = 0x80c; + constexpr std::ptrdiff_t m_iClanID = 0x890; + constexpr std::ptrdiff_t m_nGGLeaderSlot_CT = 0x894; + constexpr std::ptrdiff_t m_nGGLeaderSlot_T = 0x898; + constexpr std::ptrdiff_t m_szTeamFlagImage = 0x89c; + constexpr std::ptrdiff_t m_szTeamLogoImage = 0x8a4; +} + +namespace C_Chicken { + constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1188; + constexpr std::ptrdiff_t m_jumpedThisFrame = 0x118c; + constexpr std::ptrdiff_t m_leader = 0x1190; + constexpr std::ptrdiff_t m_AttributeManager = 0x1198; + constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1640; + constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x1644; + constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1648; + constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x164c; +} + +namespace C_ClientRagdoll { + constexpr std::ptrdiff_t m_bFadeOut = 0xf18; + constexpr std::ptrdiff_t m_bImportant = 0xf19; + constexpr std::ptrdiff_t m_flEffectTime = 0xf1c; + constexpr std::ptrdiff_t m_gibDespawnTime = 0xf20; + constexpr std::ptrdiff_t m_iCurrentFriction = 0xf24; + constexpr std::ptrdiff_t m_iMinFriction = 0xf28; + constexpr std::ptrdiff_t m_iMaxFriction = 0xf2c; + constexpr std::ptrdiff_t m_iFrictionAnimState = 0xf30; + constexpr std::ptrdiff_t m_bReleaseRagdoll = 0xf34; + constexpr std::ptrdiff_t m_iEyeAttachment = 0xf35; + constexpr std::ptrdiff_t m_bFadingOut = 0xf36; + constexpr std::ptrdiff_t m_flScaleEnd = 0xf38; + constexpr std::ptrdiff_t m_flScaleTimeStart = 0xf60; + constexpr std::ptrdiff_t m_flScaleTimeEnd = 0xf88; +} + +namespace C_ColorCorrection { + constexpr std::ptrdiff_t m_vecOrigin = 0x540; + constexpr std::ptrdiff_t m_MinFalloff = 0x54c; + constexpr std::ptrdiff_t m_MaxFalloff = 0x550; + constexpr std::ptrdiff_t m_flFadeInDuration = 0x554; + constexpr std::ptrdiff_t m_flFadeOutDuration = 0x558; + constexpr std::ptrdiff_t m_flMaxWeight = 0x55c; + constexpr std::ptrdiff_t m_flCurWeight = 0x560; + constexpr std::ptrdiff_t m_netlookupFilename = 0x564; + constexpr std::ptrdiff_t m_bEnabled = 0x764; + constexpr std::ptrdiff_t m_bMaster = 0x765; + constexpr std::ptrdiff_t m_bClientSide = 0x766; + constexpr std::ptrdiff_t m_bExclusive = 0x767; + constexpr std::ptrdiff_t m_bEnabledOnClient = 0x768; + constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x76c; + constexpr std::ptrdiff_t m_bFadingIn = 0x770; + constexpr std::ptrdiff_t m_flFadeStartWeight = 0x774; + constexpr std::ptrdiff_t m_flFadeStartTime = 0x778; + constexpr std::ptrdiff_t m_flFadeDuration = 0x77c; +} + +namespace C_ColorCorrectionVolume { + constexpr std::ptrdiff_t m_LastEnterWeight = 0xcc8; + constexpr std::ptrdiff_t m_LastEnterTime = 0xccc; + constexpr std::ptrdiff_t m_LastExitWeight = 0xcd0; + constexpr std::ptrdiff_t m_LastExitTime = 0xcd4; + constexpr std::ptrdiff_t m_bEnabled = 0xcd8; + constexpr std::ptrdiff_t m_MaxWeight = 0xcdc; + constexpr std::ptrdiff_t m_FadeDuration = 0xce0; + constexpr std::ptrdiff_t m_Weight = 0xce4; + constexpr std::ptrdiff_t m_lookupFilename = 0xce8; +} + +namespace C_CommandContext { + constexpr std::ptrdiff_t needsprocessing = 0x0; + constexpr std::ptrdiff_t command_number = 0x78; +} + +namespace C_CsmFovOverride { + constexpr std::ptrdiff_t m_cameraName = 0x540; + constexpr std::ptrdiff_t m_flCsmFovOverrideValue = 0x548; +} + +namespace C_DangerZone { + constexpr std::ptrdiff_t m_vecDangerZoneOriginStartedAt = 0x540; + constexpr std::ptrdiff_t m_flBombLaunchTime = 0x54c; + constexpr std::ptrdiff_t m_flExtraRadius = 0x550; + constexpr std::ptrdiff_t m_flExtraRadiusStartTime = 0x554; + constexpr std::ptrdiff_t m_flExtraRadiusTotalLerpTime = 0x558; + constexpr std::ptrdiff_t m_nDropOrder = 0x55c; + constexpr std::ptrdiff_t m_iWave = 0x560; +} + +namespace C_DangerZoneController { + constexpr std::ptrdiff_t m_bDangerZoneControllerEnabled = 0x540; + constexpr std::ptrdiff_t m_bMissionControlledExplosions = 0x541; + constexpr std::ptrdiff_t m_vecEndGameCircleStart = 0x544; + constexpr std::ptrdiff_t m_vecEndGameCircleEnd = 0x550; + constexpr std::ptrdiff_t m_flStartTime = 0x55c; + constexpr std::ptrdiff_t m_flFinalExpansionTime = 0x560; + constexpr std::ptrdiff_t m_DangerZones = 0x564; + constexpr std::ptrdiff_t m_flWaveEndTimes = 0x60c; + constexpr std::ptrdiff_t m_hTheFinalZone = 0x620; +} + +namespace C_DecoyProjectile { + constexpr std::ptrdiff_t m_flTimeParticleEffectSpawn = 0x11a8; +} + +namespace C_Drone { + constexpr std::ptrdiff_t m_vecClientSideTrailPositions = 0x1080; + constexpr std::ptrdiff_t m_hMoveToThisEntity = 0x1098; + constexpr std::ptrdiff_t m_hDeliveryCargo = 0x109c; + constexpr std::ptrdiff_t m_hRecentCargo = 0x10a0; + constexpr std::ptrdiff_t m_bPilotTakeoverAllowed = 0x10a4; + constexpr std::ptrdiff_t m_hPotentialCargo = 0x10a8; + constexpr std::ptrdiff_t m_hCurrentPilot = 0x10ac; + constexpr std::ptrdiff_t m_vecTagPositions = 0x10b0; + constexpr std::ptrdiff_t m_vecTagIncrements = 0x11d0; + constexpr std::ptrdiff_t m_flLastTimeCargoWasAttached = 0x1230; + constexpr std::ptrdiff_t m_vecLastKnownCargoAttachPositions = 0x1234; + constexpr std::ptrdiff_t m_vecThrusterLastPos = 0x1264; + constexpr std::ptrdiff_t m_vecThrusterSmoothVel = 0x1270; + constexpr std::ptrdiff_t m_vecThrusterSmoothAccel = 0x127c; + constexpr std::ptrdiff_t m_flJammedEffectAmount = 0x1288; +} + +namespace C_Dronegun { + constexpr std::ptrdiff_t m_vecAttentionTarget = 0xf20; + constexpr std::ptrdiff_t m_vecTargetOffset = 0xf2c; + constexpr std::ptrdiff_t m_bHasTarget = 0xf38; + constexpr std::ptrdiff_t m_vecAttentionCurrent = 0xf3c; + constexpr std::ptrdiff_t m_nPoseParamPitch = 0xf48; + constexpr std::ptrdiff_t m_nPoseParamYaw = 0xf4c; + constexpr std::ptrdiff_t m_bVarInit = 0xf50; + constexpr std::ptrdiff_t m_nAttachMuzzle = 0xf51; + constexpr std::ptrdiff_t m_flLastClientThinkTime = 0xf54; + constexpr std::ptrdiff_t m_flNextSpark = 0xf58; + constexpr std::ptrdiff_t m_nBoneOverrideIndex = 0xf5c; + constexpr std::ptrdiff_t m_vecLaserTracePos = 0xf60; +} + +namespace C_DynamicLight { + constexpr std::ptrdiff_t m_Flags = 0xcc0; + constexpr std::ptrdiff_t m_LightStyle = 0xcc1; + constexpr std::ptrdiff_t m_Radius = 0xcc4; + constexpr std::ptrdiff_t m_Exponent = 0xcc8; + constexpr std::ptrdiff_t m_InnerAngle = 0xccc; + constexpr std::ptrdiff_t m_OuterAngle = 0xcd0; + constexpr std::ptrdiff_t m_SpotRadius = 0xcd4; +} + +namespace C_DynamicProp { + constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0x1068; + constexpr std::ptrdiff_t m_bUseAnimGraph = 0x1069; + constexpr std::ptrdiff_t m_pOutputAnimBegun = 0x1070; + constexpr std::ptrdiff_t m_pOutputAnimOver = 0x1098; + constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0x10c0; + constexpr std::ptrdiff_t m_OnAnimReachedStart = 0x10e8; + constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0x1110; + constexpr std::ptrdiff_t m_iszDefaultAnim = 0x1138; + constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x1140; + constexpr std::ptrdiff_t m_bAnimateOnServer = 0x1144; + constexpr std::ptrdiff_t m_bRandomizeCycle = 0x1145; + constexpr std::ptrdiff_t m_bStartDisabled = 0x1146; + constexpr std::ptrdiff_t m_bScriptedMovement = 0x1147; + constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0x1148; + constexpr std::ptrdiff_t m_bForceNpcExclude = 0x1149; + constexpr std::ptrdiff_t m_bCreateNonSolid = 0x114a; + constexpr std::ptrdiff_t m_bIsOverrideProp = 0x114b; + constexpr std::ptrdiff_t m_iInitialGlowState = 0x114c; + constexpr std::ptrdiff_t m_nGlowRange = 0x1150; + constexpr std::ptrdiff_t m_nGlowRangeMin = 0x1154; + constexpr std::ptrdiff_t m_glowColor = 0x1158; + constexpr std::ptrdiff_t m_nGlowTeam = 0x115c; + constexpr std::ptrdiff_t m_iCachedFrameCount = 0x1160; + constexpr std::ptrdiff_t m_vecCachedRenderMins = 0x1164; + constexpr std::ptrdiff_t m_vecCachedRenderMaxs = 0x1170; +} + +namespace C_EconEntity { + constexpr std::ptrdiff_t m_flFlexDelayTime = 0x10c0; + constexpr std::ptrdiff_t m_flFlexDelayedWeight = 0x10c8; + constexpr std::ptrdiff_t m_bAttributesInitialized = 0x10d0; + constexpr std::ptrdiff_t m_AttributeManager = 0x10d8; + constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1580; + constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x1584; + constexpr std::ptrdiff_t m_nFallbackPaintKit = 0x1588; + constexpr std::ptrdiff_t m_nFallbackSeed = 0x158c; + constexpr std::ptrdiff_t m_flFallbackWear = 0x1590; + constexpr std::ptrdiff_t m_nFallbackStatTrak = 0x1594; + constexpr std::ptrdiff_t m_bClientside = 0x1598; + constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1599; + constexpr std::ptrdiff_t m_vecAttachedParticles = 0x15a0; + constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x15b8; + constexpr std::ptrdiff_t m_iOldTeam = 0x15bc; + constexpr std::ptrdiff_t m_bAttachmentDirty = 0x15c0; + constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x15c4; + constexpr std::ptrdiff_t m_iNumOwnerValidationRetries = 0x15c8; + constexpr std::ptrdiff_t m_hOldProvidee = 0x15d8; + constexpr std::ptrdiff_t m_vecAttachedModels = 0x15e0; +} + +namespace C_EconEntity_AttachedModelData_t { + constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; +} + +namespace C_EconItemView { + constexpr std::ptrdiff_t m_bInventoryImageRgbaRequested = 0x60; + constexpr std::ptrdiff_t m_bInventoryImageTriedCache = 0x61; + constexpr std::ptrdiff_t m_nInventoryImageRgbaWidth = 0x80; + constexpr std::ptrdiff_t m_nInventoryImageRgbaHeight = 0x84; + constexpr std::ptrdiff_t m_szCurrentLoadCachedFileName = 0x88; + constexpr std::ptrdiff_t m_bRestoreCustomMaterialAfterPrecache = 0x1b8; + constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x1ba; + constexpr std::ptrdiff_t m_iEntityQuality = 0x1bc; + constexpr std::ptrdiff_t m_iEntityLevel = 0x1c0; + constexpr std::ptrdiff_t m_iItemID = 0x1c8; + constexpr std::ptrdiff_t m_iItemIDHigh = 0x1d0; + constexpr std::ptrdiff_t m_iItemIDLow = 0x1d4; + constexpr std::ptrdiff_t m_iAccountID = 0x1d8; + constexpr std::ptrdiff_t m_iInventoryPosition = 0x1dc; + constexpr std::ptrdiff_t m_bInitialized = 0x1e8; + constexpr std::ptrdiff_t m_bIsStoreItem = 0x1e9; + constexpr std::ptrdiff_t m_bIsTradeItem = 0x1ea; + constexpr std::ptrdiff_t m_iEntityQuantity = 0x1ec; + constexpr std::ptrdiff_t m_iRarityOverride = 0x1f0; + constexpr std::ptrdiff_t m_iQualityOverride = 0x1f4; + constexpr std::ptrdiff_t m_unClientFlags = 0x1f8; + constexpr std::ptrdiff_t m_unOverrideStyle = 0x1f9; + constexpr std::ptrdiff_t m_AttributeList = 0x210; + constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0x270; + constexpr std::ptrdiff_t m_szCustomName = 0x2d0; + constexpr std::ptrdiff_t m_szCustomNameOverride = 0x371; + constexpr std::ptrdiff_t m_bInitializedTags = 0x440; +} + +namespace C_EconWearable { + constexpr std::ptrdiff_t m_nForceSkin = 0x15f8; + constexpr std::ptrdiff_t m_bAlwaysAllow = 0x15fc; +} + +namespace C_EntityDissolve { + constexpr std::ptrdiff_t m_flStartTime = 0xcc8; + constexpr std::ptrdiff_t m_flFadeInStart = 0xccc; + constexpr std::ptrdiff_t m_flFadeInLength = 0xcd0; + constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xcd4; + constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xcd8; + constexpr std::ptrdiff_t m_flFadeOutStart = 0xcdc; + constexpr std::ptrdiff_t m_flFadeOutLength = 0xce0; + constexpr std::ptrdiff_t m_flNextSparkTime = 0xce4; + constexpr std::ptrdiff_t m_nDissolveType = 0xce8; + constexpr std::ptrdiff_t m_vDissolverOrigin = 0xcec; + constexpr std::ptrdiff_t m_nMagnitude = 0xcf8; + constexpr std::ptrdiff_t m_bCoreExplode = 0xcfc; + constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xcfd; +} + +namespace C_EntityFlame { + constexpr std::ptrdiff_t m_hEntAttached = 0x540; + constexpr std::ptrdiff_t m_hOldAttached = 0x568; + constexpr std::ptrdiff_t m_bCheapEffect = 0x56c; +} + +namespace C_EnvCombinedLightProbeVolume { + constexpr std::ptrdiff_t m_Color = 0x1610; + constexpr std::ptrdiff_t m_flBrightness = 0x1614; + constexpr std::ptrdiff_t m_hCubemapTexture = 0x1618; + constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x1620; + constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1628; + constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1630; + constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1638; + constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1640; + constexpr std::ptrdiff_t m_vBoxMins = 0x1648; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x1654; + constexpr std::ptrdiff_t m_LightGroups = 0x1660; + constexpr std::ptrdiff_t m_bMoveable = 0x1668; + constexpr std::ptrdiff_t m_nHandshake = 0x166c; + constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x1670; + constexpr std::ptrdiff_t m_nPriority = 0x1674; + constexpr std::ptrdiff_t m_bStartDisabled = 0x1678; + constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x167c; + constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x1680; + constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x168c; + constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1690; + constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1694; + constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x1698; + constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x169c; + constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x16a0; + constexpr std::ptrdiff_t m_bEnabled = 0x16b9; +} + +namespace C_EnvCubemap { + constexpr std::ptrdiff_t m_hCubemapTexture = 0x630; + constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x638; + constexpr std::ptrdiff_t m_flInfluenceRadius = 0x63c; + constexpr std::ptrdiff_t m_vBoxProjectMins = 0x640; + constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x64c; + constexpr std::ptrdiff_t m_LightGroups = 0x658; + constexpr std::ptrdiff_t m_bMoveable = 0x660; + constexpr std::ptrdiff_t m_nHandshake = 0x664; + constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x668; + constexpr std::ptrdiff_t m_nPriority = 0x66c; + constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x670; + constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x674; + constexpr std::ptrdiff_t m_flDiffuseScale = 0x680; + constexpr std::ptrdiff_t m_bStartDisabled = 0x684; + constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x685; + constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x686; + constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x687; + constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x688; + constexpr std::ptrdiff_t m_bEnabled = 0x698; +} + +namespace C_EnvCubemapFog { + constexpr std::ptrdiff_t m_flEndDistance = 0x540; + constexpr std::ptrdiff_t m_flStartDistance = 0x544; + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x548; + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x54c; + constexpr std::ptrdiff_t m_flFogHeightWidth = 0x550; + constexpr std::ptrdiff_t m_flFogHeightEnd = 0x554; + constexpr std::ptrdiff_t m_flFogHeightStart = 0x558; + constexpr std::ptrdiff_t m_flFogHeightExponent = 0x55c; + constexpr std::ptrdiff_t m_flLODBias = 0x560; + constexpr std::ptrdiff_t m_bActive = 0x564; + constexpr std::ptrdiff_t m_bStartDisabled = 0x565; + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x568; + constexpr std::ptrdiff_t m_nCubemapSourceType = 0x56c; + constexpr std::ptrdiff_t m_hSkyMaterial = 0x570; + constexpr std::ptrdiff_t m_iszSkyEntity = 0x578; + constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x580; + constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x588; + constexpr std::ptrdiff_t m_bFirstTime = 0x589; +} + +namespace C_EnvDecal { + constexpr std::ptrdiff_t m_hDecalMaterial = 0xcc0; + constexpr std::ptrdiff_t m_flWidth = 0xcc8; + constexpr std::ptrdiff_t m_flHeight = 0xccc; + constexpr std::ptrdiff_t m_flDepth = 0xcd0; + constexpr std::ptrdiff_t m_nRenderOrder = 0xcd4; + constexpr std::ptrdiff_t m_bProjectOnWorld = 0xcd8; + constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xcd9; + constexpr std::ptrdiff_t m_bProjectOnWater = 0xcda; + constexpr std::ptrdiff_t m_flDepthSortBias = 0xcdc; +} + +namespace C_EnvDetailController { + constexpr std::ptrdiff_t m_flFadeStartDist = 0x540; + constexpr std::ptrdiff_t m_flFadeEndDist = 0x544; +} + +namespace C_EnvGasCanister { + constexpr std::ptrdiff_t m_bLanded = 0xf18; + constexpr std::ptrdiff_t m_bSpawnedSkyboxParticles = 0xf80; + constexpr std::ptrdiff_t m_flKillImpactParticlesTime = 0xf84; + constexpr std::ptrdiff_t m_vecImpactPosition = 0xf88; + constexpr std::ptrdiff_t m_vecStartPosition = 0xf94; + constexpr std::ptrdiff_t m_vecEnterWorldPosition = 0xfa0; + constexpr std::ptrdiff_t m_vecDirection = 0xfac; + constexpr std::ptrdiff_t m_vecStartAngles = 0xfb8; + constexpr std::ptrdiff_t m_flFlightTime = 0xfc4; + constexpr std::ptrdiff_t m_flFlightSpeed = 0xfc8; + constexpr std::ptrdiff_t m_flLaunchTime = 0xfcc; + constexpr std::ptrdiff_t m_flInitialZSpeed = 0xfd0; + constexpr std::ptrdiff_t m_flZAcceleration = 0xfd4; + constexpr std::ptrdiff_t m_flHorizSpeed = 0xfd8; + constexpr std::ptrdiff_t m_bLaunchedFromWithinWorld = 0xfdc; + constexpr std::ptrdiff_t m_vecParabolaDirection = 0xfe0; + constexpr std::ptrdiff_t m_flWorldEnterTime = 0xfec; + constexpr std::ptrdiff_t m_vecSkyboxOrigin = 0xff0; + constexpr std::ptrdiff_t m_flSkyboxScale = 0xffc; + constexpr std::ptrdiff_t m_bInSkybox = 0x1000; + constexpr std::ptrdiff_t m_bDoImpactEffects = 0x1001; + constexpr std::ptrdiff_t m_nMyZoneIndex = 0x1004; + constexpr std::ptrdiff_t m_hSkyboxCopy = 0x1008; + constexpr std::ptrdiff_t m_flLaunchHeight = 0x100c; +} + +namespace C_EnvLightProbeVolume { + constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1520; + constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1528; + constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x1530; + constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x1538; + constexpr std::ptrdiff_t m_vBoxMins = 0x1540; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x154c; + constexpr std::ptrdiff_t m_LightGroups = 0x1558; + constexpr std::ptrdiff_t m_bMoveable = 0x1560; + constexpr std::ptrdiff_t m_nHandshake = 0x1564; + constexpr std::ptrdiff_t m_nPriority = 0x1568; + constexpr std::ptrdiff_t m_bStartDisabled = 0x156c; + constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x1570; + constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1574; + constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1578; + constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x157c; + constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x1580; + constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1584; + constexpr std::ptrdiff_t m_bEnabled = 0x1591; +} + +namespace C_EnvParticleGlow { + constexpr std::ptrdiff_t m_flAlphaScale = 0x1270; + constexpr std::ptrdiff_t m_flRadiusScale = 0x1274; + constexpr std::ptrdiff_t m_flSelfIllumScale = 0x1278; + constexpr std::ptrdiff_t m_ColorTint = 0x127c; + constexpr std::ptrdiff_t m_hTextureOverride = 0x1280; +} + +namespace C_EnvScreenOverlay { + constexpr std::ptrdiff_t m_iszOverlayNames = 0x540; + constexpr std::ptrdiff_t m_flOverlayTimes = 0x590; + constexpr std::ptrdiff_t m_flStartTime = 0x5b8; + constexpr std::ptrdiff_t m_iDesiredOverlay = 0x5bc; + constexpr std::ptrdiff_t m_bIsActive = 0x5c0; + constexpr std::ptrdiff_t m_bWasActive = 0x5c1; + constexpr std::ptrdiff_t m_iCachedDesiredOverlay = 0x5c4; + constexpr std::ptrdiff_t m_iCurrentOverlay = 0x5c8; + constexpr std::ptrdiff_t m_flCurrentOverlayTime = 0x5cc; +} + +namespace C_EnvSky { + constexpr std::ptrdiff_t m_hSkyMaterial = 0xcc0; + constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xcc8; + constexpr std::ptrdiff_t m_bStartDisabled = 0xcd0; + constexpr std::ptrdiff_t m_vTintColor = 0xcd1; + constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xcd5; + constexpr std::ptrdiff_t m_flBrightnessScale = 0xcdc; + constexpr std::ptrdiff_t m_nFogType = 0xce0; + constexpr std::ptrdiff_t m_flFogMinStart = 0xce4; + constexpr std::ptrdiff_t m_flFogMinEnd = 0xce8; + constexpr std::ptrdiff_t m_flFogMaxStart = 0xcec; + constexpr std::ptrdiff_t m_flFogMaxEnd = 0xcf0; + constexpr std::ptrdiff_t m_bEnabled = 0xcf4; +} + +namespace C_EnvVolumetricFogController { + constexpr std::ptrdiff_t m_flScattering = 0x540; + constexpr std::ptrdiff_t m_flAnisotropy = 0x544; + constexpr std::ptrdiff_t m_flFadeSpeed = 0x548; + constexpr std::ptrdiff_t m_flDrawDistance = 0x54c; + constexpr std::ptrdiff_t m_flFadeInStart = 0x550; + constexpr std::ptrdiff_t m_flFadeInEnd = 0x554; + constexpr std::ptrdiff_t m_flIndirectStrength = 0x558; + constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x55c; + constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x560; + constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x564; + constexpr std::ptrdiff_t m_vBoxMins = 0x568; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x574; + constexpr std::ptrdiff_t m_bActive = 0x580; + constexpr std::ptrdiff_t m_flStartAnisoTime = 0x584; + constexpr std::ptrdiff_t m_flStartScatterTime = 0x588; + constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x58c; + constexpr std::ptrdiff_t m_flStartAnisotropy = 0x590; + constexpr std::ptrdiff_t m_flStartScattering = 0x594; + constexpr std::ptrdiff_t m_flStartDrawDistance = 0x598; + constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x59c; + constexpr std::ptrdiff_t m_flDefaultScattering = 0x5a0; + constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x5a4; + constexpr std::ptrdiff_t m_bStartDisabled = 0x5a8; + constexpr std::ptrdiff_t m_bEnableIndirect = 0x5a9; + constexpr std::ptrdiff_t m_bIsMaster = 0x5aa; + constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x5b0; + constexpr std::ptrdiff_t m_nForceRefreshCount = 0x5b8; + constexpr std::ptrdiff_t m_bFirstTime = 0x5bc; +} + +namespace C_EnvVolumetricFogVolume { + constexpr std::ptrdiff_t m_bActive = 0x540; + constexpr std::ptrdiff_t m_vBoxMins = 0x544; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x550; + constexpr std::ptrdiff_t m_bStartDisabled = 0x55c; + constexpr std::ptrdiff_t m_flStrength = 0x560; + constexpr std::ptrdiff_t m_nFalloffShape = 0x564; + constexpr std::ptrdiff_t m_flFalloffExponent = 0x568; +} + +namespace C_EnvWind { + constexpr std::ptrdiff_t m_EnvWindShared = 0x540; +} + +namespace C_EnvWindClientside { + constexpr std::ptrdiff_t m_EnvWindShared = 0x540; +} + +namespace C_EnvWindShared { + constexpr std::ptrdiff_t m_flStartTime = 0x8; + constexpr std::ptrdiff_t m_iWindSeed = 0xc; + constexpr std::ptrdiff_t m_iMinWind = 0x10; + constexpr std::ptrdiff_t m_iMaxWind = 0x12; + constexpr std::ptrdiff_t m_windRadius = 0x14; + constexpr std::ptrdiff_t m_iMinGust = 0x18; + constexpr std::ptrdiff_t m_iMaxGust = 0x1a; + constexpr std::ptrdiff_t m_flMinGustDelay = 0x1c; + constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; + constexpr std::ptrdiff_t m_flGustDuration = 0x24; + constexpr std::ptrdiff_t m_iGustDirChange = 0x28; + constexpr std::ptrdiff_t m_location = 0x2c; + constexpr std::ptrdiff_t m_iszGustSound = 0x38; + constexpr std::ptrdiff_t m_iWindDir = 0x3c; + constexpr std::ptrdiff_t m_flWindSpeed = 0x40; + constexpr std::ptrdiff_t m_currentWindVector = 0x44; + constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; + constexpr std::ptrdiff_t m_PrevSwayVector = 0x5c; + constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; + constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6c; + constexpr std::ptrdiff_t m_flVariationTime = 0x70; + constexpr std::ptrdiff_t m_flSwayTime = 0x74; + constexpr std::ptrdiff_t m_flSimTime = 0x78; + constexpr std::ptrdiff_t m_flSwitchTime = 0x7c; + constexpr std::ptrdiff_t m_flAveWindSpeed = 0x80; + constexpr std::ptrdiff_t m_bGusting = 0x84; + constexpr std::ptrdiff_t m_flWindAngleVariation = 0x88; + constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x8c; + constexpr std::ptrdiff_t m_iEntIndex = 0x90; +} + +namespace C_EnvWindShared_WindAveEvent_t { + constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; + constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; +} + +namespace C_EnvWindShared_WindVariationEvent_t { + constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; + constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; +} + +namespace C_FireSmoke { + constexpr std::ptrdiff_t m_nFlameModelIndex = 0x550; + constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x554; + constexpr std::ptrdiff_t m_flScaleRegister = 0x558; + constexpr std::ptrdiff_t m_flScaleStart = 0x55c; + constexpr std::ptrdiff_t m_flScaleEnd = 0x560; + constexpr std::ptrdiff_t m_flScaleTimeStart = 0x564; + constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x568; + constexpr std::ptrdiff_t m_flChildFlameSpread = 0x56c; + constexpr std::ptrdiff_t m_flClipPerc = 0x580; + constexpr std::ptrdiff_t m_bClipTested = 0x584; + constexpr std::ptrdiff_t m_bFadingOut = 0x585; + constexpr std::ptrdiff_t m_tParticleSpawn = 0x588; + constexpr std::ptrdiff_t m_pFireOverlay = 0x590; +} + +namespace C_FireSprite { + constexpr std::ptrdiff_t m_vecMoveDir = 0xdf0; + constexpr std::ptrdiff_t m_bFadeFromAbove = 0xdfc; +} + +namespace C_Fish { + constexpr std::ptrdiff_t m_pos = 0xf18; + constexpr std::ptrdiff_t m_vel = 0xf24; + constexpr std::ptrdiff_t m_angles = 0xf30; + constexpr std::ptrdiff_t m_localLifeState = 0xf3c; + constexpr std::ptrdiff_t m_deathDepth = 0xf40; + constexpr std::ptrdiff_t m_deathAngle = 0xf44; + constexpr std::ptrdiff_t m_buoyancy = 0xf48; + constexpr std::ptrdiff_t m_wiggleTimer = 0xf50; + constexpr std::ptrdiff_t m_wigglePhase = 0xf68; + constexpr std::ptrdiff_t m_wiggleRate = 0xf6c; + constexpr std::ptrdiff_t m_actualPos = 0xf70; + constexpr std::ptrdiff_t m_actualAngles = 0xf7c; + constexpr std::ptrdiff_t m_poolOrigin = 0xf88; + constexpr std::ptrdiff_t m_waterLevel = 0xf94; + constexpr std::ptrdiff_t m_gotUpdate = 0xf98; + constexpr std::ptrdiff_t m_x = 0xf9c; + constexpr std::ptrdiff_t m_y = 0xfa0; + constexpr std::ptrdiff_t m_z = 0xfa4; + constexpr std::ptrdiff_t m_angle = 0xfa8; + constexpr std::ptrdiff_t m_errorHistory = 0xfac; + constexpr std::ptrdiff_t m_errorHistoryIndex = 0xffc; + constexpr std::ptrdiff_t m_errorHistoryCount = 0x1000; + constexpr std::ptrdiff_t m_averageError = 0x1004; +} + +namespace C_Fists { + constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1970; + constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1974; +} + +namespace C_FogController { + constexpr std::ptrdiff_t m_fog = 0x540; + constexpr std::ptrdiff_t m_bUseAngles = 0x5a8; + constexpr std::ptrdiff_t m_iChangedVariables = 0x5ac; +} + +namespace C_FootstepControl { + constexpr std::ptrdiff_t m_source = 0xcc8; + constexpr std::ptrdiff_t m_destination = 0xcd0; +} + +namespace C_FuncConveyor { + constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xcc8; + constexpr std::ptrdiff_t m_flTargetSpeed = 0xcd4; + constexpr std::ptrdiff_t m_nTransitionStartTick = 0xcd8; + constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xcdc; + constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xce0; + constexpr std::ptrdiff_t m_hConveyorModels = 0xce8; + constexpr std::ptrdiff_t m_flCurrentConveyorOffset = 0xd00; + constexpr std::ptrdiff_t m_flCurrentConveyorSpeed = 0xd04; +} + +namespace C_FuncElectrifiedVolume { + constexpr std::ptrdiff_t m_nAmbientEffect = 0xcc0; + constexpr std::ptrdiff_t m_EffectName = 0xcc8; + constexpr std::ptrdiff_t m_bState = 0xcd0; +} + +namespace C_FuncMonitor { + constexpr std::ptrdiff_t m_targetCamera = 0xcc0; + constexpr std::ptrdiff_t m_nResolutionEnum = 0xcc8; + constexpr std::ptrdiff_t m_bRenderShadows = 0xccc; + constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xccd; + constexpr std::ptrdiff_t m_brushModelName = 0xcd0; + constexpr std::ptrdiff_t m_hTargetCamera = 0xcd8; + constexpr std::ptrdiff_t m_bEnabled = 0xcdc; + constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xcdd; +} + +namespace C_FuncTrackTrain { + constexpr std::ptrdiff_t m_nLongAxis = 0xcc0; + constexpr std::ptrdiff_t m_flRadius = 0xcc4; + constexpr std::ptrdiff_t m_flLineLength = 0xcc8; +} + +namespace C_GlobalLight { + constexpr std::ptrdiff_t m_WindClothForceHandle = 0xa00; +} + +namespace C_GradientFog { + constexpr std::ptrdiff_t m_hGradientFogTexture = 0x540; + constexpr std::ptrdiff_t m_flFogStartDistance = 0x548; + constexpr std::ptrdiff_t m_flFogEndDistance = 0x54c; + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x550; + constexpr std::ptrdiff_t m_flFogStartHeight = 0x554; + constexpr std::ptrdiff_t m_flFogEndHeight = 0x558; + constexpr std::ptrdiff_t m_flFarZ = 0x55c; + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x560; + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x564; + constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x568; + constexpr std::ptrdiff_t m_fogColor = 0x56c; + constexpr std::ptrdiff_t m_flFogStrength = 0x570; + constexpr std::ptrdiff_t m_flFadeTime = 0x574; + constexpr std::ptrdiff_t m_bStartDisabled = 0x578; + constexpr std::ptrdiff_t m_bIsEnabled = 0x579; + constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x57a; +} + +namespace C_GrassBurn { + constexpr std::ptrdiff_t m_flGrassBurnClearTime = 0x540; + constexpr std::ptrdiff_t m_bClientPendingClear = 0x544; + constexpr std::ptrdiff_t m_flGrassBurnClearTimeLocal = 0x548; + constexpr std::ptrdiff_t m_vecGrassBurnPositions = 0x550; +} + +namespace C_HandleTest { + constexpr std::ptrdiff_t m_Handle = 0x540; + constexpr std::ptrdiff_t m_bSendHandle = 0x544; } namespace C_Hostage { @@ -4236,108 +2699,1221 @@ namespace C_Hostage { constexpr std::ptrdiff_t m_fNewestAlphaThinkTime = 0x1208; } -namespace C_NetTestBaseCombatCharacter { +namespace C_Inferno { + constexpr std::ptrdiff_t m_nfxFireDamageEffect = 0xd00; + constexpr std::ptrdiff_t m_fireXDelta = 0xd04; + constexpr std::ptrdiff_t m_fireYDelta = 0xe04; + constexpr std::ptrdiff_t m_fireZDelta = 0xf04; + constexpr std::ptrdiff_t m_fireParentXDelta = 0x1004; + constexpr std::ptrdiff_t m_fireParentYDelta = 0x1104; + constexpr std::ptrdiff_t m_fireParentZDelta = 0x1204; + constexpr std::ptrdiff_t m_bFireIsBurning = 0x1304; + constexpr std::ptrdiff_t m_BurnNormal = 0x1344; + constexpr std::ptrdiff_t m_fireCount = 0x1644; + constexpr std::ptrdiff_t m_nInfernoType = 0x1648; + constexpr std::ptrdiff_t m_nFireLifetime = 0x164c; + constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1650; + constexpr std::ptrdiff_t m_lastFireCount = 0x1654; + constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1658; + constexpr std::ptrdiff_t m_drawableCount = 0x8260; + constexpr std::ptrdiff_t m_blosCheck = 0x8264; + constexpr std::ptrdiff_t m_nlosperiod = 0x8268; + constexpr std::ptrdiff_t m_maxFireHalfWidth = 0x826c; + constexpr std::ptrdiff_t m_maxFireHeight = 0x8270; + constexpr std::ptrdiff_t m_minBounds = 0x8274; + constexpr std::ptrdiff_t m_maxBounds = 0x8280; + constexpr std::ptrdiff_t m_flLastGrassBurnThink = 0x828c; } -namespace C_AK47 { +namespace C_InfoMapRegion { + constexpr std::ptrdiff_t m_flRadius = 0x540; + constexpr std::ptrdiff_t m_szLocToken = 0x544; + constexpr std::ptrdiff_t m_pNext = 0x5c8; } -namespace C_WeaponAug { +namespace C_InfoVisibilityBox { + constexpr std::ptrdiff_t m_nMode = 0x544; + constexpr std::ptrdiff_t m_vBoxSize = 0x548; + constexpr std::ptrdiff_t m_bEnabled = 0x554; } -namespace C_WeaponAWP { +namespace C_IronSightController { + constexpr std::ptrdiff_t m_bIronSightAvailable = 0x10; + constexpr std::ptrdiff_t m_flIronSightAmount = 0x14; + constexpr std::ptrdiff_t m_flIronSightAmountGained = 0x18; + constexpr std::ptrdiff_t m_flIronSightAmountBiased = 0x1c; + constexpr std::ptrdiff_t m_flIronSightAmount_Interpolated = 0x20; + constexpr std::ptrdiff_t m_flIronSightAmountGained_Interpolated = 0x24; + constexpr std::ptrdiff_t m_flIronSightAmountBiased_Interpolated = 0x28; + constexpr std::ptrdiff_t m_flInterpolationLastUpdated = 0x2c; + constexpr std::ptrdiff_t m_angDeltaAverage = 0x30; + constexpr std::ptrdiff_t m_angViewLast = 0x90; + constexpr std::ptrdiff_t m_vecDotCoords = 0x9c; + constexpr std::ptrdiff_t m_flDotBlur = 0xa4; + constexpr std::ptrdiff_t m_flSpeedRatio = 0xa8; } -namespace C_WeaponBizon { +namespace C_Item { + constexpr std::ptrdiff_t m_bShouldGlow = 0x15f8; + constexpr std::ptrdiff_t m_pReticleHintTextName = 0x15f9; } -namespace C_WeaponFamas { +namespace C_ItemDogtags { + constexpr std::ptrdiff_t m_OwningPlayer = 0x1700; + constexpr std::ptrdiff_t m_KillingPlayer = 0x1704; } -namespace C_WeaponFiveSeven { +namespace C_LightEntity { + constexpr std::ptrdiff_t m_CLightComponent = 0xcc0; } -namespace C_WeaponG3SG1 { +namespace C_LightGlow { + constexpr std::ptrdiff_t m_nHorizontalSize = 0xcc0; + constexpr std::ptrdiff_t m_nVerticalSize = 0xcc4; + constexpr std::ptrdiff_t m_nMinDist = 0xcc8; + constexpr std::ptrdiff_t m_nMaxDist = 0xccc; + constexpr std::ptrdiff_t m_nOuterMaxDist = 0xcd0; + constexpr std::ptrdiff_t m_flGlowProxySize = 0xcd4; + constexpr std::ptrdiff_t m_flHDRColorScale = 0xcd8; + constexpr std::ptrdiff_t m_Glow = 0xce0; } -namespace C_WeaponGalilAR { +namespace C_LightGlowOverlay { + constexpr std::ptrdiff_t m_vecOrigin = 0xd0; + constexpr std::ptrdiff_t m_vecDirection = 0xdc; + constexpr std::ptrdiff_t m_nMinDist = 0xe8; + constexpr std::ptrdiff_t m_nMaxDist = 0xec; + constexpr std::ptrdiff_t m_nOuterMaxDist = 0xf0; + constexpr std::ptrdiff_t m_bOneSided = 0xf4; + constexpr std::ptrdiff_t m_bModulateByDot = 0xf5; } -namespace C_WeaponGlock { +namespace C_LocalTempEntity { + constexpr std::ptrdiff_t flags = 0xf30; + constexpr std::ptrdiff_t die = 0xf34; + constexpr std::ptrdiff_t m_flFrameMax = 0xf38; + constexpr std::ptrdiff_t x = 0xf3c; + constexpr std::ptrdiff_t y = 0xf40; + constexpr std::ptrdiff_t fadeSpeed = 0xf44; + constexpr std::ptrdiff_t bounceFactor = 0xf48; + constexpr std::ptrdiff_t hitSound = 0xf4c; + constexpr std::ptrdiff_t priority = 0xf50; + constexpr std::ptrdiff_t tentOffset = 0xf54; + constexpr std::ptrdiff_t m_vecTempEntAngVelocity = 0xf60; + constexpr std::ptrdiff_t tempent_renderamt = 0xf6c; + constexpr std::ptrdiff_t m_vecNormal = 0xf70; + constexpr std::ptrdiff_t m_flSpriteScale = 0xf7c; + constexpr std::ptrdiff_t m_nFlickerFrame = 0xf80; + constexpr std::ptrdiff_t m_flFrameRate = 0xf84; + constexpr std::ptrdiff_t m_flFrame = 0xf88; + constexpr std::ptrdiff_t m_pszImpactEffect = 0xf90; + constexpr std::ptrdiff_t m_pszParticleEffect = 0xf98; + constexpr std::ptrdiff_t m_bParticleCollision = 0xfa0; + constexpr std::ptrdiff_t m_iLastCollisionFrame = 0xfa4; + constexpr std::ptrdiff_t m_vLastCollisionOrigin = 0xfa8; + constexpr std::ptrdiff_t m_vecTempEntVelocity = 0xfb4; + constexpr std::ptrdiff_t m_vecPrevAbsOrigin = 0xfc0; + constexpr std::ptrdiff_t m_vecTempEntAcceleration = 0xfcc; } -namespace C_WeaponHKP2000 { +namespace C_MapVetoPickController { + constexpr std::ptrdiff_t m_nDraftType = 0x550; + constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x554; + constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x558; + constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x658; + constexpr std::ptrdiff_t m_nAccountIDs = 0x674; + constexpr std::ptrdiff_t m_nMapId0 = 0x774; + constexpr std::ptrdiff_t m_nMapId1 = 0x874; + constexpr std::ptrdiff_t m_nMapId2 = 0x974; + constexpr std::ptrdiff_t m_nMapId3 = 0xa74; + constexpr std::ptrdiff_t m_nMapId4 = 0xb74; + constexpr std::ptrdiff_t m_nMapId5 = 0xc74; + constexpr std::ptrdiff_t m_nStartingSide0 = 0xd74; + constexpr std::ptrdiff_t m_nCurrentPhase = 0xe74; + constexpr std::ptrdiff_t m_nPhaseStartTick = 0xe78; + constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xe7c; + constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0xe80; + constexpr std::ptrdiff_t m_bDisabledHud = 0xe84; } -namespace C_WeaponM4A1 { +namespace C_Melee { + constexpr std::ptrdiff_t m_flThrowAt = 0x1970; } -namespace C_WeaponMAC10 { +namespace C_MolotovProjectile { + constexpr std::ptrdiff_t m_bIsIncGrenade = 0x1188; } -namespace C_WeaponMag7 { +namespace C_Multimeter { + constexpr std::ptrdiff_t m_hTargetC4 = 0xf20; } -namespace C_WeaponMP7 { +namespace C_OmniLight { + constexpr std::ptrdiff_t m_flInnerAngle = 0xf08; + constexpr std::ptrdiff_t m_flOuterAngle = 0xf0c; + constexpr std::ptrdiff_t m_bShowLight = 0xf10; } -namespace C_WeaponMP9 { +namespace C_ParadropChopper { + constexpr std::ptrdiff_t m_vecLastRopeTargetPos = 0xf20; + constexpr std::ptrdiff_t m_flLastRopeTime = 0xf2c; + constexpr std::ptrdiff_t m_nRappelABone = 0xf30; + constexpr std::ptrdiff_t m_nRappelBBone = 0xf34; + constexpr std::ptrdiff_t m_hCallingPlayer = 0xf38; + constexpr std::ptrdiff_t m_bCalledByPlayer = 0xf3c; } -namespace C_WeaponNegev { +namespace C_ParticleSystem { + constexpr std::ptrdiff_t m_szSnapshotFileName = 0xcc0; + constexpr std::ptrdiff_t m_bActive = 0xec0; + constexpr std::ptrdiff_t m_bFrozen = 0xec1; + constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xec4; + constexpr std::ptrdiff_t m_nStopType = 0xec8; + constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0xecc; + constexpr std::ptrdiff_t m_iEffectIndex = 0xed0; + constexpr std::ptrdiff_t m_flStartTime = 0xed8; + constexpr std::ptrdiff_t m_flPreSimTime = 0xedc; + constexpr std::ptrdiff_t m_vServerControlPoints = 0xee0; + constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xf10; + constexpr std::ptrdiff_t m_hControlPointEnts = 0xf14; + constexpr std::ptrdiff_t m_bNoSave = 0x1014; + constexpr std::ptrdiff_t m_bNoFreeze = 0x1015; + constexpr std::ptrdiff_t m_bNoRamp = 0x1016; + constexpr std::ptrdiff_t m_bStartActive = 0x1017; + constexpr std::ptrdiff_t m_iszEffectName = 0x1018; + constexpr std::ptrdiff_t m_iszControlPointNames = 0x1020; + constexpr std::ptrdiff_t m_nDataCP = 0x1220; + constexpr std::ptrdiff_t m_vecDataCPValue = 0x1224; + constexpr std::ptrdiff_t m_nTintCP = 0x1230; + constexpr std::ptrdiff_t m_clrTint = 0x1234; + constexpr std::ptrdiff_t m_bOldActive = 0x1258; + constexpr std::ptrdiff_t m_bOldFrozen = 0x1259; } -namespace C_WeaponP250 { +namespace C_PathParticleRope { + constexpr std::ptrdiff_t m_bStartActive = 0x540; + constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x544; + constexpr std::ptrdiff_t m_iszEffectName = 0x548; + constexpr std::ptrdiff_t m_PathNodes_Name = 0x550; + constexpr std::ptrdiff_t m_flParticleSpacing = 0x568; + constexpr std::ptrdiff_t m_flSlack = 0x56c; + constexpr std::ptrdiff_t m_flRadius = 0x570; + constexpr std::ptrdiff_t m_ColorTint = 0x574; + constexpr std::ptrdiff_t m_nEffectState = 0x578; + constexpr std::ptrdiff_t m_iEffectIndex = 0x580; + constexpr std::ptrdiff_t m_PathNodes_Position = 0x588; + constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x5a0; + constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x5b8; + constexpr std::ptrdiff_t m_PathNodes_Color = 0x5d0; + constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x5e8; + constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x600; } -namespace C_WeaponP90 { +namespace C_PhysMagnet { + constexpr std::ptrdiff_t m_aAttachedObjectsFromServer = 0xf18; + constexpr std::ptrdiff_t m_aAttachedObjects = 0xf30; } -namespace C_WeaponSCAR20 { +namespace C_PhysPropClientside { + constexpr std::ptrdiff_t m_flTouchDelta = 0x1068; + constexpr std::ptrdiff_t m_fDeathTime = 0x106c; + constexpr std::ptrdiff_t m_impactEnergyScale = 0x1070; + constexpr std::ptrdiff_t m_inertiaScale = 0x1074; + constexpr std::ptrdiff_t m_flDmgModBullet = 0x1078; + constexpr std::ptrdiff_t m_flDmgModClub = 0x107c; + constexpr std::ptrdiff_t m_flDmgModExplosive = 0x1080; + constexpr std::ptrdiff_t m_flDmgModFire = 0x1084; + constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x1088; + constexpr std::ptrdiff_t m_iszBasePropData = 0x1090; + constexpr std::ptrdiff_t m_iInteractions = 0x1098; + constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x109c; + constexpr std::ptrdiff_t m_vecDamagePosition = 0x10a0; + constexpr std::ptrdiff_t m_vecDamageDirection = 0x10ac; + constexpr std::ptrdiff_t m_nDamageType = 0x10b8; } -namespace C_WeaponSG556 { +namespace C_PhysPropLootCrate { + constexpr std::ptrdiff_t m_bRenderInPSPM = 0x1078; + constexpr std::ptrdiff_t m_bRenderInTablet = 0x1079; + constexpr std::ptrdiff_t m_iMaxHealth = 0x107c; + constexpr std::ptrdiff_t m_iHealth = 0x1080; } -namespace C_WeaponSSG08 { +namespace C_PhysicsProp { + constexpr std::ptrdiff_t m_bAwake = 0x1068; } -namespace C_WeaponTec9 { +namespace C_PickUpModelSlerper { + constexpr std::ptrdiff_t m_hPlayerParent = 0xf18; + constexpr std::ptrdiff_t m_hItem = 0xf1c; + constexpr std::ptrdiff_t m_flTimePickedUp = 0xf20; + constexpr std::ptrdiff_t m_angOriginal = 0xf24; + constexpr std::ptrdiff_t m_vecPosOriginal = 0xf30; + constexpr std::ptrdiff_t m_angRandom = 0xf40; } -namespace C_WeaponUMP45 { +namespace C_PlantedC4 { + constexpr std::ptrdiff_t m_bBombTicking = 0xf18; + constexpr std::ptrdiff_t m_nBombSite = 0xf1c; + constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xf20; + constexpr std::ptrdiff_t m_entitySpottedState = 0xf28; + constexpr std::ptrdiff_t m_flNextGlow = 0xf40; + constexpr std::ptrdiff_t m_flNextBeep = 0xf44; + constexpr std::ptrdiff_t m_flC4Blow = 0xf48; + constexpr std::ptrdiff_t m_bCannotBeDefused = 0xf4c; + constexpr std::ptrdiff_t m_bHasExploded = 0xf4d; + constexpr std::ptrdiff_t m_flTimerLength = 0xf50; + constexpr std::ptrdiff_t m_bBeingDefused = 0xf54; + constexpr std::ptrdiff_t m_bTenSecWarning = 0xf58; + constexpr std::ptrdiff_t m_bTriggerWarning = 0xf5c; + constexpr std::ptrdiff_t m_bExplodeWarning = 0xf60; + constexpr std::ptrdiff_t m_bC4Activated = 0xf64; + constexpr std::ptrdiff_t m_bLocalBRMusicPlayed = 0xf65; + constexpr std::ptrdiff_t m_flDefuseLength = 0xf68; + constexpr std::ptrdiff_t m_flDefuseCountDown = 0xf6c; + constexpr std::ptrdiff_t m_bBombDefused = 0xf70; + constexpr std::ptrdiff_t m_hBombDefuser = 0xf74; + constexpr std::ptrdiff_t m_hControlPanel = 0xf78; + constexpr std::ptrdiff_t m_hDefuserMultimeter = 0xf7c; + constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0xf80; + constexpr std::ptrdiff_t m_bRadarFlash = 0xf84; + constexpr std::ptrdiff_t m_pBombDefuser = 0xf88; + constexpr std::ptrdiff_t m_fLastDefuseTime = 0xf8c; + constexpr std::ptrdiff_t m_pPredictionOwner = 0xf90; } -namespace C_WeaponM249 { +namespace C_PlayerPing { + constexpr std::ptrdiff_t m_hPlayer = 0x570; + constexpr std::ptrdiff_t m_hPingedEntity = 0x574; + constexpr std::ptrdiff_t m_iType = 0x578; + constexpr std::ptrdiff_t m_bUrgent = 0x57c; + constexpr std::ptrdiff_t m_szPlaceName = 0x57d; } -namespace C_MolotovGrenade { +namespace C_PlayerSprayDecal { + constexpr std::ptrdiff_t m_nUniqueID = 0xcc0; + constexpr std::ptrdiff_t m_unAccountID = 0xcc4; + constexpr std::ptrdiff_t m_unTraceID = 0xcc8; + constexpr std::ptrdiff_t m_rtGcTime = 0xccc; + constexpr std::ptrdiff_t m_vecEndPos = 0xcd0; + constexpr std::ptrdiff_t m_vecStart = 0xcdc; + constexpr std::ptrdiff_t m_vecLeft = 0xce8; + constexpr std::ptrdiff_t m_vecNormal = 0xcf4; + constexpr std::ptrdiff_t m_nPlayer = 0xd00; + constexpr std::ptrdiff_t m_nEntity = 0xd04; + constexpr std::ptrdiff_t m_nHitbox = 0xd08; + constexpr std::ptrdiff_t m_flCreationTime = 0xd0c; + constexpr std::ptrdiff_t m_nTintID = 0xd10; + constexpr std::ptrdiff_t m_nVersion = 0xd14; + constexpr std::ptrdiff_t m_ubSignature = 0xd15; + constexpr std::ptrdiff_t m_SprayRenderHelper = 0xda0; } -namespace C_IncendiaryGrenade { +namespace C_PlayerVisibility { + constexpr std::ptrdiff_t m_flVisibilityStrength = 0x540; + constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x544; + constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x548; + constexpr std::ptrdiff_t m_flFadeTime = 0x54c; + constexpr std::ptrdiff_t m_bStartDisabled = 0x550; + constexpr std::ptrdiff_t m_bIsEnabled = 0x551; } -namespace C_DecoyGrenade { +namespace C_PointCamera { + constexpr std::ptrdiff_t m_FOV = 0x540; + constexpr std::ptrdiff_t m_Resolution = 0x544; + constexpr std::ptrdiff_t m_bFogEnable = 0x548; + constexpr std::ptrdiff_t m_FogColor = 0x549; + constexpr std::ptrdiff_t m_flFogStart = 0x550; + constexpr std::ptrdiff_t m_flFogEnd = 0x554; + constexpr std::ptrdiff_t m_flFogMaxDensity = 0x558; + constexpr std::ptrdiff_t m_bActive = 0x55c; + constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x55d; + constexpr std::ptrdiff_t m_flAspectRatio = 0x560; + constexpr std::ptrdiff_t m_bNoSky = 0x564; + constexpr std::ptrdiff_t m_fBrightness = 0x568; + constexpr std::ptrdiff_t m_flZFar = 0x56c; + constexpr std::ptrdiff_t m_flZNear = 0x570; + constexpr std::ptrdiff_t m_bDofEnabled = 0x574; + constexpr std::ptrdiff_t m_flDofNearBlurry = 0x578; + constexpr std::ptrdiff_t m_flDofNearCrisp = 0x57c; + constexpr std::ptrdiff_t m_flDofFarCrisp = 0x580; + constexpr std::ptrdiff_t m_flDofFarBlurry = 0x584; + constexpr std::ptrdiff_t m_flDofTiltToGround = 0x588; + constexpr std::ptrdiff_t m_TargetFOV = 0x58c; + constexpr std::ptrdiff_t m_DegreesPerSecond = 0x590; + constexpr std::ptrdiff_t m_bIsOn = 0x594; + constexpr std::ptrdiff_t m_pNext = 0x598; } -namespace C_Flashbang { +namespace C_PointCameraVFOV { + constexpr std::ptrdiff_t m_flVerticalFOV = 0x5a0; } -namespace C_HEGrenade { +namespace C_PointClientUIDialog { + constexpr std::ptrdiff_t m_hActivator = 0xcf0; + constexpr std::ptrdiff_t m_bStartEnabled = 0xcf4; } -namespace C_SmokeGrenade { +namespace C_PointClientUIHUD { + constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xcf8; + constexpr std::ptrdiff_t m_bIgnoreInput = 0xe80; + constexpr std::ptrdiff_t m_flWidth = 0xe84; + constexpr std::ptrdiff_t m_flHeight = 0xe88; + constexpr std::ptrdiff_t m_flDPI = 0xe8c; + constexpr std::ptrdiff_t m_flInteractDistance = 0xe90; + constexpr std::ptrdiff_t m_flDepthOffset = 0xe94; + constexpr std::ptrdiff_t m_unOwnerContext = 0xe98; + constexpr std::ptrdiff_t m_unHorizontalAlign = 0xe9c; + constexpr std::ptrdiff_t m_unVerticalAlign = 0xea0; + constexpr std::ptrdiff_t m_unOrientation = 0xea4; + constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xea8; + constexpr std::ptrdiff_t m_vecCSSClasses = 0xeb0; } -namespace C_CSGO_PreviewPlayer { - constexpr std::ptrdiff_t m_animgraph = 0x23a0; - constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x23a8; - constexpr std::ptrdiff_t m_flInitialModelScale = 0x23b0; +namespace C_PointClientUIWorldPanel { + constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xcf8; + constexpr std::ptrdiff_t m_bMoveViewToPlayerNextThink = 0xcf9; + constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xcfa; + constexpr std::ptrdiff_t m_anchorDeltaTransform = 0xd00; + constexpr std::ptrdiff_t m_pOffScreenIndicator = 0xea0; + constexpr std::ptrdiff_t m_bIgnoreInput = 0xec8; + constexpr std::ptrdiff_t m_bLit = 0xec9; + constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0xeca; + constexpr std::ptrdiff_t m_flWidth = 0xecc; + constexpr std::ptrdiff_t m_flHeight = 0xed0; + constexpr std::ptrdiff_t m_flDPI = 0xed4; + constexpr std::ptrdiff_t m_flInteractDistance = 0xed8; + constexpr std::ptrdiff_t m_flDepthOffset = 0xedc; + constexpr std::ptrdiff_t m_unOwnerContext = 0xee0; + constexpr std::ptrdiff_t m_unHorizontalAlign = 0xee4; + constexpr std::ptrdiff_t m_unVerticalAlign = 0xee8; + constexpr std::ptrdiff_t m_unOrientation = 0xeec; + constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xef0; + constexpr std::ptrdiff_t m_vecCSSClasses = 0xef8; + constexpr std::ptrdiff_t m_bOpaque = 0xf10; + constexpr std::ptrdiff_t m_bNoDepth = 0xf11; + constexpr std::ptrdiff_t m_bRenderBackface = 0xf12; + constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0xf13; + constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0xf14; + constexpr std::ptrdiff_t m_bGrabbable = 0xf15; + constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0xf16; + constexpr std::ptrdiff_t m_bDisableMipGen = 0xf17; + constexpr std::ptrdiff_t m_nExplicitImageLayout = 0xf18; } -namespace C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel { +namespace C_PointClientUIWorldTextPanel { + constexpr std::ptrdiff_t m_messageText = 0xf20; } -namespace C_CSGO_TeamPreviewModel { +namespace C_PointCommentaryNode { + constexpr std::ptrdiff_t m_bActive = 0xf20; + constexpr std::ptrdiff_t m_bWasActive = 0xf21; + constexpr std::ptrdiff_t m_flEndTime = 0xf24; + constexpr std::ptrdiff_t m_flStartTime = 0xf28; + constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xf2c; + constexpr std::ptrdiff_t m_iszCommentaryFile = 0xf30; + constexpr std::ptrdiff_t m_iszTitle = 0xf38; + constexpr std::ptrdiff_t m_iszSpeakers = 0xf40; + constexpr std::ptrdiff_t m_iNodeNumber = 0xf48; + constexpr std::ptrdiff_t m_iNodeNumberMax = 0xf4c; + constexpr std::ptrdiff_t m_bListenedTo = 0xf50; + constexpr std::ptrdiff_t m_hViewPosition = 0xf60; + constexpr std::ptrdiff_t m_bRestartAfterRestore = 0xf64; } +namespace C_PointValueRemapper { + constexpr std::ptrdiff_t m_bDisabled = 0x540; + constexpr std::ptrdiff_t m_bDisabledOld = 0x541; + constexpr std::ptrdiff_t m_bUpdateOnClient = 0x542; + constexpr std::ptrdiff_t m_nInputType = 0x544; + constexpr std::ptrdiff_t m_hRemapLineStart = 0x548; + constexpr std::ptrdiff_t m_hRemapLineEnd = 0x54c; + constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x550; + constexpr std::ptrdiff_t m_flDisengageDistance = 0x554; + constexpr std::ptrdiff_t m_flEngageDistance = 0x558; + constexpr std::ptrdiff_t m_bRequiresUseKey = 0x55c; + constexpr std::ptrdiff_t m_nOutputType = 0x560; + constexpr std::ptrdiff_t m_hOutputEntities = 0x568; + constexpr std::ptrdiff_t m_nHapticsType = 0x580; + constexpr std::ptrdiff_t m_nMomentumType = 0x584; + constexpr std::ptrdiff_t m_flMomentumModifier = 0x588; + constexpr std::ptrdiff_t m_flSnapValue = 0x58c; + constexpr std::ptrdiff_t m_flCurrentMomentum = 0x590; + constexpr std::ptrdiff_t m_nRatchetType = 0x594; + constexpr std::ptrdiff_t m_flRatchetOffset = 0x598; + constexpr std::ptrdiff_t m_flInputOffset = 0x59c; + constexpr std::ptrdiff_t m_bEngaged = 0x5a0; + constexpr std::ptrdiff_t m_bFirstUpdate = 0x5a1; + constexpr std::ptrdiff_t m_flPreviousValue = 0x5a4; + constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x5a8; + constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x5ac; +} + +namespace C_PointWorldText { + constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xcc8; + constexpr std::ptrdiff_t m_messageText = 0xcd8; + constexpr std::ptrdiff_t m_FontName = 0xed8; + constexpr std::ptrdiff_t m_bEnabled = 0xf18; + constexpr std::ptrdiff_t m_bFullbright = 0xf19; + constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xf1c; + constexpr std::ptrdiff_t m_flFontSize = 0xf20; + constexpr std::ptrdiff_t m_flDepthOffset = 0xf24; + constexpr std::ptrdiff_t m_Color = 0xf28; + constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xf2c; + constexpr std::ptrdiff_t m_nJustifyVertical = 0xf30; + constexpr std::ptrdiff_t m_nReorientMode = 0xf34; +} + +namespace C_PostProcessingVolume { + constexpr std::ptrdiff_t m_hPostSettings = 0xcd8; + constexpr std::ptrdiff_t m_flFadeDuration = 0xce0; + constexpr std::ptrdiff_t m_flMinLogExposure = 0xce4; + constexpr std::ptrdiff_t m_flMaxLogExposure = 0xce8; + constexpr std::ptrdiff_t m_flMinExposure = 0xcec; + constexpr std::ptrdiff_t m_flMaxExposure = 0xcf0; + constexpr std::ptrdiff_t m_flExposureCompensation = 0xcf4; + constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0xcf8; + constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0xcfc; + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0xd00; + constexpr std::ptrdiff_t m_bMaster = 0xd04; + constexpr std::ptrdiff_t m_bExposureControl = 0xd05; + constexpr std::ptrdiff_t m_flRate = 0xd08; + constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0xd0c; + constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0xd10; + constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0xd14; +} + +namespace C_Precipitation { + constexpr std::ptrdiff_t m_flDensity = 0xcc8; + constexpr std::ptrdiff_t m_flParticleInnerDist = 0xcd8; + constexpr std::ptrdiff_t m_pParticleDef = 0xce0; + constexpr std::ptrdiff_t m_tParticlePrecipTraceTimer = 0xd08; + constexpr std::ptrdiff_t m_bActiveParticlePrecipEmitter = 0xd10; + constexpr std::ptrdiff_t m_bParticlePrecipInitialized = 0xd11; + constexpr std::ptrdiff_t m_bHasSimulatedSinceLastSceneObjectUpdate = 0xd12; + constexpr std::ptrdiff_t m_nAvailableSheetSequencesMaxIndex = 0xd14; +} + +namespace C_PredictedViewModel { + constexpr std::ptrdiff_t m_LagAnglesHistory = 0xf80; + constexpr std::ptrdiff_t m_vPredictedOffset = 0xf98; +} + +namespace C_PropCounter { + constexpr std::ptrdiff_t m_flDisplayValue = 0xf18; + constexpr std::ptrdiff_t m_flDisplayValueLocal = 0xf1c; + constexpr std::ptrdiff_t m_flTimeOfLastValueChange = 0xf20; + constexpr std::ptrdiff_t m_flPreviousValue = 0xf24; +} + +namespace C_RagdollManager { + constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x540; +} + +namespace C_RagdollProp { + constexpr std::ptrdiff_t m_ragPos = 0xf20; + constexpr std::ptrdiff_t m_ragAngles = 0xf38; + constexpr std::ptrdiff_t m_flBlendWeight = 0xf50; + constexpr std::ptrdiff_t m_hRagdollSource = 0xf54; + constexpr std::ptrdiff_t m_iEyeAttachment = 0xf58; + constexpr std::ptrdiff_t m_flBlendWeightCurrent = 0xf5c; + constexpr std::ptrdiff_t m_parentPhysicsBoneIndices = 0xf60; + constexpr std::ptrdiff_t m_worldSpaceBoneComputationOrder = 0xf78; +} + +namespace C_RagdollPropAttached { + constexpr std::ptrdiff_t m_boneIndexAttached = 0xf90; + constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xf94; + constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xf98; + constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xfa4; + constexpr std::ptrdiff_t m_vecOffset = 0xfb0; + constexpr std::ptrdiff_t m_parentTime = 0xfbc; + constexpr std::ptrdiff_t m_bHasParent = 0xfc0; +} + +namespace C_RectLight { + constexpr std::ptrdiff_t m_bShowLight = 0xf08; +} + +namespace C_RetakeGameRules { + constexpr std::ptrdiff_t m_nMatchSeed = 0xf8; + constexpr std::ptrdiff_t m_bBlockersPresent = 0xfc; + constexpr std::ptrdiff_t m_bRoundInProgress = 0xfd; + constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; + constexpr std::ptrdiff_t m_iBombSite = 0x104; +} + +namespace C_RopeKeyframe { + constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xcc8; + constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xccc; + constexpr std::ptrdiff_t m_bApplyWind = 0xcd0; + constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xcd4; + constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xcd8; + constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xcdc; + constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xce0; + constexpr std::ptrdiff_t m_flCurScroll = 0xcf8; + constexpr std::ptrdiff_t m_flScrollSpeed = 0xcfc; + constexpr std::ptrdiff_t m_RopeFlags = 0xd00; + constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xd08; + constexpr std::ptrdiff_t m_LightValues = 0xf80; + constexpr std::ptrdiff_t m_nSegments = 0xff8; + constexpr std::ptrdiff_t m_hStartPoint = 0xffc; + constexpr std::ptrdiff_t m_hEndPoint = 0x1000; + constexpr std::ptrdiff_t m_iStartAttachment = 0x1004; + constexpr std::ptrdiff_t m_iEndAttachment = 0x1005; + constexpr std::ptrdiff_t m_Subdiv = 0x1006; + constexpr std::ptrdiff_t m_RopeLength = 0x1008; + constexpr std::ptrdiff_t m_Slack = 0x100a; + constexpr std::ptrdiff_t m_TextureScale = 0x100c; + constexpr std::ptrdiff_t m_fLockedPoints = 0x1010; + constexpr std::ptrdiff_t m_nChangeCount = 0x1011; + constexpr std::ptrdiff_t m_Width = 0x1014; + constexpr std::ptrdiff_t m_PhysicsDelegate = 0x1018; + constexpr std::ptrdiff_t m_hMaterial = 0x1028; + constexpr std::ptrdiff_t m_TextureHeight = 0x1030; + constexpr std::ptrdiff_t m_vecImpulse = 0x1034; + constexpr std::ptrdiff_t m_vecPreviousImpulse = 0x1040; + constexpr std::ptrdiff_t m_flCurrentGustTimer = 0x104c; + constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0x1050; + constexpr std::ptrdiff_t m_flTimeToNextGust = 0x1054; + constexpr std::ptrdiff_t m_vWindDir = 0x1058; + constexpr std::ptrdiff_t m_vColorMod = 0x1064; + constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x1070; + constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x1088; + constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x10a0; + constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; + constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; + constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; + constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; +} + +namespace C_RopeKeyframe_CPhysicsDelegate { + constexpr std::ptrdiff_t m_pKeyframe = 0x8; +} + +namespace C_SceneEntity { + constexpr std::ptrdiff_t m_bIsPlayingBack = 0x548; + constexpr std::ptrdiff_t m_bPaused = 0x549; + constexpr std::ptrdiff_t m_bMultiplayer = 0x54a; + constexpr std::ptrdiff_t m_bAutogenerated = 0x54b; + constexpr std::ptrdiff_t m_flForceClientTime = 0x54c; + constexpr std::ptrdiff_t m_nSceneStringIndex = 0x550; + constexpr std::ptrdiff_t m_bClientOnly = 0x552; + constexpr std::ptrdiff_t m_hOwner = 0x554; + constexpr std::ptrdiff_t m_hActorList = 0x558; + constexpr std::ptrdiff_t m_bWasPlaying = 0x570; + constexpr std::ptrdiff_t m_QueuedEvents = 0x580; + constexpr std::ptrdiff_t m_flCurrentTime = 0x598; +} + +namespace C_SceneEntity_QueuedEvents_t { + constexpr std::ptrdiff_t starttime = 0x0; +} + +namespace C_ShatterGlassShardPhysics { + constexpr std::ptrdiff_t m_ShardDesc = 0x1078; +} + +namespace C_SkyCamera { + constexpr std::ptrdiff_t m_skyboxData = 0x540; + constexpr std::ptrdiff_t m_skyboxSlotToken = 0x5d0; + constexpr std::ptrdiff_t m_bUseAngles = 0x5d4; + constexpr std::ptrdiff_t m_pNext = 0x5d8; +} + +namespace C_SmokeGrenadeProjectile { + constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0x1190; + constexpr std::ptrdiff_t m_bDidSmokeEffect = 0x1194; + constexpr std::ptrdiff_t m_nRandomSeed = 0x1198; + constexpr std::ptrdiff_t m_vSmokeColor = 0x119c; + constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0x11a8; + constexpr std::ptrdiff_t m_VoxelFrameData = 0x11b8; + constexpr std::ptrdiff_t m_bSmokeVolumeDataReceived = 0x11d0; + constexpr std::ptrdiff_t m_bSmokeEffectSpawned = 0x11d1; +} + +namespace C_SoundAreaEntityBase { + constexpr std::ptrdiff_t m_bDisabled = 0x540; + constexpr std::ptrdiff_t m_bWasEnabled = 0x548; + constexpr std::ptrdiff_t m_iszSoundAreaType = 0x550; + constexpr std::ptrdiff_t m_vPos = 0x558; +} + +namespace C_SoundAreaEntityOrientedBox { + constexpr std::ptrdiff_t m_vMin = 0x568; + constexpr std::ptrdiff_t m_vMax = 0x574; +} + +namespace C_SoundAreaEntitySphere { + constexpr std::ptrdiff_t m_flRadius = 0x568; +} + +namespace C_SoundOpvarSetPointBase { + constexpr std::ptrdiff_t m_iszStackName = 0x540; + constexpr std::ptrdiff_t m_iszOperatorName = 0x548; + constexpr std::ptrdiff_t m_iszOpvarName = 0x550; + constexpr std::ptrdiff_t m_iOpvarIndex = 0x558; + constexpr std::ptrdiff_t m_bUseAutoCompare = 0x55c; +} + +namespace C_SpotlightEnd { + constexpr std::ptrdiff_t m_flLightScale = 0xcc0; + constexpr std::ptrdiff_t m_Radius = 0xcc4; +} + +namespace C_Sprite { + constexpr std::ptrdiff_t m_hSpriteMaterial = 0xcd8; + constexpr std::ptrdiff_t m_hAttachedToEntity = 0xce0; + constexpr std::ptrdiff_t m_nAttachment = 0xce4; + constexpr std::ptrdiff_t m_flSpriteFramerate = 0xce8; + constexpr std::ptrdiff_t m_flFrame = 0xcec; + constexpr std::ptrdiff_t m_flDieTime = 0xcf0; + constexpr std::ptrdiff_t m_nBrightness = 0xd00; + constexpr std::ptrdiff_t m_flBrightnessDuration = 0xd04; + constexpr std::ptrdiff_t m_flSpriteScale = 0xd08; + constexpr std::ptrdiff_t m_flScaleDuration = 0xd0c; + constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xd10; + constexpr std::ptrdiff_t m_flGlowProxySize = 0xd14; + constexpr std::ptrdiff_t m_flHDRColorScale = 0xd18; + constexpr std::ptrdiff_t m_flLastTime = 0xd1c; + constexpr std::ptrdiff_t m_flMaxFrame = 0xd20; + constexpr std::ptrdiff_t m_flStartScale = 0xd24; + constexpr std::ptrdiff_t m_flDestScale = 0xd28; + constexpr std::ptrdiff_t m_flScaleTimeStart = 0xd2c; + constexpr std::ptrdiff_t m_nStartBrightness = 0xd30; + constexpr std::ptrdiff_t m_nDestBrightness = 0xd34; + constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xd38; + constexpr std::ptrdiff_t m_hOldSpriteMaterial = 0xd40; + constexpr std::ptrdiff_t m_nSpriteWidth = 0xde8; + constexpr std::ptrdiff_t m_nSpriteHeight = 0xdec; +} + +namespace C_Sun { + constexpr std::ptrdiff_t m_fxSSSunFlareEffectIndex = 0xcc0; + constexpr std::ptrdiff_t m_fxSunFlareEffectIndex = 0xcc4; + constexpr std::ptrdiff_t m_fdistNormalize = 0xcc8; + constexpr std::ptrdiff_t m_vSunPos = 0xccc; + constexpr std::ptrdiff_t m_vDirection = 0xcd8; + constexpr std::ptrdiff_t m_iszEffectName = 0xce8; + constexpr std::ptrdiff_t m_iszSSEffectName = 0xcf0; + constexpr std::ptrdiff_t m_clrOverlay = 0xcf8; + constexpr std::ptrdiff_t m_bOn = 0xcfc; + constexpr std::ptrdiff_t m_bmaxColor = 0xcfd; + constexpr std::ptrdiff_t m_flSize = 0xd00; + constexpr std::ptrdiff_t m_flHazeScale = 0xd04; + constexpr std::ptrdiff_t m_flRotation = 0xd08; + constexpr std::ptrdiff_t m_flHDRColorScale = 0xd0c; + constexpr std::ptrdiff_t m_flAlphaHaze = 0xd10; + constexpr std::ptrdiff_t m_flAlphaScale = 0xd14; + constexpr std::ptrdiff_t m_flAlphaHdr = 0xd18; + constexpr std::ptrdiff_t m_flFarZScale = 0xd1c; +} + +namespace C_SunGlowOverlay { + constexpr std::ptrdiff_t m_bModulateByDot = 0xd0; +} + +namespace C_SurvivalGameRules { + constexpr std::ptrdiff_t m_vecPlayAreaMins = 0x8; + constexpr std::ptrdiff_t m_vecPlayAreaMaxs = 0x14; + constexpr std::ptrdiff_t m_iPlayerSpawnHexIndices = 0x20; + constexpr std::ptrdiff_t m_SpawnTileState = 0x120; + constexpr std::ptrdiff_t m_flSpawnSelectionTimeStartCurrentStage = 0x200; + constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndCurrentStage = 0x204; + constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndLastStage = 0x208; + constexpr std::ptrdiff_t m_spawnStage = 0x20c; + constexpr std::ptrdiff_t m_flTabletHexOriginX = 0x210; + constexpr std::ptrdiff_t m_flTabletHexOriginY = 0x214; + constexpr std::ptrdiff_t m_flTabletHexSize = 0x218; + constexpr std::ptrdiff_t m_roundData_playerXuids = 0x220; + constexpr std::ptrdiff_t m_roundData_playerPositions = 0x420; + constexpr std::ptrdiff_t m_roundData_playerTeams = 0x520; + constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x620; + constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionValues = 0x660; + constexpr std::ptrdiff_t m_flSurvivalStartTime = 0x6a0; + constexpr std::ptrdiff_t m_flLastThinkTime = 0x6a4; +} + +namespace C_Tablet { + constexpr std::ptrdiff_t m_flUpgradeExpirationTime = 0x1978; + constexpr std::ptrdiff_t m_vecLocalHexFlags = 0x1988; + constexpr std::ptrdiff_t m_nContractKillGridIndex = 0x1a30; + constexpr std::ptrdiff_t m_nContractKillGridHighResIndex = 0x1a34; + constexpr std::ptrdiff_t m_bTabletReceptionIsBlocked = 0x1a38; + constexpr std::ptrdiff_t m_flScanProgress = 0x1a3c; + constexpr std::ptrdiff_t m_flBootTime = 0x1a40; + constexpr std::ptrdiff_t m_flShowMapTime = 0x1a44; + constexpr std::ptrdiff_t m_vecNearestMetalCratePos = 0x1a48; + constexpr std::ptrdiff_t m_skinState = 0x1a54; + constexpr std::ptrdiff_t m_vecNotificationIds = 0x1a58; + constexpr std::ptrdiff_t m_vecNotificationTimestamps = 0x1a78; + constexpr std::ptrdiff_t m_nLastPurchaseIndex = 0x1a98; + constexpr std::ptrdiff_t m_vecPlayerPositionHistory = 0x1a9c; + constexpr std::ptrdiff_t m_vecLocalHexFlagsClientCopy = 0x1bbc; + constexpr std::ptrdiff_t m_vecLastHexPlayerOccupancyChange = 0x1c64; + constexpr std::ptrdiff_t m_radarMaterial = 0x2088; + constexpr std::ptrdiff_t m_buildingMaterial = 0x2090; + constexpr std::ptrdiff_t m_hZoneOverlayMaterial = 0x2098; + constexpr std::ptrdiff_t m_flNoiseFadeAlpha = 0x20a0; + constexpr std::ptrdiff_t m_WorkingColor = 0x20a4; + constexpr std::ptrdiff_t m_vecLastCameraPos = 0x20a8; + constexpr std::ptrdiff_t m_angLastCameraAng = 0x20b4; + constexpr std::ptrdiff_t m_nDrawElementCount = 0x20c0; + constexpr std::ptrdiff_t m_flPrevScanProgress = 0x20c4; + constexpr std::ptrdiff_t m_nRenderTargetRes = 0x20c8; + constexpr std::ptrdiff_t m_flLastClosePoseParamVal = 0x20cc; +} + +namespace C_Team { + constexpr std::ptrdiff_t m_aPlayerControllers = 0x540; + constexpr std::ptrdiff_t m_aPlayers = 0x558; + constexpr std::ptrdiff_t m_iScore = 0x570; + constexpr std::ptrdiff_t m_szTeamname = 0x574; +} + +namespace C_TeamRoundTimer { + constexpr std::ptrdiff_t m_bTimerPaused = 0x540; + constexpr std::ptrdiff_t m_flTimeRemaining = 0x544; + constexpr std::ptrdiff_t m_flTimerEndTime = 0x548; + constexpr std::ptrdiff_t m_bIsDisabled = 0x54c; + constexpr std::ptrdiff_t m_bShowInHUD = 0x54d; + constexpr std::ptrdiff_t m_nTimerLength = 0x550; + constexpr std::ptrdiff_t m_nTimerInitialLength = 0x554; + constexpr std::ptrdiff_t m_nTimerMaxLength = 0x558; + constexpr std::ptrdiff_t m_bAutoCountdown = 0x55c; + constexpr std::ptrdiff_t m_nSetupTimeLength = 0x560; + constexpr std::ptrdiff_t m_nState = 0x564; + constexpr std::ptrdiff_t m_bStartPaused = 0x568; + constexpr std::ptrdiff_t m_bInCaptureWatchState = 0x569; + constexpr std::ptrdiff_t m_flTotalTime = 0x56c; + constexpr std::ptrdiff_t m_bStopWatchTimer = 0x570; + constexpr std::ptrdiff_t m_bFireFinished = 0x571; + constexpr std::ptrdiff_t m_bFire5MinRemain = 0x572; + constexpr std::ptrdiff_t m_bFire4MinRemain = 0x573; + constexpr std::ptrdiff_t m_bFire3MinRemain = 0x574; + constexpr std::ptrdiff_t m_bFire2MinRemain = 0x575; + constexpr std::ptrdiff_t m_bFire1MinRemain = 0x576; + constexpr std::ptrdiff_t m_bFire30SecRemain = 0x577; + constexpr std::ptrdiff_t m_bFire10SecRemain = 0x578; + constexpr std::ptrdiff_t m_bFire5SecRemain = 0x579; + constexpr std::ptrdiff_t m_bFire4SecRemain = 0x57a; + constexpr std::ptrdiff_t m_bFire3SecRemain = 0x57b; + constexpr std::ptrdiff_t m_bFire2SecRemain = 0x57c; + constexpr std::ptrdiff_t m_bFire1SecRemain = 0x57d; + constexpr std::ptrdiff_t m_nOldTimerLength = 0x580; + constexpr std::ptrdiff_t m_nOldTimerState = 0x584; +} + +namespace C_TextureBasedAnimatable { + constexpr std::ptrdiff_t m_bLoop = 0xcc0; + constexpr std::ptrdiff_t m_flFPS = 0xcc4; + constexpr std::ptrdiff_t m_hPositionKeys = 0xcc8; + constexpr std::ptrdiff_t m_hRotationKeys = 0xcd0; + constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xcd8; + constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xce4; + constexpr std::ptrdiff_t m_flStartTime = 0xcf0; + constexpr std::ptrdiff_t m_flStartFrame = 0xcf4; +} + +namespace C_TonemapController2 { + constexpr std::ptrdiff_t m_flAutoExposureMin = 0x540; + constexpr std::ptrdiff_t m_flAutoExposureMax = 0x544; + constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x548; + constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x54c; + constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x550; + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x554; + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x558; + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x55c; +} + +namespace C_TriggerBuoyancy { + constexpr std::ptrdiff_t m_BuoyancyHelper = 0xcc8; + constexpr std::ptrdiff_t m_flFluidDensity = 0xcf0; +} + +namespace C_TripWireFireProjectile { + constexpr std::ptrdiff_t m_flAttachTime = 0x1100; + constexpr std::ptrdiff_t m_vecTripWireEndPositions = 0x1104; + constexpr std::ptrdiff_t m_bTripWireEndPositionsUsed = 0x117c; + constexpr std::ptrdiff_t m_nTripWireStartIndex0 = 0x1188; + constexpr std::ptrdiff_t m_nTripWireEndIndex0 = 0x118c; + constexpr std::ptrdiff_t m_nTripWireCenterIndex0 = 0x1190; +} + +namespace C_ViewmodelWeapon { + constexpr std::ptrdiff_t m_worldModel = 0xf18; +} + +namespace C_VoteController { + constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x550; + constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x554; + constexpr std::ptrdiff_t m_nVoteOptionCount = 0x558; + constexpr std::ptrdiff_t m_nPotentialVotes = 0x56c; + constexpr std::ptrdiff_t m_bVotesDirty = 0x570; + constexpr std::ptrdiff_t m_bTypeDirty = 0x571; + constexpr std::ptrdiff_t m_bIsYesNoVote = 0x572; +} + +namespace C_WeaponBaseItem { + constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x1970; + constexpr std::ptrdiff_t m_bRedraw = 0x1988; +} + +namespace C_WeaponCSBase { + constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0x1678; + constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0x167c; + constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0x1680; + constexpr std::ptrdiff_t m_bPlayerFireEventIsPrimary = 0x1684; + constexpr std::ptrdiff_t m_seqIdle = 0x1688; + constexpr std::ptrdiff_t m_seqFirePrimary = 0x168c; + constexpr std::ptrdiff_t m_seqFireSecondary = 0x1690; + constexpr std::ptrdiff_t m_flCrosshairDistance = 0x16a8; + constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x16ac; + constexpr std::ptrdiff_t m_iAlpha = 0x16b0; + constexpr std::ptrdiff_t m_iScopeTextureID = 0x16b4; + constexpr std::ptrdiff_t m_iCrosshairTextureID = 0x16b8; + constexpr std::ptrdiff_t m_flGunAccuracyPosition = 0x16bc; + constexpr std::ptrdiff_t m_nViewModelIndex = 0x16c0; + constexpr std::ptrdiff_t m_bReloadsWithClips = 0x16c4; + constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x16c8; + constexpr std::ptrdiff_t m_bFireOnEmpty = 0x16cc; + constexpr std::ptrdiff_t m_OnPlayerPickup = 0x16d0; + constexpr std::ptrdiff_t m_weaponMode = 0x16f8; + constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x16fc; + constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x1700; + constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x170c; + constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x1710; + constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x1714; + constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x1718; + constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0x171c; + constexpr std::ptrdiff_t m_iRecoilIndex = 0x1720; + constexpr std::ptrdiff_t m_flRecoilIndex = 0x1724; + constexpr std::ptrdiff_t m_bBurstMode = 0x1728; + constexpr std::ptrdiff_t m_flPostponeFireReadyTime = 0x172c; + constexpr std::ptrdiff_t m_bInReload = 0x1730; + constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0x1731; + constexpr std::ptrdiff_t m_flDroppedAtTime = 0x1734; + constexpr std::ptrdiff_t m_bIsHauledBack = 0x1738; + constexpr std::ptrdiff_t m_bSilencerOn = 0x1739; + constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x173c; + constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x1740; + constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x1744; + constexpr std::ptrdiff_t m_bVisualsDataSet = 0x17c0; + constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x17c1; + constexpr std::ptrdiff_t m_hOurPing = 0x17c4; + constexpr std::ptrdiff_t m_nOurPingIndex = 0x17c8; + constexpr std::ptrdiff_t m_vecOurPingPos = 0x17cc; + constexpr std::ptrdiff_t m_bGlowForPing = 0x17d8; + constexpr std::ptrdiff_t m_bUIWeapon = 0x17d9; + constexpr std::ptrdiff_t m_hPrevOwner = 0x17e8; + constexpr std::ptrdiff_t m_nDropTick = 0x17ec; + constexpr std::ptrdiff_t m_donated = 0x180c; + constexpr std::ptrdiff_t m_fLastShotTime = 0x1810; + constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x1814; + constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x1815; + constexpr std::ptrdiff_t m_gunHeat = 0x1818; + constexpr std::ptrdiff_t m_smokeAttachments = 0x181c; + constexpr std::ptrdiff_t m_lastSmokeTime = 0x1820; + constexpr std::ptrdiff_t m_flLastClientFireBulletTime = 0x1824; + constexpr std::ptrdiff_t m_IronSightController = 0x1880; + constexpr std::ptrdiff_t m_iIronSightMode = 0x1930; + constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1940; + constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x1944; +} + +namespace C_WeaponCSBaseGun { + constexpr std::ptrdiff_t m_zoomLevel = 0x1970; + constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1974; + constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1978; + constexpr std::ptrdiff_t m_silencedModelIndex = 0x1988; + constexpr std::ptrdiff_t m_inPrecache = 0x198c; + constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x198d; +} + +namespace C_WeaponShield { + constexpr std::ptrdiff_t m_flDisplayHealth = 0x1990; +} + +namespace C_WeaponTaser { + constexpr std::ptrdiff_t m_fFireTime = 0x1990; +} + +namespace C_WeaponZoneRepulsor { + constexpr std::ptrdiff_t m_flPitchLocal = 0x1990; + constexpr std::ptrdiff_t m_flLastTimeNotIdle = 0x1994; +} + +namespace C_fogplayerparams_t { + constexpr std::ptrdiff_t m_hCtrl = 0x8; + constexpr std::ptrdiff_t m_flTransitionTime = 0xc; + constexpr std::ptrdiff_t m_OldColor = 0x10; + constexpr std::ptrdiff_t m_flOldStart = 0x14; + constexpr std::ptrdiff_t m_flOldEnd = 0x18; + constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1c; + constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; + constexpr std::ptrdiff_t m_flOldFarZ = 0x24; + constexpr std::ptrdiff_t m_NewColor = 0x28; + constexpr std::ptrdiff_t m_flNewStart = 0x2c; + constexpr std::ptrdiff_t m_flNewEnd = 0x30; + constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; + constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; + constexpr std::ptrdiff_t m_flNewFarZ = 0x3c; +} + +namespace CompMatMutatorCondition_t { + constexpr std::ptrdiff_t m_nMutatorCondition = 0x0; + constexpr std::ptrdiff_t m_strMutatorConditionContainerName = 0x8; + constexpr std::ptrdiff_t m_strMutatorConditionContainerVarName = 0x10; + constexpr std::ptrdiff_t m_strMutatorConditionContainerVarValue = 0x18; + constexpr std::ptrdiff_t m_bPassWhenTrue = 0x20; +} + +namespace CompMatPropertyMutator_t { + constexpr std::ptrdiff_t m_bEnabled = 0x0; + constexpr std::ptrdiff_t m_nMutatorCommandType = 0x4; + constexpr std::ptrdiff_t m_strInitWith_Container = 0x8; + constexpr std::ptrdiff_t m_strCopyProperty_InputContainerSrc = 0x10; + constexpr std::ptrdiff_t m_strCopyProperty_InputContainerProperty = 0x18; + constexpr std::ptrdiff_t m_strCopyProperty_TargetProperty = 0x20; + constexpr std::ptrdiff_t m_strRandomRollInputVars_SeedInputVar = 0x28; + constexpr std::ptrdiff_t m_vecRandomRollInputVars_InputVarsToRoll = 0x30; + constexpr std::ptrdiff_t m_strCopyMatchingKeys_InputContainerSrc = 0x48; + constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_InputContainerSrc = 0x50; + constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_FindSuffix = 0x58; + constexpr std::ptrdiff_t m_strCopyKeysWithSuffix_ReplaceSuffix = 0x60; + constexpr std::ptrdiff_t m_nSetValue_Value = 0x68; + constexpr std::ptrdiff_t m_strGenerateTexture_TargetParam = 0x2d8; + constexpr std::ptrdiff_t m_strGenerateTexture_InitialContainer = 0x2e0; + constexpr std::ptrdiff_t m_nResolution = 0x2e8; + constexpr std::ptrdiff_t m_bIsScratchTarget = 0x2ec; + constexpr std::ptrdiff_t m_bSplatDebugInfo = 0x2ed; + constexpr std::ptrdiff_t m_bCaptureInRenderDoc = 0x2ee; + constexpr std::ptrdiff_t m_vecTexGenInstructions = 0x2f0; + constexpr std::ptrdiff_t m_vecConditionalMutators = 0x308; + constexpr std::ptrdiff_t m_strPopInputQueue_Container = 0x320; + constexpr std::ptrdiff_t m_strDrawText_InputContainerSrc = 0x328; + constexpr std::ptrdiff_t m_strDrawText_InputContainerProperty = 0x330; + constexpr std::ptrdiff_t m_vecDrawText_Position = 0x338; + constexpr std::ptrdiff_t m_colDrawText_Color = 0x340; + constexpr std::ptrdiff_t m_strDrawText_Font = 0x348; + constexpr std::ptrdiff_t m_vecConditions = 0x350; +} + +namespace CompositeMaterialAssemblyProcedure_t { + constexpr std::ptrdiff_t m_vecCompMatIncludes = 0x0; + constexpr std::ptrdiff_t m_vecMatchFilters = 0x18; + constexpr std::ptrdiff_t m_vecCompositeInputContainers = 0x30; + constexpr std::ptrdiff_t m_vecPropertyMutators = 0x48; +} + +namespace CompositeMaterialEditorPoint_t { + constexpr std::ptrdiff_t m_ModelName = 0x0; + constexpr std::ptrdiff_t m_nSequenceIndex = 0xe0; + constexpr std::ptrdiff_t m_flCycle = 0xe4; + constexpr std::ptrdiff_t m_KVModelStateChoices = 0xe8; + constexpr std::ptrdiff_t m_bEnableChildModel = 0xf8; + constexpr std::ptrdiff_t m_ChildModelName = 0x100; + constexpr std::ptrdiff_t m_vecCompositeMaterialAssemblyProcedures = 0x1e0; + constexpr std::ptrdiff_t m_vecCompositeMaterials = 0x1f8; +} + +namespace CompositeMaterialInputContainer_t { + constexpr std::ptrdiff_t m_bEnabled = 0x0; + constexpr std::ptrdiff_t m_nCompositeMaterialInputContainerSourceType = 0x4; + constexpr std::ptrdiff_t m_strSpecificContainerMaterial = 0x8; + constexpr std::ptrdiff_t m_strAttrName = 0xe8; + constexpr std::ptrdiff_t m_strAlias = 0xf0; + constexpr std::ptrdiff_t m_vecLooseVariables = 0xf8; + constexpr std::ptrdiff_t m_strAttrNameForVar = 0x110; + constexpr std::ptrdiff_t m_bExposeExternally = 0x118; +} + +namespace CompositeMaterialInputLooseVariable_t { + constexpr std::ptrdiff_t m_strName = 0x0; + constexpr std::ptrdiff_t m_bExposeExternally = 0x8; + constexpr std::ptrdiff_t m_strExposedFriendlyName = 0x10; + constexpr std::ptrdiff_t m_strExposedFriendlyGroupName = 0x18; + constexpr std::ptrdiff_t m_bExposedVariableIsFixedRange = 0x20; + constexpr std::ptrdiff_t m_strExposedVisibleWhenTrue = 0x28; + constexpr std::ptrdiff_t m_strExposedHiddenWhenTrue = 0x30; + constexpr std::ptrdiff_t m_nVariableType = 0x38; + constexpr std::ptrdiff_t m_bValueBoolean = 0x3c; + constexpr std::ptrdiff_t m_nValueIntX = 0x40; + constexpr std::ptrdiff_t m_nValueIntY = 0x44; + constexpr std::ptrdiff_t m_nValueIntZ = 0x48; + constexpr std::ptrdiff_t m_nValueIntW = 0x4c; + constexpr std::ptrdiff_t m_bHasFloatBounds = 0x50; + constexpr std::ptrdiff_t m_flValueFloatX = 0x54; + constexpr std::ptrdiff_t m_flValueFloatX_Min = 0x58; + constexpr std::ptrdiff_t m_flValueFloatX_Max = 0x5c; + constexpr std::ptrdiff_t m_flValueFloatY = 0x60; + constexpr std::ptrdiff_t m_flValueFloatY_Min = 0x64; + constexpr std::ptrdiff_t m_flValueFloatY_Max = 0x68; + constexpr std::ptrdiff_t m_flValueFloatZ = 0x6c; + constexpr std::ptrdiff_t m_flValueFloatZ_Min = 0x70; + constexpr std::ptrdiff_t m_flValueFloatZ_Max = 0x74; + constexpr std::ptrdiff_t m_flValueFloatW = 0x78; + constexpr std::ptrdiff_t m_flValueFloatW_Min = 0x7c; + constexpr std::ptrdiff_t m_flValueFloatW_Max = 0x80; + constexpr std::ptrdiff_t m_cValueColor4 = 0x84; + constexpr std::ptrdiff_t m_nValueSystemVar = 0x88; + constexpr std::ptrdiff_t m_strResourceMaterial = 0x90; + constexpr std::ptrdiff_t m_strTextureContentAssetPath = 0x170; + constexpr std::ptrdiff_t m_strTextureRuntimeResourcePath = 0x178; + constexpr std::ptrdiff_t m_strTextureCompilationVtexTemplate = 0x258; + constexpr std::ptrdiff_t m_nTextureType = 0x260; + constexpr std::ptrdiff_t m_strString = 0x268; +} + +namespace CompositeMaterialMatchFilter_t { + constexpr std::ptrdiff_t m_nCompositeMaterialMatchFilterType = 0x0; + constexpr std::ptrdiff_t m_strMatchFilter = 0x8; + constexpr std::ptrdiff_t m_strMatchValue = 0x10; + constexpr std::ptrdiff_t m_bPassWhenTrue = 0x18; +} + +namespace CompositeMaterial_t { + constexpr std::ptrdiff_t m_TargetKVs = 0x8; + constexpr std::ptrdiff_t m_PreGenerationKVs = 0x18; + constexpr std::ptrdiff_t m_FinalKVs = 0x28; + constexpr std::ptrdiff_t m_vecGeneratedTextures = 0x40; +} + +namespace CountdownTimer { + constexpr std::ptrdiff_t m_duration = 0x8; + constexpr std::ptrdiff_t m_timestamp = 0xc; + constexpr std::ptrdiff_t m_timescale = 0x10; + constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; +} + +namespace EngineCountdownTimer { + constexpr std::ptrdiff_t m_duration = 0x8; + constexpr std::ptrdiff_t m_timestamp = 0xc; + constexpr std::ptrdiff_t m_timescale = 0x10; +} + +namespace EntityRenderAttribute_t { + constexpr std::ptrdiff_t m_ID = 0x30; + constexpr std::ptrdiff_t m_Values = 0x34; +} + +namespace EntitySpottedState_t { + constexpr std::ptrdiff_t m_bSpotted = 0x8; + constexpr std::ptrdiff_t m_bSpottedByMask = 0xc; +} + +namespace GeneratedTextureHandle_t { + constexpr std::ptrdiff_t m_strBitmapName = 0x0; +} + +namespace IntervalTimer { + constexpr std::ptrdiff_t m_timestamp = 0x8; + constexpr std::ptrdiff_t m_nWorldGroupId = 0xc; +} + +namespace PhysicsRagdollPose_t { + constexpr std::ptrdiff_t __m_pChainEntity = 0x8; + constexpr std::ptrdiff_t m_Transforms = 0x30; + constexpr std::ptrdiff_t m_hOwner = 0x48; + constexpr std::ptrdiff_t m_bDirty = 0x68; +} + +namespace SellbackPurchaseEntry_t { + constexpr std::ptrdiff_t m_unDefIdx = 0x30; + constexpr std::ptrdiff_t m_nCost = 0x34; + constexpr std::ptrdiff_t m_nPrevArmor = 0x38; + constexpr std::ptrdiff_t m_bPrevHelmet = 0x3c; + constexpr std::ptrdiff_t m_hItem = 0x40; +} + +namespace TimedEvent { + constexpr std::ptrdiff_t m_TimeBetweenEvents = 0x0; + constexpr std::ptrdiff_t m_fNextEvent = 0x4; +} + +namespace VPhysicsCollisionAttribute_t { + constexpr std::ptrdiff_t m_nInteractsAs = 0x8; + constexpr std::ptrdiff_t m_nInteractsWith = 0x10; + constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; + constexpr std::ptrdiff_t m_nEntityId = 0x20; + constexpr std::ptrdiff_t m_nOwnerId = 0x24; + constexpr std::ptrdiff_t m_nHierarchyId = 0x28; + constexpr std::ptrdiff_t m_nCollisionGroup = 0x2a; + constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2b; +} + +namespace ViewAngleServerChange_t { + constexpr std::ptrdiff_t nType = 0x30; + constexpr std::ptrdiff_t qAngle = 0x34; + constexpr std::ptrdiff_t nIndex = 0x40; +} + +namespace WeaponPurchaseCount_t { + constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; + constexpr std::ptrdiff_t m_nCount = 0x32; +} + +namespace WeaponPurchaseTracker_t { + constexpr std::ptrdiff_t m_weaponPurchases = 0x8; +} + +namespace audioparams_t { + constexpr std::ptrdiff_t localSound = 0x8; + constexpr std::ptrdiff_t soundscapeIndex = 0x68; + constexpr std::ptrdiff_t localBits = 0x6c; + constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; + constexpr std::ptrdiff_t soundEventHash = 0x74; +} + +namespace fogparams_t { + constexpr std::ptrdiff_t dirPrimary = 0x8; + constexpr std::ptrdiff_t colorPrimary = 0x14; + constexpr std::ptrdiff_t colorSecondary = 0x18; + constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1c; + constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; + constexpr std::ptrdiff_t start = 0x24; + constexpr std::ptrdiff_t end = 0x28; + constexpr std::ptrdiff_t farz = 0x2c; + constexpr std::ptrdiff_t maxdensity = 0x30; + constexpr std::ptrdiff_t exponent = 0x34; + constexpr std::ptrdiff_t HDRColorScale = 0x38; + constexpr std::ptrdiff_t skyboxFogFactor = 0x3c; + constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; + constexpr std::ptrdiff_t startLerpTo = 0x44; + constexpr std::ptrdiff_t endLerpTo = 0x48; + constexpr std::ptrdiff_t maxdensityLerpTo = 0x4c; + constexpr std::ptrdiff_t lerptime = 0x50; + constexpr std::ptrdiff_t duration = 0x54; + constexpr std::ptrdiff_t blendtobackground = 0x58; + constexpr std::ptrdiff_t scattering = 0x5c; + constexpr std::ptrdiff_t locallightscale = 0x60; + constexpr std::ptrdiff_t enable = 0x64; + constexpr std::ptrdiff_t blend = 0x65; + constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; + constexpr std::ptrdiff_t m_bPadding = 0x67; +} + +namespace shard_model_desc_t { + constexpr std::ptrdiff_t m_nModelID = 0x8; + constexpr std::ptrdiff_t m_hMaterial = 0x10; + constexpr std::ptrdiff_t m_solid = 0x18; + constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; + constexpr std::ptrdiff_t m_vecPanelSize = 0x1c; + constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; + constexpr std::ptrdiff_t m_vecStressPositionB = 0x2c; + constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; + constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; + constexpr std::ptrdiff_t m_bHasParent = 0x54; + constexpr std::ptrdiff_t m_bParentFrozen = 0x55; + constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; + constexpr std::ptrdiff_t m_LightGroup = 0x5c; +} + +namespace sky3dparams_t { + constexpr std::ptrdiff_t scale = 0x8; + constexpr std::ptrdiff_t origin = 0xc; + constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; + constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1c; + constexpr std::ptrdiff_t fog = 0x20; + constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; +} \ No newline at end of file diff --git a/generated/client.dll.json b/generated/client.dll.json index 4a5973d..d9f4d79 100644 --- a/generated/client.dll.json +++ b/generated/client.dll.json @@ -41,7 +41,7 @@ "m_hOuter": 36, "m_iReapplyProvisionParity": 32 }, - "CAttributeManager::cached_attribute_float_t": { + "CAttributeManager_cached_attribute_float_t": { "flIn": 0, "flOut": 16, "iAttribHook": 8 @@ -1266,7 +1266,7 @@ "m_vEyeOcclusionRendererHalfExtent": 4148, "m_vLookTargetPosition": 3904 }, - "C_BaseFlex::Emphasized_Phoneme": { + "C_BaseFlex_Emphasized_Phoneme": { "m_bBasechecked": 29, "m_bRequired": 28, "m_bValid": 30, @@ -2076,7 +2076,7 @@ "m_vecAttachedModels": 5600, "m_vecAttachedParticles": 5536 }, - "C_EconEntity::AttachedModelData_t": { + "C_EconEntity_AttachedModelData_t": { "m_iModelDisplayFlags": 0 }, "C_EconItemView": { @@ -2369,11 +2369,11 @@ "m_location": 44, "m_windRadius": 20 }, - "C_EnvWindShared::WindAveEvent_t": { + "C_EnvWindShared_WindAveEvent_t": { "m_flAveWindSpeed": 4, "m_flStartWindSpeed": 0 }, - "C_EnvWindShared::WindVariationEvent_t": { + "C_EnvWindShared_WindVariationEvent_t": { "m_flWindAngleVariation": 0, "m_flWindSpeedVariation": 4 }, @@ -3062,7 +3062,7 @@ "m_vecImpulse": 4148, "m_vecPreviousImpulse": 4160 }, - "C_RopeKeyframe::CPhysicsDelegate": { + "C_RopeKeyframe_CPhysicsDelegate": { "m_pKeyframe": 8 }, "C_SceneEntity": { @@ -3079,7 +3079,7 @@ "m_hOwner": 1364, "m_nSceneStringIndex": 1360 }, - "C_SceneEntity::QueuedEvents_t": { + "C_SceneEntity_QueuedEvents_t": { "starttime": 0 }, "C_ShatterGlassShardPhysics": { diff --git a/generated/client.dll.rs b/generated/client.dll.rs new file mode 100644 index 0000000..54d58c7 --- /dev/null +++ b/generated/client.dll.rs @@ -0,0 +1,4193 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ActiveModelConfig_t { + pub const m_Handle: usize = 0x28; + pub const m_Name: usize = 0x30; + pub const m_AssociatedEntities: usize = 0x38; + pub const m_AssociatedEntityNames: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphNetworkedVariables { + pub const m_PredNetBoolVariables: usize = 0x8; + pub const m_PredNetByteVariables: usize = 0x20; + pub const m_PredNetUInt16Variables: usize = 0x38; + pub const m_PredNetIntVariables: usize = 0x50; + pub const m_PredNetUInt32Variables: usize = 0x68; + pub const m_PredNetUInt64Variables: usize = 0x80; + pub const m_PredNetFloatVariables: usize = 0x98; + pub const m_PredNetVectorVariables: usize = 0xb0; + pub const m_PredNetQuaternionVariables: usize = 0xc8; + pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xe0; + pub const m_OwnerOnlyPredNetByteVariables: usize = 0xf8; + pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x110; + pub const m_OwnerOnlyPredNetIntVariables: usize = 0x128; + pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x140; + pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x158; + pub const m_OwnerOnlyPredNetFloatVariables: usize = 0x170; + pub const m_OwnerOnlyPredNetVectorVariables: usize = 0x188; + pub const m_OwnerOnlyPredNetQuaternionVariables: usize = 0x1a0; + pub const m_nBoolVariablesCount: usize = 0x1b8; + pub const m_nOwnerOnlyBoolVariablesCount: usize = 0x1bc; + pub const m_nRandomSeedOffset: usize = 0x1c0; + pub const m_flLastTeleportTime: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeList { + pub const m_Attributes: usize = 0x8; + pub const m_pManager: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeManager { + pub const m_Providers: usize = 0x8; + pub const m_iReapplyProvisionParity: usize = 0x20; + pub const m_hOuter: usize = 0x24; + pub const m_bPreventLoopback: usize = 0x28; + pub const m_ProviderType: usize = 0x2c; + pub const m_CachedResults: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeManager_cached_attribute_float_t { + pub const flIn: usize = 0x0; + pub const iAttribHook: usize = 0x8; + pub const flOut: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseAnimGraph { + pub const m_bInitiallyPopulateInterpHistory: usize = 0xcc8; + pub const m_bShouldAnimateDuringGameplayPause: usize = 0xcc9; + pub const m_bSuppressAnimEventSounds: usize = 0xccb; + pub const m_bAnimGraphUpdateEnabled: usize = 0xcd8; + pub const m_flLastEventAnimTime: usize = 0xd6c; + pub const m_hAnimationUpdate: usize = 0xd74; + pub const m_flMaxSlopeDistance: usize = 0xd78; + pub const m_vLastSlopeCheckPos: usize = 0xd7c; + pub const m_vecForce: usize = 0xd8c; + pub const m_nForceBone: usize = 0xd98; + pub const m_pClientsideRagdoll: usize = 0xda0; + pub const m_bBuiltRagdoll: usize = 0xda8; + pub const m_pRagdollPose: usize = 0xdc0; + pub const m_bClientRagdoll: usize = 0xdc8; + pub const m_bHasAnimatedMaterialAttributes: usize = 0xdc9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseAnimGraphController { + pub const m_baseLayer: usize = 0x10; + pub const m_animGraphNetworkedVars: usize = 0x38; + pub const m_bSequenceFinished: usize = 0x1318; + pub const m_flLastEventCycle: usize = 0x131c; + pub const m_flPlaybackRate: usize = 0x1320; + pub const m_flPrevAnimTime: usize = 0x1328; + pub const m_bClientSideAnimation: usize = 0x132c; + pub const m_bNetworkedAnimationInputsChanged: usize = 0x132d; + pub const m_nPrevNewSequenceParity: usize = 0x132e; + pub const m_nPrevResetEventsParity: usize = 0x132f; + pub const m_nNewSequenceParity: usize = 0x1330; + pub const m_nResetEventsParity: usize = 0x1334; + pub const m_nAnimLoopMode: usize = 0x1338; + pub const m_hLastAnimEventSequence: usize = 0x1348; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerController { + pub const m_nFinalPredictedTick: usize = 0x548; + pub const m_CommandContext: usize = 0x550; + pub const m_nInButtonsWhichAreToggles: usize = 0x5d0; + pub const m_nTickBase: usize = 0x5d8; + pub const m_hPawn: usize = 0x5dc; + pub const m_hPredictedPawn: usize = 0x5e0; + pub const m_nSplitScreenSlot: usize = 0x5e4; + pub const m_hSplitOwner: usize = 0x5e8; + pub const m_hSplitScreenPlayers: usize = 0x5f0; + pub const m_bIsHLTV: usize = 0x608; + pub const m_iConnected: usize = 0x60c; + pub const m_iszPlayerName: usize = 0x610; + pub const m_steamID: usize = 0x698; + pub const m_bIsLocalPlayerController: usize = 0x6a0; + pub const m_iDesiredFOV: usize = 0x6a4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerVData { + pub const m_sModelName: usize = 0x28; + pub const m_flHeadDamageMultiplier: usize = 0x108; + pub const m_flChestDamageMultiplier: usize = 0x118; + pub const m_flStomachDamageMultiplier: usize = 0x128; + pub const m_flArmDamageMultiplier: usize = 0x138; + pub const m_flLegDamageMultiplier: usize = 0x148; + pub const m_flHoldBreathTime: usize = 0x158; + pub const m_flDrowningDamageInterval: usize = 0x15c; + pub const m_nDrowningDamageInitial: usize = 0x160; + pub const m_nDrowningDamageMax: usize = 0x164; + pub const m_nWaterSpeed: usize = 0x168; + pub const m_flUseRange: usize = 0x16c; + pub const m_flUseAngleTolerance: usize = 0x170; + pub const m_flCrouchTime: usize = 0x174; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerWeaponVData { + pub const m_szWorldModel: usize = 0x28; + pub const m_bBuiltRightHanded: usize = 0x108; + pub const m_bAllowFlipping: usize = 0x109; + pub const m_bIsFullAuto: usize = 0x10a; + pub const m_nNumBullets: usize = 0x10c; + pub const m_sMuzzleAttachment: usize = 0x110; + pub const m_szMuzzleFlashParticle: usize = 0x118; + pub const m_iFlags: usize = 0x1f8; + pub const m_nPrimaryAmmoType: usize = 0x1f9; + pub const m_nSecondaryAmmoType: usize = 0x1fa; + pub const m_iMaxClip1: usize = 0x1fc; + pub const m_iMaxClip2: usize = 0x200; + pub const m_iDefaultClip1: usize = 0x204; + pub const m_iDefaultClip2: usize = 0x208; + pub const m_iWeight: usize = 0x20c; + pub const m_bAutoSwitchTo: usize = 0x210; + pub const m_bAutoSwitchFrom: usize = 0x211; + pub const m_iRumbleEffect: usize = 0x214; + pub const m_aShootSounds: usize = 0x218; + pub const m_iSlot: usize = 0x238; + pub const m_iPosition: usize = 0x23c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseProp { + pub const m_bModelOverrodeBlockLOS: usize = 0xf18; + pub const m_iShapeType: usize = 0xf1c; + pub const m_bConformToCollisionBounds: usize = 0xf20; + pub const m_mPreferredCatchTransform: usize = 0xf24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponent { + pub const m_pSceneNode: usize = 0x8; + pub const __m_pChainEntity: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentBaseAnimGraph { + pub const m_animationController: usize = 0x470; + pub const __m_pChainEntity: usize = 0x1810; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentBaseModelEntity { + pub const __m_pChainEntity: usize = 0x470; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentPoint { + pub const m_sceneNode: usize = 0x50; + pub const __m_pChainEntity: usize = 0x1a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentSkeletonInstance { + pub const m_skeletonInstance: usize = 0x50; + pub const __m_pChainEntity: usize = 0x440; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBombTarget { + pub const m_bBombPlantedHere: usize = 0xcc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBuoyancyHelper { + pub const m_flFluidDensity: usize = 0x18; + pub const m_flDisplacementFromObjects: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGameModeRules { + pub const __m_pChainEntity: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGameModeRules_Deathmatch { + pub const m_bFirstThink: usize = 0x30; + pub const m_bFirstThinkAfterConnected: usize = 0x31; + pub const m_flDMBonusStartTime: usize = 0x34; + pub const m_flDMBonusTimeLength: usize = 0x38; + pub const m_nDMBonusWeaponLoadoutSlot: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController { + pub const m_pInGameMoneyServices: usize = 0x6d0; + pub const m_pInventoryServices: usize = 0x6d8; + pub const m_pActionTrackingServices: usize = 0x6e0; + pub const m_pDamageServices: usize = 0x6e8; + pub const m_iPing: usize = 0x6f0; + pub const m_bHasCommunicationAbuseMute: usize = 0x6f4; + pub const m_szCrosshairCodes: usize = 0x6f8; + pub const m_iPendingTeamNum: usize = 0x700; + pub const m_flForceTeamTime: usize = 0x704; + pub const m_iCompTeammateColor: usize = 0x708; + pub const m_bEverPlayedOnTeam: usize = 0x70c; + pub const m_flPreviousForceJoinTeamTime: usize = 0x710; + pub const m_szClan: usize = 0x718; + pub const m_sSanitizedPlayerName: usize = 0x720; + pub const m_iCoachingTeam: usize = 0x728; + pub const m_nPlayerDominated: usize = 0x730; + pub const m_nPlayerDominatingMe: usize = 0x738; + pub const m_iCompetitiveRanking: usize = 0x740; + pub const m_iCompetitiveWins: usize = 0x744; + pub const m_iCompetitiveRankType: usize = 0x748; + pub const m_iCompetitiveRankingPredicted_Win: usize = 0x74c; + pub const m_iCompetitiveRankingPredicted_Loss: usize = 0x750; + pub const m_iCompetitiveRankingPredicted_Tie: usize = 0x754; + pub const m_nEndMatchNextMapVote: usize = 0x758; + pub const m_unActiveQuestId: usize = 0x75c; + pub const m_nQuestProgressReason: usize = 0x760; + pub const m_unPlayerTvControlFlags: usize = 0x764; + pub const m_iDraftIndex: usize = 0x7d0; + pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x7d4; + pub const m_uiAbandonRecordedReason: usize = 0x7d8; + pub const m_bEverFullyConnected: usize = 0x7dc; + pub const m_bAbandonAllowsSurrender: usize = 0x7dd; + pub const m_bAbandonOffersInstantSurrender: usize = 0x7de; + pub const m_bDisconnection1MinWarningPrinted: usize = 0x7df; + pub const m_bScoreReported: usize = 0x7e0; + pub const m_nDisconnectionTick: usize = 0x7e4; + pub const m_bControllingBot: usize = 0x7f0; + pub const m_bHasControlledBotThisRound: usize = 0x7f1; + pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x7f2; + pub const m_nBotsControlledThisRound: usize = 0x7f4; + pub const m_bCanControlObservedBot: usize = 0x7f8; + pub const m_hPlayerPawn: usize = 0x7fc; + pub const m_hObserverPawn: usize = 0x800; + pub const m_bPawnIsAlive: usize = 0x804; + pub const m_iPawnHealth: usize = 0x808; + pub const m_iPawnArmor: usize = 0x80c; + pub const m_bPawnHasDefuser: usize = 0x810; + pub const m_bPawnHasHelmet: usize = 0x811; + pub const m_nPawnCharacterDefIndex: usize = 0x812; + pub const m_iPawnLifetimeStart: usize = 0x814; + pub const m_iPawnLifetimeEnd: usize = 0x818; + pub const m_iPawnGunGameLevel: usize = 0x81c; + pub const m_iPawnBotDifficulty: usize = 0x820; + pub const m_hOriginalControllerOfCurrentPawn: usize = 0x824; + pub const m_iScore: usize = 0x828; + pub const m_vecKills: usize = 0x830; + pub const m_iMVPs: usize = 0x848; + pub const m_bIsPlayerNameDirty: usize = 0x84c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_ActionTrackingServices { + pub const m_perRoundStats: usize = 0x40; + pub const m_matchStats: usize = 0x90; + pub const m_iNumRoundKills: usize = 0x108; + pub const m_iNumRoundKillsHeadshots: usize = 0x10c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_DamageServices { + pub const m_nSendUpdate: usize = 0x40; + pub const m_DamageList: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_InGameMoneyServices { + pub const m_iAccount: usize = 0x40; + pub const m_iStartAccount: usize = 0x44; + pub const m_iTotalCashSpent: usize = 0x48; + pub const m_iCashSpentThisRound: usize = 0x4c; + pub const m_nPreviousAccount: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_InventoryServices { + pub const m_unMusicID: usize = 0x40; + pub const m_rank: usize = 0x44; + pub const m_nPersonaDataPublicLevel: usize = 0x5c; + pub const m_nPersonaDataPublicCommendsLeader: usize = 0x60; + pub const m_nPersonaDataPublicCommendsTeacher: usize = 0x64; + pub const m_nPersonaDataPublicCommendsFriendly: usize = 0x68; + pub const m_vecTerroristLoadoutCache: usize = 0x70; + pub const m_vecCounterTerroristLoadoutCache: usize = 0xc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ActionTrackingServices { + pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x40; + pub const m_bIsRescuing: usize = 0x44; + pub const m_weaponPurchasesThisMatch: usize = 0x48; + pub const m_weaponPurchasesThisRound: usize = 0xa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_BulletServices { + pub const m_totalHitsOnServer: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_BuyServices { + pub const m_vecSellbackPurchaseEntries: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_CameraServices { + pub const m_iFOV: usize = 0x210; + pub const m_iFOVStart: usize = 0x214; + pub const m_flFOVTime: usize = 0x218; + pub const m_flFOVRate: usize = 0x21c; + pub const m_hZoomOwner: usize = 0x220; + pub const m_flLastShotFOV: usize = 0x224; + pub const m_flDeathCamTilt: usize = 0x228; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_HostageServices { + pub const m_hCarriedHostage: usize = 0x40; + pub const m_hCarriedHostageProp: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ItemServices { + pub const m_bHasDefuser: usize = 0x40; + pub const m_bHasHelmet: usize = 0x41; + pub const m_bHasHeavyArmor: usize = 0x42; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_MovementServices { + pub const m_flMaxFallVelocity: usize = 0x210; + pub const m_vecLadderNormal: usize = 0x214; + pub const m_nLadderSurfacePropIndex: usize = 0x220; + pub const m_flDuckAmount: usize = 0x224; + pub const m_flDuckSpeed: usize = 0x228; + pub const m_bDuckOverride: usize = 0x22c; + pub const m_bDesiresDuck: usize = 0x22d; + pub const m_flDuckOffset: usize = 0x230; + pub const m_nDuckTimeMsecs: usize = 0x234; + pub const m_nDuckJumpTimeMsecs: usize = 0x238; + pub const m_nJumpTimeMsecs: usize = 0x23c; + pub const m_flLastDuckTime: usize = 0x240; + pub const m_vecLastPositionAtFullCrouchSpeed: usize = 0x250; + pub const m_duckUntilOnGround: usize = 0x258; + pub const m_bHasWalkMovedSinceLastJump: usize = 0x259; + pub const m_bInStuckTest: usize = 0x25a; + pub const m_flStuckCheckTime: usize = 0x268; + pub const m_nTraceCount: usize = 0x468; + pub const m_StuckLast: usize = 0x46c; + pub const m_bSpeedCropped: usize = 0x470; + pub const m_nOldWaterLevel: usize = 0x474; + pub const m_flWaterEntryTime: usize = 0x478; + pub const m_vecForward: usize = 0x47c; + pub const m_vecLeft: usize = 0x488; + pub const m_vecUp: usize = 0x494; + pub const m_vecPreviouslyPredictedOrigin: usize = 0x4a0; + pub const m_bOldJumpPressed: usize = 0x4ac; + pub const m_flJumpPressedTime: usize = 0x4b0; + pub const m_flJumpUntil: usize = 0x4b4; + pub const m_flJumpVel: usize = 0x4b8; + pub const m_fStashGrenadeParameterWhen: usize = 0x4bc; + pub const m_nButtonDownMaskPrev: usize = 0x4c0; + pub const m_flOffsetTickCompleteTime: usize = 0x4c8; + pub const m_flOffsetTickStashedSpeed: usize = 0x4cc; + pub const m_bUpdatePredictedOriginAfterDataUpdate: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ObserverServices { + pub const m_hLastObserverTarget: usize = 0x58; + pub const m_vecObserverInterpolateOffset: usize = 0x5c; + pub const m_vecObserverInterpStartPos: usize = 0x68; + pub const m_flObsInterp_PathLength: usize = 0x74; + pub const m_qObsInterp_OrientationStart: usize = 0x80; + pub const m_qObsInterp_OrientationTravelDir: usize = 0x90; + pub const m_obsInterpState: usize = 0xa0; + pub const m_bObserverInterpolationNeedsDeferredSetup: usize = 0xa4; + pub const m_nLastKillerDamageTaken: usize = 0xa8; + pub const m_nLastKillerHitsTaken: usize = 0xac; + pub const m_nLastKillerDamageGiven: usize = 0xb0; + pub const m_nLastKillerHitsGiven: usize = 0xb4; + pub const m_nLastKillerActualDamageGiven: usize = 0xb8; + pub const m_nLastKillerActualDamageTaken: usize = 0xbc; + pub const m_bCanShowDeathPanelNow: usize = 0xc0; + pub const m_bWasShowingDeathPanel: usize = 0xc1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_PingServices { + pub const m_hPlayerPing: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ViewModelServices { + pub const m_hViewModel: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_WaterServices { + pub const m_flWaterJumpTime: usize = 0x40; + pub const m_vecWaterJumpVel: usize = 0x44; + pub const m_flSwimSoundTime: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_WeaponServices { + pub const m_flNextAttack: usize = 0xa8; + pub const m_bIsLookingAtWeapon: usize = 0xac; + pub const m_bIsHoldingLookAtWeapon: usize = 0xad; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CClientAlphaProperty { + pub const m_nRenderFX: usize = 0x10; + pub const m_nRenderMode: usize = 0x11; + pub const m_bAlphaOverride: usize = 0x0; + pub const m_bShadowAlphaOverride: usize = 0x0; + pub const m_nReserved: usize = 0x0; + pub const m_nAlpha: usize = 0x13; + pub const m_nDesyncOffset: usize = 0x14; + pub const m_nReserved2: usize = 0x16; + pub const m_nDistFadeStart: usize = 0x18; + pub const m_nDistFadeEnd: usize = 0x1a; + pub const m_flFadeScale: usize = 0x1c; + pub const m_flRenderFxStartTime: usize = 0x20; + pub const m_flRenderFxDuration: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCollisionProperty { + pub const m_collisionAttribute: usize = 0x10; + pub const m_vecMins: usize = 0x40; + pub const m_vecMaxs: usize = 0x4c; + pub const m_usSolidFlags: usize = 0x5a; + pub const m_nSolidType: usize = 0x5b; + pub const m_triggerBloat: usize = 0x5c; + pub const m_nSurroundType: usize = 0x5d; + pub const m_CollisionGroup: usize = 0x5e; + pub const m_nEnablePhysics: usize = 0x5f; + pub const m_flBoundingRadius: usize = 0x60; + pub const m_vecSpecifiedSurroundingMins: usize = 0x64; + pub const m_vecSpecifiedSurroundingMaxs: usize = 0x70; + pub const m_vecSurroundingMaxs: usize = 0x7c; + pub const m_vecSurroundingMins: usize = 0x88; + pub const m_vCapsuleCenter1: usize = 0x94; + pub const m_vCapsuleCenter2: usize = 0xa0; + pub const m_flCapsuleRadius: usize = 0xac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CComicBook { + pub const m_CoverImage: usize = 0x8; + pub const m_XmlFile: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCompositeMaterialEditorDoc { + pub const m_nVersion: usize = 0x8; + pub const m_Points: usize = 0x10; + pub const m_KVthumbnail: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDamageRecord { + pub const m_PlayerDamager: usize = 0x28; + pub const m_PlayerRecipient: usize = 0x2c; + pub const m_hPlayerControllerDamager: usize = 0x30; + pub const m_hPlayerControllerRecipient: usize = 0x34; + pub const m_szPlayerDamagerName: usize = 0x38; + pub const m_szPlayerRecipientName: usize = 0x40; + pub const m_DamagerXuid: usize = 0x48; + pub const m_RecipientXuid: usize = 0x50; + pub const m_iDamage: usize = 0x58; + pub const m_iActualHealthRemoved: usize = 0x5c; + pub const m_iNumHits: usize = 0x60; + pub const m_iLastBulletUpdate: usize = 0x64; + pub const m_bIsOtherEnemy: usize = 0x68; + pub const m_killType: usize = 0x69; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDecalInfo { + pub const m_flAnimationScale: usize = 0x0; + pub const m_flAnimationLifeSpan: usize = 0x4; + pub const m_flPlaceTime: usize = 0x8; + pub const m_flFadeStartTime: usize = 0xc; + pub const m_flFadeDuration: usize = 0x10; + pub const m_nVBSlot: usize = 0x14; + pub const m_nBoneIndex: usize = 0x18; + pub const m_pNext: usize = 0x28; + pub const m_pPrev: usize = 0x30; + pub const m_nDecalMaterialIndex: usize = 0x90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEconItemAttribute { + pub const m_iAttributeDefinitionIndex: usize = 0x30; + pub const m_flValue: usize = 0x34; + pub const m_flInitialValue: usize = 0x38; + pub const m_nRefundableCurrency: usize = 0x3c; + pub const m_bSetBonus: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEffectData { + pub const m_vOrigin: usize = 0x8; + pub const m_vStart: usize = 0x14; + pub const m_vNormal: usize = 0x20; + pub const m_vAngles: usize = 0x2c; + pub const m_hEntity: usize = 0x38; + pub const m_hOtherEntity: usize = 0x3c; + pub const m_flScale: usize = 0x40; + pub const m_flMagnitude: usize = 0x44; + pub const m_flRadius: usize = 0x48; + pub const m_nSurfaceProp: usize = 0x4c; + pub const m_nEffectIndex: usize = 0x50; + pub const m_nDamageType: usize = 0x58; + pub const m_nPenetrate: usize = 0x5c; + pub const m_nMaterial: usize = 0x5e; + pub const m_nHitBox: usize = 0x60; + pub const m_nColor: usize = 0x62; + pub const m_fFlags: usize = 0x63; + pub const m_nAttachmentIndex: usize = 0x64; + pub const m_nAttachmentName: usize = 0x68; + pub const m_iEffectName: usize = 0x6c; + pub const m_nExplosionType: usize = 0x6e; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityIdentity { + pub const m_nameStringableIndex: usize = 0x14; + pub const m_name: usize = 0x18; + pub const m_designerName: usize = 0x20; + pub const m_flags: usize = 0x30; + pub const m_worldGroupId: usize = 0x38; + pub const m_fDataObjectTypes: usize = 0x3c; + pub const m_PathIndex: usize = 0x40; + pub const m_pPrev: usize = 0x58; + pub const m_pNext: usize = 0x60; + pub const m_pPrevByClass: usize = 0x68; + pub const m_pNextByClass: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityInstance { + pub const m_iszPrivateVScripts: usize = 0x8; + pub const m_pEntity: usize = 0x10; + pub const m_CScriptComponent: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFireOverlay { + pub const m_pOwner: usize = 0xd0; + pub const m_vBaseColors: usize = 0xd8; + pub const m_flScale: usize = 0x108; + pub const m_nGUID: usize = 0x10c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFlashlightEffect { + pub const m_bIsOn: usize = 0x10; + pub const m_bMuzzleFlashEnabled: usize = 0x20; + pub const m_flMuzzleFlashBrightness: usize = 0x24; + pub const m_quatMuzzleFlashOrientation: usize = 0x30; + pub const m_vecMuzzleFlashOrigin: usize = 0x40; + pub const m_flFov: usize = 0x4c; + pub const m_flFarZ: usize = 0x50; + pub const m_flLinearAtten: usize = 0x54; + pub const m_bCastsShadows: usize = 0x58; + pub const m_flCurrentPullBackDist: usize = 0x5c; + pub const m_FlashlightTexture: usize = 0x60; + pub const m_MuzzleFlashTexture: usize = 0x68; + pub const m_textureName: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncWater { + pub const m_BuoyancyHelper: usize = 0xcc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameSceneNode { + pub const m_nodeToWorld: usize = 0x10; + pub const m_pOwner: usize = 0x30; + pub const m_pParent: usize = 0x38; + pub const m_pChild: usize = 0x40; + pub const m_pNextSibling: usize = 0x48; + pub const m_hParent: usize = 0x70; + pub const m_vecOrigin: usize = 0x80; + pub const m_angRotation: usize = 0xb8; + pub const m_flScale: usize = 0xc4; + pub const m_vecAbsOrigin: usize = 0xc8; + pub const m_angAbsRotation: usize = 0xd4; + pub const m_flAbsScale: usize = 0xe0; + pub const m_nParentAttachmentOrBone: usize = 0xe4; + pub const m_bDebugAbsOriginChanges: usize = 0xe6; + pub const m_bDormant: usize = 0xe7; + pub const m_bForceParentToBeNetworked: usize = 0xe8; + pub const m_bDirtyHierarchy: usize = 0x0; + pub const m_bDirtyBoneMergeInfo: usize = 0x0; + pub const m_bNetworkedPositionChanged: usize = 0x0; + pub const m_bNetworkedAnglesChanged: usize = 0x0; + pub const m_bNetworkedScaleChanged: usize = 0x0; + pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; + pub const m_bNotifyBoneTransformsChanged: usize = 0x0; + pub const m_bBoneMergeFlex: usize = 0x0; + pub const m_nLatchAbsOrigin: usize = 0x0; + pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; + pub const m_nHierarchicalDepth: usize = 0xeb; + pub const m_nHierarchyType: usize = 0xec; + pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xed; + pub const m_name: usize = 0xf0; + pub const m_hierarchyAttachName: usize = 0x130; + pub const m_flZOffset: usize = 0x134; + pub const m_vRenderOrigin: usize = 0x138; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameSceneNodeHandle { + pub const m_hOwner: usize = 0x8; + pub const m_name: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGlobalLightBase { + pub const m_bSpotLight: usize = 0x10; + pub const m_SpotLightOrigin: usize = 0x14; + pub const m_SpotLightAngles: usize = 0x20; + pub const m_ShadowDirection: usize = 0x2c; + pub const m_AmbientDirection: usize = 0x38; + pub const m_SpecularDirection: usize = 0x44; + pub const m_InspectorSpecularDirection: usize = 0x50; + pub const m_flSpecularPower: usize = 0x5c; + pub const m_flSpecularIndependence: usize = 0x60; + pub const m_SpecularColor: usize = 0x64; + pub const m_bStartDisabled: usize = 0x68; + pub const m_bEnabled: usize = 0x69; + pub const m_LightColor: usize = 0x6a; + pub const m_AmbientColor1: usize = 0x6e; + pub const m_AmbientColor2: usize = 0x72; + pub const m_AmbientColor3: usize = 0x76; + pub const m_flSunDistance: usize = 0x7c; + pub const m_flFOV: usize = 0x80; + pub const m_flNearZ: usize = 0x84; + pub const m_flFarZ: usize = 0x88; + pub const m_bEnableShadows: usize = 0x8c; + pub const m_bOldEnableShadows: usize = 0x8d; + pub const m_bBackgroundClearNotRequired: usize = 0x8e; + pub const m_flCloudScale: usize = 0x90; + pub const m_flCloud1Speed: usize = 0x94; + pub const m_flCloud1Direction: usize = 0x98; + pub const m_flCloud2Speed: usize = 0x9c; + pub const m_flCloud2Direction: usize = 0xa0; + pub const m_flAmbientScale1: usize = 0xb0; + pub const m_flAmbientScale2: usize = 0xb4; + pub const m_flGroundScale: usize = 0xb8; + pub const m_flLightScale: usize = 0xbc; + pub const m_flFoWDarkness: usize = 0xc0; + pub const m_bEnableSeparateSkyboxFog: usize = 0xc4; + pub const m_vFowColor: usize = 0xc8; + pub const m_ViewOrigin: usize = 0xd4; + pub const m_ViewAngles: usize = 0xe0; + pub const m_flViewFoV: usize = 0xec; + pub const m_WorldPoints: usize = 0xf0; + pub const m_vFogOffsetLayer0: usize = 0x4a8; + pub const m_vFogOffsetLayer1: usize = 0x4b0; + pub const m_hEnvWind: usize = 0x4b8; + pub const m_hEnvSky: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGlowOverlay { + pub const m_vPos: usize = 0x8; + pub const m_bDirectional: usize = 0x14; + pub const m_vDirection: usize = 0x18; + pub const m_bInSky: usize = 0x24; + pub const m_skyObstructionScale: usize = 0x28; + pub const m_Sprites: usize = 0x30; + pub const m_nSprites: usize = 0xb0; + pub const m_flProxyRadius: usize = 0xb4; + pub const m_flHDRColorScale: usize = 0xb8; + pub const m_flGlowObstructionScale: usize = 0xbc; + pub const m_bCacheGlowObstruction: usize = 0xc0; + pub const m_bCacheSkyObstruction: usize = 0xc1; + pub const m_bActivated: usize = 0xc2; + pub const m_ListIndex: usize = 0xc4; + pub const m_queryHandle: usize = 0xc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGlowProperty { + pub const m_fGlowColor: usize = 0x8; + pub const m_iGlowType: usize = 0x30; + pub const m_iGlowTeam: usize = 0x34; + pub const m_nGlowRange: usize = 0x38; + pub const m_nGlowRangeMin: usize = 0x3c; + pub const m_glowColorOverride: usize = 0x40; + pub const m_bFlashing: usize = 0x44; + pub const m_flGlowTime: usize = 0x48; + pub const m_flGlowStartTime: usize = 0x4c; + pub const m_bEligibleForScreenHighlight: usize = 0x50; + pub const m_bGlowing: usize = 0x51; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGlowSprite { + pub const m_vColor: usize = 0x0; + pub const m_flHorzSize: usize = 0xc; + pub const m_flVertSize: usize = 0x10; + pub const m_hMaterial: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGrenadeTracer { + pub const m_flTracerDuration: usize = 0xce0; + pub const m_nType: usize = 0xce4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHitboxComponent { + pub const m_bvDisabledHitGroups: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoDynamicShadowHint { + pub const m_bDisabled: usize = 0x540; + pub const m_flRange: usize = 0x544; + pub const m_nImportance: usize = 0x548; + pub const m_nLightChoice: usize = 0x54c; + pub const m_hLight: usize = 0x550; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoDynamicShadowHintBox { + pub const m_vBoxMins: usize = 0x558; + pub const m_vBoxMaxs: usize = 0x564; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoOffscreenPanoramaTexture { + pub const m_bDisabled: usize = 0x540; + pub const m_nResolutionX: usize = 0x544; + pub const m_nResolutionY: usize = 0x548; + pub const m_szLayoutFileName: usize = 0x550; + pub const m_RenderAttrName: usize = 0x558; + pub const m_TargetEntities: usize = 0x560; + pub const m_nTargetChangeCount: usize = 0x578; + pub const m_vecCSSClasses: usize = 0x580; + pub const m_bCheckCSSClasses: usize = 0x6f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoWorldLayer { + pub const m_pOutputOnEntitiesSpawned: usize = 0x540; + pub const m_worldName: usize = 0x568; + pub const m_layerName: usize = 0x570; + pub const m_bWorldLayerVisible: usize = 0x578; + pub const m_bEntitiesSpawned: usize = 0x579; + pub const m_bCreateAsChildSpawnGroup: usize = 0x57a; + pub const m_hLayerSpawnGroup: usize = 0x57c; + pub const m_bWorldLayerActuallyVisible: usize = 0x580; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInterpolatedValue { + pub const m_flStartTime: usize = 0x0; + pub const m_flEndTime: usize = 0x4; + pub const m_flStartValue: usize = 0x8; + pub const m_flEndValue: usize = 0xc; + pub const m_nInterpType: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLightComponent { + pub const __m_pChainEntity: usize = 0x48; + pub const m_Color: usize = 0x85; + pub const m_SecondaryColor: usize = 0x89; + pub const m_flBrightness: usize = 0x90; + pub const m_flBrightnessScale: usize = 0x94; + pub const m_flBrightnessMult: usize = 0x98; + pub const m_flRange: usize = 0x9c; + pub const m_flFalloff: usize = 0xa0; + pub const m_flAttenuation0: usize = 0xa4; + pub const m_flAttenuation1: usize = 0xa8; + pub const m_flAttenuation2: usize = 0xac; + pub const m_flTheta: usize = 0xb0; + pub const m_flPhi: usize = 0xb4; + pub const m_hLightCookie: usize = 0xb8; + pub const m_nCascades: usize = 0xc0; + pub const m_nCastShadows: usize = 0xc4; + pub const m_nShadowWidth: usize = 0xc8; + pub const m_nShadowHeight: usize = 0xcc; + pub const m_bRenderDiffuse: usize = 0xd0; + pub const m_nRenderSpecular: usize = 0xd4; + pub const m_bRenderTransmissive: usize = 0xd8; + pub const m_flOrthoLightWidth: usize = 0xdc; + pub const m_flOrthoLightHeight: usize = 0xe0; + pub const m_nStyle: usize = 0xe4; + pub const m_Pattern: usize = 0xe8; + pub const m_nCascadeRenderStaticObjects: usize = 0xf0; + pub const m_flShadowCascadeCrossFade: usize = 0xf4; + pub const m_flShadowCascadeDistanceFade: usize = 0xf8; + pub const m_flShadowCascadeDistance0: usize = 0xfc; + pub const m_flShadowCascadeDistance1: usize = 0x100; + pub const m_flShadowCascadeDistance2: usize = 0x104; + pub const m_flShadowCascadeDistance3: usize = 0x108; + pub const m_nShadowCascadeResolution0: usize = 0x10c; + pub const m_nShadowCascadeResolution1: usize = 0x110; + pub const m_nShadowCascadeResolution2: usize = 0x114; + pub const m_nShadowCascadeResolution3: usize = 0x118; + pub const m_bUsesBakedShadowing: usize = 0x11c; + pub const m_nShadowPriority: usize = 0x120; + pub const m_nBakedShadowIndex: usize = 0x124; + pub const m_bRenderToCubemaps: usize = 0x128; + pub const m_LightGroups: usize = 0x130; + pub const m_nDirectLight: usize = 0x138; + pub const m_nIndirectLight: usize = 0x13c; + pub const m_flFadeMinDist: usize = 0x140; + pub const m_flFadeMaxDist: usize = 0x144; + pub const m_flShadowFadeMinDist: usize = 0x148; + pub const m_flShadowFadeMaxDist: usize = 0x14c; + pub const m_bEnabled: usize = 0x150; + pub const m_bFlicker: usize = 0x151; + pub const m_bPrecomputedFieldsValid: usize = 0x152; + pub const m_vPrecomputedBoundsMins: usize = 0x154; + pub const m_vPrecomputedBoundsMaxs: usize = 0x160; + pub const m_vPrecomputedOBBOrigin: usize = 0x16c; + pub const m_vPrecomputedOBBAngles: usize = 0x178; + pub const m_vPrecomputedOBBExtent: usize = 0x184; + pub const m_flPrecomputedMaxRange: usize = 0x190; + pub const m_nFogLightingMode: usize = 0x194; + pub const m_flFogContributionStength: usize = 0x198; + pub const m_flNearClipPlane: usize = 0x19c; + pub const m_SkyColor: usize = 0x1a0; + pub const m_flSkyIntensity: usize = 0x1a4; + pub const m_SkyAmbientBounce: usize = 0x1a8; + pub const m_bUseSecondaryColor: usize = 0x1ac; + pub const m_bMixedShadows: usize = 0x1ad; + pub const m_flLightStyleStartTime: usize = 0x1b0; + pub const m_flCapsuleLength: usize = 0x1b4; + pub const m_flMinRoughness: usize = 0x1b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicRelay { + pub const m_OnTrigger: usize = 0x540; + pub const m_OnSpawn: usize = 0x568; + pub const m_bDisabled: usize = 0x590; + pub const m_bWaitForRefire: usize = 0x591; + pub const m_bTriggerOnce: usize = 0x592; + pub const m_bFastRetrigger: usize = 0x593; + pub const m_bPassthoughCaller: usize = 0x594; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelState { + pub const m_hModel: usize = 0xa0; + pub const m_ModelName: usize = 0xa8; + pub const m_bClientClothCreationSuppressed: usize = 0xe8; + pub const m_MeshGroupMask: usize = 0x180; + pub const m_nIdealMotionType: usize = 0x222; + pub const m_nForceLOD: usize = 0x223; + pub const m_nClothUpdateFlags: usize = 0x224; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkedSequenceOperation { + pub const m_hSequence: usize = 0x8; + pub const m_flPrevCycle: usize = 0xc; + pub const m_flCycle: usize = 0x10; + pub const m_flWeight: usize = 0x14; + pub const m_bSequenceChangeNetworked: usize = 0x1c; + pub const m_bDiscontinuity: usize = 0x1d; + pub const m_flPrevCycleFromDiscontinuity: usize = 0x20; + pub const m_flPrevCycleForAnimEventDetection: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_CameraServices { + pub const m_vecCsViewPunchAngle: usize = 0x40; + pub const m_nCsViewPunchAngleTick: usize = 0x4c; + pub const m_flCsViewPunchAngleTickRatio: usize = 0x50; + pub const m_PlayerFog: usize = 0x58; + pub const m_hColorCorrectionCtrl: usize = 0x98; + pub const m_hViewEntity: usize = 0x9c; + pub const m_hTonemapController: usize = 0xa0; + pub const m_audio: usize = 0xa8; + pub const m_PostProcessingVolumes: usize = 0x120; + pub const m_flOldPlayerZ: usize = 0x138; + pub const m_flOldPlayerViewOffsetZ: usize = 0x13c; + pub const m_CurrentFog: usize = 0x140; + pub const m_hOldFogController: usize = 0x1a8; + pub const m_bOverrideFogColor: usize = 0x1ac; + pub const m_OverrideFogColor: usize = 0x1b1; + pub const m_bOverrideFogStartEnd: usize = 0x1c5; + pub const m_fOverrideFogStart: usize = 0x1cc; + pub const m_fOverrideFogEnd: usize = 0x1e0; + pub const m_hActivePostProcessingVolume: usize = 0x1f4; + pub const m_angDemoViewAngles: usize = 0x1f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_MovementServices { + pub const m_nImpulse: usize = 0x40; + pub const m_nButtons: usize = 0x48; + pub const m_nQueuedButtonDownMask: usize = 0x68; + pub const m_nQueuedButtonChangeMask: usize = 0x70; + pub const m_nButtonDoublePressed: usize = 0x78; + pub const m_pButtonPressedCmdNumber: usize = 0x80; + pub const m_nLastCommandNumberProcessed: usize = 0x180; + pub const m_nToggleButtonDownMask: usize = 0x188; + pub const m_flMaxspeed: usize = 0x190; + pub const m_arrForceSubtickMoveWhen: usize = 0x194; + pub const m_flForwardMove: usize = 0x1a4; + pub const m_flLeftMove: usize = 0x1a8; + pub const m_flUpMove: usize = 0x1ac; + pub const m_vecLastMovementImpulses: usize = 0x1b0; + pub const m_vecOldViewAngles: usize = 0x1bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_MovementServices_Humanoid { + pub const m_flStepSoundTime: usize = 0x1d0; + pub const m_flFallVelocity: usize = 0x1d4; + pub const m_bInCrouch: usize = 0x1d8; + pub const m_nCrouchState: usize = 0x1dc; + pub const m_flCrouchTransitionStartTime: usize = 0x1e0; + pub const m_bDucked: usize = 0x1e4; + pub const m_bDucking: usize = 0x1e5; + pub const m_bInDuckJump: usize = 0x1e6; + pub const m_groundNormal: usize = 0x1e8; + pub const m_flSurfaceFriction: usize = 0x1f4; + pub const m_surfaceProps: usize = 0x1f8; + pub const m_nStepside: usize = 0x208; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_ObserverServices { + pub const m_iObserverMode: usize = 0x40; + pub const m_hObserverTarget: usize = 0x44; + pub const m_iObserverLastMode: usize = 0x48; + pub const m_bForcedObserverMode: usize = 0x4c; + pub const m_flObserverChaseDistance: usize = 0x50; + pub const m_flObserverChaseDistanceCalcTime: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_WeaponServices { + pub const m_bAllowSwitchToNoWeapon: usize = 0x40; + pub const m_hMyWeapons: usize = 0x48; + pub const m_hActiveWeapon: usize = 0x60; + pub const m_hLastWeapon: usize = 0x64; + pub const m_iAmmo: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointOffScreenIndicatorUi { + pub const m_bBeenEnabled: usize = 0xf20; + pub const m_bHide: usize = 0xf21; + pub const m_flSeenTargetTime: usize = 0xf24; + pub const m_pTargetPanel: usize = 0xf28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointTemplate { + pub const m_iszWorldName: usize = 0x540; + pub const m_iszSource2EntityLumpName: usize = 0x548; + pub const m_iszEntityFilterName: usize = 0x550; + pub const m_flTimeoutInterval: usize = 0x558; + pub const m_bAsynchronouslySpawnEntities: usize = 0x55c; + pub const m_pOutputOnSpawned: usize = 0x560; + pub const m_clientOnlyEntityBehavior: usize = 0x588; + pub const m_ownerSpawnGroupType: usize = 0x58c; + pub const m_createdSpawnGroupHandles: usize = 0x590; + pub const m_SpawnedEntityHandles: usize = 0x5a8; + pub const m_ScriptSpawnCallback: usize = 0x5c0; + pub const m_ScriptCallbackScope: usize = 0x5c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPrecipitationVData { + pub const m_szParticlePrecipitationEffect: usize = 0x28; + pub const m_flInnerDistance: usize = 0x108; + pub const m_nAttachType: usize = 0x10c; + pub const m_bBatchSameVolumeType: usize = 0x110; + pub const m_nRTEnvCP: usize = 0x114; + pub const m_nRTEnvCPComponent: usize = 0x118; + pub const m_szModifier: usize = 0x120; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CProjectedTextureBase { + pub const m_hTargetEntity: usize = 0xc; + pub const m_bState: usize = 0x10; + pub const m_bAlwaysUpdate: usize = 0x11; + pub const m_flLightFOV: usize = 0x14; + pub const m_bEnableShadows: usize = 0x18; + pub const m_bSimpleProjection: usize = 0x19; + pub const m_bLightOnlyTarget: usize = 0x1a; + pub const m_bLightWorld: usize = 0x1b; + pub const m_bCameraSpace: usize = 0x1c; + pub const m_flBrightnessScale: usize = 0x20; + pub const m_LightColor: usize = 0x24; + pub const m_flIntensity: usize = 0x28; + pub const m_flLinearAttenuation: usize = 0x2c; + pub const m_flQuadraticAttenuation: usize = 0x30; + pub const m_bVolumetric: usize = 0x34; + pub const m_flVolumetricIntensity: usize = 0x38; + pub const m_flNoiseStrength: usize = 0x3c; + pub const m_flFlashlightTime: usize = 0x40; + pub const m_nNumPlanes: usize = 0x44; + pub const m_flPlaneOffset: usize = 0x48; + pub const m_flColorTransitionTime: usize = 0x4c; + pub const m_flAmbient: usize = 0x50; + pub const m_SpotlightTextureName: usize = 0x54; + pub const m_nSpotlightTextureFrame: usize = 0x254; + pub const m_nShadowQuality: usize = 0x258; + pub const m_flNearZ: usize = 0x25c; + pub const m_flFarZ: usize = 0x260; + pub const m_flProjectionSize: usize = 0x264; + pub const m_flRotation: usize = 0x268; + pub const m_bFlipHorizontal: usize = 0x26c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRenderComponent { + pub const __m_pChainEntity: usize = 0x10; + pub const m_bIsRenderingWithViewModels: usize = 0x50; + pub const m_nSplitscreenFlags: usize = 0x54; + pub const m_bEnableRendering: usize = 0x60; + pub const m_bInterpolationReadyToDraw: usize = 0xb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSMatchStats_t { + pub const m_iEnemy5Ks: usize = 0x68; + pub const m_iEnemy4Ks: usize = 0x6c; + pub const m_iEnemy3Ks: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSPerRoundStats_t { + pub const m_iKills: usize = 0x30; + pub const m_iDeaths: usize = 0x34; + pub const m_iAssists: usize = 0x38; + pub const m_iDamage: usize = 0x3c; + pub const m_iEquipmentValue: usize = 0x40; + pub const m_iMoneySaved: usize = 0x44; + pub const m_iKillReward: usize = 0x48; + pub const m_iLiveTime: usize = 0x4c; + pub const m_iHeadShotKills: usize = 0x50; + pub const m_iObjective: usize = 0x54; + pub const m_iCashEarned: usize = 0x58; + pub const m_iUtilityDamage: usize = 0x5c; + pub const m_iEnemiesFlashed: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptComponent { + pub const m_scriptClassName: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkeletonInstance { + pub const m_modelState: usize = 0x160; + pub const m_bIsAnimationEnabled: usize = 0x390; + pub const m_bUseParentRenderBounds: usize = 0x391; + pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x392; + pub const m_bDirtyMotionType: usize = 0x0; + pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; + pub const m_materialGroup: usize = 0x394; + pub const m_nHitboxSet: usize = 0x398; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkyboxReference { + pub const m_worldGroupId: usize = 0x540; + pub const m_hSkyCamera: usize = 0x544; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTimeline { + pub const m_flValues: usize = 0x10; + pub const m_nValueCounts: usize = 0x110; + pub const m_nBucketCount: usize = 0x210; + pub const m_flInterval: usize = 0x214; + pub const m_flFinalValue: usize = 0x218; + pub const m_nCompressionType: usize = 0x21c; + pub const m_bStopped: usize = 0x220; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponCSBaseVData { + pub const m_WeaponType: usize = 0x240; + pub const m_WeaponCategory: usize = 0x244; + pub const m_szViewModel: usize = 0x248; + pub const m_szPlayerModel: usize = 0x328; + pub const m_szWorldDroppedModel: usize = 0x408; + pub const m_szAimsightLensMaskModel: usize = 0x4e8; + pub const m_szMagazineModel: usize = 0x5c8; + pub const m_szHeatEffect: usize = 0x6a8; + pub const m_szEjectBrassEffect: usize = 0x788; + pub const m_szMuzzleFlashParticleAlt: usize = 0x868; + pub const m_szMuzzleFlashThirdPersonParticle: usize = 0x948; + pub const m_szMuzzleFlashThirdPersonParticleAlt: usize = 0xa28; + pub const m_szTracerParticle: usize = 0xb08; + pub const m_GearSlot: usize = 0xbe8; + pub const m_GearSlotPosition: usize = 0xbec; + pub const m_DefaultLoadoutSlot: usize = 0xbf0; + pub const m_sWrongTeamMsg: usize = 0xbf8; + pub const m_nPrice: usize = 0xc00; + pub const m_nKillAward: usize = 0xc04; + pub const m_nPrimaryReserveAmmoMax: usize = 0xc08; + pub const m_nSecondaryReserveAmmoMax: usize = 0xc0c; + pub const m_bMeleeWeapon: usize = 0xc10; + pub const m_bHasBurstMode: usize = 0xc11; + pub const m_bIsRevolver: usize = 0xc12; + pub const m_bCannotShootUnderwater: usize = 0xc13; + pub const m_szName: usize = 0xc18; + pub const m_szAnimExtension: usize = 0xc20; + pub const m_eSilencerType: usize = 0xc28; + pub const m_nCrosshairMinDistance: usize = 0xc2c; + pub const m_nCrosshairDeltaDistance: usize = 0xc30; + pub const m_flCycleTime: usize = 0xc34; + pub const m_flMaxSpeed: usize = 0xc3c; + pub const m_flSpread: usize = 0xc44; + pub const m_flInaccuracyCrouch: usize = 0xc4c; + pub const m_flInaccuracyStand: usize = 0xc54; + pub const m_flInaccuracyJump: usize = 0xc5c; + pub const m_flInaccuracyLand: usize = 0xc64; + pub const m_flInaccuracyLadder: usize = 0xc6c; + pub const m_flInaccuracyFire: usize = 0xc74; + pub const m_flInaccuracyMove: usize = 0xc7c; + pub const m_flRecoilAngle: usize = 0xc84; + pub const m_flRecoilAngleVariance: usize = 0xc8c; + pub const m_flRecoilMagnitude: usize = 0xc94; + pub const m_flRecoilMagnitudeVariance: usize = 0xc9c; + pub const m_nTracerFrequency: usize = 0xca4; + pub const m_flInaccuracyJumpInitial: usize = 0xcac; + pub const m_flInaccuracyJumpApex: usize = 0xcb0; + pub const m_flInaccuracyReload: usize = 0xcb4; + pub const m_nRecoilSeed: usize = 0xcb8; + pub const m_nSpreadSeed: usize = 0xcbc; + pub const m_flTimeToIdleAfterFire: usize = 0xcc0; + pub const m_flIdleInterval: usize = 0xcc4; + pub const m_flAttackMovespeedFactor: usize = 0xcc8; + pub const m_flHeatPerShot: usize = 0xccc; + pub const m_flInaccuracyPitchShift: usize = 0xcd0; + pub const m_flInaccuracyAltSoundThreshold: usize = 0xcd4; + pub const m_flBotAudibleRange: usize = 0xcd8; + pub const m_szUseRadioSubtitle: usize = 0xce0; + pub const m_bUnzoomsAfterShot: usize = 0xce8; + pub const m_bHideViewModelWhenZoomed: usize = 0xce9; + pub const m_nZoomLevels: usize = 0xcec; + pub const m_nZoomFOV1: usize = 0xcf0; + pub const m_nZoomFOV2: usize = 0xcf4; + pub const m_flZoomTime0: usize = 0xcf8; + pub const m_flZoomTime1: usize = 0xcfc; + pub const m_flZoomTime2: usize = 0xd00; + pub const m_flIronSightPullUpSpeed: usize = 0xd04; + pub const m_flIronSightPutDownSpeed: usize = 0xd08; + pub const m_flIronSightFOV: usize = 0xd0c; + pub const m_flIronSightPivotForward: usize = 0xd10; + pub const m_flIronSightLooseness: usize = 0xd14; + pub const m_angPivotAngle: usize = 0xd18; + pub const m_vecIronSightEyePos: usize = 0xd24; + pub const m_nDamage: usize = 0xd30; + pub const m_flHeadshotMultiplier: usize = 0xd34; + pub const m_flArmorRatio: usize = 0xd38; + pub const m_flPenetration: usize = 0xd3c; + pub const m_flRange: usize = 0xd40; + pub const m_flRangeModifier: usize = 0xd44; + pub const m_flFlinchVelocityModifierLarge: usize = 0xd48; + pub const m_flFlinchVelocityModifierSmall: usize = 0xd4c; + pub const m_flRecoveryTimeCrouch: usize = 0xd50; + pub const m_flRecoveryTimeStand: usize = 0xd54; + pub const m_flRecoveryTimeCrouchFinal: usize = 0xd58; + pub const m_flRecoveryTimeStandFinal: usize = 0xd5c; + pub const m_nRecoveryTransitionStartBullet: usize = 0xd60; + pub const m_nRecoveryTransitionEndBullet: usize = 0xd64; + pub const m_flThrowVelocity: usize = 0xd68; + pub const m_vSmokeColor: usize = 0xd6c; + pub const m_szAnimClass: usize = 0xd78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_AttributeContainer { + pub const m_Item: usize = 0x50; + pub const m_iExternalItemProviderRegisteredToken: usize = 0x498; + pub const m_ullRegisteredAsItemID: usize = 0x4a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BRC4Target { + pub const m_bBrokenOpen: usize = 0xf20; + pub const m_flRadius: usize = 0xf24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BarnLight { + pub const m_bEnabled: usize = 0xcc0; + pub const m_nColorMode: usize = 0xcc4; + pub const m_Color: usize = 0xcc8; + pub const m_flColorTemperature: usize = 0xccc; + pub const m_flBrightness: usize = 0xcd0; + pub const m_flBrightnessScale: usize = 0xcd4; + pub const m_nDirectLight: usize = 0xcd8; + pub const m_nBakedShadowIndex: usize = 0xcdc; + pub const m_nLuminaireShape: usize = 0xce0; + pub const m_flLuminaireSize: usize = 0xce4; + pub const m_flLuminaireAnisotropy: usize = 0xce8; + pub const m_LightStyleString: usize = 0xcf0; + pub const m_flLightStyleStartTime: usize = 0xcf8; + pub const m_QueuedLightStyleStrings: usize = 0xd00; + pub const m_LightStyleEvents: usize = 0xd18; + pub const m_LightStyleTargets: usize = 0xd30; + pub const m_StyleEvent: usize = 0xd48; + pub const m_hLightCookie: usize = 0xde8; + pub const m_flShape: usize = 0xdf0; + pub const m_flSoftX: usize = 0xdf4; + pub const m_flSoftY: usize = 0xdf8; + pub const m_flSkirt: usize = 0xdfc; + pub const m_flSkirtNear: usize = 0xe00; + pub const m_vSizeParams: usize = 0xe04; + pub const m_flRange: usize = 0xe10; + pub const m_vShear: usize = 0xe14; + pub const m_nBakeSpecularToCubemaps: usize = 0xe20; + pub const m_vBakeSpecularToCubemapsSize: usize = 0xe24; + pub const m_nCastShadows: usize = 0xe30; + pub const m_nShadowMapSize: usize = 0xe34; + pub const m_nShadowPriority: usize = 0xe38; + pub const m_bContactShadow: usize = 0xe3c; + pub const m_nBounceLight: usize = 0xe40; + pub const m_flBounceScale: usize = 0xe44; + pub const m_flMinRoughness: usize = 0xe48; + pub const m_vAlternateColor: usize = 0xe4c; + pub const m_fAlternateColorBrightness: usize = 0xe58; + pub const m_nFog: usize = 0xe5c; + pub const m_flFogStrength: usize = 0xe60; + pub const m_nFogShadows: usize = 0xe64; + pub const m_flFogScale: usize = 0xe68; + pub const m_flFadeSizeStart: usize = 0xe6c; + pub const m_flFadeSizeEnd: usize = 0xe70; + pub const m_flShadowFadeSizeStart: usize = 0xe74; + pub const m_flShadowFadeSizeEnd: usize = 0xe78; + pub const m_bPrecomputedFieldsValid: usize = 0xe7c; + pub const m_vPrecomputedBoundsMins: usize = 0xe80; + pub const m_vPrecomputedBoundsMaxs: usize = 0xe8c; + pub const m_vPrecomputedOBBOrigin: usize = 0xe98; + pub const m_vPrecomputedOBBAngles: usize = 0xea4; + pub const m_vPrecomputedOBBExtent: usize = 0xeb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseButton { + pub const m_glowEntity: usize = 0xcc0; + pub const m_usable: usize = 0xcc4; + pub const m_szDisplayText: usize = 0xcc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseCSGrenade { + pub const m_bRedraw: usize = 0x1990; + pub const m_bIsHeldByPlayer: usize = 0x1991; + pub const m_bPinPulled: usize = 0x1992; + pub const m_bJumpThrow: usize = 0x1993; + pub const m_eThrowStatus: usize = 0x1994; + pub const m_fThrowTime: usize = 0x1998; + pub const m_flThrowStrength: usize = 0x199c; + pub const m_flThrowStrengthApproach: usize = 0x19a0; + pub const m_fDropTime: usize = 0x19a4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseCSGrenadeProjectile { + pub const m_vInitialVelocity: usize = 0x1100; + pub const m_nBounces: usize = 0x110c; + pub const m_nExplodeEffectIndex: usize = 0x1110; + pub const m_nExplodeEffectTickBegin: usize = 0x1118; + pub const m_vecExplodeEffectOrigin: usize = 0x111c; + pub const m_flSpawnTime: usize = 0x1128; + pub const vecLastTrailLinePos: usize = 0x112c; + pub const flNextTrailLineTime: usize = 0x1138; + pub const m_bExplodeEffectBegan: usize = 0x113c; + pub const m_bCanCreateGrenadeTrail: usize = 0x113d; + pub const m_nSnapshotTrajectoryEffectIndex: usize = 0x1140; + pub const m_hSnapshotTrajectoryParticleSnapshot: usize = 0x1148; + pub const m_arrTrajectoryTrailPoints: usize = 0x1150; + pub const m_arrTrajectoryTrailPointCreationTimes: usize = 0x1168; + pub const m_flTrajectoryTrailEffectCreationTime: usize = 0x1180; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseClientUIEntity { + pub const m_bEnabled: usize = 0xcc8; + pub const m_DialogXMLName: usize = 0xcd0; + pub const m_PanelClassName: usize = 0xcd8; + pub const m_PanelID: usize = 0xce0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseCombatCharacter { + pub const m_hMyWearables: usize = 0x10b0; + pub const m_bloodColor: usize = 0x10c8; + pub const m_leftFootAttachment: usize = 0x10cc; + pub const m_rightFootAttachment: usize = 0x10cd; + pub const m_nWaterWakeMode: usize = 0x10d0; + pub const m_flWaterWorldZ: usize = 0x10d4; + pub const m_flWaterNextTraceTime: usize = 0x10d8; + pub const m_flFieldOfView: usize = 0x10dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseDoor { + pub const m_bIsUsable: usize = 0xcc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseEntity { + pub const m_CBodyComponent: usize = 0x30; + pub const m_NetworkTransmitComponent: usize = 0x38; + pub const m_nLastThinkTick: usize = 0x308; + pub const m_pGameSceneNode: usize = 0x310; + pub const m_pRenderComponent: usize = 0x318; + pub const m_pCollision: usize = 0x320; + pub const m_iMaxHealth: usize = 0x328; + pub const m_iHealth: usize = 0x32c; + pub const m_lifeState: usize = 0x330; + pub const m_bTakesDamage: usize = 0x331; + pub const m_nTakeDamageFlags: usize = 0x334; + pub const m_ubInterpolationFrame: usize = 0x338; + pub const m_hSceneObjectController: usize = 0x33c; + pub const m_nNoInterpolationTick: usize = 0x340; + pub const m_nVisibilityNoInterpolationTick: usize = 0x344; + pub const m_flProxyRandomValue: usize = 0x348; + pub const m_iEFlags: usize = 0x34c; + pub const m_nWaterType: usize = 0x350; + pub const m_bInterpolateEvenWithNoModel: usize = 0x351; + pub const m_bPredictionEligible: usize = 0x352; + pub const m_bApplyLayerMatchIDToModel: usize = 0x353; + pub const m_tokLayerMatchID: usize = 0x354; + pub const m_nSubclassID: usize = 0x358; + pub const m_nSimulationTick: usize = 0x368; + pub const m_iCurrentThinkContext: usize = 0x36c; + pub const m_aThinkFunctions: usize = 0x370; + pub const m_flAnimTime: usize = 0x388; + pub const m_flSimulationTime: usize = 0x38c; + pub const m_nSceneObjectOverrideFlags: usize = 0x390; + pub const m_bHasSuccessfullyInterpolated: usize = 0x391; + pub const m_bHasAddedVarsToInterpolation: usize = 0x392; + pub const m_bRenderEvenWhenNotSuccessfullyInterpolated: usize = 0x393; + pub const m_nInterpolationLatchDirtyFlags: usize = 0x394; + pub const m_ListEntry: usize = 0x39c; + pub const m_flCreateTime: usize = 0x3b4; + pub const m_flSpeed: usize = 0x3b8; + pub const m_EntClientFlags: usize = 0x3bc; + pub const m_bClientSideRagdoll: usize = 0x3be; + pub const m_iTeamNum: usize = 0x3bf; + pub const m_spawnflags: usize = 0x3c0; + pub const m_nNextThinkTick: usize = 0x3c4; + pub const m_fFlags: usize = 0x3c8; + pub const m_vecAbsVelocity: usize = 0x3cc; + pub const m_vecVelocity: usize = 0x3d8; + pub const m_vecBaseVelocity: usize = 0x408; + pub const m_hEffectEntity: usize = 0x414; + pub const m_hOwnerEntity: usize = 0x418; + pub const m_MoveCollide: usize = 0x41c; + pub const m_MoveType: usize = 0x41d; + pub const m_flWaterLevel: usize = 0x420; + pub const m_fEffects: usize = 0x424; + pub const m_hGroundEntity: usize = 0x428; + pub const m_flFriction: usize = 0x42c; + pub const m_flElasticity: usize = 0x430; + pub const m_flGravityScale: usize = 0x434; + pub const m_flTimeScale: usize = 0x438; + pub const m_bSimulatedEveryTick: usize = 0x43c; + pub const m_bAnimatedEveryTick: usize = 0x43d; + pub const m_flNavIgnoreUntilTime: usize = 0x440; + pub const m_hThink: usize = 0x444; + pub const m_fBBoxVisFlags: usize = 0x450; + pub const m_bPredictable: usize = 0x451; + pub const m_bRenderWithViewModels: usize = 0x452; + pub const m_nSplitUserPlayerPredictionSlot: usize = 0x454; + pub const m_nFirstPredictableCommand: usize = 0x458; + pub const m_nLastPredictableCommand: usize = 0x45c; + pub const m_hOldMoveParent: usize = 0x460; + pub const m_Particles: usize = 0x468; + pub const m_vecPredictedScriptFloats: usize = 0x490; + pub const m_vecPredictedScriptFloatIDs: usize = 0x4a8; + pub const m_nNextScriptVarRecordID: usize = 0x4d8; + pub const m_vecAngVelocity: usize = 0x4e8; + pub const m_DataChangeEventRef: usize = 0x4f4; + pub const m_dependencies: usize = 0x4f8; + pub const m_nCreationTick: usize = 0x510; + pub const m_bAnimTimeChanged: usize = 0x529; + pub const m_bSimulationTimeChanged: usize = 0x52a; + pub const m_sUniqueHammerID: usize = 0x538; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseFire { + pub const m_flScale: usize = 0x540; + pub const m_flStartScale: usize = 0x544; + pub const m_flScaleTime: usize = 0x548; + pub const m_nFlags: usize = 0x54c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseFlex { + pub const m_flexWeight: usize = 0xf28; + pub const m_vLookTargetPosition: usize = 0xf40; + pub const m_blinktoggle: usize = 0xf58; + pub const m_nLastFlexUpdateFrameCount: usize = 0xfb8; + pub const m_CachedViewTarget: usize = 0xfbc; + pub const m_nNextSceneEventId: usize = 0xfc8; + pub const m_iBlink: usize = 0xfcc; + pub const m_blinktime: usize = 0xfd0; + pub const m_prevblinktoggle: usize = 0xfd4; + pub const m_iJawOpen: usize = 0xfd8; + pub const m_flJawOpenAmount: usize = 0xfdc; + pub const m_flBlinkAmount: usize = 0xfe0; + pub const m_iMouthAttachment: usize = 0xfe4; + pub const m_iEyeAttachment: usize = 0xfe5; + pub const m_bResetFlexWeightsOnModelChange: usize = 0xfe6; + pub const m_nEyeOcclusionRendererBone: usize = 0x1000; + pub const m_mEyeOcclusionRendererCameraToBoneTransform: usize = 0x1004; + pub const m_vEyeOcclusionRendererHalfExtent: usize = 0x1034; + pub const m_PhonemeClasses: usize = 0x1050; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseFlex_Emphasized_Phoneme { + pub const m_sClassName: usize = 0x0; + pub const m_flAmount: usize = 0x18; + pub const m_bRequired: usize = 0x1c; + pub const m_bBasechecked: usize = 0x1d; + pub const m_bValid: usize = 0x1e; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseGrenade { + pub const m_bHasWarnedAI: usize = 0x10b0; + pub const m_bIsSmokeGrenade: usize = 0x10b1; + pub const m_bIsLive: usize = 0x10b2; + pub const m_DmgRadius: usize = 0x10b4; + pub const m_flDetonateTime: usize = 0x10b8; + pub const m_flWarnAITime: usize = 0x10bc; + pub const m_flDamage: usize = 0x10c0; + pub const m_iszBounceSound: usize = 0x10c8; + pub const m_ExplosionSound: usize = 0x10d0; + pub const m_hThrower: usize = 0x10dc; + pub const m_flNextAttack: usize = 0x10f8; + pub const m_hOriginalThrower: usize = 0x10fc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseModelEntity { + pub const m_CRenderComponent: usize = 0xa10; + pub const m_CHitboxComponent: usize = 0xa18; + pub const m_bInitModelEffects: usize = 0xa60; + pub const m_bIsStaticProp: usize = 0xa61; + pub const m_nLastAddDecal: usize = 0xa64; + pub const m_nDecalsAdded: usize = 0xa68; + pub const m_iOldHealth: usize = 0xa6c; + pub const m_nRenderMode: usize = 0xa70; + pub const m_nRenderFX: usize = 0xa71; + pub const m_bAllowFadeInView: usize = 0xa72; + pub const m_clrRender: usize = 0xa73; + pub const m_vecRenderAttributes: usize = 0xa78; + pub const m_LightGroup: usize = 0xae0; + pub const m_bRenderToCubemaps: usize = 0xae4; + pub const m_Collision: usize = 0xae8; + pub const m_Glow: usize = 0xb98; + pub const m_flGlowBackfaceMult: usize = 0xbf0; + pub const m_fadeMinDist: usize = 0xbf4; + pub const m_fadeMaxDist: usize = 0xbf8; + pub const m_flFadeScale: usize = 0xbfc; + pub const m_flShadowStrength: usize = 0xc00; + pub const m_nObjectCulling: usize = 0xc04; + pub const m_nAddDecal: usize = 0xc08; + pub const m_vDecalPosition: usize = 0xc0c; + pub const m_vDecalForwardAxis: usize = 0xc18; + pub const m_flDecalHealBloodRate: usize = 0xc24; + pub const m_flDecalHealHeightRate: usize = 0xc28; + pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0xc30; + pub const m_vecViewOffset: usize = 0xc48; + pub const m_pClientAlphaProperty: usize = 0xc78; + pub const m_ClientOverrideTint: usize = 0xc80; + pub const m_bUseClientOverrideTint: usize = 0xc84; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BasePlayerPawn { + pub const m_pWeaponServices: usize = 0x1140; + pub const m_pItemServices: usize = 0x1148; + pub const m_pAutoaimServices: usize = 0x1150; + pub const m_pObserverServices: usize = 0x1158; + pub const m_pWaterServices: usize = 0x1160; + pub const m_pUseServices: usize = 0x1168; + pub const m_pFlashlightServices: usize = 0x1170; + pub const m_pCameraServices: usize = 0x1178; + pub const m_pMovementServices: usize = 0x1180; + pub const m_ServerViewAngleChanges: usize = 0x1190; + pub const m_nHighestConsumedServerViewAngleChangeIndex: usize = 0x11e0; + pub const v_angle: usize = 0x11e4; + pub const v_anglePrevious: usize = 0x11f0; + pub const m_iHideHUD: usize = 0x11fc; + pub const m_skybox3d: usize = 0x1200; + pub const m_flDeathTime: usize = 0x1290; + pub const m_vecPredictionError: usize = 0x1294; + pub const m_flPredictionErrorTime: usize = 0x12a0; + pub const m_flFOVSensitivityAdjust: usize = 0x12a4; + pub const m_flMouseSensitivity: usize = 0x12a8; + pub const m_vOldOrigin: usize = 0x12ac; + pub const m_flOldSimulationTime: usize = 0x12b8; + pub const m_nLastExecutedCommandNumber: usize = 0x12bc; + pub const m_nLastExecutedCommandTick: usize = 0x12c0; + pub const m_hController: usize = 0x12c4; + pub const m_bIsSwappingToPredictableController: usize = 0x12c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BasePlayerWeapon { + pub const m_iState: usize = 0x15f8; + pub const m_iOldState: usize = 0x15fc; + pub const m_bRemoveable: usize = 0x1600; + pub const m_nNextPrimaryAttackTick: usize = 0x1604; + pub const m_flNextPrimaryAttackTickRatio: usize = 0x1608; + pub const m_nNextSecondaryAttackTick: usize = 0x160c; + pub const m_flNextSecondaryAttackTickRatio: usize = 0x1610; + pub const m_iClip1: usize = 0x1614; + pub const m_iClip2: usize = 0x1618; + pub const m_pReserveAmmo: usize = 0x161c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BasePropDoor { + pub const m_eDoorState: usize = 0x1190; + pub const m_modelChanged: usize = 0x1194; + pub const m_bLocked: usize = 0x1195; + pub const m_closedPosition: usize = 0x1198; + pub const m_closedAngles: usize = 0x11a4; + pub const m_hMaster: usize = 0x11b0; + pub const m_vWhereToSetLightingOrigin: usize = 0x11b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseTrigger { + pub const m_bDisabled: usize = 0xcc0; + pub const m_bClientSidePredicted: usize = 0xcc1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BaseViewModel { + pub const m_vecLastFacing: usize = 0xf20; + pub const m_nViewModelIndex: usize = 0xf2c; + pub const m_nAnimationParity: usize = 0xf30; + pub const m_flAnimationStartTime: usize = 0xf34; + pub const m_hWeapon: usize = 0xf38; + pub const m_sVMName: usize = 0xf40; + pub const m_sAnimationPrefix: usize = 0xf48; + pub const m_hWeaponModel: usize = 0xf50; + pub const m_iCameraAttachment: usize = 0xf54; + pub const m_vecLastCameraAngles: usize = 0xf58; + pub const m_previousElapsedDuration: usize = 0xf64; + pub const m_previousCycle: usize = 0xf68; + pub const m_nOldAnimationParity: usize = 0xf6c; + pub const m_hOldLayerSequence: usize = 0xf70; + pub const m_oldLayer: usize = 0xf74; + pub const m_oldLayerStartTime: usize = 0xf78; + pub const m_hControlPanel: usize = 0xf7c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Beam { + pub const m_flFrameRate: usize = 0xcc0; + pub const m_flHDRColorScale: usize = 0xcc4; + pub const m_flFireTime: usize = 0xcc8; + pub const m_flDamage: usize = 0xccc; + pub const m_nNumBeamEnts: usize = 0xcd0; + pub const m_queryHandleHalo: usize = 0xcd4; + pub const m_hBaseMaterial: usize = 0xcf8; + pub const m_nHaloIndex: usize = 0xd00; + pub const m_nBeamType: usize = 0xd08; + pub const m_nBeamFlags: usize = 0xd0c; + pub const m_hAttachEntity: usize = 0xd10; + pub const m_nAttachIndex: usize = 0xd38; + pub const m_fWidth: usize = 0xd44; + pub const m_fEndWidth: usize = 0xd48; + pub const m_fFadeLength: usize = 0xd4c; + pub const m_fHaloScale: usize = 0xd50; + pub const m_fAmplitude: usize = 0xd54; + pub const m_fStartFrame: usize = 0xd58; + pub const m_fSpeed: usize = 0xd5c; + pub const m_flFrame: usize = 0xd60; + pub const m_nClipStyle: usize = 0xd64; + pub const m_bTurnedOff: usize = 0xd68; + pub const m_vecEndPos: usize = 0xd6c; + pub const m_hEndEntity: usize = 0xd78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BreachChargeProjectile { + pub const m_bShouldExplode: usize = 0x1100; + pub const m_weaponThatThrewMe: usize = 0x1104; + pub const m_nParentBoneIndex: usize = 0x1108; + pub const m_vecParentBonePos: usize = 0x110c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BreakableProp { + pub const m_OnBreak: usize = 0xf60; + pub const m_OnHealthChanged: usize = 0xf88; + pub const m_OnTakeDamage: usize = 0xfb0; + pub const m_impactEnergyScale: usize = 0xfd8; + pub const m_iMinHealthDmg: usize = 0xfdc; + pub const m_flPressureDelay: usize = 0xfe0; + pub const m_hBreaker: usize = 0xfe4; + pub const m_PerformanceMode: usize = 0xfe8; + pub const m_flDmgModBullet: usize = 0xfec; + pub const m_flDmgModClub: usize = 0xff0; + pub const m_flDmgModExplosive: usize = 0xff4; + pub const m_flDmgModFire: usize = 0xff8; + pub const m_iszPhysicsDamageTableName: usize = 0x1000; + pub const m_iszBasePropData: usize = 0x1008; + pub const m_iInteractions: usize = 0x1010; + pub const m_flPreventDamageBeforeTime: usize = 0x1014; + pub const m_bHasBreakPiecesOrCommands: usize = 0x1018; + pub const m_explodeDamage: usize = 0x101c; + pub const m_explodeRadius: usize = 0x1020; + pub const m_explosionDelay: usize = 0x1028; + pub const m_explosionBuildupSound: usize = 0x1030; + pub const m_explosionCustomEffect: usize = 0x1038; + pub const m_explosionCustomSound: usize = 0x1040; + pub const m_explosionModifier: usize = 0x1048; + pub const m_hPhysicsAttacker: usize = 0x1050; + pub const m_flLastPhysicsInfluenceTime: usize = 0x1054; + pub const m_flDefaultFadeScale: usize = 0x1058; + pub const m_hLastAttacker: usize = 0x105c; + pub const m_hFlareEnt: usize = 0x1060; + pub const m_noGhostCollision: usize = 0x1064; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BulletHitModel { + pub const m_matLocal: usize = 0xf18; + pub const m_iBoneIndex: usize = 0xf48; + pub const m_hPlayerParent: usize = 0xf4c; + pub const m_bIsHit: usize = 0xf50; + pub const m_flTimeCreated: usize = 0xf54; + pub const m_vecStartPos: usize = 0xf58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_BumpMineProjectile { + pub const m_bShouldExplode: usize = 0x1100; + pub const m_nParentBoneIndex: usize = 0x1104; + pub const m_vecParentBonePos: usize = 0x1108; + pub const m_bArmed: usize = 0x1114; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_C4 { + pub const m_szScreenText: usize = 0x1970; + pub const m_bombdroppedlightParticleIndex: usize = 0x1990; + pub const m_bStartedArming: usize = 0x1994; + pub const m_fArmedTime: usize = 0x1998; + pub const m_bBombPlacedAnimation: usize = 0x199c; + pub const m_bShowC4LED: usize = 0x199d; + pub const m_bIsPlantingViaUse: usize = 0x199e; + pub const m_entitySpottedState: usize = 0x19a0; + pub const m_nSpotRules: usize = 0x19b8; + pub const m_bPlayedArmingBeeps: usize = 0x19bc; + pub const m_bBombPlanted: usize = 0x19c3; + pub const m_bDroppedFromDeath: usize = 0x19c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGOViewModel { + pub const m_bShouldIgnoreOffsetAndAccuracy: usize = 0xfa8; + pub const m_nWeaponParity: usize = 0xfac; + pub const m_nOldWeaponParity: usize = 0xfb0; + pub const m_nLastKnownAssociatedWeaponEntIndex: usize = 0xfb4; + pub const m_bNeedToQueueHighResComposite: usize = 0xfb8; + pub const m_vLoweredWeaponOffset: usize = 0xffc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGO_MapPreviewCameraPath { + pub const m_flZFar: usize = 0x540; + pub const m_flZNear: usize = 0x544; + pub const m_bLoop: usize = 0x548; + pub const m_bVerticalFOV: usize = 0x549; + pub const m_bConstantSpeed: usize = 0x54a; + pub const m_flDuration: usize = 0x54c; + pub const m_flPathLength: usize = 0x590; + pub const m_flPathDuration: usize = 0x594; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGO_MapPreviewCameraPathNode { + pub const m_szParentPathUniqueID: usize = 0x540; + pub const m_nPathIndex: usize = 0x548; + pub const m_vInTangentLocal: usize = 0x54c; + pub const m_vOutTangentLocal: usize = 0x558; + pub const m_flFOV: usize = 0x564; + pub const m_flSpeed: usize = 0x568; + pub const m_flEaseIn: usize = 0x56c; + pub const m_flEaseOut: usize = 0x570; + pub const m_vInTangentWorld: usize = 0x574; + pub const m_vOutTangentWorld: usize = 0x580; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGO_PreviewModel { + pub const m_animgraph: usize = 0x10b0; + pub const m_animgraphCharacterModeString: usize = 0x10b8; + pub const m_defaultAnim: usize = 0x10c0; + pub const m_nDefaultAnimLoopMode: usize = 0x10c8; + pub const m_flInitialModelScale: usize = 0x10cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGO_PreviewPlayer { + pub const m_animgraph: usize = 0x23a0; + pub const m_animgraphCharacterModeString: usize = 0x23a8; + pub const m_flInitialModelScale: usize = 0x23b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGO_TeamPreviewCamera { + pub const m_nVariant: usize = 0x5a0; + pub const m_bDofEnabled: usize = 0x5a4; + pub const m_flDofNearBlurry: usize = 0x5a8; + pub const m_flDofNearCrisp: usize = 0x5ac; + pub const m_flDofFarCrisp: usize = 0x5b0; + pub const m_flDofFarBlurry: usize = 0x5b4; + pub const m_flDofTiltToGround: usize = 0x5b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGO_TeamPreviewCharacterPosition { + pub const m_nVariant: usize = 0x540; + pub const m_nRandom: usize = 0x544; + pub const m_nOrdinal: usize = 0x548; + pub const m_sWeaponName: usize = 0x550; + pub const m_xuid: usize = 0x558; + pub const m_weaponItem: usize = 0x560; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGameRules { + pub const __m_pChainEntity: usize = 0x8; + pub const m_bFreezePeriod: usize = 0x30; + pub const m_bWarmupPeriod: usize = 0x31; + pub const m_fWarmupPeriodEnd: usize = 0x34; + pub const m_fWarmupPeriodStart: usize = 0x38; + pub const m_nTotalPausedTicks: usize = 0x3c; + pub const m_nPauseStartTick: usize = 0x40; + pub const m_bServerPaused: usize = 0x44; + pub const m_bGamePaused: usize = 0x45; + pub const m_bTerroristTimeOutActive: usize = 0x46; + pub const m_bCTTimeOutActive: usize = 0x47; + pub const m_flTerroristTimeOutRemaining: usize = 0x48; + pub const m_flCTTimeOutRemaining: usize = 0x4c; + pub const m_nTerroristTimeOuts: usize = 0x50; + pub const m_nCTTimeOuts: usize = 0x54; + pub const m_bTechnicalTimeOut: usize = 0x58; + pub const m_bMatchWaitingForResume: usize = 0x59; + pub const m_iRoundTime: usize = 0x5c; + pub const m_fMatchStartTime: usize = 0x60; + pub const m_fRoundStartTime: usize = 0x64; + pub const m_flRestartRoundTime: usize = 0x68; + pub const m_bGameRestart: usize = 0x6c; + pub const m_flGameStartTime: usize = 0x70; + pub const m_timeUntilNextPhaseStarts: usize = 0x74; + pub const m_gamePhase: usize = 0x78; + pub const m_totalRoundsPlayed: usize = 0x7c; + pub const m_nRoundsPlayedThisPhase: usize = 0x80; + pub const m_nOvertimePlaying: usize = 0x84; + pub const m_iHostagesRemaining: usize = 0x88; + pub const m_bAnyHostageReached: usize = 0x8c; + pub const m_bMapHasBombTarget: usize = 0x8d; + pub const m_bMapHasRescueZone: usize = 0x8e; + pub const m_bMapHasBuyZone: usize = 0x8f; + pub const m_bIsQueuedMatchmaking: usize = 0x90; + pub const m_nQueuedMatchmakingMode: usize = 0x94; + pub const m_bIsValveDS: usize = 0x98; + pub const m_bLogoMap: usize = 0x99; + pub const m_bPlayAllStepSoundsOnServer: usize = 0x9a; + pub const m_iNumGunGameProgressiveWeaponsCT: usize = 0x9c; + pub const m_iNumGunGameProgressiveWeaponsT: usize = 0xa0; + pub const m_iSpectatorSlotCount: usize = 0xa4; + pub const m_GGProgressiveWeaponOrderCT: usize = 0xa8; + pub const m_GGProgressiveWeaponOrderT: usize = 0x198; + pub const m_GGProgressiveWeaponKillUpgradeOrderCT: usize = 0x288; + pub const m_GGProgressiveWeaponKillUpgradeOrderT: usize = 0x378; + pub const m_MatchDevice: usize = 0x468; + pub const m_bHasMatchStarted: usize = 0x46c; + pub const m_nNextMapInMapgroup: usize = 0x470; + pub const m_szTournamentEventName: usize = 0x474; + pub const m_szTournamentEventStage: usize = 0x674; + pub const m_szMatchStatTxt: usize = 0x874; + pub const m_szTournamentPredictionsTxt: usize = 0xa74; + pub const m_nTournamentPredictionsPct: usize = 0xc74; + pub const m_flCMMItemDropRevealStartTime: usize = 0xc78; + pub const m_flCMMItemDropRevealEndTime: usize = 0xc7c; + pub const m_bIsDroppingItems: usize = 0xc80; + pub const m_bIsQuestEligible: usize = 0xc81; + pub const m_nGuardianModeWaveNumber: usize = 0xc84; + pub const m_nGuardianModeSpecialKillsRemaining: usize = 0xc88; + pub const m_nGuardianModeSpecialWeaponNeeded: usize = 0xc8c; + pub const m_nGuardianGrenadesToGiveBots: usize = 0xc90; + pub const m_nNumHeaviesToSpawn: usize = 0xc94; + pub const m_numGlobalGiftsGiven: usize = 0xc98; + pub const m_numGlobalGifters: usize = 0xc9c; + pub const m_numGlobalGiftsPeriodSeconds: usize = 0xca0; + pub const m_arrFeaturedGiftersAccounts: usize = 0xca4; + pub const m_arrFeaturedGiftersGifts: usize = 0xcb4; + pub const m_arrProhibitedItemIndices: usize = 0xcc4; + pub const m_arrTournamentActiveCasterAccounts: usize = 0xd8c; + pub const m_numBestOfMaps: usize = 0xd9c; + pub const m_nHalloweenMaskListSeed: usize = 0xda0; + pub const m_bBombDropped: usize = 0xda4; + pub const m_bBombPlanted: usize = 0xda5; + pub const m_iRoundWinStatus: usize = 0xda8; + pub const m_eRoundWinReason: usize = 0xdac; + pub const m_bTCantBuy: usize = 0xdb0; + pub const m_bCTCantBuy: usize = 0xdb1; + pub const m_flGuardianBuyUntilTime: usize = 0xdb4; + pub const m_iMatchStats_RoundResults: usize = 0xdb8; + pub const m_iMatchStats_PlayersAlive_CT: usize = 0xe30; + pub const m_iMatchStats_PlayersAlive_T: usize = 0xea8; + pub const m_TeamRespawnWaveTimes: usize = 0xf20; + pub const m_flNextRespawnWave: usize = 0xfa0; + pub const m_nServerQuestID: usize = 0x1020; + pub const m_vMinimapMins: usize = 0x1024; + pub const m_vMinimapMaxs: usize = 0x1030; + pub const m_MinimapVerticalSectionHeights: usize = 0x103c; + pub const m_bDontIncrementCoopWave: usize = 0x105c; + pub const m_bSpawnedTerrorHuntHeavy: usize = 0x105d; + pub const m_nEndMatchMapGroupVoteTypes: usize = 0x1060; + pub const m_nEndMatchMapGroupVoteOptions: usize = 0x1088; + pub const m_nEndMatchMapVoteWinner: usize = 0x10b0; + pub const m_iNumConsecutiveCTLoses: usize = 0x10b4; + pub const m_iNumConsecutiveTerroristLoses: usize = 0x10b8; + pub const m_bMarkClientStopRecordAtRoundEnd: usize = 0x10d8; + pub const m_bMatchAbortedDueToPlayerBan: usize = 0x1130; + pub const m_bHasTriggeredRoundStartMusic: usize = 0x1131; + pub const m_bHasTriggeredCoopSpawnReset: usize = 0x1132; + pub const m_bSwitchingTeamsAtRoundReset: usize = 0x1133; + pub const m_iMaxGunGameProgressiveWeaponIndex: usize = 0x1134; + pub const m_pGameModeRules: usize = 0x1150; + pub const m_SurvivalRules: usize = 0x1158; + pub const m_RetakeRules: usize = 0x1818; + pub const m_nMatchEndCount: usize = 0x1930; + pub const m_nTTeamIntroVariant: usize = 0x1934; + pub const m_nCTTeamIntroVariant: usize = 0x1938; + pub const m_bTeamIntroPeriod: usize = 0x193c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSGameRulesProxy { + pub const m_pGameRules: usize = 0x540; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSObserverPawn { + pub const m_hDetectParentChange: usize = 0x1870; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSPlayerPawn { + pub const m_pBulletServices: usize = 0x1870; + pub const m_pHostageServices: usize = 0x1878; + pub const m_pBuyServices: usize = 0x1880; + pub const m_pGlowServices: usize = 0x1888; + pub const m_bIsBuyMenuOpen: usize = 0x1890; + pub const m_iRetakesOffering: usize = 0x1978; + pub const m_iRetakesOfferingCard: usize = 0x197c; + pub const m_bRetakesHasDefuseKit: usize = 0x1980; + pub const m_bRetakesMVPLastRound: usize = 0x1981; + pub const m_iRetakesMVPBoostItem: usize = 0x1984; + pub const m_RetakesMVPBoostExtraUtility: usize = 0x1988; + pub const m_bNeedToReApplyGloves: usize = 0x19a8; + pub const m_EconGloves: usize = 0x19b0; + pub const m_bMustSyncRagdollState: usize = 0x1df8; + pub const m_nRagdollDamageBone: usize = 0x1dfc; + pub const m_vRagdollDamageForce: usize = 0x1e00; + pub const m_vRagdollDamagePosition: usize = 0x1e0c; + pub const m_szRagdollDamageWeaponName: usize = 0x1e18; + pub const m_bRagdollDamageHeadshot: usize = 0x1e58; + pub const m_bLastHeadBoneTransformIsValid: usize = 0x2370; + pub const m_qDeathEyeAngles: usize = 0x238c; + pub const m_bSkipOneHeadConstraintUpdate: usize = 0x2398; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSPlayerPawnBase { + pub const m_pActionTrackingServices: usize = 0x12e8; + pub const m_pPingServices: usize = 0x12f0; + pub const m_pViewModelServices: usize = 0x12f8; + pub const m_fRenderingClipPlane: usize = 0x1300; + pub const m_nLastClipPlaneSetupFrame: usize = 0x1310; + pub const m_vecLastClipCameraPos: usize = 0x1314; + pub const m_vecLastClipCameraForward: usize = 0x1320; + pub const m_bClipHitStaticWorld: usize = 0x132c; + pub const m_bCachedPlaneIsValid: usize = 0x132d; + pub const m_pClippingWeapon: usize = 0x1330; + pub const m_bHasFemaleVoice: usize = 0x1338; + pub const m_previousPlayerState: usize = 0x133c; + pub const m_flLastCollisionCeiling: usize = 0x1340; + pub const m_flLastCollisionCeilingChangeTime: usize = 0x1344; + pub const m_bInLanding: usize = 0x1360; + pub const m_flLandingTime: usize = 0x1364; + pub const m_grenadeParameterStashTime: usize = 0x1368; + pub const m_bGrenadeParametersStashed: usize = 0x136c; + pub const m_angStashedShootAngles: usize = 0x1370; + pub const m_vecStashedGrenadeThrowPosition: usize = 0x137c; + pub const m_vecStashedVelocity: usize = 0x1388; + pub const m_angShootAngleHistory: usize = 0x1394; + pub const m_vecThrowPositionHistory: usize = 0x13ac; + pub const m_vecVelocityHistory: usize = 0x13c4; + pub const m_thirdPersonHeading: usize = 0x13e0; + pub const m_flSlopeDropOffset: usize = 0x13f8; + pub const m_flSlopeDropHeight: usize = 0x1408; + pub const m_vHeadConstraintOffset: usize = 0x1418; + pub const m_bIsScoped: usize = 0x1430; + pub const m_bIsWalking: usize = 0x1431; + pub const m_bResumeZoom: usize = 0x1432; + pub const m_iPlayerState: usize = 0x1434; + pub const m_bIsDefusing: usize = 0x1438; + pub const m_bIsGrabbingHostage: usize = 0x1439; + pub const m_iBlockingUseActionInProgress: usize = 0x143c; + pub const m_bIsRescuing: usize = 0x1440; + pub const m_fImmuneToGunGameDamageTime: usize = 0x1444; + pub const m_fImmuneToGunGameDamageTimeLast: usize = 0x1448; + pub const m_bGunGameImmunity: usize = 0x144c; + pub const m_bHasMovedSinceSpawn: usize = 0x144d; + pub const m_bMadeFinalGunGameProgressiveKill: usize = 0x144e; + pub const m_iGunGameProgressiveWeaponIndex: usize = 0x1450; + pub const m_iNumGunGameTRKillPoints: usize = 0x1454; + pub const m_iNumGunGameKillsWithCurrentWeapon: usize = 0x1458; + pub const m_unTotalRoundDamageDealt: usize = 0x145c; + pub const m_fMolotovUseTime: usize = 0x1460; + pub const m_fMolotovDamageTime: usize = 0x1464; + pub const m_bInBombZone: usize = 0x1468; + pub const m_nWhichBombZone: usize = 0x146c; + pub const m_bInBuyZone: usize = 0x1470; + pub const m_bInNoDefuseArea: usize = 0x1471; + pub const m_iThrowGrenadeCounter: usize = 0x1474; + pub const m_bWaitForNoAttack: usize = 0x1478; + pub const m_flGuardianTooFarDistFrac: usize = 0x147c; + pub const m_flDetectedByEnemySensorTime: usize = 0x1480; + pub const m_flNextGuardianTooFarWarning: usize = 0x1484; + pub const m_bSuppressGuardianTooFarWarningAudio: usize = 0x1488; + pub const m_bKilledByTaser: usize = 0x1489; + pub const m_iMoveState: usize = 0x148c; + pub const m_bCanMoveDuringFreezePeriod: usize = 0x1490; + pub const m_isCurrentGunGameLeader: usize = 0x1491; + pub const m_isCurrentGunGameTeamLeader: usize = 0x1492; + pub const m_flLowerBodyYawTarget: usize = 0x1494; + pub const m_bStrafing: usize = 0x1498; + pub const m_szLastPlaceName: usize = 0x1499; + pub const m_flLastSpawnTimeIndex: usize = 0x14ac; + pub const m_flEmitSoundTime: usize = 0x14b0; + pub const m_iAddonBits: usize = 0x14b4; + pub const m_iPrimaryAddon: usize = 0x14b8; + pub const m_iSecondaryAddon: usize = 0x14bc; + pub const m_iProgressBarDuration: usize = 0x14c0; + pub const m_flProgressBarStartTime: usize = 0x14c4; + pub const m_flStamina: usize = 0x14c8; + pub const m_iDirection: usize = 0x14cc; + pub const m_iShotsFired: usize = 0x14d0; + pub const m_bNightVisionOn: usize = 0x14d4; + pub const m_bHasNightVision: usize = 0x14d5; + pub const m_flVelocityModifier: usize = 0x14d8; + pub const m_flHitHeading: usize = 0x14dc; + pub const m_nHitBodyPart: usize = 0x14e0; + pub const m_iStartAccount: usize = 0x14e4; + pub const m_bIsSpawnRappelling: usize = 0x14e8; + pub const m_vecSpawnRappellingRopeOrigin: usize = 0x14ec; + pub const m_flSpawnRappellingFadeOutForClientViewOffset: usize = 0x14f8; + pub const m_nSurvivalTeam: usize = 0x14fc; + pub const m_hSurvivalAssassinationTarget: usize = 0x1500; + pub const m_flHealthShotBoostExpirationTime: usize = 0x1504; + pub const m_flLastKnownParachuteScreenEffectAmount: usize = 0x1508; + pub const m_vecIntroStartEyePosition: usize = 0x150c; + pub const m_vecIntroStartPlayerForward: usize = 0x1518; + pub const m_flClientDeathTime: usize = 0x1524; + pub const m_flNightVisionAlpha: usize = 0x1530; + pub const m_bScreenTearFrameCaptured: usize = 0x1534; + pub const m_flFlashBangTime: usize = 0x1538; + pub const m_flFlashScreenshotAlpha: usize = 0x153c; + pub const m_flFlashOverlayAlpha: usize = 0x1540; + pub const m_bFlashBuildUp: usize = 0x1544; + pub const m_bFlashDspHasBeenCleared: usize = 0x1545; + pub const m_bFlashScreenshotHasBeenGrabbed: usize = 0x1546; + pub const m_flFlashMaxAlpha: usize = 0x1548; + pub const m_flFlashDuration: usize = 0x154c; + pub const m_flLastFiredWeaponTime: usize = 0x1550; + pub const m_lastStandingPos: usize = 0x1554; + pub const m_vecLastMuzzleFlashPos: usize = 0x1560; + pub const m_angLastMuzzleFlashAngle: usize = 0x156c; + pub const m_hMuzzleFlashShape: usize = 0x1578; + pub const m_iHealthBarRenderMaskIndex: usize = 0x157c; + pub const m_flHealthFadeValue: usize = 0x1580; + pub const m_flHealthFadeAlpha: usize = 0x1584; + pub const m_nMyCollisionGroup: usize = 0x1588; + pub const m_ignoreLadderJumpTime: usize = 0x158c; + pub const m_ladderSurpressionTimer: usize = 0x1590; + pub const m_lastLadderNormal: usize = 0x15a8; + pub const m_lastLadderPos: usize = 0x15b4; + pub const m_flDeathCCWeight: usize = 0x15c8; + pub const m_bOldIsScoped: usize = 0x15cc; + pub const m_flPrevRoundEndTime: usize = 0x15d0; + pub const m_flPrevMatchEndTime: usize = 0x15d4; + pub const m_unCurrentEquipmentValue: usize = 0x15d8; + pub const m_unRoundStartEquipmentValue: usize = 0x15da; + pub const m_unFreezetimeEndEquipmentValue: usize = 0x15dc; + pub const m_passiveItems: usize = 0x15de; + pub const m_vecThirdPersonViewPositionOverride: usize = 0x15e4; + pub const m_nHeavyAssaultSuitCooldownRemaining: usize = 0x15f0; + pub const m_ArmorValue: usize = 0x15f4; + pub const m_angEyeAngles: usize = 0x15f8; + pub const m_bInHostageRescueZone: usize = 0x1610; + pub const m_fNextThinkPushAway: usize = 0x1614; + pub const m_bShouldAutobuyDMWeapons: usize = 0x1618; + pub const m_bShouldAutobuyNow: usize = 0x1619; + pub const m_bHud_MiniScoreHidden: usize = 0x161a; + pub const m_bHud_RadarHidden: usize = 0x161b; + pub const m_nLastKillerIndex: usize = 0x161c; + pub const m_nLastConcurrentKilled: usize = 0x1620; + pub const m_nDeathCamMusic: usize = 0x1624; + pub const m_iIDEntIndex: usize = 0x1628; + pub const m_delayTargetIDTimer: usize = 0x1630; + pub const m_iTargetedWeaponEntIndex: usize = 0x1648; + pub const m_iOldIDEntIndex: usize = 0x164c; + pub const m_holdTargetIDTimer: usize = 0x1650; + pub const m_flCurrentMusicStartTime: usize = 0x16b4; + pub const m_flMusicRoundStartTime: usize = 0x16b8; + pub const m_bDeferStartMusicOnWarmup: usize = 0x16bc; + pub const m_cycleLatch: usize = 0x16c0; + pub const m_serverIntendedCycle: usize = 0x16c4; + pub const m_vecPlayerPatchEconIndices: usize = 0x16c8; + pub const m_bHideTargetID: usize = 0x16e4; + pub const m_nextTaserShakeTime: usize = 0x16e8; + pub const m_firstTaserShakeTime: usize = 0x16ec; + pub const m_flLastSmokeOverlayAlpha: usize = 0x16f0; + pub const m_vLastSmokeOverlayColor: usize = 0x16f4; + pub const m_nPlayerSmokedFx: usize = 0x1700; + pub const m_flNextMagDropTime: usize = 0x1704; + pub const m_nLastMagDropAttachmentIndex: usize = 0x1708; + pub const m_vecBulletHitModels: usize = 0x1710; + pub const m_vecPickupModelSlerpers: usize = 0x1728; + pub const m_vecLastAliveLocalVelocity: usize = 0x1740; + pub const m_flLastNearbyItemHighlightCheck: usize = 0x174c; + pub const m_bInSurvivalDangerZone: usize = 0x1750; + pub const m_bNearDangerZone: usize = 0x1751; + pub const m_entitySpottedState: usize = 0x1788; + pub const m_flTimeOfLastInjury: usize = 0x17a0; + pub const m_nRelativeDirectionOfLastInjury: usize = 0x17a4; + pub const m_nSurvivalTeamNumber: usize = 0x17a8; + pub const m_flNextSprayDecalTime: usize = 0x17ac; + pub const m_bPreviouslyInBuyZone: usize = 0x17b0; + pub const m_unPreviousWeaponHash: usize = 0x17b4; + pub const m_unWeaponHash: usize = 0x17b8; + pub const m_bPrevDefuser: usize = 0x17bc; + pub const m_bPrevHelmet: usize = 0x17bd; + pub const m_nPrevArmorVal: usize = 0x17c0; + pub const m_nPrevGrenadeAmmoCount: usize = 0x17c4; + pub const m_bGuardianShouldSprayCustomXMark: usize = 0x17c8; + pub const m_aimPunchAngle: usize = 0x17cc; + pub const m_aimPunchAngleVel: usize = 0x17d8; + pub const m_aimPunchTickBase: usize = 0x17e4; + pub const m_aimPunchTickFraction: usize = 0x17e8; + pub const m_aimPunchCache: usize = 0x17f0; + pub const m_flOldFallVelocity: usize = 0x1810; + pub const m_bHasDeathInfo: usize = 0x1814; + pub const m_flDeathInfoTime: usize = 0x1818; + pub const m_vecDeathInfoOrigin: usize = 0x181c; + pub const m_bKilledByHeadshot: usize = 0x1828; + pub const m_hOriginalController: usize = 0x182c; + pub const m_flLandseconds: usize = 0x1840; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSPlayerResource { + pub const m_bHostageAlive: usize = 0x540; + pub const m_isHostageFollowingSomeone: usize = 0x54c; + pub const m_iHostageEntityIDs: usize = 0x558; + pub const m_bombsiteCenterA: usize = 0x588; + pub const m_bombsiteCenterB: usize = 0x594; + pub const m_hostageRescueX: usize = 0x5a0; + pub const m_hostageRescueY: usize = 0x5b0; + pub const m_hostageRescueZ: usize = 0x5c0; + pub const m_bEndMatchNextMapAllVoted: usize = 0x5d0; + pub const m_foundGoalPositions: usize = 0x5d1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSPropExplodingBarrelTop { + pub const m_flOverrideAlpha: usize = 0x1070; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CSTeam { + pub const m_szTeamMatchStat: usize = 0x5f8; + pub const m_numMapVictories: usize = 0x7f8; + pub const m_bSurrendered: usize = 0x7fc; + pub const m_scoreFirstHalf: usize = 0x800; + pub const m_scoreSecondHalf: usize = 0x804; + pub const m_scoreOvertime: usize = 0x808; + pub const m_szClanTeamname: usize = 0x80c; + pub const m_iClanID: usize = 0x890; + pub const m_nGGLeaderSlot_CT: usize = 0x894; + pub const m_nGGLeaderSlot_T: usize = 0x898; + pub const m_szTeamFlagImage: usize = 0x89c; + pub const m_szTeamLogoImage: usize = 0x8a4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Chicken { + pub const m_hHolidayHatAddon: usize = 0x1188; + pub const m_jumpedThisFrame: usize = 0x118c; + pub const m_leader: usize = 0x1190; + pub const m_AttributeManager: usize = 0x1198; + pub const m_OriginalOwnerXuidLow: usize = 0x1640; + pub const m_OriginalOwnerXuidHigh: usize = 0x1644; + pub const m_bAttributesInitialized: usize = 0x1648; + pub const m_hWaterWakeParticles: usize = 0x164c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ClientRagdoll { + pub const m_bFadeOut: usize = 0xf18; + pub const m_bImportant: usize = 0xf19; + pub const m_flEffectTime: usize = 0xf1c; + pub const m_gibDespawnTime: usize = 0xf20; + pub const m_iCurrentFriction: usize = 0xf24; + pub const m_iMinFriction: usize = 0xf28; + pub const m_iMaxFriction: usize = 0xf2c; + pub const m_iFrictionAnimState: usize = 0xf30; + pub const m_bReleaseRagdoll: usize = 0xf34; + pub const m_iEyeAttachment: usize = 0xf35; + pub const m_bFadingOut: usize = 0xf36; + pub const m_flScaleEnd: usize = 0xf38; + pub const m_flScaleTimeStart: usize = 0xf60; + pub const m_flScaleTimeEnd: usize = 0xf88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ColorCorrection { + pub const m_vecOrigin: usize = 0x540; + pub const m_MinFalloff: usize = 0x54c; + pub const m_MaxFalloff: usize = 0x550; + pub const m_flFadeInDuration: usize = 0x554; + pub const m_flFadeOutDuration: usize = 0x558; + pub const m_flMaxWeight: usize = 0x55c; + pub const m_flCurWeight: usize = 0x560; + pub const m_netlookupFilename: usize = 0x564; + pub const m_bEnabled: usize = 0x764; + pub const m_bMaster: usize = 0x765; + pub const m_bClientSide: usize = 0x766; + pub const m_bExclusive: usize = 0x767; + pub const m_bEnabledOnClient: usize = 0x768; + pub const m_flCurWeightOnClient: usize = 0x76c; + pub const m_bFadingIn: usize = 0x770; + pub const m_flFadeStartWeight: usize = 0x774; + pub const m_flFadeStartTime: usize = 0x778; + pub const m_flFadeDuration: usize = 0x77c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ColorCorrectionVolume { + pub const m_LastEnterWeight: usize = 0xcc8; + pub const m_LastEnterTime: usize = 0xccc; + pub const m_LastExitWeight: usize = 0xcd0; + pub const m_LastExitTime: usize = 0xcd4; + pub const m_bEnabled: usize = 0xcd8; + pub const m_MaxWeight: usize = 0xcdc; + pub const m_FadeDuration: usize = 0xce0; + pub const m_Weight: usize = 0xce4; + pub const m_lookupFilename: usize = 0xce8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CommandContext { + pub const needsprocessing: usize = 0x0; + pub const command_number: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_CsmFovOverride { + pub const m_cameraName: usize = 0x540; + pub const m_flCsmFovOverrideValue: usize = 0x548; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_DangerZone { + pub const m_vecDangerZoneOriginStartedAt: usize = 0x540; + pub const m_flBombLaunchTime: usize = 0x54c; + pub const m_flExtraRadius: usize = 0x550; + pub const m_flExtraRadiusStartTime: usize = 0x554; + pub const m_flExtraRadiusTotalLerpTime: usize = 0x558; + pub const m_nDropOrder: usize = 0x55c; + pub const m_iWave: usize = 0x560; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_DangerZoneController { + pub const m_bDangerZoneControllerEnabled: usize = 0x540; + pub const m_bMissionControlledExplosions: usize = 0x541; + pub const m_vecEndGameCircleStart: usize = 0x544; + pub const m_vecEndGameCircleEnd: usize = 0x550; + pub const m_flStartTime: usize = 0x55c; + pub const m_flFinalExpansionTime: usize = 0x560; + pub const m_DangerZones: usize = 0x564; + pub const m_flWaveEndTimes: usize = 0x60c; + pub const m_hTheFinalZone: usize = 0x620; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_DecoyProjectile { + pub const m_flTimeParticleEffectSpawn: usize = 0x11a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Drone { + pub const m_vecClientSideTrailPositions: usize = 0x1080; + pub const m_hMoveToThisEntity: usize = 0x1098; + pub const m_hDeliveryCargo: usize = 0x109c; + pub const m_hRecentCargo: usize = 0x10a0; + pub const m_bPilotTakeoverAllowed: usize = 0x10a4; + pub const m_hPotentialCargo: usize = 0x10a8; + pub const m_hCurrentPilot: usize = 0x10ac; + pub const m_vecTagPositions: usize = 0x10b0; + pub const m_vecTagIncrements: usize = 0x11d0; + pub const m_flLastTimeCargoWasAttached: usize = 0x1230; + pub const m_vecLastKnownCargoAttachPositions: usize = 0x1234; + pub const m_vecThrusterLastPos: usize = 0x1264; + pub const m_vecThrusterSmoothVel: usize = 0x1270; + pub const m_vecThrusterSmoothAccel: usize = 0x127c; + pub const m_flJammedEffectAmount: usize = 0x1288; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Dronegun { + pub const m_vecAttentionTarget: usize = 0xf20; + pub const m_vecTargetOffset: usize = 0xf2c; + pub const m_bHasTarget: usize = 0xf38; + pub const m_vecAttentionCurrent: usize = 0xf3c; + pub const m_nPoseParamPitch: usize = 0xf48; + pub const m_nPoseParamYaw: usize = 0xf4c; + pub const m_bVarInit: usize = 0xf50; + pub const m_nAttachMuzzle: usize = 0xf51; + pub const m_flLastClientThinkTime: usize = 0xf54; + pub const m_flNextSpark: usize = 0xf58; + pub const m_nBoneOverrideIndex: usize = 0xf5c; + pub const m_vecLaserTracePos: usize = 0xf60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_DynamicLight { + pub const m_Flags: usize = 0xcc0; + pub const m_LightStyle: usize = 0xcc1; + pub const m_Radius: usize = 0xcc4; + pub const m_Exponent: usize = 0xcc8; + pub const m_InnerAngle: usize = 0xccc; + pub const m_OuterAngle: usize = 0xcd0; + pub const m_SpotRadius: usize = 0xcd4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_DynamicProp { + pub const m_bUseHitboxesForRenderBox: usize = 0x1068; + pub const m_bUseAnimGraph: usize = 0x1069; + pub const m_pOutputAnimBegun: usize = 0x1070; + pub const m_pOutputAnimOver: usize = 0x1098; + pub const m_pOutputAnimLoopCycleOver: usize = 0x10c0; + pub const m_OnAnimReachedStart: usize = 0x10e8; + pub const m_OnAnimReachedEnd: usize = 0x1110; + pub const m_iszDefaultAnim: usize = 0x1138; + pub const m_nDefaultAnimLoopMode: usize = 0x1140; + pub const m_bAnimateOnServer: usize = 0x1144; + pub const m_bRandomizeCycle: usize = 0x1145; + pub const m_bStartDisabled: usize = 0x1146; + pub const m_bScriptedMovement: usize = 0x1147; + pub const m_bFiredStartEndOutput: usize = 0x1148; + pub const m_bForceNpcExclude: usize = 0x1149; + pub const m_bCreateNonSolid: usize = 0x114a; + pub const m_bIsOverrideProp: usize = 0x114b; + pub const m_iInitialGlowState: usize = 0x114c; + pub const m_nGlowRange: usize = 0x1150; + pub const m_nGlowRangeMin: usize = 0x1154; + pub const m_glowColor: usize = 0x1158; + pub const m_nGlowTeam: usize = 0x115c; + pub const m_iCachedFrameCount: usize = 0x1160; + pub const m_vecCachedRenderMins: usize = 0x1164; + pub const m_vecCachedRenderMaxs: usize = 0x1170; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EconEntity { + pub const m_flFlexDelayTime: usize = 0x10c0; + pub const m_flFlexDelayedWeight: usize = 0x10c8; + pub const m_bAttributesInitialized: usize = 0x10d0; + pub const m_AttributeManager: usize = 0x10d8; + pub const m_OriginalOwnerXuidLow: usize = 0x1580; + pub const m_OriginalOwnerXuidHigh: usize = 0x1584; + pub const m_nFallbackPaintKit: usize = 0x1588; + pub const m_nFallbackSeed: usize = 0x158c; + pub const m_flFallbackWear: usize = 0x1590; + pub const m_nFallbackStatTrak: usize = 0x1594; + pub const m_bClientside: usize = 0x1598; + pub const m_bParticleSystemsCreated: usize = 0x1599; + pub const m_vecAttachedParticles: usize = 0x15a0; + pub const m_hViewmodelAttachment: usize = 0x15b8; + pub const m_iOldTeam: usize = 0x15bc; + pub const m_bAttachmentDirty: usize = 0x15c0; + pub const m_nUnloadedModelIndex: usize = 0x15c4; + pub const m_iNumOwnerValidationRetries: usize = 0x15c8; + pub const m_hOldProvidee: usize = 0x15d8; + pub const m_vecAttachedModels: usize = 0x15e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EconEntity_AttachedModelData_t { + pub const m_iModelDisplayFlags: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EconItemView { + pub const m_bInventoryImageRgbaRequested: usize = 0x60; + pub const m_bInventoryImageTriedCache: usize = 0x61; + pub const m_nInventoryImageRgbaWidth: usize = 0x80; + pub const m_nInventoryImageRgbaHeight: usize = 0x84; + pub const m_szCurrentLoadCachedFileName: usize = 0x88; + pub const m_bRestoreCustomMaterialAfterPrecache: usize = 0x1b8; + pub const m_iItemDefinitionIndex: usize = 0x1ba; + pub const m_iEntityQuality: usize = 0x1bc; + pub const m_iEntityLevel: usize = 0x1c0; + pub const m_iItemID: usize = 0x1c8; + pub const m_iItemIDHigh: usize = 0x1d0; + pub const m_iItemIDLow: usize = 0x1d4; + pub const m_iAccountID: usize = 0x1d8; + pub const m_iInventoryPosition: usize = 0x1dc; + pub const m_bInitialized: usize = 0x1e8; + pub const m_bIsStoreItem: usize = 0x1e9; + pub const m_bIsTradeItem: usize = 0x1ea; + pub const m_iEntityQuantity: usize = 0x1ec; + pub const m_iRarityOverride: usize = 0x1f0; + pub const m_iQualityOverride: usize = 0x1f4; + pub const m_unClientFlags: usize = 0x1f8; + pub const m_unOverrideStyle: usize = 0x1f9; + pub const m_AttributeList: usize = 0x210; + pub const m_NetworkedDynamicAttributes: usize = 0x270; + pub const m_szCustomName: usize = 0x2d0; + pub const m_szCustomNameOverride: usize = 0x371; + pub const m_bInitializedTags: usize = 0x440; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EconWearable { + pub const m_nForceSkin: usize = 0x15f8; + pub const m_bAlwaysAllow: usize = 0x15fc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EntityDissolve { + pub const m_flStartTime: usize = 0xcc8; + pub const m_flFadeInStart: usize = 0xccc; + pub const m_flFadeInLength: usize = 0xcd0; + pub const m_flFadeOutModelStart: usize = 0xcd4; + pub const m_flFadeOutModelLength: usize = 0xcd8; + pub const m_flFadeOutStart: usize = 0xcdc; + pub const m_flFadeOutLength: usize = 0xce0; + pub const m_flNextSparkTime: usize = 0xce4; + pub const m_nDissolveType: usize = 0xce8; + pub const m_vDissolverOrigin: usize = 0xcec; + pub const m_nMagnitude: usize = 0xcf8; + pub const m_bCoreExplode: usize = 0xcfc; + pub const m_bLinkedToServerEnt: usize = 0xcfd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EntityFlame { + pub const m_hEntAttached: usize = 0x540; + pub const m_hOldAttached: usize = 0x568; + pub const m_bCheapEffect: usize = 0x56c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvCombinedLightProbeVolume { + pub const m_Color: usize = 0x1610; + pub const m_flBrightness: usize = 0x1614; + pub const m_hCubemapTexture: usize = 0x1618; + pub const m_bCustomCubemapTexture: usize = 0x1620; + pub const m_hLightProbeTexture: usize = 0x1628; + pub const m_hLightProbeDirectLightIndicesTexture: usize = 0x1630; + pub const m_hLightProbeDirectLightScalarsTexture: usize = 0x1638; + pub const m_hLightProbeDirectLightShadowsTexture: usize = 0x1640; + pub const m_vBoxMins: usize = 0x1648; + pub const m_vBoxMaxs: usize = 0x1654; + pub const m_LightGroups: usize = 0x1660; + pub const m_bMoveable: usize = 0x1668; + pub const m_nHandshake: usize = 0x166c; + pub const m_nEnvCubeMapArrayIndex: usize = 0x1670; + pub const m_nPriority: usize = 0x1674; + pub const m_bStartDisabled: usize = 0x1678; + pub const m_flEdgeFadeDist: usize = 0x167c; + pub const m_vEdgeFadeDists: usize = 0x1680; + pub const m_nLightProbeSizeX: usize = 0x168c; + pub const m_nLightProbeSizeY: usize = 0x1690; + pub const m_nLightProbeSizeZ: usize = 0x1694; + pub const m_nLightProbeAtlasX: usize = 0x1698; + pub const m_nLightProbeAtlasY: usize = 0x169c; + pub const m_nLightProbeAtlasZ: usize = 0x16a0; + pub const m_bEnabled: usize = 0x16b9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvCubemap { + pub const m_hCubemapTexture: usize = 0x630; + pub const m_bCustomCubemapTexture: usize = 0x638; + pub const m_flInfluenceRadius: usize = 0x63c; + pub const m_vBoxProjectMins: usize = 0x640; + pub const m_vBoxProjectMaxs: usize = 0x64c; + pub const m_LightGroups: usize = 0x658; + pub const m_bMoveable: usize = 0x660; + pub const m_nHandshake: usize = 0x664; + pub const m_nEnvCubeMapArrayIndex: usize = 0x668; + pub const m_nPriority: usize = 0x66c; + pub const m_flEdgeFadeDist: usize = 0x670; + pub const m_vEdgeFadeDists: usize = 0x674; + pub const m_flDiffuseScale: usize = 0x680; + pub const m_bStartDisabled: usize = 0x684; + pub const m_bDefaultEnvMap: usize = 0x685; + pub const m_bDefaultSpecEnvMap: usize = 0x686; + pub const m_bIndoorCubeMap: usize = 0x687; + pub const m_bCopyDiffuseFromDefaultCubemap: usize = 0x688; + pub const m_bEnabled: usize = 0x698; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvCubemapFog { + pub const m_flEndDistance: usize = 0x540; + pub const m_flStartDistance: usize = 0x544; + pub const m_flFogFalloffExponent: usize = 0x548; + pub const m_bHeightFogEnabled: usize = 0x54c; + pub const m_flFogHeightWidth: usize = 0x550; + pub const m_flFogHeightEnd: usize = 0x554; + pub const m_flFogHeightStart: usize = 0x558; + pub const m_flFogHeightExponent: usize = 0x55c; + pub const m_flLODBias: usize = 0x560; + pub const m_bActive: usize = 0x564; + pub const m_bStartDisabled: usize = 0x565; + pub const m_flFogMaxOpacity: usize = 0x568; + pub const m_nCubemapSourceType: usize = 0x56c; + pub const m_hSkyMaterial: usize = 0x570; + pub const m_iszSkyEntity: usize = 0x578; + pub const m_hFogCubemapTexture: usize = 0x580; + pub const m_bHasHeightFogEnd: usize = 0x588; + pub const m_bFirstTime: usize = 0x589; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvDecal { + pub const m_hDecalMaterial: usize = 0xcc0; + pub const m_flWidth: usize = 0xcc8; + pub const m_flHeight: usize = 0xccc; + pub const m_flDepth: usize = 0xcd0; + pub const m_nRenderOrder: usize = 0xcd4; + pub const m_bProjectOnWorld: usize = 0xcd8; + pub const m_bProjectOnCharacters: usize = 0xcd9; + pub const m_bProjectOnWater: usize = 0xcda; + pub const m_flDepthSortBias: usize = 0xcdc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvDetailController { + pub const m_flFadeStartDist: usize = 0x540; + pub const m_flFadeEndDist: usize = 0x544; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvGasCanister { + pub const m_bLanded: usize = 0xf18; + pub const m_bSpawnedSkyboxParticles: usize = 0xf80; + pub const m_flKillImpactParticlesTime: usize = 0xf84; + pub const m_vecImpactPosition: usize = 0xf88; + pub const m_vecStartPosition: usize = 0xf94; + pub const m_vecEnterWorldPosition: usize = 0xfa0; + pub const m_vecDirection: usize = 0xfac; + pub const m_vecStartAngles: usize = 0xfb8; + pub const m_flFlightTime: usize = 0xfc4; + pub const m_flFlightSpeed: usize = 0xfc8; + pub const m_flLaunchTime: usize = 0xfcc; + pub const m_flInitialZSpeed: usize = 0xfd0; + pub const m_flZAcceleration: usize = 0xfd4; + pub const m_flHorizSpeed: usize = 0xfd8; + pub const m_bLaunchedFromWithinWorld: usize = 0xfdc; + pub const m_vecParabolaDirection: usize = 0xfe0; + pub const m_flWorldEnterTime: usize = 0xfec; + pub const m_vecSkyboxOrigin: usize = 0xff0; + pub const m_flSkyboxScale: usize = 0xffc; + pub const m_bInSkybox: usize = 0x1000; + pub const m_bDoImpactEffects: usize = 0x1001; + pub const m_nMyZoneIndex: usize = 0x1004; + pub const m_hSkyboxCopy: usize = 0x1008; + pub const m_flLaunchHeight: usize = 0x100c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvLightProbeVolume { + pub const m_hLightProbeTexture: usize = 0x1520; + pub const m_hLightProbeDirectLightIndicesTexture: usize = 0x1528; + pub const m_hLightProbeDirectLightScalarsTexture: usize = 0x1530; + pub const m_hLightProbeDirectLightShadowsTexture: usize = 0x1538; + pub const m_vBoxMins: usize = 0x1540; + pub const m_vBoxMaxs: usize = 0x154c; + pub const m_LightGroups: usize = 0x1558; + pub const m_bMoveable: usize = 0x1560; + pub const m_nHandshake: usize = 0x1564; + pub const m_nPriority: usize = 0x1568; + pub const m_bStartDisabled: usize = 0x156c; + pub const m_nLightProbeSizeX: usize = 0x1570; + pub const m_nLightProbeSizeY: usize = 0x1574; + pub const m_nLightProbeSizeZ: usize = 0x1578; + pub const m_nLightProbeAtlasX: usize = 0x157c; + pub const m_nLightProbeAtlasY: usize = 0x1580; + pub const m_nLightProbeAtlasZ: usize = 0x1584; + pub const m_bEnabled: usize = 0x1591; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvParticleGlow { + pub const m_flAlphaScale: usize = 0x1270; + pub const m_flRadiusScale: usize = 0x1274; + pub const m_flSelfIllumScale: usize = 0x1278; + pub const m_ColorTint: usize = 0x127c; + pub const m_hTextureOverride: usize = 0x1280; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvScreenOverlay { + pub const m_iszOverlayNames: usize = 0x540; + pub const m_flOverlayTimes: usize = 0x590; + pub const m_flStartTime: usize = 0x5b8; + pub const m_iDesiredOverlay: usize = 0x5bc; + pub const m_bIsActive: usize = 0x5c0; + pub const m_bWasActive: usize = 0x5c1; + pub const m_iCachedDesiredOverlay: usize = 0x5c4; + pub const m_iCurrentOverlay: usize = 0x5c8; + pub const m_flCurrentOverlayTime: usize = 0x5cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvSky { + pub const m_hSkyMaterial: usize = 0xcc0; + pub const m_hSkyMaterialLightingOnly: usize = 0xcc8; + pub const m_bStartDisabled: usize = 0xcd0; + pub const m_vTintColor: usize = 0xcd1; + pub const m_vTintColorLightingOnly: usize = 0xcd5; + pub const m_flBrightnessScale: usize = 0xcdc; + pub const m_nFogType: usize = 0xce0; + pub const m_flFogMinStart: usize = 0xce4; + pub const m_flFogMinEnd: usize = 0xce8; + pub const m_flFogMaxStart: usize = 0xcec; + pub const m_flFogMaxEnd: usize = 0xcf0; + pub const m_bEnabled: usize = 0xcf4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvVolumetricFogController { + pub const m_flScattering: usize = 0x540; + pub const m_flAnisotropy: usize = 0x544; + pub const m_flFadeSpeed: usize = 0x548; + pub const m_flDrawDistance: usize = 0x54c; + pub const m_flFadeInStart: usize = 0x550; + pub const m_flFadeInEnd: usize = 0x554; + pub const m_flIndirectStrength: usize = 0x558; + pub const m_nIndirectTextureDimX: usize = 0x55c; + pub const m_nIndirectTextureDimY: usize = 0x560; + pub const m_nIndirectTextureDimZ: usize = 0x564; + pub const m_vBoxMins: usize = 0x568; + pub const m_vBoxMaxs: usize = 0x574; + pub const m_bActive: usize = 0x580; + pub const m_flStartAnisoTime: usize = 0x584; + pub const m_flStartScatterTime: usize = 0x588; + pub const m_flStartDrawDistanceTime: usize = 0x58c; + pub const m_flStartAnisotropy: usize = 0x590; + pub const m_flStartScattering: usize = 0x594; + pub const m_flStartDrawDistance: usize = 0x598; + pub const m_flDefaultAnisotropy: usize = 0x59c; + pub const m_flDefaultScattering: usize = 0x5a0; + pub const m_flDefaultDrawDistance: usize = 0x5a4; + pub const m_bStartDisabled: usize = 0x5a8; + pub const m_bEnableIndirect: usize = 0x5a9; + pub const m_bIsMaster: usize = 0x5aa; + pub const m_hFogIndirectTexture: usize = 0x5b0; + pub const m_nForceRefreshCount: usize = 0x5b8; + pub const m_bFirstTime: usize = 0x5bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvVolumetricFogVolume { + pub const m_bActive: usize = 0x540; + pub const m_vBoxMins: usize = 0x544; + pub const m_vBoxMaxs: usize = 0x550; + pub const m_bStartDisabled: usize = 0x55c; + pub const m_flStrength: usize = 0x560; + pub const m_nFalloffShape: usize = 0x564; + pub const m_flFalloffExponent: usize = 0x568; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvWind { + pub const m_EnvWindShared: usize = 0x540; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvWindClientside { + pub const m_EnvWindShared: usize = 0x540; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvWindShared { + pub const m_flStartTime: usize = 0x8; + pub const m_iWindSeed: usize = 0xc; + pub const m_iMinWind: usize = 0x10; + pub const m_iMaxWind: usize = 0x12; + pub const m_windRadius: usize = 0x14; + pub const m_iMinGust: usize = 0x18; + pub const m_iMaxGust: usize = 0x1a; + pub const m_flMinGustDelay: usize = 0x1c; + pub const m_flMaxGustDelay: usize = 0x20; + pub const m_flGustDuration: usize = 0x24; + pub const m_iGustDirChange: usize = 0x28; + pub const m_location: usize = 0x2c; + pub const m_iszGustSound: usize = 0x38; + pub const m_iWindDir: usize = 0x3c; + pub const m_flWindSpeed: usize = 0x40; + pub const m_currentWindVector: usize = 0x44; + pub const m_CurrentSwayVector: usize = 0x50; + pub const m_PrevSwayVector: usize = 0x5c; + pub const m_iInitialWindDir: usize = 0x68; + pub const m_flInitialWindSpeed: usize = 0x6c; + pub const m_flVariationTime: usize = 0x70; + pub const m_flSwayTime: usize = 0x74; + pub const m_flSimTime: usize = 0x78; + pub const m_flSwitchTime: usize = 0x7c; + pub const m_flAveWindSpeed: usize = 0x80; + pub const m_bGusting: usize = 0x84; + pub const m_flWindAngleVariation: usize = 0x88; + pub const m_flWindSpeedVariation: usize = 0x8c; + pub const m_iEntIndex: usize = 0x90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvWindShared_WindAveEvent_t { + pub const m_flStartWindSpeed: usize = 0x0; + pub const m_flAveWindSpeed: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_EnvWindShared_WindVariationEvent_t { + pub const m_flWindAngleVariation: usize = 0x0; + pub const m_flWindSpeedVariation: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FireSmoke { + pub const m_nFlameModelIndex: usize = 0x550; + pub const m_nFlameFromAboveModelIndex: usize = 0x554; + pub const m_flScaleRegister: usize = 0x558; + pub const m_flScaleStart: usize = 0x55c; + pub const m_flScaleEnd: usize = 0x560; + pub const m_flScaleTimeStart: usize = 0x564; + pub const m_flScaleTimeEnd: usize = 0x568; + pub const m_flChildFlameSpread: usize = 0x56c; + pub const m_flClipPerc: usize = 0x580; + pub const m_bClipTested: usize = 0x584; + pub const m_bFadingOut: usize = 0x585; + pub const m_tParticleSpawn: usize = 0x588; + pub const m_pFireOverlay: usize = 0x590; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FireSprite { + pub const m_vecMoveDir: usize = 0xdf0; + pub const m_bFadeFromAbove: usize = 0xdfc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Fish { + pub const m_pos: usize = 0xf18; + pub const m_vel: usize = 0xf24; + pub const m_angles: usize = 0xf30; + pub const m_localLifeState: usize = 0xf3c; + pub const m_deathDepth: usize = 0xf40; + pub const m_deathAngle: usize = 0xf44; + pub const m_buoyancy: usize = 0xf48; + pub const m_wiggleTimer: usize = 0xf50; + pub const m_wigglePhase: usize = 0xf68; + pub const m_wiggleRate: usize = 0xf6c; + pub const m_actualPos: usize = 0xf70; + pub const m_actualAngles: usize = 0xf7c; + pub const m_poolOrigin: usize = 0xf88; + pub const m_waterLevel: usize = 0xf94; + pub const m_gotUpdate: usize = 0xf98; + pub const m_x: usize = 0xf9c; + pub const m_y: usize = 0xfa0; + pub const m_z: usize = 0xfa4; + pub const m_angle: usize = 0xfa8; + pub const m_errorHistory: usize = 0xfac; + pub const m_errorHistoryIndex: usize = 0xffc; + pub const m_errorHistoryCount: usize = 0x1000; + pub const m_averageError: usize = 0x1004; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Fists { + pub const m_bPlayingUninterruptableAct: usize = 0x1970; + pub const m_nUninterruptableActivity: usize = 0x1974; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FogController { + pub const m_fog: usize = 0x540; + pub const m_bUseAngles: usize = 0x5a8; + pub const m_iChangedVariables: usize = 0x5ac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FootstepControl { + pub const m_source: usize = 0xcc8; + pub const m_destination: usize = 0xcd0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FuncConveyor { + pub const m_vecMoveDirEntitySpace: usize = 0xcc8; + pub const m_flTargetSpeed: usize = 0xcd4; + pub const m_nTransitionStartTick: usize = 0xcd8; + pub const m_nTransitionDurationTicks: usize = 0xcdc; + pub const m_flTransitionStartSpeed: usize = 0xce0; + pub const m_hConveyorModels: usize = 0xce8; + pub const m_flCurrentConveyorOffset: usize = 0xd00; + pub const m_flCurrentConveyorSpeed: usize = 0xd04; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FuncElectrifiedVolume { + pub const m_nAmbientEffect: usize = 0xcc0; + pub const m_EffectName: usize = 0xcc8; + pub const m_bState: usize = 0xcd0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FuncMonitor { + pub const m_targetCamera: usize = 0xcc0; + pub const m_nResolutionEnum: usize = 0xcc8; + pub const m_bRenderShadows: usize = 0xccc; + pub const m_bUseUniqueColorTarget: usize = 0xccd; + pub const m_brushModelName: usize = 0xcd0; + pub const m_hTargetCamera: usize = 0xcd8; + pub const m_bEnabled: usize = 0xcdc; + pub const m_bDraw3DSkybox: usize = 0xcdd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_FuncTrackTrain { + pub const m_nLongAxis: usize = 0xcc0; + pub const m_flRadius: usize = 0xcc4; + pub const m_flLineLength: usize = 0xcc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_GlobalLight { + pub const m_WindClothForceHandle: usize = 0xa00; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_GradientFog { + pub const m_hGradientFogTexture: usize = 0x540; + pub const m_flFogStartDistance: usize = 0x548; + pub const m_flFogEndDistance: usize = 0x54c; + pub const m_bHeightFogEnabled: usize = 0x550; + pub const m_flFogStartHeight: usize = 0x554; + pub const m_flFogEndHeight: usize = 0x558; + pub const m_flFarZ: usize = 0x55c; + pub const m_flFogMaxOpacity: usize = 0x560; + pub const m_flFogFalloffExponent: usize = 0x564; + pub const m_flFogVerticalExponent: usize = 0x568; + pub const m_fogColor: usize = 0x56c; + pub const m_flFogStrength: usize = 0x570; + pub const m_flFadeTime: usize = 0x574; + pub const m_bStartDisabled: usize = 0x578; + pub const m_bIsEnabled: usize = 0x579; + pub const m_bGradientFogNeedsTextures: usize = 0x57a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_GrassBurn { + pub const m_flGrassBurnClearTime: usize = 0x540; + pub const m_bClientPendingClear: usize = 0x544; + pub const m_flGrassBurnClearTimeLocal: usize = 0x548; + pub const m_vecGrassBurnPositions: usize = 0x550; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_HandleTest { + pub const m_Handle: usize = 0x540; + pub const m_bSendHandle: usize = 0x544; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Hostage { + pub const m_entitySpottedState: usize = 0x1140; + pub const m_leader: usize = 0x1158; + pub const m_reuseTimer: usize = 0x1160; + pub const m_vel: usize = 0x1178; + pub const m_isRescued: usize = 0x1184; + pub const m_jumpedThisFrame: usize = 0x1185; + pub const m_nHostageState: usize = 0x1188; + pub const m_bHandsHaveBeenCut: usize = 0x118c; + pub const m_hHostageGrabber: usize = 0x1190; + pub const m_fLastGrabTime: usize = 0x1194; + pub const m_vecGrabbedPos: usize = 0x1198; + pub const m_flRescueStartTime: usize = 0x11a4; + pub const m_flGrabSuccessTime: usize = 0x11a8; + pub const m_flDropStartTime: usize = 0x11ac; + pub const m_flDeadOrRescuedTime: usize = 0x11b0; + pub const m_blinkTimer: usize = 0x11b8; + pub const m_lookAt: usize = 0x11d0; + pub const m_lookAroundTimer: usize = 0x11e0; + pub const m_isInit: usize = 0x11f8; + pub const m_eyeAttachment: usize = 0x11f9; + pub const m_chestAttachment: usize = 0x11fa; + pub const m_pPredictionOwner: usize = 0x1200; + pub const m_fNewestAlphaThinkTime: usize = 0x1208; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Inferno { + pub const m_nfxFireDamageEffect: usize = 0xd00; + pub const m_fireXDelta: usize = 0xd04; + pub const m_fireYDelta: usize = 0xe04; + pub const m_fireZDelta: usize = 0xf04; + pub const m_fireParentXDelta: usize = 0x1004; + pub const m_fireParentYDelta: usize = 0x1104; + pub const m_fireParentZDelta: usize = 0x1204; + pub const m_bFireIsBurning: usize = 0x1304; + pub const m_BurnNormal: usize = 0x1344; + pub const m_fireCount: usize = 0x1644; + pub const m_nInfernoType: usize = 0x1648; + pub const m_nFireLifetime: usize = 0x164c; + pub const m_bInPostEffectTime: usize = 0x1650; + pub const m_lastFireCount: usize = 0x1654; + pub const m_nFireEffectTickBegin: usize = 0x1658; + pub const m_drawableCount: usize = 0x8260; + pub const m_blosCheck: usize = 0x8264; + pub const m_nlosperiod: usize = 0x8268; + pub const m_maxFireHalfWidth: usize = 0x826c; + pub const m_maxFireHeight: usize = 0x8270; + pub const m_minBounds: usize = 0x8274; + pub const m_maxBounds: usize = 0x8280; + pub const m_flLastGrassBurnThink: usize = 0x828c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_InfoMapRegion { + pub const m_flRadius: usize = 0x540; + pub const m_szLocToken: usize = 0x544; + pub const m_pNext: usize = 0x5c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_InfoVisibilityBox { + pub const m_nMode: usize = 0x544; + pub const m_vBoxSize: usize = 0x548; + pub const m_bEnabled: usize = 0x554; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_IronSightController { + pub const m_bIronSightAvailable: usize = 0x10; + pub const m_flIronSightAmount: usize = 0x14; + pub const m_flIronSightAmountGained: usize = 0x18; + pub const m_flIronSightAmountBiased: usize = 0x1c; + pub const m_flIronSightAmount_Interpolated: usize = 0x20; + pub const m_flIronSightAmountGained_Interpolated: usize = 0x24; + pub const m_flIronSightAmountBiased_Interpolated: usize = 0x28; + pub const m_flInterpolationLastUpdated: usize = 0x2c; + pub const m_angDeltaAverage: usize = 0x30; + pub const m_angViewLast: usize = 0x90; + pub const m_vecDotCoords: usize = 0x9c; + pub const m_flDotBlur: usize = 0xa4; + pub const m_flSpeedRatio: usize = 0xa8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Item { + pub const m_bShouldGlow: usize = 0x15f8; + pub const m_pReticleHintTextName: usize = 0x15f9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ItemDogtags { + pub const m_OwningPlayer: usize = 0x1700; + pub const m_KillingPlayer: usize = 0x1704; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_LightEntity { + pub const m_CLightComponent: usize = 0xcc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_LightGlow { + pub const m_nHorizontalSize: usize = 0xcc0; + pub const m_nVerticalSize: usize = 0xcc4; + pub const m_nMinDist: usize = 0xcc8; + pub const m_nMaxDist: usize = 0xccc; + pub const m_nOuterMaxDist: usize = 0xcd0; + pub const m_flGlowProxySize: usize = 0xcd4; + pub const m_flHDRColorScale: usize = 0xcd8; + pub const m_Glow: usize = 0xce0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_LightGlowOverlay { + pub const m_vecOrigin: usize = 0xd0; + pub const m_vecDirection: usize = 0xdc; + pub const m_nMinDist: usize = 0xe8; + pub const m_nMaxDist: usize = 0xec; + pub const m_nOuterMaxDist: usize = 0xf0; + pub const m_bOneSided: usize = 0xf4; + pub const m_bModulateByDot: usize = 0xf5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_LocalTempEntity { + pub const flags: usize = 0xf30; + pub const die: usize = 0xf34; + pub const m_flFrameMax: usize = 0xf38; + pub const x: usize = 0xf3c; + pub const y: usize = 0xf40; + pub const fadeSpeed: usize = 0xf44; + pub const bounceFactor: usize = 0xf48; + pub const hitSound: usize = 0xf4c; + pub const priority: usize = 0xf50; + pub const tentOffset: usize = 0xf54; + pub const m_vecTempEntAngVelocity: usize = 0xf60; + pub const tempent_renderamt: usize = 0xf6c; + pub const m_vecNormal: usize = 0xf70; + pub const m_flSpriteScale: usize = 0xf7c; + pub const m_nFlickerFrame: usize = 0xf80; + pub const m_flFrameRate: usize = 0xf84; + pub const m_flFrame: usize = 0xf88; + pub const m_pszImpactEffect: usize = 0xf90; + pub const m_pszParticleEffect: usize = 0xf98; + pub const m_bParticleCollision: usize = 0xfa0; + pub const m_iLastCollisionFrame: usize = 0xfa4; + pub const m_vLastCollisionOrigin: usize = 0xfa8; + pub const m_vecTempEntVelocity: usize = 0xfb4; + pub const m_vecPrevAbsOrigin: usize = 0xfc0; + pub const m_vecTempEntAcceleration: usize = 0xfcc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_MapVetoPickController { + pub const m_nDraftType: usize = 0x550; + pub const m_nTeamWinningCoinToss: usize = 0x554; + pub const m_nTeamWithFirstChoice: usize = 0x558; + pub const m_nVoteMapIdsList: usize = 0x658; + pub const m_nAccountIDs: usize = 0x674; + pub const m_nMapId0: usize = 0x774; + pub const m_nMapId1: usize = 0x874; + pub const m_nMapId2: usize = 0x974; + pub const m_nMapId3: usize = 0xa74; + pub const m_nMapId4: usize = 0xb74; + pub const m_nMapId5: usize = 0xc74; + pub const m_nStartingSide0: usize = 0xd74; + pub const m_nCurrentPhase: usize = 0xe74; + pub const m_nPhaseStartTick: usize = 0xe78; + pub const m_nPhaseDurationTicks: usize = 0xe7c; + pub const m_nPostDataUpdateTick: usize = 0xe80; + pub const m_bDisabledHud: usize = 0xe84; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Melee { + pub const m_flThrowAt: usize = 0x1970; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_MolotovProjectile { + pub const m_bIsIncGrenade: usize = 0x1188; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Multimeter { + pub const m_hTargetC4: usize = 0xf20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OmniLight { + pub const m_flInnerAngle: usize = 0xf08; + pub const m_flOuterAngle: usize = 0xf0c; + pub const m_bShowLight: usize = 0xf10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ParadropChopper { + pub const m_vecLastRopeTargetPos: usize = 0xf20; + pub const m_flLastRopeTime: usize = 0xf2c; + pub const m_nRappelABone: usize = 0xf30; + pub const m_nRappelBBone: usize = 0xf34; + pub const m_hCallingPlayer: usize = 0xf38; + pub const m_bCalledByPlayer: usize = 0xf3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ParticleSystem { + pub const m_szSnapshotFileName: usize = 0xcc0; + pub const m_bActive: usize = 0xec0; + pub const m_bFrozen: usize = 0xec1; + pub const m_flFreezeTransitionDuration: usize = 0xec4; + pub const m_nStopType: usize = 0xec8; + pub const m_bAnimateDuringGameplayPause: usize = 0xecc; + pub const m_iEffectIndex: usize = 0xed0; + pub const m_flStartTime: usize = 0xed8; + pub const m_flPreSimTime: usize = 0xedc; + pub const m_vServerControlPoints: usize = 0xee0; + pub const m_iServerControlPointAssignments: usize = 0xf10; + pub const m_hControlPointEnts: usize = 0xf14; + pub const m_bNoSave: usize = 0x1014; + pub const m_bNoFreeze: usize = 0x1015; + pub const m_bNoRamp: usize = 0x1016; + pub const m_bStartActive: usize = 0x1017; + pub const m_iszEffectName: usize = 0x1018; + pub const m_iszControlPointNames: usize = 0x1020; + pub const m_nDataCP: usize = 0x1220; + pub const m_vecDataCPValue: usize = 0x1224; + pub const m_nTintCP: usize = 0x1230; + pub const m_clrTint: usize = 0x1234; + pub const m_bOldActive: usize = 0x1258; + pub const m_bOldFrozen: usize = 0x1259; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PathParticleRope { + pub const m_bStartActive: usize = 0x540; + pub const m_flMaxSimulationTime: usize = 0x544; + pub const m_iszEffectName: usize = 0x548; + pub const m_PathNodes_Name: usize = 0x550; + pub const m_flParticleSpacing: usize = 0x568; + pub const m_flSlack: usize = 0x56c; + pub const m_flRadius: usize = 0x570; + pub const m_ColorTint: usize = 0x574; + pub const m_nEffectState: usize = 0x578; + pub const m_iEffectIndex: usize = 0x580; + pub const m_PathNodes_Position: usize = 0x588; + pub const m_PathNodes_TangentIn: usize = 0x5a0; + pub const m_PathNodes_TangentOut: usize = 0x5b8; + pub const m_PathNodes_Color: usize = 0x5d0; + pub const m_PathNodes_PinEnabled: usize = 0x5e8; + pub const m_PathNodes_RadiusScale: usize = 0x600; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PhysMagnet { + pub const m_aAttachedObjectsFromServer: usize = 0xf18; + pub const m_aAttachedObjects: usize = 0xf30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PhysPropClientside { + pub const m_flTouchDelta: usize = 0x1068; + pub const m_fDeathTime: usize = 0x106c; + pub const m_impactEnergyScale: usize = 0x1070; + pub const m_inertiaScale: usize = 0x1074; + pub const m_flDmgModBullet: usize = 0x1078; + pub const m_flDmgModClub: usize = 0x107c; + pub const m_flDmgModExplosive: usize = 0x1080; + pub const m_flDmgModFire: usize = 0x1084; + pub const m_iszPhysicsDamageTableName: usize = 0x1088; + pub const m_iszBasePropData: usize = 0x1090; + pub const m_iInteractions: usize = 0x1098; + pub const m_bHasBreakPiecesOrCommands: usize = 0x109c; + pub const m_vecDamagePosition: usize = 0x10a0; + pub const m_vecDamageDirection: usize = 0x10ac; + pub const m_nDamageType: usize = 0x10b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PhysPropLootCrate { + pub const m_bRenderInPSPM: usize = 0x1078; + pub const m_bRenderInTablet: usize = 0x1079; + pub const m_iMaxHealth: usize = 0x107c; + pub const m_iHealth: usize = 0x1080; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PhysicsProp { + pub const m_bAwake: usize = 0x1068; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PickUpModelSlerper { + pub const m_hPlayerParent: usize = 0xf18; + pub const m_hItem: usize = 0xf1c; + pub const m_flTimePickedUp: usize = 0xf20; + pub const m_angOriginal: usize = 0xf24; + pub const m_vecPosOriginal: usize = 0xf30; + pub const m_angRandom: usize = 0xf40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PlantedC4 { + pub const m_bBombTicking: usize = 0xf18; + pub const m_nBombSite: usize = 0xf1c; + pub const m_nSourceSoundscapeHash: usize = 0xf20; + pub const m_entitySpottedState: usize = 0xf28; + pub const m_flNextGlow: usize = 0xf40; + pub const m_flNextBeep: usize = 0xf44; + pub const m_flC4Blow: usize = 0xf48; + pub const m_bCannotBeDefused: usize = 0xf4c; + pub const m_bHasExploded: usize = 0xf4d; + pub const m_flTimerLength: usize = 0xf50; + pub const m_bBeingDefused: usize = 0xf54; + pub const m_bTenSecWarning: usize = 0xf58; + pub const m_bTriggerWarning: usize = 0xf5c; + pub const m_bExplodeWarning: usize = 0xf60; + pub const m_bC4Activated: usize = 0xf64; + pub const m_bLocalBRMusicPlayed: usize = 0xf65; + pub const m_flDefuseLength: usize = 0xf68; + pub const m_flDefuseCountDown: usize = 0xf6c; + pub const m_bBombDefused: usize = 0xf70; + pub const m_hBombDefuser: usize = 0xf74; + pub const m_hControlPanel: usize = 0xf78; + pub const m_hDefuserMultimeter: usize = 0xf7c; + pub const m_flNextRadarFlashTime: usize = 0xf80; + pub const m_bRadarFlash: usize = 0xf84; + pub const m_pBombDefuser: usize = 0xf88; + pub const m_fLastDefuseTime: usize = 0xf8c; + pub const m_pPredictionOwner: usize = 0xf90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PlayerPing { + pub const m_hPlayer: usize = 0x570; + pub const m_hPingedEntity: usize = 0x574; + pub const m_iType: usize = 0x578; + pub const m_bUrgent: usize = 0x57c; + pub const m_szPlaceName: usize = 0x57d; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PlayerSprayDecal { + pub const m_nUniqueID: usize = 0xcc0; + pub const m_unAccountID: usize = 0xcc4; + pub const m_unTraceID: usize = 0xcc8; + pub const m_rtGcTime: usize = 0xccc; + pub const m_vecEndPos: usize = 0xcd0; + pub const m_vecStart: usize = 0xcdc; + pub const m_vecLeft: usize = 0xce8; + pub const m_vecNormal: usize = 0xcf4; + pub const m_nPlayer: usize = 0xd00; + pub const m_nEntity: usize = 0xd04; + pub const m_nHitbox: usize = 0xd08; + pub const m_flCreationTime: usize = 0xd0c; + pub const m_nTintID: usize = 0xd10; + pub const m_nVersion: usize = 0xd14; + pub const m_ubSignature: usize = 0xd15; + pub const m_SprayRenderHelper: usize = 0xda0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PlayerVisibility { + pub const m_flVisibilityStrength: usize = 0x540; + pub const m_flFogDistanceMultiplier: usize = 0x544; + pub const m_flFogMaxDensityMultiplier: usize = 0x548; + pub const m_flFadeTime: usize = 0x54c; + pub const m_bStartDisabled: usize = 0x550; + pub const m_bIsEnabled: usize = 0x551; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointCamera { + pub const m_FOV: usize = 0x540; + pub const m_Resolution: usize = 0x544; + pub const m_bFogEnable: usize = 0x548; + pub const m_FogColor: usize = 0x549; + pub const m_flFogStart: usize = 0x550; + pub const m_flFogEnd: usize = 0x554; + pub const m_flFogMaxDensity: usize = 0x558; + pub const m_bActive: usize = 0x55c; + pub const m_bUseScreenAspectRatio: usize = 0x55d; + pub const m_flAspectRatio: usize = 0x560; + pub const m_bNoSky: usize = 0x564; + pub const m_fBrightness: usize = 0x568; + pub const m_flZFar: usize = 0x56c; + pub const m_flZNear: usize = 0x570; + pub const m_bDofEnabled: usize = 0x574; + pub const m_flDofNearBlurry: usize = 0x578; + pub const m_flDofNearCrisp: usize = 0x57c; + pub const m_flDofFarCrisp: usize = 0x580; + pub const m_flDofFarBlurry: usize = 0x584; + pub const m_flDofTiltToGround: usize = 0x588; + pub const m_TargetFOV: usize = 0x58c; + pub const m_DegreesPerSecond: usize = 0x590; + pub const m_bIsOn: usize = 0x594; + pub const m_pNext: usize = 0x598; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointCameraVFOV { + pub const m_flVerticalFOV: usize = 0x5a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointClientUIDialog { + pub const m_hActivator: usize = 0xcf0; + pub const m_bStartEnabled: usize = 0xcf4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointClientUIHUD { + pub const m_bCheckCSSClasses: usize = 0xcf8; + pub const m_bIgnoreInput: usize = 0xe80; + pub const m_flWidth: usize = 0xe84; + pub const m_flHeight: usize = 0xe88; + pub const m_flDPI: usize = 0xe8c; + pub const m_flInteractDistance: usize = 0xe90; + pub const m_flDepthOffset: usize = 0xe94; + pub const m_unOwnerContext: usize = 0xe98; + pub const m_unHorizontalAlign: usize = 0xe9c; + pub const m_unVerticalAlign: usize = 0xea0; + pub const m_unOrientation: usize = 0xea4; + pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0xea8; + pub const m_vecCSSClasses: usize = 0xeb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointClientUIWorldPanel { + pub const m_bForceRecreateNextUpdate: usize = 0xcf8; + pub const m_bMoveViewToPlayerNextThink: usize = 0xcf9; + pub const m_bCheckCSSClasses: usize = 0xcfa; + pub const m_anchorDeltaTransform: usize = 0xd00; + pub const m_pOffScreenIndicator: usize = 0xea0; + pub const m_bIgnoreInput: usize = 0xec8; + pub const m_bLit: usize = 0xec9; + pub const m_bFollowPlayerAcrossTeleport: usize = 0xeca; + pub const m_flWidth: usize = 0xecc; + pub const m_flHeight: usize = 0xed0; + pub const m_flDPI: usize = 0xed4; + pub const m_flInteractDistance: usize = 0xed8; + pub const m_flDepthOffset: usize = 0xedc; + pub const m_unOwnerContext: usize = 0xee0; + pub const m_unHorizontalAlign: usize = 0xee4; + pub const m_unVerticalAlign: usize = 0xee8; + pub const m_unOrientation: usize = 0xeec; + pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0xef0; + pub const m_vecCSSClasses: usize = 0xef8; + pub const m_bOpaque: usize = 0xf10; + pub const m_bNoDepth: usize = 0xf11; + pub const m_bRenderBackface: usize = 0xf12; + pub const m_bUseOffScreenIndicator: usize = 0xf13; + pub const m_bExcludeFromSaveGames: usize = 0xf14; + pub const m_bGrabbable: usize = 0xf15; + pub const m_bOnlyRenderToTexture: usize = 0xf16; + pub const m_bDisableMipGen: usize = 0xf17; + pub const m_nExplicitImageLayout: usize = 0xf18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointClientUIWorldTextPanel { + pub const m_messageText: usize = 0xf20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointCommentaryNode { + pub const m_bActive: usize = 0xf20; + pub const m_bWasActive: usize = 0xf21; + pub const m_flEndTime: usize = 0xf24; + pub const m_flStartTime: usize = 0xf28; + pub const m_flStartTimeInCommentary: usize = 0xf2c; + pub const m_iszCommentaryFile: usize = 0xf30; + pub const m_iszTitle: usize = 0xf38; + pub const m_iszSpeakers: usize = 0xf40; + pub const m_iNodeNumber: usize = 0xf48; + pub const m_iNodeNumberMax: usize = 0xf4c; + pub const m_bListenedTo: usize = 0xf50; + pub const m_hViewPosition: usize = 0xf60; + pub const m_bRestartAfterRestore: usize = 0xf64; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointValueRemapper { + pub const m_bDisabled: usize = 0x540; + pub const m_bDisabledOld: usize = 0x541; + pub const m_bUpdateOnClient: usize = 0x542; + pub const m_nInputType: usize = 0x544; + pub const m_hRemapLineStart: usize = 0x548; + pub const m_hRemapLineEnd: usize = 0x54c; + pub const m_flMaximumChangePerSecond: usize = 0x550; + pub const m_flDisengageDistance: usize = 0x554; + pub const m_flEngageDistance: usize = 0x558; + pub const m_bRequiresUseKey: usize = 0x55c; + pub const m_nOutputType: usize = 0x560; + pub const m_hOutputEntities: usize = 0x568; + pub const m_nHapticsType: usize = 0x580; + pub const m_nMomentumType: usize = 0x584; + pub const m_flMomentumModifier: usize = 0x588; + pub const m_flSnapValue: usize = 0x58c; + pub const m_flCurrentMomentum: usize = 0x590; + pub const m_nRatchetType: usize = 0x594; + pub const m_flRatchetOffset: usize = 0x598; + pub const m_flInputOffset: usize = 0x59c; + pub const m_bEngaged: usize = 0x5a0; + pub const m_bFirstUpdate: usize = 0x5a1; + pub const m_flPreviousValue: usize = 0x5a4; + pub const m_flPreviousUpdateTickTime: usize = 0x5a8; + pub const m_vecPreviousTestPoint: usize = 0x5ac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PointWorldText { + pub const m_bForceRecreateNextUpdate: usize = 0xcc8; + pub const m_messageText: usize = 0xcd8; + pub const m_FontName: usize = 0xed8; + pub const m_bEnabled: usize = 0xf18; + pub const m_bFullbright: usize = 0xf19; + pub const m_flWorldUnitsPerPx: usize = 0xf1c; + pub const m_flFontSize: usize = 0xf20; + pub const m_flDepthOffset: usize = 0xf24; + pub const m_Color: usize = 0xf28; + pub const m_nJustifyHorizontal: usize = 0xf2c; + pub const m_nJustifyVertical: usize = 0xf30; + pub const m_nReorientMode: usize = 0xf34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PostProcessingVolume { + pub const m_hPostSettings: usize = 0xcd8; + pub const m_flFadeDuration: usize = 0xce0; + pub const m_flMinLogExposure: usize = 0xce4; + pub const m_flMaxLogExposure: usize = 0xce8; + pub const m_flMinExposure: usize = 0xcec; + pub const m_flMaxExposure: usize = 0xcf0; + pub const m_flExposureCompensation: usize = 0xcf4; + pub const m_flExposureFadeSpeedUp: usize = 0xcf8; + pub const m_flExposureFadeSpeedDown: usize = 0xcfc; + pub const m_flTonemapEVSmoothingRange: usize = 0xd00; + pub const m_bMaster: usize = 0xd04; + pub const m_bExposureControl: usize = 0xd05; + pub const m_flRate: usize = 0xd08; + pub const m_flTonemapPercentTarget: usize = 0xd0c; + pub const m_flTonemapPercentBrightPixels: usize = 0xd10; + pub const m_flTonemapMinAvgLum: usize = 0xd14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Precipitation { + pub const m_flDensity: usize = 0xcc8; + pub const m_flParticleInnerDist: usize = 0xcd8; + pub const m_pParticleDef: usize = 0xce0; + pub const m_tParticlePrecipTraceTimer: usize = 0xd08; + pub const m_bActiveParticlePrecipEmitter: usize = 0xd10; + pub const m_bParticlePrecipInitialized: usize = 0xd11; + pub const m_bHasSimulatedSinceLastSceneObjectUpdate: usize = 0xd12; + pub const m_nAvailableSheetSequencesMaxIndex: usize = 0xd14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PredictedViewModel { + pub const m_LagAnglesHistory: usize = 0xf80; + pub const m_vPredictedOffset: usize = 0xf98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_PropCounter { + pub const m_flDisplayValue: usize = 0xf18; + pub const m_flDisplayValueLocal: usize = 0xf1c; + pub const m_flTimeOfLastValueChange: usize = 0xf20; + pub const m_flPreviousValue: usize = 0xf24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RagdollManager { + pub const m_iCurrentMaxRagdollCount: usize = 0x540; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RagdollProp { + pub const m_ragPos: usize = 0xf20; + pub const m_ragAngles: usize = 0xf38; + pub const m_flBlendWeight: usize = 0xf50; + pub const m_hRagdollSource: usize = 0xf54; + pub const m_iEyeAttachment: usize = 0xf58; + pub const m_flBlendWeightCurrent: usize = 0xf5c; + pub const m_parentPhysicsBoneIndices: usize = 0xf60; + pub const m_worldSpaceBoneComputationOrder: usize = 0xf78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RagdollPropAttached { + pub const m_boneIndexAttached: usize = 0xf90; + pub const m_ragdollAttachedObjectIndex: usize = 0xf94; + pub const m_attachmentPointBoneSpace: usize = 0xf98; + pub const m_attachmentPointRagdollSpace: usize = 0xfa4; + pub const m_vecOffset: usize = 0xfb0; + pub const m_parentTime: usize = 0xfbc; + pub const m_bHasParent: usize = 0xfc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RectLight { + pub const m_bShowLight: usize = 0xf08; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RetakeGameRules { + pub const m_nMatchSeed: usize = 0xf8; + pub const m_bBlockersPresent: usize = 0xfc; + pub const m_bRoundInProgress: usize = 0xfd; + pub const m_iFirstSecondHalfRound: usize = 0x100; + pub const m_iBombSite: usize = 0x104; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RopeKeyframe { + pub const m_LinksTouchingSomething: usize = 0xcc8; + pub const m_nLinksTouchingSomething: usize = 0xccc; + pub const m_bApplyWind: usize = 0xcd0; + pub const m_fPrevLockedPoints: usize = 0xcd4; + pub const m_iForcePointMoveCounter: usize = 0xcd8; + pub const m_bPrevEndPointPos: usize = 0xcdc; + pub const m_vPrevEndPointPos: usize = 0xce0; + pub const m_flCurScroll: usize = 0xcf8; + pub const m_flScrollSpeed: usize = 0xcfc; + pub const m_RopeFlags: usize = 0xd00; + pub const m_iRopeMaterialModelIndex: usize = 0xd08; + pub const m_LightValues: usize = 0xf80; + pub const m_nSegments: usize = 0xff8; + pub const m_hStartPoint: usize = 0xffc; + pub const m_hEndPoint: usize = 0x1000; + pub const m_iStartAttachment: usize = 0x1004; + pub const m_iEndAttachment: usize = 0x1005; + pub const m_Subdiv: usize = 0x1006; + pub const m_RopeLength: usize = 0x1008; + pub const m_Slack: usize = 0x100a; + pub const m_TextureScale: usize = 0x100c; + pub const m_fLockedPoints: usize = 0x1010; + pub const m_nChangeCount: usize = 0x1011; + pub const m_Width: usize = 0x1014; + pub const m_PhysicsDelegate: usize = 0x1018; + pub const m_hMaterial: usize = 0x1028; + pub const m_TextureHeight: usize = 0x1030; + pub const m_vecImpulse: usize = 0x1034; + pub const m_vecPreviousImpulse: usize = 0x1040; + pub const m_flCurrentGustTimer: usize = 0x104c; + pub const m_flCurrentGustLifetime: usize = 0x1050; + pub const m_flTimeToNextGust: usize = 0x1054; + pub const m_vWindDir: usize = 0x1058; + pub const m_vColorMod: usize = 0x1064; + pub const m_vCachedEndPointAttachmentPos: usize = 0x1070; + pub const m_vCachedEndPointAttachmentAngle: usize = 0x1088; + pub const m_bConstrainBetweenEndpoints: usize = 0x10a0; + pub const m_bEndPointAttachmentPositionsDirty: usize = 0x0; + pub const m_bEndPointAttachmentAnglesDirty: usize = 0x0; + pub const m_bNewDataThisFrame: usize = 0x0; + pub const m_bPhysicsInitted: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_RopeKeyframe_CPhysicsDelegate { + pub const m_pKeyframe: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SceneEntity { + pub const m_bIsPlayingBack: usize = 0x548; + pub const m_bPaused: usize = 0x549; + pub const m_bMultiplayer: usize = 0x54a; + pub const m_bAutogenerated: usize = 0x54b; + pub const m_flForceClientTime: usize = 0x54c; + pub const m_nSceneStringIndex: usize = 0x550; + pub const m_bClientOnly: usize = 0x552; + pub const m_hOwner: usize = 0x554; + pub const m_hActorList: usize = 0x558; + pub const m_bWasPlaying: usize = 0x570; + pub const m_QueuedEvents: usize = 0x580; + pub const m_flCurrentTime: usize = 0x598; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SceneEntity_QueuedEvents_t { + pub const starttime: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ShatterGlassShardPhysics { + pub const m_ShardDesc: usize = 0x1078; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SkyCamera { + pub const m_skyboxData: usize = 0x540; + pub const m_skyboxSlotToken: usize = 0x5d0; + pub const m_bUseAngles: usize = 0x5d4; + pub const m_pNext: usize = 0x5d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SmokeGrenadeProjectile { + pub const m_nSmokeEffectTickBegin: usize = 0x1190; + pub const m_bDidSmokeEffect: usize = 0x1194; + pub const m_nRandomSeed: usize = 0x1198; + pub const m_vSmokeColor: usize = 0x119c; + pub const m_vSmokeDetonationPos: usize = 0x11a8; + pub const m_VoxelFrameData: usize = 0x11b8; + pub const m_bSmokeVolumeDataReceived: usize = 0x11d0; + pub const m_bSmokeEffectSpawned: usize = 0x11d1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SoundAreaEntityBase { + pub const m_bDisabled: usize = 0x540; + pub const m_bWasEnabled: usize = 0x548; + pub const m_iszSoundAreaType: usize = 0x550; + pub const m_vPos: usize = 0x558; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SoundAreaEntityOrientedBox { + pub const m_vMin: usize = 0x568; + pub const m_vMax: usize = 0x574; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SoundAreaEntitySphere { + pub const m_flRadius: usize = 0x568; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SoundOpvarSetPointBase { + pub const m_iszStackName: usize = 0x540; + pub const m_iszOperatorName: usize = 0x548; + pub const m_iszOpvarName: usize = 0x550; + pub const m_iOpvarIndex: usize = 0x558; + pub const m_bUseAutoCompare: usize = 0x55c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SpotlightEnd { + pub const m_flLightScale: usize = 0xcc0; + pub const m_Radius: usize = 0xcc4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Sprite { + pub const m_hSpriteMaterial: usize = 0xcd8; + pub const m_hAttachedToEntity: usize = 0xce0; + pub const m_nAttachment: usize = 0xce4; + pub const m_flSpriteFramerate: usize = 0xce8; + pub const m_flFrame: usize = 0xcec; + pub const m_flDieTime: usize = 0xcf0; + pub const m_nBrightness: usize = 0xd00; + pub const m_flBrightnessDuration: usize = 0xd04; + pub const m_flSpriteScale: usize = 0xd08; + pub const m_flScaleDuration: usize = 0xd0c; + pub const m_bWorldSpaceScale: usize = 0xd10; + pub const m_flGlowProxySize: usize = 0xd14; + pub const m_flHDRColorScale: usize = 0xd18; + pub const m_flLastTime: usize = 0xd1c; + pub const m_flMaxFrame: usize = 0xd20; + pub const m_flStartScale: usize = 0xd24; + pub const m_flDestScale: usize = 0xd28; + pub const m_flScaleTimeStart: usize = 0xd2c; + pub const m_nStartBrightness: usize = 0xd30; + pub const m_nDestBrightness: usize = 0xd34; + pub const m_flBrightnessTimeStart: usize = 0xd38; + pub const m_hOldSpriteMaterial: usize = 0xd40; + pub const m_nSpriteWidth: usize = 0xde8; + pub const m_nSpriteHeight: usize = 0xdec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Sun { + pub const m_fxSSSunFlareEffectIndex: usize = 0xcc0; + pub const m_fxSunFlareEffectIndex: usize = 0xcc4; + pub const m_fdistNormalize: usize = 0xcc8; + pub const m_vSunPos: usize = 0xccc; + pub const m_vDirection: usize = 0xcd8; + pub const m_iszEffectName: usize = 0xce8; + pub const m_iszSSEffectName: usize = 0xcf0; + pub const m_clrOverlay: usize = 0xcf8; + pub const m_bOn: usize = 0xcfc; + pub const m_bmaxColor: usize = 0xcfd; + pub const m_flSize: usize = 0xd00; + pub const m_flHazeScale: usize = 0xd04; + pub const m_flRotation: usize = 0xd08; + pub const m_flHDRColorScale: usize = 0xd0c; + pub const m_flAlphaHaze: usize = 0xd10; + pub const m_flAlphaScale: usize = 0xd14; + pub const m_flAlphaHdr: usize = 0xd18; + pub const m_flFarZScale: usize = 0xd1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SunGlowOverlay { + pub const m_bModulateByDot: usize = 0xd0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_SurvivalGameRules { + pub const m_vecPlayAreaMins: usize = 0x8; + pub const m_vecPlayAreaMaxs: usize = 0x14; + pub const m_iPlayerSpawnHexIndices: usize = 0x20; + pub const m_SpawnTileState: usize = 0x120; + pub const m_flSpawnSelectionTimeStartCurrentStage: usize = 0x200; + pub const m_flSpawnSelectionTimeEndCurrentStage: usize = 0x204; + pub const m_flSpawnSelectionTimeEndLastStage: usize = 0x208; + pub const m_spawnStage: usize = 0x20c; + pub const m_flTabletHexOriginX: usize = 0x210; + pub const m_flTabletHexOriginY: usize = 0x214; + pub const m_flTabletHexSize: usize = 0x218; + pub const m_roundData_playerXuids: usize = 0x220; + pub const m_roundData_playerPositions: usize = 0x420; + pub const m_roundData_playerTeams: usize = 0x520; + pub const m_SurvivalGameRuleDecisionTypes: usize = 0x620; + pub const m_SurvivalGameRuleDecisionValues: usize = 0x660; + pub const m_flSurvivalStartTime: usize = 0x6a0; + pub const m_flLastThinkTime: usize = 0x6a4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Tablet { + pub const m_flUpgradeExpirationTime: usize = 0x1978; + pub const m_vecLocalHexFlags: usize = 0x1988; + pub const m_nContractKillGridIndex: usize = 0x1a30; + pub const m_nContractKillGridHighResIndex: usize = 0x1a34; + pub const m_bTabletReceptionIsBlocked: usize = 0x1a38; + pub const m_flScanProgress: usize = 0x1a3c; + pub const m_flBootTime: usize = 0x1a40; + pub const m_flShowMapTime: usize = 0x1a44; + pub const m_vecNearestMetalCratePos: usize = 0x1a48; + pub const m_skinState: usize = 0x1a54; + pub const m_vecNotificationIds: usize = 0x1a58; + pub const m_vecNotificationTimestamps: usize = 0x1a78; + pub const m_nLastPurchaseIndex: usize = 0x1a98; + pub const m_vecPlayerPositionHistory: usize = 0x1a9c; + pub const m_vecLocalHexFlagsClientCopy: usize = 0x1bbc; + pub const m_vecLastHexPlayerOccupancyChange: usize = 0x1c64; + pub const m_radarMaterial: usize = 0x2088; + pub const m_buildingMaterial: usize = 0x2090; + pub const m_hZoneOverlayMaterial: usize = 0x2098; + pub const m_flNoiseFadeAlpha: usize = 0x20a0; + pub const m_WorkingColor: usize = 0x20a4; + pub const m_vecLastCameraPos: usize = 0x20a8; + pub const m_angLastCameraAng: usize = 0x20b4; + pub const m_nDrawElementCount: usize = 0x20c0; + pub const m_flPrevScanProgress: usize = 0x20c4; + pub const m_nRenderTargetRes: usize = 0x20c8; + pub const m_flLastClosePoseParamVal: usize = 0x20cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_Team { + pub const m_aPlayerControllers: usize = 0x540; + pub const m_aPlayers: usize = 0x558; + pub const m_iScore: usize = 0x570; + pub const m_szTeamname: usize = 0x574; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_TeamRoundTimer { + pub const m_bTimerPaused: usize = 0x540; + pub const m_flTimeRemaining: usize = 0x544; + pub const m_flTimerEndTime: usize = 0x548; + pub const m_bIsDisabled: usize = 0x54c; + pub const m_bShowInHUD: usize = 0x54d; + pub const m_nTimerLength: usize = 0x550; + pub const m_nTimerInitialLength: usize = 0x554; + pub const m_nTimerMaxLength: usize = 0x558; + pub const m_bAutoCountdown: usize = 0x55c; + pub const m_nSetupTimeLength: usize = 0x560; + pub const m_nState: usize = 0x564; + pub const m_bStartPaused: usize = 0x568; + pub const m_bInCaptureWatchState: usize = 0x569; + pub const m_flTotalTime: usize = 0x56c; + pub const m_bStopWatchTimer: usize = 0x570; + pub const m_bFireFinished: usize = 0x571; + pub const m_bFire5MinRemain: usize = 0x572; + pub const m_bFire4MinRemain: usize = 0x573; + pub const m_bFire3MinRemain: usize = 0x574; + pub const m_bFire2MinRemain: usize = 0x575; + pub const m_bFire1MinRemain: usize = 0x576; + pub const m_bFire30SecRemain: usize = 0x577; + pub const m_bFire10SecRemain: usize = 0x578; + pub const m_bFire5SecRemain: usize = 0x579; + pub const m_bFire4SecRemain: usize = 0x57a; + pub const m_bFire3SecRemain: usize = 0x57b; + pub const m_bFire2SecRemain: usize = 0x57c; + pub const m_bFire1SecRemain: usize = 0x57d; + pub const m_nOldTimerLength: usize = 0x580; + pub const m_nOldTimerState: usize = 0x584; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_TextureBasedAnimatable { + pub const m_bLoop: usize = 0xcc0; + pub const m_flFPS: usize = 0xcc4; + pub const m_hPositionKeys: usize = 0xcc8; + pub const m_hRotationKeys: usize = 0xcd0; + pub const m_vAnimationBoundsMin: usize = 0xcd8; + pub const m_vAnimationBoundsMax: usize = 0xce4; + pub const m_flStartTime: usize = 0xcf0; + pub const m_flStartFrame: usize = 0xcf4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_TonemapController2 { + pub const m_flAutoExposureMin: usize = 0x540; + pub const m_flAutoExposureMax: usize = 0x544; + pub const m_flTonemapPercentTarget: usize = 0x548; + pub const m_flTonemapPercentBrightPixels: usize = 0x54c; + pub const m_flTonemapMinAvgLum: usize = 0x550; + pub const m_flExposureAdaptationSpeedUp: usize = 0x554; + pub const m_flExposureAdaptationSpeedDown: usize = 0x558; + pub const m_flTonemapEVSmoothingRange: usize = 0x55c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_TriggerBuoyancy { + pub const m_BuoyancyHelper: usize = 0xcc8; + pub const m_flFluidDensity: usize = 0xcf0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_TripWireFireProjectile { + pub const m_flAttachTime: usize = 0x1100; + pub const m_vecTripWireEndPositions: usize = 0x1104; + pub const m_bTripWireEndPositionsUsed: usize = 0x117c; + pub const m_nTripWireStartIndex0: usize = 0x1188; + pub const m_nTripWireEndIndex0: usize = 0x118c; + pub const m_nTripWireCenterIndex0: usize = 0x1190; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_ViewmodelWeapon { + pub const m_worldModel: usize = 0xf18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_VoteController { + pub const m_iActiveIssueIndex: usize = 0x550; + pub const m_iOnlyTeamToVote: usize = 0x554; + pub const m_nVoteOptionCount: usize = 0x558; + pub const m_nPotentialVotes: usize = 0x56c; + pub const m_bVotesDirty: usize = 0x570; + pub const m_bTypeDirty: usize = 0x571; + pub const m_bIsYesNoVote: usize = 0x572; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_WeaponBaseItem { + pub const m_SequenceCompleteTimer: usize = 0x1970; + pub const m_bRedraw: usize = 0x1988; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_WeaponCSBase { + pub const m_flFireSequenceStartTime: usize = 0x1678; + pub const m_nFireSequenceStartTimeChange: usize = 0x167c; + pub const m_nFireSequenceStartTimeAck: usize = 0x1680; + pub const m_bPlayerFireEventIsPrimary: usize = 0x1684; + pub const m_seqIdle: usize = 0x1688; + pub const m_seqFirePrimary: usize = 0x168c; + pub const m_seqFireSecondary: usize = 0x1690; + pub const m_flCrosshairDistance: usize = 0x16a8; + pub const m_iAmmoLastCheck: usize = 0x16ac; + pub const m_iAlpha: usize = 0x16b0; + pub const m_iScopeTextureID: usize = 0x16b4; + pub const m_iCrosshairTextureID: usize = 0x16b8; + pub const m_flGunAccuracyPosition: usize = 0x16bc; + pub const m_nViewModelIndex: usize = 0x16c0; + pub const m_bReloadsWithClips: usize = 0x16c4; + pub const m_flTimeWeaponIdle: usize = 0x16c8; + pub const m_bFireOnEmpty: usize = 0x16cc; + pub const m_OnPlayerPickup: usize = 0x16d0; + pub const m_weaponMode: usize = 0x16f8; + pub const m_flTurningInaccuracyDelta: usize = 0x16fc; + pub const m_vecTurningInaccuracyEyeDirLast: usize = 0x1700; + pub const m_flTurningInaccuracy: usize = 0x170c; + pub const m_fAccuracyPenalty: usize = 0x1710; + pub const m_flLastAccuracyUpdateTime: usize = 0x1714; + pub const m_fAccuracySmoothedForZoom: usize = 0x1718; + pub const m_fScopeZoomEndTime: usize = 0x171c; + pub const m_iRecoilIndex: usize = 0x1720; + pub const m_flRecoilIndex: usize = 0x1724; + pub const m_bBurstMode: usize = 0x1728; + pub const m_flPostponeFireReadyTime: usize = 0x172c; + pub const m_bInReload: usize = 0x1730; + pub const m_bReloadVisuallyComplete: usize = 0x1731; + pub const m_flDroppedAtTime: usize = 0x1734; + pub const m_bIsHauledBack: usize = 0x1738; + pub const m_bSilencerOn: usize = 0x1739; + pub const m_flTimeSilencerSwitchComplete: usize = 0x173c; + pub const m_iOriginalTeamNumber: usize = 0x1740; + pub const m_flNextAttackRenderTimeOffset: usize = 0x1744; + pub const m_bVisualsDataSet: usize = 0x17c0; + pub const m_bOldFirstPersonSpectatedState: usize = 0x17c1; + pub const m_hOurPing: usize = 0x17c4; + pub const m_nOurPingIndex: usize = 0x17c8; + pub const m_vecOurPingPos: usize = 0x17cc; + pub const m_bGlowForPing: usize = 0x17d8; + pub const m_bUIWeapon: usize = 0x17d9; + pub const m_hPrevOwner: usize = 0x17e8; + pub const m_nDropTick: usize = 0x17ec; + pub const m_donated: usize = 0x180c; + pub const m_fLastShotTime: usize = 0x1810; + pub const m_bWasOwnedByCT: usize = 0x1814; + pub const m_bWasOwnedByTerrorist: usize = 0x1815; + pub const m_gunHeat: usize = 0x1818; + pub const m_smokeAttachments: usize = 0x181c; + pub const m_lastSmokeTime: usize = 0x1820; + pub const m_flLastClientFireBulletTime: usize = 0x1824; + pub const m_IronSightController: usize = 0x1880; + pub const m_iIronSightMode: usize = 0x1930; + pub const m_flLastLOSTraceFailureTime: usize = 0x1940; + pub const m_iNumEmptyAttacks: usize = 0x1944; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_WeaponCSBaseGun { + pub const m_zoomLevel: usize = 0x1970; + pub const m_iBurstShotsRemaining: usize = 0x1974; + pub const m_iSilencerBodygroup: usize = 0x1978; + pub const m_silencedModelIndex: usize = 0x1988; + pub const m_inPrecache: usize = 0x198c; + pub const m_bNeedsBoltAction: usize = 0x198d; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_WeaponShield { + pub const m_flDisplayHealth: usize = 0x1990; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_WeaponTaser { + pub const m_fFireTime: usize = 0x1990; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_WeaponZoneRepulsor { + pub const m_flPitchLocal: usize = 0x1990; + pub const m_flLastTimeNotIdle: usize = 0x1994; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_fogplayerparams_t { + pub const m_hCtrl: usize = 0x8; + pub const m_flTransitionTime: usize = 0xc; + pub const m_OldColor: usize = 0x10; + pub const m_flOldStart: usize = 0x14; + pub const m_flOldEnd: usize = 0x18; + pub const m_flOldMaxDensity: usize = 0x1c; + pub const m_flOldHDRColorScale: usize = 0x20; + pub const m_flOldFarZ: usize = 0x24; + pub const m_NewColor: usize = 0x28; + pub const m_flNewStart: usize = 0x2c; + pub const m_flNewEnd: usize = 0x30; + pub const m_flNewMaxDensity: usize = 0x34; + pub const m_flNewHDRColorScale: usize = 0x38; + pub const m_flNewFarZ: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompMatMutatorCondition_t { + pub const m_nMutatorCondition: usize = 0x0; + pub const m_strMutatorConditionContainerName: usize = 0x8; + pub const m_strMutatorConditionContainerVarName: usize = 0x10; + pub const m_strMutatorConditionContainerVarValue: usize = 0x18; + pub const m_bPassWhenTrue: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompMatPropertyMutator_t { + pub const m_bEnabled: usize = 0x0; + pub const m_nMutatorCommandType: usize = 0x4; + pub const m_strInitWith_Container: usize = 0x8; + pub const m_strCopyProperty_InputContainerSrc: usize = 0x10; + pub const m_strCopyProperty_InputContainerProperty: usize = 0x18; + pub const m_strCopyProperty_TargetProperty: usize = 0x20; + pub const m_strRandomRollInputVars_SeedInputVar: usize = 0x28; + pub const m_vecRandomRollInputVars_InputVarsToRoll: usize = 0x30; + pub const m_strCopyMatchingKeys_InputContainerSrc: usize = 0x48; + pub const m_strCopyKeysWithSuffix_InputContainerSrc: usize = 0x50; + pub const m_strCopyKeysWithSuffix_FindSuffix: usize = 0x58; + pub const m_strCopyKeysWithSuffix_ReplaceSuffix: usize = 0x60; + pub const m_nSetValue_Value: usize = 0x68; + pub const m_strGenerateTexture_TargetParam: usize = 0x2d8; + pub const m_strGenerateTexture_InitialContainer: usize = 0x2e0; + pub const m_nResolution: usize = 0x2e8; + pub const m_bIsScratchTarget: usize = 0x2ec; + pub const m_bSplatDebugInfo: usize = 0x2ed; + pub const m_bCaptureInRenderDoc: usize = 0x2ee; + pub const m_vecTexGenInstructions: usize = 0x2f0; + pub const m_vecConditionalMutators: usize = 0x308; + pub const m_strPopInputQueue_Container: usize = 0x320; + pub const m_strDrawText_InputContainerSrc: usize = 0x328; + pub const m_strDrawText_InputContainerProperty: usize = 0x330; + pub const m_vecDrawText_Position: usize = 0x338; + pub const m_colDrawText_Color: usize = 0x340; + pub const m_strDrawText_Font: usize = 0x348; + pub const m_vecConditions: usize = 0x350; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompositeMaterialAssemblyProcedure_t { + pub const m_vecCompMatIncludes: usize = 0x0; + pub const m_vecMatchFilters: usize = 0x18; + pub const m_vecCompositeInputContainers: usize = 0x30; + pub const m_vecPropertyMutators: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompositeMaterialEditorPoint_t { + pub const m_ModelName: usize = 0x0; + pub const m_nSequenceIndex: usize = 0xe0; + pub const m_flCycle: usize = 0xe4; + pub const m_KVModelStateChoices: usize = 0xe8; + pub const m_bEnableChildModel: usize = 0xf8; + pub const m_ChildModelName: usize = 0x100; + pub const m_vecCompositeMaterialAssemblyProcedures: usize = 0x1e0; + pub const m_vecCompositeMaterials: usize = 0x1f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompositeMaterialInputContainer_t { + pub const m_bEnabled: usize = 0x0; + pub const m_nCompositeMaterialInputContainerSourceType: usize = 0x4; + pub const m_strSpecificContainerMaterial: usize = 0x8; + pub const m_strAttrName: usize = 0xe8; + pub const m_strAlias: usize = 0xf0; + pub const m_vecLooseVariables: usize = 0xf8; + pub const m_strAttrNameForVar: usize = 0x110; + pub const m_bExposeExternally: usize = 0x118; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompositeMaterialInputLooseVariable_t { + pub const m_strName: usize = 0x0; + pub const m_bExposeExternally: usize = 0x8; + pub const m_strExposedFriendlyName: usize = 0x10; + pub const m_strExposedFriendlyGroupName: usize = 0x18; + pub const m_bExposedVariableIsFixedRange: usize = 0x20; + pub const m_strExposedVisibleWhenTrue: usize = 0x28; + pub const m_strExposedHiddenWhenTrue: usize = 0x30; + pub const m_nVariableType: usize = 0x38; + pub const m_bValueBoolean: usize = 0x3c; + pub const m_nValueIntX: usize = 0x40; + pub const m_nValueIntY: usize = 0x44; + pub const m_nValueIntZ: usize = 0x48; + pub const m_nValueIntW: usize = 0x4c; + pub const m_bHasFloatBounds: usize = 0x50; + pub const m_flValueFloatX: usize = 0x54; + pub const m_flValueFloatX_Min: usize = 0x58; + pub const m_flValueFloatX_Max: usize = 0x5c; + pub const m_flValueFloatY: usize = 0x60; + pub const m_flValueFloatY_Min: usize = 0x64; + pub const m_flValueFloatY_Max: usize = 0x68; + pub const m_flValueFloatZ: usize = 0x6c; + pub const m_flValueFloatZ_Min: usize = 0x70; + pub const m_flValueFloatZ_Max: usize = 0x74; + pub const m_flValueFloatW: usize = 0x78; + pub const m_flValueFloatW_Min: usize = 0x7c; + pub const m_flValueFloatW_Max: usize = 0x80; + pub const m_cValueColor4: usize = 0x84; + pub const m_nValueSystemVar: usize = 0x88; + pub const m_strResourceMaterial: usize = 0x90; + pub const m_strTextureContentAssetPath: usize = 0x170; + pub const m_strTextureRuntimeResourcePath: usize = 0x178; + pub const m_strTextureCompilationVtexTemplate: usize = 0x258; + pub const m_nTextureType: usize = 0x260; + pub const m_strString: usize = 0x268; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompositeMaterialMatchFilter_t { + pub const m_nCompositeMaterialMatchFilterType: usize = 0x0; + pub const m_strMatchFilter: usize = 0x8; + pub const m_strMatchValue: usize = 0x10; + pub const m_bPassWhenTrue: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CompositeMaterial_t { + pub const m_TargetKVs: usize = 0x8; + pub const m_PreGenerationKVs: usize = 0x18; + pub const m_FinalKVs: usize = 0x28; + pub const m_vecGeneratedTextures: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CountdownTimer { + pub const m_duration: usize = 0x8; + pub const m_timestamp: usize = 0xc; + pub const m_timescale: usize = 0x10; + pub const m_nWorldGroupId: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EngineCountdownTimer { + pub const m_duration: usize = 0x8; + pub const m_timestamp: usize = 0xc; + pub const m_timescale: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntityRenderAttribute_t { + pub const m_ID: usize = 0x30; + pub const m_Values: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntitySpottedState_t { + pub const m_bSpotted: usize = 0x8; + pub const m_bSpottedByMask: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod GeneratedTextureHandle_t { + pub const m_strBitmapName: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod IntervalTimer { + pub const m_timestamp: usize = 0x8; + pub const m_nWorldGroupId: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PhysicsRagdollPose_t { + pub const __m_pChainEntity: usize = 0x8; + pub const m_Transforms: usize = 0x30; + pub const m_hOwner: usize = 0x48; + pub const m_bDirty: usize = 0x68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SellbackPurchaseEntry_t { + pub const m_unDefIdx: usize = 0x30; + pub const m_nCost: usize = 0x34; + pub const m_nPrevArmor: usize = 0x38; + pub const m_bPrevHelmet: usize = 0x3c; + pub const m_hItem: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TimedEvent { + pub const m_TimeBetweenEvents: usize = 0x0; + pub const m_fNextEvent: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysicsCollisionAttribute_t { + pub const m_nInteractsAs: usize = 0x8; + pub const m_nInteractsWith: usize = 0x10; + pub const m_nInteractsExclude: usize = 0x18; + pub const m_nEntityId: usize = 0x20; + pub const m_nOwnerId: usize = 0x24; + pub const m_nHierarchyId: usize = 0x28; + pub const m_nCollisionGroup: usize = 0x2a; + pub const m_nCollisionFunctionMask: usize = 0x2b; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ViewAngleServerChange_t { + pub const nType: usize = 0x30; + pub const qAngle: usize = 0x34; + pub const nIndex: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WeaponPurchaseCount_t { + pub const m_nItemDefIndex: usize = 0x30; + pub const m_nCount: usize = 0x32; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WeaponPurchaseTracker_t { + pub const m_weaponPurchases: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod audioparams_t { + pub const localSound: usize = 0x8; + pub const soundscapeIndex: usize = 0x68; + pub const localBits: usize = 0x6c; + pub const soundscapeEntityListIndex: usize = 0x70; + pub const soundEventHash: usize = 0x74; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod fogparams_t { + pub const dirPrimary: usize = 0x8; + pub const colorPrimary: usize = 0x14; + pub const colorSecondary: usize = 0x18; + pub const colorPrimaryLerpTo: usize = 0x1c; + pub const colorSecondaryLerpTo: usize = 0x20; + pub const start: usize = 0x24; + pub const end: usize = 0x28; + pub const farz: usize = 0x2c; + pub const maxdensity: usize = 0x30; + pub const exponent: usize = 0x34; + pub const HDRColorScale: usize = 0x38; + pub const skyboxFogFactor: usize = 0x3c; + pub const skyboxFogFactorLerpTo: usize = 0x40; + pub const startLerpTo: usize = 0x44; + pub const endLerpTo: usize = 0x48; + pub const maxdensityLerpTo: usize = 0x4c; + pub const lerptime: usize = 0x50; + pub const duration: usize = 0x54; + pub const blendtobackground: usize = 0x58; + pub const scattering: usize = 0x5c; + pub const locallightscale: usize = 0x60; + pub const enable: usize = 0x64; + pub const blend: usize = 0x65; + pub const m_bNoReflectionFog: usize = 0x66; + pub const m_bPadding: usize = 0x67; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod shard_model_desc_t { + pub const m_nModelID: usize = 0x8; + pub const m_hMaterial: usize = 0x10; + pub const m_solid: usize = 0x18; + pub const m_ShatterPanelMode: usize = 0x19; + pub const m_vecPanelSize: usize = 0x1c; + pub const m_vecStressPositionA: usize = 0x24; + pub const m_vecStressPositionB: usize = 0x2c; + pub const m_vecPanelVertices: usize = 0x38; + pub const m_flGlassHalfThickness: usize = 0x50; + pub const m_bHasParent: usize = 0x54; + pub const m_bParentFrozen: usize = 0x55; + pub const m_SurfacePropStringToken: usize = 0x58; + pub const m_LightGroup: usize = 0x5c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod sky3dparams_t { + pub const scale: usize = 0x8; + pub const origin: usize = 0xc; + pub const bClip3DSkyBoxNearToWorldFar: usize = 0x18; + pub const flClip3DSkyBoxNearToWorldFarOffset: usize = 0x1c; + pub const fog: usize = 0x20; + pub const m_nWorldGroupID: usize = 0x88; +} \ No newline at end of file diff --git a/generated/engine2.dll.cs b/generated/engine2.dll.cs new file mode 100644 index 0000000..a022643 --- /dev/null +++ b/generated/engine2.dll.cs @@ -0,0 +1,172 @@ +public static class CEntityComponentHelper { + public const ulong m_flags = 0x8; + public const ulong m_pInfo = 0x10; + public const ulong m_nPriority = 0x18; + public const ulong m_pNext = 0x20; +} + +public static class CEntityIOOutput { + public const ulong m_Value = 0x18; +} + +public static class CEntityIdentity { + public const ulong m_nameStringableIndex = 0x14; + public const ulong m_name = 0x18; + public const ulong m_designerName = 0x20; + public const ulong m_flags = 0x30; + public const ulong m_worldGroupId = 0x38; + public const ulong m_fDataObjectTypes = 0x3c; + public const ulong m_PathIndex = 0x40; + public const ulong m_pPrev = 0x58; + public const ulong m_pNext = 0x60; + public const ulong m_pPrevByClass = 0x68; + public const ulong m_pNextByClass = 0x70; +} + +public static class CEntityInstance { + public const ulong m_iszPrivateVScripts = 0x8; + public const ulong m_pEntity = 0x10; + public const ulong m_CScriptComponent = 0x28; +} + +public static class CNetworkVarChainer { + public const ulong m_PathIndex = 0x20; +} + +public static class CScriptComponent { + public const ulong m_scriptClassName = 0x30; +} + +public static class EngineLoopState_t { + public const ulong m_nPlatWindowWidth = 0x18; + public const ulong m_nPlatWindowHeight = 0x1c; + public const ulong m_nRenderWidth = 0x20; + public const ulong m_nRenderHeight = 0x24; +} + +public static class EntComponentInfo_t { + public const ulong m_pName = 0x0; + public const ulong m_pCPPClassname = 0x8; + public const ulong m_pNetworkDataReferencedDescription = 0x10; + public const ulong m_pNetworkDataReferencedPtrPropDescription = 0x18; + public const ulong m_nRuntimeIndex = 0x20; + public const ulong m_nFlags = 0x24; + public const ulong m_pBaseClassComponentHelper = 0x60; +} + +public static class EventAdvanceTick_t { + public const ulong m_nCurrentTick = 0x30; + public const ulong m_nCurrentTickThisFrame = 0x34; + public const ulong m_nTotalTicksThisFrame = 0x38; + public const ulong m_nTotalTicks = 0x3c; +} + +public static class EventAppShutdown_t { + public const ulong m_nDummy0 = 0x0; +} + +public static class EventClientFrameSimulate_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRealTime = 0x28; + public const ulong m_flFrameTime = 0x2c; +} + +public static class EventClientOutput_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRenderTime = 0x28; + public const ulong m_flRealTime = 0x2c; + public const ulong m_flRenderFrameTimeUnbounded = 0x30; + public const ulong m_bRenderOnly = 0x34; +} + +public static class EventClientPollInput_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRealTime = 0x28; +} + +public static class EventClientPollNetworking_t { + public const ulong m_nTickCount = 0x0; +} + +public static class EventClientPostOutput_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRenderTime = 0x28; + public const ulong m_flRenderFrameTime = 0x30; + public const ulong m_flRenderFrameTimeUnbounded = 0x34; + public const ulong m_bRenderOnly = 0x38; +} + +public static class EventClientPreOutput_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRenderTime = 0x28; + public const ulong m_flRenderFrameTime = 0x30; + public const ulong m_flRenderFrameTimeUnbounded = 0x38; + public const ulong m_flRealTime = 0x40; + public const ulong m_bRenderOnly = 0x44; +} + +public static class EventClientProcessGameInput_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRealTime = 0x28; + public const ulong m_flFrameTime = 0x2c; +} + +public static class EventClientProcessInput_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRealTime = 0x28; +} + +public static class EventClientSceneSystemThreadStateChange_t { + public const ulong m_bThreadsActive = 0x0; +} + +public static class EventClientSendInput_t { + public const ulong m_bFinalClientCommandTick = 0x0; + public const ulong m_nAdditionalClientCommandsToCreate = 0x4; +} + +public static class EventFrameBoundary_t { + public const ulong m_flFrameTime = 0x0; +} + +public static class EventPostAdvanceTick_t { + public const ulong m_nCurrentTick = 0x30; + public const ulong m_nCurrentTickThisFrame = 0x34; + public const ulong m_nTotalTicksThisFrame = 0x38; + public const ulong m_nTotalTicks = 0x3c; +} + +public static class EventPostDataUpdate_t { + public const ulong m_nCount = 0x0; +} + +public static class EventPreDataUpdate_t { + public const ulong m_nCount = 0x0; +} + +public static class EventProfileStorageAvailable_t { + public const ulong m_nSplitScreenSlot = 0x0; +} + +public static class EventSetTime_t { + public const ulong m_LoopState = 0x0; + public const ulong m_nClientOutputFrames = 0x28; + public const ulong m_flRealTime = 0x30; + public const ulong m_flRenderTime = 0x38; + public const ulong m_flRenderFrameTime = 0x40; + public const ulong m_flRenderFrameTimeUnbounded = 0x48; + public const ulong m_flRenderFrameTimeUnscaled = 0x50; + public const ulong m_flTickRemainder = 0x58; +} + +public static class EventSimpleLoopFrameUpdate_t { + public const ulong m_LoopState = 0x0; + public const ulong m_flRealTime = 0x28; + public const ulong m_flFrameTime = 0x2c; +} + +public static class EventSimulate_t { + public const ulong m_LoopState = 0x0; + public const ulong m_bFirstTick = 0x28; + public const ulong m_bLastTick = 0x29; +} \ No newline at end of file diff --git a/generated/engine2.dll.hpp b/generated/engine2.dll.hpp index 8136c8c..9ac398d 100644 --- a/generated/engine2.dll.hpp +++ b/generated/engine2.dll.hpp @@ -2,207 +2,6 @@ #include -namespace EngineLoopState_t { - constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; - constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1c; - constexpr std::ptrdiff_t m_nRenderWidth = 0x20; - constexpr std::ptrdiff_t m_nRenderHeight = 0x24; -} - -namespace EventModInitialized_t { -} - -namespace EventFrameBoundary_t { - constexpr std::ptrdiff_t m_flFrameTime = 0x0; -} - -namespace EventProfileStorageAvailable_t { - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; -} - -namespace EventSplitScreenStateChanged_t { -} - -namespace EventSetTime_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; - constexpr std::ptrdiff_t m_flRealTime = 0x30; - constexpr std::ptrdiff_t m_flRenderTime = 0x38; - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; - constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; - constexpr std::ptrdiff_t m_flTickRemainder = 0x58; -} - -namespace EventClientPollInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRealTime = 0x28; -} - -namespace EventClientProcessInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRealTime = 0x28; -} - -namespace EventClientProcessGameInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRealTime = 0x28; - constexpr std::ptrdiff_t m_flFrameTime = 0x2c; -} - -namespace EventClientPreOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRenderTime = 0x28; - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; - constexpr std::ptrdiff_t m_flRealTime = 0x40; - constexpr std::ptrdiff_t m_bRenderOnly = 0x44; -} - -namespace EventClientSceneSystemThreadStateChange_t { - constexpr std::ptrdiff_t m_bThreadsActive = 0x0; -} - -namespace EventClientOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRenderTime = 0x28; - constexpr std::ptrdiff_t m_flRealTime = 0x2c; - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; - constexpr std::ptrdiff_t m_bRenderOnly = 0x34; -} - -namespace EventClientPostOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRenderTime = 0x28; - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; - constexpr std::ptrdiff_t m_bRenderOnly = 0x38; -} - -namespace EventClientFrameSimulate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRealTime = 0x28; - constexpr std::ptrdiff_t m_flFrameTime = 0x2c; -} - -namespace EventSimpleLoopFrameUpdate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_flRealTime = 0x28; - constexpr std::ptrdiff_t m_flFrameTime = 0x2c; -} - -namespace EventSimulate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; - constexpr std::ptrdiff_t m_bFirstTick = 0x28; - constexpr std::ptrdiff_t m_bLastTick = 0x29; -} - -namespace EventAdvanceTick_t { - constexpr std::ptrdiff_t m_nCurrentTick = 0x30; - constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; - constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; - constexpr std::ptrdiff_t m_nTotalTicks = 0x3c; -} - -namespace EventPostAdvanceTick_t { - constexpr std::ptrdiff_t m_nCurrentTick = 0x30; - constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; - constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; - constexpr std::ptrdiff_t m_nTotalTicks = 0x3c; -} - -namespace EventServerAdvanceTick_t { -} - -namespace EventServerPostAdvanceTick_t { -} - -namespace EventClientAdvanceTick_t { -} - -namespace EventClientPostAdvanceTick_t { -} - -namespace EventClientSendInput_t { - constexpr std::ptrdiff_t m_bFinalClientCommandTick = 0x0; - constexpr std::ptrdiff_t m_nAdditionalClientCommandsToCreate = 0x4; -} - -namespace EventClientPredictionPostNetupdate_t { -} - -namespace EventClientPollNetworking_t { - constexpr std::ptrdiff_t m_nTickCount = 0x0; -} - -namespace EventClientProcessNetworking_t { -} - -namespace EventClientPreSimulate_t { -} - -namespace EventClientSimulate_t { -} - -namespace EventServerPollNetworking_t { -} - -namespace EventServerProcessNetworking_t { -} - -namespace EventServerSimulate_t { -} - -namespace EventServerPostSimulate_t { -} - -namespace EventClientPostSimulate_t { -} - -namespace EventClientPauseSimulate_t { -} - -namespace EventPostDataUpdate_t { - constexpr std::ptrdiff_t m_nCount = 0x0; -} - -namespace EventPreDataUpdate_t { - constexpr std::ptrdiff_t m_nCount = 0x0; -} - -namespace EventAppShutdown_t { - constexpr std::ptrdiff_t m_nDummy0 = 0x0; -} - -namespace IHandleEntity { -} - -namespace CNetworkVarChainer { - constexpr std::ptrdiff_t m_PathIndex = 0x20; -} - -namespace CVariantDefaultAllocator { -} - -namespace EntOutput_t { -} - -namespace EntComponentInfo_t { - constexpr std::ptrdiff_t m_pName = 0x0; - constexpr std::ptrdiff_t m_pCPPClassname = 0x8; - constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; - constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; - constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; - constexpr std::ptrdiff_t m_nFlags = 0x24; - constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; -} - -namespace CEntityComponent { -} - -namespace EntInput_t { -} - namespace CEntityComponentHelper { constexpr std::ptrdiff_t m_flags = 0x8; constexpr std::ptrdiff_t m_pInfo = 0x10; @@ -210,6 +9,10 @@ namespace CEntityComponentHelper { constexpr std::ptrdiff_t m_pNext = 0x20; } +namespace CEntityIOOutput { + constexpr std::ptrdiff_t m_Value = 0x18; +} + namespace CEntityIdentity { constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; constexpr std::ptrdiff_t m_name = 0x18; @@ -224,20 +27,150 @@ namespace CEntityIdentity { constexpr std::ptrdiff_t m_pNextByClass = 0x70; } -namespace CEmptyEntityInstance { -} - namespace CEntityInstance { constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; constexpr std::ptrdiff_t m_pEntity = 0x10; constexpr std::ptrdiff_t m_CScriptComponent = 0x28; } -namespace CEntityIOOutput { - constexpr std::ptrdiff_t m_Value = 0x18; +namespace CNetworkVarChainer { + constexpr std::ptrdiff_t m_PathIndex = 0x20; } namespace CScriptComponent { constexpr std::ptrdiff_t m_scriptClassName = 0x30; } +namespace EngineLoopState_t { + constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; + constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1c; + constexpr std::ptrdiff_t m_nRenderWidth = 0x20; + constexpr std::ptrdiff_t m_nRenderHeight = 0x24; +} + +namespace EntComponentInfo_t { + constexpr std::ptrdiff_t m_pName = 0x0; + constexpr std::ptrdiff_t m_pCPPClassname = 0x8; + constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; + constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; + constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; + constexpr std::ptrdiff_t m_nFlags = 0x24; + constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; +} + +namespace EventAdvanceTick_t { + constexpr std::ptrdiff_t m_nCurrentTick = 0x30; + constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; + constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; + constexpr std::ptrdiff_t m_nTotalTicks = 0x3c; +} + +namespace EventAppShutdown_t { + constexpr std::ptrdiff_t m_nDummy0 = 0x0; +} + +namespace EventClientFrameSimulate_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRealTime = 0x28; + constexpr std::ptrdiff_t m_flFrameTime = 0x2c; +} + +namespace EventClientOutput_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRenderTime = 0x28; + constexpr std::ptrdiff_t m_flRealTime = 0x2c; + constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; + constexpr std::ptrdiff_t m_bRenderOnly = 0x34; +} + +namespace EventClientPollInput_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRealTime = 0x28; +} + +namespace EventClientPollNetworking_t { + constexpr std::ptrdiff_t m_nTickCount = 0x0; +} + +namespace EventClientPostOutput_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRenderTime = 0x28; + constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; + constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; + constexpr std::ptrdiff_t m_bRenderOnly = 0x38; +} + +namespace EventClientPreOutput_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRenderTime = 0x28; + constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; + constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; + constexpr std::ptrdiff_t m_flRealTime = 0x40; + constexpr std::ptrdiff_t m_bRenderOnly = 0x44; +} + +namespace EventClientProcessGameInput_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRealTime = 0x28; + constexpr std::ptrdiff_t m_flFrameTime = 0x2c; +} + +namespace EventClientProcessInput_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRealTime = 0x28; +} + +namespace EventClientSceneSystemThreadStateChange_t { + constexpr std::ptrdiff_t m_bThreadsActive = 0x0; +} + +namespace EventClientSendInput_t { + constexpr std::ptrdiff_t m_bFinalClientCommandTick = 0x0; + constexpr std::ptrdiff_t m_nAdditionalClientCommandsToCreate = 0x4; +} + +namespace EventFrameBoundary_t { + constexpr std::ptrdiff_t m_flFrameTime = 0x0; +} + +namespace EventPostAdvanceTick_t { + constexpr std::ptrdiff_t m_nCurrentTick = 0x30; + constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; + constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; + constexpr std::ptrdiff_t m_nTotalTicks = 0x3c; +} + +namespace EventPostDataUpdate_t { + constexpr std::ptrdiff_t m_nCount = 0x0; +} + +namespace EventPreDataUpdate_t { + constexpr std::ptrdiff_t m_nCount = 0x0; +} + +namespace EventProfileStorageAvailable_t { + constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; +} + +namespace EventSetTime_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; + constexpr std::ptrdiff_t m_flRealTime = 0x30; + constexpr std::ptrdiff_t m_flRenderTime = 0x38; + constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; + constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; + constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; + constexpr std::ptrdiff_t m_flTickRemainder = 0x58; +} + +namespace EventSimpleLoopFrameUpdate_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_flRealTime = 0x28; + constexpr std::ptrdiff_t m_flFrameTime = 0x2c; +} + +namespace EventSimulate_t { + constexpr std::ptrdiff_t m_LoopState = 0x0; + constexpr std::ptrdiff_t m_bFirstTick = 0x28; + constexpr std::ptrdiff_t m_bLastTick = 0x29; +} \ No newline at end of file diff --git a/generated/engine2.dll.rs b/generated/engine2.dll.rs new file mode 100644 index 0000000..810176f --- /dev/null +++ b/generated/engine2.dll.rs @@ -0,0 +1,200 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityComponentHelper { + pub const m_flags: usize = 0x8; + pub const m_pInfo: usize = 0x10; + pub const m_nPriority: usize = 0x18; + pub const m_pNext: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityIOOutput { + pub const m_Value: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityIdentity { + pub const m_nameStringableIndex: usize = 0x14; + pub const m_name: usize = 0x18; + pub const m_designerName: usize = 0x20; + pub const m_flags: usize = 0x30; + pub const m_worldGroupId: usize = 0x38; + pub const m_fDataObjectTypes: usize = 0x3c; + pub const m_PathIndex: usize = 0x40; + pub const m_pPrev: usize = 0x58; + pub const m_pNext: usize = 0x60; + pub const m_pPrevByClass: usize = 0x68; + pub const m_pNextByClass: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityInstance { + pub const m_iszPrivateVScripts: usize = 0x8; + pub const m_pEntity: usize = 0x10; + pub const m_CScriptComponent: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkVarChainer { + pub const m_PathIndex: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptComponent { + pub const m_scriptClassName: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EngineLoopState_t { + pub const m_nPlatWindowWidth: usize = 0x18; + pub const m_nPlatWindowHeight: usize = 0x1c; + pub const m_nRenderWidth: usize = 0x20; + pub const m_nRenderHeight: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntComponentInfo_t { + pub const m_pName: usize = 0x0; + pub const m_pCPPClassname: usize = 0x8; + pub const m_pNetworkDataReferencedDescription: usize = 0x10; + pub const m_pNetworkDataReferencedPtrPropDescription: usize = 0x18; + pub const m_nRuntimeIndex: usize = 0x20; + pub const m_nFlags: usize = 0x24; + pub const m_pBaseClassComponentHelper: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventAdvanceTick_t { + pub const m_nCurrentTick: usize = 0x30; + pub const m_nCurrentTickThisFrame: usize = 0x34; + pub const m_nTotalTicksThisFrame: usize = 0x38; + pub const m_nTotalTicks: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventAppShutdown_t { + pub const m_nDummy0: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientFrameSimulate_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRealTime: usize = 0x28; + pub const m_flFrameTime: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientOutput_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRenderTime: usize = 0x28; + pub const m_flRealTime: usize = 0x2c; + pub const m_flRenderFrameTimeUnbounded: usize = 0x30; + pub const m_bRenderOnly: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientPollInput_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRealTime: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientPollNetworking_t { + pub const m_nTickCount: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientPostOutput_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRenderTime: usize = 0x28; + pub const m_flRenderFrameTime: usize = 0x30; + pub const m_flRenderFrameTimeUnbounded: usize = 0x34; + pub const m_bRenderOnly: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientPreOutput_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRenderTime: usize = 0x28; + pub const m_flRenderFrameTime: usize = 0x30; + pub const m_flRenderFrameTimeUnbounded: usize = 0x38; + pub const m_flRealTime: usize = 0x40; + pub const m_bRenderOnly: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientProcessGameInput_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRealTime: usize = 0x28; + pub const m_flFrameTime: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientProcessInput_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRealTime: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientSceneSystemThreadStateChange_t { + pub const m_bThreadsActive: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventClientSendInput_t { + pub const m_bFinalClientCommandTick: usize = 0x0; + pub const m_nAdditionalClientCommandsToCreate: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventFrameBoundary_t { + pub const m_flFrameTime: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventPostAdvanceTick_t { + pub const m_nCurrentTick: usize = 0x30; + pub const m_nCurrentTickThisFrame: usize = 0x34; + pub const m_nTotalTicksThisFrame: usize = 0x38; + pub const m_nTotalTicks: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventPostDataUpdate_t { + pub const m_nCount: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventPreDataUpdate_t { + pub const m_nCount: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventProfileStorageAvailable_t { + pub const m_nSplitScreenSlot: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventSetTime_t { + pub const m_LoopState: usize = 0x0; + pub const m_nClientOutputFrames: usize = 0x28; + pub const m_flRealTime: usize = 0x30; + pub const m_flRenderTime: usize = 0x38; + pub const m_flRenderFrameTime: usize = 0x40; + pub const m_flRenderFrameTimeUnbounded: usize = 0x48; + pub const m_flRenderFrameTimeUnscaled: usize = 0x50; + pub const m_flTickRemainder: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventSimpleLoopFrameUpdate_t { + pub const m_LoopState: usize = 0x0; + pub const m_flRealTime: usize = 0x28; + pub const m_flFrameTime: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EventSimulate_t { + pub const m_LoopState: usize = 0x0; + pub const m_bFirstTick: usize = 0x28; + pub const m_bLastTick: usize = 0x29; +} \ No newline at end of file diff --git a/generated/host.dll.cs b/generated/host.dll.cs new file mode 100644 index 0000000..6244453 --- /dev/null +++ b/generated/host.dll.cs @@ -0,0 +1,7 @@ +public static class CAnimScriptBase { + public const ulong m_bIsValid = 0x8; +} + +public static class EmptyTestScript { + public const ulong m_hTest = 0x10; +} \ No newline at end of file diff --git a/generated/host.dll.hpp b/generated/host.dll.hpp index 1ec6248..8f7b9a6 100644 --- a/generated/host.dll.hpp +++ b/generated/host.dll.hpp @@ -8,5 +8,4 @@ namespace CAnimScriptBase { namespace EmptyTestScript { constexpr std::ptrdiff_t m_hTest = 0x10; -} - +} \ No newline at end of file diff --git a/generated/host.dll.rs b/generated/host.dll.rs new file mode 100644 index 0000000..6e582bb --- /dev/null +++ b/generated/host.dll.rs @@ -0,0 +1,9 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimScriptBase { + pub const m_bIsValid: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EmptyTestScript { + pub const m_hTest: usize = 0x10; +} \ No newline at end of file diff --git a/generated/materialsystem2.dll.cs b/generated/materialsystem2.dll.cs new file mode 100644 index 0000000..d5d66af --- /dev/null +++ b/generated/materialsystem2.dll.cs @@ -0,0 +1,106 @@ +public static class MaterialParamBuffer_t { + public const ulong m_value = 0x8; +} + +public static class MaterialParamFloat_t { + public const ulong m_flValue = 0x8; +} + +public static class MaterialParamInt_t { + public const ulong m_nValue = 0x8; +} + +public static class MaterialParamString_t { + public const ulong m_value = 0x8; +} + +public static class MaterialParamTexture_t { + public const ulong m_pValue = 0x8; +} + +public static class MaterialParamVector_t { + public const ulong m_value = 0x8; +} + +public static class MaterialParam_t { + public const ulong m_name = 0x0; +} + +public static class MaterialResourceData_t { + public const ulong m_materialName = 0x0; + public const ulong m_shaderName = 0x8; + public const ulong m_intParams = 0x10; + public const ulong m_floatParams = 0x28; + public const ulong m_vectorParams = 0x40; + public const ulong m_textureParams = 0x58; + public const ulong m_dynamicParams = 0x70; + public const ulong m_dynamicTextureParams = 0x88; + public const ulong m_intAttributes = 0xa0; + public const ulong m_floatAttributes = 0xb8; + public const ulong m_vectorAttributes = 0xd0; + public const ulong m_textureAttributes = 0xe8; + public const ulong m_stringAttributes = 0x100; + public const ulong m_renderAttributesUsed = 0x118; +} + +public static class PostProcessingBloomParameters_t { + public const ulong m_blendMode = 0x0; + public const ulong m_flBloomStrength = 0x4; + public const ulong m_flScreenBloomStrength = 0x8; + public const ulong m_flBlurBloomStrength = 0xc; + public const ulong m_flBloomThreshold = 0x10; + public const ulong m_flBloomThresholdWidth = 0x14; + public const ulong m_flSkyboxBloomStrength = 0x18; + public const ulong m_flBloomStartValue = 0x1c; + public const ulong m_flBlurWeight = 0x20; + public const ulong m_vBlurTint = 0x34; +} + +public static class PostProcessingLocalContrastParameters_t { + public const ulong m_flLocalContrastStrength = 0x0; + public const ulong m_flLocalContrastEdgeStrength = 0x4; + public const ulong m_flLocalContrastVignetteStart = 0x8; + public const ulong m_flLocalContrastVignetteEnd = 0xc; + public const ulong m_flLocalContrastVignetteBlur = 0x10; +} + +public static class PostProcessingResource_t { + public const ulong m_bHasTonemapParams = 0x0; + public const ulong m_toneMapParams = 0x4; + public const ulong m_bHasBloomParams = 0x40; + public const ulong m_bloomParams = 0x44; + public const ulong m_bHasVignetteParams = 0xb4; + public const ulong m_vignetteParams = 0xb8; + public const ulong m_bHasLocalContrastParams = 0xdc; + public const ulong m_localConstrastParams = 0xe0; + public const ulong m_nColorCorrectionVolumeDim = 0xf4; + public const ulong m_colorCorrectionVolumeData = 0xf8; + public const ulong m_bHasColorCorrection = 0x110; +} + +public static class PostProcessingTonemapParameters_t { + public const ulong m_flExposureBias = 0x0; + public const ulong m_flShoulderStrength = 0x4; + public const ulong m_flLinearStrength = 0x8; + public const ulong m_flLinearAngle = 0xc; + public const ulong m_flToeStrength = 0x10; + public const ulong m_flToeNum = 0x14; + public const ulong m_flToeDenom = 0x18; + public const ulong m_flWhitePoint = 0x1c; + public const ulong m_flLuminanceSource = 0x20; + public const ulong m_flExposureBiasShadows = 0x24; + public const ulong m_flExposureBiasHighlights = 0x28; + public const ulong m_flMinShadowLum = 0x2c; + public const ulong m_flMaxShadowLum = 0x30; + public const ulong m_flMinHighlightLum = 0x34; + public const ulong m_flMaxHighlightLum = 0x38; +} + +public static class PostProcessingVignetteParameters_t { + public const ulong m_flVignetteStrength = 0x0; + public const ulong m_vCenter = 0x4; + public const ulong m_flRadius = 0xc; + public const ulong m_flRoundness = 0x10; + public const ulong m_flFeather = 0x14; + public const ulong m_vColorTint = 0x18; +} \ No newline at end of file diff --git a/generated/materialsystem2.dll.hpp b/generated/materialsystem2.dll.hpp index d73d35a..6bb4b57 100644 --- a/generated/materialsystem2.dll.hpp +++ b/generated/materialsystem2.dll.hpp @@ -2,19 +2,19 @@ #include -namespace MaterialParam_t { - constexpr std::ptrdiff_t m_name = 0x0; -} - -namespace MaterialParamInt_t { - constexpr std::ptrdiff_t m_nValue = 0x8; +namespace MaterialParamBuffer_t { + constexpr std::ptrdiff_t m_value = 0x8; } namespace MaterialParamFloat_t { constexpr std::ptrdiff_t m_flValue = 0x8; } -namespace MaterialParamVector_t { +namespace MaterialParamInt_t { + constexpr std::ptrdiff_t m_nValue = 0x8; +} + +namespace MaterialParamString_t { constexpr std::ptrdiff_t m_value = 0x8; } @@ -22,12 +22,12 @@ namespace MaterialParamTexture_t { constexpr std::ptrdiff_t m_pValue = 0x8; } -namespace MaterialParamString_t { +namespace MaterialParamVector_t { constexpr std::ptrdiff_t m_value = 0x8; } -namespace MaterialParamBuffer_t { - constexpr std::ptrdiff_t m_value = 0x8; +namespace MaterialParam_t { + constexpr std::ptrdiff_t m_name = 0x0; } namespace MaterialResourceData_t { @@ -47,24 +47,6 @@ namespace MaterialResourceData_t { constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; } -namespace PostProcessingTonemapParameters_t { - constexpr std::ptrdiff_t m_flExposureBias = 0x0; - constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; - constexpr std::ptrdiff_t m_flLinearStrength = 0x8; - constexpr std::ptrdiff_t m_flLinearAngle = 0xc; - constexpr std::ptrdiff_t m_flToeStrength = 0x10; - constexpr std::ptrdiff_t m_flToeNum = 0x14; - constexpr std::ptrdiff_t m_flToeDenom = 0x18; - constexpr std::ptrdiff_t m_flWhitePoint = 0x1c; - constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; - constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; - constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; - constexpr std::ptrdiff_t m_flMinShadowLum = 0x2c; - constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; - constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; - constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; -} - namespace PostProcessingBloomParameters_t { constexpr std::ptrdiff_t m_blendMode = 0x0; constexpr std::ptrdiff_t m_flBloomStrength = 0x4; @@ -78,15 +60,6 @@ namespace PostProcessingBloomParameters_t { constexpr std::ptrdiff_t m_vBlurTint = 0x34; } -namespace PostProcessingVignetteParameters_t { - constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; - constexpr std::ptrdiff_t m_vCenter = 0x4; - constexpr std::ptrdiff_t m_flRadius = 0xc; - constexpr std::ptrdiff_t m_flRoundness = 0x10; - constexpr std::ptrdiff_t m_flFeather = 0x14; - constexpr std::ptrdiff_t m_vColorTint = 0x18; -} - namespace PostProcessingLocalContrastParameters_t { constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; @@ -109,3 +82,29 @@ namespace PostProcessingResource_t { constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; } +namespace PostProcessingTonemapParameters_t { + constexpr std::ptrdiff_t m_flExposureBias = 0x0; + constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; + constexpr std::ptrdiff_t m_flLinearStrength = 0x8; + constexpr std::ptrdiff_t m_flLinearAngle = 0xc; + constexpr std::ptrdiff_t m_flToeStrength = 0x10; + constexpr std::ptrdiff_t m_flToeNum = 0x14; + constexpr std::ptrdiff_t m_flToeDenom = 0x18; + constexpr std::ptrdiff_t m_flWhitePoint = 0x1c; + constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; + constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; + constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; + constexpr std::ptrdiff_t m_flMinShadowLum = 0x2c; + constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; + constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; + constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; +} + +namespace PostProcessingVignetteParameters_t { + constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; + constexpr std::ptrdiff_t m_vCenter = 0x4; + constexpr std::ptrdiff_t m_flRadius = 0xc; + constexpr std::ptrdiff_t m_flRoundness = 0x10; + constexpr std::ptrdiff_t m_flFeather = 0x14; + constexpr std::ptrdiff_t m_vColorTint = 0x18; +} \ No newline at end of file diff --git a/generated/materialsystem2.dll.rs b/generated/materialsystem2.dll.rs new file mode 100644 index 0000000..e5187d4 --- /dev/null +++ b/generated/materialsystem2.dll.rs @@ -0,0 +1,119 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParamBuffer_t { + pub const m_value: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParamFloat_t { + pub const m_flValue: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParamInt_t { + pub const m_nValue: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParamString_t { + pub const m_value: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParamTexture_t { + pub const m_pValue: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParamVector_t { + pub const m_value: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialParam_t { + pub const m_name: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialResourceData_t { + pub const m_materialName: usize = 0x0; + pub const m_shaderName: usize = 0x8; + pub const m_intParams: usize = 0x10; + pub const m_floatParams: usize = 0x28; + pub const m_vectorParams: usize = 0x40; + pub const m_textureParams: usize = 0x58; + pub const m_dynamicParams: usize = 0x70; + pub const m_dynamicTextureParams: usize = 0x88; + pub const m_intAttributes: usize = 0xa0; + pub const m_floatAttributes: usize = 0xb8; + pub const m_vectorAttributes: usize = 0xd0; + pub const m_textureAttributes: usize = 0xe8; + pub const m_stringAttributes: usize = 0x100; + pub const m_renderAttributesUsed: usize = 0x118; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PostProcessingBloomParameters_t { + pub const m_blendMode: usize = 0x0; + pub const m_flBloomStrength: usize = 0x4; + pub const m_flScreenBloomStrength: usize = 0x8; + pub const m_flBlurBloomStrength: usize = 0xc; + pub const m_flBloomThreshold: usize = 0x10; + pub const m_flBloomThresholdWidth: usize = 0x14; + pub const m_flSkyboxBloomStrength: usize = 0x18; + pub const m_flBloomStartValue: usize = 0x1c; + pub const m_flBlurWeight: usize = 0x20; + pub const m_vBlurTint: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PostProcessingLocalContrastParameters_t { + pub const m_flLocalContrastStrength: usize = 0x0; + pub const m_flLocalContrastEdgeStrength: usize = 0x4; + pub const m_flLocalContrastVignetteStart: usize = 0x8; + pub const m_flLocalContrastVignetteEnd: usize = 0xc; + pub const m_flLocalContrastVignetteBlur: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PostProcessingResource_t { + pub const m_bHasTonemapParams: usize = 0x0; + pub const m_toneMapParams: usize = 0x4; + pub const m_bHasBloomParams: usize = 0x40; + pub const m_bloomParams: usize = 0x44; + pub const m_bHasVignetteParams: usize = 0xb4; + pub const m_vignetteParams: usize = 0xb8; + pub const m_bHasLocalContrastParams: usize = 0xdc; + pub const m_localConstrastParams: usize = 0xe0; + pub const m_nColorCorrectionVolumeDim: usize = 0xf4; + pub const m_colorCorrectionVolumeData: usize = 0xf8; + pub const m_bHasColorCorrection: usize = 0x110; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PostProcessingTonemapParameters_t { + pub const m_flExposureBias: usize = 0x0; + pub const m_flShoulderStrength: usize = 0x4; + pub const m_flLinearStrength: usize = 0x8; + pub const m_flLinearAngle: usize = 0xc; + pub const m_flToeStrength: usize = 0x10; + pub const m_flToeNum: usize = 0x14; + pub const m_flToeDenom: usize = 0x18; + pub const m_flWhitePoint: usize = 0x1c; + pub const m_flLuminanceSource: usize = 0x20; + pub const m_flExposureBiasShadows: usize = 0x24; + pub const m_flExposureBiasHighlights: usize = 0x28; + pub const m_flMinShadowLum: usize = 0x2c; + pub const m_flMaxShadowLum: usize = 0x30; + pub const m_flMinHighlightLum: usize = 0x34; + pub const m_flMaxHighlightLum: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PostProcessingVignetteParameters_t { + pub const m_flVignetteStrength: usize = 0x0; + pub const m_vCenter: usize = 0x4; + pub const m_flRadius: usize = 0xc; + pub const m_flRoundness: usize = 0x10; + pub const m_flFeather: usize = 0x14; + pub const m_vColorTint: usize = 0x18; +} \ No newline at end of file diff --git a/generated/meshsystem.dll.cs b/generated/meshsystem.dll.cs new file mode 100644 index 0000000..e69de29 diff --git a/generated/meshsystem.dll.json b/generated/meshsystem.dll.json index ec747fa..e69de29 100644 --- a/generated/meshsystem.dll.json +++ b/generated/meshsystem.dll.json @@ -1 +0,0 @@ -null \ No newline at end of file diff --git a/generated/meshsystem.dll.rs b/generated/meshsystem.dll.rs new file mode 100644 index 0000000..e69de29 diff --git a/generated/networksystem.dll.cs b/generated/networksystem.dll.cs new file mode 100644 index 0000000..a7d0512 --- /dev/null +++ b/generated/networksystem.dll.cs @@ -0,0 +1,3 @@ +public static class ChangeAccessorFieldPathIndex_t { + public const ulong m_Value = 0x0; +} \ No newline at end of file diff --git a/generated/networksystem.dll.hpp b/generated/networksystem.dll.hpp index 2be0f41..12f6da7 100644 --- a/generated/networksystem.dll.hpp +++ b/generated/networksystem.dll.hpp @@ -4,5 +4,4 @@ namespace ChangeAccessorFieldPathIndex_t { constexpr std::ptrdiff_t m_Value = 0x0; -} - +} \ No newline at end of file diff --git a/generated/networksystem.dll.rs b/generated/networksystem.dll.rs new file mode 100644 index 0000000..790a6c4 --- /dev/null +++ b/generated/networksystem.dll.rs @@ -0,0 +1,4 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ChangeAccessorFieldPathIndex_t { + pub const m_Value: usize = 0x0; +} \ No newline at end of file diff --git a/generated/offsets.cs b/generated/offsets.cs new file mode 100644 index 0000000..f751ef3 --- /dev/null +++ b/generated/offsets.cs @@ -0,0 +1,5 @@ +public static class client.dll { + public const ulong entity_list = 0x1623bb8; + public const ulong local_player_controller = 0x1714290; + public const ulong view_matrix = 0x1714d00; +} \ No newline at end of file diff --git a/generated/offsets.hpp b/generated/offsets.hpp new file mode 100644 index 0000000..656b012 --- /dev/null +++ b/generated/offsets.hpp @@ -0,0 +1,9 @@ +#pragma once + +#include + +namespace client.dll { + constexpr std::ptrdiff_t entity_list = 0x1623bb8; + constexpr std::ptrdiff_t local_player_controller = 0x1714290; + constexpr std::ptrdiff_t view_matrix = 0x1714d00; +} \ No newline at end of file diff --git a/generated/offsets.json b/generated/offsets.json new file mode 100644 index 0000000..91cbc46 --- /dev/null +++ b/generated/offsets.json @@ -0,0 +1,7 @@ +{ + "client.dll": { + "entity_list": 23215032, + "local_player_controller": 24199824, + "view_matrix": 24202496 + } +} \ No newline at end of file diff --git a/generated/offsets.rs b/generated/offsets.rs new file mode 100644 index 0000000..3195417 --- /dev/null +++ b/generated/offsets.rs @@ -0,0 +1,6 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod client.dll { + pub const entity_list: usize = 0x1623bb8; + pub const local_player_controller: usize = 0x1714290; + pub const view_matrix: usize = 0x1714d00; +} \ No newline at end of file diff --git a/generated/panorama.dll.cs b/generated/panorama.dll.cs new file mode 100644 index 0000000..e69de29 diff --git a/generated/panorama.dll.json b/generated/panorama.dll.json index ec747fa..e69de29 100644 --- a/generated/panorama.dll.json +++ b/generated/panorama.dll.json @@ -1 +0,0 @@ -null \ No newline at end of file diff --git a/generated/panorama.dll.rs b/generated/panorama.dll.rs new file mode 100644 index 0000000..e69de29 diff --git a/generated/particles.dll.cs b/generated/particles.dll.cs new file mode 100644 index 0000000..b0a0687 --- /dev/null +++ b/generated/particles.dll.cs @@ -0,0 +1,3886 @@ +public static class CBaseRendererSource2 { + public const ulong m_flRadiusScale = 0x200; + public const ulong m_flAlphaScale = 0x358; + public const ulong m_flRollScale = 0x4b0; + public const ulong m_nAlpha2Field = 0x608; + public const ulong m_vecColorScale = 0x610; + public const ulong m_nColorBlendType = 0xc68; + public const ulong m_nShaderType = 0xc6c; + public const ulong m_strShaderOverride = 0xc70; + public const ulong m_flCenterXOffset = 0xc78; + public const ulong m_flCenterYOffset = 0xdd0; + public const ulong m_flBumpStrength = 0xf28; + public const ulong m_nCropTextureOverride = 0xf2c; + public const ulong m_vecTexturesInput = 0xf30; + public const ulong m_flAnimationRate = 0xf48; + public const ulong m_nAnimationType = 0xf4c; + public const ulong m_bAnimateInFPS = 0xf50; + public const ulong m_flSelfIllumAmount = 0xf58; + public const ulong m_flDiffuseAmount = 0x10b0; + public const ulong m_nLightingControlPoint = 0x1208; + public const ulong m_nSelfIllumPerParticle = 0x120c; + public const ulong m_nOutputBlendMode = 0x1210; + public const ulong m_bGammaCorrectVertexColors = 0x1214; + public const ulong m_bSaturateColorPreAlphaBlend = 0x1215; + public const ulong m_flAddSelfAmount = 0x1218; + public const ulong m_flDesaturation = 0x1370; + public const ulong m_flOverbrightFactor = 0x14c8; + public const ulong m_nHSVShiftControlPoint = 0x1620; + public const ulong m_nFogType = 0x1624; + public const ulong m_flFogAmount = 0x1628; + public const ulong m_bTintByFOW = 0x1780; + public const ulong m_bTintByGlobalLight = 0x1781; + public const ulong m_nPerParticleAlphaReference = 0x1784; + public const ulong m_nPerParticleAlphaRefWindow = 0x1788; + public const ulong m_nAlphaReferenceType = 0x178c; + public const ulong m_flAlphaReferenceSoftness = 0x1790; + public const ulong m_flSourceAlphaValueToMapToZero = 0x18e8; + public const ulong m_flSourceAlphaValueToMapToOne = 0x1a40; + public const ulong m_bRefract = 0x1b98; + public const ulong m_bRefractSolid = 0x1b99; + public const ulong m_flRefractAmount = 0x1ba0; + public const ulong m_nRefractBlurRadius = 0x1cf8; + public const ulong m_nRefractBlurType = 0x1cfc; + public const ulong m_bOnlyRenderInEffectsBloomPass = 0x1d00; + public const ulong m_bOnlyRenderInEffectsWaterPass = 0x1d01; + public const ulong m_bUseMixedResolutionRendering = 0x1d02; + public const ulong m_bOnlyRenderInEffecsGameOverlay = 0x1d03; + public const ulong m_stencilTestID = 0x1d04; + public const ulong m_bStencilTestExclude = 0x1d84; + public const ulong m_stencilWriteID = 0x1d85; + public const ulong m_bWriteStencilOnDepthPass = 0x1e05; + public const ulong m_bWriteStencilOnDepthFail = 0x1e06; + public const ulong m_bReverseZBuffering = 0x1e07; + public const ulong m_bDisableZBuffering = 0x1e08; + public const ulong m_nFeatheringMode = 0x1e0c; + public const ulong m_flFeatheringMinDist = 0x1e10; + public const ulong m_flFeatheringMaxDist = 0x1f68; + public const ulong m_flFeatheringFilter = 0x20c0; + public const ulong m_flDepthBias = 0x2218; + public const ulong m_nSortMethod = 0x221c; + public const ulong m_bBlendFramesSeq0 = 0x2220; + public const ulong m_bMaxLuminanceBlendingSequence0 = 0x2221; +} + +public static class CBaseTrailRenderer { + public const ulong m_nOrientationType = 0x2470; + public const ulong m_nOrientationControlPoint = 0x2474; + public const ulong m_flMinSize = 0x2478; + public const ulong m_flMaxSize = 0x247c; + public const ulong m_flStartFadeSize = 0x2480; + public const ulong m_flEndFadeSize = 0x25d8; + public const ulong m_bClampV = 0x2730; +} + +public static class CGeneralRandomRotation { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flDegrees = 0x1c4; + public const ulong m_flDegreesMin = 0x1c8; + public const ulong m_flDegreesMax = 0x1cc; + public const ulong m_flRotationRandExponent = 0x1d0; + public const ulong m_bRandomlyFlipDirection = 0x1d4; +} + +public static class CGeneralSpin { + public const ulong m_nSpinRateDegrees = 0x1c0; + public const ulong m_nSpinRateMinDegrees = 0x1c4; + public const ulong m_fSpinRateStopTime = 0x1cc; +} + +public static class CNewParticleEffect { + public const ulong m_pNext = 0x10; + public const ulong m_pPrev = 0x18; + public const ulong m_pParticles = 0x20; + public const ulong m_pDebugName = 0x28; + public const ulong m_bDontRemove = 0x0; + public const ulong m_bRemove = 0x0; + public const ulong m_bNeedsBBoxUpdate = 0x0; + public const ulong m_bIsFirstFrame = 0x0; + public const ulong m_bAutoUpdateBBox = 0x0; + public const ulong m_bAllocated = 0x0; + public const ulong m_bSimulate = 0x0; + public const ulong m_bShouldPerformCullCheck = 0x0; + public const ulong m_bForceNoDraw = 0x0; + public const ulong m_bShouldSave = 0x0; + public const ulong m_bDisableAggregation = 0x0; + public const ulong m_bShouldSimulateDuringGamePaused = 0x0; + public const ulong m_bShouldCheckFoW = 0x0; + public const ulong m_vSortOrigin = 0x40; + public const ulong m_flScale = 0x4c; + public const ulong m_hOwner = 0x50; + public const ulong m_pOwningParticleProperty = 0x58; + public const ulong m_flFreezeTransitionStart = 0x70; + public const ulong m_flFreezeTransitionDuration = 0x74; + public const ulong m_flFreezeTransitionOverride = 0x78; + public const ulong m_bFreezeTransitionActive = 0x7c; + public const ulong m_bFreezeTargetState = 0x7d; + public const ulong m_bCanFreeze = 0x7e; + public const ulong m_LastMin = 0x80; + public const ulong m_LastMax = 0x8c; + public const ulong m_nSplitScreenUser = 0x98; + public const ulong m_vecAggregationCenter = 0x9c; + public const ulong m_RefCount = 0xc0; +} + +public static class CParticleFloatInput { + public const ulong m_nType = 0x10; + public const ulong m_nMapType = 0x14; + public const ulong m_flLiteralValue = 0x18; + public const ulong m_NamedValue = 0x20; + public const ulong m_nControlPoint = 0x60; + public const ulong m_nScalarAttribute = 0x64; + public const ulong m_nVectorAttribute = 0x68; + public const ulong m_nVectorComponent = 0x6c; + public const ulong m_flRandomMin = 0x70; + public const ulong m_flRandomMax = 0x74; + public const ulong m_bHasRandomSignFlip = 0x78; + public const ulong m_nRandomMode = 0x7c; + public const ulong m_flLOD0 = 0x84; + public const ulong m_flLOD1 = 0x88; + public const ulong m_flLOD2 = 0x8c; + public const ulong m_flLOD3 = 0x90; + public const ulong m_nNoiseInputVectorAttribute = 0x94; + public const ulong m_flNoiseOutputMin = 0x98; + public const ulong m_flNoiseOutputMax = 0x9c; + public const ulong m_flNoiseScale = 0xa0; + public const ulong m_vecNoiseOffsetRate = 0xa4; + public const ulong m_flNoiseOffset = 0xb0; + public const ulong m_nNoiseOctaves = 0xb4; + public const ulong m_nNoiseTurbulence = 0xb8; + public const ulong m_nNoiseType = 0xbc; + public const ulong m_nNoiseModifier = 0xc0; + public const ulong m_flNoiseTurbulenceScale = 0xc4; + public const ulong m_flNoiseTurbulenceMix = 0xc8; + public const ulong m_flNoiseImgPreviewScale = 0xcc; + public const ulong m_bNoiseImgPreviewLive = 0xd0; + public const ulong m_flNoCameraFallback = 0xdc; + public const ulong m_bUseBoundsCenter = 0xe0; + public const ulong m_nInputMode = 0xe4; + public const ulong m_flMultFactor = 0xe8; + public const ulong m_flInput0 = 0xec; + public const ulong m_flInput1 = 0xf0; + public const ulong m_flOutput0 = 0xf4; + public const ulong m_flOutput1 = 0xf8; + public const ulong m_flNotchedRangeMin = 0xfc; + public const ulong m_flNotchedRangeMax = 0x100; + public const ulong m_flNotchedOutputOutside = 0x104; + public const ulong m_flNotchedOutputInside = 0x108; + public const ulong m_nBiasType = 0x10c; + public const ulong m_flBiasParameter = 0x110; + public const ulong m_Curve = 0x118; +} + +public static class CParticleFunction { + public const ulong m_flOpStrength = 0x8; + public const ulong m_nOpEndCapState = 0x160; + public const ulong m_flOpStartFadeInTime = 0x164; + public const ulong m_flOpEndFadeInTime = 0x168; + public const ulong m_flOpStartFadeOutTime = 0x16c; + public const ulong m_flOpEndFadeOutTime = 0x170; + public const ulong m_flOpFadeOscillatePeriod = 0x174; + public const ulong m_bNormalizeToStopTime = 0x178; + public const ulong m_flOpTimeOffsetMin = 0x17c; + public const ulong m_flOpTimeOffsetMax = 0x180; + public const ulong m_nOpTimeOffsetSeed = 0x184; + public const ulong m_nOpTimeScaleSeed = 0x188; + public const ulong m_flOpTimeScaleMin = 0x18c; + public const ulong m_flOpTimeScaleMax = 0x190; + public const ulong m_bDisableOperator = 0x196; + public const ulong m_Notes = 0x198; +} + +public static class CParticleFunctionEmitter { + public const ulong m_nEmitterIndex = 0x1b8; +} + +public static class CParticleFunctionInitializer { + public const ulong m_nAssociatedEmitterIndex = 0x1b8; +} + +public static class CParticleFunctionPreEmission { + public const ulong m_bRunOnce = 0x1c0; +} + +public static class CParticleFunctionRenderer { + public const ulong VisibilityInputs = 0x1b8; + public const ulong m_bCannotBeRefracted = 0x1fc; + public const ulong m_bSkipRenderingOnMobile = 0x1fd; +} + +public static class CParticleModelInput { + public const ulong m_nType = 0x10; + public const ulong m_NamedValue = 0x18; + public const ulong m_nControlPoint = 0x58; +} + +public static class CParticleSystemDefinition { + public const ulong m_nBehaviorVersion = 0x8; + public const ulong m_PreEmissionOperators = 0x10; + public const ulong m_Emitters = 0x28; + public const ulong m_Initializers = 0x40; + public const ulong m_Operators = 0x58; + public const ulong m_ForceGenerators = 0x70; + public const ulong m_Constraints = 0x88; + public const ulong m_Renderers = 0xa0; + public const ulong m_Children = 0xb8; + public const ulong m_nFirstMultipleOverride_BackwardCompat = 0x178; + public const ulong m_nInitialParticles = 0x210; + public const ulong m_nMaxParticles = 0x214; + public const ulong m_nGroupID = 0x218; + public const ulong m_BoundingBoxMin = 0x21c; + public const ulong m_BoundingBoxMax = 0x228; + public const ulong m_flDepthSortBias = 0x234; + public const ulong m_nSortOverridePositionCP = 0x238; + public const ulong m_bInfiniteBounds = 0x23c; + public const ulong m_bEnableNamedValues = 0x23d; + public const ulong m_NamedValueDomain = 0x240; + public const ulong m_NamedValueLocals = 0x248; + public const ulong m_ConstantColor = 0x260; + public const ulong m_ConstantNormal = 0x264; + public const ulong m_flConstantRadius = 0x270; + public const ulong m_flConstantRotation = 0x274; + public const ulong m_flConstantRotationSpeed = 0x278; + public const ulong m_flConstantLifespan = 0x27c; + public const ulong m_nConstantSequenceNumber = 0x280; + public const ulong m_nConstantSequenceNumber1 = 0x284; + public const ulong m_nSnapshotControlPoint = 0x288; + public const ulong m_hSnapshot = 0x290; + public const ulong m_pszCullReplacementName = 0x298; + public const ulong m_flCullRadius = 0x2a0; + public const ulong m_flCullFillCost = 0x2a4; + public const ulong m_nCullControlPoint = 0x2a8; + public const ulong m_hFallback = 0x2b0; + public const ulong m_nFallbackMaxCount = 0x2b8; + public const ulong m_hLowViolenceDef = 0x2c0; + public const ulong m_hReferenceReplacement = 0x2c8; + public const ulong m_flPreSimulationTime = 0x2d0; + public const ulong m_flStopSimulationAfterTime = 0x2d4; + public const ulong m_flMaximumTimeStep = 0x2d8; + public const ulong m_flMaximumSimTime = 0x2dc; + public const ulong m_flMinimumSimTime = 0x2e0; + public const ulong m_flMinimumTimeStep = 0x2e4; + public const ulong m_nMinimumFrames = 0x2e8; + public const ulong m_nMinCPULevel = 0x2ec; + public const ulong m_nMinGPULevel = 0x2f0; + public const ulong m_flNoDrawTimeToGoToSleep = 0x2f4; + public const ulong m_flMaxDrawDistance = 0x2f8; + public const ulong m_flStartFadeDistance = 0x2fc; + public const ulong m_flMaxCreationDistance = 0x300; + public const ulong m_nAggregationMinAvailableParticles = 0x304; + public const ulong m_flAggregateRadius = 0x308; + public const ulong m_bShouldBatch = 0x30c; + public const ulong m_bShouldHitboxesFallbackToRenderBounds = 0x30d; + public const ulong m_bShouldHitboxesFallbackToSnapshot = 0x30e; + public const ulong m_nViewModelEffect = 0x310; + public const ulong m_bScreenSpaceEffect = 0x314; + public const ulong m_pszTargetLayerID = 0x318; + public const ulong m_nSkipRenderControlPoint = 0x320; + public const ulong m_nAllowRenderControlPoint = 0x324; + public const ulong m_bShouldSort = 0x328; + public const ulong m_controlPointConfigurations = 0x370; +} + +public static class CParticleTransformInput { + public const ulong m_nType = 0x10; + public const ulong m_NamedValue = 0x18; + public const ulong m_bFollowNamedValue = 0x58; + public const ulong m_bSupportsDisabled = 0x59; + public const ulong m_bUseOrientation = 0x5a; + public const ulong m_nControlPoint = 0x5c; + public const ulong m_nControlPointRangeMax = 0x60; + public const ulong m_flEndCPGrowthTime = 0x64; +} + +public static class CParticleVariableRef { + public const ulong m_variableName = 0x0; + public const ulong m_variableType = 0x38; +} + +public static class CParticleVecInput { + public const ulong m_nType = 0x10; + public const ulong m_vLiteralValue = 0x14; + public const ulong m_LiteralColor = 0x20; + public const ulong m_NamedValue = 0x28; + public const ulong m_bFollowNamedValue = 0x68; + public const ulong m_nVectorAttribute = 0x6c; + public const ulong m_vVectorAttributeScale = 0x70; + public const ulong m_nControlPoint = 0x7c; + public const ulong m_nDeltaControlPoint = 0x80; + public const ulong m_vCPValueScale = 0x84; + public const ulong m_vCPRelativePosition = 0x90; + public const ulong m_vCPRelativeDir = 0x9c; + public const ulong m_FloatComponentX = 0xa8; + public const ulong m_FloatComponentY = 0x200; + public const ulong m_FloatComponentZ = 0x358; + public const ulong m_FloatInterp = 0x4b0; + public const ulong m_flInterpInput0 = 0x608; + public const ulong m_flInterpInput1 = 0x60c; + public const ulong m_vInterpOutput0 = 0x610; + public const ulong m_vInterpOutput1 = 0x61c; + public const ulong m_Gradient = 0x628; + public const ulong m_vRandomMin = 0x640; + public const ulong m_vRandomMax = 0x64c; +} + +public static class CParticleVisibilityInputs { + public const ulong m_flCameraBias = 0x0; + public const ulong m_nCPin = 0x4; + public const ulong m_flProxyRadius = 0x8; + public const ulong m_flInputMin = 0xc; + public const ulong m_flInputMax = 0x10; + public const ulong m_flNoPixelVisibilityFallback = 0x14; + public const ulong m_flDistanceInputMin = 0x18; + public const ulong m_flDistanceInputMax = 0x1c; + public const ulong m_flDotInputMin = 0x20; + public const ulong m_flDotInputMax = 0x24; + public const ulong m_bDotCPAngles = 0x28; + public const ulong m_bDotCameraAngles = 0x29; + public const ulong m_flAlphaScaleMin = 0x2c; + public const ulong m_flAlphaScaleMax = 0x30; + public const ulong m_flRadiusScaleMin = 0x34; + public const ulong m_flRadiusScaleMax = 0x38; + public const ulong m_flRadiusScaleFOVBase = 0x3c; + public const ulong m_bRightEye = 0x40; +} + +public static class CPathParameters { + public const ulong m_nStartControlPointNumber = 0x0; + public const ulong m_nEndControlPointNumber = 0x4; + public const ulong m_nBulgeControl = 0x8; + public const ulong m_flBulge = 0xc; + public const ulong m_flMidPoint = 0x10; + public const ulong m_vStartPointOffset = 0x14; + public const ulong m_vMidPointOffset = 0x20; + public const ulong m_vEndOffset = 0x2c; +} + +public static class CRandomNumberGeneratorParameters { + public const ulong m_bDistributeEvenly = 0x0; + public const ulong m_nSeed = 0x4; +} + +public static class C_INIT_AddVectorToVector { + public const ulong m_vecScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1cc; + public const ulong m_nFieldInput = 0x1d0; + public const ulong m_vOffsetMin = 0x1d4; + public const ulong m_vOffsetMax = 0x1e0; + public const ulong m_randomnessParameters = 0x1ec; +} + +public static class C_INIT_AgeNoise { + public const ulong m_bAbsVal = 0x1c0; + public const ulong m_bAbsValInv = 0x1c1; + public const ulong m_flOffset = 0x1c4; + public const ulong m_flAgeMin = 0x1c8; + public const ulong m_flAgeMax = 0x1cc; + public const ulong m_flNoiseScale = 0x1d0; + public const ulong m_flNoiseScaleLoc = 0x1d4; + public const ulong m_vecOffsetLoc = 0x1d8; +} + +public static class C_INIT_ChaoticAttractor { + public const ulong m_flAParm = 0x1c0; + public const ulong m_flBParm = 0x1c4; + public const ulong m_flCParm = 0x1c8; + public const ulong m_flDParm = 0x1cc; + public const ulong m_flScale = 0x1d0; + public const ulong m_flSpeedMin = 0x1d4; + public const ulong m_flSpeedMax = 0x1d8; + public const ulong m_nBaseCP = 0x1dc; + public const ulong m_bUniformSpeed = 0x1e0; +} + +public static class C_INIT_ColorLitPerParticle { + public const ulong m_ColorMin = 0x1d8; + public const ulong m_ColorMax = 0x1dc; + public const ulong m_TintMin = 0x1e0; + public const ulong m_TintMax = 0x1e4; + public const ulong m_flTintPerc = 0x1e8; + public const ulong m_nTintBlendMode = 0x1ec; + public const ulong m_flLightAmplification = 0x1f0; +} + +public static class C_INIT_CreateAlongPath { + public const ulong m_fMaxDistance = 0x1c0; + public const ulong m_PathParams = 0x1d0; + public const ulong m_bUseRandomCPs = 0x210; + public const ulong m_vEndOffset = 0x214; + public const ulong m_bSaveOffset = 0x220; +} + +public static class C_INIT_CreateFromCPs { + public const ulong m_nIncrement = 0x1c0; + public const ulong m_nMinCP = 0x1c4; + public const ulong m_nMaxCP = 0x1c8; + public const ulong m_nDynamicCPCount = 0x1d0; +} + +public static class C_INIT_CreateFromParentParticles { + public const ulong m_flVelocityScale = 0x1c0; + public const ulong m_flIncrement = 0x1c4; + public const ulong m_bRandomDistribution = 0x1c8; + public const ulong m_nRandomSeed = 0x1cc; + public const ulong m_bSubFrame = 0x1d0; +} + +public static class C_INIT_CreateFromPlaneCache { + public const ulong m_vecOffsetMin = 0x1c0; + public const ulong m_vecOffsetMax = 0x1cc; + public const ulong m_bUseNormal = 0x1d9; +} + +public static class C_INIT_CreateInEpitrochoid { + public const ulong m_nComponent1 = 0x1c0; + public const ulong m_nComponent2 = 0x1c4; + public const ulong m_TransformInput = 0x1c8; + public const ulong m_flParticleDensity = 0x230; + public const ulong m_flOffset = 0x388; + public const ulong m_flRadius1 = 0x4e0; + public const ulong m_flRadius2 = 0x638; + public const ulong m_bUseCount = 0x790; + public const ulong m_bUseLocalCoords = 0x791; + public const ulong m_bOffsetExistingPos = 0x792; +} + +public static class C_INIT_CreateOnGrid { + public const ulong m_nXCount = 0x1c0; + public const ulong m_nYCount = 0x318; + public const ulong m_nZCount = 0x470; + public const ulong m_nXSpacing = 0x5c8; + public const ulong m_nYSpacing = 0x720; + public const ulong m_nZSpacing = 0x878; + public const ulong m_nControlPointNumber = 0x9d0; + public const ulong m_bLocalSpace = 0x9d4; + public const ulong m_bCenter = 0x9d5; + public const ulong m_bHollow = 0x9d6; +} + +public static class C_INIT_CreateOnModel { + public const ulong m_modelInput = 0x1c0; + public const ulong m_transformInput = 0x220; + public const ulong m_nForceInModel = 0x288; + public const ulong m_nDesiredHitbox = 0x28c; + public const ulong m_nHitboxValueFromControlPointIndex = 0x290; + public const ulong m_vecHitBoxScale = 0x298; + public const ulong m_flBoneVelocity = 0x8f0; + public const ulong m_flMaxBoneVelocity = 0x8f4; + public const ulong m_vecDirectionBias = 0x8f8; + public const ulong m_HitboxSetName = 0xf50; + public const ulong m_bLocalCoords = 0xfd0; + public const ulong m_bUseBones = 0xfd1; + public const ulong m_flShellSize = 0xfd8; +} + +public static class C_INIT_CreateOnModelAtHeight { + public const ulong m_bUseBones = 0x1c0; + public const ulong m_bForceZ = 0x1c1; + public const ulong m_nControlPointNumber = 0x1c4; + public const ulong m_nHeightCP = 0x1c8; + public const ulong m_bUseWaterHeight = 0x1cc; + public const ulong m_flDesiredHeight = 0x1d0; + public const ulong m_vecHitBoxScale = 0x328; + public const ulong m_vecDirectionBias = 0x980; + public const ulong m_nBiasType = 0xfd8; + public const ulong m_bLocalCoords = 0xfdc; + public const ulong m_bPreferMovingBoxes = 0xfdd; + public const ulong m_HitboxSetName = 0xfde; + public const ulong m_flHitboxVelocityScale = 0x1060; + public const ulong m_flMaxBoneVelocity = 0x11b8; +} + +public static class C_INIT_CreateParticleImpulse { + public const ulong m_InputRadius = 0x1c0; + public const ulong m_InputMagnitude = 0x318; + public const ulong m_nFalloffFunction = 0x470; + public const ulong m_InputFalloffExp = 0x478; + public const ulong m_nImpulseType = 0x5d0; +} + +public static class C_INIT_CreatePhyllotaxis { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nScaleCP = 0x1c4; + public const ulong m_nComponent = 0x1c8; + public const ulong m_fRadCentCore = 0x1cc; + public const ulong m_fRadPerPoint = 0x1d0; + public const ulong m_fRadPerPointTo = 0x1d4; + public const ulong m_fpointAngle = 0x1d8; + public const ulong m_fsizeOverall = 0x1dc; + public const ulong m_fRadBias = 0x1e0; + public const ulong m_fMinRad = 0x1e4; + public const ulong m_fDistBias = 0x1e8; + public const ulong m_bUseLocalCoords = 0x1ec; + public const ulong m_bUseWithContEmit = 0x1ed; + public const ulong m_bUseOrigRadius = 0x1ee; +} + +public static class C_INIT_CreateSequentialPath { + public const ulong m_fMaxDistance = 0x1c0; + public const ulong m_flNumToAssign = 0x1c4; + public const ulong m_bLoop = 0x1c8; + public const ulong m_bCPPairs = 0x1c9; + public const ulong m_bSaveOffset = 0x1ca; + public const ulong m_PathParams = 0x1d0; +} + +public static class C_INIT_CreateSequentialPathV2 { + public const ulong m_fMaxDistance = 0x1c0; + public const ulong m_flNumToAssign = 0x318; + public const ulong m_bLoop = 0x470; + public const ulong m_bCPPairs = 0x471; + public const ulong m_bSaveOffset = 0x472; + public const ulong m_PathParams = 0x480; +} + +public static class C_INIT_CreateSpiralSphere { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nOverrideCP = 0x1c4; + public const ulong m_nDensity = 0x1c8; + public const ulong m_flInitialRadius = 0x1cc; + public const ulong m_flInitialSpeedMin = 0x1d0; + public const ulong m_flInitialSpeedMax = 0x1d4; + public const ulong m_bUseParticleCount = 0x1d8; +} + +public static class C_INIT_CreateWithinBox { + public const ulong m_vecMin = 0x1c0; + public const ulong m_vecMax = 0x818; + public const ulong m_nControlPointNumber = 0xe70; + public const ulong m_bLocalSpace = 0xe74; + public const ulong m_randomnessParameters = 0xe78; +} + +public static class C_INIT_CreateWithinSphereTransform { + public const ulong m_fRadiusMin = 0x1c0; + public const ulong m_fRadiusMax = 0x318; + public const ulong m_vecDistanceBias = 0x470; + public const ulong m_vecDistanceBiasAbs = 0xac8; + public const ulong m_TransformInput = 0xad8; + public const ulong m_fSpeedMin = 0xb40; + public const ulong m_fSpeedMax = 0xc98; + public const ulong m_fSpeedRandExp = 0xdf0; + public const ulong m_bLocalCoords = 0xdf4; + public const ulong m_flEndCPGrowthTime = 0xdf8; + public const ulong m_LocalCoordinateSystemSpeedMin = 0xe00; + public const ulong m_LocalCoordinateSystemSpeedMax = 0x1458; + public const ulong m_nFieldOutput = 0x1ab0; + public const ulong m_nFieldVelocity = 0x1ab4; +} + +public static class C_INIT_CreationNoise { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_bAbsVal = 0x1c4; + public const ulong m_bAbsValInv = 0x1c5; + public const ulong m_flOffset = 0x1c8; + public const ulong m_flOutputMin = 0x1cc; + public const ulong m_flOutputMax = 0x1d0; + public const ulong m_flNoiseScale = 0x1d4; + public const ulong m_flNoiseScaleLoc = 0x1d8; + public const ulong m_vecOffsetLoc = 0x1dc; + public const ulong m_flWorldTimeScale = 0x1e8; +} + +public static class C_INIT_DistanceCull { + public const ulong m_nControlPoint = 0x1c0; + public const ulong m_flDistance = 0x1c8; + public const ulong m_bCullInside = 0x320; +} + +public static class C_INIT_DistanceToCPInit { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x320; + public const ulong m_flOutputMin = 0x478; + public const ulong m_flOutputMax = 0x5d0; + public const ulong m_nStartCP = 0x728; + public const ulong m_bLOS = 0x72c; + public const ulong m_CollisionGroupName = 0x72d; + public const ulong m_nTraceSet = 0x7b0; + public const ulong m_flMaxTraceLength = 0x7b8; + public const ulong m_flLOSScale = 0x910; + public const ulong m_nSetMethod = 0x914; + public const ulong m_bActiveRange = 0x918; + public const ulong m_vecDistanceScale = 0x91c; + public const ulong m_flRemapBias = 0x928; +} + +public static class C_INIT_DistanceToNeighborCull { + public const ulong m_flDistance = 0x1c0; +} + +public static class C_INIT_GlobalScale { + public const ulong m_flScale = 0x1c0; + public const ulong m_nScaleControlPointNumber = 0x1c4; + public const ulong m_nControlPointNumber = 0x1c8; + public const ulong m_bScaleRadius = 0x1cc; + public const ulong m_bScalePosition = 0x1cd; + public const ulong m_bScaleVelocity = 0x1ce; +} + +public static class C_INIT_InheritFromParentParticles { + public const ulong m_flScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nIncrement = 0x1c8; + public const ulong m_bRandomDistribution = 0x1cc; + public const ulong m_nRandomSeed = 0x1d0; +} + +public static class C_INIT_InheritVelocity { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_flVelocityScale = 0x1c4; +} + +public static class C_INIT_InitFloat { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x318; + public const ulong m_nSetMethod = 0x31c; + public const ulong m_InputStrength = 0x320; +} + +public static class C_INIT_InitFloatCollection { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x318; +} + +public static class C_INIT_InitFromCPSnapshot { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nAttributeToRead = 0x1c4; + public const ulong m_nAttributeToWrite = 0x1c8; + public const ulong m_nLocalSpaceCP = 0x1cc; + public const ulong m_bRandom = 0x1d0; + public const ulong m_bReverse = 0x1d1; + public const ulong m_nSnapShotIncrement = 0x1d8; + public const ulong m_nManualSnapshotIndex = 0x330; + public const ulong m_nRandomSeed = 0x488; + public const ulong m_bLocalSpaceAngles = 0x48c; +} + +public static class C_INIT_InitFromParentKilled { + public const ulong m_nAttributeToCopy = 0x1c0; +} + +public static class C_INIT_InitFromVectorFieldSnapshot { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nLocalSpaceCP = 0x1c4; + public const ulong m_nWeightUpdateCP = 0x1c8; + public const ulong m_bUseVerticalVelocity = 0x1cc; + public const ulong m_vecScale = 0x1d0; +} + +public static class C_INIT_InitSkinnedPositionFromCPSnapshot { + public const ulong m_nSnapshotControlPointNumber = 0x1c0; + public const ulong m_nControlPointNumber = 0x1c4; + public const ulong m_bRandom = 0x1c8; + public const ulong m_nRandomSeed = 0x1cc; + public const ulong m_bRigid = 0x1d0; + public const ulong m_bSetNormal = 0x1d1; + public const ulong m_bIgnoreDt = 0x1d2; + public const ulong m_flMinNormalVelocity = 0x1d4; + public const ulong m_flMaxNormalVelocity = 0x1d8; + public const ulong m_flIncrement = 0x1dc; + public const ulong m_nFullLoopIncrement = 0x1e0; + public const ulong m_nSnapShotStartPoint = 0x1e4; + public const ulong m_flBoneVelocity = 0x1e8; + public const ulong m_flBoneVelocityMax = 0x1ec; + public const ulong m_bCopyColor = 0x1f0; + public const ulong m_bCopyAlpha = 0x1f1; + public const ulong m_bSetRadius = 0x1f2; +} + +public static class C_INIT_InitVec { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x818; + public const ulong m_nSetMethod = 0x81c; + public const ulong m_bNormalizedOutput = 0x820; + public const ulong m_bWritePreviousPosition = 0x821; +} + +public static class C_INIT_InitVecCollection { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x818; +} + +public static class C_INIT_InitialRepulsionVelocity { + public const ulong m_CollisionGroupName = 0x1c0; + public const ulong m_nTraceSet = 0x240; + public const ulong m_vecOutputMin = 0x244; + public const ulong m_vecOutputMax = 0x250; + public const ulong m_nControlPointNumber = 0x25c; + public const ulong m_bPerParticle = 0x260; + public const ulong m_bTranslate = 0x261; + public const ulong m_bProportional = 0x262; + public const ulong m_flTraceLength = 0x264; + public const ulong m_bPerParticleTR = 0x268; + public const ulong m_bInherit = 0x269; + public const ulong m_nChildCP = 0x26c; + public const ulong m_nChildGroupID = 0x270; +} + +public static class C_INIT_InitialSequenceFromModel { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nFieldOutputAnim = 0x1c8; + public const ulong m_flInputMin = 0x1cc; + public const ulong m_flInputMax = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_nSetMethod = 0x1dc; +} + +public static class C_INIT_InitialVelocityFromHitbox { + public const ulong m_flVelocityMin = 0x1c0; + public const ulong m_flVelocityMax = 0x1c4; + public const ulong m_nControlPointNumber = 0x1c8; + public const ulong m_HitboxSetName = 0x1cc; + public const ulong m_bUseBones = 0x24c; +} + +public static class C_INIT_InitialVelocityNoise { + public const ulong m_vecAbsVal = 0x1c0; + public const ulong m_vecAbsValInv = 0x1cc; + public const ulong m_vecOffsetLoc = 0x1d8; + public const ulong m_flOffset = 0x830; + public const ulong m_vecOutputMin = 0x988; + public const ulong m_vecOutputMax = 0xfe0; + public const ulong m_flNoiseScale = 0x1638; + public const ulong m_flNoiseScaleLoc = 0x1790; + public const ulong m_TransformInput = 0x18e8; + public const ulong m_bIgnoreDt = 0x1950; +} + +public static class C_INIT_LifespanFromVelocity { + public const ulong m_vecComponentScale = 0x1c0; + public const ulong m_flTraceOffset = 0x1cc; + public const ulong m_flMaxTraceLength = 0x1d0; + public const ulong m_flTraceTolerance = 0x1d4; + public const ulong m_nMaxPlanes = 0x1d8; + public const ulong m_CollisionGroupName = 0x1e0; + public const ulong m_nTraceSet = 0x260; + public const ulong m_bIncludeWater = 0x270; +} + +public static class C_INIT_ModelCull { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_bBoundBox = 0x1c4; + public const ulong m_bCullOutside = 0x1c5; + public const ulong m_bUseBones = 0x1c6; + public const ulong m_HitboxSetName = 0x1c7; +} + +public static class C_INIT_MoveBetweenPoints { + public const ulong m_flSpeedMin = 0x1c0; + public const ulong m_flSpeedMax = 0x318; + public const ulong m_flEndSpread = 0x470; + public const ulong m_flStartOffset = 0x5c8; + public const ulong m_flEndOffset = 0x720; + public const ulong m_nEndControlPointNumber = 0x878; + public const ulong m_bTrailBias = 0x87c; +} + +public static class C_INIT_NormalAlignToCP { + public const ulong m_transformInput = 0x1c0; + public const ulong m_nControlPointAxis = 0x228; +} + +public static class C_INIT_NormalOffset { + public const ulong m_OffsetMin = 0x1c0; + public const ulong m_OffsetMax = 0x1cc; + public const ulong m_nControlPointNumber = 0x1d8; + public const ulong m_bLocalCoords = 0x1dc; + public const ulong m_bNormalize = 0x1dd; +} + +public static class C_INIT_OffsetVectorToVector { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_vecOutputMin = 0x1c8; + public const ulong m_vecOutputMax = 0x1d4; + public const ulong m_randomnessParameters = 0x1e0; +} + +public static class C_INIT_Orient2DRelToCP { + public const ulong m_nCP = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flRotOffset = 0x1c8; +} + +public static class C_INIT_PlaneCull { + public const ulong m_nControlPoint = 0x1c0; + public const ulong m_flDistance = 0x1c8; + public const ulong m_bCullInside = 0x320; +} + +public static class C_INIT_PointList { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_pointList = 0x1c8; + public const ulong m_bPlaceAlongPath = 0x1e0; + public const ulong m_bClosedLoop = 0x1e1; + public const ulong m_nNumPointsAlongPath = 0x1e4; +} + +public static class C_INIT_PositionOffset { + public const ulong m_OffsetMin = 0x1c0; + public const ulong m_OffsetMax = 0x818; + public const ulong m_TransformInput = 0xe70; + public const ulong m_bLocalCoords = 0xed8; + public const ulong m_bProportional = 0xed9; + public const ulong m_randomnessParameters = 0xedc; +} + +public static class C_INIT_PositionOffsetToCP { + public const ulong m_nControlPointNumberStart = 0x1c0; + public const ulong m_nControlPointNumberEnd = 0x1c4; + public const ulong m_bLocalCoords = 0x1c8; +} + +public static class C_INIT_PositionPlaceOnGround { + public const ulong m_flOffset = 0x1c0; + public const ulong m_flMaxTraceLength = 0x318; + public const ulong m_CollisionGroupName = 0x470; + public const ulong m_nTraceSet = 0x4f0; + public const ulong m_nTraceMissBehavior = 0x500; + public const ulong m_bIncludeWater = 0x504; + public const ulong m_bSetNormal = 0x505; + public const ulong m_bSetPXYZOnly = 0x506; + public const ulong m_bTraceAlongNormal = 0x507; + public const ulong m_bOffsetonColOnly = 0x508; + public const ulong m_flOffsetByRadiusFactor = 0x50c; + public const ulong m_nPreserveOffsetCP = 0x510; + public const ulong m_nIgnoreCP = 0x514; +} + +public static class C_INIT_PositionWarp { + public const ulong m_vecWarpMin = 0x1c0; + public const ulong m_vecWarpMax = 0x818; + public const ulong m_nScaleControlPointNumber = 0xe70; + public const ulong m_nControlPointNumber = 0xe74; + public const ulong m_nRadiusComponent = 0xe78; + public const ulong m_flWarpTime = 0xe7c; + public const ulong m_flWarpStartTime = 0xe80; + public const ulong m_flPrevPosScale = 0xe84; + public const ulong m_bInvertWarp = 0xe88; + public const ulong m_bUseCount = 0xe89; +} + +public static class C_INIT_PositionWarpScalar { + public const ulong m_vecWarpMin = 0x1c0; + public const ulong m_vecWarpMax = 0x1cc; + public const ulong m_InputValue = 0x1d8; + public const ulong m_flPrevPosScale = 0x330; + public const ulong m_nScaleControlPointNumber = 0x334; + public const ulong m_nControlPointNumber = 0x338; +} + +public static class C_INIT_QuantizeFloat { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x318; +} + +public static class C_INIT_RadiusFromCPObject { + public const ulong m_nControlPoint = 0x1c0; +} + +public static class C_INIT_RandomAlpha { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nAlphaMin = 0x1c4; + public const ulong m_nAlphaMax = 0x1c8; + public const ulong m_flAlphaRandExponent = 0x1d4; +} + +public static class C_INIT_RandomAlphaWindowThreshold { + public const ulong m_flMin = 0x1c0; + public const ulong m_flMax = 0x1c4; + public const ulong m_flExponent = 0x1c8; +} + +public static class C_INIT_RandomColor { + public const ulong m_ColorMin = 0x1dc; + public const ulong m_ColorMax = 0x1e0; + public const ulong m_TintMin = 0x1e4; + public const ulong m_TintMax = 0x1e8; + public const ulong m_flTintPerc = 0x1ec; + public const ulong m_flUpdateThreshold = 0x1f0; + public const ulong m_nTintCP = 0x1f4; + public const ulong m_nFieldOutput = 0x1f8; + public const ulong m_nTintBlendMode = 0x1fc; + public const ulong m_flLightAmplification = 0x200; +} + +public static class C_INIT_RandomLifeTime { + public const ulong m_fLifetimeMin = 0x1c0; + public const ulong m_fLifetimeMax = 0x1c4; + public const ulong m_fLifetimeRandExponent = 0x1c8; +} + +public static class C_INIT_RandomModelSequence { + public const ulong m_ActivityName = 0x1c0; + public const ulong m_SequenceName = 0x2c0; + public const ulong m_hModel = 0x3c0; +} + +public static class C_INIT_RandomNamedModelElement { + public const ulong m_hModel = 0x1c0; + public const ulong m_names = 0x1c8; + public const ulong m_bShuffle = 0x1e0; + public const ulong m_bLinear = 0x1e1; + public const ulong m_bModelFromRenderer = 0x1e2; + public const ulong m_nFieldOutput = 0x1e4; +} + +public static class C_INIT_RandomRadius { + public const ulong m_flRadiusMin = 0x1c0; + public const ulong m_flRadiusMax = 0x1c4; + public const ulong m_flRadiusRandExponent = 0x1c8; +} + +public static class C_INIT_RandomScalar { + public const ulong m_flMin = 0x1c0; + public const ulong m_flMax = 0x1c4; + public const ulong m_flExponent = 0x1c8; + public const ulong m_nFieldOutput = 0x1cc; +} + +public static class C_INIT_RandomSecondSequence { + public const ulong m_nSequenceMin = 0x1c0; + public const ulong m_nSequenceMax = 0x1c4; +} + +public static class C_INIT_RandomSequence { + public const ulong m_nSequenceMin = 0x1c0; + public const ulong m_nSequenceMax = 0x1c4; + public const ulong m_bShuffle = 0x1c8; + public const ulong m_bLinear = 0x1c9; + public const ulong m_WeightedList = 0x1d0; +} + +public static class C_INIT_RandomTrailLength { + public const ulong m_flMinLength = 0x1c0; + public const ulong m_flMaxLength = 0x1c4; + public const ulong m_flLengthRandExponent = 0x1c8; +} + +public static class C_INIT_RandomVector { + public const ulong m_vecMin = 0x1c0; + public const ulong m_vecMax = 0x1cc; + public const ulong m_nFieldOutput = 0x1d8; + public const ulong m_randomnessParameters = 0x1dc; +} + +public static class C_INIT_RandomVectorComponent { + public const ulong m_flMin = 0x1c0; + public const ulong m_flMax = 0x1c4; + public const ulong m_nFieldOutput = 0x1c8; + public const ulong m_nComponent = 0x1cc; +} + +public static class C_INIT_RandomYawFlip { + public const ulong m_flPercent = 0x1c0; +} + +public static class C_INIT_RemapCPtoScalar { + public const ulong m_nCPInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nField = 0x1c8; + public const ulong m_flInputMin = 0x1cc; + public const ulong m_flInputMax = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_flStartTime = 0x1dc; + public const ulong m_flEndTime = 0x1e0; + public const ulong m_nSetMethod = 0x1e4; + public const ulong m_flRemapBias = 0x1e8; +} + +public static class C_INIT_RemapInitialDirectionToTransformToVector { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_nFieldOutput = 0x228; + public const ulong m_flScale = 0x22c; + public const ulong m_flOffsetRot = 0x230; + public const ulong m_vecOffsetAxis = 0x234; + public const ulong m_bNormalize = 0x240; +} + +public static class C_INIT_RemapInitialTransformDirectionToRotation { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_nFieldOutput = 0x228; + public const ulong m_flOffsetRot = 0x22c; + public const ulong m_nComponent = 0x230; +} + +public static class C_INIT_RemapInitialVisibilityScalar { + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_flOutputMin = 0x1d0; + public const ulong m_flOutputMax = 0x1d4; +} + +public static class C_INIT_RemapNamedModelElementToScalar { + public const ulong m_hModel = 0x1c0; + public const ulong m_names = 0x1c8; + public const ulong m_values = 0x1e0; + public const ulong m_nFieldInput = 0x1f8; + public const ulong m_nFieldOutput = 0x1fc; + public const ulong m_nSetMethod = 0x200; + public const ulong m_bModelFromRenderer = 0x204; +} + +public static class C_INIT_RemapParticleCountToNamedModelElementScalar { + public const ulong m_hModel = 0x1f0; + public const ulong m_outputMinName = 0x1f8; + public const ulong m_outputMaxName = 0x200; + public const ulong m_bModelFromRenderer = 0x208; +} + +public static class C_INIT_RemapParticleCountToScalar { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nInputMin = 0x1c4; + public const ulong m_nInputMax = 0x1c8; + public const ulong m_nScaleControlPoint = 0x1cc; + public const ulong m_nScaleControlPointField = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_nSetMethod = 0x1dc; + public const ulong m_bActiveRange = 0x1e0; + public const ulong m_bInvert = 0x1e1; + public const ulong m_bWrap = 0x1e2; + public const ulong m_flRemapBias = 0x1e4; +} + +public static class C_INIT_RemapQAnglesToRotation { + public const ulong m_TransformInput = 0x1c0; +} + +public static class C_INIT_RemapScalar { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_flOutputMin = 0x1d0; + public const ulong m_flOutputMax = 0x1d4; + public const ulong m_flStartTime = 0x1d8; + public const ulong m_flEndTime = 0x1dc; + public const ulong m_nSetMethod = 0x1e0; + public const ulong m_bActiveRange = 0x1e4; + public const ulong m_flRemapBias = 0x1e8; +} + +public static class C_INIT_RemapScalarToVector { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_vecOutputMin = 0x1d0; + public const ulong m_vecOutputMax = 0x1dc; + public const ulong m_flStartTime = 0x1e8; + public const ulong m_flEndTime = 0x1ec; + public const ulong m_nSetMethod = 0x1f0; + public const ulong m_nControlPointNumber = 0x1f4; + public const ulong m_bLocalCoords = 0x1f8; + public const ulong m_flRemapBias = 0x1fc; +} + +public static class C_INIT_RemapSpeedToScalar { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nControlPointNumber = 0x1c4; + public const ulong m_flStartTime = 0x1c8; + public const ulong m_flEndTime = 0x1cc; + public const ulong m_flInputMin = 0x1d0; + public const ulong m_flInputMax = 0x1d4; + public const ulong m_flOutputMin = 0x1d8; + public const ulong m_flOutputMax = 0x1dc; + public const ulong m_nSetMethod = 0x1e0; + public const ulong m_bPerParticle = 0x1e4; +} + +public static class C_INIT_RemapTransformOrientationToRotations { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_vecRotation = 0x228; + public const ulong m_bUseQuat = 0x234; + public const ulong m_bWriteNormal = 0x235; +} + +public static class C_INIT_RemapTransformToVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vInputMin = 0x1c4; + public const ulong m_vInputMax = 0x1d0; + public const ulong m_vOutputMin = 0x1dc; + public const ulong m_vOutputMax = 0x1e8; + public const ulong m_TransformInput = 0x1f8; + public const ulong m_LocalSpaceTransform = 0x260; + public const ulong m_flStartTime = 0x2c8; + public const ulong m_flEndTime = 0x2cc; + public const ulong m_nSetMethod = 0x2d0; + public const ulong m_bOffset = 0x2d4; + public const ulong m_bAccelerate = 0x2d5; + public const ulong m_flRemapBias = 0x2d8; +} + +public static class C_INIT_RingWave { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_flParticlesPerOrbit = 0x228; + public const ulong m_flInitialRadius = 0x380; + public const ulong m_flThickness = 0x4d8; + public const ulong m_flInitialSpeedMin = 0x630; + public const ulong m_flInitialSpeedMax = 0x788; + public const ulong m_flRoll = 0x8e0; + public const ulong m_flPitch = 0xa38; + public const ulong m_flYaw = 0xb90; + public const ulong m_bEvenDistribution = 0xce8; + public const ulong m_bXYVelocityOnly = 0xce9; +} + +public static class C_INIT_RtEnvCull { + public const ulong m_vecTestDir = 0x1c0; + public const ulong m_vecTestNormal = 0x1cc; + public const ulong m_bUseVelocity = 0x1d8; + public const ulong m_bCullOnMiss = 0x1d9; + public const ulong m_bLifeAdjust = 0x1da; + public const ulong m_RtEnvName = 0x1db; + public const ulong m_nRTEnvCP = 0x25c; + public const ulong m_nComponent = 0x260; +} + +public static class C_INIT_ScaleVelocity { + public const ulong m_vecScale = 0x1c0; +} + +public static class C_INIT_SequenceFromCP { + public const ulong m_bKillUnused = 0x1c0; + public const ulong m_bRadiusScale = 0x1c1; + public const ulong m_nCP = 0x1c4; + public const ulong m_vecOffset = 0x1c8; +} + +public static class C_INIT_SequenceLifeTime { + public const ulong m_flFramerate = 0x1c0; +} + +public static class C_INIT_SetHitboxToClosest { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nDesiredHitbox = 0x1c4; + public const ulong m_vecHitBoxScale = 0x1c8; + public const ulong m_HitboxSetName = 0x820; + public const ulong m_bUseBones = 0x8a0; + public const ulong m_bUseClosestPointOnHitbox = 0x8a1; + public const ulong m_nTestType = 0x8a4; + public const ulong m_flHybridRatio = 0x8a8; + public const ulong m_bUpdatePosition = 0xa00; +} + +public static class C_INIT_SetHitboxToModel { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nForceInModel = 0x1c4; + public const ulong m_nDesiredHitbox = 0x1c8; + public const ulong m_vecHitBoxScale = 0x1d0; + public const ulong m_vecDirectionBias = 0x828; + public const ulong m_bMaintainHitbox = 0x834; + public const ulong m_bUseBones = 0x835; + public const ulong m_HitboxSetName = 0x836; + public const ulong m_flShellSize = 0x8b8; +} + +public static class C_INIT_SetRigidAttachment { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nFieldInput = 0x1c4; + public const ulong m_nFieldOutput = 0x1c8; + public const ulong m_bLocalSpace = 0x1cc; +} + +public static class C_INIT_SetVectorAttributeToVectorExpression { + public const ulong m_nExpression = 0x1c0; + public const ulong m_vInput1 = 0x1c8; + public const ulong m_vInput2 = 0x820; + public const ulong m_nOutputField = 0xe78; + public const ulong m_nSetMethod = 0xe7c; + public const ulong m_bNormalizedOutput = 0xe80; +} + +public static class C_INIT_StatusEffect { + public const ulong m_nDetail2Combo = 0x1c0; + public const ulong m_flDetail2Rotation = 0x1c4; + public const ulong m_flDetail2Scale = 0x1c8; + public const ulong m_flDetail2BlendFactor = 0x1cc; + public const ulong m_flColorWarpIntensity = 0x1d0; + public const ulong m_flDiffuseWarpBlendToFull = 0x1d4; + public const ulong m_flEnvMapIntensity = 0x1d8; + public const ulong m_flAmbientScale = 0x1dc; + public const ulong m_specularColor = 0x1e0; + public const ulong m_flSpecularScale = 0x1e4; + public const ulong m_flSpecularExponent = 0x1e8; + public const ulong m_flSpecularExponentBlendToFull = 0x1ec; + public const ulong m_flSpecularBlendToFull = 0x1f0; + public const ulong m_rimLightColor = 0x1f4; + public const ulong m_flRimLightScale = 0x1f8; + public const ulong m_flReflectionsTintByBaseBlendToNone = 0x1fc; + public const ulong m_flMetalnessBlendToFull = 0x200; + public const ulong m_flSelfIllumBlendToFull = 0x204; +} + +public static class C_INIT_StatusEffectCitadel { + public const ulong m_flSFXColorWarpAmount = 0x1c0; + public const ulong m_flSFXNormalAmount = 0x1c4; + public const ulong m_flSFXMetalnessAmount = 0x1c8; + public const ulong m_flSFXRoughnessAmount = 0x1cc; + public const ulong m_flSFXSelfIllumAmount = 0x1d0; + public const ulong m_flSFXSScale = 0x1d4; + public const ulong m_flSFXSScrollX = 0x1d8; + public const ulong m_flSFXSScrollY = 0x1dc; + public const ulong m_flSFXSScrollZ = 0x1e0; + public const ulong m_flSFXSOffsetX = 0x1e4; + public const ulong m_flSFXSOffsetY = 0x1e8; + public const ulong m_flSFXSOffsetZ = 0x1ec; + public const ulong m_nDetailCombo = 0x1f0; + public const ulong m_flSFXSDetailAmount = 0x1f4; + public const ulong m_flSFXSDetailScale = 0x1f8; + public const ulong m_flSFXSDetailScrollX = 0x1fc; + public const ulong m_flSFXSDetailScrollY = 0x200; + public const ulong m_flSFXSDetailScrollZ = 0x204; + public const ulong m_flSFXSUseModelUVs = 0x208; +} + +public static class C_INIT_VelocityFromCP { + public const ulong m_velocityInput = 0x1c0; + public const ulong m_transformInput = 0x818; + public const ulong m_flVelocityScale = 0x880; + public const ulong m_bDirectionOnly = 0x884; +} + +public static class C_INIT_VelocityFromNormal { + public const ulong m_fSpeedMin = 0x1c0; + public const ulong m_fSpeedMax = 0x1c4; + public const ulong m_bIgnoreDt = 0x1c8; +} + +public static class C_INIT_VelocityRadialRandom { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_fSpeedMin = 0x1c4; + public const ulong m_fSpeedMax = 0x1c8; + public const ulong m_vecLocalCoordinateSystemSpeedScale = 0x1cc; + public const ulong m_bIgnoreDelta = 0x1d9; +} + +public static class C_INIT_VelocityRandom { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_fSpeedMin = 0x1c8; + public const ulong m_fSpeedMax = 0x320; + public const ulong m_LocalCoordinateSystemSpeedMin = 0x478; + public const ulong m_LocalCoordinateSystemSpeedMax = 0xad0; + public const ulong m_bIgnoreDT = 0x1128; + public const ulong m_randomnessParameters = 0x112c; +} + +public static class C_OP_AlphaDecay { + public const ulong m_flMinAlpha = 0x1c0; +} + +public static class C_OP_AttractToControlPoint { + public const ulong m_vecComponentScale = 0x1d0; + public const ulong m_fForceAmount = 0x1e0; + public const ulong m_fFalloffPower = 0x338; + public const ulong m_TransformInput = 0x340; + public const ulong m_fForceAmountMin = 0x3a8; + public const ulong m_bApplyMinForce = 0x500; +} + +public static class C_OP_BasicMovement { + public const ulong m_Gravity = 0x1c0; + public const ulong m_fDrag = 0x818; + public const ulong m_nMaxConstraintPasses = 0x970; +} + +public static class C_OP_BoxConstraint { + public const ulong m_vecMin = 0x1c0; + public const ulong m_vecMax = 0x818; + public const ulong m_nCP = 0xe70; + public const ulong m_bLocalSpace = 0xe74; + public const ulong m_bAccountForRadius = 0xe75; +} + +public static class C_OP_CPOffsetToPercentageBetweenCPs { + public const ulong m_flInputMin = 0x1c0; + public const ulong m_flInputMax = 0x1c4; + public const ulong m_flInputBias = 0x1c8; + public const ulong m_nStartCP = 0x1cc; + public const ulong m_nEndCP = 0x1d0; + public const ulong m_nOffsetCP = 0x1d4; + public const ulong m_nOuputCP = 0x1d8; + public const ulong m_nInputCP = 0x1dc; + public const ulong m_bRadialCheck = 0x1e0; + public const ulong m_bScaleOffset = 0x1e1; + public const ulong m_vecOffset = 0x1e4; +} + +public static class C_OP_CPVelocityForce { + public const ulong m_nControlPointNumber = 0x1d0; + public const ulong m_flScale = 0x1d8; +} + +public static class C_OP_CalculateVectorAttribute { + public const ulong m_vStartValue = 0x1c0; + public const ulong m_nFieldInput1 = 0x1cc; + public const ulong m_flInputScale1 = 0x1d0; + public const ulong m_nFieldInput2 = 0x1d4; + public const ulong m_flInputScale2 = 0x1d8; + public const ulong m_nControlPointInput1 = 0x1dc; + public const ulong m_flControlPointScale1 = 0x1f0; + public const ulong m_nControlPointInput2 = 0x1f4; + public const ulong m_flControlPointScale2 = 0x208; + public const ulong m_nFieldOutput = 0x20c; + public const ulong m_vFinalOutputScale = 0x210; +} + +public static class C_OP_ChladniWave { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x320; + public const ulong m_flOutputMin = 0x478; + public const ulong m_flOutputMax = 0x5d0; + public const ulong m_vecWaveLength = 0x728; + public const ulong m_vecHarmonics = 0xd80; + public const ulong m_nSetMethod = 0x13d8; + public const ulong m_nLocalSpaceControlPoint = 0x13dc; + public const ulong m_b3D = 0x13e0; +} + +public static class C_OP_ChooseRandomChildrenInGroup { + public const ulong m_nChildGroupID = 0x1d0; + public const ulong m_flNumberOfChildren = 0x1d8; +} + +public static class C_OP_ClampScalar { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flOutputMin = 0x1c8; + public const ulong m_flOutputMax = 0x320; +} + +public static class C_OP_ClampVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecOutputMin = 0x1c8; + public const ulong m_vecOutputMax = 0x820; +} + +public static class C_OP_CollideWithParentParticles { + public const ulong m_flParentRadiusScale = 0x1c0; + public const ulong m_flRadiusScale = 0x318; +} + +public static class C_OP_CollideWithSelf { + public const ulong m_flRadiusScale = 0x1c0; + public const ulong m_flMinimumSpeed = 0x318; +} + +public static class C_OP_ColorAdjustHSL { + public const ulong m_flHueAdjust = 0x1c0; + public const ulong m_flSaturationAdjust = 0x318; + public const ulong m_flLightnessAdjust = 0x470; +} + +public static class C_OP_ColorInterpolate { + public const ulong m_ColorFade = 0x1c0; + public const ulong m_flFadeStartTime = 0x1d0; + public const ulong m_flFadeEndTime = 0x1d4; + public const ulong m_nFieldOutput = 0x1d8; + public const ulong m_bEaseInOut = 0x1dc; +} + +public static class C_OP_ColorInterpolateRandom { + public const ulong m_ColorFadeMin = 0x1c0; + public const ulong m_ColorFadeMax = 0x1dc; + public const ulong m_flFadeStartTime = 0x1ec; + public const ulong m_flFadeEndTime = 0x1f0; + public const ulong m_nFieldOutput = 0x1f4; + public const ulong m_bEaseInOut = 0x1f8; +} + +public static class C_OP_ConnectParentParticleToNearest { + public const ulong m_nFirstControlPoint = 0x1c0; + public const ulong m_nSecondControlPoint = 0x1c4; +} + +public static class C_OP_ConstrainDistance { + public const ulong m_fMinDistance = 0x1c0; + public const ulong m_fMaxDistance = 0x318; + public const ulong m_nControlPointNumber = 0x470; + public const ulong m_CenterOffset = 0x474; + public const ulong m_bGlobalCenter = 0x480; +} + +public static class C_OP_ConstrainDistanceToPath { + public const ulong m_fMinDistance = 0x1c0; + public const ulong m_flMaxDistance0 = 0x1c4; + public const ulong m_flMaxDistanceMid = 0x1c8; + public const ulong m_flMaxDistance1 = 0x1cc; + public const ulong m_PathParameters = 0x1d0; + public const ulong m_flTravelTime = 0x210; + public const ulong m_nFieldScale = 0x214; + public const ulong m_nManualTField = 0x218; +} + +public static class C_OP_ConstrainDistanceToUserSpecifiedPath { + public const ulong m_fMinDistance = 0x1c0; + public const ulong m_flMaxDistance = 0x1c4; + public const ulong m_flTimeScale = 0x1c8; + public const ulong m_bLoopedPath = 0x1cc; + public const ulong m_pointList = 0x1d0; +} + +public static class C_OP_ConstrainLineLength { + public const ulong m_flMinDistance = 0x1c0; + public const ulong m_flMaxDistance = 0x1c4; +} + +public static class C_OP_ContinuousEmitter { + public const ulong m_flEmissionDuration = 0x1c0; + public const ulong m_flStartTime = 0x318; + public const ulong m_flEmitRate = 0x470; + public const ulong m_flEmissionScale = 0x5c8; + public const ulong m_flScalePerParentParticle = 0x5cc; + public const ulong m_bInitFromKilledParentParticles = 0x5d0; + public const ulong m_nSnapshotControlPoint = 0x5d4; + public const ulong m_nLimitPerUpdate = 0x5d8; + public const ulong m_bForceEmitOnFirstUpdate = 0x5dc; + public const ulong m_bForceEmitOnLastUpdate = 0x5dd; +} + +public static class C_OP_ControlPointToRadialScreenSpace { + public const ulong m_nCPIn = 0x1d0; + public const ulong m_vecCP1Pos = 0x1d4; + public const ulong m_nCPOut = 0x1e0; + public const ulong m_nCPOutField = 0x1e4; + public const ulong m_nCPSSPosOut = 0x1e8; +} + +public static class C_OP_ControlpointLight { + public const ulong m_flScale = 0x1c0; + public const ulong m_nControlPoint1 = 0x690; + public const ulong m_nControlPoint2 = 0x694; + public const ulong m_nControlPoint3 = 0x698; + public const ulong m_nControlPoint4 = 0x69c; + public const ulong m_vecCPOffset1 = 0x6a0; + public const ulong m_vecCPOffset2 = 0x6ac; + public const ulong m_vecCPOffset3 = 0x6b8; + public const ulong m_vecCPOffset4 = 0x6c4; + public const ulong m_LightFiftyDist1 = 0x6d0; + public const ulong m_LightZeroDist1 = 0x6d4; + public const ulong m_LightFiftyDist2 = 0x6d8; + public const ulong m_LightZeroDist2 = 0x6dc; + public const ulong m_LightFiftyDist3 = 0x6e0; + public const ulong m_LightZeroDist3 = 0x6e4; + public const ulong m_LightFiftyDist4 = 0x6e8; + public const ulong m_LightZeroDist4 = 0x6ec; + public const ulong m_LightColor1 = 0x6f0; + public const ulong m_LightColor2 = 0x6f4; + public const ulong m_LightColor3 = 0x6f8; + public const ulong m_LightColor4 = 0x6fc; + public const ulong m_bLightType1 = 0x700; + public const ulong m_bLightType2 = 0x701; + public const ulong m_bLightType3 = 0x702; + public const ulong m_bLightType4 = 0x703; + public const ulong m_bLightDynamic1 = 0x704; + public const ulong m_bLightDynamic2 = 0x705; + public const ulong m_bLightDynamic3 = 0x706; + public const ulong m_bLightDynamic4 = 0x707; + public const ulong m_bUseNormal = 0x708; + public const ulong m_bUseHLambert = 0x709; + public const ulong m_bClampLowerRange = 0x70e; + public const ulong m_bClampUpperRange = 0x70f; +} + +public static class C_OP_Cull { + public const ulong m_flCullPerc = 0x1c0; + public const ulong m_flCullStart = 0x1c4; + public const ulong m_flCullEnd = 0x1c8; + public const ulong m_flCullExp = 0x1cc; +} + +public static class C_OP_CurlNoiseForce { + public const ulong m_nNoiseType = 0x1d0; + public const ulong m_vecNoiseFreq = 0x1d8; + public const ulong m_vecNoiseScale = 0x830; + public const ulong m_vecOffset = 0xe88; + public const ulong m_vecOffsetRate = 0x14e0; + public const ulong m_flWorleySeed = 0x1b38; + public const ulong m_flWorleyJitter = 0x1c90; +} + +public static class C_OP_CycleScalar { + public const ulong m_nDestField = 0x1c0; + public const ulong m_flStartValue = 0x1c4; + public const ulong m_flEndValue = 0x1c8; + public const ulong m_flCycleTime = 0x1cc; + public const ulong m_bDoNotRepeatCycle = 0x1d0; + public const ulong m_bSynchronizeParticles = 0x1d1; + public const ulong m_nCPScale = 0x1d4; + public const ulong m_nCPFieldMin = 0x1d8; + public const ulong m_nCPFieldMax = 0x1dc; + public const ulong m_nSetMethod = 0x1e0; +} + +public static class C_OP_CylindricalDistanceToTransform { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x320; + public const ulong m_flOutputMin = 0x478; + public const ulong m_flOutputMax = 0x5d0; + public const ulong m_TransformStart = 0x728; + public const ulong m_TransformEnd = 0x790; + public const ulong m_nSetMethod = 0x7f8; + public const ulong m_bActiveRange = 0x7fc; + public const ulong m_bAdditive = 0x7fd; + public const ulong m_bCapsule = 0x7fe; +} + +public static class C_OP_DampenToCP { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_flRange = 0x1c4; + public const ulong m_flScale = 0x1c8; +} + +public static class C_OP_Decay { + public const ulong m_bRopeDecay = 0x1c0; + public const ulong m_bForcePreserveParticleOrder = 0x1c1; +} + +public static class C_OP_DecayClampCount { + public const ulong m_nCount = 0x1c0; +} + +public static class C_OP_DecayMaintainCount { + public const ulong m_nParticlesToMaintain = 0x1c0; + public const ulong m_flDecayDelay = 0x1c4; + public const ulong m_nSnapshotControlPoint = 0x1c8; + public const ulong m_bLifespanDecay = 0x1cc; + public const ulong m_flScale = 0x1d0; + public const ulong m_bKillNewest = 0x328; +} + +public static class C_OP_DecayOffscreen { + public const ulong m_flOffscreenTime = 0x1c0; +} + +public static class C_OP_DensityForce { + public const ulong m_flRadiusScale = 0x1d0; + public const ulong m_flForceScale = 0x1d4; + public const ulong m_flTargetDensity = 0x1d8; +} + +public static class C_OP_DifferencePreviousParticle { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_flOutputMin = 0x1d0; + public const ulong m_flOutputMax = 0x1d4; + public const ulong m_nSetMethod = 0x1d8; + public const ulong m_bActiveRange = 0x1dc; + public const ulong m_bSetPreviousParticle = 0x1dd; +} + +public static class C_OP_Diffusion { + public const ulong m_flRadiusScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nVoxelGridResolution = 0x1c8; +} + +public static class C_OP_DirectionBetweenVecsToVec { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecPoint1 = 0x1c8; + public const ulong m_vecPoint2 = 0x820; +} + +public static class C_OP_DistanceBetweenCPsToCP { + public const ulong m_nStartCP = 0x1d0; + public const ulong m_nEndCP = 0x1d4; + public const ulong m_nOutputCP = 0x1d8; + public const ulong m_nOutputCPField = 0x1dc; + public const ulong m_bSetOnce = 0x1e0; + public const ulong m_flInputMin = 0x1e4; + public const ulong m_flInputMax = 0x1e8; + public const ulong m_flOutputMin = 0x1ec; + public const ulong m_flOutputMax = 0x1f0; + public const ulong m_flMaxTraceLength = 0x1f4; + public const ulong m_flLOSScale = 0x1f8; + public const ulong m_bLOS = 0x1fc; + public const ulong m_CollisionGroupName = 0x1fd; + public const ulong m_nTraceSet = 0x280; + public const ulong m_nSetParent = 0x284; +} + +public static class C_OP_DistanceBetweenTransforms { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_TransformStart = 0x1c8; + public const ulong m_TransformEnd = 0x230; + public const ulong m_flInputMin = 0x298; + public const ulong m_flInputMax = 0x3f0; + public const ulong m_flOutputMin = 0x548; + public const ulong m_flOutputMax = 0x6a0; + public const ulong m_flMaxTraceLength = 0x7f8; + public const ulong m_flLOSScale = 0x7fc; + public const ulong m_CollisionGroupName = 0x800; + public const ulong m_nTraceSet = 0x880; + public const ulong m_bLOS = 0x884; + public const ulong m_nSetMethod = 0x888; +} + +public static class C_OP_DistanceBetweenVecs { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecPoint1 = 0x1c8; + public const ulong m_vecPoint2 = 0x820; + public const ulong m_flInputMin = 0xe78; + public const ulong m_flInputMax = 0xfd0; + public const ulong m_flOutputMin = 0x1128; + public const ulong m_flOutputMax = 0x1280; + public const ulong m_nSetMethod = 0x13d8; + public const ulong m_bDeltaTime = 0x13dc; +} + +public static class C_OP_DistanceCull { + public const ulong m_nControlPoint = 0x1c0; + public const ulong m_vecPointOffset = 0x1c4; + public const ulong m_flDistance = 0x1d0; + public const ulong m_bCullInside = 0x1d4; +} + +public static class C_OP_DistanceToTransform { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x320; + public const ulong m_flOutputMin = 0x478; + public const ulong m_flOutputMax = 0x5d0; + public const ulong m_TransformStart = 0x728; + public const ulong m_bLOS = 0x790; + public const ulong m_CollisionGroupName = 0x791; + public const ulong m_nTraceSet = 0x814; + public const ulong m_flMaxTraceLength = 0x818; + public const ulong m_flLOSScale = 0x81c; + public const ulong m_nSetMethod = 0x820; + public const ulong m_bActiveRange = 0x824; + public const ulong m_bAdditive = 0x825; + public const ulong m_vecComponentScale = 0x828; +} + +public static class C_OP_DragRelativeToPlane { + public const ulong m_flDragAtPlane = 0x1c0; + public const ulong m_flFalloff = 0x318; + public const ulong m_bDirectional = 0x470; + public const ulong m_vecPlaneNormal = 0x478; + public const ulong m_nControlPointNumber = 0xad0; +} + +public static class C_OP_DriveCPFromGlobalSoundFloat { + public const ulong m_nOutputControlPoint = 0x1d0; + public const ulong m_nOutputField = 0x1d4; + public const ulong m_flInputMin = 0x1d8; + public const ulong m_flInputMax = 0x1dc; + public const ulong m_flOutputMin = 0x1e0; + public const ulong m_flOutputMax = 0x1e4; + public const ulong m_StackName = 0x1e8; + public const ulong m_OperatorName = 0x1f0; + public const ulong m_FieldName = 0x1f8; +} + +public static class C_OP_EnableChildrenFromParentParticleCount { + public const ulong m_nChildGroupID = 0x1d0; + public const ulong m_nFirstChild = 0x1d4; + public const ulong m_nNumChildrenToEnable = 0x1d8; + public const ulong m_bDisableChildren = 0x330; + public const ulong m_bPlayEndcapOnStop = 0x331; + public const ulong m_bDestroyImmediately = 0x332; +} + +public static class C_OP_EndCapTimedDecay { + public const ulong m_flDecayTime = 0x1c0; +} + +public static class C_OP_EndCapTimedFreeze { + public const ulong m_flFreezeTime = 0x1c0; +} + +public static class C_OP_ExternalGameImpulseForce { + public const ulong m_flForceScale = 0x1d0; + public const ulong m_bRopes = 0x328; + public const ulong m_bRopesZOnly = 0x329; + public const ulong m_bExplosions = 0x32a; + public const ulong m_bParticles = 0x32b; +} + +public static class C_OP_ExternalWindForce { + public const ulong m_vecSamplePosition = 0x1d0; + public const ulong m_vecScale = 0x828; + public const ulong m_bSampleWind = 0xe80; + public const ulong m_bSampleWater = 0xe81; + public const ulong m_bDampenNearWaterPlane = 0xe82; + public const ulong m_bSampleGravity = 0xe83; + public const ulong m_vecGravityForce = 0xe88; + public const ulong m_bUseBasicMovementGravity = 0x14e0; + public const ulong m_flLocalGravityScale = 0x14e8; + public const ulong m_flLocalBuoyancyScale = 0x1640; + public const ulong m_vecBuoyancyForce = 0x1798; +} + +public static class C_OP_FadeAndKill { + public const ulong m_flStartFadeInTime = 0x1c0; + public const ulong m_flEndFadeInTime = 0x1c4; + public const ulong m_flStartFadeOutTime = 0x1c8; + public const ulong m_flEndFadeOutTime = 0x1cc; + public const ulong m_flStartAlpha = 0x1d0; + public const ulong m_flEndAlpha = 0x1d4; + public const ulong m_bForcePreserveParticleOrder = 0x1d8; +} + +public static class C_OP_FadeAndKillForTracers { + public const ulong m_flStartFadeInTime = 0x1c0; + public const ulong m_flEndFadeInTime = 0x1c4; + public const ulong m_flStartFadeOutTime = 0x1c8; + public const ulong m_flEndFadeOutTime = 0x1cc; + public const ulong m_flStartAlpha = 0x1d0; + public const ulong m_flEndAlpha = 0x1d4; +} + +public static class C_OP_FadeIn { + public const ulong m_flFadeInTimeMin = 0x1c0; + public const ulong m_flFadeInTimeMax = 0x1c4; + public const ulong m_flFadeInTimeExp = 0x1c8; + public const ulong m_bProportional = 0x1cc; +} + +public static class C_OP_FadeInSimple { + public const ulong m_flFadeInTime = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; +} + +public static class C_OP_FadeOut { + public const ulong m_flFadeOutTimeMin = 0x1c0; + public const ulong m_flFadeOutTimeMax = 0x1c4; + public const ulong m_flFadeOutTimeExp = 0x1c8; + public const ulong m_flFadeBias = 0x1cc; + public const ulong m_bProportional = 0x200; + public const ulong m_bEaseInAndOut = 0x201; +} + +public static class C_OP_FadeOutSimple { + public const ulong m_flFadeOutTime = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; +} + +public static class C_OP_ForceBasedOnDistanceToPlane { + public const ulong m_flMinDist = 0x1d0; + public const ulong m_vecForceAtMinDist = 0x1d4; + public const ulong m_flMaxDist = 0x1e0; + public const ulong m_vecForceAtMaxDist = 0x1e4; + public const ulong m_vecPlaneNormal = 0x1f0; + public const ulong m_nControlPointNumber = 0x1fc; + public const ulong m_flExponent = 0x200; +} + +public static class C_OP_ForceControlPointStub { + public const ulong m_ControlPoint = 0x1d0; +} + +public static class C_OP_GlobalLight { + public const ulong m_flScale = 0x1c0; + public const ulong m_bClampLowerRange = 0x1c4; + public const ulong m_bClampUpperRange = 0x1c5; +} + +public static class C_OP_HSVShiftToCP { + public const ulong m_nColorCP = 0x1d0; + public const ulong m_nColorGemEnableCP = 0x1d4; + public const ulong m_nOutputCP = 0x1d8; + public const ulong m_DefaultHSVColor = 0x1dc; +} + +public static class C_OP_InheritFromParentParticles { + public const ulong m_flScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nIncrement = 0x1c8; + public const ulong m_bRandomDistribution = 0x1cc; +} + +public static class C_OP_InheritFromParentParticlesV2 { + public const ulong m_flScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nIncrement = 0x1c8; + public const ulong m_bRandomDistribution = 0x1cc; + public const ulong m_nMissingParentBehavior = 0x1d0; +} + +public static class C_OP_InheritFromPeerSystem { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nFieldInput = 0x1c4; + public const ulong m_nIncrement = 0x1c8; + public const ulong m_nGroupID = 0x1cc; +} + +public static class C_OP_InstantaneousEmitter { + public const ulong m_nParticlesToEmit = 0x1c0; + public const ulong m_flStartTime = 0x318; + public const ulong m_flInitFromKilledParentParticles = 0x470; + public const ulong m_nMaxEmittedPerFrame = 0x474; + public const ulong m_nSnapshotControlPoint = 0x478; +} + +public static class C_OP_InterpolateRadius { + public const ulong m_flStartTime = 0x1c0; + public const ulong m_flEndTime = 0x1c4; + public const ulong m_flStartScale = 0x1c8; + public const ulong m_flEndScale = 0x1cc; + public const ulong m_bEaseInAndOut = 0x1d0; + public const ulong m_flBias = 0x1d4; +} + +public static class C_OP_LagCompensation { + public const ulong m_nDesiredVelocityCP = 0x1c0; + public const ulong m_nLatencyCP = 0x1c4; + public const ulong m_nLatencyCPField = 0x1c8; + public const ulong m_nDesiredVelocityCPField = 0x1cc; +} + +public static class C_OP_LerpEndCapScalar { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flOutput = 0x1c4; + public const ulong m_flLerpTime = 0x1c8; +} + +public static class C_OP_LerpEndCapVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecOutput = 0x1c4; + public const ulong m_flLerpTime = 0x1d0; +} + +public static class C_OP_LerpScalar { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flOutput = 0x1c8; + public const ulong m_flStartTime = 0x320; + public const ulong m_flEndTime = 0x324; +} + +public static class C_OP_LerpToInitialPosition { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_flInterpolation = 0x1c8; + public const ulong m_nCacheField = 0x320; + public const ulong m_flScale = 0x328; + public const ulong m_vecScale = 0x480; +} + +public static class C_OP_LerpToOtherAttribute { + public const ulong m_flInterpolation = 0x1c0; + public const ulong m_nFieldInputFrom = 0x318; + public const ulong m_nFieldInput = 0x31c; + public const ulong m_nFieldOutput = 0x320; +} + +public static class C_OP_LerpVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecOutput = 0x1c4; + public const ulong m_flStartTime = 0x1d0; + public const ulong m_flEndTime = 0x1d4; + public const ulong m_nSetMethod = 0x1d8; +} + +public static class C_OP_LightningSnapshotGenerator { + public const ulong m_nCPSnapshot = 0x1d0; + public const ulong m_nCPStartPnt = 0x1d4; + public const ulong m_nCPEndPnt = 0x1d8; + public const ulong m_flSegments = 0x1e0; + public const ulong m_flOffset = 0x338; + public const ulong m_flOffsetDecay = 0x490; + public const ulong m_flRecalcRate = 0x5e8; + public const ulong m_flUVScale = 0x740; + public const ulong m_flUVOffset = 0x898; + public const ulong m_flSplitRate = 0x9f0; + public const ulong m_flBranchTwist = 0xb48; + public const ulong m_nBranchBehavior = 0xca0; + public const ulong m_flRadiusStart = 0xca8; + public const ulong m_flRadiusEnd = 0xe00; + public const ulong m_flDedicatedPool = 0xf58; +} + +public static class C_OP_LocalAccelerationForce { + public const ulong m_nCP = 0x1d0; + public const ulong m_nScaleCP = 0x1d4; + public const ulong m_vecAccel = 0x1d8; +} + +public static class C_OP_LockPoints { + public const ulong m_nMinCol = 0x1c0; + public const ulong m_nMaxCol = 0x1c4; + public const ulong m_nMinRow = 0x1c8; + public const ulong m_nMaxRow = 0x1cc; + public const ulong m_nControlPoint = 0x1d0; + public const ulong m_flBlendValue = 0x1d4; +} + +public static class C_OP_LockToBone { + public const ulong m_modelInput = 0x1c0; + public const ulong m_transformInput = 0x220; + public const ulong m_flLifeTimeFadeStart = 0x288; + public const ulong m_flLifeTimeFadeEnd = 0x28c; + public const ulong m_flJumpThreshold = 0x290; + public const ulong m_flPrevPosScale = 0x294; + public const ulong m_HitboxSetName = 0x298; + public const ulong m_bRigid = 0x318; + public const ulong m_bUseBones = 0x319; + public const ulong m_nFieldOutput = 0x31c; + public const ulong m_nFieldOutputPrev = 0x320; + public const ulong m_nRotationSetType = 0x324; + public const ulong m_bRigidRotationLock = 0x328; + public const ulong m_vecRotation = 0x330; + public const ulong m_flRotLerp = 0x988; +} + +public static class C_OP_LockToPointList { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_pointList = 0x1c8; + public const ulong m_bPlaceAlongPath = 0x1e0; + public const ulong m_bClosedLoop = 0x1e1; + public const ulong m_nNumPointsAlongPath = 0x1e4; +} + +public static class C_OP_LockToSavedSequentialPath { + public const ulong m_flFadeStart = 0x1c4; + public const ulong m_flFadeEnd = 0x1c8; + public const ulong m_bCPPairs = 0x1cc; + public const ulong m_PathParams = 0x1d0; +} + +public static class C_OP_LockToSavedSequentialPathV2 { + public const ulong m_flFadeStart = 0x1c0; + public const ulong m_flFadeEnd = 0x1c4; + public const ulong m_bCPPairs = 0x1c8; + public const ulong m_PathParams = 0x1d0; +} + +public static class C_OP_MaintainEmitter { + public const ulong m_nParticlesToMaintain = 0x1c0; + public const ulong m_flStartTime = 0x318; + public const ulong m_flEmissionDuration = 0x320; + public const ulong m_flEmissionRate = 0x478; + public const ulong m_nSnapshotControlPoint = 0x47c; + public const ulong m_bEmitInstantaneously = 0x480; + public const ulong m_bFinalEmitOnStop = 0x481; + public const ulong m_flScale = 0x488; +} + +public static class C_OP_MaintainSequentialPath { + public const ulong m_fMaxDistance = 0x1c0; + public const ulong m_flNumToAssign = 0x1c4; + public const ulong m_flCohesionStrength = 0x1c8; + public const ulong m_flTolerance = 0x1cc; + public const ulong m_bLoop = 0x1d0; + public const ulong m_bUseParticleCount = 0x1d1; + public const ulong m_PathParams = 0x1e0; +} + +public static class C_OP_MaxVelocity { + public const ulong m_flMaxVelocity = 0x1c0; + public const ulong m_flMinVelocity = 0x1c4; + public const ulong m_nOverrideCP = 0x1c8; + public const ulong m_nOverrideCPField = 0x1cc; +} + +public static class C_OP_ModelCull { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_bBoundBox = 0x1c4; + public const ulong m_bCullOutside = 0x1c5; + public const ulong m_bUseBones = 0x1c6; + public const ulong m_HitboxSetName = 0x1c7; +} + +public static class C_OP_ModelDampenMovement { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_bBoundBox = 0x1c4; + public const ulong m_bOutside = 0x1c5; + public const ulong m_bUseBones = 0x1c6; + public const ulong m_HitboxSetName = 0x1c7; + public const ulong m_vecPosOffset = 0x248; + public const ulong m_fDrag = 0x8a0; +} + +public static class C_OP_MoveToHitbox { + public const ulong m_modelInput = 0x1c0; + public const ulong m_transformInput = 0x220; + public const ulong m_flLifeTimeLerpStart = 0x28c; + public const ulong m_flLifeTimeLerpEnd = 0x290; + public const ulong m_flPrevPosScale = 0x294; + public const ulong m_HitboxSetName = 0x298; + public const ulong m_bUseBones = 0x318; + public const ulong m_nLerpType = 0x31c; + public const ulong m_flInterpolation = 0x320; +} + +public static class C_OP_MovementLoopInsideSphere { + public const ulong m_nCP = 0x1c0; + public const ulong m_flDistance = 0x1c8; + public const ulong m_vecScale = 0x320; + public const ulong m_nDistSqrAttr = 0x978; +} + +public static class C_OP_MovementMaintainOffset { + public const ulong m_vecOffset = 0x1c0; + public const ulong m_nCP = 0x1cc; + public const ulong m_bRadiusScale = 0x1d0; +} + +public static class C_OP_MovementMoveAlongSkinnedCPSnapshot { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nSnapshotControlPointNumber = 0x1c4; + public const ulong m_bSetNormal = 0x1c8; + public const ulong m_bSetRadius = 0x1c9; + public const ulong m_flInterpolation = 0x1d0; + public const ulong m_flTValue = 0x328; +} + +public static class C_OP_MovementPlaceOnGround { + public const ulong m_flOffset = 0x1c0; + public const ulong m_flMaxTraceLength = 0x318; + public const ulong m_flTolerance = 0x31c; + public const ulong m_flTraceOffset = 0x320; + public const ulong m_flLerpRate = 0x324; + public const ulong m_CollisionGroupName = 0x328; + public const ulong m_nTraceSet = 0x3a8; + public const ulong m_nRefCP1 = 0x3ac; + public const ulong m_nRefCP2 = 0x3b0; + public const ulong m_nLerpCP = 0x3b4; + public const ulong m_nTraceMissBehavior = 0x3c0; + public const ulong m_bIncludeShotHull = 0x3c4; + public const ulong m_bIncludeWater = 0x3c5; + public const ulong m_bSetNormal = 0x3c8; + public const ulong m_bScaleOffset = 0x3c9; + public const ulong m_nPreserveOffsetCP = 0x3cc; + public const ulong m_nIgnoreCP = 0x3d0; +} + +public static class C_OP_MovementRigidAttachToCP { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nScaleControlPoint = 0x1c4; + public const ulong m_nScaleCPField = 0x1c8; + public const ulong m_nFieldInput = 0x1cc; + public const ulong m_nFieldOutput = 0x1d0; + public const ulong m_bOffsetLocal = 0x1d4; +} + +public static class C_OP_MovementRotateParticleAroundAxis { + public const ulong m_vecRotAxis = 0x1c0; + public const ulong m_flRotRate = 0x818; + public const ulong m_TransformInput = 0x970; + public const ulong m_bLocalSpace = 0x9d8; +} + +public static class C_OP_MovementSkinnedPositionFromCPSnapshot { + public const ulong m_nSnapshotControlPointNumber = 0x1c0; + public const ulong m_nControlPointNumber = 0x1c4; + public const ulong m_bRandom = 0x1c8; + public const ulong m_nRandomSeed = 0x1cc; + public const ulong m_bSetNormal = 0x1d0; + public const ulong m_bSetRadius = 0x1d1; + public const ulong m_flIncrement = 0x1d8; + public const ulong m_nFullLoopIncrement = 0x330; + public const ulong m_nSnapShotStartPoint = 0x488; + public const ulong m_flInterpolation = 0x5e0; +} + +public static class C_OP_Noise { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flOutputMin = 0x1c4; + public const ulong m_flOutputMax = 0x1c8; + public const ulong m_fl4NoiseScale = 0x1cc; + public const ulong m_bAdditive = 0x1d0; + public const ulong m_flNoiseAnimationTimeScale = 0x1d4; +} + +public static class C_OP_NoiseEmitter { + public const ulong m_flEmissionDuration = 0x1c0; + public const ulong m_flStartTime = 0x1c4; + public const ulong m_flEmissionScale = 0x1c8; + public const ulong m_nScaleControlPoint = 0x1cc; + public const ulong m_nScaleControlPointField = 0x1d0; + public const ulong m_nWorldNoisePoint = 0x1d4; + public const ulong m_bAbsVal = 0x1d8; + public const ulong m_bAbsValInv = 0x1d9; + public const ulong m_flOffset = 0x1dc; + public const ulong m_flOutputMin = 0x1e0; + public const ulong m_flOutputMax = 0x1e4; + public const ulong m_flNoiseScale = 0x1e8; + public const ulong m_flWorldNoiseScale = 0x1ec; + public const ulong m_vecOffsetLoc = 0x1f0; + public const ulong m_flWorldTimeScale = 0x1fc; +} + +public static class C_OP_NormalLock { + public const ulong m_nControlPointNumber = 0x1c0; +} + +public static class C_OP_NormalizeVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flScale = 0x1c4; +} + +public static class C_OP_Orient2DRelToCP { + public const ulong m_flRotOffset = 0x1c0; + public const ulong m_flSpinStrength = 0x1c4; + public const ulong m_nCP = 0x1c8; + public const ulong m_nFieldOutput = 0x1cc; +} + +public static class C_OP_OrientTo2dDirection { + public const ulong m_flRotOffset = 0x1c0; + public const ulong m_flSpinStrength = 0x1c4; + public const ulong m_nFieldOutput = 0x1c8; +} + +public static class C_OP_OscillateScalar { + public const ulong m_RateMin = 0x1c0; + public const ulong m_RateMax = 0x1c4; + public const ulong m_FrequencyMin = 0x1c8; + public const ulong m_FrequencyMax = 0x1cc; + public const ulong m_nField = 0x1d0; + public const ulong m_bProportional = 0x1d4; + public const ulong m_bProportionalOp = 0x1d5; + public const ulong m_flStartTime_min = 0x1d8; + public const ulong m_flStartTime_max = 0x1dc; + public const ulong m_flEndTime_min = 0x1e0; + public const ulong m_flEndTime_max = 0x1e4; + public const ulong m_flOscMult = 0x1e8; + public const ulong m_flOscAdd = 0x1ec; +} + +public static class C_OP_OscillateScalarSimple { + public const ulong m_Rate = 0x1c0; + public const ulong m_Frequency = 0x1c4; + public const ulong m_nField = 0x1c8; + public const ulong m_flOscMult = 0x1cc; + public const ulong m_flOscAdd = 0x1d0; +} + +public static class C_OP_OscillateVector { + public const ulong m_RateMin = 0x1c0; + public const ulong m_RateMax = 0x1cc; + public const ulong m_FrequencyMin = 0x1d8; + public const ulong m_FrequencyMax = 0x1e4; + public const ulong m_nField = 0x1f0; + public const ulong m_bProportional = 0x1f4; + public const ulong m_bProportionalOp = 0x1f5; + public const ulong m_bOffset = 0x1f6; + public const ulong m_flStartTime_min = 0x1f8; + public const ulong m_flStartTime_max = 0x1fc; + public const ulong m_flEndTime_min = 0x200; + public const ulong m_flEndTime_max = 0x204; + public const ulong m_flOscMult = 0x208; + public const ulong m_flOscAdd = 0x360; + public const ulong m_flRateScale = 0x4b8; +} + +public static class C_OP_OscillateVectorSimple { + public const ulong m_Rate = 0x1c0; + public const ulong m_Frequency = 0x1cc; + public const ulong m_nField = 0x1d8; + public const ulong m_flOscMult = 0x1dc; + public const ulong m_flOscAdd = 0x1e0; + public const ulong m_bOffset = 0x1e4; +} + +public static class C_OP_ParentVortices { + public const ulong m_flForceScale = 0x1d0; + public const ulong m_vecTwistAxis = 0x1d4; + public const ulong m_bFlipBasedOnYaw = 0x1e0; +} + +public static class C_OP_ParticlePhysics { + public const ulong m_Gravity = 0x1c0; + public const ulong m_fDrag = 0x818; + public const ulong m_nMaxConstraintPasses = 0x970; +} + +public static class C_OP_PerParticleForce { + public const ulong m_flForceScale = 0x1d0; + public const ulong m_vForce = 0x328; + public const ulong m_nCP = 0x980; +} + +public static class C_OP_PercentageBetweenTransformLerpCPs { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c4; + public const ulong m_flInputMax = 0x1c8; + public const ulong m_TransformStart = 0x1d0; + public const ulong m_TransformEnd = 0x238; + public const ulong m_nOutputStartCP = 0x2a0; + public const ulong m_nOutputStartField = 0x2a4; + public const ulong m_nOutputEndCP = 0x2a8; + public const ulong m_nOutputEndField = 0x2ac; + public const ulong m_nSetMethod = 0x2b0; + public const ulong m_bActiveRange = 0x2b4; + public const ulong m_bRadialCheck = 0x2b5; +} + +public static class C_OP_PercentageBetweenTransforms { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c4; + public const ulong m_flInputMax = 0x1c8; + public const ulong m_flOutputMin = 0x1cc; + public const ulong m_flOutputMax = 0x1d0; + public const ulong m_TransformStart = 0x1d8; + public const ulong m_TransformEnd = 0x240; + public const ulong m_nSetMethod = 0x2a8; + public const ulong m_bActiveRange = 0x2ac; + public const ulong m_bRadialCheck = 0x2ad; +} + +public static class C_OP_PercentageBetweenTransformsVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c4; + public const ulong m_flInputMax = 0x1c8; + public const ulong m_vecOutputMin = 0x1cc; + public const ulong m_vecOutputMax = 0x1d8; + public const ulong m_TransformStart = 0x1e8; + public const ulong m_TransformEnd = 0x250; + public const ulong m_nSetMethod = 0x2b8; + public const ulong m_bActiveRange = 0x2bc; + public const ulong m_bRadialCheck = 0x2bd; +} + +public static class C_OP_PinParticleToCP { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_vecOffset = 0x1c8; + public const ulong m_bOffsetLocal = 0x820; + public const ulong m_nParticleSelection = 0x824; + public const ulong m_nParticleNumber = 0x828; + public const ulong m_nPinBreakType = 0x980; + public const ulong m_flBreakDistance = 0x988; + public const ulong m_flBreakSpeed = 0xae0; + public const ulong m_flAge = 0xc38; + public const ulong m_nBreakControlPointNumber = 0xd90; + public const ulong m_nBreakControlPointNumber2 = 0xd94; + public const ulong m_flBreakValue = 0xd98; + public const ulong m_flInterpolation = 0xef0; +} + +public static class C_OP_PlanarConstraint { + public const ulong m_PointOnPlane = 0x1c0; + public const ulong m_PlaneNormal = 0x1cc; + public const ulong m_nControlPointNumber = 0x1d8; + public const ulong m_bGlobalOrigin = 0x1dc; + public const ulong m_bGlobalNormal = 0x1dd; + public const ulong m_flRadiusScale = 0x1e0; + public const ulong m_flMaximumDistanceToCP = 0x338; +} + +public static class C_OP_PlaneCull { + public const ulong m_nPlaneControlPoint = 0x1c0; + public const ulong m_vecPlaneDirection = 0x1c4; + public const ulong m_bLocalSpace = 0x1d0; + public const ulong m_flPlaneOffset = 0x1d4; +} + +public static class C_OP_PlayEndCapWhenFinished { + public const ulong m_bFireOnEmissionEnd = 0x1d0; + public const ulong m_bIncludeChildren = 0x1d1; +} + +public static class C_OP_PointVectorAtNextParticle { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInterpolation = 0x1c8; +} + +public static class C_OP_PositionLock { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_flStartTime_min = 0x228; + public const ulong m_flStartTime_max = 0x22c; + public const ulong m_flStartTime_exp = 0x230; + public const ulong m_flEndTime_min = 0x234; + public const ulong m_flEndTime_max = 0x238; + public const ulong m_flEndTime_exp = 0x23c; + public const ulong m_flRange = 0x240; + public const ulong m_flRangeBias = 0x248; + public const ulong m_flJumpThreshold = 0x3a0; + public const ulong m_flPrevPosScale = 0x3a4; + public const ulong m_bLockRot = 0x3a8; + public const ulong m_vecScale = 0x3b0; + public const ulong m_nFieldOutput = 0xa08; + public const ulong m_nFieldOutputPrev = 0xa0c; +} + +public static class C_OP_QuantizeCPComponent { + public const ulong m_flInputValue = 0x1d0; + public const ulong m_nCPOutput = 0x328; + public const ulong m_nOutVectorField = 0x32c; + public const ulong m_flQuantizeValue = 0x330; +} + +public static class C_OP_QuantizeFloat { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x318; +} + +public static class C_OP_RadiusDecay { + public const ulong m_flMinRadius = 0x1c0; +} + +public static class C_OP_RampCPLinearRandom { + public const ulong m_nOutControlPointNumber = 0x1d0; + public const ulong m_vecRateMin = 0x1d4; + public const ulong m_vecRateMax = 0x1e0; +} + +public static class C_OP_RampScalarLinear { + public const ulong m_RateMin = 0x1c0; + public const ulong m_RateMax = 0x1c4; + public const ulong m_flStartTime_min = 0x1c8; + public const ulong m_flStartTime_max = 0x1cc; + public const ulong m_flEndTime_min = 0x1d0; + public const ulong m_flEndTime_max = 0x1d4; + public const ulong m_nField = 0x200; + public const ulong m_bProportionalOp = 0x204; +} + +public static class C_OP_RampScalarLinearSimple { + public const ulong m_Rate = 0x1c0; + public const ulong m_flStartTime = 0x1c4; + public const ulong m_flEndTime = 0x1c8; + public const ulong m_nField = 0x1f0; +} + +public static class C_OP_RampScalarSpline { + public const ulong m_RateMin = 0x1c0; + public const ulong m_RateMax = 0x1c4; + public const ulong m_flStartTime_min = 0x1c8; + public const ulong m_flStartTime_max = 0x1cc; + public const ulong m_flEndTime_min = 0x1d0; + public const ulong m_flEndTime_max = 0x1d4; + public const ulong m_flBias = 0x1d8; + public const ulong m_nField = 0x200; + public const ulong m_bProportionalOp = 0x204; + public const ulong m_bEaseOut = 0x205; +} + +public static class C_OP_RampScalarSplineSimple { + public const ulong m_Rate = 0x1c0; + public const ulong m_flStartTime = 0x1c4; + public const ulong m_flEndTime = 0x1c8; + public const ulong m_nField = 0x1f0; + public const ulong m_bEaseOut = 0x1f4; +} + +public static class C_OP_RandomForce { + public const ulong m_MinForce = 0x1d0; + public const ulong m_MaxForce = 0x1dc; +} + +public static class C_OP_ReadFromNeighboringParticle { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nIncrement = 0x1c8; + public const ulong m_DistanceCheck = 0x1d0; + public const ulong m_flInterpolation = 0x328; +} + +public static class C_OP_ReinitializeScalarEndCap { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flOutputMin = 0x1c4; + public const ulong m_flOutputMax = 0x1c8; +} + +public static class C_OP_RemapAverageHitboxSpeedtoCP { + public const ulong m_nInControlPointNumber = 0x1d0; + public const ulong m_nOutControlPointNumber = 0x1d4; + public const ulong m_nField = 0x1d8; + public const ulong m_flInputMin = 0x1e0; + public const ulong m_flInputMax = 0x338; + public const ulong m_flOutputMin = 0x490; + public const ulong m_flOutputMax = 0x5e8; + public const ulong m_nHeightControlPointNumber = 0x740; + public const ulong m_vecComparisonVelocity = 0x748; + public const ulong m_HitboxSetName = 0xda0; +} + +public static class C_OP_RemapAverageScalarValuetoCP { + public const ulong m_nOutControlPointNumber = 0x1d0; + public const ulong m_nOutVectorField = 0x1d4; + public const ulong m_nField = 0x1d8; + public const ulong m_flInputMin = 0x1dc; + public const ulong m_flInputMax = 0x1e0; + public const ulong m_flOutputMin = 0x1e4; + public const ulong m_flOutputMax = 0x1e8; +} + +public static class C_OP_RemapBoundingVolumetoCP { + public const ulong m_nOutControlPointNumber = 0x1d0; + public const ulong m_flInputMin = 0x1d4; + public const ulong m_flInputMax = 0x1d8; + public const ulong m_flOutputMin = 0x1dc; + public const ulong m_flOutputMax = 0x1e0; +} + +public static class C_OP_RemapCPVelocityToVector { + public const ulong m_nControlPoint = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flScale = 0x1c8; + public const ulong m_bNormalize = 0x1cc; +} + +public static class C_OP_RemapCPtoCP { + public const ulong m_nInputControlPoint = 0x1d0; + public const ulong m_nOutputControlPoint = 0x1d4; + public const ulong m_nInputField = 0x1d8; + public const ulong m_nOutputField = 0x1dc; + public const ulong m_flInputMin = 0x1e0; + public const ulong m_flInputMax = 0x1e4; + public const ulong m_flOutputMin = 0x1e8; + public const ulong m_flOutputMax = 0x1ec; + public const ulong m_bDerivative = 0x1f0; + public const ulong m_flInterpRate = 0x1f4; +} + +public static class C_OP_RemapCPtoScalar { + public const ulong m_nCPInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nField = 0x1c8; + public const ulong m_flInputMin = 0x1cc; + public const ulong m_flInputMax = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_flStartTime = 0x1dc; + public const ulong m_flEndTime = 0x1e0; + public const ulong m_flInterpRate = 0x1e4; + public const ulong m_nSetMethod = 0x1e8; +} + +public static class C_OP_RemapCPtoVector { + public const ulong m_nCPInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nLocalSpaceCP = 0x1c8; + public const ulong m_vInputMin = 0x1cc; + public const ulong m_vInputMax = 0x1d8; + public const ulong m_vOutputMin = 0x1e4; + public const ulong m_vOutputMax = 0x1f0; + public const ulong m_flStartTime = 0x1fc; + public const ulong m_flEndTime = 0x200; + public const ulong m_flInterpRate = 0x204; + public const ulong m_nSetMethod = 0x208; + public const ulong m_bOffset = 0x20c; + public const ulong m_bAccelerate = 0x20d; +} + +public static class C_OP_RemapControlPointDirectionToVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flScale = 0x1c4; + public const ulong m_nControlPointNumber = 0x1c8; +} + +public static class C_OP_RemapControlPointOrientationToRotation { + public const ulong m_nCP = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flOffsetRot = 0x1c8; + public const ulong m_nComponent = 0x1cc; +} + +public static class C_OP_RemapCrossProductOfTwoVectorsToVector { + public const ulong m_InputVec1 = 0x1c0; + public const ulong m_InputVec2 = 0x818; + public const ulong m_nFieldOutput = 0xe70; + public const ulong m_bNormalize = 0xe74; +} + +public static class C_OP_RemapDensityGradientToVectorAttribute { + public const ulong m_flRadiusScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; +} + +public static class C_OP_RemapDensityToVector { + public const ulong m_flRadiusScale = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flDensityMin = 0x1c8; + public const ulong m_flDensityMax = 0x1cc; + public const ulong m_vecOutputMin = 0x1d0; + public const ulong m_vecOutputMax = 0x1dc; + public const ulong m_bUseParentDensity = 0x1e8; + public const ulong m_nVoxelGridResolution = 0x1ec; +} + +public static class C_OP_RemapDirectionToCPToVector { + public const ulong m_nCP = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flScale = 0x1c8; + public const ulong m_flOffsetRot = 0x1cc; + public const ulong m_vecOffsetAxis = 0x1d0; + public const ulong m_bNormalize = 0x1dc; + public const ulong m_nFieldStrength = 0x1e0; +} + +public static class C_OP_RemapDistanceToLineSegmentBase { + public const ulong m_nCP0 = 0x1c0; + public const ulong m_nCP1 = 0x1c4; + public const ulong m_flMinInputValue = 0x1c8; + public const ulong m_flMaxInputValue = 0x1cc; + public const ulong m_bInfiniteLine = 0x1d0; +} + +public static class C_OP_RemapDistanceToLineSegmentToScalar { + public const ulong m_nFieldOutput = 0x1e0; + public const ulong m_flMinOutputValue = 0x1e4; + public const ulong m_flMaxOutputValue = 0x1e8; +} + +public static class C_OP_RemapDistanceToLineSegmentToVector { + public const ulong m_nFieldOutput = 0x1e0; + public const ulong m_vMinOutputValue = 0x1e4; + public const ulong m_vMaxOutputValue = 0x1f0; +} + +public static class C_OP_RemapDotProductToCP { + public const ulong m_nInputCP1 = 0x1d0; + public const ulong m_nInputCP2 = 0x1d4; + public const ulong m_nOutputCP = 0x1d8; + public const ulong m_nOutVectorField = 0x1dc; + public const ulong m_flInputMin = 0x1e0; + public const ulong m_flInputMax = 0x338; + public const ulong m_flOutputMin = 0x490; + public const ulong m_flOutputMax = 0x5e8; +} + +public static class C_OP_RemapDotProductToScalar { + public const ulong m_nInputCP1 = 0x1c0; + public const ulong m_nInputCP2 = 0x1c4; + public const ulong m_nFieldOutput = 0x1c8; + public const ulong m_flInputMin = 0x1cc; + public const ulong m_flInputMax = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_bUseParticleVelocity = 0x1dc; + public const ulong m_nSetMethod = 0x1e0; + public const ulong m_bActiveRange = 0x1e4; + public const ulong m_bUseParticleNormal = 0x1e5; +} + +public static class C_OP_RemapExternalWindToCP { + public const ulong m_nCP = 0x1d0; + public const ulong m_nCPOutput = 0x1d4; + public const ulong m_vecScale = 0x1d8; + public const ulong m_bSetMagnitude = 0x830; + public const ulong m_nOutVectorField = 0x834; +} + +public static class C_OP_RemapModelVolumetoCP { + public const ulong m_nBBoxType = 0x1d0; + public const ulong m_nInControlPointNumber = 0x1d4; + public const ulong m_nOutControlPointNumber = 0x1d8; + public const ulong m_nOutControlPointMaxNumber = 0x1dc; + public const ulong m_nField = 0x1e0; + public const ulong m_flInputMin = 0x1e4; + public const ulong m_flInputMax = 0x1e8; + public const ulong m_flOutputMin = 0x1ec; + public const ulong m_flOutputMax = 0x1f0; +} + +public static class C_OP_RemapNamedModelElementEndCap { + public const ulong m_hModel = 0x1c0; + public const ulong m_inNames = 0x1c8; + public const ulong m_outNames = 0x1e0; + public const ulong m_fallbackNames = 0x1f8; + public const ulong m_bModelFromRenderer = 0x210; + public const ulong m_nFieldInput = 0x214; + public const ulong m_nFieldOutput = 0x218; +} + +public static class C_OP_RemapNamedModelElementOnceTimed { + public const ulong m_hModel = 0x1c0; + public const ulong m_inNames = 0x1c8; + public const ulong m_outNames = 0x1e0; + public const ulong m_fallbackNames = 0x1f8; + public const ulong m_bModelFromRenderer = 0x210; + public const ulong m_bProportional = 0x211; + public const ulong m_nFieldInput = 0x214; + public const ulong m_nFieldOutput = 0x218; + public const ulong m_flRemapTime = 0x21c; +} + +public static class C_OP_RemapParticleCountOnScalarEndCap { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nInputMin = 0x1c4; + public const ulong m_nInputMax = 0x1c8; + public const ulong m_flOutputMin = 0x1cc; + public const ulong m_flOutputMax = 0x1d0; + public const ulong m_bBackwards = 0x1d4; + public const ulong m_nSetMethod = 0x1d8; +} + +public static class C_OP_RemapParticleCountToScalar { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nInputMin = 0x1c8; + public const ulong m_nInputMax = 0x320; + public const ulong m_flOutputMin = 0x478; + public const ulong m_flOutputMax = 0x5d0; + public const ulong m_bActiveRange = 0x728; + public const ulong m_nSetMethod = 0x72c; +} + +public static class C_OP_RemapSDFDistanceToScalarAttribute { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_nVectorFieldInput = 0x1c4; + public const ulong m_flMinDistance = 0x1c8; + public const ulong m_flMaxDistance = 0x320; + public const ulong m_flValueBelowMin = 0x478; + public const ulong m_flValueAtMin = 0x5d0; + public const ulong m_flValueAtMax = 0x728; + public const ulong m_flValueAboveMax = 0x880; +} + +public static class C_OP_RemapSDFDistanceToVectorAttribute { + public const ulong m_nVectorFieldOutput = 0x1c0; + public const ulong m_nVectorFieldInput = 0x1c4; + public const ulong m_flMinDistance = 0x1c8; + public const ulong m_flMaxDistance = 0x320; + public const ulong m_vValueBelowMin = 0x478; + public const ulong m_vValueAtMin = 0x484; + public const ulong m_vValueAtMax = 0x490; + public const ulong m_vValueAboveMax = 0x49c; +} + +public static class C_OP_RemapSDFGradientToVectorAttribute { + public const ulong m_nFieldOutput = 0x1c0; +} + +public static class C_OP_RemapScalar { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_flOutputMin = 0x1d0; + public const ulong m_flOutputMax = 0x1d4; + public const ulong m_bOldCode = 0x1d8; +} + +public static class C_OP_RemapScalarEndCap { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_flOutputMin = 0x1d0; + public const ulong m_flOutputMax = 0x1d4; +} + +public static class C_OP_RemapScalarOnceTimed { + public const ulong m_bProportional = 0x1c0; + public const ulong m_nFieldInput = 0x1c4; + public const ulong m_nFieldOutput = 0x1c8; + public const ulong m_flInputMin = 0x1cc; + public const ulong m_flInputMax = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_flRemapTime = 0x1dc; +} + +public static class C_OP_RemapSpeed { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flInputMin = 0x1c4; + public const ulong m_flInputMax = 0x1c8; + public const ulong m_flOutputMin = 0x1cc; + public const ulong m_flOutputMax = 0x1d0; + public const ulong m_nSetMethod = 0x1d4; + public const ulong m_bIgnoreDelta = 0x1d8; +} + +public static class C_OP_RemapSpeedtoCP { + public const ulong m_nInControlPointNumber = 0x1d0; + public const ulong m_nOutControlPointNumber = 0x1d4; + public const ulong m_nField = 0x1d8; + public const ulong m_flInputMin = 0x1dc; + public const ulong m_flInputMax = 0x1e0; + public const ulong m_flOutputMin = 0x1e4; + public const ulong m_flOutputMax = 0x1e8; + public const ulong m_bUseDeltaV = 0x1ec; +} + +public static class C_OP_RemapTransformOrientationToRotations { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_vecRotation = 0x228; + public const ulong m_bUseQuat = 0x234; + public const ulong m_bWriteNormal = 0x235; +} + +public static class C_OP_RemapTransformOrientationToYaw { + public const ulong m_TransformInput = 0x1c0; + public const ulong m_nFieldOutput = 0x228; + public const ulong m_flRotOffset = 0x22c; + public const ulong m_flSpinStrength = 0x230; +} + +public static class C_OP_RemapTransformToVelocity { + public const ulong m_TransformInput = 0x1c0; +} + +public static class C_OP_RemapTransformVisibilityToScalar { + public const ulong m_nSetMethod = 0x1c0; + public const ulong m_TransformInput = 0x1c8; + public const ulong m_nFieldOutput = 0x230; + public const ulong m_flInputMin = 0x234; + public const ulong m_flInputMax = 0x238; + public const ulong m_flOutputMin = 0x23c; + public const ulong m_flOutputMax = 0x240; + public const ulong m_flRadius = 0x244; +} + +public static class C_OP_RemapTransformVisibilityToVector { + public const ulong m_nSetMethod = 0x1c0; + public const ulong m_TransformInput = 0x1c8; + public const ulong m_nFieldOutput = 0x230; + public const ulong m_flInputMin = 0x234; + public const ulong m_flInputMax = 0x238; + public const ulong m_vecOutputMin = 0x23c; + public const ulong m_vecOutputMax = 0x248; + public const ulong m_flRadius = 0x254; +} + +public static class C_OP_RemapVectorComponentToScalar { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nComponent = 0x1c8; +} + +public static class C_OP_RemapVectortoCP { + public const ulong m_nOutControlPointNumber = 0x1c0; + public const ulong m_nFieldInput = 0x1c4; + public const ulong m_nParticleNumber = 0x1c8; +} + +public static class C_OP_RemapVelocityToVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_flScale = 0x1c4; + public const ulong m_bNormalize = 0x1c8; +} + +public static class C_OP_RemapVisibilityScalar { + public const ulong m_nFieldInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_flInputMin = 0x1c8; + public const ulong m_flInputMax = 0x1cc; + public const ulong m_flOutputMin = 0x1d0; + public const ulong m_flOutputMax = 0x1d4; + public const ulong m_flRadiusScale = 0x1d8; +} + +public static class C_OP_RenderAsModels { + public const ulong m_ModelList = 0x200; + public const ulong m_flModelScale = 0x21c; + public const ulong m_bFitToModelSize = 0x220; + public const ulong m_bNonUniformScaling = 0x221; + public const ulong m_nXAxisScalingAttribute = 0x224; + public const ulong m_nYAxisScalingAttribute = 0x228; + public const ulong m_nZAxisScalingAttribute = 0x22c; + public const ulong m_nSizeCullBloat = 0x230; +} + +public static class C_OP_RenderBlobs { + public const ulong m_cubeWidth = 0x200; + public const ulong m_cutoffRadius = 0x358; + public const ulong m_renderRadius = 0x4b0; + public const ulong m_nScaleCP = 0x608; + public const ulong m_MaterialVars = 0x610; + public const ulong m_hMaterial = 0x640; +} + +public static class C_OP_RenderCables { + public const ulong m_flRadiusScale = 0x200; + public const ulong m_flAlphaScale = 0x358; + public const ulong m_vecColorScale = 0x4b0; + public const ulong m_nColorBlendType = 0xb08; + public const ulong m_hMaterial = 0xb10; + public const ulong m_nTextureRepetitionMode = 0xb18; + public const ulong m_flTextureRepeatsPerSegment = 0xb20; + public const ulong m_flTextureRepeatsCircumference = 0xc78; + public const ulong m_flColorMapOffsetV = 0xdd0; + public const ulong m_flColorMapOffsetU = 0xf28; + public const ulong m_flNormalMapOffsetV = 0x1080; + public const ulong m_flNormalMapOffsetU = 0x11d8; + public const ulong m_bDrawCableCaps = 0x1330; + public const ulong m_flCapRoundness = 0x1334; + public const ulong m_flCapOffsetAmount = 0x1338; + public const ulong m_flTessScale = 0x133c; + public const ulong m_nMinTesselation = 0x1340; + public const ulong m_nMaxTesselation = 0x1344; + public const ulong m_nRoundness = 0x1348; + public const ulong m_LightingTransform = 0x1350; + public const ulong m_MaterialFloatVars = 0x13b8; + public const ulong m_MaterialVecVars = 0x13e8; +} + +public static class C_OP_RenderDeferredLight { + public const ulong m_bUseAlphaTestWindow = 0x200; + public const ulong m_bUseTexture = 0x201; + public const ulong m_flRadiusScale = 0x204; + public const ulong m_flAlphaScale = 0x208; + public const ulong m_nAlpha2Field = 0x20c; + public const ulong m_vecColorScale = 0x210; + public const ulong m_nColorBlendType = 0x868; + public const ulong m_flLightDistance = 0x86c; + public const ulong m_flStartFalloff = 0x870; + public const ulong m_flDistanceFalloff = 0x874; + public const ulong m_flSpotFoV = 0x878; + public const ulong m_nAlphaTestPointField = 0x87c; + public const ulong m_nAlphaTestRangeField = 0x880; + public const ulong m_nAlphaTestSharpnessField = 0x884; + public const ulong m_hTexture = 0x888; + public const ulong m_nHSVShiftControlPoint = 0x890; +} + +public static class C_OP_RenderFlattenGrass { + public const ulong m_flFlattenStrength = 0x200; + public const ulong m_nStrengthFieldOverride = 0x204; + public const ulong m_flRadiusScale = 0x208; +} + +public static class C_OP_RenderGpuImplicit { + public const ulong m_bUsePerParticleRadius = 0x200; + public const ulong m_fGridSize = 0x208; + public const ulong m_fRadiusScale = 0x360; + public const ulong m_fIsosurfaceThreshold = 0x4b8; + public const ulong m_nScaleCP = 0x610; + public const ulong m_hMaterial = 0x618; +} + +public static class C_OP_RenderLightBeam { + public const ulong m_vColorBlend = 0x200; + public const ulong m_nColorBlendType = 0x858; + public const ulong m_flBrightnessLumensPerMeter = 0x860; + public const ulong m_bCastShadows = 0x9b8; + public const ulong m_flSkirt = 0x9c0; + public const ulong m_flRange = 0xb18; + public const ulong m_flThickness = 0xc70; +} + +public static class C_OP_RenderLights { + public const ulong m_flAnimationRate = 0x210; + public const ulong m_nAnimationType = 0x214; + public const ulong m_bAnimateInFPS = 0x218; + public const ulong m_flMinSize = 0x21c; + public const ulong m_flMaxSize = 0x220; + public const ulong m_flStartFadeSize = 0x224; + public const ulong m_flEndFadeSize = 0x228; +} + +public static class C_OP_RenderMaterialProxy { + public const ulong m_nMaterialControlPoint = 0x200; + public const ulong m_nProxyType = 0x204; + public const ulong m_MaterialVars = 0x208; + public const ulong m_hOverrideMaterial = 0x220; + public const ulong m_flMaterialOverrideEnabled = 0x228; + public const ulong m_vecColorScale = 0x380; + public const ulong m_flAlpha = 0x9d8; + public const ulong m_nColorBlendType = 0xb30; +} + +public static class C_OP_RenderModels { + public const ulong m_bOnlyRenderInEffectsBloomPass = 0x200; + public const ulong m_bOnlyRenderInEffectsWaterPass = 0x201; + public const ulong m_bUseMixedResolutionRendering = 0x202; + public const ulong m_bOnlyRenderInEffecsGameOverlay = 0x203; + public const ulong m_ModelList = 0x208; + public const ulong m_nBodyGroupField = 0x224; + public const ulong m_nSubModelField = 0x228; + public const ulong m_bIgnoreNormal = 0x22c; + public const ulong m_bOrientZ = 0x22d; + public const ulong m_bCenterOffset = 0x22e; + public const ulong m_vecLocalOffset = 0x230; + public const ulong m_vecLocalRotation = 0x888; + public const ulong m_bIgnoreRadius = 0xee0; + public const ulong m_nModelScaleCP = 0xee4; + public const ulong m_vecComponentScale = 0xee8; + public const ulong m_bLocalScale = 0x1540; + public const ulong m_bAnimated = 0x1541; + public const ulong m_flAnimationRate = 0x1544; + public const ulong m_bScaleAnimationRate = 0x1548; + public const ulong m_bForceLoopingAnimation = 0x1549; + public const ulong m_bResetAnimOnStop = 0x154a; + public const ulong m_bManualAnimFrame = 0x154b; + public const ulong m_nAnimationScaleField = 0x154c; + public const ulong m_nAnimationField = 0x1550; + public const ulong m_nManualFrameField = 0x1554; + public const ulong m_ActivityName = 0x1558; + public const ulong m_SequenceName = 0x1658; + public const ulong m_bEnableClothSimulation = 0x1758; + public const ulong m_hOverrideMaterial = 0x1760; + public const ulong m_bOverrideTranslucentMaterials = 0x1768; + public const ulong m_nSkin = 0x1770; + public const ulong m_MaterialVars = 0x18c8; + public const ulong m_modelInput = 0x18e0; + public const ulong m_nLOD = 0x1940; + public const ulong m_EconSlotName = 0x1944; + public const ulong m_bOriginalModel = 0x1a44; + public const ulong m_bSuppressTint = 0x1a45; + public const ulong m_bUseRawMeshGroup = 0x1a46; + public const ulong m_bDisableShadows = 0x1a47; + public const ulong m_bAcceptsDecals = 0x1a48; + public const ulong m_bForceDrawInterlevedWithSiblings = 0x1a49; + public const ulong m_bDoNotDrawInParticlePass = 0x1a4a; + public const ulong m_szRenderAttribute = 0x1a4b; + public const ulong m_flRadiusScale = 0x1b50; + public const ulong m_flAlphaScale = 0x1ca8; + public const ulong m_flRollScale = 0x1e00; + public const ulong m_nAlpha2Field = 0x1f58; + public const ulong m_vecColorScale = 0x1f60; + public const ulong m_nColorBlendType = 0x25b8; +} + +public static class C_OP_RenderOmni2Light { + public const ulong m_nLightType = 0x200; + public const ulong m_vColorBlend = 0x208; + public const ulong m_nColorBlendType = 0x860; + public const ulong m_nBrightnessUnit = 0x864; + public const ulong m_flBrightnessLumens = 0x868; + public const ulong m_flBrightnessCandelas = 0x9c0; + public const ulong m_bCastShadows = 0xb18; + public const ulong m_flLuminaireRadius = 0xb20; + public const ulong m_flSkirt = 0xc78; + public const ulong m_flRange = 0xdd0; + public const ulong m_flInnerConeAngle = 0xf28; + public const ulong m_flOuterConeAngle = 0x1080; + public const ulong m_hLightCookie = 0x11d8; + public const ulong m_bSphericalCookie = 0x11e0; +} + +public static class C_OP_RenderPoints { + public const ulong m_hMaterial = 0x200; +} + +public static class C_OP_RenderPostProcessing { + public const ulong m_flPostProcessStrength = 0x200; + public const ulong m_hPostTexture = 0x358; + public const ulong m_nPriority = 0x360; +} + +public static class C_OP_RenderProjected { + public const ulong m_bProjectCharacter = 0x200; + public const ulong m_bProjectWorld = 0x201; + public const ulong m_bProjectWater = 0x202; + public const ulong m_bFlipHorizontal = 0x203; + public const ulong m_bEnableProjectedDepthControls = 0x204; + public const ulong m_flMinProjectionDepth = 0x208; + public const ulong m_flMaxProjectionDepth = 0x20c; + public const ulong m_hProjectedMaterial = 0x210; + public const ulong m_flAnimationTimeScale = 0x218; + public const ulong m_bOrientToNormal = 0x21c; + public const ulong m_MaterialVars = 0x220; +} + +public static class C_OP_RenderRopes { + public const ulong m_bEnableFadingAndClamping = 0x2470; + public const ulong m_flMinSize = 0x2474; + public const ulong m_flMaxSize = 0x2478; + public const ulong m_flStartFadeSize = 0x247c; + public const ulong m_flEndFadeSize = 0x2480; + public const ulong m_flStartFadeDot = 0x2484; + public const ulong m_flEndFadeDot = 0x2488; + public const ulong m_flRadiusTaper = 0x248c; + public const ulong m_nMinTesselation = 0x2490; + public const ulong m_nMaxTesselation = 0x2494; + public const ulong m_flTessScale = 0x2498; + public const ulong m_flTextureVWorldSize = 0x24a0; + public const ulong m_flTextureVScrollRate = 0x25f8; + public const ulong m_flTextureVOffset = 0x2750; + public const ulong m_nTextureVParamsCP = 0x28a8; + public const ulong m_bClampV = 0x28ac; + public const ulong m_nScaleCP1 = 0x28b0; + public const ulong m_nScaleCP2 = 0x28b4; + public const ulong m_flScaleVSizeByControlPointDistance = 0x28b8; + public const ulong m_flScaleVScrollByControlPointDistance = 0x28bc; + public const ulong m_flScaleVOffsetByControlPointDistance = 0x28c0; + public const ulong m_bUseScalarForTextureCoordinate = 0x28c5; + public const ulong m_nScalarFieldForTextureCoordinate = 0x28c8; + public const ulong m_flScalarAttributeTextureCoordScale = 0x28cc; + public const ulong m_bReverseOrder = 0x28d0; + public const ulong m_bClosedLoop = 0x28d1; + public const ulong m_nOrientationType = 0x28d4; + public const ulong m_nVectorFieldForOrientation = 0x28d8; + public const ulong m_bDrawAsOpaque = 0x28dc; + public const ulong m_bGenerateNormals = 0x28dd; +} + +public static class C_OP_RenderScreenShake { + public const ulong m_flDurationScale = 0x200; + public const ulong m_flRadiusScale = 0x204; + public const ulong m_flFrequencyScale = 0x208; + public const ulong m_flAmplitudeScale = 0x20c; + public const ulong m_nRadiusField = 0x210; + public const ulong m_nDurationField = 0x214; + public const ulong m_nFrequencyField = 0x218; + public const ulong m_nAmplitudeField = 0x21c; + public const ulong m_nFilterCP = 0x220; +} + +public static class C_OP_RenderScreenVelocityRotate { + public const ulong m_flRotateRateDegrees = 0x200; + public const ulong m_flForwardDegrees = 0x204; +} + +public static class C_OP_RenderSound { + public const ulong m_flDurationScale = 0x200; + public const ulong m_flSndLvlScale = 0x204; + public const ulong m_flPitchScale = 0x208; + public const ulong m_flVolumeScale = 0x20c; + public const ulong m_nSndLvlField = 0x210; + public const ulong m_nDurationField = 0x214; + public const ulong m_nPitchField = 0x218; + public const ulong m_nVolumeField = 0x21c; + public const ulong m_nChannel = 0x220; + public const ulong m_nCPReference = 0x224; + public const ulong m_pszSoundName = 0x228; + public const ulong m_bSuppressStopSoundEvent = 0x328; +} + +public static class C_OP_RenderSprites { + public const ulong m_nSequenceOverride = 0x2470; + public const ulong m_nOrientationType = 0x25c8; + public const ulong m_nOrientationControlPoint = 0x25cc; + public const ulong m_bUseYawWithNormalAligned = 0x25d0; + public const ulong m_flMinSize = 0x25d4; + public const ulong m_flMaxSize = 0x25d8; + public const ulong m_flAlphaAdjustWithSizeAdjust = 0x25dc; + public const ulong m_flStartFadeSize = 0x25e0; + public const ulong m_flEndFadeSize = 0x2738; + public const ulong m_flStartFadeDot = 0x2890; + public const ulong m_flEndFadeDot = 0x2894; + public const ulong m_bDistanceAlpha = 0x2898; + public const ulong m_bSoftEdges = 0x2899; + public const ulong m_flEdgeSoftnessStart = 0x289c; + public const ulong m_flEdgeSoftnessEnd = 0x28a0; + public const ulong m_bOutline = 0x28a4; + public const ulong m_OutlineColor = 0x28a5; + public const ulong m_nOutlineAlpha = 0x28ac; + public const ulong m_flOutlineStart0 = 0x28b0; + public const ulong m_flOutlineStart1 = 0x28b4; + public const ulong m_flOutlineEnd0 = 0x28b8; + public const ulong m_flOutlineEnd1 = 0x28bc; + public const ulong m_nLightingMode = 0x28c0; + public const ulong m_flLightingTessellation = 0x28c8; + public const ulong m_flLightingDirectionality = 0x2a20; + public const ulong m_bParticleShadows = 0x2b78; + public const ulong m_flShadowDensity = 0x2b7c; +} + +public static class C_OP_RenderStandardLight { + public const ulong m_nLightType = 0x200; + public const ulong m_vecColorScale = 0x208; + public const ulong m_nColorBlendType = 0x860; + public const ulong m_flIntensity = 0x868; + public const ulong m_bCastShadows = 0x9c0; + public const ulong m_flTheta = 0x9c8; + public const ulong m_flPhi = 0xb20; + public const ulong m_flRadiusMultiplier = 0xc78; + public const ulong m_nAttenuationStyle = 0xdd0; + public const ulong m_flFalloffLinearity = 0xdd8; + public const ulong m_flFiftyPercentFalloff = 0xf30; + public const ulong m_flZeroPercentFalloff = 0x1088; + public const ulong m_bRenderDiffuse = 0x11e0; + public const ulong m_bRenderSpecular = 0x11e1; + public const ulong m_lightCookie = 0x11e8; + public const ulong m_nPriority = 0x11f0; + public const ulong m_nFogLightingMode = 0x11f4; + public const ulong m_flFogContribution = 0x11f8; + public const ulong m_nCapsuleLightBehavior = 0x1350; + public const ulong m_flCapsuleLength = 0x1354; + public const ulong m_bReverseOrder = 0x1358; + public const ulong m_bClosedLoop = 0x1359; + public const ulong m_nPrevPntSource = 0x135c; + public const ulong m_flMaxLength = 0x1360; + public const ulong m_flMinLength = 0x1364; + public const ulong m_bIgnoreDT = 0x1368; + public const ulong m_flConstrainRadiusToLengthRatio = 0x136c; + public const ulong m_flLengthScale = 0x1370; + public const ulong m_flLengthFadeInTime = 0x1374; +} + +public static class C_OP_RenderStatusEffect { + public const ulong m_pTextureColorWarp = 0x200; + public const ulong m_pTextureDetail2 = 0x208; + public const ulong m_pTextureDiffuseWarp = 0x210; + public const ulong m_pTextureFresnelColorWarp = 0x218; + public const ulong m_pTextureFresnelWarp = 0x220; + public const ulong m_pTextureSpecularWarp = 0x228; + public const ulong m_pTextureEnvMap = 0x230; +} + +public static class C_OP_RenderStatusEffectCitadel { + public const ulong m_pTextureColorWarp = 0x200; + public const ulong m_pTextureNormal = 0x208; + public const ulong m_pTextureMetalness = 0x210; + public const ulong m_pTextureRoughness = 0x218; + public const ulong m_pTextureSelfIllum = 0x220; + public const ulong m_pTextureDetail = 0x228; +} + +public static class C_OP_RenderText { + public const ulong m_OutlineColor = 0x200; + public const ulong m_DefaultText = 0x208; +} + +public static class C_OP_RenderTonemapController { + public const ulong m_flTonemapLevel = 0x200; + public const ulong m_flTonemapWeight = 0x204; + public const ulong m_nTonemapLevelField = 0x208; + public const ulong m_nTonemapWeightField = 0x20c; +} + +public static class C_OP_RenderTrails { + public const ulong m_bEnableFadingAndClamping = 0x2740; + public const ulong m_flStartFadeDot = 0x2744; + public const ulong m_flEndFadeDot = 0x2748; + public const ulong m_nPrevPntSource = 0x274c; + public const ulong m_flMaxLength = 0x2750; + public const ulong m_flMinLength = 0x2754; + public const ulong m_bIgnoreDT = 0x2758; + public const ulong m_flConstrainRadiusToLengthRatio = 0x275c; + public const ulong m_flLengthScale = 0x2760; + public const ulong m_flLengthFadeInTime = 0x2764; + public const ulong m_flRadiusHeadTaper = 0x2768; + public const ulong m_vecHeadColorScale = 0x28c0; + public const ulong m_flHeadAlphaScale = 0x2f18; + public const ulong m_flRadiusTaper = 0x3070; + public const ulong m_vecTailColorScale = 0x31c8; + public const ulong m_flTailAlphaScale = 0x3820; + public const ulong m_nHorizCropField = 0x3978; + public const ulong m_nVertCropField = 0x397c; + public const ulong m_flForwardShift = 0x3980; + public const ulong m_bFlipUVBasedOnPitchYaw = 0x3984; +} + +public static class C_OP_RenderTreeShake { + public const ulong m_flPeakStrength = 0x200; + public const ulong m_nPeakStrengthFieldOverride = 0x204; + public const ulong m_flRadius = 0x208; + public const ulong m_nRadiusFieldOverride = 0x20c; + public const ulong m_flShakeDuration = 0x210; + public const ulong m_flTransitionTime = 0x214; + public const ulong m_flTwistAmount = 0x218; + public const ulong m_flRadialAmount = 0x21c; + public const ulong m_flControlPointOrientationAmount = 0x220; + public const ulong m_nControlPointForLinearDirection = 0x224; +} + +public static class C_OP_RenderVRHapticEvent { + public const ulong m_nHand = 0x200; + public const ulong m_nOutputHandCP = 0x204; + public const ulong m_nOutputField = 0x208; + public const ulong m_flAmplitude = 0x210; +} + +public static class C_OP_RepeatedTriggerChildGroup { + public const ulong m_nChildGroupID = 0x1d0; + public const ulong m_flClusterRefireTime = 0x1d8; + public const ulong m_flClusterSize = 0x330; + public const ulong m_flClusterCooldown = 0x488; + public const ulong m_bLimitChildCount = 0x5e0; +} + +public static class C_OP_RestartAfterDuration { + public const ulong m_flDurationMin = 0x1c0; + public const ulong m_flDurationMax = 0x1c4; + public const ulong m_nCP = 0x1c8; + public const ulong m_nCPField = 0x1cc; + public const ulong m_nChildGroupID = 0x1d0; + public const ulong m_bOnlyChildren = 0x1d4; +} + +public static class C_OP_RopeSpringConstraint { + public const ulong m_flRestLength = 0x1c0; + public const ulong m_flMinDistance = 0x318; + public const ulong m_flMaxDistance = 0x470; + public const ulong m_flAdjustmentScale = 0x5c8; + public const ulong m_flInitialRestingLength = 0x5d0; +} + +public static class C_OP_RotateVector { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecRotAxisMin = 0x1c4; + public const ulong m_vecRotAxisMax = 0x1d0; + public const ulong m_flRotRateMin = 0x1dc; + public const ulong m_flRotRateMax = 0x1e0; + public const ulong m_bNormalize = 0x1e4; + public const ulong m_flScale = 0x1e8; +} + +public static class C_OP_RtEnvCull { + public const ulong m_vecTestDir = 0x1c0; + public const ulong m_vecTestNormal = 0x1cc; + public const ulong m_bCullOnMiss = 0x1d8; + public const ulong m_bStickInsteadOfCull = 0x1d9; + public const ulong m_RtEnvName = 0x1da; + public const ulong m_nRTEnvCP = 0x25c; + public const ulong m_nComponent = 0x260; +} + +public static class C_OP_SDFConstraint { + public const ulong m_flMinDist = 0x1c0; + public const ulong m_flMaxDist = 0x318; + public const ulong m_nMaxIterations = 0x470; +} + +public static class C_OP_SDFForce { + public const ulong m_flForceScale = 0x1d0; +} + +public static class C_OP_SDFLighting { + public const ulong m_vLightingDir = 0x1c0; + public const ulong m_vTint_0 = 0x1cc; + public const ulong m_vTint_1 = 0x1d8; +} + +public static class C_OP_SelectivelyEnableChildren { + public const ulong m_nChildGroupID = 0x1d0; + public const ulong m_nFirstChild = 0x328; + public const ulong m_nNumChildrenToEnable = 0x480; + public const ulong m_bPlayEndcapOnStop = 0x5d8; + public const ulong m_bDestroyImmediately = 0x5d9; +} + +public static class C_OP_SequenceFromModel { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; + public const ulong m_nFieldOutputAnim = 0x1c8; + public const ulong m_flInputMin = 0x1cc; + public const ulong m_flInputMax = 0x1d0; + public const ulong m_flOutputMin = 0x1d4; + public const ulong m_flOutputMax = 0x1d8; + public const ulong m_nSetMethod = 0x1dc; +} + +public static class C_OP_SetAttributeToScalarExpression { + public const ulong m_nExpression = 0x1c0; + public const ulong m_flInput1 = 0x1c8; + public const ulong m_flInput2 = 0x320; + public const ulong m_nOutputField = 0x478; + public const ulong m_nSetMethod = 0x47c; +} + +public static class C_OP_SetCPOrientationToDirection { + public const ulong m_nInputControlPoint = 0x1c0; + public const ulong m_nOutputControlPoint = 0x1c4; +} + +public static class C_OP_SetCPOrientationToGroundNormal { + public const ulong m_flInterpRate = 0x1c0; + public const ulong m_flMaxTraceLength = 0x1c4; + public const ulong m_flTolerance = 0x1c8; + public const ulong m_flTraceOffset = 0x1cc; + public const ulong m_CollisionGroupName = 0x1d0; + public const ulong m_nTraceSet = 0x250; + public const ulong m_nInputCP = 0x254; + public const ulong m_nOutputCP = 0x258; + public const ulong m_bIncludeWater = 0x268; +} + +public static class C_OP_SetCPOrientationToPointAtCP { + public const ulong m_nInputCP = 0x1d0; + public const ulong m_nOutputCP = 0x1d4; + public const ulong m_flInterpolation = 0x1d8; + public const ulong m_b2DOrientation = 0x330; + public const ulong m_bAvoidSingularity = 0x331; + public const ulong m_bPointAway = 0x332; +} + +public static class C_OP_SetCPtoVector { + public const ulong m_nCPInput = 0x1c0; + public const ulong m_nFieldOutput = 0x1c4; +} + +public static class C_OP_SetChildControlPoints { + public const ulong m_nChildGroupID = 0x1c0; + public const ulong m_nFirstControlPoint = 0x1c4; + public const ulong m_nNumControlPoints = 0x1c8; + public const ulong m_nFirstSourcePoint = 0x1d0; + public const ulong m_bReverse = 0x328; + public const ulong m_bSetOrientation = 0x329; +} + +public static class C_OP_SetControlPointFieldFromVectorExpression { + public const ulong m_nExpression = 0x1d0; + public const ulong m_vecInput1 = 0x1d8; + public const ulong m_vecInput2 = 0x830; + public const ulong m_flOutputRemap = 0xe88; + public const ulong m_nOutputCP = 0xfe0; + public const ulong m_nOutVectorField = 0xfe4; +} + +public static class C_OP_SetControlPointFieldToScalarExpression { + public const ulong m_nExpression = 0x1d0; + public const ulong m_flInput1 = 0x1d8; + public const ulong m_flInput2 = 0x330; + public const ulong m_flOutputRemap = 0x488; + public const ulong m_nOutputCP = 0x5e0; + public const ulong m_nOutVectorField = 0x5e4; +} + +public static class C_OP_SetControlPointFieldToWater { + public const ulong m_nSourceCP = 0x1d0; + public const ulong m_nDestCP = 0x1d4; + public const ulong m_nCPField = 0x1d8; +} + +public static class C_OP_SetControlPointFromObjectScale { + public const ulong m_nCPInput = 0x1d0; + public const ulong m_nCPOutput = 0x1d4; +} + +public static class C_OP_SetControlPointOrientation { + public const ulong m_bUseWorldLocation = 0x1d0; + public const ulong m_bRandomize = 0x1d2; + public const ulong m_bSetOnce = 0x1d3; + public const ulong m_nCP = 0x1d4; + public const ulong m_nHeadLocation = 0x1d8; + public const ulong m_vecRotation = 0x1dc; + public const ulong m_vecRotationB = 0x1e8; + public const ulong m_flInterpolation = 0x1f8; +} + +public static class C_OP_SetControlPointOrientationToCPVelocity { + public const ulong m_nCPInput = 0x1d0; + public const ulong m_nCPOutput = 0x1d4; +} + +public static class C_OP_SetControlPointPositionToRandomActiveCP { + public const ulong m_nCP1 = 0x1d0; + public const ulong m_nHeadLocationMin = 0x1d4; + public const ulong m_nHeadLocationMax = 0x1d8; + public const ulong m_flResetRate = 0x1e0; +} + +public static class C_OP_SetControlPointPositionToTimeOfDayValue { + public const ulong m_nControlPointNumber = 0x1d0; + public const ulong m_pszTimeOfDayParameter = 0x1d4; + public const ulong m_vecDefaultValue = 0x254; +} + +public static class C_OP_SetControlPointPositions { + public const ulong m_bUseWorldLocation = 0x1d0; + public const ulong m_bOrient = 0x1d1; + public const ulong m_bSetOnce = 0x1d2; + public const ulong m_nCP1 = 0x1d4; + public const ulong m_nCP2 = 0x1d8; + public const ulong m_nCP3 = 0x1dc; + public const ulong m_nCP4 = 0x1e0; + public const ulong m_vecCP1Pos = 0x1e4; + public const ulong m_vecCP2Pos = 0x1f0; + public const ulong m_vecCP3Pos = 0x1fc; + public const ulong m_vecCP4Pos = 0x208; + public const ulong m_nHeadLocation = 0x214; +} + +public static class C_OP_SetControlPointRotation { + public const ulong m_vecRotAxis = 0x1d0; + public const ulong m_flRotRate = 0x828; + public const ulong m_nCP = 0x980; + public const ulong m_nLocalCP = 0x984; +} + +public static class C_OP_SetControlPointToCPVelocity { + public const ulong m_nCPInput = 0x1d0; + public const ulong m_nCPOutputVel = 0x1d4; + public const ulong m_bNormalize = 0x1d8; + public const ulong m_nCPOutputMag = 0x1dc; + public const ulong m_nCPField = 0x1e0; + public const ulong m_vecComparisonVelocity = 0x1e8; +} + +public static class C_OP_SetControlPointToCenter { + public const ulong m_nCP1 = 0x1d0; + public const ulong m_vecCP1Pos = 0x1d4; + public const ulong m_nSetParent = 0x1e0; +} + +public static class C_OP_SetControlPointToHMD { + public const ulong m_nCP1 = 0x1d0; + public const ulong m_vecCP1Pos = 0x1d4; + public const ulong m_bOrientToHMD = 0x1e0; +} + +public static class C_OP_SetControlPointToHand { + public const ulong m_nCP1 = 0x1d0; + public const ulong m_nHand = 0x1d4; + public const ulong m_vecCP1Pos = 0x1d8; + public const ulong m_bOrientToHand = 0x1e4; +} + +public static class C_OP_SetControlPointToImpactPoint { + public const ulong m_nCPOut = 0x1d0; + public const ulong m_nCPIn = 0x1d4; + public const ulong m_flUpdateRate = 0x1d8; + public const ulong m_flTraceLength = 0x1e0; + public const ulong m_flStartOffset = 0x338; + public const ulong m_flOffset = 0x33c; + public const ulong m_vecTraceDir = 0x340; + public const ulong m_CollisionGroupName = 0x34c; + public const ulong m_nTraceSet = 0x3cc; + public const ulong m_bSetToEndpoint = 0x3d0; + public const ulong m_bTraceToClosestSurface = 0x3d1; + public const ulong m_bIncludeWater = 0x3d2; +} + +public static class C_OP_SetControlPointToPlayer { + public const ulong m_nCP1 = 0x1d0; + public const ulong m_vecCP1Pos = 0x1d4; + public const ulong m_bOrientToEyes = 0x1e0; +} + +public static class C_OP_SetControlPointToVectorExpression { + public const ulong m_nExpression = 0x1d0; + public const ulong m_nOutputCP = 0x1d4; + public const ulong m_vInput1 = 0x1d8; + public const ulong m_vInput2 = 0x830; + public const ulong m_bNormalizedOutput = 0xe88; +} + +public static class C_OP_SetControlPointToWaterSurface { + public const ulong m_nSourceCP = 0x1d0; + public const ulong m_nDestCP = 0x1d4; + public const ulong m_nFlowCP = 0x1d8; + public const ulong m_nActiveCP = 0x1dc; + public const ulong m_nActiveCPField = 0x1e0; + public const ulong m_flRetestRate = 0x1e8; + public const ulong m_bAdaptiveThreshold = 0x340; +} + +public static class C_OP_SetControlPointsToModelParticles { + public const ulong m_HitboxSetName = 0x1c0; + public const ulong m_AttachmentName = 0x240; + public const ulong m_nFirstControlPoint = 0x2c0; + public const ulong m_nNumControlPoints = 0x2c4; + public const ulong m_nFirstSourcePoint = 0x2c8; + public const ulong m_bSkin = 0x2cc; + public const ulong m_bAttachment = 0x2cd; +} + +public static class C_OP_SetControlPointsToParticle { + public const ulong m_nChildGroupID = 0x1c0; + public const ulong m_nFirstControlPoint = 0x1c4; + public const ulong m_nNumControlPoints = 0x1c8; + public const ulong m_nFirstSourcePoint = 0x1cc; + public const ulong m_bSetOrientation = 0x1d0; + public const ulong m_nOrientationMode = 0x1d4; + public const ulong m_nSetParent = 0x1d8; +} + +public static class C_OP_SetFloat { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x318; + public const ulong m_nSetMethod = 0x31c; + public const ulong m_Lerp = 0x320; +} + +public static class C_OP_SetFloatAttributeToVectorExpression { + public const ulong m_nExpression = 0x1c0; + public const ulong m_vInput1 = 0x1c8; + public const ulong m_vInput2 = 0x820; + public const ulong m_flOutputRemap = 0xe78; + public const ulong m_nOutputField = 0xfd0; + public const ulong m_nSetMethod = 0xfd4; +} + +public static class C_OP_SetFloatCollection { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x318; + public const ulong m_nSetMethod = 0x31c; + public const ulong m_Lerp = 0x320; +} + +public static class C_OP_SetFromCPSnapshot { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nAttributeToRead = 0x1c4; + public const ulong m_nAttributeToWrite = 0x1c8; + public const ulong m_nLocalSpaceCP = 0x1cc; + public const ulong m_bRandom = 0x1d0; + public const ulong m_bReverse = 0x1d1; + public const ulong m_nRandomSeed = 0x1d4; + public const ulong m_nSnapShotStartPoint = 0x1d8; + public const ulong m_nSnapShotIncrement = 0x330; + public const ulong m_flInterpolation = 0x488; + public const ulong m_bSubSample = 0x5e0; +} + +public static class C_OP_SetGravityToCP { + public const ulong m_nCPInput = 0x1d0; + public const ulong m_nCPOutput = 0x1d4; + public const ulong m_flScale = 0x1d8; + public const ulong m_bSetOrientation = 0x330; + public const ulong m_bSetZDown = 0x331; +} + +public static class C_OP_SetParentControlPointsToChildCP { + public const ulong m_nChildGroupID = 0x1d0; + public const ulong m_nChildControlPoint = 0x1d4; + public const ulong m_nNumControlPoints = 0x1d8; + public const ulong m_nFirstSourcePoint = 0x1dc; + public const ulong m_bSetOrientation = 0x1e0; +} + +public static class C_OP_SetPerChildControlPoint { + public const ulong m_nChildGroupID = 0x1c0; + public const ulong m_nFirstControlPoint = 0x1c4; + public const ulong m_nNumControlPoints = 0x1c8; + public const ulong m_nParticleIncrement = 0x1d0; + public const ulong m_nFirstSourcePoint = 0x328; + public const ulong m_bSetOrientation = 0x480; + public const ulong m_nOrientationField = 0x484; + public const ulong m_bNumBasedOnParticleCount = 0x488; +} + +public static class C_OP_SetPerChildControlPointFromAttribute { + public const ulong m_nChildGroupID = 0x1c0; + public const ulong m_nFirstControlPoint = 0x1c4; + public const ulong m_nNumControlPoints = 0x1c8; + public const ulong m_nParticleIncrement = 0x1cc; + public const ulong m_nFirstSourcePoint = 0x1d0; + public const ulong m_bNumBasedOnParticleCount = 0x1d4; + public const ulong m_nAttributeToRead = 0x1d8; + public const ulong m_nCPField = 0x1dc; +} + +public static class C_OP_SetRandomControlPointPosition { + public const ulong m_bUseWorldLocation = 0x1d0; + public const ulong m_bOrient = 0x1d1; + public const ulong m_nCP1 = 0x1d4; + public const ulong m_nHeadLocation = 0x1d8; + public const ulong m_flReRandomRate = 0x1e0; + public const ulong m_vecCPMinPos = 0x338; + public const ulong m_vecCPMaxPos = 0x344; + public const ulong m_flInterpolation = 0x350; +} + +public static class C_OP_SetSimulationRate { + public const ulong m_flSimulationScale = 0x1d0; +} + +public static class C_OP_SetSingleControlPointPosition { + public const ulong m_bSetOnce = 0x1d0; + public const ulong m_nCP1 = 0x1d4; + public const ulong m_vecCP1Pos = 0x1d8; + public const ulong m_transformInput = 0x830; +} + +public static class C_OP_SetToCP { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_vecOffset = 0x1c4; + public const ulong m_bOffsetLocal = 0x1d0; +} + +public static class C_OP_SetVariable { + public const ulong m_variableReference = 0x1d0; + public const ulong m_transformInput = 0x210; + public const ulong m_positionOffset = 0x278; + public const ulong m_rotationOffset = 0x284; + public const ulong m_vecInput = 0x290; + public const ulong m_floatInput = 0x8e8; +} + +public static class C_OP_SetVec { + public const ulong m_InputValue = 0x1c0; + public const ulong m_nOutputField = 0x818; + public const ulong m_nSetMethod = 0x81c; + public const ulong m_Lerp = 0x820; + public const ulong m_bNormalizedOutput = 0x978; +} + +public static class C_OP_SetVectorAttributeToVectorExpression { + public const ulong m_nExpression = 0x1c0; + public const ulong m_vInput1 = 0x1c8; + public const ulong m_vInput2 = 0x820; + public const ulong m_nOutputField = 0xe78; + public const ulong m_nSetMethod = 0xe7c; + public const ulong m_bNormalizedOutput = 0xe80; +} + +public static class C_OP_SnapshotRigidSkinToBones { + public const ulong m_bTransformNormals = 0x1c0; + public const ulong m_bTransformRadii = 0x1c1; + public const ulong m_nControlPointNumber = 0x1c4; +} + +public static class C_OP_SnapshotSkinToBones { + public const ulong m_bTransformNormals = 0x1c0; + public const ulong m_bTransformRadii = 0x1c1; + public const ulong m_nControlPointNumber = 0x1c4; + public const ulong m_flLifeTimeFadeStart = 0x1c8; + public const ulong m_flLifeTimeFadeEnd = 0x1cc; + public const ulong m_flJumpThreshold = 0x1d0; + public const ulong m_flPrevPosScale = 0x1d4; +} + +public static class C_OP_SpringToVectorConstraint { + public const ulong m_flRestLength = 0x1c0; + public const ulong m_flMinDistance = 0x318; + public const ulong m_flMaxDistance = 0x470; + public const ulong m_flRestingLength = 0x5c8; + public const ulong m_vecAnchorVector = 0x720; +} + +public static class C_OP_StopAfterCPDuration { + public const ulong m_flDuration = 0x1d0; + public const ulong m_bDestroyImmediately = 0x328; + public const ulong m_bPlayEndCap = 0x329; +} + +public static class C_OP_TeleportBeam { + public const ulong m_nCPPosition = 0x1c0; + public const ulong m_nCPVelocity = 0x1c4; + public const ulong m_nCPMisc = 0x1c8; + public const ulong m_nCPColor = 0x1cc; + public const ulong m_nCPInvalidColor = 0x1d0; + public const ulong m_nCPExtraArcData = 0x1d4; + public const ulong m_vGravity = 0x1d8; + public const ulong m_flArcMaxDuration = 0x1e4; + public const ulong m_flSegmentBreak = 0x1e8; + public const ulong m_flArcSpeed = 0x1ec; + public const ulong m_flAlpha = 0x1f0; +} + +public static class C_OP_TimeVaryingForce { + public const ulong m_flStartLerpTime = 0x1d0; + public const ulong m_StartingForce = 0x1d4; + public const ulong m_flEndLerpTime = 0x1e0; + public const ulong m_EndingForce = 0x1e4; +} + +public static class C_OP_TurbulenceForce { + public const ulong m_flNoiseCoordScale0 = 0x1d0; + public const ulong m_flNoiseCoordScale1 = 0x1d4; + public const ulong m_flNoiseCoordScale2 = 0x1d8; + public const ulong m_flNoiseCoordScale3 = 0x1dc; + public const ulong m_vecNoiseAmount0 = 0x1e0; + public const ulong m_vecNoiseAmount1 = 0x1ec; + public const ulong m_vecNoiseAmount2 = 0x1f8; + public const ulong m_vecNoiseAmount3 = 0x204; +} + +public static class C_OP_TwistAroundAxis { + public const ulong m_fForceAmount = 0x1d0; + public const ulong m_TwistAxis = 0x1d4; + public const ulong m_bLocalSpace = 0x1e0; + public const ulong m_nControlPointNumber = 0x1e4; +} + +public static class C_OP_UpdateLightSource { + public const ulong m_vColorTint = 0x1c0; + public const ulong m_flBrightnessScale = 0x1c4; + public const ulong m_flRadiusScale = 0x1c8; + public const ulong m_flMinimumLightingRadius = 0x1cc; + public const ulong m_flMaximumLightingRadius = 0x1d0; + public const ulong m_flPositionDampingConstant = 0x1d4; +} + +public static class C_OP_VectorFieldSnapshot { + public const ulong m_nControlPointNumber = 0x1c0; + public const ulong m_nAttributeToWrite = 0x1c4; + public const ulong m_nLocalSpaceCP = 0x1c8; + public const ulong m_flInterpolation = 0x1d0; + public const ulong m_vecScale = 0x328; + public const ulong m_flBoundaryDampening = 0x980; + public const ulong m_bSetVelocity = 0x984; + public const ulong m_bLockToSurface = 0x985; + public const ulong m_flGridSpacing = 0x988; +} + +public static class C_OP_VectorNoise { + public const ulong m_nFieldOutput = 0x1c0; + public const ulong m_vecOutputMin = 0x1c4; + public const ulong m_vecOutputMax = 0x1d0; + public const ulong m_fl4NoiseScale = 0x1dc; + public const ulong m_bAdditive = 0x1e0; + public const ulong m_bOffset = 0x1e1; + public const ulong m_flNoiseAnimationTimeScale = 0x1e4; +} + +public static class C_OP_VelocityDecay { + public const ulong m_flMinVelocity = 0x1c0; +} + +public static class C_OP_VelocityMatchingForce { + public const ulong m_flDirScale = 0x1c0; + public const ulong m_flSpdScale = 0x1c4; + public const ulong m_nCPBroadcast = 0x1c8; +} + +public static class C_OP_WindForce { + public const ulong m_vForce = 0x1d0; +} + +public static class C_OP_WorldTraceConstraint { + public const ulong m_nCP = 0x1c0; + public const ulong m_vecCpOffset = 0x1c4; + public const ulong m_nCollisionMode = 0x1d0; + public const ulong m_nCollisionModeMin = 0x1d4; + public const ulong m_nTraceSet = 0x1d8; + public const ulong m_CollisionGroupName = 0x1dc; + public const ulong m_bWorldOnly = 0x25c; + public const ulong m_bBrushOnly = 0x25d; + public const ulong m_bIncludeWater = 0x25e; + public const ulong m_nIgnoreCP = 0x260; + public const ulong m_flCpMovementTolerance = 0x264; + public const ulong m_flRetestRate = 0x268; + public const ulong m_flTraceTolerance = 0x26c; + public const ulong m_flCollisionConfirmationSpeed = 0x270; + public const ulong m_nMaxTracesPerFrame = 0x274; + public const ulong m_flRadiusScale = 0x278; + public const ulong m_flBounceAmount = 0x3d0; + public const ulong m_flSlideAmount = 0x528; + public const ulong m_flRandomDirScale = 0x680; + public const ulong m_bDecayBounce = 0x7d8; + public const ulong m_bKillonContact = 0x7d9; + public const ulong m_flMinSpeed = 0x7dc; + public const ulong m_bSetNormal = 0x7e0; + public const ulong m_nStickOnCollisionField = 0x7e4; + public const ulong m_flStopSpeed = 0x7e8; + public const ulong m_nEntityStickDataField = 0x940; + public const ulong m_nEntityStickNormalField = 0x944; +} + +public static class CollisionGroupContext_t { + public const ulong m_nCollisionGroupNumber = 0x0; +} + +public static class ControlPointReference_t { + public const ulong m_controlPointNameString = 0x0; + public const ulong m_vOffsetFromControlPoint = 0x4; + public const ulong m_bOffsetInLocalSpace = 0x10; +} + +public static class FloatInputMaterialVariable_t { + public const ulong m_strVariable = 0x0; + public const ulong m_flInput = 0x8; +} + +public static class MaterialVariable_t { + public const ulong m_strVariable = 0x0; + public const ulong m_nVariableField = 0x8; + public const ulong m_flScale = 0xc; +} + +public static class ModelReference_t { + public const ulong m_model = 0x0; + public const ulong m_flRelativeProbabilityOfSpawn = 0x8; +} + +public static class PARTICLE_EHANDLE__ { + public const ulong unused = 0x0; +} + +public static class PARTICLE_WORLD_HANDLE__ { + public const ulong unused = 0x0; +} + +public static class ParticleAttributeIndex_t { + public const ulong m_Value = 0x0; +} + +public static class ParticleChildrenInfo_t { + public const ulong m_ChildRef = 0x0; + public const ulong m_flDelay = 0x8; + public const ulong m_bEndCap = 0xc; + public const ulong m_bDisableChild = 0xd; + public const ulong m_nDetailLevel = 0x10; +} + +public static class ParticleControlPointConfiguration_t { + public const ulong m_name = 0x0; + public const ulong m_drivers = 0x8; + public const ulong m_previewState = 0x20; +} + +public static class ParticleControlPointDriver_t { + public const ulong m_iControlPoint = 0x0; + public const ulong m_iAttachType = 0x4; + public const ulong m_attachmentName = 0x8; + public const ulong m_vecOffset = 0x10; + public const ulong m_angOffset = 0x1c; + public const ulong m_entityName = 0x28; +} + +public static class ParticleNamedValueConfiguration_t { + public const ulong m_ConfigName = 0x0; + public const ulong m_ConfigValue = 0x8; + public const ulong m_iAttachType = 0x18; + public const ulong m_BoundEntityPath = 0x20; + public const ulong m_strEntityScope = 0x28; + public const ulong m_strAttachmentName = 0x30; +} + +public static class ParticleNamedValueSource_t { + public const ulong m_Name = 0x0; + public const ulong m_IsPublic = 0x8; + public const ulong m_ValueType = 0xc; + public const ulong m_DefaultConfig = 0x10; + public const ulong m_NamedConfigs = 0x48; +} + +public static class ParticlePreviewBodyGroup_t { + public const ulong m_bodyGroupName = 0x0; + public const ulong m_nValue = 0x8; +} + +public static class ParticlePreviewState_t { + public const ulong m_previewModel = 0x0; + public const ulong m_nModSpecificData = 0x8; + public const ulong m_groundType = 0xc; + public const ulong m_sequenceName = 0x10; + public const ulong m_nFireParticleOnSequenceFrame = 0x18; + public const ulong m_hitboxSetName = 0x20; + public const ulong m_materialGroupName = 0x28; + public const ulong m_vecBodyGroups = 0x30; + public const ulong m_flPlaybackSpeed = 0x48; + public const ulong m_flParticleSimulationRate = 0x4c; + public const ulong m_bShouldDrawHitboxes = 0x50; + public const ulong m_bShouldDrawAttachments = 0x51; + public const ulong m_bShouldDrawAttachmentNames = 0x52; + public const ulong m_bShouldDrawControlPointAxes = 0x53; + public const ulong m_bAnimationNonLooping = 0x54; + public const ulong m_vecPreviewGravity = 0x58; +} + +public static class PointDefinitionWithTimeValues_t { + public const ulong m_flTimeDuration = 0x14; +} + +public static class PointDefinition_t { + public const ulong m_nControlPoint = 0x0; + public const ulong m_bLocalCoords = 0x4; + public const ulong m_vOffset = 0x8; +} + +public static class SequenceWeightedList_t { + public const ulong m_nSequence = 0x0; + public const ulong m_flRelativeWeight = 0x4; +} + +public static class TextureControls_t { + public const ulong m_flFinalTextureScaleU = 0x0; + public const ulong m_flFinalTextureScaleV = 0x158; + public const ulong m_flFinalTextureOffsetU = 0x2b0; + public const ulong m_flFinalTextureOffsetV = 0x408; + public const ulong m_flFinalTextureUVRotation = 0x560; + public const ulong m_flZoomScale = 0x6b8; + public const ulong m_flDistortion = 0x810; + public const ulong m_bRandomizeOffsets = 0x968; + public const ulong m_bClampUVs = 0x969; + public const ulong m_nPerParticleBlend = 0x96c; + public const ulong m_nPerParticleScale = 0x970; + public const ulong m_nPerParticleOffsetU = 0x974; + public const ulong m_nPerParticleOffsetV = 0x978; + public const ulong m_nPerParticleRotation = 0x97c; + public const ulong m_nPerParticleZoom = 0x980; + public const ulong m_nPerParticleDistortion = 0x984; +} + +public static class TextureGroup_t { + public const ulong m_bEnabled = 0x0; + public const ulong m_bReplaceTextureWithGradient = 0x1; + public const ulong m_hTexture = 0x8; + public const ulong m_Gradient = 0x10; + public const ulong m_nTextureType = 0x28; + public const ulong m_nTextureChannels = 0x2c; + public const ulong m_nTextureBlendMode = 0x30; + public const ulong m_flTextureBlend = 0x38; + public const ulong m_TextureControls = 0x190; +} + +public static class VecInputMaterialVariable_t { + public const ulong m_strVariable = 0x0; + public const ulong m_vecInput = 0x8; +} \ No newline at end of file diff --git a/generated/particles.dll.hpp b/generated/particles.dll.hpp index 6e95974..413e049 100644 --- a/generated/particles.dll.hpp +++ b/generated/particles.dll.hpp @@ -2,137 +2,219 @@ #include -namespace CRandomNumberGeneratorParameters { - constexpr std::ptrdiff_t m_bDistributeEvenly = 0x0; - constexpr std::ptrdiff_t m_nSeed = 0x4; +namespace CBaseRendererSource2 { + constexpr std::ptrdiff_t m_flRadiusScale = 0x200; + constexpr std::ptrdiff_t m_flAlphaScale = 0x358; + constexpr std::ptrdiff_t m_flRollScale = 0x4b0; + constexpr std::ptrdiff_t m_nAlpha2Field = 0x608; + constexpr std::ptrdiff_t m_vecColorScale = 0x610; + constexpr std::ptrdiff_t m_nColorBlendType = 0xc68; + constexpr std::ptrdiff_t m_nShaderType = 0xc6c; + constexpr std::ptrdiff_t m_strShaderOverride = 0xc70; + constexpr std::ptrdiff_t m_flCenterXOffset = 0xc78; + constexpr std::ptrdiff_t m_flCenterYOffset = 0xdd0; + constexpr std::ptrdiff_t m_flBumpStrength = 0xf28; + constexpr std::ptrdiff_t m_nCropTextureOverride = 0xf2c; + constexpr std::ptrdiff_t m_vecTexturesInput = 0xf30; + constexpr std::ptrdiff_t m_flAnimationRate = 0xf48; + constexpr std::ptrdiff_t m_nAnimationType = 0xf4c; + constexpr std::ptrdiff_t m_bAnimateInFPS = 0xf50; + constexpr std::ptrdiff_t m_flSelfIllumAmount = 0xf58; + constexpr std::ptrdiff_t m_flDiffuseAmount = 0x10b0; + constexpr std::ptrdiff_t m_nLightingControlPoint = 0x1208; + constexpr std::ptrdiff_t m_nSelfIllumPerParticle = 0x120c; + constexpr std::ptrdiff_t m_nOutputBlendMode = 0x1210; + constexpr std::ptrdiff_t m_bGammaCorrectVertexColors = 0x1214; + constexpr std::ptrdiff_t m_bSaturateColorPreAlphaBlend = 0x1215; + constexpr std::ptrdiff_t m_flAddSelfAmount = 0x1218; + constexpr std::ptrdiff_t m_flDesaturation = 0x1370; + constexpr std::ptrdiff_t m_flOverbrightFactor = 0x14c8; + constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x1620; + constexpr std::ptrdiff_t m_nFogType = 0x1624; + constexpr std::ptrdiff_t m_flFogAmount = 0x1628; + constexpr std::ptrdiff_t m_bTintByFOW = 0x1780; + constexpr std::ptrdiff_t m_bTintByGlobalLight = 0x1781; + constexpr std::ptrdiff_t m_nPerParticleAlphaReference = 0x1784; + constexpr std::ptrdiff_t m_nPerParticleAlphaRefWindow = 0x1788; + constexpr std::ptrdiff_t m_nAlphaReferenceType = 0x178c; + constexpr std::ptrdiff_t m_flAlphaReferenceSoftness = 0x1790; + constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToZero = 0x18e8; + constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToOne = 0x1a40; + constexpr std::ptrdiff_t m_bRefract = 0x1b98; + constexpr std::ptrdiff_t m_bRefractSolid = 0x1b99; + constexpr std::ptrdiff_t m_flRefractAmount = 0x1ba0; + constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x1cf8; + constexpr std::ptrdiff_t m_nRefractBlurType = 0x1cfc; + constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x1d00; + constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x1d01; + constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x1d02; + constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x1d03; + constexpr std::ptrdiff_t m_stencilTestID = 0x1d04; + constexpr std::ptrdiff_t m_bStencilTestExclude = 0x1d84; + constexpr std::ptrdiff_t m_stencilWriteID = 0x1d85; + constexpr std::ptrdiff_t m_bWriteStencilOnDepthPass = 0x1e05; + constexpr std::ptrdiff_t m_bWriteStencilOnDepthFail = 0x1e06; + constexpr std::ptrdiff_t m_bReverseZBuffering = 0x1e07; + constexpr std::ptrdiff_t m_bDisableZBuffering = 0x1e08; + constexpr std::ptrdiff_t m_nFeatheringMode = 0x1e0c; + constexpr std::ptrdiff_t m_flFeatheringMinDist = 0x1e10; + constexpr std::ptrdiff_t m_flFeatheringMaxDist = 0x1f68; + constexpr std::ptrdiff_t m_flFeatheringFilter = 0x20c0; + constexpr std::ptrdiff_t m_flDepthBias = 0x2218; + constexpr std::ptrdiff_t m_nSortMethod = 0x221c; + constexpr std::ptrdiff_t m_bBlendFramesSeq0 = 0x2220; + constexpr std::ptrdiff_t m_bMaxLuminanceBlendingSequence0 = 0x2221; } -namespace MaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; - constexpr std::ptrdiff_t m_nVariableField = 0x8; - constexpr std::ptrdiff_t m_flScale = 0xc; +namespace CBaseTrailRenderer { + constexpr std::ptrdiff_t m_nOrientationType = 0x2470; + constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x2474; + constexpr std::ptrdiff_t m_flMinSize = 0x2478; + constexpr std::ptrdiff_t m_flMaxSize = 0x247c; + constexpr std::ptrdiff_t m_flStartFadeSize = 0x2480; + constexpr std::ptrdiff_t m_flEndFadeSize = 0x25d8; + constexpr std::ptrdiff_t m_bClampV = 0x2730; } -namespace ParticleAttributeIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CGeneralRandomRotation { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flDegrees = 0x1c4; + constexpr std::ptrdiff_t m_flDegreesMin = 0x1c8; + constexpr std::ptrdiff_t m_flDegreesMax = 0x1cc; + constexpr std::ptrdiff_t m_flRotationRandExponent = 0x1d0; + constexpr std::ptrdiff_t m_bRandomlyFlipDirection = 0x1d4; } -namespace ParticlePreviewBodyGroup_t { - constexpr std::ptrdiff_t m_bodyGroupName = 0x0; - constexpr std::ptrdiff_t m_nValue = 0x8; +namespace CGeneralSpin { + constexpr std::ptrdiff_t m_nSpinRateDegrees = 0x1c0; + constexpr std::ptrdiff_t m_nSpinRateMinDegrees = 0x1c4; + constexpr std::ptrdiff_t m_fSpinRateStopTime = 0x1cc; } -namespace ParticlePreviewState_t { - constexpr std::ptrdiff_t m_previewModel = 0x0; - constexpr std::ptrdiff_t m_nModSpecificData = 0x8; - constexpr std::ptrdiff_t m_groundType = 0xc; - constexpr std::ptrdiff_t m_sequenceName = 0x10; - constexpr std::ptrdiff_t m_nFireParticleOnSequenceFrame = 0x18; - constexpr std::ptrdiff_t m_hitboxSetName = 0x20; - constexpr std::ptrdiff_t m_materialGroupName = 0x28; - constexpr std::ptrdiff_t m_vecBodyGroups = 0x30; - constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x48; - constexpr std::ptrdiff_t m_flParticleSimulationRate = 0x4c; - constexpr std::ptrdiff_t m_bShouldDrawHitboxes = 0x50; - constexpr std::ptrdiff_t m_bShouldDrawAttachments = 0x51; - constexpr std::ptrdiff_t m_bShouldDrawAttachmentNames = 0x52; - constexpr std::ptrdiff_t m_bShouldDrawControlPointAxes = 0x53; - constexpr std::ptrdiff_t m_bAnimationNonLooping = 0x54; - constexpr std::ptrdiff_t m_vecPreviewGravity = 0x58; +namespace CNewParticleEffect { + constexpr std::ptrdiff_t m_pNext = 0x10; + constexpr std::ptrdiff_t m_pPrev = 0x18; + constexpr std::ptrdiff_t m_pParticles = 0x20; + constexpr std::ptrdiff_t m_pDebugName = 0x28; + constexpr std::ptrdiff_t m_bDontRemove = 0x0; + constexpr std::ptrdiff_t m_bRemove = 0x0; + constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; + constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; + constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; + constexpr std::ptrdiff_t m_bAllocated = 0x0; + constexpr std::ptrdiff_t m_bSimulate = 0x0; + constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; + constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; + constexpr std::ptrdiff_t m_bShouldSave = 0x0; + constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; + constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; + constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; + constexpr std::ptrdiff_t m_vSortOrigin = 0x40; + constexpr std::ptrdiff_t m_flScale = 0x4c; + constexpr std::ptrdiff_t m_hOwner = 0x50; + constexpr std::ptrdiff_t m_pOwningParticleProperty = 0x58; + constexpr std::ptrdiff_t m_flFreezeTransitionStart = 0x70; + constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x74; + constexpr std::ptrdiff_t m_flFreezeTransitionOverride = 0x78; + constexpr std::ptrdiff_t m_bFreezeTransitionActive = 0x7c; + constexpr std::ptrdiff_t m_bFreezeTargetState = 0x7d; + constexpr std::ptrdiff_t m_bCanFreeze = 0x7e; + constexpr std::ptrdiff_t m_LastMin = 0x80; + constexpr std::ptrdiff_t m_LastMax = 0x8c; + constexpr std::ptrdiff_t m_nSplitScreenUser = 0x98; + constexpr std::ptrdiff_t m_vecAggregationCenter = 0x9c; + constexpr std::ptrdiff_t m_RefCount = 0xc0; } -namespace ParticleControlPointDriver_t { - constexpr std::ptrdiff_t m_iControlPoint = 0x0; - constexpr std::ptrdiff_t m_iAttachType = 0x4; - constexpr std::ptrdiff_t m_attachmentName = 0x8; - constexpr std::ptrdiff_t m_vecOffset = 0x10; - constexpr std::ptrdiff_t m_angOffset = 0x1c; - constexpr std::ptrdiff_t m_entityName = 0x28; +namespace CParticleFloatInput { + constexpr std::ptrdiff_t m_nType = 0x10; + constexpr std::ptrdiff_t m_nMapType = 0x14; + constexpr std::ptrdiff_t m_flLiteralValue = 0x18; + constexpr std::ptrdiff_t m_NamedValue = 0x20; + constexpr std::ptrdiff_t m_nControlPoint = 0x60; + constexpr std::ptrdiff_t m_nScalarAttribute = 0x64; + constexpr std::ptrdiff_t m_nVectorAttribute = 0x68; + constexpr std::ptrdiff_t m_nVectorComponent = 0x6c; + constexpr std::ptrdiff_t m_flRandomMin = 0x70; + constexpr std::ptrdiff_t m_flRandomMax = 0x74; + constexpr std::ptrdiff_t m_bHasRandomSignFlip = 0x78; + constexpr std::ptrdiff_t m_nRandomMode = 0x7c; + constexpr std::ptrdiff_t m_flLOD0 = 0x84; + constexpr std::ptrdiff_t m_flLOD1 = 0x88; + constexpr std::ptrdiff_t m_flLOD2 = 0x8c; + constexpr std::ptrdiff_t m_flLOD3 = 0x90; + constexpr std::ptrdiff_t m_nNoiseInputVectorAttribute = 0x94; + constexpr std::ptrdiff_t m_flNoiseOutputMin = 0x98; + constexpr std::ptrdiff_t m_flNoiseOutputMax = 0x9c; + constexpr std::ptrdiff_t m_flNoiseScale = 0xa0; + constexpr std::ptrdiff_t m_vecNoiseOffsetRate = 0xa4; + constexpr std::ptrdiff_t m_flNoiseOffset = 0xb0; + constexpr std::ptrdiff_t m_nNoiseOctaves = 0xb4; + constexpr std::ptrdiff_t m_nNoiseTurbulence = 0xb8; + constexpr std::ptrdiff_t m_nNoiseType = 0xbc; + constexpr std::ptrdiff_t m_nNoiseModifier = 0xc0; + constexpr std::ptrdiff_t m_flNoiseTurbulenceScale = 0xc4; + constexpr std::ptrdiff_t m_flNoiseTurbulenceMix = 0xc8; + constexpr std::ptrdiff_t m_flNoiseImgPreviewScale = 0xcc; + constexpr std::ptrdiff_t m_bNoiseImgPreviewLive = 0xd0; + constexpr std::ptrdiff_t m_flNoCameraFallback = 0xdc; + constexpr std::ptrdiff_t m_bUseBoundsCenter = 0xe0; + constexpr std::ptrdiff_t m_nInputMode = 0xe4; + constexpr std::ptrdiff_t m_flMultFactor = 0xe8; + constexpr std::ptrdiff_t m_flInput0 = 0xec; + constexpr std::ptrdiff_t m_flInput1 = 0xf0; + constexpr std::ptrdiff_t m_flOutput0 = 0xf4; + constexpr std::ptrdiff_t m_flOutput1 = 0xf8; + constexpr std::ptrdiff_t m_flNotchedRangeMin = 0xfc; + constexpr std::ptrdiff_t m_flNotchedRangeMax = 0x100; + constexpr std::ptrdiff_t m_flNotchedOutputOutside = 0x104; + constexpr std::ptrdiff_t m_flNotchedOutputInside = 0x108; + constexpr std::ptrdiff_t m_nBiasType = 0x10c; + constexpr std::ptrdiff_t m_flBiasParameter = 0x110; + constexpr std::ptrdiff_t m_Curve = 0x118; } -namespace ParticleControlPointConfiguration_t { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_drivers = 0x8; - constexpr std::ptrdiff_t m_previewState = 0x20; +namespace CParticleFunction { + constexpr std::ptrdiff_t m_flOpStrength = 0x8; + constexpr std::ptrdiff_t m_nOpEndCapState = 0x160; + constexpr std::ptrdiff_t m_flOpStartFadeInTime = 0x164; + constexpr std::ptrdiff_t m_flOpEndFadeInTime = 0x168; + constexpr std::ptrdiff_t m_flOpStartFadeOutTime = 0x16c; + constexpr std::ptrdiff_t m_flOpEndFadeOutTime = 0x170; + constexpr std::ptrdiff_t m_flOpFadeOscillatePeriod = 0x174; + constexpr std::ptrdiff_t m_bNormalizeToStopTime = 0x178; + constexpr std::ptrdiff_t m_flOpTimeOffsetMin = 0x17c; + constexpr std::ptrdiff_t m_flOpTimeOffsetMax = 0x180; + constexpr std::ptrdiff_t m_nOpTimeOffsetSeed = 0x184; + constexpr std::ptrdiff_t m_nOpTimeScaleSeed = 0x188; + constexpr std::ptrdiff_t m_flOpTimeScaleMin = 0x18c; + constexpr std::ptrdiff_t m_flOpTimeScaleMax = 0x190; + constexpr std::ptrdiff_t m_bDisableOperator = 0x196; + constexpr std::ptrdiff_t m_Notes = 0x198; } -namespace IParticleCollection { +namespace CParticleFunctionEmitter { + constexpr std::ptrdiff_t m_nEmitterIndex = 0x1b8; } -namespace IControlPointEditorData { +namespace CParticleFunctionInitializer { + constexpr std::ptrdiff_t m_nAssociatedEmitterIndex = 0x1b8; } -namespace IParticleSystemDefinition { +namespace CParticleFunctionPreEmission { + constexpr std::ptrdiff_t m_bRunOnce = 0x1c0; } -namespace CParticleVisibilityInputs { - constexpr std::ptrdiff_t m_flCameraBias = 0x0; - constexpr std::ptrdiff_t m_nCPin = 0x4; - constexpr std::ptrdiff_t m_flProxyRadius = 0x8; - constexpr std::ptrdiff_t m_flInputMin = 0xc; - constexpr std::ptrdiff_t m_flInputMax = 0x10; - constexpr std::ptrdiff_t m_flNoPixelVisibilityFallback = 0x14; - constexpr std::ptrdiff_t m_flDistanceInputMin = 0x18; - constexpr std::ptrdiff_t m_flDistanceInputMax = 0x1c; - constexpr std::ptrdiff_t m_flDotInputMin = 0x20; - constexpr std::ptrdiff_t m_flDotInputMax = 0x24; - constexpr std::ptrdiff_t m_bDotCPAngles = 0x28; - constexpr std::ptrdiff_t m_bDotCameraAngles = 0x29; - constexpr std::ptrdiff_t m_flAlphaScaleMin = 0x2c; - constexpr std::ptrdiff_t m_flAlphaScaleMax = 0x30; - constexpr std::ptrdiff_t m_flRadiusScaleMin = 0x34; - constexpr std::ptrdiff_t m_flRadiusScaleMax = 0x38; - constexpr std::ptrdiff_t m_flRadiusScaleFOVBase = 0x3c; - constexpr std::ptrdiff_t m_bRightEye = 0x40; +namespace CParticleFunctionRenderer { + constexpr std::ptrdiff_t VisibilityInputs = 0x1b8; + constexpr std::ptrdiff_t m_bCannotBeRefracted = 0x1fc; + constexpr std::ptrdiff_t m_bSkipRenderingOnMobile = 0x1fd; } -namespace CPathParameters { - constexpr std::ptrdiff_t m_nStartControlPointNumber = 0x0; - constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x4; - constexpr std::ptrdiff_t m_nBulgeControl = 0x8; - constexpr std::ptrdiff_t m_flBulge = 0xc; - constexpr std::ptrdiff_t m_flMidPoint = 0x10; - constexpr std::ptrdiff_t m_vStartPointOffset = 0x14; - constexpr std::ptrdiff_t m_vMidPointOffset = 0x20; - constexpr std::ptrdiff_t m_vEndOffset = 0x2c; -} - -namespace ParticleChildrenInfo_t { - constexpr std::ptrdiff_t m_ChildRef = 0x0; - constexpr std::ptrdiff_t m_flDelay = 0x8; - constexpr std::ptrdiff_t m_bEndCap = 0xc; - constexpr std::ptrdiff_t m_bDisableChild = 0xd; - constexpr std::ptrdiff_t m_nDetailLevel = 0x10; -} - -namespace ControlPointReference_t { - constexpr std::ptrdiff_t m_controlPointNameString = 0x0; - constexpr std::ptrdiff_t m_vOffsetFromControlPoint = 0x4; - constexpr std::ptrdiff_t m_bOffsetInLocalSpace = 0x10; -} - -namespace ModelReference_t { - constexpr std::ptrdiff_t m_model = 0x0; - constexpr std::ptrdiff_t m_flRelativeProbabilityOfSpawn = 0x8; -} - -namespace SequenceWeightedList_t { - constexpr std::ptrdiff_t m_nSequence = 0x0; - constexpr std::ptrdiff_t m_flRelativeWeight = 0x4; -} - -namespace CollisionGroupContext_t { - constexpr std::ptrdiff_t m_nCollisionGroupNumber = 0x0; -} - -namespace PointDefinition_t { - constexpr std::ptrdiff_t m_nControlPoint = 0x0; - constexpr std::ptrdiff_t m_bLocalCoords = 0x4; - constexpr std::ptrdiff_t m_vOffset = 0x8; -} - -namespace PointDefinitionWithTimeValues_t { - constexpr std::ptrdiff_t m_flTimeDuration = 0x14; +namespace CParticleModelInput { + constexpr std::ptrdiff_t m_nType = 0x10; + constexpr std::ptrdiff_t m_NamedValue = 0x18; + constexpr std::ptrdiff_t m_nControlPoint = 0x58; } namespace CParticleSystemDefinition { @@ -202,275 +284,6 @@ namespace CParticleSystemDefinition { constexpr std::ptrdiff_t m_controlPointConfigurations = 0x370; } -namespace CParticleFunction { - constexpr std::ptrdiff_t m_flOpStrength = 0x8; - constexpr std::ptrdiff_t m_nOpEndCapState = 0x160; - constexpr std::ptrdiff_t m_flOpStartFadeInTime = 0x164; - constexpr std::ptrdiff_t m_flOpEndFadeInTime = 0x168; - constexpr std::ptrdiff_t m_flOpStartFadeOutTime = 0x16c; - constexpr std::ptrdiff_t m_flOpEndFadeOutTime = 0x170; - constexpr std::ptrdiff_t m_flOpFadeOscillatePeriod = 0x174; - constexpr std::ptrdiff_t m_bNormalizeToStopTime = 0x178; - constexpr std::ptrdiff_t m_flOpTimeOffsetMin = 0x17c; - constexpr std::ptrdiff_t m_flOpTimeOffsetMax = 0x180; - constexpr std::ptrdiff_t m_nOpTimeOffsetSeed = 0x184; - constexpr std::ptrdiff_t m_nOpTimeScaleSeed = 0x188; - constexpr std::ptrdiff_t m_flOpTimeScaleMin = 0x18c; - constexpr std::ptrdiff_t m_flOpTimeScaleMax = 0x190; - constexpr std::ptrdiff_t m_bDisableOperator = 0x196; - constexpr std::ptrdiff_t m_Notes = 0x198; -} - -namespace CParticleFunctionInitializer { - constexpr std::ptrdiff_t m_nAssociatedEmitterIndex = 0x1b8; -} - -namespace CParticleFunctionEmitter { - constexpr std::ptrdiff_t m_nEmitterIndex = 0x1b8; -} - -namespace CParticleFunctionConstraint { -} - -namespace CParticleFunctionOperator { -} - -namespace CParticleFunctionForce { -} - -namespace CParticleFunctionPreEmission { - constexpr std::ptrdiff_t m_bRunOnce = 0x1c0; -} - -namespace CParticleFunctionRenderer { - constexpr std::ptrdiff_t VisibilityInputs = 0x1b8; - constexpr std::ptrdiff_t m_bCannotBeRefracted = 0x1fc; - constexpr std::ptrdiff_t m_bSkipRenderingOnMobile = 0x1fd; -} - -namespace TextureControls_t { - constexpr std::ptrdiff_t m_flFinalTextureScaleU = 0x0; - constexpr std::ptrdiff_t m_flFinalTextureScaleV = 0x158; - constexpr std::ptrdiff_t m_flFinalTextureOffsetU = 0x2b0; - constexpr std::ptrdiff_t m_flFinalTextureOffsetV = 0x408; - constexpr std::ptrdiff_t m_flFinalTextureUVRotation = 0x560; - constexpr std::ptrdiff_t m_flZoomScale = 0x6b8; - constexpr std::ptrdiff_t m_flDistortion = 0x810; - constexpr std::ptrdiff_t m_bRandomizeOffsets = 0x968; - constexpr std::ptrdiff_t m_bClampUVs = 0x969; - constexpr std::ptrdiff_t m_nPerParticleBlend = 0x96c; - constexpr std::ptrdiff_t m_nPerParticleScale = 0x970; - constexpr std::ptrdiff_t m_nPerParticleOffsetU = 0x974; - constexpr std::ptrdiff_t m_nPerParticleOffsetV = 0x978; - constexpr std::ptrdiff_t m_nPerParticleRotation = 0x97c; - constexpr std::ptrdiff_t m_nPerParticleZoom = 0x980; - constexpr std::ptrdiff_t m_nPerParticleDistortion = 0x984; -} - -namespace TextureGroup_t { - constexpr std::ptrdiff_t m_bEnabled = 0x0; - constexpr std::ptrdiff_t m_bReplaceTextureWithGradient = 0x1; - constexpr std::ptrdiff_t m_hTexture = 0x8; - constexpr std::ptrdiff_t m_Gradient = 0x10; - constexpr std::ptrdiff_t m_nTextureType = 0x28; - constexpr std::ptrdiff_t m_nTextureChannels = 0x2c; - constexpr std::ptrdiff_t m_nTextureBlendMode = 0x30; - constexpr std::ptrdiff_t m_flTextureBlend = 0x38; - constexpr std::ptrdiff_t m_TextureControls = 0x190; -} - -namespace CBaseRendererSource2 { - constexpr std::ptrdiff_t m_flRadiusScale = 0x200; - constexpr std::ptrdiff_t m_flAlphaScale = 0x358; - constexpr std::ptrdiff_t m_flRollScale = 0x4b0; - constexpr std::ptrdiff_t m_nAlpha2Field = 0x608; - constexpr std::ptrdiff_t m_vecColorScale = 0x610; - constexpr std::ptrdiff_t m_nColorBlendType = 0xc68; - constexpr std::ptrdiff_t m_nShaderType = 0xc6c; - constexpr std::ptrdiff_t m_strShaderOverride = 0xc70; - constexpr std::ptrdiff_t m_flCenterXOffset = 0xc78; - constexpr std::ptrdiff_t m_flCenterYOffset = 0xdd0; - constexpr std::ptrdiff_t m_flBumpStrength = 0xf28; - constexpr std::ptrdiff_t m_nCropTextureOverride = 0xf2c; - constexpr std::ptrdiff_t m_vecTexturesInput = 0xf30; - constexpr std::ptrdiff_t m_flAnimationRate = 0xf48; - constexpr std::ptrdiff_t m_nAnimationType = 0xf4c; - constexpr std::ptrdiff_t m_bAnimateInFPS = 0xf50; - constexpr std::ptrdiff_t m_flSelfIllumAmount = 0xf58; - constexpr std::ptrdiff_t m_flDiffuseAmount = 0x10b0; - constexpr std::ptrdiff_t m_nLightingControlPoint = 0x1208; - constexpr std::ptrdiff_t m_nSelfIllumPerParticle = 0x120c; - constexpr std::ptrdiff_t m_nOutputBlendMode = 0x1210; - constexpr std::ptrdiff_t m_bGammaCorrectVertexColors = 0x1214; - constexpr std::ptrdiff_t m_bSaturateColorPreAlphaBlend = 0x1215; - constexpr std::ptrdiff_t m_flAddSelfAmount = 0x1218; - constexpr std::ptrdiff_t m_flDesaturation = 0x1370; - constexpr std::ptrdiff_t m_flOverbrightFactor = 0x14c8; - constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x1620; - constexpr std::ptrdiff_t m_nFogType = 0x1624; - constexpr std::ptrdiff_t m_flFogAmount = 0x1628; - constexpr std::ptrdiff_t m_bTintByFOW = 0x1780; - constexpr std::ptrdiff_t m_bTintByGlobalLight = 0x1781; - constexpr std::ptrdiff_t m_nPerParticleAlphaReference = 0x1784; - constexpr std::ptrdiff_t m_nPerParticleAlphaRefWindow = 0x1788; - constexpr std::ptrdiff_t m_nAlphaReferenceType = 0x178c; - constexpr std::ptrdiff_t m_flAlphaReferenceSoftness = 0x1790; - constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToZero = 0x18e8; - constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToOne = 0x1a40; - constexpr std::ptrdiff_t m_bRefract = 0x1b98; - constexpr std::ptrdiff_t m_bRefractSolid = 0x1b99; - constexpr std::ptrdiff_t m_flRefractAmount = 0x1ba0; - constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x1cf8; - constexpr std::ptrdiff_t m_nRefractBlurType = 0x1cfc; - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x1d00; - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x1d01; - constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x1d02; - constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x1d03; - constexpr std::ptrdiff_t m_stencilTestID = 0x1d04; - constexpr std::ptrdiff_t m_bStencilTestExclude = 0x1d84; - constexpr std::ptrdiff_t m_stencilWriteID = 0x1d85; - constexpr std::ptrdiff_t m_bWriteStencilOnDepthPass = 0x1e05; - constexpr std::ptrdiff_t m_bWriteStencilOnDepthFail = 0x1e06; - constexpr std::ptrdiff_t m_bReverseZBuffering = 0x1e07; - constexpr std::ptrdiff_t m_bDisableZBuffering = 0x1e08; - constexpr std::ptrdiff_t m_nFeatheringMode = 0x1e0c; - constexpr std::ptrdiff_t m_flFeatheringMinDist = 0x1e10; - constexpr std::ptrdiff_t m_flFeatheringMaxDist = 0x1f68; - constexpr std::ptrdiff_t m_flFeatheringFilter = 0x20c0; - constexpr std::ptrdiff_t m_flDepthBias = 0x2218; - constexpr std::ptrdiff_t m_nSortMethod = 0x221c; - constexpr std::ptrdiff_t m_bBlendFramesSeq0 = 0x2220; - constexpr std::ptrdiff_t m_bMaxLuminanceBlendingSequence0 = 0x2221; -} - -namespace C_OP_RenderSprites { - constexpr std::ptrdiff_t m_nSequenceOverride = 0x2470; - constexpr std::ptrdiff_t m_nOrientationType = 0x25c8; - constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x25cc; - constexpr std::ptrdiff_t m_bUseYawWithNormalAligned = 0x25d0; - constexpr std::ptrdiff_t m_flMinSize = 0x25d4; - constexpr std::ptrdiff_t m_flMaxSize = 0x25d8; - constexpr std::ptrdiff_t m_flAlphaAdjustWithSizeAdjust = 0x25dc; - constexpr std::ptrdiff_t m_flStartFadeSize = 0x25e0; - constexpr std::ptrdiff_t m_flEndFadeSize = 0x2738; - constexpr std::ptrdiff_t m_flStartFadeDot = 0x2890; - constexpr std::ptrdiff_t m_flEndFadeDot = 0x2894; - constexpr std::ptrdiff_t m_bDistanceAlpha = 0x2898; - constexpr std::ptrdiff_t m_bSoftEdges = 0x2899; - constexpr std::ptrdiff_t m_flEdgeSoftnessStart = 0x289c; - constexpr std::ptrdiff_t m_flEdgeSoftnessEnd = 0x28a0; - constexpr std::ptrdiff_t m_bOutline = 0x28a4; - constexpr std::ptrdiff_t m_OutlineColor = 0x28a5; - constexpr std::ptrdiff_t m_nOutlineAlpha = 0x28ac; - constexpr std::ptrdiff_t m_flOutlineStart0 = 0x28b0; - constexpr std::ptrdiff_t m_flOutlineStart1 = 0x28b4; - constexpr std::ptrdiff_t m_flOutlineEnd0 = 0x28b8; - constexpr std::ptrdiff_t m_flOutlineEnd1 = 0x28bc; - constexpr std::ptrdiff_t m_nLightingMode = 0x28c0; - constexpr std::ptrdiff_t m_flLightingTessellation = 0x28c8; - constexpr std::ptrdiff_t m_flLightingDirectionality = 0x2a20; - constexpr std::ptrdiff_t m_bParticleShadows = 0x2b78; - constexpr std::ptrdiff_t m_flShadowDensity = 0x2b7c; -} - -namespace FloatInputMaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; - constexpr std::ptrdiff_t m_flInput = 0x8; -} - -namespace VecInputMaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; - constexpr std::ptrdiff_t m_vecInput = 0x8; -} - -namespace C_OP_RenderCables { - constexpr std::ptrdiff_t m_flRadiusScale = 0x200; - constexpr std::ptrdiff_t m_flAlphaScale = 0x358; - constexpr std::ptrdiff_t m_vecColorScale = 0x4b0; - constexpr std::ptrdiff_t m_nColorBlendType = 0xb08; - constexpr std::ptrdiff_t m_hMaterial = 0xb10; - constexpr std::ptrdiff_t m_nTextureRepetitionMode = 0xb18; - constexpr std::ptrdiff_t m_flTextureRepeatsPerSegment = 0xb20; - constexpr std::ptrdiff_t m_flTextureRepeatsCircumference = 0xc78; - constexpr std::ptrdiff_t m_flColorMapOffsetV = 0xdd0; - constexpr std::ptrdiff_t m_flColorMapOffsetU = 0xf28; - constexpr std::ptrdiff_t m_flNormalMapOffsetV = 0x1080; - constexpr std::ptrdiff_t m_flNormalMapOffsetU = 0x11d8; - constexpr std::ptrdiff_t m_bDrawCableCaps = 0x1330; - constexpr std::ptrdiff_t m_flCapRoundness = 0x1334; - constexpr std::ptrdiff_t m_flCapOffsetAmount = 0x1338; - constexpr std::ptrdiff_t m_flTessScale = 0x133c; - constexpr std::ptrdiff_t m_nMinTesselation = 0x1340; - constexpr std::ptrdiff_t m_nMaxTesselation = 0x1344; - constexpr std::ptrdiff_t m_nRoundness = 0x1348; - constexpr std::ptrdiff_t m_LightingTransform = 0x1350; - constexpr std::ptrdiff_t m_MaterialFloatVars = 0x13b8; - constexpr std::ptrdiff_t m_MaterialVecVars = 0x13e8; -} - -namespace CParticleInput { -} - -namespace CParticleFloatInput { - constexpr std::ptrdiff_t m_nType = 0x10; - constexpr std::ptrdiff_t m_nMapType = 0x14; - constexpr std::ptrdiff_t m_flLiteralValue = 0x18; - constexpr std::ptrdiff_t m_NamedValue = 0x20; - constexpr std::ptrdiff_t m_nControlPoint = 0x60; - constexpr std::ptrdiff_t m_nScalarAttribute = 0x64; - constexpr std::ptrdiff_t m_nVectorAttribute = 0x68; - constexpr std::ptrdiff_t m_nVectorComponent = 0x6c; - constexpr std::ptrdiff_t m_flRandomMin = 0x70; - constexpr std::ptrdiff_t m_flRandomMax = 0x74; - constexpr std::ptrdiff_t m_bHasRandomSignFlip = 0x78; - constexpr std::ptrdiff_t m_nRandomMode = 0x7c; - constexpr std::ptrdiff_t m_flLOD0 = 0x84; - constexpr std::ptrdiff_t m_flLOD1 = 0x88; - constexpr std::ptrdiff_t m_flLOD2 = 0x8c; - constexpr std::ptrdiff_t m_flLOD3 = 0x90; - constexpr std::ptrdiff_t m_nNoiseInputVectorAttribute = 0x94; - constexpr std::ptrdiff_t m_flNoiseOutputMin = 0x98; - constexpr std::ptrdiff_t m_flNoiseOutputMax = 0x9c; - constexpr std::ptrdiff_t m_flNoiseScale = 0xa0; - constexpr std::ptrdiff_t m_vecNoiseOffsetRate = 0xa4; - constexpr std::ptrdiff_t m_flNoiseOffset = 0xb0; - constexpr std::ptrdiff_t m_nNoiseOctaves = 0xb4; - constexpr std::ptrdiff_t m_nNoiseTurbulence = 0xb8; - constexpr std::ptrdiff_t m_nNoiseType = 0xbc; - constexpr std::ptrdiff_t m_nNoiseModifier = 0xc0; - constexpr std::ptrdiff_t m_flNoiseTurbulenceScale = 0xc4; - constexpr std::ptrdiff_t m_flNoiseTurbulenceMix = 0xc8; - constexpr std::ptrdiff_t m_flNoiseImgPreviewScale = 0xcc; - constexpr std::ptrdiff_t m_bNoiseImgPreviewLive = 0xd0; - constexpr std::ptrdiff_t m_flNoCameraFallback = 0xdc; - constexpr std::ptrdiff_t m_bUseBoundsCenter = 0xe0; - constexpr std::ptrdiff_t m_nInputMode = 0xe4; - constexpr std::ptrdiff_t m_flMultFactor = 0xe8; - constexpr std::ptrdiff_t m_flInput0 = 0xec; - constexpr std::ptrdiff_t m_flInput1 = 0xf0; - constexpr std::ptrdiff_t m_flOutput0 = 0xf4; - constexpr std::ptrdiff_t m_flOutput1 = 0xf8; - constexpr std::ptrdiff_t m_flNotchedRangeMin = 0xfc; - constexpr std::ptrdiff_t m_flNotchedRangeMax = 0x100; - constexpr std::ptrdiff_t m_flNotchedOutputOutside = 0x104; - constexpr std::ptrdiff_t m_flNotchedOutputInside = 0x108; - constexpr std::ptrdiff_t m_nBiasType = 0x10c; - constexpr std::ptrdiff_t m_flBiasParameter = 0x110; - constexpr std::ptrdiff_t m_Curve = 0x118; -} - -namespace CPerParticleFloatInput { -} - -namespace CParticleCollectionFloatInput { -} - -namespace CParticleCollectionRendererFloatInput { -} - -namespace CParticleRemapFloatInput { -} - namespace CParticleTransformInput { constexpr std::ptrdiff_t m_nType = 0x10; constexpr std::ptrdiff_t m_NamedValue = 0x18; @@ -482,10 +295,9 @@ namespace CParticleTransformInput { constexpr std::ptrdiff_t m_flEndCPGrowthTime = 0x64; } -namespace CParticleModelInput { - constexpr std::ptrdiff_t m_nType = 0x10; - constexpr std::ptrdiff_t m_NamedValue = 0x18; - constexpr std::ptrdiff_t m_nControlPoint = 0x58; +namespace CParticleVariableRef { + constexpr std::ptrdiff_t m_variableName = 0x0; + constexpr std::ptrdiff_t m_variableType = 0x38; } namespace CParticleVecInput { @@ -514,223 +326,112 @@ namespace CParticleVecInput { constexpr std::ptrdiff_t m_vRandomMax = 0x64c; } -namespace CPerParticleVecInput { +namespace CParticleVisibilityInputs { + constexpr std::ptrdiff_t m_flCameraBias = 0x0; + constexpr std::ptrdiff_t m_nCPin = 0x4; + constexpr std::ptrdiff_t m_flProxyRadius = 0x8; + constexpr std::ptrdiff_t m_flInputMin = 0xc; + constexpr std::ptrdiff_t m_flInputMax = 0x10; + constexpr std::ptrdiff_t m_flNoPixelVisibilityFallback = 0x14; + constexpr std::ptrdiff_t m_flDistanceInputMin = 0x18; + constexpr std::ptrdiff_t m_flDistanceInputMax = 0x1c; + constexpr std::ptrdiff_t m_flDotInputMin = 0x20; + constexpr std::ptrdiff_t m_flDotInputMax = 0x24; + constexpr std::ptrdiff_t m_bDotCPAngles = 0x28; + constexpr std::ptrdiff_t m_bDotCameraAngles = 0x29; + constexpr std::ptrdiff_t m_flAlphaScaleMin = 0x2c; + constexpr std::ptrdiff_t m_flAlphaScaleMax = 0x30; + constexpr std::ptrdiff_t m_flRadiusScaleMin = 0x34; + constexpr std::ptrdiff_t m_flRadiusScaleMax = 0x38; + constexpr std::ptrdiff_t m_flRadiusScaleFOVBase = 0x3c; + constexpr std::ptrdiff_t m_bRightEye = 0x40; } -namespace CParticleCollectionVecInput { +namespace CPathParameters { + constexpr std::ptrdiff_t m_nStartControlPointNumber = 0x0; + constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x4; + constexpr std::ptrdiff_t m_nBulgeControl = 0x8; + constexpr std::ptrdiff_t m_flBulge = 0xc; + constexpr std::ptrdiff_t m_flMidPoint = 0x10; + constexpr std::ptrdiff_t m_vStartPointOffset = 0x14; + constexpr std::ptrdiff_t m_vMidPointOffset = 0x20; + constexpr std::ptrdiff_t m_vEndOffset = 0x2c; } -namespace CParticleCollectionRendererVecInput { +namespace CRandomNumberGeneratorParameters { + constexpr std::ptrdiff_t m_bDistributeEvenly = 0x0; + constexpr std::ptrdiff_t m_nSeed = 0x4; } -namespace PARTICLE_EHANDLE__ { - constexpr std::ptrdiff_t unused = 0x0; +namespace C_INIT_AddVectorToVector { + constexpr std::ptrdiff_t m_vecScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1cc; + constexpr std::ptrdiff_t m_nFieldInput = 0x1d0; + constexpr std::ptrdiff_t m_vOffsetMin = 0x1d4; + constexpr std::ptrdiff_t m_vOffsetMax = 0x1e0; + constexpr std::ptrdiff_t m_randomnessParameters = 0x1ec; } -namespace PARTICLE_WORLD_HANDLE__ { - constexpr std::ptrdiff_t unused = 0x0; +namespace C_INIT_AgeNoise { + constexpr std::ptrdiff_t m_bAbsVal = 0x1c0; + constexpr std::ptrdiff_t m_bAbsValInv = 0x1c1; + constexpr std::ptrdiff_t m_flOffset = 0x1c4; + constexpr std::ptrdiff_t m_flAgeMin = 0x1c8; + constexpr std::ptrdiff_t m_flAgeMax = 0x1cc; + constexpr std::ptrdiff_t m_flNoiseScale = 0x1d0; + constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1d4; + constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1d8; } -namespace IParticleEffect { +namespace C_INIT_ChaoticAttractor { + constexpr std::ptrdiff_t m_flAParm = 0x1c0; + constexpr std::ptrdiff_t m_flBParm = 0x1c4; + constexpr std::ptrdiff_t m_flCParm = 0x1c8; + constexpr std::ptrdiff_t m_flDParm = 0x1cc; + constexpr std::ptrdiff_t m_flScale = 0x1d0; + constexpr std::ptrdiff_t m_flSpeedMin = 0x1d4; + constexpr std::ptrdiff_t m_flSpeedMax = 0x1d8; + constexpr std::ptrdiff_t m_nBaseCP = 0x1dc; + constexpr std::ptrdiff_t m_bUniformSpeed = 0x1e0; } -namespace CParticleCollectionBindingInstance { +namespace C_INIT_ColorLitPerParticle { + constexpr std::ptrdiff_t m_ColorMin = 0x1d8; + constexpr std::ptrdiff_t m_ColorMax = 0x1dc; + constexpr std::ptrdiff_t m_TintMin = 0x1e0; + constexpr std::ptrdiff_t m_TintMax = 0x1e4; + constexpr std::ptrdiff_t m_flTintPerc = 0x1e8; + constexpr std::ptrdiff_t m_nTintBlendMode = 0x1ec; + constexpr std::ptrdiff_t m_flLightAmplification = 0x1f0; } -namespace CParticleBindingRealPulse { +namespace C_INIT_CreateAlongPath { + constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; + constexpr std::ptrdiff_t m_PathParams = 0x1d0; + constexpr std::ptrdiff_t m_bUseRandomCPs = 0x210; + constexpr std::ptrdiff_t m_vEndOffset = 0x214; + constexpr std::ptrdiff_t m_bSaveOffset = 0x220; } -namespace ParticleNamedValueConfiguration_t { - constexpr std::ptrdiff_t m_ConfigName = 0x0; - constexpr std::ptrdiff_t m_ConfigValue = 0x8; - constexpr std::ptrdiff_t m_iAttachType = 0x18; - constexpr std::ptrdiff_t m_BoundEntityPath = 0x20; - constexpr std::ptrdiff_t m_strEntityScope = 0x28; - constexpr std::ptrdiff_t m_strAttachmentName = 0x30; +namespace C_INIT_CreateFromCPs { + constexpr std::ptrdiff_t m_nIncrement = 0x1c0; + constexpr std::ptrdiff_t m_nMinCP = 0x1c4; + constexpr std::ptrdiff_t m_nMaxCP = 0x1c8; + constexpr std::ptrdiff_t m_nDynamicCPCount = 0x1d0; } -namespace ParticleNamedValueSource_t { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_IsPublic = 0x8; - constexpr std::ptrdiff_t m_ValueType = 0xc; - constexpr std::ptrdiff_t m_DefaultConfig = 0x10; - constexpr std::ptrdiff_t m_NamedConfigs = 0x48; +namespace C_INIT_CreateFromParentParticles { + constexpr std::ptrdiff_t m_flVelocityScale = 0x1c0; + constexpr std::ptrdiff_t m_flIncrement = 0x1c4; + constexpr std::ptrdiff_t m_bRandomDistribution = 0x1c8; + constexpr std::ptrdiff_t m_nRandomSeed = 0x1cc; + constexpr std::ptrdiff_t m_bSubFrame = 0x1d0; } -namespace CParticleVariableRef { - constexpr std::ptrdiff_t m_variableName = 0x0; - constexpr std::ptrdiff_t m_variableType = 0x38; -} - -namespace CParticleProperty { -} - -namespace CNewParticleEffect { - constexpr std::ptrdiff_t m_pNext = 0x10; - constexpr std::ptrdiff_t m_pPrev = 0x18; - constexpr std::ptrdiff_t m_pParticles = 0x20; - constexpr std::ptrdiff_t m_pDebugName = 0x28; - constexpr std::ptrdiff_t m_bDontRemove = 0x0; - constexpr std::ptrdiff_t m_bRemove = 0x0; - constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; - constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; - constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; - constexpr std::ptrdiff_t m_bAllocated = 0x0; - constexpr std::ptrdiff_t m_bSimulate = 0x0; - constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; - constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; - constexpr std::ptrdiff_t m_bShouldSave = 0x0; - constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; - constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; - constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; - constexpr std::ptrdiff_t m_vSortOrigin = 0x40; - constexpr std::ptrdiff_t m_flScale = 0x4c; - constexpr std::ptrdiff_t m_hOwner = 0x50; - constexpr std::ptrdiff_t m_pOwningParticleProperty = 0x58; - constexpr std::ptrdiff_t m_flFreezeTransitionStart = 0x70; - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x74; - constexpr std::ptrdiff_t m_flFreezeTransitionOverride = 0x78; - constexpr std::ptrdiff_t m_bFreezeTransitionActive = 0x7c; - constexpr std::ptrdiff_t m_bFreezeTargetState = 0x7d; - constexpr std::ptrdiff_t m_bCanFreeze = 0x7e; - constexpr std::ptrdiff_t m_LastMin = 0x80; - constexpr std::ptrdiff_t m_LastMax = 0x8c; - constexpr std::ptrdiff_t m_nSplitScreenUser = 0x98; - constexpr std::ptrdiff_t m_vecAggregationCenter = 0x9c; - constexpr std::ptrdiff_t m_RefCount = 0xc0; -} - -namespace C_OP_ConstrainDistance { - constexpr std::ptrdiff_t m_fMinDistance = 0x1c0; - constexpr std::ptrdiff_t m_fMaxDistance = 0x318; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x470; - constexpr std::ptrdiff_t m_CenterOffset = 0x474; - constexpr std::ptrdiff_t m_bGlobalCenter = 0x480; -} - -namespace C_OP_CollideWithSelf { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; - constexpr std::ptrdiff_t m_flMinimumSpeed = 0x318; -} - -namespace C_OP_CollideWithParentParticles { - constexpr std::ptrdiff_t m_flParentRadiusScale = 0x1c0; - constexpr std::ptrdiff_t m_flRadiusScale = 0x318; -} - -namespace C_OP_ConstrainDistanceToPath { - constexpr std::ptrdiff_t m_fMinDistance = 0x1c0; - constexpr std::ptrdiff_t m_flMaxDistance0 = 0x1c4; - constexpr std::ptrdiff_t m_flMaxDistanceMid = 0x1c8; - constexpr std::ptrdiff_t m_flMaxDistance1 = 0x1cc; - constexpr std::ptrdiff_t m_PathParameters = 0x1d0; - constexpr std::ptrdiff_t m_flTravelTime = 0x210; - constexpr std::ptrdiff_t m_nFieldScale = 0x214; - constexpr std::ptrdiff_t m_nManualTField = 0x218; -} - -namespace C_OP_ConstrainDistanceToUserSpecifiedPath { - constexpr std::ptrdiff_t m_fMinDistance = 0x1c0; - constexpr std::ptrdiff_t m_flMaxDistance = 0x1c4; - constexpr std::ptrdiff_t m_flTimeScale = 0x1c8; - constexpr std::ptrdiff_t m_bLoopedPath = 0x1cc; - constexpr std::ptrdiff_t m_pointList = 0x1d0; -} - -namespace C_OP_PlanarConstraint { - constexpr std::ptrdiff_t m_PointOnPlane = 0x1c0; - constexpr std::ptrdiff_t m_PlaneNormal = 0x1cc; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d8; - constexpr std::ptrdiff_t m_bGlobalOrigin = 0x1dc; - constexpr std::ptrdiff_t m_bGlobalNormal = 0x1dd; - constexpr std::ptrdiff_t m_flRadiusScale = 0x1e0; - constexpr std::ptrdiff_t m_flMaximumDistanceToCP = 0x338; -} - -namespace C_OP_WorldCollideConstraint { -} - -namespace C_OP_WorldTraceConstraint { - constexpr std::ptrdiff_t m_nCP = 0x1c0; - constexpr std::ptrdiff_t m_vecCpOffset = 0x1c4; - constexpr std::ptrdiff_t m_nCollisionMode = 0x1d0; - constexpr std::ptrdiff_t m_nCollisionModeMin = 0x1d4; - constexpr std::ptrdiff_t m_nTraceSet = 0x1d8; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1dc; - constexpr std::ptrdiff_t m_bWorldOnly = 0x25c; - constexpr std::ptrdiff_t m_bBrushOnly = 0x25d; - constexpr std::ptrdiff_t m_bIncludeWater = 0x25e; - constexpr std::ptrdiff_t m_nIgnoreCP = 0x260; - constexpr std::ptrdiff_t m_flCpMovementTolerance = 0x264; - constexpr std::ptrdiff_t m_flRetestRate = 0x268; - constexpr std::ptrdiff_t m_flTraceTolerance = 0x26c; - constexpr std::ptrdiff_t m_flCollisionConfirmationSpeed = 0x270; - constexpr std::ptrdiff_t m_nMaxTracesPerFrame = 0x274; - constexpr std::ptrdiff_t m_flRadiusScale = 0x278; - constexpr std::ptrdiff_t m_flBounceAmount = 0x3d0; - constexpr std::ptrdiff_t m_flSlideAmount = 0x528; - constexpr std::ptrdiff_t m_flRandomDirScale = 0x680; - constexpr std::ptrdiff_t m_bDecayBounce = 0x7d8; - constexpr std::ptrdiff_t m_bKillonContact = 0x7d9; - constexpr std::ptrdiff_t m_flMinSpeed = 0x7dc; - constexpr std::ptrdiff_t m_bSetNormal = 0x7e0; - constexpr std::ptrdiff_t m_nStickOnCollisionField = 0x7e4; - constexpr std::ptrdiff_t m_flStopSpeed = 0x7e8; - constexpr std::ptrdiff_t m_nEntityStickDataField = 0x940; - constexpr std::ptrdiff_t m_nEntityStickNormalField = 0x944; -} - -namespace C_OP_BoxConstraint { - constexpr std::ptrdiff_t m_vecMin = 0x1c0; - constexpr std::ptrdiff_t m_vecMax = 0x818; - constexpr std::ptrdiff_t m_nCP = 0xe70; - constexpr std::ptrdiff_t m_bLocalSpace = 0xe74; - constexpr std::ptrdiff_t m_bAccountForRadius = 0xe75; -} - -namespace C_OP_RopeSpringConstraint { - constexpr std::ptrdiff_t m_flRestLength = 0x1c0; - constexpr std::ptrdiff_t m_flMinDistance = 0x318; - constexpr std::ptrdiff_t m_flMaxDistance = 0x470; - constexpr std::ptrdiff_t m_flAdjustmentScale = 0x5c8; - constexpr std::ptrdiff_t m_flInitialRestingLength = 0x5d0; -} - -namespace C_OP_SpringToVectorConstraint { - constexpr std::ptrdiff_t m_flRestLength = 0x1c0; - constexpr std::ptrdiff_t m_flMinDistance = 0x318; - constexpr std::ptrdiff_t m_flMaxDistance = 0x470; - constexpr std::ptrdiff_t m_flRestingLength = 0x5c8; - constexpr std::ptrdiff_t m_vecAnchorVector = 0x720; -} - -namespace C_OP_ConstrainLineLength { - constexpr std::ptrdiff_t m_flMinDistance = 0x1c0; - constexpr std::ptrdiff_t m_flMaxDistance = 0x1c4; -} - -namespace C_INIT_RingWave { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; - constexpr std::ptrdiff_t m_flParticlesPerOrbit = 0x228; - constexpr std::ptrdiff_t m_flInitialRadius = 0x380; - constexpr std::ptrdiff_t m_flThickness = 0x4d8; - constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x630; - constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x788; - constexpr std::ptrdiff_t m_flRoll = 0x8e0; - constexpr std::ptrdiff_t m_flPitch = 0xa38; - constexpr std::ptrdiff_t m_flYaw = 0xb90; - constexpr std::ptrdiff_t m_bEvenDistribution = 0xce8; - constexpr std::ptrdiff_t m_bXYVelocityOnly = 0xce9; -} - -namespace C_INIT_CreateSpiralSphere { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nOverrideCP = 0x1c4; - constexpr std::ptrdiff_t m_nDensity = 0x1c8; - constexpr std::ptrdiff_t m_flInitialRadius = 0x1cc; - constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x1d0; - constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x1d4; - constexpr std::ptrdiff_t m_bUseParticleCount = 0x1d8; +namespace C_INIT_CreateFromPlaneCache { + constexpr std::ptrdiff_t m_vecOffsetMin = 0x1c0; + constexpr std::ptrdiff_t m_vecOffsetMax = 0x1cc; + constexpr std::ptrdiff_t m_bUseNormal = 0x1d9; } namespace C_INIT_CreateInEpitrochoid { @@ -746,21 +447,17 @@ namespace C_INIT_CreateInEpitrochoid { constexpr std::ptrdiff_t m_bOffsetExistingPos = 0x792; } -namespace C_INIT_CreatePhyllotaxis { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nScaleCP = 0x1c4; - constexpr std::ptrdiff_t m_nComponent = 0x1c8; - constexpr std::ptrdiff_t m_fRadCentCore = 0x1cc; - constexpr std::ptrdiff_t m_fRadPerPoint = 0x1d0; - constexpr std::ptrdiff_t m_fRadPerPointTo = 0x1d4; - constexpr std::ptrdiff_t m_fpointAngle = 0x1d8; - constexpr std::ptrdiff_t m_fsizeOverall = 0x1dc; - constexpr std::ptrdiff_t m_fRadBias = 0x1e0; - constexpr std::ptrdiff_t m_fMinRad = 0x1e4; - constexpr std::ptrdiff_t m_fDistBias = 0x1e8; - constexpr std::ptrdiff_t m_bUseLocalCoords = 0x1ec; - constexpr std::ptrdiff_t m_bUseWithContEmit = 0x1ed; - constexpr std::ptrdiff_t m_bUseOrigRadius = 0x1ee; +namespace C_INIT_CreateOnGrid { + constexpr std::ptrdiff_t m_nXCount = 0x1c0; + constexpr std::ptrdiff_t m_nYCount = 0x318; + constexpr std::ptrdiff_t m_nZCount = 0x470; + constexpr std::ptrdiff_t m_nXSpacing = 0x5c8; + constexpr std::ptrdiff_t m_nYSpacing = 0x720; + constexpr std::ptrdiff_t m_nZSpacing = 0x878; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x9d0; + constexpr std::ptrdiff_t m_bLocalSpace = 0x9d4; + constexpr std::ptrdiff_t m_bCenter = 0x9d5; + constexpr std::ptrdiff_t m_bHollow = 0x9d6; } namespace C_INIT_CreateOnModel { @@ -796,28 +493,65 @@ namespace C_INIT_CreateOnModelAtHeight { constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x11b8; } -namespace C_INIT_SetHitboxToClosest { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1c4; - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1c8; - constexpr std::ptrdiff_t m_HitboxSetName = 0x820; - constexpr std::ptrdiff_t m_bUseBones = 0x8a0; - constexpr std::ptrdiff_t m_bUseClosestPointOnHitbox = 0x8a1; - constexpr std::ptrdiff_t m_nTestType = 0x8a4; - constexpr std::ptrdiff_t m_flHybridRatio = 0x8a8; - constexpr std::ptrdiff_t m_bUpdatePosition = 0xa00; +namespace C_INIT_CreateParticleImpulse { + constexpr std::ptrdiff_t m_InputRadius = 0x1c0; + constexpr std::ptrdiff_t m_InputMagnitude = 0x318; + constexpr std::ptrdiff_t m_nFalloffFunction = 0x470; + constexpr std::ptrdiff_t m_InputFalloffExp = 0x478; + constexpr std::ptrdiff_t m_nImpulseType = 0x5d0; } -namespace C_INIT_SetHitboxToModel { +namespace C_INIT_CreatePhyllotaxis { constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nForceInModel = 0x1c4; - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1c8; - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1d0; - constexpr std::ptrdiff_t m_vecDirectionBias = 0x828; - constexpr std::ptrdiff_t m_bMaintainHitbox = 0x834; - constexpr std::ptrdiff_t m_bUseBones = 0x835; - constexpr std::ptrdiff_t m_HitboxSetName = 0x836; - constexpr std::ptrdiff_t m_flShellSize = 0x8b8; + constexpr std::ptrdiff_t m_nScaleCP = 0x1c4; + constexpr std::ptrdiff_t m_nComponent = 0x1c8; + constexpr std::ptrdiff_t m_fRadCentCore = 0x1cc; + constexpr std::ptrdiff_t m_fRadPerPoint = 0x1d0; + constexpr std::ptrdiff_t m_fRadPerPointTo = 0x1d4; + constexpr std::ptrdiff_t m_fpointAngle = 0x1d8; + constexpr std::ptrdiff_t m_fsizeOverall = 0x1dc; + constexpr std::ptrdiff_t m_fRadBias = 0x1e0; + constexpr std::ptrdiff_t m_fMinRad = 0x1e4; + constexpr std::ptrdiff_t m_fDistBias = 0x1e8; + constexpr std::ptrdiff_t m_bUseLocalCoords = 0x1ec; + constexpr std::ptrdiff_t m_bUseWithContEmit = 0x1ed; + constexpr std::ptrdiff_t m_bUseOrigRadius = 0x1ee; +} + +namespace C_INIT_CreateSequentialPath { + constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; + constexpr std::ptrdiff_t m_flNumToAssign = 0x1c4; + constexpr std::ptrdiff_t m_bLoop = 0x1c8; + constexpr std::ptrdiff_t m_bCPPairs = 0x1c9; + constexpr std::ptrdiff_t m_bSaveOffset = 0x1ca; + constexpr std::ptrdiff_t m_PathParams = 0x1d0; +} + +namespace C_INIT_CreateSequentialPathV2 { + constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; + constexpr std::ptrdiff_t m_flNumToAssign = 0x318; + constexpr std::ptrdiff_t m_bLoop = 0x470; + constexpr std::ptrdiff_t m_bCPPairs = 0x471; + constexpr std::ptrdiff_t m_bSaveOffset = 0x472; + constexpr std::ptrdiff_t m_PathParams = 0x480; +} + +namespace C_INIT_CreateSpiralSphere { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nOverrideCP = 0x1c4; + constexpr std::ptrdiff_t m_nDensity = 0x1c8; + constexpr std::ptrdiff_t m_flInitialRadius = 0x1cc; + constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x1d0; + constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x1d4; + constexpr std::ptrdiff_t m_bUseParticleCount = 0x1d8; +} + +namespace C_INIT_CreateWithinBox { + constexpr std::ptrdiff_t m_vecMin = 0x1c0; + constexpr std::ptrdiff_t m_vecMax = 0x818; + constexpr std::ptrdiff_t m_nControlPointNumber = 0xe70; + constexpr std::ptrdiff_t m_bLocalSpace = 0xe74; + constexpr std::ptrdiff_t m_randomnessParameters = 0xe78; } namespace C_INIT_CreateWithinSphereTransform { @@ -837,25 +571,255 @@ namespace C_INIT_CreateWithinSphereTransform { constexpr std::ptrdiff_t m_nFieldVelocity = 0x1ab4; } -namespace C_INIT_CreateWithinBox { - constexpr std::ptrdiff_t m_vecMin = 0x1c0; - constexpr std::ptrdiff_t m_vecMax = 0x818; - constexpr std::ptrdiff_t m_nControlPointNumber = 0xe70; - constexpr std::ptrdiff_t m_bLocalSpace = 0xe74; - constexpr std::ptrdiff_t m_randomnessParameters = 0xe78; +namespace C_INIT_CreationNoise { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_bAbsVal = 0x1c4; + constexpr std::ptrdiff_t m_bAbsValInv = 0x1c5; + constexpr std::ptrdiff_t m_flOffset = 0x1c8; + constexpr std::ptrdiff_t m_flOutputMin = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d0; + constexpr std::ptrdiff_t m_flNoiseScale = 0x1d4; + constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1d8; + constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1dc; + constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1e8; } -namespace C_INIT_CreateOnGrid { - constexpr std::ptrdiff_t m_nXCount = 0x1c0; - constexpr std::ptrdiff_t m_nYCount = 0x318; - constexpr std::ptrdiff_t m_nZCount = 0x470; - constexpr std::ptrdiff_t m_nXSpacing = 0x5c8; - constexpr std::ptrdiff_t m_nYSpacing = 0x720; - constexpr std::ptrdiff_t m_nZSpacing = 0x878; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x9d0; - constexpr std::ptrdiff_t m_bLocalSpace = 0x9d4; - constexpr std::ptrdiff_t m_bCenter = 0x9d5; - constexpr std::ptrdiff_t m_bHollow = 0x9d6; +namespace C_INIT_DistanceCull { + constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; + constexpr std::ptrdiff_t m_flDistance = 0x1c8; + constexpr std::ptrdiff_t m_bCullInside = 0x320; +} + +namespace C_INIT_DistanceToCPInit { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x320; + constexpr std::ptrdiff_t m_flOutputMin = 0x478; + constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; + constexpr std::ptrdiff_t m_nStartCP = 0x728; + constexpr std::ptrdiff_t m_bLOS = 0x72c; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x72d; + constexpr std::ptrdiff_t m_nTraceSet = 0x7b0; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7b8; + constexpr std::ptrdiff_t m_flLOSScale = 0x910; + constexpr std::ptrdiff_t m_nSetMethod = 0x914; + constexpr std::ptrdiff_t m_bActiveRange = 0x918; + constexpr std::ptrdiff_t m_vecDistanceScale = 0x91c; + constexpr std::ptrdiff_t m_flRemapBias = 0x928; +} + +namespace C_INIT_DistanceToNeighborCull { + constexpr std::ptrdiff_t m_flDistance = 0x1c0; +} + +namespace C_INIT_GlobalScale { + constexpr std::ptrdiff_t m_flScale = 0x1c0; + constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x1c4; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c8; + constexpr std::ptrdiff_t m_bScaleRadius = 0x1cc; + constexpr std::ptrdiff_t m_bScalePosition = 0x1cd; + constexpr std::ptrdiff_t m_bScaleVelocity = 0x1ce; +} + +namespace C_INIT_InheritFromParentParticles { + constexpr std::ptrdiff_t m_flScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nIncrement = 0x1c8; + constexpr std::ptrdiff_t m_bRandomDistribution = 0x1cc; + constexpr std::ptrdiff_t m_nRandomSeed = 0x1d0; +} + +namespace C_INIT_InheritVelocity { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_flVelocityScale = 0x1c4; +} + +namespace C_INIT_InitFloat { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x318; + constexpr std::ptrdiff_t m_nSetMethod = 0x31c; + constexpr std::ptrdiff_t m_InputStrength = 0x320; +} + +namespace C_INIT_InitFloatCollection { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x318; +} + +namespace C_INIT_InitFromCPSnapshot { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nAttributeToRead = 0x1c4; + constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1c8; + constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1cc; + constexpr std::ptrdiff_t m_bRandom = 0x1d0; + constexpr std::ptrdiff_t m_bReverse = 0x1d1; + constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x1d8; + constexpr std::ptrdiff_t m_nManualSnapshotIndex = 0x330; + constexpr std::ptrdiff_t m_nRandomSeed = 0x488; + constexpr std::ptrdiff_t m_bLocalSpaceAngles = 0x48c; +} + +namespace C_INIT_InitFromParentKilled { + constexpr std::ptrdiff_t m_nAttributeToCopy = 0x1c0; +} + +namespace C_INIT_InitFromVectorFieldSnapshot { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1c4; + constexpr std::ptrdiff_t m_nWeightUpdateCP = 0x1c8; + constexpr std::ptrdiff_t m_bUseVerticalVelocity = 0x1cc; + constexpr std::ptrdiff_t m_vecScale = 0x1d0; +} + +namespace C_INIT_InitSkinnedPositionFromCPSnapshot { + constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; + constexpr std::ptrdiff_t m_bRandom = 0x1c8; + constexpr std::ptrdiff_t m_nRandomSeed = 0x1cc; + constexpr std::ptrdiff_t m_bRigid = 0x1d0; + constexpr std::ptrdiff_t m_bSetNormal = 0x1d1; + constexpr std::ptrdiff_t m_bIgnoreDt = 0x1d2; + constexpr std::ptrdiff_t m_flMinNormalVelocity = 0x1d4; + constexpr std::ptrdiff_t m_flMaxNormalVelocity = 0x1d8; + constexpr std::ptrdiff_t m_flIncrement = 0x1dc; + constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x1e0; + constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1e4; + constexpr std::ptrdiff_t m_flBoneVelocity = 0x1e8; + constexpr std::ptrdiff_t m_flBoneVelocityMax = 0x1ec; + constexpr std::ptrdiff_t m_bCopyColor = 0x1f0; + constexpr std::ptrdiff_t m_bCopyAlpha = 0x1f1; + constexpr std::ptrdiff_t m_bSetRadius = 0x1f2; +} + +namespace C_INIT_InitVec { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x818; + constexpr std::ptrdiff_t m_nSetMethod = 0x81c; + constexpr std::ptrdiff_t m_bNormalizedOutput = 0x820; + constexpr std::ptrdiff_t m_bWritePreviousPosition = 0x821; +} + +namespace C_INIT_InitVecCollection { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x818; +} + +namespace C_INIT_InitialRepulsionVelocity { + constexpr std::ptrdiff_t m_CollisionGroupName = 0x1c0; + constexpr std::ptrdiff_t m_nTraceSet = 0x240; + constexpr std::ptrdiff_t m_vecOutputMin = 0x244; + constexpr std::ptrdiff_t m_vecOutputMax = 0x250; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x25c; + constexpr std::ptrdiff_t m_bPerParticle = 0x260; + constexpr std::ptrdiff_t m_bTranslate = 0x261; + constexpr std::ptrdiff_t m_bProportional = 0x262; + constexpr std::ptrdiff_t m_flTraceLength = 0x264; + constexpr std::ptrdiff_t m_bPerParticleTR = 0x268; + constexpr std::ptrdiff_t m_bInherit = 0x269; + constexpr std::ptrdiff_t m_nChildCP = 0x26c; + constexpr std::ptrdiff_t m_nChildGroupID = 0x270; +} + +namespace C_INIT_InitialSequenceFromModel { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1c8; + constexpr std::ptrdiff_t m_flInputMin = 0x1cc; + constexpr std::ptrdiff_t m_flInputMax = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; + constexpr std::ptrdiff_t m_nSetMethod = 0x1dc; +} + +namespace C_INIT_InitialVelocityFromHitbox { + constexpr std::ptrdiff_t m_flVelocityMin = 0x1c0; + constexpr std::ptrdiff_t m_flVelocityMax = 0x1c4; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c8; + constexpr std::ptrdiff_t m_HitboxSetName = 0x1cc; + constexpr std::ptrdiff_t m_bUseBones = 0x24c; +} + +namespace C_INIT_InitialVelocityNoise { + constexpr std::ptrdiff_t m_vecAbsVal = 0x1c0; + constexpr std::ptrdiff_t m_vecAbsValInv = 0x1cc; + constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1d8; + constexpr std::ptrdiff_t m_flOffset = 0x830; + constexpr std::ptrdiff_t m_vecOutputMin = 0x988; + constexpr std::ptrdiff_t m_vecOutputMax = 0xfe0; + constexpr std::ptrdiff_t m_flNoiseScale = 0x1638; + constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1790; + constexpr std::ptrdiff_t m_TransformInput = 0x18e8; + constexpr std::ptrdiff_t m_bIgnoreDt = 0x1950; +} + +namespace C_INIT_LifespanFromVelocity { + constexpr std::ptrdiff_t m_vecComponentScale = 0x1c0; + constexpr std::ptrdiff_t m_flTraceOffset = 0x1cc; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1d0; + constexpr std::ptrdiff_t m_flTraceTolerance = 0x1d4; + constexpr std::ptrdiff_t m_nMaxPlanes = 0x1d8; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x1e0; + constexpr std::ptrdiff_t m_nTraceSet = 0x260; + constexpr std::ptrdiff_t m_bIncludeWater = 0x270; +} + +namespace C_INIT_ModelCull { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_bBoundBox = 0x1c4; + constexpr std::ptrdiff_t m_bCullOutside = 0x1c5; + constexpr std::ptrdiff_t m_bUseBones = 0x1c6; + constexpr std::ptrdiff_t m_HitboxSetName = 0x1c7; +} + +namespace C_INIT_MoveBetweenPoints { + constexpr std::ptrdiff_t m_flSpeedMin = 0x1c0; + constexpr std::ptrdiff_t m_flSpeedMax = 0x318; + constexpr std::ptrdiff_t m_flEndSpread = 0x470; + constexpr std::ptrdiff_t m_flStartOffset = 0x5c8; + constexpr std::ptrdiff_t m_flEndOffset = 0x720; + constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x878; + constexpr std::ptrdiff_t m_bTrailBias = 0x87c; +} + +namespace C_INIT_NormalAlignToCP { + constexpr std::ptrdiff_t m_transformInput = 0x1c0; + constexpr std::ptrdiff_t m_nControlPointAxis = 0x228; +} + +namespace C_INIT_NormalOffset { + constexpr std::ptrdiff_t m_OffsetMin = 0x1c0; + constexpr std::ptrdiff_t m_OffsetMax = 0x1cc; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d8; + constexpr std::ptrdiff_t m_bLocalCoords = 0x1dc; + constexpr std::ptrdiff_t m_bNormalize = 0x1dd; +} + +namespace C_INIT_OffsetVectorToVector { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_vecOutputMin = 0x1c8; + constexpr std::ptrdiff_t m_vecOutputMax = 0x1d4; + constexpr std::ptrdiff_t m_randomnessParameters = 0x1e0; +} + +namespace C_INIT_Orient2DRelToCP { + constexpr std::ptrdiff_t m_nCP = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flRotOffset = 0x1c8; +} + +namespace C_INIT_PlaneCull { + constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; + constexpr std::ptrdiff_t m_flDistance = 0x1c8; + constexpr std::ptrdiff_t m_bCullInside = 0x320; +} + +namespace C_INIT_PointList { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_pointList = 0x1c8; + constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1e0; + constexpr std::ptrdiff_t m_bClosedLoop = 0x1e1; + constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1e4; } namespace C_INIT_PositionOffset { @@ -889,184 +853,6 @@ namespace C_INIT_PositionPlaceOnGround { constexpr std::ptrdiff_t m_nIgnoreCP = 0x514; } -namespace C_INIT_VelocityFromNormal { - constexpr std::ptrdiff_t m_fSpeedMin = 0x1c0; - constexpr std::ptrdiff_t m_fSpeedMax = 0x1c4; - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1c8; -} - -namespace C_INIT_VelocityRandom { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_fSpeedMin = 0x1c8; - constexpr std::ptrdiff_t m_fSpeedMax = 0x320; - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x478; - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0xad0; - constexpr std::ptrdiff_t m_bIgnoreDT = 0x1128; - constexpr std::ptrdiff_t m_randomnessParameters = 0x112c; -} - -namespace C_INIT_InitialVelocityNoise { - constexpr std::ptrdiff_t m_vecAbsVal = 0x1c0; - constexpr std::ptrdiff_t m_vecAbsValInv = 0x1cc; - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1d8; - constexpr std::ptrdiff_t m_flOffset = 0x830; - constexpr std::ptrdiff_t m_vecOutputMin = 0x988; - constexpr std::ptrdiff_t m_vecOutputMax = 0xfe0; - constexpr std::ptrdiff_t m_flNoiseScale = 0x1638; - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1790; - constexpr std::ptrdiff_t m_TransformInput = 0x18e8; - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1950; -} - -namespace C_INIT_InitialVelocityFromHitbox { - constexpr std::ptrdiff_t m_flVelocityMin = 0x1c0; - constexpr std::ptrdiff_t m_flVelocityMax = 0x1c4; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c8; - constexpr std::ptrdiff_t m_HitboxSetName = 0x1cc; - constexpr std::ptrdiff_t m_bUseBones = 0x24c; -} - -namespace C_INIT_VelocityRadialRandom { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_fSpeedMin = 0x1c4; - constexpr std::ptrdiff_t m_fSpeedMax = 0x1c8; - constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x1cc; - constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1d9; -} - -namespace C_INIT_RandomLifeTime { - constexpr std::ptrdiff_t m_fLifetimeMin = 0x1c0; - constexpr std::ptrdiff_t m_fLifetimeMax = 0x1c4; - constexpr std::ptrdiff_t m_fLifetimeRandExponent = 0x1c8; -} - -namespace C_INIT_RandomScalar { - constexpr std::ptrdiff_t m_flMin = 0x1c0; - constexpr std::ptrdiff_t m_flMax = 0x1c4; - constexpr std::ptrdiff_t m_flExponent = 0x1c8; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1cc; -} - -namespace C_INIT_RandomVector { - constexpr std::ptrdiff_t m_vecMin = 0x1c0; - constexpr std::ptrdiff_t m_vecMax = 0x1cc; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1d8; - constexpr std::ptrdiff_t m_randomnessParameters = 0x1dc; -} - -namespace C_INIT_RandomVectorComponent { - constexpr std::ptrdiff_t m_flMin = 0x1c0; - constexpr std::ptrdiff_t m_flMax = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; - constexpr std::ptrdiff_t m_nComponent = 0x1cc; -} - -namespace C_INIT_AddVectorToVector { - constexpr std::ptrdiff_t m_vecScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1cc; - constexpr std::ptrdiff_t m_nFieldInput = 0x1d0; - constexpr std::ptrdiff_t m_vOffsetMin = 0x1d4; - constexpr std::ptrdiff_t m_vOffsetMax = 0x1e0; - constexpr std::ptrdiff_t m_randomnessParameters = 0x1ec; -} - -namespace C_INIT_RandomAlphaWindowThreshold { - constexpr std::ptrdiff_t m_flMin = 0x1c0; - constexpr std::ptrdiff_t m_flMax = 0x1c4; - constexpr std::ptrdiff_t m_flExponent = 0x1c8; -} - -namespace C_INIT_RandomRadius { - constexpr std::ptrdiff_t m_flRadiusMin = 0x1c0; - constexpr std::ptrdiff_t m_flRadiusMax = 0x1c4; - constexpr std::ptrdiff_t m_flRadiusRandExponent = 0x1c8; -} - -namespace C_INIT_RandomAlpha { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nAlphaMin = 0x1c4; - constexpr std::ptrdiff_t m_nAlphaMax = 0x1c8; - constexpr std::ptrdiff_t m_flAlphaRandExponent = 0x1d4; -} - -namespace CGeneralRandomRotation { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flDegrees = 0x1c4; - constexpr std::ptrdiff_t m_flDegreesMin = 0x1c8; - constexpr std::ptrdiff_t m_flDegreesMax = 0x1cc; - constexpr std::ptrdiff_t m_flRotationRandExponent = 0x1d0; - constexpr std::ptrdiff_t m_bRandomlyFlipDirection = 0x1d4; -} - -namespace C_INIT_RandomRotation { -} - -namespace C_INIT_Orient2DRelToCP { - constexpr std::ptrdiff_t m_nCP = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flRotOffset = 0x1c8; -} - -namespace C_INIT_RandomRotationSpeed { -} - -namespace C_INIT_RandomYaw { -} - -namespace C_INIT_RandomColor { - constexpr std::ptrdiff_t m_ColorMin = 0x1dc; - constexpr std::ptrdiff_t m_ColorMax = 0x1e0; - constexpr std::ptrdiff_t m_TintMin = 0x1e4; - constexpr std::ptrdiff_t m_TintMax = 0x1e8; - constexpr std::ptrdiff_t m_flTintPerc = 0x1ec; - constexpr std::ptrdiff_t m_flUpdateThreshold = 0x1f0; - constexpr std::ptrdiff_t m_nTintCP = 0x1f4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1f8; - constexpr std::ptrdiff_t m_nTintBlendMode = 0x1fc; - constexpr std::ptrdiff_t m_flLightAmplification = 0x200; -} - -namespace C_INIT_ColorLitPerParticle { - constexpr std::ptrdiff_t m_ColorMin = 0x1d8; - constexpr std::ptrdiff_t m_ColorMax = 0x1dc; - constexpr std::ptrdiff_t m_TintMin = 0x1e0; - constexpr std::ptrdiff_t m_TintMax = 0x1e4; - constexpr std::ptrdiff_t m_flTintPerc = 0x1e8; - constexpr std::ptrdiff_t m_nTintBlendMode = 0x1ec; - constexpr std::ptrdiff_t m_flLightAmplification = 0x1f0; -} - -namespace C_INIT_RandomTrailLength { - constexpr std::ptrdiff_t m_flMinLength = 0x1c0; - constexpr std::ptrdiff_t m_flMaxLength = 0x1c4; - constexpr std::ptrdiff_t m_flLengthRandExponent = 0x1c8; -} - -namespace C_INIT_RandomSequence { - constexpr std::ptrdiff_t m_nSequenceMin = 0x1c0; - constexpr std::ptrdiff_t m_nSequenceMax = 0x1c4; - constexpr std::ptrdiff_t m_bShuffle = 0x1c8; - constexpr std::ptrdiff_t m_bLinear = 0x1c9; - constexpr std::ptrdiff_t m_WeightedList = 0x1d0; -} - -namespace C_INIT_SequenceFromCP { - constexpr std::ptrdiff_t m_bKillUnused = 0x1c0; - constexpr std::ptrdiff_t m_bRadiusScale = 0x1c1; - constexpr std::ptrdiff_t m_nCP = 0x1c4; - constexpr std::ptrdiff_t m_vecOffset = 0x1c8; -} - -namespace C_INIT_RandomModelSequence { - constexpr std::ptrdiff_t m_ActivityName = 0x1c0; - constexpr std::ptrdiff_t m_SequenceName = 0x2c0; - constexpr std::ptrdiff_t m_hModel = 0x3c0; -} - -namespace C_INIT_ScaleVelocity { - constexpr std::ptrdiff_t m_vecScale = 0x1c0; -} - namespace C_INIT_PositionWarp { constexpr std::ptrdiff_t m_vecWarpMin = 0x1c0; constexpr std::ptrdiff_t m_vecWarpMax = 0x818; @@ -1089,168 +875,73 @@ namespace C_INIT_PositionWarpScalar { constexpr std::ptrdiff_t m_nControlPointNumber = 0x338; } -namespace C_INIT_CreationNoise { +namespace C_INIT_QuantizeFloat { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x318; +} + +namespace C_INIT_RadiusFromCPObject { + constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; +} + +namespace C_INIT_RandomAlpha { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_bAbsVal = 0x1c4; - constexpr std::ptrdiff_t m_bAbsValInv = 0x1c5; - constexpr std::ptrdiff_t m_flOffset = 0x1c8; - constexpr std::ptrdiff_t m_flOutputMin = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d0; - constexpr std::ptrdiff_t m_flNoiseScale = 0x1d4; - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1d8; - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1dc; - constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1e8; + constexpr std::ptrdiff_t m_nAlphaMin = 0x1c4; + constexpr std::ptrdiff_t m_nAlphaMax = 0x1c8; + constexpr std::ptrdiff_t m_flAlphaRandExponent = 0x1d4; } -namespace C_INIT_CreateAlongPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; - constexpr std::ptrdiff_t m_PathParams = 0x1d0; - constexpr std::ptrdiff_t m_bUseRandomCPs = 0x210; - constexpr std::ptrdiff_t m_vEndOffset = 0x214; - constexpr std::ptrdiff_t m_bSaveOffset = 0x220; +namespace C_INIT_RandomAlphaWindowThreshold { + constexpr std::ptrdiff_t m_flMin = 0x1c0; + constexpr std::ptrdiff_t m_flMax = 0x1c4; + constexpr std::ptrdiff_t m_flExponent = 0x1c8; } -namespace C_INIT_MoveBetweenPoints { - constexpr std::ptrdiff_t m_flSpeedMin = 0x1c0; - constexpr std::ptrdiff_t m_flSpeedMax = 0x318; - constexpr std::ptrdiff_t m_flEndSpread = 0x470; - constexpr std::ptrdiff_t m_flStartOffset = 0x5c8; - constexpr std::ptrdiff_t m_flEndOffset = 0x720; - constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x878; - constexpr std::ptrdiff_t m_bTrailBias = 0x87c; +namespace C_INIT_RandomColor { + constexpr std::ptrdiff_t m_ColorMin = 0x1dc; + constexpr std::ptrdiff_t m_ColorMax = 0x1e0; + constexpr std::ptrdiff_t m_TintMin = 0x1e4; + constexpr std::ptrdiff_t m_TintMax = 0x1e8; + constexpr std::ptrdiff_t m_flTintPerc = 0x1ec; + constexpr std::ptrdiff_t m_flUpdateThreshold = 0x1f0; + constexpr std::ptrdiff_t m_nTintCP = 0x1f4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1f8; + constexpr std::ptrdiff_t m_nTintBlendMode = 0x1fc; + constexpr std::ptrdiff_t m_flLightAmplification = 0x200; } -namespace C_INIT_RemapScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; - constexpr std::ptrdiff_t m_flStartTime = 0x1d8; - constexpr std::ptrdiff_t m_flEndTime = 0x1dc; - constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; - constexpr std::ptrdiff_t m_bActiveRange = 0x1e4; - constexpr std::ptrdiff_t m_flRemapBias = 0x1e8; +namespace C_INIT_RandomLifeTime { + constexpr std::ptrdiff_t m_fLifetimeMin = 0x1c0; + constexpr std::ptrdiff_t m_fLifetimeMax = 0x1c4; + constexpr std::ptrdiff_t m_fLifetimeRandExponent = 0x1c8; } -namespace C_INIT_RemapParticleCountToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nInputMin = 0x1c4; - constexpr std::ptrdiff_t m_nInputMax = 0x1c8; - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1cc; - constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; - constexpr std::ptrdiff_t m_nSetMethod = 0x1dc; - constexpr std::ptrdiff_t m_bActiveRange = 0x1e0; - constexpr std::ptrdiff_t m_bInvert = 0x1e1; - constexpr std::ptrdiff_t m_bWrap = 0x1e2; - constexpr std::ptrdiff_t m_flRemapBias = 0x1e4; +namespace C_INIT_RandomModelSequence { + constexpr std::ptrdiff_t m_ActivityName = 0x1c0; + constexpr std::ptrdiff_t m_SequenceName = 0x2c0; + constexpr std::ptrdiff_t m_hModel = 0x3c0; } -namespace C_INIT_RemapParticleCountToNamedModelElementScalar { - constexpr std::ptrdiff_t m_hModel = 0x1f0; - constexpr std::ptrdiff_t m_outputMinName = 0x1f8; - constexpr std::ptrdiff_t m_outputMaxName = 0x200; - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x208; +namespace C_INIT_RandomNamedModelElement { + constexpr std::ptrdiff_t m_hModel = 0x1c0; + constexpr std::ptrdiff_t m_names = 0x1c8; + constexpr std::ptrdiff_t m_bShuffle = 0x1e0; + constexpr std::ptrdiff_t m_bLinear = 0x1e1; + constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1e2; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1e4; } -namespace C_INIT_RemapParticleCountToNamedModelSequenceScalar { +namespace C_INIT_RandomRadius { + constexpr std::ptrdiff_t m_flRadiusMin = 0x1c0; + constexpr std::ptrdiff_t m_flRadiusMax = 0x1c4; + constexpr std::ptrdiff_t m_flRadiusRandExponent = 0x1c8; } -namespace C_INIT_RemapParticleCountToNamedModelBodyPartScalar { -} - -namespace C_INIT_RemapParticleCountToNamedModelMeshGroupScalar { -} - -namespace C_INIT_InheritVelocity { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_flVelocityScale = 0x1c4; -} - -namespace C_INIT_VelocityFromCP { - constexpr std::ptrdiff_t m_velocityInput = 0x1c0; - constexpr std::ptrdiff_t m_transformInput = 0x818; - constexpr std::ptrdiff_t m_flVelocityScale = 0x880; - constexpr std::ptrdiff_t m_bDirectionOnly = 0x884; -} - -namespace C_INIT_AgeNoise { - constexpr std::ptrdiff_t m_bAbsVal = 0x1c0; - constexpr std::ptrdiff_t m_bAbsValInv = 0x1c1; - constexpr std::ptrdiff_t m_flOffset = 0x1c4; - constexpr std::ptrdiff_t m_flAgeMin = 0x1c8; - constexpr std::ptrdiff_t m_flAgeMax = 0x1cc; - constexpr std::ptrdiff_t m_flNoiseScale = 0x1d0; - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1d4; - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1d8; -} - -namespace C_INIT_SequenceLifeTime { - constexpr std::ptrdiff_t m_flFramerate = 0x1c0; -} - -namespace C_INIT_RemapScalarToVector { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x1cc; - constexpr std::ptrdiff_t m_vecOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_vecOutputMax = 0x1dc; - constexpr std::ptrdiff_t m_flStartTime = 0x1e8; - constexpr std::ptrdiff_t m_flEndTime = 0x1ec; - constexpr std::ptrdiff_t m_nSetMethod = 0x1f0; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1f4; - constexpr std::ptrdiff_t m_bLocalCoords = 0x1f8; - constexpr std::ptrdiff_t m_flRemapBias = 0x1fc; -} - -namespace C_INIT_OffsetVectorToVector { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_vecOutputMin = 0x1c8; - constexpr std::ptrdiff_t m_vecOutputMax = 0x1d4; - constexpr std::ptrdiff_t m_randomnessParameters = 0x1e0; -} - -namespace C_INIT_CreateSequentialPathV2 { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; - constexpr std::ptrdiff_t m_flNumToAssign = 0x318; - constexpr std::ptrdiff_t m_bLoop = 0x470; - constexpr std::ptrdiff_t m_bCPPairs = 0x471; - constexpr std::ptrdiff_t m_bSaveOffset = 0x472; - constexpr std::ptrdiff_t m_PathParams = 0x480; -} - -namespace C_INIT_CreateSequentialPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; - constexpr std::ptrdiff_t m_flNumToAssign = 0x1c4; - constexpr std::ptrdiff_t m_bLoop = 0x1c8; - constexpr std::ptrdiff_t m_bCPPairs = 0x1c9; - constexpr std::ptrdiff_t m_bSaveOffset = 0x1ca; - constexpr std::ptrdiff_t m_PathParams = 0x1d0; -} - -namespace C_INIT_InitialRepulsionVelocity { - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1c0; - constexpr std::ptrdiff_t m_nTraceSet = 0x240; - constexpr std::ptrdiff_t m_vecOutputMin = 0x244; - constexpr std::ptrdiff_t m_vecOutputMax = 0x250; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x25c; - constexpr std::ptrdiff_t m_bPerParticle = 0x260; - constexpr std::ptrdiff_t m_bTranslate = 0x261; - constexpr std::ptrdiff_t m_bProportional = 0x262; - constexpr std::ptrdiff_t m_flTraceLength = 0x264; - constexpr std::ptrdiff_t m_bPerParticleTR = 0x268; - constexpr std::ptrdiff_t m_bInherit = 0x269; - constexpr std::ptrdiff_t m_nChildCP = 0x26c; - constexpr std::ptrdiff_t m_nChildGroupID = 0x270; -} - -namespace C_INIT_RandomYawFlip { - constexpr std::ptrdiff_t m_flPercent = 0x1c0; +namespace C_INIT_RandomScalar { + constexpr std::ptrdiff_t m_flMin = 0x1c0; + constexpr std::ptrdiff_t m_flMax = 0x1c4; + constexpr std::ptrdiff_t m_flExponent = 0x1c8; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1cc; } namespace C_INIT_RandomSecondSequence { @@ -1258,6 +949,38 @@ namespace C_INIT_RandomSecondSequence { constexpr std::ptrdiff_t m_nSequenceMax = 0x1c4; } +namespace C_INIT_RandomSequence { + constexpr std::ptrdiff_t m_nSequenceMin = 0x1c0; + constexpr std::ptrdiff_t m_nSequenceMax = 0x1c4; + constexpr std::ptrdiff_t m_bShuffle = 0x1c8; + constexpr std::ptrdiff_t m_bLinear = 0x1c9; + constexpr std::ptrdiff_t m_WeightedList = 0x1d0; +} + +namespace C_INIT_RandomTrailLength { + constexpr std::ptrdiff_t m_flMinLength = 0x1c0; + constexpr std::ptrdiff_t m_flMaxLength = 0x1c4; + constexpr std::ptrdiff_t m_flLengthRandExponent = 0x1c8; +} + +namespace C_INIT_RandomVector { + constexpr std::ptrdiff_t m_vecMin = 0x1c0; + constexpr std::ptrdiff_t m_vecMax = 0x1cc; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1d8; + constexpr std::ptrdiff_t m_randomnessParameters = 0x1dc; +} + +namespace C_INIT_RandomVectorComponent { + constexpr std::ptrdiff_t m_flMin = 0x1c0; + constexpr std::ptrdiff_t m_flMax = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; + constexpr std::ptrdiff_t m_nComponent = 0x1cc; +} + +namespace C_INIT_RandomYawFlip { + constexpr std::ptrdiff_t m_flPercent = 0x1c0; +} + namespace C_INIT_RemapCPtoScalar { constexpr std::ptrdiff_t m_nCPInput = 0x1c0; constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; @@ -1272,198 +995,6 @@ namespace C_INIT_RemapCPtoScalar { constexpr std::ptrdiff_t m_flRemapBias = 0x1e8; } -namespace C_INIT_RemapTransformToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vInputMin = 0x1c4; - constexpr std::ptrdiff_t m_vInputMax = 0x1d0; - constexpr std::ptrdiff_t m_vOutputMin = 0x1dc; - constexpr std::ptrdiff_t m_vOutputMax = 0x1e8; - constexpr std::ptrdiff_t m_TransformInput = 0x1f8; - constexpr std::ptrdiff_t m_LocalSpaceTransform = 0x260; - constexpr std::ptrdiff_t m_flStartTime = 0x2c8; - constexpr std::ptrdiff_t m_flEndTime = 0x2cc; - constexpr std::ptrdiff_t m_nSetMethod = 0x2d0; - constexpr std::ptrdiff_t m_bOffset = 0x2d4; - constexpr std::ptrdiff_t m_bAccelerate = 0x2d5; - constexpr std::ptrdiff_t m_flRemapBias = 0x2d8; -} - -namespace C_INIT_ChaoticAttractor { - constexpr std::ptrdiff_t m_flAParm = 0x1c0; - constexpr std::ptrdiff_t m_flBParm = 0x1c4; - constexpr std::ptrdiff_t m_flCParm = 0x1c8; - constexpr std::ptrdiff_t m_flDParm = 0x1cc; - constexpr std::ptrdiff_t m_flScale = 0x1d0; - constexpr std::ptrdiff_t m_flSpeedMin = 0x1d4; - constexpr std::ptrdiff_t m_flSpeedMax = 0x1d8; - constexpr std::ptrdiff_t m_nBaseCP = 0x1dc; - constexpr std::ptrdiff_t m_bUniformSpeed = 0x1e0; -} - -namespace C_INIT_CreateFromParentParticles { - constexpr std::ptrdiff_t m_flVelocityScale = 0x1c0; - constexpr std::ptrdiff_t m_flIncrement = 0x1c4; - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1c8; - constexpr std::ptrdiff_t m_nRandomSeed = 0x1cc; - constexpr std::ptrdiff_t m_bSubFrame = 0x1d0; -} - -namespace C_INIT_InheritFromParentParticles { - constexpr std::ptrdiff_t m_flScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nIncrement = 0x1c8; - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1cc; - constexpr std::ptrdiff_t m_nRandomSeed = 0x1d0; -} - -namespace C_INIT_CreateFromCPs { - constexpr std::ptrdiff_t m_nIncrement = 0x1c0; - constexpr std::ptrdiff_t m_nMinCP = 0x1c4; - constexpr std::ptrdiff_t m_nMaxCP = 0x1c8; - constexpr std::ptrdiff_t m_nDynamicCPCount = 0x1d0; -} - -namespace C_INIT_DistanceToCPInit { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x320; - constexpr std::ptrdiff_t m_flOutputMin = 0x478; - constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; - constexpr std::ptrdiff_t m_nStartCP = 0x728; - constexpr std::ptrdiff_t m_bLOS = 0x72c; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x72d; - constexpr std::ptrdiff_t m_nTraceSet = 0x7b0; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7b8; - constexpr std::ptrdiff_t m_flLOSScale = 0x910; - constexpr std::ptrdiff_t m_nSetMethod = 0x914; - constexpr std::ptrdiff_t m_bActiveRange = 0x918; - constexpr std::ptrdiff_t m_vecDistanceScale = 0x91c; - constexpr std::ptrdiff_t m_flRemapBias = 0x928; -} - -namespace C_INIT_LifespanFromVelocity { - constexpr std::ptrdiff_t m_vecComponentScale = 0x1c0; - constexpr std::ptrdiff_t m_flTraceOffset = 0x1cc; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1d0; - constexpr std::ptrdiff_t m_flTraceTolerance = 0x1d4; - constexpr std::ptrdiff_t m_nMaxPlanes = 0x1d8; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1e0; - constexpr std::ptrdiff_t m_nTraceSet = 0x260; - constexpr std::ptrdiff_t m_bIncludeWater = 0x270; -} - -namespace C_INIT_CreateFromPlaneCache { - constexpr std::ptrdiff_t m_vecOffsetMin = 0x1c0; - constexpr std::ptrdiff_t m_vecOffsetMax = 0x1cc; - constexpr std::ptrdiff_t m_bUseNormal = 0x1d9; -} - -namespace C_INIT_ModelCull { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_bBoundBox = 0x1c4; - constexpr std::ptrdiff_t m_bCullOutside = 0x1c5; - constexpr std::ptrdiff_t m_bUseBones = 0x1c6; - constexpr std::ptrdiff_t m_HitboxSetName = 0x1c7; -} - -namespace C_INIT_DistanceCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; - constexpr std::ptrdiff_t m_flDistance = 0x1c8; - constexpr std::ptrdiff_t m_bCullInside = 0x320; -} - -namespace C_INIT_PlaneCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; - constexpr std::ptrdiff_t m_flDistance = 0x1c8; - constexpr std::ptrdiff_t m_bCullInside = 0x320; -} - -namespace C_INIT_DistanceToNeighborCull { - constexpr std::ptrdiff_t m_flDistance = 0x1c0; -} - -namespace C_INIT_RtEnvCull { - constexpr std::ptrdiff_t m_vecTestDir = 0x1c0; - constexpr std::ptrdiff_t m_vecTestNormal = 0x1cc; - constexpr std::ptrdiff_t m_bUseVelocity = 0x1d8; - constexpr std::ptrdiff_t m_bCullOnMiss = 0x1d9; - constexpr std::ptrdiff_t m_bLifeAdjust = 0x1da; - constexpr std::ptrdiff_t m_RtEnvName = 0x1db; - constexpr std::ptrdiff_t m_nRTEnvCP = 0x25c; - constexpr std::ptrdiff_t m_nComponent = 0x260; -} - -namespace C_INIT_NormalAlignToCP { - constexpr std::ptrdiff_t m_transformInput = 0x1c0; - constexpr std::ptrdiff_t m_nControlPointAxis = 0x228; -} - -namespace C_INIT_NormalOffset { - constexpr std::ptrdiff_t m_OffsetMin = 0x1c0; - constexpr std::ptrdiff_t m_OffsetMax = 0x1cc; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d8; - constexpr std::ptrdiff_t m_bLocalCoords = 0x1dc; - constexpr std::ptrdiff_t m_bNormalize = 0x1dd; -} - -namespace C_INIT_RemapSpeedToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; - constexpr std::ptrdiff_t m_flStartTime = 0x1c8; - constexpr std::ptrdiff_t m_flEndTime = 0x1cc; - constexpr std::ptrdiff_t m_flInputMin = 0x1d0; - constexpr std::ptrdiff_t m_flInputMax = 0x1d4; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d8; - constexpr std::ptrdiff_t m_flOutputMax = 0x1dc; - constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; - constexpr std::ptrdiff_t m_bPerParticle = 0x1e4; -} - -namespace C_INIT_InitFromCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1c4; - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1c8; - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1cc; - constexpr std::ptrdiff_t m_bRandom = 0x1d0; - constexpr std::ptrdiff_t m_bReverse = 0x1d1; - constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x1d8; - constexpr std::ptrdiff_t m_nManualSnapshotIndex = 0x330; - constexpr std::ptrdiff_t m_nRandomSeed = 0x488; - constexpr std::ptrdiff_t m_bLocalSpaceAngles = 0x48c; -} - -namespace C_INIT_InitSkinnedPositionFromCPSnapshot { - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; - constexpr std::ptrdiff_t m_bRandom = 0x1c8; - constexpr std::ptrdiff_t m_nRandomSeed = 0x1cc; - constexpr std::ptrdiff_t m_bRigid = 0x1d0; - constexpr std::ptrdiff_t m_bSetNormal = 0x1d1; - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1d2; - constexpr std::ptrdiff_t m_flMinNormalVelocity = 0x1d4; - constexpr std::ptrdiff_t m_flMaxNormalVelocity = 0x1d8; - constexpr std::ptrdiff_t m_flIncrement = 0x1dc; - constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x1e0; - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1e4; - constexpr std::ptrdiff_t m_flBoneVelocity = 0x1e8; - constexpr std::ptrdiff_t m_flBoneVelocityMax = 0x1ec; - constexpr std::ptrdiff_t m_bCopyColor = 0x1f0; - constexpr std::ptrdiff_t m_bCopyAlpha = 0x1f1; - constexpr std::ptrdiff_t m_bSetRadius = 0x1f2; -} - -namespace C_INIT_InitFromParentKilled { - constexpr std::ptrdiff_t m_nAttributeToCopy = 0x1c0; -} - -namespace C_INIT_InitFromVectorFieldSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1c4; - constexpr std::ptrdiff_t m_nWeightUpdateCP = 0x1c8; - constexpr std::ptrdiff_t m_bUseVerticalVelocity = 0x1cc; - constexpr std::ptrdiff_t m_vecScale = 0x1d0; -} - namespace C_INIT_RemapInitialDirectionToTransformToVector { constexpr std::ptrdiff_t m_TransformInput = 0x1c0; constexpr std::ptrdiff_t m_nFieldOutput = 0x228; @@ -1480,24 +1011,6 @@ namespace C_INIT_RemapInitialTransformDirectionToRotation { constexpr std::ptrdiff_t m_nComponent = 0x230; } -namespace C_INIT_RemapQAnglesToRotation { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; -} - -namespace C_INIT_RemapTransformOrientationToRotations { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; - constexpr std::ptrdiff_t m_vecRotation = 0x228; - constexpr std::ptrdiff_t m_bUseQuat = 0x234; - constexpr std::ptrdiff_t m_bWriteNormal = 0x235; -} - -namespace C_INIT_SetRigidAttachment { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; - constexpr std::ptrdiff_t m_bLocalSpace = 0x1cc; -} - namespace C_INIT_RemapInitialVisibilityScalar { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; constexpr std::ptrdiff_t m_flInputMin = 0x1c8; @@ -1506,56 +1019,6 @@ namespace C_INIT_RemapInitialVisibilityScalar { constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; } -namespace C_INIT_RadiusFromCPObject { - constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; -} - -namespace C_INIT_InitialSequenceFromModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1c8; - constexpr std::ptrdiff_t m_flInputMin = 0x1cc; - constexpr std::ptrdiff_t m_flInputMax = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; - constexpr std::ptrdiff_t m_nSetMethod = 0x1dc; -} - -namespace C_INIT_GlobalScale { - constexpr std::ptrdiff_t m_flScale = 0x1c0; - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x1c4; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c8; - constexpr std::ptrdiff_t m_bScaleRadius = 0x1cc; - constexpr std::ptrdiff_t m_bScalePosition = 0x1cd; - constexpr std::ptrdiff_t m_bScaleVelocity = 0x1ce; -} - -namespace C_INIT_PointList { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_pointList = 0x1c8; - constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1e0; - constexpr std::ptrdiff_t m_bClosedLoop = 0x1e1; - constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1e4; -} - -namespace C_INIT_RandomNamedModelElement { - constexpr std::ptrdiff_t m_hModel = 0x1c0; - constexpr std::ptrdiff_t m_names = 0x1c8; - constexpr std::ptrdiff_t m_bShuffle = 0x1e0; - constexpr std::ptrdiff_t m_bLinear = 0x1e1; - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1e2; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1e4; -} - -namespace C_INIT_RandomNamedModelSequence { -} - -namespace C_INIT_RandomNamedModelBodyPart { -} - -namespace C_INIT_RandomNamedModelMeshGroup { -} - namespace C_INIT_RemapNamedModelElementToScalar { constexpr std::ptrdiff_t m_hModel = 0x1c0; constexpr std::ptrdiff_t m_names = 0x1c8; @@ -1566,13 +1029,175 @@ namespace C_INIT_RemapNamedModelElementToScalar { constexpr std::ptrdiff_t m_bModelFromRenderer = 0x204; } -namespace C_INIT_RemapNamedModelSequenceToScalar { +namespace C_INIT_RemapParticleCountToNamedModelElementScalar { + constexpr std::ptrdiff_t m_hModel = 0x1f0; + constexpr std::ptrdiff_t m_outputMinName = 0x1f8; + constexpr std::ptrdiff_t m_outputMaxName = 0x200; + constexpr std::ptrdiff_t m_bModelFromRenderer = 0x208; } -namespace C_INIT_RemapNamedModelBodyPartToScalar { +namespace C_INIT_RemapParticleCountToScalar { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_nInputMin = 0x1c4; + constexpr std::ptrdiff_t m_nInputMax = 0x1c8; + constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1cc; + constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; + constexpr std::ptrdiff_t m_nSetMethod = 0x1dc; + constexpr std::ptrdiff_t m_bActiveRange = 0x1e0; + constexpr std::ptrdiff_t m_bInvert = 0x1e1; + constexpr std::ptrdiff_t m_bWrap = 0x1e2; + constexpr std::ptrdiff_t m_flRemapBias = 0x1e4; } -namespace C_INIT_RemapNamedModelMeshGroupToScalar { +namespace C_INIT_RemapQAnglesToRotation { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; +} + +namespace C_INIT_RemapScalar { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; + constexpr std::ptrdiff_t m_flStartTime = 0x1d8; + constexpr std::ptrdiff_t m_flEndTime = 0x1dc; + constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; + constexpr std::ptrdiff_t m_bActiveRange = 0x1e4; + constexpr std::ptrdiff_t m_flRemapBias = 0x1e8; +} + +namespace C_INIT_RemapScalarToVector { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x1cc; + constexpr std::ptrdiff_t m_vecOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_vecOutputMax = 0x1dc; + constexpr std::ptrdiff_t m_flStartTime = 0x1e8; + constexpr std::ptrdiff_t m_flEndTime = 0x1ec; + constexpr std::ptrdiff_t m_nSetMethod = 0x1f0; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1f4; + constexpr std::ptrdiff_t m_bLocalCoords = 0x1f8; + constexpr std::ptrdiff_t m_flRemapBias = 0x1fc; +} + +namespace C_INIT_RemapSpeedToScalar { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; + constexpr std::ptrdiff_t m_flStartTime = 0x1c8; + constexpr std::ptrdiff_t m_flEndTime = 0x1cc; + constexpr std::ptrdiff_t m_flInputMin = 0x1d0; + constexpr std::ptrdiff_t m_flInputMax = 0x1d4; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d8; + constexpr std::ptrdiff_t m_flOutputMax = 0x1dc; + constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; + constexpr std::ptrdiff_t m_bPerParticle = 0x1e4; +} + +namespace C_INIT_RemapTransformOrientationToRotations { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; + constexpr std::ptrdiff_t m_vecRotation = 0x228; + constexpr std::ptrdiff_t m_bUseQuat = 0x234; + constexpr std::ptrdiff_t m_bWriteNormal = 0x235; +} + +namespace C_INIT_RemapTransformToVector { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vInputMin = 0x1c4; + constexpr std::ptrdiff_t m_vInputMax = 0x1d0; + constexpr std::ptrdiff_t m_vOutputMin = 0x1dc; + constexpr std::ptrdiff_t m_vOutputMax = 0x1e8; + constexpr std::ptrdiff_t m_TransformInput = 0x1f8; + constexpr std::ptrdiff_t m_LocalSpaceTransform = 0x260; + constexpr std::ptrdiff_t m_flStartTime = 0x2c8; + constexpr std::ptrdiff_t m_flEndTime = 0x2cc; + constexpr std::ptrdiff_t m_nSetMethod = 0x2d0; + constexpr std::ptrdiff_t m_bOffset = 0x2d4; + constexpr std::ptrdiff_t m_bAccelerate = 0x2d5; + constexpr std::ptrdiff_t m_flRemapBias = 0x2d8; +} + +namespace C_INIT_RingWave { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; + constexpr std::ptrdiff_t m_flParticlesPerOrbit = 0x228; + constexpr std::ptrdiff_t m_flInitialRadius = 0x380; + constexpr std::ptrdiff_t m_flThickness = 0x4d8; + constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x630; + constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x788; + constexpr std::ptrdiff_t m_flRoll = 0x8e0; + constexpr std::ptrdiff_t m_flPitch = 0xa38; + constexpr std::ptrdiff_t m_flYaw = 0xb90; + constexpr std::ptrdiff_t m_bEvenDistribution = 0xce8; + constexpr std::ptrdiff_t m_bXYVelocityOnly = 0xce9; +} + +namespace C_INIT_RtEnvCull { + constexpr std::ptrdiff_t m_vecTestDir = 0x1c0; + constexpr std::ptrdiff_t m_vecTestNormal = 0x1cc; + constexpr std::ptrdiff_t m_bUseVelocity = 0x1d8; + constexpr std::ptrdiff_t m_bCullOnMiss = 0x1d9; + constexpr std::ptrdiff_t m_bLifeAdjust = 0x1da; + constexpr std::ptrdiff_t m_RtEnvName = 0x1db; + constexpr std::ptrdiff_t m_nRTEnvCP = 0x25c; + constexpr std::ptrdiff_t m_nComponent = 0x260; +} + +namespace C_INIT_ScaleVelocity { + constexpr std::ptrdiff_t m_vecScale = 0x1c0; +} + +namespace C_INIT_SequenceFromCP { + constexpr std::ptrdiff_t m_bKillUnused = 0x1c0; + constexpr std::ptrdiff_t m_bRadiusScale = 0x1c1; + constexpr std::ptrdiff_t m_nCP = 0x1c4; + constexpr std::ptrdiff_t m_vecOffset = 0x1c8; +} + +namespace C_INIT_SequenceLifeTime { + constexpr std::ptrdiff_t m_flFramerate = 0x1c0; +} + +namespace C_INIT_SetHitboxToClosest { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1c4; + constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1c8; + constexpr std::ptrdiff_t m_HitboxSetName = 0x820; + constexpr std::ptrdiff_t m_bUseBones = 0x8a0; + constexpr std::ptrdiff_t m_bUseClosestPointOnHitbox = 0x8a1; + constexpr std::ptrdiff_t m_nTestType = 0x8a4; + constexpr std::ptrdiff_t m_flHybridRatio = 0x8a8; + constexpr std::ptrdiff_t m_bUpdatePosition = 0xa00; +} + +namespace C_INIT_SetHitboxToModel { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nForceInModel = 0x1c4; + constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1c8; + constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1d0; + constexpr std::ptrdiff_t m_vecDirectionBias = 0x828; + constexpr std::ptrdiff_t m_bMaintainHitbox = 0x834; + constexpr std::ptrdiff_t m_bUseBones = 0x835; + constexpr std::ptrdiff_t m_HitboxSetName = 0x836; + constexpr std::ptrdiff_t m_flShellSize = 0x8b8; +} + +namespace C_INIT_SetRigidAttachment { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; + constexpr std::ptrdiff_t m_bLocalSpace = 0x1cc; +} + +namespace C_INIT_SetVectorAttributeToVectorExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1c0; + constexpr std::ptrdiff_t m_vInput1 = 0x1c8; + constexpr std::ptrdiff_t m_vInput2 = 0x820; + constexpr std::ptrdiff_t m_nOutputField = 0xe78; + constexpr std::ptrdiff_t m_nSetMethod = 0xe7c; + constexpr std::ptrdiff_t m_bNormalizedOutput = 0xe80; } namespace C_INIT_StatusEffect { @@ -1618,59 +1243,195 @@ namespace C_INIT_StatusEffectCitadel { constexpr std::ptrdiff_t m_flSFXSUseModelUVs = 0x208; } -namespace C_INIT_CreateParticleImpulse { - constexpr std::ptrdiff_t m_InputRadius = 0x1c0; - constexpr std::ptrdiff_t m_InputMagnitude = 0x318; - constexpr std::ptrdiff_t m_nFalloffFunction = 0x470; - constexpr std::ptrdiff_t m_InputFalloffExp = 0x478; - constexpr std::ptrdiff_t m_nImpulseType = 0x5d0; +namespace C_INIT_VelocityFromCP { + constexpr std::ptrdiff_t m_velocityInput = 0x1c0; + constexpr std::ptrdiff_t m_transformInput = 0x818; + constexpr std::ptrdiff_t m_flVelocityScale = 0x880; + constexpr std::ptrdiff_t m_bDirectionOnly = 0x884; } -namespace C_INIT_QuantizeFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x318; +namespace C_INIT_VelocityFromNormal { + constexpr std::ptrdiff_t m_fSpeedMin = 0x1c0; + constexpr std::ptrdiff_t m_fSpeedMax = 0x1c4; + constexpr std::ptrdiff_t m_bIgnoreDt = 0x1c8; } -namespace C_INIT_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1c0; - constexpr std::ptrdiff_t m_vInput1 = 0x1c8; - constexpr std::ptrdiff_t m_vInput2 = 0x820; - constexpr std::ptrdiff_t m_nOutputField = 0xe78; - constexpr std::ptrdiff_t m_nSetMethod = 0xe7c; - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xe80; +namespace C_INIT_VelocityRadialRandom { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_fSpeedMin = 0x1c4; + constexpr std::ptrdiff_t m_fSpeedMax = 0x1c8; + constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x1cc; + constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1d9; } -namespace C_INIT_InitFloatCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x318; +namespace C_INIT_VelocityRandom { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_fSpeedMin = 0x1c8; + constexpr std::ptrdiff_t m_fSpeedMax = 0x320; + constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x478; + constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0xad0; + constexpr std::ptrdiff_t m_bIgnoreDT = 0x1128; + constexpr std::ptrdiff_t m_randomnessParameters = 0x112c; } -namespace C_INIT_InitFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x318; - constexpr std::ptrdiff_t m_nSetMethod = 0x31c; - constexpr std::ptrdiff_t m_InputStrength = 0x320; +namespace C_OP_AlphaDecay { + constexpr std::ptrdiff_t m_flMinAlpha = 0x1c0; } -namespace C_INIT_InitVecCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x818; +namespace C_OP_AttractToControlPoint { + constexpr std::ptrdiff_t m_vecComponentScale = 0x1d0; + constexpr std::ptrdiff_t m_fForceAmount = 0x1e0; + constexpr std::ptrdiff_t m_fFalloffPower = 0x338; + constexpr std::ptrdiff_t m_TransformInput = 0x340; + constexpr std::ptrdiff_t m_fForceAmountMin = 0x3a8; + constexpr std::ptrdiff_t m_bApplyMinForce = 0x500; } -namespace C_INIT_InitVec { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x818; - constexpr std::ptrdiff_t m_nSetMethod = 0x81c; - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x820; - constexpr std::ptrdiff_t m_bWritePreviousPosition = 0x821; +namespace C_OP_BasicMovement { + constexpr std::ptrdiff_t m_Gravity = 0x1c0; + constexpr std::ptrdiff_t m_fDrag = 0x818; + constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x970; } -namespace C_OP_InstantaneousEmitter { - constexpr std::ptrdiff_t m_nParticlesToEmit = 0x1c0; - constexpr std::ptrdiff_t m_flStartTime = 0x318; - constexpr std::ptrdiff_t m_flInitFromKilledParentParticles = 0x470; - constexpr std::ptrdiff_t m_nMaxEmittedPerFrame = 0x474; - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x478; +namespace C_OP_BoxConstraint { + constexpr std::ptrdiff_t m_vecMin = 0x1c0; + constexpr std::ptrdiff_t m_vecMax = 0x818; + constexpr std::ptrdiff_t m_nCP = 0xe70; + constexpr std::ptrdiff_t m_bLocalSpace = 0xe74; + constexpr std::ptrdiff_t m_bAccountForRadius = 0xe75; +} + +namespace C_OP_CPOffsetToPercentageBetweenCPs { + constexpr std::ptrdiff_t m_flInputMin = 0x1c0; + constexpr std::ptrdiff_t m_flInputMax = 0x1c4; + constexpr std::ptrdiff_t m_flInputBias = 0x1c8; + constexpr std::ptrdiff_t m_nStartCP = 0x1cc; + constexpr std::ptrdiff_t m_nEndCP = 0x1d0; + constexpr std::ptrdiff_t m_nOffsetCP = 0x1d4; + constexpr std::ptrdiff_t m_nOuputCP = 0x1d8; + constexpr std::ptrdiff_t m_nInputCP = 0x1dc; + constexpr std::ptrdiff_t m_bRadialCheck = 0x1e0; + constexpr std::ptrdiff_t m_bScaleOffset = 0x1e1; + constexpr std::ptrdiff_t m_vecOffset = 0x1e4; +} + +namespace C_OP_CPVelocityForce { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_flScale = 0x1d8; +} + +namespace C_OP_CalculateVectorAttribute { + constexpr std::ptrdiff_t m_vStartValue = 0x1c0; + constexpr std::ptrdiff_t m_nFieldInput1 = 0x1cc; + constexpr std::ptrdiff_t m_flInputScale1 = 0x1d0; + constexpr std::ptrdiff_t m_nFieldInput2 = 0x1d4; + constexpr std::ptrdiff_t m_flInputScale2 = 0x1d8; + constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1dc; + constexpr std::ptrdiff_t m_flControlPointScale1 = 0x1f0; + constexpr std::ptrdiff_t m_nControlPointInput2 = 0x1f4; + constexpr std::ptrdiff_t m_flControlPointScale2 = 0x208; + constexpr std::ptrdiff_t m_nFieldOutput = 0x20c; + constexpr std::ptrdiff_t m_vFinalOutputScale = 0x210; +} + +namespace C_OP_ChladniWave { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x320; + constexpr std::ptrdiff_t m_flOutputMin = 0x478; + constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; + constexpr std::ptrdiff_t m_vecWaveLength = 0x728; + constexpr std::ptrdiff_t m_vecHarmonics = 0xd80; + constexpr std::ptrdiff_t m_nSetMethod = 0x13d8; + constexpr std::ptrdiff_t m_nLocalSpaceControlPoint = 0x13dc; + constexpr std::ptrdiff_t m_b3D = 0x13e0; +} + +namespace C_OP_ChooseRandomChildrenInGroup { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; + constexpr std::ptrdiff_t m_flNumberOfChildren = 0x1d8; +} + +namespace C_OP_ClampScalar { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1c8; + constexpr std::ptrdiff_t m_flOutputMax = 0x320; +} + +namespace C_OP_ClampVector { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vecOutputMin = 0x1c8; + constexpr std::ptrdiff_t m_vecOutputMax = 0x820; +} + +namespace C_OP_CollideWithParentParticles { + constexpr std::ptrdiff_t m_flParentRadiusScale = 0x1c0; + constexpr std::ptrdiff_t m_flRadiusScale = 0x318; +} + +namespace C_OP_CollideWithSelf { + constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; + constexpr std::ptrdiff_t m_flMinimumSpeed = 0x318; +} + +namespace C_OP_ColorAdjustHSL { + constexpr std::ptrdiff_t m_flHueAdjust = 0x1c0; + constexpr std::ptrdiff_t m_flSaturationAdjust = 0x318; + constexpr std::ptrdiff_t m_flLightnessAdjust = 0x470; +} + +namespace C_OP_ColorInterpolate { + constexpr std::ptrdiff_t m_ColorFade = 0x1c0; + constexpr std::ptrdiff_t m_flFadeStartTime = 0x1d0; + constexpr std::ptrdiff_t m_flFadeEndTime = 0x1d4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1d8; + constexpr std::ptrdiff_t m_bEaseInOut = 0x1dc; +} + +namespace C_OP_ColorInterpolateRandom { + constexpr std::ptrdiff_t m_ColorFadeMin = 0x1c0; + constexpr std::ptrdiff_t m_ColorFadeMax = 0x1dc; + constexpr std::ptrdiff_t m_flFadeStartTime = 0x1ec; + constexpr std::ptrdiff_t m_flFadeEndTime = 0x1f0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1f4; + constexpr std::ptrdiff_t m_bEaseInOut = 0x1f8; +} + +namespace C_OP_ConnectParentParticleToNearest { + constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c0; + constexpr std::ptrdiff_t m_nSecondControlPoint = 0x1c4; +} + +namespace C_OP_ConstrainDistance { + constexpr std::ptrdiff_t m_fMinDistance = 0x1c0; + constexpr std::ptrdiff_t m_fMaxDistance = 0x318; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x470; + constexpr std::ptrdiff_t m_CenterOffset = 0x474; + constexpr std::ptrdiff_t m_bGlobalCenter = 0x480; +} + +namespace C_OP_ConstrainDistanceToPath { + constexpr std::ptrdiff_t m_fMinDistance = 0x1c0; + constexpr std::ptrdiff_t m_flMaxDistance0 = 0x1c4; + constexpr std::ptrdiff_t m_flMaxDistanceMid = 0x1c8; + constexpr std::ptrdiff_t m_flMaxDistance1 = 0x1cc; + constexpr std::ptrdiff_t m_PathParameters = 0x1d0; + constexpr std::ptrdiff_t m_flTravelTime = 0x210; + constexpr std::ptrdiff_t m_nFieldScale = 0x214; + constexpr std::ptrdiff_t m_nManualTField = 0x218; +} + +namespace C_OP_ConstrainDistanceToUserSpecifiedPath { + constexpr std::ptrdiff_t m_fMinDistance = 0x1c0; + constexpr std::ptrdiff_t m_flMaxDistance = 0x1c4; + constexpr std::ptrdiff_t m_flTimeScale = 0x1c8; + constexpr std::ptrdiff_t m_bLoopedPath = 0x1cc; + constexpr std::ptrdiff_t m_pointList = 0x1d0; +} + +namespace C_OP_ConstrainLineLength { + constexpr std::ptrdiff_t m_flMinDistance = 0x1c0; + constexpr std::ptrdiff_t m_flMaxDistance = 0x1c4; } namespace C_OP_ContinuousEmitter { @@ -1686,93 +1447,55 @@ namespace C_OP_ContinuousEmitter { constexpr std::ptrdiff_t m_bForceEmitOnLastUpdate = 0x5dd; } -namespace C_OP_NoiseEmitter { - constexpr std::ptrdiff_t m_flEmissionDuration = 0x1c0; - constexpr std::ptrdiff_t m_flStartTime = 0x1c4; - constexpr std::ptrdiff_t m_flEmissionScale = 0x1c8; - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1cc; - constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1d0; - constexpr std::ptrdiff_t m_nWorldNoisePoint = 0x1d4; - constexpr std::ptrdiff_t m_bAbsVal = 0x1d8; - constexpr std::ptrdiff_t m_bAbsValInv = 0x1d9; - constexpr std::ptrdiff_t m_flOffset = 0x1dc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1e0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1e4; - constexpr std::ptrdiff_t m_flNoiseScale = 0x1e8; - constexpr std::ptrdiff_t m_flWorldNoiseScale = 0x1ec; - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1f0; - constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1fc; +namespace C_OP_ControlPointToRadialScreenSpace { + constexpr std::ptrdiff_t m_nCPIn = 0x1d0; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; + constexpr std::ptrdiff_t m_nCPOut = 0x1e0; + constexpr std::ptrdiff_t m_nCPOutField = 0x1e4; + constexpr std::ptrdiff_t m_nCPSSPosOut = 0x1e8; } -namespace C_OP_MaintainEmitter { - constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1c0; - constexpr std::ptrdiff_t m_flStartTime = 0x318; - constexpr std::ptrdiff_t m_flEmissionDuration = 0x320; - constexpr std::ptrdiff_t m_flEmissionRate = 0x478; - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x47c; - constexpr std::ptrdiff_t m_bEmitInstantaneously = 0x480; - constexpr std::ptrdiff_t m_bFinalEmitOnStop = 0x481; - constexpr std::ptrdiff_t m_flScale = 0x488; +namespace C_OP_ControlpointLight { + constexpr std::ptrdiff_t m_flScale = 0x1c0; + constexpr std::ptrdiff_t m_nControlPoint1 = 0x690; + constexpr std::ptrdiff_t m_nControlPoint2 = 0x694; + constexpr std::ptrdiff_t m_nControlPoint3 = 0x698; + constexpr std::ptrdiff_t m_nControlPoint4 = 0x69c; + constexpr std::ptrdiff_t m_vecCPOffset1 = 0x6a0; + constexpr std::ptrdiff_t m_vecCPOffset2 = 0x6ac; + constexpr std::ptrdiff_t m_vecCPOffset3 = 0x6b8; + constexpr std::ptrdiff_t m_vecCPOffset4 = 0x6c4; + constexpr std::ptrdiff_t m_LightFiftyDist1 = 0x6d0; + constexpr std::ptrdiff_t m_LightZeroDist1 = 0x6d4; + constexpr std::ptrdiff_t m_LightFiftyDist2 = 0x6d8; + constexpr std::ptrdiff_t m_LightZeroDist2 = 0x6dc; + constexpr std::ptrdiff_t m_LightFiftyDist3 = 0x6e0; + constexpr std::ptrdiff_t m_LightZeroDist3 = 0x6e4; + constexpr std::ptrdiff_t m_LightFiftyDist4 = 0x6e8; + constexpr std::ptrdiff_t m_LightZeroDist4 = 0x6ec; + constexpr std::ptrdiff_t m_LightColor1 = 0x6f0; + constexpr std::ptrdiff_t m_LightColor2 = 0x6f4; + constexpr std::ptrdiff_t m_LightColor3 = 0x6f8; + constexpr std::ptrdiff_t m_LightColor4 = 0x6fc; + constexpr std::ptrdiff_t m_bLightType1 = 0x700; + constexpr std::ptrdiff_t m_bLightType2 = 0x701; + constexpr std::ptrdiff_t m_bLightType3 = 0x702; + constexpr std::ptrdiff_t m_bLightType4 = 0x703; + constexpr std::ptrdiff_t m_bLightDynamic1 = 0x704; + constexpr std::ptrdiff_t m_bLightDynamic2 = 0x705; + constexpr std::ptrdiff_t m_bLightDynamic3 = 0x706; + constexpr std::ptrdiff_t m_bLightDynamic4 = 0x707; + constexpr std::ptrdiff_t m_bUseNormal = 0x708; + constexpr std::ptrdiff_t m_bUseHLambert = 0x709; + constexpr std::ptrdiff_t m_bClampLowerRange = 0x70e; + constexpr std::ptrdiff_t m_bClampUpperRange = 0x70f; } -namespace C_OP_RandomForce { - constexpr std::ptrdiff_t m_MinForce = 0x1d0; - constexpr std::ptrdiff_t m_MaxForce = 0x1dc; -} - -namespace C_OP_CPVelocityForce { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_flScale = 0x1d8; -} - -namespace C_OP_ParentVortices { - constexpr std::ptrdiff_t m_flForceScale = 0x1d0; - constexpr std::ptrdiff_t m_vecTwistAxis = 0x1d4; - constexpr std::ptrdiff_t m_bFlipBasedOnYaw = 0x1e0; -} - -namespace C_OP_TwistAroundAxis { - constexpr std::ptrdiff_t m_fForceAmount = 0x1d0; - constexpr std::ptrdiff_t m_TwistAxis = 0x1d4; - constexpr std::ptrdiff_t m_bLocalSpace = 0x1e0; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1e4; -} - -namespace C_OP_AttractToControlPoint { - constexpr std::ptrdiff_t m_vecComponentScale = 0x1d0; - constexpr std::ptrdiff_t m_fForceAmount = 0x1e0; - constexpr std::ptrdiff_t m_fFalloffPower = 0x338; - constexpr std::ptrdiff_t m_TransformInput = 0x340; - constexpr std::ptrdiff_t m_fForceAmountMin = 0x3a8; - constexpr std::ptrdiff_t m_bApplyMinForce = 0x500; -} - -namespace C_OP_ForceBasedOnDistanceToPlane { - constexpr std::ptrdiff_t m_flMinDist = 0x1d0; - constexpr std::ptrdiff_t m_vecForceAtMinDist = 0x1d4; - constexpr std::ptrdiff_t m_flMaxDist = 0x1e0; - constexpr std::ptrdiff_t m_vecForceAtMaxDist = 0x1e4; - constexpr std::ptrdiff_t m_vecPlaneNormal = 0x1f0; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1fc; - constexpr std::ptrdiff_t m_flExponent = 0x200; -} - -namespace C_OP_TimeVaryingForce { - constexpr std::ptrdiff_t m_flStartLerpTime = 0x1d0; - constexpr std::ptrdiff_t m_StartingForce = 0x1d4; - constexpr std::ptrdiff_t m_flEndLerpTime = 0x1e0; - constexpr std::ptrdiff_t m_EndingForce = 0x1e4; -} - -namespace C_OP_TurbulenceForce { - constexpr std::ptrdiff_t m_flNoiseCoordScale0 = 0x1d0; - constexpr std::ptrdiff_t m_flNoiseCoordScale1 = 0x1d4; - constexpr std::ptrdiff_t m_flNoiseCoordScale2 = 0x1d8; - constexpr std::ptrdiff_t m_flNoiseCoordScale3 = 0x1dc; - constexpr std::ptrdiff_t m_vecNoiseAmount0 = 0x1e0; - constexpr std::ptrdiff_t m_vecNoiseAmount1 = 0x1ec; - constexpr std::ptrdiff_t m_vecNoiseAmount2 = 0x1f8; - constexpr std::ptrdiff_t m_vecNoiseAmount3 = 0x204; +namespace C_OP_Cull { + constexpr std::ptrdiff_t m_flCullPerc = 0x1c0; + constexpr std::ptrdiff_t m_flCullStart = 0x1c4; + constexpr std::ptrdiff_t m_flCullEnd = 0x1c8; + constexpr std::ptrdiff_t m_flCullExp = 0x1cc; } namespace C_OP_CurlNoiseForce { @@ -1785,14 +1508,205 @@ namespace C_OP_CurlNoiseForce { constexpr std::ptrdiff_t m_flWorleyJitter = 0x1c90; } -namespace C_OP_PerParticleForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1d0; - constexpr std::ptrdiff_t m_vForce = 0x328; - constexpr std::ptrdiff_t m_nCP = 0x980; +namespace C_OP_CycleScalar { + constexpr std::ptrdiff_t m_nDestField = 0x1c0; + constexpr std::ptrdiff_t m_flStartValue = 0x1c4; + constexpr std::ptrdiff_t m_flEndValue = 0x1c8; + constexpr std::ptrdiff_t m_flCycleTime = 0x1cc; + constexpr std::ptrdiff_t m_bDoNotRepeatCycle = 0x1d0; + constexpr std::ptrdiff_t m_bSynchronizeParticles = 0x1d1; + constexpr std::ptrdiff_t m_nCPScale = 0x1d4; + constexpr std::ptrdiff_t m_nCPFieldMin = 0x1d8; + constexpr std::ptrdiff_t m_nCPFieldMax = 0x1dc; + constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; } -namespace C_OP_WindForce { - constexpr std::ptrdiff_t m_vForce = 0x1d0; +namespace C_OP_CylindricalDistanceToTransform { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x320; + constexpr std::ptrdiff_t m_flOutputMin = 0x478; + constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; + constexpr std::ptrdiff_t m_TransformStart = 0x728; + constexpr std::ptrdiff_t m_TransformEnd = 0x790; + constexpr std::ptrdiff_t m_nSetMethod = 0x7f8; + constexpr std::ptrdiff_t m_bActiveRange = 0x7fc; + constexpr std::ptrdiff_t m_bAdditive = 0x7fd; + constexpr std::ptrdiff_t m_bCapsule = 0x7fe; +} + +namespace C_OP_DampenToCP { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_flRange = 0x1c4; + constexpr std::ptrdiff_t m_flScale = 0x1c8; +} + +namespace C_OP_Decay { + constexpr std::ptrdiff_t m_bRopeDecay = 0x1c0; + constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1c1; +} + +namespace C_OP_DecayClampCount { + constexpr std::ptrdiff_t m_nCount = 0x1c0; +} + +namespace C_OP_DecayMaintainCount { + constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1c0; + constexpr std::ptrdiff_t m_flDecayDelay = 0x1c4; + constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x1c8; + constexpr std::ptrdiff_t m_bLifespanDecay = 0x1cc; + constexpr std::ptrdiff_t m_flScale = 0x1d0; + constexpr std::ptrdiff_t m_bKillNewest = 0x328; +} + +namespace C_OP_DecayOffscreen { + constexpr std::ptrdiff_t m_flOffscreenTime = 0x1c0; +} + +namespace C_OP_DensityForce { + constexpr std::ptrdiff_t m_flRadiusScale = 0x1d0; + constexpr std::ptrdiff_t m_flForceScale = 0x1d4; + constexpr std::ptrdiff_t m_flTargetDensity = 0x1d8; +} + +namespace C_OP_DifferencePreviousParticle { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; + constexpr std::ptrdiff_t m_nSetMethod = 0x1d8; + constexpr std::ptrdiff_t m_bActiveRange = 0x1dc; + constexpr std::ptrdiff_t m_bSetPreviousParticle = 0x1dd; +} + +namespace C_OP_Diffusion { + constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1c8; +} + +namespace C_OP_DirectionBetweenVecsToVec { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vecPoint1 = 0x1c8; + constexpr std::ptrdiff_t m_vecPoint2 = 0x820; +} + +namespace C_OP_DistanceBetweenCPsToCP { + constexpr std::ptrdiff_t m_nStartCP = 0x1d0; + constexpr std::ptrdiff_t m_nEndCP = 0x1d4; + constexpr std::ptrdiff_t m_nOutputCP = 0x1d8; + constexpr std::ptrdiff_t m_nOutputCPField = 0x1dc; + constexpr std::ptrdiff_t m_bSetOnce = 0x1e0; + constexpr std::ptrdiff_t m_flInputMin = 0x1e4; + constexpr std::ptrdiff_t m_flInputMax = 0x1e8; + constexpr std::ptrdiff_t m_flOutputMin = 0x1ec; + constexpr std::ptrdiff_t m_flOutputMax = 0x1f0; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1f4; + constexpr std::ptrdiff_t m_flLOSScale = 0x1f8; + constexpr std::ptrdiff_t m_bLOS = 0x1fc; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x1fd; + constexpr std::ptrdiff_t m_nTraceSet = 0x280; + constexpr std::ptrdiff_t m_nSetParent = 0x284; +} + +namespace C_OP_DistanceBetweenTransforms { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_TransformStart = 0x1c8; + constexpr std::ptrdiff_t m_TransformEnd = 0x230; + constexpr std::ptrdiff_t m_flInputMin = 0x298; + constexpr std::ptrdiff_t m_flInputMax = 0x3f0; + constexpr std::ptrdiff_t m_flOutputMin = 0x548; + constexpr std::ptrdiff_t m_flOutputMax = 0x6a0; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7f8; + constexpr std::ptrdiff_t m_flLOSScale = 0x7fc; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x800; + constexpr std::ptrdiff_t m_nTraceSet = 0x880; + constexpr std::ptrdiff_t m_bLOS = 0x884; + constexpr std::ptrdiff_t m_nSetMethod = 0x888; +} + +namespace C_OP_DistanceBetweenVecs { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vecPoint1 = 0x1c8; + constexpr std::ptrdiff_t m_vecPoint2 = 0x820; + constexpr std::ptrdiff_t m_flInputMin = 0xe78; + constexpr std::ptrdiff_t m_flInputMax = 0xfd0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1128; + constexpr std::ptrdiff_t m_flOutputMax = 0x1280; + constexpr std::ptrdiff_t m_nSetMethod = 0x13d8; + constexpr std::ptrdiff_t m_bDeltaTime = 0x13dc; +} + +namespace C_OP_DistanceCull { + constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; + constexpr std::ptrdiff_t m_vecPointOffset = 0x1c4; + constexpr std::ptrdiff_t m_flDistance = 0x1d0; + constexpr std::ptrdiff_t m_bCullInside = 0x1d4; +} + +namespace C_OP_DistanceToTransform { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x320; + constexpr std::ptrdiff_t m_flOutputMin = 0x478; + constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; + constexpr std::ptrdiff_t m_TransformStart = 0x728; + constexpr std::ptrdiff_t m_bLOS = 0x790; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x791; + constexpr std::ptrdiff_t m_nTraceSet = 0x814; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x818; + constexpr std::ptrdiff_t m_flLOSScale = 0x81c; + constexpr std::ptrdiff_t m_nSetMethod = 0x820; + constexpr std::ptrdiff_t m_bActiveRange = 0x824; + constexpr std::ptrdiff_t m_bAdditive = 0x825; + constexpr std::ptrdiff_t m_vecComponentScale = 0x828; +} + +namespace C_OP_DragRelativeToPlane { + constexpr std::ptrdiff_t m_flDragAtPlane = 0x1c0; + constexpr std::ptrdiff_t m_flFalloff = 0x318; + constexpr std::ptrdiff_t m_bDirectional = 0x470; + constexpr std::ptrdiff_t m_vecPlaneNormal = 0x478; + constexpr std::ptrdiff_t m_nControlPointNumber = 0xad0; +} + +namespace C_OP_DriveCPFromGlobalSoundFloat { + constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1d0; + constexpr std::ptrdiff_t m_nOutputField = 0x1d4; + constexpr std::ptrdiff_t m_flInputMin = 0x1d8; + constexpr std::ptrdiff_t m_flInputMax = 0x1dc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1e0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1e4; + constexpr std::ptrdiff_t m_StackName = 0x1e8; + constexpr std::ptrdiff_t m_OperatorName = 0x1f0; + constexpr std::ptrdiff_t m_FieldName = 0x1f8; +} + +namespace C_OP_EnableChildrenFromParentParticleCount { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; + constexpr std::ptrdiff_t m_nFirstChild = 0x1d4; + constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x1d8; + constexpr std::ptrdiff_t m_bDisableChildren = 0x330; + constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x331; + constexpr std::ptrdiff_t m_bDestroyImmediately = 0x332; +} + +namespace C_OP_EndCapTimedDecay { + constexpr std::ptrdiff_t m_flDecayTime = 0x1c0; +} + +namespace C_OP_EndCapTimedFreeze { + constexpr std::ptrdiff_t m_flFreezeTime = 0x1c0; +} + +namespace C_OP_ExternalGameImpulseForce { + constexpr std::ptrdiff_t m_flForceScale = 0x1d0; + constexpr std::ptrdiff_t m_bRopes = 0x328; + constexpr std::ptrdiff_t m_bRopesZOnly = 0x329; + constexpr std::ptrdiff_t m_bExplosions = 0x32a; + constexpr std::ptrdiff_t m_bParticles = 0x32b; } namespace C_OP_ExternalWindForce { @@ -1809,32 +1723,6 @@ namespace C_OP_ExternalWindForce { constexpr std::ptrdiff_t m_vecBuoyancyForce = 0x1798; } -namespace C_OP_ExternalGameImpulseForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1d0; - constexpr std::ptrdiff_t m_bRopes = 0x328; - constexpr std::ptrdiff_t m_bRopesZOnly = 0x329; - constexpr std::ptrdiff_t m_bExplosions = 0x32a; - constexpr std::ptrdiff_t m_bParticles = 0x32b; -} - -namespace C_OP_LocalAccelerationForce { - constexpr std::ptrdiff_t m_nCP = 0x1d0; - constexpr std::ptrdiff_t m_nScaleCP = 0x1d4; - constexpr std::ptrdiff_t m_vecAccel = 0x1d8; -} - -namespace C_OP_DensityForce { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1d0; - constexpr std::ptrdiff_t m_flForceScale = 0x1d4; - constexpr std::ptrdiff_t m_flTargetDensity = 0x1d8; -} - -namespace C_OP_BasicMovement { - constexpr std::ptrdiff_t m_Gravity = 0x1c0; - constexpr std::ptrdiff_t m_fDrag = 0x818; - constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x970; -} - namespace C_OP_FadeAndKill { constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1c0; constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1c4; @@ -1861,6 +1749,11 @@ namespace C_OP_FadeIn { constexpr std::ptrdiff_t m_bProportional = 0x1cc; } +namespace C_OP_FadeInSimple { + constexpr std::ptrdiff_t m_flFadeInTime = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; +} + namespace C_OP_FadeOut { constexpr std::ptrdiff_t m_flFadeOutTimeMin = 0x1c0; constexpr std::ptrdiff_t m_flFadeOutTimeMax = 0x1c4; @@ -1870,26 +1763,375 @@ namespace C_OP_FadeOut { constexpr std::ptrdiff_t m_bEaseInAndOut = 0x201; } -namespace C_OP_FadeInSimple { - constexpr std::ptrdiff_t m_flFadeInTime = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; -} - namespace C_OP_FadeOutSimple { constexpr std::ptrdiff_t m_flFadeOutTime = 0x1c0; constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; } -namespace C_OP_ClampScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1c8; - constexpr std::ptrdiff_t m_flOutputMax = 0x320; +namespace C_OP_ForceBasedOnDistanceToPlane { + constexpr std::ptrdiff_t m_flMinDist = 0x1d0; + constexpr std::ptrdiff_t m_vecForceAtMinDist = 0x1d4; + constexpr std::ptrdiff_t m_flMaxDist = 0x1e0; + constexpr std::ptrdiff_t m_vecForceAtMaxDist = 0x1e4; + constexpr std::ptrdiff_t m_vecPlaneNormal = 0x1f0; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1fc; + constexpr std::ptrdiff_t m_flExponent = 0x200; } -namespace C_OP_ClampVector { +namespace C_OP_ForceControlPointStub { + constexpr std::ptrdiff_t m_ControlPoint = 0x1d0; +} + +namespace C_OP_GlobalLight { + constexpr std::ptrdiff_t m_flScale = 0x1c0; + constexpr std::ptrdiff_t m_bClampLowerRange = 0x1c4; + constexpr std::ptrdiff_t m_bClampUpperRange = 0x1c5; +} + +namespace C_OP_HSVShiftToCP { + constexpr std::ptrdiff_t m_nColorCP = 0x1d0; + constexpr std::ptrdiff_t m_nColorGemEnableCP = 0x1d4; + constexpr std::ptrdiff_t m_nOutputCP = 0x1d8; + constexpr std::ptrdiff_t m_DefaultHSVColor = 0x1dc; +} + +namespace C_OP_InheritFromParentParticles { + constexpr std::ptrdiff_t m_flScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nIncrement = 0x1c8; + constexpr std::ptrdiff_t m_bRandomDistribution = 0x1cc; +} + +namespace C_OP_InheritFromParentParticlesV2 { + constexpr std::ptrdiff_t m_flScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nIncrement = 0x1c8; + constexpr std::ptrdiff_t m_bRandomDistribution = 0x1cc; + constexpr std::ptrdiff_t m_nMissingParentBehavior = 0x1d0; +} + +namespace C_OP_InheritFromPeerSystem { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecOutputMin = 0x1c8; - constexpr std::ptrdiff_t m_vecOutputMax = 0x820; + constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; + constexpr std::ptrdiff_t m_nIncrement = 0x1c8; + constexpr std::ptrdiff_t m_nGroupID = 0x1cc; +} + +namespace C_OP_InstantaneousEmitter { + constexpr std::ptrdiff_t m_nParticlesToEmit = 0x1c0; + constexpr std::ptrdiff_t m_flStartTime = 0x318; + constexpr std::ptrdiff_t m_flInitFromKilledParentParticles = 0x470; + constexpr std::ptrdiff_t m_nMaxEmittedPerFrame = 0x474; + constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x478; +} + +namespace C_OP_InterpolateRadius { + constexpr std::ptrdiff_t m_flStartTime = 0x1c0; + constexpr std::ptrdiff_t m_flEndTime = 0x1c4; + constexpr std::ptrdiff_t m_flStartScale = 0x1c8; + constexpr std::ptrdiff_t m_flEndScale = 0x1cc; + constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1d0; + constexpr std::ptrdiff_t m_flBias = 0x1d4; +} + +namespace C_OP_LagCompensation { + constexpr std::ptrdiff_t m_nDesiredVelocityCP = 0x1c0; + constexpr std::ptrdiff_t m_nLatencyCP = 0x1c4; + constexpr std::ptrdiff_t m_nLatencyCPField = 0x1c8; + constexpr std::ptrdiff_t m_nDesiredVelocityCPField = 0x1cc; +} + +namespace C_OP_LerpEndCapScalar { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flOutput = 0x1c4; + constexpr std::ptrdiff_t m_flLerpTime = 0x1c8; +} + +namespace C_OP_LerpEndCapVector { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vecOutput = 0x1c4; + constexpr std::ptrdiff_t m_flLerpTime = 0x1d0; +} + +namespace C_OP_LerpScalar { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flOutput = 0x1c8; + constexpr std::ptrdiff_t m_flStartTime = 0x320; + constexpr std::ptrdiff_t m_flEndTime = 0x324; +} + +namespace C_OP_LerpToInitialPosition { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_flInterpolation = 0x1c8; + constexpr std::ptrdiff_t m_nCacheField = 0x320; + constexpr std::ptrdiff_t m_flScale = 0x328; + constexpr std::ptrdiff_t m_vecScale = 0x480; +} + +namespace C_OP_LerpToOtherAttribute { + constexpr std::ptrdiff_t m_flInterpolation = 0x1c0; + constexpr std::ptrdiff_t m_nFieldInputFrom = 0x318; + constexpr std::ptrdiff_t m_nFieldInput = 0x31c; + constexpr std::ptrdiff_t m_nFieldOutput = 0x320; +} + +namespace C_OP_LerpVector { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vecOutput = 0x1c4; + constexpr std::ptrdiff_t m_flStartTime = 0x1d0; + constexpr std::ptrdiff_t m_flEndTime = 0x1d4; + constexpr std::ptrdiff_t m_nSetMethod = 0x1d8; +} + +namespace C_OP_LightningSnapshotGenerator { + constexpr std::ptrdiff_t m_nCPSnapshot = 0x1d0; + constexpr std::ptrdiff_t m_nCPStartPnt = 0x1d4; + constexpr std::ptrdiff_t m_nCPEndPnt = 0x1d8; + constexpr std::ptrdiff_t m_flSegments = 0x1e0; + constexpr std::ptrdiff_t m_flOffset = 0x338; + constexpr std::ptrdiff_t m_flOffsetDecay = 0x490; + constexpr std::ptrdiff_t m_flRecalcRate = 0x5e8; + constexpr std::ptrdiff_t m_flUVScale = 0x740; + constexpr std::ptrdiff_t m_flUVOffset = 0x898; + constexpr std::ptrdiff_t m_flSplitRate = 0x9f0; + constexpr std::ptrdiff_t m_flBranchTwist = 0xb48; + constexpr std::ptrdiff_t m_nBranchBehavior = 0xca0; + constexpr std::ptrdiff_t m_flRadiusStart = 0xca8; + constexpr std::ptrdiff_t m_flRadiusEnd = 0xe00; + constexpr std::ptrdiff_t m_flDedicatedPool = 0xf58; +} + +namespace C_OP_LocalAccelerationForce { + constexpr std::ptrdiff_t m_nCP = 0x1d0; + constexpr std::ptrdiff_t m_nScaleCP = 0x1d4; + constexpr std::ptrdiff_t m_vecAccel = 0x1d8; +} + +namespace C_OP_LockPoints { + constexpr std::ptrdiff_t m_nMinCol = 0x1c0; + constexpr std::ptrdiff_t m_nMaxCol = 0x1c4; + constexpr std::ptrdiff_t m_nMinRow = 0x1c8; + constexpr std::ptrdiff_t m_nMaxRow = 0x1cc; + constexpr std::ptrdiff_t m_nControlPoint = 0x1d0; + constexpr std::ptrdiff_t m_flBlendValue = 0x1d4; +} + +namespace C_OP_LockToBone { + constexpr std::ptrdiff_t m_modelInput = 0x1c0; + constexpr std::ptrdiff_t m_transformInput = 0x220; + constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x288; + constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x28c; + constexpr std::ptrdiff_t m_flJumpThreshold = 0x290; + constexpr std::ptrdiff_t m_flPrevPosScale = 0x294; + constexpr std::ptrdiff_t m_HitboxSetName = 0x298; + constexpr std::ptrdiff_t m_bRigid = 0x318; + constexpr std::ptrdiff_t m_bUseBones = 0x319; + constexpr std::ptrdiff_t m_nFieldOutput = 0x31c; + constexpr std::ptrdiff_t m_nFieldOutputPrev = 0x320; + constexpr std::ptrdiff_t m_nRotationSetType = 0x324; + constexpr std::ptrdiff_t m_bRigidRotationLock = 0x328; + constexpr std::ptrdiff_t m_vecRotation = 0x330; + constexpr std::ptrdiff_t m_flRotLerp = 0x988; +} + +namespace C_OP_LockToPointList { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_pointList = 0x1c8; + constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1e0; + constexpr std::ptrdiff_t m_bClosedLoop = 0x1e1; + constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1e4; +} + +namespace C_OP_LockToSavedSequentialPath { + constexpr std::ptrdiff_t m_flFadeStart = 0x1c4; + constexpr std::ptrdiff_t m_flFadeEnd = 0x1c8; + constexpr std::ptrdiff_t m_bCPPairs = 0x1cc; + constexpr std::ptrdiff_t m_PathParams = 0x1d0; +} + +namespace C_OP_LockToSavedSequentialPathV2 { + constexpr std::ptrdiff_t m_flFadeStart = 0x1c0; + constexpr std::ptrdiff_t m_flFadeEnd = 0x1c4; + constexpr std::ptrdiff_t m_bCPPairs = 0x1c8; + constexpr std::ptrdiff_t m_PathParams = 0x1d0; +} + +namespace C_OP_MaintainEmitter { + constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1c0; + constexpr std::ptrdiff_t m_flStartTime = 0x318; + constexpr std::ptrdiff_t m_flEmissionDuration = 0x320; + constexpr std::ptrdiff_t m_flEmissionRate = 0x478; + constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x47c; + constexpr std::ptrdiff_t m_bEmitInstantaneously = 0x480; + constexpr std::ptrdiff_t m_bFinalEmitOnStop = 0x481; + constexpr std::ptrdiff_t m_flScale = 0x488; +} + +namespace C_OP_MaintainSequentialPath { + constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; + constexpr std::ptrdiff_t m_flNumToAssign = 0x1c4; + constexpr std::ptrdiff_t m_flCohesionStrength = 0x1c8; + constexpr std::ptrdiff_t m_flTolerance = 0x1cc; + constexpr std::ptrdiff_t m_bLoop = 0x1d0; + constexpr std::ptrdiff_t m_bUseParticleCount = 0x1d1; + constexpr std::ptrdiff_t m_PathParams = 0x1e0; +} + +namespace C_OP_MaxVelocity { + constexpr std::ptrdiff_t m_flMaxVelocity = 0x1c0; + constexpr std::ptrdiff_t m_flMinVelocity = 0x1c4; + constexpr std::ptrdiff_t m_nOverrideCP = 0x1c8; + constexpr std::ptrdiff_t m_nOverrideCPField = 0x1cc; +} + +namespace C_OP_ModelCull { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_bBoundBox = 0x1c4; + constexpr std::ptrdiff_t m_bCullOutside = 0x1c5; + constexpr std::ptrdiff_t m_bUseBones = 0x1c6; + constexpr std::ptrdiff_t m_HitboxSetName = 0x1c7; +} + +namespace C_OP_ModelDampenMovement { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_bBoundBox = 0x1c4; + constexpr std::ptrdiff_t m_bOutside = 0x1c5; + constexpr std::ptrdiff_t m_bUseBones = 0x1c6; + constexpr std::ptrdiff_t m_HitboxSetName = 0x1c7; + constexpr std::ptrdiff_t m_vecPosOffset = 0x248; + constexpr std::ptrdiff_t m_fDrag = 0x8a0; +} + +namespace C_OP_MoveToHitbox { + constexpr std::ptrdiff_t m_modelInput = 0x1c0; + constexpr std::ptrdiff_t m_transformInput = 0x220; + constexpr std::ptrdiff_t m_flLifeTimeLerpStart = 0x28c; + constexpr std::ptrdiff_t m_flLifeTimeLerpEnd = 0x290; + constexpr std::ptrdiff_t m_flPrevPosScale = 0x294; + constexpr std::ptrdiff_t m_HitboxSetName = 0x298; + constexpr std::ptrdiff_t m_bUseBones = 0x318; + constexpr std::ptrdiff_t m_nLerpType = 0x31c; + constexpr std::ptrdiff_t m_flInterpolation = 0x320; +} + +namespace C_OP_MovementLoopInsideSphere { + constexpr std::ptrdiff_t m_nCP = 0x1c0; + constexpr std::ptrdiff_t m_flDistance = 0x1c8; + constexpr std::ptrdiff_t m_vecScale = 0x320; + constexpr std::ptrdiff_t m_nDistSqrAttr = 0x978; +} + +namespace C_OP_MovementMaintainOffset { + constexpr std::ptrdiff_t m_vecOffset = 0x1c0; + constexpr std::ptrdiff_t m_nCP = 0x1cc; + constexpr std::ptrdiff_t m_bRadiusScale = 0x1d0; +} + +namespace C_OP_MovementMoveAlongSkinnedCPSnapshot { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1c4; + constexpr std::ptrdiff_t m_bSetNormal = 0x1c8; + constexpr std::ptrdiff_t m_bSetRadius = 0x1c9; + constexpr std::ptrdiff_t m_flInterpolation = 0x1d0; + constexpr std::ptrdiff_t m_flTValue = 0x328; +} + +namespace C_OP_MovementPlaceOnGround { + constexpr std::ptrdiff_t m_flOffset = 0x1c0; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x318; + constexpr std::ptrdiff_t m_flTolerance = 0x31c; + constexpr std::ptrdiff_t m_flTraceOffset = 0x320; + constexpr std::ptrdiff_t m_flLerpRate = 0x324; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x328; + constexpr std::ptrdiff_t m_nTraceSet = 0x3a8; + constexpr std::ptrdiff_t m_nRefCP1 = 0x3ac; + constexpr std::ptrdiff_t m_nRefCP2 = 0x3b0; + constexpr std::ptrdiff_t m_nLerpCP = 0x3b4; + constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x3c0; + constexpr std::ptrdiff_t m_bIncludeShotHull = 0x3c4; + constexpr std::ptrdiff_t m_bIncludeWater = 0x3c5; + constexpr std::ptrdiff_t m_bSetNormal = 0x3c8; + constexpr std::ptrdiff_t m_bScaleOffset = 0x3c9; + constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x3cc; + constexpr std::ptrdiff_t m_nIgnoreCP = 0x3d0; +} + +namespace C_OP_MovementRigidAttachToCP { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1c4; + constexpr std::ptrdiff_t m_nScaleCPField = 0x1c8; + constexpr std::ptrdiff_t m_nFieldInput = 0x1cc; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1d0; + constexpr std::ptrdiff_t m_bOffsetLocal = 0x1d4; +} + +namespace C_OP_MovementRotateParticleAroundAxis { + constexpr std::ptrdiff_t m_vecRotAxis = 0x1c0; + constexpr std::ptrdiff_t m_flRotRate = 0x818; + constexpr std::ptrdiff_t m_TransformInput = 0x970; + constexpr std::ptrdiff_t m_bLocalSpace = 0x9d8; +} + +namespace C_OP_MovementSkinnedPositionFromCPSnapshot { + constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; + constexpr std::ptrdiff_t m_bRandom = 0x1c8; + constexpr std::ptrdiff_t m_nRandomSeed = 0x1cc; + constexpr std::ptrdiff_t m_bSetNormal = 0x1d0; + constexpr std::ptrdiff_t m_bSetRadius = 0x1d1; + constexpr std::ptrdiff_t m_flIncrement = 0x1d8; + constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x330; + constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x488; + constexpr std::ptrdiff_t m_flInterpolation = 0x5e0; +} + +namespace C_OP_Noise { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1c4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1c8; + constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1cc; + constexpr std::ptrdiff_t m_bAdditive = 0x1d0; + constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1d4; +} + +namespace C_OP_NoiseEmitter { + constexpr std::ptrdiff_t m_flEmissionDuration = 0x1c0; + constexpr std::ptrdiff_t m_flStartTime = 0x1c4; + constexpr std::ptrdiff_t m_flEmissionScale = 0x1c8; + constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1cc; + constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1d0; + constexpr std::ptrdiff_t m_nWorldNoisePoint = 0x1d4; + constexpr std::ptrdiff_t m_bAbsVal = 0x1d8; + constexpr std::ptrdiff_t m_bAbsValInv = 0x1d9; + constexpr std::ptrdiff_t m_flOffset = 0x1dc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1e0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1e4; + constexpr std::ptrdiff_t m_flNoiseScale = 0x1e8; + constexpr std::ptrdiff_t m_flWorldNoiseScale = 0x1ec; + constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1f0; + constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1fc; +} + +namespace C_OP_NormalLock { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; +} + +namespace C_OP_NormalizeVector { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flScale = 0x1c4; +} + +namespace C_OP_Orient2DRelToCP { + constexpr std::ptrdiff_t m_flRotOffset = 0x1c0; + constexpr std::ptrdiff_t m_flSpinStrength = 0x1c4; + constexpr std::ptrdiff_t m_nCP = 0x1c8; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1cc; +} + +namespace C_OP_OrientTo2dDirection { + constexpr std::ptrdiff_t m_flRotOffset = 0x1c0; + constexpr std::ptrdiff_t m_flSpinStrength = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; } namespace C_OP_OscillateScalar { @@ -1943,522 +2185,37 @@ namespace C_OP_OscillateVectorSimple { constexpr std::ptrdiff_t m_bOffset = 0x1e4; } -namespace C_OP_DifferencePreviousParticle { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; - constexpr std::ptrdiff_t m_nSetMethod = 0x1d8; - constexpr std::ptrdiff_t m_bActiveRange = 0x1dc; - constexpr std::ptrdiff_t m_bSetPreviousParticle = 0x1dd; +namespace C_OP_ParentVortices { + constexpr std::ptrdiff_t m_flForceScale = 0x1d0; + constexpr std::ptrdiff_t m_vecTwistAxis = 0x1d4; + constexpr std::ptrdiff_t m_bFlipBasedOnYaw = 0x1e0; } -namespace C_OP_PointVectorAtNextParticle { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flInterpolation = 0x1c8; +namespace C_OP_ParticlePhysics { + constexpr std::ptrdiff_t m_Gravity = 0x1c0; + constexpr std::ptrdiff_t m_fDrag = 0x818; + constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x970; } -namespace C_OP_RemapScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; - constexpr std::ptrdiff_t m_bOldCode = 0x1d8; +namespace C_OP_PerParticleForce { + constexpr std::ptrdiff_t m_flForceScale = 0x1d0; + constexpr std::ptrdiff_t m_vForce = 0x328; + constexpr std::ptrdiff_t m_nCP = 0x980; } -namespace C_OP_RemapDensityToVector { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flDensityMin = 0x1c8; - constexpr std::ptrdiff_t m_flDensityMax = 0x1cc; - constexpr std::ptrdiff_t m_vecOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_vecOutputMax = 0x1dc; - constexpr std::ptrdiff_t m_bUseParentDensity = 0x1e8; - constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1ec; -} - -namespace C_OP_Diffusion { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1c8; -} - -namespace C_OP_RemapScalarEndCap { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; -} - -namespace C_OP_ReinitializeScalarEndCap { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1c4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1c8; -} - -namespace C_OP_RemapScalarOnceTimed { - constexpr std::ptrdiff_t m_bProportional = 0x1c0; - constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; - constexpr std::ptrdiff_t m_flInputMin = 0x1cc; - constexpr std::ptrdiff_t m_flInputMax = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; - constexpr std::ptrdiff_t m_flRemapTime = 0x1dc; -} - -namespace C_OP_RemapParticleCountOnScalarEndCap { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nInputMin = 0x1c4; - constexpr std::ptrdiff_t m_nInputMax = 0x1c8; - constexpr std::ptrdiff_t m_flOutputMin = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d0; - constexpr std::ptrdiff_t m_bBackwards = 0x1d4; - constexpr std::ptrdiff_t m_nSetMethod = 0x1d8; -} - -namespace C_OP_RemapParticleCountToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nInputMin = 0x1c8; - constexpr std::ptrdiff_t m_nInputMax = 0x320; - constexpr std::ptrdiff_t m_flOutputMin = 0x478; - constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; - constexpr std::ptrdiff_t m_bActiveRange = 0x728; - constexpr std::ptrdiff_t m_nSetMethod = 0x72c; -} - -namespace C_OP_RemapVisibilityScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; - constexpr std::ptrdiff_t m_flRadiusScale = 0x1d8; -} - -namespace C_OP_RemapTransformVisibilityToScalar { - constexpr std::ptrdiff_t m_nSetMethod = 0x1c0; - constexpr std::ptrdiff_t m_TransformInput = 0x1c8; - constexpr std::ptrdiff_t m_nFieldOutput = 0x230; - constexpr std::ptrdiff_t m_flInputMin = 0x234; - constexpr std::ptrdiff_t m_flInputMax = 0x238; - constexpr std::ptrdiff_t m_flOutputMin = 0x23c; - constexpr std::ptrdiff_t m_flOutputMax = 0x240; - constexpr std::ptrdiff_t m_flRadius = 0x244; -} - -namespace C_OP_RemapTransformVisibilityToVector { - constexpr std::ptrdiff_t m_nSetMethod = 0x1c0; - constexpr std::ptrdiff_t m_TransformInput = 0x1c8; - constexpr std::ptrdiff_t m_nFieldOutput = 0x230; - constexpr std::ptrdiff_t m_flInputMin = 0x234; - constexpr std::ptrdiff_t m_flInputMax = 0x238; - constexpr std::ptrdiff_t m_vecOutputMin = 0x23c; - constexpr std::ptrdiff_t m_vecOutputMax = 0x248; - constexpr std::ptrdiff_t m_flRadius = 0x254; -} - -namespace C_OP_LerpScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flOutput = 0x1c8; - constexpr std::ptrdiff_t m_flStartTime = 0x320; - constexpr std::ptrdiff_t m_flEndTime = 0x324; -} - -namespace C_OP_LerpEndCapScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flOutput = 0x1c4; - constexpr std::ptrdiff_t m_flLerpTime = 0x1c8; -} - -namespace C_OP_LerpEndCapVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecOutput = 0x1c4; - constexpr std::ptrdiff_t m_flLerpTime = 0x1d0; -} - -namespace C_OP_LerpVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecOutput = 0x1c4; - constexpr std::ptrdiff_t m_flStartTime = 0x1d0; - constexpr std::ptrdiff_t m_flEndTime = 0x1d4; - constexpr std::ptrdiff_t m_nSetMethod = 0x1d8; -} - -namespace C_OP_LerpToOtherAttribute { - constexpr std::ptrdiff_t m_flInterpolation = 0x1c0; - constexpr std::ptrdiff_t m_nFieldInputFrom = 0x318; - constexpr std::ptrdiff_t m_nFieldInput = 0x31c; - constexpr std::ptrdiff_t m_nFieldOutput = 0x320; -} - -namespace C_OP_RemapSpeed { +namespace C_OP_PercentageBetweenTransformLerpCPs { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; constexpr std::ptrdiff_t m_flInputMin = 0x1c4; constexpr std::ptrdiff_t m_flInputMax = 0x1c8; - constexpr std::ptrdiff_t m_flOutputMin = 0x1cc; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d0; - constexpr std::ptrdiff_t m_nSetMethod = 0x1d4; - constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1d8; -} - -namespace C_OP_RemapVectortoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; - constexpr std::ptrdiff_t m_nParticleNumber = 0x1c8; -} - -namespace C_OP_RampScalarLinear { - constexpr std::ptrdiff_t m_RateMin = 0x1c0; - constexpr std::ptrdiff_t m_RateMax = 0x1c4; - constexpr std::ptrdiff_t m_flStartTime_min = 0x1c8; - constexpr std::ptrdiff_t m_flStartTime_max = 0x1cc; - constexpr std::ptrdiff_t m_flEndTime_min = 0x1d0; - constexpr std::ptrdiff_t m_flEndTime_max = 0x1d4; - constexpr std::ptrdiff_t m_nField = 0x200; - constexpr std::ptrdiff_t m_bProportionalOp = 0x204; -} - -namespace C_OP_RampScalarSpline { - constexpr std::ptrdiff_t m_RateMin = 0x1c0; - constexpr std::ptrdiff_t m_RateMax = 0x1c4; - constexpr std::ptrdiff_t m_flStartTime_min = 0x1c8; - constexpr std::ptrdiff_t m_flStartTime_max = 0x1cc; - constexpr std::ptrdiff_t m_flEndTime_min = 0x1d0; - constexpr std::ptrdiff_t m_flEndTime_max = 0x1d4; - constexpr std::ptrdiff_t m_flBias = 0x1d8; - constexpr std::ptrdiff_t m_nField = 0x200; - constexpr std::ptrdiff_t m_bProportionalOp = 0x204; - constexpr std::ptrdiff_t m_bEaseOut = 0x205; -} - -namespace C_OP_RampScalarLinearSimple { - constexpr std::ptrdiff_t m_Rate = 0x1c0; - constexpr std::ptrdiff_t m_flStartTime = 0x1c4; - constexpr std::ptrdiff_t m_flEndTime = 0x1c8; - constexpr std::ptrdiff_t m_nField = 0x1f0; -} - -namespace C_OP_RampScalarSplineSimple { - constexpr std::ptrdiff_t m_Rate = 0x1c0; - constexpr std::ptrdiff_t m_flStartTime = 0x1c4; - constexpr std::ptrdiff_t m_flEndTime = 0x1c8; - constexpr std::ptrdiff_t m_nField = 0x1f0; - constexpr std::ptrdiff_t m_bEaseOut = 0x1f4; -} - -namespace C_OP_ChladniWave { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x320; - constexpr std::ptrdiff_t m_flOutputMin = 0x478; - constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; - constexpr std::ptrdiff_t m_vecWaveLength = 0x728; - constexpr std::ptrdiff_t m_vecHarmonics = 0xd80; - constexpr std::ptrdiff_t m_nSetMethod = 0x13d8; - constexpr std::ptrdiff_t m_nLocalSpaceControlPoint = 0x13dc; - constexpr std::ptrdiff_t m_b3D = 0x13e0; -} - -namespace C_OP_Noise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1c4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1c8; - constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1cc; - constexpr std::ptrdiff_t m_bAdditive = 0x1d0; - constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1d4; -} - -namespace C_OP_VectorNoise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecOutputMin = 0x1c4; - constexpr std::ptrdiff_t m_vecOutputMax = 0x1d0; - constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1dc; - constexpr std::ptrdiff_t m_bAdditive = 0x1e0; - constexpr std::ptrdiff_t m_bOffset = 0x1e1; - constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1e4; -} - -namespace C_OP_Decay { - constexpr std::ptrdiff_t m_bRopeDecay = 0x1c0; - constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1c1; -} - -namespace C_OP_DecayOffscreen { - constexpr std::ptrdiff_t m_flOffscreenTime = 0x1c0; -} - -namespace C_OP_EndCapTimedFreeze { - constexpr std::ptrdiff_t m_flFreezeTime = 0x1c0; -} - -namespace C_OP_EndCapTimedDecay { - constexpr std::ptrdiff_t m_flDecayTime = 0x1c0; -} - -namespace C_OP_EndCapDecay { -} - -namespace C_OP_VelocityDecay { - constexpr std::ptrdiff_t m_flMinVelocity = 0x1c0; -} - -namespace C_OP_AlphaDecay { - constexpr std::ptrdiff_t m_flMinAlpha = 0x1c0; -} - -namespace C_OP_RadiusDecay { - constexpr std::ptrdiff_t m_flMinRadius = 0x1c0; -} - -namespace C_OP_DecayMaintainCount { - constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1c0; - constexpr std::ptrdiff_t m_flDecayDelay = 0x1c4; - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x1c8; - constexpr std::ptrdiff_t m_bLifespanDecay = 0x1cc; - constexpr std::ptrdiff_t m_flScale = 0x1d0; - constexpr std::ptrdiff_t m_bKillNewest = 0x328; -} - -namespace C_OP_DecayClampCount { - constexpr std::ptrdiff_t m_nCount = 0x1c0; -} - -namespace C_OP_Cull { - constexpr std::ptrdiff_t m_flCullPerc = 0x1c0; - constexpr std::ptrdiff_t m_flCullStart = 0x1c4; - constexpr std::ptrdiff_t m_flCullEnd = 0x1c8; - constexpr std::ptrdiff_t m_flCullExp = 0x1cc; -} - -namespace CGeneralSpin { - constexpr std::ptrdiff_t m_nSpinRateDegrees = 0x1c0; - constexpr std::ptrdiff_t m_nSpinRateMinDegrees = 0x1c4; - constexpr std::ptrdiff_t m_fSpinRateStopTime = 0x1cc; -} - -namespace CSpinUpdateBase { -} - -namespace C_OP_Spin { -} - -namespace C_OP_SpinUpdate { -} - -namespace C_OP_SpinYaw { -} - -namespace C_OP_InterpolateRadius { - constexpr std::ptrdiff_t m_flStartTime = 0x1c0; - constexpr std::ptrdiff_t m_flEndTime = 0x1c4; - constexpr std::ptrdiff_t m_flStartScale = 0x1c8; - constexpr std::ptrdiff_t m_flEndScale = 0x1cc; - constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1d0; - constexpr std::ptrdiff_t m_flBias = 0x1d4; -} - -namespace C_OP_ColorInterpolate { - constexpr std::ptrdiff_t m_ColorFade = 0x1c0; - constexpr std::ptrdiff_t m_flFadeStartTime = 0x1d0; - constexpr std::ptrdiff_t m_flFadeEndTime = 0x1d4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1d8; - constexpr std::ptrdiff_t m_bEaseInOut = 0x1dc; -} - -namespace C_OP_ColorInterpolateRandom { - constexpr std::ptrdiff_t m_ColorFadeMin = 0x1c0; - constexpr std::ptrdiff_t m_ColorFadeMax = 0x1dc; - constexpr std::ptrdiff_t m_flFadeStartTime = 0x1ec; - constexpr std::ptrdiff_t m_flFadeEndTime = 0x1f0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1f4; - constexpr std::ptrdiff_t m_bEaseInOut = 0x1f8; -} - -namespace C_OP_PositionLock { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; - constexpr std::ptrdiff_t m_flStartTime_min = 0x228; - constexpr std::ptrdiff_t m_flStartTime_max = 0x22c; - constexpr std::ptrdiff_t m_flStartTime_exp = 0x230; - constexpr std::ptrdiff_t m_flEndTime_min = 0x234; - constexpr std::ptrdiff_t m_flEndTime_max = 0x238; - constexpr std::ptrdiff_t m_flEndTime_exp = 0x23c; - constexpr std::ptrdiff_t m_flRange = 0x240; - constexpr std::ptrdiff_t m_flRangeBias = 0x248; - constexpr std::ptrdiff_t m_flJumpThreshold = 0x3a0; - constexpr std::ptrdiff_t m_flPrevPosScale = 0x3a4; - constexpr std::ptrdiff_t m_bLockRot = 0x3a8; - constexpr std::ptrdiff_t m_vecScale = 0x3b0; - constexpr std::ptrdiff_t m_nFieldOutput = 0xa08; - constexpr std::ptrdiff_t m_nFieldOutputPrev = 0xa0c; -} - -namespace C_OP_ControlpointLight { - constexpr std::ptrdiff_t m_flScale = 0x1c0; - constexpr std::ptrdiff_t m_nControlPoint1 = 0x690; - constexpr std::ptrdiff_t m_nControlPoint2 = 0x694; - constexpr std::ptrdiff_t m_nControlPoint3 = 0x698; - constexpr std::ptrdiff_t m_nControlPoint4 = 0x69c; - constexpr std::ptrdiff_t m_vecCPOffset1 = 0x6a0; - constexpr std::ptrdiff_t m_vecCPOffset2 = 0x6ac; - constexpr std::ptrdiff_t m_vecCPOffset3 = 0x6b8; - constexpr std::ptrdiff_t m_vecCPOffset4 = 0x6c4; - constexpr std::ptrdiff_t m_LightFiftyDist1 = 0x6d0; - constexpr std::ptrdiff_t m_LightZeroDist1 = 0x6d4; - constexpr std::ptrdiff_t m_LightFiftyDist2 = 0x6d8; - constexpr std::ptrdiff_t m_LightZeroDist2 = 0x6dc; - constexpr std::ptrdiff_t m_LightFiftyDist3 = 0x6e0; - constexpr std::ptrdiff_t m_LightZeroDist3 = 0x6e4; - constexpr std::ptrdiff_t m_LightFiftyDist4 = 0x6e8; - constexpr std::ptrdiff_t m_LightZeroDist4 = 0x6ec; - constexpr std::ptrdiff_t m_LightColor1 = 0x6f0; - constexpr std::ptrdiff_t m_LightColor2 = 0x6f4; - constexpr std::ptrdiff_t m_LightColor3 = 0x6f8; - constexpr std::ptrdiff_t m_LightColor4 = 0x6fc; - constexpr std::ptrdiff_t m_bLightType1 = 0x700; - constexpr std::ptrdiff_t m_bLightType2 = 0x701; - constexpr std::ptrdiff_t m_bLightType3 = 0x702; - constexpr std::ptrdiff_t m_bLightType4 = 0x703; - constexpr std::ptrdiff_t m_bLightDynamic1 = 0x704; - constexpr std::ptrdiff_t m_bLightDynamic2 = 0x705; - constexpr std::ptrdiff_t m_bLightDynamic3 = 0x706; - constexpr std::ptrdiff_t m_bLightDynamic4 = 0x707; - constexpr std::ptrdiff_t m_bUseNormal = 0x708; - constexpr std::ptrdiff_t m_bUseHLambert = 0x709; - constexpr std::ptrdiff_t m_bClampLowerRange = 0x70e; - constexpr std::ptrdiff_t m_bClampUpperRange = 0x70f; -} - -namespace C_OP_GlobalLight { - constexpr std::ptrdiff_t m_flScale = 0x1c0; - constexpr std::ptrdiff_t m_bClampLowerRange = 0x1c4; - constexpr std::ptrdiff_t m_bClampUpperRange = 0x1c5; -} - -namespace C_OP_SetChildControlPoints { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1d0; - constexpr std::ptrdiff_t m_bReverse = 0x328; - constexpr std::ptrdiff_t m_bSetOrientation = 0x329; -} - -namespace C_OP_SetControlPointsToParticle { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1cc; - constexpr std::ptrdiff_t m_bSetOrientation = 0x1d0; - constexpr std::ptrdiff_t m_nOrientationMode = 0x1d4; - constexpr std::ptrdiff_t m_nSetParent = 0x1d8; -} - -namespace C_OP_SetControlPointsToModelParticles { - constexpr std::ptrdiff_t m_HitboxSetName = 0x1c0; - constexpr std::ptrdiff_t m_AttachmentName = 0x240; - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x2c0; - constexpr std::ptrdiff_t m_nNumControlPoints = 0x2c4; - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x2c8; - constexpr std::ptrdiff_t m_bSkin = 0x2cc; - constexpr std::ptrdiff_t m_bAttachment = 0x2cd; -} - -namespace C_OP_SetPerChildControlPoint { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; - constexpr std::ptrdiff_t m_nParticleIncrement = 0x1d0; - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x328; - constexpr std::ptrdiff_t m_bSetOrientation = 0x480; - constexpr std::ptrdiff_t m_nOrientationField = 0x484; - constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x488; -} - -namespace C_OP_SetPerChildControlPointFromAttribute { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; - constexpr std::ptrdiff_t m_nParticleIncrement = 0x1cc; - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1d0; - constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x1d4; - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1d8; - constexpr std::ptrdiff_t m_nCPField = 0x1dc; -} - -namespace C_OP_RemapTransformOrientationToYaw { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x228; - constexpr std::ptrdiff_t m_flRotOffset = 0x22c; - constexpr std::ptrdiff_t m_flSpinStrength = 0x230; -} - -namespace C_OP_DampenToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_flRange = 0x1c4; - constexpr std::ptrdiff_t m_flScale = 0x1c8; -} - -namespace C_OP_SetToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_vecOffset = 0x1c4; - constexpr std::ptrdiff_t m_bOffsetLocal = 0x1d0; -} - -namespace C_OP_PinParticleToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_vecOffset = 0x1c8; - constexpr std::ptrdiff_t m_bOffsetLocal = 0x820; - constexpr std::ptrdiff_t m_nParticleSelection = 0x824; - constexpr std::ptrdiff_t m_nParticleNumber = 0x828; - constexpr std::ptrdiff_t m_nPinBreakType = 0x980; - constexpr std::ptrdiff_t m_flBreakDistance = 0x988; - constexpr std::ptrdiff_t m_flBreakSpeed = 0xae0; - constexpr std::ptrdiff_t m_flAge = 0xc38; - constexpr std::ptrdiff_t m_nBreakControlPointNumber = 0xd90; - constexpr std::ptrdiff_t m_nBreakControlPointNumber2 = 0xd94; - constexpr std::ptrdiff_t m_flBreakValue = 0xd98; - constexpr std::ptrdiff_t m_flInterpolation = 0xef0; -} - -namespace C_OP_MovementRigidAttachToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1c4; - constexpr std::ptrdiff_t m_nScaleCPField = 0x1c8; - constexpr std::ptrdiff_t m_nFieldInput = 0x1cc; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1d0; - constexpr std::ptrdiff_t m_bOffsetLocal = 0x1d4; -} - -namespace C_OP_LerpToInitialPosition { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_flInterpolation = 0x1c8; - constexpr std::ptrdiff_t m_nCacheField = 0x320; - constexpr std::ptrdiff_t m_flScale = 0x328; - constexpr std::ptrdiff_t m_vecScale = 0x480; -} - -namespace C_OP_DistanceBetweenTransforms { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_TransformStart = 0x1c8; - constexpr std::ptrdiff_t m_TransformEnd = 0x230; - constexpr std::ptrdiff_t m_flInputMin = 0x298; - constexpr std::ptrdiff_t m_flInputMax = 0x3f0; - constexpr std::ptrdiff_t m_flOutputMin = 0x548; - constexpr std::ptrdiff_t m_flOutputMax = 0x6a0; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7f8; - constexpr std::ptrdiff_t m_flLOSScale = 0x7fc; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x800; - constexpr std::ptrdiff_t m_nTraceSet = 0x880; - constexpr std::ptrdiff_t m_bLOS = 0x884; - constexpr std::ptrdiff_t m_nSetMethod = 0x888; + constexpr std::ptrdiff_t m_TransformStart = 0x1d0; + constexpr std::ptrdiff_t m_TransformEnd = 0x238; + constexpr std::ptrdiff_t m_nOutputStartCP = 0x2a0; + constexpr std::ptrdiff_t m_nOutputStartField = 0x2a4; + constexpr std::ptrdiff_t m_nOutputEndCP = 0x2a8; + constexpr std::ptrdiff_t m_nOutputEndField = 0x2ac; + constexpr std::ptrdiff_t m_nSetMethod = 0x2b0; + constexpr std::ptrdiff_t m_bActiveRange = 0x2b4; + constexpr std::ptrdiff_t m_bRadialCheck = 0x2b5; } namespace C_OP_PercentageBetweenTransforms { @@ -2487,146 +2244,30 @@ namespace C_OP_PercentageBetweenTransformsVector { constexpr std::ptrdiff_t m_bRadialCheck = 0x2bd; } -namespace C_OP_PercentageBetweenTransformLerpCPs { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flInputMin = 0x1c4; - constexpr std::ptrdiff_t m_flInputMax = 0x1c8; - constexpr std::ptrdiff_t m_TransformStart = 0x1d0; - constexpr std::ptrdiff_t m_TransformEnd = 0x238; - constexpr std::ptrdiff_t m_nOutputStartCP = 0x2a0; - constexpr std::ptrdiff_t m_nOutputStartField = 0x2a4; - constexpr std::ptrdiff_t m_nOutputEndCP = 0x2a8; - constexpr std::ptrdiff_t m_nOutputEndField = 0x2ac; - constexpr std::ptrdiff_t m_nSetMethod = 0x2b0; - constexpr std::ptrdiff_t m_bActiveRange = 0x2b4; - constexpr std::ptrdiff_t m_bRadialCheck = 0x2b5; +namespace C_OP_PinParticleToCP { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_vecOffset = 0x1c8; + constexpr std::ptrdiff_t m_bOffsetLocal = 0x820; + constexpr std::ptrdiff_t m_nParticleSelection = 0x824; + constexpr std::ptrdiff_t m_nParticleNumber = 0x828; + constexpr std::ptrdiff_t m_nPinBreakType = 0x980; + constexpr std::ptrdiff_t m_flBreakDistance = 0x988; + constexpr std::ptrdiff_t m_flBreakSpeed = 0xae0; + constexpr std::ptrdiff_t m_flAge = 0xc38; + constexpr std::ptrdiff_t m_nBreakControlPointNumber = 0xd90; + constexpr std::ptrdiff_t m_nBreakControlPointNumber2 = 0xd94; + constexpr std::ptrdiff_t m_flBreakValue = 0xd98; + constexpr std::ptrdiff_t m_flInterpolation = 0xef0; } -namespace C_OP_DistanceBetweenVecs { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecPoint1 = 0x1c8; - constexpr std::ptrdiff_t m_vecPoint2 = 0x820; - constexpr std::ptrdiff_t m_flInputMin = 0xe78; - constexpr std::ptrdiff_t m_flInputMax = 0xfd0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1128; - constexpr std::ptrdiff_t m_flOutputMax = 0x1280; - constexpr std::ptrdiff_t m_nSetMethod = 0x13d8; - constexpr std::ptrdiff_t m_bDeltaTime = 0x13dc; -} - -namespace C_OP_DirectionBetweenVecsToVec { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecPoint1 = 0x1c8; - constexpr std::ptrdiff_t m_vecPoint2 = 0x820; -} - -namespace C_OP_DistanceToTransform { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x320; - constexpr std::ptrdiff_t m_flOutputMin = 0x478; - constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; - constexpr std::ptrdiff_t m_TransformStart = 0x728; - constexpr std::ptrdiff_t m_bLOS = 0x790; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x791; - constexpr std::ptrdiff_t m_nTraceSet = 0x814; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x818; - constexpr std::ptrdiff_t m_flLOSScale = 0x81c; - constexpr std::ptrdiff_t m_nSetMethod = 0x820; - constexpr std::ptrdiff_t m_bActiveRange = 0x824; - constexpr std::ptrdiff_t m_bAdditive = 0x825; - constexpr std::ptrdiff_t m_vecComponentScale = 0x828; -} - -namespace C_OP_CylindricalDistanceToTransform { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flInputMin = 0x1c8; - constexpr std::ptrdiff_t m_flInputMax = 0x320; - constexpr std::ptrdiff_t m_flOutputMin = 0x478; - constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; - constexpr std::ptrdiff_t m_TransformStart = 0x728; - constexpr std::ptrdiff_t m_TransformEnd = 0x790; - constexpr std::ptrdiff_t m_nSetMethod = 0x7f8; - constexpr std::ptrdiff_t m_bActiveRange = 0x7fc; - constexpr std::ptrdiff_t m_bAdditive = 0x7fd; - constexpr std::ptrdiff_t m_bCapsule = 0x7fe; -} - -namespace C_OP_RtEnvCull { - constexpr std::ptrdiff_t m_vecTestDir = 0x1c0; - constexpr std::ptrdiff_t m_vecTestNormal = 0x1cc; - constexpr std::ptrdiff_t m_bCullOnMiss = 0x1d8; - constexpr std::ptrdiff_t m_bStickInsteadOfCull = 0x1d9; - constexpr std::ptrdiff_t m_RtEnvName = 0x1da; - constexpr std::ptrdiff_t m_nRTEnvCP = 0x25c; - constexpr std::ptrdiff_t m_nComponent = 0x260; -} - -namespace C_OP_MovementLoopInsideSphere { - constexpr std::ptrdiff_t m_nCP = 0x1c0; - constexpr std::ptrdiff_t m_flDistance = 0x1c8; - constexpr std::ptrdiff_t m_vecScale = 0x320; - constexpr std::ptrdiff_t m_nDistSqrAttr = 0x978; -} - -namespace C_OP_MoveToHitbox { - constexpr std::ptrdiff_t m_modelInput = 0x1c0; - constexpr std::ptrdiff_t m_transformInput = 0x220; - constexpr std::ptrdiff_t m_flLifeTimeLerpStart = 0x28c; - constexpr std::ptrdiff_t m_flLifeTimeLerpEnd = 0x290; - constexpr std::ptrdiff_t m_flPrevPosScale = 0x294; - constexpr std::ptrdiff_t m_HitboxSetName = 0x298; - constexpr std::ptrdiff_t m_bUseBones = 0x318; - constexpr std::ptrdiff_t m_nLerpType = 0x31c; - constexpr std::ptrdiff_t m_flInterpolation = 0x320; -} - -namespace C_OP_LockToBone { - constexpr std::ptrdiff_t m_modelInput = 0x1c0; - constexpr std::ptrdiff_t m_transformInput = 0x220; - constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x288; - constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x28c; - constexpr std::ptrdiff_t m_flJumpThreshold = 0x290; - constexpr std::ptrdiff_t m_flPrevPosScale = 0x294; - constexpr std::ptrdiff_t m_HitboxSetName = 0x298; - constexpr std::ptrdiff_t m_bRigid = 0x318; - constexpr std::ptrdiff_t m_bUseBones = 0x319; - constexpr std::ptrdiff_t m_nFieldOutput = 0x31c; - constexpr std::ptrdiff_t m_nFieldOutputPrev = 0x320; - constexpr std::ptrdiff_t m_nRotationSetType = 0x324; - constexpr std::ptrdiff_t m_bRigidRotationLock = 0x328; - constexpr std::ptrdiff_t m_vecRotation = 0x330; - constexpr std::ptrdiff_t m_flRotLerp = 0x988; -} - -namespace C_OP_SnapshotRigidSkinToBones { - constexpr std::ptrdiff_t m_bTransformNormals = 0x1c0; - constexpr std::ptrdiff_t m_bTransformRadii = 0x1c1; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; -} - -namespace C_OP_SnapshotSkinToBones { - constexpr std::ptrdiff_t m_bTransformNormals = 0x1c0; - constexpr std::ptrdiff_t m_bTransformRadii = 0x1c1; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; - constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x1c8; - constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x1cc; - constexpr std::ptrdiff_t m_flJumpThreshold = 0x1d0; - constexpr std::ptrdiff_t m_flPrevPosScale = 0x1d4; -} - -namespace C_OP_CPOffsetToPercentageBetweenCPs { - constexpr std::ptrdiff_t m_flInputMin = 0x1c0; - constexpr std::ptrdiff_t m_flInputMax = 0x1c4; - constexpr std::ptrdiff_t m_flInputBias = 0x1c8; - constexpr std::ptrdiff_t m_nStartCP = 0x1cc; - constexpr std::ptrdiff_t m_nEndCP = 0x1d0; - constexpr std::ptrdiff_t m_nOffsetCP = 0x1d4; - constexpr std::ptrdiff_t m_nOuputCP = 0x1d8; - constexpr std::ptrdiff_t m_nInputCP = 0x1dc; - constexpr std::ptrdiff_t m_bRadialCheck = 0x1e0; - constexpr std::ptrdiff_t m_bScaleOffset = 0x1e1; - constexpr std::ptrdiff_t m_vecOffset = 0x1e4; +namespace C_OP_PlanarConstraint { + constexpr std::ptrdiff_t m_PointOnPlane = 0x1c0; + constexpr std::ptrdiff_t m_PlaneNormal = 0x1cc; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d8; + constexpr std::ptrdiff_t m_bGlobalOrigin = 0x1dc; + constexpr std::ptrdiff_t m_bGlobalNormal = 0x1dd; + constexpr std::ptrdiff_t m_flRadiusScale = 0x1e0; + constexpr std::ptrdiff_t m_flMaximumDistanceToCP = 0x338; } namespace C_OP_PlaneCull { @@ -2636,87 +2277,98 @@ namespace C_OP_PlaneCull { constexpr std::ptrdiff_t m_flPlaneOffset = 0x1d4; } -namespace C_OP_DistanceCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; - constexpr std::ptrdiff_t m_vecPointOffset = 0x1c4; - constexpr std::ptrdiff_t m_flDistance = 0x1d0; - constexpr std::ptrdiff_t m_bCullInside = 0x1d4; +namespace C_OP_PlayEndCapWhenFinished { + constexpr std::ptrdiff_t m_bFireOnEmissionEnd = 0x1d0; + constexpr std::ptrdiff_t m_bIncludeChildren = 0x1d1; } -namespace C_OP_ModelCull { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_bBoundBox = 0x1c4; - constexpr std::ptrdiff_t m_bCullOutside = 0x1c5; - constexpr std::ptrdiff_t m_bUseBones = 0x1c6; - constexpr std::ptrdiff_t m_HitboxSetName = 0x1c7; +namespace C_OP_PointVectorAtNextParticle { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flInterpolation = 0x1c8; } -namespace C_OP_ModelDampenMovement { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_bBoundBox = 0x1c4; - constexpr std::ptrdiff_t m_bOutside = 0x1c5; - constexpr std::ptrdiff_t m_bUseBones = 0x1c6; - constexpr std::ptrdiff_t m_HitboxSetName = 0x1c7; - constexpr std::ptrdiff_t m_vecPosOffset = 0x248; - constexpr std::ptrdiff_t m_fDrag = 0x8a0; +namespace C_OP_PositionLock { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; + constexpr std::ptrdiff_t m_flStartTime_min = 0x228; + constexpr std::ptrdiff_t m_flStartTime_max = 0x22c; + constexpr std::ptrdiff_t m_flStartTime_exp = 0x230; + constexpr std::ptrdiff_t m_flEndTime_min = 0x234; + constexpr std::ptrdiff_t m_flEndTime_max = 0x238; + constexpr std::ptrdiff_t m_flEndTime_exp = 0x23c; + constexpr std::ptrdiff_t m_flRange = 0x240; + constexpr std::ptrdiff_t m_flRangeBias = 0x248; + constexpr std::ptrdiff_t m_flJumpThreshold = 0x3a0; + constexpr std::ptrdiff_t m_flPrevPosScale = 0x3a4; + constexpr std::ptrdiff_t m_bLockRot = 0x3a8; + constexpr std::ptrdiff_t m_vecScale = 0x3b0; + constexpr std::ptrdiff_t m_nFieldOutput = 0xa08; + constexpr std::ptrdiff_t m_nFieldOutputPrev = 0xa0c; } -namespace C_OP_SequenceFromModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1c8; - constexpr std::ptrdiff_t m_flInputMin = 0x1cc; - constexpr std::ptrdiff_t m_flInputMax = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; - constexpr std::ptrdiff_t m_nSetMethod = 0x1dc; +namespace C_OP_QuantizeCPComponent { + constexpr std::ptrdiff_t m_flInputValue = 0x1d0; + constexpr std::ptrdiff_t m_nCPOutput = 0x328; + constexpr std::ptrdiff_t m_nOutVectorField = 0x32c; + constexpr std::ptrdiff_t m_flQuantizeValue = 0x330; } -namespace C_OP_VelocityMatchingForce { - constexpr std::ptrdiff_t m_flDirScale = 0x1c0; - constexpr std::ptrdiff_t m_flSpdScale = 0x1c4; - constexpr std::ptrdiff_t m_nCPBroadcast = 0x1c8; +namespace C_OP_QuantizeFloat { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x318; } -namespace C_OP_MovementMaintainOffset { - constexpr std::ptrdiff_t m_vecOffset = 0x1c0; - constexpr std::ptrdiff_t m_nCP = 0x1cc; - constexpr std::ptrdiff_t m_bRadiusScale = 0x1d0; +namespace C_OP_RadiusDecay { + constexpr std::ptrdiff_t m_flMinRadius = 0x1c0; } -namespace C_OP_MovementPlaceOnGround { - constexpr std::ptrdiff_t m_flOffset = 0x1c0; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x318; - constexpr std::ptrdiff_t m_flTolerance = 0x31c; - constexpr std::ptrdiff_t m_flTraceOffset = 0x320; - constexpr std::ptrdiff_t m_flLerpRate = 0x324; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x328; - constexpr std::ptrdiff_t m_nTraceSet = 0x3a8; - constexpr std::ptrdiff_t m_nRefCP1 = 0x3ac; - constexpr std::ptrdiff_t m_nRefCP2 = 0x3b0; - constexpr std::ptrdiff_t m_nLerpCP = 0x3b4; - constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x3c0; - constexpr std::ptrdiff_t m_bIncludeShotHull = 0x3c4; - constexpr std::ptrdiff_t m_bIncludeWater = 0x3c5; - constexpr std::ptrdiff_t m_bSetNormal = 0x3c8; - constexpr std::ptrdiff_t m_bScaleOffset = 0x3c9; - constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x3cc; - constexpr std::ptrdiff_t m_nIgnoreCP = 0x3d0; +namespace C_OP_RampCPLinearRandom { + constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_vecRateMin = 0x1d4; + constexpr std::ptrdiff_t m_vecRateMax = 0x1e0; } -namespace C_OP_InheritFromParentParticles { - constexpr std::ptrdiff_t m_flScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nIncrement = 0x1c8; - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1cc; +namespace C_OP_RampScalarLinear { + constexpr std::ptrdiff_t m_RateMin = 0x1c0; + constexpr std::ptrdiff_t m_RateMax = 0x1c4; + constexpr std::ptrdiff_t m_flStartTime_min = 0x1c8; + constexpr std::ptrdiff_t m_flStartTime_max = 0x1cc; + constexpr std::ptrdiff_t m_flEndTime_min = 0x1d0; + constexpr std::ptrdiff_t m_flEndTime_max = 0x1d4; + constexpr std::ptrdiff_t m_nField = 0x200; + constexpr std::ptrdiff_t m_bProportionalOp = 0x204; } -namespace C_OP_InheritFromParentParticlesV2 { - constexpr std::ptrdiff_t m_flScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nIncrement = 0x1c8; - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1cc; - constexpr std::ptrdiff_t m_nMissingParentBehavior = 0x1d0; +namespace C_OP_RampScalarLinearSimple { + constexpr std::ptrdiff_t m_Rate = 0x1c0; + constexpr std::ptrdiff_t m_flStartTime = 0x1c4; + constexpr std::ptrdiff_t m_flEndTime = 0x1c8; + constexpr std::ptrdiff_t m_nField = 0x1f0; +} + +namespace C_OP_RampScalarSpline { + constexpr std::ptrdiff_t m_RateMin = 0x1c0; + constexpr std::ptrdiff_t m_RateMax = 0x1c4; + constexpr std::ptrdiff_t m_flStartTime_min = 0x1c8; + constexpr std::ptrdiff_t m_flStartTime_max = 0x1cc; + constexpr std::ptrdiff_t m_flEndTime_min = 0x1d0; + constexpr std::ptrdiff_t m_flEndTime_max = 0x1d4; + constexpr std::ptrdiff_t m_flBias = 0x1d8; + constexpr std::ptrdiff_t m_nField = 0x200; + constexpr std::ptrdiff_t m_bProportionalOp = 0x204; + constexpr std::ptrdiff_t m_bEaseOut = 0x205; +} + +namespace C_OP_RampScalarSplineSimple { + constexpr std::ptrdiff_t m_Rate = 0x1c0; + constexpr std::ptrdiff_t m_flStartTime = 0x1c4; + constexpr std::ptrdiff_t m_flEndTime = 0x1c8; + constexpr std::ptrdiff_t m_nField = 0x1f0; + constexpr std::ptrdiff_t m_bEaseOut = 0x1f4; +} + +namespace C_OP_RandomForce { + constexpr std::ptrdiff_t m_MinForce = 0x1d0; + constexpr std::ptrdiff_t m_MaxForce = 0x1dc; } namespace C_OP_ReadFromNeighboringParticle { @@ -2727,108 +2379,61 @@ namespace C_OP_ReadFromNeighboringParticle { constexpr std::ptrdiff_t m_flInterpolation = 0x328; } -namespace C_OP_InheritFromPeerSystem { +namespace C_OP_ReinitializeScalarEndCap { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; - constexpr std::ptrdiff_t m_nIncrement = 0x1c8; - constexpr std::ptrdiff_t m_nGroupID = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1c4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1c8; } -namespace C_OP_RemapVectorComponentToScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; +namespace C_OP_RemapAverageHitboxSpeedtoCP { + constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d4; + constexpr std::ptrdiff_t m_nField = 0x1d8; + constexpr std::ptrdiff_t m_flInputMin = 0x1e0; + constexpr std::ptrdiff_t m_flInputMax = 0x338; + constexpr std::ptrdiff_t m_flOutputMin = 0x490; + constexpr std::ptrdiff_t m_flOutputMax = 0x5e8; + constexpr std::ptrdiff_t m_nHeightControlPointNumber = 0x740; + constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x748; + constexpr std::ptrdiff_t m_HitboxSetName = 0xda0; +} + +namespace C_OP_RemapAverageScalarValuetoCP { + constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_nOutVectorField = 0x1d4; + constexpr std::ptrdiff_t m_nField = 0x1d8; + constexpr std::ptrdiff_t m_flInputMin = 0x1dc; + constexpr std::ptrdiff_t m_flInputMax = 0x1e0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1e4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1e8; +} + +namespace C_OP_RemapBoundingVolumetoCP { + constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_flInputMin = 0x1d4; + constexpr std::ptrdiff_t m_flInputMax = 0x1d8; + constexpr std::ptrdiff_t m_flOutputMin = 0x1dc; + constexpr std::ptrdiff_t m_flOutputMax = 0x1e0; +} + +namespace C_OP_RemapCPVelocityToVector { + constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_nComponent = 0x1c8; + constexpr std::ptrdiff_t m_flScale = 0x1c8; + constexpr std::ptrdiff_t m_bNormalize = 0x1cc; } -namespace C_OP_OrientTo2dDirection { - constexpr std::ptrdiff_t m_flRotOffset = 0x1c0; - constexpr std::ptrdiff_t m_flSpinStrength = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; -} - -namespace C_OP_RestartAfterDuration { - constexpr std::ptrdiff_t m_flDurationMin = 0x1c0; - constexpr std::ptrdiff_t m_flDurationMax = 0x1c4; - constexpr std::ptrdiff_t m_nCP = 0x1c8; - constexpr std::ptrdiff_t m_nCPField = 0x1cc; - constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; - constexpr std::ptrdiff_t m_bOnlyChildren = 0x1d4; -} - -namespace C_OP_Orient2DRelToCP { - constexpr std::ptrdiff_t m_flRotOffset = 0x1c0; - constexpr std::ptrdiff_t m_flSpinStrength = 0x1c4; - constexpr std::ptrdiff_t m_nCP = 0x1c8; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1cc; -} - -namespace C_OP_MovementRotateParticleAroundAxis { - constexpr std::ptrdiff_t m_vecRotAxis = 0x1c0; - constexpr std::ptrdiff_t m_flRotRate = 0x818; - constexpr std::ptrdiff_t m_TransformInput = 0x970; - constexpr std::ptrdiff_t m_bLocalSpace = 0x9d8; -} - -namespace C_OP_RotateVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_vecRotAxisMin = 0x1c4; - constexpr std::ptrdiff_t m_vecRotAxisMax = 0x1d0; - constexpr std::ptrdiff_t m_flRotRateMin = 0x1dc; - constexpr std::ptrdiff_t m_flRotRateMax = 0x1e0; - constexpr std::ptrdiff_t m_bNormalize = 0x1e4; - constexpr std::ptrdiff_t m_flScale = 0x1e8; -} - -namespace C_OP_MaxVelocity { - constexpr std::ptrdiff_t m_flMaxVelocity = 0x1c0; - constexpr std::ptrdiff_t m_flMinVelocity = 0x1c4; - constexpr std::ptrdiff_t m_nOverrideCP = 0x1c8; - constexpr std::ptrdiff_t m_nOverrideCPField = 0x1cc; -} - -namespace C_OP_LagCompensation { - constexpr std::ptrdiff_t m_nDesiredVelocityCP = 0x1c0; - constexpr std::ptrdiff_t m_nLatencyCP = 0x1c4; - constexpr std::ptrdiff_t m_nLatencyCPField = 0x1c8; - constexpr std::ptrdiff_t m_nDesiredVelocityCPField = 0x1cc; -} - -namespace C_OP_MaintainSequentialPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1c0; - constexpr std::ptrdiff_t m_flNumToAssign = 0x1c4; - constexpr std::ptrdiff_t m_flCohesionStrength = 0x1c8; - constexpr std::ptrdiff_t m_flTolerance = 0x1cc; - constexpr std::ptrdiff_t m_bLoop = 0x1d0; - constexpr std::ptrdiff_t m_bUseParticleCount = 0x1d1; - constexpr std::ptrdiff_t m_PathParams = 0x1e0; -} - -namespace C_OP_LockToSavedSequentialPathV2 { - constexpr std::ptrdiff_t m_flFadeStart = 0x1c0; - constexpr std::ptrdiff_t m_flFadeEnd = 0x1c4; - constexpr std::ptrdiff_t m_bCPPairs = 0x1c8; - constexpr std::ptrdiff_t m_PathParams = 0x1d0; -} - -namespace C_OP_LockToSavedSequentialPath { - constexpr std::ptrdiff_t m_flFadeStart = 0x1c4; - constexpr std::ptrdiff_t m_flFadeEnd = 0x1c8; - constexpr std::ptrdiff_t m_bCPPairs = 0x1cc; - constexpr std::ptrdiff_t m_PathParams = 0x1d0; -} - -namespace C_OP_RemapDotProductToScalar { - constexpr std::ptrdiff_t m_nInputCP1 = 0x1c0; - constexpr std::ptrdiff_t m_nInputCP2 = 0x1c4; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; - constexpr std::ptrdiff_t m_flInputMin = 0x1cc; - constexpr std::ptrdiff_t m_flInputMax = 0x1d0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; - constexpr std::ptrdiff_t m_bUseParticleVelocity = 0x1dc; - constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; - constexpr std::ptrdiff_t m_bActiveRange = 0x1e4; - constexpr std::ptrdiff_t m_bUseParticleNormal = 0x1e5; +namespace C_OP_RemapCPtoCP { + constexpr std::ptrdiff_t m_nInputControlPoint = 0x1d0; + constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1d4; + constexpr std::ptrdiff_t m_nInputField = 0x1d8; + constexpr std::ptrdiff_t m_nOutputField = 0x1dc; + constexpr std::ptrdiff_t m_flInputMin = 0x1e0; + constexpr std::ptrdiff_t m_flInputMax = 0x1e4; + constexpr std::ptrdiff_t m_flOutputMin = 0x1e8; + constexpr std::ptrdiff_t m_flOutputMax = 0x1ec; + constexpr std::ptrdiff_t m_bDerivative = 0x1f0; + constexpr std::ptrdiff_t m_flInterpRate = 0x1f4; } namespace C_OP_RemapCPtoScalar { @@ -2845,10 +2450,6 @@ namespace C_OP_RemapCPtoScalar { constexpr std::ptrdiff_t m_nSetMethod = 0x1e8; } -namespace C_OP_NormalLock { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; -} - namespace C_OP_RemapCPtoVector { constexpr std::ptrdiff_t m_nCPInput = 0x1c0; constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; @@ -2865,31 +2466,40 @@ namespace C_OP_RemapCPtoVector { constexpr std::ptrdiff_t m_bAccelerate = 0x20d; } -namespace C_OP_SetCPtoVector { - constexpr std::ptrdiff_t m_nCPInput = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; -} - -namespace C_OP_RemapTransformToVelocity { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; -} - -namespace C_OP_RemapVelocityToVector { +namespace C_OP_RemapControlPointDirectionToVector { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; constexpr std::ptrdiff_t m_flScale = 0x1c4; - constexpr std::ptrdiff_t m_bNormalize = 0x1c8; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c8; } -namespace C_OP_RemapCPVelocityToVector { - constexpr std::ptrdiff_t m_nControlPoint = 0x1c0; +namespace C_OP_RemapControlPointOrientationToRotation { + constexpr std::ptrdiff_t m_nCP = 0x1c0; constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flScale = 0x1c8; - constexpr std::ptrdiff_t m_bNormalize = 0x1cc; + constexpr std::ptrdiff_t m_flOffsetRot = 0x1c8; + constexpr std::ptrdiff_t m_nComponent = 0x1cc; } -namespace C_OP_SetCPOrientationToDirection { - constexpr std::ptrdiff_t m_nInputControlPoint = 0x1c0; - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1c4; +namespace C_OP_RemapCrossProductOfTwoVectorsToVector { + constexpr std::ptrdiff_t m_InputVec1 = 0x1c0; + constexpr std::ptrdiff_t m_InputVec2 = 0x818; + constexpr std::ptrdiff_t m_nFieldOutput = 0xe70; + constexpr std::ptrdiff_t m_bNormalize = 0xe74; +} + +namespace C_OP_RemapDensityGradientToVectorAttribute { + constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; +} + +namespace C_OP_RemapDensityToVector { + constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flDensityMin = 0x1c8; + constexpr std::ptrdiff_t m_flDensityMax = 0x1cc; + constexpr std::ptrdiff_t m_vecOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_vecOutputMax = 0x1dc; + constexpr std::ptrdiff_t m_bUseParentDensity = 0x1e8; + constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1ec; } namespace C_OP_RemapDirectionToCPToVector { @@ -2902,221 +2512,6 @@ namespace C_OP_RemapDirectionToCPToVector { constexpr std::ptrdiff_t m_nFieldStrength = 0x1e0; } -namespace C_OP_RemapCrossProductOfTwoVectorsToVector { - constexpr std::ptrdiff_t m_InputVec1 = 0x1c0; - constexpr std::ptrdiff_t m_InputVec2 = 0x818; - constexpr std::ptrdiff_t m_nFieldOutput = 0xe70; - constexpr std::ptrdiff_t m_bNormalize = 0xe74; -} - -namespace C_OP_NormalizeVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flScale = 0x1c4; -} - -namespace C_OP_RemapControlPointDirectionToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_flScale = 0x1c4; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c8; -} - -namespace C_OP_SetCPOrientationToGroundNormal { - constexpr std::ptrdiff_t m_flInterpRate = 0x1c0; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1c4; - constexpr std::ptrdiff_t m_flTolerance = 0x1c8; - constexpr std::ptrdiff_t m_flTraceOffset = 0x1cc; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1d0; - constexpr std::ptrdiff_t m_nTraceSet = 0x250; - constexpr std::ptrdiff_t m_nInputCP = 0x254; - constexpr std::ptrdiff_t m_nOutputCP = 0x258; - constexpr std::ptrdiff_t m_bIncludeWater = 0x268; -} - -namespace C_OP_RemapTransformOrientationToRotations { - constexpr std::ptrdiff_t m_TransformInput = 0x1c0; - constexpr std::ptrdiff_t m_vecRotation = 0x228; - constexpr std::ptrdiff_t m_bUseQuat = 0x234; - constexpr std::ptrdiff_t m_bWriteNormal = 0x235; -} - -namespace C_OP_RemapControlPointOrientationToRotation { - constexpr std::ptrdiff_t m_nCP = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; - constexpr std::ptrdiff_t m_flOffsetRot = 0x1c8; - constexpr std::ptrdiff_t m_nComponent = 0x1cc; -} - -namespace C_OP_LockToPointList { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_pointList = 0x1c8; - constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1e0; - constexpr std::ptrdiff_t m_bClosedLoop = 0x1e1; - constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1e4; -} - -namespace C_OP_RemapNamedModelElementOnceTimed { - constexpr std::ptrdiff_t m_hModel = 0x1c0; - constexpr std::ptrdiff_t m_inNames = 0x1c8; - constexpr std::ptrdiff_t m_outNames = 0x1e0; - constexpr std::ptrdiff_t m_fallbackNames = 0x1f8; - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; - constexpr std::ptrdiff_t m_bProportional = 0x211; - constexpr std::ptrdiff_t m_nFieldInput = 0x214; - constexpr std::ptrdiff_t m_nFieldOutput = 0x218; - constexpr std::ptrdiff_t m_flRemapTime = 0x21c; -} - -namespace C_OP_RemapNamedModelSequenceOnceTimed { -} - -namespace C_OP_RemapNamedModelBodyPartOnceTimed { -} - -namespace C_OP_RemapNamedModelMeshGroupOnceTimed { -} - -namespace C_OP_RemapNamedModelElementEndCap { - constexpr std::ptrdiff_t m_hModel = 0x1c0; - constexpr std::ptrdiff_t m_inNames = 0x1c8; - constexpr std::ptrdiff_t m_outNames = 0x1e0; - constexpr std::ptrdiff_t m_fallbackNames = 0x1f8; - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; - constexpr std::ptrdiff_t m_nFieldInput = 0x214; - constexpr std::ptrdiff_t m_nFieldOutput = 0x218; -} - -namespace C_OP_RemapNamedModelSequenceEndCap { -} - -namespace C_OP_RemapNamedModelBodyPartEndCap { -} - -namespace C_OP_RemapNamedModelMeshGroupEndCap { -} - -namespace C_OP_SetFromCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1c4; - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1c8; - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1cc; - constexpr std::ptrdiff_t m_bRandom = 0x1d0; - constexpr std::ptrdiff_t m_bReverse = 0x1d1; - constexpr std::ptrdiff_t m_nRandomSeed = 0x1d4; - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1d8; - constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x330; - constexpr std::ptrdiff_t m_flInterpolation = 0x488; - constexpr std::ptrdiff_t m_bSubSample = 0x5e0; -} - -namespace C_OP_VectorFieldSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1c4; - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1c8; - constexpr std::ptrdiff_t m_flInterpolation = 0x1d0; - constexpr std::ptrdiff_t m_vecScale = 0x328; - constexpr std::ptrdiff_t m_flBoundaryDampening = 0x980; - constexpr std::ptrdiff_t m_bSetVelocity = 0x984; - constexpr std::ptrdiff_t m_bLockToSurface = 0x985; - constexpr std::ptrdiff_t m_flGridSpacing = 0x988; -} - -namespace C_OP_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1c0; - constexpr std::ptrdiff_t m_flInput1 = 0x1c8; - constexpr std::ptrdiff_t m_flInput2 = 0x320; - constexpr std::ptrdiff_t m_nOutputField = 0x478; - constexpr std::ptrdiff_t m_nSetMethod = 0x47c; -} - -namespace C_OP_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1c0; - constexpr std::ptrdiff_t m_vInput1 = 0x1c8; - constexpr std::ptrdiff_t m_vInput2 = 0x820; - constexpr std::ptrdiff_t m_nOutputField = 0xe78; - constexpr std::ptrdiff_t m_nSetMethod = 0xe7c; - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xe80; -} - -namespace C_OP_SetFloatAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1c0; - constexpr std::ptrdiff_t m_vInput1 = 0x1c8; - constexpr std::ptrdiff_t m_vInput2 = 0x820; - constexpr std::ptrdiff_t m_flOutputRemap = 0xe78; - constexpr std::ptrdiff_t m_nOutputField = 0xfd0; - constexpr std::ptrdiff_t m_nSetMethod = 0xfd4; -} - -namespace C_OP_MovementSkinnedPositionFromCPSnapshot { - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; - constexpr std::ptrdiff_t m_bRandom = 0x1c8; - constexpr std::ptrdiff_t m_nRandomSeed = 0x1cc; - constexpr std::ptrdiff_t m_bSetNormal = 0x1d0; - constexpr std::ptrdiff_t m_bSetRadius = 0x1d1; - constexpr std::ptrdiff_t m_flIncrement = 0x1d8; - constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x330; - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x488; - constexpr std::ptrdiff_t m_flInterpolation = 0x5e0; -} - -namespace C_OP_MovementMoveAlongSkinnedCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1c4; - constexpr std::ptrdiff_t m_bSetNormal = 0x1c8; - constexpr std::ptrdiff_t m_bSetRadius = 0x1c9; - constexpr std::ptrdiff_t m_flInterpolation = 0x1d0; - constexpr std::ptrdiff_t m_flTValue = 0x328; -} - -namespace C_OP_QuantizeFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x318; -} - -namespace C_OP_SetFloatCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x318; - constexpr std::ptrdiff_t m_nSetMethod = 0x31c; - constexpr std::ptrdiff_t m_Lerp = 0x320; -} - -namespace C_OP_SetFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x318; - constexpr std::ptrdiff_t m_nSetMethod = 0x31c; - constexpr std::ptrdiff_t m_Lerp = 0x320; -} - -namespace C_OP_SetVec { - constexpr std::ptrdiff_t m_InputValue = 0x1c0; - constexpr std::ptrdiff_t m_nOutputField = 0x818; - constexpr std::ptrdiff_t m_nSetMethod = 0x81c; - constexpr std::ptrdiff_t m_Lerp = 0x820; - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x978; -} - -namespace C_OP_DragRelativeToPlane { - constexpr std::ptrdiff_t m_flDragAtPlane = 0x1c0; - constexpr std::ptrdiff_t m_flFalloff = 0x318; - constexpr std::ptrdiff_t m_bDirectional = 0x470; - constexpr std::ptrdiff_t m_vecPlaneNormal = 0x478; - constexpr std::ptrdiff_t m_nControlPointNumber = 0xad0; -} - -namespace C_OP_RemapDensityGradientToVectorAttribute { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1c0; - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; -} - -namespace C_OP_LockPoints { - constexpr std::ptrdiff_t m_nMinCol = 0x1c0; - constexpr std::ptrdiff_t m_nMaxCol = 0x1c4; - constexpr std::ptrdiff_t m_nMinRow = 0x1c8; - constexpr std::ptrdiff_t m_nMaxRow = 0x1cc; - constexpr std::ptrdiff_t m_nControlPoint = 0x1d0; - constexpr std::ptrdiff_t m_flBlendValue = 0x1d4; -} - namespace C_OP_RemapDistanceToLineSegmentBase { constexpr std::ptrdiff_t m_nCP0 = 0x1c0; constexpr std::ptrdiff_t m_nCP1 = 0x1c4; @@ -3137,91 +2532,6 @@ namespace C_OP_RemapDistanceToLineSegmentToVector { constexpr std::ptrdiff_t m_vMaxOutputValue = 0x1f0; } -namespace C_OP_TeleportBeam { - constexpr std::ptrdiff_t m_nCPPosition = 0x1c0; - constexpr std::ptrdiff_t m_nCPVelocity = 0x1c4; - constexpr std::ptrdiff_t m_nCPMisc = 0x1c8; - constexpr std::ptrdiff_t m_nCPColor = 0x1cc; - constexpr std::ptrdiff_t m_nCPInvalidColor = 0x1d0; - constexpr std::ptrdiff_t m_nCPExtraArcData = 0x1d4; - constexpr std::ptrdiff_t m_vGravity = 0x1d8; - constexpr std::ptrdiff_t m_flArcMaxDuration = 0x1e4; - constexpr std::ptrdiff_t m_flSegmentBreak = 0x1e8; - constexpr std::ptrdiff_t m_flArcSpeed = 0x1ec; - constexpr std::ptrdiff_t m_flAlpha = 0x1f0; -} - -namespace C_OP_CycleScalar { - constexpr std::ptrdiff_t m_nDestField = 0x1c0; - constexpr std::ptrdiff_t m_flStartValue = 0x1c4; - constexpr std::ptrdiff_t m_flEndValue = 0x1c8; - constexpr std::ptrdiff_t m_flCycleTime = 0x1cc; - constexpr std::ptrdiff_t m_bDoNotRepeatCycle = 0x1d0; - constexpr std::ptrdiff_t m_bSynchronizeParticles = 0x1d1; - constexpr std::ptrdiff_t m_nCPScale = 0x1d4; - constexpr std::ptrdiff_t m_nCPFieldMin = 0x1d8; - constexpr std::ptrdiff_t m_nCPFieldMax = 0x1dc; - constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; -} - -namespace C_OP_CalculateVectorAttribute { - constexpr std::ptrdiff_t m_vStartValue = 0x1c0; - constexpr std::ptrdiff_t m_nFieldInput1 = 0x1cc; - constexpr std::ptrdiff_t m_flInputScale1 = 0x1d0; - constexpr std::ptrdiff_t m_nFieldInput2 = 0x1d4; - constexpr std::ptrdiff_t m_flInputScale2 = 0x1d8; - constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1dc; - constexpr std::ptrdiff_t m_flControlPointScale1 = 0x1f0; - constexpr std::ptrdiff_t m_nControlPointInput2 = 0x1f4; - constexpr std::ptrdiff_t m_flControlPointScale2 = 0x208; - constexpr std::ptrdiff_t m_nFieldOutput = 0x20c; - constexpr std::ptrdiff_t m_vFinalOutputScale = 0x210; -} - -namespace C_OP_ColorAdjustHSL { - constexpr std::ptrdiff_t m_flHueAdjust = 0x1c0; - constexpr std::ptrdiff_t m_flSaturationAdjust = 0x318; - constexpr std::ptrdiff_t m_flLightnessAdjust = 0x470; -} - -namespace C_OP_ConnectParentParticleToNearest { - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c0; - constexpr std::ptrdiff_t m_nSecondControlPoint = 0x1c4; -} - -namespace C_OP_UpdateLightSource { - constexpr std::ptrdiff_t m_vColorTint = 0x1c0; - constexpr std::ptrdiff_t m_flBrightnessScale = 0x1c4; - constexpr std::ptrdiff_t m_flRadiusScale = 0x1c8; - constexpr std::ptrdiff_t m_flMinimumLightingRadius = 0x1cc; - constexpr std::ptrdiff_t m_flMaximumLightingRadius = 0x1d0; - constexpr std::ptrdiff_t m_flPositionDampingConstant = 0x1d4; -} - -namespace C_OP_RemapSpeedtoCP { - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d4; - constexpr std::ptrdiff_t m_nField = 0x1d8; - constexpr std::ptrdiff_t m_flInputMin = 0x1dc; - constexpr std::ptrdiff_t m_flInputMax = 0x1e0; - constexpr std::ptrdiff_t m_flOutputMin = 0x1e4; - constexpr std::ptrdiff_t m_flOutputMax = 0x1e8; - constexpr std::ptrdiff_t m_bUseDeltaV = 0x1ec; -} - -namespace C_OP_RemapAverageHitboxSpeedtoCP { - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d4; - constexpr std::ptrdiff_t m_nField = 0x1d8; - constexpr std::ptrdiff_t m_flInputMin = 0x1e0; - constexpr std::ptrdiff_t m_flInputMax = 0x338; - constexpr std::ptrdiff_t m_flOutputMin = 0x490; - constexpr std::ptrdiff_t m_flOutputMax = 0x5e8; - constexpr std::ptrdiff_t m_nHeightControlPointNumber = 0x740; - constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x748; - constexpr std::ptrdiff_t m_HitboxSetName = 0xda0; -} - namespace C_OP_RemapDotProductToCP { constexpr std::ptrdiff_t m_nInputCP1 = 0x1d0; constexpr std::ptrdiff_t m_nInputCP2 = 0x1d4; @@ -3233,30 +2543,26 @@ namespace C_OP_RemapDotProductToCP { constexpr std::ptrdiff_t m_flOutputMax = 0x5e8; } -namespace C_OP_SetControlPointFieldToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1d0; - constexpr std::ptrdiff_t m_flInput1 = 0x1d8; - constexpr std::ptrdiff_t m_flInput2 = 0x330; - constexpr std::ptrdiff_t m_flOutputRemap = 0x488; - constexpr std::ptrdiff_t m_nOutputCP = 0x5e0; - constexpr std::ptrdiff_t m_nOutVectorField = 0x5e4; +namespace C_OP_RemapDotProductToScalar { + constexpr std::ptrdiff_t m_nInputCP1 = 0x1c0; + constexpr std::ptrdiff_t m_nInputCP2 = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; + constexpr std::ptrdiff_t m_flInputMin = 0x1cc; + constexpr std::ptrdiff_t m_flInputMax = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; + constexpr std::ptrdiff_t m_bUseParticleVelocity = 0x1dc; + constexpr std::ptrdiff_t m_nSetMethod = 0x1e0; + constexpr std::ptrdiff_t m_bActiveRange = 0x1e4; + constexpr std::ptrdiff_t m_bUseParticleNormal = 0x1e5; } -namespace C_OP_SetControlPointFieldFromVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1d0; - constexpr std::ptrdiff_t m_vecInput1 = 0x1d8; - constexpr std::ptrdiff_t m_vecInput2 = 0x830; - constexpr std::ptrdiff_t m_flOutputRemap = 0xe88; - constexpr std::ptrdiff_t m_nOutputCP = 0xfe0; - constexpr std::ptrdiff_t m_nOutVectorField = 0xfe4; -} - -namespace C_OP_SetControlPointToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1d0; - constexpr std::ptrdiff_t m_nOutputCP = 0x1d4; - constexpr std::ptrdiff_t m_vInput1 = 0x1d8; - constexpr std::ptrdiff_t m_vInput2 = 0x830; - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xe88; +namespace C_OP_RemapExternalWindToCP { + constexpr std::ptrdiff_t m_nCP = 0x1d0; + constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; + constexpr std::ptrdiff_t m_vecScale = 0x1d8; + constexpr std::ptrdiff_t m_bSetMagnitude = 0x830; + constexpr std::ptrdiff_t m_nOutVectorField = 0x834; } namespace C_OP_RemapModelVolumetoCP { @@ -3271,411 +2577,191 @@ namespace C_OP_RemapModelVolumetoCP { constexpr std::ptrdiff_t m_flOutputMax = 0x1f0; } -namespace C_OP_RemapBoundingVolumetoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_flInputMin = 0x1d4; - constexpr std::ptrdiff_t m_flInputMax = 0x1d8; - constexpr std::ptrdiff_t m_flOutputMin = 0x1dc; - constexpr std::ptrdiff_t m_flOutputMax = 0x1e0; +namespace C_OP_RemapNamedModelElementEndCap { + constexpr std::ptrdiff_t m_hModel = 0x1c0; + constexpr std::ptrdiff_t m_inNames = 0x1c8; + constexpr std::ptrdiff_t m_outNames = 0x1e0; + constexpr std::ptrdiff_t m_fallbackNames = 0x1f8; + constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; + constexpr std::ptrdiff_t m_nFieldInput = 0x214; + constexpr std::ptrdiff_t m_nFieldOutput = 0x218; } -namespace C_OP_RemapAverageScalarValuetoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_nOutVectorField = 0x1d4; +namespace C_OP_RemapNamedModelElementOnceTimed { + constexpr std::ptrdiff_t m_hModel = 0x1c0; + constexpr std::ptrdiff_t m_inNames = 0x1c8; + constexpr std::ptrdiff_t m_outNames = 0x1e0; + constexpr std::ptrdiff_t m_fallbackNames = 0x1f8; + constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; + constexpr std::ptrdiff_t m_bProportional = 0x211; + constexpr std::ptrdiff_t m_nFieldInput = 0x214; + constexpr std::ptrdiff_t m_nFieldOutput = 0x218; + constexpr std::ptrdiff_t m_flRemapTime = 0x21c; +} + +namespace C_OP_RemapParticleCountOnScalarEndCap { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_nInputMin = 0x1c4; + constexpr std::ptrdiff_t m_nInputMax = 0x1c8; + constexpr std::ptrdiff_t m_flOutputMin = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d0; + constexpr std::ptrdiff_t m_bBackwards = 0x1d4; + constexpr std::ptrdiff_t m_nSetMethod = 0x1d8; +} + +namespace C_OP_RemapParticleCountToScalar { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_nInputMin = 0x1c8; + constexpr std::ptrdiff_t m_nInputMax = 0x320; + constexpr std::ptrdiff_t m_flOutputMin = 0x478; + constexpr std::ptrdiff_t m_flOutputMax = 0x5d0; + constexpr std::ptrdiff_t m_bActiveRange = 0x728; + constexpr std::ptrdiff_t m_nSetMethod = 0x72c; +} + +namespace C_OP_RemapSDFDistanceToScalarAttribute { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1c4; + constexpr std::ptrdiff_t m_flMinDistance = 0x1c8; + constexpr std::ptrdiff_t m_flMaxDistance = 0x320; + constexpr std::ptrdiff_t m_flValueBelowMin = 0x478; + constexpr std::ptrdiff_t m_flValueAtMin = 0x5d0; + constexpr std::ptrdiff_t m_flValueAtMax = 0x728; + constexpr std::ptrdiff_t m_flValueAboveMax = 0x880; +} + +namespace C_OP_RemapSDFDistanceToVectorAttribute { + constexpr std::ptrdiff_t m_nVectorFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1c4; + constexpr std::ptrdiff_t m_flMinDistance = 0x1c8; + constexpr std::ptrdiff_t m_flMaxDistance = 0x320; + constexpr std::ptrdiff_t m_vValueBelowMin = 0x478; + constexpr std::ptrdiff_t m_vValueAtMin = 0x484; + constexpr std::ptrdiff_t m_vValueAtMax = 0x490; + constexpr std::ptrdiff_t m_vValueAboveMax = 0x49c; +} + +namespace C_OP_RemapSDFGradientToVectorAttribute { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; +} + +namespace C_OP_RemapScalar { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; + constexpr std::ptrdiff_t m_bOldCode = 0x1d8; +} + +namespace C_OP_RemapScalarEndCap { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; +} + +namespace C_OP_RemapScalarOnceTimed { + constexpr std::ptrdiff_t m_bProportional = 0x1c0; + constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c8; + constexpr std::ptrdiff_t m_flInputMin = 0x1cc; + constexpr std::ptrdiff_t m_flInputMax = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; + constexpr std::ptrdiff_t m_flRemapTime = 0x1dc; +} + +namespace C_OP_RemapSpeed { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flInputMin = 0x1c4; + constexpr std::ptrdiff_t m_flInputMax = 0x1c8; + constexpr std::ptrdiff_t m_flOutputMin = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d0; + constexpr std::ptrdiff_t m_nSetMethod = 0x1d4; + constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1d8; +} + +namespace C_OP_RemapSpeedtoCP { + constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d4; constexpr std::ptrdiff_t m_nField = 0x1d8; constexpr std::ptrdiff_t m_flInputMin = 0x1dc; constexpr std::ptrdiff_t m_flInputMax = 0x1e0; constexpr std::ptrdiff_t m_flOutputMin = 0x1e4; constexpr std::ptrdiff_t m_flOutputMax = 0x1e8; + constexpr std::ptrdiff_t m_bUseDeltaV = 0x1ec; } -namespace C_OP_RampCPLinearRandom { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_vecRateMin = 0x1d4; - constexpr std::ptrdiff_t m_vecRateMax = 0x1e0; +namespace C_OP_RemapTransformOrientationToRotations { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; + constexpr std::ptrdiff_t m_vecRotation = 0x228; + constexpr std::ptrdiff_t m_bUseQuat = 0x234; + constexpr std::ptrdiff_t m_bWriteNormal = 0x235; } -namespace C_OP_SetParentControlPointsToChildCP { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; - constexpr std::ptrdiff_t m_nChildControlPoint = 0x1d4; - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1d8; - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1dc; - constexpr std::ptrdiff_t m_bSetOrientation = 0x1e0; +namespace C_OP_RemapTransformOrientationToYaw { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x228; + constexpr std::ptrdiff_t m_flRotOffset = 0x22c; + constexpr std::ptrdiff_t m_flSpinStrength = 0x230; } -namespace C_OP_SetVariable { - constexpr std::ptrdiff_t m_variableReference = 0x1d0; - constexpr std::ptrdiff_t m_transformInput = 0x210; - constexpr std::ptrdiff_t m_positionOffset = 0x278; - constexpr std::ptrdiff_t m_rotationOffset = 0x284; - constexpr std::ptrdiff_t m_vecInput = 0x290; - constexpr std::ptrdiff_t m_floatInput = 0x8e8; +namespace C_OP_RemapTransformToVelocity { + constexpr std::ptrdiff_t m_TransformInput = 0x1c0; } -namespace C_OP_SetControlPointPositions { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1d0; - constexpr std::ptrdiff_t m_bOrient = 0x1d1; - constexpr std::ptrdiff_t m_bSetOnce = 0x1d2; - constexpr std::ptrdiff_t m_nCP1 = 0x1d4; - constexpr std::ptrdiff_t m_nCP2 = 0x1d8; - constexpr std::ptrdiff_t m_nCP3 = 0x1dc; - constexpr std::ptrdiff_t m_nCP4 = 0x1e0; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1e4; - constexpr std::ptrdiff_t m_vecCP2Pos = 0x1f0; - constexpr std::ptrdiff_t m_vecCP3Pos = 0x1fc; - constexpr std::ptrdiff_t m_vecCP4Pos = 0x208; - constexpr std::ptrdiff_t m_nHeadLocation = 0x214; +namespace C_OP_RemapTransformVisibilityToScalar { + constexpr std::ptrdiff_t m_nSetMethod = 0x1c0; + constexpr std::ptrdiff_t m_TransformInput = 0x1c8; + constexpr std::ptrdiff_t m_nFieldOutput = 0x230; + constexpr std::ptrdiff_t m_flInputMin = 0x234; + constexpr std::ptrdiff_t m_flInputMax = 0x238; + constexpr std::ptrdiff_t m_flOutputMin = 0x23c; + constexpr std::ptrdiff_t m_flOutputMax = 0x240; + constexpr std::ptrdiff_t m_flRadius = 0x244; } -namespace C_OP_SetSingleControlPointPosition { - constexpr std::ptrdiff_t m_bSetOnce = 0x1d0; - constexpr std::ptrdiff_t m_nCP1 = 0x1d4; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d8; - constexpr std::ptrdiff_t m_transformInput = 0x830; +namespace C_OP_RemapTransformVisibilityToVector { + constexpr std::ptrdiff_t m_nSetMethod = 0x1c0; + constexpr std::ptrdiff_t m_TransformInput = 0x1c8; + constexpr std::ptrdiff_t m_nFieldOutput = 0x230; + constexpr std::ptrdiff_t m_flInputMin = 0x234; + constexpr std::ptrdiff_t m_flInputMax = 0x238; + constexpr std::ptrdiff_t m_vecOutputMin = 0x23c; + constexpr std::ptrdiff_t m_vecOutputMax = 0x248; + constexpr std::ptrdiff_t m_flRadius = 0x254; } -namespace C_OP_SetControlPointPositionToRandomActiveCP { - constexpr std::ptrdiff_t m_nCP1 = 0x1d0; - constexpr std::ptrdiff_t m_nHeadLocationMin = 0x1d4; - constexpr std::ptrdiff_t m_nHeadLocationMax = 0x1d8; - constexpr std::ptrdiff_t m_flResetRate = 0x1e0; +namespace C_OP_RemapVectorComponentToScalar { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nComponent = 0x1c8; } -namespace C_OP_SetRandomControlPointPosition { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1d0; - constexpr std::ptrdiff_t m_bOrient = 0x1d1; - constexpr std::ptrdiff_t m_nCP1 = 0x1d4; - constexpr std::ptrdiff_t m_nHeadLocation = 0x1d8; - constexpr std::ptrdiff_t m_flReRandomRate = 0x1e0; - constexpr std::ptrdiff_t m_vecCPMinPos = 0x338; - constexpr std::ptrdiff_t m_vecCPMaxPos = 0x344; - constexpr std::ptrdiff_t m_flInterpolation = 0x350; +namespace C_OP_RemapVectortoCP { + constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nFieldInput = 0x1c4; + constexpr std::ptrdiff_t m_nParticleNumber = 0x1c8; } -namespace C_OP_SetControlPointOrientation { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1d0; - constexpr std::ptrdiff_t m_bRandomize = 0x1d2; - constexpr std::ptrdiff_t m_bSetOnce = 0x1d3; - constexpr std::ptrdiff_t m_nCP = 0x1d4; - constexpr std::ptrdiff_t m_nHeadLocation = 0x1d8; - constexpr std::ptrdiff_t m_vecRotation = 0x1dc; - constexpr std::ptrdiff_t m_vecRotationB = 0x1e8; - constexpr std::ptrdiff_t m_flInterpolation = 0x1f8; +namespace C_OP_RemapVelocityToVector { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_flScale = 0x1c4; + constexpr std::ptrdiff_t m_bNormalize = 0x1c8; } -namespace C_OP_SetControlPointFromObjectScale { - constexpr std::ptrdiff_t m_nCPInput = 0x1d0; - constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; -} - -namespace C_OP_DistanceBetweenCPsToCP { - constexpr std::ptrdiff_t m_nStartCP = 0x1d0; - constexpr std::ptrdiff_t m_nEndCP = 0x1d4; - constexpr std::ptrdiff_t m_nOutputCP = 0x1d8; - constexpr std::ptrdiff_t m_nOutputCPField = 0x1dc; - constexpr std::ptrdiff_t m_bSetOnce = 0x1e0; - constexpr std::ptrdiff_t m_flInputMin = 0x1e4; - constexpr std::ptrdiff_t m_flInputMax = 0x1e8; - constexpr std::ptrdiff_t m_flOutputMin = 0x1ec; - constexpr std::ptrdiff_t m_flOutputMax = 0x1f0; - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1f4; - constexpr std::ptrdiff_t m_flLOSScale = 0x1f8; - constexpr std::ptrdiff_t m_bLOS = 0x1fc; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1fd; - constexpr std::ptrdiff_t m_nTraceSet = 0x280; - constexpr std::ptrdiff_t m_nSetParent = 0x284; -} - -namespace C_OP_SetControlPointToPlayer { - constexpr std::ptrdiff_t m_nCP1 = 0x1d0; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; - constexpr std::ptrdiff_t m_bOrientToEyes = 0x1e0; -} - -namespace C_OP_SetControlPointToHand { - constexpr std::ptrdiff_t m_nCP1 = 0x1d0; - constexpr std::ptrdiff_t m_nHand = 0x1d4; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d8; - constexpr std::ptrdiff_t m_bOrientToHand = 0x1e4; -} - -namespace C_OP_SetControlPointToHMD { - constexpr std::ptrdiff_t m_nCP1 = 0x1d0; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; - constexpr std::ptrdiff_t m_bOrientToHMD = 0x1e0; -} - -namespace C_OP_SetControlPointPositionToTimeOfDayValue { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d0; - constexpr std::ptrdiff_t m_pszTimeOfDayParameter = 0x1d4; - constexpr std::ptrdiff_t m_vecDefaultValue = 0x254; -} - -namespace C_OP_SetControlPointToCenter { - constexpr std::ptrdiff_t m_nCP1 = 0x1d0; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; - constexpr std::ptrdiff_t m_nSetParent = 0x1e0; -} - -namespace C_OP_SetControlPointToCPVelocity { - constexpr std::ptrdiff_t m_nCPInput = 0x1d0; - constexpr std::ptrdiff_t m_nCPOutputVel = 0x1d4; - constexpr std::ptrdiff_t m_bNormalize = 0x1d8; - constexpr std::ptrdiff_t m_nCPOutputMag = 0x1dc; - constexpr std::ptrdiff_t m_nCPField = 0x1e0; - constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x1e8; -} - -namespace C_OP_SetControlPointOrientationToCPVelocity { - constexpr std::ptrdiff_t m_nCPInput = 0x1d0; - constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; -} - -namespace C_OP_StopAfterCPDuration { - constexpr std::ptrdiff_t m_flDuration = 0x1d0; - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x328; - constexpr std::ptrdiff_t m_bPlayEndCap = 0x329; -} - -namespace C_OP_SetControlPointRotation { - constexpr std::ptrdiff_t m_vecRotAxis = 0x1d0; - constexpr std::ptrdiff_t m_flRotRate = 0x828; - constexpr std::ptrdiff_t m_nCP = 0x980; - constexpr std::ptrdiff_t m_nLocalCP = 0x984; -} - -namespace C_OP_RemapCPtoCP { - constexpr std::ptrdiff_t m_nInputControlPoint = 0x1d0; - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1d4; - constexpr std::ptrdiff_t m_nInputField = 0x1d8; - constexpr std::ptrdiff_t m_nOutputField = 0x1dc; - constexpr std::ptrdiff_t m_flInputMin = 0x1e0; - constexpr std::ptrdiff_t m_flInputMax = 0x1e4; - constexpr std::ptrdiff_t m_flOutputMin = 0x1e8; - constexpr std::ptrdiff_t m_flOutputMax = 0x1ec; - constexpr std::ptrdiff_t m_bDerivative = 0x1f0; - constexpr std::ptrdiff_t m_flInterpRate = 0x1f4; -} - -namespace C_OP_HSVShiftToCP { - constexpr std::ptrdiff_t m_nColorCP = 0x1d0; - constexpr std::ptrdiff_t m_nColorGemEnableCP = 0x1d4; - constexpr std::ptrdiff_t m_nOutputCP = 0x1d8; - constexpr std::ptrdiff_t m_DefaultHSVColor = 0x1dc; -} - -namespace C_OP_SetControlPointToImpactPoint { - constexpr std::ptrdiff_t m_nCPOut = 0x1d0; - constexpr std::ptrdiff_t m_nCPIn = 0x1d4; - constexpr std::ptrdiff_t m_flUpdateRate = 0x1d8; - constexpr std::ptrdiff_t m_flTraceLength = 0x1e0; - constexpr std::ptrdiff_t m_flStartOffset = 0x338; - constexpr std::ptrdiff_t m_flOffset = 0x33c; - constexpr std::ptrdiff_t m_vecTraceDir = 0x340; - constexpr std::ptrdiff_t m_CollisionGroupName = 0x34c; - constexpr std::ptrdiff_t m_nTraceSet = 0x3cc; - constexpr std::ptrdiff_t m_bSetToEndpoint = 0x3d0; - constexpr std::ptrdiff_t m_bTraceToClosestSurface = 0x3d1; - constexpr std::ptrdiff_t m_bIncludeWater = 0x3d2; -} - -namespace C_OP_SetCPOrientationToPointAtCP { - constexpr std::ptrdiff_t m_nInputCP = 0x1d0; - constexpr std::ptrdiff_t m_nOutputCP = 0x1d4; - constexpr std::ptrdiff_t m_flInterpolation = 0x1d8; - constexpr std::ptrdiff_t m_b2DOrientation = 0x330; - constexpr std::ptrdiff_t m_bAvoidSingularity = 0x331; - constexpr std::ptrdiff_t m_bPointAway = 0x332; -} - -namespace C_OP_EnableChildrenFromParentParticleCount { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; - constexpr std::ptrdiff_t m_nFirstChild = 0x1d4; - constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x1d8; - constexpr std::ptrdiff_t m_bDisableChildren = 0x330; - constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x331; - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x332; -} - -namespace C_OP_SelectivelyEnableChildren { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; - constexpr std::ptrdiff_t m_nFirstChild = 0x328; - constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x480; - constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x5d8; - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x5d9; -} - -namespace C_OP_PlayEndCapWhenFinished { - constexpr std::ptrdiff_t m_bFireOnEmissionEnd = 0x1d0; - constexpr std::ptrdiff_t m_bIncludeChildren = 0x1d1; -} - -namespace C_OP_ForceControlPointStub { - constexpr std::ptrdiff_t m_ControlPoint = 0x1d0; -} - -namespace C_OP_DriveCPFromGlobalSoundFloat { - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1d0; - constexpr std::ptrdiff_t m_nOutputField = 0x1d4; - constexpr std::ptrdiff_t m_flInputMin = 0x1d8; - constexpr std::ptrdiff_t m_flInputMax = 0x1dc; - constexpr std::ptrdiff_t m_flOutputMin = 0x1e0; - constexpr std::ptrdiff_t m_flOutputMax = 0x1e4; - constexpr std::ptrdiff_t m_StackName = 0x1e8; - constexpr std::ptrdiff_t m_OperatorName = 0x1f0; - constexpr std::ptrdiff_t m_FieldName = 0x1f8; -} - -namespace C_OP_SetControlPointFieldToWater { - constexpr std::ptrdiff_t m_nSourceCP = 0x1d0; - constexpr std::ptrdiff_t m_nDestCP = 0x1d4; - constexpr std::ptrdiff_t m_nCPField = 0x1d8; -} - -namespace C_OP_SetControlPointToWaterSurface { - constexpr std::ptrdiff_t m_nSourceCP = 0x1d0; - constexpr std::ptrdiff_t m_nDestCP = 0x1d4; - constexpr std::ptrdiff_t m_nFlowCP = 0x1d8; - constexpr std::ptrdiff_t m_nActiveCP = 0x1dc; - constexpr std::ptrdiff_t m_nActiveCPField = 0x1e0; - constexpr std::ptrdiff_t m_flRetestRate = 0x1e8; - constexpr std::ptrdiff_t m_bAdaptiveThreshold = 0x340; -} - -namespace C_OP_RepeatedTriggerChildGroup { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; - constexpr std::ptrdiff_t m_flClusterRefireTime = 0x1d8; - constexpr std::ptrdiff_t m_flClusterSize = 0x330; - constexpr std::ptrdiff_t m_flClusterCooldown = 0x488; - constexpr std::ptrdiff_t m_bLimitChildCount = 0x5e0; -} - -namespace C_OP_ChooseRandomChildrenInGroup { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; - constexpr std::ptrdiff_t m_flNumberOfChildren = 0x1d8; -} - -namespace C_OP_SetSimulationRate { - constexpr std::ptrdiff_t m_flSimulationScale = 0x1d0; -} - -namespace C_OP_ControlPointToRadialScreenSpace { - constexpr std::ptrdiff_t m_nCPIn = 0x1d0; - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; - constexpr std::ptrdiff_t m_nCPOut = 0x1e0; - constexpr std::ptrdiff_t m_nCPOutField = 0x1e4; - constexpr std::ptrdiff_t m_nCPSSPosOut = 0x1e8; -} - -namespace C_OP_LightningSnapshotGenerator { - constexpr std::ptrdiff_t m_nCPSnapshot = 0x1d0; - constexpr std::ptrdiff_t m_nCPStartPnt = 0x1d4; - constexpr std::ptrdiff_t m_nCPEndPnt = 0x1d8; - constexpr std::ptrdiff_t m_flSegments = 0x1e0; - constexpr std::ptrdiff_t m_flOffset = 0x338; - constexpr std::ptrdiff_t m_flOffsetDecay = 0x490; - constexpr std::ptrdiff_t m_flRecalcRate = 0x5e8; - constexpr std::ptrdiff_t m_flUVScale = 0x740; - constexpr std::ptrdiff_t m_flUVOffset = 0x898; - constexpr std::ptrdiff_t m_flSplitRate = 0x9f0; - constexpr std::ptrdiff_t m_flBranchTwist = 0xb48; - constexpr std::ptrdiff_t m_nBranchBehavior = 0xca0; - constexpr std::ptrdiff_t m_flRadiusStart = 0xca8; - constexpr std::ptrdiff_t m_flRadiusEnd = 0xe00; - constexpr std::ptrdiff_t m_flDedicatedPool = 0xf58; -} - -namespace C_OP_RemapExternalWindToCP { - constexpr std::ptrdiff_t m_nCP = 0x1d0; - constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; - constexpr std::ptrdiff_t m_vecScale = 0x1d8; - constexpr std::ptrdiff_t m_bSetMagnitude = 0x830; - constexpr std::ptrdiff_t m_nOutVectorField = 0x834; -} - -namespace C_OP_SetGravityToCP { - constexpr std::ptrdiff_t m_nCPInput = 0x1d0; - constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; - constexpr std::ptrdiff_t m_flScale = 0x1d8; - constexpr std::ptrdiff_t m_bSetOrientation = 0x330; - constexpr std::ptrdiff_t m_bSetZDown = 0x331; -} - -namespace C_OP_QuantizeCPComponent { - constexpr std::ptrdiff_t m_flInputValue = 0x1d0; - constexpr std::ptrdiff_t m_nCPOutput = 0x328; - constexpr std::ptrdiff_t m_nOutVectorField = 0x32c; - constexpr std::ptrdiff_t m_flQuantizeValue = 0x330; -} - -namespace C_OP_RenderPoints { - constexpr std::ptrdiff_t m_hMaterial = 0x200; -} - -namespace CBaseTrailRenderer { - constexpr std::ptrdiff_t m_nOrientationType = 0x2470; - constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x2474; - constexpr std::ptrdiff_t m_flMinSize = 0x2478; - constexpr std::ptrdiff_t m_flMaxSize = 0x247c; - constexpr std::ptrdiff_t m_flStartFadeSize = 0x2480; - constexpr std::ptrdiff_t m_flEndFadeSize = 0x25d8; - constexpr std::ptrdiff_t m_bClampV = 0x2730; -} - -namespace C_OP_RenderTrails { - constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2740; - constexpr std::ptrdiff_t m_flStartFadeDot = 0x2744; - constexpr std::ptrdiff_t m_flEndFadeDot = 0x2748; - constexpr std::ptrdiff_t m_nPrevPntSource = 0x274c; - constexpr std::ptrdiff_t m_flMaxLength = 0x2750; - constexpr std::ptrdiff_t m_flMinLength = 0x2754; - constexpr std::ptrdiff_t m_bIgnoreDT = 0x2758; - constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x275c; - constexpr std::ptrdiff_t m_flLengthScale = 0x2760; - constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x2764; - constexpr std::ptrdiff_t m_flRadiusHeadTaper = 0x2768; - constexpr std::ptrdiff_t m_vecHeadColorScale = 0x28c0; - constexpr std::ptrdiff_t m_flHeadAlphaScale = 0x2f18; - constexpr std::ptrdiff_t m_flRadiusTaper = 0x3070; - constexpr std::ptrdiff_t m_vecTailColorScale = 0x31c8; - constexpr std::ptrdiff_t m_flTailAlphaScale = 0x3820; - constexpr std::ptrdiff_t m_nHorizCropField = 0x3978; - constexpr std::ptrdiff_t m_nVertCropField = 0x397c; - constexpr std::ptrdiff_t m_flForwardShift = 0x3980; - constexpr std::ptrdiff_t m_bFlipUVBasedOnPitchYaw = 0x3984; -} - -namespace C_OP_RenderRopes { - constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2470; - constexpr std::ptrdiff_t m_flMinSize = 0x2474; - constexpr std::ptrdiff_t m_flMaxSize = 0x2478; - constexpr std::ptrdiff_t m_flStartFadeSize = 0x247c; - constexpr std::ptrdiff_t m_flEndFadeSize = 0x2480; - constexpr std::ptrdiff_t m_flStartFadeDot = 0x2484; - constexpr std::ptrdiff_t m_flEndFadeDot = 0x2488; - constexpr std::ptrdiff_t m_flRadiusTaper = 0x248c; - constexpr std::ptrdiff_t m_nMinTesselation = 0x2490; - constexpr std::ptrdiff_t m_nMaxTesselation = 0x2494; - constexpr std::ptrdiff_t m_flTessScale = 0x2498; - constexpr std::ptrdiff_t m_flTextureVWorldSize = 0x24a0; - constexpr std::ptrdiff_t m_flTextureVScrollRate = 0x25f8; - constexpr std::ptrdiff_t m_flTextureVOffset = 0x2750; - constexpr std::ptrdiff_t m_nTextureVParamsCP = 0x28a8; - constexpr std::ptrdiff_t m_bClampV = 0x28ac; - constexpr std::ptrdiff_t m_nScaleCP1 = 0x28b0; - constexpr std::ptrdiff_t m_nScaleCP2 = 0x28b4; - constexpr std::ptrdiff_t m_flScaleVSizeByControlPointDistance = 0x28b8; - constexpr std::ptrdiff_t m_flScaleVScrollByControlPointDistance = 0x28bc; - constexpr std::ptrdiff_t m_flScaleVOffsetByControlPointDistance = 0x28c0; - constexpr std::ptrdiff_t m_bUseScalarForTextureCoordinate = 0x28c5; - constexpr std::ptrdiff_t m_nScalarFieldForTextureCoordinate = 0x28c8; - constexpr std::ptrdiff_t m_flScalarAttributeTextureCoordScale = 0x28cc; - constexpr std::ptrdiff_t m_bReverseOrder = 0x28d0; - constexpr std::ptrdiff_t m_bClosedLoop = 0x28d1; - constexpr std::ptrdiff_t m_nOrientationType = 0x28d4; - constexpr std::ptrdiff_t m_nVectorFieldForOrientation = 0x28d8; - constexpr std::ptrdiff_t m_bDrawAsOpaque = 0x28dc; - constexpr std::ptrdiff_t m_bGenerateNormals = 0x28dd; +namespace C_OP_RemapVisibilityScalar { + constexpr std::ptrdiff_t m_nFieldInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_flInputMin = 0x1c8; + constexpr std::ptrdiff_t m_flInputMax = 0x1cc; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d4; + constexpr std::ptrdiff_t m_flRadiusScale = 0x1d8; } namespace C_OP_RenderAsModels { @@ -3689,16 +2775,6 @@ namespace C_OP_RenderAsModels { constexpr std::ptrdiff_t m_nSizeCullBloat = 0x230; } -namespace C_OP_RenderLights { - constexpr std::ptrdiff_t m_flAnimationRate = 0x210; - constexpr std::ptrdiff_t m_nAnimationType = 0x214; - constexpr std::ptrdiff_t m_bAnimateInFPS = 0x218; - constexpr std::ptrdiff_t m_flMinSize = 0x21c; - constexpr std::ptrdiff_t m_flMaxSize = 0x220; - constexpr std::ptrdiff_t m_flStartFadeSize = 0x224; - constexpr std::ptrdiff_t m_flEndFadeSize = 0x228; -} - namespace C_OP_RenderBlobs { constexpr std::ptrdiff_t m_cubeWidth = 0x200; constexpr std::ptrdiff_t m_cutoffRadius = 0x358; @@ -3708,6 +2784,56 @@ namespace C_OP_RenderBlobs { constexpr std::ptrdiff_t m_hMaterial = 0x640; } +namespace C_OP_RenderCables { + constexpr std::ptrdiff_t m_flRadiusScale = 0x200; + constexpr std::ptrdiff_t m_flAlphaScale = 0x358; + constexpr std::ptrdiff_t m_vecColorScale = 0x4b0; + constexpr std::ptrdiff_t m_nColorBlendType = 0xb08; + constexpr std::ptrdiff_t m_hMaterial = 0xb10; + constexpr std::ptrdiff_t m_nTextureRepetitionMode = 0xb18; + constexpr std::ptrdiff_t m_flTextureRepeatsPerSegment = 0xb20; + constexpr std::ptrdiff_t m_flTextureRepeatsCircumference = 0xc78; + constexpr std::ptrdiff_t m_flColorMapOffsetV = 0xdd0; + constexpr std::ptrdiff_t m_flColorMapOffsetU = 0xf28; + constexpr std::ptrdiff_t m_flNormalMapOffsetV = 0x1080; + constexpr std::ptrdiff_t m_flNormalMapOffsetU = 0x11d8; + constexpr std::ptrdiff_t m_bDrawCableCaps = 0x1330; + constexpr std::ptrdiff_t m_flCapRoundness = 0x1334; + constexpr std::ptrdiff_t m_flCapOffsetAmount = 0x1338; + constexpr std::ptrdiff_t m_flTessScale = 0x133c; + constexpr std::ptrdiff_t m_nMinTesselation = 0x1340; + constexpr std::ptrdiff_t m_nMaxTesselation = 0x1344; + constexpr std::ptrdiff_t m_nRoundness = 0x1348; + constexpr std::ptrdiff_t m_LightingTransform = 0x1350; + constexpr std::ptrdiff_t m_MaterialFloatVars = 0x13b8; + constexpr std::ptrdiff_t m_MaterialVecVars = 0x13e8; +} + +namespace C_OP_RenderDeferredLight { + constexpr std::ptrdiff_t m_bUseAlphaTestWindow = 0x200; + constexpr std::ptrdiff_t m_bUseTexture = 0x201; + constexpr std::ptrdiff_t m_flRadiusScale = 0x204; + constexpr std::ptrdiff_t m_flAlphaScale = 0x208; + constexpr std::ptrdiff_t m_nAlpha2Field = 0x20c; + constexpr std::ptrdiff_t m_vecColorScale = 0x210; + constexpr std::ptrdiff_t m_nColorBlendType = 0x868; + constexpr std::ptrdiff_t m_flLightDistance = 0x86c; + constexpr std::ptrdiff_t m_flStartFalloff = 0x870; + constexpr std::ptrdiff_t m_flDistanceFalloff = 0x874; + constexpr std::ptrdiff_t m_flSpotFoV = 0x878; + constexpr std::ptrdiff_t m_nAlphaTestPointField = 0x87c; + constexpr std::ptrdiff_t m_nAlphaTestRangeField = 0x880; + constexpr std::ptrdiff_t m_nAlphaTestSharpnessField = 0x884; + constexpr std::ptrdiff_t m_hTexture = 0x888; + constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x890; +} + +namespace C_OP_RenderFlattenGrass { + constexpr std::ptrdiff_t m_flFlattenStrength = 0x200; + constexpr std::ptrdiff_t m_nStrengthFieldOverride = 0x204; + constexpr std::ptrdiff_t m_flRadiusScale = 0x208; +} + namespace C_OP_RenderGpuImplicit { constexpr std::ptrdiff_t m_bUsePerParticleRadius = 0x200; constexpr std::ptrdiff_t m_fGridSize = 0x208; @@ -3717,9 +2843,35 @@ namespace C_OP_RenderGpuImplicit { constexpr std::ptrdiff_t m_hMaterial = 0x618; } -namespace C_OP_RenderScreenVelocityRotate { - constexpr std::ptrdiff_t m_flRotateRateDegrees = 0x200; - constexpr std::ptrdiff_t m_flForwardDegrees = 0x204; +namespace C_OP_RenderLightBeam { + constexpr std::ptrdiff_t m_vColorBlend = 0x200; + constexpr std::ptrdiff_t m_nColorBlendType = 0x858; + constexpr std::ptrdiff_t m_flBrightnessLumensPerMeter = 0x860; + constexpr std::ptrdiff_t m_bCastShadows = 0x9b8; + constexpr std::ptrdiff_t m_flSkirt = 0x9c0; + constexpr std::ptrdiff_t m_flRange = 0xb18; + constexpr std::ptrdiff_t m_flThickness = 0xc70; +} + +namespace C_OP_RenderLights { + constexpr std::ptrdiff_t m_flAnimationRate = 0x210; + constexpr std::ptrdiff_t m_nAnimationType = 0x214; + constexpr std::ptrdiff_t m_bAnimateInFPS = 0x218; + constexpr std::ptrdiff_t m_flMinSize = 0x21c; + constexpr std::ptrdiff_t m_flMaxSize = 0x220; + constexpr std::ptrdiff_t m_flStartFadeSize = 0x224; + constexpr std::ptrdiff_t m_flEndFadeSize = 0x228; +} + +namespace C_OP_RenderMaterialProxy { + constexpr std::ptrdiff_t m_nMaterialControlPoint = 0x200; + constexpr std::ptrdiff_t m_nProxyType = 0x204; + constexpr std::ptrdiff_t m_MaterialVars = 0x208; + constexpr std::ptrdiff_t m_hOverrideMaterial = 0x220; + constexpr std::ptrdiff_t m_flMaterialOverrideEnabled = 0x228; + constexpr std::ptrdiff_t m_vecColorScale = 0x380; + constexpr std::ptrdiff_t m_flAlpha = 0x9d8; + constexpr std::ptrdiff_t m_nColorBlendType = 0xb30; } namespace C_OP_RenderModels { @@ -3774,15 +2926,31 @@ namespace C_OP_RenderModels { constexpr std::ptrdiff_t m_nColorBlendType = 0x25b8; } -namespace C_OP_RenderMaterialProxy { - constexpr std::ptrdiff_t m_nMaterialControlPoint = 0x200; - constexpr std::ptrdiff_t m_nProxyType = 0x204; - constexpr std::ptrdiff_t m_MaterialVars = 0x208; - constexpr std::ptrdiff_t m_hOverrideMaterial = 0x220; - constexpr std::ptrdiff_t m_flMaterialOverrideEnabled = 0x228; - constexpr std::ptrdiff_t m_vecColorScale = 0x380; - constexpr std::ptrdiff_t m_flAlpha = 0x9d8; - constexpr std::ptrdiff_t m_nColorBlendType = 0xb30; +namespace C_OP_RenderOmni2Light { + constexpr std::ptrdiff_t m_nLightType = 0x200; + constexpr std::ptrdiff_t m_vColorBlend = 0x208; + constexpr std::ptrdiff_t m_nColorBlendType = 0x860; + constexpr std::ptrdiff_t m_nBrightnessUnit = 0x864; + constexpr std::ptrdiff_t m_flBrightnessLumens = 0x868; + constexpr std::ptrdiff_t m_flBrightnessCandelas = 0x9c0; + constexpr std::ptrdiff_t m_bCastShadows = 0xb18; + constexpr std::ptrdiff_t m_flLuminaireRadius = 0xb20; + constexpr std::ptrdiff_t m_flSkirt = 0xc78; + constexpr std::ptrdiff_t m_flRange = 0xdd0; + constexpr std::ptrdiff_t m_flInnerConeAngle = 0xf28; + constexpr std::ptrdiff_t m_flOuterConeAngle = 0x1080; + constexpr std::ptrdiff_t m_hLightCookie = 0x11d8; + constexpr std::ptrdiff_t m_bSphericalCookie = 0x11e0; +} + +namespace C_OP_RenderPoints { + constexpr std::ptrdiff_t m_hMaterial = 0x200; +} + +namespace C_OP_RenderPostProcessing { + constexpr std::ptrdiff_t m_flPostProcessStrength = 0x200; + constexpr std::ptrdiff_t m_hPostTexture = 0x358; + constexpr std::ptrdiff_t m_nPriority = 0x360; } namespace C_OP_RenderProjected { @@ -3799,23 +2967,99 @@ namespace C_OP_RenderProjected { constexpr std::ptrdiff_t m_MaterialVars = 0x220; } -namespace C_OP_RenderDeferredLight { - constexpr std::ptrdiff_t m_bUseAlphaTestWindow = 0x200; - constexpr std::ptrdiff_t m_bUseTexture = 0x201; +namespace C_OP_RenderRopes { + constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2470; + constexpr std::ptrdiff_t m_flMinSize = 0x2474; + constexpr std::ptrdiff_t m_flMaxSize = 0x2478; + constexpr std::ptrdiff_t m_flStartFadeSize = 0x247c; + constexpr std::ptrdiff_t m_flEndFadeSize = 0x2480; + constexpr std::ptrdiff_t m_flStartFadeDot = 0x2484; + constexpr std::ptrdiff_t m_flEndFadeDot = 0x2488; + constexpr std::ptrdiff_t m_flRadiusTaper = 0x248c; + constexpr std::ptrdiff_t m_nMinTesselation = 0x2490; + constexpr std::ptrdiff_t m_nMaxTesselation = 0x2494; + constexpr std::ptrdiff_t m_flTessScale = 0x2498; + constexpr std::ptrdiff_t m_flTextureVWorldSize = 0x24a0; + constexpr std::ptrdiff_t m_flTextureVScrollRate = 0x25f8; + constexpr std::ptrdiff_t m_flTextureVOffset = 0x2750; + constexpr std::ptrdiff_t m_nTextureVParamsCP = 0x28a8; + constexpr std::ptrdiff_t m_bClampV = 0x28ac; + constexpr std::ptrdiff_t m_nScaleCP1 = 0x28b0; + constexpr std::ptrdiff_t m_nScaleCP2 = 0x28b4; + constexpr std::ptrdiff_t m_flScaleVSizeByControlPointDistance = 0x28b8; + constexpr std::ptrdiff_t m_flScaleVScrollByControlPointDistance = 0x28bc; + constexpr std::ptrdiff_t m_flScaleVOffsetByControlPointDistance = 0x28c0; + constexpr std::ptrdiff_t m_bUseScalarForTextureCoordinate = 0x28c5; + constexpr std::ptrdiff_t m_nScalarFieldForTextureCoordinate = 0x28c8; + constexpr std::ptrdiff_t m_flScalarAttributeTextureCoordScale = 0x28cc; + constexpr std::ptrdiff_t m_bReverseOrder = 0x28d0; + constexpr std::ptrdiff_t m_bClosedLoop = 0x28d1; + constexpr std::ptrdiff_t m_nOrientationType = 0x28d4; + constexpr std::ptrdiff_t m_nVectorFieldForOrientation = 0x28d8; + constexpr std::ptrdiff_t m_bDrawAsOpaque = 0x28dc; + constexpr std::ptrdiff_t m_bGenerateNormals = 0x28dd; +} + +namespace C_OP_RenderScreenShake { + constexpr std::ptrdiff_t m_flDurationScale = 0x200; constexpr std::ptrdiff_t m_flRadiusScale = 0x204; - constexpr std::ptrdiff_t m_flAlphaScale = 0x208; - constexpr std::ptrdiff_t m_nAlpha2Field = 0x20c; - constexpr std::ptrdiff_t m_vecColorScale = 0x210; - constexpr std::ptrdiff_t m_nColorBlendType = 0x868; - constexpr std::ptrdiff_t m_flLightDistance = 0x86c; - constexpr std::ptrdiff_t m_flStartFalloff = 0x870; - constexpr std::ptrdiff_t m_flDistanceFalloff = 0x874; - constexpr std::ptrdiff_t m_flSpotFoV = 0x878; - constexpr std::ptrdiff_t m_nAlphaTestPointField = 0x87c; - constexpr std::ptrdiff_t m_nAlphaTestRangeField = 0x880; - constexpr std::ptrdiff_t m_nAlphaTestSharpnessField = 0x884; - constexpr std::ptrdiff_t m_hTexture = 0x888; - constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x890; + constexpr std::ptrdiff_t m_flFrequencyScale = 0x208; + constexpr std::ptrdiff_t m_flAmplitudeScale = 0x20c; + constexpr std::ptrdiff_t m_nRadiusField = 0x210; + constexpr std::ptrdiff_t m_nDurationField = 0x214; + constexpr std::ptrdiff_t m_nFrequencyField = 0x218; + constexpr std::ptrdiff_t m_nAmplitudeField = 0x21c; + constexpr std::ptrdiff_t m_nFilterCP = 0x220; +} + +namespace C_OP_RenderScreenVelocityRotate { + constexpr std::ptrdiff_t m_flRotateRateDegrees = 0x200; + constexpr std::ptrdiff_t m_flForwardDegrees = 0x204; +} + +namespace C_OP_RenderSound { + constexpr std::ptrdiff_t m_flDurationScale = 0x200; + constexpr std::ptrdiff_t m_flSndLvlScale = 0x204; + constexpr std::ptrdiff_t m_flPitchScale = 0x208; + constexpr std::ptrdiff_t m_flVolumeScale = 0x20c; + constexpr std::ptrdiff_t m_nSndLvlField = 0x210; + constexpr std::ptrdiff_t m_nDurationField = 0x214; + constexpr std::ptrdiff_t m_nPitchField = 0x218; + constexpr std::ptrdiff_t m_nVolumeField = 0x21c; + constexpr std::ptrdiff_t m_nChannel = 0x220; + constexpr std::ptrdiff_t m_nCPReference = 0x224; + constexpr std::ptrdiff_t m_pszSoundName = 0x228; + constexpr std::ptrdiff_t m_bSuppressStopSoundEvent = 0x328; +} + +namespace C_OP_RenderSprites { + constexpr std::ptrdiff_t m_nSequenceOverride = 0x2470; + constexpr std::ptrdiff_t m_nOrientationType = 0x25c8; + constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x25cc; + constexpr std::ptrdiff_t m_bUseYawWithNormalAligned = 0x25d0; + constexpr std::ptrdiff_t m_flMinSize = 0x25d4; + constexpr std::ptrdiff_t m_flMaxSize = 0x25d8; + constexpr std::ptrdiff_t m_flAlphaAdjustWithSizeAdjust = 0x25dc; + constexpr std::ptrdiff_t m_flStartFadeSize = 0x25e0; + constexpr std::ptrdiff_t m_flEndFadeSize = 0x2738; + constexpr std::ptrdiff_t m_flStartFadeDot = 0x2890; + constexpr std::ptrdiff_t m_flEndFadeDot = 0x2894; + constexpr std::ptrdiff_t m_bDistanceAlpha = 0x2898; + constexpr std::ptrdiff_t m_bSoftEdges = 0x2899; + constexpr std::ptrdiff_t m_flEdgeSoftnessStart = 0x289c; + constexpr std::ptrdiff_t m_flEdgeSoftnessEnd = 0x28a0; + constexpr std::ptrdiff_t m_bOutline = 0x28a4; + constexpr std::ptrdiff_t m_OutlineColor = 0x28a5; + constexpr std::ptrdiff_t m_nOutlineAlpha = 0x28ac; + constexpr std::ptrdiff_t m_flOutlineStart0 = 0x28b0; + constexpr std::ptrdiff_t m_flOutlineStart1 = 0x28b4; + constexpr std::ptrdiff_t m_flOutlineEnd0 = 0x28b8; + constexpr std::ptrdiff_t m_flOutlineEnd1 = 0x28bc; + constexpr std::ptrdiff_t m_nLightingMode = 0x28c0; + constexpr std::ptrdiff_t m_flLightingTessellation = 0x28c8; + constexpr std::ptrdiff_t m_flLightingDirectionality = 0x2a20; + constexpr std::ptrdiff_t m_bParticleShadows = 0x2b78; + constexpr std::ptrdiff_t m_flShadowDensity = 0x2b7c; } namespace C_OP_RenderStandardLight { @@ -3850,79 +3094,6 @@ namespace C_OP_RenderStandardLight { constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x1374; } -namespace C_OP_RenderOmni2Light { - constexpr std::ptrdiff_t m_nLightType = 0x200; - constexpr std::ptrdiff_t m_vColorBlend = 0x208; - constexpr std::ptrdiff_t m_nColorBlendType = 0x860; - constexpr std::ptrdiff_t m_nBrightnessUnit = 0x864; - constexpr std::ptrdiff_t m_flBrightnessLumens = 0x868; - constexpr std::ptrdiff_t m_flBrightnessCandelas = 0x9c0; - constexpr std::ptrdiff_t m_bCastShadows = 0xb18; - constexpr std::ptrdiff_t m_flLuminaireRadius = 0xb20; - constexpr std::ptrdiff_t m_flSkirt = 0xc78; - constexpr std::ptrdiff_t m_flRange = 0xdd0; - constexpr std::ptrdiff_t m_flInnerConeAngle = 0xf28; - constexpr std::ptrdiff_t m_flOuterConeAngle = 0x1080; - constexpr std::ptrdiff_t m_hLightCookie = 0x11d8; - constexpr std::ptrdiff_t m_bSphericalCookie = 0x11e0; -} - -namespace C_OP_RenderLightBeam { - constexpr std::ptrdiff_t m_vColorBlend = 0x200; - constexpr std::ptrdiff_t m_nColorBlendType = 0x858; - constexpr std::ptrdiff_t m_flBrightnessLumensPerMeter = 0x860; - constexpr std::ptrdiff_t m_bCastShadows = 0x9b8; - constexpr std::ptrdiff_t m_flSkirt = 0x9c0; - constexpr std::ptrdiff_t m_flRange = 0xb18; - constexpr std::ptrdiff_t m_flThickness = 0xc70; -} - -namespace C_OP_RenderClothForce { -} - -namespace C_OP_Callback { -} - -namespace C_OP_RenderScreenShake { - constexpr std::ptrdiff_t m_flDurationScale = 0x200; - constexpr std::ptrdiff_t m_flRadiusScale = 0x204; - constexpr std::ptrdiff_t m_flFrequencyScale = 0x208; - constexpr std::ptrdiff_t m_flAmplitudeScale = 0x20c; - constexpr std::ptrdiff_t m_nRadiusField = 0x210; - constexpr std::ptrdiff_t m_nDurationField = 0x214; - constexpr std::ptrdiff_t m_nFrequencyField = 0x218; - constexpr std::ptrdiff_t m_nAmplitudeField = 0x21c; - constexpr std::ptrdiff_t m_nFilterCP = 0x220; -} - -namespace C_OP_RenderTonemapController { - constexpr std::ptrdiff_t m_flTonemapLevel = 0x200; - constexpr std::ptrdiff_t m_flTonemapWeight = 0x204; - constexpr std::ptrdiff_t m_nTonemapLevelField = 0x208; - constexpr std::ptrdiff_t m_nTonemapWeightField = 0x20c; -} - -namespace C_OP_RenderPostProcessing { - constexpr std::ptrdiff_t m_flPostProcessStrength = 0x200; - constexpr std::ptrdiff_t m_hPostTexture = 0x358; - constexpr std::ptrdiff_t m_nPriority = 0x360; -} - -namespace C_OP_RenderSound { - constexpr std::ptrdiff_t m_flDurationScale = 0x200; - constexpr std::ptrdiff_t m_flSndLvlScale = 0x204; - constexpr std::ptrdiff_t m_flPitchScale = 0x208; - constexpr std::ptrdiff_t m_flVolumeScale = 0x20c; - constexpr std::ptrdiff_t m_nSndLvlField = 0x210; - constexpr std::ptrdiff_t m_nDurationField = 0x214; - constexpr std::ptrdiff_t m_nPitchField = 0x218; - constexpr std::ptrdiff_t m_nVolumeField = 0x21c; - constexpr std::ptrdiff_t m_nChannel = 0x220; - constexpr std::ptrdiff_t m_nCPReference = 0x224; - constexpr std::ptrdiff_t m_pszSoundName = 0x228; - constexpr std::ptrdiff_t m_bSuppressStopSoundEvent = 0x328; -} - namespace C_OP_RenderStatusEffect { constexpr std::ptrdiff_t m_pTextureColorWarp = 0x200; constexpr std::ptrdiff_t m_pTextureDetail2 = 0x208; @@ -3942,10 +3113,39 @@ namespace C_OP_RenderStatusEffectCitadel { constexpr std::ptrdiff_t m_pTextureDetail = 0x228; } -namespace C_OP_RenderFlattenGrass { - constexpr std::ptrdiff_t m_flFlattenStrength = 0x200; - constexpr std::ptrdiff_t m_nStrengthFieldOverride = 0x204; - constexpr std::ptrdiff_t m_flRadiusScale = 0x208; +namespace C_OP_RenderText { + constexpr std::ptrdiff_t m_OutlineColor = 0x200; + constexpr std::ptrdiff_t m_DefaultText = 0x208; +} + +namespace C_OP_RenderTonemapController { + constexpr std::ptrdiff_t m_flTonemapLevel = 0x200; + constexpr std::ptrdiff_t m_flTonemapWeight = 0x204; + constexpr std::ptrdiff_t m_nTonemapLevelField = 0x208; + constexpr std::ptrdiff_t m_nTonemapWeightField = 0x20c; +} + +namespace C_OP_RenderTrails { + constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2740; + constexpr std::ptrdiff_t m_flStartFadeDot = 0x2744; + constexpr std::ptrdiff_t m_flEndFadeDot = 0x2748; + constexpr std::ptrdiff_t m_nPrevPntSource = 0x274c; + constexpr std::ptrdiff_t m_flMaxLength = 0x2750; + constexpr std::ptrdiff_t m_flMinLength = 0x2754; + constexpr std::ptrdiff_t m_bIgnoreDT = 0x2758; + constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x275c; + constexpr std::ptrdiff_t m_flLengthScale = 0x2760; + constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x2764; + constexpr std::ptrdiff_t m_flRadiusHeadTaper = 0x2768; + constexpr std::ptrdiff_t m_vecHeadColorScale = 0x28c0; + constexpr std::ptrdiff_t m_flHeadAlphaScale = 0x2f18; + constexpr std::ptrdiff_t m_flRadiusTaper = 0x3070; + constexpr std::ptrdiff_t m_vecTailColorScale = 0x31c8; + constexpr std::ptrdiff_t m_flTailAlphaScale = 0x3820; + constexpr std::ptrdiff_t m_nHorizCropField = 0x3978; + constexpr std::ptrdiff_t m_nVertCropField = 0x397c; + constexpr std::ptrdiff_t m_flForwardShift = 0x3980; + constexpr std::ptrdiff_t m_bFlipUVBasedOnPitchYaw = 0x3984; } namespace C_OP_RenderTreeShake { @@ -3961,11 +3161,6 @@ namespace C_OP_RenderTreeShake { constexpr std::ptrdiff_t m_nControlPointForLinearDirection = 0x224; } -namespace C_OP_RenderText { - constexpr std::ptrdiff_t m_OutlineColor = 0x200; - constexpr std::ptrdiff_t m_DefaultText = 0x208; -} - namespace C_OP_RenderVRHapticEvent { constexpr std::ptrdiff_t m_nHand = 0x200; constexpr std::ptrdiff_t m_nOutputHandCP = 0x204; @@ -3973,40 +3168,49 @@ namespace C_OP_RenderVRHapticEvent { constexpr std::ptrdiff_t m_flAmplitude = 0x210; } -namespace C_OP_RemapSDFDistanceToScalarAttribute { +namespace C_OP_RepeatedTriggerChildGroup { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; + constexpr std::ptrdiff_t m_flClusterRefireTime = 0x1d8; + constexpr std::ptrdiff_t m_flClusterSize = 0x330; + constexpr std::ptrdiff_t m_flClusterCooldown = 0x488; + constexpr std::ptrdiff_t m_bLimitChildCount = 0x5e0; +} + +namespace C_OP_RestartAfterDuration { + constexpr std::ptrdiff_t m_flDurationMin = 0x1c0; + constexpr std::ptrdiff_t m_flDurationMax = 0x1c4; + constexpr std::ptrdiff_t m_nCP = 0x1c8; + constexpr std::ptrdiff_t m_nCPField = 0x1cc; + constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; + constexpr std::ptrdiff_t m_bOnlyChildren = 0x1d4; +} + +namespace C_OP_RopeSpringConstraint { + constexpr std::ptrdiff_t m_flRestLength = 0x1c0; + constexpr std::ptrdiff_t m_flMinDistance = 0x318; + constexpr std::ptrdiff_t m_flMaxDistance = 0x470; + constexpr std::ptrdiff_t m_flAdjustmentScale = 0x5c8; + constexpr std::ptrdiff_t m_flInitialRestingLength = 0x5d0; +} + +namespace C_OP_RotateVector { constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1c4; - constexpr std::ptrdiff_t m_flMinDistance = 0x1c8; - constexpr std::ptrdiff_t m_flMaxDistance = 0x320; - constexpr std::ptrdiff_t m_flValueBelowMin = 0x478; - constexpr std::ptrdiff_t m_flValueAtMin = 0x5d0; - constexpr std::ptrdiff_t m_flValueAtMax = 0x728; - constexpr std::ptrdiff_t m_flValueAboveMax = 0x880; + constexpr std::ptrdiff_t m_vecRotAxisMin = 0x1c4; + constexpr std::ptrdiff_t m_vecRotAxisMax = 0x1d0; + constexpr std::ptrdiff_t m_flRotRateMin = 0x1dc; + constexpr std::ptrdiff_t m_flRotRateMax = 0x1e0; + constexpr std::ptrdiff_t m_bNormalize = 0x1e4; + constexpr std::ptrdiff_t m_flScale = 0x1e8; } -namespace C_OP_RemapSDFDistanceToVectorAttribute { - constexpr std::ptrdiff_t m_nVectorFieldOutput = 0x1c0; - constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1c4; - constexpr std::ptrdiff_t m_flMinDistance = 0x1c8; - constexpr std::ptrdiff_t m_flMaxDistance = 0x320; - constexpr std::ptrdiff_t m_vValueBelowMin = 0x478; - constexpr std::ptrdiff_t m_vValueAtMin = 0x484; - constexpr std::ptrdiff_t m_vValueAtMax = 0x490; - constexpr std::ptrdiff_t m_vValueAboveMax = 0x49c; -} - -namespace C_OP_SDFForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1d0; -} - -namespace C_OP_RemapSDFGradientToVectorAttribute { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; -} - -namespace C_OP_SDFLighting { - constexpr std::ptrdiff_t m_vLightingDir = 0x1c0; - constexpr std::ptrdiff_t m_vTint_0 = 0x1cc; - constexpr std::ptrdiff_t m_vTint_1 = 0x1d8; +namespace C_OP_RtEnvCull { + constexpr std::ptrdiff_t m_vecTestDir = 0x1c0; + constexpr std::ptrdiff_t m_vecTestNormal = 0x1cc; + constexpr std::ptrdiff_t m_bCullOnMiss = 0x1d8; + constexpr std::ptrdiff_t m_bStickInsteadOfCull = 0x1d9; + constexpr std::ptrdiff_t m_RtEnvName = 0x1da; + constexpr std::ptrdiff_t m_nRTEnvCP = 0x25c; + constexpr std::ptrdiff_t m_nComponent = 0x260; } namespace C_OP_SDFConstraint { @@ -4015,9 +3219,672 @@ namespace C_OP_SDFConstraint { constexpr std::ptrdiff_t m_nMaxIterations = 0x470; } -namespace C_OP_ParticlePhysics { - constexpr std::ptrdiff_t m_Gravity = 0x1c0; - constexpr std::ptrdiff_t m_fDrag = 0x818; - constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0x970; +namespace C_OP_SDFForce { + constexpr std::ptrdiff_t m_flForceScale = 0x1d0; } +namespace C_OP_SDFLighting { + constexpr std::ptrdiff_t m_vLightingDir = 0x1c0; + constexpr std::ptrdiff_t m_vTint_0 = 0x1cc; + constexpr std::ptrdiff_t m_vTint_1 = 0x1d8; +} + +namespace C_OP_SelectivelyEnableChildren { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; + constexpr std::ptrdiff_t m_nFirstChild = 0x328; + constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x480; + constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x5d8; + constexpr std::ptrdiff_t m_bDestroyImmediately = 0x5d9; +} + +namespace C_OP_SequenceFromModel { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; + constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1c8; + constexpr std::ptrdiff_t m_flInputMin = 0x1cc; + constexpr std::ptrdiff_t m_flInputMax = 0x1d0; + constexpr std::ptrdiff_t m_flOutputMin = 0x1d4; + constexpr std::ptrdiff_t m_flOutputMax = 0x1d8; + constexpr std::ptrdiff_t m_nSetMethod = 0x1dc; +} + +namespace C_OP_SetAttributeToScalarExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1c0; + constexpr std::ptrdiff_t m_flInput1 = 0x1c8; + constexpr std::ptrdiff_t m_flInput2 = 0x320; + constexpr std::ptrdiff_t m_nOutputField = 0x478; + constexpr std::ptrdiff_t m_nSetMethod = 0x47c; +} + +namespace C_OP_SetCPOrientationToDirection { + constexpr std::ptrdiff_t m_nInputControlPoint = 0x1c0; + constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1c4; +} + +namespace C_OP_SetCPOrientationToGroundNormal { + constexpr std::ptrdiff_t m_flInterpRate = 0x1c0; + constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1c4; + constexpr std::ptrdiff_t m_flTolerance = 0x1c8; + constexpr std::ptrdiff_t m_flTraceOffset = 0x1cc; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x1d0; + constexpr std::ptrdiff_t m_nTraceSet = 0x250; + constexpr std::ptrdiff_t m_nInputCP = 0x254; + constexpr std::ptrdiff_t m_nOutputCP = 0x258; + constexpr std::ptrdiff_t m_bIncludeWater = 0x268; +} + +namespace C_OP_SetCPOrientationToPointAtCP { + constexpr std::ptrdiff_t m_nInputCP = 0x1d0; + constexpr std::ptrdiff_t m_nOutputCP = 0x1d4; + constexpr std::ptrdiff_t m_flInterpolation = 0x1d8; + constexpr std::ptrdiff_t m_b2DOrientation = 0x330; + constexpr std::ptrdiff_t m_bAvoidSingularity = 0x331; + constexpr std::ptrdiff_t m_bPointAway = 0x332; +} + +namespace C_OP_SetCPtoVector { + constexpr std::ptrdiff_t m_nCPInput = 0x1c0; + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c4; +} + +namespace C_OP_SetChildControlPoints { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; + constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; + constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; + constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1d0; + constexpr std::ptrdiff_t m_bReverse = 0x328; + constexpr std::ptrdiff_t m_bSetOrientation = 0x329; +} + +namespace C_OP_SetControlPointFieldFromVectorExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1d0; + constexpr std::ptrdiff_t m_vecInput1 = 0x1d8; + constexpr std::ptrdiff_t m_vecInput2 = 0x830; + constexpr std::ptrdiff_t m_flOutputRemap = 0xe88; + constexpr std::ptrdiff_t m_nOutputCP = 0xfe0; + constexpr std::ptrdiff_t m_nOutVectorField = 0xfe4; +} + +namespace C_OP_SetControlPointFieldToScalarExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1d0; + constexpr std::ptrdiff_t m_flInput1 = 0x1d8; + constexpr std::ptrdiff_t m_flInput2 = 0x330; + constexpr std::ptrdiff_t m_flOutputRemap = 0x488; + constexpr std::ptrdiff_t m_nOutputCP = 0x5e0; + constexpr std::ptrdiff_t m_nOutVectorField = 0x5e4; +} + +namespace C_OP_SetControlPointFieldToWater { + constexpr std::ptrdiff_t m_nSourceCP = 0x1d0; + constexpr std::ptrdiff_t m_nDestCP = 0x1d4; + constexpr std::ptrdiff_t m_nCPField = 0x1d8; +} + +namespace C_OP_SetControlPointFromObjectScale { + constexpr std::ptrdiff_t m_nCPInput = 0x1d0; + constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; +} + +namespace C_OP_SetControlPointOrientation { + constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1d0; + constexpr std::ptrdiff_t m_bRandomize = 0x1d2; + constexpr std::ptrdiff_t m_bSetOnce = 0x1d3; + constexpr std::ptrdiff_t m_nCP = 0x1d4; + constexpr std::ptrdiff_t m_nHeadLocation = 0x1d8; + constexpr std::ptrdiff_t m_vecRotation = 0x1dc; + constexpr std::ptrdiff_t m_vecRotationB = 0x1e8; + constexpr std::ptrdiff_t m_flInterpolation = 0x1f8; +} + +namespace C_OP_SetControlPointOrientationToCPVelocity { + constexpr std::ptrdiff_t m_nCPInput = 0x1d0; + constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; +} + +namespace C_OP_SetControlPointPositionToRandomActiveCP { + constexpr std::ptrdiff_t m_nCP1 = 0x1d0; + constexpr std::ptrdiff_t m_nHeadLocationMin = 0x1d4; + constexpr std::ptrdiff_t m_nHeadLocationMax = 0x1d8; + constexpr std::ptrdiff_t m_flResetRate = 0x1e0; +} + +namespace C_OP_SetControlPointPositionToTimeOfDayValue { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1d0; + constexpr std::ptrdiff_t m_pszTimeOfDayParameter = 0x1d4; + constexpr std::ptrdiff_t m_vecDefaultValue = 0x254; +} + +namespace C_OP_SetControlPointPositions { + constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1d0; + constexpr std::ptrdiff_t m_bOrient = 0x1d1; + constexpr std::ptrdiff_t m_bSetOnce = 0x1d2; + constexpr std::ptrdiff_t m_nCP1 = 0x1d4; + constexpr std::ptrdiff_t m_nCP2 = 0x1d8; + constexpr std::ptrdiff_t m_nCP3 = 0x1dc; + constexpr std::ptrdiff_t m_nCP4 = 0x1e0; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1e4; + constexpr std::ptrdiff_t m_vecCP2Pos = 0x1f0; + constexpr std::ptrdiff_t m_vecCP3Pos = 0x1fc; + constexpr std::ptrdiff_t m_vecCP4Pos = 0x208; + constexpr std::ptrdiff_t m_nHeadLocation = 0x214; +} + +namespace C_OP_SetControlPointRotation { + constexpr std::ptrdiff_t m_vecRotAxis = 0x1d0; + constexpr std::ptrdiff_t m_flRotRate = 0x828; + constexpr std::ptrdiff_t m_nCP = 0x980; + constexpr std::ptrdiff_t m_nLocalCP = 0x984; +} + +namespace C_OP_SetControlPointToCPVelocity { + constexpr std::ptrdiff_t m_nCPInput = 0x1d0; + constexpr std::ptrdiff_t m_nCPOutputVel = 0x1d4; + constexpr std::ptrdiff_t m_bNormalize = 0x1d8; + constexpr std::ptrdiff_t m_nCPOutputMag = 0x1dc; + constexpr std::ptrdiff_t m_nCPField = 0x1e0; + constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x1e8; +} + +namespace C_OP_SetControlPointToCenter { + constexpr std::ptrdiff_t m_nCP1 = 0x1d0; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; + constexpr std::ptrdiff_t m_nSetParent = 0x1e0; +} + +namespace C_OP_SetControlPointToHMD { + constexpr std::ptrdiff_t m_nCP1 = 0x1d0; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; + constexpr std::ptrdiff_t m_bOrientToHMD = 0x1e0; +} + +namespace C_OP_SetControlPointToHand { + constexpr std::ptrdiff_t m_nCP1 = 0x1d0; + constexpr std::ptrdiff_t m_nHand = 0x1d4; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d8; + constexpr std::ptrdiff_t m_bOrientToHand = 0x1e4; +} + +namespace C_OP_SetControlPointToImpactPoint { + constexpr std::ptrdiff_t m_nCPOut = 0x1d0; + constexpr std::ptrdiff_t m_nCPIn = 0x1d4; + constexpr std::ptrdiff_t m_flUpdateRate = 0x1d8; + constexpr std::ptrdiff_t m_flTraceLength = 0x1e0; + constexpr std::ptrdiff_t m_flStartOffset = 0x338; + constexpr std::ptrdiff_t m_flOffset = 0x33c; + constexpr std::ptrdiff_t m_vecTraceDir = 0x340; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x34c; + constexpr std::ptrdiff_t m_nTraceSet = 0x3cc; + constexpr std::ptrdiff_t m_bSetToEndpoint = 0x3d0; + constexpr std::ptrdiff_t m_bTraceToClosestSurface = 0x3d1; + constexpr std::ptrdiff_t m_bIncludeWater = 0x3d2; +} + +namespace C_OP_SetControlPointToPlayer { + constexpr std::ptrdiff_t m_nCP1 = 0x1d0; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d4; + constexpr std::ptrdiff_t m_bOrientToEyes = 0x1e0; +} + +namespace C_OP_SetControlPointToVectorExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1d0; + constexpr std::ptrdiff_t m_nOutputCP = 0x1d4; + constexpr std::ptrdiff_t m_vInput1 = 0x1d8; + constexpr std::ptrdiff_t m_vInput2 = 0x830; + constexpr std::ptrdiff_t m_bNormalizedOutput = 0xe88; +} + +namespace C_OP_SetControlPointToWaterSurface { + constexpr std::ptrdiff_t m_nSourceCP = 0x1d0; + constexpr std::ptrdiff_t m_nDestCP = 0x1d4; + constexpr std::ptrdiff_t m_nFlowCP = 0x1d8; + constexpr std::ptrdiff_t m_nActiveCP = 0x1dc; + constexpr std::ptrdiff_t m_nActiveCPField = 0x1e0; + constexpr std::ptrdiff_t m_flRetestRate = 0x1e8; + constexpr std::ptrdiff_t m_bAdaptiveThreshold = 0x340; +} + +namespace C_OP_SetControlPointsToModelParticles { + constexpr std::ptrdiff_t m_HitboxSetName = 0x1c0; + constexpr std::ptrdiff_t m_AttachmentName = 0x240; + constexpr std::ptrdiff_t m_nFirstControlPoint = 0x2c0; + constexpr std::ptrdiff_t m_nNumControlPoints = 0x2c4; + constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x2c8; + constexpr std::ptrdiff_t m_bSkin = 0x2cc; + constexpr std::ptrdiff_t m_bAttachment = 0x2cd; +} + +namespace C_OP_SetControlPointsToParticle { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; + constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; + constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; + constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1cc; + constexpr std::ptrdiff_t m_bSetOrientation = 0x1d0; + constexpr std::ptrdiff_t m_nOrientationMode = 0x1d4; + constexpr std::ptrdiff_t m_nSetParent = 0x1d8; +} + +namespace C_OP_SetFloat { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x318; + constexpr std::ptrdiff_t m_nSetMethod = 0x31c; + constexpr std::ptrdiff_t m_Lerp = 0x320; +} + +namespace C_OP_SetFloatAttributeToVectorExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1c0; + constexpr std::ptrdiff_t m_vInput1 = 0x1c8; + constexpr std::ptrdiff_t m_vInput2 = 0x820; + constexpr std::ptrdiff_t m_flOutputRemap = 0xe78; + constexpr std::ptrdiff_t m_nOutputField = 0xfd0; + constexpr std::ptrdiff_t m_nSetMethod = 0xfd4; +} + +namespace C_OP_SetFloatCollection { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x318; + constexpr std::ptrdiff_t m_nSetMethod = 0x31c; + constexpr std::ptrdiff_t m_Lerp = 0x320; +} + +namespace C_OP_SetFromCPSnapshot { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nAttributeToRead = 0x1c4; + constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1c8; + constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1cc; + constexpr std::ptrdiff_t m_bRandom = 0x1d0; + constexpr std::ptrdiff_t m_bReverse = 0x1d1; + constexpr std::ptrdiff_t m_nRandomSeed = 0x1d4; + constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1d8; + constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x330; + constexpr std::ptrdiff_t m_flInterpolation = 0x488; + constexpr std::ptrdiff_t m_bSubSample = 0x5e0; +} + +namespace C_OP_SetGravityToCP { + constexpr std::ptrdiff_t m_nCPInput = 0x1d0; + constexpr std::ptrdiff_t m_nCPOutput = 0x1d4; + constexpr std::ptrdiff_t m_flScale = 0x1d8; + constexpr std::ptrdiff_t m_bSetOrientation = 0x330; + constexpr std::ptrdiff_t m_bSetZDown = 0x331; +} + +namespace C_OP_SetParentControlPointsToChildCP { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1d0; + constexpr std::ptrdiff_t m_nChildControlPoint = 0x1d4; + constexpr std::ptrdiff_t m_nNumControlPoints = 0x1d8; + constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1dc; + constexpr std::ptrdiff_t m_bSetOrientation = 0x1e0; +} + +namespace C_OP_SetPerChildControlPoint { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; + constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; + constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; + constexpr std::ptrdiff_t m_nParticleIncrement = 0x1d0; + constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x328; + constexpr std::ptrdiff_t m_bSetOrientation = 0x480; + constexpr std::ptrdiff_t m_nOrientationField = 0x484; + constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x488; +} + +namespace C_OP_SetPerChildControlPointFromAttribute { + constexpr std::ptrdiff_t m_nChildGroupID = 0x1c0; + constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1c4; + constexpr std::ptrdiff_t m_nNumControlPoints = 0x1c8; + constexpr std::ptrdiff_t m_nParticleIncrement = 0x1cc; + constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1d0; + constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x1d4; + constexpr std::ptrdiff_t m_nAttributeToRead = 0x1d8; + constexpr std::ptrdiff_t m_nCPField = 0x1dc; +} + +namespace C_OP_SetRandomControlPointPosition { + constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1d0; + constexpr std::ptrdiff_t m_bOrient = 0x1d1; + constexpr std::ptrdiff_t m_nCP1 = 0x1d4; + constexpr std::ptrdiff_t m_nHeadLocation = 0x1d8; + constexpr std::ptrdiff_t m_flReRandomRate = 0x1e0; + constexpr std::ptrdiff_t m_vecCPMinPos = 0x338; + constexpr std::ptrdiff_t m_vecCPMaxPos = 0x344; + constexpr std::ptrdiff_t m_flInterpolation = 0x350; +} + +namespace C_OP_SetSimulationRate { + constexpr std::ptrdiff_t m_flSimulationScale = 0x1d0; +} + +namespace C_OP_SetSingleControlPointPosition { + constexpr std::ptrdiff_t m_bSetOnce = 0x1d0; + constexpr std::ptrdiff_t m_nCP1 = 0x1d4; + constexpr std::ptrdiff_t m_vecCP1Pos = 0x1d8; + constexpr std::ptrdiff_t m_transformInput = 0x830; +} + +namespace C_OP_SetToCP { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_vecOffset = 0x1c4; + constexpr std::ptrdiff_t m_bOffsetLocal = 0x1d0; +} + +namespace C_OP_SetVariable { + constexpr std::ptrdiff_t m_variableReference = 0x1d0; + constexpr std::ptrdiff_t m_transformInput = 0x210; + constexpr std::ptrdiff_t m_positionOffset = 0x278; + constexpr std::ptrdiff_t m_rotationOffset = 0x284; + constexpr std::ptrdiff_t m_vecInput = 0x290; + constexpr std::ptrdiff_t m_floatInput = 0x8e8; +} + +namespace C_OP_SetVec { + constexpr std::ptrdiff_t m_InputValue = 0x1c0; + constexpr std::ptrdiff_t m_nOutputField = 0x818; + constexpr std::ptrdiff_t m_nSetMethod = 0x81c; + constexpr std::ptrdiff_t m_Lerp = 0x820; + constexpr std::ptrdiff_t m_bNormalizedOutput = 0x978; +} + +namespace C_OP_SetVectorAttributeToVectorExpression { + constexpr std::ptrdiff_t m_nExpression = 0x1c0; + constexpr std::ptrdiff_t m_vInput1 = 0x1c8; + constexpr std::ptrdiff_t m_vInput2 = 0x820; + constexpr std::ptrdiff_t m_nOutputField = 0xe78; + constexpr std::ptrdiff_t m_nSetMethod = 0xe7c; + constexpr std::ptrdiff_t m_bNormalizedOutput = 0xe80; +} + +namespace C_OP_SnapshotRigidSkinToBones { + constexpr std::ptrdiff_t m_bTransformNormals = 0x1c0; + constexpr std::ptrdiff_t m_bTransformRadii = 0x1c1; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; +} + +namespace C_OP_SnapshotSkinToBones { + constexpr std::ptrdiff_t m_bTransformNormals = 0x1c0; + constexpr std::ptrdiff_t m_bTransformRadii = 0x1c1; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c4; + constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x1c8; + constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x1cc; + constexpr std::ptrdiff_t m_flJumpThreshold = 0x1d0; + constexpr std::ptrdiff_t m_flPrevPosScale = 0x1d4; +} + +namespace C_OP_SpringToVectorConstraint { + constexpr std::ptrdiff_t m_flRestLength = 0x1c0; + constexpr std::ptrdiff_t m_flMinDistance = 0x318; + constexpr std::ptrdiff_t m_flMaxDistance = 0x470; + constexpr std::ptrdiff_t m_flRestingLength = 0x5c8; + constexpr std::ptrdiff_t m_vecAnchorVector = 0x720; +} + +namespace C_OP_StopAfterCPDuration { + constexpr std::ptrdiff_t m_flDuration = 0x1d0; + constexpr std::ptrdiff_t m_bDestroyImmediately = 0x328; + constexpr std::ptrdiff_t m_bPlayEndCap = 0x329; +} + +namespace C_OP_TeleportBeam { + constexpr std::ptrdiff_t m_nCPPosition = 0x1c0; + constexpr std::ptrdiff_t m_nCPVelocity = 0x1c4; + constexpr std::ptrdiff_t m_nCPMisc = 0x1c8; + constexpr std::ptrdiff_t m_nCPColor = 0x1cc; + constexpr std::ptrdiff_t m_nCPInvalidColor = 0x1d0; + constexpr std::ptrdiff_t m_nCPExtraArcData = 0x1d4; + constexpr std::ptrdiff_t m_vGravity = 0x1d8; + constexpr std::ptrdiff_t m_flArcMaxDuration = 0x1e4; + constexpr std::ptrdiff_t m_flSegmentBreak = 0x1e8; + constexpr std::ptrdiff_t m_flArcSpeed = 0x1ec; + constexpr std::ptrdiff_t m_flAlpha = 0x1f0; +} + +namespace C_OP_TimeVaryingForce { + constexpr std::ptrdiff_t m_flStartLerpTime = 0x1d0; + constexpr std::ptrdiff_t m_StartingForce = 0x1d4; + constexpr std::ptrdiff_t m_flEndLerpTime = 0x1e0; + constexpr std::ptrdiff_t m_EndingForce = 0x1e4; +} + +namespace C_OP_TurbulenceForce { + constexpr std::ptrdiff_t m_flNoiseCoordScale0 = 0x1d0; + constexpr std::ptrdiff_t m_flNoiseCoordScale1 = 0x1d4; + constexpr std::ptrdiff_t m_flNoiseCoordScale2 = 0x1d8; + constexpr std::ptrdiff_t m_flNoiseCoordScale3 = 0x1dc; + constexpr std::ptrdiff_t m_vecNoiseAmount0 = 0x1e0; + constexpr std::ptrdiff_t m_vecNoiseAmount1 = 0x1ec; + constexpr std::ptrdiff_t m_vecNoiseAmount2 = 0x1f8; + constexpr std::ptrdiff_t m_vecNoiseAmount3 = 0x204; +} + +namespace C_OP_TwistAroundAxis { + constexpr std::ptrdiff_t m_fForceAmount = 0x1d0; + constexpr std::ptrdiff_t m_TwistAxis = 0x1d4; + constexpr std::ptrdiff_t m_bLocalSpace = 0x1e0; + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1e4; +} + +namespace C_OP_UpdateLightSource { + constexpr std::ptrdiff_t m_vColorTint = 0x1c0; + constexpr std::ptrdiff_t m_flBrightnessScale = 0x1c4; + constexpr std::ptrdiff_t m_flRadiusScale = 0x1c8; + constexpr std::ptrdiff_t m_flMinimumLightingRadius = 0x1cc; + constexpr std::ptrdiff_t m_flMaximumLightingRadius = 0x1d0; + constexpr std::ptrdiff_t m_flPositionDampingConstant = 0x1d4; +} + +namespace C_OP_VectorFieldSnapshot { + constexpr std::ptrdiff_t m_nControlPointNumber = 0x1c0; + constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1c4; + constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1c8; + constexpr std::ptrdiff_t m_flInterpolation = 0x1d0; + constexpr std::ptrdiff_t m_vecScale = 0x328; + constexpr std::ptrdiff_t m_flBoundaryDampening = 0x980; + constexpr std::ptrdiff_t m_bSetVelocity = 0x984; + constexpr std::ptrdiff_t m_bLockToSurface = 0x985; + constexpr std::ptrdiff_t m_flGridSpacing = 0x988; +} + +namespace C_OP_VectorNoise { + constexpr std::ptrdiff_t m_nFieldOutput = 0x1c0; + constexpr std::ptrdiff_t m_vecOutputMin = 0x1c4; + constexpr std::ptrdiff_t m_vecOutputMax = 0x1d0; + constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1dc; + constexpr std::ptrdiff_t m_bAdditive = 0x1e0; + constexpr std::ptrdiff_t m_bOffset = 0x1e1; + constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1e4; +} + +namespace C_OP_VelocityDecay { + constexpr std::ptrdiff_t m_flMinVelocity = 0x1c0; +} + +namespace C_OP_VelocityMatchingForce { + constexpr std::ptrdiff_t m_flDirScale = 0x1c0; + constexpr std::ptrdiff_t m_flSpdScale = 0x1c4; + constexpr std::ptrdiff_t m_nCPBroadcast = 0x1c8; +} + +namespace C_OP_WindForce { + constexpr std::ptrdiff_t m_vForce = 0x1d0; +} + +namespace C_OP_WorldTraceConstraint { + constexpr std::ptrdiff_t m_nCP = 0x1c0; + constexpr std::ptrdiff_t m_vecCpOffset = 0x1c4; + constexpr std::ptrdiff_t m_nCollisionMode = 0x1d0; + constexpr std::ptrdiff_t m_nCollisionModeMin = 0x1d4; + constexpr std::ptrdiff_t m_nTraceSet = 0x1d8; + constexpr std::ptrdiff_t m_CollisionGroupName = 0x1dc; + constexpr std::ptrdiff_t m_bWorldOnly = 0x25c; + constexpr std::ptrdiff_t m_bBrushOnly = 0x25d; + constexpr std::ptrdiff_t m_bIncludeWater = 0x25e; + constexpr std::ptrdiff_t m_nIgnoreCP = 0x260; + constexpr std::ptrdiff_t m_flCpMovementTolerance = 0x264; + constexpr std::ptrdiff_t m_flRetestRate = 0x268; + constexpr std::ptrdiff_t m_flTraceTolerance = 0x26c; + constexpr std::ptrdiff_t m_flCollisionConfirmationSpeed = 0x270; + constexpr std::ptrdiff_t m_nMaxTracesPerFrame = 0x274; + constexpr std::ptrdiff_t m_flRadiusScale = 0x278; + constexpr std::ptrdiff_t m_flBounceAmount = 0x3d0; + constexpr std::ptrdiff_t m_flSlideAmount = 0x528; + constexpr std::ptrdiff_t m_flRandomDirScale = 0x680; + constexpr std::ptrdiff_t m_bDecayBounce = 0x7d8; + constexpr std::ptrdiff_t m_bKillonContact = 0x7d9; + constexpr std::ptrdiff_t m_flMinSpeed = 0x7dc; + constexpr std::ptrdiff_t m_bSetNormal = 0x7e0; + constexpr std::ptrdiff_t m_nStickOnCollisionField = 0x7e4; + constexpr std::ptrdiff_t m_flStopSpeed = 0x7e8; + constexpr std::ptrdiff_t m_nEntityStickDataField = 0x940; + constexpr std::ptrdiff_t m_nEntityStickNormalField = 0x944; +} + +namespace CollisionGroupContext_t { + constexpr std::ptrdiff_t m_nCollisionGroupNumber = 0x0; +} + +namespace ControlPointReference_t { + constexpr std::ptrdiff_t m_controlPointNameString = 0x0; + constexpr std::ptrdiff_t m_vOffsetFromControlPoint = 0x4; + constexpr std::ptrdiff_t m_bOffsetInLocalSpace = 0x10; +} + +namespace FloatInputMaterialVariable_t { + constexpr std::ptrdiff_t m_strVariable = 0x0; + constexpr std::ptrdiff_t m_flInput = 0x8; +} + +namespace MaterialVariable_t { + constexpr std::ptrdiff_t m_strVariable = 0x0; + constexpr std::ptrdiff_t m_nVariableField = 0x8; + constexpr std::ptrdiff_t m_flScale = 0xc; +} + +namespace ModelReference_t { + constexpr std::ptrdiff_t m_model = 0x0; + constexpr std::ptrdiff_t m_flRelativeProbabilityOfSpawn = 0x8; +} + +namespace PARTICLE_EHANDLE__ { + constexpr std::ptrdiff_t unused = 0x0; +} + +namespace PARTICLE_WORLD_HANDLE__ { + constexpr std::ptrdiff_t unused = 0x0; +} + +namespace ParticleAttributeIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace ParticleChildrenInfo_t { + constexpr std::ptrdiff_t m_ChildRef = 0x0; + constexpr std::ptrdiff_t m_flDelay = 0x8; + constexpr std::ptrdiff_t m_bEndCap = 0xc; + constexpr std::ptrdiff_t m_bDisableChild = 0xd; + constexpr std::ptrdiff_t m_nDetailLevel = 0x10; +} + +namespace ParticleControlPointConfiguration_t { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_drivers = 0x8; + constexpr std::ptrdiff_t m_previewState = 0x20; +} + +namespace ParticleControlPointDriver_t { + constexpr std::ptrdiff_t m_iControlPoint = 0x0; + constexpr std::ptrdiff_t m_iAttachType = 0x4; + constexpr std::ptrdiff_t m_attachmentName = 0x8; + constexpr std::ptrdiff_t m_vecOffset = 0x10; + constexpr std::ptrdiff_t m_angOffset = 0x1c; + constexpr std::ptrdiff_t m_entityName = 0x28; +} + +namespace ParticleNamedValueConfiguration_t { + constexpr std::ptrdiff_t m_ConfigName = 0x0; + constexpr std::ptrdiff_t m_ConfigValue = 0x8; + constexpr std::ptrdiff_t m_iAttachType = 0x18; + constexpr std::ptrdiff_t m_BoundEntityPath = 0x20; + constexpr std::ptrdiff_t m_strEntityScope = 0x28; + constexpr std::ptrdiff_t m_strAttachmentName = 0x30; +} + +namespace ParticleNamedValueSource_t { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_IsPublic = 0x8; + constexpr std::ptrdiff_t m_ValueType = 0xc; + constexpr std::ptrdiff_t m_DefaultConfig = 0x10; + constexpr std::ptrdiff_t m_NamedConfigs = 0x48; +} + +namespace ParticlePreviewBodyGroup_t { + constexpr std::ptrdiff_t m_bodyGroupName = 0x0; + constexpr std::ptrdiff_t m_nValue = 0x8; +} + +namespace ParticlePreviewState_t { + constexpr std::ptrdiff_t m_previewModel = 0x0; + constexpr std::ptrdiff_t m_nModSpecificData = 0x8; + constexpr std::ptrdiff_t m_groundType = 0xc; + constexpr std::ptrdiff_t m_sequenceName = 0x10; + constexpr std::ptrdiff_t m_nFireParticleOnSequenceFrame = 0x18; + constexpr std::ptrdiff_t m_hitboxSetName = 0x20; + constexpr std::ptrdiff_t m_materialGroupName = 0x28; + constexpr std::ptrdiff_t m_vecBodyGroups = 0x30; + constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x48; + constexpr std::ptrdiff_t m_flParticleSimulationRate = 0x4c; + constexpr std::ptrdiff_t m_bShouldDrawHitboxes = 0x50; + constexpr std::ptrdiff_t m_bShouldDrawAttachments = 0x51; + constexpr std::ptrdiff_t m_bShouldDrawAttachmentNames = 0x52; + constexpr std::ptrdiff_t m_bShouldDrawControlPointAxes = 0x53; + constexpr std::ptrdiff_t m_bAnimationNonLooping = 0x54; + constexpr std::ptrdiff_t m_vecPreviewGravity = 0x58; +} + +namespace PointDefinitionWithTimeValues_t { + constexpr std::ptrdiff_t m_flTimeDuration = 0x14; +} + +namespace PointDefinition_t { + constexpr std::ptrdiff_t m_nControlPoint = 0x0; + constexpr std::ptrdiff_t m_bLocalCoords = 0x4; + constexpr std::ptrdiff_t m_vOffset = 0x8; +} + +namespace SequenceWeightedList_t { + constexpr std::ptrdiff_t m_nSequence = 0x0; + constexpr std::ptrdiff_t m_flRelativeWeight = 0x4; +} + +namespace TextureControls_t { + constexpr std::ptrdiff_t m_flFinalTextureScaleU = 0x0; + constexpr std::ptrdiff_t m_flFinalTextureScaleV = 0x158; + constexpr std::ptrdiff_t m_flFinalTextureOffsetU = 0x2b0; + constexpr std::ptrdiff_t m_flFinalTextureOffsetV = 0x408; + constexpr std::ptrdiff_t m_flFinalTextureUVRotation = 0x560; + constexpr std::ptrdiff_t m_flZoomScale = 0x6b8; + constexpr std::ptrdiff_t m_flDistortion = 0x810; + constexpr std::ptrdiff_t m_bRandomizeOffsets = 0x968; + constexpr std::ptrdiff_t m_bClampUVs = 0x969; + constexpr std::ptrdiff_t m_nPerParticleBlend = 0x96c; + constexpr std::ptrdiff_t m_nPerParticleScale = 0x970; + constexpr std::ptrdiff_t m_nPerParticleOffsetU = 0x974; + constexpr std::ptrdiff_t m_nPerParticleOffsetV = 0x978; + constexpr std::ptrdiff_t m_nPerParticleRotation = 0x97c; + constexpr std::ptrdiff_t m_nPerParticleZoom = 0x980; + constexpr std::ptrdiff_t m_nPerParticleDistortion = 0x984; +} + +namespace TextureGroup_t { + constexpr std::ptrdiff_t m_bEnabled = 0x0; + constexpr std::ptrdiff_t m_bReplaceTextureWithGradient = 0x1; + constexpr std::ptrdiff_t m_hTexture = 0x8; + constexpr std::ptrdiff_t m_Gradient = 0x10; + constexpr std::ptrdiff_t m_nTextureType = 0x28; + constexpr std::ptrdiff_t m_nTextureChannels = 0x2c; + constexpr std::ptrdiff_t m_nTextureBlendMode = 0x30; + constexpr std::ptrdiff_t m_flTextureBlend = 0x38; + constexpr std::ptrdiff_t m_TextureControls = 0x190; +} + +namespace VecInputMaterialVariable_t { + constexpr std::ptrdiff_t m_strVariable = 0x0; + constexpr std::ptrdiff_t m_vecInput = 0x8; +} \ No newline at end of file diff --git a/generated/particles.dll.rs b/generated/particles.dll.rs new file mode 100644 index 0000000..3c7b87d --- /dev/null +++ b/generated/particles.dll.rs @@ -0,0 +1,4280 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseRendererSource2 { + pub const m_flRadiusScale: usize = 0x200; + pub const m_flAlphaScale: usize = 0x358; + pub const m_flRollScale: usize = 0x4b0; + pub const m_nAlpha2Field: usize = 0x608; + pub const m_vecColorScale: usize = 0x610; + pub const m_nColorBlendType: usize = 0xc68; + pub const m_nShaderType: usize = 0xc6c; + pub const m_strShaderOverride: usize = 0xc70; + pub const m_flCenterXOffset: usize = 0xc78; + pub const m_flCenterYOffset: usize = 0xdd0; + pub const m_flBumpStrength: usize = 0xf28; + pub const m_nCropTextureOverride: usize = 0xf2c; + pub const m_vecTexturesInput: usize = 0xf30; + pub const m_flAnimationRate: usize = 0xf48; + pub const m_nAnimationType: usize = 0xf4c; + pub const m_bAnimateInFPS: usize = 0xf50; + pub const m_flSelfIllumAmount: usize = 0xf58; + pub const m_flDiffuseAmount: usize = 0x10b0; + pub const m_nLightingControlPoint: usize = 0x1208; + pub const m_nSelfIllumPerParticle: usize = 0x120c; + pub const m_nOutputBlendMode: usize = 0x1210; + pub const m_bGammaCorrectVertexColors: usize = 0x1214; + pub const m_bSaturateColorPreAlphaBlend: usize = 0x1215; + pub const m_flAddSelfAmount: usize = 0x1218; + pub const m_flDesaturation: usize = 0x1370; + pub const m_flOverbrightFactor: usize = 0x14c8; + pub const m_nHSVShiftControlPoint: usize = 0x1620; + pub const m_nFogType: usize = 0x1624; + pub const m_flFogAmount: usize = 0x1628; + pub const m_bTintByFOW: usize = 0x1780; + pub const m_bTintByGlobalLight: usize = 0x1781; + pub const m_nPerParticleAlphaReference: usize = 0x1784; + pub const m_nPerParticleAlphaRefWindow: usize = 0x1788; + pub const m_nAlphaReferenceType: usize = 0x178c; + pub const m_flAlphaReferenceSoftness: usize = 0x1790; + pub const m_flSourceAlphaValueToMapToZero: usize = 0x18e8; + pub const m_flSourceAlphaValueToMapToOne: usize = 0x1a40; + pub const m_bRefract: usize = 0x1b98; + pub const m_bRefractSolid: usize = 0x1b99; + pub const m_flRefractAmount: usize = 0x1ba0; + pub const m_nRefractBlurRadius: usize = 0x1cf8; + pub const m_nRefractBlurType: usize = 0x1cfc; + pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x1d00; + pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x1d01; + pub const m_bUseMixedResolutionRendering: usize = 0x1d02; + pub const m_bOnlyRenderInEffecsGameOverlay: usize = 0x1d03; + pub const m_stencilTestID: usize = 0x1d04; + pub const m_bStencilTestExclude: usize = 0x1d84; + pub const m_stencilWriteID: usize = 0x1d85; + pub const m_bWriteStencilOnDepthPass: usize = 0x1e05; + pub const m_bWriteStencilOnDepthFail: usize = 0x1e06; + pub const m_bReverseZBuffering: usize = 0x1e07; + pub const m_bDisableZBuffering: usize = 0x1e08; + pub const m_nFeatheringMode: usize = 0x1e0c; + pub const m_flFeatheringMinDist: usize = 0x1e10; + pub const m_flFeatheringMaxDist: usize = 0x1f68; + pub const m_flFeatheringFilter: usize = 0x20c0; + pub const m_flDepthBias: usize = 0x2218; + pub const m_nSortMethod: usize = 0x221c; + pub const m_bBlendFramesSeq0: usize = 0x2220; + pub const m_bMaxLuminanceBlendingSequence0: usize = 0x2221; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseTrailRenderer { + pub const m_nOrientationType: usize = 0x2470; + pub const m_nOrientationControlPoint: usize = 0x2474; + pub const m_flMinSize: usize = 0x2478; + pub const m_flMaxSize: usize = 0x247c; + pub const m_flStartFadeSize: usize = 0x2480; + pub const m_flEndFadeSize: usize = 0x25d8; + pub const m_bClampV: usize = 0x2730; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGeneralRandomRotation { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flDegrees: usize = 0x1c4; + pub const m_flDegreesMin: usize = 0x1c8; + pub const m_flDegreesMax: usize = 0x1cc; + pub const m_flRotationRandExponent: usize = 0x1d0; + pub const m_bRandomlyFlipDirection: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGeneralSpin { + pub const m_nSpinRateDegrees: usize = 0x1c0; + pub const m_nSpinRateMinDegrees: usize = 0x1c4; + pub const m_fSpinRateStopTime: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNewParticleEffect { + pub const m_pNext: usize = 0x10; + pub const m_pPrev: usize = 0x18; + pub const m_pParticles: usize = 0x20; + pub const m_pDebugName: usize = 0x28; + pub const m_bDontRemove: usize = 0x0; + pub const m_bRemove: usize = 0x0; + pub const m_bNeedsBBoxUpdate: usize = 0x0; + pub const m_bIsFirstFrame: usize = 0x0; + pub const m_bAutoUpdateBBox: usize = 0x0; + pub const m_bAllocated: usize = 0x0; + pub const m_bSimulate: usize = 0x0; + pub const m_bShouldPerformCullCheck: usize = 0x0; + pub const m_bForceNoDraw: usize = 0x0; + pub const m_bShouldSave: usize = 0x0; + pub const m_bDisableAggregation: usize = 0x0; + pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; + pub const m_bShouldCheckFoW: usize = 0x0; + pub const m_vSortOrigin: usize = 0x40; + pub const m_flScale: usize = 0x4c; + pub const m_hOwner: usize = 0x50; + pub const m_pOwningParticleProperty: usize = 0x58; + pub const m_flFreezeTransitionStart: usize = 0x70; + pub const m_flFreezeTransitionDuration: usize = 0x74; + pub const m_flFreezeTransitionOverride: usize = 0x78; + pub const m_bFreezeTransitionActive: usize = 0x7c; + pub const m_bFreezeTargetState: usize = 0x7d; + pub const m_bCanFreeze: usize = 0x7e; + pub const m_LastMin: usize = 0x80; + pub const m_LastMax: usize = 0x8c; + pub const m_nSplitScreenUser: usize = 0x98; + pub const m_vecAggregationCenter: usize = 0x9c; + pub const m_RefCount: usize = 0xc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleFloatInput { + pub const m_nType: usize = 0x10; + pub const m_nMapType: usize = 0x14; + pub const m_flLiteralValue: usize = 0x18; + pub const m_NamedValue: usize = 0x20; + pub const m_nControlPoint: usize = 0x60; + pub const m_nScalarAttribute: usize = 0x64; + pub const m_nVectorAttribute: usize = 0x68; + pub const m_nVectorComponent: usize = 0x6c; + pub const m_flRandomMin: usize = 0x70; + pub const m_flRandomMax: usize = 0x74; + pub const m_bHasRandomSignFlip: usize = 0x78; + pub const m_nRandomMode: usize = 0x7c; + pub const m_flLOD0: usize = 0x84; + pub const m_flLOD1: usize = 0x88; + pub const m_flLOD2: usize = 0x8c; + pub const m_flLOD3: usize = 0x90; + pub const m_nNoiseInputVectorAttribute: usize = 0x94; + pub const m_flNoiseOutputMin: usize = 0x98; + pub const m_flNoiseOutputMax: usize = 0x9c; + pub const m_flNoiseScale: usize = 0xa0; + pub const m_vecNoiseOffsetRate: usize = 0xa4; + pub const m_flNoiseOffset: usize = 0xb0; + pub const m_nNoiseOctaves: usize = 0xb4; + pub const m_nNoiseTurbulence: usize = 0xb8; + pub const m_nNoiseType: usize = 0xbc; + pub const m_nNoiseModifier: usize = 0xc0; + pub const m_flNoiseTurbulenceScale: usize = 0xc4; + pub const m_flNoiseTurbulenceMix: usize = 0xc8; + pub const m_flNoiseImgPreviewScale: usize = 0xcc; + pub const m_bNoiseImgPreviewLive: usize = 0xd0; + pub const m_flNoCameraFallback: usize = 0xdc; + pub const m_bUseBoundsCenter: usize = 0xe0; + pub const m_nInputMode: usize = 0xe4; + pub const m_flMultFactor: usize = 0xe8; + pub const m_flInput0: usize = 0xec; + pub const m_flInput1: usize = 0xf0; + pub const m_flOutput0: usize = 0xf4; + pub const m_flOutput1: usize = 0xf8; + pub const m_flNotchedRangeMin: usize = 0xfc; + pub const m_flNotchedRangeMax: usize = 0x100; + pub const m_flNotchedOutputOutside: usize = 0x104; + pub const m_flNotchedOutputInside: usize = 0x108; + pub const m_nBiasType: usize = 0x10c; + pub const m_flBiasParameter: usize = 0x110; + pub const m_Curve: usize = 0x118; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleFunction { + pub const m_flOpStrength: usize = 0x8; + pub const m_nOpEndCapState: usize = 0x160; + pub const m_flOpStartFadeInTime: usize = 0x164; + pub const m_flOpEndFadeInTime: usize = 0x168; + pub const m_flOpStartFadeOutTime: usize = 0x16c; + pub const m_flOpEndFadeOutTime: usize = 0x170; + pub const m_flOpFadeOscillatePeriod: usize = 0x174; + pub const m_bNormalizeToStopTime: usize = 0x178; + pub const m_flOpTimeOffsetMin: usize = 0x17c; + pub const m_flOpTimeOffsetMax: usize = 0x180; + pub const m_nOpTimeOffsetSeed: usize = 0x184; + pub const m_nOpTimeScaleSeed: usize = 0x188; + pub const m_flOpTimeScaleMin: usize = 0x18c; + pub const m_flOpTimeScaleMax: usize = 0x190; + pub const m_bDisableOperator: usize = 0x196; + pub const m_Notes: usize = 0x198; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleFunctionEmitter { + pub const m_nEmitterIndex: usize = 0x1b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleFunctionInitializer { + pub const m_nAssociatedEmitterIndex: usize = 0x1b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleFunctionPreEmission { + pub const m_bRunOnce: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleFunctionRenderer { + pub const VisibilityInputs: usize = 0x1b8; + pub const m_bCannotBeRefracted: usize = 0x1fc; + pub const m_bSkipRenderingOnMobile: usize = 0x1fd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleModelInput { + pub const m_nType: usize = 0x10; + pub const m_NamedValue: usize = 0x18; + pub const m_nControlPoint: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleSystemDefinition { + pub const m_nBehaviorVersion: usize = 0x8; + pub const m_PreEmissionOperators: usize = 0x10; + pub const m_Emitters: usize = 0x28; + pub const m_Initializers: usize = 0x40; + pub const m_Operators: usize = 0x58; + pub const m_ForceGenerators: usize = 0x70; + pub const m_Constraints: usize = 0x88; + pub const m_Renderers: usize = 0xa0; + pub const m_Children: usize = 0xb8; + pub const m_nFirstMultipleOverride_BackwardCompat: usize = 0x178; + pub const m_nInitialParticles: usize = 0x210; + pub const m_nMaxParticles: usize = 0x214; + pub const m_nGroupID: usize = 0x218; + pub const m_BoundingBoxMin: usize = 0x21c; + pub const m_BoundingBoxMax: usize = 0x228; + pub const m_flDepthSortBias: usize = 0x234; + pub const m_nSortOverridePositionCP: usize = 0x238; + pub const m_bInfiniteBounds: usize = 0x23c; + pub const m_bEnableNamedValues: usize = 0x23d; + pub const m_NamedValueDomain: usize = 0x240; + pub const m_NamedValueLocals: usize = 0x248; + pub const m_ConstantColor: usize = 0x260; + pub const m_ConstantNormal: usize = 0x264; + pub const m_flConstantRadius: usize = 0x270; + pub const m_flConstantRotation: usize = 0x274; + pub const m_flConstantRotationSpeed: usize = 0x278; + pub const m_flConstantLifespan: usize = 0x27c; + pub const m_nConstantSequenceNumber: usize = 0x280; + pub const m_nConstantSequenceNumber1: usize = 0x284; + pub const m_nSnapshotControlPoint: usize = 0x288; + pub const m_hSnapshot: usize = 0x290; + pub const m_pszCullReplacementName: usize = 0x298; + pub const m_flCullRadius: usize = 0x2a0; + pub const m_flCullFillCost: usize = 0x2a4; + pub const m_nCullControlPoint: usize = 0x2a8; + pub const m_hFallback: usize = 0x2b0; + pub const m_nFallbackMaxCount: usize = 0x2b8; + pub const m_hLowViolenceDef: usize = 0x2c0; + pub const m_hReferenceReplacement: usize = 0x2c8; + pub const m_flPreSimulationTime: usize = 0x2d0; + pub const m_flStopSimulationAfterTime: usize = 0x2d4; + pub const m_flMaximumTimeStep: usize = 0x2d8; + pub const m_flMaximumSimTime: usize = 0x2dc; + pub const m_flMinimumSimTime: usize = 0x2e0; + pub const m_flMinimumTimeStep: usize = 0x2e4; + pub const m_nMinimumFrames: usize = 0x2e8; + pub const m_nMinCPULevel: usize = 0x2ec; + pub const m_nMinGPULevel: usize = 0x2f0; + pub const m_flNoDrawTimeToGoToSleep: usize = 0x2f4; + pub const m_flMaxDrawDistance: usize = 0x2f8; + pub const m_flStartFadeDistance: usize = 0x2fc; + pub const m_flMaxCreationDistance: usize = 0x300; + pub const m_nAggregationMinAvailableParticles: usize = 0x304; + pub const m_flAggregateRadius: usize = 0x308; + pub const m_bShouldBatch: usize = 0x30c; + pub const m_bShouldHitboxesFallbackToRenderBounds: usize = 0x30d; + pub const m_bShouldHitboxesFallbackToSnapshot: usize = 0x30e; + pub const m_nViewModelEffect: usize = 0x310; + pub const m_bScreenSpaceEffect: usize = 0x314; + pub const m_pszTargetLayerID: usize = 0x318; + pub const m_nSkipRenderControlPoint: usize = 0x320; + pub const m_nAllowRenderControlPoint: usize = 0x324; + pub const m_bShouldSort: usize = 0x328; + pub const m_controlPointConfigurations: usize = 0x370; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleTransformInput { + pub const m_nType: usize = 0x10; + pub const m_NamedValue: usize = 0x18; + pub const m_bFollowNamedValue: usize = 0x58; + pub const m_bSupportsDisabled: usize = 0x59; + pub const m_bUseOrientation: usize = 0x5a; + pub const m_nControlPoint: usize = 0x5c; + pub const m_nControlPointRangeMax: usize = 0x60; + pub const m_flEndCPGrowthTime: usize = 0x64; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleVariableRef { + pub const m_variableName: usize = 0x0; + pub const m_variableType: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleVecInput { + pub const m_nType: usize = 0x10; + pub const m_vLiteralValue: usize = 0x14; + pub const m_LiteralColor: usize = 0x20; + pub const m_NamedValue: usize = 0x28; + pub const m_bFollowNamedValue: usize = 0x68; + pub const m_nVectorAttribute: usize = 0x6c; + pub const m_vVectorAttributeScale: usize = 0x70; + pub const m_nControlPoint: usize = 0x7c; + pub const m_nDeltaControlPoint: usize = 0x80; + pub const m_vCPValueScale: usize = 0x84; + pub const m_vCPRelativePosition: usize = 0x90; + pub const m_vCPRelativeDir: usize = 0x9c; + pub const m_FloatComponentX: usize = 0xa8; + pub const m_FloatComponentY: usize = 0x200; + pub const m_FloatComponentZ: usize = 0x358; + pub const m_FloatInterp: usize = 0x4b0; + pub const m_flInterpInput0: usize = 0x608; + pub const m_flInterpInput1: usize = 0x60c; + pub const m_vInterpOutput0: usize = 0x610; + pub const m_vInterpOutput1: usize = 0x61c; + pub const m_Gradient: usize = 0x628; + pub const m_vRandomMin: usize = 0x640; + pub const m_vRandomMax: usize = 0x64c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleVisibilityInputs { + pub const m_flCameraBias: usize = 0x0; + pub const m_nCPin: usize = 0x4; + pub const m_flProxyRadius: usize = 0x8; + pub const m_flInputMin: usize = 0xc; + pub const m_flInputMax: usize = 0x10; + pub const m_flNoPixelVisibilityFallback: usize = 0x14; + pub const m_flDistanceInputMin: usize = 0x18; + pub const m_flDistanceInputMax: usize = 0x1c; + pub const m_flDotInputMin: usize = 0x20; + pub const m_flDotInputMax: usize = 0x24; + pub const m_bDotCPAngles: usize = 0x28; + pub const m_bDotCameraAngles: usize = 0x29; + pub const m_flAlphaScaleMin: usize = 0x2c; + pub const m_flAlphaScaleMax: usize = 0x30; + pub const m_flRadiusScaleMin: usize = 0x34; + pub const m_flRadiusScaleMax: usize = 0x38; + pub const m_flRadiusScaleFOVBase: usize = 0x3c; + pub const m_bRightEye: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathParameters { + pub const m_nStartControlPointNumber: usize = 0x0; + pub const m_nEndControlPointNumber: usize = 0x4; + pub const m_nBulgeControl: usize = 0x8; + pub const m_flBulge: usize = 0xc; + pub const m_flMidPoint: usize = 0x10; + pub const m_vStartPointOffset: usize = 0x14; + pub const m_vMidPointOffset: usize = 0x20; + pub const m_vEndOffset: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRandomNumberGeneratorParameters { + pub const m_bDistributeEvenly: usize = 0x0; + pub const m_nSeed: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_AddVectorToVector { + pub const m_vecScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1cc; + pub const m_nFieldInput: usize = 0x1d0; + pub const m_vOffsetMin: usize = 0x1d4; + pub const m_vOffsetMax: usize = 0x1e0; + pub const m_randomnessParameters: usize = 0x1ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_AgeNoise { + pub const m_bAbsVal: usize = 0x1c0; + pub const m_bAbsValInv: usize = 0x1c1; + pub const m_flOffset: usize = 0x1c4; + pub const m_flAgeMin: usize = 0x1c8; + pub const m_flAgeMax: usize = 0x1cc; + pub const m_flNoiseScale: usize = 0x1d0; + pub const m_flNoiseScaleLoc: usize = 0x1d4; + pub const m_vecOffsetLoc: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_ChaoticAttractor { + pub const m_flAParm: usize = 0x1c0; + pub const m_flBParm: usize = 0x1c4; + pub const m_flCParm: usize = 0x1c8; + pub const m_flDParm: usize = 0x1cc; + pub const m_flScale: usize = 0x1d0; + pub const m_flSpeedMin: usize = 0x1d4; + pub const m_flSpeedMax: usize = 0x1d8; + pub const m_nBaseCP: usize = 0x1dc; + pub const m_bUniformSpeed: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_ColorLitPerParticle { + pub const m_ColorMin: usize = 0x1d8; + pub const m_ColorMax: usize = 0x1dc; + pub const m_TintMin: usize = 0x1e0; + pub const m_TintMax: usize = 0x1e4; + pub const m_flTintPerc: usize = 0x1e8; + pub const m_nTintBlendMode: usize = 0x1ec; + pub const m_flLightAmplification: usize = 0x1f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateAlongPath { + pub const m_fMaxDistance: usize = 0x1c0; + pub const m_PathParams: usize = 0x1d0; + pub const m_bUseRandomCPs: usize = 0x210; + pub const m_vEndOffset: usize = 0x214; + pub const m_bSaveOffset: usize = 0x220; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateFromCPs { + pub const m_nIncrement: usize = 0x1c0; + pub const m_nMinCP: usize = 0x1c4; + pub const m_nMaxCP: usize = 0x1c8; + pub const m_nDynamicCPCount: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateFromParentParticles { + pub const m_flVelocityScale: usize = 0x1c0; + pub const m_flIncrement: usize = 0x1c4; + pub const m_bRandomDistribution: usize = 0x1c8; + pub const m_nRandomSeed: usize = 0x1cc; + pub const m_bSubFrame: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateFromPlaneCache { + pub const m_vecOffsetMin: usize = 0x1c0; + pub const m_vecOffsetMax: usize = 0x1cc; + pub const m_bUseNormal: usize = 0x1d9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateInEpitrochoid { + pub const m_nComponent1: usize = 0x1c0; + pub const m_nComponent2: usize = 0x1c4; + pub const m_TransformInput: usize = 0x1c8; + pub const m_flParticleDensity: usize = 0x230; + pub const m_flOffset: usize = 0x388; + pub const m_flRadius1: usize = 0x4e0; + pub const m_flRadius2: usize = 0x638; + pub const m_bUseCount: usize = 0x790; + pub const m_bUseLocalCoords: usize = 0x791; + pub const m_bOffsetExistingPos: usize = 0x792; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateOnGrid { + pub const m_nXCount: usize = 0x1c0; + pub const m_nYCount: usize = 0x318; + pub const m_nZCount: usize = 0x470; + pub const m_nXSpacing: usize = 0x5c8; + pub const m_nYSpacing: usize = 0x720; + pub const m_nZSpacing: usize = 0x878; + pub const m_nControlPointNumber: usize = 0x9d0; + pub const m_bLocalSpace: usize = 0x9d4; + pub const m_bCenter: usize = 0x9d5; + pub const m_bHollow: usize = 0x9d6; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateOnModel { + pub const m_modelInput: usize = 0x1c0; + pub const m_transformInput: usize = 0x220; + pub const m_nForceInModel: usize = 0x288; + pub const m_nDesiredHitbox: usize = 0x28c; + pub const m_nHitboxValueFromControlPointIndex: usize = 0x290; + pub const m_vecHitBoxScale: usize = 0x298; + pub const m_flBoneVelocity: usize = 0x8f0; + pub const m_flMaxBoneVelocity: usize = 0x8f4; + pub const m_vecDirectionBias: usize = 0x8f8; + pub const m_HitboxSetName: usize = 0xf50; + pub const m_bLocalCoords: usize = 0xfd0; + pub const m_bUseBones: usize = 0xfd1; + pub const m_flShellSize: usize = 0xfd8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateOnModelAtHeight { + pub const m_bUseBones: usize = 0x1c0; + pub const m_bForceZ: usize = 0x1c1; + pub const m_nControlPointNumber: usize = 0x1c4; + pub const m_nHeightCP: usize = 0x1c8; + pub const m_bUseWaterHeight: usize = 0x1cc; + pub const m_flDesiredHeight: usize = 0x1d0; + pub const m_vecHitBoxScale: usize = 0x328; + pub const m_vecDirectionBias: usize = 0x980; + pub const m_nBiasType: usize = 0xfd8; + pub const m_bLocalCoords: usize = 0xfdc; + pub const m_bPreferMovingBoxes: usize = 0xfdd; + pub const m_HitboxSetName: usize = 0xfde; + pub const m_flHitboxVelocityScale: usize = 0x1060; + pub const m_flMaxBoneVelocity: usize = 0x11b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateParticleImpulse { + pub const m_InputRadius: usize = 0x1c0; + pub const m_InputMagnitude: usize = 0x318; + pub const m_nFalloffFunction: usize = 0x470; + pub const m_InputFalloffExp: usize = 0x478; + pub const m_nImpulseType: usize = 0x5d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreatePhyllotaxis { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nScaleCP: usize = 0x1c4; + pub const m_nComponent: usize = 0x1c8; + pub const m_fRadCentCore: usize = 0x1cc; + pub const m_fRadPerPoint: usize = 0x1d0; + pub const m_fRadPerPointTo: usize = 0x1d4; + pub const m_fpointAngle: usize = 0x1d8; + pub const m_fsizeOverall: usize = 0x1dc; + pub const m_fRadBias: usize = 0x1e0; + pub const m_fMinRad: usize = 0x1e4; + pub const m_fDistBias: usize = 0x1e8; + pub const m_bUseLocalCoords: usize = 0x1ec; + pub const m_bUseWithContEmit: usize = 0x1ed; + pub const m_bUseOrigRadius: usize = 0x1ee; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateSequentialPath { + pub const m_fMaxDistance: usize = 0x1c0; + pub const m_flNumToAssign: usize = 0x1c4; + pub const m_bLoop: usize = 0x1c8; + pub const m_bCPPairs: usize = 0x1c9; + pub const m_bSaveOffset: usize = 0x1ca; + pub const m_PathParams: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateSequentialPathV2 { + pub const m_fMaxDistance: usize = 0x1c0; + pub const m_flNumToAssign: usize = 0x318; + pub const m_bLoop: usize = 0x470; + pub const m_bCPPairs: usize = 0x471; + pub const m_bSaveOffset: usize = 0x472; + pub const m_PathParams: usize = 0x480; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateSpiralSphere { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nOverrideCP: usize = 0x1c4; + pub const m_nDensity: usize = 0x1c8; + pub const m_flInitialRadius: usize = 0x1cc; + pub const m_flInitialSpeedMin: usize = 0x1d0; + pub const m_flInitialSpeedMax: usize = 0x1d4; + pub const m_bUseParticleCount: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateWithinBox { + pub const m_vecMin: usize = 0x1c0; + pub const m_vecMax: usize = 0x818; + pub const m_nControlPointNumber: usize = 0xe70; + pub const m_bLocalSpace: usize = 0xe74; + pub const m_randomnessParameters: usize = 0xe78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreateWithinSphereTransform { + pub const m_fRadiusMin: usize = 0x1c0; + pub const m_fRadiusMax: usize = 0x318; + pub const m_vecDistanceBias: usize = 0x470; + pub const m_vecDistanceBiasAbs: usize = 0xac8; + pub const m_TransformInput: usize = 0xad8; + pub const m_fSpeedMin: usize = 0xb40; + pub const m_fSpeedMax: usize = 0xc98; + pub const m_fSpeedRandExp: usize = 0xdf0; + pub const m_bLocalCoords: usize = 0xdf4; + pub const m_flEndCPGrowthTime: usize = 0xdf8; + pub const m_LocalCoordinateSystemSpeedMin: usize = 0xe00; + pub const m_LocalCoordinateSystemSpeedMax: usize = 0x1458; + pub const m_nFieldOutput: usize = 0x1ab0; + pub const m_nFieldVelocity: usize = 0x1ab4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_CreationNoise { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_bAbsVal: usize = 0x1c4; + pub const m_bAbsValInv: usize = 0x1c5; + pub const m_flOffset: usize = 0x1c8; + pub const m_flOutputMin: usize = 0x1cc; + pub const m_flOutputMax: usize = 0x1d0; + pub const m_flNoiseScale: usize = 0x1d4; + pub const m_flNoiseScaleLoc: usize = 0x1d8; + pub const m_vecOffsetLoc: usize = 0x1dc; + pub const m_flWorldTimeScale: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_DistanceCull { + pub const m_nControlPoint: usize = 0x1c0; + pub const m_flDistance: usize = 0x1c8; + pub const m_bCullInside: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_DistanceToCPInit { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x320; + pub const m_flOutputMin: usize = 0x478; + pub const m_flOutputMax: usize = 0x5d0; + pub const m_nStartCP: usize = 0x728; + pub const m_bLOS: usize = 0x72c; + pub const m_CollisionGroupName: usize = 0x72d; + pub const m_nTraceSet: usize = 0x7b0; + pub const m_flMaxTraceLength: usize = 0x7b8; + pub const m_flLOSScale: usize = 0x910; + pub const m_nSetMethod: usize = 0x914; + pub const m_bActiveRange: usize = 0x918; + pub const m_vecDistanceScale: usize = 0x91c; + pub const m_flRemapBias: usize = 0x928; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_DistanceToNeighborCull { + pub const m_flDistance: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_GlobalScale { + pub const m_flScale: usize = 0x1c0; + pub const m_nScaleControlPointNumber: usize = 0x1c4; + pub const m_nControlPointNumber: usize = 0x1c8; + pub const m_bScaleRadius: usize = 0x1cc; + pub const m_bScalePosition: usize = 0x1cd; + pub const m_bScaleVelocity: usize = 0x1ce; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InheritFromParentParticles { + pub const m_flScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nIncrement: usize = 0x1c8; + pub const m_bRandomDistribution: usize = 0x1cc; + pub const m_nRandomSeed: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InheritVelocity { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_flVelocityScale: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitFloat { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x318; + pub const m_nSetMethod: usize = 0x31c; + pub const m_InputStrength: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitFloatCollection { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x318; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitFromCPSnapshot { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nAttributeToRead: usize = 0x1c4; + pub const m_nAttributeToWrite: usize = 0x1c8; + pub const m_nLocalSpaceCP: usize = 0x1cc; + pub const m_bRandom: usize = 0x1d0; + pub const m_bReverse: usize = 0x1d1; + pub const m_nSnapShotIncrement: usize = 0x1d8; + pub const m_nManualSnapshotIndex: usize = 0x330; + pub const m_nRandomSeed: usize = 0x488; + pub const m_bLocalSpaceAngles: usize = 0x48c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitFromParentKilled { + pub const m_nAttributeToCopy: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitFromVectorFieldSnapshot { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nLocalSpaceCP: usize = 0x1c4; + pub const m_nWeightUpdateCP: usize = 0x1c8; + pub const m_bUseVerticalVelocity: usize = 0x1cc; + pub const m_vecScale: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitSkinnedPositionFromCPSnapshot { + pub const m_nSnapshotControlPointNumber: usize = 0x1c0; + pub const m_nControlPointNumber: usize = 0x1c4; + pub const m_bRandom: usize = 0x1c8; + pub const m_nRandomSeed: usize = 0x1cc; + pub const m_bRigid: usize = 0x1d0; + pub const m_bSetNormal: usize = 0x1d1; + pub const m_bIgnoreDt: usize = 0x1d2; + pub const m_flMinNormalVelocity: usize = 0x1d4; + pub const m_flMaxNormalVelocity: usize = 0x1d8; + pub const m_flIncrement: usize = 0x1dc; + pub const m_nFullLoopIncrement: usize = 0x1e0; + pub const m_nSnapShotStartPoint: usize = 0x1e4; + pub const m_flBoneVelocity: usize = 0x1e8; + pub const m_flBoneVelocityMax: usize = 0x1ec; + pub const m_bCopyColor: usize = 0x1f0; + pub const m_bCopyAlpha: usize = 0x1f1; + pub const m_bSetRadius: usize = 0x1f2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitVec { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x818; + pub const m_nSetMethod: usize = 0x81c; + pub const m_bNormalizedOutput: usize = 0x820; + pub const m_bWritePreviousPosition: usize = 0x821; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitVecCollection { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x818; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitialRepulsionVelocity { + pub const m_CollisionGroupName: usize = 0x1c0; + pub const m_nTraceSet: usize = 0x240; + pub const m_vecOutputMin: usize = 0x244; + pub const m_vecOutputMax: usize = 0x250; + pub const m_nControlPointNumber: usize = 0x25c; + pub const m_bPerParticle: usize = 0x260; + pub const m_bTranslate: usize = 0x261; + pub const m_bProportional: usize = 0x262; + pub const m_flTraceLength: usize = 0x264; + pub const m_bPerParticleTR: usize = 0x268; + pub const m_bInherit: usize = 0x269; + pub const m_nChildCP: usize = 0x26c; + pub const m_nChildGroupID: usize = 0x270; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitialSequenceFromModel { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nFieldOutputAnim: usize = 0x1c8; + pub const m_flInputMin: usize = 0x1cc; + pub const m_flInputMax: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_nSetMethod: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitialVelocityFromHitbox { + pub const m_flVelocityMin: usize = 0x1c0; + pub const m_flVelocityMax: usize = 0x1c4; + pub const m_nControlPointNumber: usize = 0x1c8; + pub const m_HitboxSetName: usize = 0x1cc; + pub const m_bUseBones: usize = 0x24c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_InitialVelocityNoise { + pub const m_vecAbsVal: usize = 0x1c0; + pub const m_vecAbsValInv: usize = 0x1cc; + pub const m_vecOffsetLoc: usize = 0x1d8; + pub const m_flOffset: usize = 0x830; + pub const m_vecOutputMin: usize = 0x988; + pub const m_vecOutputMax: usize = 0xfe0; + pub const m_flNoiseScale: usize = 0x1638; + pub const m_flNoiseScaleLoc: usize = 0x1790; + pub const m_TransformInput: usize = 0x18e8; + pub const m_bIgnoreDt: usize = 0x1950; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_LifespanFromVelocity { + pub const m_vecComponentScale: usize = 0x1c0; + pub const m_flTraceOffset: usize = 0x1cc; + pub const m_flMaxTraceLength: usize = 0x1d0; + pub const m_flTraceTolerance: usize = 0x1d4; + pub const m_nMaxPlanes: usize = 0x1d8; + pub const m_CollisionGroupName: usize = 0x1e0; + pub const m_nTraceSet: usize = 0x260; + pub const m_bIncludeWater: usize = 0x270; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_ModelCull { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_bBoundBox: usize = 0x1c4; + pub const m_bCullOutside: usize = 0x1c5; + pub const m_bUseBones: usize = 0x1c6; + pub const m_HitboxSetName: usize = 0x1c7; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_MoveBetweenPoints { + pub const m_flSpeedMin: usize = 0x1c0; + pub const m_flSpeedMax: usize = 0x318; + pub const m_flEndSpread: usize = 0x470; + pub const m_flStartOffset: usize = 0x5c8; + pub const m_flEndOffset: usize = 0x720; + pub const m_nEndControlPointNumber: usize = 0x878; + pub const m_bTrailBias: usize = 0x87c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_NormalAlignToCP { + pub const m_transformInput: usize = 0x1c0; + pub const m_nControlPointAxis: usize = 0x228; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_NormalOffset { + pub const m_OffsetMin: usize = 0x1c0; + pub const m_OffsetMax: usize = 0x1cc; + pub const m_nControlPointNumber: usize = 0x1d8; + pub const m_bLocalCoords: usize = 0x1dc; + pub const m_bNormalize: usize = 0x1dd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_OffsetVectorToVector { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_vecOutputMin: usize = 0x1c8; + pub const m_vecOutputMax: usize = 0x1d4; + pub const m_randomnessParameters: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_Orient2DRelToCP { + pub const m_nCP: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flRotOffset: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PlaneCull { + pub const m_nControlPoint: usize = 0x1c0; + pub const m_flDistance: usize = 0x1c8; + pub const m_bCullInside: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PointList { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_pointList: usize = 0x1c8; + pub const m_bPlaceAlongPath: usize = 0x1e0; + pub const m_bClosedLoop: usize = 0x1e1; + pub const m_nNumPointsAlongPath: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PositionOffset { + pub const m_OffsetMin: usize = 0x1c0; + pub const m_OffsetMax: usize = 0x818; + pub const m_TransformInput: usize = 0xe70; + pub const m_bLocalCoords: usize = 0xed8; + pub const m_bProportional: usize = 0xed9; + pub const m_randomnessParameters: usize = 0xedc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PositionOffsetToCP { + pub const m_nControlPointNumberStart: usize = 0x1c0; + pub const m_nControlPointNumberEnd: usize = 0x1c4; + pub const m_bLocalCoords: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PositionPlaceOnGround { + pub const m_flOffset: usize = 0x1c0; + pub const m_flMaxTraceLength: usize = 0x318; + pub const m_CollisionGroupName: usize = 0x470; + pub const m_nTraceSet: usize = 0x4f0; + pub const m_nTraceMissBehavior: usize = 0x500; + pub const m_bIncludeWater: usize = 0x504; + pub const m_bSetNormal: usize = 0x505; + pub const m_bSetPXYZOnly: usize = 0x506; + pub const m_bTraceAlongNormal: usize = 0x507; + pub const m_bOffsetonColOnly: usize = 0x508; + pub const m_flOffsetByRadiusFactor: usize = 0x50c; + pub const m_nPreserveOffsetCP: usize = 0x510; + pub const m_nIgnoreCP: usize = 0x514; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PositionWarp { + pub const m_vecWarpMin: usize = 0x1c0; + pub const m_vecWarpMax: usize = 0x818; + pub const m_nScaleControlPointNumber: usize = 0xe70; + pub const m_nControlPointNumber: usize = 0xe74; + pub const m_nRadiusComponent: usize = 0xe78; + pub const m_flWarpTime: usize = 0xe7c; + pub const m_flWarpStartTime: usize = 0xe80; + pub const m_flPrevPosScale: usize = 0xe84; + pub const m_bInvertWarp: usize = 0xe88; + pub const m_bUseCount: usize = 0xe89; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_PositionWarpScalar { + pub const m_vecWarpMin: usize = 0x1c0; + pub const m_vecWarpMax: usize = 0x1cc; + pub const m_InputValue: usize = 0x1d8; + pub const m_flPrevPosScale: usize = 0x330; + pub const m_nScaleControlPointNumber: usize = 0x334; + pub const m_nControlPointNumber: usize = 0x338; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_QuantizeFloat { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x318; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RadiusFromCPObject { + pub const m_nControlPoint: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomAlpha { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nAlphaMin: usize = 0x1c4; + pub const m_nAlphaMax: usize = 0x1c8; + pub const m_flAlphaRandExponent: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomAlphaWindowThreshold { + pub const m_flMin: usize = 0x1c0; + pub const m_flMax: usize = 0x1c4; + pub const m_flExponent: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomColor { + pub const m_ColorMin: usize = 0x1dc; + pub const m_ColorMax: usize = 0x1e0; + pub const m_TintMin: usize = 0x1e4; + pub const m_TintMax: usize = 0x1e8; + pub const m_flTintPerc: usize = 0x1ec; + pub const m_flUpdateThreshold: usize = 0x1f0; + pub const m_nTintCP: usize = 0x1f4; + pub const m_nFieldOutput: usize = 0x1f8; + pub const m_nTintBlendMode: usize = 0x1fc; + pub const m_flLightAmplification: usize = 0x200; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomLifeTime { + pub const m_fLifetimeMin: usize = 0x1c0; + pub const m_fLifetimeMax: usize = 0x1c4; + pub const m_fLifetimeRandExponent: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomModelSequence { + pub const m_ActivityName: usize = 0x1c0; + pub const m_SequenceName: usize = 0x2c0; + pub const m_hModel: usize = 0x3c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomNamedModelElement { + pub const m_hModel: usize = 0x1c0; + pub const m_names: usize = 0x1c8; + pub const m_bShuffle: usize = 0x1e0; + pub const m_bLinear: usize = 0x1e1; + pub const m_bModelFromRenderer: usize = 0x1e2; + pub const m_nFieldOutput: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomRadius { + pub const m_flRadiusMin: usize = 0x1c0; + pub const m_flRadiusMax: usize = 0x1c4; + pub const m_flRadiusRandExponent: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomScalar { + pub const m_flMin: usize = 0x1c0; + pub const m_flMax: usize = 0x1c4; + pub const m_flExponent: usize = 0x1c8; + pub const m_nFieldOutput: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomSecondSequence { + pub const m_nSequenceMin: usize = 0x1c0; + pub const m_nSequenceMax: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomSequence { + pub const m_nSequenceMin: usize = 0x1c0; + pub const m_nSequenceMax: usize = 0x1c4; + pub const m_bShuffle: usize = 0x1c8; + pub const m_bLinear: usize = 0x1c9; + pub const m_WeightedList: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomTrailLength { + pub const m_flMinLength: usize = 0x1c0; + pub const m_flMaxLength: usize = 0x1c4; + pub const m_flLengthRandExponent: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomVector { + pub const m_vecMin: usize = 0x1c0; + pub const m_vecMax: usize = 0x1cc; + pub const m_nFieldOutput: usize = 0x1d8; + pub const m_randomnessParameters: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomVectorComponent { + pub const m_flMin: usize = 0x1c0; + pub const m_flMax: usize = 0x1c4; + pub const m_nFieldOutput: usize = 0x1c8; + pub const m_nComponent: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RandomYawFlip { + pub const m_flPercent: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapCPtoScalar { + pub const m_nCPInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nField: usize = 0x1c8; + pub const m_flInputMin: usize = 0x1cc; + pub const m_flInputMax: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_flStartTime: usize = 0x1dc; + pub const m_flEndTime: usize = 0x1e0; + pub const m_nSetMethod: usize = 0x1e4; + pub const m_flRemapBias: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapInitialDirectionToTransformToVector { + pub const m_TransformInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x228; + pub const m_flScale: usize = 0x22c; + pub const m_flOffsetRot: usize = 0x230; + pub const m_vecOffsetAxis: usize = 0x234; + pub const m_bNormalize: usize = 0x240; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapInitialTransformDirectionToRotation { + pub const m_TransformInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x228; + pub const m_flOffsetRot: usize = 0x22c; + pub const m_nComponent: usize = 0x230; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapInitialVisibilityScalar { + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_flOutputMin: usize = 0x1d0; + pub const m_flOutputMax: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapNamedModelElementToScalar { + pub const m_hModel: usize = 0x1c0; + pub const m_names: usize = 0x1c8; + pub const m_values: usize = 0x1e0; + pub const m_nFieldInput: usize = 0x1f8; + pub const m_nFieldOutput: usize = 0x1fc; + pub const m_nSetMethod: usize = 0x200; + pub const m_bModelFromRenderer: usize = 0x204; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapParticleCountToNamedModelElementScalar { + pub const m_hModel: usize = 0x1f0; + pub const m_outputMinName: usize = 0x1f8; + pub const m_outputMaxName: usize = 0x200; + pub const m_bModelFromRenderer: usize = 0x208; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapParticleCountToScalar { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nInputMin: usize = 0x1c4; + pub const m_nInputMax: usize = 0x1c8; + pub const m_nScaleControlPoint: usize = 0x1cc; + pub const m_nScaleControlPointField: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_nSetMethod: usize = 0x1dc; + pub const m_bActiveRange: usize = 0x1e0; + pub const m_bInvert: usize = 0x1e1; + pub const m_bWrap: usize = 0x1e2; + pub const m_flRemapBias: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapQAnglesToRotation { + pub const m_TransformInput: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapScalar { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_flOutputMin: usize = 0x1d0; + pub const m_flOutputMax: usize = 0x1d4; + pub const m_flStartTime: usize = 0x1d8; + pub const m_flEndTime: usize = 0x1dc; + pub const m_nSetMethod: usize = 0x1e0; + pub const m_bActiveRange: usize = 0x1e4; + pub const m_flRemapBias: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapScalarToVector { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_vecOutputMin: usize = 0x1d0; + pub const m_vecOutputMax: usize = 0x1dc; + pub const m_flStartTime: usize = 0x1e8; + pub const m_flEndTime: usize = 0x1ec; + pub const m_nSetMethod: usize = 0x1f0; + pub const m_nControlPointNumber: usize = 0x1f4; + pub const m_bLocalCoords: usize = 0x1f8; + pub const m_flRemapBias: usize = 0x1fc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapSpeedToScalar { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nControlPointNumber: usize = 0x1c4; + pub const m_flStartTime: usize = 0x1c8; + pub const m_flEndTime: usize = 0x1cc; + pub const m_flInputMin: usize = 0x1d0; + pub const m_flInputMax: usize = 0x1d4; + pub const m_flOutputMin: usize = 0x1d8; + pub const m_flOutputMax: usize = 0x1dc; + pub const m_nSetMethod: usize = 0x1e0; + pub const m_bPerParticle: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapTransformOrientationToRotations { + pub const m_TransformInput: usize = 0x1c0; + pub const m_vecRotation: usize = 0x228; + pub const m_bUseQuat: usize = 0x234; + pub const m_bWriteNormal: usize = 0x235; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RemapTransformToVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vInputMin: usize = 0x1c4; + pub const m_vInputMax: usize = 0x1d0; + pub const m_vOutputMin: usize = 0x1dc; + pub const m_vOutputMax: usize = 0x1e8; + pub const m_TransformInput: usize = 0x1f8; + pub const m_LocalSpaceTransform: usize = 0x260; + pub const m_flStartTime: usize = 0x2c8; + pub const m_flEndTime: usize = 0x2cc; + pub const m_nSetMethod: usize = 0x2d0; + pub const m_bOffset: usize = 0x2d4; + pub const m_bAccelerate: usize = 0x2d5; + pub const m_flRemapBias: usize = 0x2d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RingWave { + pub const m_TransformInput: usize = 0x1c0; + pub const m_flParticlesPerOrbit: usize = 0x228; + pub const m_flInitialRadius: usize = 0x380; + pub const m_flThickness: usize = 0x4d8; + pub const m_flInitialSpeedMin: usize = 0x630; + pub const m_flInitialSpeedMax: usize = 0x788; + pub const m_flRoll: usize = 0x8e0; + pub const m_flPitch: usize = 0xa38; + pub const m_flYaw: usize = 0xb90; + pub const m_bEvenDistribution: usize = 0xce8; + pub const m_bXYVelocityOnly: usize = 0xce9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_RtEnvCull { + pub const m_vecTestDir: usize = 0x1c0; + pub const m_vecTestNormal: usize = 0x1cc; + pub const m_bUseVelocity: usize = 0x1d8; + pub const m_bCullOnMiss: usize = 0x1d9; + pub const m_bLifeAdjust: usize = 0x1da; + pub const m_RtEnvName: usize = 0x1db; + pub const m_nRTEnvCP: usize = 0x25c; + pub const m_nComponent: usize = 0x260; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_ScaleVelocity { + pub const m_vecScale: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_SequenceFromCP { + pub const m_bKillUnused: usize = 0x1c0; + pub const m_bRadiusScale: usize = 0x1c1; + pub const m_nCP: usize = 0x1c4; + pub const m_vecOffset: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_SequenceLifeTime { + pub const m_flFramerate: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_SetHitboxToClosest { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nDesiredHitbox: usize = 0x1c4; + pub const m_vecHitBoxScale: usize = 0x1c8; + pub const m_HitboxSetName: usize = 0x820; + pub const m_bUseBones: usize = 0x8a0; + pub const m_bUseClosestPointOnHitbox: usize = 0x8a1; + pub const m_nTestType: usize = 0x8a4; + pub const m_flHybridRatio: usize = 0x8a8; + pub const m_bUpdatePosition: usize = 0xa00; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_SetHitboxToModel { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nForceInModel: usize = 0x1c4; + pub const m_nDesiredHitbox: usize = 0x1c8; + pub const m_vecHitBoxScale: usize = 0x1d0; + pub const m_vecDirectionBias: usize = 0x828; + pub const m_bMaintainHitbox: usize = 0x834; + pub const m_bUseBones: usize = 0x835; + pub const m_HitboxSetName: usize = 0x836; + pub const m_flShellSize: usize = 0x8b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_SetRigidAttachment { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nFieldInput: usize = 0x1c4; + pub const m_nFieldOutput: usize = 0x1c8; + pub const m_bLocalSpace: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_SetVectorAttributeToVectorExpression { + pub const m_nExpression: usize = 0x1c0; + pub const m_vInput1: usize = 0x1c8; + pub const m_vInput2: usize = 0x820; + pub const m_nOutputField: usize = 0xe78; + pub const m_nSetMethod: usize = 0xe7c; + pub const m_bNormalizedOutput: usize = 0xe80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_StatusEffect { + pub const m_nDetail2Combo: usize = 0x1c0; + pub const m_flDetail2Rotation: usize = 0x1c4; + pub const m_flDetail2Scale: usize = 0x1c8; + pub const m_flDetail2BlendFactor: usize = 0x1cc; + pub const m_flColorWarpIntensity: usize = 0x1d0; + pub const m_flDiffuseWarpBlendToFull: usize = 0x1d4; + pub const m_flEnvMapIntensity: usize = 0x1d8; + pub const m_flAmbientScale: usize = 0x1dc; + pub const m_specularColor: usize = 0x1e0; + pub const m_flSpecularScale: usize = 0x1e4; + pub const m_flSpecularExponent: usize = 0x1e8; + pub const m_flSpecularExponentBlendToFull: usize = 0x1ec; + pub const m_flSpecularBlendToFull: usize = 0x1f0; + pub const m_rimLightColor: usize = 0x1f4; + pub const m_flRimLightScale: usize = 0x1f8; + pub const m_flReflectionsTintByBaseBlendToNone: usize = 0x1fc; + pub const m_flMetalnessBlendToFull: usize = 0x200; + pub const m_flSelfIllumBlendToFull: usize = 0x204; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_StatusEffectCitadel { + pub const m_flSFXColorWarpAmount: usize = 0x1c0; + pub const m_flSFXNormalAmount: usize = 0x1c4; + pub const m_flSFXMetalnessAmount: usize = 0x1c8; + pub const m_flSFXRoughnessAmount: usize = 0x1cc; + pub const m_flSFXSelfIllumAmount: usize = 0x1d0; + pub const m_flSFXSScale: usize = 0x1d4; + pub const m_flSFXSScrollX: usize = 0x1d8; + pub const m_flSFXSScrollY: usize = 0x1dc; + pub const m_flSFXSScrollZ: usize = 0x1e0; + pub const m_flSFXSOffsetX: usize = 0x1e4; + pub const m_flSFXSOffsetY: usize = 0x1e8; + pub const m_flSFXSOffsetZ: usize = 0x1ec; + pub const m_nDetailCombo: usize = 0x1f0; + pub const m_flSFXSDetailAmount: usize = 0x1f4; + pub const m_flSFXSDetailScale: usize = 0x1f8; + pub const m_flSFXSDetailScrollX: usize = 0x1fc; + pub const m_flSFXSDetailScrollY: usize = 0x200; + pub const m_flSFXSDetailScrollZ: usize = 0x204; + pub const m_flSFXSUseModelUVs: usize = 0x208; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_VelocityFromCP { + pub const m_velocityInput: usize = 0x1c0; + pub const m_transformInput: usize = 0x818; + pub const m_flVelocityScale: usize = 0x880; + pub const m_bDirectionOnly: usize = 0x884; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_VelocityFromNormal { + pub const m_fSpeedMin: usize = 0x1c0; + pub const m_fSpeedMax: usize = 0x1c4; + pub const m_bIgnoreDt: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_VelocityRadialRandom { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_fSpeedMin: usize = 0x1c4; + pub const m_fSpeedMax: usize = 0x1c8; + pub const m_vecLocalCoordinateSystemSpeedScale: usize = 0x1cc; + pub const m_bIgnoreDelta: usize = 0x1d9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_INIT_VelocityRandom { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_fSpeedMin: usize = 0x1c8; + pub const m_fSpeedMax: usize = 0x320; + pub const m_LocalCoordinateSystemSpeedMin: usize = 0x478; + pub const m_LocalCoordinateSystemSpeedMax: usize = 0xad0; + pub const m_bIgnoreDT: usize = 0x1128; + pub const m_randomnessParameters: usize = 0x112c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_AlphaDecay { + pub const m_flMinAlpha: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_AttractToControlPoint { + pub const m_vecComponentScale: usize = 0x1d0; + pub const m_fForceAmount: usize = 0x1e0; + pub const m_fFalloffPower: usize = 0x338; + pub const m_TransformInput: usize = 0x340; + pub const m_fForceAmountMin: usize = 0x3a8; + pub const m_bApplyMinForce: usize = 0x500; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_BasicMovement { + pub const m_Gravity: usize = 0x1c0; + pub const m_fDrag: usize = 0x818; + pub const m_nMaxConstraintPasses: usize = 0x970; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_BoxConstraint { + pub const m_vecMin: usize = 0x1c0; + pub const m_vecMax: usize = 0x818; + pub const m_nCP: usize = 0xe70; + pub const m_bLocalSpace: usize = 0xe74; + pub const m_bAccountForRadius: usize = 0xe75; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CPOffsetToPercentageBetweenCPs { + pub const m_flInputMin: usize = 0x1c0; + pub const m_flInputMax: usize = 0x1c4; + pub const m_flInputBias: usize = 0x1c8; + pub const m_nStartCP: usize = 0x1cc; + pub const m_nEndCP: usize = 0x1d0; + pub const m_nOffsetCP: usize = 0x1d4; + pub const m_nOuputCP: usize = 0x1d8; + pub const m_nInputCP: usize = 0x1dc; + pub const m_bRadialCheck: usize = 0x1e0; + pub const m_bScaleOffset: usize = 0x1e1; + pub const m_vecOffset: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CPVelocityForce { + pub const m_nControlPointNumber: usize = 0x1d0; + pub const m_flScale: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CalculateVectorAttribute { + pub const m_vStartValue: usize = 0x1c0; + pub const m_nFieldInput1: usize = 0x1cc; + pub const m_flInputScale1: usize = 0x1d0; + pub const m_nFieldInput2: usize = 0x1d4; + pub const m_flInputScale2: usize = 0x1d8; + pub const m_nControlPointInput1: usize = 0x1dc; + pub const m_flControlPointScale1: usize = 0x1f0; + pub const m_nControlPointInput2: usize = 0x1f4; + pub const m_flControlPointScale2: usize = 0x208; + pub const m_nFieldOutput: usize = 0x20c; + pub const m_vFinalOutputScale: usize = 0x210; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ChladniWave { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x320; + pub const m_flOutputMin: usize = 0x478; + pub const m_flOutputMax: usize = 0x5d0; + pub const m_vecWaveLength: usize = 0x728; + pub const m_vecHarmonics: usize = 0xd80; + pub const m_nSetMethod: usize = 0x13d8; + pub const m_nLocalSpaceControlPoint: usize = 0x13dc; + pub const m_b3D: usize = 0x13e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ChooseRandomChildrenInGroup { + pub const m_nChildGroupID: usize = 0x1d0; + pub const m_flNumberOfChildren: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ClampScalar { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flOutputMin: usize = 0x1c8; + pub const m_flOutputMax: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ClampVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecOutputMin: usize = 0x1c8; + pub const m_vecOutputMax: usize = 0x820; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CollideWithParentParticles { + pub const m_flParentRadiusScale: usize = 0x1c0; + pub const m_flRadiusScale: usize = 0x318; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CollideWithSelf { + pub const m_flRadiusScale: usize = 0x1c0; + pub const m_flMinimumSpeed: usize = 0x318; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ColorAdjustHSL { + pub const m_flHueAdjust: usize = 0x1c0; + pub const m_flSaturationAdjust: usize = 0x318; + pub const m_flLightnessAdjust: usize = 0x470; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ColorInterpolate { + pub const m_ColorFade: usize = 0x1c0; + pub const m_flFadeStartTime: usize = 0x1d0; + pub const m_flFadeEndTime: usize = 0x1d4; + pub const m_nFieldOutput: usize = 0x1d8; + pub const m_bEaseInOut: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ColorInterpolateRandom { + pub const m_ColorFadeMin: usize = 0x1c0; + pub const m_ColorFadeMax: usize = 0x1dc; + pub const m_flFadeStartTime: usize = 0x1ec; + pub const m_flFadeEndTime: usize = 0x1f0; + pub const m_nFieldOutput: usize = 0x1f4; + pub const m_bEaseInOut: usize = 0x1f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ConnectParentParticleToNearest { + pub const m_nFirstControlPoint: usize = 0x1c0; + pub const m_nSecondControlPoint: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ConstrainDistance { + pub const m_fMinDistance: usize = 0x1c0; + pub const m_fMaxDistance: usize = 0x318; + pub const m_nControlPointNumber: usize = 0x470; + pub const m_CenterOffset: usize = 0x474; + pub const m_bGlobalCenter: usize = 0x480; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ConstrainDistanceToPath { + pub const m_fMinDistance: usize = 0x1c0; + pub const m_flMaxDistance0: usize = 0x1c4; + pub const m_flMaxDistanceMid: usize = 0x1c8; + pub const m_flMaxDistance1: usize = 0x1cc; + pub const m_PathParameters: usize = 0x1d0; + pub const m_flTravelTime: usize = 0x210; + pub const m_nFieldScale: usize = 0x214; + pub const m_nManualTField: usize = 0x218; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ConstrainDistanceToUserSpecifiedPath { + pub const m_fMinDistance: usize = 0x1c0; + pub const m_flMaxDistance: usize = 0x1c4; + pub const m_flTimeScale: usize = 0x1c8; + pub const m_bLoopedPath: usize = 0x1cc; + pub const m_pointList: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ConstrainLineLength { + pub const m_flMinDistance: usize = 0x1c0; + pub const m_flMaxDistance: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ContinuousEmitter { + pub const m_flEmissionDuration: usize = 0x1c0; + pub const m_flStartTime: usize = 0x318; + pub const m_flEmitRate: usize = 0x470; + pub const m_flEmissionScale: usize = 0x5c8; + pub const m_flScalePerParentParticle: usize = 0x5cc; + pub const m_bInitFromKilledParentParticles: usize = 0x5d0; + pub const m_nSnapshotControlPoint: usize = 0x5d4; + pub const m_nLimitPerUpdate: usize = 0x5d8; + pub const m_bForceEmitOnFirstUpdate: usize = 0x5dc; + pub const m_bForceEmitOnLastUpdate: usize = 0x5dd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ControlPointToRadialScreenSpace { + pub const m_nCPIn: usize = 0x1d0; + pub const m_vecCP1Pos: usize = 0x1d4; + pub const m_nCPOut: usize = 0x1e0; + pub const m_nCPOutField: usize = 0x1e4; + pub const m_nCPSSPosOut: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ControlpointLight { + pub const m_flScale: usize = 0x1c0; + pub const m_nControlPoint1: usize = 0x690; + pub const m_nControlPoint2: usize = 0x694; + pub const m_nControlPoint3: usize = 0x698; + pub const m_nControlPoint4: usize = 0x69c; + pub const m_vecCPOffset1: usize = 0x6a0; + pub const m_vecCPOffset2: usize = 0x6ac; + pub const m_vecCPOffset3: usize = 0x6b8; + pub const m_vecCPOffset4: usize = 0x6c4; + pub const m_LightFiftyDist1: usize = 0x6d0; + pub const m_LightZeroDist1: usize = 0x6d4; + pub const m_LightFiftyDist2: usize = 0x6d8; + pub const m_LightZeroDist2: usize = 0x6dc; + pub const m_LightFiftyDist3: usize = 0x6e0; + pub const m_LightZeroDist3: usize = 0x6e4; + pub const m_LightFiftyDist4: usize = 0x6e8; + pub const m_LightZeroDist4: usize = 0x6ec; + pub const m_LightColor1: usize = 0x6f0; + pub const m_LightColor2: usize = 0x6f4; + pub const m_LightColor3: usize = 0x6f8; + pub const m_LightColor4: usize = 0x6fc; + pub const m_bLightType1: usize = 0x700; + pub const m_bLightType2: usize = 0x701; + pub const m_bLightType3: usize = 0x702; + pub const m_bLightType4: usize = 0x703; + pub const m_bLightDynamic1: usize = 0x704; + pub const m_bLightDynamic2: usize = 0x705; + pub const m_bLightDynamic3: usize = 0x706; + pub const m_bLightDynamic4: usize = 0x707; + pub const m_bUseNormal: usize = 0x708; + pub const m_bUseHLambert: usize = 0x709; + pub const m_bClampLowerRange: usize = 0x70e; + pub const m_bClampUpperRange: usize = 0x70f; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_Cull { + pub const m_flCullPerc: usize = 0x1c0; + pub const m_flCullStart: usize = 0x1c4; + pub const m_flCullEnd: usize = 0x1c8; + pub const m_flCullExp: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CurlNoiseForce { + pub const m_nNoiseType: usize = 0x1d0; + pub const m_vecNoiseFreq: usize = 0x1d8; + pub const m_vecNoiseScale: usize = 0x830; + pub const m_vecOffset: usize = 0xe88; + pub const m_vecOffsetRate: usize = 0x14e0; + pub const m_flWorleySeed: usize = 0x1b38; + pub const m_flWorleyJitter: usize = 0x1c90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CycleScalar { + pub const m_nDestField: usize = 0x1c0; + pub const m_flStartValue: usize = 0x1c4; + pub const m_flEndValue: usize = 0x1c8; + pub const m_flCycleTime: usize = 0x1cc; + pub const m_bDoNotRepeatCycle: usize = 0x1d0; + pub const m_bSynchronizeParticles: usize = 0x1d1; + pub const m_nCPScale: usize = 0x1d4; + pub const m_nCPFieldMin: usize = 0x1d8; + pub const m_nCPFieldMax: usize = 0x1dc; + pub const m_nSetMethod: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_CylindricalDistanceToTransform { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x320; + pub const m_flOutputMin: usize = 0x478; + pub const m_flOutputMax: usize = 0x5d0; + pub const m_TransformStart: usize = 0x728; + pub const m_TransformEnd: usize = 0x790; + pub const m_nSetMethod: usize = 0x7f8; + pub const m_bActiveRange: usize = 0x7fc; + pub const m_bAdditive: usize = 0x7fd; + pub const m_bCapsule: usize = 0x7fe; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DampenToCP { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_flRange: usize = 0x1c4; + pub const m_flScale: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_Decay { + pub const m_bRopeDecay: usize = 0x1c0; + pub const m_bForcePreserveParticleOrder: usize = 0x1c1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DecayClampCount { + pub const m_nCount: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DecayMaintainCount { + pub const m_nParticlesToMaintain: usize = 0x1c0; + pub const m_flDecayDelay: usize = 0x1c4; + pub const m_nSnapshotControlPoint: usize = 0x1c8; + pub const m_bLifespanDecay: usize = 0x1cc; + pub const m_flScale: usize = 0x1d0; + pub const m_bKillNewest: usize = 0x328; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DecayOffscreen { + pub const m_flOffscreenTime: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DensityForce { + pub const m_flRadiusScale: usize = 0x1d0; + pub const m_flForceScale: usize = 0x1d4; + pub const m_flTargetDensity: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DifferencePreviousParticle { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_flOutputMin: usize = 0x1d0; + pub const m_flOutputMax: usize = 0x1d4; + pub const m_nSetMethod: usize = 0x1d8; + pub const m_bActiveRange: usize = 0x1dc; + pub const m_bSetPreviousParticle: usize = 0x1dd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_Diffusion { + pub const m_flRadiusScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nVoxelGridResolution: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DirectionBetweenVecsToVec { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecPoint1: usize = 0x1c8; + pub const m_vecPoint2: usize = 0x820; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DistanceBetweenCPsToCP { + pub const m_nStartCP: usize = 0x1d0; + pub const m_nEndCP: usize = 0x1d4; + pub const m_nOutputCP: usize = 0x1d8; + pub const m_nOutputCPField: usize = 0x1dc; + pub const m_bSetOnce: usize = 0x1e0; + pub const m_flInputMin: usize = 0x1e4; + pub const m_flInputMax: usize = 0x1e8; + pub const m_flOutputMin: usize = 0x1ec; + pub const m_flOutputMax: usize = 0x1f0; + pub const m_flMaxTraceLength: usize = 0x1f4; + pub const m_flLOSScale: usize = 0x1f8; + pub const m_bLOS: usize = 0x1fc; + pub const m_CollisionGroupName: usize = 0x1fd; + pub const m_nTraceSet: usize = 0x280; + pub const m_nSetParent: usize = 0x284; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DistanceBetweenTransforms { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_TransformStart: usize = 0x1c8; + pub const m_TransformEnd: usize = 0x230; + pub const m_flInputMin: usize = 0x298; + pub const m_flInputMax: usize = 0x3f0; + pub const m_flOutputMin: usize = 0x548; + pub const m_flOutputMax: usize = 0x6a0; + pub const m_flMaxTraceLength: usize = 0x7f8; + pub const m_flLOSScale: usize = 0x7fc; + pub const m_CollisionGroupName: usize = 0x800; + pub const m_nTraceSet: usize = 0x880; + pub const m_bLOS: usize = 0x884; + pub const m_nSetMethod: usize = 0x888; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DistanceBetweenVecs { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecPoint1: usize = 0x1c8; + pub const m_vecPoint2: usize = 0x820; + pub const m_flInputMin: usize = 0xe78; + pub const m_flInputMax: usize = 0xfd0; + pub const m_flOutputMin: usize = 0x1128; + pub const m_flOutputMax: usize = 0x1280; + pub const m_nSetMethod: usize = 0x13d8; + pub const m_bDeltaTime: usize = 0x13dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DistanceCull { + pub const m_nControlPoint: usize = 0x1c0; + pub const m_vecPointOffset: usize = 0x1c4; + pub const m_flDistance: usize = 0x1d0; + pub const m_bCullInside: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DistanceToTransform { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x320; + pub const m_flOutputMin: usize = 0x478; + pub const m_flOutputMax: usize = 0x5d0; + pub const m_TransformStart: usize = 0x728; + pub const m_bLOS: usize = 0x790; + pub const m_CollisionGroupName: usize = 0x791; + pub const m_nTraceSet: usize = 0x814; + pub const m_flMaxTraceLength: usize = 0x818; + pub const m_flLOSScale: usize = 0x81c; + pub const m_nSetMethod: usize = 0x820; + pub const m_bActiveRange: usize = 0x824; + pub const m_bAdditive: usize = 0x825; + pub const m_vecComponentScale: usize = 0x828; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DragRelativeToPlane { + pub const m_flDragAtPlane: usize = 0x1c0; + pub const m_flFalloff: usize = 0x318; + pub const m_bDirectional: usize = 0x470; + pub const m_vecPlaneNormal: usize = 0x478; + pub const m_nControlPointNumber: usize = 0xad0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_DriveCPFromGlobalSoundFloat { + pub const m_nOutputControlPoint: usize = 0x1d0; + pub const m_nOutputField: usize = 0x1d4; + pub const m_flInputMin: usize = 0x1d8; + pub const m_flInputMax: usize = 0x1dc; + pub const m_flOutputMin: usize = 0x1e0; + pub const m_flOutputMax: usize = 0x1e4; + pub const m_StackName: usize = 0x1e8; + pub const m_OperatorName: usize = 0x1f0; + pub const m_FieldName: usize = 0x1f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_EnableChildrenFromParentParticleCount { + pub const m_nChildGroupID: usize = 0x1d0; + pub const m_nFirstChild: usize = 0x1d4; + pub const m_nNumChildrenToEnable: usize = 0x1d8; + pub const m_bDisableChildren: usize = 0x330; + pub const m_bPlayEndcapOnStop: usize = 0x331; + pub const m_bDestroyImmediately: usize = 0x332; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_EndCapTimedDecay { + pub const m_flDecayTime: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_EndCapTimedFreeze { + pub const m_flFreezeTime: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ExternalGameImpulseForce { + pub const m_flForceScale: usize = 0x1d0; + pub const m_bRopes: usize = 0x328; + pub const m_bRopesZOnly: usize = 0x329; + pub const m_bExplosions: usize = 0x32a; + pub const m_bParticles: usize = 0x32b; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ExternalWindForce { + pub const m_vecSamplePosition: usize = 0x1d0; + pub const m_vecScale: usize = 0x828; + pub const m_bSampleWind: usize = 0xe80; + pub const m_bSampleWater: usize = 0xe81; + pub const m_bDampenNearWaterPlane: usize = 0xe82; + pub const m_bSampleGravity: usize = 0xe83; + pub const m_vecGravityForce: usize = 0xe88; + pub const m_bUseBasicMovementGravity: usize = 0x14e0; + pub const m_flLocalGravityScale: usize = 0x14e8; + pub const m_flLocalBuoyancyScale: usize = 0x1640; + pub const m_vecBuoyancyForce: usize = 0x1798; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_FadeAndKill { + pub const m_flStartFadeInTime: usize = 0x1c0; + pub const m_flEndFadeInTime: usize = 0x1c4; + pub const m_flStartFadeOutTime: usize = 0x1c8; + pub const m_flEndFadeOutTime: usize = 0x1cc; + pub const m_flStartAlpha: usize = 0x1d0; + pub const m_flEndAlpha: usize = 0x1d4; + pub const m_bForcePreserveParticleOrder: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_FadeAndKillForTracers { + pub const m_flStartFadeInTime: usize = 0x1c0; + pub const m_flEndFadeInTime: usize = 0x1c4; + pub const m_flStartFadeOutTime: usize = 0x1c8; + pub const m_flEndFadeOutTime: usize = 0x1cc; + pub const m_flStartAlpha: usize = 0x1d0; + pub const m_flEndAlpha: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_FadeIn { + pub const m_flFadeInTimeMin: usize = 0x1c0; + pub const m_flFadeInTimeMax: usize = 0x1c4; + pub const m_flFadeInTimeExp: usize = 0x1c8; + pub const m_bProportional: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_FadeInSimple { + pub const m_flFadeInTime: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_FadeOut { + pub const m_flFadeOutTimeMin: usize = 0x1c0; + pub const m_flFadeOutTimeMax: usize = 0x1c4; + pub const m_flFadeOutTimeExp: usize = 0x1c8; + pub const m_flFadeBias: usize = 0x1cc; + pub const m_bProportional: usize = 0x200; + pub const m_bEaseInAndOut: usize = 0x201; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_FadeOutSimple { + pub const m_flFadeOutTime: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ForceBasedOnDistanceToPlane { + pub const m_flMinDist: usize = 0x1d0; + pub const m_vecForceAtMinDist: usize = 0x1d4; + pub const m_flMaxDist: usize = 0x1e0; + pub const m_vecForceAtMaxDist: usize = 0x1e4; + pub const m_vecPlaneNormal: usize = 0x1f0; + pub const m_nControlPointNumber: usize = 0x1fc; + pub const m_flExponent: usize = 0x200; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ForceControlPointStub { + pub const m_ControlPoint: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_GlobalLight { + pub const m_flScale: usize = 0x1c0; + pub const m_bClampLowerRange: usize = 0x1c4; + pub const m_bClampUpperRange: usize = 0x1c5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_HSVShiftToCP { + pub const m_nColorCP: usize = 0x1d0; + pub const m_nColorGemEnableCP: usize = 0x1d4; + pub const m_nOutputCP: usize = 0x1d8; + pub const m_DefaultHSVColor: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_InheritFromParentParticles { + pub const m_flScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nIncrement: usize = 0x1c8; + pub const m_bRandomDistribution: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_InheritFromParentParticlesV2 { + pub const m_flScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nIncrement: usize = 0x1c8; + pub const m_bRandomDistribution: usize = 0x1cc; + pub const m_nMissingParentBehavior: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_InheritFromPeerSystem { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nFieldInput: usize = 0x1c4; + pub const m_nIncrement: usize = 0x1c8; + pub const m_nGroupID: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_InstantaneousEmitter { + pub const m_nParticlesToEmit: usize = 0x1c0; + pub const m_flStartTime: usize = 0x318; + pub const m_flInitFromKilledParentParticles: usize = 0x470; + pub const m_nMaxEmittedPerFrame: usize = 0x474; + pub const m_nSnapshotControlPoint: usize = 0x478; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_InterpolateRadius { + pub const m_flStartTime: usize = 0x1c0; + pub const m_flEndTime: usize = 0x1c4; + pub const m_flStartScale: usize = 0x1c8; + pub const m_flEndScale: usize = 0x1cc; + pub const m_bEaseInAndOut: usize = 0x1d0; + pub const m_flBias: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LagCompensation { + pub const m_nDesiredVelocityCP: usize = 0x1c0; + pub const m_nLatencyCP: usize = 0x1c4; + pub const m_nLatencyCPField: usize = 0x1c8; + pub const m_nDesiredVelocityCPField: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LerpEndCapScalar { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flOutput: usize = 0x1c4; + pub const m_flLerpTime: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LerpEndCapVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecOutput: usize = 0x1c4; + pub const m_flLerpTime: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LerpScalar { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flOutput: usize = 0x1c8; + pub const m_flStartTime: usize = 0x320; + pub const m_flEndTime: usize = 0x324; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LerpToInitialPosition { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_flInterpolation: usize = 0x1c8; + pub const m_nCacheField: usize = 0x320; + pub const m_flScale: usize = 0x328; + pub const m_vecScale: usize = 0x480; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LerpToOtherAttribute { + pub const m_flInterpolation: usize = 0x1c0; + pub const m_nFieldInputFrom: usize = 0x318; + pub const m_nFieldInput: usize = 0x31c; + pub const m_nFieldOutput: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LerpVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecOutput: usize = 0x1c4; + pub const m_flStartTime: usize = 0x1d0; + pub const m_flEndTime: usize = 0x1d4; + pub const m_nSetMethod: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LightningSnapshotGenerator { + pub const m_nCPSnapshot: usize = 0x1d0; + pub const m_nCPStartPnt: usize = 0x1d4; + pub const m_nCPEndPnt: usize = 0x1d8; + pub const m_flSegments: usize = 0x1e0; + pub const m_flOffset: usize = 0x338; + pub const m_flOffsetDecay: usize = 0x490; + pub const m_flRecalcRate: usize = 0x5e8; + pub const m_flUVScale: usize = 0x740; + pub const m_flUVOffset: usize = 0x898; + pub const m_flSplitRate: usize = 0x9f0; + pub const m_flBranchTwist: usize = 0xb48; + pub const m_nBranchBehavior: usize = 0xca0; + pub const m_flRadiusStart: usize = 0xca8; + pub const m_flRadiusEnd: usize = 0xe00; + pub const m_flDedicatedPool: usize = 0xf58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LocalAccelerationForce { + pub const m_nCP: usize = 0x1d0; + pub const m_nScaleCP: usize = 0x1d4; + pub const m_vecAccel: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LockPoints { + pub const m_nMinCol: usize = 0x1c0; + pub const m_nMaxCol: usize = 0x1c4; + pub const m_nMinRow: usize = 0x1c8; + pub const m_nMaxRow: usize = 0x1cc; + pub const m_nControlPoint: usize = 0x1d0; + pub const m_flBlendValue: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LockToBone { + pub const m_modelInput: usize = 0x1c0; + pub const m_transformInput: usize = 0x220; + pub const m_flLifeTimeFadeStart: usize = 0x288; + pub const m_flLifeTimeFadeEnd: usize = 0x28c; + pub const m_flJumpThreshold: usize = 0x290; + pub const m_flPrevPosScale: usize = 0x294; + pub const m_HitboxSetName: usize = 0x298; + pub const m_bRigid: usize = 0x318; + pub const m_bUseBones: usize = 0x319; + pub const m_nFieldOutput: usize = 0x31c; + pub const m_nFieldOutputPrev: usize = 0x320; + pub const m_nRotationSetType: usize = 0x324; + pub const m_bRigidRotationLock: usize = 0x328; + pub const m_vecRotation: usize = 0x330; + pub const m_flRotLerp: usize = 0x988; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LockToPointList { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_pointList: usize = 0x1c8; + pub const m_bPlaceAlongPath: usize = 0x1e0; + pub const m_bClosedLoop: usize = 0x1e1; + pub const m_nNumPointsAlongPath: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LockToSavedSequentialPath { + pub const m_flFadeStart: usize = 0x1c4; + pub const m_flFadeEnd: usize = 0x1c8; + pub const m_bCPPairs: usize = 0x1cc; + pub const m_PathParams: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_LockToSavedSequentialPathV2 { + pub const m_flFadeStart: usize = 0x1c0; + pub const m_flFadeEnd: usize = 0x1c4; + pub const m_bCPPairs: usize = 0x1c8; + pub const m_PathParams: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MaintainEmitter { + pub const m_nParticlesToMaintain: usize = 0x1c0; + pub const m_flStartTime: usize = 0x318; + pub const m_flEmissionDuration: usize = 0x320; + pub const m_flEmissionRate: usize = 0x478; + pub const m_nSnapshotControlPoint: usize = 0x47c; + pub const m_bEmitInstantaneously: usize = 0x480; + pub const m_bFinalEmitOnStop: usize = 0x481; + pub const m_flScale: usize = 0x488; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MaintainSequentialPath { + pub const m_fMaxDistance: usize = 0x1c0; + pub const m_flNumToAssign: usize = 0x1c4; + pub const m_flCohesionStrength: usize = 0x1c8; + pub const m_flTolerance: usize = 0x1cc; + pub const m_bLoop: usize = 0x1d0; + pub const m_bUseParticleCount: usize = 0x1d1; + pub const m_PathParams: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MaxVelocity { + pub const m_flMaxVelocity: usize = 0x1c0; + pub const m_flMinVelocity: usize = 0x1c4; + pub const m_nOverrideCP: usize = 0x1c8; + pub const m_nOverrideCPField: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ModelCull { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_bBoundBox: usize = 0x1c4; + pub const m_bCullOutside: usize = 0x1c5; + pub const m_bUseBones: usize = 0x1c6; + pub const m_HitboxSetName: usize = 0x1c7; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ModelDampenMovement { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_bBoundBox: usize = 0x1c4; + pub const m_bOutside: usize = 0x1c5; + pub const m_bUseBones: usize = 0x1c6; + pub const m_HitboxSetName: usize = 0x1c7; + pub const m_vecPosOffset: usize = 0x248; + pub const m_fDrag: usize = 0x8a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MoveToHitbox { + pub const m_modelInput: usize = 0x1c0; + pub const m_transformInput: usize = 0x220; + pub const m_flLifeTimeLerpStart: usize = 0x28c; + pub const m_flLifeTimeLerpEnd: usize = 0x290; + pub const m_flPrevPosScale: usize = 0x294; + pub const m_HitboxSetName: usize = 0x298; + pub const m_bUseBones: usize = 0x318; + pub const m_nLerpType: usize = 0x31c; + pub const m_flInterpolation: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementLoopInsideSphere { + pub const m_nCP: usize = 0x1c0; + pub const m_flDistance: usize = 0x1c8; + pub const m_vecScale: usize = 0x320; + pub const m_nDistSqrAttr: usize = 0x978; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementMaintainOffset { + pub const m_vecOffset: usize = 0x1c0; + pub const m_nCP: usize = 0x1cc; + pub const m_bRadiusScale: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementMoveAlongSkinnedCPSnapshot { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nSnapshotControlPointNumber: usize = 0x1c4; + pub const m_bSetNormal: usize = 0x1c8; + pub const m_bSetRadius: usize = 0x1c9; + pub const m_flInterpolation: usize = 0x1d0; + pub const m_flTValue: usize = 0x328; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementPlaceOnGround { + pub const m_flOffset: usize = 0x1c0; + pub const m_flMaxTraceLength: usize = 0x318; + pub const m_flTolerance: usize = 0x31c; + pub const m_flTraceOffset: usize = 0x320; + pub const m_flLerpRate: usize = 0x324; + pub const m_CollisionGroupName: usize = 0x328; + pub const m_nTraceSet: usize = 0x3a8; + pub const m_nRefCP1: usize = 0x3ac; + pub const m_nRefCP2: usize = 0x3b0; + pub const m_nLerpCP: usize = 0x3b4; + pub const m_nTraceMissBehavior: usize = 0x3c0; + pub const m_bIncludeShotHull: usize = 0x3c4; + pub const m_bIncludeWater: usize = 0x3c5; + pub const m_bSetNormal: usize = 0x3c8; + pub const m_bScaleOffset: usize = 0x3c9; + pub const m_nPreserveOffsetCP: usize = 0x3cc; + pub const m_nIgnoreCP: usize = 0x3d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementRigidAttachToCP { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nScaleControlPoint: usize = 0x1c4; + pub const m_nScaleCPField: usize = 0x1c8; + pub const m_nFieldInput: usize = 0x1cc; + pub const m_nFieldOutput: usize = 0x1d0; + pub const m_bOffsetLocal: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementRotateParticleAroundAxis { + pub const m_vecRotAxis: usize = 0x1c0; + pub const m_flRotRate: usize = 0x818; + pub const m_TransformInput: usize = 0x970; + pub const m_bLocalSpace: usize = 0x9d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_MovementSkinnedPositionFromCPSnapshot { + pub const m_nSnapshotControlPointNumber: usize = 0x1c0; + pub const m_nControlPointNumber: usize = 0x1c4; + pub const m_bRandom: usize = 0x1c8; + pub const m_nRandomSeed: usize = 0x1cc; + pub const m_bSetNormal: usize = 0x1d0; + pub const m_bSetRadius: usize = 0x1d1; + pub const m_flIncrement: usize = 0x1d8; + pub const m_nFullLoopIncrement: usize = 0x330; + pub const m_nSnapShotStartPoint: usize = 0x488; + pub const m_flInterpolation: usize = 0x5e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_Noise { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flOutputMin: usize = 0x1c4; + pub const m_flOutputMax: usize = 0x1c8; + pub const m_fl4NoiseScale: usize = 0x1cc; + pub const m_bAdditive: usize = 0x1d0; + pub const m_flNoiseAnimationTimeScale: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_NoiseEmitter { + pub const m_flEmissionDuration: usize = 0x1c0; + pub const m_flStartTime: usize = 0x1c4; + pub const m_flEmissionScale: usize = 0x1c8; + pub const m_nScaleControlPoint: usize = 0x1cc; + pub const m_nScaleControlPointField: usize = 0x1d0; + pub const m_nWorldNoisePoint: usize = 0x1d4; + pub const m_bAbsVal: usize = 0x1d8; + pub const m_bAbsValInv: usize = 0x1d9; + pub const m_flOffset: usize = 0x1dc; + pub const m_flOutputMin: usize = 0x1e0; + pub const m_flOutputMax: usize = 0x1e4; + pub const m_flNoiseScale: usize = 0x1e8; + pub const m_flWorldNoiseScale: usize = 0x1ec; + pub const m_vecOffsetLoc: usize = 0x1f0; + pub const m_flWorldTimeScale: usize = 0x1fc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_NormalLock { + pub const m_nControlPointNumber: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_NormalizeVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flScale: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_Orient2DRelToCP { + pub const m_flRotOffset: usize = 0x1c0; + pub const m_flSpinStrength: usize = 0x1c4; + pub const m_nCP: usize = 0x1c8; + pub const m_nFieldOutput: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_OrientTo2dDirection { + pub const m_flRotOffset: usize = 0x1c0; + pub const m_flSpinStrength: usize = 0x1c4; + pub const m_nFieldOutput: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_OscillateScalar { + pub const m_RateMin: usize = 0x1c0; + pub const m_RateMax: usize = 0x1c4; + pub const m_FrequencyMin: usize = 0x1c8; + pub const m_FrequencyMax: usize = 0x1cc; + pub const m_nField: usize = 0x1d0; + pub const m_bProportional: usize = 0x1d4; + pub const m_bProportionalOp: usize = 0x1d5; + pub const m_flStartTime_min: usize = 0x1d8; + pub const m_flStartTime_max: usize = 0x1dc; + pub const m_flEndTime_min: usize = 0x1e0; + pub const m_flEndTime_max: usize = 0x1e4; + pub const m_flOscMult: usize = 0x1e8; + pub const m_flOscAdd: usize = 0x1ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_OscillateScalarSimple { + pub const m_Rate: usize = 0x1c0; + pub const m_Frequency: usize = 0x1c4; + pub const m_nField: usize = 0x1c8; + pub const m_flOscMult: usize = 0x1cc; + pub const m_flOscAdd: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_OscillateVector { + pub const m_RateMin: usize = 0x1c0; + pub const m_RateMax: usize = 0x1cc; + pub const m_FrequencyMin: usize = 0x1d8; + pub const m_FrequencyMax: usize = 0x1e4; + pub const m_nField: usize = 0x1f0; + pub const m_bProportional: usize = 0x1f4; + pub const m_bProportionalOp: usize = 0x1f5; + pub const m_bOffset: usize = 0x1f6; + pub const m_flStartTime_min: usize = 0x1f8; + pub const m_flStartTime_max: usize = 0x1fc; + pub const m_flEndTime_min: usize = 0x200; + pub const m_flEndTime_max: usize = 0x204; + pub const m_flOscMult: usize = 0x208; + pub const m_flOscAdd: usize = 0x360; + pub const m_flRateScale: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_OscillateVectorSimple { + pub const m_Rate: usize = 0x1c0; + pub const m_Frequency: usize = 0x1cc; + pub const m_nField: usize = 0x1d8; + pub const m_flOscMult: usize = 0x1dc; + pub const m_flOscAdd: usize = 0x1e0; + pub const m_bOffset: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ParentVortices { + pub const m_flForceScale: usize = 0x1d0; + pub const m_vecTwistAxis: usize = 0x1d4; + pub const m_bFlipBasedOnYaw: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ParticlePhysics { + pub const m_Gravity: usize = 0x1c0; + pub const m_fDrag: usize = 0x818; + pub const m_nMaxConstraintPasses: usize = 0x970; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PerParticleForce { + pub const m_flForceScale: usize = 0x1d0; + pub const m_vForce: usize = 0x328; + pub const m_nCP: usize = 0x980; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PercentageBetweenTransformLerpCPs { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c4; + pub const m_flInputMax: usize = 0x1c8; + pub const m_TransformStart: usize = 0x1d0; + pub const m_TransformEnd: usize = 0x238; + pub const m_nOutputStartCP: usize = 0x2a0; + pub const m_nOutputStartField: usize = 0x2a4; + pub const m_nOutputEndCP: usize = 0x2a8; + pub const m_nOutputEndField: usize = 0x2ac; + pub const m_nSetMethod: usize = 0x2b0; + pub const m_bActiveRange: usize = 0x2b4; + pub const m_bRadialCheck: usize = 0x2b5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PercentageBetweenTransforms { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c4; + pub const m_flInputMax: usize = 0x1c8; + pub const m_flOutputMin: usize = 0x1cc; + pub const m_flOutputMax: usize = 0x1d0; + pub const m_TransformStart: usize = 0x1d8; + pub const m_TransformEnd: usize = 0x240; + pub const m_nSetMethod: usize = 0x2a8; + pub const m_bActiveRange: usize = 0x2ac; + pub const m_bRadialCheck: usize = 0x2ad; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PercentageBetweenTransformsVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c4; + pub const m_flInputMax: usize = 0x1c8; + pub const m_vecOutputMin: usize = 0x1cc; + pub const m_vecOutputMax: usize = 0x1d8; + pub const m_TransformStart: usize = 0x1e8; + pub const m_TransformEnd: usize = 0x250; + pub const m_nSetMethod: usize = 0x2b8; + pub const m_bActiveRange: usize = 0x2bc; + pub const m_bRadialCheck: usize = 0x2bd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PinParticleToCP { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_vecOffset: usize = 0x1c8; + pub const m_bOffsetLocal: usize = 0x820; + pub const m_nParticleSelection: usize = 0x824; + pub const m_nParticleNumber: usize = 0x828; + pub const m_nPinBreakType: usize = 0x980; + pub const m_flBreakDistance: usize = 0x988; + pub const m_flBreakSpeed: usize = 0xae0; + pub const m_flAge: usize = 0xc38; + pub const m_nBreakControlPointNumber: usize = 0xd90; + pub const m_nBreakControlPointNumber2: usize = 0xd94; + pub const m_flBreakValue: usize = 0xd98; + pub const m_flInterpolation: usize = 0xef0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PlanarConstraint { + pub const m_PointOnPlane: usize = 0x1c0; + pub const m_PlaneNormal: usize = 0x1cc; + pub const m_nControlPointNumber: usize = 0x1d8; + pub const m_bGlobalOrigin: usize = 0x1dc; + pub const m_bGlobalNormal: usize = 0x1dd; + pub const m_flRadiusScale: usize = 0x1e0; + pub const m_flMaximumDistanceToCP: usize = 0x338; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PlaneCull { + pub const m_nPlaneControlPoint: usize = 0x1c0; + pub const m_vecPlaneDirection: usize = 0x1c4; + pub const m_bLocalSpace: usize = 0x1d0; + pub const m_flPlaneOffset: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PlayEndCapWhenFinished { + pub const m_bFireOnEmissionEnd: usize = 0x1d0; + pub const m_bIncludeChildren: usize = 0x1d1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PointVectorAtNextParticle { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInterpolation: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_PositionLock { + pub const m_TransformInput: usize = 0x1c0; + pub const m_flStartTime_min: usize = 0x228; + pub const m_flStartTime_max: usize = 0x22c; + pub const m_flStartTime_exp: usize = 0x230; + pub const m_flEndTime_min: usize = 0x234; + pub const m_flEndTime_max: usize = 0x238; + pub const m_flEndTime_exp: usize = 0x23c; + pub const m_flRange: usize = 0x240; + pub const m_flRangeBias: usize = 0x248; + pub const m_flJumpThreshold: usize = 0x3a0; + pub const m_flPrevPosScale: usize = 0x3a4; + pub const m_bLockRot: usize = 0x3a8; + pub const m_vecScale: usize = 0x3b0; + pub const m_nFieldOutput: usize = 0xa08; + pub const m_nFieldOutputPrev: usize = 0xa0c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_QuantizeCPComponent { + pub const m_flInputValue: usize = 0x1d0; + pub const m_nCPOutput: usize = 0x328; + pub const m_nOutVectorField: usize = 0x32c; + pub const m_flQuantizeValue: usize = 0x330; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_QuantizeFloat { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x318; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RadiusDecay { + pub const m_flMinRadius: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RampCPLinearRandom { + pub const m_nOutControlPointNumber: usize = 0x1d0; + pub const m_vecRateMin: usize = 0x1d4; + pub const m_vecRateMax: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RampScalarLinear { + pub const m_RateMin: usize = 0x1c0; + pub const m_RateMax: usize = 0x1c4; + pub const m_flStartTime_min: usize = 0x1c8; + pub const m_flStartTime_max: usize = 0x1cc; + pub const m_flEndTime_min: usize = 0x1d0; + pub const m_flEndTime_max: usize = 0x1d4; + pub const m_nField: usize = 0x200; + pub const m_bProportionalOp: usize = 0x204; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RampScalarLinearSimple { + pub const m_Rate: usize = 0x1c0; + pub const m_flStartTime: usize = 0x1c4; + pub const m_flEndTime: usize = 0x1c8; + pub const m_nField: usize = 0x1f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RampScalarSpline { + pub const m_RateMin: usize = 0x1c0; + pub const m_RateMax: usize = 0x1c4; + pub const m_flStartTime_min: usize = 0x1c8; + pub const m_flStartTime_max: usize = 0x1cc; + pub const m_flEndTime_min: usize = 0x1d0; + pub const m_flEndTime_max: usize = 0x1d4; + pub const m_flBias: usize = 0x1d8; + pub const m_nField: usize = 0x200; + pub const m_bProportionalOp: usize = 0x204; + pub const m_bEaseOut: usize = 0x205; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RampScalarSplineSimple { + pub const m_Rate: usize = 0x1c0; + pub const m_flStartTime: usize = 0x1c4; + pub const m_flEndTime: usize = 0x1c8; + pub const m_nField: usize = 0x1f0; + pub const m_bEaseOut: usize = 0x1f4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RandomForce { + pub const m_MinForce: usize = 0x1d0; + pub const m_MaxForce: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ReadFromNeighboringParticle { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nIncrement: usize = 0x1c8; + pub const m_DistanceCheck: usize = 0x1d0; + pub const m_flInterpolation: usize = 0x328; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_ReinitializeScalarEndCap { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flOutputMin: usize = 0x1c4; + pub const m_flOutputMax: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapAverageHitboxSpeedtoCP { + pub const m_nInControlPointNumber: usize = 0x1d0; + pub const m_nOutControlPointNumber: usize = 0x1d4; + pub const m_nField: usize = 0x1d8; + pub const m_flInputMin: usize = 0x1e0; + pub const m_flInputMax: usize = 0x338; + pub const m_flOutputMin: usize = 0x490; + pub const m_flOutputMax: usize = 0x5e8; + pub const m_nHeightControlPointNumber: usize = 0x740; + pub const m_vecComparisonVelocity: usize = 0x748; + pub const m_HitboxSetName: usize = 0xda0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapAverageScalarValuetoCP { + pub const m_nOutControlPointNumber: usize = 0x1d0; + pub const m_nOutVectorField: usize = 0x1d4; + pub const m_nField: usize = 0x1d8; + pub const m_flInputMin: usize = 0x1dc; + pub const m_flInputMax: usize = 0x1e0; + pub const m_flOutputMin: usize = 0x1e4; + pub const m_flOutputMax: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapBoundingVolumetoCP { + pub const m_nOutControlPointNumber: usize = 0x1d0; + pub const m_flInputMin: usize = 0x1d4; + pub const m_flInputMax: usize = 0x1d8; + pub const m_flOutputMin: usize = 0x1dc; + pub const m_flOutputMax: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapCPVelocityToVector { + pub const m_nControlPoint: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flScale: usize = 0x1c8; + pub const m_bNormalize: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapCPtoCP { + pub const m_nInputControlPoint: usize = 0x1d0; + pub const m_nOutputControlPoint: usize = 0x1d4; + pub const m_nInputField: usize = 0x1d8; + pub const m_nOutputField: usize = 0x1dc; + pub const m_flInputMin: usize = 0x1e0; + pub const m_flInputMax: usize = 0x1e4; + pub const m_flOutputMin: usize = 0x1e8; + pub const m_flOutputMax: usize = 0x1ec; + pub const m_bDerivative: usize = 0x1f0; + pub const m_flInterpRate: usize = 0x1f4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapCPtoScalar { + pub const m_nCPInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nField: usize = 0x1c8; + pub const m_flInputMin: usize = 0x1cc; + pub const m_flInputMax: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_flStartTime: usize = 0x1dc; + pub const m_flEndTime: usize = 0x1e0; + pub const m_flInterpRate: usize = 0x1e4; + pub const m_nSetMethod: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapCPtoVector { + pub const m_nCPInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nLocalSpaceCP: usize = 0x1c8; + pub const m_vInputMin: usize = 0x1cc; + pub const m_vInputMax: usize = 0x1d8; + pub const m_vOutputMin: usize = 0x1e4; + pub const m_vOutputMax: usize = 0x1f0; + pub const m_flStartTime: usize = 0x1fc; + pub const m_flEndTime: usize = 0x200; + pub const m_flInterpRate: usize = 0x204; + pub const m_nSetMethod: usize = 0x208; + pub const m_bOffset: usize = 0x20c; + pub const m_bAccelerate: usize = 0x20d; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapControlPointDirectionToVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flScale: usize = 0x1c4; + pub const m_nControlPointNumber: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapControlPointOrientationToRotation { + pub const m_nCP: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flOffsetRot: usize = 0x1c8; + pub const m_nComponent: usize = 0x1cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapCrossProductOfTwoVectorsToVector { + pub const m_InputVec1: usize = 0x1c0; + pub const m_InputVec2: usize = 0x818; + pub const m_nFieldOutput: usize = 0xe70; + pub const m_bNormalize: usize = 0xe74; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDensityGradientToVectorAttribute { + pub const m_flRadiusScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDensityToVector { + pub const m_flRadiusScale: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flDensityMin: usize = 0x1c8; + pub const m_flDensityMax: usize = 0x1cc; + pub const m_vecOutputMin: usize = 0x1d0; + pub const m_vecOutputMax: usize = 0x1dc; + pub const m_bUseParentDensity: usize = 0x1e8; + pub const m_nVoxelGridResolution: usize = 0x1ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDirectionToCPToVector { + pub const m_nCP: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flScale: usize = 0x1c8; + pub const m_flOffsetRot: usize = 0x1cc; + pub const m_vecOffsetAxis: usize = 0x1d0; + pub const m_bNormalize: usize = 0x1dc; + pub const m_nFieldStrength: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDistanceToLineSegmentBase { + pub const m_nCP0: usize = 0x1c0; + pub const m_nCP1: usize = 0x1c4; + pub const m_flMinInputValue: usize = 0x1c8; + pub const m_flMaxInputValue: usize = 0x1cc; + pub const m_bInfiniteLine: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDistanceToLineSegmentToScalar { + pub const m_nFieldOutput: usize = 0x1e0; + pub const m_flMinOutputValue: usize = 0x1e4; + pub const m_flMaxOutputValue: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDistanceToLineSegmentToVector { + pub const m_nFieldOutput: usize = 0x1e0; + pub const m_vMinOutputValue: usize = 0x1e4; + pub const m_vMaxOutputValue: usize = 0x1f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDotProductToCP { + pub const m_nInputCP1: usize = 0x1d0; + pub const m_nInputCP2: usize = 0x1d4; + pub const m_nOutputCP: usize = 0x1d8; + pub const m_nOutVectorField: usize = 0x1dc; + pub const m_flInputMin: usize = 0x1e0; + pub const m_flInputMax: usize = 0x338; + pub const m_flOutputMin: usize = 0x490; + pub const m_flOutputMax: usize = 0x5e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapDotProductToScalar { + pub const m_nInputCP1: usize = 0x1c0; + pub const m_nInputCP2: usize = 0x1c4; + pub const m_nFieldOutput: usize = 0x1c8; + pub const m_flInputMin: usize = 0x1cc; + pub const m_flInputMax: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_bUseParticleVelocity: usize = 0x1dc; + pub const m_nSetMethod: usize = 0x1e0; + pub const m_bActiveRange: usize = 0x1e4; + pub const m_bUseParticleNormal: usize = 0x1e5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapExternalWindToCP { + pub const m_nCP: usize = 0x1d0; + pub const m_nCPOutput: usize = 0x1d4; + pub const m_vecScale: usize = 0x1d8; + pub const m_bSetMagnitude: usize = 0x830; + pub const m_nOutVectorField: usize = 0x834; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapModelVolumetoCP { + pub const m_nBBoxType: usize = 0x1d0; + pub const m_nInControlPointNumber: usize = 0x1d4; + pub const m_nOutControlPointNumber: usize = 0x1d8; + pub const m_nOutControlPointMaxNumber: usize = 0x1dc; + pub const m_nField: usize = 0x1e0; + pub const m_flInputMin: usize = 0x1e4; + pub const m_flInputMax: usize = 0x1e8; + pub const m_flOutputMin: usize = 0x1ec; + pub const m_flOutputMax: usize = 0x1f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapNamedModelElementEndCap { + pub const m_hModel: usize = 0x1c0; + pub const m_inNames: usize = 0x1c8; + pub const m_outNames: usize = 0x1e0; + pub const m_fallbackNames: usize = 0x1f8; + pub const m_bModelFromRenderer: usize = 0x210; + pub const m_nFieldInput: usize = 0x214; + pub const m_nFieldOutput: usize = 0x218; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapNamedModelElementOnceTimed { + pub const m_hModel: usize = 0x1c0; + pub const m_inNames: usize = 0x1c8; + pub const m_outNames: usize = 0x1e0; + pub const m_fallbackNames: usize = 0x1f8; + pub const m_bModelFromRenderer: usize = 0x210; + pub const m_bProportional: usize = 0x211; + pub const m_nFieldInput: usize = 0x214; + pub const m_nFieldOutput: usize = 0x218; + pub const m_flRemapTime: usize = 0x21c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapParticleCountOnScalarEndCap { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nInputMin: usize = 0x1c4; + pub const m_nInputMax: usize = 0x1c8; + pub const m_flOutputMin: usize = 0x1cc; + pub const m_flOutputMax: usize = 0x1d0; + pub const m_bBackwards: usize = 0x1d4; + pub const m_nSetMethod: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapParticleCountToScalar { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nInputMin: usize = 0x1c8; + pub const m_nInputMax: usize = 0x320; + pub const m_flOutputMin: usize = 0x478; + pub const m_flOutputMax: usize = 0x5d0; + pub const m_bActiveRange: usize = 0x728; + pub const m_nSetMethod: usize = 0x72c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapSDFDistanceToScalarAttribute { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_nVectorFieldInput: usize = 0x1c4; + pub const m_flMinDistance: usize = 0x1c8; + pub const m_flMaxDistance: usize = 0x320; + pub const m_flValueBelowMin: usize = 0x478; + pub const m_flValueAtMin: usize = 0x5d0; + pub const m_flValueAtMax: usize = 0x728; + pub const m_flValueAboveMax: usize = 0x880; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapSDFDistanceToVectorAttribute { + pub const m_nVectorFieldOutput: usize = 0x1c0; + pub const m_nVectorFieldInput: usize = 0x1c4; + pub const m_flMinDistance: usize = 0x1c8; + pub const m_flMaxDistance: usize = 0x320; + pub const m_vValueBelowMin: usize = 0x478; + pub const m_vValueAtMin: usize = 0x484; + pub const m_vValueAtMax: usize = 0x490; + pub const m_vValueAboveMax: usize = 0x49c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapSDFGradientToVectorAttribute { + pub const m_nFieldOutput: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapScalar { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_flOutputMin: usize = 0x1d0; + pub const m_flOutputMax: usize = 0x1d4; + pub const m_bOldCode: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapScalarEndCap { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_flOutputMin: usize = 0x1d0; + pub const m_flOutputMax: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapScalarOnceTimed { + pub const m_bProportional: usize = 0x1c0; + pub const m_nFieldInput: usize = 0x1c4; + pub const m_nFieldOutput: usize = 0x1c8; + pub const m_flInputMin: usize = 0x1cc; + pub const m_flInputMax: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_flRemapTime: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapSpeed { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flInputMin: usize = 0x1c4; + pub const m_flInputMax: usize = 0x1c8; + pub const m_flOutputMin: usize = 0x1cc; + pub const m_flOutputMax: usize = 0x1d0; + pub const m_nSetMethod: usize = 0x1d4; + pub const m_bIgnoreDelta: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapSpeedtoCP { + pub const m_nInControlPointNumber: usize = 0x1d0; + pub const m_nOutControlPointNumber: usize = 0x1d4; + pub const m_nField: usize = 0x1d8; + pub const m_flInputMin: usize = 0x1dc; + pub const m_flInputMax: usize = 0x1e0; + pub const m_flOutputMin: usize = 0x1e4; + pub const m_flOutputMax: usize = 0x1e8; + pub const m_bUseDeltaV: usize = 0x1ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapTransformOrientationToRotations { + pub const m_TransformInput: usize = 0x1c0; + pub const m_vecRotation: usize = 0x228; + pub const m_bUseQuat: usize = 0x234; + pub const m_bWriteNormal: usize = 0x235; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapTransformOrientationToYaw { + pub const m_TransformInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x228; + pub const m_flRotOffset: usize = 0x22c; + pub const m_flSpinStrength: usize = 0x230; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapTransformToVelocity { + pub const m_TransformInput: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapTransformVisibilityToScalar { + pub const m_nSetMethod: usize = 0x1c0; + pub const m_TransformInput: usize = 0x1c8; + pub const m_nFieldOutput: usize = 0x230; + pub const m_flInputMin: usize = 0x234; + pub const m_flInputMax: usize = 0x238; + pub const m_flOutputMin: usize = 0x23c; + pub const m_flOutputMax: usize = 0x240; + pub const m_flRadius: usize = 0x244; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapTransformVisibilityToVector { + pub const m_nSetMethod: usize = 0x1c0; + pub const m_TransformInput: usize = 0x1c8; + pub const m_nFieldOutput: usize = 0x230; + pub const m_flInputMin: usize = 0x234; + pub const m_flInputMax: usize = 0x238; + pub const m_vecOutputMin: usize = 0x23c; + pub const m_vecOutputMax: usize = 0x248; + pub const m_flRadius: usize = 0x254; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapVectorComponentToScalar { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nComponent: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapVectortoCP { + pub const m_nOutControlPointNumber: usize = 0x1c0; + pub const m_nFieldInput: usize = 0x1c4; + pub const m_nParticleNumber: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapVelocityToVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_flScale: usize = 0x1c4; + pub const m_bNormalize: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RemapVisibilityScalar { + pub const m_nFieldInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_flInputMin: usize = 0x1c8; + pub const m_flInputMax: usize = 0x1cc; + pub const m_flOutputMin: usize = 0x1d0; + pub const m_flOutputMax: usize = 0x1d4; + pub const m_flRadiusScale: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderAsModels { + pub const m_ModelList: usize = 0x200; + pub const m_flModelScale: usize = 0x21c; + pub const m_bFitToModelSize: usize = 0x220; + pub const m_bNonUniformScaling: usize = 0x221; + pub const m_nXAxisScalingAttribute: usize = 0x224; + pub const m_nYAxisScalingAttribute: usize = 0x228; + pub const m_nZAxisScalingAttribute: usize = 0x22c; + pub const m_nSizeCullBloat: usize = 0x230; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderBlobs { + pub const m_cubeWidth: usize = 0x200; + pub const m_cutoffRadius: usize = 0x358; + pub const m_renderRadius: usize = 0x4b0; + pub const m_nScaleCP: usize = 0x608; + pub const m_MaterialVars: usize = 0x610; + pub const m_hMaterial: usize = 0x640; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderCables { + pub const m_flRadiusScale: usize = 0x200; + pub const m_flAlphaScale: usize = 0x358; + pub const m_vecColorScale: usize = 0x4b0; + pub const m_nColorBlendType: usize = 0xb08; + pub const m_hMaterial: usize = 0xb10; + pub const m_nTextureRepetitionMode: usize = 0xb18; + pub const m_flTextureRepeatsPerSegment: usize = 0xb20; + pub const m_flTextureRepeatsCircumference: usize = 0xc78; + pub const m_flColorMapOffsetV: usize = 0xdd0; + pub const m_flColorMapOffsetU: usize = 0xf28; + pub const m_flNormalMapOffsetV: usize = 0x1080; + pub const m_flNormalMapOffsetU: usize = 0x11d8; + pub const m_bDrawCableCaps: usize = 0x1330; + pub const m_flCapRoundness: usize = 0x1334; + pub const m_flCapOffsetAmount: usize = 0x1338; + pub const m_flTessScale: usize = 0x133c; + pub const m_nMinTesselation: usize = 0x1340; + pub const m_nMaxTesselation: usize = 0x1344; + pub const m_nRoundness: usize = 0x1348; + pub const m_LightingTransform: usize = 0x1350; + pub const m_MaterialFloatVars: usize = 0x13b8; + pub const m_MaterialVecVars: usize = 0x13e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderDeferredLight { + pub const m_bUseAlphaTestWindow: usize = 0x200; + pub const m_bUseTexture: usize = 0x201; + pub const m_flRadiusScale: usize = 0x204; + pub const m_flAlphaScale: usize = 0x208; + pub const m_nAlpha2Field: usize = 0x20c; + pub const m_vecColorScale: usize = 0x210; + pub const m_nColorBlendType: usize = 0x868; + pub const m_flLightDistance: usize = 0x86c; + pub const m_flStartFalloff: usize = 0x870; + pub const m_flDistanceFalloff: usize = 0x874; + pub const m_flSpotFoV: usize = 0x878; + pub const m_nAlphaTestPointField: usize = 0x87c; + pub const m_nAlphaTestRangeField: usize = 0x880; + pub const m_nAlphaTestSharpnessField: usize = 0x884; + pub const m_hTexture: usize = 0x888; + pub const m_nHSVShiftControlPoint: usize = 0x890; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderFlattenGrass { + pub const m_flFlattenStrength: usize = 0x200; + pub const m_nStrengthFieldOverride: usize = 0x204; + pub const m_flRadiusScale: usize = 0x208; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderGpuImplicit { + pub const m_bUsePerParticleRadius: usize = 0x200; + pub const m_fGridSize: usize = 0x208; + pub const m_fRadiusScale: usize = 0x360; + pub const m_fIsosurfaceThreshold: usize = 0x4b8; + pub const m_nScaleCP: usize = 0x610; + pub const m_hMaterial: usize = 0x618; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderLightBeam { + pub const m_vColorBlend: usize = 0x200; + pub const m_nColorBlendType: usize = 0x858; + pub const m_flBrightnessLumensPerMeter: usize = 0x860; + pub const m_bCastShadows: usize = 0x9b8; + pub const m_flSkirt: usize = 0x9c0; + pub const m_flRange: usize = 0xb18; + pub const m_flThickness: usize = 0xc70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderLights { + pub const m_flAnimationRate: usize = 0x210; + pub const m_nAnimationType: usize = 0x214; + pub const m_bAnimateInFPS: usize = 0x218; + pub const m_flMinSize: usize = 0x21c; + pub const m_flMaxSize: usize = 0x220; + pub const m_flStartFadeSize: usize = 0x224; + pub const m_flEndFadeSize: usize = 0x228; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderMaterialProxy { + pub const m_nMaterialControlPoint: usize = 0x200; + pub const m_nProxyType: usize = 0x204; + pub const m_MaterialVars: usize = 0x208; + pub const m_hOverrideMaterial: usize = 0x220; + pub const m_flMaterialOverrideEnabled: usize = 0x228; + pub const m_vecColorScale: usize = 0x380; + pub const m_flAlpha: usize = 0x9d8; + pub const m_nColorBlendType: usize = 0xb30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderModels { + pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x200; + pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x201; + pub const m_bUseMixedResolutionRendering: usize = 0x202; + pub const m_bOnlyRenderInEffecsGameOverlay: usize = 0x203; + pub const m_ModelList: usize = 0x208; + pub const m_nBodyGroupField: usize = 0x224; + pub const m_nSubModelField: usize = 0x228; + pub const m_bIgnoreNormal: usize = 0x22c; + pub const m_bOrientZ: usize = 0x22d; + pub const m_bCenterOffset: usize = 0x22e; + pub const m_vecLocalOffset: usize = 0x230; + pub const m_vecLocalRotation: usize = 0x888; + pub const m_bIgnoreRadius: usize = 0xee0; + pub const m_nModelScaleCP: usize = 0xee4; + pub const m_vecComponentScale: usize = 0xee8; + pub const m_bLocalScale: usize = 0x1540; + pub const m_bAnimated: usize = 0x1541; + pub const m_flAnimationRate: usize = 0x1544; + pub const m_bScaleAnimationRate: usize = 0x1548; + pub const m_bForceLoopingAnimation: usize = 0x1549; + pub const m_bResetAnimOnStop: usize = 0x154a; + pub const m_bManualAnimFrame: usize = 0x154b; + pub const m_nAnimationScaleField: usize = 0x154c; + pub const m_nAnimationField: usize = 0x1550; + pub const m_nManualFrameField: usize = 0x1554; + pub const m_ActivityName: usize = 0x1558; + pub const m_SequenceName: usize = 0x1658; + pub const m_bEnableClothSimulation: usize = 0x1758; + pub const m_hOverrideMaterial: usize = 0x1760; + pub const m_bOverrideTranslucentMaterials: usize = 0x1768; + pub const m_nSkin: usize = 0x1770; + pub const m_MaterialVars: usize = 0x18c8; + pub const m_modelInput: usize = 0x18e0; + pub const m_nLOD: usize = 0x1940; + pub const m_EconSlotName: usize = 0x1944; + pub const m_bOriginalModel: usize = 0x1a44; + pub const m_bSuppressTint: usize = 0x1a45; + pub const m_bUseRawMeshGroup: usize = 0x1a46; + pub const m_bDisableShadows: usize = 0x1a47; + pub const m_bAcceptsDecals: usize = 0x1a48; + pub const m_bForceDrawInterlevedWithSiblings: usize = 0x1a49; + pub const m_bDoNotDrawInParticlePass: usize = 0x1a4a; + pub const m_szRenderAttribute: usize = 0x1a4b; + pub const m_flRadiusScale: usize = 0x1b50; + pub const m_flAlphaScale: usize = 0x1ca8; + pub const m_flRollScale: usize = 0x1e00; + pub const m_nAlpha2Field: usize = 0x1f58; + pub const m_vecColorScale: usize = 0x1f60; + pub const m_nColorBlendType: usize = 0x25b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderOmni2Light { + pub const m_nLightType: usize = 0x200; + pub const m_vColorBlend: usize = 0x208; + pub const m_nColorBlendType: usize = 0x860; + pub const m_nBrightnessUnit: usize = 0x864; + pub const m_flBrightnessLumens: usize = 0x868; + pub const m_flBrightnessCandelas: usize = 0x9c0; + pub const m_bCastShadows: usize = 0xb18; + pub const m_flLuminaireRadius: usize = 0xb20; + pub const m_flSkirt: usize = 0xc78; + pub const m_flRange: usize = 0xdd0; + pub const m_flInnerConeAngle: usize = 0xf28; + pub const m_flOuterConeAngle: usize = 0x1080; + pub const m_hLightCookie: usize = 0x11d8; + pub const m_bSphericalCookie: usize = 0x11e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderPoints { + pub const m_hMaterial: usize = 0x200; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderPostProcessing { + pub const m_flPostProcessStrength: usize = 0x200; + pub const m_hPostTexture: usize = 0x358; + pub const m_nPriority: usize = 0x360; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderProjected { + pub const m_bProjectCharacter: usize = 0x200; + pub const m_bProjectWorld: usize = 0x201; + pub const m_bProjectWater: usize = 0x202; + pub const m_bFlipHorizontal: usize = 0x203; + pub const m_bEnableProjectedDepthControls: usize = 0x204; + pub const m_flMinProjectionDepth: usize = 0x208; + pub const m_flMaxProjectionDepth: usize = 0x20c; + pub const m_hProjectedMaterial: usize = 0x210; + pub const m_flAnimationTimeScale: usize = 0x218; + pub const m_bOrientToNormal: usize = 0x21c; + pub const m_MaterialVars: usize = 0x220; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderRopes { + pub const m_bEnableFadingAndClamping: usize = 0x2470; + pub const m_flMinSize: usize = 0x2474; + pub const m_flMaxSize: usize = 0x2478; + pub const m_flStartFadeSize: usize = 0x247c; + pub const m_flEndFadeSize: usize = 0x2480; + pub const m_flStartFadeDot: usize = 0x2484; + pub const m_flEndFadeDot: usize = 0x2488; + pub const m_flRadiusTaper: usize = 0x248c; + pub const m_nMinTesselation: usize = 0x2490; + pub const m_nMaxTesselation: usize = 0x2494; + pub const m_flTessScale: usize = 0x2498; + pub const m_flTextureVWorldSize: usize = 0x24a0; + pub const m_flTextureVScrollRate: usize = 0x25f8; + pub const m_flTextureVOffset: usize = 0x2750; + pub const m_nTextureVParamsCP: usize = 0x28a8; + pub const m_bClampV: usize = 0x28ac; + pub const m_nScaleCP1: usize = 0x28b0; + pub const m_nScaleCP2: usize = 0x28b4; + pub const m_flScaleVSizeByControlPointDistance: usize = 0x28b8; + pub const m_flScaleVScrollByControlPointDistance: usize = 0x28bc; + pub const m_flScaleVOffsetByControlPointDistance: usize = 0x28c0; + pub const m_bUseScalarForTextureCoordinate: usize = 0x28c5; + pub const m_nScalarFieldForTextureCoordinate: usize = 0x28c8; + pub const m_flScalarAttributeTextureCoordScale: usize = 0x28cc; + pub const m_bReverseOrder: usize = 0x28d0; + pub const m_bClosedLoop: usize = 0x28d1; + pub const m_nOrientationType: usize = 0x28d4; + pub const m_nVectorFieldForOrientation: usize = 0x28d8; + pub const m_bDrawAsOpaque: usize = 0x28dc; + pub const m_bGenerateNormals: usize = 0x28dd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderScreenShake { + pub const m_flDurationScale: usize = 0x200; + pub const m_flRadiusScale: usize = 0x204; + pub const m_flFrequencyScale: usize = 0x208; + pub const m_flAmplitudeScale: usize = 0x20c; + pub const m_nRadiusField: usize = 0x210; + pub const m_nDurationField: usize = 0x214; + pub const m_nFrequencyField: usize = 0x218; + pub const m_nAmplitudeField: usize = 0x21c; + pub const m_nFilterCP: usize = 0x220; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderScreenVelocityRotate { + pub const m_flRotateRateDegrees: usize = 0x200; + pub const m_flForwardDegrees: usize = 0x204; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderSound { + pub const m_flDurationScale: usize = 0x200; + pub const m_flSndLvlScale: usize = 0x204; + pub const m_flPitchScale: usize = 0x208; + pub const m_flVolumeScale: usize = 0x20c; + pub const m_nSndLvlField: usize = 0x210; + pub const m_nDurationField: usize = 0x214; + pub const m_nPitchField: usize = 0x218; + pub const m_nVolumeField: usize = 0x21c; + pub const m_nChannel: usize = 0x220; + pub const m_nCPReference: usize = 0x224; + pub const m_pszSoundName: usize = 0x228; + pub const m_bSuppressStopSoundEvent: usize = 0x328; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderSprites { + pub const m_nSequenceOverride: usize = 0x2470; + pub const m_nOrientationType: usize = 0x25c8; + pub const m_nOrientationControlPoint: usize = 0x25cc; + pub const m_bUseYawWithNormalAligned: usize = 0x25d0; + pub const m_flMinSize: usize = 0x25d4; + pub const m_flMaxSize: usize = 0x25d8; + pub const m_flAlphaAdjustWithSizeAdjust: usize = 0x25dc; + pub const m_flStartFadeSize: usize = 0x25e0; + pub const m_flEndFadeSize: usize = 0x2738; + pub const m_flStartFadeDot: usize = 0x2890; + pub const m_flEndFadeDot: usize = 0x2894; + pub const m_bDistanceAlpha: usize = 0x2898; + pub const m_bSoftEdges: usize = 0x2899; + pub const m_flEdgeSoftnessStart: usize = 0x289c; + pub const m_flEdgeSoftnessEnd: usize = 0x28a0; + pub const m_bOutline: usize = 0x28a4; + pub const m_OutlineColor: usize = 0x28a5; + pub const m_nOutlineAlpha: usize = 0x28ac; + pub const m_flOutlineStart0: usize = 0x28b0; + pub const m_flOutlineStart1: usize = 0x28b4; + pub const m_flOutlineEnd0: usize = 0x28b8; + pub const m_flOutlineEnd1: usize = 0x28bc; + pub const m_nLightingMode: usize = 0x28c0; + pub const m_flLightingTessellation: usize = 0x28c8; + pub const m_flLightingDirectionality: usize = 0x2a20; + pub const m_bParticleShadows: usize = 0x2b78; + pub const m_flShadowDensity: usize = 0x2b7c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderStandardLight { + pub const m_nLightType: usize = 0x200; + pub const m_vecColorScale: usize = 0x208; + pub const m_nColorBlendType: usize = 0x860; + pub const m_flIntensity: usize = 0x868; + pub const m_bCastShadows: usize = 0x9c0; + pub const m_flTheta: usize = 0x9c8; + pub const m_flPhi: usize = 0xb20; + pub const m_flRadiusMultiplier: usize = 0xc78; + pub const m_nAttenuationStyle: usize = 0xdd0; + pub const m_flFalloffLinearity: usize = 0xdd8; + pub const m_flFiftyPercentFalloff: usize = 0xf30; + pub const m_flZeroPercentFalloff: usize = 0x1088; + pub const m_bRenderDiffuse: usize = 0x11e0; + pub const m_bRenderSpecular: usize = 0x11e1; + pub const m_lightCookie: usize = 0x11e8; + pub const m_nPriority: usize = 0x11f0; + pub const m_nFogLightingMode: usize = 0x11f4; + pub const m_flFogContribution: usize = 0x11f8; + pub const m_nCapsuleLightBehavior: usize = 0x1350; + pub const m_flCapsuleLength: usize = 0x1354; + pub const m_bReverseOrder: usize = 0x1358; + pub const m_bClosedLoop: usize = 0x1359; + pub const m_nPrevPntSource: usize = 0x135c; + pub const m_flMaxLength: usize = 0x1360; + pub const m_flMinLength: usize = 0x1364; + pub const m_bIgnoreDT: usize = 0x1368; + pub const m_flConstrainRadiusToLengthRatio: usize = 0x136c; + pub const m_flLengthScale: usize = 0x1370; + pub const m_flLengthFadeInTime: usize = 0x1374; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderStatusEffect { + pub const m_pTextureColorWarp: usize = 0x200; + pub const m_pTextureDetail2: usize = 0x208; + pub const m_pTextureDiffuseWarp: usize = 0x210; + pub const m_pTextureFresnelColorWarp: usize = 0x218; + pub const m_pTextureFresnelWarp: usize = 0x220; + pub const m_pTextureSpecularWarp: usize = 0x228; + pub const m_pTextureEnvMap: usize = 0x230; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderStatusEffectCitadel { + pub const m_pTextureColorWarp: usize = 0x200; + pub const m_pTextureNormal: usize = 0x208; + pub const m_pTextureMetalness: usize = 0x210; + pub const m_pTextureRoughness: usize = 0x218; + pub const m_pTextureSelfIllum: usize = 0x220; + pub const m_pTextureDetail: usize = 0x228; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderText { + pub const m_OutlineColor: usize = 0x200; + pub const m_DefaultText: usize = 0x208; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderTonemapController { + pub const m_flTonemapLevel: usize = 0x200; + pub const m_flTonemapWeight: usize = 0x204; + pub const m_nTonemapLevelField: usize = 0x208; + pub const m_nTonemapWeightField: usize = 0x20c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderTrails { + pub const m_bEnableFadingAndClamping: usize = 0x2740; + pub const m_flStartFadeDot: usize = 0x2744; + pub const m_flEndFadeDot: usize = 0x2748; + pub const m_nPrevPntSource: usize = 0x274c; + pub const m_flMaxLength: usize = 0x2750; + pub const m_flMinLength: usize = 0x2754; + pub const m_bIgnoreDT: usize = 0x2758; + pub const m_flConstrainRadiusToLengthRatio: usize = 0x275c; + pub const m_flLengthScale: usize = 0x2760; + pub const m_flLengthFadeInTime: usize = 0x2764; + pub const m_flRadiusHeadTaper: usize = 0x2768; + pub const m_vecHeadColorScale: usize = 0x28c0; + pub const m_flHeadAlphaScale: usize = 0x2f18; + pub const m_flRadiusTaper: usize = 0x3070; + pub const m_vecTailColorScale: usize = 0x31c8; + pub const m_flTailAlphaScale: usize = 0x3820; + pub const m_nHorizCropField: usize = 0x3978; + pub const m_nVertCropField: usize = 0x397c; + pub const m_flForwardShift: usize = 0x3980; + pub const m_bFlipUVBasedOnPitchYaw: usize = 0x3984; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderTreeShake { + pub const m_flPeakStrength: usize = 0x200; + pub const m_nPeakStrengthFieldOverride: usize = 0x204; + pub const m_flRadius: usize = 0x208; + pub const m_nRadiusFieldOverride: usize = 0x20c; + pub const m_flShakeDuration: usize = 0x210; + pub const m_flTransitionTime: usize = 0x214; + pub const m_flTwistAmount: usize = 0x218; + pub const m_flRadialAmount: usize = 0x21c; + pub const m_flControlPointOrientationAmount: usize = 0x220; + pub const m_nControlPointForLinearDirection: usize = 0x224; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RenderVRHapticEvent { + pub const m_nHand: usize = 0x200; + pub const m_nOutputHandCP: usize = 0x204; + pub const m_nOutputField: usize = 0x208; + pub const m_flAmplitude: usize = 0x210; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RepeatedTriggerChildGroup { + pub const m_nChildGroupID: usize = 0x1d0; + pub const m_flClusterRefireTime: usize = 0x1d8; + pub const m_flClusterSize: usize = 0x330; + pub const m_flClusterCooldown: usize = 0x488; + pub const m_bLimitChildCount: usize = 0x5e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RestartAfterDuration { + pub const m_flDurationMin: usize = 0x1c0; + pub const m_flDurationMax: usize = 0x1c4; + pub const m_nCP: usize = 0x1c8; + pub const m_nCPField: usize = 0x1cc; + pub const m_nChildGroupID: usize = 0x1d0; + pub const m_bOnlyChildren: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RopeSpringConstraint { + pub const m_flRestLength: usize = 0x1c0; + pub const m_flMinDistance: usize = 0x318; + pub const m_flMaxDistance: usize = 0x470; + pub const m_flAdjustmentScale: usize = 0x5c8; + pub const m_flInitialRestingLength: usize = 0x5d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RotateVector { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecRotAxisMin: usize = 0x1c4; + pub const m_vecRotAxisMax: usize = 0x1d0; + pub const m_flRotRateMin: usize = 0x1dc; + pub const m_flRotRateMax: usize = 0x1e0; + pub const m_bNormalize: usize = 0x1e4; + pub const m_flScale: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_RtEnvCull { + pub const m_vecTestDir: usize = 0x1c0; + pub const m_vecTestNormal: usize = 0x1cc; + pub const m_bCullOnMiss: usize = 0x1d8; + pub const m_bStickInsteadOfCull: usize = 0x1d9; + pub const m_RtEnvName: usize = 0x1da; + pub const m_nRTEnvCP: usize = 0x25c; + pub const m_nComponent: usize = 0x260; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SDFConstraint { + pub const m_flMinDist: usize = 0x1c0; + pub const m_flMaxDist: usize = 0x318; + pub const m_nMaxIterations: usize = 0x470; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SDFForce { + pub const m_flForceScale: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SDFLighting { + pub const m_vLightingDir: usize = 0x1c0; + pub const m_vTint_0: usize = 0x1cc; + pub const m_vTint_1: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SelectivelyEnableChildren { + pub const m_nChildGroupID: usize = 0x1d0; + pub const m_nFirstChild: usize = 0x328; + pub const m_nNumChildrenToEnable: usize = 0x480; + pub const m_bPlayEndcapOnStop: usize = 0x5d8; + pub const m_bDestroyImmediately: usize = 0x5d9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SequenceFromModel { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; + pub const m_nFieldOutputAnim: usize = 0x1c8; + pub const m_flInputMin: usize = 0x1cc; + pub const m_flInputMax: usize = 0x1d0; + pub const m_flOutputMin: usize = 0x1d4; + pub const m_flOutputMax: usize = 0x1d8; + pub const m_nSetMethod: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetAttributeToScalarExpression { + pub const m_nExpression: usize = 0x1c0; + pub const m_flInput1: usize = 0x1c8; + pub const m_flInput2: usize = 0x320; + pub const m_nOutputField: usize = 0x478; + pub const m_nSetMethod: usize = 0x47c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetCPOrientationToDirection { + pub const m_nInputControlPoint: usize = 0x1c0; + pub const m_nOutputControlPoint: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetCPOrientationToGroundNormal { + pub const m_flInterpRate: usize = 0x1c0; + pub const m_flMaxTraceLength: usize = 0x1c4; + pub const m_flTolerance: usize = 0x1c8; + pub const m_flTraceOffset: usize = 0x1cc; + pub const m_CollisionGroupName: usize = 0x1d0; + pub const m_nTraceSet: usize = 0x250; + pub const m_nInputCP: usize = 0x254; + pub const m_nOutputCP: usize = 0x258; + pub const m_bIncludeWater: usize = 0x268; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetCPOrientationToPointAtCP { + pub const m_nInputCP: usize = 0x1d0; + pub const m_nOutputCP: usize = 0x1d4; + pub const m_flInterpolation: usize = 0x1d8; + pub const m_b2DOrientation: usize = 0x330; + pub const m_bAvoidSingularity: usize = 0x331; + pub const m_bPointAway: usize = 0x332; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetCPtoVector { + pub const m_nCPInput: usize = 0x1c0; + pub const m_nFieldOutput: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetChildControlPoints { + pub const m_nChildGroupID: usize = 0x1c0; + pub const m_nFirstControlPoint: usize = 0x1c4; + pub const m_nNumControlPoints: usize = 0x1c8; + pub const m_nFirstSourcePoint: usize = 0x1d0; + pub const m_bReverse: usize = 0x328; + pub const m_bSetOrientation: usize = 0x329; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointFieldFromVectorExpression { + pub const m_nExpression: usize = 0x1d0; + pub const m_vecInput1: usize = 0x1d8; + pub const m_vecInput2: usize = 0x830; + pub const m_flOutputRemap: usize = 0xe88; + pub const m_nOutputCP: usize = 0xfe0; + pub const m_nOutVectorField: usize = 0xfe4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointFieldToScalarExpression { + pub const m_nExpression: usize = 0x1d0; + pub const m_flInput1: usize = 0x1d8; + pub const m_flInput2: usize = 0x330; + pub const m_flOutputRemap: usize = 0x488; + pub const m_nOutputCP: usize = 0x5e0; + pub const m_nOutVectorField: usize = 0x5e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointFieldToWater { + pub const m_nSourceCP: usize = 0x1d0; + pub const m_nDestCP: usize = 0x1d4; + pub const m_nCPField: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointFromObjectScale { + pub const m_nCPInput: usize = 0x1d0; + pub const m_nCPOutput: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointOrientation { + pub const m_bUseWorldLocation: usize = 0x1d0; + pub const m_bRandomize: usize = 0x1d2; + pub const m_bSetOnce: usize = 0x1d3; + pub const m_nCP: usize = 0x1d4; + pub const m_nHeadLocation: usize = 0x1d8; + pub const m_vecRotation: usize = 0x1dc; + pub const m_vecRotationB: usize = 0x1e8; + pub const m_flInterpolation: usize = 0x1f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointOrientationToCPVelocity { + pub const m_nCPInput: usize = 0x1d0; + pub const m_nCPOutput: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointPositionToRandomActiveCP { + pub const m_nCP1: usize = 0x1d0; + pub const m_nHeadLocationMin: usize = 0x1d4; + pub const m_nHeadLocationMax: usize = 0x1d8; + pub const m_flResetRate: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointPositionToTimeOfDayValue { + pub const m_nControlPointNumber: usize = 0x1d0; + pub const m_pszTimeOfDayParameter: usize = 0x1d4; + pub const m_vecDefaultValue: usize = 0x254; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointPositions { + pub const m_bUseWorldLocation: usize = 0x1d0; + pub const m_bOrient: usize = 0x1d1; + pub const m_bSetOnce: usize = 0x1d2; + pub const m_nCP1: usize = 0x1d4; + pub const m_nCP2: usize = 0x1d8; + pub const m_nCP3: usize = 0x1dc; + pub const m_nCP4: usize = 0x1e0; + pub const m_vecCP1Pos: usize = 0x1e4; + pub const m_vecCP2Pos: usize = 0x1f0; + pub const m_vecCP3Pos: usize = 0x1fc; + pub const m_vecCP4Pos: usize = 0x208; + pub const m_nHeadLocation: usize = 0x214; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointRotation { + pub const m_vecRotAxis: usize = 0x1d0; + pub const m_flRotRate: usize = 0x828; + pub const m_nCP: usize = 0x980; + pub const m_nLocalCP: usize = 0x984; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToCPVelocity { + pub const m_nCPInput: usize = 0x1d0; + pub const m_nCPOutputVel: usize = 0x1d4; + pub const m_bNormalize: usize = 0x1d8; + pub const m_nCPOutputMag: usize = 0x1dc; + pub const m_nCPField: usize = 0x1e0; + pub const m_vecComparisonVelocity: usize = 0x1e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToCenter { + pub const m_nCP1: usize = 0x1d0; + pub const m_vecCP1Pos: usize = 0x1d4; + pub const m_nSetParent: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToHMD { + pub const m_nCP1: usize = 0x1d0; + pub const m_vecCP1Pos: usize = 0x1d4; + pub const m_bOrientToHMD: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToHand { + pub const m_nCP1: usize = 0x1d0; + pub const m_nHand: usize = 0x1d4; + pub const m_vecCP1Pos: usize = 0x1d8; + pub const m_bOrientToHand: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToImpactPoint { + pub const m_nCPOut: usize = 0x1d0; + pub const m_nCPIn: usize = 0x1d4; + pub const m_flUpdateRate: usize = 0x1d8; + pub const m_flTraceLength: usize = 0x1e0; + pub const m_flStartOffset: usize = 0x338; + pub const m_flOffset: usize = 0x33c; + pub const m_vecTraceDir: usize = 0x340; + pub const m_CollisionGroupName: usize = 0x34c; + pub const m_nTraceSet: usize = 0x3cc; + pub const m_bSetToEndpoint: usize = 0x3d0; + pub const m_bTraceToClosestSurface: usize = 0x3d1; + pub const m_bIncludeWater: usize = 0x3d2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToPlayer { + pub const m_nCP1: usize = 0x1d0; + pub const m_vecCP1Pos: usize = 0x1d4; + pub const m_bOrientToEyes: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToVectorExpression { + pub const m_nExpression: usize = 0x1d0; + pub const m_nOutputCP: usize = 0x1d4; + pub const m_vInput1: usize = 0x1d8; + pub const m_vInput2: usize = 0x830; + pub const m_bNormalizedOutput: usize = 0xe88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointToWaterSurface { + pub const m_nSourceCP: usize = 0x1d0; + pub const m_nDestCP: usize = 0x1d4; + pub const m_nFlowCP: usize = 0x1d8; + pub const m_nActiveCP: usize = 0x1dc; + pub const m_nActiveCPField: usize = 0x1e0; + pub const m_flRetestRate: usize = 0x1e8; + pub const m_bAdaptiveThreshold: usize = 0x340; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointsToModelParticles { + pub const m_HitboxSetName: usize = 0x1c0; + pub const m_AttachmentName: usize = 0x240; + pub const m_nFirstControlPoint: usize = 0x2c0; + pub const m_nNumControlPoints: usize = 0x2c4; + pub const m_nFirstSourcePoint: usize = 0x2c8; + pub const m_bSkin: usize = 0x2cc; + pub const m_bAttachment: usize = 0x2cd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetControlPointsToParticle { + pub const m_nChildGroupID: usize = 0x1c0; + pub const m_nFirstControlPoint: usize = 0x1c4; + pub const m_nNumControlPoints: usize = 0x1c8; + pub const m_nFirstSourcePoint: usize = 0x1cc; + pub const m_bSetOrientation: usize = 0x1d0; + pub const m_nOrientationMode: usize = 0x1d4; + pub const m_nSetParent: usize = 0x1d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetFloat { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x318; + pub const m_nSetMethod: usize = 0x31c; + pub const m_Lerp: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetFloatAttributeToVectorExpression { + pub const m_nExpression: usize = 0x1c0; + pub const m_vInput1: usize = 0x1c8; + pub const m_vInput2: usize = 0x820; + pub const m_flOutputRemap: usize = 0xe78; + pub const m_nOutputField: usize = 0xfd0; + pub const m_nSetMethod: usize = 0xfd4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetFloatCollection { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x318; + pub const m_nSetMethod: usize = 0x31c; + pub const m_Lerp: usize = 0x320; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetFromCPSnapshot { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nAttributeToRead: usize = 0x1c4; + pub const m_nAttributeToWrite: usize = 0x1c8; + pub const m_nLocalSpaceCP: usize = 0x1cc; + pub const m_bRandom: usize = 0x1d0; + pub const m_bReverse: usize = 0x1d1; + pub const m_nRandomSeed: usize = 0x1d4; + pub const m_nSnapShotStartPoint: usize = 0x1d8; + pub const m_nSnapShotIncrement: usize = 0x330; + pub const m_flInterpolation: usize = 0x488; + pub const m_bSubSample: usize = 0x5e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetGravityToCP { + pub const m_nCPInput: usize = 0x1d0; + pub const m_nCPOutput: usize = 0x1d4; + pub const m_flScale: usize = 0x1d8; + pub const m_bSetOrientation: usize = 0x330; + pub const m_bSetZDown: usize = 0x331; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetParentControlPointsToChildCP { + pub const m_nChildGroupID: usize = 0x1d0; + pub const m_nChildControlPoint: usize = 0x1d4; + pub const m_nNumControlPoints: usize = 0x1d8; + pub const m_nFirstSourcePoint: usize = 0x1dc; + pub const m_bSetOrientation: usize = 0x1e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetPerChildControlPoint { + pub const m_nChildGroupID: usize = 0x1c0; + pub const m_nFirstControlPoint: usize = 0x1c4; + pub const m_nNumControlPoints: usize = 0x1c8; + pub const m_nParticleIncrement: usize = 0x1d0; + pub const m_nFirstSourcePoint: usize = 0x328; + pub const m_bSetOrientation: usize = 0x480; + pub const m_nOrientationField: usize = 0x484; + pub const m_bNumBasedOnParticleCount: usize = 0x488; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetPerChildControlPointFromAttribute { + pub const m_nChildGroupID: usize = 0x1c0; + pub const m_nFirstControlPoint: usize = 0x1c4; + pub const m_nNumControlPoints: usize = 0x1c8; + pub const m_nParticleIncrement: usize = 0x1cc; + pub const m_nFirstSourcePoint: usize = 0x1d0; + pub const m_bNumBasedOnParticleCount: usize = 0x1d4; + pub const m_nAttributeToRead: usize = 0x1d8; + pub const m_nCPField: usize = 0x1dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetRandomControlPointPosition { + pub const m_bUseWorldLocation: usize = 0x1d0; + pub const m_bOrient: usize = 0x1d1; + pub const m_nCP1: usize = 0x1d4; + pub const m_nHeadLocation: usize = 0x1d8; + pub const m_flReRandomRate: usize = 0x1e0; + pub const m_vecCPMinPos: usize = 0x338; + pub const m_vecCPMaxPos: usize = 0x344; + pub const m_flInterpolation: usize = 0x350; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetSimulationRate { + pub const m_flSimulationScale: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetSingleControlPointPosition { + pub const m_bSetOnce: usize = 0x1d0; + pub const m_nCP1: usize = 0x1d4; + pub const m_vecCP1Pos: usize = 0x1d8; + pub const m_transformInput: usize = 0x830; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetToCP { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_vecOffset: usize = 0x1c4; + pub const m_bOffsetLocal: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetVariable { + pub const m_variableReference: usize = 0x1d0; + pub const m_transformInput: usize = 0x210; + pub const m_positionOffset: usize = 0x278; + pub const m_rotationOffset: usize = 0x284; + pub const m_vecInput: usize = 0x290; + pub const m_floatInput: usize = 0x8e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetVec { + pub const m_InputValue: usize = 0x1c0; + pub const m_nOutputField: usize = 0x818; + pub const m_nSetMethod: usize = 0x81c; + pub const m_Lerp: usize = 0x820; + pub const m_bNormalizedOutput: usize = 0x978; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SetVectorAttributeToVectorExpression { + pub const m_nExpression: usize = 0x1c0; + pub const m_vInput1: usize = 0x1c8; + pub const m_vInput2: usize = 0x820; + pub const m_nOutputField: usize = 0xe78; + pub const m_nSetMethod: usize = 0xe7c; + pub const m_bNormalizedOutput: usize = 0xe80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SnapshotRigidSkinToBones { + pub const m_bTransformNormals: usize = 0x1c0; + pub const m_bTransformRadii: usize = 0x1c1; + pub const m_nControlPointNumber: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SnapshotSkinToBones { + pub const m_bTransformNormals: usize = 0x1c0; + pub const m_bTransformRadii: usize = 0x1c1; + pub const m_nControlPointNumber: usize = 0x1c4; + pub const m_flLifeTimeFadeStart: usize = 0x1c8; + pub const m_flLifeTimeFadeEnd: usize = 0x1cc; + pub const m_flJumpThreshold: usize = 0x1d0; + pub const m_flPrevPosScale: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_SpringToVectorConstraint { + pub const m_flRestLength: usize = 0x1c0; + pub const m_flMinDistance: usize = 0x318; + pub const m_flMaxDistance: usize = 0x470; + pub const m_flRestingLength: usize = 0x5c8; + pub const m_vecAnchorVector: usize = 0x720; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_StopAfterCPDuration { + pub const m_flDuration: usize = 0x1d0; + pub const m_bDestroyImmediately: usize = 0x328; + pub const m_bPlayEndCap: usize = 0x329; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_TeleportBeam { + pub const m_nCPPosition: usize = 0x1c0; + pub const m_nCPVelocity: usize = 0x1c4; + pub const m_nCPMisc: usize = 0x1c8; + pub const m_nCPColor: usize = 0x1cc; + pub const m_nCPInvalidColor: usize = 0x1d0; + pub const m_nCPExtraArcData: usize = 0x1d4; + pub const m_vGravity: usize = 0x1d8; + pub const m_flArcMaxDuration: usize = 0x1e4; + pub const m_flSegmentBreak: usize = 0x1e8; + pub const m_flArcSpeed: usize = 0x1ec; + pub const m_flAlpha: usize = 0x1f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_TimeVaryingForce { + pub const m_flStartLerpTime: usize = 0x1d0; + pub const m_StartingForce: usize = 0x1d4; + pub const m_flEndLerpTime: usize = 0x1e0; + pub const m_EndingForce: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_TurbulenceForce { + pub const m_flNoiseCoordScale0: usize = 0x1d0; + pub const m_flNoiseCoordScale1: usize = 0x1d4; + pub const m_flNoiseCoordScale2: usize = 0x1d8; + pub const m_flNoiseCoordScale3: usize = 0x1dc; + pub const m_vecNoiseAmount0: usize = 0x1e0; + pub const m_vecNoiseAmount1: usize = 0x1ec; + pub const m_vecNoiseAmount2: usize = 0x1f8; + pub const m_vecNoiseAmount3: usize = 0x204; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_TwistAroundAxis { + pub const m_fForceAmount: usize = 0x1d0; + pub const m_TwistAxis: usize = 0x1d4; + pub const m_bLocalSpace: usize = 0x1e0; + pub const m_nControlPointNumber: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_UpdateLightSource { + pub const m_vColorTint: usize = 0x1c0; + pub const m_flBrightnessScale: usize = 0x1c4; + pub const m_flRadiusScale: usize = 0x1c8; + pub const m_flMinimumLightingRadius: usize = 0x1cc; + pub const m_flMaximumLightingRadius: usize = 0x1d0; + pub const m_flPositionDampingConstant: usize = 0x1d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_VectorFieldSnapshot { + pub const m_nControlPointNumber: usize = 0x1c0; + pub const m_nAttributeToWrite: usize = 0x1c4; + pub const m_nLocalSpaceCP: usize = 0x1c8; + pub const m_flInterpolation: usize = 0x1d0; + pub const m_vecScale: usize = 0x328; + pub const m_flBoundaryDampening: usize = 0x980; + pub const m_bSetVelocity: usize = 0x984; + pub const m_bLockToSurface: usize = 0x985; + pub const m_flGridSpacing: usize = 0x988; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_VectorNoise { + pub const m_nFieldOutput: usize = 0x1c0; + pub const m_vecOutputMin: usize = 0x1c4; + pub const m_vecOutputMax: usize = 0x1d0; + pub const m_fl4NoiseScale: usize = 0x1dc; + pub const m_bAdditive: usize = 0x1e0; + pub const m_bOffset: usize = 0x1e1; + pub const m_flNoiseAnimationTimeScale: usize = 0x1e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_VelocityDecay { + pub const m_flMinVelocity: usize = 0x1c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_VelocityMatchingForce { + pub const m_flDirScale: usize = 0x1c0; + pub const m_flSpdScale: usize = 0x1c4; + pub const m_nCPBroadcast: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_WindForce { + pub const m_vForce: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod C_OP_WorldTraceConstraint { + pub const m_nCP: usize = 0x1c0; + pub const m_vecCpOffset: usize = 0x1c4; + pub const m_nCollisionMode: usize = 0x1d0; + pub const m_nCollisionModeMin: usize = 0x1d4; + pub const m_nTraceSet: usize = 0x1d8; + pub const m_CollisionGroupName: usize = 0x1dc; + pub const m_bWorldOnly: usize = 0x25c; + pub const m_bBrushOnly: usize = 0x25d; + pub const m_bIncludeWater: usize = 0x25e; + pub const m_nIgnoreCP: usize = 0x260; + pub const m_flCpMovementTolerance: usize = 0x264; + pub const m_flRetestRate: usize = 0x268; + pub const m_flTraceTolerance: usize = 0x26c; + pub const m_flCollisionConfirmationSpeed: usize = 0x270; + pub const m_nMaxTracesPerFrame: usize = 0x274; + pub const m_flRadiusScale: usize = 0x278; + pub const m_flBounceAmount: usize = 0x3d0; + pub const m_flSlideAmount: usize = 0x528; + pub const m_flRandomDirScale: usize = 0x680; + pub const m_bDecayBounce: usize = 0x7d8; + pub const m_bKillonContact: usize = 0x7d9; + pub const m_flMinSpeed: usize = 0x7dc; + pub const m_bSetNormal: usize = 0x7e0; + pub const m_nStickOnCollisionField: usize = 0x7e4; + pub const m_flStopSpeed: usize = 0x7e8; + pub const m_nEntityStickDataField: usize = 0x940; + pub const m_nEntityStickNormalField: usize = 0x944; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CollisionGroupContext_t { + pub const m_nCollisionGroupNumber: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ControlPointReference_t { + pub const m_controlPointNameString: usize = 0x0; + pub const m_vOffsetFromControlPoint: usize = 0x4; + pub const m_bOffsetInLocalSpace: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FloatInputMaterialVariable_t { + pub const m_strVariable: usize = 0x0; + pub const m_flInput: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialVariable_t { + pub const m_strVariable: usize = 0x0; + pub const m_nVariableField: usize = 0x8; + pub const m_flScale: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ModelReference_t { + pub const m_model: usize = 0x0; + pub const m_flRelativeProbabilityOfSpawn: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PARTICLE_EHANDLE__ { + pub const unused: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PARTICLE_WORLD_HANDLE__ { + pub const unused: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleAttributeIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleChildrenInfo_t { + pub const m_ChildRef: usize = 0x0; + pub const m_flDelay: usize = 0x8; + pub const m_bEndCap: usize = 0xc; + pub const m_bDisableChild: usize = 0xd; + pub const m_nDetailLevel: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleControlPointConfiguration_t { + pub const m_name: usize = 0x0; + pub const m_drivers: usize = 0x8; + pub const m_previewState: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleControlPointDriver_t { + pub const m_iControlPoint: usize = 0x0; + pub const m_iAttachType: usize = 0x4; + pub const m_attachmentName: usize = 0x8; + pub const m_vecOffset: usize = 0x10; + pub const m_angOffset: usize = 0x1c; + pub const m_entityName: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleNamedValueConfiguration_t { + pub const m_ConfigName: usize = 0x0; + pub const m_ConfigValue: usize = 0x8; + pub const m_iAttachType: usize = 0x18; + pub const m_BoundEntityPath: usize = 0x20; + pub const m_strEntityScope: usize = 0x28; + pub const m_strAttachmentName: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleNamedValueSource_t { + pub const m_Name: usize = 0x0; + pub const m_IsPublic: usize = 0x8; + pub const m_ValueType: usize = 0xc; + pub const m_DefaultConfig: usize = 0x10; + pub const m_NamedConfigs: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticlePreviewBodyGroup_t { + pub const m_bodyGroupName: usize = 0x0; + pub const m_nValue: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticlePreviewState_t { + pub const m_previewModel: usize = 0x0; + pub const m_nModSpecificData: usize = 0x8; + pub const m_groundType: usize = 0xc; + pub const m_sequenceName: usize = 0x10; + pub const m_nFireParticleOnSequenceFrame: usize = 0x18; + pub const m_hitboxSetName: usize = 0x20; + pub const m_materialGroupName: usize = 0x28; + pub const m_vecBodyGroups: usize = 0x30; + pub const m_flPlaybackSpeed: usize = 0x48; + pub const m_flParticleSimulationRate: usize = 0x4c; + pub const m_bShouldDrawHitboxes: usize = 0x50; + pub const m_bShouldDrawAttachments: usize = 0x51; + pub const m_bShouldDrawAttachmentNames: usize = 0x52; + pub const m_bShouldDrawControlPointAxes: usize = 0x53; + pub const m_bAnimationNonLooping: usize = 0x54; + pub const m_vecPreviewGravity: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PointDefinitionWithTimeValues_t { + pub const m_flTimeDuration: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PointDefinition_t { + pub const m_nControlPoint: usize = 0x0; + pub const m_bLocalCoords: usize = 0x4; + pub const m_vOffset: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SequenceWeightedList_t { + pub const m_nSequence: usize = 0x0; + pub const m_flRelativeWeight: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TextureControls_t { + pub const m_flFinalTextureScaleU: usize = 0x0; + pub const m_flFinalTextureScaleV: usize = 0x158; + pub const m_flFinalTextureOffsetU: usize = 0x2b0; + pub const m_flFinalTextureOffsetV: usize = 0x408; + pub const m_flFinalTextureUVRotation: usize = 0x560; + pub const m_flZoomScale: usize = 0x6b8; + pub const m_flDistortion: usize = 0x810; + pub const m_bRandomizeOffsets: usize = 0x968; + pub const m_bClampUVs: usize = 0x969; + pub const m_nPerParticleBlend: usize = 0x96c; + pub const m_nPerParticleScale: usize = 0x970; + pub const m_nPerParticleOffsetU: usize = 0x974; + pub const m_nPerParticleOffsetV: usize = 0x978; + pub const m_nPerParticleRotation: usize = 0x97c; + pub const m_nPerParticleZoom: usize = 0x980; + pub const m_nPerParticleDistortion: usize = 0x984; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TextureGroup_t { + pub const m_bEnabled: usize = 0x0; + pub const m_bReplaceTextureWithGradient: usize = 0x1; + pub const m_hTexture: usize = 0x8; + pub const m_Gradient: usize = 0x10; + pub const m_nTextureType: usize = 0x28; + pub const m_nTextureChannels: usize = 0x2c; + pub const m_nTextureBlendMode: usize = 0x30; + pub const m_flTextureBlend: usize = 0x38; + pub const m_TextureControls: usize = 0x190; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VecInputMaterialVariable_t { + pub const m_strVariable: usize = 0x0; + pub const m_vecInput: usize = 0x8; +} \ No newline at end of file diff --git a/generated/pulse_system.dll.cs b/generated/pulse_system.dll.cs new file mode 100644 index 0000000..ddec625 --- /dev/null +++ b/generated/pulse_system.dll.cs @@ -0,0 +1,277 @@ +public static class CPulseCell_Base { + public const ulong m_nEditorNodeID = 0x8; +} + +public static class CPulseCell_Inflow_BaseEntrypoint { + public const ulong m_EntryChunk = 0x48; + public const ulong m_RegisterMap = 0x50; +} + +public static class CPulseCell_Inflow_EntOutputHandler { + public const ulong m_SourceEntity = 0x70; + public const ulong m_SourceOutput = 0x78; + public const ulong m_TargetInput = 0x80; + public const ulong m_ExpectedParamType = 0x88; +} + +public static class CPulseCell_Inflow_EventHandler { + public const ulong m_EventName = 0x70; +} + +public static class CPulseCell_Inflow_GraphHook { + public const ulong m_HookName = 0x70; +} + +public static class CPulseCell_Inflow_Method { + public const ulong m_MethodName = 0x70; + public const ulong m_Description = 0x78; + public const ulong m_bIsPublic = 0x80; + public const ulong m_ReturnType = 0x88; + public const ulong m_Args = 0x98; +} + +public static class CPulseCell_Inflow_Wait { + public const ulong m_WakeResume = 0x48; +} + +public static class CPulseCell_Inflow_Yield { + public const ulong m_UnyieldResume = 0x48; +} + +public static class CPulseCell_Outflow_CycleOrdered { + public const ulong m_Outputs = 0x48; +} + +public static class CPulseCell_Outflow_CycleOrdered_InstanceState_t { + public const ulong m_nNextIndex = 0x0; +} + +public static class CPulseCell_Outflow_CycleRandom { + public const ulong m_Outputs = 0x48; +} + +public static class CPulseCell_Outflow_CycleShuffled { + public const ulong m_Outputs = 0x48; +} + +public static class CPulseCell_Outflow_CycleShuffled_InstanceState_t { + public const ulong m_Shuffle = 0x0; + public const ulong m_nNextShuffle = 0x20; +} + +public static class CPulseCell_Outflow_IntSwitch { + public const ulong m_DefaultCaseOutflow = 0x48; + public const ulong m_CaseOutflows = 0x58; +} + +public static class CPulseCell_Outflow_SimultaneousParallel { + public const ulong m_Outputs = 0x48; +} + +public static class CPulseCell_Outflow_StringSwitch { + public const ulong m_DefaultCaseOutflow = 0x48; + public const ulong m_CaseOutflows = 0x58; +} + +public static class CPulseCell_Outflow_TestExplicitYesNo { + public const ulong m_Yes = 0x48; + public const ulong m_No = 0x58; +} + +public static class CPulseCell_Outflow_TestRandomYesNo { + public const ulong m_Yes = 0x48; + public const ulong m_No = 0x58; +} + +public static class CPulseCell_Step_CallExternalMethod { + public const ulong m_MethodName = 0x48; + public const ulong m_ExpectedArgs = 0x50; +} + +public static class CPulseCell_Step_PublicOutput { + public const ulong m_OutputIndex = 0x48; +} + +public static class CPulseCell_Step_TestDomainEntFire { + public const ulong m_Input = 0x48; +} + +public static class CPulseGraphDef { + public const ulong m_DomainIdentifier = 0x8; + public const ulong m_ParentMapName = 0x10; + public const ulong m_Chunks = 0x18; + public const ulong m_Cells = 0x30; + public const ulong m_Vars = 0x48; + public const ulong m_PublicOutputs = 0x60; + public const ulong m_InvokeBindings = 0x78; + public const ulong m_CallInfos = 0x90; + public const ulong m_OutputConnections = 0xa8; +} + +public static class CPulseGraphInstance_TestDomain { + public const ulong m_bIsRunningUnitTests = 0xd0; + public const ulong m_bExplicitTimeStepping = 0xd1; + public const ulong m_bExpectingToDestroyWithYieldedCursors = 0xd2; + public const ulong m_nNextValidateIndex = 0xd4; + public const ulong m_Tracepoints = 0xd8; + public const ulong m_bTestYesOrNoPath = 0xf0; +} + +public static class CPulseGraphInstance_TestDomain_Derived { + public const ulong m_nInstanceValueX = 0xf8; +} + +public static class CPulseRuntimeMethodArg { + public const ulong m_Name = 0x0; + public const ulong m_Description = 0x38; + public const ulong m_Type = 0x40; +} + +public static class CPulseTurtleGraphicsCursor { + public const ulong m_Color = 0x188; + public const ulong m_vPos = 0x18c; + public const ulong m_flHeadingDeg = 0x194; + public const ulong m_bPenUp = 0x198; +} + +public static class CPulse_CallInfo { + public const ulong m_PortName = 0x0; + public const ulong m_nEditorNodeID = 0x8; + public const ulong m_RegisterMap = 0x10; + public const ulong m_CallMethodID = 0x30; + public const ulong m_nSrcChunk = 0x34; + public const ulong m_nSrcInstruction = 0x38; +} + +public static class CPulse_Chunk { + public const ulong m_Instructions = 0x0; + public const ulong m_Registers = 0x10; + public const ulong m_InstructionEditorIDs = 0x20; +} + +public static class CPulse_InvokeBinding { + public const ulong m_RegisterMap = 0x0; + public const ulong m_FuncName = 0x20; + public const ulong m_nCellIndex = 0x28; + public const ulong m_InstanceType = 0x30; + public const ulong m_nSrcChunk = 0x40; + public const ulong m_nSrcInstruction = 0x44; +} + +public static class CPulse_OutflowConnection { + public const ulong m_SourceOutflowName = 0x0; + public const ulong m_nDestChunk = 0x8; + public const ulong m_nInstruction = 0xc; +} + +public static class CPulse_OutputConnection { + public const ulong m_SourceOutput = 0x0; + public const ulong m_TargetEntity = 0x8; + public const ulong m_TargetInput = 0x10; + public const ulong m_Param = 0x18; +} + +public static class CPulse_PublicOutput { + public const ulong m_Name = 0x0; + public const ulong m_Description = 0x8; + public const ulong m_ParamType = 0x10; +} + +public static class CPulse_RegisterInfo { + public const ulong m_nReg = 0x0; + public const ulong m_Type = 0x8; + public const ulong m_OriginName = 0x18; + public const ulong m_nWrittenByInstruction = 0x50; + public const ulong m_nLastReadByInstruction = 0x54; +} + +public static class CPulse_Variable { + public const ulong m_Name = 0x0; + public const ulong m_Description = 0x8; + public const ulong m_Type = 0x10; + public const ulong m_DefaultValue = 0x20; + public const ulong m_bIsPublic = 0x32; +} + +public static class CTestDomainDerived_Cursor { + public const ulong m_nCursorValueA = 0x188; + public const ulong m_nCursorValueB = 0x18c; +} + +public static class FakeEntity_t { + public const ulong m_nHandle = 0x0; + public const ulong m_Name = 0x8; + public const ulong m_Class = 0x10; + public const ulong m_bDestroyed = 0x18; + public const ulong m_pAssociatedGraphInstance = 0x20; + public const ulong m_bFuncWasCalled = 0x28; + public const ulong m_fValue = 0x2c; +} + +public static class PGDInstruction_t { + public const ulong m_nCode = 0x0; + public const ulong m_nVar = 0x4; + public const ulong m_nReg0 = 0x8; + public const ulong m_nReg1 = 0xa; + public const ulong m_nReg2 = 0xc; + public const ulong m_nInvokeBindingIndex = 0x10; + public const ulong m_nChunk = 0x14; + public const ulong m_nDestInstruction = 0x18; + public const ulong m_nCallInfoIndex = 0x1c; + public const ulong m_Arg0Name = 0x20; + public const ulong m_Arg1Name = 0x28; + public const ulong m_bLiteralBool = 0x30; + public const ulong m_nLiteralInt = 0x34; + public const ulong m_flLiteralFloat = 0x38; + public const ulong m_LiteralString = 0x40; + public const ulong m_vLiteralVec3 = 0x50; +} + +public static class PulseDocNodeID_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRegisterMap_t { + public const ulong m_Inparams = 0x0; + public const ulong m_Outparams = 0x10; +} + +public static class PulseRuntimeCallInfoIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeCellIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeChunkIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeEntrypointIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeInvokeIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeOutputIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeRegisterIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeStateOffset_t { + public const ulong m_Value = 0x0; +} + +public static class PulseRuntimeVarIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PulseTestEHandle_t { + public const ulong m_Value = 0x0; +} \ No newline at end of file diff --git a/generated/pulse_system.dll.hpp b/generated/pulse_system.dll.hpp index 5b29ee8..9c9d598 100644 --- a/generated/pulse_system.dll.hpp +++ b/generated/pulse_system.dll.hpp @@ -2,63 +2,102 @@ #include -namespace CPulseTestFuncs_LibraryA { -} - -namespace CPulseExecCursor { -} - -namespace CPulse_RegisterInfo { - constexpr std::ptrdiff_t m_nReg = 0x0; - constexpr std::ptrdiff_t m_Type = 0x8; - constexpr std::ptrdiff_t m_OriginName = 0x18; - constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; - constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; -} - -namespace CPulse_Chunk { - constexpr std::ptrdiff_t m_Instructions = 0x0; - constexpr std::ptrdiff_t m_Registers = 0x10; - constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; -} - -namespace CPulse_Variable { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_Description = 0x8; - constexpr std::ptrdiff_t m_Type = 0x10; - constexpr std::ptrdiff_t m_DefaultValue = 0x20; - constexpr std::ptrdiff_t m_bIsPublic = 0x32; -} - -namespace CPulse_PublicOutput { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_Description = 0x8; - constexpr std::ptrdiff_t m_ParamType = 0x10; -} - -namespace CPulse_OutputConnection { - constexpr std::ptrdiff_t m_SourceOutput = 0x0; - constexpr std::ptrdiff_t m_TargetEntity = 0x8; - constexpr std::ptrdiff_t m_TargetInput = 0x10; - constexpr std::ptrdiff_t m_Param = 0x18; -} - -namespace CPulse_InvokeBinding { - constexpr std::ptrdiff_t m_RegisterMap = 0x0; - constexpr std::ptrdiff_t m_FuncName = 0x20; - constexpr std::ptrdiff_t m_nCellIndex = 0x28; - constexpr std::ptrdiff_t m_InstanceType = 0x30; - constexpr std::ptrdiff_t m_nSrcChunk = 0x40; - constexpr std::ptrdiff_t m_nSrcInstruction = 0x44; -} - -namespace CPulse_CallInfo { - constexpr std::ptrdiff_t m_PortName = 0x0; +namespace CPulseCell_Base { constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; - constexpr std::ptrdiff_t m_RegisterMap = 0x10; - constexpr std::ptrdiff_t m_CallMethodID = 0x30; - constexpr std::ptrdiff_t m_nSrcChunk = 0x34; - constexpr std::ptrdiff_t m_nSrcInstruction = 0x38; +} + +namespace CPulseCell_Inflow_BaseEntrypoint { + constexpr std::ptrdiff_t m_EntryChunk = 0x48; + constexpr std::ptrdiff_t m_RegisterMap = 0x50; +} + +namespace CPulseCell_Inflow_EntOutputHandler { + constexpr std::ptrdiff_t m_SourceEntity = 0x70; + constexpr std::ptrdiff_t m_SourceOutput = 0x78; + constexpr std::ptrdiff_t m_TargetInput = 0x80; + constexpr std::ptrdiff_t m_ExpectedParamType = 0x88; +} + +namespace CPulseCell_Inflow_EventHandler { + constexpr std::ptrdiff_t m_EventName = 0x70; +} + +namespace CPulseCell_Inflow_GraphHook { + constexpr std::ptrdiff_t m_HookName = 0x70; +} + +namespace CPulseCell_Inflow_Method { + constexpr std::ptrdiff_t m_MethodName = 0x70; + constexpr std::ptrdiff_t m_Description = 0x78; + constexpr std::ptrdiff_t m_bIsPublic = 0x80; + constexpr std::ptrdiff_t m_ReturnType = 0x88; + constexpr std::ptrdiff_t m_Args = 0x98; +} + +namespace CPulseCell_Inflow_Wait { + constexpr std::ptrdiff_t m_WakeResume = 0x48; +} + +namespace CPulseCell_Inflow_Yield { + constexpr std::ptrdiff_t m_UnyieldResume = 0x48; +} + +namespace CPulseCell_Outflow_CycleOrdered { + constexpr std::ptrdiff_t m_Outputs = 0x48; +} + +namespace CPulseCell_Outflow_CycleOrdered_InstanceState_t { + constexpr std::ptrdiff_t m_nNextIndex = 0x0; +} + +namespace CPulseCell_Outflow_CycleRandom { + constexpr std::ptrdiff_t m_Outputs = 0x48; +} + +namespace CPulseCell_Outflow_CycleShuffled { + constexpr std::ptrdiff_t m_Outputs = 0x48; +} + +namespace CPulseCell_Outflow_CycleShuffled_InstanceState_t { + constexpr std::ptrdiff_t m_Shuffle = 0x0; + constexpr std::ptrdiff_t m_nNextShuffle = 0x20; +} + +namespace CPulseCell_Outflow_IntSwitch { + constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; + constexpr std::ptrdiff_t m_CaseOutflows = 0x58; +} + +namespace CPulseCell_Outflow_SimultaneousParallel { + constexpr std::ptrdiff_t m_Outputs = 0x48; +} + +namespace CPulseCell_Outflow_StringSwitch { + constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; + constexpr std::ptrdiff_t m_CaseOutflows = 0x58; +} + +namespace CPulseCell_Outflow_TestExplicitYesNo { + constexpr std::ptrdiff_t m_Yes = 0x48; + constexpr std::ptrdiff_t m_No = 0x58; +} + +namespace CPulseCell_Outflow_TestRandomYesNo { + constexpr std::ptrdiff_t m_Yes = 0x48; + constexpr std::ptrdiff_t m_No = 0x58; +} + +namespace CPulseCell_Step_CallExternalMethod { + constexpr std::ptrdiff_t m_MethodName = 0x48; + constexpr std::ptrdiff_t m_ExpectedArgs = 0x50; +} + +namespace CPulseCell_Step_PublicOutput { + constexpr std::ptrdiff_t m_OutputIndex = 0x48; +} + +namespace CPulseCell_Step_TestDomainEntFire { + constexpr std::ptrdiff_t m_Input = 0x48; } namespace CPulseGraphDef { @@ -73,58 +112,104 @@ namespace CPulseGraphDef { constexpr std::ptrdiff_t m_OutputConnections = 0xa8; } -namespace CBasePulseGraphInstance { +namespace CPulseGraphInstance_TestDomain { + constexpr std::ptrdiff_t m_bIsRunningUnitTests = 0xd0; + constexpr std::ptrdiff_t m_bExplicitTimeStepping = 0xd1; + constexpr std::ptrdiff_t m_bExpectingToDestroyWithYieldedCursors = 0xd2; + constexpr std::ptrdiff_t m_nNextValidateIndex = 0xd4; + constexpr std::ptrdiff_t m_Tracepoints = 0xd8; + constexpr std::ptrdiff_t m_bTestYesOrNoPath = 0xf0; } -namespace CPulseMathlib { +namespace CPulseGraphInstance_TestDomain_Derived { + constexpr std::ptrdiff_t m_nInstanceValueX = 0xf8; } -namespace CPulseTestScriptLib { +namespace CPulseRuntimeMethodArg { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_Description = 0x38; + constexpr std::ptrdiff_t m_Type = 0x40; } -namespace PulseRuntimeChunkIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulseTurtleGraphicsCursor { + constexpr std::ptrdiff_t m_Color = 0x188; + constexpr std::ptrdiff_t m_vPos = 0x18c; + constexpr std::ptrdiff_t m_flHeadingDeg = 0x194; + constexpr std::ptrdiff_t m_bPenUp = 0x198; } -namespace PulseRuntimeCallInfoIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_CallInfo { + constexpr std::ptrdiff_t m_PortName = 0x0; + constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; + constexpr std::ptrdiff_t m_RegisterMap = 0x10; + constexpr std::ptrdiff_t m_CallMethodID = 0x30; + constexpr std::ptrdiff_t m_nSrcChunk = 0x34; + constexpr std::ptrdiff_t m_nSrcInstruction = 0x38; } -namespace PulseRuntimeVarIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_Chunk { + constexpr std::ptrdiff_t m_Instructions = 0x0; + constexpr std::ptrdiff_t m_Registers = 0x10; + constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; } -namespace PulseRuntimeOutputIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_InvokeBinding { + constexpr std::ptrdiff_t m_RegisterMap = 0x0; + constexpr std::ptrdiff_t m_FuncName = 0x20; + constexpr std::ptrdiff_t m_nCellIndex = 0x28; + constexpr std::ptrdiff_t m_InstanceType = 0x30; + constexpr std::ptrdiff_t m_nSrcChunk = 0x40; + constexpr std::ptrdiff_t m_nSrcInstruction = 0x44; } -namespace PulseRuntimeStateOffset_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_OutflowConnection { + constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; + constexpr std::ptrdiff_t m_nDestChunk = 0x8; + constexpr std::ptrdiff_t m_nInstruction = 0xc; } -namespace PulseRuntimeRegisterIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_OutputConnection { + constexpr std::ptrdiff_t m_SourceOutput = 0x0; + constexpr std::ptrdiff_t m_TargetEntity = 0x8; + constexpr std::ptrdiff_t m_TargetInput = 0x10; + constexpr std::ptrdiff_t m_Param = 0x18; } -namespace PulseRuntimeCellIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_PublicOutput { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_Description = 0x8; + constexpr std::ptrdiff_t m_ParamType = 0x10; } -namespace PulseRuntimeInvokeIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_RegisterInfo { + constexpr std::ptrdiff_t m_nReg = 0x0; + constexpr std::ptrdiff_t m_Type = 0x8; + constexpr std::ptrdiff_t m_OriginName = 0x18; + constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; + constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; } -namespace PulseDocNodeID_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CPulse_Variable { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_Description = 0x8; + constexpr std::ptrdiff_t m_Type = 0x10; + constexpr std::ptrdiff_t m_DefaultValue = 0x20; + constexpr std::ptrdiff_t m_bIsPublic = 0x32; } -namespace PulseRuntimeEntrypointIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; +namespace CTestDomainDerived_Cursor { + constexpr std::ptrdiff_t m_nCursorValueA = 0x188; + constexpr std::ptrdiff_t m_nCursorValueB = 0x18c; } -namespace PulseRegisterMap_t { - constexpr std::ptrdiff_t m_Inparams = 0x0; - constexpr std::ptrdiff_t m_Outparams = 0x10; +namespace FakeEntity_t { + constexpr std::ptrdiff_t m_nHandle = 0x0; + constexpr std::ptrdiff_t m_Name = 0x8; + constexpr std::ptrdiff_t m_Class = 0x10; + constexpr std::ptrdiff_t m_bDestroyed = 0x18; + constexpr std::ptrdiff_t m_pAssociatedGraphInstance = 0x20; + constexpr std::ptrdiff_t m_bFuncWasCalled = 0x28; + constexpr std::ptrdiff_t m_fValue = 0x2c; } namespace PGDInstruction_t { @@ -146,203 +231,51 @@ namespace PGDInstruction_t { constexpr std::ptrdiff_t m_vLiteralVec3 = 0x50; } -namespace CPulse_OutflowConnection { - constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; - constexpr std::ptrdiff_t m_nDestChunk = 0x8; - constexpr std::ptrdiff_t m_nInstruction = 0xc; +namespace PulseDocNodeID_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulse_ResumePoint { +namespace PulseRegisterMap_t { + constexpr std::ptrdiff_t m_Inparams = 0x0; + constexpr std::ptrdiff_t m_Outparams = 0x10; } -namespace CPulseCell_Base { - constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; +namespace PulseRuntimeCallInfoIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_BaseFlow { +namespace PulseRuntimeCellIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_Inflow_BaseEntrypoint { - constexpr std::ptrdiff_t m_EntryChunk = 0x48; - constexpr std::ptrdiff_t m_RegisterMap = 0x50; +namespace PulseRuntimeChunkIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseRuntimeMethodArg { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_Description = 0x38; - constexpr std::ptrdiff_t m_Type = 0x40; +namespace PulseRuntimeEntrypointIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_Inflow_Method { - constexpr std::ptrdiff_t m_MethodName = 0x70; - constexpr std::ptrdiff_t m_Description = 0x78; - constexpr std::ptrdiff_t m_bIsPublic = 0x80; - constexpr std::ptrdiff_t m_ReturnType = 0x88; - constexpr std::ptrdiff_t m_Args = 0x98; +namespace PulseRuntimeInvokeIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_Inflow_EventHandler { - constexpr std::ptrdiff_t m_EventName = 0x70; +namespace PulseRuntimeOutputIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_Inflow_GraphHook { - constexpr std::ptrdiff_t m_HookName = 0x70; +namespace PulseRuntimeRegisterIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_Inflow_EntOutputHandler { - constexpr std::ptrdiff_t m_SourceEntity = 0x70; - constexpr std::ptrdiff_t m_SourceOutput = 0x78; - constexpr std::ptrdiff_t m_TargetInput = 0x80; - constexpr std::ptrdiff_t m_ExpectedParamType = 0x88; +namespace PulseRuntimeStateOffset_t { + constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CPulseCell_BaseYieldingInflow { -} - -namespace CPulseCell_BaseValue { -} - -namespace CPulseCell_Step_PublicOutput { - constexpr std::ptrdiff_t m_OutputIndex = 0x48; -} - -namespace CPulseCell_Inflow_Yield { - constexpr std::ptrdiff_t m_UnyieldResume = 0x48; -} - -namespace CPulseCell_Inflow_Wait { - constexpr std::ptrdiff_t m_WakeResume = 0x48; -} - -namespace CPulseCell_Outflow_StringSwitch { - constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; - constexpr std::ptrdiff_t m_CaseOutflows = 0x58; -} - -namespace CPulseCell_Outflow_IntSwitch { - constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; - constexpr std::ptrdiff_t m_CaseOutflows = 0x58; -} - -namespace CPulseCell_Outflow_CycleOrdered { - constexpr std::ptrdiff_t m_Outputs = 0x48; -} - -namespace CPulseCell_Outflow_CycleOrdered::InstanceState_t { - constexpr std::ptrdiff_t m_nNextIndex = 0x0; -} - -namespace CPulseCell_Outflow_CycleRandom { - constexpr std::ptrdiff_t m_Outputs = 0x48; -} - -namespace CPulseCell_Outflow_CycleShuffled { - constexpr std::ptrdiff_t m_Outputs = 0x48; -} - -namespace CPulseCell_Outflow_CycleShuffled::InstanceState_t { - constexpr std::ptrdiff_t m_Shuffle = 0x0; - constexpr std::ptrdiff_t m_nNextShuffle = 0x20; -} - -namespace CPulseCell_Outflow_SimultaneousParallel { - constexpr std::ptrdiff_t m_Outputs = 0x48; -} - -namespace CPulseCell_Outflow_TestRandomYesNo { - constexpr std::ptrdiff_t m_Yes = 0x48; - constexpr std::ptrdiff_t m_No = 0x58; -} - -namespace CPulseCell_Outflow_TestExplicitYesNo { - constexpr std::ptrdiff_t m_Yes = 0x48; - constexpr std::ptrdiff_t m_No = 0x58; -} - -namespace CPulseCell_Value_TestValue50 { -} - -namespace CPulseCell_Value_RandomInt { -} - -namespace CPulseCell_Step_DebugLog { -} - -namespace CPulseCell_Step_CallExternalMethod { - constexpr std::ptrdiff_t m_MethodName = 0x48; - constexpr std::ptrdiff_t m_ExpectedArgs = 0x50; +namespace PulseRuntimeVarIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; } namespace PulseTestEHandle_t { constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace FakeEntity_t { - constexpr std::ptrdiff_t m_nHandle = 0x0; - constexpr std::ptrdiff_t m_Name = 0x8; - constexpr std::ptrdiff_t m_Class = 0x10; - constexpr std::ptrdiff_t m_bDestroyed = 0x18; - constexpr std::ptrdiff_t m_pAssociatedGraphInstance = 0x20; - constexpr std::ptrdiff_t m_bFuncWasCalled = 0x28; - constexpr std::ptrdiff_t m_fValue = 0x2c; -} - -namespace CPulseGraphInstance_TestDomain { - constexpr std::ptrdiff_t m_bIsRunningUnitTests = 0xd0; - constexpr std::ptrdiff_t m_bExplicitTimeStepping = 0xd1; - constexpr std::ptrdiff_t m_bExpectingToDestroyWithYieldedCursors = 0xd2; - constexpr std::ptrdiff_t m_nNextValidateIndex = 0xd4; - constexpr std::ptrdiff_t m_Tracepoints = 0xd8; - constexpr std::ptrdiff_t m_bTestYesOrNoPath = 0xf0; -} - -namespace CPulseCell_Step_TestDomainTracepoint { -} - -namespace CPulseCell_Step_TestDomainCreateFakeEntity { -} - -namespace CPulseCell_Step_TestDomainDestroyFakeEntity { -} - -namespace CPulseCell_Step_TestDomainEntFire { - constexpr std::ptrdiff_t m_Input = 0x48; -} - -namespace CPulseCell_Val_TestDomainGetEntityName { -} - -namespace CPulseCell_Val_TestDomainFindEntityByName { -} - -namespace CTestDomainDerived_Cursor { - constexpr std::ptrdiff_t m_nCursorValueA = 0x188; - constexpr std::ptrdiff_t m_nCursorValueB = 0x18c; -} - -namespace CPulseGraphInstance_TestDomain_Derived { - constexpr std::ptrdiff_t m_nInstanceValueX = 0xf8; -} - -namespace CPulseTestFuncs_DerivedDomain { -} - -namespace CPulseCell_Test_NoInflow { -} - -namespace CPulseCell_Test_MultiInflow_WithDefault { -} - -namespace CPulseCell_Test_MultiInflow_NoDefault { -} - -namespace CPulseTurtleGraphicsCursor { - constexpr std::ptrdiff_t m_Color = 0x188; - constexpr std::ptrdiff_t m_vPos = 0x18c; - constexpr std::ptrdiff_t m_flHeadingDeg = 0x194; - constexpr std::ptrdiff_t m_bPenUp = 0x198; -} - -namespace CPulseGraphInstance_TurtleGraphics { -} - +} \ No newline at end of file diff --git a/generated/pulse_system.dll.json b/generated/pulse_system.dll.json index 9254f9d..9ba85bb 100644 --- a/generated/pulse_system.dll.json +++ b/generated/pulse_system.dll.json @@ -34,7 +34,7 @@ "CPulseCell_Outflow_CycleOrdered": { "m_Outputs": 72 }, - "CPulseCell_Outflow_CycleOrdered::InstanceState_t": { + "CPulseCell_Outflow_CycleOrdered_InstanceState_t": { "m_nNextIndex": 0 }, "CPulseCell_Outflow_CycleRandom": { @@ -43,7 +43,7 @@ "CPulseCell_Outflow_CycleShuffled": { "m_Outputs": 72 }, - "CPulseCell_Outflow_CycleShuffled::InstanceState_t": { + "CPulseCell_Outflow_CycleShuffled_InstanceState_t": { "m_Shuffle": 0, "m_nNextShuffle": 32 }, diff --git a/generated/pulse_system.dll.rs b/generated/pulse_system.dll.rs new file mode 100644 index 0000000..09e625e --- /dev/null +++ b/generated/pulse_system.dll.rs @@ -0,0 +1,326 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Base { + pub const m_nEditorNodeID: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_BaseEntrypoint { + pub const m_EntryChunk: usize = 0x48; + pub const m_RegisterMap: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_EntOutputHandler { + pub const m_SourceEntity: usize = 0x70; + pub const m_SourceOutput: usize = 0x78; + pub const m_TargetInput: usize = 0x80; + pub const m_ExpectedParamType: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_EventHandler { + pub const m_EventName: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_GraphHook { + pub const m_HookName: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_Method { + pub const m_MethodName: usize = 0x70; + pub const m_Description: usize = 0x78; + pub const m_bIsPublic: usize = 0x80; + pub const m_ReturnType: usize = 0x88; + pub const m_Args: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_Wait { + pub const m_WakeResume: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_Yield { + pub const m_UnyieldResume: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_CycleOrdered { + pub const m_Outputs: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_CycleOrdered_InstanceState_t { + pub const m_nNextIndex: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_CycleRandom { + pub const m_Outputs: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_CycleShuffled { + pub const m_Outputs: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_CycleShuffled_InstanceState_t { + pub const m_Shuffle: usize = 0x0; + pub const m_nNextShuffle: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_IntSwitch { + pub const m_DefaultCaseOutflow: usize = 0x48; + pub const m_CaseOutflows: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_SimultaneousParallel { + pub const m_Outputs: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_StringSwitch { + pub const m_DefaultCaseOutflow: usize = 0x48; + pub const m_CaseOutflows: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_TestExplicitYesNo { + pub const m_Yes: usize = 0x48; + pub const m_No: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_TestRandomYesNo { + pub const m_Yes: usize = 0x48; + pub const m_No: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Step_CallExternalMethod { + pub const m_MethodName: usize = 0x48; + pub const m_ExpectedArgs: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Step_PublicOutput { + pub const m_OutputIndex: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Step_TestDomainEntFire { + pub const m_Input: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseGraphDef { + pub const m_DomainIdentifier: usize = 0x8; + pub const m_ParentMapName: usize = 0x10; + pub const m_Chunks: usize = 0x18; + pub const m_Cells: usize = 0x30; + pub const m_Vars: usize = 0x48; + pub const m_PublicOutputs: usize = 0x60; + pub const m_InvokeBindings: usize = 0x78; + pub const m_CallInfos: usize = 0x90; + pub const m_OutputConnections: usize = 0xa8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseGraphInstance_TestDomain { + pub const m_bIsRunningUnitTests: usize = 0xd0; + pub const m_bExplicitTimeStepping: usize = 0xd1; + pub const m_bExpectingToDestroyWithYieldedCursors: usize = 0xd2; + pub const m_nNextValidateIndex: usize = 0xd4; + pub const m_Tracepoints: usize = 0xd8; + pub const m_bTestYesOrNoPath: usize = 0xf0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseGraphInstance_TestDomain_Derived { + pub const m_nInstanceValueX: usize = 0xf8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseRuntimeMethodArg { + pub const m_Name: usize = 0x0; + pub const m_Description: usize = 0x38; + pub const m_Type: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseTurtleGraphicsCursor { + pub const m_Color: usize = 0x188; + pub const m_vPos: usize = 0x18c; + pub const m_flHeadingDeg: usize = 0x194; + pub const m_bPenUp: usize = 0x198; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_CallInfo { + pub const m_PortName: usize = 0x0; + pub const m_nEditorNodeID: usize = 0x8; + pub const m_RegisterMap: usize = 0x10; + pub const m_CallMethodID: usize = 0x30; + pub const m_nSrcChunk: usize = 0x34; + pub const m_nSrcInstruction: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_Chunk { + pub const m_Instructions: usize = 0x0; + pub const m_Registers: usize = 0x10; + pub const m_InstructionEditorIDs: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_InvokeBinding { + pub const m_RegisterMap: usize = 0x0; + pub const m_FuncName: usize = 0x20; + pub const m_nCellIndex: usize = 0x28; + pub const m_InstanceType: usize = 0x30; + pub const m_nSrcChunk: usize = 0x40; + pub const m_nSrcInstruction: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_OutflowConnection { + pub const m_SourceOutflowName: usize = 0x0; + pub const m_nDestChunk: usize = 0x8; + pub const m_nInstruction: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_OutputConnection { + pub const m_SourceOutput: usize = 0x0; + pub const m_TargetEntity: usize = 0x8; + pub const m_TargetInput: usize = 0x10; + pub const m_Param: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_PublicOutput { + pub const m_Name: usize = 0x0; + pub const m_Description: usize = 0x8; + pub const m_ParamType: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_RegisterInfo { + pub const m_nReg: usize = 0x0; + pub const m_Type: usize = 0x8; + pub const m_OriginName: usize = 0x18; + pub const m_nWrittenByInstruction: usize = 0x50; + pub const m_nLastReadByInstruction: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulse_Variable { + pub const m_Name: usize = 0x0; + pub const m_Description: usize = 0x8; + pub const m_Type: usize = 0x10; + pub const m_DefaultValue: usize = 0x20; + pub const m_bIsPublic: usize = 0x32; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTestDomainDerived_Cursor { + pub const m_nCursorValueA: usize = 0x188; + pub const m_nCursorValueB: usize = 0x18c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FakeEntity_t { + pub const m_nHandle: usize = 0x0; + pub const m_Name: usize = 0x8; + pub const m_Class: usize = 0x10; + pub const m_bDestroyed: usize = 0x18; + pub const m_pAssociatedGraphInstance: usize = 0x20; + pub const m_bFuncWasCalled: usize = 0x28; + pub const m_fValue: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PGDInstruction_t { + pub const m_nCode: usize = 0x0; + pub const m_nVar: usize = 0x4; + pub const m_nReg0: usize = 0x8; + pub const m_nReg1: usize = 0xa; + pub const m_nReg2: usize = 0xc; + pub const m_nInvokeBindingIndex: usize = 0x10; + pub const m_nChunk: usize = 0x14; + pub const m_nDestInstruction: usize = 0x18; + pub const m_nCallInfoIndex: usize = 0x1c; + pub const m_Arg0Name: usize = 0x20; + pub const m_Arg1Name: usize = 0x28; + pub const m_bLiteralBool: usize = 0x30; + pub const m_nLiteralInt: usize = 0x34; + pub const m_flLiteralFloat: usize = 0x38; + pub const m_LiteralString: usize = 0x40; + pub const m_vLiteralVec3: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseDocNodeID_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRegisterMap_t { + pub const m_Inparams: usize = 0x0; + pub const m_Outparams: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeCallInfoIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeCellIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeChunkIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeEntrypointIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeInvokeIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeOutputIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeRegisterIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeStateOffset_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseRuntimeVarIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PulseTestEHandle_t { + pub const m_Value: usize = 0x0; +} \ No newline at end of file diff --git a/generated/rendersystemdx11.dll.cs b/generated/rendersystemdx11.dll.cs new file mode 100644 index 0000000..1c68cc5 --- /dev/null +++ b/generated/rendersystemdx11.dll.cs @@ -0,0 +1,20 @@ +public static class RenderInputLayoutField_t { + public const ulong m_pSemanticName = 0x0; + public const ulong m_nSemanticIndex = 0x20; + public const ulong m_Format = 0x24; + public const ulong m_nOffset = 0x28; + public const ulong m_nSlot = 0x2c; + public const ulong m_nSlotType = 0x30; + public const ulong m_nInstanceStepRate = 0x34; +} + +public static class VsInputSignatureElement_t { + public const ulong m_pName = 0x0; + public const ulong m_pSemantic = 0x40; + public const ulong m_pD3DSemanticName = 0x80; + public const ulong m_nD3DSemanticIndex = 0xc0; +} + +public static class VsInputSignature_t { + public const ulong m_elems = 0x0; +} \ No newline at end of file diff --git a/generated/rendersystemdx11.dll.hpp b/generated/rendersystemdx11.dll.hpp index 999530c..3400b03 100644 --- a/generated/rendersystemdx11.dll.hpp +++ b/generated/rendersystemdx11.dll.hpp @@ -21,5 +21,4 @@ namespace VsInputSignatureElement_t { namespace VsInputSignature_t { constexpr std::ptrdiff_t m_elems = 0x0; -} - +} \ No newline at end of file diff --git a/generated/rendersystemdx11.dll.rs b/generated/rendersystemdx11.dll.rs new file mode 100644 index 0000000..5e3d1e3 --- /dev/null +++ b/generated/rendersystemdx11.dll.rs @@ -0,0 +1,23 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RenderInputLayoutField_t { + pub const m_pSemanticName: usize = 0x0; + pub const m_nSemanticIndex: usize = 0x20; + pub const m_Format: usize = 0x24; + pub const m_nOffset: usize = 0x28; + pub const m_nSlot: usize = 0x2c; + pub const m_nSlotType: usize = 0x30; + pub const m_nInstanceStepRate: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VsInputSignatureElement_t { + pub const m_pName: usize = 0x0; + pub const m_pSemantic: usize = 0x40; + pub const m_pD3DSemanticName: usize = 0x80; + pub const m_nD3DSemanticIndex: usize = 0xc0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VsInputSignature_t { + pub const m_elems: usize = 0x0; +} \ No newline at end of file diff --git a/generated/resourcesystem.dll.cs b/generated/resourcesystem.dll.cs new file mode 100644 index 0000000..4f0dcdc --- /dev/null +++ b/generated/resourcesystem.dll.cs @@ -0,0 +1,72 @@ +public static class AABB_t { + public const ulong m_vMinBounds = 0x0; + public const ulong m_vMaxBounds = 0xc; +} + +public static class CFuseProgram { + public const ulong m_programBuffer = 0x0; + public const ulong m_variablesRead = 0x18; + public const ulong m_variablesWritten = 0x30; + public const ulong m_nMaxTempVarsUsed = 0x48; +} + +public static class CFuseSymbolTable { + public const ulong m_constants = 0x0; + public const ulong m_variables = 0x18; + public const ulong m_functions = 0x30; + public const ulong m_constantMap = 0x48; + public const ulong m_variableMap = 0x68; + public const ulong m_functionMap = 0x88; +} + +public static class ConstantInfo_t { + public const ulong m_name = 0x0; + public const ulong m_nameToken = 0x8; + public const ulong m_flValue = 0xc; +} + +public static class FourQuaternions { + public const ulong x = 0x0; + public const ulong y = 0x10; + public const ulong z = 0x20; + public const ulong w = 0x30; +} + +public static class FunctionInfo_t { + public const ulong m_name = 0x8; + public const ulong m_nameToken = 0x10; + public const ulong m_nParamCount = 0x14; + public const ulong m_nIndex = 0x18; + public const ulong m_bIsPure = 0x1a; +} + +public static class FuseFunctionIndex_t { + public const ulong m_Value = 0x0; +} + +public static class FuseVariableIndex_t { + public const ulong m_Value = 0x0; +} + +public static class ManifestTestResource_t { + public const ulong m_name = 0x0; + public const ulong m_child = 0x8; +} + +public static class PackedAABB_t { + public const ulong m_nPackedMin = 0x0; + public const ulong m_nPackedMax = 0x4; +} + +public static class TestResource_t { + public const ulong m_name = 0x0; +} + +public static class VariableInfo_t { + public const ulong m_name = 0x0; + public const ulong m_nameToken = 0x8; + public const ulong m_nIndex = 0xc; + public const ulong m_nNumComponents = 0xe; + public const ulong m_eVarType = 0xf; + public const ulong m_eAccess = 0x10; +} \ No newline at end of file diff --git a/generated/resourcesystem.dll.hpp b/generated/resourcesystem.dll.hpp index 9c54437..792f98b 100644 --- a/generated/resourcesystem.dll.hpp +++ b/generated/resourcesystem.dll.hpp @@ -2,170 +2,9 @@ #include -namespace TestResource_t { - constexpr std::ptrdiff_t m_name = 0x0; -} - -namespace InfoForResourceTypeTestResource_t { -} - -namespace InfoForResourceTypeProceduralTestResource_t { -} - -namespace InfoForResourceTypeManifestTestResource_t { -} - -namespace ManifestTestResource_t { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_child = 0x8; -} - -namespace InfoForResourceTypeCVDataResource { -} - -namespace InfoForResourceTypeIPulseGraphDef { -} - -namespace InfoForResourceTypeCTypeScriptResource { -} - -namespace InfoForResourceTypeCJavaScriptResource { -} - -namespace InfoForResourceTypeIParticleSystemDefinition { -} - -namespace InfoForResourceTypeIParticleSnapshot { -} - -namespace InfoForResourceTypeCAnimData { -} - -namespace InfoForResourceTypeCAnimationGroup { -} - -namespace InfoForResourceTypeCSequenceGroupData { -} - -namespace InfoForResourceTypeIMaterial2 { -} - -namespace InfoForResourceTypeCMorphSetData { -} - -namespace InfoForResourceTypeCRenderMesh { -} - -namespace InfoForResourceTypeCModel { -} - -namespace InfoForResourceTypeCTextureBase { -} - -namespace InfoForResourceTypeIVectorGraphic { -} - -namespace InfoForResourceTypeCVSoundEventScriptList { -} - -namespace InfoForResourceTypeCVSoundStackScriptList { -} - -namespace InfoForResourceTypeVSound_t { -} - -namespace InfoForResourceTypeCVMixListResource { -} - -namespace InfoForResourceTypeCPhysAggregateData { -} - -namespace InfoForResourceTypeCVPhysXSurfacePropertiesList { -} - -namespace InfoForResourceTypeCEntityLump { -} - -namespace InfoForResourceTypeCWorldNode { -} - -namespace InfoForResourceTypeWorld_t { -} - -namespace InfoForResourceTypeCVoxelVisibility { -} - -namespace InfoForResourceTypeCPostProcessingResource { -} - -namespace InfoForResourceTypeCPanoramaStyle { -} - -namespace InfoForResourceTypeCPanoramaLayout { -} - -namespace InfoForResourceTypeCPanoramaDynamicImages { -} - -namespace InfoForResourceTypeCDotaItemDefinitionResource { -} - -namespace InfoForResourceTypeCDOTAPatchNotesList { -} - -namespace InfoForResourceTypeCDOTANovelsList { -} - -namespace InfoForResourceTypeIAnimGraphModelBinding { -} - -namespace InfoForResourceTypeCChoreoSceneFileData { -} - -namespace InfoForResourceTypeCDACGameDefsData { -} - -namespace InfoForResourceTypeCCompositeMaterialKit { -} - -namespace InfoForResourceTypeCSmartProp { -} - -namespace InfoForResourceTypeCCSGOEconItem { -} - -namespace InfoForResourceTypeCResponseRulesList { -} - -namespace FuseVariableIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace FuseFunctionIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace ConstantInfo_t { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nameToken = 0x8; - constexpr std::ptrdiff_t m_flValue = 0xc; -} - -namespace VariableInfo_t { - constexpr std::ptrdiff_t m_name = 0x0; - constexpr std::ptrdiff_t m_nameToken = 0x8; - constexpr std::ptrdiff_t m_nIndex = 0xc; - constexpr std::ptrdiff_t m_nNumComponents = 0xe; - constexpr std::ptrdiff_t m_eVarType = 0xf; - constexpr std::ptrdiff_t m_eAccess = 0x10; -} - -namespace FunctionInfo_t { - constexpr std::ptrdiff_t m_name = 0x8; - constexpr std::ptrdiff_t m_nameToken = 0x10; - constexpr std::ptrdiff_t m_nParamCount = 0x14; - constexpr std::ptrdiff_t m_nIndex = 0x18; - constexpr std::ptrdiff_t m_bIsPure = 0x1a; +namespace AABB_t { + constexpr std::ptrdiff_t m_vMinBounds = 0x0; + constexpr std::ptrdiff_t m_vMaxBounds = 0xc; } namespace CFuseProgram { @@ -184,14 +23,10 @@ namespace CFuseSymbolTable { constexpr std::ptrdiff_t m_functionMap = 0x88; } -namespace AABB_t { - constexpr std::ptrdiff_t m_vMinBounds = 0x0; - constexpr std::ptrdiff_t m_vMaxBounds = 0xc; -} - -namespace PackedAABB_t { - constexpr std::ptrdiff_t m_nPackedMin = 0x0; - constexpr std::ptrdiff_t m_nPackedMax = 0x4; +namespace ConstantInfo_t { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nameToken = 0x8; + constexpr std::ptrdiff_t m_flValue = 0xc; } namespace FourQuaternions { @@ -201,3 +36,41 @@ namespace FourQuaternions { constexpr std::ptrdiff_t w = 0x30; } +namespace FunctionInfo_t { + constexpr std::ptrdiff_t m_name = 0x8; + constexpr std::ptrdiff_t m_nameToken = 0x10; + constexpr std::ptrdiff_t m_nParamCount = 0x14; + constexpr std::ptrdiff_t m_nIndex = 0x18; + constexpr std::ptrdiff_t m_bIsPure = 0x1a; +} + +namespace FuseFunctionIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace FuseVariableIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace ManifestTestResource_t { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_child = 0x8; +} + +namespace PackedAABB_t { + constexpr std::ptrdiff_t m_nPackedMin = 0x0; + constexpr std::ptrdiff_t m_nPackedMax = 0x4; +} + +namespace TestResource_t { + constexpr std::ptrdiff_t m_name = 0x0; +} + +namespace VariableInfo_t { + constexpr std::ptrdiff_t m_name = 0x0; + constexpr std::ptrdiff_t m_nameToken = 0x8; + constexpr std::ptrdiff_t m_nIndex = 0xc; + constexpr std::ptrdiff_t m_nNumComponents = 0xe; + constexpr std::ptrdiff_t m_eVarType = 0xf; + constexpr std::ptrdiff_t m_eAccess = 0x10; +} \ No newline at end of file diff --git a/generated/resourcesystem.dll.rs b/generated/resourcesystem.dll.rs new file mode 100644 index 0000000..32433e6 --- /dev/null +++ b/generated/resourcesystem.dll.rs @@ -0,0 +1,84 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AABB_t { + pub const m_vMinBounds: usize = 0x0; + pub const m_vMaxBounds: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuseProgram { + pub const m_programBuffer: usize = 0x0; + pub const m_variablesRead: usize = 0x18; + pub const m_variablesWritten: usize = 0x30; + pub const m_nMaxTempVarsUsed: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuseSymbolTable { + pub const m_constants: usize = 0x0; + pub const m_variables: usize = 0x18; + pub const m_functions: usize = 0x30; + pub const m_constantMap: usize = 0x48; + pub const m_variableMap: usize = 0x68; + pub const m_functionMap: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ConstantInfo_t { + pub const m_name: usize = 0x0; + pub const m_nameToken: usize = 0x8; + pub const m_flValue: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FourQuaternions { + pub const x: usize = 0x0; + pub const y: usize = 0x10; + pub const z: usize = 0x20; + pub const w: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FunctionInfo_t { + pub const m_name: usize = 0x8; + pub const m_nameToken: usize = 0x10; + pub const m_nParamCount: usize = 0x14; + pub const m_nIndex: usize = 0x18; + pub const m_bIsPure: usize = 0x1a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FuseFunctionIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FuseVariableIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ManifestTestResource_t { + pub const m_name: usize = 0x0; + pub const m_child: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PackedAABB_t { + pub const m_nPackedMin: usize = 0x0; + pub const m_nPackedMax: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod TestResource_t { + pub const m_name: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VariableInfo_t { + pub const m_name: usize = 0x0; + pub const m_nameToken: usize = 0x8; + pub const m_nIndex: usize = 0xc; + pub const m_nNumComponents: usize = 0xe; + pub const m_eVarType: usize = 0xf; + pub const m_eAccess: usize = 0x10; +} \ No newline at end of file diff --git a/generated/scenefilecache.dll.cs b/generated/scenefilecache.dll.cs new file mode 100644 index 0000000..e69de29 diff --git a/generated/scenefilecache.dll.json b/generated/scenefilecache.dll.json index ec747fa..e69de29 100644 --- a/generated/scenefilecache.dll.json +++ b/generated/scenefilecache.dll.json @@ -1 +0,0 @@ -null \ No newline at end of file diff --git a/generated/scenefilecache.dll.rs b/generated/scenefilecache.dll.rs new file mode 100644 index 0000000..e69de29 diff --git a/generated/scenesystem.dll.cs b/generated/scenesystem.dll.cs new file mode 100644 index 0000000..9fb7f05 --- /dev/null +++ b/generated/scenesystem.dll.cs @@ -0,0 +1,46 @@ +public static class CSSDSEndFrameViewInfo { + public const ulong m_nViewId = 0x0; + public const ulong m_ViewName = 0x8; +} + +public static class CSSDSMsg_EndFrame { + public const ulong m_Views = 0x0; +} + +public static class CSSDSMsg_LayerBase { + public const ulong m_viewId = 0x0; + public const ulong m_ViewName = 0x10; + public const ulong m_nLayerIndex = 0x18; + public const ulong m_nLayerId = 0x20; + public const ulong m_LayerName = 0x28; + public const ulong m_displayText = 0x30; +} + +public static class CSSDSMsg_ViewRender { + public const ulong m_viewId = 0x0; + public const ulong m_ViewName = 0x10; +} + +public static class CSSDSMsg_ViewTarget { + public const ulong m_Name = 0x0; + public const ulong m_TextureId = 0x8; + public const ulong m_nWidth = 0x10; + public const ulong m_nHeight = 0x14; + public const ulong m_nRequestedWidth = 0x18; + public const ulong m_nRequestedHeight = 0x1c; + public const ulong m_nNumMipLevels = 0x20; + public const ulong m_nDepth = 0x24; + public const ulong m_nMultisampleNumSamples = 0x28; + public const ulong m_nFormat = 0x2c; +} + +public static class CSSDSMsg_ViewTargetList { + public const ulong m_viewId = 0x0; + public const ulong m_ViewName = 0x10; + public const ulong m_Targets = 0x18; +} + +public static class SceneViewId_t { + public const ulong m_nViewId = 0x0; + public const ulong m_nFrameCount = 0x8; +} \ No newline at end of file diff --git a/generated/scenesystem.dll.hpp b/generated/scenesystem.dll.hpp index 3bb50e6..1de676d 100644 --- a/generated/scenesystem.dll.hpp +++ b/generated/scenesystem.dll.hpp @@ -11,16 +11,6 @@ namespace CSSDSMsg_EndFrame { constexpr std::ptrdiff_t m_Views = 0x0; } -namespace SceneViewId_t { - constexpr std::ptrdiff_t m_nViewId = 0x0; - constexpr std::ptrdiff_t m_nFrameCount = 0x8; -} - -namespace CSSDSMsg_ViewRender { - constexpr std::ptrdiff_t m_viewId = 0x0; - constexpr std::ptrdiff_t m_ViewName = 0x10; -} - namespace CSSDSMsg_LayerBase { constexpr std::ptrdiff_t m_viewId = 0x0; constexpr std::ptrdiff_t m_ViewName = 0x10; @@ -30,6 +20,11 @@ namespace CSSDSMsg_LayerBase { constexpr std::ptrdiff_t m_displayText = 0x30; } +namespace CSSDSMsg_ViewRender { + constexpr std::ptrdiff_t m_viewId = 0x0; + constexpr std::ptrdiff_t m_ViewName = 0x10; +} + namespace CSSDSMsg_ViewTarget { constexpr std::ptrdiff_t m_Name = 0x0; constexpr std::ptrdiff_t m_TextureId = 0x8; @@ -49,9 +44,7 @@ namespace CSSDSMsg_ViewTargetList { constexpr std::ptrdiff_t m_Targets = 0x18; } -namespace CSSDSMsg_PreLayer { -} - -namespace CSSDSMsg_PostLayer { -} - +namespace SceneViewId_t { + constexpr std::ptrdiff_t m_nViewId = 0x0; + constexpr std::ptrdiff_t m_nFrameCount = 0x8; +} \ No newline at end of file diff --git a/generated/scenesystem.dll.rs b/generated/scenesystem.dll.rs new file mode 100644 index 0000000..0581c27 --- /dev/null +++ b/generated/scenesystem.dll.rs @@ -0,0 +1,53 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSSDSEndFrameViewInfo { + pub const m_nViewId: usize = 0x0; + pub const m_ViewName: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSSDSMsg_EndFrame { + pub const m_Views: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSSDSMsg_LayerBase { + pub const m_viewId: usize = 0x0; + pub const m_ViewName: usize = 0x10; + pub const m_nLayerIndex: usize = 0x18; + pub const m_nLayerId: usize = 0x20; + pub const m_LayerName: usize = 0x28; + pub const m_displayText: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSSDSMsg_ViewRender { + pub const m_viewId: usize = 0x0; + pub const m_ViewName: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSSDSMsg_ViewTarget { + pub const m_Name: usize = 0x0; + pub const m_TextureId: usize = 0x8; + pub const m_nWidth: usize = 0x10; + pub const m_nHeight: usize = 0x14; + pub const m_nRequestedWidth: usize = 0x18; + pub const m_nRequestedHeight: usize = 0x1c; + pub const m_nNumMipLevels: usize = 0x20; + pub const m_nDepth: usize = 0x24; + pub const m_nMultisampleNumSamples: usize = 0x28; + pub const m_nFormat: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSSDSMsg_ViewTargetList { + pub const m_viewId: usize = 0x0; + pub const m_ViewName: usize = 0x10; + pub const m_Targets: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SceneViewId_t { + pub const m_nViewId: usize = 0x0; + pub const m_nFrameCount: usize = 0x8; +} \ No newline at end of file diff --git a/generated/schemasystem.dll.cs b/generated/schemasystem.dll.cs new file mode 100644 index 0000000..ffa7fa3 --- /dev/null +++ b/generated/schemasystem.dll.cs @@ -0,0 +1,45 @@ +public static class CExampleSchemaVData_Monomorphic { + public const ulong m_nExample1 = 0x0; + public const ulong m_nExample2 = 0x4; +} + +public static class CExampleSchemaVData_PolymorphicBase { + public const ulong m_nBase = 0x8; +} + +public static class CExampleSchemaVData_PolymorphicDerivedA { + public const ulong m_nDerivedA = 0x10; +} + +public static class CExampleSchemaVData_PolymorphicDerivedB { + public const ulong m_nDerivedB = 0x10; +} + +public static class CSchemaSystemInternalRegistration { + public const ulong m_Vector2D = 0x0; + public const ulong m_Vector = 0x8; + public const ulong m_VectorAligned = 0x20; + public const ulong m_Quaternion = 0x30; + public const ulong m_QAngle = 0x40; + public const ulong m_RotationVector = 0x4c; + public const ulong m_RadianEuler = 0x58; + public const ulong m_DegreeEuler = 0x64; + public const ulong m_QuaternionStorage = 0x70; + public const ulong m_matrix3x4_t = 0x80; + public const ulong m_matrix3x4a_t = 0xb0; + public const ulong m_Color = 0xe0; + public const ulong m_Vector4D = 0xe4; + public const ulong m_CTransform = 0x100; + public const ulong m_pKeyValues = 0x120; + public const ulong m_CUtlBinaryBlock = 0x128; + public const ulong m_CUtlString = 0x140; + public const ulong m_CUtlSymbol = 0x148; + public const ulong m_stringToken = 0x14c; + public const ulong m_stringTokenWithStorage = 0x150; + public const ulong m_ResourceTypes = 0x168; + public const ulong m_KV3 = 0x170; +} + +public static class ResourceId_t { + public const ulong m_Value = 0x0; +} \ No newline at end of file diff --git a/generated/schemasystem.dll.hpp b/generated/schemasystem.dll.hpp index 96b4667..d7e0ace 100644 --- a/generated/schemasystem.dll.hpp +++ b/generated/schemasystem.dll.hpp @@ -2,6 +2,23 @@ #include +namespace CExampleSchemaVData_Monomorphic { + constexpr std::ptrdiff_t m_nExample1 = 0x0; + constexpr std::ptrdiff_t m_nExample2 = 0x4; +} + +namespace CExampleSchemaVData_PolymorphicBase { + constexpr std::ptrdiff_t m_nBase = 0x8; +} + +namespace CExampleSchemaVData_PolymorphicDerivedA { + constexpr std::ptrdiff_t m_nDerivedA = 0x10; +} + +namespace CExampleSchemaVData_PolymorphicDerivedB { + constexpr std::ptrdiff_t m_nDerivedB = 0x10; +} + namespace CSchemaSystemInternalRegistration { constexpr std::ptrdiff_t m_Vector2D = 0x0; constexpr std::ptrdiff_t m_Vector = 0x8; @@ -27,27 +44,6 @@ namespace CSchemaSystemInternalRegistration { constexpr std::ptrdiff_t m_KV3 = 0x170; } -namespace InfoForResourceTypeCResourceManifestInternal { -} - namespace ResourceId_t { constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace CExampleSchemaVData_Monomorphic { - constexpr std::ptrdiff_t m_nExample1 = 0x0; - constexpr std::ptrdiff_t m_nExample2 = 0x4; -} - -namespace CExampleSchemaVData_PolymorphicBase { - constexpr std::ptrdiff_t m_nBase = 0x8; -} - -namespace CExampleSchemaVData_PolymorphicDerivedA { - constexpr std::ptrdiff_t m_nDerivedA = 0x10; -} - -namespace CExampleSchemaVData_PolymorphicDerivedB { - constexpr std::ptrdiff_t m_nDerivedB = 0x10; -} - +} \ No newline at end of file diff --git a/generated/schemasystem.dll.rs b/generated/schemasystem.dll.rs new file mode 100644 index 0000000..a39dedc --- /dev/null +++ b/generated/schemasystem.dll.rs @@ -0,0 +1,51 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CExampleSchemaVData_Monomorphic { + pub const m_nExample1: usize = 0x0; + pub const m_nExample2: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CExampleSchemaVData_PolymorphicBase { + pub const m_nBase: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CExampleSchemaVData_PolymorphicDerivedA { + pub const m_nDerivedA: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CExampleSchemaVData_PolymorphicDerivedB { + pub const m_nDerivedB: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSchemaSystemInternalRegistration { + pub const m_Vector2D: usize = 0x0; + pub const m_Vector: usize = 0x8; + pub const m_VectorAligned: usize = 0x20; + pub const m_Quaternion: usize = 0x30; + pub const m_QAngle: usize = 0x40; + pub const m_RotationVector: usize = 0x4c; + pub const m_RadianEuler: usize = 0x58; + pub const m_DegreeEuler: usize = 0x64; + pub const m_QuaternionStorage: usize = 0x70; + pub const m_matrix3x4_t: usize = 0x80; + pub const m_matrix3x4a_t: usize = 0xb0; + pub const m_Color: usize = 0xe0; + pub const m_Vector4D: usize = 0xe4; + pub const m_CTransform: usize = 0x100; + pub const m_pKeyValues: usize = 0x120; + pub const m_CUtlBinaryBlock: usize = 0x128; + pub const m_CUtlString: usize = 0x140; + pub const m_CUtlSymbol: usize = 0x148; + pub const m_stringToken: usize = 0x14c; + pub const m_stringTokenWithStorage: usize = 0x150; + pub const m_ResourceTypes: usize = 0x168; + pub const m_KV3: usize = 0x170; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ResourceId_t { + pub const m_Value: usize = 0x0; +} \ No newline at end of file diff --git a/generated/server.dll.cs b/generated/server.dll.cs new file mode 100644 index 0000000..76b0fab --- /dev/null +++ b/generated/server.dll.cs @@ -0,0 +1,6956 @@ +public static class ActiveModelConfig_t { + public const ulong m_Handle = 0x28; + public const ulong m_Name = 0x30; + public const ulong m_AssociatedEntities = 0x38; + public const ulong m_AssociatedEntityNames = 0x50; +} + +public static class AmmoIndex_t { + public const ulong m_Value = 0x0; +} + +public static class AmmoTypeInfo_t { + public const ulong m_nMaxCarry = 0x10; + public const ulong m_nSplashSize = 0x1c; + public const ulong m_nFlags = 0x24; + public const ulong m_flMass = 0x28; + public const ulong m_flSpeed = 0x2c; +} + +public static class AnimationUpdateListHandle_t { + public const ulong m_Value = 0x0; +} + +public static class CAISound { + public const ulong m_iSoundType = 0x4b0; + public const ulong m_iSoundContext = 0x4b4; + public const ulong m_iVolume = 0x4b8; + public const ulong m_iSoundIndex = 0x4bc; + public const ulong m_flDuration = 0x4c0; + public const ulong m_iszProxyEntityName = 0x4c8; +} + +public static class CAI_ChangeHintGroup { + public const ulong m_iSearchType = 0x4b0; + public const ulong m_strSearchName = 0x4b8; + public const ulong m_strNewHintGroup = 0x4c0; + public const ulong m_flRadius = 0x4c8; +} + +public static class CAI_ChangeTarget { + public const ulong m_iszNewTarget = 0x4b0; +} + +public static class CAI_Expresser { + public const ulong m_flStopTalkTime = 0x38; + public const ulong m_flStopTalkTimeWithoutDelay = 0x3c; + public const ulong m_flBlockedTalkTime = 0x40; + public const ulong m_voicePitch = 0x44; + public const ulong m_flLastTimeAcceptedSpeak = 0x48; + public const ulong m_bAllowSpeakingInterrupts = 0x4c; + public const ulong m_bConsiderSceneInvolvementAsSpeech = 0x4d; + public const ulong m_nLastSpokenPriority = 0x50; + public const ulong m_pOuter = 0x58; +} + +public static class CAI_ExpresserWithFollowup { + public const ulong m_pPostponedFollowup = 0x60; +} + +public static class CAmbientGeneric { + public const ulong m_radius = 0x4b0; + public const ulong m_flMaxRadius = 0x4b4; + public const ulong m_iSoundLevel = 0x4b8; + public const ulong m_dpv = 0x4bc; + public const ulong m_fActive = 0x520; + public const ulong m_fLooping = 0x521; + public const ulong m_iszSound = 0x528; + public const ulong m_sSourceEntName = 0x530; + public const ulong m_hSoundSource = 0x538; + public const ulong m_nSoundSourceEntIndex = 0x53c; +} + +public static class CAnimGraphNetworkedVariables { + public const ulong m_PredNetBoolVariables = 0x8; + public const ulong m_PredNetByteVariables = 0x20; + public const ulong m_PredNetUInt16Variables = 0x38; + public const ulong m_PredNetIntVariables = 0x50; + public const ulong m_PredNetUInt32Variables = 0x68; + public const ulong m_PredNetUInt64Variables = 0x80; + public const ulong m_PredNetFloatVariables = 0x98; + public const ulong m_PredNetVectorVariables = 0xb0; + public const ulong m_PredNetQuaternionVariables = 0xc8; + public const ulong m_OwnerOnlyPredNetBoolVariables = 0xe0; + public const ulong m_OwnerOnlyPredNetByteVariables = 0xf8; + public const ulong m_OwnerOnlyPredNetUInt16Variables = 0x110; + public const ulong m_OwnerOnlyPredNetIntVariables = 0x128; + public const ulong m_OwnerOnlyPredNetUInt32Variables = 0x140; + public const ulong m_OwnerOnlyPredNetUInt64Variables = 0x158; + public const ulong m_OwnerOnlyPredNetFloatVariables = 0x170; + public const ulong m_OwnerOnlyPredNetVectorVariables = 0x188; + public const ulong m_OwnerOnlyPredNetQuaternionVariables = 0x1a0; + public const ulong m_nBoolVariablesCount = 0x1b8; + public const ulong m_nOwnerOnlyBoolVariablesCount = 0x1bc; + public const ulong m_nRandomSeedOffset = 0x1c0; + public const ulong m_flLastTeleportTime = 0x1c4; +} + +public static class CAnimGraphTagRef { + public const ulong m_nTagIndex = 0x0; + public const ulong m_tagName = 0x10; +} + +public static class CAttributeContainer { + public const ulong m_Item = 0x50; +} + +public static class CAttributeList { + public const ulong m_Attributes = 0x8; + public const ulong m_pManager = 0x58; +} + +public static class CAttributeManager { + public const ulong m_Providers = 0x8; + public const ulong m_iReapplyProvisionParity = 0x20; + public const ulong m_hOuter = 0x24; + public const ulong m_bPreventLoopback = 0x28; + public const ulong m_ProviderType = 0x2c; + public const ulong m_CachedResults = 0x30; +} + +public static class CAttributeManager_cached_attribute_float_t { + public const ulong flIn = 0x0; + public const ulong iAttribHook = 0x8; + public const ulong flOut = 0x10; +} + +public static class CBRC4Target { + public const ulong m_hPlayerThatActivatedMe = 0x958; + public const ulong m_bBrokenOpen = 0x95c; + public const ulong m_flRadius = 0x960; +} + +public static class CBarnLight { + public const ulong m_bEnabled = 0x700; + public const ulong m_nColorMode = 0x704; + public const ulong m_Color = 0x708; + public const ulong m_flColorTemperature = 0x70c; + public const ulong m_flBrightness = 0x710; + public const ulong m_flBrightnessScale = 0x714; + public const ulong m_nDirectLight = 0x718; + public const ulong m_nBakedShadowIndex = 0x71c; + public const ulong m_nLuminaireShape = 0x720; + public const ulong m_flLuminaireSize = 0x724; + public const ulong m_flLuminaireAnisotropy = 0x728; + public const ulong m_LightStyleString = 0x730; + public const ulong m_flLightStyleStartTime = 0x738; + public const ulong m_QueuedLightStyleStrings = 0x740; + public const ulong m_LightStyleEvents = 0x758; + public const ulong m_LightStyleTargets = 0x770; + public const ulong m_StyleEvent = 0x788; + public const ulong m_StyleRadianceVar = 0x828; + public const ulong m_StyleVar = 0x830; + public const ulong m_hLightCookie = 0x858; + public const ulong m_flShape = 0x860; + public const ulong m_flSoftX = 0x864; + public const ulong m_flSoftY = 0x868; + public const ulong m_flSkirt = 0x86c; + public const ulong m_flSkirtNear = 0x870; + public const ulong m_vSizeParams = 0x874; + public const ulong m_flRange = 0x880; + public const ulong m_vShear = 0x884; + public const ulong m_nBakeSpecularToCubemaps = 0x890; + public const ulong m_vBakeSpecularToCubemapsSize = 0x894; + public const ulong m_nCastShadows = 0x8a0; + public const ulong m_nShadowMapSize = 0x8a4; + public const ulong m_nShadowPriority = 0x8a8; + public const ulong m_bContactShadow = 0x8ac; + public const ulong m_nBounceLight = 0x8b0; + public const ulong m_flBounceScale = 0x8b4; + public const ulong m_flMinRoughness = 0x8b8; + public const ulong m_vAlternateColor = 0x8bc; + public const ulong m_fAlternateColorBrightness = 0x8c8; + public const ulong m_nFog = 0x8cc; + public const ulong m_flFogStrength = 0x8d0; + public const ulong m_nFogShadows = 0x8d4; + public const ulong m_flFogScale = 0x8d8; + public const ulong m_flFadeSizeStart = 0x8dc; + public const ulong m_flFadeSizeEnd = 0x8e0; + public const ulong m_flShadowFadeSizeStart = 0x8e4; + public const ulong m_flShadowFadeSizeEnd = 0x8e8; + public const ulong m_bPrecomputedFieldsValid = 0x8ec; + public const ulong m_vPrecomputedBoundsMins = 0x8f0; + public const ulong m_vPrecomputedBoundsMaxs = 0x8fc; + public const ulong m_vPrecomputedOBBOrigin = 0x908; + public const ulong m_vPrecomputedOBBAngles = 0x914; + public const ulong m_vPrecomputedOBBExtent = 0x920; + public const ulong m_bPvsModifyEntity = 0x92c; +} + +public static class CBaseAnimGraph { + public const ulong m_bInitiallyPopulateInterpHistory = 0x708; + public const ulong m_bShouldAnimateDuringGameplayPause = 0x709; + public const ulong m_pChoreoServices = 0x710; + public const ulong m_bAnimGraphUpdateEnabled = 0x718; + public const ulong m_flLastEventAnimTime = 0x7ac; + public const ulong m_hAnimationUpdate = 0x7b4; + public const ulong m_flMaxSlopeDistance = 0x7b8; + public const ulong m_vLastSlopeCheckPos = 0x7bc; + public const ulong m_bAnimGraphDirty = 0x7c8; + public const ulong m_vecForce = 0x7cc; + public const ulong m_nForceBone = 0x7d8; + public const ulong m_pRagdollPose = 0x7f0; + public const ulong m_bClientRagdoll = 0x7f8; +} + +public static class CBaseAnimGraphController { + public const ulong m_baseLayer = 0x10; + public const ulong m_animGraphNetworkedVars = 0x38; + public const ulong m_bSequenceFinished = 0x210; + public const ulong m_flLastEventCycle = 0x214; + public const ulong m_flPlaybackRate = 0x218; + public const ulong m_flPrevAnimTime = 0x220; + public const ulong m_bClientSideAnimation = 0x224; + public const ulong m_bNetworkedAnimationInputsChanged = 0x225; + public const ulong m_nNewSequenceParity = 0x228; + public const ulong m_nResetEventsParity = 0x22c; + public const ulong m_nAnimLoopMode = 0x230; +} + +public static class CBaseButton { + public const ulong m_angMoveEntitySpace = 0x780; + public const ulong m_fStayPushed = 0x78c; + public const ulong m_fRotating = 0x78d; + public const ulong m_ls = 0x790; + public const ulong m_sUseSound = 0x7b0; + public const ulong m_sLockedSound = 0x7b8; + public const ulong m_sUnlockedSound = 0x7c0; + public const ulong m_bLocked = 0x7c8; + public const ulong m_bDisabled = 0x7c9; + public const ulong m_flUseLockedTime = 0x7cc; + public const ulong m_bSolidBsp = 0x7d0; + public const ulong m_OnDamaged = 0x7d8; + public const ulong m_OnPressed = 0x800; + public const ulong m_OnUseLocked = 0x828; + public const ulong m_OnIn = 0x850; + public const ulong m_OnOut = 0x878; + public const ulong m_nState = 0x8a0; + public const ulong m_hConstraint = 0x8a4; + public const ulong m_hConstraintParent = 0x8a8; + public const ulong m_bForceNpcExclude = 0x8ac; + public const ulong m_sGlowEntity = 0x8b0; + public const ulong m_glowEntity = 0x8b8; + public const ulong m_usable = 0x8bc; + public const ulong m_szDisplayText = 0x8c0; +} + +public static class CBaseCSGrenade { + public const ulong m_bRedraw = 0xea0; + public const ulong m_bIsHeldByPlayer = 0xea1; + public const ulong m_bPinPulled = 0xea2; + public const ulong m_bJumpThrow = 0xea3; + public const ulong m_eThrowStatus = 0xea4; + public const ulong m_fThrowTime = 0xea8; + public const ulong m_flThrowStrength = 0xeac; + public const ulong m_flThrowStrengthApproach = 0xeb0; + public const ulong m_fDropTime = 0xeb4; +} + +public static class CBaseCSGrenadeProjectile { + public const ulong m_vInitialVelocity = 0xa68; + public const ulong m_nBounces = 0xa74; + public const ulong m_nExplodeEffectIndex = 0xa78; + public const ulong m_nExplodeEffectTickBegin = 0xa80; + public const ulong m_vecExplodeEffectOrigin = 0xa84; + public const ulong m_unOGSExtraFlags = 0xa90; + public const ulong m_bDetonationRecorded = 0xa91; + public const ulong m_flDetonateTime = 0xa94; + public const ulong m_nItemIndex = 0xa98; + public const ulong m_vecOriginalSpawnLocation = 0xa9c; + public const ulong m_flLastBounceSoundTime = 0xaa8; + public const ulong m_vecGrenadeSpin = 0xaac; + public const ulong m_vecLastHitSurfaceNormal = 0xab8; + public const ulong m_nTicksAtZeroVelocity = 0xac4; +} + +public static class CBaseClientUIEntity { + public const ulong m_bEnabled = 0x700; + public const ulong m_DialogXMLName = 0x708; + public const ulong m_PanelClassName = 0x710; + public const ulong m_PanelID = 0x718; + public const ulong m_CustomOutput0 = 0x720; + public const ulong m_CustomOutput1 = 0x748; + public const ulong m_CustomOutput2 = 0x770; + public const ulong m_CustomOutput3 = 0x798; + public const ulong m_CustomOutput4 = 0x7c0; + public const ulong m_CustomOutput5 = 0x7e8; + public const ulong m_CustomOutput6 = 0x810; + public const ulong m_CustomOutput7 = 0x838; + public const ulong m_CustomOutput8 = 0x860; + public const ulong m_CustomOutput9 = 0x888; +} + +public static class CBaseCombatCharacter { + public const ulong m_bForceServerRagdoll = 0x9c0; + public const ulong m_hMyWearables = 0x9c8; + public const ulong m_flFieldOfView = 0x9e0; + public const ulong m_impactEnergyScale = 0x9e4; + public const ulong m_LastHitGroup = 0x9e8; + public const ulong m_bApplyStressDamage = 0x9ec; + public const ulong m_bloodColor = 0x9f0; + public const ulong m_navMeshID = 0xa50; + public const ulong m_iDamageCount = 0xa54; + public const ulong m_pVecRelationships = 0xa58; + public const ulong m_strRelationships = 0xa60; + public const ulong m_eHull = 0xa68; + public const ulong m_nNavHullIdx = 0xa6c; +} + +public static class CBaseDMStart { + public const ulong m_Master = 0x4b0; +} + +public static class CBaseDoor { + public const ulong m_angMoveEntitySpace = 0x790; + public const ulong m_vecMoveDirParentSpace = 0x79c; + public const ulong m_ls = 0x7a8; + public const ulong m_bForceClosed = 0x7c8; + public const ulong m_bDoorGroup = 0x7c9; + public const ulong m_bLocked = 0x7ca; + public const ulong m_bIgnoreDebris = 0x7cb; + public const ulong m_eSpawnPosition = 0x7cc; + public const ulong m_flBlockDamage = 0x7d0; + public const ulong m_NoiseMoving = 0x7d8; + public const ulong m_NoiseArrived = 0x7e0; + public const ulong m_NoiseMovingClosed = 0x7e8; + public const ulong m_NoiseArrivedClosed = 0x7f0; + public const ulong m_ChainTarget = 0x7f8; + public const ulong m_OnBlockedClosing = 0x800; + public const ulong m_OnBlockedOpening = 0x828; + public const ulong m_OnUnblockedClosing = 0x850; + public const ulong m_OnUnblockedOpening = 0x878; + public const ulong m_OnFullyClosed = 0x8a0; + public const ulong m_OnFullyOpen = 0x8c8; + public const ulong m_OnClose = 0x8f0; + public const ulong m_OnOpen = 0x918; + public const ulong m_OnLockedUse = 0x940; + public const ulong m_bLoopMoveSound = 0x968; + public const ulong m_bCreateNavObstacle = 0x980; + public const ulong m_isChaining = 0x981; + public const ulong m_bIsUsable = 0x982; +} + +public static class CBaseEntity { + public const ulong m_CBodyComponent = 0x30; + public const ulong m_NetworkTransmitComponent = 0x38; + public const ulong m_aThinkFunctions = 0x228; + public const ulong m_iCurrentThinkContext = 0x240; + public const ulong m_nLastThinkTick = 0x244; + public const ulong m_isSteadyState = 0x250; + public const ulong m_lastNetworkChange = 0x258; + public const ulong m_ResponseContexts = 0x268; + public const ulong m_iszResponseContext = 0x280; + public const ulong m_iHealth = 0x2a8; + public const ulong m_iMaxHealth = 0x2ac; + public const ulong m_lifeState = 0x2b0; + public const ulong m_flDamageAccumulator = 0x2b4; + public const ulong m_bTakesDamage = 0x2b8; + public const ulong m_nTakeDamageFlags = 0x2bc; + public const ulong m_MoveCollide = 0x2c1; + public const ulong m_MoveType = 0x2c2; + public const ulong m_nWaterTouch = 0x2c3; + public const ulong m_nSlimeTouch = 0x2c4; + public const ulong m_bRestoreInHierarchy = 0x2c5; + public const ulong m_target = 0x2c8; + public const ulong m_flMoveDoneTime = 0x2d0; + public const ulong m_hDamageFilter = 0x2d4; + public const ulong m_iszDamageFilterName = 0x2d8; + public const ulong m_nSubclassID = 0x2e0; + public const ulong m_flAnimTime = 0x2f0; + public const ulong m_flSimulationTime = 0x2f4; + public const ulong m_flCreateTime = 0x2f8; + public const ulong m_bClientSideRagdoll = 0x2fc; + public const ulong m_ubInterpolationFrame = 0x2fd; + public const ulong m_vPrevVPhysicsUpdatePos = 0x300; + public const ulong m_iTeamNum = 0x30c; + public const ulong m_iGlobalname = 0x310; + public const ulong m_iSentToClients = 0x318; + public const ulong m_flSpeed = 0x31c; + public const ulong m_sUniqueHammerID = 0x320; + public const ulong m_spawnflags = 0x328; + public const ulong m_nNextThinkTick = 0x32c; + public const ulong m_nSimulationTick = 0x330; + public const ulong m_OnKilled = 0x338; + public const ulong m_fFlags = 0x360; + public const ulong m_vecAbsVelocity = 0x364; + public const ulong m_vecVelocity = 0x370; + public const ulong m_vecBaseVelocity = 0x3a0; + public const ulong m_nPushEnumCount = 0x3ac; + public const ulong m_pCollision = 0x3b0; + public const ulong m_hEffectEntity = 0x3b8; + public const ulong m_hOwnerEntity = 0x3bc; + public const ulong m_fEffects = 0x3c0; + public const ulong m_hGroundEntity = 0x3c4; + public const ulong m_flFriction = 0x3c8; + public const ulong m_flElasticity = 0x3cc; + public const ulong m_flGravityScale = 0x3d0; + public const ulong m_flTimeScale = 0x3d4; + public const ulong m_flWaterLevel = 0x3d8; + public const ulong m_bSimulatedEveryTick = 0x3dc; + public const ulong m_bAnimatedEveryTick = 0x3dd; + public const ulong m_bDisableLowViolence = 0x3de; + public const ulong m_nWaterType = 0x3df; + public const ulong m_iEFlags = 0x3e0; + public const ulong m_OnUser1 = 0x3e8; + public const ulong m_OnUser2 = 0x410; + public const ulong m_OnUser3 = 0x438; + public const ulong m_OnUser4 = 0x460; + public const ulong m_iInitialTeamNum = 0x488; + public const ulong m_flNavIgnoreUntilTime = 0x48c; + public const ulong m_vecAngVelocity = 0x490; + public const ulong m_bNetworkQuantizeOriginAndAngles = 0x49c; + public const ulong m_bLagCompensate = 0x49d; + public const ulong m_flOverriddenFriction = 0x4a0; + public const ulong m_pBlocker = 0x4a4; + public const ulong m_flLocalTime = 0x4a8; + public const ulong m_flVPhysicsUpdateLocalTime = 0x4ac; +} + +public static class CBaseFilter { + public const ulong m_bNegated = 0x4b0; + public const ulong m_OnPass = 0x4b8; + public const ulong m_OnFail = 0x4e0; +} + +public static class CBaseFire { + public const ulong m_flScale = 0x4b0; + public const ulong m_flStartScale = 0x4b4; + public const ulong m_flScaleTime = 0x4b8; + public const ulong m_nFlags = 0x4bc; +} + +public static class CBaseFlex { + public const ulong m_flexWeight = 0x930; + public const ulong m_vLookTargetPosition = 0x948; + public const ulong m_blinktoggle = 0x954; + public const ulong m_flAllowResponsesEndTime = 0x9a8; + public const ulong m_flLastFlexAnimationTime = 0x9ac; + public const ulong m_nNextSceneEventId = 0x9b0; + public const ulong m_bUpdateLayerPriorities = 0x9b4; +} + +public static class CBaseGrenade { + public const ulong m_OnPlayerPickup = 0x9c8; + public const ulong m_OnExplode = 0x9f0; + public const ulong m_bHasWarnedAI = 0xa18; + public const ulong m_bIsSmokeGrenade = 0xa19; + public const ulong m_bIsLive = 0xa1a; + public const ulong m_DmgRadius = 0xa1c; + public const ulong m_flDetonateTime = 0xa20; + public const ulong m_flWarnAITime = 0xa24; + public const ulong m_flDamage = 0xa28; + public const ulong m_iszBounceSound = 0xa30; + public const ulong m_ExplosionSound = 0xa38; + public const ulong m_hThrower = 0xa44; + public const ulong m_flNextAttack = 0xa60; + public const ulong m_hOriginalThrower = 0xa64; +} + +public static class CBaseIssue { + public const ulong m_szTypeString = 0x20; + public const ulong m_szDetailsString = 0x60; + public const ulong m_iNumYesVotes = 0x164; + public const ulong m_iNumNoVotes = 0x168; + public const ulong m_iNumPotentialVotes = 0x16c; + public const ulong m_pVoteController = 0x170; +} + +public static class CBaseModelEntity { + public const ulong m_CRenderComponent = 0x4b0; + public const ulong m_CHitboxComponent = 0x4b8; + public const ulong m_flDissolveStartTime = 0x4e0; + public const ulong m_OnIgnite = 0x4e8; + public const ulong m_nRenderMode = 0x510; + public const ulong m_nRenderFX = 0x511; + public const ulong m_bAllowFadeInView = 0x512; + public const ulong m_clrRender = 0x513; + public const ulong m_vecRenderAttributes = 0x518; + public const ulong m_LightGroup = 0x568; + public const ulong m_bRenderToCubemaps = 0x56c; + public const ulong m_Collision = 0x570; + public const ulong m_Glow = 0x620; + public const ulong m_flGlowBackfaceMult = 0x678; + public const ulong m_fadeMinDist = 0x67c; + public const ulong m_fadeMaxDist = 0x680; + public const ulong m_flFadeScale = 0x684; + public const ulong m_flShadowStrength = 0x688; + public const ulong m_nObjectCulling = 0x68c; + public const ulong m_nAddDecal = 0x690; + public const ulong m_vDecalPosition = 0x694; + public const ulong m_vDecalForwardAxis = 0x6a0; + public const ulong m_flDecalHealBloodRate = 0x6ac; + public const ulong m_flDecalHealHeightRate = 0x6b0; + public const ulong m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x6b8; + public const ulong m_vecViewOffset = 0x6d0; +} + +public static class CBaseMoveBehavior { + public const ulong m_iPositionInterpolator = 0x510; + public const ulong m_iRotationInterpolator = 0x514; + public const ulong m_flAnimStartTime = 0x518; + public const ulong m_flAnimEndTime = 0x51c; + public const ulong m_flAverageSpeedAcrossFrame = 0x520; + public const ulong m_pCurrentKeyFrame = 0x528; + public const ulong m_pTargetKeyFrame = 0x530; + public const ulong m_pPreKeyFrame = 0x538; + public const ulong m_pPostKeyFrame = 0x540; + public const ulong m_flTimeIntoFrame = 0x548; + public const ulong m_iDirection = 0x54c; +} + +public static class CBasePlatTrain { + public const ulong m_NoiseMoving = 0x780; + public const ulong m_NoiseArrived = 0x788; + public const ulong m_volume = 0x798; + public const ulong m_flTWidth = 0x79c; + public const ulong m_flTLength = 0x7a0; +} + +public static class CBasePlayerController { + public const ulong m_nInButtonsWhichAreToggles = 0x4b8; + public const ulong m_nTickBase = 0x4c0; + public const ulong m_hPawn = 0x4f0; + public const ulong m_nSplitScreenSlot = 0x4f4; + public const ulong m_hSplitOwner = 0x4f8; + public const ulong m_hSplitScreenPlayers = 0x500; + public const ulong m_bIsHLTV = 0x518; + public const ulong m_iConnected = 0x51c; + public const ulong m_iszPlayerName = 0x520; + public const ulong m_szNetworkIDString = 0x5a0; + public const ulong m_fLerpTime = 0x5a8; + public const ulong m_bLagCompensation = 0x5ac; + public const ulong m_bPredict = 0x5ad; + public const ulong m_bAutoKickDisabled = 0x5ae; + public const ulong m_bIsLowViolence = 0x5af; + public const ulong m_bGamePaused = 0x5b0; + public const ulong m_nHighestCommandNumberReceived = 0x628; + public const ulong m_nUsecTimestampLastUserCmdReceived = 0x630; + public const ulong m_iIgnoreGlobalChat = 0x648; + public const ulong m_flLastPlayerTalkTime = 0x64c; + public const ulong m_flLastEntitySteadyState = 0x650; + public const ulong m_nAvailableEntitySteadyState = 0x654; + public const ulong m_bHasAnySteadyStateEnts = 0x658; + public const ulong m_steamID = 0x668; + public const ulong m_iDesiredFOV = 0x670; +} + +public static class CBasePlayerPawn { + public const ulong m_pWeaponServices = 0xa70; + public const ulong m_pItemServices = 0xa78; + public const ulong m_pAutoaimServices = 0xa80; + public const ulong m_pObserverServices = 0xa88; + public const ulong m_pWaterServices = 0xa90; + public const ulong m_pUseServices = 0xa98; + public const ulong m_pFlashlightServices = 0xaa0; + public const ulong m_pCameraServices = 0xaa8; + public const ulong m_pMovementServices = 0xab0; + public const ulong m_ServerViewAngleChanges = 0xac0; + public const ulong m_nHighestGeneratedServerViewAngleChangeIndex = 0xb10; + public const ulong v_angle = 0xb14; + public const ulong v_anglePrevious = 0xb20; + public const ulong m_iHideHUD = 0xb2c; + public const ulong m_skybox3d = 0xb30; + public const ulong m_fTimeLastHurt = 0xbc0; + public const ulong m_flDeathTime = 0xbc4; + public const ulong m_fNextSuicideTime = 0xbc8; + public const ulong m_fInitHUD = 0xbcc; + public const ulong m_pExpresser = 0xbd0; + public const ulong m_hController = 0xbd8; + public const ulong m_fHltvReplayDelay = 0xbe0; + public const ulong m_fHltvReplayEnd = 0xbe4; + public const ulong m_iHltvReplayEntity = 0xbe8; +} + +public static class CBasePlayerVData { + public const ulong m_sModelName = 0x28; + public const ulong m_flHeadDamageMultiplier = 0x108; + public const ulong m_flChestDamageMultiplier = 0x118; + public const ulong m_flStomachDamageMultiplier = 0x128; + public const ulong m_flArmDamageMultiplier = 0x138; + public const ulong m_flLegDamageMultiplier = 0x148; + public const ulong m_flHoldBreathTime = 0x158; + public const ulong m_flDrowningDamageInterval = 0x15c; + public const ulong m_nDrowningDamageInitial = 0x160; + public const ulong m_nDrowningDamageMax = 0x164; + public const ulong m_nWaterSpeed = 0x168; + public const ulong m_flUseRange = 0x16c; + public const ulong m_flUseAngleTolerance = 0x170; + public const ulong m_flCrouchTime = 0x174; +} + +public static class CBasePlayerWeapon { + public const ulong m_iState = 0xcb8; + public const ulong m_bRemoveable = 0xcbc; + public const ulong m_nNextPrimaryAttackTick = 0xcc0; + public const ulong m_flNextPrimaryAttackTickRatio = 0xcc4; + public const ulong m_nNextSecondaryAttackTick = 0xcc8; + public const ulong m_flNextSecondaryAttackTickRatio = 0xccc; + public const ulong m_iClip1 = 0xcd0; + public const ulong m_iClip2 = 0xcd4; + public const ulong m_pReserveAmmo = 0xcd8; + public const ulong m_OnPlayerUse = 0xce0; +} + +public static class CBasePlayerWeaponVData { + public const ulong m_szWorldModel = 0x28; + public const ulong m_bBuiltRightHanded = 0x108; + public const ulong m_bAllowFlipping = 0x109; + public const ulong m_bIsFullAuto = 0x10a; + public const ulong m_nNumBullets = 0x10c; + public const ulong m_sMuzzleAttachment = 0x110; + public const ulong m_szMuzzleFlashParticle = 0x118; + public const ulong m_iFlags = 0x1f8; + public const ulong m_nPrimaryAmmoType = 0x1f9; + public const ulong m_nSecondaryAmmoType = 0x1fa; + public const ulong m_iMaxClip1 = 0x1fc; + public const ulong m_iMaxClip2 = 0x200; + public const ulong m_iDefaultClip1 = 0x204; + public const ulong m_iDefaultClip2 = 0x208; + public const ulong m_iWeight = 0x20c; + public const ulong m_bAutoSwitchTo = 0x210; + public const ulong m_bAutoSwitchFrom = 0x211; + public const ulong m_iRumbleEffect = 0x214; + public const ulong m_aShootSounds = 0x218; + public const ulong m_iSlot = 0x238; + public const ulong m_iPosition = 0x23c; +} + +public static class CBaseProp { + public const ulong m_bModelOverrodeBlockLOS = 0x930; + public const ulong m_iShapeType = 0x934; + public const ulong m_bConformToCollisionBounds = 0x938; + public const ulong m_mPreferredCatchTransform = 0x93c; +} + +public static class CBasePropDoor { + public const ulong m_flAutoReturnDelay = 0xbb8; + public const ulong m_hDoorList = 0xbc0; + public const ulong m_nHardwareType = 0xbd8; + public const ulong m_bNeedsHardware = 0xbdc; + public const ulong m_eDoorState = 0xbe0; + public const ulong m_bLocked = 0xbe4; + public const ulong m_closedPosition = 0xbe8; + public const ulong m_closedAngles = 0xbf4; + public const ulong m_hBlocker = 0xc00; + public const ulong m_bFirstBlocked = 0xc04; + public const ulong m_ls = 0xc08; + public const ulong m_bForceClosed = 0xc28; + public const ulong m_vecLatchWorldPosition = 0xc2c; + public const ulong m_hActivator = 0xc38; + public const ulong m_sndParamAngularSpeed = 0xc44; + public const ulong m_SoundMoving = 0xc48; + public const ulong m_SoundOpen = 0xc50; + public const ulong m_SoundClose = 0xc58; + public const ulong m_SoundLock = 0xc60; + public const ulong m_SoundUnlock = 0xc68; + public const ulong m_SoundLatch = 0xc70; + public const ulong m_SoundPound = 0xc78; + public const ulong m_SoundJiggle = 0xc80; + public const ulong m_SoundLockedAnim = 0xc88; + public const ulong m_numCloseAttempts = 0xc90; + public const ulong m_nPhysicsMaterial = 0xc94; + public const ulong m_SlaveName = 0xc98; + public const ulong m_hMaster = 0xca0; + public const ulong m_OnBlockedClosing = 0xca8; + public const ulong m_OnBlockedOpening = 0xcd0; + public const ulong m_OnUnblockedClosing = 0xcf8; + public const ulong m_OnUnblockedOpening = 0xd20; + public const ulong m_OnFullyClosed = 0xd48; + public const ulong m_OnFullyOpen = 0xd70; + public const ulong m_OnClose = 0xd98; + public const ulong m_OnOpen = 0xdc0; + public const ulong m_OnLockedUse = 0xde8; + public const ulong m_OnAjarOpen = 0xe10; +} + +public static class CBaseToggle { + public const ulong m_toggle_state = 0x700; + public const ulong m_flMoveDistance = 0x704; + public const ulong m_flWait = 0x708; + public const ulong m_flLip = 0x70c; + public const ulong m_bAlwaysFireBlockedOutputs = 0x710; + public const ulong m_vecPosition1 = 0x714; + public const ulong m_vecPosition2 = 0x720; + public const ulong m_vecMoveAng = 0x72c; + public const ulong m_vecAngle1 = 0x738; + public const ulong m_vecAngle2 = 0x744; + public const ulong m_flHeight = 0x750; + public const ulong m_hActivator = 0x754; + public const ulong m_vecFinalDest = 0x758; + public const ulong m_vecFinalAngle = 0x764; + public const ulong m_movementType = 0x770; + public const ulong m_sMaster = 0x778; +} + +public static class CBaseTrigger { + public const ulong m_bDisabled = 0x780; + public const ulong m_iFilterName = 0x788; + public const ulong m_hFilter = 0x790; + public const ulong m_OnStartTouch = 0x798; + public const ulong m_OnStartTouchAll = 0x7c0; + public const ulong m_OnEndTouch = 0x7e8; + public const ulong m_OnEndTouchAll = 0x810; + public const ulong m_OnTouching = 0x838; + public const ulong m_OnNotTouching = 0x860; + public const ulong m_hTouchingEntities = 0x888; + public const ulong m_bClientSidePredicted = 0x8a0; +} + +public static class CBaseViewModel { + public const ulong m_vecLastFacing = 0x938; + public const ulong m_nViewModelIndex = 0x944; + public const ulong m_nAnimationParity = 0x948; + public const ulong m_flAnimationStartTime = 0x94c; + public const ulong m_hWeapon = 0x950; + public const ulong m_sVMName = 0x958; + public const ulong m_sAnimationPrefix = 0x960; + public const ulong m_hOldLayerSequence = 0x968; + public const ulong m_oldLayer = 0x96c; + public const ulong m_oldLayerStartTime = 0x970; + public const ulong m_hControlPanel = 0x974; +} + +public static class CBeam { + public const ulong m_flFrameRate = 0x700; + public const ulong m_flHDRColorScale = 0x704; + public const ulong m_flFireTime = 0x708; + public const ulong m_flDamage = 0x70c; + public const ulong m_nNumBeamEnts = 0x710; + public const ulong m_hBaseMaterial = 0x718; + public const ulong m_nHaloIndex = 0x720; + public const ulong m_nBeamType = 0x728; + public const ulong m_nBeamFlags = 0x72c; + public const ulong m_hAttachEntity = 0x730; + public const ulong m_nAttachIndex = 0x758; + public const ulong m_fWidth = 0x764; + public const ulong m_fEndWidth = 0x768; + public const ulong m_fFadeLength = 0x76c; + public const ulong m_fHaloScale = 0x770; + public const ulong m_fAmplitude = 0x774; + public const ulong m_fStartFrame = 0x778; + public const ulong m_fSpeed = 0x77c; + public const ulong m_flFrame = 0x780; + public const ulong m_nClipStyle = 0x784; + public const ulong m_bTurnedOff = 0x788; + public const ulong m_vecEndPos = 0x78c; + public const ulong m_hEndEntity = 0x798; + public const ulong m_nDissolveType = 0x79c; +} + +public static class CBlood { + public const ulong m_vecSprayAngles = 0x4b0; + public const ulong m_vecSprayDir = 0x4bc; + public const ulong m_flAmount = 0x4c8; + public const ulong m_Color = 0x4cc; +} + +public static class CBodyComponent { + public const ulong m_pSceneNode = 0x8; + public const ulong __m_pChainEntity = 0x20; +} + +public static class CBodyComponentBaseAnimGraph { + public const ulong m_animationController = 0x470; + public const ulong __m_pChainEntity = 0x6b0; +} + +public static class CBodyComponentBaseModelEntity { + public const ulong __m_pChainEntity = 0x470; +} + +public static class CBodyComponentPoint { + public const ulong m_sceneNode = 0x50; + public const ulong __m_pChainEntity = 0x1a0; +} + +public static class CBodyComponentSkeletonInstance { + public const ulong m_skeletonInstance = 0x50; + public const ulong __m_pChainEntity = 0x440; +} + +public static class CBombTarget { + public const ulong m_OnBombExplode = 0x8a8; + public const ulong m_OnBombPlanted = 0x8d0; + public const ulong m_OnBombDefused = 0x8f8; + public const ulong m_bIsBombSiteB = 0x920; + public const ulong m_bIsHeistBombTarget = 0x921; + public const ulong m_bBombPlantedHere = 0x922; + public const ulong m_szMountTarget = 0x928; + public const ulong m_hInstructorHint = 0x930; + public const ulong m_nBombSiteDesignation = 0x934; +} + +public static class CBot { + public const ulong m_pPlayer = 0x10; + public const ulong m_bHasSpawned = 0x18; + public const ulong m_id = 0x1c; + public const ulong m_isRunning = 0x90; + public const ulong m_isCrouching = 0x91; + public const ulong m_forwardSpeed = 0x94; + public const ulong m_leftSpeed = 0x98; + public const ulong m_verticalSpeed = 0x9c; + public const ulong m_buttonFlags = 0xa0; + public const ulong m_jumpTimestamp = 0xa8; + public const ulong m_viewForward = 0xac; + public const ulong m_postureStackIndex = 0xc8; +} + +public static class CBreachChargeProjectile { + public const ulong m_bShouldExplode = 0xa68; + public const ulong m_weaponThatThrewMe = 0xa6c; + public const ulong m_nParentBoneIndex = 0xa70; + public const ulong m_vecParentBonePos = 0xa74; + public const ulong m_bDefused = 0xa80; + public const ulong m_bUnstuckFromPlayer = 0xa81; + public const ulong m_bResolvedParent = 0xa82; + public const ulong m_vecLastKnownValidPos = 0xa84; + public const ulong m_hDesiredParent = 0xa90; +} + +public static class CBreakable { + public const ulong m_Material = 0x710; + public const ulong m_hBreaker = 0x714; + public const ulong m_Explosion = 0x718; + public const ulong m_iszSpawnObject = 0x720; + public const ulong m_flPressureDelay = 0x728; + public const ulong m_iMinHealthDmg = 0x72c; + public const ulong m_iszPropData = 0x730; + public const ulong m_impactEnergyScale = 0x738; + public const ulong m_nOverrideBlockLOS = 0x73c; + public const ulong m_OnBreak = 0x740; + public const ulong m_OnHealthChanged = 0x768; + public const ulong m_flDmgModBullet = 0x790; + public const ulong m_flDmgModClub = 0x794; + public const ulong m_flDmgModExplosive = 0x798; + public const ulong m_flDmgModFire = 0x79c; + public const ulong m_iszPhysicsDamageTableName = 0x7a0; + public const ulong m_iszBasePropData = 0x7a8; + public const ulong m_iInteractions = 0x7b0; + public const ulong m_PerformanceMode = 0x7b4; + public const ulong m_hPhysicsAttacker = 0x7b8; + public const ulong m_flLastPhysicsInfluenceTime = 0x7bc; +} + +public static class CBreakableProp { + public const ulong m_OnBreak = 0x980; + public const ulong m_OnHealthChanged = 0x9a8; + public const ulong m_OnTakeDamage = 0x9d0; + public const ulong m_impactEnergyScale = 0x9f8; + public const ulong m_iMinHealthDmg = 0x9fc; + public const ulong m_preferredCarryAngles = 0xa00; + public const ulong m_flPressureDelay = 0xa0c; + public const ulong m_hBreaker = 0xa10; + public const ulong m_PerformanceMode = 0xa14; + public const ulong m_flDmgModBullet = 0xa18; + public const ulong m_flDmgModClub = 0xa1c; + public const ulong m_flDmgModExplosive = 0xa20; + public const ulong m_flDmgModFire = 0xa24; + public const ulong m_iszPhysicsDamageTableName = 0xa28; + public const ulong m_iszBasePropData = 0xa30; + public const ulong m_iInteractions = 0xa38; + public const ulong m_flPreventDamageBeforeTime = 0xa3c; + public const ulong m_bHasBreakPiecesOrCommands = 0xa40; + public const ulong m_explodeDamage = 0xa44; + public const ulong m_explodeRadius = 0xa48; + public const ulong m_explosionDelay = 0xa50; + public const ulong m_explosionBuildupSound = 0xa58; + public const ulong m_explosionCustomEffect = 0xa60; + public const ulong m_explosionCustomSound = 0xa68; + public const ulong m_explosionModifier = 0xa70; + public const ulong m_hPhysicsAttacker = 0xa78; + public const ulong m_flLastPhysicsInfluenceTime = 0xa7c; + public const ulong m_bOriginalBlockLOS = 0xa80; + public const ulong m_flDefaultFadeScale = 0xa84; + public const ulong m_hLastAttacker = 0xa88; + public const ulong m_hFlareEnt = 0xa8c; + public const ulong m_bUsePuntSound = 0xa90; + public const ulong m_iszPuntSound = 0xa98; + public const ulong m_noGhostCollision = 0xaa0; +} + +public static class CBreakableStageHelper { + public const ulong m_nCurrentStage = 0x8; + public const ulong m_nStageCount = 0xc; +} + +public static class CBtActionAim { + public const ulong m_szSensorInputKey = 0x68; + public const ulong m_szAimReadyKey = 0x80; + public const ulong m_flZoomCooldownTimestamp = 0x88; + public const ulong m_bDoneAiming = 0x8c; + public const ulong m_flLerpStartTime = 0x90; + public const ulong m_flNextLookTargetLerpTime = 0x94; + public const ulong m_flPenaltyReductionRatio = 0x98; + public const ulong m_NextLookTarget = 0x9c; + public const ulong m_AimTimer = 0xa8; + public const ulong m_SniperHoldTimer = 0xc0; + public const ulong m_FocusIntervalTimer = 0xd8; + public const ulong m_bAcquired = 0xf0; +} + +public static class CBtActionCombatPositioning { + public const ulong m_szSensorInputKey = 0x68; + public const ulong m_szIsAttackingKey = 0x80; + public const ulong m_ActionTimer = 0x88; + public const ulong m_bCrouching = 0xa0; +} + +public static class CBtActionMoveTo { + public const ulong m_szDestinationInputKey = 0x60; + public const ulong m_szHidingSpotInputKey = 0x68; + public const ulong m_szThreatInputKey = 0x70; + public const ulong m_vecDestination = 0x78; + public const ulong m_bAutoLookAdjust = 0x84; + public const ulong m_bComputePath = 0x85; + public const ulong m_flDamagingAreasPenaltyCost = 0x88; + public const ulong m_CheckApproximateCornersTimer = 0x90; + public const ulong m_CheckHighPriorityItem = 0xa8; + public const ulong m_RepathTimer = 0xc0; + public const ulong m_flArrivalEpsilon = 0xd8; + public const ulong m_flAdditionalArrivalEpsilon2D = 0xdc; + public const ulong m_flHidingSpotCheckDistanceThreshold = 0xe0; + public const ulong m_flNearestAreaDistanceThreshold = 0xe4; +} + +public static class CBtActionParachutePositioning { + public const ulong m_ActionTimer = 0x58; +} + +public static class CBtNodeCondition { + public const ulong m_bNegated = 0x58; +} + +public static class CBtNodeConditionInactive { + public const ulong m_flRoundStartThresholdSeconds = 0x78; + public const ulong m_flSensorInactivityThresholdSeconds = 0x7c; + public const ulong m_SensorInactivityTimer = 0x80; +} + +public static class CBubbling { + public const ulong m_density = 0x700; + public const ulong m_frequency = 0x704; + public const ulong m_state = 0x708; +} + +public static class CBumpMineProjectile { + public const ulong m_bShouldExplode = 0xa68; + public const ulong m_nParentBoneIndex = 0xa6c; + public const ulong m_vecParentBonePos = 0xa70; + public const ulong m_bArmed = 0xa7c; + public const ulong m_bDefused = 0xa7d; + public const ulong m_bUnstuckFromPlayer = 0xa7e; + public const ulong m_vecTargetedObjects = 0xa80; + public const ulong m_bResolvedParent = 0xac0; + public const ulong m_vecLastKnownValidPos = 0xac4; + public const ulong m_hDesiredParent = 0xad0; + public const ulong m_bBeingUsed = 0xad4; +} + +public static class CBuoyancyHelper { + public const ulong m_flFluidDensity = 0x18; + public const ulong m_flDisplacementFromObjects = 0x1c; +} + +public static class CBuyZone { + public const ulong m_LegacyTeamNum = 0x8a8; +} + +public static class CC4 { + public const ulong m_vecLastValidPlayerHeldPosition = 0xe80; + public const ulong m_vecLastValidDroppedPosition = 0xe8c; + public const ulong m_bDoValidDroppedPositionCheck = 0xe98; + public const ulong m_bStartedArming = 0xe99; + public const ulong m_fArmedTime = 0xe9c; + public const ulong m_bBombPlacedAnimation = 0xea0; + public const ulong m_bShowC4LED = 0xea1; + public const ulong m_bIsPlantingViaUse = 0xea2; + public const ulong m_entitySpottedState = 0xea8; + public const ulong m_nSpotRules = 0xec0; + public const ulong m_bPlayedArmingBeeps = 0xec4; + public const ulong m_bBombPlanted = 0xecb; + public const ulong m_bDroppedFromDeath = 0xecc; +} + +public static class CCSBot { + public const ulong m_lastCoopSpawnPoint = 0xd0; + public const ulong m_eyePosition = 0xe0; + public const ulong m_name = 0xec; + public const ulong m_combatRange = 0x12c; + public const ulong m_isRogue = 0x130; + public const ulong m_rogueTimer = 0x138; + public const ulong m_diedLastRound = 0x154; + public const ulong m_safeTime = 0x158; + public const ulong m_wasSafe = 0x15c; + public const ulong m_blindFire = 0x164; + public const ulong m_surpriseTimer = 0x168; + public const ulong m_bAllowActive = 0x180; + public const ulong m_isFollowing = 0x181; + public const ulong m_leader = 0x184; + public const ulong m_followTimestamp = 0x188; + public const ulong m_allowAutoFollowTime = 0x18c; + public const ulong m_hurryTimer = 0x190; + public const ulong m_alertTimer = 0x1a8; + public const ulong m_sneakTimer = 0x1c0; + public const ulong m_panicTimer = 0x1d8; + public const ulong m_stateTimestamp = 0x4d8; + public const ulong m_isAttacking = 0x4dc; + public const ulong m_isOpeningDoor = 0x4dd; + public const ulong m_taskEntity = 0x4e4; + public const ulong m_goalPosition = 0x4f4; + public const ulong m_goalEntity = 0x500; + public const ulong m_avoid = 0x504; + public const ulong m_avoidTimestamp = 0x508; + public const ulong m_isStopping = 0x50c; + public const ulong m_hasVisitedEnemySpawn = 0x50d; + public const ulong m_stillTimer = 0x510; + public const ulong m_bEyeAnglesUnderPathFinderControl = 0x520; + public const ulong m_pathIndex = 0x6618; + public const ulong m_areaEnteredTimestamp = 0x661c; + public const ulong m_repathTimer = 0x6620; + public const ulong m_avoidFriendTimer = 0x6638; + public const ulong m_isFriendInTheWay = 0x6650; + public const ulong m_politeTimer = 0x6658; + public const ulong m_isWaitingBehindFriend = 0x6670; + public const ulong m_pathLadderEnd = 0x669c; + public const ulong m_mustRunTimer = 0x66e8; + public const ulong m_waitTimer = 0x6700; + public const ulong m_updateTravelDistanceTimer = 0x6718; + public const ulong m_playerTravelDistance = 0x6730; + public const ulong m_travelDistancePhase = 0x6830; + public const ulong m_hostageEscortCount = 0x69c8; + public const ulong m_hostageEscortCountTimestamp = 0x69cc; + public const ulong m_desiredTeam = 0x69d0; + public const ulong m_hasJoined = 0x69d4; + public const ulong m_isWaitingForHostage = 0x69d5; + public const ulong m_inhibitWaitingForHostageTimer = 0x69d8; + public const ulong m_waitForHostageTimer = 0x69f0; + public const ulong m_noisePosition = 0x6a08; + public const ulong m_noiseTravelDistance = 0x6a14; + public const ulong m_noiseTimestamp = 0x6a18; + public const ulong m_noiseSource = 0x6a20; + public const ulong m_noiseBendTimer = 0x6a38; + public const ulong m_bentNoisePosition = 0x6a50; + public const ulong m_bendNoisePositionValid = 0x6a5c; + public const ulong m_lookAroundStateTimestamp = 0x6a60; + public const ulong m_lookAheadAngle = 0x6a64; + public const ulong m_forwardAngle = 0x6a68; + public const ulong m_inhibitLookAroundTimestamp = 0x6a6c; + public const ulong m_lookAtSpot = 0x6a74; + public const ulong m_lookAtSpotDuration = 0x6a84; + public const ulong m_lookAtSpotTimestamp = 0x6a88; + public const ulong m_lookAtSpotAngleTolerance = 0x6a8c; + public const ulong m_lookAtSpotClearIfClose = 0x6a90; + public const ulong m_lookAtSpotAttack = 0x6a91; + public const ulong m_lookAtDesc = 0x6a98; + public const ulong m_peripheralTimestamp = 0x6aa0; + public const ulong m_approachPointCount = 0x6c28; + public const ulong m_approachPointViewPosition = 0x6c2c; + public const ulong m_viewSteadyTimer = 0x6c38; + public const ulong m_tossGrenadeTimer = 0x6c50; + public const ulong m_isAvoidingGrenade = 0x6c70; + public const ulong m_spotCheckTimestamp = 0x6c90; + public const ulong m_checkedHidingSpotCount = 0x7098; + public const ulong m_lookPitch = 0x709c; + public const ulong m_lookPitchVel = 0x70a0; + public const ulong m_lookYaw = 0x70a4; + public const ulong m_lookYawVel = 0x70a8; + public const ulong m_targetSpot = 0x70ac; + public const ulong m_targetSpotVelocity = 0x70b8; + public const ulong m_targetSpotPredicted = 0x70c4; + public const ulong m_aimError = 0x70d0; + public const ulong m_aimGoal = 0x70dc; + public const ulong m_targetSpotTime = 0x70e8; + public const ulong m_aimFocus = 0x70ec; + public const ulong m_aimFocusInterval = 0x70f0; + public const ulong m_aimFocusNextUpdate = 0x70f4; + public const ulong m_ignoreEnemiesTimer = 0x7100; + public const ulong m_enemy = 0x7118; + public const ulong m_isEnemyVisible = 0x711c; + public const ulong m_visibleEnemyParts = 0x711d; + public const ulong m_lastEnemyPosition = 0x7120; + public const ulong m_lastSawEnemyTimestamp = 0x712c; + public const ulong m_firstSawEnemyTimestamp = 0x7130; + public const ulong m_currentEnemyAcquireTimestamp = 0x7134; + public const ulong m_enemyDeathTimestamp = 0x7138; + public const ulong m_friendDeathTimestamp = 0x713c; + public const ulong m_isLastEnemyDead = 0x7140; + public const ulong m_nearbyEnemyCount = 0x7144; + public const ulong m_bomber = 0x7350; + public const ulong m_nearbyFriendCount = 0x7354; + public const ulong m_closestVisibleFriend = 0x7358; + public const ulong m_closestVisibleHumanFriend = 0x735c; + public const ulong m_attentionInterval = 0x7360; + public const ulong m_attacker = 0x7370; + public const ulong m_attackedTimestamp = 0x7374; + public const ulong m_burnedByFlamesTimer = 0x7378; + public const ulong m_lastVictimID = 0x7388; + public const ulong m_isAimingAtEnemy = 0x738c; + public const ulong m_isRapidFiring = 0x738d; + public const ulong m_equipTimer = 0x7390; + public const ulong m_zoomTimer = 0x73a0; + public const ulong m_fireWeaponTimestamp = 0x73b8; + public const ulong m_lookForWeaponsOnGroundTimer = 0x73c0; + public const ulong m_bIsSleeping = 0x73d8; + public const ulong m_isEnemySniperVisible = 0x73d9; + public const ulong m_sawEnemySniperTimer = 0x73e0; + public const ulong m_enemyQueueIndex = 0x7498; + public const ulong m_enemyQueueCount = 0x7499; + public const ulong m_enemyQueueAttendIndex = 0x749a; + public const ulong m_isStuck = 0x749b; + public const ulong m_stuckTimestamp = 0x749c; + public const ulong m_stuckSpot = 0x74a0; + public const ulong m_wiggleTimer = 0x74b0; + public const ulong m_stuckJumpTimer = 0x74c8; + public const ulong m_nextCleanupCheckTimestamp = 0x74e0; + public const ulong m_avgVel = 0x74e4; + public const ulong m_avgVelIndex = 0x750c; + public const ulong m_avgVelCount = 0x7510; + public const ulong m_lastOrigin = 0x7514; + public const ulong m_lastRadioRecievedTimestamp = 0x7524; + public const ulong m_lastRadioSentTimestamp = 0x7528; + public const ulong m_radioSubject = 0x752c; + public const ulong m_radioPosition = 0x7530; + public const ulong m_voiceEndTimestamp = 0x753c; + public const ulong m_lastValidReactionQueueFrame = 0x7548; +} + +public static class CCSEnvGunfire { + public const ulong m_iMinBurstSize = 0x4b0; + public const ulong m_iMaxBurstSize = 0x4b4; + public const ulong m_flMinBurstDelay = 0x4b8; + public const ulong m_flMaxBurstDelay = 0x4bc; + public const ulong m_flRateOfFire = 0x4c0; + public const ulong m_iszShootSound = 0x4c8; + public const ulong m_iszTracerType = 0x4d0; + public const ulong m_iszWeaponName = 0x4d8; + public const ulong m_bDisabled = 0x4e0; + public const ulong m_iShotsRemaining = 0x4e4; + public const ulong m_iSpread = 0x4e8; + public const ulong m_vecSpread = 0x4ec; + public const ulong m_vecTargetPosition = 0x4f4; + public const ulong m_flTargetDist = 0x500; + public const ulong m_flBias = 0x504; + public const ulong m_bCollide = 0x508; + public const ulong m_hTarget = 0x50c; + public const ulong m_bAllowNullTarget = 0x510; + public const ulong m_bAlwaysWallbangTracer = 0x511; + public const ulong m_flDamageScaleValue = 0x514; + public const ulong m_flAdditionalSpread = 0x518; +} + +public static class CCSGOViewModel { + public const ulong m_bShouldIgnoreOffsetAndAccuracy = 0x978; + public const ulong m_nWeaponParity = 0x97c; + public const ulong m_nOldWeaponParity = 0x980; +} + +public static class CCSGO_TeamPreviewCharacterPosition { + public const ulong m_nVariant = 0x4b0; + public const ulong m_nRandom = 0x4b4; + public const ulong m_nOrdinal = 0x4b8; + public const ulong m_sWeaponName = 0x4c0; + public const ulong m_xuid = 0x4c8; + public const ulong m_weaponItem = 0x4d0; +} + +public static class CCSGameModeRules { + public const ulong __m_pChainEntity = 0x8; +} + +public static class CCSGameModeRules_Deathmatch { + public const ulong m_bFirstThink = 0x30; + public const ulong m_bFirstThinkAfterConnected = 0x31; + public const ulong m_flDMBonusStartTime = 0x34; + public const ulong m_flDMBonusTimeLength = 0x38; + public const ulong m_nDMBonusWeaponLoadoutSlot = 0x3c; +} + +public static class CCSGameRules { + public const ulong __m_pChainEntity = 0x98; + public const ulong m_coopMissionManager = 0xc0; + public const ulong m_bFreezePeriod = 0xc4; + public const ulong m_bWarmupPeriod = 0xc5; + public const ulong m_fWarmupPeriodEnd = 0xc8; + public const ulong m_fWarmupPeriodStart = 0xcc; + public const ulong m_nTotalPausedTicks = 0xd0; + public const ulong m_nPauseStartTick = 0xd4; + public const ulong m_bServerPaused = 0xd8; + public const ulong m_bGamePaused = 0xd9; + public const ulong m_bTerroristTimeOutActive = 0xda; + public const ulong m_bCTTimeOutActive = 0xdb; + public const ulong m_flTerroristTimeOutRemaining = 0xdc; + public const ulong m_flCTTimeOutRemaining = 0xe0; + public const ulong m_nTerroristTimeOuts = 0xe4; + public const ulong m_nCTTimeOuts = 0xe8; + public const ulong m_bTechnicalTimeOut = 0xec; + public const ulong m_bMatchWaitingForResume = 0xed; + public const ulong m_iRoundTime = 0xf0; + public const ulong m_fMatchStartTime = 0xf4; + public const ulong m_fRoundStartTime = 0xf8; + public const ulong m_flRestartRoundTime = 0xfc; + public const ulong m_bGameRestart = 0x100; + public const ulong m_flGameStartTime = 0x104; + public const ulong m_timeUntilNextPhaseStarts = 0x108; + public const ulong m_gamePhase = 0x10c; + public const ulong m_totalRoundsPlayed = 0x110; + public const ulong m_nRoundsPlayedThisPhase = 0x114; + public const ulong m_nOvertimePlaying = 0x118; + public const ulong m_iHostagesRemaining = 0x11c; + public const ulong m_bAnyHostageReached = 0x120; + public const ulong m_bMapHasBombTarget = 0x121; + public const ulong m_bMapHasRescueZone = 0x122; + public const ulong m_bMapHasBuyZone = 0x123; + public const ulong m_bIsQueuedMatchmaking = 0x124; + public const ulong m_nQueuedMatchmakingMode = 0x128; + public const ulong m_bIsValveDS = 0x12c; + public const ulong m_bLogoMap = 0x12d; + public const ulong m_bPlayAllStepSoundsOnServer = 0x12e; + public const ulong m_iNumGunGameProgressiveWeaponsCT = 0x130; + public const ulong m_iNumGunGameProgressiveWeaponsT = 0x134; + public const ulong m_iSpectatorSlotCount = 0x138; + public const ulong m_GGProgressiveWeaponOrderCT = 0x13c; + public const ulong m_GGProgressiveWeaponOrderT = 0x22c; + public const ulong m_GGProgressiveWeaponKillUpgradeOrderCT = 0x31c; + public const ulong m_GGProgressiveWeaponKillUpgradeOrderT = 0x40c; + public const ulong m_MatchDevice = 0x4fc; + public const ulong m_bHasMatchStarted = 0x500; + public const ulong m_nNextMapInMapgroup = 0x504; + public const ulong m_szTournamentEventName = 0x508; + public const ulong m_szTournamentEventStage = 0x708; + public const ulong m_szMatchStatTxt = 0x908; + public const ulong m_szTournamentPredictionsTxt = 0xb08; + public const ulong m_nTournamentPredictionsPct = 0xd08; + public const ulong m_flCMMItemDropRevealStartTime = 0xd0c; + public const ulong m_flCMMItemDropRevealEndTime = 0xd10; + public const ulong m_bIsDroppingItems = 0xd14; + public const ulong m_bIsQuestEligible = 0xd15; + public const ulong m_nGuardianModeWaveNumber = 0xd18; + public const ulong m_nGuardianModeSpecialKillsRemaining = 0xd1c; + public const ulong m_nGuardianModeSpecialWeaponNeeded = 0xd20; + public const ulong m_nGuardianGrenadesToGiveBots = 0xd24; + public const ulong m_nNumHeaviesToSpawn = 0xd28; + public const ulong m_numGlobalGiftsGiven = 0xd2c; + public const ulong m_numGlobalGifters = 0xd30; + public const ulong m_numGlobalGiftsPeriodSeconds = 0xd34; + public const ulong m_arrFeaturedGiftersAccounts = 0xd38; + public const ulong m_arrFeaturedGiftersGifts = 0xd48; + public const ulong m_arrProhibitedItemIndices = 0xd58; + public const ulong m_arrTournamentActiveCasterAccounts = 0xe20; + public const ulong m_numBestOfMaps = 0xe30; + public const ulong m_nHalloweenMaskListSeed = 0xe34; + public const ulong m_bBombDropped = 0xe38; + public const ulong m_bBombPlanted = 0xe39; + public const ulong m_iRoundWinStatus = 0xe3c; + public const ulong m_eRoundWinReason = 0xe40; + public const ulong m_bTCantBuy = 0xe44; + public const ulong m_bCTCantBuy = 0xe45; + public const ulong m_flGuardianBuyUntilTime = 0xe48; + public const ulong m_iMatchStats_RoundResults = 0xe4c; + public const ulong m_iMatchStats_PlayersAlive_CT = 0xec4; + public const ulong m_iMatchStats_PlayersAlive_T = 0xf3c; + public const ulong m_TeamRespawnWaveTimes = 0xfb4; + public const ulong m_flNextRespawnWave = 0x1034; + public const ulong m_nServerQuestID = 0x10b4; + public const ulong m_vMinimapMins = 0x10b8; + public const ulong m_vMinimapMaxs = 0x10c4; + public const ulong m_MinimapVerticalSectionHeights = 0x10d0; + public const ulong m_bDontIncrementCoopWave = 0x10f0; + public const ulong m_bSpawnedTerrorHuntHeavy = 0x10f1; + public const ulong m_nEndMatchMapGroupVoteTypes = 0x10f4; + public const ulong m_nEndMatchMapGroupVoteOptions = 0x111c; + public const ulong m_nEndMatchMapVoteWinner = 0x1144; + public const ulong m_iNumConsecutiveCTLoses = 0x1148; + public const ulong m_iNumConsecutiveTerroristLoses = 0x114c; + public const ulong m_bHasHostageBeenTouched = 0x1168; + public const ulong m_flIntermissionStartTime = 0x116c; + public const ulong m_flIntermissionEndTime = 0x1170; + public const ulong m_bLevelInitialized = 0x1174; + public const ulong m_iTotalRoundsPlayed = 0x1178; + public const ulong m_iUnBalancedRounds = 0x117c; + public const ulong m_endMatchOnRoundReset = 0x1180; + public const ulong m_endMatchOnThink = 0x1181; + public const ulong m_iFreezeTime = 0x1184; + public const ulong m_iNumTerrorist = 0x1188; + public const ulong m_iNumCT = 0x118c; + public const ulong m_iNumSpawnableTerrorist = 0x1190; + public const ulong m_iNumSpawnableCT = 0x1194; + public const ulong m_arrSelectedHostageSpawnIndices = 0x1198; + public const ulong m_bFirstConnected = 0x11b0; + public const ulong m_bCompleteReset = 0x11b1; + public const ulong m_bPickNewTeamsOnReset = 0x11b2; + public const ulong m_bScrambleTeamsOnRestart = 0x11b3; + public const ulong m_bSwapTeamsOnRestart = 0x11b4; + public const ulong m_nEndMatchTiedVotes = 0x11c0; + public const ulong m_bNeedToAskPlayersForContinueVote = 0x11dc; + public const ulong m_numQueuedMatchmakingAccounts = 0x11e0; + public const ulong m_pQueuedMatchmakingReservationString = 0x11e8; + public const ulong m_numTotalTournamentDrops = 0x11f0; + public const ulong m_numSpectatorsCountMax = 0x11f4; + public const ulong m_numSpectatorsCountMaxTV = 0x11f8; + public const ulong m_numSpectatorsCountMaxLnk = 0x11fc; + public const ulong m_bForceTeamChangeSilent = 0x1208; + public const ulong m_bLoadingRoundBackupData = 0x1209; + public const ulong m_nMatchInfoShowType = 0x1240; + public const ulong m_flMatchInfoDecidedTime = 0x1244; + public const ulong m_flCoopRespawnAndHealTime = 0x1260; + public const ulong m_coopBonusCoinsFound = 0x1264; + public const ulong m_coopBonusPistolsOnly = 0x1268; + public const ulong m_coopPlayersInDeploymentZone = 0x1269; + public const ulong m_coopMissionDeadPlayerRespawnEnabled = 0x126a; + public const ulong mTeamDMLastWinningTeamNumber = 0x126c; + public const ulong mTeamDMLastThinkTime = 0x1270; + public const ulong m_flTeamDMLastAnnouncementTime = 0x1274; + public const ulong m_iAccountTerrorist = 0x1278; + public const ulong m_iAccountCT = 0x127c; + public const ulong m_iSpawnPointCount_Terrorist = 0x1280; + public const ulong m_iSpawnPointCount_CT = 0x1284; + public const ulong m_iMaxNumTerrorists = 0x1288; + public const ulong m_iMaxNumCTs = 0x128c; + public const ulong m_iLoserBonus = 0x1290; + public const ulong m_iLoserBonusMostRecentTeam = 0x1294; + public const ulong m_tmNextPeriodicThink = 0x1298; + public const ulong m_bVoiceWonMatchBragFired = 0x129c; + public const ulong m_fWarmupNextChatNoticeTime = 0x12a0; + public const ulong m_iHostagesRescued = 0x12a8; + public const ulong m_iHostagesTouched = 0x12ac; + public const ulong m_flNextHostageAnnouncement = 0x12b0; + public const ulong m_bNoTerroristsKilled = 0x12b4; + public const ulong m_bNoCTsKilled = 0x12b5; + public const ulong m_bNoEnemiesKilled = 0x12b6; + public const ulong m_bCanDonateWeapons = 0x12b7; + public const ulong m_firstKillTime = 0x12bc; + public const ulong m_firstBloodTime = 0x12c4; + public const ulong m_hostageWasInjured = 0x12e0; + public const ulong m_hostageWasKilled = 0x12e1; + public const ulong m_bVoteCalled = 0x12f0; + public const ulong m_bServerVoteOnReset = 0x12f1; + public const ulong m_flVoteCheckThrottle = 0x12f4; + public const ulong m_bBuyTimeEnded = 0x12f8; + public const ulong m_nLastFreezeEndBeep = 0x12fc; + public const ulong m_bTargetBombed = 0x1300; + public const ulong m_bBombDefused = 0x1301; + public const ulong m_bMapHasBombZone = 0x1302; + public const ulong m_bGunGameRespawnWithBomb = 0x1303; + public const ulong m_fGunGameBombRespawnTimer = 0x1304; + public const ulong m_vecMainCTSpawnPos = 0x1324; + public const ulong m_CTSpawnPointsMasterList = 0x1330; + public const ulong m_TerroristSpawnPointsMasterList = 0x1348; + public const ulong m_iNextCTSpawnPoint = 0x1360; + public const ulong m_iNextTerroristSpawnPoint = 0x1364; + public const ulong m_CTSpawnPoints = 0x1368; + public const ulong m_TerroristSpawnPoints = 0x1380; + public const ulong m_bIsUnreservedGameServer = 0x1398; + public const ulong m_fAutobalanceDisplayTime = 0x139c; + public const ulong m_bAllowWeaponSwitch = 0x1608; + public const ulong m_bRoundTimeWarningTriggered = 0x1609; + public const ulong m_phaseChangeAnnouncementTime = 0x160c; + public const ulong m_fNextUpdateTeamClanNamesTime = 0x1610; + public const ulong m_flLastThinkTime = 0x1614; + public const ulong m_fAccumulatedRoundOffDamage = 0x1618; + public const ulong m_nShorthandedBonusLastEvalRound = 0x161c; + public const ulong m_bMatchAbortedDueToPlayerBan = 0x1898; + public const ulong m_bHasTriggeredRoundStartMusic = 0x1899; + public const ulong m_bHasTriggeredCoopSpawnReset = 0x189a; + public const ulong m_bSwitchingTeamsAtRoundReset = 0x189b; + public const ulong m_iMaxGunGameProgressiveWeaponIndex = 0x189c; + public const ulong m_pGameModeRules = 0x18b8; + public const ulong m_SurvivalRules = 0x18c0; + public const ulong m_BtGlobalBlackboard = 0x3558; + public const ulong m_hPlayerResource = 0x35c0; + public const ulong m_RetakeRules = 0x35c8; + public const ulong m_GuardianBotSkillLevelMax = 0x37ac; + public const ulong m_GuardianBotSkillLevelMin = 0x37b0; + public const ulong m_arrTeamUniqueKillWeaponsMatch = 0x37b8; + public const ulong m_bTeamLastKillUsedUniqueWeaponMatch = 0x3818; + public const ulong m_nMatchEndCount = 0x3840; + public const ulong m_nTTeamIntroVariant = 0x3844; + public const ulong m_nCTTeamIntroVariant = 0x3848; + public const ulong m_bTeamIntroPeriod = 0x384c; + public const ulong m_fTeamIntroPeriodEnd = 0x3850; + public const ulong m_bPlayedTeamIntroVO = 0x3854; +} + +public static class CCSGameRulesProxy { + public const ulong m_pGameRules = 0x4b0; +} + +public static class CCSPlace { + public const ulong m_name = 0x708; +} + +public static class CCSPlayerController { + public const ulong m_pInGameMoneyServices = 0x6a0; + public const ulong m_pInventoryServices = 0x6a8; + public const ulong m_pActionTrackingServices = 0x6b0; + public const ulong m_pDamageServices = 0x6b8; + public const ulong m_iPing = 0x6c0; + public const ulong m_bHasCommunicationAbuseMute = 0x6c4; + public const ulong m_szCrosshairCodes = 0x6c8; + public const ulong m_iPendingTeamNum = 0x6d0; + public const ulong m_flForceTeamTime = 0x6d4; + public const ulong m_iCompTeammateColor = 0x6d8; + public const ulong m_bEverPlayedOnTeam = 0x6dc; + public const ulong m_bAttemptedToGetColor = 0x6dd; + public const ulong m_iTeammatePreferredColor = 0x6e0; + public const ulong m_bTeamChanged = 0x6e4; + public const ulong m_bInSwitchTeam = 0x6e5; + public const ulong m_bHasSeenJoinGame = 0x6e6; + public const ulong m_bJustBecameSpectator = 0x6e7; + public const ulong m_bSwitchTeamsOnNextRoundReset = 0x6e8; + public const ulong m_bRemoveAllItemsOnNextRoundReset = 0x6e9; + public const ulong m_szClan = 0x6f0; + public const ulong m_szClanName = 0x6f8; + public const ulong m_iCoachingTeam = 0x718; + public const ulong m_nPlayerDominated = 0x720; + public const ulong m_nPlayerDominatingMe = 0x728; + public const ulong m_iCompetitiveRanking = 0x730; + public const ulong m_iCompetitiveWins = 0x734; + public const ulong m_iCompetitiveRankType = 0x738; + public const ulong m_iCompetitiveRankingPredicted_Win = 0x73c; + public const ulong m_iCompetitiveRankingPredicted_Loss = 0x740; + public const ulong m_iCompetitiveRankingPredicted_Tie = 0x744; + public const ulong m_nEndMatchNextMapVote = 0x748; + public const ulong m_unActiveQuestId = 0x74c; + public const ulong m_nQuestProgressReason = 0x750; + public const ulong m_unPlayerTvControlFlags = 0x754; + public const ulong m_iDraftIndex = 0x7c0; + public const ulong m_msQueuedModeDisconnectionTimestamp = 0x7c4; + public const ulong m_uiAbandonRecordedReason = 0x7c8; + public const ulong m_bEverFullyConnected = 0x7cc; + public const ulong m_bAbandonAllowsSurrender = 0x7cd; + public const ulong m_bAbandonOffersInstantSurrender = 0x7ce; + public const ulong m_bDisconnection1MinWarningPrinted = 0x7cf; + public const ulong m_bScoreReported = 0x7d0; + public const ulong m_nDisconnectionTick = 0x7d4; + public const ulong m_bControllingBot = 0x7e0; + public const ulong m_bHasControlledBotThisRound = 0x7e1; + public const ulong m_bHasBeenControlledByPlayerThisRound = 0x7e2; + public const ulong m_nBotsControlledThisRound = 0x7e4; + public const ulong m_bCanControlObservedBot = 0x7e8; + public const ulong m_hPlayerPawn = 0x7ec; + public const ulong m_hObserverPawn = 0x7f0; + public const ulong m_DesiredObserverMode = 0x7f4; + public const ulong m_hDesiredObserverTarget = 0x7f8; + public const ulong m_bPawnIsAlive = 0x7fc; + public const ulong m_iPawnHealth = 0x800; + public const ulong m_iPawnArmor = 0x804; + public const ulong m_bPawnHasDefuser = 0x808; + public const ulong m_bPawnHasHelmet = 0x809; + public const ulong m_nPawnCharacterDefIndex = 0x80a; + public const ulong m_iPawnLifetimeStart = 0x80c; + public const ulong m_iPawnLifetimeEnd = 0x810; + public const ulong m_iPawnGunGameLevel = 0x814; + public const ulong m_iPawnBotDifficulty = 0x818; + public const ulong m_hOriginalControllerOfCurrentPawn = 0x81c; + public const ulong m_iScore = 0x820; + public const ulong m_iRoundScore = 0x824; + public const ulong m_vecKills = 0x828; + public const ulong m_iMVPs = 0x840; + public const ulong m_nUpdateCounter = 0x844; + public const ulong m_lastHeldVoteTimer = 0xf8e8; + public const ulong m_bShowHints = 0xf900; + public const ulong m_iNextTimeCheck = 0xf904; +} + +public static class CCSPlayerController_ActionTrackingServices { + public const ulong m_perRoundStats = 0x40; + public const ulong m_matchStats = 0x90; + public const ulong m_iNumRoundKills = 0x148; + public const ulong m_iNumRoundKillsHeadshots = 0x14c; +} + +public static class CCSPlayerController_DamageServices { + public const ulong m_nSendUpdate = 0x40; + public const ulong m_DamageList = 0x48; +} + +public static class CCSPlayerController_InGameMoneyServices { + public const ulong m_bReceivesMoneyNextRound = 0x40; + public const ulong m_iAccountMoneyEarnedForNextRound = 0x44; + public const ulong m_iAccount = 0x48; + public const ulong m_iStartAccount = 0x4c; + public const ulong m_iTotalCashSpent = 0x50; + public const ulong m_iCashSpentThisRound = 0x54; +} + +public static class CCSPlayerController_InventoryServices { + public const ulong m_unMusicID = 0x40; + public const ulong m_rank = 0x44; + public const ulong m_nPersonaDataPublicLevel = 0x5c; + public const ulong m_nPersonaDataPublicCommendsLeader = 0x60; + public const ulong m_nPersonaDataPublicCommendsTeacher = 0x64; + public const ulong m_nPersonaDataPublicCommendsFriendly = 0x68; + public const ulong m_unEquippedPlayerSprayIDs = 0xf48; + public const ulong m_vecTerroristLoadoutCache = 0xf50; + public const ulong m_vecCounterTerroristLoadoutCache = 0xfa0; +} + +public static class CCSPlayerPawn { + public const ulong m_pParachuteServices = 0x16d8; + public const ulong m_pBulletServices = 0x16e0; + public const ulong m_pHostageServices = 0x16e8; + public const ulong m_pBuyServices = 0x16f0; + public const ulong m_pPingServices = 0x16f8; + public const ulong m_pRadioServices = 0x1700; + public const ulong m_pDamageReactServices = 0x1708; + public const ulong m_iRetakesOffering = 0x17d8; + public const ulong m_iRetakesOfferingCard = 0x17dc; + public const ulong m_bRetakesHasDefuseKit = 0x17e0; + public const ulong m_bRetakesMVPLastRound = 0x17e1; + public const ulong m_iRetakesMVPBoostItem = 0x17e4; + public const ulong m_RetakesMVPBoostExtraUtility = 0x17e8; + public const ulong m_bIsBuyMenuOpen = 0x17ec; + public const ulong m_xLastHeadBoneTransform = 0x1d30; + public const ulong m_bLastHeadBoneTransformIsValid = 0x1d50; + public const ulong m_iPlayerLocked = 0x1d54; + public const ulong m_flNextSprayDecalTime = 0x1d5c; + public const ulong m_nRagdollDamageBone = 0x1d64; + public const ulong m_vRagdollDamageForce = 0x1d68; + public const ulong m_vRagdollDamagePosition = 0x1d74; + public const ulong m_szRagdollDamageWeaponName = 0x1d80; + public const ulong m_bRagdollDamageHeadshot = 0x1dc0; + public const ulong m_EconGloves = 0x1dc8; + public const ulong m_qDeathEyeAngles = 0x2040; + public const ulong m_bSkipOneHeadConstraintUpdate = 0x204c; +} + +public static class CCSPlayerPawnBase { + public const ulong m_CTouchExpansionComponent = 0xc00; + public const ulong m_pActionTrackingServices = 0xc50; + public const ulong m_pViewModelServices = 0xc58; + public const ulong m_iDisplayHistoryBits = 0xc60; + public const ulong m_flLastAttackedTeammate = 0xc64; + public const ulong m_hOriginalController = 0xc68; + public const ulong m_blindUntilTime = 0xc6c; + public const ulong m_blindStartTime = 0xc70; + public const ulong m_allowAutoFollowTime = 0xc74; + public const ulong m_bHasFemaleVoice = 0xc78; + public const ulong m_entitySpottedState = 0xc80; + public const ulong m_nSpotRules = 0xc98; + public const ulong m_flTimeOfLastInjury = 0xc9c; + public const ulong m_nRelativeDirectionOfLastInjury = 0xca0; + public const ulong m_iPlayerState = 0xca4; + public const ulong m_chickenIdleSoundTimer = 0xcb0; + public const ulong m_chickenJumpSoundTimer = 0xcc8; + public const ulong m_vecLastBookmarkedPosition = 0xd80; + public const ulong m_flLastDistanceTraveledNotice = 0xd8c; + public const ulong m_flAccumulatedDistanceTraveled = 0xd90; + public const ulong m_flLastFriendlyFireDamageReductionRatio = 0xd94; + public const ulong m_bRespawning = 0xd98; + public const ulong m_iNumGunGameTRBombTotalPoints = 0xd9c; + public const ulong m_bShouldProgressGunGameTRBombModeWeapon = 0xda0; + public const ulong m_nLastPickupPriority = 0xda4; + public const ulong m_flLastPickupPriorityTime = 0xda8; + public const ulong m_passiveItems = 0xdac; + public const ulong m_bIsScoped = 0xdb0; + public const ulong m_bIsWalking = 0xdb1; + public const ulong m_bResumeZoom = 0xdb2; + public const ulong m_bIsDefusing = 0xdb3; + public const ulong m_bIsGrabbingHostage = 0xdb4; + public const ulong m_iBlockingUseActionInProgress = 0xdb8; + public const ulong m_fImmuneToGunGameDamageTime = 0xdbc; + public const ulong m_bGunGameImmunity = 0xdc0; + public const ulong m_bMadeFinalGunGameProgressiveKill = 0xdc1; + public const ulong m_iGunGameProgressiveWeaponIndex = 0xdc4; + public const ulong m_iNumGunGameTRKillPoints = 0xdc8; + public const ulong m_iNumGunGameKillsWithCurrentWeapon = 0xdcc; + public const ulong m_unTotalRoundDamageDealt = 0xdd0; + public const ulong m_fMolotovDamageTime = 0xdd4; + public const ulong m_bHasMovedSinceSpawn = 0xdd8; + public const ulong m_bCanMoveDuringFreezePeriod = 0xdd9; + public const ulong m_isCurrentGunGameLeader = 0xdda; + public const ulong m_isCurrentGunGameTeamLeader = 0xddb; + public const ulong m_flGuardianTooFarDistFrac = 0xddc; + public const ulong m_flNextGuardianTooFarHurtTime = 0xde0; + public const ulong m_flDetectedByEnemySensorTime = 0xde4; + public const ulong m_bIsSpawnRappelling = 0xde8; + public const ulong m_vecSpawnRappellingRopeOrigin = 0xdec; + public const ulong m_nSurvivalTeam = 0xdf8; + public const ulong m_hSurvivalAssassinationTarget = 0xdfc; + public const ulong m_nCompletedSurvivalAssassinations = 0xe00; + public const ulong m_flDealtDamageToEnemyMostRecentTimestamp = 0xe04; + public const ulong m_flHealthShotBoostExpirationTime = 0xe08; + public const ulong m_flLastEquippedHelmetTime = 0xe0c; + public const ulong m_flLastEquippedArmorTime = 0xe10; + public const ulong m_nHeavyAssaultSuitCooldownRemaining = 0xe14; + public const ulong m_bResetArmorNextSpawn = 0xe18; + public const ulong m_flLastBumpMineBumpTime = 0xe1c; + public const ulong m_flEmitSoundTime = 0xe20; + public const ulong m_iNumSpawns = 0xe24; + public const ulong m_iShouldHaveCash = 0xe28; + public const ulong m_bJustKilledTeammate = 0xe2c; + public const ulong m_bPunishedForTK = 0xe2d; + public const ulong m_bInvalidSteamLogonDelayed = 0xe2e; + public const ulong m_iTeamKills = 0xe30; + public const ulong m_flLastAction = 0xe34; + public const ulong m_flNameChangeHistory = 0xe38; + public const ulong m_fLastGivenDefuserTime = 0xe4c; + public const ulong m_fLastGivenBombTime = 0xe50; + public const ulong m_bHasNightVision = 0xe54; + public const ulong m_bNightVisionOn = 0xe55; + public const ulong m_fNextRadarUpdateTime = 0xe58; + public const ulong m_flLastMoneyUpdateTime = 0xe5c; + public const ulong m_MenuStringBuffer = 0xe60; + public const ulong m_pIntroCamera = 0x1260; + public const ulong m_fIntroCamTime = 0x1264; + public const ulong m_nMyCollisionGroup = 0x1268; + public const ulong m_bInBombZone = 0x126c; + public const ulong m_bInBuyZone = 0x126d; + public const ulong m_bInNoDefuseArea = 0x126e; + public const ulong m_bKilledByTaser = 0x126f; + public const ulong m_iMoveState = 0x1270; + public const ulong m_nPreviousModelIndex = 0x1278; + public const ulong m_grenadeParameterStashTime = 0x1280; + public const ulong m_bGrenadeParametersStashed = 0x1284; + public const ulong m_angStashedShootAngles = 0x1288; + public const ulong m_vecStashedGrenadeThrowPosition = 0x1294; + public const ulong m_vecStashedVelocity = 0x12a0; + public const ulong m_angShootAngleHistory = 0x12ac; + public const ulong m_vecThrowPositionHistory = 0x12c4; + public const ulong m_vecVelocityHistory = 0x12dc; + public const ulong m_nCharacterDefIndex = 0x12f4; + public const ulong m_bDiedAirborne = 0x12f6; + public const ulong m_iBombSiteIndex = 0x12f8; + public const ulong m_nWhichBombZone = 0x12fc; + public const ulong m_bInBombZoneTrigger = 0x1300; + public const ulong m_bWasInBombZoneTrigger = 0x1301; + public const ulong m_bWasInHostageRescueZone = 0x1302; + public const ulong m_bWasInBuyZone = 0x1303; + public const ulong m_bInHostageRescueZone = 0x1304; + public const ulong m_flStamina = 0x1308; + public const ulong m_iDirection = 0x130c; + public const ulong m_iShotsFired = 0x1310; + public const ulong m_ArmorValue = 0x1314; + public const ulong m_flFlinchStack = 0x1318; + public const ulong m_flVelocityModifier = 0x131c; + public const ulong m_flHitHeading = 0x1320; + public const ulong m_nHitBodyPart = 0x1324; + public const ulong m_iHostagesKilled = 0x1328; + public const ulong m_vecTotalBulletForce = 0x132c; + public const ulong m_flFlashDuration = 0x1338; + public const ulong m_flFlashMaxAlpha = 0x133c; + public const ulong m_flProgressBarStartTime = 0x1340; + public const ulong m_iProgressBarDuration = 0x1344; + public const ulong m_bWaitForNoAttack = 0x1348; + public const ulong m_flLowerBodyYawTarget = 0x134c; + public const ulong m_bStrafing = 0x1350; + public const ulong m_lastStandingPos = 0x1354; + public const ulong m_ignoreLadderJumpTime = 0x1360; + public const ulong m_ladderSurpressionTimer = 0x1368; + public const ulong m_lastLadderNormal = 0x1380; + public const ulong m_lastLadderPos = 0x138c; + public const ulong m_thirdPersonHeading = 0x1398; + public const ulong m_flSlopeDropOffset = 0x13a4; + public const ulong m_flSlopeDropHeight = 0x13a8; + public const ulong m_vHeadConstraintOffset = 0x13ac; + public const ulong m_iLastWeaponFireUsercmd = 0x13c0; + public const ulong m_angEyeAngles = 0x13c4; + public const ulong m_bVCollisionInitted = 0x13d0; + public const ulong m_storedSpawnPosition = 0x13d4; + public const ulong m_storedSpawnAngle = 0x13e0; + public const ulong m_bIsSpawning = 0x13ec; + public const ulong m_bHideTargetID = 0x13ed; + public const ulong m_nNumDangerZoneDamageHits = 0x13f0; + public const ulong m_bHud_MiniScoreHidden = 0x13f4; + public const ulong m_bHud_RadarHidden = 0x13f5; + public const ulong m_nLastKillerIndex = 0x13f8; + public const ulong m_nLastConcurrentKilled = 0x13fc; + public const ulong m_nDeathCamMusic = 0x1400; + public const ulong m_iAddonBits = 0x1404; + public const ulong m_iPrimaryAddon = 0x1408; + public const ulong m_iSecondaryAddon = 0x140c; + public const ulong m_nTeamDamageGivenForMatch = 0x1410; + public const ulong m_bTDGaveProtectionWarning = 0x1414; + public const ulong m_bTDGaveProtectionWarningThisRound = 0x1415; + public const ulong m_flLastTHWarningTime = 0x1418; + public const ulong m_currentDeafnessFilter = 0x141c; + public const ulong m_enemyPlayersKilledThisRound = 0x1420; + public const ulong m_NumEnemiesKilledThisSpawn = 0x1438; + public const ulong m_maxNumEnemiesKillStreak = 0x143c; + public const ulong m_NumEnemiesKilledThisRound = 0x1440; + public const ulong m_NumEnemiesAtRoundStart = 0x1444; + public const ulong m_iRoundsWon = 0x1448; + public const ulong m_lastRoundResult = 0x144c; + public const ulong m_wasNotKilledNaturally = 0x1450; + public const ulong m_vecPlayerPatchEconIndices = 0x1454; + public const ulong m_iDeathFlags = 0x1468; + public const ulong m_hPet = 0x146c; + public const ulong m_unCurrentEquipmentValue = 0x1638; + public const ulong m_unRoundStartEquipmentValue = 0x163a; + public const ulong m_unFreezetimeEndEquipmentValue = 0x163c; + public const ulong m_szLastPlaceName = 0x163e; + public const ulong m_nSuicides = 0x1650; + public const ulong m_nSurvivalTeamNumber = 0x1654; + public const ulong m_aimPunchAngle = 0x1658; + public const ulong m_aimPunchAngleVel = 0x1664; + public const ulong m_aimPunchTickBase = 0x1670; + public const ulong m_aimPunchTickFraction = 0x1674; + public const ulong m_aimPunchCache = 0x1678; + public const ulong m_bHasDeathInfo = 0x1690; + public const ulong m_flDeathInfoTime = 0x1694; + public const ulong m_vecDeathInfoOrigin = 0x1698; + public const ulong m_bKilledByHeadshot = 0x16a4; + public const ulong m_LastHitBox = 0x16a8; + public const ulong m_LastHealth = 0x16ac; + public const ulong m_flLastCollisionCeiling = 0x16b0; + public const ulong m_flLastCollisionCeilingChangeTime = 0x16b4; + public const ulong m_strVOPrefix = 0x16b8; + public const ulong m_flLandseconds = 0x16c0; + public const ulong m_pBot = 0x16c8; + public const ulong m_bBotAllowActive = 0x16d0; + public const ulong m_bCommittingSuicideOnTeamChange = 0x16d1; +} + +public static class CCSPlayerResource { + public const ulong m_bHostageAlive = 0x4b0; + public const ulong m_isHostageFollowingSomeone = 0x4bc; + public const ulong m_iHostageEntityIDs = 0x4c8; + public const ulong m_bombsiteCenterA = 0x4f8; + public const ulong m_bombsiteCenterB = 0x504; + public const ulong m_hostageRescueX = 0x510; + public const ulong m_hostageRescueY = 0x520; + public const ulong m_hostageRescueZ = 0x530; + public const ulong m_bEndMatchNextMapAllVoted = 0x540; + public const ulong m_foundGoalPositions = 0x541; +} + +public static class CCSPlayer_ActionTrackingServices { + public const ulong m_hLastWeaponBeforeC4AutoSwitch = 0x230; + public const ulong m_bIsRescuing = 0x264; + public const ulong m_weaponPurchasesThisMatch = 0x268; + public const ulong m_weaponPurchasesThisRound = 0x2c0; +} + +public static class CCSPlayer_BulletServices { + public const ulong m_totalHitsOnServer = 0x40; +} + +public static class CCSPlayer_BuyServices { + public const ulong m_vecSellbackPurchaseEntries = 0xc8; +} + +public static class CCSPlayer_CameraServices { + public const ulong m_iFOV = 0x170; + public const ulong m_iFOVStart = 0x174; + public const ulong m_flFOVTime = 0x178; + public const ulong m_flFOVRate = 0x17c; + public const ulong m_hZoomOwner = 0x180; + public const ulong m_hTriggerFogList = 0x188; + public const ulong m_hLastFogTrigger = 0x1a0; +} + +public static class CCSPlayer_HostageServices { + public const ulong m_hCarriedHostage = 0x40; + public const ulong m_hCarriedHostageProp = 0x44; +} + +public static class CCSPlayer_ItemServices { + public const ulong m_bHasDefuser = 0x40; + public const ulong m_bHasHelmet = 0x41; + public const ulong m_bHasHeavyArmor = 0x42; +} + +public static class CCSPlayer_MovementServices { + public const ulong m_flMaxFallVelocity = 0x220; + public const ulong m_vecLadderNormal = 0x224; + public const ulong m_nLadderSurfacePropIndex = 0x230; + public const ulong m_flDuckAmount = 0x234; + public const ulong m_flDuckSpeed = 0x238; + public const ulong m_bDuckOverride = 0x23c; + public const ulong m_bDesiresDuck = 0x23d; + public const ulong m_flDuckOffset = 0x240; + public const ulong m_nDuckTimeMsecs = 0x244; + public const ulong m_nDuckJumpTimeMsecs = 0x248; + public const ulong m_nJumpTimeMsecs = 0x24c; + public const ulong m_flLastDuckTime = 0x250; + public const ulong m_vecLastPositionAtFullCrouchSpeed = 0x260; + public const ulong m_duckUntilOnGround = 0x268; + public const ulong m_bHasWalkMovedSinceLastJump = 0x269; + public const ulong m_bInStuckTest = 0x26a; + public const ulong m_flStuckCheckTime = 0x278; + public const ulong m_nTraceCount = 0x478; + public const ulong m_StuckLast = 0x47c; + public const ulong m_bSpeedCropped = 0x480; + public const ulong m_nOldWaterLevel = 0x484; + public const ulong m_flWaterEntryTime = 0x488; + public const ulong m_vecForward = 0x48c; + public const ulong m_vecLeft = 0x498; + public const ulong m_vecUp = 0x4a4; + public const ulong m_vecPreviouslyPredictedOrigin = 0x4b0; + public const ulong m_bMadeFootstepNoise = 0x4bc; + public const ulong m_iFootsteps = 0x4c0; + public const ulong m_nRoundFootstepsMade = 0x4c4; + public const ulong m_bOldJumpPressed = 0x4c8; + public const ulong m_flJumpPressedTime = 0x4cc; + public const ulong m_flJumpUntil = 0x4d0; + public const ulong m_flJumpVel = 0x4d4; + public const ulong m_fStashGrenadeParameterWhen = 0x4d8; + public const ulong m_nButtonDownMaskPrev = 0x4e0; + public const ulong m_flOffsetTickCompleteTime = 0x4e8; + public const ulong m_flOffsetTickStashedSpeed = 0x4ec; +} + +public static class CCSPlayer_PingServices { + public const ulong m_flPlayerPingTokens = 0x40; + public const ulong m_hPlayerPing = 0x54; +} + +public static class CCSPlayer_RadioServices { + public const ulong m_flGotHostageTalkTimer = 0x40; + public const ulong m_flDefusingTalkTimer = 0x44; + public const ulong m_flC4PlantTalkTimer = 0x48; + public const ulong m_flRadioTokenSlots = 0x4c; + public const ulong m_bIgnoreRadio = 0x58; +} + +public static class CCSPlayer_UseServices { + public const ulong m_hLastKnownUseEntity = 0x40; + public const ulong m_flLastUseTimeStamp = 0x44; + public const ulong m_flTimeStartedHoldingUse = 0x48; + public const ulong m_flTimeLastUsedWindow = 0x4c; +} + +public static class CCSPlayer_ViewModelServices { + public const ulong m_hViewModel = 0x40; +} + +public static class CCSPlayer_WaterServices { + public const ulong m_NextDrownDamageTime = 0x40; + public const ulong m_nDrownDmgRate = 0x44; + public const ulong m_AirFinishedTime = 0x48; + public const ulong m_flWaterJumpTime = 0x4c; + public const ulong m_vecWaterJumpVel = 0x50; + public const ulong m_flSwimSoundTime = 0x5c; +} + +public static class CCSPlayer_WeaponServices { + public const ulong m_flNextAttack = 0xb0; + public const ulong m_bIsLookingAtWeapon = 0xb4; + public const ulong m_bIsHoldingLookAtWeapon = 0xb5; + public const ulong m_hSavedWeapon = 0xb8; + public const ulong m_nTimeToMelee = 0xbc; + public const ulong m_nTimeToSecondary = 0xc0; + public const ulong m_nTimeToPrimary = 0xc4; + public const ulong m_nTimeToSniperRifle = 0xc8; + public const ulong m_bIsBeingGivenItem = 0xcc; + public const ulong m_bIsPickingUpItemWithUse = 0xcd; + public const ulong m_bPickedUpWeapon = 0xce; +} + +public static class CCSPropExplodingBarrel { + public const ulong m_hBarrelTop = 0xc20; + public const ulong m_bExploded = 0xc24; + public const ulong m_nAccumulatedDamage = 0xc28; +} + +public static class CCSPropExplodingBarrelTop { + public const ulong m_flOverrideAlpha = 0xc18; +} + +public static class CCSTeam { + public const ulong m_nLastRecievedShorthandedRoundBonus = 0x568; + public const ulong m_nShorthandedRoundBonusStartRound = 0x56c; + public const ulong m_bSurrendered = 0x570; + public const ulong m_szTeamMatchStat = 0x571; + public const ulong m_numMapVictories = 0x774; + public const ulong m_scoreFirstHalf = 0x778; + public const ulong m_scoreSecondHalf = 0x77c; + public const ulong m_scoreOvertime = 0x780; + public const ulong m_szClanTeamname = 0x784; + public const ulong m_iClanID = 0x808; + public const ulong m_szTeamFlagImage = 0x80c; + public const ulong m_szTeamLogoImage = 0x814; + public const ulong m_flNextResourceTime = 0x81c; + public const ulong m_iLastUpdateSentAt = 0x820; + public const ulong m_flLastPlayerSortTime = 0x824; + public const ulong m_nLastGGLeader_CT = 0x828; + public const ulong m_nLastGGLeader_T = 0x82c; + public const ulong m_nGGLeaderSlot_CT = 0x830; + public const ulong m_nGGLeaderSlot_T = 0x834; + public const ulong m_bGGHasLeader_CT = 0x838; + public const ulong m_bGGHasLeader_T = 0x839; +} + +public static class CChangeLevel { + public const ulong m_sMapName = 0x8a8; + public const ulong m_sLandmarkName = 0x8b0; + public const ulong m_OnChangeLevel = 0x8b8; + public const ulong m_bTouched = 0x8e0; + public const ulong m_bNoTouch = 0x8e1; + public const ulong m_bNewChapter = 0x8e2; + public const ulong m_bOnChangeLevelFired = 0x8e3; +} + +public static class CChicken { + public const ulong m_AttributeManager = 0xbc8; + public const ulong m_OriginalOwnerXuidLow = 0xe90; + public const ulong m_OriginalOwnerXuidHigh = 0xe94; + public const ulong m_updateTimer = 0xe98; + public const ulong m_stuckAnchor = 0xeb0; + public const ulong m_stuckTimer = 0xec0; + public const ulong m_collisionStuckTimer = 0xed8; + public const ulong m_isOnGround = 0xef0; + public const ulong m_activity = 0xef4; + public const ulong m_activityTimer = 0xef8; + public const ulong m_turnRate = 0xf10; + public const ulong m_fleeFrom = 0xf14; + public const ulong m_moveRateThrottleTimer = 0xf18; + public const ulong m_startleTimer = 0xf30; + public const ulong m_vocalizeTimer = 0xf48; + public const ulong m_flWhenZombified = 0xf60; + public const ulong m_jumpedThisFrame = 0xf64; + public const ulong m_leader = 0xf68; + public const ulong m_reuseTimer = 0xf70; + public const ulong m_hasBeenUsed = 0xf88; + public const ulong m_jumpTimer = 0xf90; + public const ulong m_flLastJumpTime = 0xfa8; + public const ulong m_bInJump = 0xfac; + public const ulong m_isWaitingForLeader = 0xfad; + public const ulong m_repathTimer = 0x2fb8; + public const ulong m_inhibitDoorTimer = 0x2fd0; + public const ulong m_inhibitObstacleAvoidanceTimer = 0x3060; + public const ulong m_vecPathGoal = 0x3080; + public const ulong m_flActiveFollowStartTime = 0x308c; + public const ulong m_followMinuteTimer = 0x3090; + public const ulong m_vecLastEggPoopPosition = 0x30a8; + public const ulong m_vecEggsPooped = 0x30b8; + public const ulong m_BlockDirectionTimer = 0x30d8; +} + +public static class CCollisionProperty { + public const ulong m_collisionAttribute = 0x10; + public const ulong m_vecMins = 0x40; + public const ulong m_vecMaxs = 0x4c; + public const ulong m_usSolidFlags = 0x5a; + public const ulong m_nSolidType = 0x5b; + public const ulong m_triggerBloat = 0x5c; + public const ulong m_nSurroundType = 0x5d; + public const ulong m_CollisionGroup = 0x5e; + public const ulong m_nEnablePhysics = 0x5f; + public const ulong m_flBoundingRadius = 0x60; + public const ulong m_vecSpecifiedSurroundingMins = 0x64; + public const ulong m_vecSpecifiedSurroundingMaxs = 0x70; + public const ulong m_vecSurroundingMaxs = 0x7c; + public const ulong m_vecSurroundingMins = 0x88; + public const ulong m_vCapsuleCenter1 = 0x94; + public const ulong m_vCapsuleCenter2 = 0xa0; + public const ulong m_flCapsuleRadius = 0xac; +} + +public static class CColorCorrection { + public const ulong m_flFadeInDuration = 0x4b0; + public const ulong m_flFadeOutDuration = 0x4b4; + public const ulong m_flStartFadeInWeight = 0x4b8; + public const ulong m_flStartFadeOutWeight = 0x4bc; + public const ulong m_flTimeStartFadeIn = 0x4c0; + public const ulong m_flTimeStartFadeOut = 0x4c4; + public const ulong m_flMaxWeight = 0x4c8; + public const ulong m_bStartDisabled = 0x4cc; + public const ulong m_bEnabled = 0x4cd; + public const ulong m_bMaster = 0x4ce; + public const ulong m_bClientSide = 0x4cf; + public const ulong m_bExclusive = 0x4d0; + public const ulong m_MinFalloff = 0x4d4; + public const ulong m_MaxFalloff = 0x4d8; + public const ulong m_flCurWeight = 0x4dc; + public const ulong m_netlookupFilename = 0x4e0; + public const ulong m_lookupFilename = 0x6e0; +} + +public static class CColorCorrectionVolume { + public const ulong m_bEnabled = 0x8a8; + public const ulong m_MaxWeight = 0x8ac; + public const ulong m_FadeDuration = 0x8b0; + public const ulong m_bStartDisabled = 0x8b4; + public const ulong m_Weight = 0x8b8; + public const ulong m_lookupFilename = 0x8bc; + public const ulong m_LastEnterWeight = 0xabc; + public const ulong m_LastEnterTime = 0xac0; + public const ulong m_LastExitWeight = 0xac4; + public const ulong m_LastExitTime = 0xac8; +} + +public static class CCommentaryAuto { + public const ulong m_OnCommentaryNewGame = 0x4b0; + public const ulong m_OnCommentaryMidGame = 0x4d8; + public const ulong m_OnCommentaryMultiplayerSpawn = 0x500; +} + +public static class CCommentarySystem { + public const ulong m_bCommentaryConvarsChanging = 0x11; + public const ulong m_bCommentaryEnabledMidGame = 0x12; + public const ulong m_flNextTeleportTime = 0x14; + public const ulong m_iTeleportStage = 0x18; + public const ulong m_bCheatState = 0x1c; + public const ulong m_bIsFirstSpawnGroupToLoad = 0x1d; + public const ulong m_hCurrentNode = 0x38; + public const ulong m_hActiveCommentaryNode = 0x3c; + public const ulong m_hLastCommentaryNode = 0x40; + public const ulong m_vecNodes = 0x48; +} + +public static class CConstantForceController { + public const ulong m_linear = 0xc; + public const ulong m_angular = 0x18; + public const ulong m_linearSave = 0x24; + public const ulong m_angularSave = 0x30; +} + +public static class CConstraintAnchor { + public const ulong m_massScale = 0x930; +} + +public static class CCopyRecipientFilter { + public const ulong m_Flags = 0x8; + public const ulong m_Recipients = 0x10; +} + +public static class CCredits { + public const ulong m_OnCreditsDone = 0x4b0; + public const ulong m_bRolledOutroCredits = 0x4d8; + public const ulong m_flLogoLength = 0x4dc; +} + +public static class CDZDoor { + public const ulong m_bIsSecurityDoor = 0xef8; + public const ulong m_hSpawnPoint = 0xefc; + public const ulong m_bPaidToUnlock = 0xf00; + public const ulong m_nPlayDoorOpenSound = 0xf04; + public const ulong m_nAttachmentIndex1 = 0xf38; + public const ulong m_nAttachmentIndex2 = 0xf39; +} + +public static class CDamageRecord { + public const ulong m_PlayerDamager = 0x28; + public const ulong m_PlayerRecipient = 0x2c; + public const ulong m_hPlayerControllerDamager = 0x30; + public const ulong m_hPlayerControllerRecipient = 0x34; + public const ulong m_szPlayerDamagerName = 0x38; + public const ulong m_szPlayerRecipientName = 0x40; + public const ulong m_DamagerXuid = 0x48; + public const ulong m_RecipientXuid = 0x50; + public const ulong m_iDamage = 0x58; + public const ulong m_iActualHealthRemoved = 0x5c; + public const ulong m_iNumHits = 0x60; + public const ulong m_iLastBulletUpdate = 0x64; + public const ulong m_bIsOtherEnemy = 0x68; + public const ulong m_killType = 0x69; +} + +public static class CDangerZone { + public const ulong m_vecDangerZoneOriginStartedAt = 0x4b0; + public const ulong m_flBombLaunchTime = 0x4bc; + public const ulong m_flExtraRadius = 0x4c0; + public const ulong m_flExtraRadiusStartTime = 0x4c4; + public const ulong m_flExtraRadiusTotalLerpTime = 0x4c8; + public const ulong m_nDropOrder = 0x4cc; + public const ulong m_iWave = 0x4d0; + public const ulong m_nMyZoneIndex = 0x4d4; + public const ulong m_nZoneNeighbors = 0x4d8; +} + +public static class CDangerZoneController { + public const ulong m_bDangerZoneControllerEnabled = 0x4b0; + public const ulong m_bMissionControlledExplosions = 0x4b1; + public const ulong m_vecEndGameCircleStart = 0x4b4; + public const ulong m_vecEndGameCircleEnd = 0x4c0; + public const ulong m_flStartTime = 0x4cc; + public const ulong m_flFinalExpansionTime = 0x4d0; + public const ulong m_DangerZones = 0x4d4; + public const ulong m_flWaveEndTimes = 0x57c; + public const ulong m_hTheFinalZone = 0x590; + public const ulong m_flLastDangerZoneStatusLogged = 0x594; + public const ulong m_flLastDangerZoneDamageTime = 0x598; + public const ulong m_bFirstBombWarning = 0x59c; + public const ulong m_numWaveRewardsGranted = 0x5a0; + public const ulong m_pGasCanLaunchers = 0x5a8; +} + +public static class CDebugHistory { + public const ulong m_nNpcEvents = 0x44f0; +} + +public static class CDecoyProjectile { + public const ulong m_shotsRemaining = 0xad0; + public const ulong m_fExpireTime = 0xad4; + public const ulong m_decoyWeaponDefIndex = 0xae0; +} + +public static class CDrone { + public const ulong m_hMoveToThisEntity = 0xc30; + public const ulong m_hDeliveryCargo = 0xc34; + public const ulong m_hRecentCargo = 0xc38; + public const ulong m_bPilotTakeoverAllowed = 0xc3c; + public const ulong m_hPotentialCargo = 0xc40; + public const ulong m_hCurrentPilot = 0xc44; + public const ulong m_vecTagPositions = 0xc48; + public const ulong m_vecTagIncrements = 0xd68; + public const ulong m_flLastUpdateTargetScanTime = 0xdc8; + public const ulong m_bWasControlledByPlayer = 0xdcc; + public const ulong m_bHovering = 0xdcd; + public const ulong m_pStateSound = 0xdd0; + public const ulong m_vecGroundOffset = 0xdd8; + public const ulong m_bQueuingOrders = 0xe00; + public const ulong m_flLastOrdersChangeTimestamp = 0xe04; + public const ulong m_vecLastKnownAcceleration = 0xe08; + public const ulong m_vecLastKnownVelocity = 0xe14; + public const ulong m_vecLastKnownAngImpulse = 0xe20; + public const ulong m_flLastKnownSpeed = 0xe2c; + public const ulong m_flMaxSpeed = 0xe30; + public const ulong m_vecCurrentDestination = 0xe34; + public const ulong m_flLastKnownDistanceToDestination = 0xe40; + public const ulong m_flLastKnownWaypointAccuracy = 0xe44; + public const ulong m_vecWaypointQueue = 0xe48; + public const ulong m_vecSparsePositionHistory = 0xe60; + public const ulong m_vecPositionHistory = 0xe78; + public const ulong m_vecUnstuckQueue = 0xe90; + public const ulong m_flLastKnownGroundHeight = 0xea8; + public const ulong m_GroundCheckTimer = 0xeb0; + public const ulong m_ActInjuredTimer = 0xec8; + public const ulong m_flPowerCutUntil = 0xee0; + public const ulong m_WanderTimer = 0xee8; + public const ulong m_flLastTimeSawAttackTarget = 0xf00; + public const ulong m_vecLastKnownAttackTargetPosition = 0xf04; + public const ulong m_hAttackTarget = 0xf10; + public const ulong m_IntervalThinkTimer = 0xf18; + public const ulong m_bDoIntervalThink = 0xf30; + public const ulong m_flLastDroppedGrenadeAt = 0xf34; + public const ulong m_flSpawnTimeStamp = 0xf38; + public const ulong m_bInPlayArea = 0xf3c; + public const ulong m_vecSpawnPosition = 0xf40; + public const ulong m_vecLastKnownMoveToEntityPosition = 0xf4c; + public const ulong m_tCargoCollisionGroup = 0xf58; + public const ulong m_flTimeArrivedAtMoveToEntity = 0xf5c; + public const ulong m_vecAvoidanceDir = 0xf60; + public const ulong m_flAvoidanceTime = 0xf6c; + public const ulong m_bUpgraded = 0xf70; + public const ulong m_hCargoOwner = 0xf74; + public const ulong m_vecPlayerControlThrust = 0xf80; + public const ulong m_flRopeLength = 0xf8c; + public const ulong m_bDidDropOnRoofWarning = 0xf90; + public const ulong m_flSelfDestructTime = 0xf94; + public const ulong m_bSelfDestructFire = 0xf98; + public const ulong m_bSelfDestructSpark = 0xf99; + public const ulong m_hLastKnownPilot = 0xf9c; + public const ulong m_bHasAlwaysBeenInZone = 0xfa0; + public const ulong m_nJammedAmount = 0xfa4; + public const ulong m_hPlayerThatOrderedMe = 0xfa8; +} + +public static class CDronegun { + public const ulong m_vecAttentionTarget = 0x940; + public const ulong m_vecTargetOffset = 0x94c; + public const ulong m_bHasTarget = 0x958; + public const ulong m_vecAttentionCurrent = 0x95c; + public const ulong m_nPoseParamPitch = 0x968; + public const ulong m_nPoseParamYaw = 0x96c; + public const ulong m_bVarInit = 0x970; + public const ulong m_flDisorientEndTime = 0x974; + public const ulong m_hEnvGunfire = 0x990; + public const ulong m_flLastShootTime = 0x994; + public const ulong m_flLastSound1 = 0x998; + public const ulong m_flLastSound2 = 0x99c; + public const ulong m_flLastSound3 = 0x9a0; + public const ulong m_nAttachMuzzle = 0x9a4; +} + +public static class CDynamicLight { + public const ulong m_ActualFlags = 0x700; + public const ulong m_Flags = 0x701; + public const ulong m_LightStyle = 0x702; + public const ulong m_On = 0x703; + public const ulong m_Radius = 0x704; + public const ulong m_Exponent = 0x708; + public const ulong m_InnerAngle = 0x70c; + public const ulong m_OuterAngle = 0x710; + public const ulong m_SpotRadius = 0x714; +} + +public static class CDynamicProp { + public const ulong m_bCreateNavObstacle = 0xab0; + public const ulong m_bUseHitboxesForRenderBox = 0xab1; + public const ulong m_bUseAnimGraph = 0xab2; + public const ulong m_pOutputAnimBegun = 0xab8; + public const ulong m_pOutputAnimOver = 0xae0; + public const ulong m_pOutputAnimLoopCycleOver = 0xb08; + public const ulong m_OnAnimReachedStart = 0xb30; + public const ulong m_OnAnimReachedEnd = 0xb58; + public const ulong m_iszDefaultAnim = 0xb80; + public const ulong m_nDefaultAnimLoopMode = 0xb88; + public const ulong m_bAnimateOnServer = 0xb8c; + public const ulong m_bRandomizeCycle = 0xb8d; + public const ulong m_bStartDisabled = 0xb8e; + public const ulong m_bScriptedMovement = 0xb8f; + public const ulong m_bFiredStartEndOutput = 0xb90; + public const ulong m_bForceNpcExclude = 0xb91; + public const ulong m_bCreateNonSolid = 0xb92; + public const ulong m_bIsOverrideProp = 0xb93; + public const ulong m_iInitialGlowState = 0xb94; + public const ulong m_nGlowRange = 0xb98; + public const ulong m_nGlowRangeMin = 0xb9c; + public const ulong m_glowColor = 0xba0; + public const ulong m_nGlowTeam = 0xba4; +} + +public static class CEconEntity { + public const ulong m_AttributeManager = 0x9d0; + public const ulong m_OriginalOwnerXuidLow = 0xc98; + public const ulong m_OriginalOwnerXuidHigh = 0xc9c; + public const ulong m_nFallbackPaintKit = 0xca0; + public const ulong m_nFallbackSeed = 0xca4; + public const ulong m_flFallbackWear = 0xca8; + public const ulong m_nFallbackStatTrak = 0xcac; + public const ulong m_hOldProvidee = 0xcb0; + public const ulong m_iOldOwnerClass = 0xcb4; +} + +public static class CEconItemAttribute { + public const ulong m_iAttributeDefinitionIndex = 0x30; + public const ulong m_flValue = 0x34; + public const ulong m_flInitialValue = 0x38; + public const ulong m_nRefundableCurrency = 0x3c; + public const ulong m_bSetBonus = 0x40; +} + +public static class CEconItemView { + public const ulong m_iItemDefinitionIndex = 0x38; + public const ulong m_iEntityQuality = 0x3c; + public const ulong m_iEntityLevel = 0x40; + public const ulong m_iItemID = 0x48; + public const ulong m_iItemIDHigh = 0x50; + public const ulong m_iItemIDLow = 0x54; + public const ulong m_iAccountID = 0x58; + public const ulong m_iInventoryPosition = 0x5c; + public const ulong m_bInitialized = 0x68; + public const ulong m_AttributeList = 0x70; + public const ulong m_NetworkedDynamicAttributes = 0xd0; + public const ulong m_szCustomName = 0x130; + public const ulong m_szCustomNameOverride = 0x1d1; +} + +public static class CEconWearable { + public const ulong m_nForceSkin = 0xcb8; + public const ulong m_bAlwaysAllow = 0xcbc; +} + +public static class CEffectData { + public const ulong m_vOrigin = 0x8; + public const ulong m_vStart = 0x14; + public const ulong m_vNormal = 0x20; + public const ulong m_vAngles = 0x2c; + public const ulong m_hEntity = 0x38; + public const ulong m_hOtherEntity = 0x3c; + public const ulong m_flScale = 0x40; + public const ulong m_flMagnitude = 0x44; + public const ulong m_flRadius = 0x48; + public const ulong m_nSurfaceProp = 0x4c; + public const ulong m_nEffectIndex = 0x50; + public const ulong m_nDamageType = 0x58; + public const ulong m_nPenetrate = 0x5c; + public const ulong m_nMaterial = 0x5e; + public const ulong m_nHitBox = 0x60; + public const ulong m_nColor = 0x62; + public const ulong m_fFlags = 0x63; + public const ulong m_nAttachmentIndex = 0x64; + public const ulong m_nAttachmentName = 0x68; + public const ulong m_iEffectName = 0x6c; + public const ulong m_nExplosionType = 0x6e; +} + +public static class CEntityDissolve { + public const ulong m_flFadeInStart = 0x700; + public const ulong m_flFadeInLength = 0x704; + public const ulong m_flFadeOutModelStart = 0x708; + public const ulong m_flFadeOutModelLength = 0x70c; + public const ulong m_flFadeOutStart = 0x710; + public const ulong m_flFadeOutLength = 0x714; + public const ulong m_flStartTime = 0x718; + public const ulong m_nDissolveType = 0x71c; + public const ulong m_vDissolverOrigin = 0x720; + public const ulong m_nMagnitude = 0x72c; +} + +public static class CEntityFlame { + public const ulong m_hEntAttached = 0x4b0; + public const ulong m_bCheapEffect = 0x4b4; + public const ulong m_flSize = 0x4b8; + public const ulong m_bUseHitboxes = 0x4bc; + public const ulong m_iNumHitboxFires = 0x4c0; + public const ulong m_flHitboxFireScale = 0x4c4; + public const ulong m_flLifetime = 0x4c8; + public const ulong m_hAttacker = 0x4cc; + public const ulong m_iDangerSound = 0x4d0; + public const ulong m_flDirectDamagePerSecond = 0x4d4; + public const ulong m_iCustomDamageType = 0x4d8; +} + +public static class CEntityIdentity { + public const ulong m_nameStringableIndex = 0x14; + public const ulong m_name = 0x18; + public const ulong m_designerName = 0x20; + public const ulong m_flags = 0x30; + public const ulong m_worldGroupId = 0x38; + public const ulong m_fDataObjectTypes = 0x3c; + public const ulong m_PathIndex = 0x40; + public const ulong m_pPrev = 0x58; + public const ulong m_pNext = 0x60; + public const ulong m_pPrevByClass = 0x68; + public const ulong m_pNextByClass = 0x70; +} + +public static class CEntityInstance { + public const ulong m_iszPrivateVScripts = 0x8; + public const ulong m_pEntity = 0x10; + public const ulong m_CScriptComponent = 0x28; +} + +public static class CEnvBeam { + public const ulong m_active = 0x7a0; + public const ulong m_spriteTexture = 0x7a8; + public const ulong m_iszStartEntity = 0x7b0; + public const ulong m_iszEndEntity = 0x7b8; + public const ulong m_life = 0x7c0; + public const ulong m_boltWidth = 0x7c4; + public const ulong m_noiseAmplitude = 0x7c8; + public const ulong m_speed = 0x7cc; + public const ulong m_restrike = 0x7d0; + public const ulong m_iszSpriteName = 0x7d8; + public const ulong m_frameStart = 0x7e0; + public const ulong m_vEndPointWorld = 0x7e4; + public const ulong m_vEndPointRelative = 0x7f0; + public const ulong m_radius = 0x7fc; + public const ulong m_TouchType = 0x800; + public const ulong m_iFilterName = 0x808; + public const ulong m_hFilter = 0x810; + public const ulong m_iszDecal = 0x818; + public const ulong m_OnTouchedByEntity = 0x820; +} + +public static class CEnvBeverage { + public const ulong m_CanInDispenser = 0x4b0; + public const ulong m_nBeverageType = 0x4b4; +} + +public static class CEnvCombinedLightProbeVolume { + public const ulong m_Color = 0x1580; + public const ulong m_flBrightness = 0x1584; + public const ulong m_hCubemapTexture = 0x1588; + public const ulong m_bCustomCubemapTexture = 0x1590; + public const ulong m_hLightProbeTexture = 0x1598; + public const ulong m_hLightProbeDirectLightIndicesTexture = 0x15a0; + public const ulong m_hLightProbeDirectLightScalarsTexture = 0x15a8; + public const ulong m_hLightProbeDirectLightShadowsTexture = 0x15b0; + public const ulong m_vBoxMins = 0x15b8; + public const ulong m_vBoxMaxs = 0x15c4; + public const ulong m_LightGroups = 0x15d0; + public const ulong m_bMoveable = 0x15d8; + public const ulong m_nHandshake = 0x15dc; + public const ulong m_nEnvCubeMapArrayIndex = 0x15e0; + public const ulong m_nPriority = 0x15e4; + public const ulong m_bStartDisabled = 0x15e8; + public const ulong m_flEdgeFadeDist = 0x15ec; + public const ulong m_vEdgeFadeDists = 0x15f0; + public const ulong m_nLightProbeSizeX = 0x15fc; + public const ulong m_nLightProbeSizeY = 0x1600; + public const ulong m_nLightProbeSizeZ = 0x1604; + public const ulong m_nLightProbeAtlasX = 0x1608; + public const ulong m_nLightProbeAtlasY = 0x160c; + public const ulong m_nLightProbeAtlasZ = 0x1610; + public const ulong m_bEnabled = 0x1629; +} + +public static class CEnvCubemap { + public const ulong m_hCubemapTexture = 0x5a0; + public const ulong m_bCustomCubemapTexture = 0x5a8; + public const ulong m_flInfluenceRadius = 0x5ac; + public const ulong m_vBoxProjectMins = 0x5b0; + public const ulong m_vBoxProjectMaxs = 0x5bc; + public const ulong m_LightGroups = 0x5c8; + public const ulong m_bMoveable = 0x5d0; + public const ulong m_nHandshake = 0x5d4; + public const ulong m_nEnvCubeMapArrayIndex = 0x5d8; + public const ulong m_nPriority = 0x5dc; + public const ulong m_flEdgeFadeDist = 0x5e0; + public const ulong m_vEdgeFadeDists = 0x5e4; + public const ulong m_flDiffuseScale = 0x5f0; + public const ulong m_bStartDisabled = 0x5f4; + public const ulong m_bDefaultEnvMap = 0x5f5; + public const ulong m_bDefaultSpecEnvMap = 0x5f6; + public const ulong m_bIndoorCubeMap = 0x5f7; + public const ulong m_bCopyDiffuseFromDefaultCubemap = 0x5f8; + public const ulong m_bEnabled = 0x608; +} + +public static class CEnvCubemapFog { + public const ulong m_flEndDistance = 0x4b0; + public const ulong m_flStartDistance = 0x4b4; + public const ulong m_flFogFalloffExponent = 0x4b8; + public const ulong m_bHeightFogEnabled = 0x4bc; + public const ulong m_flFogHeightWidth = 0x4c0; + public const ulong m_flFogHeightEnd = 0x4c4; + public const ulong m_flFogHeightStart = 0x4c8; + public const ulong m_flFogHeightExponent = 0x4cc; + public const ulong m_flLODBias = 0x4d0; + public const ulong m_bActive = 0x4d4; + public const ulong m_bStartDisabled = 0x4d5; + public const ulong m_flFogMaxOpacity = 0x4d8; + public const ulong m_nCubemapSourceType = 0x4dc; + public const ulong m_hSkyMaterial = 0x4e0; + public const ulong m_iszSkyEntity = 0x4e8; + public const ulong m_hFogCubemapTexture = 0x4f0; + public const ulong m_bHasHeightFogEnd = 0x4f8; + public const ulong m_bFirstTime = 0x4f9; +} + +public static class CEnvDecal { + public const ulong m_hDecalMaterial = 0x700; + public const ulong m_flWidth = 0x708; + public const ulong m_flHeight = 0x70c; + public const ulong m_flDepth = 0x710; + public const ulong m_nRenderOrder = 0x714; + public const ulong m_bProjectOnWorld = 0x718; + public const ulong m_bProjectOnCharacters = 0x719; + public const ulong m_bProjectOnWater = 0x71a; + public const ulong m_flDepthSortBias = 0x71c; +} + +public static class CEnvDetailController { + public const ulong m_flFadeStartDist = 0x4b0; + public const ulong m_flFadeEndDist = 0x4b4; +} + +public static class CEnvEntityIgniter { + public const ulong m_flLifetime = 0x4b0; +} + +public static class CEnvEntityMaker { + public const ulong m_vecEntityMins = 0x4b0; + public const ulong m_vecEntityMaxs = 0x4bc; + public const ulong m_hCurrentInstance = 0x4c8; + public const ulong m_hCurrentBlocker = 0x4cc; + public const ulong m_vecBlockerOrigin = 0x4d0; + public const ulong m_angPostSpawnDirection = 0x4dc; + public const ulong m_flPostSpawnDirectionVariance = 0x4e8; + public const ulong m_flPostSpawnSpeed = 0x4ec; + public const ulong m_bPostSpawnUseAngles = 0x4f0; + public const ulong m_iszTemplate = 0x4f8; + public const ulong m_pOutputOnSpawned = 0x500; + public const ulong m_pOutputOnFailedSpawn = 0x528; +} + +public static class CEnvExplosion { + public const ulong m_iMagnitude = 0x700; + public const ulong m_flPlayerDamage = 0x704; + public const ulong m_iRadiusOverride = 0x708; + public const ulong m_flInnerRadius = 0x70c; + public const ulong m_spriteScale = 0x710; + public const ulong m_flDamageForce = 0x714; + public const ulong m_hInflictor = 0x718; + public const ulong m_iCustomDamageType = 0x71c; + public const ulong m_iszExplosionType = 0x728; + public const ulong m_iszCustomEffectName = 0x730; + public const ulong m_iszCustomSoundName = 0x738; + public const ulong m_iClassIgnore = 0x740; + public const ulong m_iClassIgnore2 = 0x744; + public const ulong m_iszEntityIgnoreName = 0x748; + public const ulong m_hEntityIgnore = 0x750; +} + +public static class CEnvFade { + public const ulong m_fadeColor = 0x4b0; + public const ulong m_Duration = 0x4b4; + public const ulong m_HoldDuration = 0x4b8; + public const ulong m_OnBeginFade = 0x4c0; +} + +public static class CEnvFireSensor { + public const ulong m_bEnabled = 0x4b0; + public const ulong m_bHeatAtLevel = 0x4b1; + public const ulong m_radius = 0x4b4; + public const ulong m_targetLevel = 0x4b8; + public const ulong m_targetTime = 0x4bc; + public const ulong m_levelTime = 0x4c0; + public const ulong m_OnHeatLevelStart = 0x4c8; + public const ulong m_OnHeatLevelEnd = 0x4f0; +} + +public static class CEnvFireSource { + public const ulong m_bEnabled = 0x4b0; + public const ulong m_radius = 0x4b4; + public const ulong m_damage = 0x4b8; +} + +public static class CEnvGasCanister { + public const ulong m_bLanded = 0x930; + public const ulong m_flDamageRadius = 0x934; + public const ulong m_flDamage = 0x938; + public const ulong m_bIncomingSoundStarted = 0x93c; + public const ulong m_bHasDetonated = 0x93d; + public const ulong m_bLaunched = 0x93e; + public const ulong m_OnLaunched = 0x940; + public const ulong m_OnImpacted = 0x968; + public const ulong m_OnOpened = 0x990; + public const ulong m_vecImpactPosition = 0x9b8; + public const ulong m_vecStartPosition = 0x9c4; + public const ulong m_vecEnterWorldPosition = 0x9d0; + public const ulong m_vecDirection = 0x9dc; + public const ulong m_vecStartAngles = 0x9e8; + public const ulong m_flFlightTime = 0x9f4; + public const ulong m_flFlightSpeed = 0x9f8; + public const ulong m_flLaunchTime = 0x9fc; + public const ulong m_flInitialZSpeed = 0xa00; + public const ulong m_flZAcceleration = 0xa04; + public const ulong m_flHorizSpeed = 0xa08; + public const ulong m_bLaunchedFromWithinWorld = 0xa0c; + public const ulong m_vecParabolaDirection = 0xa10; + public const ulong m_flWorldEnterTime = 0xa1c; + public const ulong m_vecSkyboxOrigin = 0xa20; + public const ulong m_flSkyboxScale = 0xa2c; + public const ulong m_bInSkybox = 0xa30; + public const ulong m_bDoImpactEffects = 0xa31; + public const ulong m_nMyZoneIndex = 0xa34; + public const ulong m_hSkyboxCopy = 0xa38; + public const ulong m_flLaunchHeight = 0xa3c; +} + +public static class CEnvGlobal { + public const ulong m_outCounter = 0x4b0; + public const ulong m_globalstate = 0x4d8; + public const ulong m_triggermode = 0x4e0; + public const ulong m_initialstate = 0x4e4; + public const ulong m_counter = 0x4e8; +} + +public static class CEnvHudHint { + public const ulong m_iszMessage = 0x4b0; +} + +public static class CEnvInstructorHint { + public const ulong m_iszName = 0x4b0; + public const ulong m_iszReplace_Key = 0x4b8; + public const ulong m_iszHintTargetEntity = 0x4c0; + public const ulong m_iTimeout = 0x4c8; + public const ulong m_iDisplayLimit = 0x4cc; + public const ulong m_iszIcon_Onscreen = 0x4d0; + public const ulong m_iszIcon_Offscreen = 0x4d8; + public const ulong m_iszCaption = 0x4e0; + public const ulong m_iszActivatorCaption = 0x4e8; + public const ulong m_Color = 0x4f0; + public const ulong m_fIconOffset = 0x4f4; + public const ulong m_fRange = 0x4f8; + public const ulong m_iPulseOption = 0x4fc; + public const ulong m_iAlphaOption = 0x4fd; + public const ulong m_iShakeOption = 0x4fe; + public const ulong m_bStatic = 0x4ff; + public const ulong m_bNoOffscreen = 0x500; + public const ulong m_bForceCaption = 0x501; + public const ulong m_iInstanceType = 0x504; + public const ulong m_bSuppressRest = 0x508; + public const ulong m_iszBinding = 0x510; + public const ulong m_bAllowNoDrawTarget = 0x518; + public const ulong m_bAutoStart = 0x519; + public const ulong m_bLocalPlayerOnly = 0x51a; +} + +public static class CEnvInstructorVRHint { + public const ulong m_iszName = 0x4b0; + public const ulong m_iszHintTargetEntity = 0x4b8; + public const ulong m_iTimeout = 0x4c0; + public const ulong m_iszCaption = 0x4c8; + public const ulong m_iszStartSound = 0x4d0; + public const ulong m_iLayoutFileType = 0x4d8; + public const ulong m_iszCustomLayoutFile = 0x4e0; + public const ulong m_iAttachType = 0x4e8; + public const ulong m_flHeightOffset = 0x4ec; +} + +public static class CEnvLaser { + public const ulong m_iszLaserTarget = 0x7a0; + public const ulong m_pSprite = 0x7a8; + public const ulong m_iszSpriteName = 0x7b0; + public const ulong m_firePosition = 0x7b8; + public const ulong m_flStartFrame = 0x7c4; +} + +public static class CEnvLightProbeVolume { + public const ulong m_hLightProbeTexture = 0x1490; + public const ulong m_hLightProbeDirectLightIndicesTexture = 0x1498; + public const ulong m_hLightProbeDirectLightScalarsTexture = 0x14a0; + public const ulong m_hLightProbeDirectLightShadowsTexture = 0x14a8; + public const ulong m_vBoxMins = 0x14b0; + public const ulong m_vBoxMaxs = 0x14bc; + public const ulong m_LightGroups = 0x14c8; + public const ulong m_bMoveable = 0x14d0; + public const ulong m_nHandshake = 0x14d4; + public const ulong m_nPriority = 0x14d8; + public const ulong m_bStartDisabled = 0x14dc; + public const ulong m_nLightProbeSizeX = 0x14e0; + public const ulong m_nLightProbeSizeY = 0x14e4; + public const ulong m_nLightProbeSizeZ = 0x14e8; + public const ulong m_nLightProbeAtlasX = 0x14ec; + public const ulong m_nLightProbeAtlasY = 0x14f0; + public const ulong m_nLightProbeAtlasZ = 0x14f4; + public const ulong m_bEnabled = 0x1501; +} + +public static class CEnvMicrophone { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_hMeasureTarget = 0x4b4; + public const ulong m_nSoundMask = 0x4b8; + public const ulong m_flSensitivity = 0x4bc; + public const ulong m_flSmoothFactor = 0x4c0; + public const ulong m_flMaxRange = 0x4c4; + public const ulong m_iszSpeakerName = 0x4c8; + public const ulong m_hSpeaker = 0x4d0; + public const ulong m_bAvoidFeedback = 0x4d4; + public const ulong m_iSpeakerDSPPreset = 0x4d8; + public const ulong m_iszListenFilter = 0x4e0; + public const ulong m_hListenFilter = 0x4e8; + public const ulong m_SoundLevel = 0x4f0; + public const ulong m_OnRoutedSound = 0x518; + public const ulong m_OnHeardSound = 0x540; + public const ulong m_szLastSound = 0x568; + public const ulong m_iLastRoutedFrame = 0x668; +} + +public static class CEnvMuzzleFlash { + public const ulong m_flScale = 0x4b0; + public const ulong m_iszParentAttachment = 0x4b8; +} + +public static class CEnvParticleGlow { + public const ulong m_flAlphaScale = 0xc78; + public const ulong m_flRadiusScale = 0xc7c; + public const ulong m_flSelfIllumScale = 0xc80; + public const ulong m_ColorTint = 0xc84; + public const ulong m_hTextureOverride = 0xc88; +} + +public static class CEnvProjectedTexture { + public const ulong m_hTargetEntity = 0x700; + public const ulong m_bState = 0x704; + public const ulong m_bAlwaysUpdate = 0x705; + public const ulong m_flLightFOV = 0x708; + public const ulong m_bEnableShadows = 0x70c; + public const ulong m_bSimpleProjection = 0x70d; + public const ulong m_bLightOnlyTarget = 0x70e; + public const ulong m_bLightWorld = 0x70f; + public const ulong m_bCameraSpace = 0x710; + public const ulong m_flBrightnessScale = 0x714; + public const ulong m_LightColor = 0x718; + public const ulong m_flIntensity = 0x71c; + public const ulong m_flLinearAttenuation = 0x720; + public const ulong m_flQuadraticAttenuation = 0x724; + public const ulong m_bVolumetric = 0x728; + public const ulong m_flNoiseStrength = 0x72c; + public const ulong m_flFlashlightTime = 0x730; + public const ulong m_nNumPlanes = 0x734; + public const ulong m_flPlaneOffset = 0x738; + public const ulong m_flVolumetricIntensity = 0x73c; + public const ulong m_flColorTransitionTime = 0x740; + public const ulong m_flAmbient = 0x744; + public const ulong m_SpotlightTextureName = 0x748; + public const ulong m_nSpotlightTextureFrame = 0x948; + public const ulong m_nShadowQuality = 0x94c; + public const ulong m_flNearZ = 0x950; + public const ulong m_flFarZ = 0x954; + public const ulong m_flProjectionSize = 0x958; + public const ulong m_flRotation = 0x95c; + public const ulong m_bFlipHorizontal = 0x960; +} + +public static class CEnvScreenOverlay { + public const ulong m_iszOverlayNames = 0x4b0; + public const ulong m_flOverlayTimes = 0x500; + public const ulong m_flStartTime = 0x528; + public const ulong m_iDesiredOverlay = 0x52c; + public const ulong m_bIsActive = 0x530; +} + +public static class CEnvShake { + public const ulong m_limitToEntity = 0x4b0; + public const ulong m_Amplitude = 0x4b8; + public const ulong m_Frequency = 0x4bc; + public const ulong m_Duration = 0x4c0; + public const ulong m_Radius = 0x4c4; + public const ulong m_stopTime = 0x4c8; + public const ulong m_nextShake = 0x4cc; + public const ulong m_currentAmp = 0x4d0; + public const ulong m_maxForce = 0x4d4; + public const ulong m_shakeCallback = 0x4e8; +} + +public static class CEnvSky { + public const ulong m_hSkyMaterial = 0x700; + public const ulong m_hSkyMaterialLightingOnly = 0x708; + public const ulong m_bStartDisabled = 0x710; + public const ulong m_vTintColor = 0x711; + public const ulong m_vTintColorLightingOnly = 0x715; + public const ulong m_flBrightnessScale = 0x71c; + public const ulong m_nFogType = 0x720; + public const ulong m_flFogMinStart = 0x724; + public const ulong m_flFogMinEnd = 0x728; + public const ulong m_flFogMaxStart = 0x72c; + public const ulong m_flFogMaxEnd = 0x730; + public const ulong m_bEnabled = 0x734; +} + +public static class CEnvSoundscape { + public const ulong m_OnPlay = 0x4b0; + public const ulong m_flRadius = 0x4d8; + public const ulong m_soundscapeName = 0x4e0; + public const ulong m_soundEventName = 0x4e8; + public const ulong m_bOverrideWithEvent = 0x4f0; + public const ulong m_soundscapeIndex = 0x4f4; + public const ulong m_soundscapeEntityListId = 0x4f8; + public const ulong m_soundEventHash = 0x4fc; + public const ulong m_positionNames = 0x500; + public const ulong m_hProxySoundscape = 0x540; + public const ulong m_bDisabled = 0x544; +} + +public static class CEnvSoundscapeProxy { + public const ulong m_MainSoundscapeName = 0x548; +} + +public static class CEnvSpark { + public const ulong m_flDelay = 0x4b0; + public const ulong m_nMagnitude = 0x4b4; + public const ulong m_nTrailLength = 0x4b8; + public const ulong m_nType = 0x4bc; + public const ulong m_OnSpark = 0x4c0; +} + +public static class CEnvSplash { + public const ulong m_flScale = 0x4b0; +} + +public static class CEnvTilt { + public const ulong m_Duration = 0x4b0; + public const ulong m_Radius = 0x4b4; + public const ulong m_TiltTime = 0x4b8; + public const ulong m_stopTime = 0x4bc; +} + +public static class CEnvTracer { + public const ulong m_vecEnd = 0x4b0; + public const ulong m_flDelay = 0x4bc; +} + +public static class CEnvViewPunch { + public const ulong m_flRadius = 0x4b0; + public const ulong m_angViewPunch = 0x4b4; +} + +public static class CEnvVolumetricFogController { + public const ulong m_flScattering = 0x4b0; + public const ulong m_flAnisotropy = 0x4b4; + public const ulong m_flFadeSpeed = 0x4b8; + public const ulong m_flDrawDistance = 0x4bc; + public const ulong m_flFadeInStart = 0x4c0; + public const ulong m_flFadeInEnd = 0x4c4; + public const ulong m_flIndirectStrength = 0x4c8; + public const ulong m_nIndirectTextureDimX = 0x4cc; + public const ulong m_nIndirectTextureDimY = 0x4d0; + public const ulong m_nIndirectTextureDimZ = 0x4d4; + public const ulong m_vBoxMins = 0x4d8; + public const ulong m_vBoxMaxs = 0x4e4; + public const ulong m_bActive = 0x4f0; + public const ulong m_flStartAnisoTime = 0x4f4; + public const ulong m_flStartScatterTime = 0x4f8; + public const ulong m_flStartDrawDistanceTime = 0x4fc; + public const ulong m_flStartAnisotropy = 0x500; + public const ulong m_flStartScattering = 0x504; + public const ulong m_flStartDrawDistance = 0x508; + public const ulong m_flDefaultAnisotropy = 0x50c; + public const ulong m_flDefaultScattering = 0x510; + public const ulong m_flDefaultDrawDistance = 0x514; + public const ulong m_bStartDisabled = 0x518; + public const ulong m_bEnableIndirect = 0x519; + public const ulong m_bIsMaster = 0x51a; + public const ulong m_hFogIndirectTexture = 0x520; + public const ulong m_nForceRefreshCount = 0x528; + public const ulong m_bFirstTime = 0x52c; +} + +public static class CEnvVolumetricFogVolume { + public const ulong m_bActive = 0x4b0; + public const ulong m_vBoxMins = 0x4b4; + public const ulong m_vBoxMaxs = 0x4c0; + public const ulong m_bStartDisabled = 0x4cc; + public const ulong m_flStrength = 0x4d0; + public const ulong m_nFalloffShape = 0x4d4; + public const ulong m_flFalloffExponent = 0x4d8; +} + +public static class CEnvWind { + public const ulong m_EnvWindShared = 0x4b0; +} + +public static class CEnvWindShared { + public const ulong m_flStartTime = 0x8; + public const ulong m_iWindSeed = 0xc; + public const ulong m_iMinWind = 0x10; + public const ulong m_iMaxWind = 0x12; + public const ulong m_windRadius = 0x14; + public const ulong m_iMinGust = 0x18; + public const ulong m_iMaxGust = 0x1a; + public const ulong m_flMinGustDelay = 0x1c; + public const ulong m_flMaxGustDelay = 0x20; + public const ulong m_flGustDuration = 0x24; + public const ulong m_iGustDirChange = 0x28; + public const ulong m_location = 0x2c; + public const ulong m_iszGustSound = 0x38; + public const ulong m_iWindDir = 0x3c; + public const ulong m_flWindSpeed = 0x40; + public const ulong m_currentWindVector = 0x44; + public const ulong m_CurrentSwayVector = 0x50; + public const ulong m_PrevSwayVector = 0x5c; + public const ulong m_iInitialWindDir = 0x68; + public const ulong m_flInitialWindSpeed = 0x6c; + public const ulong m_OnGustStart = 0x70; + public const ulong m_OnGustEnd = 0x98; + public const ulong m_flVariationTime = 0xc0; + public const ulong m_flSwayTime = 0xc4; + public const ulong m_flSimTime = 0xc8; + public const ulong m_flSwitchTime = 0xcc; + public const ulong m_flAveWindSpeed = 0xd0; + public const ulong m_bGusting = 0xd4; + public const ulong m_flWindAngleVariation = 0xd8; + public const ulong m_flWindSpeedVariation = 0xdc; + public const ulong m_iEntIndex = 0xe0; +} + +public static class CEnvWindShared_WindAveEvent_t { + public const ulong m_flStartWindSpeed = 0x0; + public const ulong m_flAveWindSpeed = 0x4; +} + +public static class CEnvWindShared_WindVariationEvent_t { + public const ulong m_flWindAngleVariation = 0x0; + public const ulong m_flWindSpeedVariation = 0x4; +} + +public static class CFilterAttributeInt { + public const ulong m_sAttributeName = 0x508; +} + +public static class CFilterClass { + public const ulong m_iFilterClass = 0x508; +} + +public static class CFilterContext { + public const ulong m_iFilterContext = 0x508; +} + +public static class CFilterEnemy { + public const ulong m_iszEnemyName = 0x508; + public const ulong m_flRadius = 0x510; + public const ulong m_flOuterRadius = 0x514; + public const ulong m_nMaxSquadmatesPerEnemy = 0x518; + public const ulong m_iszPlayerName = 0x520; +} + +public static class CFilterMassGreater { + public const ulong m_fFilterMass = 0x508; +} + +public static class CFilterModel { + public const ulong m_iFilterModel = 0x508; +} + +public static class CFilterMultiple { + public const ulong m_nFilterType = 0x508; + public const ulong m_iFilterName = 0x510; + public const ulong m_hFilter = 0x560; + public const ulong m_nFilterCount = 0x588; +} + +public static class CFilterName { + public const ulong m_iFilterName = 0x508; +} + +public static class CFilterProximity { + public const ulong m_flRadius = 0x508; +} + +public static class CFire { + public const ulong m_hEffect = 0x700; + public const ulong m_hOwner = 0x704; + public const ulong m_nFireType = 0x708; + public const ulong m_flFuel = 0x70c; + public const ulong m_flDamageTime = 0x710; + public const ulong m_lastDamage = 0x714; + public const ulong m_flFireSize = 0x718; + public const ulong m_flLastNavUpdateTime = 0x71c; + public const ulong m_flHeatLevel = 0x720; + public const ulong m_flHeatAbsorb = 0x724; + public const ulong m_flDamageScale = 0x728; + public const ulong m_flMaxHeat = 0x72c; + public const ulong m_flLastHeatLevel = 0x730; + public const ulong m_flAttackTime = 0x734; + public const ulong m_bEnabled = 0x738; + public const ulong m_bStartDisabled = 0x739; + public const ulong m_bDidActivate = 0x73a; + public const ulong m_OnIgnited = 0x740; + public const ulong m_OnExtinguished = 0x768; +} + +public static class CFireSmoke { + public const ulong m_nFlameModelIndex = 0x4c0; + public const ulong m_nFlameFromAboveModelIndex = 0x4c4; +} + +public static class CFiringModeFloat { + public const ulong m_flValues = 0x0; +} + +public static class CFiringModeInt { + public const ulong m_nValues = 0x0; +} + +public static class CFish { + public const ulong m_pool = 0x930; + public const ulong m_id = 0x934; + public const ulong m_x = 0x938; + public const ulong m_y = 0x93c; + public const ulong m_z = 0x940; + public const ulong m_angle = 0x944; + public const ulong m_angleChange = 0x948; + public const ulong m_forward = 0x94c; + public const ulong m_perp = 0x958; + public const ulong m_poolOrigin = 0x964; + public const ulong m_waterLevel = 0x970; + public const ulong m_speed = 0x974; + public const ulong m_desiredSpeed = 0x978; + public const ulong m_calmSpeed = 0x97c; + public const ulong m_panicSpeed = 0x980; + public const ulong m_avoidRange = 0x984; + public const ulong m_turnTimer = 0x988; + public const ulong m_turnClockwise = 0x9a0; + public const ulong m_goTimer = 0x9a8; + public const ulong m_moveTimer = 0x9c0; + public const ulong m_panicTimer = 0x9d8; + public const ulong m_disperseTimer = 0x9f0; + public const ulong m_proximityTimer = 0xa08; + public const ulong m_visible = 0xa20; +} + +public static class CFishPool { + public const ulong m_fishCount = 0x4c0; + public const ulong m_maxRange = 0x4c4; + public const ulong m_swimDepth = 0x4c8; + public const ulong m_waterLevel = 0x4cc; + public const ulong m_isDormant = 0x4d0; + public const ulong m_fishes = 0x4d8; + public const ulong m_visTimer = 0x4f0; +} + +public static class CFists { + public const ulong m_bPlayingUninterruptableAct = 0xe80; + public const ulong m_nUninterruptableActivity = 0xe84; + public const ulong m_bRestorePrevWep = 0xe88; + public const ulong m_hWeaponBeforePrevious = 0xe8c; + public const ulong m_hWeaponPrevious = 0xe90; + public const ulong m_bDelayedHardPunchIncoming = 0xe94; + public const ulong m_bDestroyAfterTaunt = 0xe95; +} + +public static class CFlashbangProjectile { + public const ulong m_flTimeToDetonate = 0xac8; + public const ulong m_numOpponentsHit = 0xacc; + public const ulong m_numTeammatesHit = 0xacd; +} + +public static class CFogController { + public const ulong m_fog = 0x4b0; + public const ulong m_bUseAngles = 0x518; + public const ulong m_iChangedVariables = 0x51c; +} + +public static class CFogTrigger { + public const ulong m_fog = 0x8a8; +} + +public static class CFogVolume { + public const ulong m_fogName = 0x700; + public const ulong m_postProcessName = 0x708; + public const ulong m_colorCorrectionName = 0x710; + public const ulong m_bDisabled = 0x720; + public const ulong m_bInFogVolumesList = 0x721; +} + +public static class CFootstepControl { + public const ulong m_source = 0x8a8; + public const ulong m_destination = 0x8b0; +} + +public static class CFuncBrush { + public const ulong m_iSolidity = 0x700; + public const ulong m_iDisabled = 0x704; + public const ulong m_bSolidBsp = 0x708; + public const ulong m_iszExcludedClass = 0x710; + public const ulong m_bInvertExclusion = 0x718; + public const ulong m_bScriptedMovement = 0x719; +} + +public static class CFuncConveyor { + public const ulong m_szConveyorModels = 0x700; + public const ulong m_flTransitionDurationSeconds = 0x708; + public const ulong m_angMoveEntitySpace = 0x70c; + public const ulong m_vecMoveDirEntitySpace = 0x718; + public const ulong m_flTargetSpeed = 0x724; + public const ulong m_nTransitionStartTick = 0x728; + public const ulong m_nTransitionDurationTicks = 0x72c; + public const ulong m_flTransitionStartSpeed = 0x730; + public const ulong m_hConveyorModels = 0x738; +} + +public static class CFuncElectrifiedVolume { + public const ulong m_EffectName = 0x720; + public const ulong m_EffectInterpenetrateName = 0x728; + public const ulong m_EffectZapName = 0x730; + public const ulong m_iszEffectSource = 0x738; +} + +public static class CFuncInteractionLayerClip { + public const ulong m_bDisabled = 0x700; + public const ulong m_iszInteractsAs = 0x708; + public const ulong m_iszInteractsWith = 0x710; +} + +public static class CFuncLadder { + public const ulong m_vecLadderDir = 0x700; + public const ulong m_Dismounts = 0x710; + public const ulong m_vecLocalTop = 0x728; + public const ulong m_vecPlayerMountPositionTop = 0x734; + public const ulong m_vecPlayerMountPositionBottom = 0x740; + public const ulong m_flAutoRideSpeed = 0x74c; + public const ulong m_bDisabled = 0x750; + public const ulong m_bFakeLadder = 0x751; + public const ulong m_bHasSlack = 0x752; + public const ulong m_surfacePropName = 0x758; + public const ulong m_OnPlayerGotOnLadder = 0x760; + public const ulong m_OnPlayerGotOffLadder = 0x788; +} + +public static class CFuncMonitor { + public const ulong m_targetCamera = 0x720; + public const ulong m_nResolutionEnum = 0x728; + public const ulong m_bRenderShadows = 0x72c; + public const ulong m_bUseUniqueColorTarget = 0x72d; + public const ulong m_brushModelName = 0x730; + public const ulong m_hTargetCamera = 0x738; + public const ulong m_bEnabled = 0x73c; + public const ulong m_bDraw3DSkybox = 0x73d; + public const ulong m_bStartEnabled = 0x73e; +} + +public static class CFuncMoveLinear { + public const ulong m_authoredPosition = 0x780; + public const ulong m_angMoveEntitySpace = 0x784; + public const ulong m_vecMoveDirParentSpace = 0x790; + public const ulong m_soundStart = 0x7a0; + public const ulong m_soundStop = 0x7a8; + public const ulong m_currentSound = 0x7b0; + public const ulong m_flBlockDamage = 0x7b8; + public const ulong m_flStartPosition = 0x7bc; + public const ulong m_flMoveDistance = 0x7c0; + public const ulong m_OnFullyOpen = 0x7d0; + public const ulong m_OnFullyClosed = 0x7f8; + public const ulong m_bCreateMovableNavMesh = 0x820; + public const ulong m_bCreateNavObstacle = 0x821; +} + +public static class CFuncNavBlocker { + public const ulong m_bDisabled = 0x700; + public const ulong m_nBlockedTeamNumber = 0x704; +} + +public static class CFuncNavObstruction { + public const ulong m_bDisabled = 0x708; +} + +public static class CFuncPlat { + public const ulong m_sNoise = 0x7a8; +} + +public static class CFuncPlatRot { + public const ulong m_end = 0x7b0; + public const ulong m_start = 0x7bc; +} + +public static class CFuncRotating { + public const ulong m_vecMoveAng = 0x700; + public const ulong m_flFanFriction = 0x70c; + public const ulong m_flAttenuation = 0x710; + public const ulong m_flVolume = 0x714; + public const ulong m_flTargetSpeed = 0x718; + public const ulong m_flMaxSpeed = 0x71c; + public const ulong m_flBlockDamage = 0x720; + public const ulong m_flTimeScale = 0x724; + public const ulong m_NoiseRunning = 0x728; + public const ulong m_bReversed = 0x730; + public const ulong m_angStart = 0x73c; + public const ulong m_bStopAtStartPos = 0x748; + public const ulong m_vecClientOrigin = 0x74c; + public const ulong m_vecClientAngles = 0x758; +} + +public static class CFuncShatterglass { + public const ulong m_hGlassMaterialDamaged = 0x700; + public const ulong m_hGlassMaterialUndamaged = 0x708; + public const ulong m_hConcreteMaterialEdgeFace = 0x710; + public const ulong m_hConcreteMaterialEdgeCaps = 0x718; + public const ulong m_hConcreteMaterialEdgeFins = 0x720; + public const ulong m_matPanelTransform = 0x728; + public const ulong m_matPanelTransformWsTemp = 0x758; + public const ulong m_vecShatterGlassShards = 0x788; + public const ulong m_PanelSize = 0x7a0; + public const ulong m_vecPanelNormalWs = 0x7a8; + public const ulong m_nNumShardsEverCreated = 0x7b4; + public const ulong m_flLastShatterSoundEmitTime = 0x7b8; + public const ulong m_flLastCleanupTime = 0x7bc; + public const ulong m_flInitAtTime = 0x7c0; + public const ulong m_flGlassThickness = 0x7c4; + public const ulong m_flSpawnInvulnerability = 0x7c8; + public const ulong m_bBreakSilent = 0x7cc; + public const ulong m_bBreakShardless = 0x7cd; + public const ulong m_bBroken = 0x7ce; + public const ulong m_bHasRateLimitedShards = 0x7cf; + public const ulong m_bGlassNavIgnore = 0x7d0; + public const ulong m_bGlassInFrame = 0x7d1; + public const ulong m_bStartBroken = 0x7d2; + public const ulong m_iInitialDamageType = 0x7d3; + public const ulong m_szDamagePositioningEntityName01 = 0x7d8; + public const ulong m_szDamagePositioningEntityName02 = 0x7e0; + public const ulong m_szDamagePositioningEntityName03 = 0x7e8; + public const ulong m_szDamagePositioningEntityName04 = 0x7f0; + public const ulong m_vInitialDamagePositions = 0x7f8; + public const ulong m_vExtraDamagePositions = 0x810; + public const ulong m_OnBroken = 0x828; + public const ulong m_iSurfaceType = 0x851; +} + +public static class CFuncTankTrain { + public const ulong m_OnDeath = 0x850; +} + +public static class CFuncTimescale { + public const ulong m_flDesiredTimescale = 0x4b0; + public const ulong m_flAcceleration = 0x4b4; + public const ulong m_flMinBlendRate = 0x4b8; + public const ulong m_flBlendDeltaMultiplier = 0x4bc; + public const ulong m_isStarted = 0x4c0; +} + +public static class CFuncTrackChange { + public const ulong m_trackTop = 0x7c8; + public const ulong m_trackBottom = 0x7d0; + public const ulong m_train = 0x7d8; + public const ulong m_trackTopName = 0x7e0; + public const ulong m_trackBottomName = 0x7e8; + public const ulong m_trainName = 0x7f0; + public const ulong m_code = 0x7f8; + public const ulong m_targetState = 0x7fc; + public const ulong m_use = 0x800; +} + +public static class CFuncTrackTrain { + public const ulong m_ppath = 0x700; + public const ulong m_length = 0x704; + public const ulong m_vPosPrev = 0x708; + public const ulong m_angPrev = 0x714; + public const ulong m_controlMins = 0x720; + public const ulong m_controlMaxs = 0x72c; + public const ulong m_lastBlockPos = 0x738; + public const ulong m_lastBlockTick = 0x744; + public const ulong m_flVolume = 0x748; + public const ulong m_flBank = 0x74c; + public const ulong m_oldSpeed = 0x750; + public const ulong m_flBlockDamage = 0x754; + public const ulong m_height = 0x758; + public const ulong m_maxSpeed = 0x75c; + public const ulong m_dir = 0x760; + public const ulong m_iszSoundMove = 0x768; + public const ulong m_iszSoundMovePing = 0x770; + public const ulong m_iszSoundStart = 0x778; + public const ulong m_iszSoundStop = 0x780; + public const ulong m_strPathTarget = 0x788; + public const ulong m_flMoveSoundMinDuration = 0x790; + public const ulong m_flMoveSoundMaxDuration = 0x794; + public const ulong m_flNextMoveSoundTime = 0x798; + public const ulong m_flMoveSoundMinPitch = 0x79c; + public const ulong m_flMoveSoundMaxPitch = 0x7a0; + public const ulong m_eOrientationType = 0x7a4; + public const ulong m_eVelocityType = 0x7a8; + public const ulong m_OnStart = 0x7b8; + public const ulong m_OnNext = 0x7e0; + public const ulong m_OnArrivedAtDestinationNode = 0x808; + public const ulong m_bManualSpeedChanges = 0x830; + public const ulong m_flDesiredSpeed = 0x834; + public const ulong m_flSpeedChangeTime = 0x838; + public const ulong m_flAccelSpeed = 0x83c; + public const ulong m_flDecelSpeed = 0x840; + public const ulong m_bAccelToSpeed = 0x844; + public const ulong m_flTimeScale = 0x848; + public const ulong m_flNextMPSoundTime = 0x84c; +} + +public static class CFuncTrain { + public const ulong m_hCurrentTarget = 0x7a8; + public const ulong m_activated = 0x7ac; + public const ulong m_hEnemy = 0x7b0; + public const ulong m_flBlockDamage = 0x7b4; + public const ulong m_flNextBlockTime = 0x7b8; + public const ulong m_iszLastTarget = 0x7c0; +} + +public static class CFuncVPhysicsClip { + public const ulong m_bDisabled = 0x700; +} + +public static class CFuncWall { + public const ulong m_nState = 0x700; +} + +public static class CFuncWater { + public const ulong m_BuoyancyHelper = 0x700; +} + +public static class CGameChoreoServices { + public const ulong m_hOwner = 0x8; + public const ulong m_hScriptedSequence = 0xc; + public const ulong m_scriptState = 0x10; + public const ulong m_choreoState = 0x14; + public const ulong m_flTimeStartedState = 0x18; +} + +public static class CGameGibManager { + public const ulong m_bAllowNewGibs = 0x4d0; + public const ulong m_iCurrentMaxPieces = 0x4d4; + public const ulong m_iMaxPieces = 0x4d8; + public const ulong m_iLastFrame = 0x4dc; +} + +public static class CGamePlayerEquip { + public const ulong m_weaponNames = 0x710; + public const ulong m_weaponCount = 0x810; +} + +public static class CGamePlayerZone { + public const ulong m_OnPlayerInZone = 0x708; + public const ulong m_OnPlayerOutZone = 0x730; + public const ulong m_PlayersInCount = 0x758; + public const ulong m_PlayersOutCount = 0x780; +} + +public static class CGameRules { + public const ulong m_szQuestName = 0x8; + public const ulong m_nQuestPhase = 0x88; +} + +public static class CGameSceneNode { + public const ulong m_nodeToWorld = 0x10; + public const ulong m_pOwner = 0x30; + public const ulong m_pParent = 0x38; + public const ulong m_pChild = 0x40; + public const ulong m_pNextSibling = 0x48; + public const ulong m_hParent = 0x70; + public const ulong m_vecOrigin = 0x80; + public const ulong m_angRotation = 0xb8; + public const ulong m_flScale = 0xc4; + public const ulong m_vecAbsOrigin = 0xc8; + public const ulong m_angAbsRotation = 0xd4; + public const ulong m_flAbsScale = 0xe0; + public const ulong m_nParentAttachmentOrBone = 0xe4; + public const ulong m_bDebugAbsOriginChanges = 0xe6; + public const ulong m_bDormant = 0xe7; + public const ulong m_bForceParentToBeNetworked = 0xe8; + public const ulong m_bDirtyHierarchy = 0x0; + public const ulong m_bDirtyBoneMergeInfo = 0x0; + public const ulong m_bNetworkedPositionChanged = 0x0; + public const ulong m_bNetworkedAnglesChanged = 0x0; + public const ulong m_bNetworkedScaleChanged = 0x0; + public const ulong m_bWillBeCallingPostDataUpdate = 0x0; + public const ulong m_bNotifyBoneTransformsChanged = 0x0; + public const ulong m_bBoneMergeFlex = 0x0; + public const ulong m_nLatchAbsOrigin = 0x0; + public const ulong m_bDirtyBoneMergeBoneToRoot = 0x0; + public const ulong m_nHierarchicalDepth = 0xeb; + public const ulong m_nHierarchyType = 0xec; + public const ulong m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; + public const ulong m_name = 0xf0; + public const ulong m_hierarchyAttachName = 0x130; + public const ulong m_flZOffset = 0x134; + public const ulong m_vRenderOrigin = 0x138; +} + +public static class CGameSceneNodeHandle { + public const ulong m_hOwner = 0x8; + public const ulong m_name = 0xc; +} + +public static class CGameScriptedMoveData { + public const ulong m_vDest = 0x0; + public const ulong m_vSrc = 0xc; + public const ulong m_angSrc = 0x18; + public const ulong m_angDst = 0x24; + public const ulong m_angCurrent = 0x30; + public const ulong m_flAngRate = 0x3c; + public const ulong m_flDuration = 0x40; + public const ulong m_flStartTime = 0x44; + public const ulong m_nPrevMoveType = 0x48; + public const ulong m_bActive = 0x49; + public const ulong m_bTeleportOnEnd = 0x4a; + public const ulong m_bIgnoreRotation = 0x4b; + public const ulong m_nType = 0x4c; + public const ulong m_bSuccess = 0x50; + public const ulong m_nForcedCrouchState = 0x54; + public const ulong m_bIgnoreCollisions = 0x58; +} + +public static class CGameText { + public const ulong m_iszMessage = 0x710; + public const ulong m_textParms = 0x718; +} + +public static class CGameWeaponManager { + public const ulong m_iszWeaponName = 0x4b0; + public const ulong m_iMaxPieces = 0x4c0; + public const ulong m_flAmmoMod = 0x4c4; + public const ulong m_bExpectingWeapon = 0x4c8; + public const ulong m_ManagedNonWeapons = 0x4d0; +} + +public static class CGenericConstraint { + public const ulong m_nLinearMotionX = 0x510; + public const ulong m_nLinearMotionY = 0x514; + public const ulong m_nLinearMotionZ = 0x518; + public const ulong m_flLinearFrequencyX = 0x51c; + public const ulong m_flLinearFrequencyY = 0x520; + public const ulong m_flLinearFrequencyZ = 0x524; + public const ulong m_flLinearDampingRatioX = 0x528; + public const ulong m_flLinearDampingRatioY = 0x52c; + public const ulong m_flLinearDampingRatioZ = 0x530; + public const ulong m_flMaxLinearImpulseX = 0x534; + public const ulong m_flMaxLinearImpulseY = 0x538; + public const ulong m_flMaxLinearImpulseZ = 0x53c; + public const ulong m_flBreakAfterTimeX = 0x540; + public const ulong m_flBreakAfterTimeY = 0x544; + public const ulong m_flBreakAfterTimeZ = 0x548; + public const ulong m_flBreakAfterTimeStartTimeX = 0x54c; + public const ulong m_flBreakAfterTimeStartTimeY = 0x550; + public const ulong m_flBreakAfterTimeStartTimeZ = 0x554; + public const ulong m_flBreakAfterTimeThresholdX = 0x558; + public const ulong m_flBreakAfterTimeThresholdY = 0x55c; + public const ulong m_flBreakAfterTimeThresholdZ = 0x560; + public const ulong m_flNotifyForceX = 0x564; + public const ulong m_flNotifyForceY = 0x568; + public const ulong m_flNotifyForceZ = 0x56c; + public const ulong m_flNotifyForceMinTimeX = 0x570; + public const ulong m_flNotifyForceMinTimeY = 0x574; + public const ulong m_flNotifyForceMinTimeZ = 0x578; + public const ulong m_flNotifyForceLastTimeX = 0x57c; + public const ulong m_flNotifyForceLastTimeY = 0x580; + public const ulong m_flNotifyForceLastTimeZ = 0x584; + public const ulong m_bAxisNotifiedX = 0x588; + public const ulong m_bAxisNotifiedY = 0x589; + public const ulong m_bAxisNotifiedZ = 0x58a; + public const ulong m_nAngularMotionX = 0x58c; + public const ulong m_nAngularMotionY = 0x590; + public const ulong m_nAngularMotionZ = 0x594; + public const ulong m_flAngularFrequencyX = 0x598; + public const ulong m_flAngularFrequencyY = 0x59c; + public const ulong m_flAngularFrequencyZ = 0x5a0; + public const ulong m_flAngularDampingRatioX = 0x5a4; + public const ulong m_flAngularDampingRatioY = 0x5a8; + public const ulong m_flAngularDampingRatioZ = 0x5ac; + public const ulong m_flMaxAngularImpulseX = 0x5b0; + public const ulong m_flMaxAngularImpulseY = 0x5b4; + public const ulong m_flMaxAngularImpulseZ = 0x5b8; + public const ulong m_NotifyForceReachedX = 0x5c0; + public const ulong m_NotifyForceReachedY = 0x5e8; + public const ulong m_NotifyForceReachedZ = 0x610; +} + +public static class CGlowProperty { + public const ulong m_fGlowColor = 0x8; + public const ulong m_iGlowType = 0x30; + public const ulong m_iGlowTeam = 0x34; + public const ulong m_nGlowRange = 0x38; + public const ulong m_nGlowRangeMin = 0x3c; + public const ulong m_glowColorOverride = 0x40; + public const ulong m_bFlashing = 0x44; + public const ulong m_flGlowTime = 0x48; + public const ulong m_flGlowStartTime = 0x4c; + public const ulong m_bEligibleForScreenHighlight = 0x50; + public const ulong m_bGlowing = 0x51; +} + +public static class CGradientFog { + public const ulong m_hGradientFogTexture = 0x4b0; + public const ulong m_flFogStartDistance = 0x4b8; + public const ulong m_flFogEndDistance = 0x4bc; + public const ulong m_bHeightFogEnabled = 0x4c0; + public const ulong m_flFogStartHeight = 0x4c4; + public const ulong m_flFogEndHeight = 0x4c8; + public const ulong m_flFarZ = 0x4cc; + public const ulong m_flFogMaxOpacity = 0x4d0; + public const ulong m_flFogFalloffExponent = 0x4d4; + public const ulong m_flFogVerticalExponent = 0x4d8; + public const ulong m_fogColor = 0x4dc; + public const ulong m_flFogStrength = 0x4e0; + public const ulong m_flFadeTime = 0x4e4; + public const ulong m_bStartDisabled = 0x4e8; + public const ulong m_bIsEnabled = 0x4e9; + public const ulong m_bGradientFogNeedsTextures = 0x4ea; +} + +public static class CGrassBurn { + public const ulong m_flGrassBurnClearTime = 0x4b0; +} + +public static class CGunTarget { + public const ulong m_on = 0x780; + public const ulong m_hTargetEnt = 0x784; + public const ulong m_OnDeath = 0x788; +} + +public static class CHandleTest { + public const ulong m_Handle = 0x4b0; + public const ulong m_bSendHandle = 0x4b4; +} + +public static class CHintMessage { + public const ulong m_hintString = 0x8; + public const ulong m_args = 0x10; + public const ulong m_duration = 0x28; +} + +public static class CHintMessageQueue { + public const ulong m_tmMessageEnd = 0x8; + public const ulong m_messages = 0x10; + public const ulong m_pPlayerController = 0x28; +} + +public static class CHitboxComponent { + public const ulong m_bvDisabledHitGroups = 0x24; +} + +public static class CHostage { + public const ulong m_OnHostageBeginGrab = 0xa88; + public const ulong m_OnFirstPickedUp = 0xab0; + public const ulong m_OnDroppedNotRescued = 0xad8; + public const ulong m_OnRescued = 0xb00; + public const ulong m_entitySpottedState = 0xb28; + public const ulong m_nSpotRules = 0xb40; + public const ulong m_uiHostageSpawnExclusionGroupMask = 0xb44; + public const ulong m_nHostageSpawnRandomFactor = 0xb48; + public const ulong m_bRemove = 0xb4c; + public const ulong m_vel = 0xb50; + public const ulong m_isRescued = 0xb5c; + public const ulong m_jumpedThisFrame = 0xb5d; + public const ulong m_nHostageState = 0xb60; + public const ulong m_leader = 0xb64; + public const ulong m_lastLeader = 0xb68; + public const ulong m_reuseTimer = 0xb70; + public const ulong m_hasBeenUsed = 0xb88; + public const ulong m_accel = 0xb8c; + public const ulong m_isRunning = 0xb98; + public const ulong m_isCrouching = 0xb99; + public const ulong m_jumpTimer = 0xba0; + public const ulong m_isWaitingForLeader = 0xbb8; + public const ulong m_repathTimer = 0x2bc8; + public const ulong m_inhibitDoorTimer = 0x2be0; + public const ulong m_inhibitObstacleAvoidanceTimer = 0x2c70; + public const ulong m_wiggleTimer = 0x2c90; + public const ulong m_isAdjusted = 0x2cac; + public const ulong m_bHandsHaveBeenCut = 0x2cad; + public const ulong m_hHostageGrabber = 0x2cb0; + public const ulong m_fLastGrabTime = 0x2cb4; + public const ulong m_vecPositionWhenStartedDroppingToGround = 0x2cb8; + public const ulong m_vecGrabbedPos = 0x2cc4; + public const ulong m_flRescueStartTime = 0x2cd0; + public const ulong m_flGrabSuccessTime = 0x2cd4; + public const ulong m_flDropStartTime = 0x2cd8; + public const ulong m_nApproachRewardPayouts = 0x2cdc; + public const ulong m_nPickupEventCount = 0x2ce0; + public const ulong m_vecSpawnGroundPos = 0x2ce4; +} + +public static class CHostageExpresserShim { + public const ulong m_pExpresser = 0xa70; +} + +public static class CInButtonState { + public const ulong m_pButtonStates = 0x8; +} + +public static class CInferno { + public const ulong m_fireXDelta = 0x710; + public const ulong m_fireYDelta = 0x810; + public const ulong m_fireZDelta = 0x910; + public const ulong m_fireParentXDelta = 0xa10; + public const ulong m_fireParentYDelta = 0xb10; + public const ulong m_fireParentZDelta = 0xc10; + public const ulong m_bFireIsBurning = 0xd10; + public const ulong m_BurnNormal = 0xd50; + public const ulong m_fireCount = 0x1050; + public const ulong m_nInfernoType = 0x1054; + public const ulong m_nFireEffectTickBegin = 0x1058; + public const ulong m_nFireLifetime = 0x105c; + public const ulong m_bInPostEffectTime = 0x1060; + public const ulong m_nFiresExtinguishCount = 0x1064; + public const ulong m_bWasCreatedInSmoke = 0x1068; + public const ulong m_extent = 0x1270; + public const ulong m_damageTimer = 0x1288; + public const ulong m_damageRampTimer = 0x12a0; + public const ulong m_splashVelocity = 0x12b8; + public const ulong m_InitialSplashVelocity = 0x12c4; + public const ulong m_startPos = 0x12d0; + public const ulong m_vecOriginalSpawnLocation = 0x12dc; + public const ulong m_activeTimer = 0x12e8; + public const ulong m_fireSpawnOffset = 0x12f8; + public const ulong m_nMaxFlames = 0x12fc; + public const ulong m_BookkeepingTimer = 0x1300; + public const ulong m_NextSpreadTimer = 0x1318; + public const ulong m_nSourceItemDefIndex = 0x1330; +} + +public static class CInfoDynamicShadowHint { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_flRange = 0x4b4; + public const ulong m_nImportance = 0x4b8; + public const ulong m_nLightChoice = 0x4bc; + public const ulong m_hLight = 0x4c0; +} + +public static class CInfoDynamicShadowHintBox { + public const ulong m_vBoxMins = 0x4c8; + public const ulong m_vBoxMaxs = 0x4d4; +} + +public static class CInfoGameEventProxy { + public const ulong m_iszEventName = 0x4b0; + public const ulong m_flRange = 0x4b8; +} + +public static class CInfoMapRegion { + public const ulong m_flRadius = 0x4b0; + public const ulong m_strLocToken = 0x4b8; + public const ulong m_szLocToken = 0x4c0; +} + +public static class CInfoOffscreenPanoramaTexture { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_nResolutionX = 0x4b4; + public const ulong m_nResolutionY = 0x4b8; + public const ulong m_szLayoutFileName = 0x4c0; + public const ulong m_RenderAttrName = 0x4c8; + public const ulong m_TargetEntities = 0x4d0; + public const ulong m_nTargetChangeCount = 0x4e8; + public const ulong m_vecCSSClasses = 0x4f0; + public const ulong m_szTargetsName = 0x508; + public const ulong m_AdditionalTargetEntities = 0x510; +} + +public static class CInfoPlayerStart { + public const ulong m_bDisabled = 0x4b0; +} + +public static class CInfoSpawnGroupLoadUnload { + public const ulong m_OnSpawnGroupLoadStarted = 0x4b0; + public const ulong m_OnSpawnGroupLoadFinished = 0x4d8; + public const ulong m_OnSpawnGroupUnloadStarted = 0x500; + public const ulong m_OnSpawnGroupUnloadFinished = 0x528; + public const ulong m_iszSpawnGroupName = 0x550; + public const ulong m_iszSpawnGroupFilterName = 0x558; + public const ulong m_iszLandmarkName = 0x560; + public const ulong m_sFixedSpawnGroupName = 0x568; + public const ulong m_flTimeoutInterval = 0x570; + public const ulong m_bStreamingStarted = 0x574; + public const ulong m_bUnloadingStarted = 0x575; +} + +public static class CInfoVisibilityBox { + public const ulong m_nMode = 0x4b4; + public const ulong m_vBoxSize = 0x4b8; + public const ulong m_bEnabled = 0x4c4; +} + +public static class CInfoWorldLayer { + public const ulong m_pOutputOnEntitiesSpawned = 0x4b0; + public const ulong m_worldName = 0x4d8; + public const ulong m_layerName = 0x4e0; + public const ulong m_bWorldLayerVisible = 0x4e8; + public const ulong m_bEntitiesSpawned = 0x4e9; + public const ulong m_bCreateAsChildSpawnGroup = 0x4ea; + public const ulong m_hLayerSpawnGroup = 0x4ec; +} + +public static class CInstancedSceneEntity { + public const ulong m_hOwner = 0xa08; + public const ulong m_bHadOwner = 0xa0c; + public const ulong m_flPostSpeakDelay = 0xa10; + public const ulong m_flPreDelay = 0xa14; + public const ulong m_bIsBackground = 0xa18; +} + +public static class CInstructorEventEntity { + public const ulong m_iszName = 0x4b0; + public const ulong m_iszHintTargetEntity = 0x4b8; + public const ulong m_hTargetPlayer = 0x4c0; +} + +public static class CIronSightController { + public const ulong m_bIronSightAvailable = 0x8; + public const ulong m_flIronSightAmount = 0xc; + public const ulong m_flIronSightAmountGained = 0x10; + public const ulong m_flIronSightAmountBiased = 0x14; +} + +public static class CItem { + public const ulong m_OnPlayerTouch = 0x938; + public const ulong m_bActivateWhenAtRest = 0x960; + public const ulong m_OnCacheInteraction = 0x968; + public const ulong m_OnPlayerPickup = 0x990; + public const ulong m_OnGlovePulled = 0x9b8; + public const ulong m_vOriginalSpawnOrigin = 0x9e0; + public const ulong m_vOriginalSpawnAngles = 0x9ec; + public const ulong m_bPhysStartAsleep = 0x9f8; +} + +public static class CItemCash { + public const ulong m_bufCashOriginalSource = 0xa08; + public const ulong m_nBundleSize = 0xa48; + public const ulong m_flAllowPickupTime = 0xa50; +} + +public static class CItemDefuser { + public const ulong m_entitySpottedState = 0xa08; + public const ulong m_nSpotRules = 0xa20; +} + +public static class CItemDogtags { + public const ulong m_OwningPlayer = 0xa08; + public const ulong m_KillingPlayer = 0xa0c; +} + +public static class CItemGeneric { + public const ulong m_bHasTriggerRadius = 0xa10; + public const ulong m_bHasPickupRadius = 0xa11; + public const ulong m_flPickupRadiusSqr = 0xa14; + public const ulong m_flTriggerRadiusSqr = 0xa18; + public const ulong m_flLastPickupCheck = 0xa1c; + public const ulong m_bPlayerCounterListenerAdded = 0xa20; + public const ulong m_bPlayerInTriggerRadius = 0xa21; + public const ulong m_hSpawnParticleEffect = 0xa28; + public const ulong m_pAmbientSoundEffect = 0xa30; + public const ulong m_bAutoStartAmbientSound = 0xa38; + public const ulong m_pSpawnScriptFunction = 0xa40; + public const ulong m_hPickupParticleEffect = 0xa48; + public const ulong m_pPickupSoundEffect = 0xa50; + public const ulong m_pPickupScriptFunction = 0xa58; + public const ulong m_hTimeoutParticleEffect = 0xa60; + public const ulong m_pTimeoutSoundEffect = 0xa68; + public const ulong m_pTimeoutScriptFunction = 0xa70; + public const ulong m_pPickupFilterName = 0xa78; + public const ulong m_hPickupFilter = 0xa80; + public const ulong m_OnPickup = 0xa88; + public const ulong m_OnTimeout = 0xab0; + public const ulong m_OnTriggerStartTouch = 0xad8; + public const ulong m_OnTriggerTouch = 0xb00; + public const ulong m_OnTriggerEndTouch = 0xb28; + public const ulong m_pAllowPickupScriptFunction = 0xb50; + public const ulong m_flPickupRadius = 0xb58; + public const ulong m_flTriggerRadius = 0xb5c; + public const ulong m_pTriggerSoundEffect = 0xb60; + public const ulong m_bGlowWhenInTrigger = 0xb68; + public const ulong m_glowColor = 0xb69; + public const ulong m_bUseable = 0xb6d; + public const ulong m_hTriggerHelper = 0xb70; +} + +public static class CItemGenericTriggerHelper { + public const ulong m_hParentItem = 0x700; +} + +public static class CKeepUpright { + public const ulong m_worldGoalAxis = 0x4b8; + public const ulong m_localTestAxis = 0x4c4; + public const ulong m_nameAttach = 0x4d8; + public const ulong m_attachedObject = 0x4e0; + public const ulong m_angularLimit = 0x4e4; + public const ulong m_bActive = 0x4e8; + public const ulong m_bDampAllRotation = 0x4e9; +} + +public static class CLightComponent { + public const ulong __m_pChainEntity = 0x48; + public const ulong m_Color = 0x85; + public const ulong m_SecondaryColor = 0x89; + public const ulong m_flBrightness = 0x90; + public const ulong m_flBrightnessScale = 0x94; + public const ulong m_flBrightnessMult = 0x98; + public const ulong m_flRange = 0x9c; + public const ulong m_flFalloff = 0xa0; + public const ulong m_flAttenuation0 = 0xa4; + public const ulong m_flAttenuation1 = 0xa8; + public const ulong m_flAttenuation2 = 0xac; + public const ulong m_flTheta = 0xb0; + public const ulong m_flPhi = 0xb4; + public const ulong m_hLightCookie = 0xb8; + public const ulong m_nCascades = 0xc0; + public const ulong m_nCastShadows = 0xc4; + public const ulong m_nShadowWidth = 0xc8; + public const ulong m_nShadowHeight = 0xcc; + public const ulong m_bRenderDiffuse = 0xd0; + public const ulong m_nRenderSpecular = 0xd4; + public const ulong m_bRenderTransmissive = 0xd8; + public const ulong m_flOrthoLightWidth = 0xdc; + public const ulong m_flOrthoLightHeight = 0xe0; + public const ulong m_nStyle = 0xe4; + public const ulong m_Pattern = 0xe8; + public const ulong m_nCascadeRenderStaticObjects = 0xf0; + public const ulong m_flShadowCascadeCrossFade = 0xf4; + public const ulong m_flShadowCascadeDistanceFade = 0xf8; + public const ulong m_flShadowCascadeDistance0 = 0xfc; + public const ulong m_flShadowCascadeDistance1 = 0x100; + public const ulong m_flShadowCascadeDistance2 = 0x104; + public const ulong m_flShadowCascadeDistance3 = 0x108; + public const ulong m_nShadowCascadeResolution0 = 0x10c; + public const ulong m_nShadowCascadeResolution1 = 0x110; + public const ulong m_nShadowCascadeResolution2 = 0x114; + public const ulong m_nShadowCascadeResolution3 = 0x118; + public const ulong m_bUsesBakedShadowing = 0x11c; + public const ulong m_nShadowPriority = 0x120; + public const ulong m_nBakedShadowIndex = 0x124; + public const ulong m_bRenderToCubemaps = 0x128; + public const ulong m_LightGroups = 0x130; + public const ulong m_nDirectLight = 0x138; + public const ulong m_nIndirectLight = 0x13c; + public const ulong m_flFadeMinDist = 0x140; + public const ulong m_flFadeMaxDist = 0x144; + public const ulong m_flShadowFadeMinDist = 0x148; + public const ulong m_flShadowFadeMaxDist = 0x14c; + public const ulong m_bEnabled = 0x150; + public const ulong m_bFlicker = 0x151; + public const ulong m_bPrecomputedFieldsValid = 0x152; + public const ulong m_vPrecomputedBoundsMins = 0x154; + public const ulong m_vPrecomputedBoundsMaxs = 0x160; + public const ulong m_vPrecomputedOBBOrigin = 0x16c; + public const ulong m_vPrecomputedOBBAngles = 0x178; + public const ulong m_vPrecomputedOBBExtent = 0x184; + public const ulong m_flPrecomputedMaxRange = 0x190; + public const ulong m_nFogLightingMode = 0x194; + public const ulong m_flFogContributionStength = 0x198; + public const ulong m_flNearClipPlane = 0x19c; + public const ulong m_SkyColor = 0x1a0; + public const ulong m_flSkyIntensity = 0x1a4; + public const ulong m_SkyAmbientBounce = 0x1a8; + public const ulong m_bUseSecondaryColor = 0x1ac; + public const ulong m_bMixedShadows = 0x1ad; + public const ulong m_flLightStyleStartTime = 0x1b0; + public const ulong m_flCapsuleLength = 0x1b4; + public const ulong m_flMinRoughness = 0x1b8; + public const ulong m_bPvsModifyEntity = 0x1c8; +} + +public static class CLightEntity { + public const ulong m_CLightComponent = 0x700; +} + +public static class CLightGlow { + public const ulong m_nHorizontalSize = 0x700; + public const ulong m_nVerticalSize = 0x704; + public const ulong m_nMinDist = 0x708; + public const ulong m_nMaxDist = 0x70c; + public const ulong m_nOuterMaxDist = 0x710; + public const ulong m_flGlowProxySize = 0x714; + public const ulong m_flHDRColorScale = 0x718; +} + +public static class CLogicAchievement { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_iszAchievementEventID = 0x4b8; + public const ulong m_OnFired = 0x4c0; +} + +public static class CLogicActiveAutosave { + public const ulong m_TriggerHitPoints = 0x4c0; + public const ulong m_flTimeToTrigger = 0x4c4; + public const ulong m_flStartTime = 0x4c8; + public const ulong m_flDangerousTime = 0x4cc; +} + +public static class CLogicAuto { + public const ulong m_OnMapSpawn = 0x4b0; + public const ulong m_OnDemoMapSpawn = 0x4d8; + public const ulong m_OnNewGame = 0x500; + public const ulong m_OnLoadGame = 0x528; + public const ulong m_OnMapTransition = 0x550; + public const ulong m_OnBackgroundMap = 0x578; + public const ulong m_OnMultiNewMap = 0x5a0; + public const ulong m_OnMultiNewRound = 0x5c8; + public const ulong m_OnVREnabled = 0x5f0; + public const ulong m_OnVRNotEnabled = 0x618; + public const ulong m_globalstate = 0x640; +} + +public static class CLogicAutosave { + public const ulong m_bForceNewLevelUnit = 0x4b0; + public const ulong m_minHitPoints = 0x4b4; + public const ulong m_minHitPointsToCommit = 0x4b8; +} + +public static class CLogicBranch { + public const ulong m_bInValue = 0x4b0; + public const ulong m_Listeners = 0x4b8; + public const ulong m_OnTrue = 0x4d0; + public const ulong m_OnFalse = 0x4f8; +} + +public static class CLogicBranchList { + public const ulong m_nLogicBranchNames = 0x4b0; + public const ulong m_LogicBranchList = 0x530; + public const ulong m_eLastState = 0x548; + public const ulong m_OnAllTrue = 0x550; + public const ulong m_OnAllFalse = 0x578; + public const ulong m_OnMixed = 0x5a0; +} + +public static class CLogicCase { + public const ulong m_nCase = 0x4b0; + public const ulong m_nShuffleCases = 0x5b0; + public const ulong m_nLastShuffleCase = 0x5b4; + public const ulong m_uchShuffleCaseMap = 0x5b8; + public const ulong m_OnCase = 0x5d8; + public const ulong m_OnDefault = 0xad8; +} + +public static class CLogicCollisionPair { + public const ulong m_nameAttach1 = 0x4b0; + public const ulong m_nameAttach2 = 0x4b8; + public const ulong m_disabled = 0x4c0; + public const ulong m_succeeded = 0x4c1; +} + +public static class CLogicCompare { + public const ulong m_flInValue = 0x4b0; + public const ulong m_flCompareValue = 0x4b4; + public const ulong m_OnLessThan = 0x4b8; + public const ulong m_OnEqualTo = 0x4e0; + public const ulong m_OnNotEqualTo = 0x508; + public const ulong m_OnGreaterThan = 0x530; +} + +public static class CLogicDistanceAutosave { + public const ulong m_iszTargetEntity = 0x4b0; + public const ulong m_flDistanceToPlayer = 0x4b8; + public const ulong m_bForceNewLevelUnit = 0x4bc; + public const ulong m_bCheckCough = 0x4bd; + public const ulong m_bThinkDangerous = 0x4be; + public const ulong m_flDangerousTime = 0x4c0; +} + +public static class CLogicDistanceCheck { + public const ulong m_iszEntityA = 0x4b0; + public const ulong m_iszEntityB = 0x4b8; + public const ulong m_flZone1Distance = 0x4c0; + public const ulong m_flZone2Distance = 0x4c4; + public const ulong m_InZone1 = 0x4c8; + public const ulong m_InZone2 = 0x4f0; + public const ulong m_InZone3 = 0x518; +} + +public static class CLogicEventListener { + public const ulong m_iszEventName = 0x4c0; + public const ulong m_bIsEnabled = 0x4c8; + public const ulong m_nTeam = 0x4cc; + public const ulong m_bFetchEventData = 0x4d0; + public const ulong m_OnEventFired = 0x4d8; +} + +public static class CLogicGameEvent { + public const ulong m_iszEventName = 0x4b0; +} + +public static class CLogicGameEventListener { + public const ulong m_OnEventFired = 0x4c0; + public const ulong m_iszGameEventName = 0x4e8; + public const ulong m_iszGameEventItem = 0x4f0; + public const ulong m_bEnabled = 0x4f8; + public const ulong m_bStartDisabled = 0x4f9; +} + +public static class CLogicLineToEntity { + public const ulong m_Line = 0x4b0; + public const ulong m_SourceName = 0x4d8; + public const ulong m_StartEntity = 0x4e0; + public const ulong m_EndEntity = 0x4e4; +} + +public static class CLogicMeasureMovement { + public const ulong m_strMeasureTarget = 0x4b0; + public const ulong m_strMeasureReference = 0x4b8; + public const ulong m_strTargetReference = 0x4c0; + public const ulong m_hMeasureTarget = 0x4c8; + public const ulong m_hMeasureReference = 0x4cc; + public const ulong m_hTarget = 0x4d0; + public const ulong m_hTargetReference = 0x4d4; + public const ulong m_flScale = 0x4d8; + public const ulong m_nMeasureType = 0x4dc; +} + +public static class CLogicNPCCounter { + public const ulong m_OnMinCountAll = 0x4b0; + public const ulong m_OnMaxCountAll = 0x4d8; + public const ulong m_OnFactorAll = 0x500; + public const ulong m_OnMinPlayerDistAll = 0x528; + public const ulong m_OnMinCount_1 = 0x550; + public const ulong m_OnMaxCount_1 = 0x578; + public const ulong m_OnFactor_1 = 0x5a0; + public const ulong m_OnMinPlayerDist_1 = 0x5c8; + public const ulong m_OnMinCount_2 = 0x5f0; + public const ulong m_OnMaxCount_2 = 0x618; + public const ulong m_OnFactor_2 = 0x640; + public const ulong m_OnMinPlayerDist_2 = 0x668; + public const ulong m_OnMinCount_3 = 0x690; + public const ulong m_OnMaxCount_3 = 0x6b8; + public const ulong m_OnFactor_3 = 0x6e0; + public const ulong m_OnMinPlayerDist_3 = 0x708; + public const ulong m_hSource = 0x730; + public const ulong m_iszSourceEntityName = 0x738; + public const ulong m_flDistanceMax = 0x740; + public const ulong m_bDisabled = 0x744; + public const ulong m_nMinCountAll = 0x748; + public const ulong m_nMaxCountAll = 0x74c; + public const ulong m_nMinFactorAll = 0x750; + public const ulong m_nMaxFactorAll = 0x754; + public const ulong m_iszNPCClassname_1 = 0x760; + public const ulong m_nNPCState_1 = 0x768; + public const ulong m_bInvertState_1 = 0x76c; + public const ulong m_nMinCount_1 = 0x770; + public const ulong m_nMaxCount_1 = 0x774; + public const ulong m_nMinFactor_1 = 0x778; + public const ulong m_nMaxFactor_1 = 0x77c; + public const ulong m_flDefaultDist_1 = 0x784; + public const ulong m_iszNPCClassname_2 = 0x788; + public const ulong m_nNPCState_2 = 0x790; + public const ulong m_bInvertState_2 = 0x794; + public const ulong m_nMinCount_2 = 0x798; + public const ulong m_nMaxCount_2 = 0x79c; + public const ulong m_nMinFactor_2 = 0x7a0; + public const ulong m_nMaxFactor_2 = 0x7a4; + public const ulong m_flDefaultDist_2 = 0x7ac; + public const ulong m_iszNPCClassname_3 = 0x7b0; + public const ulong m_nNPCState_3 = 0x7b8; + public const ulong m_bInvertState_3 = 0x7bc; + public const ulong m_nMinCount_3 = 0x7c0; + public const ulong m_nMaxCount_3 = 0x7c4; + public const ulong m_nMinFactor_3 = 0x7c8; + public const ulong m_nMaxFactor_3 = 0x7cc; + public const ulong m_flDefaultDist_3 = 0x7d4; +} + +public static class CLogicNPCCounterAABB { + public const ulong m_vDistanceOuterMins = 0x7f0; + public const ulong m_vDistanceOuterMaxs = 0x7fc; + public const ulong m_vOuterMins = 0x808; + public const ulong m_vOuterMaxs = 0x814; +} + +public static class CLogicNavigation { + public const ulong m_isOn = 0x4b8; + public const ulong m_navProperty = 0x4bc; +} + +public static class CLogicPlayerProxy { + public const ulong m_hPlayer = 0x4b0; + public const ulong m_PlayerHasAmmo = 0x4b8; + public const ulong m_PlayerHasNoAmmo = 0x4e0; + public const ulong m_PlayerDied = 0x508; + public const ulong m_RequestedPlayerHealth = 0x530; +} + +public static class CLogicRelay { + public const ulong m_OnTrigger = 0x4b0; + public const ulong m_OnSpawn = 0x4d8; + public const ulong m_bDisabled = 0x500; + public const ulong m_bWaitForRefire = 0x501; + public const ulong m_bTriggerOnce = 0x502; + public const ulong m_bFastRetrigger = 0x503; + public const ulong m_bPassthoughCaller = 0x504; +} + +public static class CMapInfo { + public const ulong m_iBuyingStatus = 0x4b0; + public const ulong m_flBombRadius = 0x4b4; + public const ulong m_iPetPopulation = 0x4b8; + public const ulong m_bUseNormalSpawnsForDM = 0x4bc; + public const ulong m_bDisableAutoGeneratedDMSpawns = 0x4bd; + public const ulong m_flBotMaxVisionDistance = 0x4c0; + public const ulong m_iHostageCount = 0x4c4; + public const ulong m_bFadePlayerVisibilityFarZ = 0x4c8; +} + +public static class CMapVetoPickController { + public const ulong m_bPlayedIntroVcd = 0x4b0; + public const ulong m_bNeedToPlayFiveSecondsRemaining = 0x4b1; + public const ulong m_dblPreMatchDraftSequenceTime = 0x4d0; + public const ulong m_bPreMatchDraftStateChanged = 0x4d8; + public const ulong m_nDraftType = 0x4dc; + public const ulong m_nTeamWinningCoinToss = 0x4e0; + public const ulong m_nTeamWithFirstChoice = 0x4e4; + public const ulong m_nVoteMapIdsList = 0x5e4; + public const ulong m_nAccountIDs = 0x600; + public const ulong m_nMapId0 = 0x700; + public const ulong m_nMapId1 = 0x800; + public const ulong m_nMapId2 = 0x900; + public const ulong m_nMapId3 = 0xa00; + public const ulong m_nMapId4 = 0xb00; + public const ulong m_nMapId5 = 0xc00; + public const ulong m_nStartingSide0 = 0xd00; + public const ulong m_nCurrentPhase = 0xe00; + public const ulong m_nPhaseStartTick = 0xe04; + public const ulong m_nPhaseDurationTicks = 0xe08; + public const ulong m_OnMapVetoed = 0xe10; + public const ulong m_OnMapPicked = 0xe38; + public const ulong m_OnSidesPicked = 0xe60; + public const ulong m_OnNewPhaseStarted = 0xe88; + public const ulong m_OnLevelTransition = 0xeb0; +} + +public static class CMarkupVolume { + public const ulong m_bEnabled = 0x700; +} + +public static class CMarkupVolumeTagged { + public const ulong m_bIsGroup = 0x738; + public const ulong m_bGroupByPrefab = 0x739; + public const ulong m_bGroupByVolume = 0x73a; + public const ulong m_bGroupOtherGroups = 0x73b; + public const ulong m_bIsInGroup = 0x73c; +} + +public static class CMarkupVolumeTagged_NavGame { + public const ulong m_bFloodFillAttribute = 0x758; +} + +public static class CMarkupVolumeWithRef { + public const ulong m_bUseRef = 0x740; + public const ulong m_vRefPos = 0x744; + public const ulong m_flRefDot = 0x750; +} + +public static class CMathColorBlend { + public const ulong m_flInMin = 0x4b0; + public const ulong m_flInMax = 0x4b4; + public const ulong m_OutColor1 = 0x4b8; + public const ulong m_OutColor2 = 0x4bc; + public const ulong m_OutValue = 0x4c0; +} + +public static class CMathCounter { + public const ulong m_flMin = 0x4b0; + public const ulong m_flMax = 0x4b4; + public const ulong m_bHitMin = 0x4b8; + public const ulong m_bHitMax = 0x4b9; + public const ulong m_bDisabled = 0x4ba; + public const ulong m_OutValue = 0x4c0; + public const ulong m_OnGetValue = 0x4e8; + public const ulong m_OnHitMin = 0x510; + public const ulong m_OnHitMax = 0x538; + public const ulong m_OnChangedFromMin = 0x560; + public const ulong m_OnChangedFromMax = 0x588; +} + +public static class CMathRemap { + public const ulong m_flInMin = 0x4b0; + public const ulong m_flInMax = 0x4b4; + public const ulong m_flOut1 = 0x4b8; + public const ulong m_flOut2 = 0x4bc; + public const ulong m_flOldInValue = 0x4c0; + public const ulong m_bEnabled = 0x4c4; + public const ulong m_OutValue = 0x4c8; + public const ulong m_OnRoseAboveMin = 0x4f0; + public const ulong m_OnRoseAboveMax = 0x518; + public const ulong m_OnFellBelowMin = 0x540; + public const ulong m_OnFellBelowMax = 0x568; +} + +public static class CMelee { + public const ulong m_flThrowAt = 0xe80; + public const ulong m_hThrower = 0xe84; + public const ulong m_bDidThrowDamage = 0xe88; +} + +public static class CMessage { + public const ulong m_iszMessage = 0x4b0; + public const ulong m_MessageVolume = 0x4b8; + public const ulong m_MessageAttenuation = 0x4bc; + public const ulong m_Radius = 0x4c0; + public const ulong m_sNoise = 0x4c8; + public const ulong m_OnShowMessage = 0x4d0; +} + +public static class CMessageEntity { + public const ulong m_radius = 0x4b0; + public const ulong m_messageText = 0x4b8; + public const ulong m_drawText = 0x4c0; + public const ulong m_bDeveloperOnly = 0x4c1; + public const ulong m_bEnabled = 0x4c2; +} + +public static class CModelState { + public const ulong m_hModel = 0xa0; + public const ulong m_ModelName = 0xa8; + public const ulong m_bClientClothCreationSuppressed = 0xe8; + public const ulong m_MeshGroupMask = 0x180; + public const ulong m_nIdealMotionType = 0x222; + public const ulong m_nForceLOD = 0x223; + public const ulong m_nClothUpdateFlags = 0x224; +} + +public static class CMolotovProjectile { + public const ulong m_bIsIncGrenade = 0xac8; + public const ulong m_bDetonated = 0xad4; + public const ulong m_stillTimer = 0xad8; + public const ulong m_bHasBouncedOffPlayer = 0xbb8; +} + +public static class CMomentaryRotButton { + public const ulong m_Position = 0x8c8; + public const ulong m_OnUnpressed = 0x8f0; + public const ulong m_OnFullyOpen = 0x918; + public const ulong m_OnFullyClosed = 0x940; + public const ulong m_OnReachedPosition = 0x968; + public const ulong m_lastUsed = 0x990; + public const ulong m_start = 0x994; + public const ulong m_end = 0x9a0; + public const ulong m_IdealYaw = 0x9ac; + public const ulong m_sNoise = 0x9b0; + public const ulong m_bUpdateTarget = 0x9b8; + public const ulong m_direction = 0x9bc; + public const ulong m_returnSpeed = 0x9c0; + public const ulong m_flStartPosition = 0x9c4; +} + +public static class CMotorController { + public const ulong m_speed = 0x8; + public const ulong m_maxTorque = 0xc; + public const ulong m_axis = 0x10; + public const ulong m_inertiaFactor = 0x1c; +} + +public static class CMultiLightProxy { + public const ulong m_iszLightNameFilter = 0x4b0; + public const ulong m_iszLightClassFilter = 0x4b8; + public const ulong m_flLightRadiusFilter = 0x4c0; + public const ulong m_flBrightnessDelta = 0x4c4; + public const ulong m_bPerformScreenFade = 0x4c8; + public const ulong m_flTargetBrightnessMultiplier = 0x4cc; + public const ulong m_flCurrentBrightnessMultiplier = 0x4d0; + public const ulong m_vecLights = 0x4d8; +} + +public static class CMultiSource { + public const ulong m_rgEntities = 0x4b0; + public const ulong m_rgTriggered = 0x530; + public const ulong m_OnTrigger = 0x5b0; + public const ulong m_iTotal = 0x5d8; + public const ulong m_globalstate = 0x5e0; +} + +public static class CMultiplayer_Expresser { + public const ulong m_bAllowMultipleScenes = 0x70; +} + +public static class CNavHullPresetVData { + public const ulong m_vecNavHulls = 0x0; +} + +public static class CNavHullVData { + public const ulong m_bAgentEnabled = 0x0; + public const ulong m_agentRadius = 0x4; + public const ulong m_agentHeight = 0x8; + public const ulong m_agentShortHeightEnabled = 0xc; + public const ulong m_agentShortHeight = 0x10; + public const ulong m_agentMaxClimb = 0x14; + public const ulong m_agentMaxSlope = 0x18; + public const ulong m_agentMaxJumpDownDist = 0x1c; + public const ulong m_agentMaxJumpHorizDistBase = 0x20; + public const ulong m_agentMaxJumpUpDist = 0x24; + public const ulong m_agentBorderErosion = 0x28; +} + +public static class CNavLinkAnimgraphVar { + public const ulong m_strAnimgraphVar = 0x0; + public const ulong m_unAlignmentDegrees = 0x8; +} + +public static class CNavLinkAreaEntity { + public const ulong m_flWidth = 0x4b0; + public const ulong m_vLocatorOffset = 0x4b4; + public const ulong m_qLocatorAnglesOffset = 0x4c0; + public const ulong m_strMovementForward = 0x4d0; + public const ulong m_strMovementReverse = 0x4d8; + public const ulong m_nNavLinkIdForward = 0x4e0; + public const ulong m_nNavLinkIdReverse = 0x4e4; + public const ulong m_bEnabled = 0x4e8; + public const ulong m_strFilterName = 0x4f0; + public const ulong m_hFilter = 0x4f8; + public const ulong m_OnNavLinkStart = 0x500; + public const ulong m_OnNavLinkFinish = 0x528; + public const ulong m_bIsTerminus = 0x550; +} + +public static class CNavLinkMovementVData { + public const ulong m_bIsInterpolated = 0x0; + public const ulong m_unRecommendedDistance = 0x4; + public const ulong m_vecAnimgraphVars = 0x8; +} + +public static class CNavSpaceInfo { + public const ulong m_bCreateFlightSpace = 0x4b0; +} + +public static class CNavVolumeBreadthFirstSearch { + public const ulong m_vStartPos = 0xa0; + public const ulong m_flSearchDist = 0xac; +} + +public static class CNavVolumeSphere { + public const ulong m_vCenter = 0x70; + public const ulong m_flRadius = 0x7c; +} + +public static class CNavVolumeSphericalShell { + public const ulong m_flRadiusInner = 0x80; +} + +public static class CNavVolumeVector { + public const ulong m_bHasBeenPreFiltered = 0x78; +} + +public static class CNetworkOriginCellCoordQuantizedVector { + public const ulong m_cellX = 0x10; + public const ulong m_cellY = 0x12; + public const ulong m_cellZ = 0x14; + public const ulong m_nOutsideWorld = 0x16; + public const ulong m_vecX = 0x18; + public const ulong m_vecY = 0x20; + public const ulong m_vecZ = 0x28; +} + +public static class CNetworkOriginQuantizedVector { + public const ulong m_vecX = 0x10; + public const ulong m_vecY = 0x18; + public const ulong m_vecZ = 0x20; +} + +public static class CNetworkTransmitComponent { + public const ulong m_nTransmitStateOwnedCounter = 0x16c; +} + +public static class CNetworkVelocityVector { + public const ulong m_vecX = 0x10; + public const ulong m_vecY = 0x18; + public const ulong m_vecZ = 0x20; +} + +public static class CNetworkViewOffsetVector { + public const ulong m_vecX = 0x10; + public const ulong m_vecY = 0x18; + public const ulong m_vecZ = 0x20; +} + +public static class CNetworkedSequenceOperation { + public const ulong m_hSequence = 0x8; + public const ulong m_flPrevCycle = 0xc; + public const ulong m_flCycle = 0x10; + public const ulong m_flWeight = 0x14; + public const ulong m_bSequenceChangeNetworked = 0x1c; + public const ulong m_bDiscontinuity = 0x1d; + public const ulong m_flPrevCycleFromDiscontinuity = 0x20; + public const ulong m_flPrevCycleForAnimEventDetection = 0x24; +} + +public static class COmniLight { + public const ulong m_flInnerAngle = 0x938; + public const ulong m_flOuterAngle = 0x93c; + public const ulong m_bShowLight = 0x940; +} + +public static class COrnamentProp { + public const ulong m_initialOwner = 0xba8; +} + +public static class CParadropChopper { + public const ulong m_vecDropPos = 0x934; + public const ulong m_flLastDistFromDrop = 0x940; + public const ulong m_bDroppedParadrop = 0x944; + public const ulong m_pSoundLoop = 0x948; + public const ulong m_flSpawnTime = 0x950; + public const ulong m_flFlightTime = 0x954; + public const ulong m_bPlayerIsFinishedRappelling = 0x958; + public const ulong m_flPlayerFinishedRappellingTime = 0x95c; + public const ulong m_strFlyoverDropEvent = 0x960; + public const ulong m_hCallingPlayer = 0x968; + public const ulong m_bCalledByPlayer = 0x96c; +} + +public static class CParticleSystem { + public const ulong m_szSnapshotFileName = 0x700; + public const ulong m_bActive = 0x900; + public const ulong m_bFrozen = 0x901; + public const ulong m_flFreezeTransitionDuration = 0x904; + public const ulong m_nStopType = 0x908; + public const ulong m_bAnimateDuringGameplayPause = 0x90c; + public const ulong m_iEffectIndex = 0x910; + public const ulong m_flStartTime = 0x918; + public const ulong m_flPreSimTime = 0x91c; + public const ulong m_vServerControlPoints = 0x920; + public const ulong m_iServerControlPointAssignments = 0x950; + public const ulong m_hControlPointEnts = 0x954; + public const ulong m_bNoSave = 0xa54; + public const ulong m_bNoFreeze = 0xa55; + public const ulong m_bNoRamp = 0xa56; + public const ulong m_bStartActive = 0xa57; + public const ulong m_iszEffectName = 0xa58; + public const ulong m_iszControlPointNames = 0xa60; + public const ulong m_nDataCP = 0xc60; + public const ulong m_vecDataCPValue = 0xc64; + public const ulong m_nTintCP = 0xc70; + public const ulong m_clrTint = 0xc74; +} + +public static class CPathCorner { + public const ulong m_flWait = 0x4b0; + public const ulong m_flRadius = 0x4b4; + public const ulong m_OnPass = 0x4b8; +} + +public static class CPathKeyFrame { + public const ulong m_Origin = 0x4b0; + public const ulong m_Angles = 0x4bc; + public const ulong m_qAngle = 0x4d0; + public const ulong m_iNextKey = 0x4e0; + public const ulong m_flNextTime = 0x4e8; + public const ulong m_pNextKey = 0x4f0; + public const ulong m_pPrevKey = 0x4f8; + public const ulong m_flSpeed = 0x500; +} + +public static class CPathParticleRope { + public const ulong m_bStartActive = 0x4b0; + public const ulong m_flMaxSimulationTime = 0x4b4; + public const ulong m_iszEffectName = 0x4b8; + public const ulong m_PathNodes_Name = 0x4c0; + public const ulong m_flParticleSpacing = 0x4d8; + public const ulong m_flSlack = 0x4dc; + public const ulong m_flRadius = 0x4e0; + public const ulong m_ColorTint = 0x4e4; + public const ulong m_nEffectState = 0x4e8; + public const ulong m_iEffectIndex = 0x4f0; + public const ulong m_PathNodes_Position = 0x4f8; + public const ulong m_PathNodes_TangentIn = 0x510; + public const ulong m_PathNodes_TangentOut = 0x528; + public const ulong m_PathNodes_Color = 0x540; + public const ulong m_PathNodes_PinEnabled = 0x558; + public const ulong m_PathNodes_RadiusScale = 0x570; +} + +public static class CPathTrack { + public const ulong m_pnext = 0x4b0; + public const ulong m_pprevious = 0x4b8; + public const ulong m_paltpath = 0x4c0; + public const ulong m_flRadius = 0x4c8; + public const ulong m_length = 0x4cc; + public const ulong m_altName = 0x4d0; + public const ulong m_nIterVal = 0x4d8; + public const ulong m_eOrientationType = 0x4dc; + public const ulong m_OnPass = 0x4e0; +} + +public static class CPhysBallSocket { + public const ulong m_flFriction = 0x508; + public const ulong m_bEnableSwingLimit = 0x50c; + public const ulong m_flSwingLimit = 0x510; + public const ulong m_bEnableTwistLimit = 0x514; + public const ulong m_flMinTwistAngle = 0x518; + public const ulong m_flMaxTwistAngle = 0x51c; +} + +public static class CPhysBox { + public const ulong m_damageType = 0x7c0; + public const ulong m_massScale = 0x7c4; + public const ulong m_damageToEnableMotion = 0x7c8; + public const ulong m_flForceToEnableMotion = 0x7cc; + public const ulong m_angPreferredCarryAngles = 0x7d0; + public const ulong m_bNotSolidToWorld = 0x7dc; + public const ulong m_bEnableUseOutput = 0x7dd; + public const ulong m_iExploitableByPlayer = 0x7e0; + public const ulong m_flTouchOutputPerEntityDelay = 0x7e4; + public const ulong m_OnDamaged = 0x7e8; + public const ulong m_OnAwakened = 0x810; + public const ulong m_OnMotionEnabled = 0x838; + public const ulong m_OnPlayerUse = 0x860; + public const ulong m_OnStartTouch = 0x888; + public const ulong m_hCarryingPlayer = 0x8b0; +} + +public static class CPhysConstraint { + public const ulong m_nameAttach1 = 0x4b8; + public const ulong m_nameAttach2 = 0x4c0; + public const ulong m_breakSound = 0x4c8; + public const ulong m_forceLimit = 0x4d0; + public const ulong m_torqueLimit = 0x4d4; + public const ulong m_teleportTick = 0x4d8; + public const ulong m_minTeleportDistance = 0x4dc; + public const ulong m_OnBreak = 0x4e0; +} + +public static class CPhysExplosion { + public const ulong m_bExplodeOnSpawn = 0x4b0; + public const ulong m_flMagnitude = 0x4b4; + public const ulong m_flDamage = 0x4b8; + public const ulong m_radius = 0x4bc; + public const ulong m_targetEntityName = 0x4c0; + public const ulong m_flInnerRadius = 0x4c8; + public const ulong m_flPushScale = 0x4cc; + public const ulong m_bConvertToDebrisWhenPossible = 0x4d0; + public const ulong m_OnPushedPlayer = 0x4d8; +} + +public static class CPhysFixed { + public const ulong m_flLinearFrequency = 0x508; + public const ulong m_flLinearDampingRatio = 0x50c; + public const ulong m_flAngularFrequency = 0x510; + public const ulong m_flAngularDampingRatio = 0x514; + public const ulong m_bEnableLinearConstraint = 0x518; + public const ulong m_bEnableAngularConstraint = 0x519; +} + +public static class CPhysForce { + public const ulong m_nameAttach = 0x4b8; + public const ulong m_force = 0x4c0; + public const ulong m_forceTime = 0x4c4; + public const ulong m_attachedObject = 0x4c8; + public const ulong m_wasRestored = 0x4cc; + public const ulong m_integrator = 0x4d0; +} + +public static class CPhysHinge { + public const ulong m_soundInfo = 0x510; + public const ulong m_NotifyMinLimitReached = 0x598; + public const ulong m_NotifyMaxLimitReached = 0x5c0; + public const ulong m_bAtMinLimit = 0x5e8; + public const ulong m_bAtMaxLimit = 0x5e9; + public const ulong m_hinge = 0x5ec; + public const ulong m_hingeFriction = 0x62c; + public const ulong m_systemLoadScale = 0x630; + public const ulong m_bIsAxisLocal = 0x634; + public const ulong m_flMinRotation = 0x638; + public const ulong m_flMaxRotation = 0x63c; + public const ulong m_flInitialRotation = 0x640; + public const ulong m_flMotorFrequency = 0x644; + public const ulong m_flMotorDampingRatio = 0x648; + public const ulong m_flAngleSpeed = 0x64c; + public const ulong m_flAngleSpeedThreshold = 0x650; + public const ulong m_OnStartMoving = 0x658; + public const ulong m_OnStopMoving = 0x680; +} + +public static class CPhysImpact { + public const ulong m_damage = 0x4b0; + public const ulong m_distance = 0x4b4; + public const ulong m_directionEntityName = 0x4b8; +} + +public static class CPhysLength { + public const ulong m_offset = 0x508; + public const ulong m_vecAttach = 0x520; + public const ulong m_addLength = 0x52c; + public const ulong m_minLength = 0x530; + public const ulong m_totalLength = 0x534; + public const ulong m_bEnableCollision = 0x538; +} + +public static class CPhysMagnet { + public const ulong m_OnMagnetAttach = 0x930; + public const ulong m_OnMagnetDetach = 0x958; + public const ulong m_massScale = 0x980; + public const ulong m_forceLimit = 0x984; + public const ulong m_torqueLimit = 0x988; + public const ulong m_MagnettedEntities = 0x990; + public const ulong m_bActive = 0x9a8; + public const ulong m_bHasHitSomething = 0x9a9; + public const ulong m_flTotalMass = 0x9ac; + public const ulong m_flRadius = 0x9b0; + public const ulong m_flNextSuckTime = 0x9b4; + public const ulong m_iMaxObjectsAttached = 0x9b8; +} + +public static class CPhysMotor { + public const ulong m_nameAttach = 0x4b0; + public const ulong m_hAttachedObject = 0x4b8; + public const ulong m_spinUp = 0x4bc; + public const ulong m_additionalAcceleration = 0x4c0; + public const ulong m_angularAcceleration = 0x4c4; + public const ulong m_lastTime = 0x4c8; + public const ulong m_motor = 0x4e0; +} + +public static class CPhysPropAmmoBox { + public const ulong m_nUsesRemaining = 0xc40; + public const ulong m_flTimeLastUsed = 0xc44; +} + +public static class CPhysPropLootCrate { + public const ulong m_bRenderInPSPM = 0xc40; + public const ulong m_bRenderInTablet = 0xc41; + public const ulong m_flSpawnTime = 0xc44; + public const ulong m_bTakeDamageFromDangerZone = 0xc48; + public const ulong m_pszCrateName = 0xc50; + public const ulong m_hCrateOwner = 0xc58; + public const ulong m_bOwnedByPlayer = 0xc5c; + public const ulong m_flDampingOriginalSpeed = 0xc60; + public const ulong m_flDampingOriginalRot = 0xc64; +} + +public static class CPhysPropMapPlacedLongUseEntity { + public const ulong m_iszStartUseSound = 0xc48; + public const ulong m_nPingType = 0xc50; + public const ulong m_nLongUseActionType = 0xc54; + public const ulong m_flLongUseDuration = 0xc58; + public const ulong m_OnUseCompleted = 0xc60; +} + +public static class CPhysPropMoneyCrate { + public const ulong m_nCurrentCashCount = 0xc68; + public const ulong m_nCashCount = 0xc6c; + public const ulong m_flTimeLastUsed = 0xc70; +} + +public static class CPhysPropParadropCrate { + public const ulong m_bFalling = 0xc68; + public const ulong m_nNumThinksAtZeroVerticalVelocity = 0xc6c; +} + +public static class CPhysPropRadarJammer { + public const ulong m_flSpawnTime = 0xc48; + public const ulong m_flLastSoundTime = 0xc4c; + public const ulong m_vecJammedHexCenters = 0xc50; + public const ulong m_vecLastJammedOrigin = 0xc68; +} + +public static class CPhysPropWeaponUpgrade { + public const ulong m_nEventPriority = 0xc40; + public const ulong m_flTimeLastUsed = 0xc44; +} + +public static class CPhysPulley { + public const ulong m_position2 = 0x508; + public const ulong m_offset = 0x514; + public const ulong m_addLength = 0x52c; + public const ulong m_gearRatio = 0x530; +} + +public static class CPhysSlideConstraint { + public const ulong m_axisEnd = 0x510; + public const ulong m_slideFriction = 0x51c; + public const ulong m_systemLoadScale = 0x520; + public const ulong m_initialOffset = 0x524; + public const ulong m_bEnableLinearConstraint = 0x528; + public const ulong m_bEnableAngularConstraint = 0x529; + public const ulong m_flMotorFrequency = 0x52c; + public const ulong m_flMotorDampingRatio = 0x530; + public const ulong m_bUseEntityPivot = 0x534; + public const ulong m_soundInfo = 0x538; +} + +public static class CPhysThruster { + public const ulong m_localOrigin = 0x510; +} + +public static class CPhysTorque { + public const ulong m_axis = 0x510; +} + +public static class CPhysWheelConstraint { + public const ulong m_flSuspensionFrequency = 0x508; + public const ulong m_flSuspensionDampingRatio = 0x50c; + public const ulong m_flSuspensionHeightOffset = 0x510; + public const ulong m_bEnableSuspensionLimit = 0x514; + public const ulong m_flMinSuspensionOffset = 0x518; + public const ulong m_flMaxSuspensionOffset = 0x51c; + public const ulong m_bEnableSteeringLimit = 0x520; + public const ulong m_flMinSteeringAngle = 0x524; + public const ulong m_flMaxSteeringAngle = 0x528; + public const ulong m_flSteeringAxisFriction = 0x52c; + public const ulong m_flSpinAxisFriction = 0x530; +} + +public static class CPhysicsEntitySolver { + public const ulong m_hMovingEntity = 0x4b8; + public const ulong m_hPhysicsBlocker = 0x4bc; + public const ulong m_separationDuration = 0x4c0; + public const ulong m_cancelTime = 0x4c4; +} + +public static class CPhysicsProp { + public const ulong m_MotionEnabled = 0xab0; + public const ulong m_OnAwakened = 0xad8; + public const ulong m_OnAwake = 0xb00; + public const ulong m_OnAsleep = 0xb28; + public const ulong m_OnPlayerUse = 0xb50; + public const ulong m_OnPlayerPickup = 0xb78; + public const ulong m_OnOutOfWorld = 0xba0; + public const ulong m_massScale = 0xbc8; + public const ulong m_inertiaScale = 0xbcc; + public const ulong m_buoyancyScale = 0xbd0; + public const ulong m_damageType = 0xbd4; + public const ulong m_damageToEnableMotion = 0xbd8; + public const ulong m_flForceToEnableMotion = 0xbdc; + public const ulong m_bThrownByPlayer = 0xbe0; + public const ulong m_bDroppedByPlayer = 0xbe1; + public const ulong m_bTouchedByPlayer = 0xbe2; + public const ulong m_bFirstCollisionAfterLaunch = 0xbe3; + public const ulong m_iExploitableByPlayer = 0xbe4; + public const ulong m_bHasBeenAwakened = 0xbe8; + public const ulong m_bIsOverrideProp = 0xbe9; + public const ulong m_fNextCheckDisableMotionContactsTime = 0xbec; + public const ulong m_iInitialGlowState = 0xbf0; + public const ulong m_nGlowRange = 0xbf4; + public const ulong m_nGlowRangeMin = 0xbf8; + public const ulong m_glowColor = 0xbfc; + public const ulong m_bForceNavIgnore = 0xc00; + public const ulong m_bNoNavmeshBlocker = 0xc01; + public const ulong m_bForceNpcExclude = 0xc02; + public const ulong m_bShouldAutoConvertBackFromDebris = 0xc03; + public const ulong m_bMuteImpactEffects = 0xc04; + public const ulong m_bAcceptDamageFromHeldObjects = 0xc0c; + public const ulong m_bEnableUseOutput = 0xc0d; + public const ulong m_bAwake = 0xc0e; + public const ulong m_nCollisionGroupOverride = 0xc10; +} + +public static class CPhysicsPropRespawnable { + public const ulong m_vOriginalSpawnOrigin = 0xc18; + public const ulong m_vOriginalSpawnAngles = 0xc24; + public const ulong m_vOriginalMins = 0xc30; + public const ulong m_vOriginalMaxs = 0xc3c; + public const ulong m_flRespawnDuration = 0xc48; +} + +public static class CPhysicsShake { + public const ulong m_force = 0x8; +} + +public static class CPhysicsSpring { + public const ulong m_flFrequency = 0x4b8; + public const ulong m_flDampingRatio = 0x4bc; + public const ulong m_flRestLength = 0x4c0; + public const ulong m_nameAttachStart = 0x4c8; + public const ulong m_nameAttachEnd = 0x4d0; + public const ulong m_start = 0x4d8; + public const ulong m_end = 0x4e4; + public const ulong m_teleportTick = 0x4f0; +} + +public static class CPhysicsWire { + public const ulong m_nDensity = 0x4b0; +} + +public static class CPlantedC4 { + public const ulong m_bPlantedAtQuestTarget = 0x930; + public const ulong m_bBombTicking = 0x931; + public const ulong m_flC4Blow = 0x934; + public const ulong m_nBombSite = 0x938; + public const ulong m_nSourceSoundscapeHash = 0x93c; + public const ulong m_OnBombDefused = 0x940; + public const ulong m_OnBombBeginDefuse = 0x968; + public const ulong m_OnBombDefuseAborted = 0x990; + public const ulong m_bCannotBeDefused = 0x9b8; + public const ulong m_entitySpottedState = 0x9c0; + public const ulong m_nSpotRules = 0x9d8; + public const ulong m_bTrainingPlacedByPlayer = 0x9dc; + public const ulong m_bHasExploded = 0x9dd; + public const ulong m_flTimerLength = 0x9e0; + public const ulong m_bBeingDefused = 0x9e4; + public const ulong m_fLastDefuseTime = 0x9ec; + public const ulong m_flDefuseLength = 0x9f4; + public const ulong m_flDefuseCountDown = 0x9f8; + public const ulong m_bBombDefused = 0x9fc; + public const ulong m_hBombDefuser = 0xa00; + public const ulong m_hControlPanel = 0xa04; + public const ulong m_iProgressBarTime = 0xa08; + public const ulong m_bVoiceAlertFired = 0xa0c; + public const ulong m_bVoiceAlertPlayed = 0xa0d; + public const ulong m_flNextBotBeepTime = 0xa14; + public const ulong m_bPlantedAfterPickup = 0xa1c; + public const ulong m_angCatchUpToPlayerEye = 0xa20; + public const ulong m_flLastSpinDetectionTime = 0xa2c; +} + +public static class CPlatTrigger { + public const ulong m_pPlatform = 0x700; +} + +public static class CPlayerControllerComponent { + public const ulong __m_pChainEntity = 0x8; +} + +public static class CPlayerPawnComponent { + public const ulong __m_pChainEntity = 0x8; +} + +public static class CPlayerPing { + public const ulong m_hPlayer = 0x4b8; + public const ulong m_hPingedEntity = 0x4bc; + public const ulong m_iType = 0x4c0; + public const ulong m_bUrgent = 0x4c4; + public const ulong m_szPlaceName = 0x4c5; +} + +public static class CPlayerSprayDecal { + public const ulong m_nUniqueID = 0x700; + public const ulong m_unAccountID = 0x704; + public const ulong m_unTraceID = 0x708; + public const ulong m_rtGcTime = 0x70c; + public const ulong m_vecEndPos = 0x710; + public const ulong m_vecStart = 0x71c; + public const ulong m_vecLeft = 0x728; + public const ulong m_vecNormal = 0x734; + public const ulong m_nPlayer = 0x740; + public const ulong m_nEntity = 0x744; + public const ulong m_nHitbox = 0x748; + public const ulong m_flCreationTime = 0x74c; + public const ulong m_nTintID = 0x750; + public const ulong m_nVersion = 0x754; + public const ulong m_ubSignature = 0x755; +} + +public static class CPlayerVisibility { + public const ulong m_flVisibilityStrength = 0x4b0; + public const ulong m_flFogDistanceMultiplier = 0x4b4; + public const ulong m_flFogMaxDensityMultiplier = 0x4b8; + public const ulong m_flFadeTime = 0x4bc; + public const ulong m_bStartDisabled = 0x4c0; + public const ulong m_bIsEnabled = 0x4c1; +} + +public static class CPlayer_CameraServices { + public const ulong m_vecCsViewPunchAngle = 0x40; + public const ulong m_nCsViewPunchAngleTick = 0x4c; + public const ulong m_flCsViewPunchAngleTickRatio = 0x50; + public const ulong m_PlayerFog = 0x58; + public const ulong m_hColorCorrectionCtrl = 0x98; + public const ulong m_hViewEntity = 0x9c; + public const ulong m_hTonemapController = 0xa0; + public const ulong m_audio = 0xa8; + public const ulong m_PostProcessingVolumes = 0x120; + public const ulong m_flOldPlayerZ = 0x138; + public const ulong m_flOldPlayerViewOffsetZ = 0x13c; + public const ulong m_hTriggerSoundscapeList = 0x158; +} + +public static class CPlayer_MovementServices { + public const ulong m_nImpulse = 0x40; + public const ulong m_nButtons = 0x48; + public const ulong m_nQueuedButtonDownMask = 0x68; + public const ulong m_nQueuedButtonChangeMask = 0x70; + public const ulong m_nButtonDoublePressed = 0x78; + public const ulong m_pButtonPressedCmdNumber = 0x80; + public const ulong m_nLastCommandNumberProcessed = 0x180; + public const ulong m_nToggleButtonDownMask = 0x188; + public const ulong m_flMaxspeed = 0x190; + public const ulong m_arrForceSubtickMoveWhen = 0x194; + public const ulong m_flForwardMove = 0x1a4; + public const ulong m_flLeftMove = 0x1a8; + public const ulong m_flUpMove = 0x1ac; + public const ulong m_vecLastMovementImpulses = 0x1b0; + public const ulong m_vecOldViewAngles = 0x1bc; +} + +public static class CPlayer_MovementServices_Humanoid { + public const ulong m_flStepSoundTime = 0x1d0; + public const ulong m_flFallVelocity = 0x1d4; + public const ulong m_bInCrouch = 0x1d8; + public const ulong m_nCrouchState = 0x1dc; + public const ulong m_flCrouchTransitionStartTime = 0x1e0; + public const ulong m_bDucked = 0x1e4; + public const ulong m_bDucking = 0x1e5; + public const ulong m_bInDuckJump = 0x1e6; + public const ulong m_groundNormal = 0x1e8; + public const ulong m_flSurfaceFriction = 0x1f4; + public const ulong m_surfaceProps = 0x1f8; + public const ulong m_nStepside = 0x208; + public const ulong m_iTargetVolume = 0x20c; + public const ulong m_vecSmoothedVelocity = 0x210; +} + +public static class CPlayer_ObserverServices { + public const ulong m_iObserverMode = 0x40; + public const ulong m_hObserverTarget = 0x44; + public const ulong m_iObserverLastMode = 0x48; + public const ulong m_bForcedObserverMode = 0x4c; +} + +public static class CPlayer_WeaponServices { + public const ulong m_bAllowSwitchToNoWeapon = 0x40; + public const ulong m_hMyWeapons = 0x48; + public const ulong m_hActiveWeapon = 0x60; + public const ulong m_hLastWeapon = 0x64; + public const ulong m_iAmmo = 0x68; + public const ulong m_bPreventWeaponPickup = 0xa8; +} + +public static class CPointAngleSensor { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_nLookAtName = 0x4b8; + public const ulong m_hTargetEntity = 0x4c0; + public const ulong m_hLookAtEntity = 0x4c4; + public const ulong m_flDuration = 0x4c8; + public const ulong m_flDotTolerance = 0x4cc; + public const ulong m_flFacingTime = 0x4d0; + public const ulong m_bFired = 0x4d4; + public const ulong m_OnFacingLookat = 0x4d8; + public const ulong m_OnNotFacingLookat = 0x500; + public const ulong m_TargetDir = 0x528; + public const ulong m_FacingPercentage = 0x550; +} + +public static class CPointAngularVelocitySensor { + public const ulong m_hTargetEntity = 0x4b0; + public const ulong m_flThreshold = 0x4b4; + public const ulong m_nLastCompareResult = 0x4b8; + public const ulong m_nLastFireResult = 0x4bc; + public const ulong m_flFireTime = 0x4c0; + public const ulong m_flFireInterval = 0x4c4; + public const ulong m_flLastAngVelocity = 0x4c8; + public const ulong m_lastOrientation = 0x4cc; + public const ulong m_vecAxis = 0x4d8; + public const ulong m_bUseHelper = 0x4e4; + public const ulong m_AngularVelocity = 0x4e8; + public const ulong m_OnLessThan = 0x510; + public const ulong m_OnLessThanOrEqualTo = 0x538; + public const ulong m_OnGreaterThan = 0x560; + public const ulong m_OnGreaterThanOrEqualTo = 0x588; + public const ulong m_OnEqualTo = 0x5b0; +} + +public static class CPointCamera { + public const ulong m_FOV = 0x4b0; + public const ulong m_Resolution = 0x4b4; + public const ulong m_bFogEnable = 0x4b8; + public const ulong m_FogColor = 0x4b9; + public const ulong m_flFogStart = 0x4c0; + public const ulong m_flFogEnd = 0x4c4; + public const ulong m_flFogMaxDensity = 0x4c8; + public const ulong m_bActive = 0x4cc; + public const ulong m_bUseScreenAspectRatio = 0x4cd; + public const ulong m_flAspectRatio = 0x4d0; + public const ulong m_bNoSky = 0x4d4; + public const ulong m_fBrightness = 0x4d8; + public const ulong m_flZFar = 0x4dc; + public const ulong m_flZNear = 0x4e0; + public const ulong m_bDofEnabled = 0x4e4; + public const ulong m_flDofNearBlurry = 0x4e8; + public const ulong m_flDofNearCrisp = 0x4ec; + public const ulong m_flDofFarCrisp = 0x4f0; + public const ulong m_flDofFarBlurry = 0x4f4; + public const ulong m_flDofTiltToGround = 0x4f8; + public const ulong m_TargetFOV = 0x4fc; + public const ulong m_DegreesPerSecond = 0x500; + public const ulong m_bIsOn = 0x504; + public const ulong m_pNext = 0x508; +} + +public static class CPointCameraVFOV { + public const ulong m_flVerticalFOV = 0x510; +} + +public static class CPointClientUIDialog { + public const ulong m_hActivator = 0x8b0; + public const ulong m_bStartEnabled = 0x8b4; +} + +public static class CPointClientUIWorldPanel { + public const ulong m_bIgnoreInput = 0x8b0; + public const ulong m_bLit = 0x8b1; + public const ulong m_bFollowPlayerAcrossTeleport = 0x8b2; + public const ulong m_flWidth = 0x8b4; + public const ulong m_flHeight = 0x8b8; + public const ulong m_flDPI = 0x8bc; + public const ulong m_flInteractDistance = 0x8c0; + public const ulong m_flDepthOffset = 0x8c4; + public const ulong m_unOwnerContext = 0x8c8; + public const ulong m_unHorizontalAlign = 0x8cc; + public const ulong m_unVerticalAlign = 0x8d0; + public const ulong m_unOrientation = 0x8d4; + public const ulong m_bAllowInteractionFromAllSceneWorlds = 0x8d8; + public const ulong m_vecCSSClasses = 0x8e0; + public const ulong m_bOpaque = 0x8f8; + public const ulong m_bNoDepth = 0x8f9; + public const ulong m_bRenderBackface = 0x8fa; + public const ulong m_bUseOffScreenIndicator = 0x8fb; + public const ulong m_bExcludeFromSaveGames = 0x8fc; + public const ulong m_bGrabbable = 0x8fd; + public const ulong m_bOnlyRenderToTexture = 0x8fe; + public const ulong m_bDisableMipGen = 0x8ff; + public const ulong m_nExplicitImageLayout = 0x900; +} + +public static class CPointClientUIWorldTextPanel { + public const ulong m_messageText = 0x908; +} + +public static class CPointCommentaryNode { + public const ulong m_iszPreCommands = 0x930; + public const ulong m_iszPostCommands = 0x938; + public const ulong m_iszCommentaryFile = 0x940; + public const ulong m_iszViewTarget = 0x948; + public const ulong m_hViewTarget = 0x950; + public const ulong m_hViewTargetAngles = 0x954; + public const ulong m_iszViewPosition = 0x958; + public const ulong m_hViewPosition = 0x960; + public const ulong m_hViewPositionMover = 0x964; + public const ulong m_bPreventMovement = 0x968; + public const ulong m_bUnderCrosshair = 0x969; + public const ulong m_bUnstoppable = 0x96a; + public const ulong m_flFinishedTime = 0x96c; + public const ulong m_vecFinishOrigin = 0x970; + public const ulong m_vecOriginalAngles = 0x97c; + public const ulong m_vecFinishAngles = 0x988; + public const ulong m_bPreventChangesWhileMoving = 0x994; + public const ulong m_bDisabled = 0x995; + public const ulong m_vecTeleportOrigin = 0x998; + public const ulong m_flAbortedPlaybackAt = 0x9a4; + public const ulong m_pOnCommentaryStarted = 0x9a8; + public const ulong m_pOnCommentaryStopped = 0x9d0; + public const ulong m_bActive = 0x9f8; + public const ulong m_flStartTime = 0x9fc; + public const ulong m_flStartTimeInCommentary = 0xa00; + public const ulong m_iszTitle = 0xa08; + public const ulong m_iszSpeakers = 0xa10; + public const ulong m_iNodeNumber = 0xa18; + public const ulong m_iNodeNumberMax = 0xa1c; + public const ulong m_bListenedTo = 0xa20; +} + +public static class CPointDZDroneGunSpawn { + public const ulong m_bSpawnAutomatically = 0x4b8; +} + +public static class CPointDZItemSpawnGroup { + public const ulong m_flRadius = 0x4b0; +} + +public static class CPointDZParadropDenialRegion { + public const ulong m_flRadius = 0x4b8; +} + +public static class CPointDZWeaponSpawn { + public const ulong m_nGroupID = 0x4c0; + public const ulong m_flDefaultWeight = 0x4c4; + public const ulong m_flCurrentWeight = 0x4c8; + public const ulong m_hItem = 0x4cc; + public const ulong m_iszDoorName = 0x4d0; + public const ulong m_hDoor = 0x4d8; + public const ulong m_nPrice = 0x4dc; +} + +public static class CPointEntityFinder { + public const ulong m_hEntity = 0x4b0; + public const ulong m_iFilterName = 0x4b8; + public const ulong m_hFilter = 0x4c0; + public const ulong m_iRefName = 0x4c8; + public const ulong m_hReference = 0x4d0; + public const ulong m_FindMethod = 0x4d4; + public const ulong m_OnFoundEntity = 0x4d8; +} + +public static class CPointGamestatsCounter { + public const ulong m_strStatisticName = 0x4b0; + public const ulong m_bDisabled = 0x4b8; +} + +public static class CPointGiveAmmo { + public const ulong m_pActivator = 0x4b0; +} + +public static class CPointHurt { + public const ulong m_nDamage = 0x4b0; + public const ulong m_bitsDamageType = 0x4b4; + public const ulong m_flRadius = 0x4b8; + public const ulong m_flDelay = 0x4bc; + public const ulong m_strTarget = 0x4c0; + public const ulong m_pActivator = 0x4c8; +} + +public static class CPointPrefab { + public const ulong m_targetMapName = 0x4b0; + public const ulong m_forceWorldGroupID = 0x4b8; + public const ulong m_fixupNames = 0x4c0; +} + +public static class CPointProximitySensor { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_hTargetEntity = 0x4b4; + public const ulong m_Distance = 0x4b8; +} + +public static class CPointPush { + public const ulong m_bEnabled = 0x4b0; + public const ulong m_flMagnitude = 0x4b4; + public const ulong m_flRadius = 0x4b8; + public const ulong m_flInnerRadius = 0x4bc; + public const ulong m_flConeOfInfluence = 0x4c0; + public const ulong m_iszFilterName = 0x4c8; + public const ulong m_hFilter = 0x4d0; +} + +public static class CPointTeleport { + public const ulong m_vSaveOrigin = 0x4b0; + public const ulong m_vSaveAngles = 0x4bc; + public const ulong m_bTeleportParentedEntities = 0x4c8; + public const ulong m_bTeleportUseCurrentAngle = 0x4c9; +} + +public static class CPointTemplate { + public const ulong m_iszWorldName = 0x4b0; + public const ulong m_iszSource2EntityLumpName = 0x4b8; + public const ulong m_iszEntityFilterName = 0x4c0; + public const ulong m_flTimeoutInterval = 0x4c8; + public const ulong m_bAsynchronouslySpawnEntities = 0x4cc; + public const ulong m_pOutputOnSpawned = 0x4d0; + public const ulong m_clientOnlyEntityBehavior = 0x4f8; + public const ulong m_ownerSpawnGroupType = 0x4fc; + public const ulong m_createdSpawnGroupHandles = 0x500; + public const ulong m_SpawnedEntityHandles = 0x518; + public const ulong m_ScriptSpawnCallback = 0x530; + public const ulong m_ScriptCallbackScope = 0x538; +} + +public static class CPointValueRemapper { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_bUpdateOnClient = 0x4b1; + public const ulong m_nInputType = 0x4b4; + public const ulong m_iszRemapLineStartName = 0x4b8; + public const ulong m_iszRemapLineEndName = 0x4c0; + public const ulong m_hRemapLineStart = 0x4c8; + public const ulong m_hRemapLineEnd = 0x4cc; + public const ulong m_flMaximumChangePerSecond = 0x4d0; + public const ulong m_flDisengageDistance = 0x4d4; + public const ulong m_flEngageDistance = 0x4d8; + public const ulong m_bRequiresUseKey = 0x4dc; + public const ulong m_nOutputType = 0x4e0; + public const ulong m_iszOutputEntityName = 0x4e8; + public const ulong m_iszOutputEntity2Name = 0x4f0; + public const ulong m_iszOutputEntity3Name = 0x4f8; + public const ulong m_iszOutputEntity4Name = 0x500; + public const ulong m_hOutputEntities = 0x508; + public const ulong m_nHapticsType = 0x520; + public const ulong m_nMomentumType = 0x524; + public const ulong m_flMomentumModifier = 0x528; + public const ulong m_flSnapValue = 0x52c; + public const ulong m_flCurrentMomentum = 0x530; + public const ulong m_nRatchetType = 0x534; + public const ulong m_flRatchetOffset = 0x538; + public const ulong m_flInputOffset = 0x53c; + public const ulong m_bEngaged = 0x540; + public const ulong m_bFirstUpdate = 0x541; + public const ulong m_flPreviousValue = 0x544; + public const ulong m_flPreviousUpdateTickTime = 0x548; + public const ulong m_vecPreviousTestPoint = 0x54c; + public const ulong m_hUsingPlayer = 0x558; + public const ulong m_flCustomOutputValue = 0x55c; + public const ulong m_iszSoundEngage = 0x560; + public const ulong m_iszSoundDisengage = 0x568; + public const ulong m_iszSoundReachedValueZero = 0x570; + public const ulong m_iszSoundReachedValueOne = 0x578; + public const ulong m_iszSoundMovingLoop = 0x580; + public const ulong m_Position = 0x590; + public const ulong m_PositionDelta = 0x5b8; + public const ulong m_OnReachedValueZero = 0x5e0; + public const ulong m_OnReachedValueOne = 0x608; + public const ulong m_OnReachedValueCustom = 0x630; + public const ulong m_OnEngage = 0x658; + public const ulong m_OnDisengage = 0x680; +} + +public static class CPointVelocitySensor { + public const ulong m_hTargetEntity = 0x4b0; + public const ulong m_vecAxis = 0x4b4; + public const ulong m_bEnabled = 0x4c0; + public const ulong m_fPrevVelocity = 0x4c4; + public const ulong m_flAvgInterval = 0x4c8; + public const ulong m_Velocity = 0x4d0; +} + +public static class CPointWorldText { + public const ulong m_messageText = 0x700; + public const ulong m_FontName = 0x900; + public const ulong m_bEnabled = 0x940; + public const ulong m_bFullbright = 0x941; + public const ulong m_flWorldUnitsPerPx = 0x944; + public const ulong m_flFontSize = 0x948; + public const ulong m_flDepthOffset = 0x94c; + public const ulong m_Color = 0x950; + public const ulong m_nJustifyHorizontal = 0x954; + public const ulong m_nJustifyVertical = 0x958; + public const ulong m_nReorientMode = 0x95c; +} + +public static class CPostProcessingVolume { + public const ulong m_hPostSettings = 0x8b8; + public const ulong m_flFadeDuration = 0x8c0; + public const ulong m_flMinLogExposure = 0x8c4; + public const ulong m_flMaxLogExposure = 0x8c8; + public const ulong m_flMinExposure = 0x8cc; + public const ulong m_flMaxExposure = 0x8d0; + public const ulong m_flExposureCompensation = 0x8d4; + public const ulong m_flExposureFadeSpeedUp = 0x8d8; + public const ulong m_flExposureFadeSpeedDown = 0x8dc; + public const ulong m_flTonemapEVSmoothingRange = 0x8e0; + public const ulong m_bMaster = 0x8e4; + public const ulong m_bExposureControl = 0x8e5; + public const ulong m_flRate = 0x8e8; + public const ulong m_flTonemapPercentTarget = 0x8ec; + public const ulong m_flTonemapPercentBrightPixels = 0x8f0; + public const ulong m_flTonemapMinAvgLum = 0x8f4; +} + +public static class CPrecipitationVData { + public const ulong m_szParticlePrecipitationEffect = 0x28; + public const ulong m_flInnerDistance = 0x108; + public const ulong m_nAttachType = 0x10c; + public const ulong m_bBatchSameVolumeType = 0x110; + public const ulong m_nRTEnvCP = 0x114; + public const ulong m_nRTEnvCPComponent = 0x118; + public const ulong m_szModifier = 0x120; +} + +public static class CProjectedDecal { + public const ulong m_nTexture = 0x4b0; + public const ulong m_flDistance = 0x4b4; +} + +public static class CPropCounter { + public const ulong m_flDisplayValue = 0x930; + public const ulong m_nInitialValue = 0x934; +} + +public static class CPropDoorRotating { + public const ulong m_vecAxis = 0xe38; + public const ulong m_flDistance = 0xe44; + public const ulong m_eSpawnPosition = 0xe48; + public const ulong m_eOpenDirection = 0xe4c; + public const ulong m_eCurrentOpenDirection = 0xe50; + public const ulong m_flAjarAngle = 0xe54; + public const ulong m_angRotationAjarDeprecated = 0xe58; + public const ulong m_angRotationClosed = 0xe64; + public const ulong m_angRotationOpenForward = 0xe70; + public const ulong m_angRotationOpenBack = 0xe7c; + public const ulong m_angGoal = 0xe88; + public const ulong m_vecForwardBoundsMin = 0xe94; + public const ulong m_vecForwardBoundsMax = 0xea0; + public const ulong m_vecBackBoundsMin = 0xeac; + public const ulong m_vecBackBoundsMax = 0xeb8; + public const ulong m_bAjarDoorShouldntAlwaysOpen = 0xec4; + public const ulong m_hEntityBlocker = 0xec8; +} + +public static class CPropDoorRotatingBreakable { + public const ulong m_bBreakable = 0xed0; + public const ulong m_isAbleToCloseAreaPortals = 0xed1; + public const ulong m_currentDamageState = 0xed4; + public const ulong m_damageStates = 0xed8; +} + +public static class CPulseCell_Inflow_GameEvent { + public const ulong m_EventName = 0x70; +} + +public static class CPulseCell_Outflow_PlayVCD { + public const ulong m_vcdFilename = 0x48; + public const ulong m_OnFinished = 0x50; + public const ulong m_Triggers = 0x60; +} + +public static class CPulseCell_SoundEventStart { + public const ulong m_Type = 0x48; +} + +public static class CPulseCell_Step_EntFire { + public const ulong m_Input = 0x48; +} + +public static class CPulseCell_Step_SetAnimGraphParam { + public const ulong m_ParamName = 0x48; +} + +public static class CPulseCell_Value_FindEntByName { + public const ulong m_EntityType = 0x48; +} + +public static class CRR_Response { + public const ulong m_Type = 0x0; + public const ulong m_szResponseName = 0x1; + public const ulong m_szMatchingRule = 0xc1; + public const ulong m_Params = 0x148; + public const ulong m_fMatchScore = 0x168; + public const ulong m_szSpeakerContext = 0x170; + public const ulong m_szWorldContext = 0x178; + public const ulong m_Followup = 0x180; + public const ulong m_pchCriteriaNames = 0x1b8; + public const ulong m_pchCriteriaValues = 0x1d0; +} + +public static class CRagdollConstraint { + public const ulong m_xmin = 0x508; + public const ulong m_xmax = 0x50c; + public const ulong m_ymin = 0x510; + public const ulong m_ymax = 0x514; + public const ulong m_zmin = 0x518; + public const ulong m_zmax = 0x51c; + public const ulong m_xfriction = 0x520; + public const ulong m_yfriction = 0x524; + public const ulong m_zfriction = 0x528; +} + +public static class CRagdollMagnet { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_radius = 0x4b4; + public const ulong m_force = 0x4b8; + public const ulong m_axis = 0x4bc; +} + +public static class CRagdollManager { + public const ulong m_iCurrentMaxRagdollCount = 0x4b0; + public const ulong m_iMaxRagdollCount = 0x4b4; + public const ulong m_bSaveImportant = 0x4b8; +} + +public static class CRagdollProp { + public const ulong m_ragdoll = 0x938; + public const ulong m_bStartDisabled = 0x970; + public const ulong m_ragPos = 0x978; + public const ulong m_ragAngles = 0x990; + public const ulong m_hRagdollSource = 0x9a8; + public const ulong m_lastUpdateTickCount = 0x9ac; + public const ulong m_allAsleep = 0x9b0; + public const ulong m_bFirstCollisionAfterLaunch = 0x9b1; + public const ulong m_hDamageEntity = 0x9b4; + public const ulong m_hKiller = 0x9b8; + public const ulong m_hPhysicsAttacker = 0x9bc; + public const ulong m_flLastPhysicsInfluenceTime = 0x9c0; + public const ulong m_flFadeOutStartTime = 0x9c4; + public const ulong m_flFadeTime = 0x9c8; + public const ulong m_vecLastOrigin = 0x9cc; + public const ulong m_flAwakeTime = 0x9d8; + public const ulong m_flLastOriginChangeTime = 0x9dc; + public const ulong m_nBloodColor = 0x9e0; + public const ulong m_strOriginClassName = 0x9e8; + public const ulong m_strSourceClassName = 0x9f0; + public const ulong m_bHasBeenPhysgunned = 0x9f8; + public const ulong m_bShouldTeleportPhysics = 0x9f9; + public const ulong m_flBlendWeight = 0x9fc; + public const ulong m_flDefaultFadeScale = 0xa00; + public const ulong m_ragdollMins = 0xa08; + public const ulong m_ragdollMaxs = 0xa20; + public const ulong m_bShouldDeleteActivationRecord = 0xa38; + public const ulong m_bValidatePoweredRagdollPose = 0xa98; +} + +public static class CRagdollPropAttached { + public const ulong m_boneIndexAttached = 0xad8; + public const ulong m_ragdollAttachedObjectIndex = 0xadc; + public const ulong m_attachmentPointBoneSpace = 0xae0; + public const ulong m_attachmentPointRagdollSpace = 0xaec; + public const ulong m_bShouldDetach = 0xaf8; + public const ulong m_bShouldDeleteAttachedActivationRecord = 0xb08; +} + +public static class CRandSimTimer { + public const ulong m_minInterval = 0x8; + public const ulong m_maxInterval = 0xc; +} + +public static class CRandStopwatch { + public const ulong m_minInterval = 0xc; + public const ulong m_maxInterval = 0x10; +} + +public static class CRangeFloat { + public const ulong m_pValue = 0x0; +} + +public static class CRangeInt { + public const ulong m_pValue = 0x0; +} + +public static class CRectLight { + public const ulong m_bShowLight = 0x938; +} + +public static class CRemapFloat { + public const ulong m_pValue = 0x0; +} + +public static class CRenderComponent { + public const ulong __m_pChainEntity = 0x10; + public const ulong m_bIsRenderingWithViewModels = 0x50; + public const ulong m_nSplitscreenFlags = 0x54; + public const ulong m_bEnableRendering = 0x60; + public const ulong m_bInterpolationReadyToDraw = 0xb0; +} + +public static class CResponseCriteriaSet { + public const ulong m_nNumPrefixedContexts = 0x28; + public const ulong m_bOverrideOnAppend = 0x2c; +} + +public static class CResponseQueue { + public const ulong m_ExpresserTargets = 0x50; +} + +public static class CResponseQueue_CDeferredResponse { + public const ulong m_contexts = 0x10; + public const ulong m_fDispatchTime = 0x40; + public const ulong m_hIssuer = 0x44; + public const ulong m_response = 0x50; + public const ulong m_bResponseValid = 0x238; +} + +public static class CRetakeGameRules { + public const ulong m_nMatchSeed = 0xf8; + public const ulong m_bBlockersPresent = 0xfc; + public const ulong m_bRoundInProgress = 0xfd; + public const ulong m_iFirstSecondHalfRound = 0x100; + public const ulong m_iBombSite = 0x104; +} + +public static class CRevertSaved { + public const ulong m_loadTime = 0x700; + public const ulong m_Duration = 0x704; + public const ulong m_HoldTime = 0x708; +} + +public static class CRopeKeyframe { + public const ulong m_RopeFlags = 0x708; + public const ulong m_iNextLinkName = 0x710; + public const ulong m_Slack = 0x718; + public const ulong m_Width = 0x71c; + public const ulong m_TextureScale = 0x720; + public const ulong m_nSegments = 0x724; + public const ulong m_bConstrainBetweenEndpoints = 0x725; + public const ulong m_strRopeMaterialModel = 0x728; + public const ulong m_iRopeMaterialModelIndex = 0x730; + public const ulong m_Subdiv = 0x738; + public const ulong m_nChangeCount = 0x739; + public const ulong m_RopeLength = 0x73a; + public const ulong m_fLockedPoints = 0x73c; + public const ulong m_bCreatedFromMapFile = 0x73d; + public const ulong m_flScrollSpeed = 0x740; + public const ulong m_bStartPointValid = 0x744; + public const ulong m_bEndPointValid = 0x745; + public const ulong m_hStartPoint = 0x748; + public const ulong m_hEndPoint = 0x74c; + public const ulong m_iStartAttachment = 0x750; + public const ulong m_iEndAttachment = 0x751; +} + +public static class CRotDoor { + public const ulong m_bSolidBsp = 0x988; +} + +public static class CRuleEntity { + public const ulong m_iszMaster = 0x700; +} + +public static class CRulePointEntity { + public const ulong m_Score = 0x708; +} + +public static class CSAdditionalMatchStats_t { + public const ulong m_numRoundsSurvived = 0x14; + public const ulong m_maxNumRoundsSurvived = 0x18; + public const ulong m_numRoundsSurvivedTotal = 0x1c; + public const ulong m_iRoundsWonWithoutPurchase = 0x20; + public const ulong m_iRoundsWonWithoutPurchaseTotal = 0x24; + public const ulong m_numFirstKills = 0x28; + public const ulong m_numClutchKills = 0x2c; + public const ulong m_numPistolKills = 0x30; + public const ulong m_numSniperKills = 0x34; +} + +public static class CSAdditionalPerRoundStats_t { + public const ulong m_numChickensKilled = 0x0; + public const ulong m_killsWhileBlind = 0x4; + public const ulong m_bombCarrierkills = 0x8; + public const ulong m_iBurnDamageInflicted = 0xc; + public const ulong m_iDinks = 0x10; +} + +public static class CSMatchStats_t { + public const ulong m_iEnemy5Ks = 0x68; + public const ulong m_iEnemy4Ks = 0x6c; + public const ulong m_iEnemy3Ks = 0x70; + public const ulong m_iEnemy2Ks = 0x74; + public const ulong m_iUtility_Count = 0x78; + public const ulong m_iUtility_Successes = 0x7c; + public const ulong m_iUtility_Enemies = 0x80; + public const ulong m_iFlash_Count = 0x84; + public const ulong m_iFlash_Successes = 0x88; + public const ulong m_nHealthPointsRemovedTotal = 0x8c; + public const ulong m_nHealthPointsDealtTotal = 0x90; + public const ulong m_nShotsFiredTotal = 0x94; + public const ulong m_nShotsOnTargetTotal = 0x98; + public const ulong m_i1v1Count = 0x9c; + public const ulong m_i1v1Wins = 0xa0; + public const ulong m_i1v2Count = 0xa4; + public const ulong m_i1v2Wins = 0xa8; + public const ulong m_iEntryCount = 0xac; + public const ulong m_iEntryWins = 0xb0; +} + +public static class CSPerRoundStats_t { + public const ulong m_iKills = 0x30; + public const ulong m_iDeaths = 0x34; + public const ulong m_iAssists = 0x38; + public const ulong m_iDamage = 0x3c; + public const ulong m_iEquipmentValue = 0x40; + public const ulong m_iMoneySaved = 0x44; + public const ulong m_iKillReward = 0x48; + public const ulong m_iLiveTime = 0x4c; + public const ulong m_iHeadShotKills = 0x50; + public const ulong m_iObjective = 0x54; + public const ulong m_iCashEarned = 0x58; + public const ulong m_iUtilityDamage = 0x5c; + public const ulong m_iEnemiesFlashed = 0x60; +} + +public static class CSceneEntity { + public const ulong m_iszSceneFile = 0x4b8; + public const ulong m_iszResumeSceneFile = 0x4c0; + public const ulong m_iszTarget1 = 0x4c8; + public const ulong m_iszTarget2 = 0x4d0; + public const ulong m_iszTarget3 = 0x4d8; + public const ulong m_iszTarget4 = 0x4e0; + public const ulong m_iszTarget5 = 0x4e8; + public const ulong m_iszTarget6 = 0x4f0; + public const ulong m_iszTarget7 = 0x4f8; + public const ulong m_iszTarget8 = 0x500; + public const ulong m_hTarget1 = 0x508; + public const ulong m_hTarget2 = 0x50c; + public const ulong m_hTarget3 = 0x510; + public const ulong m_hTarget4 = 0x514; + public const ulong m_hTarget5 = 0x518; + public const ulong m_hTarget6 = 0x51c; + public const ulong m_hTarget7 = 0x520; + public const ulong m_hTarget8 = 0x524; + public const ulong m_bIsPlayingBack = 0x528; + public const ulong m_bPaused = 0x529; + public const ulong m_bMultiplayer = 0x52a; + public const ulong m_bAutogenerated = 0x52b; + public const ulong m_flForceClientTime = 0x52c; + public const ulong m_flCurrentTime = 0x530; + public const ulong m_flFrameTime = 0x534; + public const ulong m_bCancelAtNextInterrupt = 0x538; + public const ulong m_fPitch = 0x53c; + public const ulong m_bAutomated = 0x540; + public const ulong m_nAutomatedAction = 0x544; + public const ulong m_flAutomationDelay = 0x548; + public const ulong m_flAutomationTime = 0x54c; + public const ulong m_hWaitingForThisResumeScene = 0x550; + public const ulong m_bWaitingForResumeScene = 0x554; + public const ulong m_bPausedViaInput = 0x555; + public const ulong m_bPauseAtNextInterrupt = 0x556; + public const ulong m_bWaitingForActor = 0x557; + public const ulong m_bWaitingForInterrupt = 0x558; + public const ulong m_bInterruptedActorsScenes = 0x559; + public const ulong m_bBreakOnNonIdle = 0x55a; + public const ulong m_hActorList = 0x560; + public const ulong m_hRemoveActorList = 0x578; + public const ulong m_nSceneFlushCounter = 0x5a0; + public const ulong m_nSceneStringIndex = 0x5a4; + public const ulong m_OnStart = 0x5a8; + public const ulong m_OnCompletion = 0x5d0; + public const ulong m_OnCanceled = 0x5f8; + public const ulong m_OnPaused = 0x620; + public const ulong m_OnResumed = 0x648; + public const ulong m_OnTrigger = 0x670; + public const ulong m_hInterruptScene = 0x980; + public const ulong m_nInterruptCount = 0x984; + public const ulong m_bSceneMissing = 0x988; + public const ulong m_bInterrupted = 0x989; + public const ulong m_bCompletedEarly = 0x98a; + public const ulong m_bInterruptSceneFinished = 0x98b; + public const ulong m_bRestoring = 0x98c; + public const ulong m_hNotifySceneCompletion = 0x990; + public const ulong m_hListManagers = 0x9a8; + public const ulong m_iszSoundName = 0x9e8; + public const ulong m_hActor = 0x9f0; + public const ulong m_hActivator = 0x9f4; + public const ulong m_BusyActor = 0x9f8; + public const ulong m_iPlayerDeathBehavior = 0x9fc; +} + +public static class CSceneEventInfo { + public const ulong m_iLayer = 0x0; + public const ulong m_iPriority = 0x4; + public const ulong m_hSequence = 0x8; + public const ulong m_flWeight = 0xc; + public const ulong m_bIsMoving = 0x10; + public const ulong m_bHasArrived = 0x11; + public const ulong m_flInitialYaw = 0x14; + public const ulong m_flTargetYaw = 0x18; + public const ulong m_flFacingYaw = 0x1c; + public const ulong m_nType = 0x20; + public const ulong m_flNext = 0x24; + public const ulong m_bIsGesture = 0x28; + public const ulong m_bShouldRemove = 0x29; + public const ulong m_hTarget = 0x54; + public const ulong m_nSceneEventId = 0x58; + public const ulong m_bClientSide = 0x5c; + public const ulong m_bStarted = 0x5d; +} + +public static class CSceneListManager { + public const ulong m_hListManagers = 0x4b0; + public const ulong m_iszScenes = 0x4c8; + public const ulong m_hScenes = 0x548; +} + +public static class CScriptComponent { + public const ulong m_scriptClassName = 0x30; +} + +public static class CScriptItem { + public const ulong m_OnPlayerPickup = 0xa08; + public const ulong m_MoveTypeOverride = 0xa30; +} + +public static class CScriptNavBlocker { + public const ulong m_vExtent = 0x710; +} + +public static class CScriptTriggerHurt { + public const ulong m_vExtent = 0x948; +} + +public static class CScriptTriggerMultiple { + public const ulong m_vExtent = 0x8d0; +} + +public static class CScriptTriggerOnce { + public const ulong m_vExtent = 0x8d0; +} + +public static class CScriptTriggerPush { + public const ulong m_vExtent = 0x8d0; +} + +public static class CScriptUniformRandomStream { + public const ulong m_hScriptScope = 0x8; + public const ulong m_nInitialSeed = 0x9c; +} + +public static class CScriptedSequence { + public const ulong m_iszEntry = 0x4b0; + public const ulong m_iszPreIdle = 0x4b8; + public const ulong m_iszPlay = 0x4c0; + public const ulong m_iszPostIdle = 0x4c8; + public const ulong m_iszModifierToAddOnPlay = 0x4d0; + public const ulong m_iszNextScript = 0x4d8; + public const ulong m_iszEntity = 0x4e0; + public const ulong m_iszSyncGroup = 0x4e8; + public const ulong m_nMoveTo = 0x4f0; + public const ulong m_bIsPlayingPreIdle = 0x4f4; + public const ulong m_bIsPlayingEntry = 0x4f5; + public const ulong m_bIsPlayingAction = 0x4f6; + public const ulong m_bIsPlayingPostIdle = 0x4f7; + public const ulong m_bLoopPreIdleSequence = 0x4f8; + public const ulong m_bLoopActionSequence = 0x4f9; + public const ulong m_bLoopPostIdleSequence = 0x4fa; + public const ulong m_bSynchPostIdles = 0x4fb; + public const ulong m_bIgnoreGravity = 0x4fc; + public const ulong m_bDisableNPCCollisions = 0x4fd; + public const ulong m_bKeepAnimgraphLockedPost = 0x4fe; + public const ulong m_bDontAddModifiers = 0x4ff; + public const ulong m_flRadius = 0x500; + public const ulong m_flRepeat = 0x504; + public const ulong m_flPlayAnimFadeInTime = 0x508; + public const ulong m_flMoveInterpTime = 0x50c; + public const ulong m_flAngRate = 0x510; + public const ulong m_iDelay = 0x514; + public const ulong m_startTime = 0x518; + public const ulong m_bWaitForBeginSequence = 0x51c; + public const ulong m_saved_effects = 0x520; + public const ulong m_savedFlags = 0x524; + public const ulong m_savedCollisionGroup = 0x528; + public const ulong m_interruptable = 0x52c; + public const ulong m_sequenceStarted = 0x52d; + public const ulong m_bPrevAnimatedEveryTick = 0x52e; + public const ulong m_bForcedAnimatedEveryTick = 0x52f; + public const ulong m_bPositionRelativeToOtherEntity = 0x530; + public const ulong m_hTargetEnt = 0x534; + public const ulong m_hNextCine = 0x538; + public const ulong m_bThinking = 0x53c; + public const ulong m_bInitiatedSelfDelete = 0x53d; + public const ulong m_bIsTeleportingDueToMoveTo = 0x53e; + public const ulong m_bAllowCustomInterruptConditions = 0x53f; + public const ulong m_hLastFoundEntity = 0x540; + public const ulong m_hForcedTarget = 0x544; + public const ulong m_bDontCancelOtherSequences = 0x548; + public const ulong m_bForceSynch = 0x549; + public const ulong m_bTargetWasAsleep = 0x54a; + public const ulong m_bPreventUpdateYawOnFinish = 0x54b; + public const ulong m_bEnsureOnNavmeshOnFinish = 0x54c; + public const ulong m_onDeathBehavior = 0x550; + public const ulong m_ConflictResponse = 0x554; + public const ulong m_OnBeginSequence = 0x558; + public const ulong m_OnActionStartOrLoop = 0x580; + public const ulong m_OnEndSequence = 0x5a8; + public const ulong m_OnPostIdleEndSequence = 0x5d0; + public const ulong m_OnCancelSequence = 0x5f8; + public const ulong m_OnCancelFailedSequence = 0x620; + public const ulong m_OnScriptEvent = 0x648; + public const ulong m_matOtherToMain = 0x790; + public const ulong m_hInteractionMainEntity = 0x7b0; + public const ulong m_iPlayerDeathBehavior = 0x7b4; +} + +public static class CSensorGrenadeProjectile { + public const ulong m_fExpireTime = 0xac8; + public const ulong m_fNextDetectPlayerSound = 0xacc; + public const ulong m_hDisplayGrenade = 0xad0; +} + +public static class CShatterGlassShard { + public const ulong m_hShardHandle = 0x8; + public const ulong m_vecPanelVertices = 0x10; + public const ulong m_vLocalPanelSpaceOrigin = 0x28; + public const ulong m_hModel = 0x30; + public const ulong m_hPhysicsEntity = 0x38; + public const ulong m_hParentPanel = 0x3c; + public const ulong m_hParentShard = 0x40; + public const ulong m_ShatterStressType = 0x44; + public const ulong m_vecStressVelocity = 0x48; + public const ulong m_bCreatedModel = 0x54; + public const ulong m_flLongestEdge = 0x58; + public const ulong m_flShortestEdge = 0x5c; + public const ulong m_flLongestAcross = 0x60; + public const ulong m_flShortestAcross = 0x64; + public const ulong m_flSumOfAllEdges = 0x68; + public const ulong m_flArea = 0x6c; + public const ulong m_nOnFrameEdge = 0x70; + public const ulong m_nParentPanelsNthShard = 0x74; + public const ulong m_nSubShardGeneration = 0x78; + public const ulong m_vecAverageVertPosition = 0x7c; + public const ulong m_bAverageVertPositionIsValid = 0x84; + public const ulong m_vecPanelSpaceStressPositionA = 0x88; + public const ulong m_vecPanelSpaceStressPositionB = 0x90; + public const ulong m_bStressPositionAIsValid = 0x98; + public const ulong m_bStressPositionBIsValid = 0x99; + public const ulong m_bFlaggedForRemoval = 0x9a; + public const ulong m_flPhysicsEntitySpawnedAtTime = 0x9c; + public const ulong m_bShatterRateLimited = 0xa0; + public const ulong m_hEntityHittingMe = 0xa4; + public const ulong m_vecNeighbors = 0xa8; +} + +public static class CShatterGlassShardPhysics { + public const ulong m_bDebris = 0xc18; + public const ulong m_hParentShard = 0xc1c; + public const ulong m_ShardDesc = 0xc20; +} + +public static class CSimTimer { + public const ulong m_interval = 0x8; +} + +public static class CSimpleSimTimer { + public const ulong m_next = 0x0; + public const ulong m_nWorldGroupId = 0x4; +} + +public static class CSingleplayRules { + public const ulong m_bSinglePlayerGameEnding = 0x90; +} + +public static class CSkeletonAnimationController { + public const ulong m_pSkeletonInstance = 0x8; +} + +public static class CSkeletonInstance { + public const ulong m_modelState = 0x160; + public const ulong m_bIsAnimationEnabled = 0x390; + public const ulong m_bUseParentRenderBounds = 0x391; + public const ulong m_bDisableSolidCollisionsForHierarchy = 0x392; + public const ulong m_bDirtyMotionType = 0x0; + public const ulong m_bIsGeneratingLatchedParentSpaceState = 0x0; + public const ulong m_materialGroup = 0x394; + public const ulong m_nHitboxSet = 0x398; +} + +public static class CSkillDamage { + public const ulong m_flDamage = 0x0; + public const ulong m_flPhysicsForceDamage = 0x10; +} + +public static class CSkillFloat { + public const ulong m_pValue = 0x0; +} + +public static class CSkillInt { + public const ulong m_pValue = 0x0; +} + +public static class CSkyCamera { + public const ulong m_skyboxData = 0x4b0; + public const ulong m_skyboxSlotToken = 0x540; + public const ulong m_bUseAngles = 0x544; + public const ulong m_pNext = 0x548; +} + +public static class CSkyboxReference { + public const ulong m_worldGroupId = 0x4b0; + public const ulong m_hSkyCamera = 0x4b4; +} + +public static class CSmokeGrenadeProjectile { + public const ulong m_nSmokeEffectTickBegin = 0xae0; + public const ulong m_bDidSmokeEffect = 0xae4; + public const ulong m_nRandomSeed = 0xae8; + public const ulong m_vSmokeColor = 0xaec; + public const ulong m_vSmokeDetonationPos = 0xaf8; + public const ulong m_VoxelFrameData = 0xb08; + public const ulong m_flLastBounce = 0xb20; + public const ulong m_fllastSimulationTime = 0xb24; +} + +public static class CSmoothFunc { + public const ulong m_flSmoothAmplitude = 0x8; + public const ulong m_flSmoothBias = 0xc; + public const ulong m_flSmoothDuration = 0x10; + public const ulong m_flSmoothRemainingTime = 0x14; + public const ulong m_nSmoothDir = 0x18; +} + +public static class CSound { + public const ulong m_hOwner = 0x0; + public const ulong m_hTarget = 0x4; + public const ulong m_iVolume = 0x8; + public const ulong m_flOcclusionScale = 0xc; + public const ulong m_iType = 0x10; + public const ulong m_iNextAudible = 0x14; + public const ulong m_flExpireTime = 0x18; + public const ulong m_iNext = 0x1c; + public const ulong m_bNoExpirationTime = 0x1e; + public const ulong m_ownerChannelIndex = 0x20; + public const ulong m_vecOrigin = 0x24; + public const ulong m_bHasOwner = 0x30; +} + +public static class CSoundAreaEntityBase { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_iszSoundAreaType = 0x4b8; + public const ulong m_vPos = 0x4c0; +} + +public static class CSoundAreaEntityOrientedBox { + public const ulong m_vMin = 0x4d0; + public const ulong m_vMax = 0x4dc; +} + +public static class CSoundAreaEntitySphere { + public const ulong m_flRadius = 0x4d0; +} + +public static class CSoundEnt { + public const ulong m_iFreeSound = 0x4b0; + public const ulong m_iActiveSound = 0x4b4; + public const ulong m_cLastActiveSounds = 0x4b8; + public const ulong m_SoundPool = 0x4bc; +} + +public static class CSoundEnvelope { + public const ulong m_current = 0x0; + public const ulong m_target = 0x4; + public const ulong m_rate = 0x8; + public const ulong m_forceupdate = 0xc; +} + +public static class CSoundEventAABBEntity { + public const ulong m_vMins = 0x558; + public const ulong m_vMaxs = 0x564; +} + +public static class CSoundEventEntity { + public const ulong m_bStartOnSpawn = 0x4b0; + public const ulong m_bToLocalPlayer = 0x4b1; + public const ulong m_bStopOnNew = 0x4b2; + public const ulong m_bSaveRestore = 0x4b3; + public const ulong m_bSavedIsPlaying = 0x4b4; + public const ulong m_flSavedElapsedTime = 0x4b8; + public const ulong m_iszSourceEntityName = 0x4c0; + public const ulong m_iszAttachmentName = 0x4c8; + public const ulong m_onGUIDChanged = 0x4d0; + public const ulong m_onSoundFinished = 0x4f8; + public const ulong m_iszSoundName = 0x540; + public const ulong m_hSource = 0x550; +} + +public static class CSoundEventOBBEntity { + public const ulong m_vMins = 0x558; + public const ulong m_vMaxs = 0x564; +} + +public static class CSoundEventParameter { + public const ulong m_iszParamName = 0x4b8; + public const ulong m_flFloatValue = 0x4c0; +} + +public static class CSoundEventPathCornerEntity { + public const ulong m_iszPathCorner = 0x558; + public const ulong m_iCountMax = 0x560; + public const ulong m_flDistanceMax = 0x564; + public const ulong m_flDistMaxSqr = 0x568; + public const ulong m_flDotProductMax = 0x56c; + public const ulong bPlaying = 0x570; +} + +public static class CSoundOpvarSetAABBEntity { + public const ulong m_vDistanceInnerMins = 0x648; + public const ulong m_vDistanceInnerMaxs = 0x654; + public const ulong m_vDistanceOuterMins = 0x660; + public const ulong m_vDistanceOuterMaxs = 0x66c; + public const ulong m_nAABBDirection = 0x678; + public const ulong m_vInnerMins = 0x67c; + public const ulong m_vInnerMaxs = 0x688; + public const ulong m_vOuterMins = 0x694; + public const ulong m_vOuterMaxs = 0x6a0; +} + +public static class CSoundOpvarSetEntity { + public const ulong m_iszStackName = 0x4b8; + public const ulong m_iszOperatorName = 0x4c0; + public const ulong m_iszOpvarName = 0x4c8; + public const ulong m_nOpvarType = 0x4d0; + public const ulong m_nOpvarIndex = 0x4d4; + public const ulong m_flOpvarValue = 0x4d8; + public const ulong m_OpvarValueString = 0x4e0; + public const ulong m_bSetOnSpawn = 0x4e8; +} + +public static class CSoundOpvarSetOBBWindEntity { + public const ulong m_vMins = 0x548; + public const ulong m_vMaxs = 0x554; + public const ulong m_vDistanceMins = 0x560; + public const ulong m_vDistanceMaxs = 0x56c; + public const ulong m_flWindMin = 0x578; + public const ulong m_flWindMax = 0x57c; + public const ulong m_flWindMapMin = 0x580; + public const ulong m_flWindMapMax = 0x584; +} + +public static class CSoundOpvarSetPathCornerEntity { + public const ulong m_flDistMinSqr = 0x660; + public const ulong m_flDistMaxSqr = 0x664; + public const ulong m_iszPathCornerEntityName = 0x668; +} + +public static class CSoundOpvarSetPointBase { + public const ulong m_bDisabled = 0x4b0; + public const ulong m_hSource = 0x4b4; + public const ulong m_iszSourceEntityName = 0x4c0; + public const ulong m_vLastPosition = 0x518; + public const ulong m_iszStackName = 0x528; + public const ulong m_iszOperatorName = 0x530; + public const ulong m_iszOpvarName = 0x538; + public const ulong m_iOpvarIndex = 0x540; + public const ulong m_bUseAutoCompare = 0x544; +} + +public static class CSoundOpvarSetPointEntity { + public const ulong m_OnEnter = 0x548; + public const ulong m_OnExit = 0x570; + public const ulong m_bAutoDisable = 0x598; + public const ulong m_flDistanceMin = 0x5dc; + public const ulong m_flDistanceMax = 0x5e0; + public const ulong m_flDistanceMapMin = 0x5e4; + public const ulong m_flDistanceMapMax = 0x5e8; + public const ulong m_flOcclusionRadius = 0x5ec; + public const ulong m_flOcclusionMin = 0x5f0; + public const ulong m_flOcclusionMax = 0x5f4; + public const ulong m_flValSetOnDisable = 0x5f8; + public const ulong m_bSetValueOnDisable = 0x5fc; + public const ulong m_nSimulationMode = 0x600; + public const ulong m_nVisibilitySamples = 0x604; + public const ulong m_vDynamicProxyPoint = 0x608; + public const ulong m_flDynamicMaximumOcclusion = 0x614; + public const ulong m_hDynamicEntity = 0x618; + public const ulong m_iszDynamicEntityName = 0x620; + public const ulong m_flPathingDistanceNormFactor = 0x628; + public const ulong m_vPathingSourcePos = 0x62c; + public const ulong m_vPathingListenerPos = 0x638; + public const ulong m_nPathingSourceIndex = 0x644; +} + +public static class CSoundPatch { + public const ulong m_pitch = 0x8; + public const ulong m_volume = 0x18; + public const ulong m_shutdownTime = 0x30; + public const ulong m_flLastTime = 0x34; + public const ulong m_iszSoundScriptName = 0x38; + public const ulong m_hEnt = 0x40; + public const ulong m_soundEntityIndex = 0x44; + public const ulong m_soundOrigin = 0x48; + public const ulong m_isPlaying = 0x54; + public const ulong m_Filter = 0x58; + public const ulong m_flCloseCaptionDuration = 0x80; + public const ulong m_bUpdatedSoundOrigin = 0x84; + public const ulong m_iszClassName = 0x88; +} + +public static class CSoundStackSave { + public const ulong m_iszStackName = 0x4b0; +} + +public static class CSpotlightEnd { + public const ulong m_flLightScale = 0x700; + public const ulong m_Radius = 0x704; + public const ulong m_vSpotlightDir = 0x708; + public const ulong m_vSpotlightOrg = 0x714; +} + +public static class CSprite { + public const ulong m_hSpriteMaterial = 0x700; + public const ulong m_hAttachedToEntity = 0x708; + public const ulong m_nAttachment = 0x70c; + public const ulong m_flSpriteFramerate = 0x710; + public const ulong m_flFrame = 0x714; + public const ulong m_flDieTime = 0x718; + public const ulong m_nBrightness = 0x728; + public const ulong m_flBrightnessDuration = 0x72c; + public const ulong m_flSpriteScale = 0x730; + public const ulong m_flScaleDuration = 0x734; + public const ulong m_bWorldSpaceScale = 0x738; + public const ulong m_flGlowProxySize = 0x73c; + public const ulong m_flHDRColorScale = 0x740; + public const ulong m_flLastTime = 0x744; + public const ulong m_flMaxFrame = 0x748; + public const ulong m_flStartScale = 0x74c; + public const ulong m_flDestScale = 0x750; + public const ulong m_flScaleTimeStart = 0x754; + public const ulong m_nStartBrightness = 0x758; + public const ulong m_nDestBrightness = 0x75c; + public const ulong m_flBrightnessTimeStart = 0x760; + public const ulong m_nSpriteWidth = 0x764; + public const ulong m_nSpriteHeight = 0x768; +} + +public static class CStopwatch { + public const ulong m_interval = 0xc; +} + +public static class CStopwatchBase { + public const ulong m_fIsRunning = 0x8; +} + +public static class CSun { + public const ulong m_vDirection = 0x700; + public const ulong m_clrOverlay = 0x70c; + public const ulong m_iszEffectName = 0x710; + public const ulong m_iszSSEffectName = 0x718; + public const ulong m_bOn = 0x720; + public const ulong m_bmaxColor = 0x721; + public const ulong m_flSize = 0x724; + public const ulong m_flRotation = 0x728; + public const ulong m_flHazeScale = 0x72c; + public const ulong m_flAlphaHaze = 0x730; + public const ulong m_flAlphaHdr = 0x734; + public const ulong m_flAlphaScale = 0x738; + public const ulong m_flHDRColorScale = 0x73c; + public const ulong m_flFarZScale = 0x740; +} + +public static class CSurvivalGameRules { + public const ulong m_bBoundsInitialized = 0x8; + public const ulong m_vecPlayAreaMins = 0xc; + public const ulong m_vecPlayAreaMaxs = 0x18; + public const ulong m_iPlayerSpawnHexIndices = 0x24; + public const ulong m_SpawnTileState = 0x124; + public const ulong m_flSpawnSelectionTimeStartCurrentStage = 0x204; + public const ulong m_flSpawnSelectionTimeEndCurrentStage = 0x208; + public const ulong m_flSpawnSelectionTimeEndLastStage = 0x20c; + public const ulong m_spawnStage = 0x210; + public const ulong m_flTabletHexOriginX = 0x214; + public const ulong m_flTabletHexOriginY = 0x218; + public const ulong m_flTabletHexSize = 0x21c; + public const ulong m_roundData_playerXuids = 0x220; + public const ulong m_roundData_playerPositions = 0x420; + public const ulong m_roundData_playerTeams = 0x520; + public const ulong m_SurvivalGameRuleDecisionTypes = 0x620; + public const ulong m_SurvivalGameRuleDecisionValues = 0x660; + public const ulong m_flSurvivalStartTime = 0x6a0; + public const ulong m_flLastThinkTime = 0x6a4; + public const ulong m_nBlockedTileIndices = 0x6a8; + public const ulong m_vecPlayerSpawnLocations = 0x790; + public const ulong m_bWaitingForMoreThanOnePlayer = 0x7a8; + public const ulong m_bSurvivalEventFired_FadeEveryoneOutFromMapSelection = 0x7a9; + public const ulong m_bSurvivalEventFired_TimeForSmokeBeacons = 0x7aa; + public const ulong m_bSurvivalEventFired_FirstParadropIncoming = 0x7ab; + public const ulong m_bSurvivalEventFired_WarnedEveryoneAboutRespawnEnding = 0x7ac; + public const ulong m_flLastWinConditionDetectedTime = 0x7b0; + public const ulong m_nWinConditionStageProgress = 0x7b4; + public const ulong m_nEntIndexOfRunnerUpPlayer = 0x7b8; + public const ulong m_nEntIndexOfKilledPlayerCheckingWinConditions = 0x7bc; + public const ulong m_flTimeOfLastParadrop = 0x7c0; + public const ulong m_bSurvivalEventFired_PlayedWinnerSurrenderAnim = 0x7f8; + public const ulong m_hWinnerPlayer = 0x7fc; + public const ulong m_vecLoadedOutPlayers = 0x800; + public const ulong m_vecRespawnedPlayers = 0x818; + public const ulong m_vecMetalCrates = 0x830; + public const ulong m_flLastDroneSpawnTime = 0x848; + public const ulong m_hSpawnChopper = 0x868; +} + +public static class CSurvivalSpawnChopper { + public const ulong m_pSoundLoop = 0x930; + public const ulong m_flSpawnTimeStamp = 0x938; + public const ulong m_flFlightPathRotationOffset = 0x93c; + public const ulong m_bFlipX = 0x940; + public const ulong m_bFlipY = 0x941; + public const ulong m_bCircling = 0x942; + public const ulong m_flLastPassengerCheckTime = 0x944; +} + +public static class CTablet { + public const ulong m_bPendingBuyMenu = 0xe88; + public const ulong m_flUpgradeExpirationTime = 0xe8c; + public const ulong m_vecLocalHexFlags = 0xe9c; + public const ulong m_nContractKillGridIndex = 0xf44; + public const ulong m_nContractKillGridHighResIndex = 0xf48; + public const ulong m_bTabletReceptionIsBlocked = 0xf4c; + public const ulong m_flScanProgress = 0xf50; + public const ulong m_flBootTime = 0xf54; + public const ulong m_flShowMapTime = 0xf58; + public const ulong m_vecNearestMetalCratePos = 0xf5c; + public const ulong m_skinState = 0xf68; + public const ulong m_vecNotificationIds = 0xf6c; + public const ulong m_vecNotificationTimestamps = 0xf8c; + public const ulong m_nLastPurchaseIndex = 0xfac; + public const ulong m_vecPlayerPositionHistory = 0xfb0; + public const ulong m_vecLastPlayerPosition = 0x10d0; + public const ulong m_flNextCheckForIncomingDronesTime = 0x10d8; + public const ulong m_flLastPlayerOccupiedGridUpdate = 0x10dc; + public const ulong m_flLastTabletBlockedTime = 0x10e0; + public const ulong m_flLastClosePoseParamVal = 0x1190; +} + +public static class CTakeDamageInfo { + public const ulong m_vecDamageForce = 0x8; + public const ulong m_vecDamagePosition = 0x14; + public const ulong m_vecReportedPosition = 0x20; + public const ulong m_vecDamageDirection = 0x2c; + public const ulong m_hInflictor = 0x38; + public const ulong m_hAttacker = 0x3c; + public const ulong m_hAbility = 0x40; + public const ulong m_flDamage = 0x44; + public const ulong m_bitsDamageType = 0x48; + public const ulong m_iDamageCustom = 0x4c; + public const ulong m_iAmmoType = 0x50; + public const ulong m_flOriginalDamage = 0x60; + public const ulong m_bShouldBleed = 0x64; + public const ulong m_bShouldSpark = 0x65; + public const ulong m_nDamageFlags = 0x70; + public const ulong m_nNumObjectsPenetrated = 0x74; + public const ulong m_hScriptInstance = 0x78; + public const ulong m_bInTakeDamageFlow = 0x98; +} + +public static class CTakeDamageResult { + public const ulong m_nHealthLost = 0x0; + public const ulong m_nDamageTaken = 0x4; +} + +public static class CTakeDamageSummaryScopeGuard { + public const ulong m_vecSummaries = 0x8; +} + +public static class CTankTargetChange { + public const ulong m_newTarget = 0x4b0; + public const ulong m_newTargetName = 0x4c0; +} + +public static class CTankTrainAI { + public const ulong m_hTrain = 0x4b0; + public const ulong m_hTargetEntity = 0x4b4; + public const ulong m_soundPlaying = 0x4b8; + public const ulong m_startSoundName = 0x4d0; + public const ulong m_engineSoundName = 0x4d8; + public const ulong m_movementSoundName = 0x4e0; + public const ulong m_targetEntityName = 0x4e8; +} + +public static class CTeam { + public const ulong m_aPlayerControllers = 0x4b0; + public const ulong m_aPlayers = 0x4c8; + public const ulong m_iScore = 0x4e0; + public const ulong m_szTeamname = 0x4e4; +} + +public static class CTestEffect { + public const ulong m_iLoop = 0x4b0; + public const ulong m_iBeam = 0x4b4; + public const ulong m_pBeam = 0x4b8; + public const ulong m_flBeamTime = 0x578; + public const ulong m_flStartTime = 0x5d8; +} + +public static class CTextureBasedAnimatable { + public const ulong m_bLoop = 0x700; + public const ulong m_flFPS = 0x704; + public const ulong m_hPositionKeys = 0x708; + public const ulong m_hRotationKeys = 0x710; + public const ulong m_vAnimationBoundsMin = 0x718; + public const ulong m_vAnimationBoundsMax = 0x724; + public const ulong m_flStartTime = 0x730; + public const ulong m_flStartFrame = 0x734; +} + +public static class CTimeline { + public const ulong m_flValues = 0x10; + public const ulong m_nValueCounts = 0x110; + public const ulong m_nBucketCount = 0x210; + public const ulong m_flInterval = 0x214; + public const ulong m_flFinalValue = 0x218; + public const ulong m_nCompressionType = 0x21c; + public const ulong m_bStopped = 0x220; +} + +public static class CTimerEntity { + public const ulong m_OnTimer = 0x4b0; + public const ulong m_OnTimerHigh = 0x4d8; + public const ulong m_OnTimerLow = 0x500; + public const ulong m_iDisabled = 0x528; + public const ulong m_flInitialDelay = 0x52c; + public const ulong m_flRefireTime = 0x530; + public const ulong m_bUpDownState = 0x534; + public const ulong m_iUseRandomTime = 0x538; + public const ulong m_bPauseAfterFiring = 0x53c; + public const ulong m_flLowerRandomBound = 0x540; + public const ulong m_flUpperRandomBound = 0x544; + public const ulong m_flRemainingTime = 0x548; + public const ulong m_bPaused = 0x54c; +} + +public static class CTonemapController2 { + public const ulong m_flAutoExposureMin = 0x4b0; + public const ulong m_flAutoExposureMax = 0x4b4; + public const ulong m_flTonemapPercentTarget = 0x4b8; + public const ulong m_flTonemapPercentBrightPixels = 0x4bc; + public const ulong m_flTonemapMinAvgLum = 0x4c0; + public const ulong m_flExposureAdaptationSpeedUp = 0x4c4; + public const ulong m_flExposureAdaptationSpeedDown = 0x4c8; + public const ulong m_flTonemapEVSmoothingRange = 0x4cc; +} + +public static class CTonemapTrigger { + public const ulong m_tonemapControllerName = 0x8a8; + public const ulong m_hTonemapController = 0x8b0; +} + +public static class CTriggerActiveWeaponDetect { + public const ulong m_OnTouchedActiveWeapon = 0x8a8; + public const ulong m_iszWeaponClassName = 0x8d0; +} + +public static class CTriggerBrush { + public const ulong m_OnStartTouch = 0x700; + public const ulong m_OnEndTouch = 0x728; + public const ulong m_OnUse = 0x750; + public const ulong m_iInputFilter = 0x778; + public const ulong m_iDontMessageParent = 0x77c; +} + +public static class CTriggerBuoyancy { + public const ulong m_BuoyancyHelper = 0x8a8; + public const ulong m_flFluidDensity = 0x8d0; +} + +public static class CTriggerDetectBulletFire { + public const ulong m_bPlayerFireOnly = 0x8a8; + public const ulong m_OnDetectedBulletFire = 0x8b0; +} + +public static class CTriggerDetectExplosion { + public const ulong m_OnDetectedExplosion = 0x8e0; +} + +public static class CTriggerFan { + public const ulong m_vFanOrigin = 0x8a8; + public const ulong m_vFanEnd = 0x8b4; + public const ulong m_vNoise = 0x8c0; + public const ulong m_flForce = 0x8cc; + public const ulong m_flPlayerForce = 0x8d0; + public const ulong m_flRampTime = 0x8d4; + public const ulong m_bFalloff = 0x8d8; + public const ulong m_bPushPlayer = 0x8d9; + public const ulong m_bRampDown = 0x8da; + public const ulong m_bAddNoise = 0x8db; + public const ulong m_RampTimer = 0x8e0; +} + +public static class CTriggerGameEvent { + public const ulong m_strStartTouchEventName = 0x8a8; + public const ulong m_strEndTouchEventName = 0x8b0; + public const ulong m_strTriggerID = 0x8b8; +} + +public static class CTriggerHurt { + public const ulong m_flOriginalDamage = 0x8a8; + public const ulong m_flDamage = 0x8ac; + public const ulong m_flDamageCap = 0x8b0; + public const ulong m_flLastDmgTime = 0x8b4; + public const ulong m_flForgivenessDelay = 0x8b8; + public const ulong m_bitsDamageInflict = 0x8bc; + public const ulong m_damageModel = 0x8c0; + public const ulong m_bNoDmgForce = 0x8c4; + public const ulong m_vDamageForce = 0x8c8; + public const ulong m_thinkAlways = 0x8d4; + public const ulong m_hurtThinkPeriod = 0x8d8; + public const ulong m_OnHurt = 0x8e0; + public const ulong m_OnHurtPlayer = 0x908; + public const ulong m_hurtEntities = 0x930; +} + +public static class CTriggerImpact { + public const ulong m_flMagnitude = 0x8d0; + public const ulong m_flNoise = 0x8d4; + public const ulong m_flViewkick = 0x8d8; + public const ulong m_pOutputForce = 0x8e0; +} + +public static class CTriggerLerpObject { + public const ulong m_iszLerpTarget = 0x8a8; + public const ulong m_hLerpTarget = 0x8b0; + public const ulong m_iszLerpTargetAttachment = 0x8b8; + public const ulong m_hLerpTargetAttachment = 0x8c0; + public const ulong m_flLerpDuration = 0x8c4; + public const ulong m_bLerpRestoreMoveType = 0x8c8; + public const ulong m_bSingleLerpObject = 0x8c9; + public const ulong m_vecLerpingObjects = 0x8d0; + public const ulong m_iszLerpEffect = 0x8e8; + public const ulong m_iszLerpSound = 0x8f0; + public const ulong m_OnLerpStarted = 0x8f8; + public const ulong m_OnLerpFinished = 0x920; +} + +public static class CTriggerLook { + public const ulong m_hLookTarget = 0x8d0; + public const ulong m_flFieldOfView = 0x8d4; + public const ulong m_flLookTime = 0x8d8; + public const ulong m_flLookTimeTotal = 0x8dc; + public const ulong m_flLookTimeLast = 0x8e0; + public const ulong m_flTimeoutDuration = 0x8e4; + public const ulong m_bTimeoutFired = 0x8e8; + public const ulong m_bIsLooking = 0x8e9; + public const ulong m_b2DFOV = 0x8ea; + public const ulong m_bUseVelocity = 0x8eb; + public const ulong m_hActivator = 0x8ec; + public const ulong m_bTestOcclusion = 0x8f0; + public const ulong m_OnTimeout = 0x8f8; + public const ulong m_OnStartLook = 0x920; + public const ulong m_OnEndLook = 0x948; +} + +public static class CTriggerMultiple { + public const ulong m_OnTrigger = 0x8a8; +} + +public static class CTriggerPhysics { + public const ulong m_gravityScale = 0x8b8; + public const ulong m_linearLimit = 0x8bc; + public const ulong m_linearDamping = 0x8c0; + public const ulong m_angularLimit = 0x8c4; + public const ulong m_angularDamping = 0x8c8; + public const ulong m_linearForce = 0x8cc; + public const ulong m_flFrequency = 0x8d0; + public const ulong m_flDampingRatio = 0x8d4; + public const ulong m_vecLinearForcePointAt = 0x8d8; + public const ulong m_bCollapseToForcePoint = 0x8e4; + public const ulong m_vecLinearForcePointAtWorld = 0x8e8; + public const ulong m_vecLinearForceDirection = 0x8f4; + public const ulong m_bConvertToDebrisWhenPossible = 0x900; +} + +public static class CTriggerProximity { + public const ulong m_hMeasureTarget = 0x8a8; + public const ulong m_iszMeasureTarget = 0x8b0; + public const ulong m_fRadius = 0x8b8; + public const ulong m_nTouchers = 0x8bc; + public const ulong m_NearestEntityDistance = 0x8c0; +} + +public static class CTriggerPush { + public const ulong m_angPushEntitySpace = 0x8a8; + public const ulong m_vecPushDirEntitySpace = 0x8b4; + public const ulong m_bTriggerOnStartTouch = 0x8c0; + public const ulong m_flAlternateTicksFix = 0x8c4; + public const ulong m_flPushSpeed = 0x8c8; +} + +public static class CTriggerRemove { + public const ulong m_OnRemove = 0x8a8; +} + +public static class CTriggerSafeMoneyGather { + public const ulong m_vecCashBundles = 0x8a8; +} + +public static class CTriggerSave { + public const ulong m_bForceNewLevelUnit = 0x8a8; + public const ulong m_fDangerousTimer = 0x8ac; + public const ulong m_minHitPoints = 0x8b0; +} + +public static class CTriggerSndSosOpvar { + public const ulong m_hTouchingPlayers = 0x8a8; + public const ulong m_flPosition = 0x8c0; + public const ulong m_flCenterSize = 0x8cc; + public const ulong m_flMinVal = 0x8d0; + public const ulong m_flMaxVal = 0x8d4; + public const ulong m_flWait = 0x8d8; + public const ulong m_opvarName = 0x8e0; + public const ulong m_stackName = 0x8e8; + public const ulong m_operatorName = 0x8f0; + public const ulong m_bVolIs2D = 0x8f8; + public const ulong m_opvarNameChar = 0x8f9; + public const ulong m_stackNameChar = 0x9f9; + public const ulong m_operatorNameChar = 0xaf9; + public const ulong m_VecNormPos = 0xbfc; + public const ulong m_flNormCenterSize = 0xc08; +} + +public static class CTriggerSoundscape { + public const ulong m_hSoundscape = 0x8a8; + public const ulong m_SoundscapeName = 0x8b0; + public const ulong m_spectators = 0x8b8; +} + +public static class CTriggerTeleport { + public const ulong m_iLandmark = 0x8a8; + public const ulong m_bUseLandmarkAngles = 0x8b0; + public const ulong m_bMirrorPlayer = 0x8b1; +} + +public static class CTriggerToggleSave { + public const ulong m_bDisabled = 0x8a8; +} + +public static class CTriggerVolume { + public const ulong m_iFilterName = 0x700; + public const ulong m_hFilter = 0x708; +} + +public static class CTripWireFireProjectile { + public const ulong m_flAttachTime = 0xa68; + public const ulong m_vecTripWireEndPositions = 0xa6c; + public const ulong m_bTripWireEndPositionsUsed = 0xae4; + public const ulong m_hStuckToEnt = 0xaf0; + public const ulong m_nLastStuckToEntModelIndex = 0xaf4; + public const ulong m_xformStuckToEnt = 0xb00; + public const ulong m_vecTrapSetPosition = 0xb20; + public const ulong m_nWireSoundsPlayed = 0xb2c; +} + +public static class CVoteController { + public const ulong m_iActiveIssueIndex = 0x4b0; + public const ulong m_iOnlyTeamToVote = 0x4b4; + public const ulong m_nVoteOptionCount = 0x4b8; + public const ulong m_nPotentialVotes = 0x4cc; + public const ulong m_bIsYesNoVote = 0x4d0; + public const ulong m_acceptingVotesTimer = 0x4d8; + public const ulong m_executeCommandTimer = 0x4f0; + public const ulong m_resetVoteTimer = 0x508; + public const ulong m_arrVotedUsers = 0x520; + public const ulong m_nVotesCast = 0x538; + public const ulong m_playerHoldingVote = 0x638; + public const ulong m_playerOverrideForVote = 0x63c; + public const ulong m_nHighestCountIndex = 0x640; + public const ulong m_potentialIssues = 0x648; + public const ulong m_VoteOptions = 0x660; +} + +public static class CWeaponBaseItem { + public const ulong m_SequenceCompleteTimer = 0xe80; + public const ulong m_bRedraw = 0xe98; +} + +public static class CWeaponCSBase { + public const ulong m_flFireSequenceStartTime = 0xd30; + public const ulong m_nFireSequenceStartTimeChange = 0xd34; + public const ulong m_nFireSequenceStartTimeAck = 0xd38; + public const ulong m_bPlayerFireEventIsPrimary = 0xd3c; + public const ulong m_seqIdle = 0xd40; + public const ulong m_seqFirePrimary = 0xd44; + public const ulong m_seqFireSecondary = 0xd48; + public const ulong m_bPlayerAmmoStockOnPickup = 0xd58; + public const ulong m_bRequireUseToTouch = 0xd59; + public const ulong m_flLastTimeInAir = 0xd5c; + public const ulong m_flLastDeployTime = 0xd60; + public const ulong m_nViewModelIndex = 0xd64; + public const ulong m_bReloadsWithClips = 0xd68; + public const ulong m_flTimeWeaponIdle = 0xd88; + public const ulong m_bFireOnEmpty = 0xd8c; + public const ulong m_OnPlayerPickup = 0xd90; + public const ulong m_weaponMode = 0xdb8; + public const ulong m_flTurningInaccuracyDelta = 0xdbc; + public const ulong m_vecTurningInaccuracyEyeDirLast = 0xdc0; + public const ulong m_flTurningInaccuracy = 0xdcc; + public const ulong m_fAccuracyPenalty = 0xdd0; + public const ulong m_flLastAccuracyUpdateTime = 0xdd4; + public const ulong m_fAccuracySmoothedForZoom = 0xdd8; + public const ulong m_fScopeZoomEndTime = 0xddc; + public const ulong m_iRecoilIndex = 0xde0; + public const ulong m_flRecoilIndex = 0xde4; + public const ulong m_bBurstMode = 0xde8; + public const ulong m_flPostponeFireReadyTime = 0xdec; + public const ulong m_bInReload = 0xdf0; + public const ulong m_bReloadVisuallyComplete = 0xdf1; + public const ulong m_flDroppedAtTime = 0xdf4; + public const ulong m_bIsHauledBack = 0xdf8; + public const ulong m_bSilencerOn = 0xdf9; + public const ulong m_flTimeSilencerSwitchComplete = 0xdfc; + public const ulong m_iOriginalTeamNumber = 0xe00; + public const ulong m_flNextAttackRenderTimeOffset = 0xe04; + public const ulong m_bCanBePickedUp = 0xe10; + public const ulong m_bUseCanOverrideNextOwnerTouchTime = 0xe11; + public const ulong m_nextOwnerTouchTime = 0xe14; + public const ulong m_nextPrevOwnerTouchTime = 0xe18; + public const ulong m_hPrevOwner = 0xe1c; + public const ulong m_nDropTick = 0xe20; + public const ulong m_donated = 0xe44; + public const ulong m_fLastShotTime = 0xe48; + public const ulong m_bWasOwnedByCT = 0xe4c; + public const ulong m_bWasOwnedByTerrorist = 0xe4d; + public const ulong m_bFiredOutOfAmmoEvent = 0xe4e; + public const ulong m_numRemoveUnownedWeaponThink = 0xe50; + public const ulong m_IronSightController = 0xe58; + public const ulong m_iIronSightMode = 0xe70; + public const ulong m_flLastLOSTraceFailureTime = 0xe74; + public const ulong m_iNumEmptyAttacks = 0xe78; +} + +public static class CWeaponCSBaseGun { + public const ulong m_zoomLevel = 0xe80; + public const ulong m_iBurstShotsRemaining = 0xe84; + public const ulong m_silencedModelIndex = 0xe90; + public const ulong m_inPrecache = 0xe94; + public const ulong m_bNeedsBoltAction = 0xe95; + public const ulong m_bSkillReloadAvailable = 0xe96; + public const ulong m_bSkillReloadLiftedReloadKey = 0xe97; + public const ulong m_bSkillBoltInterruptAvailable = 0xe98; + public const ulong m_bSkillBoltLiftedFireKey = 0xe99; +} + +public static class CWeaponCSBaseVData { + public const ulong m_WeaponType = 0x240; + public const ulong m_WeaponCategory = 0x244; + public const ulong m_szViewModel = 0x248; + public const ulong m_szPlayerModel = 0x328; + public const ulong m_szWorldDroppedModel = 0x408; + public const ulong m_szAimsightLensMaskModel = 0x4e8; + public const ulong m_szMagazineModel = 0x5c8; + public const ulong m_szHeatEffect = 0x6a8; + public const ulong m_szEjectBrassEffect = 0x788; + public const ulong m_szMuzzleFlashParticleAlt = 0x868; + public const ulong m_szMuzzleFlashThirdPersonParticle = 0x948; + public const ulong m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; + public const ulong m_szTracerParticle = 0xb08; + public const ulong m_GearSlot = 0xbe8; + public const ulong m_GearSlotPosition = 0xbec; + public const ulong m_DefaultLoadoutSlot = 0xbf0; + public const ulong m_sWrongTeamMsg = 0xbf8; + public const ulong m_nPrice = 0xc00; + public const ulong m_nKillAward = 0xc04; + public const ulong m_nPrimaryReserveAmmoMax = 0xc08; + public const ulong m_nSecondaryReserveAmmoMax = 0xc0c; + public const ulong m_bMeleeWeapon = 0xc10; + public const ulong m_bHasBurstMode = 0xc11; + public const ulong m_bIsRevolver = 0xc12; + public const ulong m_bCannotShootUnderwater = 0xc13; + public const ulong m_szName = 0xc18; + public const ulong m_szAnimExtension = 0xc20; + public const ulong m_eSilencerType = 0xc28; + public const ulong m_nCrosshairMinDistance = 0xc2c; + public const ulong m_nCrosshairDeltaDistance = 0xc30; + public const ulong m_flCycleTime = 0xc34; + public const ulong m_flMaxSpeed = 0xc3c; + public const ulong m_flSpread = 0xc44; + public const ulong m_flInaccuracyCrouch = 0xc4c; + public const ulong m_flInaccuracyStand = 0xc54; + public const ulong m_flInaccuracyJump = 0xc5c; + public const ulong m_flInaccuracyLand = 0xc64; + public const ulong m_flInaccuracyLadder = 0xc6c; + public const ulong m_flInaccuracyFire = 0xc74; + public const ulong m_flInaccuracyMove = 0xc7c; + public const ulong m_flRecoilAngle = 0xc84; + public const ulong m_flRecoilAngleVariance = 0xc8c; + public const ulong m_flRecoilMagnitude = 0xc94; + public const ulong m_flRecoilMagnitudeVariance = 0xc9c; + public const ulong m_nTracerFrequency = 0xca4; + public const ulong m_flInaccuracyJumpInitial = 0xcac; + public const ulong m_flInaccuracyJumpApex = 0xcb0; + public const ulong m_flInaccuracyReload = 0xcb4; + public const ulong m_nRecoilSeed = 0xcb8; + public const ulong m_nSpreadSeed = 0xcbc; + public const ulong m_flTimeToIdleAfterFire = 0xcc0; + public const ulong m_flIdleInterval = 0xcc4; + public const ulong m_flAttackMovespeedFactor = 0xcc8; + public const ulong m_flHeatPerShot = 0xccc; + public const ulong m_flInaccuracyPitchShift = 0xcd0; + public const ulong m_flInaccuracyAltSoundThreshold = 0xcd4; + public const ulong m_flBotAudibleRange = 0xcd8; + public const ulong m_szUseRadioSubtitle = 0xce0; + public const ulong m_bUnzoomsAfterShot = 0xce8; + public const ulong m_bHideViewModelWhenZoomed = 0xce9; + public const ulong m_nZoomLevels = 0xcec; + public const ulong m_nZoomFOV1 = 0xcf0; + public const ulong m_nZoomFOV2 = 0xcf4; + public const ulong m_flZoomTime0 = 0xcf8; + public const ulong m_flZoomTime1 = 0xcfc; + public const ulong m_flZoomTime2 = 0xd00; + public const ulong m_flIronSightPullUpSpeed = 0xd04; + public const ulong m_flIronSightPutDownSpeed = 0xd08; + public const ulong m_flIronSightFOV = 0xd0c; + public const ulong m_flIronSightPivotForward = 0xd10; + public const ulong m_flIronSightLooseness = 0xd14; + public const ulong m_angPivotAngle = 0xd18; + public const ulong m_vecIronSightEyePos = 0xd24; + public const ulong m_nDamage = 0xd30; + public const ulong m_flHeadshotMultiplier = 0xd34; + public const ulong m_flArmorRatio = 0xd38; + public const ulong m_flPenetration = 0xd3c; + public const ulong m_flRange = 0xd40; + public const ulong m_flRangeModifier = 0xd44; + public const ulong m_flFlinchVelocityModifierLarge = 0xd48; + public const ulong m_flFlinchVelocityModifierSmall = 0xd4c; + public const ulong m_flRecoveryTimeCrouch = 0xd50; + public const ulong m_flRecoveryTimeStand = 0xd54; + public const ulong m_flRecoveryTimeCrouchFinal = 0xd58; + public const ulong m_flRecoveryTimeStandFinal = 0xd5c; + public const ulong m_nRecoveryTransitionStartBullet = 0xd60; + public const ulong m_nRecoveryTransitionEndBullet = 0xd64; + public const ulong m_flThrowVelocity = 0xd68; + public const ulong m_vSmokeColor = 0xd6c; + public const ulong m_szAnimClass = 0xd78; +} + +public static class CWeaponShield { + public const ulong m_flBulletDamageAbsorbed = 0xea0; + public const ulong m_flLastBulletHitSoundTime = 0xea4; + public const ulong m_flDisplayHealth = 0xea8; +} + +public static class CWeaponTaser { + public const ulong m_fFireTime = 0xea0; +} + +public static class CommandToolCommand_t { + public const ulong m_bEnabled = 0x0; + public const ulong m_bOpened = 0x1; + public const ulong m_InternalId = 0x4; + public const ulong m_ShortName = 0x8; + public const ulong m_ExecMode = 0x10; + public const ulong m_SpawnGroup = 0x18; + public const ulong m_PeriodicExecDelay = 0x20; + public const ulong m_SpecType = 0x24; + public const ulong m_EntitySpec = 0x28; + public const ulong m_Commands = 0x30; + public const ulong m_SetDebugBits = 0x38; + public const ulong m_ClearDebugBits = 0x40; +} + +public static class ConceptHistory_t { + public const ulong timeSpoken = 0x0; + public const ulong m_response = 0x8; +} + +public static class ConstraintSoundInfo { + public const ulong m_vSampler = 0x8; + public const ulong m_soundProfile = 0x20; + public const ulong m_forwardAxis = 0x40; + public const ulong m_iszTravelSoundFwd = 0x50; + public const ulong m_iszTravelSoundBack = 0x58; + public const ulong m_iszReversalSounds = 0x68; + public const ulong m_bPlayTravelSound = 0x80; + public const ulong m_bPlayReversalSound = 0x81; +} + +public static class CountdownTimer { + public const ulong m_duration = 0x8; + public const ulong m_timestamp = 0xc; + public const ulong m_timescale = 0x10; + public const ulong m_nWorldGroupId = 0x14; +} + +public static class EngineCountdownTimer { + public const ulong m_duration = 0x8; + public const ulong m_timestamp = 0xc; + public const ulong m_timescale = 0x10; +} + +public static class EntityRenderAttribute_t { + public const ulong m_ID = 0x30; + public const ulong m_Values = 0x34; +} + +public static class EntitySpottedState_t { + public const ulong m_bSpotted = 0x8; + public const ulong m_bSpottedByMask = 0xc; +} + +public static class Extent { + public const ulong lo = 0x0; + public const ulong hi = 0xc; +} + +public static class FilterDamageType { + public const ulong m_iDamageType = 0x508; +} + +public static class FilterHealth { + public const ulong m_bAdrenalineActive = 0x508; + public const ulong m_iHealthMin = 0x50c; + public const ulong m_iHealthMax = 0x510; +} + +public static class FilterTeam { + public const ulong m_iFilterTeam = 0x508; +} + +public static class GameAmmoTypeInfo_t { + public const ulong m_nBuySize = 0x38; + public const ulong m_nCost = 0x3c; +} + +public static class GameTick_t { + public const ulong m_Value = 0x0; +} + +public static class GameTime_t { + public const ulong m_Value = 0x0; +} + +public static class HullFlags_t { + public const ulong m_bHull_Human = 0x0; + public const ulong m_bHull_SmallCentered = 0x1; + public const ulong m_bHull_WideHuman = 0x2; + public const ulong m_bHull_Tiny = 0x3; + public const ulong m_bHull_Medium = 0x4; + public const ulong m_bHull_TinyCentered = 0x5; + public const ulong m_bHull_Large = 0x6; + public const ulong m_bHull_LargeCentered = 0x7; + public const ulong m_bHull_MediumTall = 0x8; + public const ulong m_bHull_Small = 0x9; +} + +public static class IntervalTimer { + public const ulong m_timestamp = 0x8; + public const ulong m_nWorldGroupId = 0xc; +} + +public static class ModelConfigHandle_t { + public const ulong m_Value = 0x0; +} + +public static class ParticleIndex_t { + public const ulong m_Value = 0x0; +} + +public static class PhysicsRagdollPose_t { + public const ulong __m_pChainEntity = 0x8; + public const ulong m_Transforms = 0x30; + public const ulong m_hOwner = 0x48; +} + +public static class RagdollCreationParams_t { + public const ulong m_vForce = 0x0; + public const ulong m_nForceBone = 0xc; +} + +public static class RelationshipOverride_t { + public const ulong entity = 0x8; + public const ulong classType = 0xc; +} + +public static class Relationship_t { + public const ulong disposition = 0x0; + public const ulong priority = 0x4; +} + +public static class ResponseContext_t { + public const ulong m_iszName = 0x0; + public const ulong m_iszValue = 0x8; + public const ulong m_fExpirationTime = 0x10; +} + +public static class ResponseFollowup { + public const ulong followup_concept = 0x0; + public const ulong followup_contexts = 0x8; + public const ulong followup_delay = 0x10; + public const ulong followup_target = 0x14; + public const ulong followup_entityiotarget = 0x1c; + public const ulong followup_entityioinput = 0x24; + public const ulong followup_entityiodelay = 0x2c; + public const ulong bFired = 0x30; +} + +public static class ResponseParams { + public const ulong odds = 0x10; + public const ulong flags = 0x12; + public const ulong m_pFollowup = 0x18; +} + +public static class SellbackPurchaseEntry_t { + public const ulong m_unDefIdx = 0x30; + public const ulong m_nCost = 0x34; + public const ulong m_nPrevArmor = 0x38; + public const ulong m_bPrevHelmet = 0x3c; + public const ulong m_hItem = 0x40; +} + +public static class SimpleConstraintSoundProfile { + public const ulong eKeypoints = 0x8; + public const ulong m_keyPoints = 0xc; + public const ulong m_reversalSoundThresholds = 0x14; +} + +public static class SpawnPoint { + public const ulong m_iPriority = 0x4b0; + public const ulong m_bEnabled = 0x4b4; + public const ulong m_nType = 0x4b8; +} + +public static class SpawnPointCoopEnemy { + public const ulong m_szWeaponsToGive = 0x4c0; + public const ulong m_szPlayerModelToUse = 0x4c8; + public const ulong m_nArmorToSpawnWith = 0x4d0; + public const ulong m_nDefaultBehavior = 0x4d4; + public const ulong m_nBotDifficulty = 0x4d8; + public const ulong m_bIsAgressive = 0x4dc; + public const ulong m_bStartAsleep = 0x4dd; + public const ulong m_flHideRadius = 0x4e0; + public const ulong m_szBehaviorTreeFile = 0x4f0; +} + +public static class SummaryTakeDamageInfo_t { + public const ulong nSummarisedCount = 0x0; + public const ulong info = 0x8; + public const ulong result = 0xa8; + public const ulong hTarget = 0xb0; +} + +public static class VPhysicsCollisionAttribute_t { + public const ulong m_nInteractsAs = 0x8; + public const ulong m_nInteractsWith = 0x10; + public const ulong m_nInteractsExclude = 0x18; + public const ulong m_nEntityId = 0x20; + public const ulong m_nOwnerId = 0x24; + public const ulong m_nHierarchyId = 0x28; + public const ulong m_nCollisionGroup = 0x2a; + public const ulong m_nCollisionFunctionMask = 0x2b; +} + +public static class VelocitySampler { + public const ulong m_prevSample = 0x0; + public const ulong m_fPrevSampleTime = 0xc; + public const ulong m_fIdealSampleRate = 0x10; +} + +public static class ViewAngleServerChange_t { + public const ulong nType = 0x30; + public const ulong qAngle = 0x34; + public const ulong nIndex = 0x40; +} + +public static class WeaponPurchaseCount_t { + public const ulong m_nItemDefIndex = 0x30; + public const ulong m_nCount = 0x32; +} + +public static class WeaponPurchaseTracker_t { + public const ulong m_weaponPurchases = 0x8; +} + +public static class audioparams_t { + public const ulong localSound = 0x8; + public const ulong soundscapeIndex = 0x68; + public const ulong localBits = 0x6c; + public const ulong soundscapeEntityListIndex = 0x70; + public const ulong soundEventHash = 0x74; +} + +public static class dynpitchvol_base_t { + public const ulong preset = 0x0; + public const ulong pitchrun = 0x4; + public const ulong pitchstart = 0x8; + public const ulong spinup = 0xc; + public const ulong spindown = 0x10; + public const ulong volrun = 0x14; + public const ulong volstart = 0x18; + public const ulong fadein = 0x1c; + public const ulong fadeout = 0x20; + public const ulong lfotype = 0x24; + public const ulong lforate = 0x28; + public const ulong lfomodpitch = 0x2c; + public const ulong lfomodvol = 0x30; + public const ulong cspinup = 0x34; + public const ulong cspincount = 0x38; + public const ulong pitch = 0x3c; + public const ulong spinupsav = 0x40; + public const ulong spindownsav = 0x44; + public const ulong pitchfrac = 0x48; + public const ulong vol = 0x4c; + public const ulong fadeinsav = 0x50; + public const ulong fadeoutsav = 0x54; + public const ulong volfrac = 0x58; + public const ulong lfofrac = 0x5c; + public const ulong lfomult = 0x60; +} + +public static class fogparams_t { + public const ulong dirPrimary = 0x8; + public const ulong colorPrimary = 0x14; + public const ulong colorSecondary = 0x18; + public const ulong colorPrimaryLerpTo = 0x1c; + public const ulong colorSecondaryLerpTo = 0x20; + public const ulong start = 0x24; + public const ulong end = 0x28; + public const ulong farz = 0x2c; + public const ulong maxdensity = 0x30; + public const ulong exponent = 0x34; + public const ulong HDRColorScale = 0x38; + public const ulong skyboxFogFactor = 0x3c; + public const ulong skyboxFogFactorLerpTo = 0x40; + public const ulong startLerpTo = 0x44; + public const ulong endLerpTo = 0x48; + public const ulong maxdensityLerpTo = 0x4c; + public const ulong lerptime = 0x50; + public const ulong duration = 0x54; + public const ulong blendtobackground = 0x58; + public const ulong scattering = 0x5c; + public const ulong locallightscale = 0x60; + public const ulong enable = 0x64; + public const ulong blend = 0x65; + public const ulong m_bNoReflectionFog = 0x66; + public const ulong m_bPadding = 0x67; +} + +public static class fogplayerparams_t { + public const ulong m_hCtrl = 0x8; + public const ulong m_flTransitionTime = 0xc; + public const ulong m_OldColor = 0x10; + public const ulong m_flOldStart = 0x14; + public const ulong m_flOldEnd = 0x18; + public const ulong m_flOldMaxDensity = 0x1c; + public const ulong m_flOldHDRColorScale = 0x20; + public const ulong m_flOldFarZ = 0x24; + public const ulong m_NewColor = 0x28; + public const ulong m_flNewStart = 0x2c; + public const ulong m_flNewEnd = 0x30; + public const ulong m_flNewMaxDensity = 0x34; + public const ulong m_flNewHDRColorScale = 0x38; + public const ulong m_flNewFarZ = 0x3c; +} + +public static class hudtextparms_t { + public const ulong color1 = 0x0; + public const ulong color2 = 0x4; + public const ulong effect = 0x8; + public const ulong channel = 0x9; + public const ulong x = 0xc; + public const ulong y = 0x10; +} + +public static class lerpdata_t { + public const ulong m_hEnt = 0x0; + public const ulong m_MoveType = 0x4; + public const ulong m_flStartTime = 0x8; + public const ulong m_vecStartOrigin = 0xc; + public const ulong m_qStartRot = 0x20; + public const ulong m_nFXIndex = 0x30; +} + +public static class locksound_t { + public const ulong sLockedSound = 0x8; + public const ulong sUnlockedSound = 0x10; + public const ulong flwaitSound = 0x18; +} + +public static class magnetted_objects_t { + public const ulong hEntity = 0x8; +} + +public static class ragdoll_t { + public const ulong list = 0x0; + public const ulong boneIndex = 0x18; + public const ulong allowStretch = 0x30; + public const ulong unused = 0x31; +} + +public static class ragdollelement_t { + public const ulong originParentSpace = 0x0; + public const ulong parentIndex = 0x20; + public const ulong m_flRadius = 0x24; +} + +public static class shard_model_desc_t { + public const ulong m_nModelID = 0x8; + public const ulong m_hMaterial = 0x10; + public const ulong m_solid = 0x18; + public const ulong m_ShatterPanelMode = 0x19; + public const ulong m_vecPanelSize = 0x1c; + public const ulong m_vecStressPositionA = 0x24; + public const ulong m_vecStressPositionB = 0x2c; + public const ulong m_vecPanelVertices = 0x38; + public const ulong m_flGlassHalfThickness = 0x50; + public const ulong m_bHasParent = 0x54; + public const ulong m_bParentFrozen = 0x55; + public const ulong m_SurfacePropStringToken = 0x58; + public const ulong m_LightGroup = 0x5c; +} + +public static class sky3dparams_t { + public const ulong scale = 0x8; + public const ulong origin = 0xc; + public const ulong bClip3DSkyBoxNearToWorldFar = 0x18; + public const ulong flClip3DSkyBoxNearToWorldFarOffset = 0x1c; + public const ulong fog = 0x20; + public const ulong m_nWorldGroupID = 0x88; +} + +public static class thinkfunc_t { + public const ulong m_hFn = 0x8; + public const ulong m_nContext = 0x10; + public const ulong m_nNextThinkTick = 0x14; + public const ulong m_nLastThinkTick = 0x18; +} \ No newline at end of file diff --git a/generated/server.dll.hpp b/generated/server.dll.hpp index d80d1e0..e085076 100644 --- a/generated/server.dll.hpp +++ b/generated/server.dll.hpp @@ -2,350 +2,17 @@ #include -namespace CRangeFloat { - constexpr std::ptrdiff_t m_pValue = 0x0; +namespace ActiveModelConfig_t { + constexpr std::ptrdiff_t m_Handle = 0x28; + constexpr std::ptrdiff_t m_Name = 0x30; + constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; + constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; } -namespace CRangeInt { - constexpr std::ptrdiff_t m_pValue = 0x0; -} - -namespace Extent { - constexpr std::ptrdiff_t lo = 0x0; - constexpr std::ptrdiff_t hi = 0xc; -} - -namespace CNavVolume { -} - -namespace CNavVolumeVector { - constexpr std::ptrdiff_t m_bHasBeenPreFiltered = 0x78; -} - -namespace CNavVolumeAll { -} - -namespace CNavVolumeSphere { - constexpr std::ptrdiff_t m_vCenter = 0x70; - constexpr std::ptrdiff_t m_flRadius = 0x7c; -} - -namespace CNavVolumeSphericalShell { - constexpr std::ptrdiff_t m_flRadiusInner = 0x80; -} - -namespace CNavHullVData { - constexpr std::ptrdiff_t m_bAgentEnabled = 0x0; - constexpr std::ptrdiff_t m_agentRadius = 0x4; - constexpr std::ptrdiff_t m_agentHeight = 0x8; - constexpr std::ptrdiff_t m_agentShortHeightEnabled = 0xc; - constexpr std::ptrdiff_t m_agentShortHeight = 0x10; - constexpr std::ptrdiff_t m_agentMaxClimb = 0x14; - constexpr std::ptrdiff_t m_agentMaxSlope = 0x18; - constexpr std::ptrdiff_t m_agentMaxJumpDownDist = 0x1c; - constexpr std::ptrdiff_t m_agentMaxJumpHorizDistBase = 0x20; - constexpr std::ptrdiff_t m_agentMaxJumpUpDist = 0x24; - constexpr std::ptrdiff_t m_agentBorderErosion = 0x28; -} - -namespace CNavHullPresetVData { - constexpr std::ptrdiff_t m_vecNavHulls = 0x0; -} - -namespace CEntityIdentity { - constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_designerName = 0x20; - constexpr std::ptrdiff_t m_flags = 0x30; - constexpr std::ptrdiff_t m_worldGroupId = 0x38; - constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3c; - constexpr std::ptrdiff_t m_PathIndex = 0x40; - constexpr std::ptrdiff_t m_pPrev = 0x58; - constexpr std::ptrdiff_t m_pNext = 0x60; - constexpr std::ptrdiff_t m_pPrevByClass = 0x68; - constexpr std::ptrdiff_t m_pNextByClass = 0x70; -} - -namespace CEntityInstance { - constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; - constexpr std::ptrdiff_t m_pEntity = 0x10; - constexpr std::ptrdiff_t m_CScriptComponent = 0x28; -} - -namespace CScriptComponent { - constexpr std::ptrdiff_t m_scriptClassName = 0x30; -} - -namespace CBodyComponent { - constexpr std::ptrdiff_t m_pSceneNode = 0x8; - constexpr std::ptrdiff_t __m_pChainEntity = 0x20; -} - -namespace CBodyComponentPoint { - constexpr std::ptrdiff_t m_sceneNode = 0x50; - constexpr std::ptrdiff_t __m_pChainEntity = 0x1a0; -} - -namespace CBodyComponentSkeletonInstance { - constexpr std::ptrdiff_t m_skeletonInstance = 0x50; - constexpr std::ptrdiff_t __m_pChainEntity = 0x440; -} - -namespace CHitboxComponent { - constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; -} - -namespace CLightComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x48; - constexpr std::ptrdiff_t m_Color = 0x85; - constexpr std::ptrdiff_t m_SecondaryColor = 0x89; - constexpr std::ptrdiff_t m_flBrightness = 0x90; - constexpr std::ptrdiff_t m_flBrightnessScale = 0x94; - constexpr std::ptrdiff_t m_flBrightnessMult = 0x98; - constexpr std::ptrdiff_t m_flRange = 0x9c; - constexpr std::ptrdiff_t m_flFalloff = 0xa0; - constexpr std::ptrdiff_t m_flAttenuation0 = 0xa4; - constexpr std::ptrdiff_t m_flAttenuation1 = 0xa8; - constexpr std::ptrdiff_t m_flAttenuation2 = 0xac; - constexpr std::ptrdiff_t m_flTheta = 0xb0; - constexpr std::ptrdiff_t m_flPhi = 0xb4; - constexpr std::ptrdiff_t m_hLightCookie = 0xb8; - constexpr std::ptrdiff_t m_nCascades = 0xc0; - constexpr std::ptrdiff_t m_nCastShadows = 0xc4; - constexpr std::ptrdiff_t m_nShadowWidth = 0xc8; - constexpr std::ptrdiff_t m_nShadowHeight = 0xcc; - constexpr std::ptrdiff_t m_bRenderDiffuse = 0xd0; - constexpr std::ptrdiff_t m_nRenderSpecular = 0xd4; - constexpr std::ptrdiff_t m_bRenderTransmissive = 0xd8; - constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xdc; - constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xe0; - constexpr std::ptrdiff_t m_nStyle = 0xe4; - constexpr std::ptrdiff_t m_Pattern = 0xe8; - constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xf0; - constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xf4; - constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xf8; - constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xfc; - constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0x100; - constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0x104; - constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0x108; - constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0x10c; - constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x110; - constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x114; - constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x118; - constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x11c; - constexpr std::ptrdiff_t m_nShadowPriority = 0x120; - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x124; - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x128; - constexpr std::ptrdiff_t m_LightGroups = 0x130; - constexpr std::ptrdiff_t m_nDirectLight = 0x138; - constexpr std::ptrdiff_t m_nIndirectLight = 0x13c; - constexpr std::ptrdiff_t m_flFadeMinDist = 0x140; - constexpr std::ptrdiff_t m_flFadeMaxDist = 0x144; - constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x148; - constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x14c; - constexpr std::ptrdiff_t m_bEnabled = 0x150; - constexpr std::ptrdiff_t m_bFlicker = 0x151; - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x152; - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x154; - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x160; - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x16c; - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x178; - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x184; - constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x190; - constexpr std::ptrdiff_t m_nFogLightingMode = 0x194; - constexpr std::ptrdiff_t m_flFogContributionStength = 0x198; - constexpr std::ptrdiff_t m_flNearClipPlane = 0x19c; - constexpr std::ptrdiff_t m_SkyColor = 0x1a0; - constexpr std::ptrdiff_t m_flSkyIntensity = 0x1a4; - constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x1a8; - constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x1ac; - constexpr std::ptrdiff_t m_bMixedShadows = 0x1ad; - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1b0; - constexpr std::ptrdiff_t m_flCapsuleLength = 0x1b4; - constexpr std::ptrdiff_t m_flMinRoughness = 0x1b8; - constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1c8; -} - -namespace CNetworkTransmitComponent { - constexpr std::ptrdiff_t m_nTransmitStateOwnedCounter = 0x16c; -} - -namespace CRenderComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x10; - constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; - constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; - constexpr std::ptrdiff_t m_bEnableRendering = 0x60; - constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xb0; -} - -namespace AnimationUpdateListHandle_t { +namespace AmmoIndex_t { constexpr std::ptrdiff_t m_Value = 0x0; } -namespace CAnimEventListenerBase { -} - -namespace CAnimEventListener { -} - -namespace CAnimEventQueueListener { -} - -namespace CAnimGraphTagRef { - constexpr std::ptrdiff_t m_nTagIndex = 0x0; - constexpr std::ptrdiff_t m_tagName = 0x10; -} - -namespace CBuoyancyHelper { - constexpr std::ptrdiff_t m_flFluidDensity = 0x18; - constexpr std::ptrdiff_t m_flDisplacementFromObjects = 0x1c; -} - -namespace CSkillFloat { - constexpr std::ptrdiff_t m_pValue = 0x0; -} - -namespace CSkillInt { - constexpr std::ptrdiff_t m_pValue = 0x0; -} - -namespace CSkillDamage { - constexpr std::ptrdiff_t m_flDamage = 0x0; - constexpr std::ptrdiff_t m_flPhysicsForceDamage = 0x10; -} - -namespace CRemapFloat { - constexpr std::ptrdiff_t m_pValue = 0x0; -} - -namespace CScriptUniformRandomStream { - constexpr std::ptrdiff_t m_hScriptScope = 0x8; - constexpr std::ptrdiff_t m_nInitialSeed = 0x9c; -} - -namespace ViewAngleServerChange_t { - constexpr std::ptrdiff_t nType = 0x30; - constexpr std::ptrdiff_t qAngle = 0x34; - constexpr std::ptrdiff_t nIndex = 0x40; -} - -namespace CBreakableStageHelper { - constexpr std::ptrdiff_t m_nCurrentStage = 0x8; - constexpr std::ptrdiff_t m_nStageCount = 0xc; -} - -namespace CommandToolCommand_t { - constexpr std::ptrdiff_t m_bEnabled = 0x0; - constexpr std::ptrdiff_t m_bOpened = 0x1; - constexpr std::ptrdiff_t m_InternalId = 0x4; - constexpr std::ptrdiff_t m_ShortName = 0x8; - constexpr std::ptrdiff_t m_ExecMode = 0x10; - constexpr std::ptrdiff_t m_SpawnGroup = 0x18; - constexpr std::ptrdiff_t m_PeriodicExecDelay = 0x20; - constexpr std::ptrdiff_t m_SpecType = 0x24; - constexpr std::ptrdiff_t m_EntitySpec = 0x28; - constexpr std::ptrdiff_t m_Commands = 0x30; - constexpr std::ptrdiff_t m_SetDebugBits = 0x38; - constexpr std::ptrdiff_t m_ClearDebugBits = 0x40; -} - -namespace CPlayerPawnComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; -} - -namespace CPlayerControllerComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; -} - -namespace CPlayer_AutoaimServices { -} - -namespace audioparams_t { - constexpr std::ptrdiff_t localSound = 0x8; - constexpr std::ptrdiff_t soundscapeIndex = 0x68; - constexpr std::ptrdiff_t localBits = 0x6c; - constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; - constexpr std::ptrdiff_t soundEventHash = 0x74; -} - -namespace CPlayer_CameraServices { - constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; - constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4c; - constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; - constexpr std::ptrdiff_t m_PlayerFog = 0x58; - constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; - constexpr std::ptrdiff_t m_hViewEntity = 0x9c; - constexpr std::ptrdiff_t m_hTonemapController = 0xa0; - constexpr std::ptrdiff_t m_audio = 0xa8; - constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; - constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; - constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13c; - constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; -} - -namespace CPlayer_FlashlightServices { -} - -namespace CPlayer_ItemServices { -} - -namespace CPlayer_MovementServices { - constexpr std::ptrdiff_t m_nImpulse = 0x40; - constexpr std::ptrdiff_t m_nButtons = 0x48; - constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; - constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; - constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; - constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; - constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; - constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; - constexpr std::ptrdiff_t m_flMaxspeed = 0x190; - constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x194; - constexpr std::ptrdiff_t m_flForwardMove = 0x1a4; - constexpr std::ptrdiff_t m_flLeftMove = 0x1a8; - constexpr std::ptrdiff_t m_flUpMove = 0x1ac; - constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1b0; - constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1bc; -} - -namespace CPlayer_MovementServices_Humanoid { - constexpr std::ptrdiff_t m_flStepSoundTime = 0x1d0; - constexpr std::ptrdiff_t m_flFallVelocity = 0x1d4; - constexpr std::ptrdiff_t m_bInCrouch = 0x1d8; - constexpr std::ptrdiff_t m_nCrouchState = 0x1dc; - constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1e0; - constexpr std::ptrdiff_t m_bDucked = 0x1e4; - constexpr std::ptrdiff_t m_bDucking = 0x1e5; - constexpr std::ptrdiff_t m_bInDuckJump = 0x1e6; - constexpr std::ptrdiff_t m_groundNormal = 0x1e8; - constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1f4; - constexpr std::ptrdiff_t m_surfaceProps = 0x1f8; - constexpr std::ptrdiff_t m_nStepside = 0x208; - constexpr std::ptrdiff_t m_iTargetVolume = 0x20c; - constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x210; -} - -namespace CPlayer_ObserverServices { - constexpr std::ptrdiff_t m_iObserverMode = 0x40; - constexpr std::ptrdiff_t m_hObserverTarget = 0x44; - constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; - constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4c; -} - -namespace CPlayer_UseServices { -} - -namespace CPlayer_WaterServices { -} - -namespace CPlayer_WeaponServices { - constexpr std::ptrdiff_t m_bAllowSwitchToNoWeapon = 0x40; - constexpr std::ptrdiff_t m_hMyWeapons = 0x48; - constexpr std::ptrdiff_t m_hActiveWeapon = 0x60; - constexpr std::ptrdiff_t m_hLastWeapon = 0x64; - constexpr std::ptrdiff_t m_iAmmo = 0x68; - constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xa8; -} - namespace AmmoTypeInfo_t { constexpr std::ptrdiff_t m_nMaxCarry = 0x10; constexpr std::ptrdiff_t m_nSplashSize = 0x1c; @@ -354,183 +21,57 @@ namespace AmmoTypeInfo_t { constexpr std::ptrdiff_t m_flSpeed = 0x2c; } -namespace CAnimGraphControllerBase { -} - -namespace CBodyComponentBaseAnimGraph { - constexpr std::ptrdiff_t m_animationController = 0x470; - constexpr std::ptrdiff_t __m_pChainEntity = 0x6b0; -} - -namespace EntityRenderAttribute_t { - constexpr std::ptrdiff_t m_ID = 0x30; - constexpr std::ptrdiff_t m_Values = 0x34; -} - -namespace ModelConfigHandle_t { +namespace AnimationUpdateListHandle_t { constexpr std::ptrdiff_t m_Value = 0x0; } -namespace ActiveModelConfig_t { - constexpr std::ptrdiff_t m_Handle = 0x28; - constexpr std::ptrdiff_t m_Name = 0x30; - constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; - constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; +namespace CAISound { + constexpr std::ptrdiff_t m_iSoundType = 0x4b0; + constexpr std::ptrdiff_t m_iSoundContext = 0x4b4; + constexpr std::ptrdiff_t m_iVolume = 0x4b8; + constexpr std::ptrdiff_t m_iSoundIndex = 0x4bc; + constexpr std::ptrdiff_t m_flDuration = 0x4c0; + constexpr std::ptrdiff_t m_iszProxyEntityName = 0x4c8; } -namespace CBodyComponentBaseModelEntity { - constexpr std::ptrdiff_t __m_pChainEntity = 0x470; +namespace CAI_ChangeHintGroup { + constexpr std::ptrdiff_t m_iSearchType = 0x4b0; + constexpr std::ptrdiff_t m_strSearchName = 0x4b8; + constexpr std::ptrdiff_t m_strNewHintGroup = 0x4c0; + constexpr std::ptrdiff_t m_flRadius = 0x4c8; } -namespace CNetworkOriginCellCoordQuantizedVector { - constexpr std::ptrdiff_t m_cellX = 0x10; - constexpr std::ptrdiff_t m_cellY = 0x12; - constexpr std::ptrdiff_t m_cellZ = 0x14; - constexpr std::ptrdiff_t m_nOutsideWorld = 0x16; - constexpr std::ptrdiff_t m_vecX = 0x18; - constexpr std::ptrdiff_t m_vecY = 0x20; - constexpr std::ptrdiff_t m_vecZ = 0x28; +namespace CAI_ChangeTarget { + constexpr std::ptrdiff_t m_iszNewTarget = 0x4b0; } -namespace CNetworkOriginQuantizedVector { - constexpr std::ptrdiff_t m_vecX = 0x10; - constexpr std::ptrdiff_t m_vecY = 0x18; - constexpr std::ptrdiff_t m_vecZ = 0x20; +namespace CAI_Expresser { + constexpr std::ptrdiff_t m_flStopTalkTime = 0x38; + constexpr std::ptrdiff_t m_flStopTalkTimeWithoutDelay = 0x3c; + constexpr std::ptrdiff_t m_flBlockedTalkTime = 0x40; + constexpr std::ptrdiff_t m_voicePitch = 0x44; + constexpr std::ptrdiff_t m_flLastTimeAcceptedSpeak = 0x48; + constexpr std::ptrdiff_t m_bAllowSpeakingInterrupts = 0x4c; + constexpr std::ptrdiff_t m_bConsiderSceneInvolvementAsSpeech = 0x4d; + constexpr std::ptrdiff_t m_nLastSpokenPriority = 0x50; + constexpr std::ptrdiff_t m_pOuter = 0x58; } -namespace CNetworkVelocityVector { - constexpr std::ptrdiff_t m_vecX = 0x10; - constexpr std::ptrdiff_t m_vecY = 0x18; - constexpr std::ptrdiff_t m_vecZ = 0x20; +namespace CAI_ExpresserWithFollowup { + constexpr std::ptrdiff_t m_pPostponedFollowup = 0x60; } -namespace CNetworkViewOffsetVector { - constexpr std::ptrdiff_t m_vecX = 0x10; - constexpr std::ptrdiff_t m_vecY = 0x18; - constexpr std::ptrdiff_t m_vecZ = 0x20; -} - -namespace GameTime_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace GameTick_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace CGameSceneNodeHandle { - constexpr std::ptrdiff_t m_hOwner = 0x8; - constexpr std::ptrdiff_t m_name = 0xc; -} - -namespace CGameSceneNode { - constexpr std::ptrdiff_t m_nodeToWorld = 0x10; - constexpr std::ptrdiff_t m_pOwner = 0x30; - constexpr std::ptrdiff_t m_pParent = 0x38; - constexpr std::ptrdiff_t m_pChild = 0x40; - constexpr std::ptrdiff_t m_pNextSibling = 0x48; - constexpr std::ptrdiff_t m_hParent = 0x70; - constexpr std::ptrdiff_t m_vecOrigin = 0x80; - constexpr std::ptrdiff_t m_angRotation = 0xb8; - constexpr std::ptrdiff_t m_flScale = 0xc4; - constexpr std::ptrdiff_t m_vecAbsOrigin = 0xc8; - constexpr std::ptrdiff_t m_angAbsRotation = 0xd4; - constexpr std::ptrdiff_t m_flAbsScale = 0xe0; - constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xe4; - constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xe6; - constexpr std::ptrdiff_t m_bDormant = 0xe7; - constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xe8; - constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; - constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; - constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; - constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; - constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; - constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; - constexpr std::ptrdiff_t m_bNotifyBoneTransformsChanged = 0x0; - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; - constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; - constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; - constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xeb; - constexpr std::ptrdiff_t m_nHierarchyType = 0xec; - constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; - constexpr std::ptrdiff_t m_name = 0xf0; - constexpr std::ptrdiff_t m_hierarchyAttachName = 0x130; - constexpr std::ptrdiff_t m_flZOffset = 0x134; - constexpr std::ptrdiff_t m_vRenderOrigin = 0x138; -} - -namespace IChoreoServices { -} - -namespace CInButtonState { - constexpr std::ptrdiff_t m_pButtonStates = 0x8; -} - -namespace ISkeletonAnimationController { -} - -namespace CSkeletonAnimationController { - constexpr std::ptrdiff_t m_pSkeletonInstance = 0x8; -} - -namespace CNetworkedSequenceOperation { - constexpr std::ptrdiff_t m_hSequence = 0x8; - constexpr std::ptrdiff_t m_flPrevCycle = 0xc; - constexpr std::ptrdiff_t m_flCycle = 0x10; - constexpr std::ptrdiff_t m_flWeight = 0x14; - constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1c; - constexpr std::ptrdiff_t m_bDiscontinuity = 0x1d; - constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; - constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; -} - -namespace CModelState { - constexpr std::ptrdiff_t m_hModel = 0xa0; - constexpr std::ptrdiff_t m_ModelName = 0xa8; - constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xe8; - constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; - constexpr std::ptrdiff_t m_nIdealMotionType = 0x222; - constexpr std::ptrdiff_t m_nForceLOD = 0x223; - constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x224; -} - -namespace CSkeletonInstance { - constexpr std::ptrdiff_t m_modelState = 0x160; - constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x390; - constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x391; - constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x392; - constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; - constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; - constexpr std::ptrdiff_t m_materialGroup = 0x394; - constexpr std::ptrdiff_t m_nHitboxSet = 0x398; -} - -namespace IntervalTimer { - constexpr std::ptrdiff_t m_timestamp = 0x8; - constexpr std::ptrdiff_t m_nWorldGroupId = 0xc; -} - -namespace CountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; - constexpr std::ptrdiff_t m_timestamp = 0xc; - constexpr std::ptrdiff_t m_timescale = 0x10; - constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; -} - -namespace EngineCountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; - constexpr std::ptrdiff_t m_timestamp = 0xc; - constexpr std::ptrdiff_t m_timescale = 0x10; -} - -namespace CTimeline { - constexpr std::ptrdiff_t m_flValues = 0x10; - constexpr std::ptrdiff_t m_nValueCounts = 0x110; - constexpr std::ptrdiff_t m_nBucketCount = 0x210; - constexpr std::ptrdiff_t m_flInterval = 0x214; - constexpr std::ptrdiff_t m_flFinalValue = 0x218; - constexpr std::ptrdiff_t m_nCompressionType = 0x21c; - constexpr std::ptrdiff_t m_bStopped = 0x220; +namespace CAmbientGeneric { + constexpr std::ptrdiff_t m_radius = 0x4b0; + constexpr std::ptrdiff_t m_flMaxRadius = 0x4b4; + constexpr std::ptrdiff_t m_iSoundLevel = 0x4b8; + constexpr std::ptrdiff_t m_dpv = 0x4bc; + constexpr std::ptrdiff_t m_fActive = 0x520; + constexpr std::ptrdiff_t m_fLooping = 0x521; + constexpr std::ptrdiff_t m_iszSound = 0x528; + constexpr std::ptrdiff_t m_sSourceEntName = 0x530; + constexpr std::ptrdiff_t m_hSoundSource = 0x538; + constexpr std::ptrdiff_t m_nSoundSourceEntIndex = 0x53c; } namespace CAnimGraphNetworkedVariables { @@ -558,258 +99,249 @@ namespace CAnimGraphNetworkedVariables { constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1c4; } -namespace CFootstepTableHandle { +namespace CAnimGraphTagRef { + constexpr std::ptrdiff_t m_nTagIndex = 0x0; + constexpr std::ptrdiff_t m_tagName = 0x10; } -namespace ResponseFollowup { - constexpr std::ptrdiff_t followup_concept = 0x0; - constexpr std::ptrdiff_t followup_contexts = 0x8; - constexpr std::ptrdiff_t followup_delay = 0x10; - constexpr std::ptrdiff_t followup_target = 0x14; - constexpr std::ptrdiff_t followup_entityiotarget = 0x1c; - constexpr std::ptrdiff_t followup_entityioinput = 0x24; - constexpr std::ptrdiff_t followup_entityiodelay = 0x2c; - constexpr std::ptrdiff_t bFired = 0x30; +namespace CAttributeContainer { + constexpr std::ptrdiff_t m_Item = 0x50; } -namespace ResponseParams { - constexpr std::ptrdiff_t odds = 0x10; - constexpr std::ptrdiff_t flags = 0x12; - constexpr std::ptrdiff_t m_pFollowup = 0x18; +namespace CAttributeList { + constexpr std::ptrdiff_t m_Attributes = 0x8; + constexpr std::ptrdiff_t m_pManager = 0x58; } -namespace CResponseCriteriaSet { - constexpr std::ptrdiff_t m_nNumPrefixedContexts = 0x28; - constexpr std::ptrdiff_t m_bOverrideOnAppend = 0x2c; +namespace CAttributeManager { + constexpr std::ptrdiff_t m_Providers = 0x8; + constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; + constexpr std::ptrdiff_t m_hOuter = 0x24; + constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; + constexpr std::ptrdiff_t m_ProviderType = 0x2c; + constexpr std::ptrdiff_t m_CachedResults = 0x30; } -namespace CRR_Response { - constexpr std::ptrdiff_t m_Type = 0x0; - constexpr std::ptrdiff_t m_szResponseName = 0x1; - constexpr std::ptrdiff_t m_szMatchingRule = 0xc1; - constexpr std::ptrdiff_t m_Params = 0x148; - constexpr std::ptrdiff_t m_fMatchScore = 0x168; - constexpr std::ptrdiff_t m_szSpeakerContext = 0x170; - constexpr std::ptrdiff_t m_szWorldContext = 0x178; - constexpr std::ptrdiff_t m_Followup = 0x180; - constexpr std::ptrdiff_t m_pchCriteriaNames = 0x1b8; - constexpr std::ptrdiff_t m_pchCriteriaValues = 0x1d0; +namespace CAttributeManager_cached_attribute_float_t { + constexpr std::ptrdiff_t flIn = 0x0; + constexpr std::ptrdiff_t iAttribHook = 0x8; + constexpr std::ptrdiff_t flOut = 0x10; } -namespace ConceptHistory_t { - constexpr std::ptrdiff_t timeSpoken = 0x0; - constexpr std::ptrdiff_t m_response = 0x8; +namespace CBRC4Target { + constexpr std::ptrdiff_t m_hPlayerThatActivatedMe = 0x958; + constexpr std::ptrdiff_t m_bBrokenOpen = 0x95c; + constexpr std::ptrdiff_t m_flRadius = 0x960; } -namespace CAI_Expresser { - constexpr std::ptrdiff_t m_flStopTalkTime = 0x38; - constexpr std::ptrdiff_t m_flStopTalkTimeWithoutDelay = 0x3c; - constexpr std::ptrdiff_t m_flBlockedTalkTime = 0x40; - constexpr std::ptrdiff_t m_voicePitch = 0x44; - constexpr std::ptrdiff_t m_flLastTimeAcceptedSpeak = 0x48; - constexpr std::ptrdiff_t m_bAllowSpeakingInterrupts = 0x4c; - constexpr std::ptrdiff_t m_bConsiderSceneInvolvementAsSpeech = 0x4d; - constexpr std::ptrdiff_t m_nLastSpokenPriority = 0x50; - constexpr std::ptrdiff_t m_pOuter = 0x58; +namespace CBarnLight { + constexpr std::ptrdiff_t m_bEnabled = 0x700; + constexpr std::ptrdiff_t m_nColorMode = 0x704; + constexpr std::ptrdiff_t m_Color = 0x708; + constexpr std::ptrdiff_t m_flColorTemperature = 0x70c; + constexpr std::ptrdiff_t m_flBrightness = 0x710; + constexpr std::ptrdiff_t m_flBrightnessScale = 0x714; + constexpr std::ptrdiff_t m_nDirectLight = 0x718; + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x71c; + constexpr std::ptrdiff_t m_nLuminaireShape = 0x720; + constexpr std::ptrdiff_t m_flLuminaireSize = 0x724; + constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0x728; + constexpr std::ptrdiff_t m_LightStyleString = 0x730; + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x738; + constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0x740; + constexpr std::ptrdiff_t m_LightStyleEvents = 0x758; + constexpr std::ptrdiff_t m_LightStyleTargets = 0x770; + constexpr std::ptrdiff_t m_StyleEvent = 0x788; + constexpr std::ptrdiff_t m_StyleRadianceVar = 0x828; + constexpr std::ptrdiff_t m_StyleVar = 0x830; + constexpr std::ptrdiff_t m_hLightCookie = 0x858; + constexpr std::ptrdiff_t m_flShape = 0x860; + constexpr std::ptrdiff_t m_flSoftX = 0x864; + constexpr std::ptrdiff_t m_flSoftY = 0x868; + constexpr std::ptrdiff_t m_flSkirt = 0x86c; + constexpr std::ptrdiff_t m_flSkirtNear = 0x870; + constexpr std::ptrdiff_t m_vSizeParams = 0x874; + constexpr std::ptrdiff_t m_flRange = 0x880; + constexpr std::ptrdiff_t m_vShear = 0x884; + constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0x890; + constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0x894; + constexpr std::ptrdiff_t m_nCastShadows = 0x8a0; + constexpr std::ptrdiff_t m_nShadowMapSize = 0x8a4; + constexpr std::ptrdiff_t m_nShadowPriority = 0x8a8; + constexpr std::ptrdiff_t m_bContactShadow = 0x8ac; + constexpr std::ptrdiff_t m_nBounceLight = 0x8b0; + constexpr std::ptrdiff_t m_flBounceScale = 0x8b4; + constexpr std::ptrdiff_t m_flMinRoughness = 0x8b8; + constexpr std::ptrdiff_t m_vAlternateColor = 0x8bc; + constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0x8c8; + constexpr std::ptrdiff_t m_nFog = 0x8cc; + constexpr std::ptrdiff_t m_flFogStrength = 0x8d0; + constexpr std::ptrdiff_t m_nFogShadows = 0x8d4; + constexpr std::ptrdiff_t m_flFogScale = 0x8d8; + constexpr std::ptrdiff_t m_flFadeSizeStart = 0x8dc; + constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x8e0; + constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x8e4; + constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x8e8; + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x8ec; + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x8f0; + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x8fc; + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x908; + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x914; + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x920; + constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x92c; } -namespace CResponseQueue { - constexpr std::ptrdiff_t m_ExpresserTargets = 0x50; +namespace CBaseAnimGraph { + constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0x708; + constexpr std::ptrdiff_t m_bShouldAnimateDuringGameplayPause = 0x709; + constexpr std::ptrdiff_t m_pChoreoServices = 0x710; + constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0x718; + constexpr std::ptrdiff_t m_flLastEventAnimTime = 0x7ac; + constexpr std::ptrdiff_t m_hAnimationUpdate = 0x7b4; + constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0x7b8; + constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0x7bc; + constexpr std::ptrdiff_t m_bAnimGraphDirty = 0x7c8; + constexpr std::ptrdiff_t m_vecForce = 0x7cc; + constexpr std::ptrdiff_t m_nForceBone = 0x7d8; + constexpr std::ptrdiff_t m_pRagdollPose = 0x7f0; + constexpr std::ptrdiff_t m_bClientRagdoll = 0x7f8; } -namespace CResponseQueue::CDeferredResponse { - constexpr std::ptrdiff_t m_contexts = 0x10; - constexpr std::ptrdiff_t m_fDispatchTime = 0x40; - constexpr std::ptrdiff_t m_hIssuer = 0x44; - constexpr std::ptrdiff_t m_response = 0x50; - constexpr std::ptrdiff_t m_bResponseValid = 0x238; +namespace CBaseAnimGraphController { + constexpr std::ptrdiff_t m_baseLayer = 0x10; + constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x38; + constexpr std::ptrdiff_t m_bSequenceFinished = 0x210; + constexpr std::ptrdiff_t m_flLastEventCycle = 0x214; + constexpr std::ptrdiff_t m_flPlaybackRate = 0x218; + constexpr std::ptrdiff_t m_flPrevAnimTime = 0x220; + constexpr std::ptrdiff_t m_bClientSideAnimation = 0x224; + constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x225; + constexpr std::ptrdiff_t m_nNewSequenceParity = 0x228; + constexpr std::ptrdiff_t m_nResetEventsParity = 0x22c; + constexpr std::ptrdiff_t m_nAnimLoopMode = 0x230; } -namespace CAI_ExpresserWithFollowup { - constexpr std::ptrdiff_t m_pPostponedFollowup = 0x60; +namespace CBaseButton { + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x780; + constexpr std::ptrdiff_t m_fStayPushed = 0x78c; + constexpr std::ptrdiff_t m_fRotating = 0x78d; + constexpr std::ptrdiff_t m_ls = 0x790; + constexpr std::ptrdiff_t m_sUseSound = 0x7b0; + constexpr std::ptrdiff_t m_sLockedSound = 0x7b8; + constexpr std::ptrdiff_t m_sUnlockedSound = 0x7c0; + constexpr std::ptrdiff_t m_bLocked = 0x7c8; + constexpr std::ptrdiff_t m_bDisabled = 0x7c9; + constexpr std::ptrdiff_t m_flUseLockedTime = 0x7cc; + constexpr std::ptrdiff_t m_bSolidBsp = 0x7d0; + constexpr std::ptrdiff_t m_OnDamaged = 0x7d8; + constexpr std::ptrdiff_t m_OnPressed = 0x800; + constexpr std::ptrdiff_t m_OnUseLocked = 0x828; + constexpr std::ptrdiff_t m_OnIn = 0x850; + constexpr std::ptrdiff_t m_OnOut = 0x878; + constexpr std::ptrdiff_t m_nState = 0x8a0; + constexpr std::ptrdiff_t m_hConstraint = 0x8a4; + constexpr std::ptrdiff_t m_hConstraintParent = 0x8a8; + constexpr std::ptrdiff_t m_bForceNpcExclude = 0x8ac; + constexpr std::ptrdiff_t m_sGlowEntity = 0x8b0; + constexpr std::ptrdiff_t m_glowEntity = 0x8b8; + constexpr std::ptrdiff_t m_usable = 0x8bc; + constexpr std::ptrdiff_t m_szDisplayText = 0x8c0; } -namespace CMultiplayer_Expresser { - constexpr std::ptrdiff_t m_bAllowMultipleScenes = 0x70; +namespace CBaseCSGrenade { + constexpr std::ptrdiff_t m_bRedraw = 0xea0; + constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xea1; + constexpr std::ptrdiff_t m_bPinPulled = 0xea2; + constexpr std::ptrdiff_t m_bJumpThrow = 0xea3; + constexpr std::ptrdiff_t m_eThrowStatus = 0xea4; + constexpr std::ptrdiff_t m_fThrowTime = 0xea8; + constexpr std::ptrdiff_t m_flThrowStrength = 0xeac; + constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xeb0; + constexpr std::ptrdiff_t m_fDropTime = 0xeb4; } -namespace CCommentarySystem { - constexpr std::ptrdiff_t m_bCommentaryConvarsChanging = 0x11; - constexpr std::ptrdiff_t m_bCommentaryEnabledMidGame = 0x12; - constexpr std::ptrdiff_t m_flNextTeleportTime = 0x14; - constexpr std::ptrdiff_t m_iTeleportStage = 0x18; - constexpr std::ptrdiff_t m_bCheatState = 0x1c; - constexpr std::ptrdiff_t m_bIsFirstSpawnGroupToLoad = 0x1d; - constexpr std::ptrdiff_t m_hCurrentNode = 0x38; - constexpr std::ptrdiff_t m_hActiveCommentaryNode = 0x3c; - constexpr std::ptrdiff_t m_hLastCommentaryNode = 0x40; - constexpr std::ptrdiff_t m_vecNodes = 0x48; +namespace CBaseCSGrenadeProjectile { + constexpr std::ptrdiff_t m_vInitialVelocity = 0xa68; + constexpr std::ptrdiff_t m_nBounces = 0xa74; + constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0xa78; + constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0xa80; + constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0xa84; + constexpr std::ptrdiff_t m_unOGSExtraFlags = 0xa90; + constexpr std::ptrdiff_t m_bDetonationRecorded = 0xa91; + constexpr std::ptrdiff_t m_flDetonateTime = 0xa94; + constexpr std::ptrdiff_t m_nItemIndex = 0xa98; + constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0xa9c; + constexpr std::ptrdiff_t m_flLastBounceSoundTime = 0xaa8; + constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xaac; + constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xab8; + constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xac4; } -namespace CPhysicsShake { - constexpr std::ptrdiff_t m_force = 0x8; +namespace CBaseClientUIEntity { + constexpr std::ptrdiff_t m_bEnabled = 0x700; + constexpr std::ptrdiff_t m_DialogXMLName = 0x708; + constexpr std::ptrdiff_t m_PanelClassName = 0x710; + constexpr std::ptrdiff_t m_PanelID = 0x718; + constexpr std::ptrdiff_t m_CustomOutput0 = 0x720; + constexpr std::ptrdiff_t m_CustomOutput1 = 0x748; + constexpr std::ptrdiff_t m_CustomOutput2 = 0x770; + constexpr std::ptrdiff_t m_CustomOutput3 = 0x798; + constexpr std::ptrdiff_t m_CustomOutput4 = 0x7c0; + constexpr std::ptrdiff_t m_CustomOutput5 = 0x7e8; + constexpr std::ptrdiff_t m_CustomOutput6 = 0x810; + constexpr std::ptrdiff_t m_CustomOutput7 = 0x838; + constexpr std::ptrdiff_t m_CustomOutput8 = 0x860; + constexpr std::ptrdiff_t m_CustomOutput9 = 0x888; } -namespace CGameScriptedMoveData { - constexpr std::ptrdiff_t m_vDest = 0x0; - constexpr std::ptrdiff_t m_vSrc = 0xc; - constexpr std::ptrdiff_t m_angSrc = 0x18; - constexpr std::ptrdiff_t m_angDst = 0x24; - constexpr std::ptrdiff_t m_angCurrent = 0x30; - constexpr std::ptrdiff_t m_flAngRate = 0x3c; - constexpr std::ptrdiff_t m_flDuration = 0x40; - constexpr std::ptrdiff_t m_flStartTime = 0x44; - constexpr std::ptrdiff_t m_nPrevMoveType = 0x48; - constexpr std::ptrdiff_t m_bActive = 0x49; - constexpr std::ptrdiff_t m_bTeleportOnEnd = 0x4a; - constexpr std::ptrdiff_t m_bIgnoreRotation = 0x4b; - constexpr std::ptrdiff_t m_nType = 0x4c; - constexpr std::ptrdiff_t m_bSuccess = 0x50; - constexpr std::ptrdiff_t m_nForcedCrouchState = 0x54; - constexpr std::ptrdiff_t m_bIgnoreCollisions = 0x58; +namespace CBaseCombatCharacter { + constexpr std::ptrdiff_t m_bForceServerRagdoll = 0x9c0; + constexpr std::ptrdiff_t m_hMyWearables = 0x9c8; + constexpr std::ptrdiff_t m_flFieldOfView = 0x9e0; + constexpr std::ptrdiff_t m_impactEnergyScale = 0x9e4; + constexpr std::ptrdiff_t m_LastHitGroup = 0x9e8; + constexpr std::ptrdiff_t m_bApplyStressDamage = 0x9ec; + constexpr std::ptrdiff_t m_bloodColor = 0x9f0; + constexpr std::ptrdiff_t m_navMeshID = 0xa50; + constexpr std::ptrdiff_t m_iDamageCount = 0xa54; + constexpr std::ptrdiff_t m_pVecRelationships = 0xa58; + constexpr std::ptrdiff_t m_strRelationships = 0xa60; + constexpr std::ptrdiff_t m_eHull = 0xa68; + constexpr std::ptrdiff_t m_nNavHullIdx = 0xa6c; } -namespace CGameChoreoServices { - constexpr std::ptrdiff_t m_hOwner = 0x8; - constexpr std::ptrdiff_t m_hScriptedSequence = 0xc; - constexpr std::ptrdiff_t m_scriptState = 0x10; - constexpr std::ptrdiff_t m_choreoState = 0x14; - constexpr std::ptrdiff_t m_flTimeStartedState = 0x18; +namespace CBaseDMStart { + constexpr std::ptrdiff_t m_Master = 0x4b0; } -namespace HullFlags_t { - constexpr std::ptrdiff_t m_bHull_Human = 0x0; - constexpr std::ptrdiff_t m_bHull_SmallCentered = 0x1; - constexpr std::ptrdiff_t m_bHull_WideHuman = 0x2; - constexpr std::ptrdiff_t m_bHull_Tiny = 0x3; - constexpr std::ptrdiff_t m_bHull_Medium = 0x4; - constexpr std::ptrdiff_t m_bHull_TinyCentered = 0x5; - constexpr std::ptrdiff_t m_bHull_Large = 0x6; - constexpr std::ptrdiff_t m_bHull_LargeCentered = 0x7; - constexpr std::ptrdiff_t m_bHull_MediumTall = 0x8; - constexpr std::ptrdiff_t m_bHull_Small = 0x9; -} - -namespace CConstantForceController { - constexpr std::ptrdiff_t m_linear = 0xc; - constexpr std::ptrdiff_t m_angular = 0x18; - constexpr std::ptrdiff_t m_linearSave = 0x24; - constexpr std::ptrdiff_t m_angularSave = 0x30; -} - -namespace CMotorController { - constexpr std::ptrdiff_t m_speed = 0x8; - constexpr std::ptrdiff_t m_maxTorque = 0xc; - constexpr std::ptrdiff_t m_axis = 0x10; - constexpr std::ptrdiff_t m_inertiaFactor = 0x1c; -} - -namespace CSoundEnvelope { - constexpr std::ptrdiff_t m_current = 0x0; - constexpr std::ptrdiff_t m_target = 0x4; - constexpr std::ptrdiff_t m_rate = 0x8; - constexpr std::ptrdiff_t m_forceupdate = 0xc; -} - -namespace CCopyRecipientFilter { - constexpr std::ptrdiff_t m_Flags = 0x8; - constexpr std::ptrdiff_t m_Recipients = 0x10; -} - -namespace CSoundPatch { - constexpr std::ptrdiff_t m_pitch = 0x8; - constexpr std::ptrdiff_t m_volume = 0x18; - constexpr std::ptrdiff_t m_shutdownTime = 0x30; - constexpr std::ptrdiff_t m_flLastTime = 0x34; - constexpr std::ptrdiff_t m_iszSoundScriptName = 0x38; - constexpr std::ptrdiff_t m_hEnt = 0x40; - constexpr std::ptrdiff_t m_soundEntityIndex = 0x44; - constexpr std::ptrdiff_t m_soundOrigin = 0x48; - constexpr std::ptrdiff_t m_isPlaying = 0x54; - constexpr std::ptrdiff_t m_Filter = 0x58; - constexpr std::ptrdiff_t m_flCloseCaptionDuration = 0x80; - constexpr std::ptrdiff_t m_bUpdatedSoundOrigin = 0x84; - constexpr std::ptrdiff_t m_iszClassName = 0x88; -} - -namespace CPulseGraphInstance_ServerPointEntity { -} - -namespace CPulseCell_Value_FindEntByName { - constexpr std::ptrdiff_t m_EntityType = 0x48; -} - -namespace CPulseCell_Step_SetAnimGraphParam { - constexpr std::ptrdiff_t m_ParamName = 0x48; -} - -namespace CPulseCell_Step_EntFire { - constexpr std::ptrdiff_t m_Input = 0x48; -} - -namespace CPulseCell_Outflow_PlayVCD { - constexpr std::ptrdiff_t m_vcdFilename = 0x48; - constexpr std::ptrdiff_t m_OnFinished = 0x50; - constexpr std::ptrdiff_t m_Triggers = 0x60; -} - -namespace CPulseCell_Inflow_GameEvent { - constexpr std::ptrdiff_t m_EventName = 0x70; -} - -namespace CPulseServerFuncs { -} - -namespace CPulseCell_SoundEventStart { - constexpr std::ptrdiff_t m_Type = 0x48; -} - -namespace CPulseServerFuncs_Sounds { -} - -namespace CTouchExpansionComponent { -} - -namespace dynpitchvol_base_t { - constexpr std::ptrdiff_t preset = 0x0; - constexpr std::ptrdiff_t pitchrun = 0x4; - constexpr std::ptrdiff_t pitchstart = 0x8; - constexpr std::ptrdiff_t spinup = 0xc; - constexpr std::ptrdiff_t spindown = 0x10; - constexpr std::ptrdiff_t volrun = 0x14; - constexpr std::ptrdiff_t volstart = 0x18; - constexpr std::ptrdiff_t fadein = 0x1c; - constexpr std::ptrdiff_t fadeout = 0x20; - constexpr std::ptrdiff_t lfotype = 0x24; - constexpr std::ptrdiff_t lforate = 0x28; - constexpr std::ptrdiff_t lfomodpitch = 0x2c; - constexpr std::ptrdiff_t lfomodvol = 0x30; - constexpr std::ptrdiff_t cspinup = 0x34; - constexpr std::ptrdiff_t cspincount = 0x38; - constexpr std::ptrdiff_t pitch = 0x3c; - constexpr std::ptrdiff_t spinupsav = 0x40; - constexpr std::ptrdiff_t spindownsav = 0x44; - constexpr std::ptrdiff_t pitchfrac = 0x48; - constexpr std::ptrdiff_t vol = 0x4c; - constexpr std::ptrdiff_t fadeinsav = 0x50; - constexpr std::ptrdiff_t fadeoutsav = 0x54; - constexpr std::ptrdiff_t volfrac = 0x58; - constexpr std::ptrdiff_t lfofrac = 0x5c; - constexpr std::ptrdiff_t lfomult = 0x60; -} - -namespace dynpitchvol_t { -} - -namespace ResponseContext_t { - constexpr std::ptrdiff_t m_iszName = 0x0; - constexpr std::ptrdiff_t m_iszValue = 0x8; - constexpr std::ptrdiff_t m_fExpirationTime = 0x10; -} - -namespace Relationship_t { - constexpr std::ptrdiff_t disposition = 0x0; - constexpr std::ptrdiff_t priority = 0x4; +namespace CBaseDoor { + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x790; + constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x79c; + constexpr std::ptrdiff_t m_ls = 0x7a8; + constexpr std::ptrdiff_t m_bForceClosed = 0x7c8; + constexpr std::ptrdiff_t m_bDoorGroup = 0x7c9; + constexpr std::ptrdiff_t m_bLocked = 0x7ca; + constexpr std::ptrdiff_t m_bIgnoreDebris = 0x7cb; + constexpr std::ptrdiff_t m_eSpawnPosition = 0x7cc; + constexpr std::ptrdiff_t m_flBlockDamage = 0x7d0; + constexpr std::ptrdiff_t m_NoiseMoving = 0x7d8; + constexpr std::ptrdiff_t m_NoiseArrived = 0x7e0; + constexpr std::ptrdiff_t m_NoiseMovingClosed = 0x7e8; + constexpr std::ptrdiff_t m_NoiseArrivedClosed = 0x7f0; + constexpr std::ptrdiff_t m_ChainTarget = 0x7f8; + constexpr std::ptrdiff_t m_OnBlockedClosing = 0x800; + constexpr std::ptrdiff_t m_OnBlockedOpening = 0x828; + constexpr std::ptrdiff_t m_OnUnblockedClosing = 0x850; + constexpr std::ptrdiff_t m_OnUnblockedOpening = 0x878; + constexpr std::ptrdiff_t m_OnFullyClosed = 0x8a0; + constexpr std::ptrdiff_t m_OnFullyOpen = 0x8c8; + constexpr std::ptrdiff_t m_OnClose = 0x8f0; + constexpr std::ptrdiff_t m_OnOpen = 0x918; + constexpr std::ptrdiff_t m_OnLockedUse = 0x940; + constexpr std::ptrdiff_t m_bLoopMoveSound = 0x968; + constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x980; + constexpr std::ptrdiff_t m_isChaining = 0x981; + constexpr std::ptrdiff_t m_bIsUsable = 0x982; } namespace CBaseEntity { @@ -888,73 +420,12 @@ namespace CBaseEntity { constexpr std::ptrdiff_t m_flVPhysicsUpdateLocalTime = 0x4ac; } -namespace CServerOnlyEntity { -} - -namespace CServerOnlyPointEntity { -} - -namespace CLogicalEntity { -} - -namespace CColorCorrection { - constexpr std::ptrdiff_t m_flFadeInDuration = 0x4b0; - constexpr std::ptrdiff_t m_flFadeOutDuration = 0x4b4; - constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x4b8; - constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x4bc; - constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x4c0; - constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x4c4; - constexpr std::ptrdiff_t m_flMaxWeight = 0x4c8; - constexpr std::ptrdiff_t m_bStartDisabled = 0x4cc; - constexpr std::ptrdiff_t m_bEnabled = 0x4cd; - constexpr std::ptrdiff_t m_bMaster = 0x4ce; - constexpr std::ptrdiff_t m_bClientSide = 0x4cf; - constexpr std::ptrdiff_t m_bExclusive = 0x4d0; - constexpr std::ptrdiff_t m_MinFalloff = 0x4d4; - constexpr std::ptrdiff_t m_MaxFalloff = 0x4d8; - constexpr std::ptrdiff_t m_flCurWeight = 0x4dc; - constexpr std::ptrdiff_t m_netlookupFilename = 0x4e0; - constexpr std::ptrdiff_t m_lookupFilename = 0x6e0; -} - -namespace CEntityFlame { - constexpr std::ptrdiff_t m_hEntAttached = 0x4b0; - constexpr std::ptrdiff_t m_bCheapEffect = 0x4b4; - constexpr std::ptrdiff_t m_flSize = 0x4b8; - constexpr std::ptrdiff_t m_bUseHitboxes = 0x4bc; - constexpr std::ptrdiff_t m_iNumHitboxFires = 0x4c0; - constexpr std::ptrdiff_t m_flHitboxFireScale = 0x4c4; - constexpr std::ptrdiff_t m_flLifetime = 0x4c8; - constexpr std::ptrdiff_t m_hAttacker = 0x4cc; - constexpr std::ptrdiff_t m_iDangerSound = 0x4d0; - constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x4d4; - constexpr std::ptrdiff_t m_iCustomDamageType = 0x4d8; -} - namespace CBaseFilter { constexpr std::ptrdiff_t m_bNegated = 0x4b0; constexpr std::ptrdiff_t m_OnPass = 0x4b8; constexpr std::ptrdiff_t m_OnFail = 0x4e0; } -namespace CFilterMultiple { - constexpr std::ptrdiff_t m_nFilterType = 0x508; - constexpr std::ptrdiff_t m_iFilterName = 0x510; - constexpr std::ptrdiff_t m_hFilter = 0x560; - constexpr std::ptrdiff_t m_nFilterCount = 0x588; -} - -namespace CFilterProximity { - constexpr std::ptrdiff_t m_flRadius = 0x508; -} - -namespace CFilterLOS { -} - -namespace CFilterClass { - constexpr std::ptrdiff_t m_iFilterClass = 0x508; -} - namespace CBaseFire { constexpr std::ptrdiff_t m_flScale = 0x4b0; constexpr std::ptrdiff_t m_flStartScale = 0x4b4; @@ -962,690 +433,750 @@ namespace CBaseFire { constexpr std::ptrdiff_t m_nFlags = 0x4bc; } -namespace CFireSmoke { - constexpr std::ptrdiff_t m_nFlameModelIndex = 0x4c0; - constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x4c4; +namespace CBaseFlex { + constexpr std::ptrdiff_t m_flexWeight = 0x930; + constexpr std::ptrdiff_t m_vLookTargetPosition = 0x948; + constexpr std::ptrdiff_t m_blinktoggle = 0x954; + constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0x9a8; + constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0x9ac; + constexpr std::ptrdiff_t m_nNextSceneEventId = 0x9b0; + constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0x9b4; } -namespace CFishPool { - constexpr std::ptrdiff_t m_fishCount = 0x4c0; - constexpr std::ptrdiff_t m_maxRange = 0x4c4; - constexpr std::ptrdiff_t m_swimDepth = 0x4c8; - constexpr std::ptrdiff_t m_waterLevel = 0x4cc; - constexpr std::ptrdiff_t m_isDormant = 0x4d0; - constexpr std::ptrdiff_t m_fishes = 0x4d8; - constexpr std::ptrdiff_t m_visTimer = 0x4f0; +namespace CBaseGrenade { + constexpr std::ptrdiff_t m_OnPlayerPickup = 0x9c8; + constexpr std::ptrdiff_t m_OnExplode = 0x9f0; + constexpr std::ptrdiff_t m_bHasWarnedAI = 0xa18; + constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0xa19; + constexpr std::ptrdiff_t m_bIsLive = 0xa1a; + constexpr std::ptrdiff_t m_DmgRadius = 0xa1c; + constexpr std::ptrdiff_t m_flDetonateTime = 0xa20; + constexpr std::ptrdiff_t m_flWarnAITime = 0xa24; + constexpr std::ptrdiff_t m_flDamage = 0xa28; + constexpr std::ptrdiff_t m_iszBounceSound = 0xa30; + constexpr std::ptrdiff_t m_ExplosionSound = 0xa38; + constexpr std::ptrdiff_t m_hThrower = 0xa44; + constexpr std::ptrdiff_t m_flNextAttack = 0xa60; + constexpr std::ptrdiff_t m_hOriginalThrower = 0xa64; } -namespace CInfoData { +namespace CBaseIssue { + constexpr std::ptrdiff_t m_szTypeString = 0x20; + constexpr std::ptrdiff_t m_szDetailsString = 0x60; + constexpr std::ptrdiff_t m_iNumYesVotes = 0x164; + constexpr std::ptrdiff_t m_iNumNoVotes = 0x168; + constexpr std::ptrdiff_t m_iNumPotentialVotes = 0x16c; + constexpr std::ptrdiff_t m_pVoteController = 0x170; } -namespace locksound_t { - constexpr std::ptrdiff_t sLockedSound = 0x8; - constexpr std::ptrdiff_t sUnlockedSound = 0x10; - constexpr std::ptrdiff_t flwaitSound = 0x18; +namespace CBaseModelEntity { + constexpr std::ptrdiff_t m_CRenderComponent = 0x4b0; + constexpr std::ptrdiff_t m_CHitboxComponent = 0x4b8; + constexpr std::ptrdiff_t m_flDissolveStartTime = 0x4e0; + constexpr std::ptrdiff_t m_OnIgnite = 0x4e8; + constexpr std::ptrdiff_t m_nRenderMode = 0x510; + constexpr std::ptrdiff_t m_nRenderFX = 0x511; + constexpr std::ptrdiff_t m_bAllowFadeInView = 0x512; + constexpr std::ptrdiff_t m_clrRender = 0x513; + constexpr std::ptrdiff_t m_vecRenderAttributes = 0x518; + constexpr std::ptrdiff_t m_LightGroup = 0x568; + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x56c; + constexpr std::ptrdiff_t m_Collision = 0x570; + constexpr std::ptrdiff_t m_Glow = 0x620; + constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x678; + constexpr std::ptrdiff_t m_fadeMinDist = 0x67c; + constexpr std::ptrdiff_t m_fadeMaxDist = 0x680; + constexpr std::ptrdiff_t m_flFadeScale = 0x684; + constexpr std::ptrdiff_t m_flShadowStrength = 0x688; + constexpr std::ptrdiff_t m_nObjectCulling = 0x68c; + constexpr std::ptrdiff_t m_nAddDecal = 0x690; + constexpr std::ptrdiff_t m_vDecalPosition = 0x694; + constexpr std::ptrdiff_t m_vDecalForwardAxis = 0x6a0; + constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0x6ac; + constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0x6b0; + constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x6b8; + constexpr std::ptrdiff_t m_vecViewOffset = 0x6d0; } -namespace CLogicBranch { - constexpr std::ptrdiff_t m_bInValue = 0x4b0; - constexpr std::ptrdiff_t m_Listeners = 0x4b8; - constexpr std::ptrdiff_t m_OnTrue = 0x4d0; - constexpr std::ptrdiff_t m_OnFalse = 0x4f8; +namespace CBaseMoveBehavior { + constexpr std::ptrdiff_t m_iPositionInterpolator = 0x510; + constexpr std::ptrdiff_t m_iRotationInterpolator = 0x514; + constexpr std::ptrdiff_t m_flAnimStartTime = 0x518; + constexpr std::ptrdiff_t m_flAnimEndTime = 0x51c; + constexpr std::ptrdiff_t m_flAverageSpeedAcrossFrame = 0x520; + constexpr std::ptrdiff_t m_pCurrentKeyFrame = 0x528; + constexpr std::ptrdiff_t m_pTargetKeyFrame = 0x530; + constexpr std::ptrdiff_t m_pPreKeyFrame = 0x538; + constexpr std::ptrdiff_t m_pPostKeyFrame = 0x540; + constexpr std::ptrdiff_t m_flTimeIntoFrame = 0x548; + constexpr std::ptrdiff_t m_iDirection = 0x54c; } -namespace CLogicDistanceCheck { - constexpr std::ptrdiff_t m_iszEntityA = 0x4b0; - constexpr std::ptrdiff_t m_iszEntityB = 0x4b8; - constexpr std::ptrdiff_t m_flZone1Distance = 0x4c0; - constexpr std::ptrdiff_t m_flZone2Distance = 0x4c4; - constexpr std::ptrdiff_t m_InZone1 = 0x4c8; - constexpr std::ptrdiff_t m_InZone2 = 0x4f0; - constexpr std::ptrdiff_t m_InZone3 = 0x518; +namespace CBasePlatTrain { + constexpr std::ptrdiff_t m_NoiseMoving = 0x780; + constexpr std::ptrdiff_t m_NoiseArrived = 0x788; + constexpr std::ptrdiff_t m_volume = 0x798; + constexpr std::ptrdiff_t m_flTWidth = 0x79c; + constexpr std::ptrdiff_t m_flTLength = 0x7a0; } -namespace VelocitySampler { - constexpr std::ptrdiff_t m_prevSample = 0x0; - constexpr std::ptrdiff_t m_fPrevSampleTime = 0xc; - constexpr std::ptrdiff_t m_fIdealSampleRate = 0x10; +namespace CBasePlayerController { + constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x4b8; + constexpr std::ptrdiff_t m_nTickBase = 0x4c0; + constexpr std::ptrdiff_t m_hPawn = 0x4f0; + constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x4f4; + constexpr std::ptrdiff_t m_hSplitOwner = 0x4f8; + constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x500; + constexpr std::ptrdiff_t m_bIsHLTV = 0x518; + constexpr std::ptrdiff_t m_iConnected = 0x51c; + constexpr std::ptrdiff_t m_iszPlayerName = 0x520; + constexpr std::ptrdiff_t m_szNetworkIDString = 0x5a0; + constexpr std::ptrdiff_t m_fLerpTime = 0x5a8; + constexpr std::ptrdiff_t m_bLagCompensation = 0x5ac; + constexpr std::ptrdiff_t m_bPredict = 0x5ad; + constexpr std::ptrdiff_t m_bAutoKickDisabled = 0x5ae; + constexpr std::ptrdiff_t m_bIsLowViolence = 0x5af; + constexpr std::ptrdiff_t m_bGamePaused = 0x5b0; + constexpr std::ptrdiff_t m_nHighestCommandNumberReceived = 0x628; + constexpr std::ptrdiff_t m_nUsecTimestampLastUserCmdReceived = 0x630; + constexpr std::ptrdiff_t m_iIgnoreGlobalChat = 0x648; + constexpr std::ptrdiff_t m_flLastPlayerTalkTime = 0x64c; + constexpr std::ptrdiff_t m_flLastEntitySteadyState = 0x650; + constexpr std::ptrdiff_t m_nAvailableEntitySteadyState = 0x654; + constexpr std::ptrdiff_t m_bHasAnySteadyStateEnts = 0x658; + constexpr std::ptrdiff_t m_steamID = 0x668; + constexpr std::ptrdiff_t m_iDesiredFOV = 0x670; } -namespace SimpleConstraintSoundProfile { - constexpr std::ptrdiff_t eKeypoints = 0x8; - constexpr std::ptrdiff_t m_keyPoints = 0xc; - constexpr std::ptrdiff_t m_reversalSoundThresholds = 0x14; +namespace CBasePlayerPawn { + constexpr std::ptrdiff_t m_pWeaponServices = 0xa70; + constexpr std::ptrdiff_t m_pItemServices = 0xa78; + constexpr std::ptrdiff_t m_pAutoaimServices = 0xa80; + constexpr std::ptrdiff_t m_pObserverServices = 0xa88; + constexpr std::ptrdiff_t m_pWaterServices = 0xa90; + constexpr std::ptrdiff_t m_pUseServices = 0xa98; + constexpr std::ptrdiff_t m_pFlashlightServices = 0xaa0; + constexpr std::ptrdiff_t m_pCameraServices = 0xaa8; + constexpr std::ptrdiff_t m_pMovementServices = 0xab0; + constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0xac0; + constexpr std::ptrdiff_t m_nHighestGeneratedServerViewAngleChangeIndex = 0xb10; + constexpr std::ptrdiff_t v_angle = 0xb14; + constexpr std::ptrdiff_t v_anglePrevious = 0xb20; + constexpr std::ptrdiff_t m_iHideHUD = 0xb2c; + constexpr std::ptrdiff_t m_skybox3d = 0xb30; + constexpr std::ptrdiff_t m_fTimeLastHurt = 0xbc0; + constexpr std::ptrdiff_t m_flDeathTime = 0xbc4; + constexpr std::ptrdiff_t m_fNextSuicideTime = 0xbc8; + constexpr std::ptrdiff_t m_fInitHUD = 0xbcc; + constexpr std::ptrdiff_t m_pExpresser = 0xbd0; + constexpr std::ptrdiff_t m_hController = 0xbd8; + constexpr std::ptrdiff_t m_fHltvReplayDelay = 0xbe0; + constexpr std::ptrdiff_t m_fHltvReplayEnd = 0xbe4; + constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xbe8; } -namespace ConstraintSoundInfo { - constexpr std::ptrdiff_t m_vSampler = 0x8; - constexpr std::ptrdiff_t m_soundProfile = 0x20; - constexpr std::ptrdiff_t m_forwardAxis = 0x40; - constexpr std::ptrdiff_t m_iszTravelSoundFwd = 0x50; - constexpr std::ptrdiff_t m_iszTravelSoundBack = 0x58; - constexpr std::ptrdiff_t m_iszReversalSounds = 0x68; - constexpr std::ptrdiff_t m_bPlayTravelSound = 0x80; - constexpr std::ptrdiff_t m_bPlayReversalSound = 0x81; +namespace CBasePlayerVData { + constexpr std::ptrdiff_t m_sModelName = 0x28; + constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; + constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; + constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; + constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; + constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; + constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; + constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15c; + constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; + constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; + constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; + constexpr std::ptrdiff_t m_flUseRange = 0x16c; + constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; + constexpr std::ptrdiff_t m_flCrouchTime = 0x174; } -namespace CSmoothFunc { - constexpr std::ptrdiff_t m_flSmoothAmplitude = 0x8; - constexpr std::ptrdiff_t m_flSmoothBias = 0xc; - constexpr std::ptrdiff_t m_flSmoothDuration = 0x10; - constexpr std::ptrdiff_t m_flSmoothRemainingTime = 0x14; - constexpr std::ptrdiff_t m_nSmoothDir = 0x18; +namespace CBasePlayerWeapon { + constexpr std::ptrdiff_t m_iState = 0xcb8; + constexpr std::ptrdiff_t m_bRemoveable = 0xcbc; + constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0xcc0; + constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0xcc4; + constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0xcc8; + constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0xccc; + constexpr std::ptrdiff_t m_iClip1 = 0xcd0; + constexpr std::ptrdiff_t m_iClip2 = 0xcd4; + constexpr std::ptrdiff_t m_pReserveAmmo = 0xcd8; + constexpr std::ptrdiff_t m_OnPlayerUse = 0xce0; } -namespace magnetted_objects_t { - constexpr std::ptrdiff_t hEntity = 0x8; +namespace CBasePlayerWeaponVData { + constexpr std::ptrdiff_t m_szWorldModel = 0x28; + constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; + constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; + constexpr std::ptrdiff_t m_bIsFullAuto = 0x10a; + constexpr std::ptrdiff_t m_nNumBullets = 0x10c; + constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; + constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; + constexpr std::ptrdiff_t m_iFlags = 0x1f8; + constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1f9; + constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1fa; + constexpr std::ptrdiff_t m_iMaxClip1 = 0x1fc; + constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; + constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; + constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; + constexpr std::ptrdiff_t m_iWeight = 0x20c; + constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; + constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; + constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; + constexpr std::ptrdiff_t m_aShootSounds = 0x218; + constexpr std::ptrdiff_t m_iSlot = 0x238; + constexpr std::ptrdiff_t m_iPosition = 0x23c; } -namespace CPointPrefab { - constexpr std::ptrdiff_t m_targetMapName = 0x4b0; - constexpr std::ptrdiff_t m_forceWorldGroupID = 0x4b8; - constexpr std::ptrdiff_t m_fixupNames = 0x4c0; +namespace CBaseProp { + constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0x930; + constexpr std::ptrdiff_t m_iShapeType = 0x934; + constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0x938; + constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0x93c; } -namespace CSkyboxReference { - constexpr std::ptrdiff_t m_worldGroupId = 0x4b0; - constexpr std::ptrdiff_t m_hSkyCamera = 0x4b4; +namespace CBasePropDoor { + constexpr std::ptrdiff_t m_flAutoReturnDelay = 0xbb8; + constexpr std::ptrdiff_t m_hDoorList = 0xbc0; + constexpr std::ptrdiff_t m_nHardwareType = 0xbd8; + constexpr std::ptrdiff_t m_bNeedsHardware = 0xbdc; + constexpr std::ptrdiff_t m_eDoorState = 0xbe0; + constexpr std::ptrdiff_t m_bLocked = 0xbe4; + constexpr std::ptrdiff_t m_closedPosition = 0xbe8; + constexpr std::ptrdiff_t m_closedAngles = 0xbf4; + constexpr std::ptrdiff_t m_hBlocker = 0xc00; + constexpr std::ptrdiff_t m_bFirstBlocked = 0xc04; + constexpr std::ptrdiff_t m_ls = 0xc08; + constexpr std::ptrdiff_t m_bForceClosed = 0xc28; + constexpr std::ptrdiff_t m_vecLatchWorldPosition = 0xc2c; + constexpr std::ptrdiff_t m_hActivator = 0xc38; + constexpr std::ptrdiff_t m_sndParamAngularSpeed = 0xc44; + constexpr std::ptrdiff_t m_SoundMoving = 0xc48; + constexpr std::ptrdiff_t m_SoundOpen = 0xc50; + constexpr std::ptrdiff_t m_SoundClose = 0xc58; + constexpr std::ptrdiff_t m_SoundLock = 0xc60; + constexpr std::ptrdiff_t m_SoundUnlock = 0xc68; + constexpr std::ptrdiff_t m_SoundLatch = 0xc70; + constexpr std::ptrdiff_t m_SoundPound = 0xc78; + constexpr std::ptrdiff_t m_SoundJiggle = 0xc80; + constexpr std::ptrdiff_t m_SoundLockedAnim = 0xc88; + constexpr std::ptrdiff_t m_numCloseAttempts = 0xc90; + constexpr std::ptrdiff_t m_nPhysicsMaterial = 0xc94; + constexpr std::ptrdiff_t m_SlaveName = 0xc98; + constexpr std::ptrdiff_t m_hMaster = 0xca0; + constexpr std::ptrdiff_t m_OnBlockedClosing = 0xca8; + constexpr std::ptrdiff_t m_OnBlockedOpening = 0xcd0; + constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xcf8; + constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xd20; + constexpr std::ptrdiff_t m_OnFullyClosed = 0xd48; + constexpr std::ptrdiff_t m_OnFullyOpen = 0xd70; + constexpr std::ptrdiff_t m_OnClose = 0xd98; + constexpr std::ptrdiff_t m_OnOpen = 0xdc0; + constexpr std::ptrdiff_t m_OnLockedUse = 0xde8; + constexpr std::ptrdiff_t m_OnAjarOpen = 0xe10; } -namespace CSkyCamera { - constexpr std::ptrdiff_t m_skyboxData = 0x4b0; - constexpr std::ptrdiff_t m_skyboxSlotToken = 0x540; - constexpr std::ptrdiff_t m_bUseAngles = 0x544; - constexpr std::ptrdiff_t m_pNext = 0x548; +namespace CBaseToggle { + constexpr std::ptrdiff_t m_toggle_state = 0x700; + constexpr std::ptrdiff_t m_flMoveDistance = 0x704; + constexpr std::ptrdiff_t m_flWait = 0x708; + constexpr std::ptrdiff_t m_flLip = 0x70c; + constexpr std::ptrdiff_t m_bAlwaysFireBlockedOutputs = 0x710; + constexpr std::ptrdiff_t m_vecPosition1 = 0x714; + constexpr std::ptrdiff_t m_vecPosition2 = 0x720; + constexpr std::ptrdiff_t m_vecMoveAng = 0x72c; + constexpr std::ptrdiff_t m_vecAngle1 = 0x738; + constexpr std::ptrdiff_t m_vecAngle2 = 0x744; + constexpr std::ptrdiff_t m_flHeight = 0x750; + constexpr std::ptrdiff_t m_hActivator = 0x754; + constexpr std::ptrdiff_t m_vecFinalDest = 0x758; + constexpr std::ptrdiff_t m_vecFinalAngle = 0x764; + constexpr std::ptrdiff_t m_movementType = 0x770; + constexpr std::ptrdiff_t m_sMaster = 0x778; } -namespace CSound { - constexpr std::ptrdiff_t m_hOwner = 0x0; - constexpr std::ptrdiff_t m_hTarget = 0x4; - constexpr std::ptrdiff_t m_iVolume = 0x8; - constexpr std::ptrdiff_t m_flOcclusionScale = 0xc; - constexpr std::ptrdiff_t m_iType = 0x10; - constexpr std::ptrdiff_t m_iNextAudible = 0x14; - constexpr std::ptrdiff_t m_flExpireTime = 0x18; - constexpr std::ptrdiff_t m_iNext = 0x1c; - constexpr std::ptrdiff_t m_bNoExpirationTime = 0x1e; - constexpr std::ptrdiff_t m_ownerChannelIndex = 0x20; - constexpr std::ptrdiff_t m_vecOrigin = 0x24; - constexpr std::ptrdiff_t m_bHasOwner = 0x30; +namespace CBaseTrigger { + constexpr std::ptrdiff_t m_bDisabled = 0x780; + constexpr std::ptrdiff_t m_iFilterName = 0x788; + constexpr std::ptrdiff_t m_hFilter = 0x790; + constexpr std::ptrdiff_t m_OnStartTouch = 0x798; + constexpr std::ptrdiff_t m_OnStartTouchAll = 0x7c0; + constexpr std::ptrdiff_t m_OnEndTouch = 0x7e8; + constexpr std::ptrdiff_t m_OnEndTouchAll = 0x810; + constexpr std::ptrdiff_t m_OnTouching = 0x838; + constexpr std::ptrdiff_t m_OnNotTouching = 0x860; + constexpr std::ptrdiff_t m_hTouchingEntities = 0x888; + constexpr std::ptrdiff_t m_bClientSidePredicted = 0x8a0; } -namespace CEnvSoundscape { - constexpr std::ptrdiff_t m_OnPlay = 0x4b0; - constexpr std::ptrdiff_t m_flRadius = 0x4d8; - constexpr std::ptrdiff_t m_soundscapeName = 0x4e0; - constexpr std::ptrdiff_t m_soundEventName = 0x4e8; - constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x4f0; - constexpr std::ptrdiff_t m_soundscapeIndex = 0x4f4; - constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x4f8; - constexpr std::ptrdiff_t m_soundEventHash = 0x4fc; - constexpr std::ptrdiff_t m_positionNames = 0x500; - constexpr std::ptrdiff_t m_hProxySoundscape = 0x540; - constexpr std::ptrdiff_t m_bDisabled = 0x544; +namespace CBaseViewModel { + constexpr std::ptrdiff_t m_vecLastFacing = 0x938; + constexpr std::ptrdiff_t m_nViewModelIndex = 0x944; + constexpr std::ptrdiff_t m_nAnimationParity = 0x948; + constexpr std::ptrdiff_t m_flAnimationStartTime = 0x94c; + constexpr std::ptrdiff_t m_hWeapon = 0x950; + constexpr std::ptrdiff_t m_sVMName = 0x958; + constexpr std::ptrdiff_t m_sAnimationPrefix = 0x960; + constexpr std::ptrdiff_t m_hOldLayerSequence = 0x968; + constexpr std::ptrdiff_t m_oldLayer = 0x96c; + constexpr std::ptrdiff_t m_oldLayerStartTime = 0x970; + constexpr std::ptrdiff_t m_hControlPanel = 0x974; } -namespace CEnvSoundscapeProxy { - constexpr std::ptrdiff_t m_MainSoundscapeName = 0x548; +namespace CBeam { + constexpr std::ptrdiff_t m_flFrameRate = 0x700; + constexpr std::ptrdiff_t m_flHDRColorScale = 0x704; + constexpr std::ptrdiff_t m_flFireTime = 0x708; + constexpr std::ptrdiff_t m_flDamage = 0x70c; + constexpr std::ptrdiff_t m_nNumBeamEnts = 0x710; + constexpr std::ptrdiff_t m_hBaseMaterial = 0x718; + constexpr std::ptrdiff_t m_nHaloIndex = 0x720; + constexpr std::ptrdiff_t m_nBeamType = 0x728; + constexpr std::ptrdiff_t m_nBeamFlags = 0x72c; + constexpr std::ptrdiff_t m_hAttachEntity = 0x730; + constexpr std::ptrdiff_t m_nAttachIndex = 0x758; + constexpr std::ptrdiff_t m_fWidth = 0x764; + constexpr std::ptrdiff_t m_fEndWidth = 0x768; + constexpr std::ptrdiff_t m_fFadeLength = 0x76c; + constexpr std::ptrdiff_t m_fHaloScale = 0x770; + constexpr std::ptrdiff_t m_fAmplitude = 0x774; + constexpr std::ptrdiff_t m_fStartFrame = 0x778; + constexpr std::ptrdiff_t m_fSpeed = 0x77c; + constexpr std::ptrdiff_t m_flFrame = 0x780; + constexpr std::ptrdiff_t m_nClipStyle = 0x784; + constexpr std::ptrdiff_t m_bTurnedOff = 0x788; + constexpr std::ptrdiff_t m_vecEndPos = 0x78c; + constexpr std::ptrdiff_t m_hEndEntity = 0x798; + constexpr std::ptrdiff_t m_nDissolveType = 0x79c; } -namespace CEnvSoundscapeTriggerable { +namespace CBlood { + constexpr std::ptrdiff_t m_vecSprayAngles = 0x4b0; + constexpr std::ptrdiff_t m_vecSprayDir = 0x4bc; + constexpr std::ptrdiff_t m_flAmount = 0x4c8; + constexpr std::ptrdiff_t m_Color = 0x4cc; } -namespace lerpdata_t { - constexpr std::ptrdiff_t m_hEnt = 0x0; - constexpr std::ptrdiff_t m_MoveType = 0x4; - constexpr std::ptrdiff_t m_flStartTime = 0x8; - constexpr std::ptrdiff_t m_vecStartOrigin = 0xc; - constexpr std::ptrdiff_t m_qStartRot = 0x20; - constexpr std::ptrdiff_t m_nFXIndex = 0x30; +namespace CBodyComponent { + constexpr std::ptrdiff_t m_pSceneNode = 0x8; + constexpr std::ptrdiff_t __m_pChainEntity = 0x20; } -namespace CNavLinkAnimgraphVar { - constexpr std::ptrdiff_t m_strAnimgraphVar = 0x0; - constexpr std::ptrdiff_t m_unAlignmentDegrees = 0x8; +namespace CBodyComponentBaseAnimGraph { + constexpr std::ptrdiff_t m_animationController = 0x470; + constexpr std::ptrdiff_t __m_pChainEntity = 0x6b0; } -namespace CNavLinkMovementVData { - constexpr std::ptrdiff_t m_bIsInterpolated = 0x0; - constexpr std::ptrdiff_t m_unRecommendedDistance = 0x4; - constexpr std::ptrdiff_t m_vecAnimgraphVars = 0x8; +namespace CBodyComponentBaseModelEntity { + constexpr std::ptrdiff_t __m_pChainEntity = 0x470; } -namespace CNavVolumeMarkupVolume { +namespace CBodyComponentPoint { + constexpr std::ptrdiff_t m_sceneNode = 0x50; + constexpr std::ptrdiff_t __m_pChainEntity = 0x1a0; } -namespace CNavVolumeCalculatedVector { +namespace CBodyComponentSkeletonInstance { + constexpr std::ptrdiff_t m_skeletonInstance = 0x50; + constexpr std::ptrdiff_t __m_pChainEntity = 0x440; } -namespace CNavVolumeBreadthFirstSearch { - constexpr std::ptrdiff_t m_vStartPos = 0xa0; - constexpr std::ptrdiff_t m_flSearchDist = 0xac; +namespace CBombTarget { + constexpr std::ptrdiff_t m_OnBombExplode = 0x8a8; + constexpr std::ptrdiff_t m_OnBombPlanted = 0x8d0; + constexpr std::ptrdiff_t m_OnBombDefused = 0x8f8; + constexpr std::ptrdiff_t m_bIsBombSiteB = 0x920; + constexpr std::ptrdiff_t m_bIsHeistBombTarget = 0x921; + constexpr std::ptrdiff_t m_bBombPlantedHere = 0x922; + constexpr std::ptrdiff_t m_szMountTarget = 0x928; + constexpr std::ptrdiff_t m_hInstructorHint = 0x930; + constexpr std::ptrdiff_t m_nBombSiteDesignation = 0x934; } -namespace VPhysicsCollisionAttribute_t { - constexpr std::ptrdiff_t m_nInteractsAs = 0x8; - constexpr std::ptrdiff_t m_nInteractsWith = 0x10; - constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; - constexpr std::ptrdiff_t m_nEntityId = 0x20; - constexpr std::ptrdiff_t m_nOwnerId = 0x24; - constexpr std::ptrdiff_t m_nHierarchyId = 0x28; - constexpr std::ptrdiff_t m_nCollisionGroup = 0x2a; - constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2b; +namespace CBot { + constexpr std::ptrdiff_t m_pPlayer = 0x10; + constexpr std::ptrdiff_t m_bHasSpawned = 0x18; + constexpr std::ptrdiff_t m_id = 0x1c; + constexpr std::ptrdiff_t m_isRunning = 0x90; + constexpr std::ptrdiff_t m_isCrouching = 0x91; + constexpr std::ptrdiff_t m_forwardSpeed = 0x94; + constexpr std::ptrdiff_t m_leftSpeed = 0x98; + constexpr std::ptrdiff_t m_verticalSpeed = 0x9c; + constexpr std::ptrdiff_t m_buttonFlags = 0xa0; + constexpr std::ptrdiff_t m_jumpTimestamp = 0xa8; + constexpr std::ptrdiff_t m_viewForward = 0xac; + constexpr std::ptrdiff_t m_postureStackIndex = 0xc8; } -namespace CCollisionProperty { - constexpr std::ptrdiff_t m_collisionAttribute = 0x10; - constexpr std::ptrdiff_t m_vecMins = 0x40; - constexpr std::ptrdiff_t m_vecMaxs = 0x4c; - constexpr std::ptrdiff_t m_usSolidFlags = 0x5a; - constexpr std::ptrdiff_t m_nSolidType = 0x5b; - constexpr std::ptrdiff_t m_triggerBloat = 0x5c; - constexpr std::ptrdiff_t m_nSurroundType = 0x5d; - constexpr std::ptrdiff_t m_CollisionGroup = 0x5e; - constexpr std::ptrdiff_t m_nEnablePhysics = 0x5f; - constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; - constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7c; - constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; - constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; - constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xa0; - constexpr std::ptrdiff_t m_flCapsuleRadius = 0xac; +namespace CBreachChargeProjectile { + constexpr std::ptrdiff_t m_bShouldExplode = 0xa68; + constexpr std::ptrdiff_t m_weaponThatThrewMe = 0xa6c; + constexpr std::ptrdiff_t m_nParentBoneIndex = 0xa70; + constexpr std::ptrdiff_t m_vecParentBonePos = 0xa74; + constexpr std::ptrdiff_t m_bDefused = 0xa80; + constexpr std::ptrdiff_t m_bUnstuckFromPlayer = 0xa81; + constexpr std::ptrdiff_t m_bResolvedParent = 0xa82; + constexpr std::ptrdiff_t m_vecLastKnownValidPos = 0xa84; + constexpr std::ptrdiff_t m_hDesiredParent = 0xa90; } -namespace CEffectData { - constexpr std::ptrdiff_t m_vOrigin = 0x8; - constexpr std::ptrdiff_t m_vStart = 0x14; - constexpr std::ptrdiff_t m_vNormal = 0x20; - constexpr std::ptrdiff_t m_vAngles = 0x2c; - constexpr std::ptrdiff_t m_hEntity = 0x38; - constexpr std::ptrdiff_t m_hOtherEntity = 0x3c; - constexpr std::ptrdiff_t m_flScale = 0x40; - constexpr std::ptrdiff_t m_flMagnitude = 0x44; - constexpr std::ptrdiff_t m_flRadius = 0x48; - constexpr std::ptrdiff_t m_nSurfaceProp = 0x4c; - constexpr std::ptrdiff_t m_nEffectIndex = 0x50; - constexpr std::ptrdiff_t m_nDamageType = 0x58; - constexpr std::ptrdiff_t m_nPenetrate = 0x5c; - constexpr std::ptrdiff_t m_nMaterial = 0x5e; - constexpr std::ptrdiff_t m_nHitBox = 0x60; - constexpr std::ptrdiff_t m_nColor = 0x62; - constexpr std::ptrdiff_t m_fFlags = 0x63; - constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; - constexpr std::ptrdiff_t m_nAttachmentName = 0x68; - constexpr std::ptrdiff_t m_iEffectName = 0x6c; - constexpr std::ptrdiff_t m_nExplosionType = 0x6e; +namespace CBreakable { + constexpr std::ptrdiff_t m_Material = 0x710; + constexpr std::ptrdiff_t m_hBreaker = 0x714; + constexpr std::ptrdiff_t m_Explosion = 0x718; + constexpr std::ptrdiff_t m_iszSpawnObject = 0x720; + constexpr std::ptrdiff_t m_flPressureDelay = 0x728; + constexpr std::ptrdiff_t m_iMinHealthDmg = 0x72c; + constexpr std::ptrdiff_t m_iszPropData = 0x730; + constexpr std::ptrdiff_t m_impactEnergyScale = 0x738; + constexpr std::ptrdiff_t m_nOverrideBlockLOS = 0x73c; + constexpr std::ptrdiff_t m_OnBreak = 0x740; + constexpr std::ptrdiff_t m_OnHealthChanged = 0x768; + constexpr std::ptrdiff_t m_flDmgModBullet = 0x790; + constexpr std::ptrdiff_t m_flDmgModClub = 0x794; + constexpr std::ptrdiff_t m_flDmgModExplosive = 0x798; + constexpr std::ptrdiff_t m_flDmgModFire = 0x79c; + constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x7a0; + constexpr std::ptrdiff_t m_iszBasePropData = 0x7a8; + constexpr std::ptrdiff_t m_iInteractions = 0x7b0; + constexpr std::ptrdiff_t m_PerformanceMode = 0x7b4; + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x7b8; + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x7bc; } -namespace CEnvDetailController { - constexpr std::ptrdiff_t m_flFadeStartDist = 0x4b0; - constexpr std::ptrdiff_t m_flFadeEndDist = 0x4b4; +namespace CBreakableProp { + constexpr std::ptrdiff_t m_OnBreak = 0x980; + constexpr std::ptrdiff_t m_OnHealthChanged = 0x9a8; + constexpr std::ptrdiff_t m_OnTakeDamage = 0x9d0; + constexpr std::ptrdiff_t m_impactEnergyScale = 0x9f8; + constexpr std::ptrdiff_t m_iMinHealthDmg = 0x9fc; + constexpr std::ptrdiff_t m_preferredCarryAngles = 0xa00; + constexpr std::ptrdiff_t m_flPressureDelay = 0xa0c; + constexpr std::ptrdiff_t m_hBreaker = 0xa10; + constexpr std::ptrdiff_t m_PerformanceMode = 0xa14; + constexpr std::ptrdiff_t m_flDmgModBullet = 0xa18; + constexpr std::ptrdiff_t m_flDmgModClub = 0xa1c; + constexpr std::ptrdiff_t m_flDmgModExplosive = 0xa20; + constexpr std::ptrdiff_t m_flDmgModFire = 0xa24; + constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0xa28; + constexpr std::ptrdiff_t m_iszBasePropData = 0xa30; + constexpr std::ptrdiff_t m_iInteractions = 0xa38; + constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xa3c; + constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xa40; + constexpr std::ptrdiff_t m_explodeDamage = 0xa44; + constexpr std::ptrdiff_t m_explodeRadius = 0xa48; + constexpr std::ptrdiff_t m_explosionDelay = 0xa50; + constexpr std::ptrdiff_t m_explosionBuildupSound = 0xa58; + constexpr std::ptrdiff_t m_explosionCustomEffect = 0xa60; + constexpr std::ptrdiff_t m_explosionCustomSound = 0xa68; + constexpr std::ptrdiff_t m_explosionModifier = 0xa70; + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xa78; + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xa7c; + constexpr std::ptrdiff_t m_bOriginalBlockLOS = 0xa80; + constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xa84; + constexpr std::ptrdiff_t m_hLastAttacker = 0xa88; + constexpr std::ptrdiff_t m_hFlareEnt = 0xa8c; + constexpr std::ptrdiff_t m_bUsePuntSound = 0xa90; + constexpr std::ptrdiff_t m_iszPuntSound = 0xa98; + constexpr std::ptrdiff_t m_noGhostCollision = 0xaa0; } -namespace CEnvWindShared { - constexpr std::ptrdiff_t m_flStartTime = 0x8; - constexpr std::ptrdiff_t m_iWindSeed = 0xc; - constexpr std::ptrdiff_t m_iMinWind = 0x10; - constexpr std::ptrdiff_t m_iMaxWind = 0x12; - constexpr std::ptrdiff_t m_windRadius = 0x14; - constexpr std::ptrdiff_t m_iMinGust = 0x18; - constexpr std::ptrdiff_t m_iMaxGust = 0x1a; - constexpr std::ptrdiff_t m_flMinGustDelay = 0x1c; - constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; - constexpr std::ptrdiff_t m_flGustDuration = 0x24; - constexpr std::ptrdiff_t m_iGustDirChange = 0x28; - constexpr std::ptrdiff_t m_location = 0x2c; - constexpr std::ptrdiff_t m_iszGustSound = 0x38; - constexpr std::ptrdiff_t m_iWindDir = 0x3c; - constexpr std::ptrdiff_t m_flWindSpeed = 0x40; - constexpr std::ptrdiff_t m_currentWindVector = 0x44; - constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; - constexpr std::ptrdiff_t m_PrevSwayVector = 0x5c; - constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; - constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6c; - constexpr std::ptrdiff_t m_OnGustStart = 0x70; - constexpr std::ptrdiff_t m_OnGustEnd = 0x98; - constexpr std::ptrdiff_t m_flVariationTime = 0xc0; - constexpr std::ptrdiff_t m_flSwayTime = 0xc4; - constexpr std::ptrdiff_t m_flSimTime = 0xc8; - constexpr std::ptrdiff_t m_flSwitchTime = 0xcc; - constexpr std::ptrdiff_t m_flAveWindSpeed = 0xd0; - constexpr std::ptrdiff_t m_bGusting = 0xd4; - constexpr std::ptrdiff_t m_flWindAngleVariation = 0xd8; - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0xdc; - constexpr std::ptrdiff_t m_iEntIndex = 0xe0; +namespace CBreakableStageHelper { + constexpr std::ptrdiff_t m_nCurrentStage = 0x8; + constexpr std::ptrdiff_t m_nStageCount = 0xc; } -namespace CEnvWindShared::WindAveEvent_t { - constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; - constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; +namespace CBtActionAim { + constexpr std::ptrdiff_t m_szSensorInputKey = 0x68; + constexpr std::ptrdiff_t m_szAimReadyKey = 0x80; + constexpr std::ptrdiff_t m_flZoomCooldownTimestamp = 0x88; + constexpr std::ptrdiff_t m_bDoneAiming = 0x8c; + constexpr std::ptrdiff_t m_flLerpStartTime = 0x90; + constexpr std::ptrdiff_t m_flNextLookTargetLerpTime = 0x94; + constexpr std::ptrdiff_t m_flPenaltyReductionRatio = 0x98; + constexpr std::ptrdiff_t m_NextLookTarget = 0x9c; + constexpr std::ptrdiff_t m_AimTimer = 0xa8; + constexpr std::ptrdiff_t m_SniperHoldTimer = 0xc0; + constexpr std::ptrdiff_t m_FocusIntervalTimer = 0xd8; + constexpr std::ptrdiff_t m_bAcquired = 0xf0; } -namespace CEnvWindShared::WindVariationEvent_t { - constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; +namespace CBtActionCombatPositioning { + constexpr std::ptrdiff_t m_szSensorInputKey = 0x68; + constexpr std::ptrdiff_t m_szIsAttackingKey = 0x80; + constexpr std::ptrdiff_t m_ActionTimer = 0x88; + constexpr std::ptrdiff_t m_bCrouching = 0xa0; } -namespace CInfoLadderDismount { +namespace CBtActionMoveTo { + constexpr std::ptrdiff_t m_szDestinationInputKey = 0x60; + constexpr std::ptrdiff_t m_szHidingSpotInputKey = 0x68; + constexpr std::ptrdiff_t m_szThreatInputKey = 0x70; + constexpr std::ptrdiff_t m_vecDestination = 0x78; + constexpr std::ptrdiff_t m_bAutoLookAdjust = 0x84; + constexpr std::ptrdiff_t m_bComputePath = 0x85; + constexpr std::ptrdiff_t m_flDamagingAreasPenaltyCost = 0x88; + constexpr std::ptrdiff_t m_CheckApproximateCornersTimer = 0x90; + constexpr std::ptrdiff_t m_CheckHighPriorityItem = 0xa8; + constexpr std::ptrdiff_t m_RepathTimer = 0xc0; + constexpr std::ptrdiff_t m_flArrivalEpsilon = 0xd8; + constexpr std::ptrdiff_t m_flAdditionalArrivalEpsilon2D = 0xdc; + constexpr std::ptrdiff_t m_flHidingSpotCheckDistanceThreshold = 0xe0; + constexpr std::ptrdiff_t m_flNearestAreaDistanceThreshold = 0xe4; } -namespace shard_model_desc_t { - constexpr std::ptrdiff_t m_nModelID = 0x8; - constexpr std::ptrdiff_t m_hMaterial = 0x10; - constexpr std::ptrdiff_t m_solid = 0x18; - constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; - constexpr std::ptrdiff_t m_vecPanelSize = 0x1c; - constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; - constexpr std::ptrdiff_t m_vecStressPositionB = 0x2c; - constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; - constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; - constexpr std::ptrdiff_t m_bHasParent = 0x54; - constexpr std::ptrdiff_t m_bParentFrozen = 0x55; - constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; - constexpr std::ptrdiff_t m_LightGroup = 0x5c; +namespace CBtActionParachutePositioning { + constexpr std::ptrdiff_t m_ActionTimer = 0x58; } -namespace CShatterGlassShard { - constexpr std::ptrdiff_t m_hShardHandle = 0x8; - constexpr std::ptrdiff_t m_vecPanelVertices = 0x10; - constexpr std::ptrdiff_t m_vLocalPanelSpaceOrigin = 0x28; - constexpr std::ptrdiff_t m_hModel = 0x30; - constexpr std::ptrdiff_t m_hPhysicsEntity = 0x38; - constexpr std::ptrdiff_t m_hParentPanel = 0x3c; - constexpr std::ptrdiff_t m_hParentShard = 0x40; - constexpr std::ptrdiff_t m_ShatterStressType = 0x44; - constexpr std::ptrdiff_t m_vecStressVelocity = 0x48; - constexpr std::ptrdiff_t m_bCreatedModel = 0x54; - constexpr std::ptrdiff_t m_flLongestEdge = 0x58; - constexpr std::ptrdiff_t m_flShortestEdge = 0x5c; - constexpr std::ptrdiff_t m_flLongestAcross = 0x60; - constexpr std::ptrdiff_t m_flShortestAcross = 0x64; - constexpr std::ptrdiff_t m_flSumOfAllEdges = 0x68; - constexpr std::ptrdiff_t m_flArea = 0x6c; - constexpr std::ptrdiff_t m_nOnFrameEdge = 0x70; - constexpr std::ptrdiff_t m_nParentPanelsNthShard = 0x74; - constexpr std::ptrdiff_t m_nSubShardGeneration = 0x78; - constexpr std::ptrdiff_t m_vecAverageVertPosition = 0x7c; - constexpr std::ptrdiff_t m_bAverageVertPositionIsValid = 0x84; - constexpr std::ptrdiff_t m_vecPanelSpaceStressPositionA = 0x88; - constexpr std::ptrdiff_t m_vecPanelSpaceStressPositionB = 0x90; - constexpr std::ptrdiff_t m_bStressPositionAIsValid = 0x98; - constexpr std::ptrdiff_t m_bStressPositionBIsValid = 0x99; - constexpr std::ptrdiff_t m_bFlaggedForRemoval = 0x9a; - constexpr std::ptrdiff_t m_flPhysicsEntitySpawnedAtTime = 0x9c; - constexpr std::ptrdiff_t m_bShatterRateLimited = 0xa0; - constexpr std::ptrdiff_t m_hEntityHittingMe = 0xa4; - constexpr std::ptrdiff_t m_vecNeighbors = 0xa8; +namespace CBtNodeCondition { + constexpr std::ptrdiff_t m_bNegated = 0x58; } -namespace CGameRulesProxy { +namespace CBtNodeConditionInactive { + constexpr std::ptrdiff_t m_flRoundStartThresholdSeconds = 0x78; + constexpr std::ptrdiff_t m_flSensorInactivityThresholdSeconds = 0x7c; + constexpr std::ptrdiff_t m_SensorInactivityTimer = 0x80; } -namespace CGameRules { - constexpr std::ptrdiff_t m_szQuestName = 0x8; - constexpr std::ptrdiff_t m_nQuestPhase = 0x88; +namespace CBubbling { + constexpr std::ptrdiff_t m_density = 0x700; + constexpr std::ptrdiff_t m_frequency = 0x704; + constexpr std::ptrdiff_t m_state = 0x708; } -namespace CGlowProperty { - constexpr std::ptrdiff_t m_fGlowColor = 0x8; - constexpr std::ptrdiff_t m_iGlowType = 0x30; - constexpr std::ptrdiff_t m_iGlowTeam = 0x34; - constexpr std::ptrdiff_t m_nGlowRange = 0x38; - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3c; - constexpr std::ptrdiff_t m_glowColorOverride = 0x40; - constexpr std::ptrdiff_t m_bFlashing = 0x44; - constexpr std::ptrdiff_t m_flGlowTime = 0x48; - constexpr std::ptrdiff_t m_flGlowStartTime = 0x4c; - constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; - constexpr std::ptrdiff_t m_bGlowing = 0x51; +namespace CBumpMineProjectile { + constexpr std::ptrdiff_t m_bShouldExplode = 0xa68; + constexpr std::ptrdiff_t m_nParentBoneIndex = 0xa6c; + constexpr std::ptrdiff_t m_vecParentBonePos = 0xa70; + constexpr std::ptrdiff_t m_bArmed = 0xa7c; + constexpr std::ptrdiff_t m_bDefused = 0xa7d; + constexpr std::ptrdiff_t m_bUnstuckFromPlayer = 0xa7e; + constexpr std::ptrdiff_t m_vecTargetedObjects = 0xa80; + constexpr std::ptrdiff_t m_bResolvedParent = 0xac0; + constexpr std::ptrdiff_t m_vecLastKnownValidPos = 0xac4; + constexpr std::ptrdiff_t m_hDesiredParent = 0xad0; + constexpr std::ptrdiff_t m_bBeingUsed = 0xad4; } -namespace IVehicle { +namespace CBuoyancyHelper { + constexpr std::ptrdiff_t m_flFluidDensity = 0x18; + constexpr std::ptrdiff_t m_flDisplacementFromObjects = 0x1c; } -namespace CMultiplayRules { +namespace CBuyZone { + constexpr std::ptrdiff_t m_LegacyTeamNum = 0x8a8; } -namespace fogparams_t { - constexpr std::ptrdiff_t dirPrimary = 0x8; - constexpr std::ptrdiff_t colorPrimary = 0x14; - constexpr std::ptrdiff_t colorSecondary = 0x18; - constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1c; - constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; - constexpr std::ptrdiff_t start = 0x24; - constexpr std::ptrdiff_t end = 0x28; - constexpr std::ptrdiff_t farz = 0x2c; - constexpr std::ptrdiff_t maxdensity = 0x30; - constexpr std::ptrdiff_t exponent = 0x34; - constexpr std::ptrdiff_t HDRColorScale = 0x38; - constexpr std::ptrdiff_t skyboxFogFactor = 0x3c; - constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; - constexpr std::ptrdiff_t startLerpTo = 0x44; - constexpr std::ptrdiff_t endLerpTo = 0x48; - constexpr std::ptrdiff_t maxdensityLerpTo = 0x4c; - constexpr std::ptrdiff_t lerptime = 0x50; - constexpr std::ptrdiff_t duration = 0x54; - constexpr std::ptrdiff_t blendtobackground = 0x58; - constexpr std::ptrdiff_t scattering = 0x5c; - constexpr std::ptrdiff_t locallightscale = 0x60; - constexpr std::ptrdiff_t enable = 0x64; - constexpr std::ptrdiff_t blend = 0x65; - constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; - constexpr std::ptrdiff_t m_bPadding = 0x67; +namespace CC4 { + constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xe80; + constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xe8c; + constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xe98; + constexpr std::ptrdiff_t m_bStartedArming = 0xe99; + constexpr std::ptrdiff_t m_fArmedTime = 0xe9c; + constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xea0; + constexpr std::ptrdiff_t m_bShowC4LED = 0xea1; + constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xea2; + constexpr std::ptrdiff_t m_entitySpottedState = 0xea8; + constexpr std::ptrdiff_t m_nSpotRules = 0xec0; + constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xec4; + constexpr std::ptrdiff_t m_bBombPlanted = 0xecb; + constexpr std::ptrdiff_t m_bDroppedFromDeath = 0xecc; } -namespace fogplayerparams_t { - constexpr std::ptrdiff_t m_hCtrl = 0x8; - constexpr std::ptrdiff_t m_flTransitionTime = 0xc; - constexpr std::ptrdiff_t m_OldColor = 0x10; - constexpr std::ptrdiff_t m_flOldStart = 0x14; - constexpr std::ptrdiff_t m_flOldEnd = 0x18; - constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1c; - constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; - constexpr std::ptrdiff_t m_flOldFarZ = 0x24; - constexpr std::ptrdiff_t m_NewColor = 0x28; - constexpr std::ptrdiff_t m_flNewStart = 0x2c; - constexpr std::ptrdiff_t m_flNewEnd = 0x30; - constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; - constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; - constexpr std::ptrdiff_t m_flNewFarZ = 0x3c; +namespace CCSBot { + constexpr std::ptrdiff_t m_lastCoopSpawnPoint = 0xd0; + constexpr std::ptrdiff_t m_eyePosition = 0xe0; + constexpr std::ptrdiff_t m_name = 0xec; + constexpr std::ptrdiff_t m_combatRange = 0x12c; + constexpr std::ptrdiff_t m_isRogue = 0x130; + constexpr std::ptrdiff_t m_rogueTimer = 0x138; + constexpr std::ptrdiff_t m_diedLastRound = 0x154; + constexpr std::ptrdiff_t m_safeTime = 0x158; + constexpr std::ptrdiff_t m_wasSafe = 0x15c; + constexpr std::ptrdiff_t m_blindFire = 0x164; + constexpr std::ptrdiff_t m_surpriseTimer = 0x168; + constexpr std::ptrdiff_t m_bAllowActive = 0x180; + constexpr std::ptrdiff_t m_isFollowing = 0x181; + constexpr std::ptrdiff_t m_leader = 0x184; + constexpr std::ptrdiff_t m_followTimestamp = 0x188; + constexpr std::ptrdiff_t m_allowAutoFollowTime = 0x18c; + constexpr std::ptrdiff_t m_hurryTimer = 0x190; + constexpr std::ptrdiff_t m_alertTimer = 0x1a8; + constexpr std::ptrdiff_t m_sneakTimer = 0x1c0; + constexpr std::ptrdiff_t m_panicTimer = 0x1d8; + constexpr std::ptrdiff_t m_stateTimestamp = 0x4d8; + constexpr std::ptrdiff_t m_isAttacking = 0x4dc; + constexpr std::ptrdiff_t m_isOpeningDoor = 0x4dd; + constexpr std::ptrdiff_t m_taskEntity = 0x4e4; + constexpr std::ptrdiff_t m_goalPosition = 0x4f4; + constexpr std::ptrdiff_t m_goalEntity = 0x500; + constexpr std::ptrdiff_t m_avoid = 0x504; + constexpr std::ptrdiff_t m_avoidTimestamp = 0x508; + constexpr std::ptrdiff_t m_isStopping = 0x50c; + constexpr std::ptrdiff_t m_hasVisitedEnemySpawn = 0x50d; + constexpr std::ptrdiff_t m_stillTimer = 0x510; + constexpr std::ptrdiff_t m_bEyeAnglesUnderPathFinderControl = 0x520; + constexpr std::ptrdiff_t m_pathIndex = 0x6618; + constexpr std::ptrdiff_t m_areaEnteredTimestamp = 0x661c; + constexpr std::ptrdiff_t m_repathTimer = 0x6620; + constexpr std::ptrdiff_t m_avoidFriendTimer = 0x6638; + constexpr std::ptrdiff_t m_isFriendInTheWay = 0x6650; + constexpr std::ptrdiff_t m_politeTimer = 0x6658; + constexpr std::ptrdiff_t m_isWaitingBehindFriend = 0x6670; + constexpr std::ptrdiff_t m_pathLadderEnd = 0x669c; + constexpr std::ptrdiff_t m_mustRunTimer = 0x66e8; + constexpr std::ptrdiff_t m_waitTimer = 0x6700; + constexpr std::ptrdiff_t m_updateTravelDistanceTimer = 0x6718; + constexpr std::ptrdiff_t m_playerTravelDistance = 0x6730; + constexpr std::ptrdiff_t m_travelDistancePhase = 0x6830; + constexpr std::ptrdiff_t m_hostageEscortCount = 0x69c8; + constexpr std::ptrdiff_t m_hostageEscortCountTimestamp = 0x69cc; + constexpr std::ptrdiff_t m_desiredTeam = 0x69d0; + constexpr std::ptrdiff_t m_hasJoined = 0x69d4; + constexpr std::ptrdiff_t m_isWaitingForHostage = 0x69d5; + constexpr std::ptrdiff_t m_inhibitWaitingForHostageTimer = 0x69d8; + constexpr std::ptrdiff_t m_waitForHostageTimer = 0x69f0; + constexpr std::ptrdiff_t m_noisePosition = 0x6a08; + constexpr std::ptrdiff_t m_noiseTravelDistance = 0x6a14; + constexpr std::ptrdiff_t m_noiseTimestamp = 0x6a18; + constexpr std::ptrdiff_t m_noiseSource = 0x6a20; + constexpr std::ptrdiff_t m_noiseBendTimer = 0x6a38; + constexpr std::ptrdiff_t m_bentNoisePosition = 0x6a50; + constexpr std::ptrdiff_t m_bendNoisePositionValid = 0x6a5c; + constexpr std::ptrdiff_t m_lookAroundStateTimestamp = 0x6a60; + constexpr std::ptrdiff_t m_lookAheadAngle = 0x6a64; + constexpr std::ptrdiff_t m_forwardAngle = 0x6a68; + constexpr std::ptrdiff_t m_inhibitLookAroundTimestamp = 0x6a6c; + constexpr std::ptrdiff_t m_lookAtSpot = 0x6a74; + constexpr std::ptrdiff_t m_lookAtSpotDuration = 0x6a84; + constexpr std::ptrdiff_t m_lookAtSpotTimestamp = 0x6a88; + constexpr std::ptrdiff_t m_lookAtSpotAngleTolerance = 0x6a8c; + constexpr std::ptrdiff_t m_lookAtSpotClearIfClose = 0x6a90; + constexpr std::ptrdiff_t m_lookAtSpotAttack = 0x6a91; + constexpr std::ptrdiff_t m_lookAtDesc = 0x6a98; + constexpr std::ptrdiff_t m_peripheralTimestamp = 0x6aa0; + constexpr std::ptrdiff_t m_approachPointCount = 0x6c28; + constexpr std::ptrdiff_t m_approachPointViewPosition = 0x6c2c; + constexpr std::ptrdiff_t m_viewSteadyTimer = 0x6c38; + constexpr std::ptrdiff_t m_tossGrenadeTimer = 0x6c50; + constexpr std::ptrdiff_t m_isAvoidingGrenade = 0x6c70; + constexpr std::ptrdiff_t m_spotCheckTimestamp = 0x6c90; + constexpr std::ptrdiff_t m_checkedHidingSpotCount = 0x7098; + constexpr std::ptrdiff_t m_lookPitch = 0x709c; + constexpr std::ptrdiff_t m_lookPitchVel = 0x70a0; + constexpr std::ptrdiff_t m_lookYaw = 0x70a4; + constexpr std::ptrdiff_t m_lookYawVel = 0x70a8; + constexpr std::ptrdiff_t m_targetSpot = 0x70ac; + constexpr std::ptrdiff_t m_targetSpotVelocity = 0x70b8; + constexpr std::ptrdiff_t m_targetSpotPredicted = 0x70c4; + constexpr std::ptrdiff_t m_aimError = 0x70d0; + constexpr std::ptrdiff_t m_aimGoal = 0x70dc; + constexpr std::ptrdiff_t m_targetSpotTime = 0x70e8; + constexpr std::ptrdiff_t m_aimFocus = 0x70ec; + constexpr std::ptrdiff_t m_aimFocusInterval = 0x70f0; + constexpr std::ptrdiff_t m_aimFocusNextUpdate = 0x70f4; + constexpr std::ptrdiff_t m_ignoreEnemiesTimer = 0x7100; + constexpr std::ptrdiff_t m_enemy = 0x7118; + constexpr std::ptrdiff_t m_isEnemyVisible = 0x711c; + constexpr std::ptrdiff_t m_visibleEnemyParts = 0x711d; + constexpr std::ptrdiff_t m_lastEnemyPosition = 0x7120; + constexpr std::ptrdiff_t m_lastSawEnemyTimestamp = 0x712c; + constexpr std::ptrdiff_t m_firstSawEnemyTimestamp = 0x7130; + constexpr std::ptrdiff_t m_currentEnemyAcquireTimestamp = 0x7134; + constexpr std::ptrdiff_t m_enemyDeathTimestamp = 0x7138; + constexpr std::ptrdiff_t m_friendDeathTimestamp = 0x713c; + constexpr std::ptrdiff_t m_isLastEnemyDead = 0x7140; + constexpr std::ptrdiff_t m_nearbyEnemyCount = 0x7144; + constexpr std::ptrdiff_t m_bomber = 0x7350; + constexpr std::ptrdiff_t m_nearbyFriendCount = 0x7354; + constexpr std::ptrdiff_t m_closestVisibleFriend = 0x7358; + constexpr std::ptrdiff_t m_closestVisibleHumanFriend = 0x735c; + constexpr std::ptrdiff_t m_attentionInterval = 0x7360; + constexpr std::ptrdiff_t m_attacker = 0x7370; + constexpr std::ptrdiff_t m_attackedTimestamp = 0x7374; + constexpr std::ptrdiff_t m_burnedByFlamesTimer = 0x7378; + constexpr std::ptrdiff_t m_lastVictimID = 0x7388; + constexpr std::ptrdiff_t m_isAimingAtEnemy = 0x738c; + constexpr std::ptrdiff_t m_isRapidFiring = 0x738d; + constexpr std::ptrdiff_t m_equipTimer = 0x7390; + constexpr std::ptrdiff_t m_zoomTimer = 0x73a0; + constexpr std::ptrdiff_t m_fireWeaponTimestamp = 0x73b8; + constexpr std::ptrdiff_t m_lookForWeaponsOnGroundTimer = 0x73c0; + constexpr std::ptrdiff_t m_bIsSleeping = 0x73d8; + constexpr std::ptrdiff_t m_isEnemySniperVisible = 0x73d9; + constexpr std::ptrdiff_t m_sawEnemySniperTimer = 0x73e0; + constexpr std::ptrdiff_t m_enemyQueueIndex = 0x7498; + constexpr std::ptrdiff_t m_enemyQueueCount = 0x7499; + constexpr std::ptrdiff_t m_enemyQueueAttendIndex = 0x749a; + constexpr std::ptrdiff_t m_isStuck = 0x749b; + constexpr std::ptrdiff_t m_stuckTimestamp = 0x749c; + constexpr std::ptrdiff_t m_stuckSpot = 0x74a0; + constexpr std::ptrdiff_t m_wiggleTimer = 0x74b0; + constexpr std::ptrdiff_t m_stuckJumpTimer = 0x74c8; + constexpr std::ptrdiff_t m_nextCleanupCheckTimestamp = 0x74e0; + constexpr std::ptrdiff_t m_avgVel = 0x74e4; + constexpr std::ptrdiff_t m_avgVelIndex = 0x750c; + constexpr std::ptrdiff_t m_avgVelCount = 0x7510; + constexpr std::ptrdiff_t m_lastOrigin = 0x7514; + constexpr std::ptrdiff_t m_lastRadioRecievedTimestamp = 0x7524; + constexpr std::ptrdiff_t m_lastRadioSentTimestamp = 0x7528; + constexpr std::ptrdiff_t m_radioSubject = 0x752c; + constexpr std::ptrdiff_t m_radioPosition = 0x7530; + constexpr std::ptrdiff_t m_voiceEndTimestamp = 0x753c; + constexpr std::ptrdiff_t m_lastValidReactionQueueFrame = 0x7548; } -namespace sky3dparams_t { - constexpr std::ptrdiff_t scale = 0x8; - constexpr std::ptrdiff_t origin = 0xc; - constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; - constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1c; - constexpr std::ptrdiff_t fog = 0x20; - constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; +namespace CCSEnvGunfire { + constexpr std::ptrdiff_t m_iMinBurstSize = 0x4b0; + constexpr std::ptrdiff_t m_iMaxBurstSize = 0x4b4; + constexpr std::ptrdiff_t m_flMinBurstDelay = 0x4b8; + constexpr std::ptrdiff_t m_flMaxBurstDelay = 0x4bc; + constexpr std::ptrdiff_t m_flRateOfFire = 0x4c0; + constexpr std::ptrdiff_t m_iszShootSound = 0x4c8; + constexpr std::ptrdiff_t m_iszTracerType = 0x4d0; + constexpr std::ptrdiff_t m_iszWeaponName = 0x4d8; + constexpr std::ptrdiff_t m_bDisabled = 0x4e0; + constexpr std::ptrdiff_t m_iShotsRemaining = 0x4e4; + constexpr std::ptrdiff_t m_iSpread = 0x4e8; + constexpr std::ptrdiff_t m_vecSpread = 0x4ec; + constexpr std::ptrdiff_t m_vecTargetPosition = 0x4f4; + constexpr std::ptrdiff_t m_flTargetDist = 0x500; + constexpr std::ptrdiff_t m_flBias = 0x504; + constexpr std::ptrdiff_t m_bCollide = 0x508; + constexpr std::ptrdiff_t m_hTarget = 0x50c; + constexpr std::ptrdiff_t m_bAllowNullTarget = 0x510; + constexpr std::ptrdiff_t m_bAlwaysWallbangTracer = 0x511; + constexpr std::ptrdiff_t m_flDamageScaleValue = 0x514; + constexpr std::ptrdiff_t m_flAdditionalSpread = 0x518; } -namespace IRagdoll { +namespace CCSGOViewModel { + constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0x978; + constexpr std::ptrdiff_t m_nWeaponParity = 0x97c; + constexpr std::ptrdiff_t m_nOldWeaponParity = 0x980; } -namespace ragdollelement_t { - constexpr std::ptrdiff_t originParentSpace = 0x0; - constexpr std::ptrdiff_t parentIndex = 0x20; - constexpr std::ptrdiff_t m_flRadius = 0x24; +namespace CCSGO_TeamPreviewCharacterPosition { + constexpr std::ptrdiff_t m_nVariant = 0x4b0; + constexpr std::ptrdiff_t m_nRandom = 0x4b4; + constexpr std::ptrdiff_t m_nOrdinal = 0x4b8; + constexpr std::ptrdiff_t m_sWeaponName = 0x4c0; + constexpr std::ptrdiff_t m_xuid = 0x4c8; + constexpr std::ptrdiff_t m_weaponItem = 0x4d0; } -namespace ragdoll_t { - constexpr std::ptrdiff_t list = 0x0; - constexpr std::ptrdiff_t boneIndex = 0x18; - constexpr std::ptrdiff_t allowStretch = 0x30; - constexpr std::ptrdiff_t unused = 0x31; -} - -namespace PhysicsRagdollPose_t { +namespace CCSGameModeRules { constexpr std::ptrdiff_t __m_pChainEntity = 0x8; - constexpr std::ptrdiff_t m_Transforms = 0x30; - constexpr std::ptrdiff_t m_hOwner = 0x48; } -namespace CSceneEventInfo { - constexpr std::ptrdiff_t m_iLayer = 0x0; - constexpr std::ptrdiff_t m_iPriority = 0x4; - constexpr std::ptrdiff_t m_hSequence = 0x8; - constexpr std::ptrdiff_t m_flWeight = 0xc; - constexpr std::ptrdiff_t m_bIsMoving = 0x10; - constexpr std::ptrdiff_t m_bHasArrived = 0x11; - constexpr std::ptrdiff_t m_flInitialYaw = 0x14; - constexpr std::ptrdiff_t m_flTargetYaw = 0x18; - constexpr std::ptrdiff_t m_flFacingYaw = 0x1c; - constexpr std::ptrdiff_t m_nType = 0x20; - constexpr std::ptrdiff_t m_flNext = 0x24; - constexpr std::ptrdiff_t m_bIsGesture = 0x28; - constexpr std::ptrdiff_t m_bShouldRemove = 0x29; - constexpr std::ptrdiff_t m_hTarget = 0x54; - constexpr std::ptrdiff_t m_nSceneEventId = 0x58; - constexpr std::ptrdiff_t m_bClientSide = 0x5c; - constexpr std::ptrdiff_t m_bStarted = 0x5d; -} - -namespace ParticleIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace AmmoIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; -} - -namespace CEntitySubclassVDataBase { -} - -namespace thinkfunc_t { - constexpr std::ptrdiff_t m_hFn = 0x8; - constexpr std::ptrdiff_t m_nContext = 0x10; - constexpr std::ptrdiff_t m_nNextThinkTick = 0x14; - constexpr std::ptrdiff_t m_nLastThinkTick = 0x18; -} - -namespace RagdollCreationParams_t { - constexpr std::ptrdiff_t m_vForce = 0x0; - constexpr std::ptrdiff_t m_nForceBone = 0xc; -} - -namespace hudtextparms_t { - constexpr std::ptrdiff_t color1 = 0x0; - constexpr std::ptrdiff_t color2 = 0x4; - constexpr std::ptrdiff_t effect = 0x8; - constexpr std::ptrdiff_t channel = 0x9; - constexpr std::ptrdiff_t x = 0xc; - constexpr std::ptrdiff_t y = 0x10; -} - -namespace CSimpleSimTimer { - constexpr std::ptrdiff_t m_next = 0x0; - constexpr std::ptrdiff_t m_nWorldGroupId = 0x4; -} - -namespace CSimTimer { - constexpr std::ptrdiff_t m_interval = 0x8; -} - -namespace CRandSimTimer { - constexpr std::ptrdiff_t m_minInterval = 0x8; - constexpr std::ptrdiff_t m_maxInterval = 0xc; -} - -namespace CStopwatchBase { - constexpr std::ptrdiff_t m_fIsRunning = 0x8; -} - -namespace CSimpleStopwatch { -} - -namespace CStopwatch { - constexpr std::ptrdiff_t m_interval = 0xc; -} - -namespace CRandStopwatch { - constexpr std::ptrdiff_t m_minInterval = 0xc; - constexpr std::ptrdiff_t m_maxInterval = 0x10; -} - -namespace CSingleplayRules { - constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0x90; -} - -namespace CSoundOpvarSetPointBase { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_hSource = 0x4b4; - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4c0; - constexpr std::ptrdiff_t m_vLastPosition = 0x518; - constexpr std::ptrdiff_t m_iszStackName = 0x528; - constexpr std::ptrdiff_t m_iszOperatorName = 0x530; - constexpr std::ptrdiff_t m_iszOpvarName = 0x538; - constexpr std::ptrdiff_t m_iOpvarIndex = 0x540; - constexpr std::ptrdiff_t m_bUseAutoCompare = 0x544; -} - -namespace CSoundOpvarSetPointEntity { - constexpr std::ptrdiff_t m_OnEnter = 0x548; - constexpr std::ptrdiff_t m_OnExit = 0x570; - constexpr std::ptrdiff_t m_bAutoDisable = 0x598; - constexpr std::ptrdiff_t m_flDistanceMin = 0x5dc; - constexpr std::ptrdiff_t m_flDistanceMax = 0x5e0; - constexpr std::ptrdiff_t m_flDistanceMapMin = 0x5e4; - constexpr std::ptrdiff_t m_flDistanceMapMax = 0x5e8; - constexpr std::ptrdiff_t m_flOcclusionRadius = 0x5ec; - constexpr std::ptrdiff_t m_flOcclusionMin = 0x5f0; - constexpr std::ptrdiff_t m_flOcclusionMax = 0x5f4; - constexpr std::ptrdiff_t m_flValSetOnDisable = 0x5f8; - constexpr std::ptrdiff_t m_bSetValueOnDisable = 0x5fc; - constexpr std::ptrdiff_t m_nSimulationMode = 0x600; - constexpr std::ptrdiff_t m_nVisibilitySamples = 0x604; - constexpr std::ptrdiff_t m_vDynamicProxyPoint = 0x608; - constexpr std::ptrdiff_t m_flDynamicMaximumOcclusion = 0x614; - constexpr std::ptrdiff_t m_hDynamicEntity = 0x618; - constexpr std::ptrdiff_t m_iszDynamicEntityName = 0x620; - constexpr std::ptrdiff_t m_flPathingDistanceNormFactor = 0x628; - constexpr std::ptrdiff_t m_vPathingSourcePos = 0x62c; - constexpr std::ptrdiff_t m_vPathingListenerPos = 0x638; - constexpr std::ptrdiff_t m_nPathingSourceIndex = 0x644; -} - -namespace CSoundOpvarSetAABBEntity { - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x648; - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x654; - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x660; - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x66c; - constexpr std::ptrdiff_t m_nAABBDirection = 0x678; - constexpr std::ptrdiff_t m_vInnerMins = 0x67c; - constexpr std::ptrdiff_t m_vInnerMaxs = 0x688; - constexpr std::ptrdiff_t m_vOuterMins = 0x694; - constexpr std::ptrdiff_t m_vOuterMaxs = 0x6a0; -} - -namespace CSoundOpvarSetOBBEntity { -} - -namespace CSoundOpvarSetPathCornerEntity { - constexpr std::ptrdiff_t m_flDistMinSqr = 0x660; - constexpr std::ptrdiff_t m_flDistMaxSqr = 0x664; - constexpr std::ptrdiff_t m_iszPathCornerEntityName = 0x668; -} - -namespace CSoundOpvarSetOBBWindEntity { - constexpr std::ptrdiff_t m_vMins = 0x548; - constexpr std::ptrdiff_t m_vMaxs = 0x554; - constexpr std::ptrdiff_t m_vDistanceMins = 0x560; - constexpr std::ptrdiff_t m_vDistanceMaxs = 0x56c; - constexpr std::ptrdiff_t m_flWindMin = 0x578; - constexpr std::ptrdiff_t m_flWindMax = 0x57c; - constexpr std::ptrdiff_t m_flWindMapMin = 0x580; - constexpr std::ptrdiff_t m_flWindMapMax = 0x584; -} - -namespace CTakeDamageInfo { - constexpr std::ptrdiff_t m_vecDamageForce = 0x8; - constexpr std::ptrdiff_t m_vecDamagePosition = 0x14; - constexpr std::ptrdiff_t m_vecReportedPosition = 0x20; - constexpr std::ptrdiff_t m_vecDamageDirection = 0x2c; - constexpr std::ptrdiff_t m_hInflictor = 0x38; - constexpr std::ptrdiff_t m_hAttacker = 0x3c; - constexpr std::ptrdiff_t m_hAbility = 0x40; - constexpr std::ptrdiff_t m_flDamage = 0x44; - constexpr std::ptrdiff_t m_bitsDamageType = 0x48; - constexpr std::ptrdiff_t m_iDamageCustom = 0x4c; - constexpr std::ptrdiff_t m_iAmmoType = 0x50; - constexpr std::ptrdiff_t m_flOriginalDamage = 0x60; - constexpr std::ptrdiff_t m_bShouldBleed = 0x64; - constexpr std::ptrdiff_t m_bShouldSpark = 0x65; - constexpr std::ptrdiff_t m_nDamageFlags = 0x70; - constexpr std::ptrdiff_t m_nNumObjectsPenetrated = 0x74; - constexpr std::ptrdiff_t m_hScriptInstance = 0x78; - constexpr std::ptrdiff_t m_bInTakeDamageFlow = 0x98; -} - -namespace CTakeDamageResult { - constexpr std::ptrdiff_t m_nHealthLost = 0x0; - constexpr std::ptrdiff_t m_nDamageTaken = 0x4; -} - -namespace SummaryTakeDamageInfo_t { - constexpr std::ptrdiff_t nSummarisedCount = 0x0; - constexpr std::ptrdiff_t info = 0x8; - constexpr std::ptrdiff_t result = 0xa8; - constexpr std::ptrdiff_t hTarget = 0xb0; -} - -namespace CTakeDamageSummaryScopeGuard { - constexpr std::ptrdiff_t m_vecSummaries = 0x8; -} - -namespace CTeamplayRules { -} - -namespace CAttributeList { - constexpr std::ptrdiff_t m_Attributes = 0x8; - constexpr std::ptrdiff_t m_pManager = 0x58; -} - -namespace CEconItemAttribute { - constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; - constexpr std::ptrdiff_t m_flValue = 0x34; - constexpr std::ptrdiff_t m_flInitialValue = 0x38; - constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3c; - constexpr std::ptrdiff_t m_bSetBonus = 0x40; -} - -namespace IEconItemInterface { -} - -namespace CAttributeManager { - constexpr std::ptrdiff_t m_Providers = 0x8; - constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; - constexpr std::ptrdiff_t m_hOuter = 0x24; - constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; - constexpr std::ptrdiff_t m_ProviderType = 0x2c; - constexpr std::ptrdiff_t m_CachedResults = 0x30; -} - -namespace CAttributeManager::cached_attribute_float_t { - constexpr std::ptrdiff_t flIn = 0x0; - constexpr std::ptrdiff_t iAttribHook = 0x8; - constexpr std::ptrdiff_t flOut = 0x10; -} - -namespace CAttributeContainer { - constexpr std::ptrdiff_t m_Item = 0x50; -} - -namespace IHasAttributes { -} - -namespace GameAmmoTypeInfo_t { - constexpr std::ptrdiff_t m_nBuySize = 0x38; - constexpr std::ptrdiff_t m_nCost = 0x3c; -} - -namespace EntitySpottedState_t { - constexpr std::ptrdiff_t m_bSpotted = 0x8; - constexpr std::ptrdiff_t m_bSpottedByMask = 0xc; -} - -namespace SpawnPoint { - constexpr std::ptrdiff_t m_iPriority = 0x4b0; - constexpr std::ptrdiff_t m_bEnabled = 0x4b4; - constexpr std::ptrdiff_t m_nType = 0x4b8; -} - -namespace SpawnPointCoopEnemy { - constexpr std::ptrdiff_t m_szWeaponsToGive = 0x4c0; - constexpr std::ptrdiff_t m_szPlayerModelToUse = 0x4c8; - constexpr std::ptrdiff_t m_nArmorToSpawnWith = 0x4d0; - constexpr std::ptrdiff_t m_nDefaultBehavior = 0x4d4; - constexpr std::ptrdiff_t m_nBotDifficulty = 0x4d8; - constexpr std::ptrdiff_t m_bIsAgressive = 0x4dc; - constexpr std::ptrdiff_t m_bStartAsleep = 0x4dd; - constexpr std::ptrdiff_t m_flHideRadius = 0x4e0; - constexpr std::ptrdiff_t m_szBehaviorTreeFile = 0x4f0; -} - -namespace CCSGameRulesProxy { - constexpr std::ptrdiff_t m_pGameRules = 0x4b0; +namespace CCSGameModeRules_Deathmatch { + constexpr std::ptrdiff_t m_bFirstThink = 0x30; + constexpr std::ptrdiff_t m_bFirstThinkAfterConnected = 0x31; + constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x34; + constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x38; + constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x3c; } namespace CCSGameRules { @@ -1853,3279 +1384,12 @@ namespace CCSGameRules { constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x3854; } -namespace CCSGameModeRules { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; +namespace CCSGameRulesProxy { + constexpr std::ptrdiff_t m_pGameRules = 0x4b0; } -namespace CCSGameModeRules_Noop { -} - -namespace CCSGameModeScript { -} - -namespace CCSGameModeRules_Scripted { -} - -namespace CCSGameModeRules_Deathmatch { - constexpr std::ptrdiff_t m_bFirstThink = 0x30; - constexpr std::ptrdiff_t m_bFirstThinkAfterConnected = 0x31; - constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x34; - constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x38; - constexpr std::ptrdiff_t m_nDMBonusWeaponLoadoutSlot = 0x3c; -} - -namespace CRetakeGameRules { - constexpr std::ptrdiff_t m_nMatchSeed = 0xf8; - constexpr std::ptrdiff_t m_bBlockersPresent = 0xfc; - constexpr std::ptrdiff_t m_bRoundInProgress = 0xfd; - constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; - constexpr std::ptrdiff_t m_iBombSite = 0x104; -} - -namespace QuestProgress { -} - -namespace CSPerRoundStats_t { - constexpr std::ptrdiff_t m_iKills = 0x30; - constexpr std::ptrdiff_t m_iDeaths = 0x34; - constexpr std::ptrdiff_t m_iAssists = 0x38; - constexpr std::ptrdiff_t m_iDamage = 0x3c; - constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; - constexpr std::ptrdiff_t m_iMoneySaved = 0x44; - constexpr std::ptrdiff_t m_iKillReward = 0x48; - constexpr std::ptrdiff_t m_iLiveTime = 0x4c; - constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; - constexpr std::ptrdiff_t m_iObjective = 0x54; - constexpr std::ptrdiff_t m_iCashEarned = 0x58; - constexpr std::ptrdiff_t m_iUtilityDamage = 0x5c; - constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; -} - -namespace CSMatchStats_t { - constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; - constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6c; - constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; - constexpr std::ptrdiff_t m_iEnemy2Ks = 0x74; - constexpr std::ptrdiff_t m_iUtility_Count = 0x78; - constexpr std::ptrdiff_t m_iUtility_Successes = 0x7c; - constexpr std::ptrdiff_t m_iUtility_Enemies = 0x80; - constexpr std::ptrdiff_t m_iFlash_Count = 0x84; - constexpr std::ptrdiff_t m_iFlash_Successes = 0x88; - constexpr std::ptrdiff_t m_nHealthPointsRemovedTotal = 0x8c; - constexpr std::ptrdiff_t m_nHealthPointsDealtTotal = 0x90; - constexpr std::ptrdiff_t m_nShotsFiredTotal = 0x94; - constexpr std::ptrdiff_t m_nShotsOnTargetTotal = 0x98; - constexpr std::ptrdiff_t m_i1v1Count = 0x9c; - constexpr std::ptrdiff_t m_i1v1Wins = 0xa0; - constexpr std::ptrdiff_t m_i1v2Count = 0xa4; - constexpr std::ptrdiff_t m_i1v2Wins = 0xa8; - constexpr std::ptrdiff_t m_iEntryCount = 0xac; - constexpr std::ptrdiff_t m_iEntryWins = 0xb0; -} - -namespace CCSGO_TeamPreviewCharacterPosition { - constexpr std::ptrdiff_t m_nVariant = 0x4b0; - constexpr std::ptrdiff_t m_nRandom = 0x4b4; - constexpr std::ptrdiff_t m_nOrdinal = 0x4b8; - constexpr std::ptrdiff_t m_sWeaponName = 0x4c0; - constexpr std::ptrdiff_t m_xuid = 0x4c8; - constexpr std::ptrdiff_t m_weaponItem = 0x4d0; -} - -namespace CCSGO_TeamSelectCharacterPosition { -} - -namespace CCSGO_TeamSelectTerroristPosition { -} - -namespace CCSGO_TeamSelectCounterTerroristPosition { -} - -namespace CCSGO_TeamIntroCharacterPosition { -} - -namespace CCSGO_TeamIntroTerroristPosition { -} - -namespace CCSGO_TeamIntroCounterTerroristPosition { -} - -namespace CCSGO_WingmanIntroCharacterPosition { -} - -namespace CCSGO_WingmanIntroTerroristPosition { -} - -namespace CCSGO_WingmanIntroCounterTerroristPosition { -} - -namespace CCSMinimapBoundary { -} - -namespace CCSGOPlayerAnimGraphState { -} - -namespace WeaponPurchaseCount_t { - constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; - constexpr std::ptrdiff_t m_nCount = 0x32; -} - -namespace WeaponPurchaseTracker_t { - constexpr std::ptrdiff_t m_weaponPurchases = 0x8; -} - -namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x230; - constexpr std::ptrdiff_t m_bIsRescuing = 0x264; - constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x268; - constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x2c0; -} - -namespace CPlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x4b8; - constexpr std::ptrdiff_t m_hPingedEntity = 0x4bc; - constexpr std::ptrdiff_t m_iType = 0x4c0; - constexpr std::ptrdiff_t m_bUrgent = 0x4c4; - constexpr std::ptrdiff_t m_szPlaceName = 0x4c5; -} - -namespace CCSPlayer_PingServices { - constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x40; - constexpr std::ptrdiff_t m_hPlayerPing = 0x54; -} - -namespace CCSPlayerResource { - constexpr std::ptrdiff_t m_bHostageAlive = 0x4b0; - constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x4bc; - constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4c8; - constexpr std::ptrdiff_t m_bombsiteCenterA = 0x4f8; - constexpr std::ptrdiff_t m_bombsiteCenterB = 0x504; - constexpr std::ptrdiff_t m_hostageRescueX = 0x510; - constexpr std::ptrdiff_t m_hostageRescueY = 0x520; - constexpr std::ptrdiff_t m_hostageRescueZ = 0x530; - constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x540; - constexpr std::ptrdiff_t m_foundGoalPositions = 0x541; -} - -namespace CCSPlayer_BulletServices { - constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; -} - -namespace SellbackPurchaseEntry_t { - constexpr std::ptrdiff_t m_unDefIdx = 0x30; - constexpr std::ptrdiff_t m_nCost = 0x34; - constexpr std::ptrdiff_t m_nPrevArmor = 0x38; - constexpr std::ptrdiff_t m_bPrevHelmet = 0x3c; - constexpr std::ptrdiff_t m_hItem = 0x40; -} - -namespace CCSPlayer_BuyServices { - constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0xc8; -} - -namespace CCSPlayer_CameraServices { - constexpr std::ptrdiff_t m_iFOV = 0x170; - constexpr std::ptrdiff_t m_iFOVStart = 0x174; - constexpr std::ptrdiff_t m_flFOVTime = 0x178; - constexpr std::ptrdiff_t m_flFOVRate = 0x17c; - constexpr std::ptrdiff_t m_hZoomOwner = 0x180; - constexpr std::ptrdiff_t m_hTriggerFogList = 0x188; - constexpr std::ptrdiff_t m_hLastFogTrigger = 0x1a0; -} - -namespace CCSPlayer_HostageServices { - constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; - constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; -} - -namespace CCSPlayer_ItemServices { - constexpr std::ptrdiff_t m_bHasDefuser = 0x40; - constexpr std::ptrdiff_t m_bHasHelmet = 0x41; - constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; -} - -namespace CCSPlayer_MovementServices { - constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x220; - constexpr std::ptrdiff_t m_vecLadderNormal = 0x224; - constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x230; - constexpr std::ptrdiff_t m_flDuckAmount = 0x234; - constexpr std::ptrdiff_t m_flDuckSpeed = 0x238; - constexpr std::ptrdiff_t m_bDuckOverride = 0x23c; - constexpr std::ptrdiff_t m_bDesiresDuck = 0x23d; - constexpr std::ptrdiff_t m_flDuckOffset = 0x240; - constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x244; - constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x248; - constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x24c; - constexpr std::ptrdiff_t m_flLastDuckTime = 0x250; - constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x260; - constexpr std::ptrdiff_t m_duckUntilOnGround = 0x268; - constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x269; - constexpr std::ptrdiff_t m_bInStuckTest = 0x26a; - constexpr std::ptrdiff_t m_flStuckCheckTime = 0x278; - constexpr std::ptrdiff_t m_nTraceCount = 0x478; - constexpr std::ptrdiff_t m_StuckLast = 0x47c; - constexpr std::ptrdiff_t m_bSpeedCropped = 0x480; - constexpr std::ptrdiff_t m_nOldWaterLevel = 0x484; - constexpr std::ptrdiff_t m_flWaterEntryTime = 0x488; - constexpr std::ptrdiff_t m_vecForward = 0x48c; - constexpr std::ptrdiff_t m_vecLeft = 0x498; - constexpr std::ptrdiff_t m_vecUp = 0x4a4; - constexpr std::ptrdiff_t m_vecPreviouslyPredictedOrigin = 0x4b0; - constexpr std::ptrdiff_t m_bMadeFootstepNoise = 0x4bc; - constexpr std::ptrdiff_t m_iFootsteps = 0x4c0; - constexpr std::ptrdiff_t m_nRoundFootstepsMade = 0x4c4; - constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4c8; - constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4cc; - constexpr std::ptrdiff_t m_flJumpUntil = 0x4d0; - constexpr std::ptrdiff_t m_flJumpVel = 0x4d4; - constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4d8; - constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4e0; - constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4e8; - constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4ec; -} - -namespace CCSPlayer_ObserverServices { -} - -namespace CCSPlayer_UseServices { - constexpr std::ptrdiff_t m_hLastKnownUseEntity = 0x40; - constexpr std::ptrdiff_t m_flLastUseTimeStamp = 0x44; - constexpr std::ptrdiff_t m_flTimeStartedHoldingUse = 0x48; - constexpr std::ptrdiff_t m_flTimeLastUsedWindow = 0x4c; -} - -namespace CCSPlayer_ViewModelServices { - constexpr std::ptrdiff_t m_hViewModel = 0x40; -} - -namespace CCSPlayer_WaterServices { - constexpr std::ptrdiff_t m_NextDrownDamageTime = 0x40; - constexpr std::ptrdiff_t m_nDrownDmgRate = 0x44; - constexpr std::ptrdiff_t m_AirFinishedTime = 0x48; - constexpr std::ptrdiff_t m_flWaterJumpTime = 0x4c; - constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x50; - constexpr std::ptrdiff_t m_flSwimSoundTime = 0x5c; -} - -namespace CCSPlayer_WeaponServices { - constexpr std::ptrdiff_t m_flNextAttack = 0xb0; - constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xb4; - constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xb5; - constexpr std::ptrdiff_t m_hSavedWeapon = 0xb8; - constexpr std::ptrdiff_t m_nTimeToMelee = 0xbc; - constexpr std::ptrdiff_t m_nTimeToSecondary = 0xc0; - constexpr std::ptrdiff_t m_nTimeToPrimary = 0xc4; - constexpr std::ptrdiff_t m_nTimeToSniperRifle = 0xc8; - constexpr std::ptrdiff_t m_bIsBeingGivenItem = 0xcc; - constexpr std::ptrdiff_t m_bIsPickingUpItemWithUse = 0xcd; - constexpr std::ptrdiff_t m_bPickedUpWeapon = 0xce; -} - -namespace CSAdditionalPerRoundStats_t { - constexpr std::ptrdiff_t m_numChickensKilled = 0x0; - constexpr std::ptrdiff_t m_killsWhileBlind = 0x4; - constexpr std::ptrdiff_t m_bombCarrierkills = 0x8; - constexpr std::ptrdiff_t m_iBurnDamageInflicted = 0xc; - constexpr std::ptrdiff_t m_iDinks = 0x10; -} - -namespace CSAdditionalMatchStats_t { - constexpr std::ptrdiff_t m_numRoundsSurvived = 0x14; - constexpr std::ptrdiff_t m_maxNumRoundsSurvived = 0x18; - constexpr std::ptrdiff_t m_numRoundsSurvivedTotal = 0x1c; - constexpr std::ptrdiff_t m_iRoundsWonWithoutPurchase = 0x20; - constexpr std::ptrdiff_t m_iRoundsWonWithoutPurchaseTotal = 0x24; - constexpr std::ptrdiff_t m_numFirstKills = 0x28; - constexpr std::ptrdiff_t m_numClutchKills = 0x2c; - constexpr std::ptrdiff_t m_numPistolKills = 0x30; - constexpr std::ptrdiff_t m_numSniperKills = 0x34; -} - -namespace CCSPlayerController_ActionTrackingServices { - constexpr std::ptrdiff_t m_perRoundStats = 0x40; - constexpr std::ptrdiff_t m_matchStats = 0x90; - constexpr std::ptrdiff_t m_iNumRoundKills = 0x148; - constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x14c; -} - -namespace CDamageRecord { - constexpr std::ptrdiff_t m_PlayerDamager = 0x28; - constexpr std::ptrdiff_t m_PlayerRecipient = 0x2c; - constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; - constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; - constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; - constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; - constexpr std::ptrdiff_t m_DamagerXuid = 0x48; - constexpr std::ptrdiff_t m_RecipientXuid = 0x50; - constexpr std::ptrdiff_t m_iDamage = 0x58; - constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5c; - constexpr std::ptrdiff_t m_iNumHits = 0x60; - constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; - constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; - constexpr std::ptrdiff_t m_killType = 0x69; -} - -namespace CCSPlayerController_DamageServices { - constexpr std::ptrdiff_t m_nSendUpdate = 0x40; - constexpr std::ptrdiff_t m_DamageList = 0x48; -} - -namespace CCSPlayerController_InGameMoneyServices { - constexpr std::ptrdiff_t m_bReceivesMoneyNextRound = 0x40; - constexpr std::ptrdiff_t m_iAccountMoneyEarnedForNextRound = 0x44; - constexpr std::ptrdiff_t m_iAccount = 0x48; - constexpr std::ptrdiff_t m_iStartAccount = 0x4c; - constexpr std::ptrdiff_t m_iTotalCashSpent = 0x50; - constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x54; -} - -namespace CCSPlayerController_InventoryServices { - constexpr std::ptrdiff_t m_unMusicID = 0x40; - constexpr std::ptrdiff_t m_rank = 0x44; - constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5c; - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; - constexpr std::ptrdiff_t m_unEquippedPlayerSprayIDs = 0xf48; - constexpr std::ptrdiff_t m_vecTerroristLoadoutCache = 0xf50; - constexpr std::ptrdiff_t m_vecCounterTerroristLoadoutCache = 0xfa0; -} - -namespace CSurvivalGameRules { - constexpr std::ptrdiff_t m_bBoundsInitialized = 0x8; - constexpr std::ptrdiff_t m_vecPlayAreaMins = 0xc; - constexpr std::ptrdiff_t m_vecPlayAreaMaxs = 0x18; - constexpr std::ptrdiff_t m_iPlayerSpawnHexIndices = 0x24; - constexpr std::ptrdiff_t m_SpawnTileState = 0x124; - constexpr std::ptrdiff_t m_flSpawnSelectionTimeStartCurrentStage = 0x204; - constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndCurrentStage = 0x208; - constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndLastStage = 0x20c; - constexpr std::ptrdiff_t m_spawnStage = 0x210; - constexpr std::ptrdiff_t m_flTabletHexOriginX = 0x214; - constexpr std::ptrdiff_t m_flTabletHexOriginY = 0x218; - constexpr std::ptrdiff_t m_flTabletHexSize = 0x21c; - constexpr std::ptrdiff_t m_roundData_playerXuids = 0x220; - constexpr std::ptrdiff_t m_roundData_playerPositions = 0x420; - constexpr std::ptrdiff_t m_roundData_playerTeams = 0x520; - constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x620; - constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionValues = 0x660; - constexpr std::ptrdiff_t m_flSurvivalStartTime = 0x6a0; - constexpr std::ptrdiff_t m_flLastThinkTime = 0x6a4; - constexpr std::ptrdiff_t m_nBlockedTileIndices = 0x6a8; - constexpr std::ptrdiff_t m_vecPlayerSpawnLocations = 0x790; - constexpr std::ptrdiff_t m_bWaitingForMoreThanOnePlayer = 0x7a8; - constexpr std::ptrdiff_t m_bSurvivalEventFired_FadeEveryoneOutFromMapSelection = 0x7a9; - constexpr std::ptrdiff_t m_bSurvivalEventFired_TimeForSmokeBeacons = 0x7aa; - constexpr std::ptrdiff_t m_bSurvivalEventFired_FirstParadropIncoming = 0x7ab; - constexpr std::ptrdiff_t m_bSurvivalEventFired_WarnedEveryoneAboutRespawnEnding = 0x7ac; - constexpr std::ptrdiff_t m_flLastWinConditionDetectedTime = 0x7b0; - constexpr std::ptrdiff_t m_nWinConditionStageProgress = 0x7b4; - constexpr std::ptrdiff_t m_nEntIndexOfRunnerUpPlayer = 0x7b8; - constexpr std::ptrdiff_t m_nEntIndexOfKilledPlayerCheckingWinConditions = 0x7bc; - constexpr std::ptrdiff_t m_flTimeOfLastParadrop = 0x7c0; - constexpr std::ptrdiff_t m_bSurvivalEventFired_PlayedWinnerSurrenderAnim = 0x7f8; - constexpr std::ptrdiff_t m_hWinnerPlayer = 0x7fc; - constexpr std::ptrdiff_t m_vecLoadedOutPlayers = 0x800; - constexpr std::ptrdiff_t m_vecRespawnedPlayers = 0x818; - constexpr std::ptrdiff_t m_vecMetalCrates = 0x830; - constexpr std::ptrdiff_t m_flLastDroneSpawnTime = 0x848; - constexpr std::ptrdiff_t m_hSpawnChopper = 0x868; -} - -namespace CDangerZoneController { - constexpr std::ptrdiff_t m_bDangerZoneControllerEnabled = 0x4b0; - constexpr std::ptrdiff_t m_bMissionControlledExplosions = 0x4b1; - constexpr std::ptrdiff_t m_vecEndGameCircleStart = 0x4b4; - constexpr std::ptrdiff_t m_vecEndGameCircleEnd = 0x4c0; - constexpr std::ptrdiff_t m_flStartTime = 0x4cc; - constexpr std::ptrdiff_t m_flFinalExpansionTime = 0x4d0; - constexpr std::ptrdiff_t m_DangerZones = 0x4d4; - constexpr std::ptrdiff_t m_flWaveEndTimes = 0x57c; - constexpr std::ptrdiff_t m_hTheFinalZone = 0x590; - constexpr std::ptrdiff_t m_flLastDangerZoneStatusLogged = 0x594; - constexpr std::ptrdiff_t m_flLastDangerZoneDamageTime = 0x598; - constexpr std::ptrdiff_t m_bFirstBombWarning = 0x59c; - constexpr std::ptrdiff_t m_numWaveRewardsGranted = 0x5a0; - constexpr std::ptrdiff_t m_pGasCanLaunchers = 0x5a8; -} - -namespace CFiringModeFloat { - constexpr std::ptrdiff_t m_flValues = 0x0; -} - -namespace CFiringModeInt { - constexpr std::ptrdiff_t m_nValues = 0x0; -} - -namespace CIronSightController { - constexpr std::ptrdiff_t m_bIronSightAvailable = 0x8; - constexpr std::ptrdiff_t m_flIronSightAmount = 0xc; - constexpr std::ptrdiff_t m_flIronSightAmountGained = 0x10; - constexpr std::ptrdiff_t m_flIronSightAmountBiased = 0x14; -} - -namespace CPointDZParadropDenialRegion { - constexpr std::ptrdiff_t m_flRadius = 0x4b8; -} - -namespace CHintMessage { - constexpr std::ptrdiff_t m_hintString = 0x8; - constexpr std::ptrdiff_t m_args = 0x10; - constexpr std::ptrdiff_t m_duration = 0x28; -} - -namespace CHintMessageQueue { - constexpr std::ptrdiff_t m_tmMessageEnd = 0x8; - constexpr std::ptrdiff_t m_messages = 0x10; - constexpr std::ptrdiff_t m_pPlayerController = 0x28; -} - -namespace CCSPlayer_DamageReactServices { -} - -namespace CCSPlayer_ParachuteServices { -} - -namespace CCSPlayer_RadioServices { - constexpr std::ptrdiff_t m_flGotHostageTalkTimer = 0x40; - constexpr std::ptrdiff_t m_flDefusingTalkTimer = 0x44; - constexpr std::ptrdiff_t m_flC4PlantTalkTimer = 0x48; - constexpr std::ptrdiff_t m_flRadioTokenSlots = 0x4c; - constexpr std::ptrdiff_t m_bIgnoreRadio = 0x58; -} - -namespace CBaseIssue { - constexpr std::ptrdiff_t m_szTypeString = 0x20; - constexpr std::ptrdiff_t m_szDetailsString = 0x60; - constexpr std::ptrdiff_t m_iNumYesVotes = 0x164; - constexpr std::ptrdiff_t m_iNumNoVotes = 0x168; - constexpr std::ptrdiff_t m_iNumPotentialVotes = 0x16c; - constexpr std::ptrdiff_t m_pVoteController = 0x170; -} - -namespace CVoteController { - constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x4b0; - constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x4b4; - constexpr std::ptrdiff_t m_nVoteOptionCount = 0x4b8; - constexpr std::ptrdiff_t m_nPotentialVotes = 0x4cc; - constexpr std::ptrdiff_t m_bIsYesNoVote = 0x4d0; - constexpr std::ptrdiff_t m_acceptingVotesTimer = 0x4d8; - constexpr std::ptrdiff_t m_executeCommandTimer = 0x4f0; - constexpr std::ptrdiff_t m_resetVoteTimer = 0x508; - constexpr std::ptrdiff_t m_arrVotedUsers = 0x520; - constexpr std::ptrdiff_t m_nVotesCast = 0x538; - constexpr std::ptrdiff_t m_playerHoldingVote = 0x638; - constexpr std::ptrdiff_t m_playerOverrideForVote = 0x63c; - constexpr std::ptrdiff_t m_nHighestCountIndex = 0x640; - constexpr std::ptrdiff_t m_potentialIssues = 0x648; - constexpr std::ptrdiff_t m_VoteOptions = 0x660; -} - -namespace CMapVetoPickController { - constexpr std::ptrdiff_t m_bPlayedIntroVcd = 0x4b0; - constexpr std::ptrdiff_t m_bNeedToPlayFiveSecondsRemaining = 0x4b1; - constexpr std::ptrdiff_t m_dblPreMatchDraftSequenceTime = 0x4d0; - constexpr std::ptrdiff_t m_bPreMatchDraftStateChanged = 0x4d8; - constexpr std::ptrdiff_t m_nDraftType = 0x4dc; - constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x4e0; - constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x4e4; - constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x5e4; - constexpr std::ptrdiff_t m_nAccountIDs = 0x600; - constexpr std::ptrdiff_t m_nMapId0 = 0x700; - constexpr std::ptrdiff_t m_nMapId1 = 0x800; - constexpr std::ptrdiff_t m_nMapId2 = 0x900; - constexpr std::ptrdiff_t m_nMapId3 = 0xa00; - constexpr std::ptrdiff_t m_nMapId4 = 0xb00; - constexpr std::ptrdiff_t m_nMapId5 = 0xc00; - constexpr std::ptrdiff_t m_nStartingSide0 = 0xd00; - constexpr std::ptrdiff_t m_nCurrentPhase = 0xe00; - constexpr std::ptrdiff_t m_nPhaseStartTick = 0xe04; - constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xe08; - constexpr std::ptrdiff_t m_OnMapVetoed = 0xe10; - constexpr std::ptrdiff_t m_OnMapPicked = 0xe38; - constexpr std::ptrdiff_t m_OnSidesPicked = 0xe60; - constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xe88; - constexpr std::ptrdiff_t m_OnLevelTransition = 0xeb0; -} - -namespace CCSPulseServerFuncs_Globals { -} - -namespace CPointDZItemSpawn { -} - -namespace CPointDZWeaponSpawn { - constexpr std::ptrdiff_t m_nGroupID = 0x4c0; - constexpr std::ptrdiff_t m_flDefaultWeight = 0x4c4; - constexpr std::ptrdiff_t m_flCurrentWeight = 0x4c8; - constexpr std::ptrdiff_t m_hItem = 0x4cc; - constexpr std::ptrdiff_t m_iszDoorName = 0x4d0; - constexpr std::ptrdiff_t m_hDoor = 0x4d8; - constexpr std::ptrdiff_t m_nPrice = 0x4dc; -} - -namespace CPointDZItemSpawnGroup { - constexpr std::ptrdiff_t m_flRadius = 0x4b0; -} - -namespace CPointDZWeaponSpawnGroup { -} - -namespace CPointDZDroneGunSpawn { - constexpr std::ptrdiff_t m_bSpawnAutomatically = 0x4b8; -} - -namespace CPointDZParachuteSpawn { -} - -namespace CLogicEventListener { - constexpr std::ptrdiff_t m_iszEventName = 0x4c0; - constexpr std::ptrdiff_t m_bIsEnabled = 0x4c8; - constexpr std::ptrdiff_t m_nTeam = 0x4cc; - constexpr std::ptrdiff_t m_bFetchEventData = 0x4d0; - constexpr std::ptrdiff_t m_OnEventFired = 0x4d8; -} - -namespace CBot { - constexpr std::ptrdiff_t m_pPlayer = 0x10; - constexpr std::ptrdiff_t m_bHasSpawned = 0x18; - constexpr std::ptrdiff_t m_id = 0x1c; - constexpr std::ptrdiff_t m_isRunning = 0x90; - constexpr std::ptrdiff_t m_isCrouching = 0x91; - constexpr std::ptrdiff_t m_forwardSpeed = 0x94; - constexpr std::ptrdiff_t m_leftSpeed = 0x98; - constexpr std::ptrdiff_t m_verticalSpeed = 0x9c; - constexpr std::ptrdiff_t m_buttonFlags = 0xa0; - constexpr std::ptrdiff_t m_jumpTimestamp = 0xa8; - constexpr std::ptrdiff_t m_viewForward = 0xac; - constexpr std::ptrdiff_t m_postureStackIndex = 0xc8; -} - -namespace CBtNode { -} - -namespace CBtNodeDecorator { -} - -namespace CBtNodeComposite { -} - -namespace CBtActionAim { - constexpr std::ptrdiff_t m_szSensorInputKey = 0x68; - constexpr std::ptrdiff_t m_szAimReadyKey = 0x80; - constexpr std::ptrdiff_t m_flZoomCooldownTimestamp = 0x88; - constexpr std::ptrdiff_t m_bDoneAiming = 0x8c; - constexpr std::ptrdiff_t m_flLerpStartTime = 0x90; - constexpr std::ptrdiff_t m_flNextLookTargetLerpTime = 0x94; - constexpr std::ptrdiff_t m_flPenaltyReductionRatio = 0x98; - constexpr std::ptrdiff_t m_NextLookTarget = 0x9c; - constexpr std::ptrdiff_t m_AimTimer = 0xa8; - constexpr std::ptrdiff_t m_SniperHoldTimer = 0xc0; - constexpr std::ptrdiff_t m_FocusIntervalTimer = 0xd8; - constexpr std::ptrdiff_t m_bAcquired = 0xf0; -} - -namespace CBtActionCombatPositioning { - constexpr std::ptrdiff_t m_szSensorInputKey = 0x68; - constexpr std::ptrdiff_t m_szIsAttackingKey = 0x80; - constexpr std::ptrdiff_t m_ActionTimer = 0x88; - constexpr std::ptrdiff_t m_bCrouching = 0xa0; -} - -namespace CBtActionMoveTo { - constexpr std::ptrdiff_t m_szDestinationInputKey = 0x60; - constexpr std::ptrdiff_t m_szHidingSpotInputKey = 0x68; - constexpr std::ptrdiff_t m_szThreatInputKey = 0x70; - constexpr std::ptrdiff_t m_vecDestination = 0x78; - constexpr std::ptrdiff_t m_bAutoLookAdjust = 0x84; - constexpr std::ptrdiff_t m_bComputePath = 0x85; - constexpr std::ptrdiff_t m_flDamagingAreasPenaltyCost = 0x88; - constexpr std::ptrdiff_t m_CheckApproximateCornersTimer = 0x90; - constexpr std::ptrdiff_t m_CheckHighPriorityItem = 0xa8; - constexpr std::ptrdiff_t m_RepathTimer = 0xc0; - constexpr std::ptrdiff_t m_flArrivalEpsilon = 0xd8; - constexpr std::ptrdiff_t m_flAdditionalArrivalEpsilon2D = 0xdc; - constexpr std::ptrdiff_t m_flHidingSpotCheckDistanceThreshold = 0xe0; - constexpr std::ptrdiff_t m_flNearestAreaDistanceThreshold = 0xe4; -} - -namespace CBtActionParachutePositioning { - constexpr std::ptrdiff_t m_ActionTimer = 0x58; -} - -namespace CBtNodeCondition { - constexpr std::ptrdiff_t m_bNegated = 0x58; -} - -namespace CBtNodeConditionInactive { - constexpr std::ptrdiff_t m_flRoundStartThresholdSeconds = 0x78; - constexpr std::ptrdiff_t m_flSensorInactivityThresholdSeconds = 0x7c; - constexpr std::ptrdiff_t m_SensorInactivityTimer = 0x80; -} - -namespace CPointEntity { -} - -namespace CEnvCombinedLightProbeVolume { - constexpr std::ptrdiff_t m_Color = 0x1580; - constexpr std::ptrdiff_t m_flBrightness = 0x1584; - constexpr std::ptrdiff_t m_hCubemapTexture = 0x1588; - constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x1590; - constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1598; - constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x15a0; - constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x15a8; - constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x15b0; - constexpr std::ptrdiff_t m_vBoxMins = 0x15b8; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x15c4; - constexpr std::ptrdiff_t m_LightGroups = 0x15d0; - constexpr std::ptrdiff_t m_bMoveable = 0x15d8; - constexpr std::ptrdiff_t m_nHandshake = 0x15dc; - constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x15e0; - constexpr std::ptrdiff_t m_nPriority = 0x15e4; - constexpr std::ptrdiff_t m_bStartDisabled = 0x15e8; - constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x15ec; - constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x15f0; - constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x15fc; - constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1600; - constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1604; - constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x1608; - constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x160c; - constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1610; - constexpr std::ptrdiff_t m_bEnabled = 0x1629; -} - -namespace CEnvCubemap { - constexpr std::ptrdiff_t m_hCubemapTexture = 0x5a0; - constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x5a8; - constexpr std::ptrdiff_t m_flInfluenceRadius = 0x5ac; - constexpr std::ptrdiff_t m_vBoxProjectMins = 0x5b0; - constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x5bc; - constexpr std::ptrdiff_t m_LightGroups = 0x5c8; - constexpr std::ptrdiff_t m_bMoveable = 0x5d0; - constexpr std::ptrdiff_t m_nHandshake = 0x5d4; - constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x5d8; - constexpr std::ptrdiff_t m_nPriority = 0x5dc; - constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x5e0; - constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x5e4; - constexpr std::ptrdiff_t m_flDiffuseScale = 0x5f0; - constexpr std::ptrdiff_t m_bStartDisabled = 0x5f4; - constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x5f5; - constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x5f6; - constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x5f7; - constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x5f8; - constexpr std::ptrdiff_t m_bEnabled = 0x608; -} - -namespace CEnvCubemapBox { -} - -namespace CEnvCubemapFog { - constexpr std::ptrdiff_t m_flEndDistance = 0x4b0; - constexpr std::ptrdiff_t m_flStartDistance = 0x4b4; - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4b8; - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4bc; - constexpr std::ptrdiff_t m_flFogHeightWidth = 0x4c0; - constexpr std::ptrdiff_t m_flFogHeightEnd = 0x4c4; - constexpr std::ptrdiff_t m_flFogHeightStart = 0x4c8; - constexpr std::ptrdiff_t m_flFogHeightExponent = 0x4cc; - constexpr std::ptrdiff_t m_flLODBias = 0x4d0; - constexpr std::ptrdiff_t m_bActive = 0x4d4; - constexpr std::ptrdiff_t m_bStartDisabled = 0x4d5; - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x4d8; - constexpr std::ptrdiff_t m_nCubemapSourceType = 0x4dc; - constexpr std::ptrdiff_t m_hSkyMaterial = 0x4e0; - constexpr std::ptrdiff_t m_iszSkyEntity = 0x4e8; - constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x4f0; - constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x4f8; - constexpr std::ptrdiff_t m_bFirstTime = 0x4f9; -} - -namespace CGradientFog { - constexpr std::ptrdiff_t m_hGradientFogTexture = 0x4b0; - constexpr std::ptrdiff_t m_flFogStartDistance = 0x4b8; - constexpr std::ptrdiff_t m_flFogEndDistance = 0x4bc; - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4c0; - constexpr std::ptrdiff_t m_flFogStartHeight = 0x4c4; - constexpr std::ptrdiff_t m_flFogEndHeight = 0x4c8; - constexpr std::ptrdiff_t m_flFarZ = 0x4cc; - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x4d0; - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4d4; - constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x4d8; - constexpr std::ptrdiff_t m_fogColor = 0x4dc; - constexpr std::ptrdiff_t m_flFogStrength = 0x4e0; - constexpr std::ptrdiff_t m_flFadeTime = 0x4e4; - constexpr std::ptrdiff_t m_bStartDisabled = 0x4e8; - constexpr std::ptrdiff_t m_bIsEnabled = 0x4e9; - constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x4ea; -} - -namespace CEnvLightProbeVolume { - constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1490; - constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1498; - constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x14a0; - constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x14a8; - constexpr std::ptrdiff_t m_vBoxMins = 0x14b0; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x14bc; - constexpr std::ptrdiff_t m_LightGroups = 0x14c8; - constexpr std::ptrdiff_t m_bMoveable = 0x14d0; - constexpr std::ptrdiff_t m_nHandshake = 0x14d4; - constexpr std::ptrdiff_t m_nPriority = 0x14d8; - constexpr std::ptrdiff_t m_bStartDisabled = 0x14dc; - constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x14e0; - constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x14e4; - constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x14e8; - constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x14ec; - constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x14f0; - constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x14f4; - constexpr std::ptrdiff_t m_bEnabled = 0x1501; -} - -namespace CPlayerVisibility { - constexpr std::ptrdiff_t m_flVisibilityStrength = 0x4b0; - constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x4b4; - constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x4b8; - constexpr std::ptrdiff_t m_flFadeTime = 0x4bc; - constexpr std::ptrdiff_t m_bStartDisabled = 0x4c0; - constexpr std::ptrdiff_t m_bIsEnabled = 0x4c1; -} - -namespace CTonemapController2 { - constexpr std::ptrdiff_t m_flAutoExposureMin = 0x4b0; - constexpr std::ptrdiff_t m_flAutoExposureMax = 0x4b4; - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x4b8; - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x4bc; - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x4c0; - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x4c4; - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x4c8; - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x4cc; -} - -namespace CEnvVolumetricFogController { - constexpr std::ptrdiff_t m_flScattering = 0x4b0; - constexpr std::ptrdiff_t m_flAnisotropy = 0x4b4; - constexpr std::ptrdiff_t m_flFadeSpeed = 0x4b8; - constexpr std::ptrdiff_t m_flDrawDistance = 0x4bc; - constexpr std::ptrdiff_t m_flFadeInStart = 0x4c0; - constexpr std::ptrdiff_t m_flFadeInEnd = 0x4c4; - constexpr std::ptrdiff_t m_flIndirectStrength = 0x4c8; - constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x4cc; - constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x4d0; - constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x4d4; - constexpr std::ptrdiff_t m_vBoxMins = 0x4d8; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x4e4; - constexpr std::ptrdiff_t m_bActive = 0x4f0; - constexpr std::ptrdiff_t m_flStartAnisoTime = 0x4f4; - constexpr std::ptrdiff_t m_flStartScatterTime = 0x4f8; - constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x4fc; - constexpr std::ptrdiff_t m_flStartAnisotropy = 0x500; - constexpr std::ptrdiff_t m_flStartScattering = 0x504; - constexpr std::ptrdiff_t m_flStartDrawDistance = 0x508; - constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x50c; - constexpr std::ptrdiff_t m_flDefaultScattering = 0x510; - constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x514; - constexpr std::ptrdiff_t m_bStartDisabled = 0x518; - constexpr std::ptrdiff_t m_bEnableIndirect = 0x519; - constexpr std::ptrdiff_t m_bIsMaster = 0x51a; - constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x520; - constexpr std::ptrdiff_t m_nForceRefreshCount = 0x528; - constexpr std::ptrdiff_t m_bFirstTime = 0x52c; -} - -namespace CEnvVolumetricFogVolume { - constexpr std::ptrdiff_t m_bActive = 0x4b0; - constexpr std::ptrdiff_t m_vBoxMins = 0x4b4; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x4c0; - constexpr std::ptrdiff_t m_bStartDisabled = 0x4cc; - constexpr std::ptrdiff_t m_flStrength = 0x4d0; - constexpr std::ptrdiff_t m_nFalloffShape = 0x4d4; - constexpr std::ptrdiff_t m_flFalloffExponent = 0x4d8; -} - -namespace CFogController { - constexpr std::ptrdiff_t m_fog = 0x4b0; - constexpr std::ptrdiff_t m_bUseAngles = 0x518; - constexpr std::ptrdiff_t m_iChangedVariables = 0x51c; -} - -namespace CInfoTarget { -} - -namespace CInfoTargetServerOnly { -} - -namespace CInfoParticleTarget { -} - -namespace CInfoVisibilityBox { - constexpr std::ptrdiff_t m_nMode = 0x4b4; - constexpr std::ptrdiff_t m_vBoxSize = 0x4b8; - constexpr std::ptrdiff_t m_bEnabled = 0x4c4; -} - -namespace CInfoWorldLayer { - constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x4b0; - constexpr std::ptrdiff_t m_worldName = 0x4d8; - constexpr std::ptrdiff_t m_layerName = 0x4e0; - constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x4e8; - constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x4e9; - constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x4ea; - constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x4ec; -} - -namespace CMultiLightProxy { - constexpr std::ptrdiff_t m_iszLightNameFilter = 0x4b0; - constexpr std::ptrdiff_t m_iszLightClassFilter = 0x4b8; - constexpr std::ptrdiff_t m_flLightRadiusFilter = 0x4c0; - constexpr std::ptrdiff_t m_flBrightnessDelta = 0x4c4; - constexpr std::ptrdiff_t m_bPerformScreenFade = 0x4c8; - constexpr std::ptrdiff_t m_flTargetBrightnessMultiplier = 0x4cc; - constexpr std::ptrdiff_t m_flCurrentBrightnessMultiplier = 0x4d0; - constexpr std::ptrdiff_t m_vecLights = 0x4d8; -} - -namespace CPointCamera { - constexpr std::ptrdiff_t m_FOV = 0x4b0; - constexpr std::ptrdiff_t m_Resolution = 0x4b4; - constexpr std::ptrdiff_t m_bFogEnable = 0x4b8; - constexpr std::ptrdiff_t m_FogColor = 0x4b9; - constexpr std::ptrdiff_t m_flFogStart = 0x4c0; - constexpr std::ptrdiff_t m_flFogEnd = 0x4c4; - constexpr std::ptrdiff_t m_flFogMaxDensity = 0x4c8; - constexpr std::ptrdiff_t m_bActive = 0x4cc; - constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x4cd; - constexpr std::ptrdiff_t m_flAspectRatio = 0x4d0; - constexpr std::ptrdiff_t m_bNoSky = 0x4d4; - constexpr std::ptrdiff_t m_fBrightness = 0x4d8; - constexpr std::ptrdiff_t m_flZFar = 0x4dc; - constexpr std::ptrdiff_t m_flZNear = 0x4e0; - constexpr std::ptrdiff_t m_bDofEnabled = 0x4e4; - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x4e8; - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x4ec; - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x4f0; - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x4f4; - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x4f8; - constexpr std::ptrdiff_t m_TargetFOV = 0x4fc; - constexpr std::ptrdiff_t m_DegreesPerSecond = 0x500; - constexpr std::ptrdiff_t m_bIsOn = 0x504; - constexpr std::ptrdiff_t m_pNext = 0x508; -} - -namespace CPointCameraVFOV { - constexpr std::ptrdiff_t m_flVerticalFOV = 0x510; -} - -namespace CPointTemplate { - constexpr std::ptrdiff_t m_iszWorldName = 0x4b0; - constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x4b8; - constexpr std::ptrdiff_t m_iszEntityFilterName = 0x4c0; - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x4c8; - constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x4cc; - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x4d0; - constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x4f8; - constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x4fc; - constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x500; - constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x518; - constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x530; - constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x538; -} - -namespace CGameGibManager { - constexpr std::ptrdiff_t m_bAllowNewGibs = 0x4d0; - constexpr std::ptrdiff_t m_iCurrentMaxPieces = 0x4d4; - constexpr std::ptrdiff_t m_iMaxPieces = 0x4d8; - constexpr std::ptrdiff_t m_iLastFrame = 0x4dc; -} - -namespace CSoundAreaEntityBase { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_iszSoundAreaType = 0x4b8; - constexpr std::ptrdiff_t m_vPos = 0x4c0; -} - -namespace CSoundAreaEntitySphere { - constexpr std::ptrdiff_t m_flRadius = 0x4d0; -} - -namespace CSoundAreaEntityOrientedBox { - constexpr std::ptrdiff_t m_vMin = 0x4d0; - constexpr std::ptrdiff_t m_vMax = 0x4dc; -} - -namespace CTeam { - constexpr std::ptrdiff_t m_aPlayerControllers = 0x4b0; - constexpr std::ptrdiff_t m_aPlayers = 0x4c8; - constexpr std::ptrdiff_t m_iScore = 0x4e0; - constexpr std::ptrdiff_t m_szTeamname = 0x4e4; -} - -namespace CBasePlayerController { - constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x4b8; - constexpr std::ptrdiff_t m_nTickBase = 0x4c0; - constexpr std::ptrdiff_t m_hPawn = 0x4f0; - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x4f4; - constexpr std::ptrdiff_t m_hSplitOwner = 0x4f8; - constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x500; - constexpr std::ptrdiff_t m_bIsHLTV = 0x518; - constexpr std::ptrdiff_t m_iConnected = 0x51c; - constexpr std::ptrdiff_t m_iszPlayerName = 0x520; - constexpr std::ptrdiff_t m_szNetworkIDString = 0x5a0; - constexpr std::ptrdiff_t m_fLerpTime = 0x5a8; - constexpr std::ptrdiff_t m_bLagCompensation = 0x5ac; - constexpr std::ptrdiff_t m_bPredict = 0x5ad; - constexpr std::ptrdiff_t m_bAutoKickDisabled = 0x5ae; - constexpr std::ptrdiff_t m_bIsLowViolence = 0x5af; - constexpr std::ptrdiff_t m_bGamePaused = 0x5b0; - constexpr std::ptrdiff_t m_nHighestCommandNumberReceived = 0x628; - constexpr std::ptrdiff_t m_nUsecTimestampLastUserCmdReceived = 0x630; - constexpr std::ptrdiff_t m_iIgnoreGlobalChat = 0x648; - constexpr std::ptrdiff_t m_flLastPlayerTalkTime = 0x64c; - constexpr std::ptrdiff_t m_flLastEntitySteadyState = 0x650; - constexpr std::ptrdiff_t m_nAvailableEntitySteadyState = 0x654; - constexpr std::ptrdiff_t m_bHasAnySteadyStateEnts = 0x658; - constexpr std::ptrdiff_t m_steamID = 0x668; - constexpr std::ptrdiff_t m_iDesiredFOV = 0x670; -} - -namespace CBasePlayerVData { - constexpr std::ptrdiff_t m_sModelName = 0x28; - constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; - constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; - constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; - constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; - constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; - constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; - constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15c; - constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; - constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; - constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; - constexpr std::ptrdiff_t m_flUseRange = 0x16c; - constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; - constexpr std::ptrdiff_t m_flCrouchTime = 0x174; -} - -namespace CBasePlayerWeaponVData { - constexpr std::ptrdiff_t m_szWorldModel = 0x28; - constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x108; - constexpr std::ptrdiff_t m_bAllowFlipping = 0x109; - constexpr std::ptrdiff_t m_bIsFullAuto = 0x10a; - constexpr std::ptrdiff_t m_nNumBullets = 0x10c; - constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x110; - constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x118; - constexpr std::ptrdiff_t m_iFlags = 0x1f8; - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x1f9; - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x1fa; - constexpr std::ptrdiff_t m_iMaxClip1 = 0x1fc; - constexpr std::ptrdiff_t m_iMaxClip2 = 0x200; - constexpr std::ptrdiff_t m_iDefaultClip1 = 0x204; - constexpr std::ptrdiff_t m_iDefaultClip2 = 0x208; - constexpr std::ptrdiff_t m_iWeight = 0x20c; - constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x210; - constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x211; - constexpr std::ptrdiff_t m_iRumbleEffect = 0x214; - constexpr std::ptrdiff_t m_aShootSounds = 0x218; - constexpr std::ptrdiff_t m_iSlot = 0x238; - constexpr std::ptrdiff_t m_iPosition = 0x23c; -} - -namespace CInfoGameEventProxy { - constexpr std::ptrdiff_t m_iszEventName = 0x4b0; - constexpr std::ptrdiff_t m_flRange = 0x4b8; -} - -namespace CProjectedDecal { - constexpr std::ptrdiff_t m_nTexture = 0x4b0; - constexpr std::ptrdiff_t m_flDistance = 0x4b4; -} - -namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_baseLayer = 0x10; - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x38; - constexpr std::ptrdiff_t m_bSequenceFinished = 0x210; - constexpr std::ptrdiff_t m_flLastEventCycle = 0x214; - constexpr std::ptrdiff_t m_flPlaybackRate = 0x218; - constexpr std::ptrdiff_t m_flPrevAnimTime = 0x220; - constexpr std::ptrdiff_t m_bClientSideAnimation = 0x224; - constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x225; - constexpr std::ptrdiff_t m_nNewSequenceParity = 0x228; - constexpr std::ptrdiff_t m_nResetEventsParity = 0x22c; - constexpr std::ptrdiff_t m_nAnimLoopMode = 0x230; -} - -namespace CBaseModelEntity { - constexpr std::ptrdiff_t m_CRenderComponent = 0x4b0; - constexpr std::ptrdiff_t m_CHitboxComponent = 0x4b8; - constexpr std::ptrdiff_t m_flDissolveStartTime = 0x4e0; - constexpr std::ptrdiff_t m_OnIgnite = 0x4e8; - constexpr std::ptrdiff_t m_nRenderMode = 0x510; - constexpr std::ptrdiff_t m_nRenderFX = 0x511; - constexpr std::ptrdiff_t m_bAllowFadeInView = 0x512; - constexpr std::ptrdiff_t m_clrRender = 0x513; - constexpr std::ptrdiff_t m_vecRenderAttributes = 0x518; - constexpr std::ptrdiff_t m_LightGroup = 0x568; - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x56c; - constexpr std::ptrdiff_t m_Collision = 0x570; - constexpr std::ptrdiff_t m_Glow = 0x620; - constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x678; - constexpr std::ptrdiff_t m_fadeMinDist = 0x67c; - constexpr std::ptrdiff_t m_fadeMaxDist = 0x680; - constexpr std::ptrdiff_t m_flFadeScale = 0x684; - constexpr std::ptrdiff_t m_flShadowStrength = 0x688; - constexpr std::ptrdiff_t m_nObjectCulling = 0x68c; - constexpr std::ptrdiff_t m_nAddDecal = 0x690; - constexpr std::ptrdiff_t m_vDecalPosition = 0x694; - constexpr std::ptrdiff_t m_vDecalForwardAxis = 0x6a0; - constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0x6ac; - constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0x6b0; - constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x6b8; - constexpr std::ptrdiff_t m_vecViewOffset = 0x6d0; -} - -namespace CServerOnlyModelEntity { -} - -namespace CModelPointEntity { -} - -namespace CLogicRelay { - constexpr std::ptrdiff_t m_OnTrigger = 0x4b0; - constexpr std::ptrdiff_t m_OnSpawn = 0x4d8; - constexpr std::ptrdiff_t m_bDisabled = 0x500; - constexpr std::ptrdiff_t m_bWaitForRefire = 0x501; - constexpr std::ptrdiff_t m_bTriggerOnce = 0x502; - constexpr std::ptrdiff_t m_bFastRetrigger = 0x503; - constexpr std::ptrdiff_t m_bPassthoughCaller = 0x504; -} - -namespace CParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0x700; - constexpr std::ptrdiff_t m_bActive = 0x900; - constexpr std::ptrdiff_t m_bFrozen = 0x901; - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x904; - constexpr std::ptrdiff_t m_nStopType = 0x908; - constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x90c; - constexpr std::ptrdiff_t m_iEffectIndex = 0x910; - constexpr std::ptrdiff_t m_flStartTime = 0x918; - constexpr std::ptrdiff_t m_flPreSimTime = 0x91c; - constexpr std::ptrdiff_t m_vServerControlPoints = 0x920; - constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0x950; - constexpr std::ptrdiff_t m_hControlPointEnts = 0x954; - constexpr std::ptrdiff_t m_bNoSave = 0xa54; - constexpr std::ptrdiff_t m_bNoFreeze = 0xa55; - constexpr std::ptrdiff_t m_bNoRamp = 0xa56; - constexpr std::ptrdiff_t m_bStartActive = 0xa57; - constexpr std::ptrdiff_t m_iszEffectName = 0xa58; - constexpr std::ptrdiff_t m_iszControlPointNames = 0xa60; - constexpr std::ptrdiff_t m_nDataCP = 0xc60; - constexpr std::ptrdiff_t m_vecDataCPValue = 0xc64; - constexpr std::ptrdiff_t m_nTintCP = 0xc70; - constexpr std::ptrdiff_t m_clrTint = 0xc74; -} - -namespace CPathParticleRope { - constexpr std::ptrdiff_t m_bStartActive = 0x4b0; - constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x4b4; - constexpr std::ptrdiff_t m_iszEffectName = 0x4b8; - constexpr std::ptrdiff_t m_PathNodes_Name = 0x4c0; - constexpr std::ptrdiff_t m_flParticleSpacing = 0x4d8; - constexpr std::ptrdiff_t m_flSlack = 0x4dc; - constexpr std::ptrdiff_t m_flRadius = 0x4e0; - constexpr std::ptrdiff_t m_ColorTint = 0x4e4; - constexpr std::ptrdiff_t m_nEffectState = 0x4e8; - constexpr std::ptrdiff_t m_iEffectIndex = 0x4f0; - constexpr std::ptrdiff_t m_PathNodes_Position = 0x4f8; - constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x510; - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x528; - constexpr std::ptrdiff_t m_PathNodes_Color = 0x540; - constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x558; - constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x570; -} - -namespace CPathParticleRopeAlias_path_particle_rope_clientside { -} - -namespace CFuncWall { - constexpr std::ptrdiff_t m_nState = 0x700; -} - -namespace CFuncWallToggle { -} - -namespace CFuncVehicleClip { -} - -namespace CFuncIllusionary { -} - -namespace CFuncVPhysicsClip { - constexpr std::ptrdiff_t m_bDisabled = 0x700; -} - -namespace CFuncInteractionLayerClip { - constexpr std::ptrdiff_t m_bDisabled = 0x700; - constexpr std::ptrdiff_t m_iszInteractsAs = 0x708; - constexpr std::ptrdiff_t m_iszInteractsWith = 0x710; -} - -namespace CPointClientCommand { -} - -namespace CPointServerCommand { -} - -namespace CPointBroadcastClientCommand { -} - -namespace CCommentaryAuto { - constexpr std::ptrdiff_t m_OnCommentaryNewGame = 0x4b0; - constexpr std::ptrdiff_t m_OnCommentaryMidGame = 0x4d8; - constexpr std::ptrdiff_t m_OnCommentaryMultiplayerSpawn = 0x500; -} - -namespace CDynamicLight { - constexpr std::ptrdiff_t m_ActualFlags = 0x700; - constexpr std::ptrdiff_t m_Flags = 0x701; - constexpr std::ptrdiff_t m_LightStyle = 0x702; - constexpr std::ptrdiff_t m_On = 0x703; - constexpr std::ptrdiff_t m_Radius = 0x704; - constexpr std::ptrdiff_t m_Exponent = 0x708; - constexpr std::ptrdiff_t m_InnerAngle = 0x70c; - constexpr std::ptrdiff_t m_OuterAngle = 0x710; - constexpr std::ptrdiff_t m_SpotRadius = 0x714; -} - -namespace CBubbling { - constexpr std::ptrdiff_t m_density = 0x700; - constexpr std::ptrdiff_t m_frequency = 0x704; - constexpr std::ptrdiff_t m_state = 0x708; -} - -namespace CEnvTracer { - constexpr std::ptrdiff_t m_vecEnd = 0x4b0; - constexpr std::ptrdiff_t m_flDelay = 0x4bc; -} - -namespace CTestEffect { - constexpr std::ptrdiff_t m_iLoop = 0x4b0; - constexpr std::ptrdiff_t m_iBeam = 0x4b4; - constexpr std::ptrdiff_t m_pBeam = 0x4b8; - constexpr std::ptrdiff_t m_flBeamTime = 0x578; - constexpr std::ptrdiff_t m_flStartTime = 0x5d8; -} - -namespace CBlood { - constexpr std::ptrdiff_t m_vecSprayAngles = 0x4b0; - constexpr std::ptrdiff_t m_vecSprayDir = 0x4bc; - constexpr std::ptrdiff_t m_flAmount = 0x4c8; - constexpr std::ptrdiff_t m_Color = 0x4cc; -} - -namespace CEnvFunnel { -} - -namespace CEnvBeverage { - constexpr std::ptrdiff_t m_CanInDispenser = 0x4b0; - constexpr std::ptrdiff_t m_nBeverageType = 0x4b4; -} - -namespace CPrecipitationBlocker { -} - -namespace CEnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x4b0; -} - -namespace CPhysicsWire { - constexpr std::ptrdiff_t m_nDensity = 0x4b0; -} - -namespace CEnvMuzzleFlash { - constexpr std::ptrdiff_t m_flScale = 0x4b0; - constexpr std::ptrdiff_t m_iszParentAttachment = 0x4b8; -} - -namespace CEnvSplash { - constexpr std::ptrdiff_t m_flScale = 0x4b0; -} - -namespace CEnvViewPunch { - constexpr std::ptrdiff_t m_flRadius = 0x4b0; - constexpr std::ptrdiff_t m_angViewPunch = 0x4b4; -} - -namespace CEnvEntityIgniter { - constexpr std::ptrdiff_t m_flLifetime = 0x4b0; -} - -namespace CDebugHistory { - constexpr std::ptrdiff_t m_nNpcEvents = 0x44f0; -} - -namespace CEnvEntityMaker { - constexpr std::ptrdiff_t m_vecEntityMins = 0x4b0; - constexpr std::ptrdiff_t m_vecEntityMaxs = 0x4bc; - constexpr std::ptrdiff_t m_hCurrentInstance = 0x4c8; - constexpr std::ptrdiff_t m_hCurrentBlocker = 0x4cc; - constexpr std::ptrdiff_t m_vecBlockerOrigin = 0x4d0; - constexpr std::ptrdiff_t m_angPostSpawnDirection = 0x4dc; - constexpr std::ptrdiff_t m_flPostSpawnDirectionVariance = 0x4e8; - constexpr std::ptrdiff_t m_flPostSpawnSpeed = 0x4ec; - constexpr std::ptrdiff_t m_bPostSpawnUseAngles = 0x4f0; - constexpr std::ptrdiff_t m_iszTemplate = 0x4f8; - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x500; - constexpr std::ptrdiff_t m_pOutputOnFailedSpawn = 0x528; -} - -namespace CInfoInstructorHintTarget { -} - -namespace CEnvInstructorHint { - constexpr std::ptrdiff_t m_iszName = 0x4b0; - constexpr std::ptrdiff_t m_iszReplace_Key = 0x4b8; - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4c0; - constexpr std::ptrdiff_t m_iTimeout = 0x4c8; - constexpr std::ptrdiff_t m_iDisplayLimit = 0x4cc; - constexpr std::ptrdiff_t m_iszIcon_Onscreen = 0x4d0; - constexpr std::ptrdiff_t m_iszIcon_Offscreen = 0x4d8; - constexpr std::ptrdiff_t m_iszCaption = 0x4e0; - constexpr std::ptrdiff_t m_iszActivatorCaption = 0x4e8; - constexpr std::ptrdiff_t m_Color = 0x4f0; - constexpr std::ptrdiff_t m_fIconOffset = 0x4f4; - constexpr std::ptrdiff_t m_fRange = 0x4f8; - constexpr std::ptrdiff_t m_iPulseOption = 0x4fc; - constexpr std::ptrdiff_t m_iAlphaOption = 0x4fd; - constexpr std::ptrdiff_t m_iShakeOption = 0x4fe; - constexpr std::ptrdiff_t m_bStatic = 0x4ff; - constexpr std::ptrdiff_t m_bNoOffscreen = 0x500; - constexpr std::ptrdiff_t m_bForceCaption = 0x501; - constexpr std::ptrdiff_t m_iInstanceType = 0x504; - constexpr std::ptrdiff_t m_bSuppressRest = 0x508; - constexpr std::ptrdiff_t m_iszBinding = 0x510; - constexpr std::ptrdiff_t m_bAllowNoDrawTarget = 0x518; - constexpr std::ptrdiff_t m_bAutoStart = 0x519; - constexpr std::ptrdiff_t m_bLocalPlayerOnly = 0x51a; -} - -namespace CEnvInstructorVRHint { - constexpr std::ptrdiff_t m_iszName = 0x4b0; - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4b8; - constexpr std::ptrdiff_t m_iTimeout = 0x4c0; - constexpr std::ptrdiff_t m_iszCaption = 0x4c8; - constexpr std::ptrdiff_t m_iszStartSound = 0x4d0; - constexpr std::ptrdiff_t m_iLayoutFileType = 0x4d8; - constexpr std::ptrdiff_t m_iszCustomLayoutFile = 0x4e0; - constexpr std::ptrdiff_t m_iAttachType = 0x4e8; - constexpr std::ptrdiff_t m_flHeightOffset = 0x4ec; -} - -namespace CInstructorEventEntity { - constexpr std::ptrdiff_t m_iszName = 0x4b0; - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4b8; - constexpr std::ptrdiff_t m_hTargetPlayer = 0x4c0; -} - -namespace CEnvScreenOverlay { - constexpr std::ptrdiff_t m_iszOverlayNames = 0x4b0; - constexpr std::ptrdiff_t m_flOverlayTimes = 0x500; - constexpr std::ptrdiff_t m_flStartTime = 0x528; - constexpr std::ptrdiff_t m_iDesiredOverlay = 0x52c; - constexpr std::ptrdiff_t m_bIsActive = 0x530; -} - -namespace CEnvFade { - constexpr std::ptrdiff_t m_fadeColor = 0x4b0; - constexpr std::ptrdiff_t m_Duration = 0x4b4; - constexpr std::ptrdiff_t m_HoldDuration = 0x4b8; - constexpr std::ptrdiff_t m_OnBeginFade = 0x4c0; -} - -namespace CCredits { - constexpr std::ptrdiff_t m_OnCreditsDone = 0x4b0; - constexpr std::ptrdiff_t m_bRolledOutroCredits = 0x4d8; - constexpr std::ptrdiff_t m_flLogoLength = 0x4dc; -} - -namespace CEnvShake { - constexpr std::ptrdiff_t m_limitToEntity = 0x4b0; - constexpr std::ptrdiff_t m_Amplitude = 0x4b8; - constexpr std::ptrdiff_t m_Frequency = 0x4bc; - constexpr std::ptrdiff_t m_Duration = 0x4c0; - constexpr std::ptrdiff_t m_Radius = 0x4c4; - constexpr std::ptrdiff_t m_stopTime = 0x4c8; - constexpr std::ptrdiff_t m_nextShake = 0x4cc; - constexpr std::ptrdiff_t m_currentAmp = 0x4d0; - constexpr std::ptrdiff_t m_maxForce = 0x4d4; - constexpr std::ptrdiff_t m_shakeCallback = 0x4e8; -} - -namespace CEnvTilt { - constexpr std::ptrdiff_t m_Duration = 0x4b0; - constexpr std::ptrdiff_t m_Radius = 0x4b4; - constexpr std::ptrdiff_t m_TiltTime = 0x4b8; - constexpr std::ptrdiff_t m_stopTime = 0x4bc; -} - -namespace CEnvSpark { - constexpr std::ptrdiff_t m_flDelay = 0x4b0; - constexpr std::ptrdiff_t m_nMagnitude = 0x4b4; - constexpr std::ptrdiff_t m_nTrailLength = 0x4b8; - constexpr std::ptrdiff_t m_nType = 0x4bc; - constexpr std::ptrdiff_t m_OnSpark = 0x4c0; -} - -namespace CShower { -} - -namespace CEnvExplosion { - constexpr std::ptrdiff_t m_iMagnitude = 0x700; - constexpr std::ptrdiff_t m_flPlayerDamage = 0x704; - constexpr std::ptrdiff_t m_iRadiusOverride = 0x708; - constexpr std::ptrdiff_t m_flInnerRadius = 0x70c; - constexpr std::ptrdiff_t m_spriteScale = 0x710; - constexpr std::ptrdiff_t m_flDamageForce = 0x714; - constexpr std::ptrdiff_t m_hInflictor = 0x718; - constexpr std::ptrdiff_t m_iCustomDamageType = 0x71c; - constexpr std::ptrdiff_t m_iszExplosionType = 0x728; - constexpr std::ptrdiff_t m_iszCustomEffectName = 0x730; - constexpr std::ptrdiff_t m_iszCustomSoundName = 0x738; - constexpr std::ptrdiff_t m_iClassIgnore = 0x740; - constexpr std::ptrdiff_t m_iClassIgnore2 = 0x744; - constexpr std::ptrdiff_t m_iszEntityIgnoreName = 0x748; - constexpr std::ptrdiff_t m_hEntityIgnore = 0x750; -} - -namespace CFilterName { - constexpr std::ptrdiff_t m_iFilterName = 0x508; -} - -namespace CFilterModel { - constexpr std::ptrdiff_t m_iFilterModel = 0x508; -} - -namespace CFilterContext { - constexpr std::ptrdiff_t m_iFilterContext = 0x508; -} - -namespace FilterTeam { - constexpr std::ptrdiff_t m_iFilterTeam = 0x508; -} - -namespace CFilterMassGreater { - constexpr std::ptrdiff_t m_fFilterMass = 0x508; -} - -namespace FilterDamageType { - constexpr std::ptrdiff_t m_iDamageType = 0x508; -} - -namespace FilterHealth { - constexpr std::ptrdiff_t m_bAdrenalineActive = 0x508; - constexpr std::ptrdiff_t m_iHealthMin = 0x50c; - constexpr std::ptrdiff_t m_iHealthMax = 0x510; -} - -namespace CFilterEnemy { - constexpr std::ptrdiff_t m_iszEnemyName = 0x508; - constexpr std::ptrdiff_t m_flRadius = 0x510; - constexpr std::ptrdiff_t m_flOuterRadius = 0x514; - constexpr std::ptrdiff_t m_nMaxSquadmatesPerEnemy = 0x518; - constexpr std::ptrdiff_t m_iszPlayerName = 0x520; -} - -namespace CFilterAttributeInt { - constexpr std::ptrdiff_t m_sAttributeName = 0x508; -} - -namespace CFire { - constexpr std::ptrdiff_t m_hEffect = 0x700; - constexpr std::ptrdiff_t m_hOwner = 0x704; - constexpr std::ptrdiff_t m_nFireType = 0x708; - constexpr std::ptrdiff_t m_flFuel = 0x70c; - constexpr std::ptrdiff_t m_flDamageTime = 0x710; - constexpr std::ptrdiff_t m_lastDamage = 0x714; - constexpr std::ptrdiff_t m_flFireSize = 0x718; - constexpr std::ptrdiff_t m_flLastNavUpdateTime = 0x71c; - constexpr std::ptrdiff_t m_flHeatLevel = 0x720; - constexpr std::ptrdiff_t m_flHeatAbsorb = 0x724; - constexpr std::ptrdiff_t m_flDamageScale = 0x728; - constexpr std::ptrdiff_t m_flMaxHeat = 0x72c; - constexpr std::ptrdiff_t m_flLastHeatLevel = 0x730; - constexpr std::ptrdiff_t m_flAttackTime = 0x734; - constexpr std::ptrdiff_t m_bEnabled = 0x738; - constexpr std::ptrdiff_t m_bStartDisabled = 0x739; - constexpr std::ptrdiff_t m_bDidActivate = 0x73a; - constexpr std::ptrdiff_t m_OnIgnited = 0x740; - constexpr std::ptrdiff_t m_OnExtinguished = 0x768; -} - -namespace CEnvFireSource { - constexpr std::ptrdiff_t m_bEnabled = 0x4b0; - constexpr std::ptrdiff_t m_radius = 0x4b4; - constexpr std::ptrdiff_t m_damage = 0x4b8; -} - -namespace CEnvFireSensor { - constexpr std::ptrdiff_t m_bEnabled = 0x4b0; - constexpr std::ptrdiff_t m_bHeatAtLevel = 0x4b1; - constexpr std::ptrdiff_t m_radius = 0x4b4; - constexpr std::ptrdiff_t m_targetLevel = 0x4b8; - constexpr std::ptrdiff_t m_targetTime = 0x4bc; - constexpr std::ptrdiff_t m_levelTime = 0x4c0; - constexpr std::ptrdiff_t m_OnHeatLevelStart = 0x4c8; - constexpr std::ptrdiff_t m_OnHeatLevelEnd = 0x4f0; -} - -namespace CFuncTimescale { - constexpr std::ptrdiff_t m_flDesiredTimescale = 0x4b0; - constexpr std::ptrdiff_t m_flAcceleration = 0x4b4; - constexpr std::ptrdiff_t m_flMinBlendRate = 0x4b8; - constexpr std::ptrdiff_t m_flBlendDeltaMultiplier = 0x4bc; - constexpr std::ptrdiff_t m_isStarted = 0x4c0; -} - -namespace CGameWeaponManager { - constexpr std::ptrdiff_t m_iszWeaponName = 0x4b0; - constexpr std::ptrdiff_t m_iMaxPieces = 0x4c0; - constexpr std::ptrdiff_t m_flAmmoMod = 0x4c4; - constexpr std::ptrdiff_t m_bExpectingWeapon = 0x4c8; - constexpr std::ptrdiff_t m_ManagedNonWeapons = 0x4d0; -} - -namespace CLightGlow { - constexpr std::ptrdiff_t m_nHorizontalSize = 0x700; - constexpr std::ptrdiff_t m_nVerticalSize = 0x704; - constexpr std::ptrdiff_t m_nMinDist = 0x708; - constexpr std::ptrdiff_t m_nMaxDist = 0x70c; - constexpr std::ptrdiff_t m_nOuterMaxDist = 0x710; - constexpr std::ptrdiff_t m_flGlowProxySize = 0x714; - constexpr std::ptrdiff_t m_flHDRColorScale = 0x718; -} - -namespace CLogicAchievement { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_iszAchievementEventID = 0x4b8; - constexpr std::ptrdiff_t m_OnFired = 0x4c0; -} - -namespace CLogicGameEventListener { - constexpr std::ptrdiff_t m_OnEventFired = 0x4c0; - constexpr std::ptrdiff_t m_iszGameEventName = 0x4e8; - constexpr std::ptrdiff_t m_iszGameEventItem = 0x4f0; - constexpr std::ptrdiff_t m_bEnabled = 0x4f8; - constexpr std::ptrdiff_t m_bStartDisabled = 0x4f9; -} - -namespace CLogicMeasureMovement { - constexpr std::ptrdiff_t m_strMeasureTarget = 0x4b0; - constexpr std::ptrdiff_t m_strMeasureReference = 0x4b8; - constexpr std::ptrdiff_t m_strTargetReference = 0x4c0; - constexpr std::ptrdiff_t m_hMeasureTarget = 0x4c8; - constexpr std::ptrdiff_t m_hMeasureReference = 0x4cc; - constexpr std::ptrdiff_t m_hTarget = 0x4d0; - constexpr std::ptrdiff_t m_hTargetReference = 0x4d4; - constexpr std::ptrdiff_t m_flScale = 0x4d8; - constexpr std::ptrdiff_t m_nMeasureType = 0x4dc; -} - -namespace CLogicNavigation { - constexpr std::ptrdiff_t m_isOn = 0x4b8; - constexpr std::ptrdiff_t m_navProperty = 0x4bc; -} - -namespace CLogicNPCCounter { - constexpr std::ptrdiff_t m_OnMinCountAll = 0x4b0; - constexpr std::ptrdiff_t m_OnMaxCountAll = 0x4d8; - constexpr std::ptrdiff_t m_OnFactorAll = 0x500; - constexpr std::ptrdiff_t m_OnMinPlayerDistAll = 0x528; - constexpr std::ptrdiff_t m_OnMinCount_1 = 0x550; - constexpr std::ptrdiff_t m_OnMaxCount_1 = 0x578; - constexpr std::ptrdiff_t m_OnFactor_1 = 0x5a0; - constexpr std::ptrdiff_t m_OnMinPlayerDist_1 = 0x5c8; - constexpr std::ptrdiff_t m_OnMinCount_2 = 0x5f0; - constexpr std::ptrdiff_t m_OnMaxCount_2 = 0x618; - constexpr std::ptrdiff_t m_OnFactor_2 = 0x640; - constexpr std::ptrdiff_t m_OnMinPlayerDist_2 = 0x668; - constexpr std::ptrdiff_t m_OnMinCount_3 = 0x690; - constexpr std::ptrdiff_t m_OnMaxCount_3 = 0x6b8; - constexpr std::ptrdiff_t m_OnFactor_3 = 0x6e0; - constexpr std::ptrdiff_t m_OnMinPlayerDist_3 = 0x708; - constexpr std::ptrdiff_t m_hSource = 0x730; - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x738; - constexpr std::ptrdiff_t m_flDistanceMax = 0x740; - constexpr std::ptrdiff_t m_bDisabled = 0x744; - constexpr std::ptrdiff_t m_nMinCountAll = 0x748; - constexpr std::ptrdiff_t m_nMaxCountAll = 0x74c; - constexpr std::ptrdiff_t m_nMinFactorAll = 0x750; - constexpr std::ptrdiff_t m_nMaxFactorAll = 0x754; - constexpr std::ptrdiff_t m_iszNPCClassname_1 = 0x760; - constexpr std::ptrdiff_t m_nNPCState_1 = 0x768; - constexpr std::ptrdiff_t m_bInvertState_1 = 0x76c; - constexpr std::ptrdiff_t m_nMinCount_1 = 0x770; - constexpr std::ptrdiff_t m_nMaxCount_1 = 0x774; - constexpr std::ptrdiff_t m_nMinFactor_1 = 0x778; - constexpr std::ptrdiff_t m_nMaxFactor_1 = 0x77c; - constexpr std::ptrdiff_t m_flDefaultDist_1 = 0x784; - constexpr std::ptrdiff_t m_iszNPCClassname_2 = 0x788; - constexpr std::ptrdiff_t m_nNPCState_2 = 0x790; - constexpr std::ptrdiff_t m_bInvertState_2 = 0x794; - constexpr std::ptrdiff_t m_nMinCount_2 = 0x798; - constexpr std::ptrdiff_t m_nMaxCount_2 = 0x79c; - constexpr std::ptrdiff_t m_nMinFactor_2 = 0x7a0; - constexpr std::ptrdiff_t m_nMaxFactor_2 = 0x7a4; - constexpr std::ptrdiff_t m_flDefaultDist_2 = 0x7ac; - constexpr std::ptrdiff_t m_iszNPCClassname_3 = 0x7b0; - constexpr std::ptrdiff_t m_nNPCState_3 = 0x7b8; - constexpr std::ptrdiff_t m_bInvertState_3 = 0x7bc; - constexpr std::ptrdiff_t m_nMinCount_3 = 0x7c0; - constexpr std::ptrdiff_t m_nMaxCount_3 = 0x7c4; - constexpr std::ptrdiff_t m_nMinFactor_3 = 0x7c8; - constexpr std::ptrdiff_t m_nMaxFactor_3 = 0x7cc; - constexpr std::ptrdiff_t m_flDefaultDist_3 = 0x7d4; -} - -namespace CLogicNPCCounterAABB { - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x7f0; - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x7fc; - constexpr std::ptrdiff_t m_vOuterMins = 0x808; - constexpr std::ptrdiff_t m_vOuterMaxs = 0x814; -} - -namespace CLogicNPCCounterOBB { -} - -namespace CLogicPlayerProxy { - constexpr std::ptrdiff_t m_hPlayer = 0x4b0; - constexpr std::ptrdiff_t m_PlayerHasAmmo = 0x4b8; - constexpr std::ptrdiff_t m_PlayerHasNoAmmo = 0x4e0; - constexpr std::ptrdiff_t m_PlayerDied = 0x508; - constexpr std::ptrdiff_t m_RequestedPlayerHealth = 0x530; -} - -namespace CLogicAuto { - constexpr std::ptrdiff_t m_OnMapSpawn = 0x4b0; - constexpr std::ptrdiff_t m_OnDemoMapSpawn = 0x4d8; - constexpr std::ptrdiff_t m_OnNewGame = 0x500; - constexpr std::ptrdiff_t m_OnLoadGame = 0x528; - constexpr std::ptrdiff_t m_OnMapTransition = 0x550; - constexpr std::ptrdiff_t m_OnBackgroundMap = 0x578; - constexpr std::ptrdiff_t m_OnMultiNewMap = 0x5a0; - constexpr std::ptrdiff_t m_OnMultiNewRound = 0x5c8; - constexpr std::ptrdiff_t m_OnVREnabled = 0x5f0; - constexpr std::ptrdiff_t m_OnVRNotEnabled = 0x618; - constexpr std::ptrdiff_t m_globalstate = 0x640; -} - -namespace CLogicScript { -} - -namespace CTimerEntity { - constexpr std::ptrdiff_t m_OnTimer = 0x4b0; - constexpr std::ptrdiff_t m_OnTimerHigh = 0x4d8; - constexpr std::ptrdiff_t m_OnTimerLow = 0x500; - constexpr std::ptrdiff_t m_iDisabled = 0x528; - constexpr std::ptrdiff_t m_flInitialDelay = 0x52c; - constexpr std::ptrdiff_t m_flRefireTime = 0x530; - constexpr std::ptrdiff_t m_bUpDownState = 0x534; - constexpr std::ptrdiff_t m_iUseRandomTime = 0x538; - constexpr std::ptrdiff_t m_bPauseAfterFiring = 0x53c; - constexpr std::ptrdiff_t m_flLowerRandomBound = 0x540; - constexpr std::ptrdiff_t m_flUpperRandomBound = 0x544; - constexpr std::ptrdiff_t m_flRemainingTime = 0x548; - constexpr std::ptrdiff_t m_bPaused = 0x54c; -} - -namespace CLogicLineToEntity { - constexpr std::ptrdiff_t m_Line = 0x4b0; - constexpr std::ptrdiff_t m_SourceName = 0x4d8; - constexpr std::ptrdiff_t m_StartEntity = 0x4e0; - constexpr std::ptrdiff_t m_EndEntity = 0x4e4; -} - -namespace CMathRemap { - constexpr std::ptrdiff_t m_flInMin = 0x4b0; - constexpr std::ptrdiff_t m_flInMax = 0x4b4; - constexpr std::ptrdiff_t m_flOut1 = 0x4b8; - constexpr std::ptrdiff_t m_flOut2 = 0x4bc; - constexpr std::ptrdiff_t m_flOldInValue = 0x4c0; - constexpr std::ptrdiff_t m_bEnabled = 0x4c4; - constexpr std::ptrdiff_t m_OutValue = 0x4c8; - constexpr std::ptrdiff_t m_OnRoseAboveMin = 0x4f0; - constexpr std::ptrdiff_t m_OnRoseAboveMax = 0x518; - constexpr std::ptrdiff_t m_OnFellBelowMin = 0x540; - constexpr std::ptrdiff_t m_OnFellBelowMax = 0x568; -} - -namespace CMathColorBlend { - constexpr std::ptrdiff_t m_flInMin = 0x4b0; - constexpr std::ptrdiff_t m_flInMax = 0x4b4; - constexpr std::ptrdiff_t m_OutColor1 = 0x4b8; - constexpr std::ptrdiff_t m_OutColor2 = 0x4bc; - constexpr std::ptrdiff_t m_OutValue = 0x4c0; -} - -namespace CEnvGlobal { - constexpr std::ptrdiff_t m_outCounter = 0x4b0; - constexpr std::ptrdiff_t m_globalstate = 0x4d8; - constexpr std::ptrdiff_t m_triggermode = 0x4e0; - constexpr std::ptrdiff_t m_initialstate = 0x4e4; - constexpr std::ptrdiff_t m_counter = 0x4e8; -} - -namespace CMultiSource { - constexpr std::ptrdiff_t m_rgEntities = 0x4b0; - constexpr std::ptrdiff_t m_rgTriggered = 0x530; - constexpr std::ptrdiff_t m_OnTrigger = 0x5b0; - constexpr std::ptrdiff_t m_iTotal = 0x5d8; - constexpr std::ptrdiff_t m_globalstate = 0x5e0; -} - -namespace CMathCounter { - constexpr std::ptrdiff_t m_flMin = 0x4b0; - constexpr std::ptrdiff_t m_flMax = 0x4b4; - constexpr std::ptrdiff_t m_bHitMin = 0x4b8; - constexpr std::ptrdiff_t m_bHitMax = 0x4b9; - constexpr std::ptrdiff_t m_bDisabled = 0x4ba; - constexpr std::ptrdiff_t m_OutValue = 0x4c0; - constexpr std::ptrdiff_t m_OnGetValue = 0x4e8; - constexpr std::ptrdiff_t m_OnHitMin = 0x510; - constexpr std::ptrdiff_t m_OnHitMax = 0x538; - constexpr std::ptrdiff_t m_OnChangedFromMin = 0x560; - constexpr std::ptrdiff_t m_OnChangedFromMax = 0x588; -} - -namespace CLogicCase { - constexpr std::ptrdiff_t m_nCase = 0x4b0; - constexpr std::ptrdiff_t m_nShuffleCases = 0x5b0; - constexpr std::ptrdiff_t m_nLastShuffleCase = 0x5b4; - constexpr std::ptrdiff_t m_uchShuffleCaseMap = 0x5b8; - constexpr std::ptrdiff_t m_OnCase = 0x5d8; - constexpr std::ptrdiff_t m_OnDefault = 0xad8; -} - -namespace CLogicCompare { - constexpr std::ptrdiff_t m_flInValue = 0x4b0; - constexpr std::ptrdiff_t m_flCompareValue = 0x4b4; - constexpr std::ptrdiff_t m_OnLessThan = 0x4b8; - constexpr std::ptrdiff_t m_OnEqualTo = 0x4e0; - constexpr std::ptrdiff_t m_OnNotEqualTo = 0x508; - constexpr std::ptrdiff_t m_OnGreaterThan = 0x530; -} - -namespace CLogicAutosave { - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4b0; - constexpr std::ptrdiff_t m_minHitPoints = 0x4b4; - constexpr std::ptrdiff_t m_minHitPointsToCommit = 0x4b8; -} - -namespace CLogicActiveAutosave { - constexpr std::ptrdiff_t m_TriggerHitPoints = 0x4c0; - constexpr std::ptrdiff_t m_flTimeToTrigger = 0x4c4; - constexpr std::ptrdiff_t m_flStartTime = 0x4c8; - constexpr std::ptrdiff_t m_flDangerousTime = 0x4cc; -} - -namespace CLogicDistanceAutosave { - constexpr std::ptrdiff_t m_iszTargetEntity = 0x4b0; - constexpr std::ptrdiff_t m_flDistanceToPlayer = 0x4b8; - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4bc; - constexpr std::ptrdiff_t m_bCheckCough = 0x4bd; - constexpr std::ptrdiff_t m_bThinkDangerous = 0x4be; - constexpr std::ptrdiff_t m_flDangerousTime = 0x4c0; -} - -namespace CLogicCollisionPair { - constexpr std::ptrdiff_t m_nameAttach1 = 0x4b0; - constexpr std::ptrdiff_t m_nameAttach2 = 0x4b8; - constexpr std::ptrdiff_t m_disabled = 0x4c0; - constexpr std::ptrdiff_t m_succeeded = 0x4c1; -} - -namespace CLogicBranchList { - constexpr std::ptrdiff_t m_nLogicBranchNames = 0x4b0; - constexpr std::ptrdiff_t m_LogicBranchList = 0x530; - constexpr std::ptrdiff_t m_eLastState = 0x548; - constexpr std::ptrdiff_t m_OnAllTrue = 0x550; - constexpr std::ptrdiff_t m_OnAllFalse = 0x578; - constexpr std::ptrdiff_t m_OnMixed = 0x5a0; -} - -namespace CLogicGameEvent { - constexpr std::ptrdiff_t m_iszEventName = 0x4b0; -} - -namespace CMessageEntity { - constexpr std::ptrdiff_t m_radius = 0x4b0; - constexpr std::ptrdiff_t m_messageText = 0x4b8; - constexpr std::ptrdiff_t m_drawText = 0x4c0; - constexpr std::ptrdiff_t m_bDeveloperOnly = 0x4c1; - constexpr std::ptrdiff_t m_bEnabled = 0x4c2; -} - -namespace CTriggerBrush { - constexpr std::ptrdiff_t m_OnStartTouch = 0x700; - constexpr std::ptrdiff_t m_OnEndTouch = 0x728; - constexpr std::ptrdiff_t m_OnUse = 0x750; - constexpr std::ptrdiff_t m_iInputFilter = 0x778; - constexpr std::ptrdiff_t m_iDontMessageParent = 0x77c; -} - -namespace CPathKeyFrame { - constexpr std::ptrdiff_t m_Origin = 0x4b0; - constexpr std::ptrdiff_t m_Angles = 0x4bc; - constexpr std::ptrdiff_t m_qAngle = 0x4d0; - constexpr std::ptrdiff_t m_iNextKey = 0x4e0; - constexpr std::ptrdiff_t m_flNextTime = 0x4e8; - constexpr std::ptrdiff_t m_pNextKey = 0x4f0; - constexpr std::ptrdiff_t m_pPrevKey = 0x4f8; - constexpr std::ptrdiff_t m_flSpeed = 0x500; -} - -namespace CBaseMoveBehavior { - constexpr std::ptrdiff_t m_iPositionInterpolator = 0x510; - constexpr std::ptrdiff_t m_iRotationInterpolator = 0x514; - constexpr std::ptrdiff_t m_flAnimStartTime = 0x518; - constexpr std::ptrdiff_t m_flAnimEndTime = 0x51c; - constexpr std::ptrdiff_t m_flAverageSpeedAcrossFrame = 0x520; - constexpr std::ptrdiff_t m_pCurrentKeyFrame = 0x528; - constexpr std::ptrdiff_t m_pTargetKeyFrame = 0x530; - constexpr std::ptrdiff_t m_pPreKeyFrame = 0x538; - constexpr std::ptrdiff_t m_pPostKeyFrame = 0x540; - constexpr std::ptrdiff_t m_flTimeIntoFrame = 0x548; - constexpr std::ptrdiff_t m_iDirection = 0x54c; -} - -namespace CPathCorner { - constexpr std::ptrdiff_t m_flWait = 0x4b0; - constexpr std::ptrdiff_t m_flRadius = 0x4b4; - constexpr std::ptrdiff_t m_OnPass = 0x4b8; -} - -namespace CPhysForce { - constexpr std::ptrdiff_t m_nameAttach = 0x4b8; - constexpr std::ptrdiff_t m_force = 0x4c0; - constexpr std::ptrdiff_t m_forceTime = 0x4c4; - constexpr std::ptrdiff_t m_attachedObject = 0x4c8; - constexpr std::ptrdiff_t m_wasRestored = 0x4cc; - constexpr std::ptrdiff_t m_integrator = 0x4d0; -} - -namespace CPhysThruster { - constexpr std::ptrdiff_t m_localOrigin = 0x510; -} - -namespace CPhysTorque { - constexpr std::ptrdiff_t m_axis = 0x510; -} - -namespace CPhysMotor { - constexpr std::ptrdiff_t m_nameAttach = 0x4b0; - constexpr std::ptrdiff_t m_hAttachedObject = 0x4b8; - constexpr std::ptrdiff_t m_spinUp = 0x4bc; - constexpr std::ptrdiff_t m_additionalAcceleration = 0x4c0; - constexpr std::ptrdiff_t m_angularAcceleration = 0x4c4; - constexpr std::ptrdiff_t m_lastTime = 0x4c8; - constexpr std::ptrdiff_t m_motor = 0x4e0; -} - -namespace CKeepUpright { - constexpr std::ptrdiff_t m_worldGoalAxis = 0x4b8; - constexpr std::ptrdiff_t m_localTestAxis = 0x4c4; - constexpr std::ptrdiff_t m_nameAttach = 0x4d8; - constexpr std::ptrdiff_t m_attachedObject = 0x4e0; - constexpr std::ptrdiff_t m_angularLimit = 0x4e4; - constexpr std::ptrdiff_t m_bActive = 0x4e8; - constexpr std::ptrdiff_t m_bDampAllRotation = 0x4e9; -} - -namespace CPhysConstraint { - constexpr std::ptrdiff_t m_nameAttach1 = 0x4b8; - constexpr std::ptrdiff_t m_nameAttach2 = 0x4c0; - constexpr std::ptrdiff_t m_breakSound = 0x4c8; - constexpr std::ptrdiff_t m_forceLimit = 0x4d0; - constexpr std::ptrdiff_t m_torqueLimit = 0x4d4; - constexpr std::ptrdiff_t m_teleportTick = 0x4d8; - constexpr std::ptrdiff_t m_minTeleportDistance = 0x4dc; - constexpr std::ptrdiff_t m_OnBreak = 0x4e0; -} - -namespace CPhysHinge { - constexpr std::ptrdiff_t m_soundInfo = 0x510; - constexpr std::ptrdiff_t m_NotifyMinLimitReached = 0x598; - constexpr std::ptrdiff_t m_NotifyMaxLimitReached = 0x5c0; - constexpr std::ptrdiff_t m_bAtMinLimit = 0x5e8; - constexpr std::ptrdiff_t m_bAtMaxLimit = 0x5e9; - constexpr std::ptrdiff_t m_hinge = 0x5ec; - constexpr std::ptrdiff_t m_hingeFriction = 0x62c; - constexpr std::ptrdiff_t m_systemLoadScale = 0x630; - constexpr std::ptrdiff_t m_bIsAxisLocal = 0x634; - constexpr std::ptrdiff_t m_flMinRotation = 0x638; - constexpr std::ptrdiff_t m_flMaxRotation = 0x63c; - constexpr std::ptrdiff_t m_flInitialRotation = 0x640; - constexpr std::ptrdiff_t m_flMotorFrequency = 0x644; - constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x648; - constexpr std::ptrdiff_t m_flAngleSpeed = 0x64c; - constexpr std::ptrdiff_t m_flAngleSpeedThreshold = 0x650; - constexpr std::ptrdiff_t m_OnStartMoving = 0x658; - constexpr std::ptrdiff_t m_OnStopMoving = 0x680; -} - -namespace CPhysHingeAlias_phys_hinge_local { -} - -namespace CPhysBallSocket { - constexpr std::ptrdiff_t m_flFriction = 0x508; - constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x50c; - constexpr std::ptrdiff_t m_flSwingLimit = 0x510; - constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x514; - constexpr std::ptrdiff_t m_flMinTwistAngle = 0x518; - constexpr std::ptrdiff_t m_flMaxTwistAngle = 0x51c; -} - -namespace CPhysSlideConstraint { - constexpr std::ptrdiff_t m_axisEnd = 0x510; - constexpr std::ptrdiff_t m_slideFriction = 0x51c; - constexpr std::ptrdiff_t m_systemLoadScale = 0x520; - constexpr std::ptrdiff_t m_initialOffset = 0x524; - constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x528; - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x529; - constexpr std::ptrdiff_t m_flMotorFrequency = 0x52c; - constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x530; - constexpr std::ptrdiff_t m_bUseEntityPivot = 0x534; - constexpr std::ptrdiff_t m_soundInfo = 0x538; -} - -namespace CPhysFixed { - constexpr std::ptrdiff_t m_flLinearFrequency = 0x508; - constexpr std::ptrdiff_t m_flLinearDampingRatio = 0x50c; - constexpr std::ptrdiff_t m_flAngularFrequency = 0x510; - constexpr std::ptrdiff_t m_flAngularDampingRatio = 0x514; - constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x518; - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x519; -} - -namespace CPhysPulley { - constexpr std::ptrdiff_t m_position2 = 0x508; - constexpr std::ptrdiff_t m_offset = 0x514; - constexpr std::ptrdiff_t m_addLength = 0x52c; - constexpr std::ptrdiff_t m_gearRatio = 0x530; -} - -namespace CPhysLength { - constexpr std::ptrdiff_t m_offset = 0x508; - constexpr std::ptrdiff_t m_vecAttach = 0x520; - constexpr std::ptrdiff_t m_addLength = 0x52c; - constexpr std::ptrdiff_t m_minLength = 0x530; - constexpr std::ptrdiff_t m_totalLength = 0x534; - constexpr std::ptrdiff_t m_bEnableCollision = 0x538; -} - -namespace CRagdollConstraint { - constexpr std::ptrdiff_t m_xmin = 0x508; - constexpr std::ptrdiff_t m_xmax = 0x50c; - constexpr std::ptrdiff_t m_ymin = 0x510; - constexpr std::ptrdiff_t m_ymax = 0x514; - constexpr std::ptrdiff_t m_zmin = 0x518; - constexpr std::ptrdiff_t m_zmax = 0x51c; - constexpr std::ptrdiff_t m_xfriction = 0x520; - constexpr std::ptrdiff_t m_yfriction = 0x524; - constexpr std::ptrdiff_t m_zfriction = 0x528; -} - -namespace CGenericConstraint { - constexpr std::ptrdiff_t m_nLinearMotionX = 0x510; - constexpr std::ptrdiff_t m_nLinearMotionY = 0x514; - constexpr std::ptrdiff_t m_nLinearMotionZ = 0x518; - constexpr std::ptrdiff_t m_flLinearFrequencyX = 0x51c; - constexpr std::ptrdiff_t m_flLinearFrequencyY = 0x520; - constexpr std::ptrdiff_t m_flLinearFrequencyZ = 0x524; - constexpr std::ptrdiff_t m_flLinearDampingRatioX = 0x528; - constexpr std::ptrdiff_t m_flLinearDampingRatioY = 0x52c; - constexpr std::ptrdiff_t m_flLinearDampingRatioZ = 0x530; - constexpr std::ptrdiff_t m_flMaxLinearImpulseX = 0x534; - constexpr std::ptrdiff_t m_flMaxLinearImpulseY = 0x538; - constexpr std::ptrdiff_t m_flMaxLinearImpulseZ = 0x53c; - constexpr std::ptrdiff_t m_flBreakAfterTimeX = 0x540; - constexpr std::ptrdiff_t m_flBreakAfterTimeY = 0x544; - constexpr std::ptrdiff_t m_flBreakAfterTimeZ = 0x548; - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeX = 0x54c; - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeY = 0x550; - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeZ = 0x554; - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdX = 0x558; - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdY = 0x55c; - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdZ = 0x560; - constexpr std::ptrdiff_t m_flNotifyForceX = 0x564; - constexpr std::ptrdiff_t m_flNotifyForceY = 0x568; - constexpr std::ptrdiff_t m_flNotifyForceZ = 0x56c; - constexpr std::ptrdiff_t m_flNotifyForceMinTimeX = 0x570; - constexpr std::ptrdiff_t m_flNotifyForceMinTimeY = 0x574; - constexpr std::ptrdiff_t m_flNotifyForceMinTimeZ = 0x578; - constexpr std::ptrdiff_t m_flNotifyForceLastTimeX = 0x57c; - constexpr std::ptrdiff_t m_flNotifyForceLastTimeY = 0x580; - constexpr std::ptrdiff_t m_flNotifyForceLastTimeZ = 0x584; - constexpr std::ptrdiff_t m_bAxisNotifiedX = 0x588; - constexpr std::ptrdiff_t m_bAxisNotifiedY = 0x589; - constexpr std::ptrdiff_t m_bAxisNotifiedZ = 0x58a; - constexpr std::ptrdiff_t m_nAngularMotionX = 0x58c; - constexpr std::ptrdiff_t m_nAngularMotionY = 0x590; - constexpr std::ptrdiff_t m_nAngularMotionZ = 0x594; - constexpr std::ptrdiff_t m_flAngularFrequencyX = 0x598; - constexpr std::ptrdiff_t m_flAngularFrequencyY = 0x59c; - constexpr std::ptrdiff_t m_flAngularFrequencyZ = 0x5a0; - constexpr std::ptrdiff_t m_flAngularDampingRatioX = 0x5a4; - constexpr std::ptrdiff_t m_flAngularDampingRatioY = 0x5a8; - constexpr std::ptrdiff_t m_flAngularDampingRatioZ = 0x5ac; - constexpr std::ptrdiff_t m_flMaxAngularImpulseX = 0x5b0; - constexpr std::ptrdiff_t m_flMaxAngularImpulseY = 0x5b4; - constexpr std::ptrdiff_t m_flMaxAngularImpulseZ = 0x5b8; - constexpr std::ptrdiff_t m_NotifyForceReachedX = 0x5c0; - constexpr std::ptrdiff_t m_NotifyForceReachedY = 0x5e8; - constexpr std::ptrdiff_t m_NotifyForceReachedZ = 0x610; -} - -namespace CSplineConstraint { -} - -namespace CPhysWheelConstraint { - constexpr std::ptrdiff_t m_flSuspensionFrequency = 0x508; - constexpr std::ptrdiff_t m_flSuspensionDampingRatio = 0x50c; - constexpr std::ptrdiff_t m_flSuspensionHeightOffset = 0x510; - constexpr std::ptrdiff_t m_bEnableSuspensionLimit = 0x514; - constexpr std::ptrdiff_t m_flMinSuspensionOffset = 0x518; - constexpr std::ptrdiff_t m_flMaxSuspensionOffset = 0x51c; - constexpr std::ptrdiff_t m_bEnableSteeringLimit = 0x520; - constexpr std::ptrdiff_t m_flMinSteeringAngle = 0x524; - constexpr std::ptrdiff_t m_flMaxSteeringAngle = 0x528; - constexpr std::ptrdiff_t m_flSteeringAxisFriction = 0x52c; - constexpr std::ptrdiff_t m_flSpinAxisFriction = 0x530; -} - -namespace CPhysicsEntitySolver { - constexpr std::ptrdiff_t m_hMovingEntity = 0x4b8; - constexpr std::ptrdiff_t m_hPhysicsBlocker = 0x4bc; - constexpr std::ptrdiff_t m_separationDuration = 0x4c0; - constexpr std::ptrdiff_t m_cancelTime = 0x4c4; -} - -namespace CPhysicsSpring { - constexpr std::ptrdiff_t m_flFrequency = 0x4b8; - constexpr std::ptrdiff_t m_flDampingRatio = 0x4bc; - constexpr std::ptrdiff_t m_flRestLength = 0x4c0; - constexpr std::ptrdiff_t m_nameAttachStart = 0x4c8; - constexpr std::ptrdiff_t m_nameAttachEnd = 0x4d0; - constexpr std::ptrdiff_t m_start = 0x4d8; - constexpr std::ptrdiff_t m_end = 0x4e4; - constexpr std::ptrdiff_t m_teleportTick = 0x4f0; -} - -namespace CPointPush { - constexpr std::ptrdiff_t m_bEnabled = 0x4b0; - constexpr std::ptrdiff_t m_flMagnitude = 0x4b4; - constexpr std::ptrdiff_t m_flRadius = 0x4b8; - constexpr std::ptrdiff_t m_flInnerRadius = 0x4bc; - constexpr std::ptrdiff_t m_flConeOfInfluence = 0x4c0; - constexpr std::ptrdiff_t m_iszFilterName = 0x4c8; - constexpr std::ptrdiff_t m_hFilter = 0x4d0; -} - -namespace CInfoPlayerStart { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; -} - -namespace CPointEntityFinder { - constexpr std::ptrdiff_t m_hEntity = 0x4b0; - constexpr std::ptrdiff_t m_iFilterName = 0x4b8; - constexpr std::ptrdiff_t m_hFilter = 0x4c0; - constexpr std::ptrdiff_t m_iRefName = 0x4c8; - constexpr std::ptrdiff_t m_hReference = 0x4d0; - constexpr std::ptrdiff_t m_FindMethod = 0x4d4; - constexpr std::ptrdiff_t m_OnFoundEntity = 0x4d8; -} - -namespace CPointValueRemapper { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_bUpdateOnClient = 0x4b1; - constexpr std::ptrdiff_t m_nInputType = 0x4b4; - constexpr std::ptrdiff_t m_iszRemapLineStartName = 0x4b8; - constexpr std::ptrdiff_t m_iszRemapLineEndName = 0x4c0; - constexpr std::ptrdiff_t m_hRemapLineStart = 0x4c8; - constexpr std::ptrdiff_t m_hRemapLineEnd = 0x4cc; - constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x4d0; - constexpr std::ptrdiff_t m_flDisengageDistance = 0x4d4; - constexpr std::ptrdiff_t m_flEngageDistance = 0x4d8; - constexpr std::ptrdiff_t m_bRequiresUseKey = 0x4dc; - constexpr std::ptrdiff_t m_nOutputType = 0x4e0; - constexpr std::ptrdiff_t m_iszOutputEntityName = 0x4e8; - constexpr std::ptrdiff_t m_iszOutputEntity2Name = 0x4f0; - constexpr std::ptrdiff_t m_iszOutputEntity3Name = 0x4f8; - constexpr std::ptrdiff_t m_iszOutputEntity4Name = 0x500; - constexpr std::ptrdiff_t m_hOutputEntities = 0x508; - constexpr std::ptrdiff_t m_nHapticsType = 0x520; - constexpr std::ptrdiff_t m_nMomentumType = 0x524; - constexpr std::ptrdiff_t m_flMomentumModifier = 0x528; - constexpr std::ptrdiff_t m_flSnapValue = 0x52c; - constexpr std::ptrdiff_t m_flCurrentMomentum = 0x530; - constexpr std::ptrdiff_t m_nRatchetType = 0x534; - constexpr std::ptrdiff_t m_flRatchetOffset = 0x538; - constexpr std::ptrdiff_t m_flInputOffset = 0x53c; - constexpr std::ptrdiff_t m_bEngaged = 0x540; - constexpr std::ptrdiff_t m_bFirstUpdate = 0x541; - constexpr std::ptrdiff_t m_flPreviousValue = 0x544; - constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x548; - constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x54c; - constexpr std::ptrdiff_t m_hUsingPlayer = 0x558; - constexpr std::ptrdiff_t m_flCustomOutputValue = 0x55c; - constexpr std::ptrdiff_t m_iszSoundEngage = 0x560; - constexpr std::ptrdiff_t m_iszSoundDisengage = 0x568; - constexpr std::ptrdiff_t m_iszSoundReachedValueZero = 0x570; - constexpr std::ptrdiff_t m_iszSoundReachedValueOne = 0x578; - constexpr std::ptrdiff_t m_iszSoundMovingLoop = 0x580; - constexpr std::ptrdiff_t m_Position = 0x590; - constexpr std::ptrdiff_t m_PositionDelta = 0x5b8; - constexpr std::ptrdiff_t m_OnReachedValueZero = 0x5e0; - constexpr std::ptrdiff_t m_OnReachedValueOne = 0x608; - constexpr std::ptrdiff_t m_OnReachedValueCustom = 0x630; - constexpr std::ptrdiff_t m_OnEngage = 0x658; - constexpr std::ptrdiff_t m_OnDisengage = 0x680; -} - -namespace CPointWorldText { - constexpr std::ptrdiff_t m_messageText = 0x700; - constexpr std::ptrdiff_t m_FontName = 0x900; - constexpr std::ptrdiff_t m_bEnabled = 0x940; - constexpr std::ptrdiff_t m_bFullbright = 0x941; - constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0x944; - constexpr std::ptrdiff_t m_flFontSize = 0x948; - constexpr std::ptrdiff_t m_flDepthOffset = 0x94c; - constexpr std::ptrdiff_t m_Color = 0x950; - constexpr std::ptrdiff_t m_nJustifyHorizontal = 0x954; - constexpr std::ptrdiff_t m_nJustifyVertical = 0x958; - constexpr std::ptrdiff_t m_nReorientMode = 0x95c; -} - -namespace CPointAngleSensor { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_nLookAtName = 0x4b8; - constexpr std::ptrdiff_t m_hTargetEntity = 0x4c0; - constexpr std::ptrdiff_t m_hLookAtEntity = 0x4c4; - constexpr std::ptrdiff_t m_flDuration = 0x4c8; - constexpr std::ptrdiff_t m_flDotTolerance = 0x4cc; - constexpr std::ptrdiff_t m_flFacingTime = 0x4d0; - constexpr std::ptrdiff_t m_bFired = 0x4d4; - constexpr std::ptrdiff_t m_OnFacingLookat = 0x4d8; - constexpr std::ptrdiff_t m_OnNotFacingLookat = 0x500; - constexpr std::ptrdiff_t m_TargetDir = 0x528; - constexpr std::ptrdiff_t m_FacingPercentage = 0x550; -} - -namespace CPointProximitySensor { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_hTargetEntity = 0x4b4; - constexpr std::ptrdiff_t m_Distance = 0x4b8; -} - -namespace CPointAngularVelocitySensor { - constexpr std::ptrdiff_t m_hTargetEntity = 0x4b0; - constexpr std::ptrdiff_t m_flThreshold = 0x4b4; - constexpr std::ptrdiff_t m_nLastCompareResult = 0x4b8; - constexpr std::ptrdiff_t m_nLastFireResult = 0x4bc; - constexpr std::ptrdiff_t m_flFireTime = 0x4c0; - constexpr std::ptrdiff_t m_flFireInterval = 0x4c4; - constexpr std::ptrdiff_t m_flLastAngVelocity = 0x4c8; - constexpr std::ptrdiff_t m_lastOrientation = 0x4cc; - constexpr std::ptrdiff_t m_vecAxis = 0x4d8; - constexpr std::ptrdiff_t m_bUseHelper = 0x4e4; - constexpr std::ptrdiff_t m_AngularVelocity = 0x4e8; - constexpr std::ptrdiff_t m_OnLessThan = 0x510; - constexpr std::ptrdiff_t m_OnLessThanOrEqualTo = 0x538; - constexpr std::ptrdiff_t m_OnGreaterThan = 0x560; - constexpr std::ptrdiff_t m_OnGreaterThanOrEqualTo = 0x588; - constexpr std::ptrdiff_t m_OnEqualTo = 0x5b0; -} - -namespace CPointVelocitySensor { - constexpr std::ptrdiff_t m_hTargetEntity = 0x4b0; - constexpr std::ptrdiff_t m_vecAxis = 0x4b4; - constexpr std::ptrdiff_t m_bEnabled = 0x4c0; - constexpr std::ptrdiff_t m_fPrevVelocity = 0x4c4; - constexpr std::ptrdiff_t m_flAvgInterval = 0x4c8; - constexpr std::ptrdiff_t m_Velocity = 0x4d0; -} - -namespace CPointHurt { - constexpr std::ptrdiff_t m_nDamage = 0x4b0; - constexpr std::ptrdiff_t m_bitsDamageType = 0x4b4; - constexpr std::ptrdiff_t m_flRadius = 0x4b8; - constexpr std::ptrdiff_t m_flDelay = 0x4bc; - constexpr std::ptrdiff_t m_strTarget = 0x4c0; - constexpr std::ptrdiff_t m_pActivator = 0x4c8; -} - -namespace CPointTeleport { - constexpr std::ptrdiff_t m_vSaveOrigin = 0x4b0; - constexpr std::ptrdiff_t m_vSaveAngles = 0x4bc; - constexpr std::ptrdiff_t m_bTeleportParentedEntities = 0x4c8; - constexpr std::ptrdiff_t m_bTeleportUseCurrentAngle = 0x4c9; -} - -namespace CEnableMotionFixup { -} - -namespace CFuncPropRespawnZone { -} - -namespace CRagdollManager { - constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x4b0; - constexpr std::ptrdiff_t m_iMaxRagdollCount = 0x4b4; - constexpr std::ptrdiff_t m_bSaveImportant = 0x4b8; -} - -namespace CRevertSaved { - constexpr std::ptrdiff_t m_loadTime = 0x700; - constexpr std::ptrdiff_t m_Duration = 0x704; - constexpr std::ptrdiff_t m_HoldTime = 0x708; -} - -namespace CSceneListManager { - constexpr std::ptrdiff_t m_hListManagers = 0x4b0; - constexpr std::ptrdiff_t m_iszScenes = 0x4c8; - constexpr std::ptrdiff_t m_hScenes = 0x548; -} - -namespace CSceneEntity { - constexpr std::ptrdiff_t m_iszSceneFile = 0x4b8; - constexpr std::ptrdiff_t m_iszResumeSceneFile = 0x4c0; - constexpr std::ptrdiff_t m_iszTarget1 = 0x4c8; - constexpr std::ptrdiff_t m_iszTarget2 = 0x4d0; - constexpr std::ptrdiff_t m_iszTarget3 = 0x4d8; - constexpr std::ptrdiff_t m_iszTarget4 = 0x4e0; - constexpr std::ptrdiff_t m_iszTarget5 = 0x4e8; - constexpr std::ptrdiff_t m_iszTarget6 = 0x4f0; - constexpr std::ptrdiff_t m_iszTarget7 = 0x4f8; - constexpr std::ptrdiff_t m_iszTarget8 = 0x500; - constexpr std::ptrdiff_t m_hTarget1 = 0x508; - constexpr std::ptrdiff_t m_hTarget2 = 0x50c; - constexpr std::ptrdiff_t m_hTarget3 = 0x510; - constexpr std::ptrdiff_t m_hTarget4 = 0x514; - constexpr std::ptrdiff_t m_hTarget5 = 0x518; - constexpr std::ptrdiff_t m_hTarget6 = 0x51c; - constexpr std::ptrdiff_t m_hTarget7 = 0x520; - constexpr std::ptrdiff_t m_hTarget8 = 0x524; - constexpr std::ptrdiff_t m_bIsPlayingBack = 0x528; - constexpr std::ptrdiff_t m_bPaused = 0x529; - constexpr std::ptrdiff_t m_bMultiplayer = 0x52a; - constexpr std::ptrdiff_t m_bAutogenerated = 0x52b; - constexpr std::ptrdiff_t m_flForceClientTime = 0x52c; - constexpr std::ptrdiff_t m_flCurrentTime = 0x530; - constexpr std::ptrdiff_t m_flFrameTime = 0x534; - constexpr std::ptrdiff_t m_bCancelAtNextInterrupt = 0x538; - constexpr std::ptrdiff_t m_fPitch = 0x53c; - constexpr std::ptrdiff_t m_bAutomated = 0x540; - constexpr std::ptrdiff_t m_nAutomatedAction = 0x544; - constexpr std::ptrdiff_t m_flAutomationDelay = 0x548; - constexpr std::ptrdiff_t m_flAutomationTime = 0x54c; - constexpr std::ptrdiff_t m_hWaitingForThisResumeScene = 0x550; - constexpr std::ptrdiff_t m_bWaitingForResumeScene = 0x554; - constexpr std::ptrdiff_t m_bPausedViaInput = 0x555; - constexpr std::ptrdiff_t m_bPauseAtNextInterrupt = 0x556; - constexpr std::ptrdiff_t m_bWaitingForActor = 0x557; - constexpr std::ptrdiff_t m_bWaitingForInterrupt = 0x558; - constexpr std::ptrdiff_t m_bInterruptedActorsScenes = 0x559; - constexpr std::ptrdiff_t m_bBreakOnNonIdle = 0x55a; - constexpr std::ptrdiff_t m_hActorList = 0x560; - constexpr std::ptrdiff_t m_hRemoveActorList = 0x578; - constexpr std::ptrdiff_t m_nSceneFlushCounter = 0x5a0; - constexpr std::ptrdiff_t m_nSceneStringIndex = 0x5a4; - constexpr std::ptrdiff_t m_OnStart = 0x5a8; - constexpr std::ptrdiff_t m_OnCompletion = 0x5d0; - constexpr std::ptrdiff_t m_OnCanceled = 0x5f8; - constexpr std::ptrdiff_t m_OnPaused = 0x620; - constexpr std::ptrdiff_t m_OnResumed = 0x648; - constexpr std::ptrdiff_t m_OnTrigger = 0x670; - constexpr std::ptrdiff_t m_hInterruptScene = 0x980; - constexpr std::ptrdiff_t m_nInterruptCount = 0x984; - constexpr std::ptrdiff_t m_bSceneMissing = 0x988; - constexpr std::ptrdiff_t m_bInterrupted = 0x989; - constexpr std::ptrdiff_t m_bCompletedEarly = 0x98a; - constexpr std::ptrdiff_t m_bInterruptSceneFinished = 0x98b; - constexpr std::ptrdiff_t m_bRestoring = 0x98c; - constexpr std::ptrdiff_t m_hNotifySceneCompletion = 0x990; - constexpr std::ptrdiff_t m_hListManagers = 0x9a8; - constexpr std::ptrdiff_t m_iszSoundName = 0x9e8; - constexpr std::ptrdiff_t m_hActor = 0x9f0; - constexpr std::ptrdiff_t m_hActivator = 0x9f4; - constexpr std::ptrdiff_t m_BusyActor = 0x9f8; - constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x9fc; -} - -namespace CScriptedSequence { - constexpr std::ptrdiff_t m_iszEntry = 0x4b0; - constexpr std::ptrdiff_t m_iszPreIdle = 0x4b8; - constexpr std::ptrdiff_t m_iszPlay = 0x4c0; - constexpr std::ptrdiff_t m_iszPostIdle = 0x4c8; - constexpr std::ptrdiff_t m_iszModifierToAddOnPlay = 0x4d0; - constexpr std::ptrdiff_t m_iszNextScript = 0x4d8; - constexpr std::ptrdiff_t m_iszEntity = 0x4e0; - constexpr std::ptrdiff_t m_iszSyncGroup = 0x4e8; - constexpr std::ptrdiff_t m_nMoveTo = 0x4f0; - constexpr std::ptrdiff_t m_bIsPlayingPreIdle = 0x4f4; - constexpr std::ptrdiff_t m_bIsPlayingEntry = 0x4f5; - constexpr std::ptrdiff_t m_bIsPlayingAction = 0x4f6; - constexpr std::ptrdiff_t m_bIsPlayingPostIdle = 0x4f7; - constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x4f8; - constexpr std::ptrdiff_t m_bLoopActionSequence = 0x4f9; - constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x4fa; - constexpr std::ptrdiff_t m_bSynchPostIdles = 0x4fb; - constexpr std::ptrdiff_t m_bIgnoreGravity = 0x4fc; - constexpr std::ptrdiff_t m_bDisableNPCCollisions = 0x4fd; - constexpr std::ptrdiff_t m_bKeepAnimgraphLockedPost = 0x4fe; - constexpr std::ptrdiff_t m_bDontAddModifiers = 0x4ff; - constexpr std::ptrdiff_t m_flRadius = 0x500; - constexpr std::ptrdiff_t m_flRepeat = 0x504; - constexpr std::ptrdiff_t m_flPlayAnimFadeInTime = 0x508; - constexpr std::ptrdiff_t m_flMoveInterpTime = 0x50c; - constexpr std::ptrdiff_t m_flAngRate = 0x510; - constexpr std::ptrdiff_t m_iDelay = 0x514; - constexpr std::ptrdiff_t m_startTime = 0x518; - constexpr std::ptrdiff_t m_bWaitForBeginSequence = 0x51c; - constexpr std::ptrdiff_t m_saved_effects = 0x520; - constexpr std::ptrdiff_t m_savedFlags = 0x524; - constexpr std::ptrdiff_t m_savedCollisionGroup = 0x528; - constexpr std::ptrdiff_t m_interruptable = 0x52c; - constexpr std::ptrdiff_t m_sequenceStarted = 0x52d; - constexpr std::ptrdiff_t m_bPrevAnimatedEveryTick = 0x52e; - constexpr std::ptrdiff_t m_bForcedAnimatedEveryTick = 0x52f; - constexpr std::ptrdiff_t m_bPositionRelativeToOtherEntity = 0x530; - constexpr std::ptrdiff_t m_hTargetEnt = 0x534; - constexpr std::ptrdiff_t m_hNextCine = 0x538; - constexpr std::ptrdiff_t m_bThinking = 0x53c; - constexpr std::ptrdiff_t m_bInitiatedSelfDelete = 0x53d; - constexpr std::ptrdiff_t m_bIsTeleportingDueToMoveTo = 0x53e; - constexpr std::ptrdiff_t m_bAllowCustomInterruptConditions = 0x53f; - constexpr std::ptrdiff_t m_hLastFoundEntity = 0x540; - constexpr std::ptrdiff_t m_hForcedTarget = 0x544; - constexpr std::ptrdiff_t m_bDontCancelOtherSequences = 0x548; - constexpr std::ptrdiff_t m_bForceSynch = 0x549; - constexpr std::ptrdiff_t m_bTargetWasAsleep = 0x54a; - constexpr std::ptrdiff_t m_bPreventUpdateYawOnFinish = 0x54b; - constexpr std::ptrdiff_t m_bEnsureOnNavmeshOnFinish = 0x54c; - constexpr std::ptrdiff_t m_onDeathBehavior = 0x550; - constexpr std::ptrdiff_t m_ConflictResponse = 0x554; - constexpr std::ptrdiff_t m_OnBeginSequence = 0x558; - constexpr std::ptrdiff_t m_OnActionStartOrLoop = 0x580; - constexpr std::ptrdiff_t m_OnEndSequence = 0x5a8; - constexpr std::ptrdiff_t m_OnPostIdleEndSequence = 0x5d0; - constexpr std::ptrdiff_t m_OnCancelSequence = 0x5f8; - constexpr std::ptrdiff_t m_OnCancelFailedSequence = 0x620; - constexpr std::ptrdiff_t m_OnScriptEvent = 0x648; - constexpr std::ptrdiff_t m_matOtherToMain = 0x790; - constexpr std::ptrdiff_t m_hInteractionMainEntity = 0x7b0; - constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x7b4; -} - -namespace CSoundOpvarSetEntity { - constexpr std::ptrdiff_t m_iszStackName = 0x4b8; - constexpr std::ptrdiff_t m_iszOperatorName = 0x4c0; - constexpr std::ptrdiff_t m_iszOpvarName = 0x4c8; - constexpr std::ptrdiff_t m_nOpvarType = 0x4d0; - constexpr std::ptrdiff_t m_nOpvarIndex = 0x4d4; - constexpr std::ptrdiff_t m_flOpvarValue = 0x4d8; - constexpr std::ptrdiff_t m_OpvarValueString = 0x4e0; - constexpr std::ptrdiff_t m_bSetOnSpawn = 0x4e8; -} - -namespace CAISound { - constexpr std::ptrdiff_t m_iSoundType = 0x4b0; - constexpr std::ptrdiff_t m_iSoundContext = 0x4b4; - constexpr std::ptrdiff_t m_iVolume = 0x4b8; - constexpr std::ptrdiff_t m_iSoundIndex = 0x4bc; - constexpr std::ptrdiff_t m_flDuration = 0x4c0; - constexpr std::ptrdiff_t m_iszProxyEntityName = 0x4c8; -} - -namespace CSoundStackSave { - constexpr std::ptrdiff_t m_iszStackName = 0x4b0; -} - -namespace CSoundEventEntity { - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x4b0; - constexpr std::ptrdiff_t m_bToLocalPlayer = 0x4b1; - constexpr std::ptrdiff_t m_bStopOnNew = 0x4b2; - constexpr std::ptrdiff_t m_bSaveRestore = 0x4b3; - constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x4b4; - constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x4b8; - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4c0; - constexpr std::ptrdiff_t m_iszAttachmentName = 0x4c8; - constexpr std::ptrdiff_t m_onGUIDChanged = 0x4d0; - constexpr std::ptrdiff_t m_onSoundFinished = 0x4f8; - constexpr std::ptrdiff_t m_iszSoundName = 0x540; - constexpr std::ptrdiff_t m_hSource = 0x550; -} - -namespace CSoundEventEntityAlias_snd_event_point { -} - -namespace CSoundEventAABBEntity { - constexpr std::ptrdiff_t m_vMins = 0x558; - constexpr std::ptrdiff_t m_vMaxs = 0x564; -} - -namespace CSoundEventOBBEntity { - constexpr std::ptrdiff_t m_vMins = 0x558; - constexpr std::ptrdiff_t m_vMaxs = 0x564; -} - -namespace CSoundEventPathCornerEntity { - constexpr std::ptrdiff_t m_iszPathCorner = 0x558; - constexpr std::ptrdiff_t m_iCountMax = 0x560; - constexpr std::ptrdiff_t m_flDistanceMax = 0x564; - constexpr std::ptrdiff_t m_flDistMaxSqr = 0x568; - constexpr std::ptrdiff_t m_flDotProductMax = 0x56c; - constexpr std::ptrdiff_t bPlaying = 0x570; -} - -namespace CSoundEventParameter { - constexpr std::ptrdiff_t m_iszParamName = 0x4b8; - constexpr std::ptrdiff_t m_flFloatValue = 0x4c0; -} - -namespace CEnvSoundscapeProxyAlias_snd_soundscape_proxy { -} - -namespace CEnvSoundscapeAlias_snd_soundscape { -} - -namespace CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable { -} - -namespace CNullEntity { -} - -namespace CBaseDMStart { - constexpr std::ptrdiff_t m_Master = 0x4b0; -} - -namespace CInfoLandmark { -} - -namespace CSun { - constexpr std::ptrdiff_t m_vDirection = 0x700; - constexpr std::ptrdiff_t m_clrOverlay = 0x70c; - constexpr std::ptrdiff_t m_iszEffectName = 0x710; - constexpr std::ptrdiff_t m_iszSSEffectName = 0x718; - constexpr std::ptrdiff_t m_bOn = 0x720; - constexpr std::ptrdiff_t m_bmaxColor = 0x721; - constexpr std::ptrdiff_t m_flSize = 0x724; - constexpr std::ptrdiff_t m_flRotation = 0x728; - constexpr std::ptrdiff_t m_flHazeScale = 0x72c; - constexpr std::ptrdiff_t m_flAlphaHaze = 0x730; - constexpr std::ptrdiff_t m_flAlphaHdr = 0x734; - constexpr std::ptrdiff_t m_flAlphaScale = 0x738; - constexpr std::ptrdiff_t m_flHDRColorScale = 0x73c; - constexpr std::ptrdiff_t m_flFarZScale = 0x740; -} - -namespace CTankTargetChange { - constexpr std::ptrdiff_t m_newTarget = 0x4b0; - constexpr std::ptrdiff_t m_newTargetName = 0x4c0; -} - -namespace CTankTrainAI { - constexpr std::ptrdiff_t m_hTrain = 0x4b0; - constexpr std::ptrdiff_t m_hTargetEntity = 0x4b4; - constexpr std::ptrdiff_t m_soundPlaying = 0x4b8; - constexpr std::ptrdiff_t m_startSoundName = 0x4d0; - constexpr std::ptrdiff_t m_engineSoundName = 0x4d8; - constexpr std::ptrdiff_t m_movementSoundName = 0x4e0; - constexpr std::ptrdiff_t m_targetEntityName = 0x4e8; -} - -namespace CHandleTest { - constexpr std::ptrdiff_t m_Handle = 0x4b0; - constexpr std::ptrdiff_t m_bSendHandle = 0x4b4; -} - -namespace CHandleDummy { -} - -namespace CPlatTrigger { - constexpr std::ptrdiff_t m_pPlatform = 0x700; -} - -namespace CFuncTrainControls { -} - -namespace CTriggerVolume { - constexpr std::ptrdiff_t m_iFilterName = 0x700; - constexpr std::ptrdiff_t m_hFilter = 0x708; -} - -namespace CInfoTeleportDestination { -} - -namespace CAI_ChangeTarget { - constexpr std::ptrdiff_t m_iszNewTarget = 0x4b0; -} - -namespace CAI_ChangeHintGroup { - constexpr std::ptrdiff_t m_iSearchType = 0x4b0; - constexpr std::ptrdiff_t m_strSearchName = 0x4b8; - constexpr std::ptrdiff_t m_strNewHintGroup = 0x4c0; - constexpr std::ptrdiff_t m_flRadius = 0x4c8; -} - -namespace CLogicProximity { -} - -namespace CInfoSpawnGroupLandmark { -} - -namespace CInfoSpawnGroupLoadUnload { - constexpr std::ptrdiff_t m_OnSpawnGroupLoadStarted = 0x4b0; - constexpr std::ptrdiff_t m_OnSpawnGroupLoadFinished = 0x4d8; - constexpr std::ptrdiff_t m_OnSpawnGroupUnloadStarted = 0x500; - constexpr std::ptrdiff_t m_OnSpawnGroupUnloadFinished = 0x528; - constexpr std::ptrdiff_t m_iszSpawnGroupName = 0x550; - constexpr std::ptrdiff_t m_iszSpawnGroupFilterName = 0x558; - constexpr std::ptrdiff_t m_iszLandmarkName = 0x560; - constexpr std::ptrdiff_t m_sFixedSpawnGroupName = 0x568; - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x570; - constexpr std::ptrdiff_t m_bStreamingStarted = 0x574; - constexpr std::ptrdiff_t m_bUnloadingStarted = 0x575; -} - -namespace CPointPulse { -} - -namespace CPointScript { -} - -namespace CFuncNavObstruction { - constexpr std::ptrdiff_t m_bDisabled = 0x708; -} - -namespace CAmbientGeneric { - constexpr std::ptrdiff_t m_radius = 0x4b0; - constexpr std::ptrdiff_t m_flMaxRadius = 0x4b4; - constexpr std::ptrdiff_t m_iSoundLevel = 0x4b8; - constexpr std::ptrdiff_t m_dpv = 0x4bc; - constexpr std::ptrdiff_t m_fActive = 0x520; - constexpr std::ptrdiff_t m_fLooping = 0x521; - constexpr std::ptrdiff_t m_iszSound = 0x528; - constexpr std::ptrdiff_t m_sSourceEntName = 0x530; - constexpr std::ptrdiff_t m_hSoundSource = 0x538; - constexpr std::ptrdiff_t m_nSoundSourceEntIndex = 0x53c; -} - -namespace RelationshipOverride_t { - constexpr std::ptrdiff_t entity = 0x8; - constexpr std::ptrdiff_t classType = 0xc; -} - -namespace CBaseToggle { - constexpr std::ptrdiff_t m_toggle_state = 0x700; - constexpr std::ptrdiff_t m_flMoveDistance = 0x704; - constexpr std::ptrdiff_t m_flWait = 0x708; - constexpr std::ptrdiff_t m_flLip = 0x70c; - constexpr std::ptrdiff_t m_bAlwaysFireBlockedOutputs = 0x710; - constexpr std::ptrdiff_t m_vecPosition1 = 0x714; - constexpr std::ptrdiff_t m_vecPosition2 = 0x720; - constexpr std::ptrdiff_t m_vecMoveAng = 0x72c; - constexpr std::ptrdiff_t m_vecAngle1 = 0x738; - constexpr std::ptrdiff_t m_vecAngle2 = 0x744; - constexpr std::ptrdiff_t m_flHeight = 0x750; - constexpr std::ptrdiff_t m_hActivator = 0x754; - constexpr std::ptrdiff_t m_vecFinalDest = 0x758; - constexpr std::ptrdiff_t m_vecFinalAngle = 0x764; - constexpr std::ptrdiff_t m_movementType = 0x770; - constexpr std::ptrdiff_t m_sMaster = 0x778; -} - -namespace CBaseButton { - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x780; - constexpr std::ptrdiff_t m_fStayPushed = 0x78c; - constexpr std::ptrdiff_t m_fRotating = 0x78d; - constexpr std::ptrdiff_t m_ls = 0x790; - constexpr std::ptrdiff_t m_sUseSound = 0x7b0; - constexpr std::ptrdiff_t m_sLockedSound = 0x7b8; - constexpr std::ptrdiff_t m_sUnlockedSound = 0x7c0; - constexpr std::ptrdiff_t m_bLocked = 0x7c8; - constexpr std::ptrdiff_t m_bDisabled = 0x7c9; - constexpr std::ptrdiff_t m_flUseLockedTime = 0x7cc; - constexpr std::ptrdiff_t m_bSolidBsp = 0x7d0; - constexpr std::ptrdiff_t m_OnDamaged = 0x7d8; - constexpr std::ptrdiff_t m_OnPressed = 0x800; - constexpr std::ptrdiff_t m_OnUseLocked = 0x828; - constexpr std::ptrdiff_t m_OnIn = 0x850; - constexpr std::ptrdiff_t m_OnOut = 0x878; - constexpr std::ptrdiff_t m_nState = 0x8a0; - constexpr std::ptrdiff_t m_hConstraint = 0x8a4; - constexpr std::ptrdiff_t m_hConstraintParent = 0x8a8; - constexpr std::ptrdiff_t m_bForceNpcExclude = 0x8ac; - constexpr std::ptrdiff_t m_sGlowEntity = 0x8b0; - constexpr std::ptrdiff_t m_glowEntity = 0x8b8; - constexpr std::ptrdiff_t m_usable = 0x8bc; - constexpr std::ptrdiff_t m_szDisplayText = 0x8c0; -} - -namespace CPhysicalButton { -} - -namespace CRotButton { -} - -namespace CMomentaryRotButton { - constexpr std::ptrdiff_t m_Position = 0x8c8; - constexpr std::ptrdiff_t m_OnUnpressed = 0x8f0; - constexpr std::ptrdiff_t m_OnFullyOpen = 0x918; - constexpr std::ptrdiff_t m_OnFullyClosed = 0x940; - constexpr std::ptrdiff_t m_OnReachedPosition = 0x968; - constexpr std::ptrdiff_t m_lastUsed = 0x990; - constexpr std::ptrdiff_t m_start = 0x994; - constexpr std::ptrdiff_t m_end = 0x9a0; - constexpr std::ptrdiff_t m_IdealYaw = 0x9ac; - constexpr std::ptrdiff_t m_sNoise = 0x9b0; - constexpr std::ptrdiff_t m_bUpdateTarget = 0x9b8; - constexpr std::ptrdiff_t m_direction = 0x9bc; - constexpr std::ptrdiff_t m_returnSpeed = 0x9c0; - constexpr std::ptrdiff_t m_flStartPosition = 0x9c4; -} - -namespace CRagdollMagnet { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_radius = 0x4b4; - constexpr std::ptrdiff_t m_force = 0x4b8; - constexpr std::ptrdiff_t m_axis = 0x4bc; -} - -namespace CBaseDoor { - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x790; - constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x79c; - constexpr std::ptrdiff_t m_ls = 0x7a8; - constexpr std::ptrdiff_t m_bForceClosed = 0x7c8; - constexpr std::ptrdiff_t m_bDoorGroup = 0x7c9; - constexpr std::ptrdiff_t m_bLocked = 0x7ca; - constexpr std::ptrdiff_t m_bIgnoreDebris = 0x7cb; - constexpr std::ptrdiff_t m_eSpawnPosition = 0x7cc; - constexpr std::ptrdiff_t m_flBlockDamage = 0x7d0; - constexpr std::ptrdiff_t m_NoiseMoving = 0x7d8; - constexpr std::ptrdiff_t m_NoiseArrived = 0x7e0; - constexpr std::ptrdiff_t m_NoiseMovingClosed = 0x7e8; - constexpr std::ptrdiff_t m_NoiseArrivedClosed = 0x7f0; - constexpr std::ptrdiff_t m_ChainTarget = 0x7f8; - constexpr std::ptrdiff_t m_OnBlockedClosing = 0x800; - constexpr std::ptrdiff_t m_OnBlockedOpening = 0x828; - constexpr std::ptrdiff_t m_OnUnblockedClosing = 0x850; - constexpr std::ptrdiff_t m_OnUnblockedOpening = 0x878; - constexpr std::ptrdiff_t m_OnFullyClosed = 0x8a0; - constexpr std::ptrdiff_t m_OnFullyOpen = 0x8c8; - constexpr std::ptrdiff_t m_OnClose = 0x8f0; - constexpr std::ptrdiff_t m_OnOpen = 0x918; - constexpr std::ptrdiff_t m_OnLockedUse = 0x940; - constexpr std::ptrdiff_t m_bLoopMoveSound = 0x968; - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x980; - constexpr std::ptrdiff_t m_isChaining = 0x981; - constexpr std::ptrdiff_t m_bIsUsable = 0x982; -} - -namespace CEntityBlocker { -} - -namespace CEntityDissolve { - constexpr std::ptrdiff_t m_flFadeInStart = 0x700; - constexpr std::ptrdiff_t m_flFadeInLength = 0x704; - constexpr std::ptrdiff_t m_flFadeOutModelStart = 0x708; - constexpr std::ptrdiff_t m_flFadeOutModelLength = 0x70c; - constexpr std::ptrdiff_t m_flFadeOutStart = 0x710; - constexpr std::ptrdiff_t m_flFadeOutLength = 0x714; - constexpr std::ptrdiff_t m_flStartTime = 0x718; - constexpr std::ptrdiff_t m_nDissolveType = 0x71c; - constexpr std::ptrdiff_t m_vDissolverOrigin = 0x720; - constexpr std::ptrdiff_t m_nMagnitude = 0x72c; -} - -namespace CEnvProjectedTexture { - constexpr std::ptrdiff_t m_hTargetEntity = 0x700; - constexpr std::ptrdiff_t m_bState = 0x704; - constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x705; - constexpr std::ptrdiff_t m_flLightFOV = 0x708; - constexpr std::ptrdiff_t m_bEnableShadows = 0x70c; - constexpr std::ptrdiff_t m_bSimpleProjection = 0x70d; - constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x70e; - constexpr std::ptrdiff_t m_bLightWorld = 0x70f; - constexpr std::ptrdiff_t m_bCameraSpace = 0x710; - constexpr std::ptrdiff_t m_flBrightnessScale = 0x714; - constexpr std::ptrdiff_t m_LightColor = 0x718; - constexpr std::ptrdiff_t m_flIntensity = 0x71c; - constexpr std::ptrdiff_t m_flLinearAttenuation = 0x720; - constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x724; - constexpr std::ptrdiff_t m_bVolumetric = 0x728; - constexpr std::ptrdiff_t m_flNoiseStrength = 0x72c; - constexpr std::ptrdiff_t m_flFlashlightTime = 0x730; - constexpr std::ptrdiff_t m_nNumPlanes = 0x734; - constexpr std::ptrdiff_t m_flPlaneOffset = 0x738; - constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x73c; - constexpr std::ptrdiff_t m_flColorTransitionTime = 0x740; - constexpr std::ptrdiff_t m_flAmbient = 0x744; - constexpr std::ptrdiff_t m_SpotlightTextureName = 0x748; - constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x948; - constexpr std::ptrdiff_t m_nShadowQuality = 0x94c; - constexpr std::ptrdiff_t m_flNearZ = 0x950; - constexpr std::ptrdiff_t m_flFarZ = 0x954; - constexpr std::ptrdiff_t m_flProjectionSize = 0x958; - constexpr std::ptrdiff_t m_flRotation = 0x95c; - constexpr std::ptrdiff_t m_bFlipHorizontal = 0x960; -} - -namespace CEnvDecal { - constexpr std::ptrdiff_t m_hDecalMaterial = 0x700; - constexpr std::ptrdiff_t m_flWidth = 0x708; - constexpr std::ptrdiff_t m_flHeight = 0x70c; - constexpr std::ptrdiff_t m_flDepth = 0x710; - constexpr std::ptrdiff_t m_nRenderOrder = 0x714; - constexpr std::ptrdiff_t m_bProjectOnWorld = 0x718; - constexpr std::ptrdiff_t m_bProjectOnCharacters = 0x719; - constexpr std::ptrdiff_t m_bProjectOnWater = 0x71a; - constexpr std::ptrdiff_t m_flDepthSortBias = 0x71c; -} - -namespace CMessage { - constexpr std::ptrdiff_t m_iszMessage = 0x4b0; - constexpr std::ptrdiff_t m_MessageVolume = 0x4b8; - constexpr std::ptrdiff_t m_MessageAttenuation = 0x4bc; - constexpr std::ptrdiff_t m_Radius = 0x4c0; - constexpr std::ptrdiff_t m_sNoise = 0x4c8; - constexpr std::ptrdiff_t m_OnShowMessage = 0x4d0; -} - -namespace CEnvMicrophone { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_hMeasureTarget = 0x4b4; - constexpr std::ptrdiff_t m_nSoundMask = 0x4b8; - constexpr std::ptrdiff_t m_flSensitivity = 0x4bc; - constexpr std::ptrdiff_t m_flSmoothFactor = 0x4c0; - constexpr std::ptrdiff_t m_flMaxRange = 0x4c4; - constexpr std::ptrdiff_t m_iszSpeakerName = 0x4c8; - constexpr std::ptrdiff_t m_hSpeaker = 0x4d0; - constexpr std::ptrdiff_t m_bAvoidFeedback = 0x4d4; - constexpr std::ptrdiff_t m_iSpeakerDSPPreset = 0x4d8; - constexpr std::ptrdiff_t m_iszListenFilter = 0x4e0; - constexpr std::ptrdiff_t m_hListenFilter = 0x4e8; - constexpr std::ptrdiff_t m_SoundLevel = 0x4f0; - constexpr std::ptrdiff_t m_OnRoutedSound = 0x518; - constexpr std::ptrdiff_t m_OnHeardSound = 0x540; - constexpr std::ptrdiff_t m_szLastSound = 0x568; - constexpr std::ptrdiff_t m_iLastRoutedFrame = 0x668; -} - -namespace CBreakable { - constexpr std::ptrdiff_t m_Material = 0x710; - constexpr std::ptrdiff_t m_hBreaker = 0x714; - constexpr std::ptrdiff_t m_Explosion = 0x718; - constexpr std::ptrdiff_t m_iszSpawnObject = 0x720; - constexpr std::ptrdiff_t m_flPressureDelay = 0x728; - constexpr std::ptrdiff_t m_iMinHealthDmg = 0x72c; - constexpr std::ptrdiff_t m_iszPropData = 0x730; - constexpr std::ptrdiff_t m_impactEnergyScale = 0x738; - constexpr std::ptrdiff_t m_nOverrideBlockLOS = 0x73c; - constexpr std::ptrdiff_t m_OnBreak = 0x740; - constexpr std::ptrdiff_t m_OnHealthChanged = 0x768; - constexpr std::ptrdiff_t m_flDmgModBullet = 0x790; - constexpr std::ptrdiff_t m_flDmgModClub = 0x794; - constexpr std::ptrdiff_t m_flDmgModExplosive = 0x798; - constexpr std::ptrdiff_t m_flDmgModFire = 0x79c; - constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x7a0; - constexpr std::ptrdiff_t m_iszBasePropData = 0x7a8; - constexpr std::ptrdiff_t m_iInteractions = 0x7b0; - constexpr std::ptrdiff_t m_PerformanceMode = 0x7b4; - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x7b8; - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x7bc; -} - -namespace CFuncMoveLinear { - constexpr std::ptrdiff_t m_authoredPosition = 0x780; - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x784; - constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x790; - constexpr std::ptrdiff_t m_soundStart = 0x7a0; - constexpr std::ptrdiff_t m_soundStop = 0x7a8; - constexpr std::ptrdiff_t m_currentSound = 0x7b0; - constexpr std::ptrdiff_t m_flBlockDamage = 0x7b8; - constexpr std::ptrdiff_t m_flStartPosition = 0x7bc; - constexpr std::ptrdiff_t m_flMoveDistance = 0x7c0; - constexpr std::ptrdiff_t m_OnFullyOpen = 0x7d0; - constexpr std::ptrdiff_t m_OnFullyClosed = 0x7f8; - constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x820; - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x821; -} - -namespace CFuncRotating { - constexpr std::ptrdiff_t m_vecMoveAng = 0x700; - constexpr std::ptrdiff_t m_flFanFriction = 0x70c; - constexpr std::ptrdiff_t m_flAttenuation = 0x710; - constexpr std::ptrdiff_t m_flVolume = 0x714; - constexpr std::ptrdiff_t m_flTargetSpeed = 0x718; - constexpr std::ptrdiff_t m_flMaxSpeed = 0x71c; - constexpr std::ptrdiff_t m_flBlockDamage = 0x720; - constexpr std::ptrdiff_t m_flTimeScale = 0x724; - constexpr std::ptrdiff_t m_NoiseRunning = 0x728; - constexpr std::ptrdiff_t m_bReversed = 0x730; - constexpr std::ptrdiff_t m_angStart = 0x73c; - constexpr std::ptrdiff_t m_bStopAtStartPos = 0x748; - constexpr std::ptrdiff_t m_vecClientOrigin = 0x74c; - constexpr std::ptrdiff_t m_vecClientAngles = 0x758; -} - -namespace CItemGenericTriggerHelper { - constexpr std::ptrdiff_t m_hParentItem = 0x700; -} - -namespace CRuleEntity { - constexpr std::ptrdiff_t m_iszMaster = 0x700; -} - -namespace CRulePointEntity { - constexpr std::ptrdiff_t m_Score = 0x708; -} - -namespace CGamePlayerEquip { - constexpr std::ptrdiff_t m_weaponNames = 0x710; - constexpr std::ptrdiff_t m_weaponCount = 0x810; -} - -namespace CMarkupVolume { - constexpr std::ptrdiff_t m_bEnabled = 0x700; -} - -namespace CMarkupVolumeTagged { - constexpr std::ptrdiff_t m_bIsGroup = 0x738; - constexpr std::ptrdiff_t m_bGroupByPrefab = 0x739; - constexpr std::ptrdiff_t m_bGroupByVolume = 0x73a; - constexpr std::ptrdiff_t m_bGroupOtherGroups = 0x73b; - constexpr std::ptrdiff_t m_bIsInGroup = 0x73c; -} - -namespace CMarkupVolumeWithRef { - constexpr std::ptrdiff_t m_bUseRef = 0x740; - constexpr std::ptrdiff_t m_vRefPos = 0x744; - constexpr std::ptrdiff_t m_flRefDot = 0x750; -} - -namespace CFuncBrush { - constexpr std::ptrdiff_t m_iSolidity = 0x700; - constexpr std::ptrdiff_t m_iDisabled = 0x704; - constexpr std::ptrdiff_t m_bSolidBsp = 0x708; - constexpr std::ptrdiff_t m_iszExcludedClass = 0x710; - constexpr std::ptrdiff_t m_bInvertExclusion = 0x718; - constexpr std::ptrdiff_t m_bScriptedMovement = 0x719; -} - -namespace CPathTrack { - constexpr std::ptrdiff_t m_pnext = 0x4b0; - constexpr std::ptrdiff_t m_pprevious = 0x4b8; - constexpr std::ptrdiff_t m_paltpath = 0x4c0; - constexpr std::ptrdiff_t m_flRadius = 0x4c8; - constexpr std::ptrdiff_t m_length = 0x4cc; - constexpr std::ptrdiff_t m_altName = 0x4d0; - constexpr std::ptrdiff_t m_nIterVal = 0x4d8; - constexpr std::ptrdiff_t m_eOrientationType = 0x4dc; - constexpr std::ptrdiff_t m_OnPass = 0x4e0; -} - -namespace CPhysBox { - constexpr std::ptrdiff_t m_damageType = 0x7c0; - constexpr std::ptrdiff_t m_massScale = 0x7c4; - constexpr std::ptrdiff_t m_damageToEnableMotion = 0x7c8; - constexpr std::ptrdiff_t m_flForceToEnableMotion = 0x7cc; - constexpr std::ptrdiff_t m_angPreferredCarryAngles = 0x7d0; - constexpr std::ptrdiff_t m_bNotSolidToWorld = 0x7dc; - constexpr std::ptrdiff_t m_bEnableUseOutput = 0x7dd; - constexpr std::ptrdiff_t m_iExploitableByPlayer = 0x7e0; - constexpr std::ptrdiff_t m_flTouchOutputPerEntityDelay = 0x7e4; - constexpr std::ptrdiff_t m_OnDamaged = 0x7e8; - constexpr std::ptrdiff_t m_OnAwakened = 0x810; - constexpr std::ptrdiff_t m_OnMotionEnabled = 0x838; - constexpr std::ptrdiff_t m_OnPlayerUse = 0x860; - constexpr std::ptrdiff_t m_OnStartTouch = 0x888; - constexpr std::ptrdiff_t m_hCarryingPlayer = 0x8b0; -} - -namespace CPhysExplosion { - constexpr std::ptrdiff_t m_bExplodeOnSpawn = 0x4b0; - constexpr std::ptrdiff_t m_flMagnitude = 0x4b4; - constexpr std::ptrdiff_t m_flDamage = 0x4b8; - constexpr std::ptrdiff_t m_radius = 0x4bc; - constexpr std::ptrdiff_t m_targetEntityName = 0x4c0; - constexpr std::ptrdiff_t m_flInnerRadius = 0x4c8; - constexpr std::ptrdiff_t m_flPushScale = 0x4cc; - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x4d0; - constexpr std::ptrdiff_t m_OnPushedPlayer = 0x4d8; -} - -namespace CPhysImpact { - constexpr std::ptrdiff_t m_damage = 0x4b0; - constexpr std::ptrdiff_t m_distance = 0x4b4; - constexpr std::ptrdiff_t m_directionEntityName = 0x4b8; -} - -namespace CRopeKeyframe { - constexpr std::ptrdiff_t m_RopeFlags = 0x708; - constexpr std::ptrdiff_t m_iNextLinkName = 0x710; - constexpr std::ptrdiff_t m_Slack = 0x718; - constexpr std::ptrdiff_t m_Width = 0x71c; - constexpr std::ptrdiff_t m_TextureScale = 0x720; - constexpr std::ptrdiff_t m_nSegments = 0x724; - constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x725; - constexpr std::ptrdiff_t m_strRopeMaterialModel = 0x728; - constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0x730; - constexpr std::ptrdiff_t m_Subdiv = 0x738; - constexpr std::ptrdiff_t m_nChangeCount = 0x739; - constexpr std::ptrdiff_t m_RopeLength = 0x73a; - constexpr std::ptrdiff_t m_fLockedPoints = 0x73c; - constexpr std::ptrdiff_t m_bCreatedFromMapFile = 0x73d; - constexpr std::ptrdiff_t m_flScrollSpeed = 0x740; - constexpr std::ptrdiff_t m_bStartPointValid = 0x744; - constexpr std::ptrdiff_t m_bEndPointValid = 0x745; - constexpr std::ptrdiff_t m_hStartPoint = 0x748; - constexpr std::ptrdiff_t m_hEndPoint = 0x74c; - constexpr std::ptrdiff_t m_iStartAttachment = 0x750; - constexpr std::ptrdiff_t m_iEndAttachment = 0x751; -} - -namespace CSoundEnt { - constexpr std::ptrdiff_t m_iFreeSound = 0x4b0; - constexpr std::ptrdiff_t m_iActiveSound = 0x4b4; - constexpr std::ptrdiff_t m_cLastActiveSounds = 0x4b8; - constexpr std::ptrdiff_t m_SoundPool = 0x4bc; -} - -namespace CSpotlightEnd { - constexpr std::ptrdiff_t m_flLightScale = 0x700; - constexpr std::ptrdiff_t m_Radius = 0x704; - constexpr std::ptrdiff_t m_vSpotlightDir = 0x708; - constexpr std::ptrdiff_t m_vSpotlightOrg = 0x714; -} - -namespace CFuncTrackTrain { - constexpr std::ptrdiff_t m_ppath = 0x700; - constexpr std::ptrdiff_t m_length = 0x704; - constexpr std::ptrdiff_t m_vPosPrev = 0x708; - constexpr std::ptrdiff_t m_angPrev = 0x714; - constexpr std::ptrdiff_t m_controlMins = 0x720; - constexpr std::ptrdiff_t m_controlMaxs = 0x72c; - constexpr std::ptrdiff_t m_lastBlockPos = 0x738; - constexpr std::ptrdiff_t m_lastBlockTick = 0x744; - constexpr std::ptrdiff_t m_flVolume = 0x748; - constexpr std::ptrdiff_t m_flBank = 0x74c; - constexpr std::ptrdiff_t m_oldSpeed = 0x750; - constexpr std::ptrdiff_t m_flBlockDamage = 0x754; - constexpr std::ptrdiff_t m_height = 0x758; - constexpr std::ptrdiff_t m_maxSpeed = 0x75c; - constexpr std::ptrdiff_t m_dir = 0x760; - constexpr std::ptrdiff_t m_iszSoundMove = 0x768; - constexpr std::ptrdiff_t m_iszSoundMovePing = 0x770; - constexpr std::ptrdiff_t m_iszSoundStart = 0x778; - constexpr std::ptrdiff_t m_iszSoundStop = 0x780; - constexpr std::ptrdiff_t m_strPathTarget = 0x788; - constexpr std::ptrdiff_t m_flMoveSoundMinDuration = 0x790; - constexpr std::ptrdiff_t m_flMoveSoundMaxDuration = 0x794; - constexpr std::ptrdiff_t m_flNextMoveSoundTime = 0x798; - constexpr std::ptrdiff_t m_flMoveSoundMinPitch = 0x79c; - constexpr std::ptrdiff_t m_flMoveSoundMaxPitch = 0x7a0; - constexpr std::ptrdiff_t m_eOrientationType = 0x7a4; - constexpr std::ptrdiff_t m_eVelocityType = 0x7a8; - constexpr std::ptrdiff_t m_OnStart = 0x7b8; - constexpr std::ptrdiff_t m_OnNext = 0x7e0; - constexpr std::ptrdiff_t m_OnArrivedAtDestinationNode = 0x808; - constexpr std::ptrdiff_t m_bManualSpeedChanges = 0x830; - constexpr std::ptrdiff_t m_flDesiredSpeed = 0x834; - constexpr std::ptrdiff_t m_flSpeedChangeTime = 0x838; - constexpr std::ptrdiff_t m_flAccelSpeed = 0x83c; - constexpr std::ptrdiff_t m_flDecelSpeed = 0x840; - constexpr std::ptrdiff_t m_bAccelToSpeed = 0x844; - constexpr std::ptrdiff_t m_flTimeScale = 0x848; - constexpr std::ptrdiff_t m_flNextMPSoundTime = 0x84c; -} - -namespace CBaseTrigger { - constexpr std::ptrdiff_t m_bDisabled = 0x780; - constexpr std::ptrdiff_t m_iFilterName = 0x788; - constexpr std::ptrdiff_t m_hFilter = 0x790; - constexpr std::ptrdiff_t m_OnStartTouch = 0x798; - constexpr std::ptrdiff_t m_OnStartTouchAll = 0x7c0; - constexpr std::ptrdiff_t m_OnEndTouch = 0x7e8; - constexpr std::ptrdiff_t m_OnEndTouchAll = 0x810; - constexpr std::ptrdiff_t m_OnTouching = 0x838; - constexpr std::ptrdiff_t m_OnNotTouching = 0x860; - constexpr std::ptrdiff_t m_hTouchingEntities = 0x888; - constexpr std::ptrdiff_t m_bClientSidePredicted = 0x8a0; -} - -namespace CTriggerMultiple { - constexpr std::ptrdiff_t m_OnTrigger = 0x8a8; -} - -namespace CTriggerSndSosOpvar { - constexpr std::ptrdiff_t m_hTouchingPlayers = 0x8a8; - constexpr std::ptrdiff_t m_flPosition = 0x8c0; - constexpr std::ptrdiff_t m_flCenterSize = 0x8cc; - constexpr std::ptrdiff_t m_flMinVal = 0x8d0; - constexpr std::ptrdiff_t m_flMaxVal = 0x8d4; - constexpr std::ptrdiff_t m_flWait = 0x8d8; - constexpr std::ptrdiff_t m_opvarName = 0x8e0; - constexpr std::ptrdiff_t m_stackName = 0x8e8; - constexpr std::ptrdiff_t m_operatorName = 0x8f0; - constexpr std::ptrdiff_t m_bVolIs2D = 0x8f8; - constexpr std::ptrdiff_t m_opvarNameChar = 0x8f9; - constexpr std::ptrdiff_t m_stackNameChar = 0x9f9; - constexpr std::ptrdiff_t m_operatorNameChar = 0xaf9; - constexpr std::ptrdiff_t m_VecNormPos = 0xbfc; - constexpr std::ptrdiff_t m_flNormCenterSize = 0xc08; -} - -namespace CTriggerHurt { - constexpr std::ptrdiff_t m_flOriginalDamage = 0x8a8; - constexpr std::ptrdiff_t m_flDamage = 0x8ac; - constexpr std::ptrdiff_t m_flDamageCap = 0x8b0; - constexpr std::ptrdiff_t m_flLastDmgTime = 0x8b4; - constexpr std::ptrdiff_t m_flForgivenessDelay = 0x8b8; - constexpr std::ptrdiff_t m_bitsDamageInflict = 0x8bc; - constexpr std::ptrdiff_t m_damageModel = 0x8c0; - constexpr std::ptrdiff_t m_bNoDmgForce = 0x8c4; - constexpr std::ptrdiff_t m_vDamageForce = 0x8c8; - constexpr std::ptrdiff_t m_thinkAlways = 0x8d4; - constexpr std::ptrdiff_t m_hurtThinkPeriod = 0x8d8; - constexpr std::ptrdiff_t m_OnHurt = 0x8e0; - constexpr std::ptrdiff_t m_OnHurtPlayer = 0x908; - constexpr std::ptrdiff_t m_hurtEntities = 0x930; -} - -namespace CTriggerHurtGhost { -} - -namespace CTriggerCallback { -} - -namespace CTriggerLerpObject { - constexpr std::ptrdiff_t m_iszLerpTarget = 0x8a8; - constexpr std::ptrdiff_t m_hLerpTarget = 0x8b0; - constexpr std::ptrdiff_t m_iszLerpTargetAttachment = 0x8b8; - constexpr std::ptrdiff_t m_hLerpTargetAttachment = 0x8c0; - constexpr std::ptrdiff_t m_flLerpDuration = 0x8c4; - constexpr std::ptrdiff_t m_bLerpRestoreMoveType = 0x8c8; - constexpr std::ptrdiff_t m_bSingleLerpObject = 0x8c9; - constexpr std::ptrdiff_t m_vecLerpingObjects = 0x8d0; - constexpr std::ptrdiff_t m_iszLerpEffect = 0x8e8; - constexpr std::ptrdiff_t m_iszLerpSound = 0x8f0; - constexpr std::ptrdiff_t m_OnLerpStarted = 0x8f8; - constexpr std::ptrdiff_t m_OnLerpFinished = 0x920; -} - -namespace CChangeLevel { - constexpr std::ptrdiff_t m_sMapName = 0x8a8; - constexpr std::ptrdiff_t m_sLandmarkName = 0x8b0; - constexpr std::ptrdiff_t m_OnChangeLevel = 0x8b8; - constexpr std::ptrdiff_t m_bTouched = 0x8e0; - constexpr std::ptrdiff_t m_bNoTouch = 0x8e1; - constexpr std::ptrdiff_t m_bNewChapter = 0x8e2; - constexpr std::ptrdiff_t m_bOnChangeLevelFired = 0x8e3; -} - -namespace CTriggerTeleport { - constexpr std::ptrdiff_t m_iLandmark = 0x8a8; - constexpr std::ptrdiff_t m_bUseLandmarkAngles = 0x8b0; - constexpr std::ptrdiff_t m_bMirrorPlayer = 0x8b1; -} - -namespace CTriggerFan { - constexpr std::ptrdiff_t m_vFanOrigin = 0x8a8; - constexpr std::ptrdiff_t m_vFanEnd = 0x8b4; - constexpr std::ptrdiff_t m_vNoise = 0x8c0; - constexpr std::ptrdiff_t m_flForce = 0x8cc; - constexpr std::ptrdiff_t m_flPlayerForce = 0x8d0; - constexpr std::ptrdiff_t m_flRampTime = 0x8d4; - constexpr std::ptrdiff_t m_bFalloff = 0x8d8; - constexpr std::ptrdiff_t m_bPushPlayer = 0x8d9; - constexpr std::ptrdiff_t m_bRampDown = 0x8da; - constexpr std::ptrdiff_t m_bAddNoise = 0x8db; - constexpr std::ptrdiff_t m_RampTimer = 0x8e0; -} - -namespace CNavWalkable { -} - -namespace CFuncNavBlocker { - constexpr std::ptrdiff_t m_bDisabled = 0x700; - constexpr std::ptrdiff_t m_nBlockedTeamNumber = 0x704; -} - -namespace CNavLinkAreaEntity { - constexpr std::ptrdiff_t m_flWidth = 0x4b0; - constexpr std::ptrdiff_t m_vLocatorOffset = 0x4b4; - constexpr std::ptrdiff_t m_qLocatorAnglesOffset = 0x4c0; - constexpr std::ptrdiff_t m_strMovementForward = 0x4d0; - constexpr std::ptrdiff_t m_strMovementReverse = 0x4d8; - constexpr std::ptrdiff_t m_nNavLinkIdForward = 0x4e0; - constexpr std::ptrdiff_t m_nNavLinkIdReverse = 0x4e4; - constexpr std::ptrdiff_t m_bEnabled = 0x4e8; - constexpr std::ptrdiff_t m_strFilterName = 0x4f0; - constexpr std::ptrdiff_t m_hFilter = 0x4f8; - constexpr std::ptrdiff_t m_OnNavLinkStart = 0x500; - constexpr std::ptrdiff_t m_OnNavLinkFinish = 0x528; - constexpr std::ptrdiff_t m_bIsTerminus = 0x550; -} - -namespace CNavSpaceInfo { - constexpr std::ptrdiff_t m_bCreateFlightSpace = 0x4b0; -} - -namespace CBeam { - constexpr std::ptrdiff_t m_flFrameRate = 0x700; - constexpr std::ptrdiff_t m_flHDRColorScale = 0x704; - constexpr std::ptrdiff_t m_flFireTime = 0x708; - constexpr std::ptrdiff_t m_flDamage = 0x70c; - constexpr std::ptrdiff_t m_nNumBeamEnts = 0x710; - constexpr std::ptrdiff_t m_hBaseMaterial = 0x718; - constexpr std::ptrdiff_t m_nHaloIndex = 0x720; - constexpr std::ptrdiff_t m_nBeamType = 0x728; - constexpr std::ptrdiff_t m_nBeamFlags = 0x72c; - constexpr std::ptrdiff_t m_hAttachEntity = 0x730; - constexpr std::ptrdiff_t m_nAttachIndex = 0x758; - constexpr std::ptrdiff_t m_fWidth = 0x764; - constexpr std::ptrdiff_t m_fEndWidth = 0x768; - constexpr std::ptrdiff_t m_fFadeLength = 0x76c; - constexpr std::ptrdiff_t m_fHaloScale = 0x770; - constexpr std::ptrdiff_t m_fAmplitude = 0x774; - constexpr std::ptrdiff_t m_fStartFrame = 0x778; - constexpr std::ptrdiff_t m_fSpeed = 0x77c; - constexpr std::ptrdiff_t m_flFrame = 0x780; - constexpr std::ptrdiff_t m_nClipStyle = 0x784; - constexpr std::ptrdiff_t m_bTurnedOff = 0x788; - constexpr std::ptrdiff_t m_vecEndPos = 0x78c; - constexpr std::ptrdiff_t m_hEndEntity = 0x798; - constexpr std::ptrdiff_t m_nDissolveType = 0x79c; -} - -namespace CFuncLadder { - constexpr std::ptrdiff_t m_vecLadderDir = 0x700; - constexpr std::ptrdiff_t m_Dismounts = 0x710; - constexpr std::ptrdiff_t m_vecLocalTop = 0x728; - constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0x734; - constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0x740; - constexpr std::ptrdiff_t m_flAutoRideSpeed = 0x74c; - constexpr std::ptrdiff_t m_bDisabled = 0x750; - constexpr std::ptrdiff_t m_bFakeLadder = 0x751; - constexpr std::ptrdiff_t m_bHasSlack = 0x752; - constexpr std::ptrdiff_t m_surfacePropName = 0x758; - constexpr std::ptrdiff_t m_OnPlayerGotOnLadder = 0x760; - constexpr std::ptrdiff_t m_OnPlayerGotOffLadder = 0x788; -} - -namespace CFuncShatterglass { - constexpr std::ptrdiff_t m_hGlassMaterialDamaged = 0x700; - constexpr std::ptrdiff_t m_hGlassMaterialUndamaged = 0x708; - constexpr std::ptrdiff_t m_hConcreteMaterialEdgeFace = 0x710; - constexpr std::ptrdiff_t m_hConcreteMaterialEdgeCaps = 0x718; - constexpr std::ptrdiff_t m_hConcreteMaterialEdgeFins = 0x720; - constexpr std::ptrdiff_t m_matPanelTransform = 0x728; - constexpr std::ptrdiff_t m_matPanelTransformWsTemp = 0x758; - constexpr std::ptrdiff_t m_vecShatterGlassShards = 0x788; - constexpr std::ptrdiff_t m_PanelSize = 0x7a0; - constexpr std::ptrdiff_t m_vecPanelNormalWs = 0x7a8; - constexpr std::ptrdiff_t m_nNumShardsEverCreated = 0x7b4; - constexpr std::ptrdiff_t m_flLastShatterSoundEmitTime = 0x7b8; - constexpr std::ptrdiff_t m_flLastCleanupTime = 0x7bc; - constexpr std::ptrdiff_t m_flInitAtTime = 0x7c0; - constexpr std::ptrdiff_t m_flGlassThickness = 0x7c4; - constexpr std::ptrdiff_t m_flSpawnInvulnerability = 0x7c8; - constexpr std::ptrdiff_t m_bBreakSilent = 0x7cc; - constexpr std::ptrdiff_t m_bBreakShardless = 0x7cd; - constexpr std::ptrdiff_t m_bBroken = 0x7ce; - constexpr std::ptrdiff_t m_bHasRateLimitedShards = 0x7cf; - constexpr std::ptrdiff_t m_bGlassNavIgnore = 0x7d0; - constexpr std::ptrdiff_t m_bGlassInFrame = 0x7d1; - constexpr std::ptrdiff_t m_bStartBroken = 0x7d2; - constexpr std::ptrdiff_t m_iInitialDamageType = 0x7d3; - constexpr std::ptrdiff_t m_szDamagePositioningEntityName01 = 0x7d8; - constexpr std::ptrdiff_t m_szDamagePositioningEntityName02 = 0x7e0; - constexpr std::ptrdiff_t m_szDamagePositioningEntityName03 = 0x7e8; - constexpr std::ptrdiff_t m_szDamagePositioningEntityName04 = 0x7f0; - constexpr std::ptrdiff_t m_vInitialDamagePositions = 0x7f8; - constexpr std::ptrdiff_t m_vExtraDamagePositions = 0x810; - constexpr std::ptrdiff_t m_OnBroken = 0x828; - constexpr std::ptrdiff_t m_iSurfaceType = 0x851; -} - -namespace CPrecipitationVData { - constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; - constexpr std::ptrdiff_t m_flInnerDistance = 0x108; - constexpr std::ptrdiff_t m_nAttachType = 0x10c; - constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; - constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; - constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; - constexpr std::ptrdiff_t m_szModifier = 0x120; -} - -namespace CSprite { - constexpr std::ptrdiff_t m_hSpriteMaterial = 0x700; - constexpr std::ptrdiff_t m_hAttachedToEntity = 0x708; - constexpr std::ptrdiff_t m_nAttachment = 0x70c; - constexpr std::ptrdiff_t m_flSpriteFramerate = 0x710; - constexpr std::ptrdiff_t m_flFrame = 0x714; - constexpr std::ptrdiff_t m_flDieTime = 0x718; - constexpr std::ptrdiff_t m_nBrightness = 0x728; - constexpr std::ptrdiff_t m_flBrightnessDuration = 0x72c; - constexpr std::ptrdiff_t m_flSpriteScale = 0x730; - constexpr std::ptrdiff_t m_flScaleDuration = 0x734; - constexpr std::ptrdiff_t m_bWorldSpaceScale = 0x738; - constexpr std::ptrdiff_t m_flGlowProxySize = 0x73c; - constexpr std::ptrdiff_t m_flHDRColorScale = 0x740; - constexpr std::ptrdiff_t m_flLastTime = 0x744; - constexpr std::ptrdiff_t m_flMaxFrame = 0x748; - constexpr std::ptrdiff_t m_flStartScale = 0x74c; - constexpr std::ptrdiff_t m_flDestScale = 0x750; - constexpr std::ptrdiff_t m_flScaleTimeStart = 0x754; - constexpr std::ptrdiff_t m_nStartBrightness = 0x758; - constexpr std::ptrdiff_t m_nDestBrightness = 0x75c; - constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0x760; - constexpr std::ptrdiff_t m_nSpriteWidth = 0x764; - constexpr std::ptrdiff_t m_nSpriteHeight = 0x768; -} - -namespace CBaseClientUIEntity { - constexpr std::ptrdiff_t m_bEnabled = 0x700; - constexpr std::ptrdiff_t m_DialogXMLName = 0x708; - constexpr std::ptrdiff_t m_PanelClassName = 0x710; - constexpr std::ptrdiff_t m_PanelID = 0x718; - constexpr std::ptrdiff_t m_CustomOutput0 = 0x720; - constexpr std::ptrdiff_t m_CustomOutput1 = 0x748; - constexpr std::ptrdiff_t m_CustomOutput2 = 0x770; - constexpr std::ptrdiff_t m_CustomOutput3 = 0x798; - constexpr std::ptrdiff_t m_CustomOutput4 = 0x7c0; - constexpr std::ptrdiff_t m_CustomOutput5 = 0x7e8; - constexpr std::ptrdiff_t m_CustomOutput6 = 0x810; - constexpr std::ptrdiff_t m_CustomOutput7 = 0x838; - constexpr std::ptrdiff_t m_CustomOutput8 = 0x860; - constexpr std::ptrdiff_t m_CustomOutput9 = 0x888; -} - -namespace CPointClientUIDialog { - constexpr std::ptrdiff_t m_hActivator = 0x8b0; - constexpr std::ptrdiff_t m_bStartEnabled = 0x8b4; -} - -namespace CPointClientUIWorldPanel { - constexpr std::ptrdiff_t m_bIgnoreInput = 0x8b0; - constexpr std::ptrdiff_t m_bLit = 0x8b1; - constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x8b2; - constexpr std::ptrdiff_t m_flWidth = 0x8b4; - constexpr std::ptrdiff_t m_flHeight = 0x8b8; - constexpr std::ptrdiff_t m_flDPI = 0x8bc; - constexpr std::ptrdiff_t m_flInteractDistance = 0x8c0; - constexpr std::ptrdiff_t m_flDepthOffset = 0x8c4; - constexpr std::ptrdiff_t m_unOwnerContext = 0x8c8; - constexpr std::ptrdiff_t m_unHorizontalAlign = 0x8cc; - constexpr std::ptrdiff_t m_unVerticalAlign = 0x8d0; - constexpr std::ptrdiff_t m_unOrientation = 0x8d4; - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x8d8; - constexpr std::ptrdiff_t m_vecCSSClasses = 0x8e0; - constexpr std::ptrdiff_t m_bOpaque = 0x8f8; - constexpr std::ptrdiff_t m_bNoDepth = 0x8f9; - constexpr std::ptrdiff_t m_bRenderBackface = 0x8fa; - constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x8fb; - constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x8fc; - constexpr std::ptrdiff_t m_bGrabbable = 0x8fd; - constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x8fe; - constexpr std::ptrdiff_t m_bDisableMipGen = 0x8ff; - constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x900; -} - -namespace CPointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0x908; -} - -namespace CInfoOffscreenPanoramaTexture { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_nResolutionX = 0x4b4; - constexpr std::ptrdiff_t m_nResolutionY = 0x4b8; - constexpr std::ptrdiff_t m_szLayoutFileName = 0x4c0; - constexpr std::ptrdiff_t m_RenderAttrName = 0x4c8; - constexpr std::ptrdiff_t m_TargetEntities = 0x4d0; - constexpr std::ptrdiff_t m_nTargetChangeCount = 0x4e8; - constexpr std::ptrdiff_t m_vecCSSClasses = 0x4f0; - constexpr std::ptrdiff_t m_szTargetsName = 0x508; - constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x510; -} - -namespace CEconItemView { - constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x38; - constexpr std::ptrdiff_t m_iEntityQuality = 0x3c; - constexpr std::ptrdiff_t m_iEntityLevel = 0x40; - constexpr std::ptrdiff_t m_iItemID = 0x48; - constexpr std::ptrdiff_t m_iItemIDHigh = 0x50; - constexpr std::ptrdiff_t m_iItemIDLow = 0x54; - constexpr std::ptrdiff_t m_iAccountID = 0x58; - constexpr std::ptrdiff_t m_iInventoryPosition = 0x5c; - constexpr std::ptrdiff_t m_bInitialized = 0x68; - constexpr std::ptrdiff_t m_AttributeList = 0x70; - constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0xd0; - constexpr std::ptrdiff_t m_szCustomName = 0x130; - constexpr std::ptrdiff_t m_szCustomNameOverride = 0x1d1; -} - -namespace CInfoPlayerTerrorist { -} - -namespace CInfoPlayerCounterterrorist { -} - -namespace CInfoDeathmatchSpawn { -} - -namespace CInfoArmsRaceCounterterrorist { -} - -namespace CInfoArmsRaceTerrorist { -} - -namespace CInfoEnemyTerroristSpawn { -} - -namespace CPointGiveAmmo { - constexpr std::ptrdiff_t m_pActivator = 0x4b0; -} - -namespace CBombTarget { - constexpr std::ptrdiff_t m_OnBombExplode = 0x8a8; - constexpr std::ptrdiff_t m_OnBombPlanted = 0x8d0; - constexpr std::ptrdiff_t m_OnBombDefused = 0x8f8; - constexpr std::ptrdiff_t m_bIsBombSiteB = 0x920; - constexpr std::ptrdiff_t m_bIsHeistBombTarget = 0x921; - constexpr std::ptrdiff_t m_bBombPlantedHere = 0x922; - constexpr std::ptrdiff_t m_szMountTarget = 0x928; - constexpr std::ptrdiff_t m_hInstructorHint = 0x930; - constexpr std::ptrdiff_t m_nBombSiteDesignation = 0x934; -} - -namespace CInfoInstructorHintBombTargetA { -} - -namespace CInfoInstructorHintBombTargetB { -} - -namespace CHostageRescueZoneShim { -} - -namespace CHostageRescueZone { -} - -namespace CInfoInstructorHintHostageRescueZone { -} - -namespace CTriggerBuoyancy { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0x8a8; - constexpr std::ptrdiff_t m_flFluidDensity = 0x8d0; -} - -namespace CFuncWater { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0x700; +namespace CCSPlace { + constexpr std::ptrdiff_t m_name = 0x708; } namespace CCSPlayerController { @@ -5202,2064 +1466,66 @@ namespace CCSPlayerController { constexpr std::ptrdiff_t m_iNextTimeCheck = 0xf904; } -namespace CFootstepControl { - constexpr std::ptrdiff_t m_source = 0x8a8; - constexpr std::ptrdiff_t m_destination = 0x8b0; -} - -namespace CTriggerSafeMoneyGather { - constexpr std::ptrdiff_t m_vecCashBundles = 0x8a8; -} - -namespace CCSEnvGunfire { - constexpr std::ptrdiff_t m_iMinBurstSize = 0x4b0; - constexpr std::ptrdiff_t m_iMaxBurstSize = 0x4b4; - constexpr std::ptrdiff_t m_flMinBurstDelay = 0x4b8; - constexpr std::ptrdiff_t m_flMaxBurstDelay = 0x4bc; - constexpr std::ptrdiff_t m_flRateOfFire = 0x4c0; - constexpr std::ptrdiff_t m_iszShootSound = 0x4c8; - constexpr std::ptrdiff_t m_iszTracerType = 0x4d0; - constexpr std::ptrdiff_t m_iszWeaponName = 0x4d8; - constexpr std::ptrdiff_t m_bDisabled = 0x4e0; - constexpr std::ptrdiff_t m_iShotsRemaining = 0x4e4; - constexpr std::ptrdiff_t m_iSpread = 0x4e8; - constexpr std::ptrdiff_t m_vecSpread = 0x4ec; - constexpr std::ptrdiff_t m_vecTargetPosition = 0x4f4; - constexpr std::ptrdiff_t m_flTargetDist = 0x500; - constexpr std::ptrdiff_t m_flBias = 0x504; - constexpr std::ptrdiff_t m_bCollide = 0x508; - constexpr std::ptrdiff_t m_hTarget = 0x50c; - constexpr std::ptrdiff_t m_bAllowNullTarget = 0x510; - constexpr std::ptrdiff_t m_bAlwaysWallbangTracer = 0x511; - constexpr std::ptrdiff_t m_flDamageScaleValue = 0x514; - constexpr std::ptrdiff_t m_flAdditionalSpread = 0x518; -} - -namespace CInfoGasCanisterLaunchPoint { -} - -namespace CDangerZone { - constexpr std::ptrdiff_t m_vecDangerZoneOriginStartedAt = 0x4b0; - constexpr std::ptrdiff_t m_flBombLaunchTime = 0x4bc; - constexpr std::ptrdiff_t m_flExtraRadius = 0x4c0; - constexpr std::ptrdiff_t m_flExtraRadiusStartTime = 0x4c4; - constexpr std::ptrdiff_t m_flExtraRadiusTotalLerpTime = 0x4c8; - constexpr std::ptrdiff_t m_nDropOrder = 0x4cc; - constexpr std::ptrdiff_t m_iWave = 0x4d0; - constexpr std::ptrdiff_t m_nMyZoneIndex = 0x4d4; - constexpr std::ptrdiff_t m_nZoneNeighbors = 0x4d8; -} - -namespace CGrassBurn { - constexpr std::ptrdiff_t m_flGrassBurnClearTime = 0x4b0; -} - -namespace CWeaponCSBaseVData { - constexpr std::ptrdiff_t m_WeaponType = 0x240; - constexpr std::ptrdiff_t m_WeaponCategory = 0x244; - constexpr std::ptrdiff_t m_szViewModel = 0x248; - constexpr std::ptrdiff_t m_szPlayerModel = 0x328; - constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x408; - constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x4e8; - constexpr std::ptrdiff_t m_szMagazineModel = 0x5c8; - constexpr std::ptrdiff_t m_szHeatEffect = 0x6a8; - constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x788; - constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x868; - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0x948; - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; - constexpr std::ptrdiff_t m_szTracerParticle = 0xb08; - constexpr std::ptrdiff_t m_GearSlot = 0xbe8; - constexpr std::ptrdiff_t m_GearSlotPosition = 0xbec; - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xbf0; - constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xbf8; - constexpr std::ptrdiff_t m_nPrice = 0xc00; - constexpr std::ptrdiff_t m_nKillAward = 0xc04; - constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xc08; - constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xc0c; - constexpr std::ptrdiff_t m_bMeleeWeapon = 0xc10; - constexpr std::ptrdiff_t m_bHasBurstMode = 0xc11; - constexpr std::ptrdiff_t m_bIsRevolver = 0xc12; - constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xc13; - constexpr std::ptrdiff_t m_szName = 0xc18; - constexpr std::ptrdiff_t m_szAnimExtension = 0xc20; - constexpr std::ptrdiff_t m_eSilencerType = 0xc28; - constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xc2c; - constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xc30; - constexpr std::ptrdiff_t m_flCycleTime = 0xc34; - constexpr std::ptrdiff_t m_flMaxSpeed = 0xc3c; - constexpr std::ptrdiff_t m_flSpread = 0xc44; - constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xc4c; - constexpr std::ptrdiff_t m_flInaccuracyStand = 0xc54; - constexpr std::ptrdiff_t m_flInaccuracyJump = 0xc5c; - constexpr std::ptrdiff_t m_flInaccuracyLand = 0xc64; - constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xc6c; - constexpr std::ptrdiff_t m_flInaccuracyFire = 0xc74; - constexpr std::ptrdiff_t m_flInaccuracyMove = 0xc7c; - constexpr std::ptrdiff_t m_flRecoilAngle = 0xc84; - constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xc8c; - constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xc94; - constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xc9c; - constexpr std::ptrdiff_t m_nTracerFrequency = 0xca4; - constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xcac; - constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xcb0; - constexpr std::ptrdiff_t m_flInaccuracyReload = 0xcb4; - constexpr std::ptrdiff_t m_nRecoilSeed = 0xcb8; - constexpr std::ptrdiff_t m_nSpreadSeed = 0xcbc; - constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xcc0; - constexpr std::ptrdiff_t m_flIdleInterval = 0xcc4; - constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xcc8; - constexpr std::ptrdiff_t m_flHeatPerShot = 0xccc; - constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xcd0; - constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xcd4; - constexpr std::ptrdiff_t m_flBotAudibleRange = 0xcd8; - constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xce0; - constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xce8; - constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xce9; - constexpr std::ptrdiff_t m_nZoomLevels = 0xcec; - constexpr std::ptrdiff_t m_nZoomFOV1 = 0xcf0; - constexpr std::ptrdiff_t m_nZoomFOV2 = 0xcf4; - constexpr std::ptrdiff_t m_flZoomTime0 = 0xcf8; - constexpr std::ptrdiff_t m_flZoomTime1 = 0xcfc; - constexpr std::ptrdiff_t m_flZoomTime2 = 0xd00; - constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xd04; - constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xd08; - constexpr std::ptrdiff_t m_flIronSightFOV = 0xd0c; - constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xd10; - constexpr std::ptrdiff_t m_flIronSightLooseness = 0xd14; - constexpr std::ptrdiff_t m_angPivotAngle = 0xd18; - constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xd24; - constexpr std::ptrdiff_t m_nDamage = 0xd30; - constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xd34; - constexpr std::ptrdiff_t m_flArmorRatio = 0xd38; - constexpr std::ptrdiff_t m_flPenetration = 0xd3c; - constexpr std::ptrdiff_t m_flRange = 0xd40; - constexpr std::ptrdiff_t m_flRangeModifier = 0xd44; - constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xd48; - constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xd4c; - constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xd50; - constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xd54; - constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xd58; - constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xd5c; - constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xd60; - constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xd64; - constexpr std::ptrdiff_t m_flThrowVelocity = 0xd68; - constexpr std::ptrdiff_t m_vSmokeColor = 0xd6c; - constexpr std::ptrdiff_t m_szAnimClass = 0xd78; -} - -namespace CTabletBlockerShim { -} - -namespace CTabletBlocker { -} - -namespace CTriggerTripWire { -} - -namespace CCSSprite { -} - -namespace CPointGamestatsCounter { - constexpr std::ptrdiff_t m_strStatisticName = 0x4b0; - constexpr std::ptrdiff_t m_bDisabled = 0x4b8; -} - -namespace CEnvHudHint { - constexpr std::ptrdiff_t m_iszMessage = 0x4b0; -} - -namespace CBuyZone { - constexpr std::ptrdiff_t m_LegacyTeamNum = 0x8a8; -} - -namespace CFuncConveyor { - constexpr std::ptrdiff_t m_szConveyorModels = 0x700; - constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x708; - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x70c; - constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0x718; - constexpr std::ptrdiff_t m_flTargetSpeed = 0x724; - constexpr std::ptrdiff_t m_nTransitionStartTick = 0x728; - constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0x72c; - constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0x730; - constexpr std::ptrdiff_t m_hConveyorModels = 0x738; -} - -namespace CTriggerBombReset { -} - -namespace CCSPlace { - constexpr std::ptrdiff_t m_name = 0x708; -} - -namespace CPlayerSprayDecal { - constexpr std::ptrdiff_t m_nUniqueID = 0x700; - constexpr std::ptrdiff_t m_unAccountID = 0x704; - constexpr std::ptrdiff_t m_unTraceID = 0x708; - constexpr std::ptrdiff_t m_rtGcTime = 0x70c; - constexpr std::ptrdiff_t m_vecEndPos = 0x710; - constexpr std::ptrdiff_t m_vecStart = 0x71c; - constexpr std::ptrdiff_t m_vecLeft = 0x728; - constexpr std::ptrdiff_t m_vecNormal = 0x734; - constexpr std::ptrdiff_t m_nPlayer = 0x740; - constexpr std::ptrdiff_t m_nEntity = 0x744; - constexpr std::ptrdiff_t m_nHitbox = 0x748; - constexpr std::ptrdiff_t m_flCreationTime = 0x74c; - constexpr std::ptrdiff_t m_nTintID = 0x750; - constexpr std::ptrdiff_t m_nVersion = 0x754; - constexpr std::ptrdiff_t m_ubSignature = 0x755; -} - -namespace CTriggerCustomBounds { -} - -namespace CTriggerSurvivalPlayArea { -} - -namespace CInfoMapRegion { - constexpr std::ptrdiff_t m_flRadius = 0x4b0; - constexpr std::ptrdiff_t m_strLocToken = 0x4b8; - constexpr std::ptrdiff_t m_szLocToken = 0x4c0; -} - -namespace CInferno { - constexpr std::ptrdiff_t m_fireXDelta = 0x710; - constexpr std::ptrdiff_t m_fireYDelta = 0x810; - constexpr std::ptrdiff_t m_fireZDelta = 0x910; - constexpr std::ptrdiff_t m_fireParentXDelta = 0xa10; - constexpr std::ptrdiff_t m_fireParentYDelta = 0xb10; - constexpr std::ptrdiff_t m_fireParentZDelta = 0xc10; - constexpr std::ptrdiff_t m_bFireIsBurning = 0xd10; - constexpr std::ptrdiff_t m_BurnNormal = 0xd50; - constexpr std::ptrdiff_t m_fireCount = 0x1050; - constexpr std::ptrdiff_t m_nInfernoType = 0x1054; - constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1058; - constexpr std::ptrdiff_t m_nFireLifetime = 0x105c; - constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1060; - constexpr std::ptrdiff_t m_nFiresExtinguishCount = 0x1064; - constexpr std::ptrdiff_t m_bWasCreatedInSmoke = 0x1068; - constexpr std::ptrdiff_t m_extent = 0x1270; - constexpr std::ptrdiff_t m_damageTimer = 0x1288; - constexpr std::ptrdiff_t m_damageRampTimer = 0x12a0; - constexpr std::ptrdiff_t m_splashVelocity = 0x12b8; - constexpr std::ptrdiff_t m_InitialSplashVelocity = 0x12c4; - constexpr std::ptrdiff_t m_startPos = 0x12d0; - constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0x12dc; - constexpr std::ptrdiff_t m_activeTimer = 0x12e8; - constexpr std::ptrdiff_t m_fireSpawnOffset = 0x12f8; - constexpr std::ptrdiff_t m_nMaxFlames = 0x12fc; - constexpr std::ptrdiff_t m_BookkeepingTimer = 0x1300; - constexpr std::ptrdiff_t m_NextSpreadTimer = 0x1318; - constexpr std::ptrdiff_t m_nSourceItemDefIndex = 0x1330; -} - -namespace CFireCrackerBlast { -} - -namespace CBarnLight { - constexpr std::ptrdiff_t m_bEnabled = 0x700; - constexpr std::ptrdiff_t m_nColorMode = 0x704; - constexpr std::ptrdiff_t m_Color = 0x708; - constexpr std::ptrdiff_t m_flColorTemperature = 0x70c; - constexpr std::ptrdiff_t m_flBrightness = 0x710; - constexpr std::ptrdiff_t m_flBrightnessScale = 0x714; - constexpr std::ptrdiff_t m_nDirectLight = 0x718; - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x71c; - constexpr std::ptrdiff_t m_nLuminaireShape = 0x720; - constexpr std::ptrdiff_t m_flLuminaireSize = 0x724; - constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0x728; - constexpr std::ptrdiff_t m_LightStyleString = 0x730; - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x738; - constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0x740; - constexpr std::ptrdiff_t m_LightStyleEvents = 0x758; - constexpr std::ptrdiff_t m_LightStyleTargets = 0x770; - constexpr std::ptrdiff_t m_StyleEvent = 0x788; - constexpr std::ptrdiff_t m_StyleRadianceVar = 0x828; - constexpr std::ptrdiff_t m_StyleVar = 0x830; - constexpr std::ptrdiff_t m_hLightCookie = 0x858; - constexpr std::ptrdiff_t m_flShape = 0x860; - constexpr std::ptrdiff_t m_flSoftX = 0x864; - constexpr std::ptrdiff_t m_flSoftY = 0x868; - constexpr std::ptrdiff_t m_flSkirt = 0x86c; - constexpr std::ptrdiff_t m_flSkirtNear = 0x870; - constexpr std::ptrdiff_t m_vSizeParams = 0x874; - constexpr std::ptrdiff_t m_flRange = 0x880; - constexpr std::ptrdiff_t m_vShear = 0x884; - constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0x890; - constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0x894; - constexpr std::ptrdiff_t m_nCastShadows = 0x8a0; - constexpr std::ptrdiff_t m_nShadowMapSize = 0x8a4; - constexpr std::ptrdiff_t m_nShadowPriority = 0x8a8; - constexpr std::ptrdiff_t m_bContactShadow = 0x8ac; - constexpr std::ptrdiff_t m_nBounceLight = 0x8b0; - constexpr std::ptrdiff_t m_flBounceScale = 0x8b4; - constexpr std::ptrdiff_t m_flMinRoughness = 0x8b8; - constexpr std::ptrdiff_t m_vAlternateColor = 0x8bc; - constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0x8c8; - constexpr std::ptrdiff_t m_nFog = 0x8cc; - constexpr std::ptrdiff_t m_flFogStrength = 0x8d0; - constexpr std::ptrdiff_t m_nFogShadows = 0x8d4; - constexpr std::ptrdiff_t m_flFogScale = 0x8d8; - constexpr std::ptrdiff_t m_flFadeSizeStart = 0x8dc; - constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x8e0; - constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x8e4; - constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x8e8; - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x8ec; - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x8f0; - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x8fc; - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x908; - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x914; - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x920; - constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x92c; -} - -namespace CRectLight { - constexpr std::ptrdiff_t m_bShowLight = 0x938; -} - -namespace COmniLight { - constexpr std::ptrdiff_t m_flInnerAngle = 0x938; - constexpr std::ptrdiff_t m_flOuterAngle = 0x93c; - constexpr std::ptrdiff_t m_bShowLight = 0x940; -} - -namespace CCSTeam { - constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x568; - constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x56c; - constexpr std::ptrdiff_t m_bSurrendered = 0x570; - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x571; - constexpr std::ptrdiff_t m_numMapVictories = 0x774; - constexpr std::ptrdiff_t m_scoreFirstHalf = 0x778; - constexpr std::ptrdiff_t m_scoreSecondHalf = 0x77c; - constexpr std::ptrdiff_t m_scoreOvertime = 0x780; - constexpr std::ptrdiff_t m_szClanTeamname = 0x784; - constexpr std::ptrdiff_t m_iClanID = 0x808; - constexpr std::ptrdiff_t m_szTeamFlagImage = 0x80c; - constexpr std::ptrdiff_t m_szTeamLogoImage = 0x814; - constexpr std::ptrdiff_t m_flNextResourceTime = 0x81c; - constexpr std::ptrdiff_t m_iLastUpdateSentAt = 0x820; - constexpr std::ptrdiff_t m_flLastPlayerSortTime = 0x824; - constexpr std::ptrdiff_t m_nLastGGLeader_CT = 0x828; - constexpr std::ptrdiff_t m_nLastGGLeader_T = 0x82c; - constexpr std::ptrdiff_t m_nGGLeaderSlot_CT = 0x830; - constexpr std::ptrdiff_t m_nGGLeaderSlot_T = 0x834; - constexpr std::ptrdiff_t m_bGGHasLeader_CT = 0x838; - constexpr std::ptrdiff_t m_bGGHasLeader_T = 0x839; -} - -namespace CMapInfo { - constexpr std::ptrdiff_t m_iBuyingStatus = 0x4b0; - constexpr std::ptrdiff_t m_flBombRadius = 0x4b4; - constexpr std::ptrdiff_t m_iPetPopulation = 0x4b8; - constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x4bc; - constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x4bd; - constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x4c0; - constexpr std::ptrdiff_t m_iHostageCount = 0x4c4; - constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x4c8; -} - -namespace CCSBot { - constexpr std::ptrdiff_t m_lastCoopSpawnPoint = 0xd0; - constexpr std::ptrdiff_t m_eyePosition = 0xe0; - constexpr std::ptrdiff_t m_name = 0xec; - constexpr std::ptrdiff_t m_combatRange = 0x12c; - constexpr std::ptrdiff_t m_isRogue = 0x130; - constexpr std::ptrdiff_t m_rogueTimer = 0x138; - constexpr std::ptrdiff_t m_diedLastRound = 0x154; - constexpr std::ptrdiff_t m_safeTime = 0x158; - constexpr std::ptrdiff_t m_wasSafe = 0x15c; - constexpr std::ptrdiff_t m_blindFire = 0x164; - constexpr std::ptrdiff_t m_surpriseTimer = 0x168; - constexpr std::ptrdiff_t m_bAllowActive = 0x180; - constexpr std::ptrdiff_t m_isFollowing = 0x181; - constexpr std::ptrdiff_t m_leader = 0x184; - constexpr std::ptrdiff_t m_followTimestamp = 0x188; - constexpr std::ptrdiff_t m_allowAutoFollowTime = 0x18c; - constexpr std::ptrdiff_t m_hurryTimer = 0x190; - constexpr std::ptrdiff_t m_alertTimer = 0x1a8; - constexpr std::ptrdiff_t m_sneakTimer = 0x1c0; - constexpr std::ptrdiff_t m_panicTimer = 0x1d8; - constexpr std::ptrdiff_t m_stateTimestamp = 0x4d8; - constexpr std::ptrdiff_t m_isAttacking = 0x4dc; - constexpr std::ptrdiff_t m_isOpeningDoor = 0x4dd; - constexpr std::ptrdiff_t m_taskEntity = 0x4e4; - constexpr std::ptrdiff_t m_goalPosition = 0x4f4; - constexpr std::ptrdiff_t m_goalEntity = 0x500; - constexpr std::ptrdiff_t m_avoid = 0x504; - constexpr std::ptrdiff_t m_avoidTimestamp = 0x508; - constexpr std::ptrdiff_t m_isStopping = 0x50c; - constexpr std::ptrdiff_t m_hasVisitedEnemySpawn = 0x50d; - constexpr std::ptrdiff_t m_stillTimer = 0x510; - constexpr std::ptrdiff_t m_bEyeAnglesUnderPathFinderControl = 0x520; - constexpr std::ptrdiff_t m_pathIndex = 0x6618; - constexpr std::ptrdiff_t m_areaEnteredTimestamp = 0x661c; - constexpr std::ptrdiff_t m_repathTimer = 0x6620; - constexpr std::ptrdiff_t m_avoidFriendTimer = 0x6638; - constexpr std::ptrdiff_t m_isFriendInTheWay = 0x6650; - constexpr std::ptrdiff_t m_politeTimer = 0x6658; - constexpr std::ptrdiff_t m_isWaitingBehindFriend = 0x6670; - constexpr std::ptrdiff_t m_pathLadderEnd = 0x669c; - constexpr std::ptrdiff_t m_mustRunTimer = 0x66e8; - constexpr std::ptrdiff_t m_waitTimer = 0x6700; - constexpr std::ptrdiff_t m_updateTravelDistanceTimer = 0x6718; - constexpr std::ptrdiff_t m_playerTravelDistance = 0x6730; - constexpr std::ptrdiff_t m_travelDistancePhase = 0x6830; - constexpr std::ptrdiff_t m_hostageEscortCount = 0x69c8; - constexpr std::ptrdiff_t m_hostageEscortCountTimestamp = 0x69cc; - constexpr std::ptrdiff_t m_desiredTeam = 0x69d0; - constexpr std::ptrdiff_t m_hasJoined = 0x69d4; - constexpr std::ptrdiff_t m_isWaitingForHostage = 0x69d5; - constexpr std::ptrdiff_t m_inhibitWaitingForHostageTimer = 0x69d8; - constexpr std::ptrdiff_t m_waitForHostageTimer = 0x69f0; - constexpr std::ptrdiff_t m_noisePosition = 0x6a08; - constexpr std::ptrdiff_t m_noiseTravelDistance = 0x6a14; - constexpr std::ptrdiff_t m_noiseTimestamp = 0x6a18; - constexpr std::ptrdiff_t m_noiseSource = 0x6a20; - constexpr std::ptrdiff_t m_noiseBendTimer = 0x6a38; - constexpr std::ptrdiff_t m_bentNoisePosition = 0x6a50; - constexpr std::ptrdiff_t m_bendNoisePositionValid = 0x6a5c; - constexpr std::ptrdiff_t m_lookAroundStateTimestamp = 0x6a60; - constexpr std::ptrdiff_t m_lookAheadAngle = 0x6a64; - constexpr std::ptrdiff_t m_forwardAngle = 0x6a68; - constexpr std::ptrdiff_t m_inhibitLookAroundTimestamp = 0x6a6c; - constexpr std::ptrdiff_t m_lookAtSpot = 0x6a74; - constexpr std::ptrdiff_t m_lookAtSpotDuration = 0x6a84; - constexpr std::ptrdiff_t m_lookAtSpotTimestamp = 0x6a88; - constexpr std::ptrdiff_t m_lookAtSpotAngleTolerance = 0x6a8c; - constexpr std::ptrdiff_t m_lookAtSpotClearIfClose = 0x6a90; - constexpr std::ptrdiff_t m_lookAtSpotAttack = 0x6a91; - constexpr std::ptrdiff_t m_lookAtDesc = 0x6a98; - constexpr std::ptrdiff_t m_peripheralTimestamp = 0x6aa0; - constexpr std::ptrdiff_t m_approachPointCount = 0x6c28; - constexpr std::ptrdiff_t m_approachPointViewPosition = 0x6c2c; - constexpr std::ptrdiff_t m_viewSteadyTimer = 0x6c38; - constexpr std::ptrdiff_t m_tossGrenadeTimer = 0x6c50; - constexpr std::ptrdiff_t m_isAvoidingGrenade = 0x6c70; - constexpr std::ptrdiff_t m_spotCheckTimestamp = 0x6c90; - constexpr std::ptrdiff_t m_checkedHidingSpotCount = 0x7098; - constexpr std::ptrdiff_t m_lookPitch = 0x709c; - constexpr std::ptrdiff_t m_lookPitchVel = 0x70a0; - constexpr std::ptrdiff_t m_lookYaw = 0x70a4; - constexpr std::ptrdiff_t m_lookYawVel = 0x70a8; - constexpr std::ptrdiff_t m_targetSpot = 0x70ac; - constexpr std::ptrdiff_t m_targetSpotVelocity = 0x70b8; - constexpr std::ptrdiff_t m_targetSpotPredicted = 0x70c4; - constexpr std::ptrdiff_t m_aimError = 0x70d0; - constexpr std::ptrdiff_t m_aimGoal = 0x70dc; - constexpr std::ptrdiff_t m_targetSpotTime = 0x70e8; - constexpr std::ptrdiff_t m_aimFocus = 0x70ec; - constexpr std::ptrdiff_t m_aimFocusInterval = 0x70f0; - constexpr std::ptrdiff_t m_aimFocusNextUpdate = 0x70f4; - constexpr std::ptrdiff_t m_ignoreEnemiesTimer = 0x7100; - constexpr std::ptrdiff_t m_enemy = 0x7118; - constexpr std::ptrdiff_t m_isEnemyVisible = 0x711c; - constexpr std::ptrdiff_t m_visibleEnemyParts = 0x711d; - constexpr std::ptrdiff_t m_lastEnemyPosition = 0x7120; - constexpr std::ptrdiff_t m_lastSawEnemyTimestamp = 0x712c; - constexpr std::ptrdiff_t m_firstSawEnemyTimestamp = 0x7130; - constexpr std::ptrdiff_t m_currentEnemyAcquireTimestamp = 0x7134; - constexpr std::ptrdiff_t m_enemyDeathTimestamp = 0x7138; - constexpr std::ptrdiff_t m_friendDeathTimestamp = 0x713c; - constexpr std::ptrdiff_t m_isLastEnemyDead = 0x7140; - constexpr std::ptrdiff_t m_nearbyEnemyCount = 0x7144; - constexpr std::ptrdiff_t m_bomber = 0x7350; - constexpr std::ptrdiff_t m_nearbyFriendCount = 0x7354; - constexpr std::ptrdiff_t m_closestVisibleFriend = 0x7358; - constexpr std::ptrdiff_t m_closestVisibleHumanFriend = 0x735c; - constexpr std::ptrdiff_t m_attentionInterval = 0x7360; - constexpr std::ptrdiff_t m_attacker = 0x7370; - constexpr std::ptrdiff_t m_attackedTimestamp = 0x7374; - constexpr std::ptrdiff_t m_burnedByFlamesTimer = 0x7378; - constexpr std::ptrdiff_t m_lastVictimID = 0x7388; - constexpr std::ptrdiff_t m_isAimingAtEnemy = 0x738c; - constexpr std::ptrdiff_t m_isRapidFiring = 0x738d; - constexpr std::ptrdiff_t m_equipTimer = 0x7390; - constexpr std::ptrdiff_t m_zoomTimer = 0x73a0; - constexpr std::ptrdiff_t m_fireWeaponTimestamp = 0x73b8; - constexpr std::ptrdiff_t m_lookForWeaponsOnGroundTimer = 0x73c0; - constexpr std::ptrdiff_t m_bIsSleeping = 0x73d8; - constexpr std::ptrdiff_t m_isEnemySniperVisible = 0x73d9; - constexpr std::ptrdiff_t m_sawEnemySniperTimer = 0x73e0; - constexpr std::ptrdiff_t m_enemyQueueIndex = 0x7498; - constexpr std::ptrdiff_t m_enemyQueueCount = 0x7499; - constexpr std::ptrdiff_t m_enemyQueueAttendIndex = 0x749a; - constexpr std::ptrdiff_t m_isStuck = 0x749b; - constexpr std::ptrdiff_t m_stuckTimestamp = 0x749c; - constexpr std::ptrdiff_t m_stuckSpot = 0x74a0; - constexpr std::ptrdiff_t m_wiggleTimer = 0x74b0; - constexpr std::ptrdiff_t m_stuckJumpTimer = 0x74c8; - constexpr std::ptrdiff_t m_nextCleanupCheckTimestamp = 0x74e0; - constexpr std::ptrdiff_t m_avgVel = 0x74e4; - constexpr std::ptrdiff_t m_avgVelIndex = 0x750c; - constexpr std::ptrdiff_t m_avgVelCount = 0x7510; - constexpr std::ptrdiff_t m_lastOrigin = 0x7514; - constexpr std::ptrdiff_t m_lastRadioRecievedTimestamp = 0x7524; - constexpr std::ptrdiff_t m_lastRadioSentTimestamp = 0x7528; - constexpr std::ptrdiff_t m_radioSubject = 0x752c; - constexpr std::ptrdiff_t m_radioPosition = 0x7530; - constexpr std::ptrdiff_t m_voiceEndTimestamp = 0x753c; - constexpr std::ptrdiff_t m_lastValidReactionQueueFrame = 0x7548; -} - -namespace CFogVolume { - constexpr std::ptrdiff_t m_fogName = 0x700; - constexpr std::ptrdiff_t m_postProcessName = 0x708; - constexpr std::ptrdiff_t m_colorCorrectionName = 0x710; - constexpr std::ptrdiff_t m_bDisabled = 0x720; - constexpr std::ptrdiff_t m_bInFogVolumesList = 0x721; -} - -namespace CInfoDynamicShadowHint { - constexpr std::ptrdiff_t m_bDisabled = 0x4b0; - constexpr std::ptrdiff_t m_flRange = 0x4b4; - constexpr std::ptrdiff_t m_nImportance = 0x4b8; - constexpr std::ptrdiff_t m_nLightChoice = 0x4bc; - constexpr std::ptrdiff_t m_hLight = 0x4c0; -} - -namespace CInfoDynamicShadowHintBox { - constexpr std::ptrdiff_t m_vBoxMins = 0x4c8; - constexpr std::ptrdiff_t m_vBoxMaxs = 0x4d4; -} - -namespace CEnvSky { - constexpr std::ptrdiff_t m_hSkyMaterial = 0x700; - constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0x708; - constexpr std::ptrdiff_t m_bStartDisabled = 0x710; - constexpr std::ptrdiff_t m_vTintColor = 0x711; - constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0x715; - constexpr std::ptrdiff_t m_flBrightnessScale = 0x71c; - constexpr std::ptrdiff_t m_nFogType = 0x720; - constexpr std::ptrdiff_t m_flFogMinStart = 0x724; - constexpr std::ptrdiff_t m_flFogMinEnd = 0x728; - constexpr std::ptrdiff_t m_flFogMaxStart = 0x72c; - constexpr std::ptrdiff_t m_flFogMaxEnd = 0x730; - constexpr std::ptrdiff_t m_bEnabled = 0x734; -} - -namespace CTonemapController2Alias_env_tonemap_controller2 { -} - -namespace CTonemapTrigger { - constexpr std::ptrdiff_t m_tonemapControllerName = 0x8a8; - constexpr std::ptrdiff_t m_hTonemapController = 0x8b0; -} - -namespace CFogTrigger { - constexpr std::ptrdiff_t m_fog = 0x8a8; -} - -namespace CLightEntity { - constexpr std::ptrdiff_t m_CLightComponent = 0x700; -} - -namespace CLightSpotEntity { -} - -namespace CLightOrthoEntity { -} - -namespace CLightDirectionalEntity { -} - -namespace CLightEnvironmentEntity { -} - -namespace CPostProcessingVolume { - constexpr std::ptrdiff_t m_hPostSettings = 0x8b8; - constexpr std::ptrdiff_t m_flFadeDuration = 0x8c0; - constexpr std::ptrdiff_t m_flMinLogExposure = 0x8c4; - constexpr std::ptrdiff_t m_flMaxLogExposure = 0x8c8; - constexpr std::ptrdiff_t m_flMinExposure = 0x8cc; - constexpr std::ptrdiff_t m_flMaxExposure = 0x8d0; - constexpr std::ptrdiff_t m_flExposureCompensation = 0x8d4; - constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0x8d8; - constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0x8dc; - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x8e0; - constexpr std::ptrdiff_t m_bMaster = 0x8e4; - constexpr std::ptrdiff_t m_bExposureControl = 0x8e5; - constexpr std::ptrdiff_t m_flRate = 0x8e8; - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x8ec; - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x8f0; - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x8f4; -} - -namespace CEnvParticleGlow { - constexpr std::ptrdiff_t m_flAlphaScale = 0xc78; - constexpr std::ptrdiff_t m_flRadiusScale = 0xc7c; - constexpr std::ptrdiff_t m_flSelfIllumScale = 0xc80; - constexpr std::ptrdiff_t m_ColorTint = 0xc84; - constexpr std::ptrdiff_t m_hTextureOverride = 0xc88; -} - -namespace CTextureBasedAnimatable { - constexpr std::ptrdiff_t m_bLoop = 0x700; - constexpr std::ptrdiff_t m_flFPS = 0x704; - constexpr std::ptrdiff_t m_hPositionKeys = 0x708; - constexpr std::ptrdiff_t m_hRotationKeys = 0x710; - constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0x718; - constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0x724; - constexpr std::ptrdiff_t m_flStartTime = 0x730; - constexpr std::ptrdiff_t m_flStartFrame = 0x734; -} - -namespace CWorld { -} - -namespace CBaseAnimGraph { - constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0x708; - constexpr std::ptrdiff_t m_bShouldAnimateDuringGameplayPause = 0x709; - constexpr std::ptrdiff_t m_pChoreoServices = 0x710; - constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0x718; - constexpr std::ptrdiff_t m_flLastEventAnimTime = 0x7ac; - constexpr std::ptrdiff_t m_hAnimationUpdate = 0x7b4; - constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0x7b8; - constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0x7bc; - constexpr std::ptrdiff_t m_bAnimGraphDirty = 0x7c8; - constexpr std::ptrdiff_t m_vecForce = 0x7cc; - constexpr std::ptrdiff_t m_nForceBone = 0x7d8; - constexpr std::ptrdiff_t m_pRagdollPose = 0x7f0; - constexpr std::ptrdiff_t m_bClientRagdoll = 0x7f8; -} - -namespace CBaseProp { - constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0x930; - constexpr std::ptrdiff_t m_iShapeType = 0x934; - constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0x938; - constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0x93c; -} - -namespace CBreakableProp { - constexpr std::ptrdiff_t m_OnBreak = 0x980; - constexpr std::ptrdiff_t m_OnHealthChanged = 0x9a8; - constexpr std::ptrdiff_t m_OnTakeDamage = 0x9d0; - constexpr std::ptrdiff_t m_impactEnergyScale = 0x9f8; - constexpr std::ptrdiff_t m_iMinHealthDmg = 0x9fc; - constexpr std::ptrdiff_t m_preferredCarryAngles = 0xa00; - constexpr std::ptrdiff_t m_flPressureDelay = 0xa0c; - constexpr std::ptrdiff_t m_hBreaker = 0xa10; - constexpr std::ptrdiff_t m_PerformanceMode = 0xa14; - constexpr std::ptrdiff_t m_flDmgModBullet = 0xa18; - constexpr std::ptrdiff_t m_flDmgModClub = 0xa1c; - constexpr std::ptrdiff_t m_flDmgModExplosive = 0xa20; - constexpr std::ptrdiff_t m_flDmgModFire = 0xa24; - constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0xa28; - constexpr std::ptrdiff_t m_iszBasePropData = 0xa30; - constexpr std::ptrdiff_t m_iInteractions = 0xa38; - constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xa3c; - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xa40; - constexpr std::ptrdiff_t m_explodeDamage = 0xa44; - constexpr std::ptrdiff_t m_explodeRadius = 0xa48; - constexpr std::ptrdiff_t m_explosionDelay = 0xa50; - constexpr std::ptrdiff_t m_explosionBuildupSound = 0xa58; - constexpr std::ptrdiff_t m_explosionCustomEffect = 0xa60; - constexpr std::ptrdiff_t m_explosionCustomSound = 0xa68; - constexpr std::ptrdiff_t m_explosionModifier = 0xa70; - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xa78; - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xa7c; - constexpr std::ptrdiff_t m_bOriginalBlockLOS = 0xa80; - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xa84; - constexpr std::ptrdiff_t m_hLastAttacker = 0xa88; - constexpr std::ptrdiff_t m_hFlareEnt = 0xa8c; - constexpr std::ptrdiff_t m_bUsePuntSound = 0xa90; - constexpr std::ptrdiff_t m_iszPuntSound = 0xa98; - constexpr std::ptrdiff_t m_noGhostCollision = 0xaa0; -} - -namespace CDynamicProp { - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xab0; - constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xab1; - constexpr std::ptrdiff_t m_bUseAnimGraph = 0xab2; - constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xab8; - constexpr std::ptrdiff_t m_pOutputAnimOver = 0xae0; - constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0xb08; - constexpr std::ptrdiff_t m_OnAnimReachedStart = 0xb30; - constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0xb58; - constexpr std::ptrdiff_t m_iszDefaultAnim = 0xb80; - constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0xb88; - constexpr std::ptrdiff_t m_bAnimateOnServer = 0xb8c; - constexpr std::ptrdiff_t m_bRandomizeCycle = 0xb8d; - constexpr std::ptrdiff_t m_bStartDisabled = 0xb8e; - constexpr std::ptrdiff_t m_bScriptedMovement = 0xb8f; - constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0xb90; - constexpr std::ptrdiff_t m_bForceNpcExclude = 0xb91; - constexpr std::ptrdiff_t m_bCreateNonSolid = 0xb92; - constexpr std::ptrdiff_t m_bIsOverrideProp = 0xb93; - constexpr std::ptrdiff_t m_iInitialGlowState = 0xb94; - constexpr std::ptrdiff_t m_nGlowRange = 0xb98; - constexpr std::ptrdiff_t m_nGlowRangeMin = 0xb9c; - constexpr std::ptrdiff_t m_glowColor = 0xba0; - constexpr std::ptrdiff_t m_nGlowTeam = 0xba4; -} - -namespace CDynamicPropAlias_dynamic_prop { -} - -namespace CDynamicPropAlias_prop_dynamic_override { -} - -namespace CDynamicPropAlias_cable_dynamic { -} - -namespace CColorCorrectionVolume { - constexpr std::ptrdiff_t m_bEnabled = 0x8a8; - constexpr std::ptrdiff_t m_MaxWeight = 0x8ac; - constexpr std::ptrdiff_t m_FadeDuration = 0x8b0; - constexpr std::ptrdiff_t m_bStartDisabled = 0x8b4; - constexpr std::ptrdiff_t m_Weight = 0x8b8; - constexpr std::ptrdiff_t m_lookupFilename = 0x8bc; - constexpr std::ptrdiff_t m_LastEnterWeight = 0xabc; - constexpr std::ptrdiff_t m_LastEnterTime = 0xac0; - constexpr std::ptrdiff_t m_LastExitWeight = 0xac4; - constexpr std::ptrdiff_t m_LastExitTime = 0xac8; -} - -namespace CPointCommentaryNode { - constexpr std::ptrdiff_t m_iszPreCommands = 0x930; - constexpr std::ptrdiff_t m_iszPostCommands = 0x938; - constexpr std::ptrdiff_t m_iszCommentaryFile = 0x940; - constexpr std::ptrdiff_t m_iszViewTarget = 0x948; - constexpr std::ptrdiff_t m_hViewTarget = 0x950; - constexpr std::ptrdiff_t m_hViewTargetAngles = 0x954; - constexpr std::ptrdiff_t m_iszViewPosition = 0x958; - constexpr std::ptrdiff_t m_hViewPosition = 0x960; - constexpr std::ptrdiff_t m_hViewPositionMover = 0x964; - constexpr std::ptrdiff_t m_bPreventMovement = 0x968; - constexpr std::ptrdiff_t m_bUnderCrosshair = 0x969; - constexpr std::ptrdiff_t m_bUnstoppable = 0x96a; - constexpr std::ptrdiff_t m_flFinishedTime = 0x96c; - constexpr std::ptrdiff_t m_vecFinishOrigin = 0x970; - constexpr std::ptrdiff_t m_vecOriginalAngles = 0x97c; - constexpr std::ptrdiff_t m_vecFinishAngles = 0x988; - constexpr std::ptrdiff_t m_bPreventChangesWhileMoving = 0x994; - constexpr std::ptrdiff_t m_bDisabled = 0x995; - constexpr std::ptrdiff_t m_vecTeleportOrigin = 0x998; - constexpr std::ptrdiff_t m_flAbortedPlaybackAt = 0x9a4; - constexpr std::ptrdiff_t m_pOnCommentaryStarted = 0x9a8; - constexpr std::ptrdiff_t m_pOnCommentaryStopped = 0x9d0; - constexpr std::ptrdiff_t m_bActive = 0x9f8; - constexpr std::ptrdiff_t m_flStartTime = 0x9fc; - constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xa00; - constexpr std::ptrdiff_t m_iszTitle = 0xa08; - constexpr std::ptrdiff_t m_iszSpeakers = 0xa10; - constexpr std::ptrdiff_t m_iNodeNumber = 0xa18; - constexpr std::ptrdiff_t m_iNodeNumberMax = 0xa1c; - constexpr std::ptrdiff_t m_bListenedTo = 0xa20; -} - -namespace CCommentaryViewPosition { -} - -namespace CRotDoor { - constexpr std::ptrdiff_t m_bSolidBsp = 0x988; -} - -namespace CItemSoda { -} - -namespace CPrecipitation { -} - -namespace CEnvBeam { - constexpr std::ptrdiff_t m_active = 0x7a0; - constexpr std::ptrdiff_t m_spriteTexture = 0x7a8; - constexpr std::ptrdiff_t m_iszStartEntity = 0x7b0; - constexpr std::ptrdiff_t m_iszEndEntity = 0x7b8; - constexpr std::ptrdiff_t m_life = 0x7c0; - constexpr std::ptrdiff_t m_boltWidth = 0x7c4; - constexpr std::ptrdiff_t m_noiseAmplitude = 0x7c8; - constexpr std::ptrdiff_t m_speed = 0x7cc; - constexpr std::ptrdiff_t m_restrike = 0x7d0; - constexpr std::ptrdiff_t m_iszSpriteName = 0x7d8; - constexpr std::ptrdiff_t m_frameStart = 0x7e0; - constexpr std::ptrdiff_t m_vEndPointWorld = 0x7e4; - constexpr std::ptrdiff_t m_vEndPointRelative = 0x7f0; - constexpr std::ptrdiff_t m_radius = 0x7fc; - constexpr std::ptrdiff_t m_TouchType = 0x800; - constexpr std::ptrdiff_t m_iFilterName = 0x808; - constexpr std::ptrdiff_t m_hFilter = 0x810; - constexpr std::ptrdiff_t m_iszDecal = 0x818; - constexpr std::ptrdiff_t m_OnTouchedByEntity = 0x820; -} - -namespace CPushable { -} - -namespace CFuncLadderAlias_func_useableladder { -} - -namespace CFuncMonitor { - constexpr std::ptrdiff_t m_targetCamera = 0x720; - constexpr std::ptrdiff_t m_nResolutionEnum = 0x728; - constexpr std::ptrdiff_t m_bRenderShadows = 0x72c; - constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0x72d; - constexpr std::ptrdiff_t m_brushModelName = 0x730; - constexpr std::ptrdiff_t m_hTargetCamera = 0x738; - constexpr std::ptrdiff_t m_bEnabled = 0x73c; - constexpr std::ptrdiff_t m_bDraw3DSkybox = 0x73d; - constexpr std::ptrdiff_t m_bStartEnabled = 0x73e; -} - -namespace CFuncMoveLinearAlias_momentary_door { -} - -namespace CGunTarget { - constexpr std::ptrdiff_t m_on = 0x780; - constexpr std::ptrdiff_t m_hTargetEnt = 0x784; - constexpr std::ptrdiff_t m_OnDeath = 0x788; -} - -namespace CTriggerGameEvent { - constexpr std::ptrdiff_t m_strStartTouchEventName = 0x8a8; - constexpr std::ptrdiff_t m_strEndTouchEventName = 0x8b0; - constexpr std::ptrdiff_t m_strTriggerID = 0x8b8; -} - -namespace CRuleBrushEntity { -} - -namespace CGameEnd { -} - -namespace CGameText { - constexpr std::ptrdiff_t m_iszMessage = 0x710; - constexpr std::ptrdiff_t m_textParms = 0x718; -} - -namespace CGamePlayerZone { - constexpr std::ptrdiff_t m_OnPlayerInZone = 0x708; - constexpr std::ptrdiff_t m_OnPlayerOutZone = 0x730; - constexpr std::ptrdiff_t m_PlayersInCount = 0x758; - constexpr std::ptrdiff_t m_PlayersOutCount = 0x780; -} - -namespace CSimpleMarkupVolumeTagged { -} - -namespace CMarkupVolumeTagged_Nav { -} - -namespace CMarkupVolumeTagged_NavGame { - constexpr std::ptrdiff_t m_bFloodFillAttribute = 0x758; -} - -namespace CFuncElectrifiedVolume { - constexpr std::ptrdiff_t m_EffectName = 0x720; - constexpr std::ptrdiff_t m_EffectInterpenetrateName = 0x728; - constexpr std::ptrdiff_t m_EffectZapName = 0x730; - constexpr std::ptrdiff_t m_iszEffectSource = 0x738; -} - -namespace CPathCornerCrash { -} - -namespace CConstraintAnchor { - constexpr std::ptrdiff_t m_massScale = 0x930; -} - -namespace COrnamentProp { - constexpr std::ptrdiff_t m_initialOwner = 0xba8; -} - -namespace CRopeKeyframeAlias_move_rope { -} - -namespace CSceneEntityAlias_logic_choreographed_scene { -} - -namespace CInstancedSceneEntity { - constexpr std::ptrdiff_t m_hOwner = 0xa08; - constexpr std::ptrdiff_t m_bHadOwner = 0xa0c; - constexpr std::ptrdiff_t m_flPostSpeakDelay = 0xa10; - constexpr std::ptrdiff_t m_flPreDelay = 0xa14; - constexpr std::ptrdiff_t m_bIsBackground = 0xa18; -} - -namespace CTriggerSoundscape { - constexpr std::ptrdiff_t m_hSoundscape = 0x8a8; - constexpr std::ptrdiff_t m_SoundscapeName = 0x8b0; - constexpr std::ptrdiff_t m_spectators = 0x8b8; -} - -namespace CSpriteAlias_env_glow { -} - -namespace CFuncTankTrain { - constexpr std::ptrdiff_t m_OnDeath = 0x850; -} - -namespace CBasePlatTrain { - constexpr std::ptrdiff_t m_NoiseMoving = 0x780; - constexpr std::ptrdiff_t m_NoiseArrived = 0x788; - constexpr std::ptrdiff_t m_volume = 0x798; - constexpr std::ptrdiff_t m_flTWidth = 0x79c; - constexpr std::ptrdiff_t m_flTLength = 0x7a0; -} - -namespace CFuncPlat { - constexpr std::ptrdiff_t m_sNoise = 0x7a8; -} - -namespace CFuncPlatRot { - constexpr std::ptrdiff_t m_end = 0x7b0; - constexpr std::ptrdiff_t m_start = 0x7bc; -} - -namespace CFuncTrain { - constexpr std::ptrdiff_t m_hCurrentTarget = 0x7a8; - constexpr std::ptrdiff_t m_activated = 0x7ac; - constexpr std::ptrdiff_t m_hEnemy = 0x7b0; - constexpr std::ptrdiff_t m_flBlockDamage = 0x7b4; - constexpr std::ptrdiff_t m_flNextBlockTime = 0x7b8; - constexpr std::ptrdiff_t m_iszLastTarget = 0x7c0; -} - -namespace CFuncTrackChange { - constexpr std::ptrdiff_t m_trackTop = 0x7c8; - constexpr std::ptrdiff_t m_trackBottom = 0x7d0; - constexpr std::ptrdiff_t m_train = 0x7d8; - constexpr std::ptrdiff_t m_trackTopName = 0x7e0; - constexpr std::ptrdiff_t m_trackBottomName = 0x7e8; - constexpr std::ptrdiff_t m_trainName = 0x7f0; - constexpr std::ptrdiff_t m_code = 0x7f8; - constexpr std::ptrdiff_t m_targetState = 0x7fc; - constexpr std::ptrdiff_t m_use = 0x800; -} - -namespace CFuncTrackAuto { -} - -namespace CTriggerRemove { - constexpr std::ptrdiff_t m_OnRemove = 0x8a8; -} - -namespace CScriptTriggerHurt { - constexpr std::ptrdiff_t m_vExtent = 0x948; -} - -namespace CScriptTriggerMultiple { - constexpr std::ptrdiff_t m_vExtent = 0x8d0; -} - -namespace CTriggerOnce { -} - -namespace CScriptTriggerOnce { - constexpr std::ptrdiff_t m_vExtent = 0x8d0; -} - -namespace CTriggerLook { - constexpr std::ptrdiff_t m_hLookTarget = 0x8d0; - constexpr std::ptrdiff_t m_flFieldOfView = 0x8d4; - constexpr std::ptrdiff_t m_flLookTime = 0x8d8; - constexpr std::ptrdiff_t m_flLookTimeTotal = 0x8dc; - constexpr std::ptrdiff_t m_flLookTimeLast = 0x8e0; - constexpr std::ptrdiff_t m_flTimeoutDuration = 0x8e4; - constexpr std::ptrdiff_t m_bTimeoutFired = 0x8e8; - constexpr std::ptrdiff_t m_bIsLooking = 0x8e9; - constexpr std::ptrdiff_t m_b2DFOV = 0x8ea; - constexpr std::ptrdiff_t m_bUseVelocity = 0x8eb; - constexpr std::ptrdiff_t m_hActivator = 0x8ec; - constexpr std::ptrdiff_t m_bTestOcclusion = 0x8f0; - constexpr std::ptrdiff_t m_OnTimeout = 0x8f8; - constexpr std::ptrdiff_t m_OnStartLook = 0x920; - constexpr std::ptrdiff_t m_OnEndLook = 0x948; -} - -namespace CTriggerPush { - constexpr std::ptrdiff_t m_angPushEntitySpace = 0x8a8; - constexpr std::ptrdiff_t m_vecPushDirEntitySpace = 0x8b4; - constexpr std::ptrdiff_t m_bTriggerOnStartTouch = 0x8c0; - constexpr std::ptrdiff_t m_flAlternateTicksFix = 0x8c4; - constexpr std::ptrdiff_t m_flPushSpeed = 0x8c8; -} - -namespace CScriptTriggerPush { - constexpr std::ptrdiff_t m_vExtent = 0x8d0; -} - -namespace CTriggerToggleSave { - constexpr std::ptrdiff_t m_bDisabled = 0x8a8; -} - -namespace CTriggerSave { - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x8a8; - constexpr std::ptrdiff_t m_fDangerousTimer = 0x8ac; - constexpr std::ptrdiff_t m_minHitPoints = 0x8b0; -} - -namespace CTriggerGravity { -} - -namespace CTriggerProximity { - constexpr std::ptrdiff_t m_hMeasureTarget = 0x8a8; - constexpr std::ptrdiff_t m_iszMeasureTarget = 0x8b0; - constexpr std::ptrdiff_t m_fRadius = 0x8b8; - constexpr std::ptrdiff_t m_nTouchers = 0x8bc; - constexpr std::ptrdiff_t m_NearestEntityDistance = 0x8c0; -} - -namespace CTriggerImpact { - constexpr std::ptrdiff_t m_flMagnitude = 0x8d0; - constexpr std::ptrdiff_t m_flNoise = 0x8d4; - constexpr std::ptrdiff_t m_flViewkick = 0x8d8; - constexpr std::ptrdiff_t m_pOutputForce = 0x8e0; -} - -namespace CServerRagdollTrigger { -} - -namespace CTriggerActiveWeaponDetect { - constexpr std::ptrdiff_t m_OnTouchedActiveWeapon = 0x8a8; - constexpr std::ptrdiff_t m_iszWeaponClassName = 0x8d0; -} - -namespace CTriggerPhysics { - constexpr std::ptrdiff_t m_gravityScale = 0x8b8; - constexpr std::ptrdiff_t m_linearLimit = 0x8bc; - constexpr std::ptrdiff_t m_linearDamping = 0x8c0; - constexpr std::ptrdiff_t m_angularLimit = 0x8c4; - constexpr std::ptrdiff_t m_angularDamping = 0x8c8; - constexpr std::ptrdiff_t m_linearForce = 0x8cc; - constexpr std::ptrdiff_t m_flFrequency = 0x8d0; - constexpr std::ptrdiff_t m_flDampingRatio = 0x8d4; - constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0x8d8; - constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0x8e4; - constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0x8e8; - constexpr std::ptrdiff_t m_vecLinearForceDirection = 0x8f4; - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x900; -} - -namespace CTriggerDetectBulletFire { - constexpr std::ptrdiff_t m_bPlayerFireOnly = 0x8a8; - constexpr std::ptrdiff_t m_OnDetectedBulletFire = 0x8b0; -} - -namespace CTriggerDetectExplosion { - constexpr std::ptrdiff_t m_OnDetectedExplosion = 0x8e0; -} - -namespace CScriptNavBlocker { - constexpr std::ptrdiff_t m_vExtent = 0x710; -} - -namespace CBaseFlex { - constexpr std::ptrdiff_t m_flexWeight = 0x930; - constexpr std::ptrdiff_t m_vLookTargetPosition = 0x948; - constexpr std::ptrdiff_t m_blinktoggle = 0x954; - constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0x9a8; - constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0x9ac; - constexpr std::ptrdiff_t m_nNextSceneEventId = 0x9b0; - constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0x9b4; -} - -namespace CBasePropDoor { - constexpr std::ptrdiff_t m_flAutoReturnDelay = 0xbb8; - constexpr std::ptrdiff_t m_hDoorList = 0xbc0; - constexpr std::ptrdiff_t m_nHardwareType = 0xbd8; - constexpr std::ptrdiff_t m_bNeedsHardware = 0xbdc; - constexpr std::ptrdiff_t m_eDoorState = 0xbe0; - constexpr std::ptrdiff_t m_bLocked = 0xbe4; - constexpr std::ptrdiff_t m_closedPosition = 0xbe8; - constexpr std::ptrdiff_t m_closedAngles = 0xbf4; - constexpr std::ptrdiff_t m_hBlocker = 0xc00; - constexpr std::ptrdiff_t m_bFirstBlocked = 0xc04; - constexpr std::ptrdiff_t m_ls = 0xc08; - constexpr std::ptrdiff_t m_bForceClosed = 0xc28; - constexpr std::ptrdiff_t m_vecLatchWorldPosition = 0xc2c; - constexpr std::ptrdiff_t m_hActivator = 0xc38; - constexpr std::ptrdiff_t m_sndParamAngularSpeed = 0xc44; - constexpr std::ptrdiff_t m_SoundMoving = 0xc48; - constexpr std::ptrdiff_t m_SoundOpen = 0xc50; - constexpr std::ptrdiff_t m_SoundClose = 0xc58; - constexpr std::ptrdiff_t m_SoundLock = 0xc60; - constexpr std::ptrdiff_t m_SoundUnlock = 0xc68; - constexpr std::ptrdiff_t m_SoundLatch = 0xc70; - constexpr std::ptrdiff_t m_SoundPound = 0xc78; - constexpr std::ptrdiff_t m_SoundJiggle = 0xc80; - constexpr std::ptrdiff_t m_SoundLockedAnim = 0xc88; - constexpr std::ptrdiff_t m_numCloseAttempts = 0xc90; - constexpr std::ptrdiff_t m_nPhysicsMaterial = 0xc94; - constexpr std::ptrdiff_t m_SlaveName = 0xc98; - constexpr std::ptrdiff_t m_hMaster = 0xca0; - constexpr std::ptrdiff_t m_OnBlockedClosing = 0xca8; - constexpr std::ptrdiff_t m_OnBlockedOpening = 0xcd0; - constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xcf8; - constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xd20; - constexpr std::ptrdiff_t m_OnFullyClosed = 0xd48; - constexpr std::ptrdiff_t m_OnFullyOpen = 0xd70; - constexpr std::ptrdiff_t m_OnClose = 0xd98; - constexpr std::ptrdiff_t m_OnOpen = 0xdc0; - constexpr std::ptrdiff_t m_OnLockedUse = 0xde8; - constexpr std::ptrdiff_t m_OnAjarOpen = 0xe10; -} - -namespace CEnvLaser { - constexpr std::ptrdiff_t m_iszLaserTarget = 0x7a0; - constexpr std::ptrdiff_t m_pSprite = 0x7a8; - constexpr std::ptrdiff_t m_iszSpriteName = 0x7b0; - constexpr std::ptrdiff_t m_firePosition = 0x7b8; - constexpr std::ptrdiff_t m_flStartFrame = 0x7c4; -} - -namespace CFish { - constexpr std::ptrdiff_t m_pool = 0x930; - constexpr std::ptrdiff_t m_id = 0x934; - constexpr std::ptrdiff_t m_x = 0x938; - constexpr std::ptrdiff_t m_y = 0x93c; - constexpr std::ptrdiff_t m_z = 0x940; - constexpr std::ptrdiff_t m_angle = 0x944; - constexpr std::ptrdiff_t m_angleChange = 0x948; - constexpr std::ptrdiff_t m_forward = 0x94c; - constexpr std::ptrdiff_t m_perp = 0x958; - constexpr std::ptrdiff_t m_poolOrigin = 0x964; - constexpr std::ptrdiff_t m_waterLevel = 0x970; - constexpr std::ptrdiff_t m_speed = 0x974; - constexpr std::ptrdiff_t m_desiredSpeed = 0x978; - constexpr std::ptrdiff_t m_calmSpeed = 0x97c; - constexpr std::ptrdiff_t m_panicSpeed = 0x980; - constexpr std::ptrdiff_t m_avoidRange = 0x984; - constexpr std::ptrdiff_t m_turnTimer = 0x988; - constexpr std::ptrdiff_t m_turnClockwise = 0x9a0; - constexpr std::ptrdiff_t m_goTimer = 0x9a8; - constexpr std::ptrdiff_t m_moveTimer = 0x9c0; - constexpr std::ptrdiff_t m_panicTimer = 0x9d8; - constexpr std::ptrdiff_t m_disperseTimer = 0x9f0; - constexpr std::ptrdiff_t m_proximityTimer = 0xa08; - constexpr std::ptrdiff_t m_visible = 0xa20; -} - -namespace CItem { - constexpr std::ptrdiff_t m_OnPlayerTouch = 0x938; - constexpr std::ptrdiff_t m_bActivateWhenAtRest = 0x960; - constexpr std::ptrdiff_t m_OnCacheInteraction = 0x968; - constexpr std::ptrdiff_t m_OnPlayerPickup = 0x990; - constexpr std::ptrdiff_t m_OnGlovePulled = 0x9b8; - constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0x9e0; - constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0x9ec; - constexpr std::ptrdiff_t m_bPhysStartAsleep = 0x9f8; -} - -namespace CRagdollProp { - constexpr std::ptrdiff_t m_ragdoll = 0x938; - constexpr std::ptrdiff_t m_bStartDisabled = 0x970; - constexpr std::ptrdiff_t m_ragPos = 0x978; - constexpr std::ptrdiff_t m_ragAngles = 0x990; - constexpr std::ptrdiff_t m_hRagdollSource = 0x9a8; - constexpr std::ptrdiff_t m_lastUpdateTickCount = 0x9ac; - constexpr std::ptrdiff_t m_allAsleep = 0x9b0; - constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0x9b1; - constexpr std::ptrdiff_t m_hDamageEntity = 0x9b4; - constexpr std::ptrdiff_t m_hKiller = 0x9b8; - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x9bc; - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x9c0; - constexpr std::ptrdiff_t m_flFadeOutStartTime = 0x9c4; - constexpr std::ptrdiff_t m_flFadeTime = 0x9c8; - constexpr std::ptrdiff_t m_vecLastOrigin = 0x9cc; - constexpr std::ptrdiff_t m_flAwakeTime = 0x9d8; - constexpr std::ptrdiff_t m_flLastOriginChangeTime = 0x9dc; - constexpr std::ptrdiff_t m_nBloodColor = 0x9e0; - constexpr std::ptrdiff_t m_strOriginClassName = 0x9e8; - constexpr std::ptrdiff_t m_strSourceClassName = 0x9f0; - constexpr std::ptrdiff_t m_bHasBeenPhysgunned = 0x9f8; - constexpr std::ptrdiff_t m_bShouldTeleportPhysics = 0x9f9; - constexpr std::ptrdiff_t m_flBlendWeight = 0x9fc; - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xa00; - constexpr std::ptrdiff_t m_ragdollMins = 0xa08; - constexpr std::ptrdiff_t m_ragdollMaxs = 0xa20; - constexpr std::ptrdiff_t m_bShouldDeleteActivationRecord = 0xa38; - constexpr std::ptrdiff_t m_bValidatePoweredRagdollPose = 0xa98; -} - -namespace CPhysMagnet { - constexpr std::ptrdiff_t m_OnMagnetAttach = 0x930; - constexpr std::ptrdiff_t m_OnMagnetDetach = 0x958; - constexpr std::ptrdiff_t m_massScale = 0x980; - constexpr std::ptrdiff_t m_forceLimit = 0x984; - constexpr std::ptrdiff_t m_torqueLimit = 0x988; - constexpr std::ptrdiff_t m_MagnettedEntities = 0x990; - constexpr std::ptrdiff_t m_bActive = 0x9a8; - constexpr std::ptrdiff_t m_bHasHitSomething = 0x9a9; - constexpr std::ptrdiff_t m_flTotalMass = 0x9ac; - constexpr std::ptrdiff_t m_flRadius = 0x9b0; - constexpr std::ptrdiff_t m_flNextSuckTime = 0x9b4; - constexpr std::ptrdiff_t m_iMaxObjectsAttached = 0x9b8; -} - -namespace CPhysicsProp { - constexpr std::ptrdiff_t m_MotionEnabled = 0xab0; - constexpr std::ptrdiff_t m_OnAwakened = 0xad8; - constexpr std::ptrdiff_t m_OnAwake = 0xb00; - constexpr std::ptrdiff_t m_OnAsleep = 0xb28; - constexpr std::ptrdiff_t m_OnPlayerUse = 0xb50; - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xb78; - constexpr std::ptrdiff_t m_OnOutOfWorld = 0xba0; - constexpr std::ptrdiff_t m_massScale = 0xbc8; - constexpr std::ptrdiff_t m_inertiaScale = 0xbcc; - constexpr std::ptrdiff_t m_buoyancyScale = 0xbd0; - constexpr std::ptrdiff_t m_damageType = 0xbd4; - constexpr std::ptrdiff_t m_damageToEnableMotion = 0xbd8; - constexpr std::ptrdiff_t m_flForceToEnableMotion = 0xbdc; - constexpr std::ptrdiff_t m_bThrownByPlayer = 0xbe0; - constexpr std::ptrdiff_t m_bDroppedByPlayer = 0xbe1; - constexpr std::ptrdiff_t m_bTouchedByPlayer = 0xbe2; - constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xbe3; - constexpr std::ptrdiff_t m_iExploitableByPlayer = 0xbe4; - constexpr std::ptrdiff_t m_bHasBeenAwakened = 0xbe8; - constexpr std::ptrdiff_t m_bIsOverrideProp = 0xbe9; - constexpr std::ptrdiff_t m_fNextCheckDisableMotionContactsTime = 0xbec; - constexpr std::ptrdiff_t m_iInitialGlowState = 0xbf0; - constexpr std::ptrdiff_t m_nGlowRange = 0xbf4; - constexpr std::ptrdiff_t m_nGlowRangeMin = 0xbf8; - constexpr std::ptrdiff_t m_glowColor = 0xbfc; - constexpr std::ptrdiff_t m_bForceNavIgnore = 0xc00; - constexpr std::ptrdiff_t m_bNoNavmeshBlocker = 0xc01; - constexpr std::ptrdiff_t m_bForceNpcExclude = 0xc02; - constexpr std::ptrdiff_t m_bShouldAutoConvertBackFromDebris = 0xc03; - constexpr std::ptrdiff_t m_bMuteImpactEffects = 0xc04; - constexpr std::ptrdiff_t m_bAcceptDamageFromHeldObjects = 0xc0c; - constexpr std::ptrdiff_t m_bEnableUseOutput = 0xc0d; - constexpr std::ptrdiff_t m_bAwake = 0xc0e; - constexpr std::ptrdiff_t m_nCollisionGroupOverride = 0xc10; -} - -namespace CPhysicsPropOverride { -} - -namespace CPhysicsPropRespawnable { - constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xc18; - constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xc24; - constexpr std::ptrdiff_t m_vOriginalMins = 0xc30; - constexpr std::ptrdiff_t m_vOriginalMaxs = 0xc3c; - constexpr std::ptrdiff_t m_flRespawnDuration = 0xc48; -} - -namespace CWaterBullet { -} - -namespace CShatterGlassShardPhysics { - constexpr std::ptrdiff_t m_bDebris = 0xc18; - constexpr std::ptrdiff_t m_hParentShard = 0xc1c; - constexpr std::ptrdiff_t m_ShardDesc = 0xc20; -} - -namespace CEconEntity { - constexpr std::ptrdiff_t m_AttributeManager = 0x9d0; - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xc98; - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xc9c; - constexpr std::ptrdiff_t m_nFallbackPaintKit = 0xca0; - constexpr std::ptrdiff_t m_nFallbackSeed = 0xca4; - constexpr std::ptrdiff_t m_flFallbackWear = 0xca8; - constexpr std::ptrdiff_t m_nFallbackStatTrak = 0xcac; - constexpr std::ptrdiff_t m_hOldProvidee = 0xcb0; - constexpr std::ptrdiff_t m_iOldOwnerClass = 0xcb4; -} - -namespace CEconWearable { - constexpr std::ptrdiff_t m_nForceSkin = 0xcb8; - constexpr std::ptrdiff_t m_bAlwaysAllow = 0xcbc; -} - -namespace CBaseGrenade { - constexpr std::ptrdiff_t m_OnPlayerPickup = 0x9c8; - constexpr std::ptrdiff_t m_OnExplode = 0x9f0; - constexpr std::ptrdiff_t m_bHasWarnedAI = 0xa18; - constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0xa19; - constexpr std::ptrdiff_t m_bIsLive = 0xa1a; - constexpr std::ptrdiff_t m_DmgRadius = 0xa1c; - constexpr std::ptrdiff_t m_flDetonateTime = 0xa20; - constexpr std::ptrdiff_t m_flWarnAITime = 0xa24; - constexpr std::ptrdiff_t m_flDamage = 0xa28; - constexpr std::ptrdiff_t m_iszBounceSound = 0xa30; - constexpr std::ptrdiff_t m_ExplosionSound = 0xa38; - constexpr std::ptrdiff_t m_hThrower = 0xa44; - constexpr std::ptrdiff_t m_flNextAttack = 0xa60; - constexpr std::ptrdiff_t m_hOriginalThrower = 0xa64; -} - -namespace CCoopBonusCoin { -} - -namespace CBRC4Target { - constexpr std::ptrdiff_t m_hPlayerThatActivatedMe = 0x958; - constexpr std::ptrdiff_t m_bBrokenOpen = 0x95c; - constexpr std::ptrdiff_t m_flRadius = 0x960; -} - -namespace CParadropChopper { - constexpr std::ptrdiff_t m_vecDropPos = 0x934; - constexpr std::ptrdiff_t m_flLastDistFromDrop = 0x940; - constexpr std::ptrdiff_t m_bDroppedParadrop = 0x944; - constexpr std::ptrdiff_t m_pSoundLoop = 0x948; - constexpr std::ptrdiff_t m_flSpawnTime = 0x950; - constexpr std::ptrdiff_t m_flFlightTime = 0x954; - constexpr std::ptrdiff_t m_bPlayerIsFinishedRappelling = 0x958; - constexpr std::ptrdiff_t m_flPlayerFinishedRappellingTime = 0x95c; - constexpr std::ptrdiff_t m_strFlyoverDropEvent = 0x960; - constexpr std::ptrdiff_t m_hCallingPlayer = 0x968; - constexpr std::ptrdiff_t m_bCalledByPlayer = 0x96c; -} - -namespace CSurvivalSpawnChopper { - constexpr std::ptrdiff_t m_pSoundLoop = 0x930; - constexpr std::ptrdiff_t m_flSpawnTimeStamp = 0x938; - constexpr std::ptrdiff_t m_flFlightPathRotationOffset = 0x93c; - constexpr std::ptrdiff_t m_bFlipX = 0x940; - constexpr std::ptrdiff_t m_bFlipY = 0x941; - constexpr std::ptrdiff_t m_bCircling = 0x942; - constexpr std::ptrdiff_t m_flLastPassengerCheckTime = 0x944; -} - -namespace CItemCash { - constexpr std::ptrdiff_t m_bufCashOriginalSource = 0xa08; - constexpr std::ptrdiff_t m_nBundleSize = 0xa48; - constexpr std::ptrdiff_t m_flAllowPickupTime = 0xa50; -} - -namespace CDronegun { - constexpr std::ptrdiff_t m_vecAttentionTarget = 0x940; - constexpr std::ptrdiff_t m_vecTargetOffset = 0x94c; - constexpr std::ptrdiff_t m_bHasTarget = 0x958; - constexpr std::ptrdiff_t m_vecAttentionCurrent = 0x95c; - constexpr std::ptrdiff_t m_nPoseParamPitch = 0x968; - constexpr std::ptrdiff_t m_nPoseParamYaw = 0x96c; - constexpr std::ptrdiff_t m_bVarInit = 0x970; - constexpr std::ptrdiff_t m_flDisorientEndTime = 0x974; - constexpr std::ptrdiff_t m_hEnvGunfire = 0x990; - constexpr std::ptrdiff_t m_flLastShootTime = 0x994; - constexpr std::ptrdiff_t m_flLastSound1 = 0x998; - constexpr std::ptrdiff_t m_flLastSound2 = 0x99c; - constexpr std::ptrdiff_t m_flLastSound3 = 0x9a0; - constexpr std::ptrdiff_t m_nAttachMuzzle = 0x9a4; -} - -namespace CDrone { - constexpr std::ptrdiff_t m_hMoveToThisEntity = 0xc30; - constexpr std::ptrdiff_t m_hDeliveryCargo = 0xc34; - constexpr std::ptrdiff_t m_hRecentCargo = 0xc38; - constexpr std::ptrdiff_t m_bPilotTakeoverAllowed = 0xc3c; - constexpr std::ptrdiff_t m_hPotentialCargo = 0xc40; - constexpr std::ptrdiff_t m_hCurrentPilot = 0xc44; - constexpr std::ptrdiff_t m_vecTagPositions = 0xc48; - constexpr std::ptrdiff_t m_vecTagIncrements = 0xd68; - constexpr std::ptrdiff_t m_flLastUpdateTargetScanTime = 0xdc8; - constexpr std::ptrdiff_t m_bWasControlledByPlayer = 0xdcc; - constexpr std::ptrdiff_t m_bHovering = 0xdcd; - constexpr std::ptrdiff_t m_pStateSound = 0xdd0; - constexpr std::ptrdiff_t m_vecGroundOffset = 0xdd8; - constexpr std::ptrdiff_t m_bQueuingOrders = 0xe00; - constexpr std::ptrdiff_t m_flLastOrdersChangeTimestamp = 0xe04; - constexpr std::ptrdiff_t m_vecLastKnownAcceleration = 0xe08; - constexpr std::ptrdiff_t m_vecLastKnownVelocity = 0xe14; - constexpr std::ptrdiff_t m_vecLastKnownAngImpulse = 0xe20; - constexpr std::ptrdiff_t m_flLastKnownSpeed = 0xe2c; - constexpr std::ptrdiff_t m_flMaxSpeed = 0xe30; - constexpr std::ptrdiff_t m_vecCurrentDestination = 0xe34; - constexpr std::ptrdiff_t m_flLastKnownDistanceToDestination = 0xe40; - constexpr std::ptrdiff_t m_flLastKnownWaypointAccuracy = 0xe44; - constexpr std::ptrdiff_t m_vecWaypointQueue = 0xe48; - constexpr std::ptrdiff_t m_vecSparsePositionHistory = 0xe60; - constexpr std::ptrdiff_t m_vecPositionHistory = 0xe78; - constexpr std::ptrdiff_t m_vecUnstuckQueue = 0xe90; - constexpr std::ptrdiff_t m_flLastKnownGroundHeight = 0xea8; - constexpr std::ptrdiff_t m_GroundCheckTimer = 0xeb0; - constexpr std::ptrdiff_t m_ActInjuredTimer = 0xec8; - constexpr std::ptrdiff_t m_flPowerCutUntil = 0xee0; - constexpr std::ptrdiff_t m_WanderTimer = 0xee8; - constexpr std::ptrdiff_t m_flLastTimeSawAttackTarget = 0xf00; - constexpr std::ptrdiff_t m_vecLastKnownAttackTargetPosition = 0xf04; - constexpr std::ptrdiff_t m_hAttackTarget = 0xf10; - constexpr std::ptrdiff_t m_IntervalThinkTimer = 0xf18; - constexpr std::ptrdiff_t m_bDoIntervalThink = 0xf30; - constexpr std::ptrdiff_t m_flLastDroppedGrenadeAt = 0xf34; - constexpr std::ptrdiff_t m_flSpawnTimeStamp = 0xf38; - constexpr std::ptrdiff_t m_bInPlayArea = 0xf3c; - constexpr std::ptrdiff_t m_vecSpawnPosition = 0xf40; - constexpr std::ptrdiff_t m_vecLastKnownMoveToEntityPosition = 0xf4c; - constexpr std::ptrdiff_t m_tCargoCollisionGroup = 0xf58; - constexpr std::ptrdiff_t m_flTimeArrivedAtMoveToEntity = 0xf5c; - constexpr std::ptrdiff_t m_vecAvoidanceDir = 0xf60; - constexpr std::ptrdiff_t m_flAvoidanceTime = 0xf6c; - constexpr std::ptrdiff_t m_bUpgraded = 0xf70; - constexpr std::ptrdiff_t m_hCargoOwner = 0xf74; - constexpr std::ptrdiff_t m_vecPlayerControlThrust = 0xf80; - constexpr std::ptrdiff_t m_flRopeLength = 0xf8c; - constexpr std::ptrdiff_t m_bDidDropOnRoofWarning = 0xf90; - constexpr std::ptrdiff_t m_flSelfDestructTime = 0xf94; - constexpr std::ptrdiff_t m_bSelfDestructFire = 0xf98; - constexpr std::ptrdiff_t m_bSelfDestructSpark = 0xf99; - constexpr std::ptrdiff_t m_hLastKnownPilot = 0xf9c; - constexpr std::ptrdiff_t m_bHasAlwaysBeenInZone = 0xfa0; - constexpr std::ptrdiff_t m_nJammedAmount = 0xfa4; - constexpr std::ptrdiff_t m_hPlayerThatOrderedMe = 0xfa8; -} - -namespace CCSPropExplodingBarrel { - constexpr std::ptrdiff_t m_hBarrelTop = 0xc20; - constexpr std::ptrdiff_t m_bExploded = 0xc24; - constexpr std::ptrdiff_t m_nAccumulatedDamage = 0xc28; -} - -namespace CCSPropExplodingBarrelTop { - constexpr std::ptrdiff_t m_flOverrideAlpha = 0xc18; -} - -namespace CEnvGasCanister { - constexpr std::ptrdiff_t m_bLanded = 0x930; - constexpr std::ptrdiff_t m_flDamageRadius = 0x934; - constexpr std::ptrdiff_t m_flDamage = 0x938; - constexpr std::ptrdiff_t m_bIncomingSoundStarted = 0x93c; - constexpr std::ptrdiff_t m_bHasDetonated = 0x93d; - constexpr std::ptrdiff_t m_bLaunched = 0x93e; - constexpr std::ptrdiff_t m_OnLaunched = 0x940; - constexpr std::ptrdiff_t m_OnImpacted = 0x968; - constexpr std::ptrdiff_t m_OnOpened = 0x990; - constexpr std::ptrdiff_t m_vecImpactPosition = 0x9b8; - constexpr std::ptrdiff_t m_vecStartPosition = 0x9c4; - constexpr std::ptrdiff_t m_vecEnterWorldPosition = 0x9d0; - constexpr std::ptrdiff_t m_vecDirection = 0x9dc; - constexpr std::ptrdiff_t m_vecStartAngles = 0x9e8; - constexpr std::ptrdiff_t m_flFlightTime = 0x9f4; - constexpr std::ptrdiff_t m_flFlightSpeed = 0x9f8; - constexpr std::ptrdiff_t m_flLaunchTime = 0x9fc; - constexpr std::ptrdiff_t m_flInitialZSpeed = 0xa00; - constexpr std::ptrdiff_t m_flZAcceleration = 0xa04; - constexpr std::ptrdiff_t m_flHorizSpeed = 0xa08; - constexpr std::ptrdiff_t m_bLaunchedFromWithinWorld = 0xa0c; - constexpr std::ptrdiff_t m_vecParabolaDirection = 0xa10; - constexpr std::ptrdiff_t m_flWorldEnterTime = 0xa1c; - constexpr std::ptrdiff_t m_vecSkyboxOrigin = 0xa20; - constexpr std::ptrdiff_t m_flSkyboxScale = 0xa2c; - constexpr std::ptrdiff_t m_bInSkybox = 0xa30; - constexpr std::ptrdiff_t m_bDoImpactEffects = 0xa31; - constexpr std::ptrdiff_t m_nMyZoneIndex = 0xa34; - constexpr std::ptrdiff_t m_hSkyboxCopy = 0xa38; - constexpr std::ptrdiff_t m_flLaunchHeight = 0xa3c; -} - -namespace CPropCounter { - constexpr std::ptrdiff_t m_flDisplayValue = 0x930; - constexpr std::ptrdiff_t m_nInitialValue = 0x934; -} - -namespace CBaseViewModel { - constexpr std::ptrdiff_t m_vecLastFacing = 0x938; - constexpr std::ptrdiff_t m_nViewModelIndex = 0x944; - constexpr std::ptrdiff_t m_nAnimationParity = 0x948; - constexpr std::ptrdiff_t m_flAnimationStartTime = 0x94c; - constexpr std::ptrdiff_t m_hWeapon = 0x950; - constexpr std::ptrdiff_t m_sVMName = 0x958; - constexpr std::ptrdiff_t m_sAnimationPrefix = 0x960; - constexpr std::ptrdiff_t m_hOldLayerSequence = 0x968; - constexpr std::ptrdiff_t m_oldLayer = 0x96c; - constexpr std::ptrdiff_t m_oldLayerStartTime = 0x970; - constexpr std::ptrdiff_t m_hControlPanel = 0x974; -} - -namespace CPredictedViewModel { -} - -namespace CPlantedC4 { - constexpr std::ptrdiff_t m_bPlantedAtQuestTarget = 0x930; - constexpr std::ptrdiff_t m_bBombTicking = 0x931; - constexpr std::ptrdiff_t m_flC4Blow = 0x934; - constexpr std::ptrdiff_t m_nBombSite = 0x938; - constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0x93c; - constexpr std::ptrdiff_t m_OnBombDefused = 0x940; - constexpr std::ptrdiff_t m_OnBombBeginDefuse = 0x968; - constexpr std::ptrdiff_t m_OnBombDefuseAborted = 0x990; - constexpr std::ptrdiff_t m_bCannotBeDefused = 0x9b8; - constexpr std::ptrdiff_t m_entitySpottedState = 0x9c0; - constexpr std::ptrdiff_t m_nSpotRules = 0x9d8; - constexpr std::ptrdiff_t m_bTrainingPlacedByPlayer = 0x9dc; - constexpr std::ptrdiff_t m_bHasExploded = 0x9dd; - constexpr std::ptrdiff_t m_flTimerLength = 0x9e0; - constexpr std::ptrdiff_t m_bBeingDefused = 0x9e4; - constexpr std::ptrdiff_t m_fLastDefuseTime = 0x9ec; - constexpr std::ptrdiff_t m_flDefuseLength = 0x9f4; - constexpr std::ptrdiff_t m_flDefuseCountDown = 0x9f8; - constexpr std::ptrdiff_t m_bBombDefused = 0x9fc; - constexpr std::ptrdiff_t m_hBombDefuser = 0xa00; - constexpr std::ptrdiff_t m_hControlPanel = 0xa04; - constexpr std::ptrdiff_t m_iProgressBarTime = 0xa08; - constexpr std::ptrdiff_t m_bVoiceAlertFired = 0xa0c; - constexpr std::ptrdiff_t m_bVoiceAlertPlayed = 0xa0d; - constexpr std::ptrdiff_t m_flNextBotBeepTime = 0xa14; - constexpr std::ptrdiff_t m_bPlantedAfterPickup = 0xa1c; - constexpr std::ptrdiff_t m_angCatchUpToPlayerEye = 0xa20; - constexpr std::ptrdiff_t m_flLastSpinDetectionTime = 0xa2c; -} - -namespace CBaseCSGrenadeProjectile { - constexpr std::ptrdiff_t m_vInitialVelocity = 0xa68; - constexpr std::ptrdiff_t m_nBounces = 0xa74; - constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0xa78; - constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0xa80; - constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0xa84; - constexpr std::ptrdiff_t m_unOGSExtraFlags = 0xa90; - constexpr std::ptrdiff_t m_bDetonationRecorded = 0xa91; - constexpr std::ptrdiff_t m_flDetonateTime = 0xa94; - constexpr std::ptrdiff_t m_nItemIndex = 0xa98; - constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0xa9c; - constexpr std::ptrdiff_t m_flLastBounceSoundTime = 0xaa8; - constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xaac; - constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xab8; - constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xac4; -} - -namespace CItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0xa08; - constexpr std::ptrdiff_t m_KillingPlayer = 0xa0c; -} - -namespace CBreachChargeProjectile { - constexpr std::ptrdiff_t m_bShouldExplode = 0xa68; - constexpr std::ptrdiff_t m_weaponThatThrewMe = 0xa6c; - constexpr std::ptrdiff_t m_nParentBoneIndex = 0xa70; - constexpr std::ptrdiff_t m_vecParentBonePos = 0xa74; - constexpr std::ptrdiff_t m_bDefused = 0xa80; - constexpr std::ptrdiff_t m_bUnstuckFromPlayer = 0xa81; - constexpr std::ptrdiff_t m_bResolvedParent = 0xa82; - constexpr std::ptrdiff_t m_vecLastKnownValidPos = 0xa84; - constexpr std::ptrdiff_t m_hDesiredParent = 0xa90; -} - -namespace CBumpMineProjectile { - constexpr std::ptrdiff_t m_bShouldExplode = 0xa68; - constexpr std::ptrdiff_t m_nParentBoneIndex = 0xa6c; - constexpr std::ptrdiff_t m_vecParentBonePos = 0xa70; - constexpr std::ptrdiff_t m_bArmed = 0xa7c; - constexpr std::ptrdiff_t m_bDefused = 0xa7d; - constexpr std::ptrdiff_t m_bUnstuckFromPlayer = 0xa7e; - constexpr std::ptrdiff_t m_vecTargetedObjects = 0xa80; - constexpr std::ptrdiff_t m_bResolvedParent = 0xac0; - constexpr std::ptrdiff_t m_vecLastKnownValidPos = 0xac4; - constexpr std::ptrdiff_t m_hDesiredParent = 0xad0; - constexpr std::ptrdiff_t m_bBeingUsed = 0xad4; -} - -namespace CTripWireFireProjectile { - constexpr std::ptrdiff_t m_flAttachTime = 0xa68; - constexpr std::ptrdiff_t m_vecTripWireEndPositions = 0xa6c; - constexpr std::ptrdiff_t m_bTripWireEndPositionsUsed = 0xae4; - constexpr std::ptrdiff_t m_hStuckToEnt = 0xaf0; - constexpr std::ptrdiff_t m_nLastStuckToEntModelIndex = 0xaf4; - constexpr std::ptrdiff_t m_xformStuckToEnt = 0xb00; - constexpr std::ptrdiff_t m_vecTrapSetPosition = 0xb20; - constexpr std::ptrdiff_t m_nWireSoundsPlayed = 0xb2c; -} - -namespace CPhysicsPropMultiplayer { -} - -namespace CBrBaseItem { -} - -namespace CPhysPropLootCrate { - constexpr std::ptrdiff_t m_bRenderInPSPM = 0xc40; - constexpr std::ptrdiff_t m_bRenderInTablet = 0xc41; - constexpr std::ptrdiff_t m_flSpawnTime = 0xc44; - constexpr std::ptrdiff_t m_bTakeDamageFromDangerZone = 0xc48; - constexpr std::ptrdiff_t m_pszCrateName = 0xc50; - constexpr std::ptrdiff_t m_hCrateOwner = 0xc58; - constexpr std::ptrdiff_t m_bOwnedByPlayer = 0xc5c; - constexpr std::ptrdiff_t m_flDampingOriginalSpeed = 0xc60; - constexpr std::ptrdiff_t m_flDampingOriginalRot = 0xc64; -} - -namespace CPhysPropMetalCrate { -} - -namespace CPhysPropMoneyCrate { - constexpr std::ptrdiff_t m_nCurrentCashCount = 0xc68; - constexpr std::ptrdiff_t m_nCashCount = 0xc6c; - constexpr std::ptrdiff_t m_flTimeLastUsed = 0xc70; -} - -namespace CPhysPropParadropCrate { - constexpr std::ptrdiff_t m_bFalling = 0xc68; - constexpr std::ptrdiff_t m_nNumThinksAtZeroVerticalVelocity = 0xc6c; -} - -namespace CPhysPropAmmoBox { - constexpr std::ptrdiff_t m_nUsesRemaining = 0xc40; - constexpr std::ptrdiff_t m_flTimeLastUsed = 0xc44; -} - -namespace CPhysPropWeaponUpgrade { - constexpr std::ptrdiff_t m_nEventPriority = 0xc40; - constexpr std::ptrdiff_t m_flTimeLastUsed = 0xc44; -} - -namespace CPhysPropRadarJammer { - constexpr std::ptrdiff_t m_flSpawnTime = 0xc48; - constexpr std::ptrdiff_t m_flLastSoundTime = 0xc4c; - constexpr std::ptrdiff_t m_vecJammedHexCenters = 0xc50; - constexpr std::ptrdiff_t m_vecLastJammedOrigin = 0xc68; -} - -namespace CSensorGrenadeProjectile { - constexpr std::ptrdiff_t m_fExpireTime = 0xac8; - constexpr std::ptrdiff_t m_fNextDetectPlayerSound = 0xacc; - constexpr std::ptrdiff_t m_hDisplayGrenade = 0xad0; -} - -namespace CFlashbangProjectile { - constexpr std::ptrdiff_t m_flTimeToDetonate = 0xac8; - constexpr std::ptrdiff_t m_numOpponentsHit = 0xacc; - constexpr std::ptrdiff_t m_numTeammatesHit = 0xacd; -} - -namespace CHEGrenadeProjectile { -} - -namespace CPlantedC4Survival { -} - -namespace CChicken { - constexpr std::ptrdiff_t m_AttributeManager = 0xbc8; - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xe90; - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xe94; - constexpr std::ptrdiff_t m_updateTimer = 0xe98; - constexpr std::ptrdiff_t m_stuckAnchor = 0xeb0; - constexpr std::ptrdiff_t m_stuckTimer = 0xec0; - constexpr std::ptrdiff_t m_collisionStuckTimer = 0xed8; - constexpr std::ptrdiff_t m_isOnGround = 0xef0; - constexpr std::ptrdiff_t m_activity = 0xef4; - constexpr std::ptrdiff_t m_activityTimer = 0xef8; - constexpr std::ptrdiff_t m_turnRate = 0xf10; - constexpr std::ptrdiff_t m_fleeFrom = 0xf14; - constexpr std::ptrdiff_t m_moveRateThrottleTimer = 0xf18; - constexpr std::ptrdiff_t m_startleTimer = 0xf30; - constexpr std::ptrdiff_t m_vocalizeTimer = 0xf48; - constexpr std::ptrdiff_t m_flWhenZombified = 0xf60; - constexpr std::ptrdiff_t m_jumpedThisFrame = 0xf64; - constexpr std::ptrdiff_t m_leader = 0xf68; - constexpr std::ptrdiff_t m_reuseTimer = 0xf70; - constexpr std::ptrdiff_t m_hasBeenUsed = 0xf88; - constexpr std::ptrdiff_t m_jumpTimer = 0xf90; - constexpr std::ptrdiff_t m_flLastJumpTime = 0xfa8; - constexpr std::ptrdiff_t m_bInJump = 0xfac; - constexpr std::ptrdiff_t m_isWaitingForLeader = 0xfad; - constexpr std::ptrdiff_t m_repathTimer = 0x2fb8; - constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x2fd0; - constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x3060; - constexpr std::ptrdiff_t m_vecPathGoal = 0x3080; - constexpr std::ptrdiff_t m_flActiveFollowStartTime = 0x308c; - constexpr std::ptrdiff_t m_followMinuteTimer = 0x3090; - constexpr std::ptrdiff_t m_vecLastEggPoopPosition = 0x30a8; - constexpr std::ptrdiff_t m_vecEggsPooped = 0x30b8; - constexpr std::ptrdiff_t m_BlockDirectionTimer = 0x30d8; -} - -namespace CHostageCarriableProp { -} - -namespace CItemAssaultSuit { -} - -namespace CItemHeavyAssaultSuit { -} - -namespace CItemKevlar { -} - -namespace CItemDefuser { - constexpr std::ptrdiff_t m_entitySpottedState = 0xa08; - constexpr std::ptrdiff_t m_nSpotRules = 0xa20; -} - -namespace CBasePlayerWeapon { - constexpr std::ptrdiff_t m_iState = 0xcb8; - constexpr std::ptrdiff_t m_bRemoveable = 0xcbc; - constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0xcc0; - constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0xcc4; - constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0xcc8; - constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0xccc; - constexpr std::ptrdiff_t m_iClip1 = 0xcd0; - constexpr std::ptrdiff_t m_iClip2 = 0xcd4; - constexpr std::ptrdiff_t m_pReserveAmmo = 0xcd8; - constexpr std::ptrdiff_t m_OnPlayerUse = 0xce0; -} - -namespace CBaseFlexAlias_funCBaseFlex { -} - -namespace CScriptItem { - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xa08; - constexpr std::ptrdiff_t m_MoveTypeOverride = 0xa30; -} - -namespace CRagdollPropAlias_physics_prop_ragdoll { -} - -namespace CRagdollPropAttached { - constexpr std::ptrdiff_t m_boneIndexAttached = 0xad8; - constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xadc; - constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xae0; - constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xaec; - constexpr std::ptrdiff_t m_bShouldDetach = 0xaf8; - constexpr std::ptrdiff_t m_bShouldDeleteAttachedActivationRecord = 0xb08; -} - -namespace CPropDoorRotating { - constexpr std::ptrdiff_t m_vecAxis = 0xe38; - constexpr std::ptrdiff_t m_flDistance = 0xe44; - constexpr std::ptrdiff_t m_eSpawnPosition = 0xe48; - constexpr std::ptrdiff_t m_eOpenDirection = 0xe4c; - constexpr std::ptrdiff_t m_eCurrentOpenDirection = 0xe50; - constexpr std::ptrdiff_t m_flAjarAngle = 0xe54; - constexpr std::ptrdiff_t m_angRotationAjarDeprecated = 0xe58; - constexpr std::ptrdiff_t m_angRotationClosed = 0xe64; - constexpr std::ptrdiff_t m_angRotationOpenForward = 0xe70; - constexpr std::ptrdiff_t m_angRotationOpenBack = 0xe7c; - constexpr std::ptrdiff_t m_angGoal = 0xe88; - constexpr std::ptrdiff_t m_vecForwardBoundsMin = 0xe94; - constexpr std::ptrdiff_t m_vecForwardBoundsMax = 0xea0; - constexpr std::ptrdiff_t m_vecBackBoundsMin = 0xeac; - constexpr std::ptrdiff_t m_vecBackBoundsMax = 0xeb8; - constexpr std::ptrdiff_t m_bAjarDoorShouldntAlwaysOpen = 0xec4; - constexpr std::ptrdiff_t m_hEntityBlocker = 0xec8; -} - -namespace CPropDoorRotatingBreakable { - constexpr std::ptrdiff_t m_bBreakable = 0xed0; - constexpr std::ptrdiff_t m_isAbleToCloseAreaPortals = 0xed1; - constexpr std::ptrdiff_t m_currentDamageState = 0xed4; - constexpr std::ptrdiff_t m_damageStates = 0xed8; -} - -namespace CBaseCombatCharacter { - constexpr std::ptrdiff_t m_bForceServerRagdoll = 0x9c0; - constexpr std::ptrdiff_t m_hMyWearables = 0x9c8; - constexpr std::ptrdiff_t m_flFieldOfView = 0x9e0; - constexpr std::ptrdiff_t m_impactEnergyScale = 0x9e4; - constexpr std::ptrdiff_t m_LastHitGroup = 0x9e8; - constexpr std::ptrdiff_t m_bApplyStressDamage = 0x9ec; - constexpr std::ptrdiff_t m_bloodColor = 0x9f0; - constexpr std::ptrdiff_t m_navMeshID = 0xa50; - constexpr std::ptrdiff_t m_iDamageCount = 0xa54; - constexpr std::ptrdiff_t m_pVecRelationships = 0xa58; - constexpr std::ptrdiff_t m_strRelationships = 0xa60; - constexpr std::ptrdiff_t m_eHull = 0xa68; - constexpr std::ptrdiff_t m_nNavHullIdx = 0xa6c; -} - -namespace CItemGeneric { - constexpr std::ptrdiff_t m_bHasTriggerRadius = 0xa10; - constexpr std::ptrdiff_t m_bHasPickupRadius = 0xa11; - constexpr std::ptrdiff_t m_flPickupRadiusSqr = 0xa14; - constexpr std::ptrdiff_t m_flTriggerRadiusSqr = 0xa18; - constexpr std::ptrdiff_t m_flLastPickupCheck = 0xa1c; - constexpr std::ptrdiff_t m_bPlayerCounterListenerAdded = 0xa20; - constexpr std::ptrdiff_t m_bPlayerInTriggerRadius = 0xa21; - constexpr std::ptrdiff_t m_hSpawnParticleEffect = 0xa28; - constexpr std::ptrdiff_t m_pAmbientSoundEffect = 0xa30; - constexpr std::ptrdiff_t m_bAutoStartAmbientSound = 0xa38; - constexpr std::ptrdiff_t m_pSpawnScriptFunction = 0xa40; - constexpr std::ptrdiff_t m_hPickupParticleEffect = 0xa48; - constexpr std::ptrdiff_t m_pPickupSoundEffect = 0xa50; - constexpr std::ptrdiff_t m_pPickupScriptFunction = 0xa58; - constexpr std::ptrdiff_t m_hTimeoutParticleEffect = 0xa60; - constexpr std::ptrdiff_t m_pTimeoutSoundEffect = 0xa68; - constexpr std::ptrdiff_t m_pTimeoutScriptFunction = 0xa70; - constexpr std::ptrdiff_t m_pPickupFilterName = 0xa78; - constexpr std::ptrdiff_t m_hPickupFilter = 0xa80; - constexpr std::ptrdiff_t m_OnPickup = 0xa88; - constexpr std::ptrdiff_t m_OnTimeout = 0xab0; - constexpr std::ptrdiff_t m_OnTriggerStartTouch = 0xad8; - constexpr std::ptrdiff_t m_OnTriggerTouch = 0xb00; - constexpr std::ptrdiff_t m_OnTriggerEndTouch = 0xb28; - constexpr std::ptrdiff_t m_pAllowPickupScriptFunction = 0xb50; - constexpr std::ptrdiff_t m_flPickupRadius = 0xb58; - constexpr std::ptrdiff_t m_flTriggerRadius = 0xb5c; - constexpr std::ptrdiff_t m_pTriggerSoundEffect = 0xb60; - constexpr std::ptrdiff_t m_bGlowWhenInTrigger = 0xb68; - constexpr std::ptrdiff_t m_glowColor = 0xb69; - constexpr std::ptrdiff_t m_bUseable = 0xb6d; - constexpr std::ptrdiff_t m_hTriggerHelper = 0xb70; -} - -namespace CBasePlayerPawn { - constexpr std::ptrdiff_t m_pWeaponServices = 0xa70; - constexpr std::ptrdiff_t m_pItemServices = 0xa78; - constexpr std::ptrdiff_t m_pAutoaimServices = 0xa80; - constexpr std::ptrdiff_t m_pObserverServices = 0xa88; - constexpr std::ptrdiff_t m_pWaterServices = 0xa90; - constexpr std::ptrdiff_t m_pUseServices = 0xa98; - constexpr std::ptrdiff_t m_pFlashlightServices = 0xaa0; - constexpr std::ptrdiff_t m_pCameraServices = 0xaa8; - constexpr std::ptrdiff_t m_pMovementServices = 0xab0; - constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0xac0; - constexpr std::ptrdiff_t m_nHighestGeneratedServerViewAngleChangeIndex = 0xb10; - constexpr std::ptrdiff_t v_angle = 0xb14; - constexpr std::ptrdiff_t v_anglePrevious = 0xb20; - constexpr std::ptrdiff_t m_iHideHUD = 0xb2c; - constexpr std::ptrdiff_t m_skybox3d = 0xb30; - constexpr std::ptrdiff_t m_fTimeLastHurt = 0xbc0; - constexpr std::ptrdiff_t m_flDeathTime = 0xbc4; - constexpr std::ptrdiff_t m_fNextSuicideTime = 0xbc8; - constexpr std::ptrdiff_t m_fInitHUD = 0xbcc; - constexpr std::ptrdiff_t m_pExpresser = 0xbd0; - constexpr std::ptrdiff_t m_hController = 0xbd8; - constexpr std::ptrdiff_t m_fHltvReplayDelay = 0xbe0; - constexpr std::ptrdiff_t m_fHltvReplayEnd = 0xbe4; - constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xbe8; -} - -namespace CCSGOViewModel { - constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0x978; - constexpr std::ptrdiff_t m_nWeaponParity = 0x97c; - constexpr std::ptrdiff_t m_nOldWeaponParity = 0x980; -} - -namespace CWeaponCSBase { - constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0xd30; - constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0xd34; - constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0xd38; - constexpr std::ptrdiff_t m_bPlayerFireEventIsPrimary = 0xd3c; - constexpr std::ptrdiff_t m_seqIdle = 0xd40; - constexpr std::ptrdiff_t m_seqFirePrimary = 0xd44; - constexpr std::ptrdiff_t m_seqFireSecondary = 0xd48; - constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xd58; - constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xd59; - constexpr std::ptrdiff_t m_flLastTimeInAir = 0xd5c; - constexpr std::ptrdiff_t m_flLastDeployTime = 0xd60; - constexpr std::ptrdiff_t m_nViewModelIndex = 0xd64; - constexpr std::ptrdiff_t m_bReloadsWithClips = 0xd68; - constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xd88; - constexpr std::ptrdiff_t m_bFireOnEmpty = 0xd8c; - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xd90; - constexpr std::ptrdiff_t m_weaponMode = 0xdb8; - constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xdbc; - constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xdc0; - constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xdcc; - constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xdd0; - constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xdd4; - constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xdd8; - constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xddc; - constexpr std::ptrdiff_t m_iRecoilIndex = 0xde0; - constexpr std::ptrdiff_t m_flRecoilIndex = 0xde4; - constexpr std::ptrdiff_t m_bBurstMode = 0xde8; - constexpr std::ptrdiff_t m_flPostponeFireReadyTime = 0xdec; - constexpr std::ptrdiff_t m_bInReload = 0xdf0; - constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xdf1; - constexpr std::ptrdiff_t m_flDroppedAtTime = 0xdf4; - constexpr std::ptrdiff_t m_bIsHauledBack = 0xdf8; - constexpr std::ptrdiff_t m_bSilencerOn = 0xdf9; - constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xdfc; - constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xe00; - constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xe04; - constexpr std::ptrdiff_t m_bCanBePickedUp = 0xe10; - constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xe11; - constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xe14; - constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xe18; - constexpr std::ptrdiff_t m_hPrevOwner = 0xe1c; - constexpr std::ptrdiff_t m_nDropTick = 0xe20; - constexpr std::ptrdiff_t m_donated = 0xe44; - constexpr std::ptrdiff_t m_fLastShotTime = 0xe48; - constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xe4c; - constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xe4d; - constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xe4e; - constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xe50; - constexpr std::ptrdiff_t m_IronSightController = 0xe58; - constexpr std::ptrdiff_t m_iIronSightMode = 0xe70; - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xe74; - constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xe78; -} - -namespace CWeaponCSBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0xe80; - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xe84; - constexpr std::ptrdiff_t m_silencedModelIndex = 0xe90; - constexpr std::ptrdiff_t m_inPrecache = 0xe94; - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xe95; - constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xe96; - constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xe97; - constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xe98; - constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xe99; -} - -namespace CC4 { - constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xe80; - constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xe8c; - constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xe98; - constexpr std::ptrdiff_t m_bStartedArming = 0xe99; - constexpr std::ptrdiff_t m_fArmedTime = 0xe9c; - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xea0; - constexpr std::ptrdiff_t m_bShowC4LED = 0xea1; - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xea2; - constexpr std::ptrdiff_t m_entitySpottedState = 0xea8; - constexpr std::ptrdiff_t m_nSpotRules = 0xec0; - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xec4; - constexpr std::ptrdiff_t m_bBombPlanted = 0xecb; - constexpr std::ptrdiff_t m_bDroppedFromDeath = 0xecc; -} - -namespace CDEagle { -} - -namespace CWeaponElite { -} - -namespace CWeaponNOVA { -} - -namespace CWeaponSawedoff { -} - -namespace CWeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0xea0; -} - -namespace CWeaponXM1014 { -} - -namespace CKnife { -} - -namespace CKnifeGG { -} - -namespace CMelee { - constexpr std::ptrdiff_t m_flThrowAt = 0xe80; - constexpr std::ptrdiff_t m_hThrower = 0xe84; - constexpr std::ptrdiff_t m_bDidThrowDamage = 0xe88; -} - -namespace CWeaponZoneRepulsor { -} - -namespace CWeaponShield { - constexpr std::ptrdiff_t m_flBulletDamageAbsorbed = 0xea0; - constexpr std::ptrdiff_t m_flLastBulletHitSoundTime = 0xea4; - constexpr std::ptrdiff_t m_flDisplayHealth = 0xea8; -} - -namespace CMolotovProjectile { - constexpr std::ptrdiff_t m_bIsIncGrenade = 0xac8; - constexpr std::ptrdiff_t m_bDetonated = 0xad4; - constexpr std::ptrdiff_t m_stillTimer = 0xad8; - constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xbb8; -} - -namespace CDecoyProjectile { - constexpr std::ptrdiff_t m_shotsRemaining = 0xad0; - constexpr std::ptrdiff_t m_fExpireTime = 0xad4; - constexpr std::ptrdiff_t m_decoyWeaponDefIndex = 0xae0; -} - -namespace CSmokeGrenadeProjectile { - constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0xae0; - constexpr std::ptrdiff_t m_bDidSmokeEffect = 0xae4; - constexpr std::ptrdiff_t m_nRandomSeed = 0xae8; - constexpr std::ptrdiff_t m_vSmokeColor = 0xaec; - constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0xaf8; - constexpr std::ptrdiff_t m_VoxelFrameData = 0xb08; - constexpr std::ptrdiff_t m_flLastBounce = 0xb20; - constexpr std::ptrdiff_t m_fllastSimulationTime = 0xb24; -} - -namespace CBaseCSGrenade { - constexpr std::ptrdiff_t m_bRedraw = 0xea0; - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xea1; - constexpr std::ptrdiff_t m_bPinPulled = 0xea2; - constexpr std::ptrdiff_t m_bJumpThrow = 0xea3; - constexpr std::ptrdiff_t m_eThrowStatus = 0xea4; - constexpr std::ptrdiff_t m_fThrowTime = 0xea8; - constexpr std::ptrdiff_t m_flThrowStrength = 0xeac; - constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xeb0; - constexpr std::ptrdiff_t m_fDropTime = 0xeb4; -} - -namespace CWeaponBaseItem { - constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xe80; - constexpr std::ptrdiff_t m_bRedraw = 0xe98; -} - -namespace CItem_Healthshot { -} - -namespace CFists { - constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0xe80; - constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xe84; - constexpr std::ptrdiff_t m_bRestorePrevWep = 0xe88; - constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0xe8c; - constexpr std::ptrdiff_t m_hWeaponPrevious = 0xe90; - constexpr std::ptrdiff_t m_bDelayedHardPunchIncoming = 0xe94; - constexpr std::ptrdiff_t m_bDestroyAfterTaunt = 0xe95; -} - -namespace CTablet { - constexpr std::ptrdiff_t m_bPendingBuyMenu = 0xe88; - constexpr std::ptrdiff_t m_flUpgradeExpirationTime = 0xe8c; - constexpr std::ptrdiff_t m_vecLocalHexFlags = 0xe9c; - constexpr std::ptrdiff_t m_nContractKillGridIndex = 0xf44; - constexpr std::ptrdiff_t m_nContractKillGridHighResIndex = 0xf48; - constexpr std::ptrdiff_t m_bTabletReceptionIsBlocked = 0xf4c; - constexpr std::ptrdiff_t m_flScanProgress = 0xf50; - constexpr std::ptrdiff_t m_flBootTime = 0xf54; - constexpr std::ptrdiff_t m_flShowMapTime = 0xf58; - constexpr std::ptrdiff_t m_vecNearestMetalCratePos = 0xf5c; - constexpr std::ptrdiff_t m_skinState = 0xf68; - constexpr std::ptrdiff_t m_vecNotificationIds = 0xf6c; - constexpr std::ptrdiff_t m_vecNotificationTimestamps = 0xf8c; - constexpr std::ptrdiff_t m_nLastPurchaseIndex = 0xfac; - constexpr std::ptrdiff_t m_vecPlayerPositionHistory = 0xfb0; - constexpr std::ptrdiff_t m_vecLastPlayerPosition = 0x10d0; - constexpr std::ptrdiff_t m_flNextCheckForIncomingDronesTime = 0x10d8; - constexpr std::ptrdiff_t m_flLastPlayerOccupiedGridUpdate = 0x10dc; - constexpr std::ptrdiff_t m_flLastTabletBlockedTime = 0x10e0; - constexpr std::ptrdiff_t m_flLastClosePoseParamVal = 0x1190; -} - -namespace CBreachCharge { -} - -namespace CBumpMine { -} - -namespace CTripWireFire { -} - -namespace CPhysPropWeaponRefillHeavyArmor { -} - -namespace CPhysPropWeaponUpgradeArmor { -} - -namespace CPhysPropWeaponUpgradeHelmet { -} - -namespace CPhysPropWeaponUpgradeArmorHelmet { -} - -namespace CPhysPropWeaponUpgradeParachute { -} - -namespace CPhysPropWeaponUpgradeContractKill { -} - -namespace CPhysPropMapPlacedLongUseEntity { - constexpr std::ptrdiff_t m_iszStartUseSound = 0xc48; - constexpr std::ptrdiff_t m_nPingType = 0xc50; - constexpr std::ptrdiff_t m_nLongUseActionType = 0xc54; - constexpr std::ptrdiff_t m_flLongUseDuration = 0xc58; - constexpr std::ptrdiff_t m_OnUseCompleted = 0xc60; -} - -namespace CPhysPropWeaponUpgradeTablet { -} - -namespace CPhysPropWeaponUpgradeTabletHighres { -} - -namespace CPhysPropWeaponUpgradeTabletZoneIntel { -} - -namespace CPhysPropWeaponUpgradeTabletDroneIntel { -} - -namespace CSensorGrenade { +namespace CCSPlayerController_ActionTrackingServices { + constexpr std::ptrdiff_t m_perRoundStats = 0x40; + constexpr std::ptrdiff_t m_matchStats = 0x90; + constexpr std::ptrdiff_t m_iNumRoundKills = 0x148; + constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x14c; +} + +namespace CCSPlayerController_DamageServices { + constexpr std::ptrdiff_t m_nSendUpdate = 0x40; + constexpr std::ptrdiff_t m_DamageList = 0x48; +} + +namespace CCSPlayerController_InGameMoneyServices { + constexpr std::ptrdiff_t m_bReceivesMoneyNextRound = 0x40; + constexpr std::ptrdiff_t m_iAccountMoneyEarnedForNextRound = 0x44; + constexpr std::ptrdiff_t m_iAccount = 0x48; + constexpr std::ptrdiff_t m_iStartAccount = 0x4c; + constexpr std::ptrdiff_t m_iTotalCashSpent = 0x50; + constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x54; +} + +namespace CCSPlayerController_InventoryServices { + constexpr std::ptrdiff_t m_unMusicID = 0x40; + constexpr std::ptrdiff_t m_rank = 0x44; + constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5c; + constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; + constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; + constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; + constexpr std::ptrdiff_t m_unEquippedPlayerSprayIDs = 0xf48; + constexpr std::ptrdiff_t m_vecTerroristLoadoutCache = 0xf50; + constexpr std::ptrdiff_t m_vecCounterTerroristLoadoutCache = 0xfa0; +} + +namespace CCSPlayerPawn { + constexpr std::ptrdiff_t m_pParachuteServices = 0x16d8; + constexpr std::ptrdiff_t m_pBulletServices = 0x16e0; + constexpr std::ptrdiff_t m_pHostageServices = 0x16e8; + constexpr std::ptrdiff_t m_pBuyServices = 0x16f0; + constexpr std::ptrdiff_t m_pPingServices = 0x16f8; + constexpr std::ptrdiff_t m_pRadioServices = 0x1700; + constexpr std::ptrdiff_t m_pDamageReactServices = 0x1708; + constexpr std::ptrdiff_t m_iRetakesOffering = 0x17d8; + constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x17dc; + constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x17e0; + constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x17e1; + constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x17e4; + constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x17e8; + constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x17ec; + constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x1d30; + constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x1d50; + constexpr std::ptrdiff_t m_iPlayerLocked = 0x1d54; + constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x1d5c; + constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1d64; + constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1d68; + constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1d74; + constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1d80; + constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1dc0; + constexpr std::ptrdiff_t m_EconGloves = 0x1dc8; + constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x2040; + constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x204c; } namespace CCSPlayerPawnBase { @@ -7449,36 +1715,314 @@ namespace CCSPlayerPawnBase { constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x16d1; } -namespace CCSObserverPawn { +namespace CCSPlayerResource { + constexpr std::ptrdiff_t m_bHostageAlive = 0x4b0; + constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x4bc; + constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4c8; + constexpr std::ptrdiff_t m_bombsiteCenterA = 0x4f8; + constexpr std::ptrdiff_t m_bombsiteCenterB = 0x504; + constexpr std::ptrdiff_t m_hostageRescueX = 0x510; + constexpr std::ptrdiff_t m_hostageRescueY = 0x520; + constexpr std::ptrdiff_t m_hostageRescueZ = 0x530; + constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x540; + constexpr std::ptrdiff_t m_foundGoalPositions = 0x541; } -namespace CCSPlayerPawn { - constexpr std::ptrdiff_t m_pParachuteServices = 0x16d8; - constexpr std::ptrdiff_t m_pBulletServices = 0x16e0; - constexpr std::ptrdiff_t m_pHostageServices = 0x16e8; - constexpr std::ptrdiff_t m_pBuyServices = 0x16f0; - constexpr std::ptrdiff_t m_pPingServices = 0x16f8; - constexpr std::ptrdiff_t m_pRadioServices = 0x1700; - constexpr std::ptrdiff_t m_pDamageReactServices = 0x1708; - constexpr std::ptrdiff_t m_iRetakesOffering = 0x17d8; - constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x17dc; - constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x17e0; - constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x17e1; - constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x17e4; - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x17e8; - constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x17ec; - constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x1d30; - constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x1d50; - constexpr std::ptrdiff_t m_iPlayerLocked = 0x1d54; - constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x1d5c; - constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1d64; - constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1d68; - constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1d74; - constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1d80; - constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1dc0; - constexpr std::ptrdiff_t m_EconGloves = 0x1dc8; - constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x2040; - constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x204c; +namespace CCSPlayer_ActionTrackingServices { + constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x230; + constexpr std::ptrdiff_t m_bIsRescuing = 0x264; + constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x268; + constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x2c0; +} + +namespace CCSPlayer_BulletServices { + constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; +} + +namespace CCSPlayer_BuyServices { + constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0xc8; +} + +namespace CCSPlayer_CameraServices { + constexpr std::ptrdiff_t m_iFOV = 0x170; + constexpr std::ptrdiff_t m_iFOVStart = 0x174; + constexpr std::ptrdiff_t m_flFOVTime = 0x178; + constexpr std::ptrdiff_t m_flFOVRate = 0x17c; + constexpr std::ptrdiff_t m_hZoomOwner = 0x180; + constexpr std::ptrdiff_t m_hTriggerFogList = 0x188; + constexpr std::ptrdiff_t m_hLastFogTrigger = 0x1a0; +} + +namespace CCSPlayer_HostageServices { + constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; + constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; +} + +namespace CCSPlayer_ItemServices { + constexpr std::ptrdiff_t m_bHasDefuser = 0x40; + constexpr std::ptrdiff_t m_bHasHelmet = 0x41; + constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; +} + +namespace CCSPlayer_MovementServices { + constexpr std::ptrdiff_t m_flMaxFallVelocity = 0x220; + constexpr std::ptrdiff_t m_vecLadderNormal = 0x224; + constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x230; + constexpr std::ptrdiff_t m_flDuckAmount = 0x234; + constexpr std::ptrdiff_t m_flDuckSpeed = 0x238; + constexpr std::ptrdiff_t m_bDuckOverride = 0x23c; + constexpr std::ptrdiff_t m_bDesiresDuck = 0x23d; + constexpr std::ptrdiff_t m_flDuckOffset = 0x240; + constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x244; + constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x248; + constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x24c; + constexpr std::ptrdiff_t m_flLastDuckTime = 0x250; + constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x260; + constexpr std::ptrdiff_t m_duckUntilOnGround = 0x268; + constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x269; + constexpr std::ptrdiff_t m_bInStuckTest = 0x26a; + constexpr std::ptrdiff_t m_flStuckCheckTime = 0x278; + constexpr std::ptrdiff_t m_nTraceCount = 0x478; + constexpr std::ptrdiff_t m_StuckLast = 0x47c; + constexpr std::ptrdiff_t m_bSpeedCropped = 0x480; + constexpr std::ptrdiff_t m_nOldWaterLevel = 0x484; + constexpr std::ptrdiff_t m_flWaterEntryTime = 0x488; + constexpr std::ptrdiff_t m_vecForward = 0x48c; + constexpr std::ptrdiff_t m_vecLeft = 0x498; + constexpr std::ptrdiff_t m_vecUp = 0x4a4; + constexpr std::ptrdiff_t m_vecPreviouslyPredictedOrigin = 0x4b0; + constexpr std::ptrdiff_t m_bMadeFootstepNoise = 0x4bc; + constexpr std::ptrdiff_t m_iFootsteps = 0x4c0; + constexpr std::ptrdiff_t m_nRoundFootstepsMade = 0x4c4; + constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4c8; + constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4cc; + constexpr std::ptrdiff_t m_flJumpUntil = 0x4d0; + constexpr std::ptrdiff_t m_flJumpVel = 0x4d4; + constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4d8; + constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4e0; + constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4e8; + constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4ec; +} + +namespace CCSPlayer_PingServices { + constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x40; + constexpr std::ptrdiff_t m_hPlayerPing = 0x54; +} + +namespace CCSPlayer_RadioServices { + constexpr std::ptrdiff_t m_flGotHostageTalkTimer = 0x40; + constexpr std::ptrdiff_t m_flDefusingTalkTimer = 0x44; + constexpr std::ptrdiff_t m_flC4PlantTalkTimer = 0x48; + constexpr std::ptrdiff_t m_flRadioTokenSlots = 0x4c; + constexpr std::ptrdiff_t m_bIgnoreRadio = 0x58; +} + +namespace CCSPlayer_UseServices { + constexpr std::ptrdiff_t m_hLastKnownUseEntity = 0x40; + constexpr std::ptrdiff_t m_flLastUseTimeStamp = 0x44; + constexpr std::ptrdiff_t m_flTimeStartedHoldingUse = 0x48; + constexpr std::ptrdiff_t m_flTimeLastUsedWindow = 0x4c; +} + +namespace CCSPlayer_ViewModelServices { + constexpr std::ptrdiff_t m_hViewModel = 0x40; +} + +namespace CCSPlayer_WaterServices { + constexpr std::ptrdiff_t m_NextDrownDamageTime = 0x40; + constexpr std::ptrdiff_t m_nDrownDmgRate = 0x44; + constexpr std::ptrdiff_t m_AirFinishedTime = 0x48; + constexpr std::ptrdiff_t m_flWaterJumpTime = 0x4c; + constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x50; + constexpr std::ptrdiff_t m_flSwimSoundTime = 0x5c; +} + +namespace CCSPlayer_WeaponServices { + constexpr std::ptrdiff_t m_flNextAttack = 0xb0; + constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xb4; + constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xb5; + constexpr std::ptrdiff_t m_hSavedWeapon = 0xb8; + constexpr std::ptrdiff_t m_nTimeToMelee = 0xbc; + constexpr std::ptrdiff_t m_nTimeToSecondary = 0xc0; + constexpr std::ptrdiff_t m_nTimeToPrimary = 0xc4; + constexpr std::ptrdiff_t m_nTimeToSniperRifle = 0xc8; + constexpr std::ptrdiff_t m_bIsBeingGivenItem = 0xcc; + constexpr std::ptrdiff_t m_bIsPickingUpItemWithUse = 0xcd; + constexpr std::ptrdiff_t m_bPickedUpWeapon = 0xce; +} + +namespace CCSPropExplodingBarrel { + constexpr std::ptrdiff_t m_hBarrelTop = 0xc20; + constexpr std::ptrdiff_t m_bExploded = 0xc24; + constexpr std::ptrdiff_t m_nAccumulatedDamage = 0xc28; +} + +namespace CCSPropExplodingBarrelTop { + constexpr std::ptrdiff_t m_flOverrideAlpha = 0xc18; +} + +namespace CCSTeam { + constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x568; + constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x56c; + constexpr std::ptrdiff_t m_bSurrendered = 0x570; + constexpr std::ptrdiff_t m_szTeamMatchStat = 0x571; + constexpr std::ptrdiff_t m_numMapVictories = 0x774; + constexpr std::ptrdiff_t m_scoreFirstHalf = 0x778; + constexpr std::ptrdiff_t m_scoreSecondHalf = 0x77c; + constexpr std::ptrdiff_t m_scoreOvertime = 0x780; + constexpr std::ptrdiff_t m_szClanTeamname = 0x784; + constexpr std::ptrdiff_t m_iClanID = 0x808; + constexpr std::ptrdiff_t m_szTeamFlagImage = 0x80c; + constexpr std::ptrdiff_t m_szTeamLogoImage = 0x814; + constexpr std::ptrdiff_t m_flNextResourceTime = 0x81c; + constexpr std::ptrdiff_t m_iLastUpdateSentAt = 0x820; + constexpr std::ptrdiff_t m_flLastPlayerSortTime = 0x824; + constexpr std::ptrdiff_t m_nLastGGLeader_CT = 0x828; + constexpr std::ptrdiff_t m_nLastGGLeader_T = 0x82c; + constexpr std::ptrdiff_t m_nGGLeaderSlot_CT = 0x830; + constexpr std::ptrdiff_t m_nGGLeaderSlot_T = 0x834; + constexpr std::ptrdiff_t m_bGGHasLeader_CT = 0x838; + constexpr std::ptrdiff_t m_bGGHasLeader_T = 0x839; +} + +namespace CChangeLevel { + constexpr std::ptrdiff_t m_sMapName = 0x8a8; + constexpr std::ptrdiff_t m_sLandmarkName = 0x8b0; + constexpr std::ptrdiff_t m_OnChangeLevel = 0x8b8; + constexpr std::ptrdiff_t m_bTouched = 0x8e0; + constexpr std::ptrdiff_t m_bNoTouch = 0x8e1; + constexpr std::ptrdiff_t m_bNewChapter = 0x8e2; + constexpr std::ptrdiff_t m_bOnChangeLevelFired = 0x8e3; +} + +namespace CChicken { + constexpr std::ptrdiff_t m_AttributeManager = 0xbc8; + constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xe90; + constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xe94; + constexpr std::ptrdiff_t m_updateTimer = 0xe98; + constexpr std::ptrdiff_t m_stuckAnchor = 0xeb0; + constexpr std::ptrdiff_t m_stuckTimer = 0xec0; + constexpr std::ptrdiff_t m_collisionStuckTimer = 0xed8; + constexpr std::ptrdiff_t m_isOnGround = 0xef0; + constexpr std::ptrdiff_t m_activity = 0xef4; + constexpr std::ptrdiff_t m_activityTimer = 0xef8; + constexpr std::ptrdiff_t m_turnRate = 0xf10; + constexpr std::ptrdiff_t m_fleeFrom = 0xf14; + constexpr std::ptrdiff_t m_moveRateThrottleTimer = 0xf18; + constexpr std::ptrdiff_t m_startleTimer = 0xf30; + constexpr std::ptrdiff_t m_vocalizeTimer = 0xf48; + constexpr std::ptrdiff_t m_flWhenZombified = 0xf60; + constexpr std::ptrdiff_t m_jumpedThisFrame = 0xf64; + constexpr std::ptrdiff_t m_leader = 0xf68; + constexpr std::ptrdiff_t m_reuseTimer = 0xf70; + constexpr std::ptrdiff_t m_hasBeenUsed = 0xf88; + constexpr std::ptrdiff_t m_jumpTimer = 0xf90; + constexpr std::ptrdiff_t m_flLastJumpTime = 0xfa8; + constexpr std::ptrdiff_t m_bInJump = 0xfac; + constexpr std::ptrdiff_t m_isWaitingForLeader = 0xfad; + constexpr std::ptrdiff_t m_repathTimer = 0x2fb8; + constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x2fd0; + constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x3060; + constexpr std::ptrdiff_t m_vecPathGoal = 0x3080; + constexpr std::ptrdiff_t m_flActiveFollowStartTime = 0x308c; + constexpr std::ptrdiff_t m_followMinuteTimer = 0x3090; + constexpr std::ptrdiff_t m_vecLastEggPoopPosition = 0x30a8; + constexpr std::ptrdiff_t m_vecEggsPooped = 0x30b8; + constexpr std::ptrdiff_t m_BlockDirectionTimer = 0x30d8; +} + +namespace CCollisionProperty { + constexpr std::ptrdiff_t m_collisionAttribute = 0x10; + constexpr std::ptrdiff_t m_vecMins = 0x40; + constexpr std::ptrdiff_t m_vecMaxs = 0x4c; + constexpr std::ptrdiff_t m_usSolidFlags = 0x5a; + constexpr std::ptrdiff_t m_nSolidType = 0x5b; + constexpr std::ptrdiff_t m_triggerBloat = 0x5c; + constexpr std::ptrdiff_t m_nSurroundType = 0x5d; + constexpr std::ptrdiff_t m_CollisionGroup = 0x5e; + constexpr std::ptrdiff_t m_nEnablePhysics = 0x5f; + constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; + constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; + constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; + constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7c; + constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; + constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; + constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xa0; + constexpr std::ptrdiff_t m_flCapsuleRadius = 0xac; +} + +namespace CColorCorrection { + constexpr std::ptrdiff_t m_flFadeInDuration = 0x4b0; + constexpr std::ptrdiff_t m_flFadeOutDuration = 0x4b4; + constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x4b8; + constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x4bc; + constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x4c0; + constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x4c4; + constexpr std::ptrdiff_t m_flMaxWeight = 0x4c8; + constexpr std::ptrdiff_t m_bStartDisabled = 0x4cc; + constexpr std::ptrdiff_t m_bEnabled = 0x4cd; + constexpr std::ptrdiff_t m_bMaster = 0x4ce; + constexpr std::ptrdiff_t m_bClientSide = 0x4cf; + constexpr std::ptrdiff_t m_bExclusive = 0x4d0; + constexpr std::ptrdiff_t m_MinFalloff = 0x4d4; + constexpr std::ptrdiff_t m_MaxFalloff = 0x4d8; + constexpr std::ptrdiff_t m_flCurWeight = 0x4dc; + constexpr std::ptrdiff_t m_netlookupFilename = 0x4e0; + constexpr std::ptrdiff_t m_lookupFilename = 0x6e0; +} + +namespace CColorCorrectionVolume { + constexpr std::ptrdiff_t m_bEnabled = 0x8a8; + constexpr std::ptrdiff_t m_MaxWeight = 0x8ac; + constexpr std::ptrdiff_t m_FadeDuration = 0x8b0; + constexpr std::ptrdiff_t m_bStartDisabled = 0x8b4; + constexpr std::ptrdiff_t m_Weight = 0x8b8; + constexpr std::ptrdiff_t m_lookupFilename = 0x8bc; + constexpr std::ptrdiff_t m_LastEnterWeight = 0xabc; + constexpr std::ptrdiff_t m_LastEnterTime = 0xac0; + constexpr std::ptrdiff_t m_LastExitWeight = 0xac4; + constexpr std::ptrdiff_t m_LastExitTime = 0xac8; +} + +namespace CCommentaryAuto { + constexpr std::ptrdiff_t m_OnCommentaryNewGame = 0x4b0; + constexpr std::ptrdiff_t m_OnCommentaryMidGame = 0x4d8; + constexpr std::ptrdiff_t m_OnCommentaryMultiplayerSpawn = 0x500; +} + +namespace CCommentarySystem { + constexpr std::ptrdiff_t m_bCommentaryConvarsChanging = 0x11; + constexpr std::ptrdiff_t m_bCommentaryEnabledMidGame = 0x12; + constexpr std::ptrdiff_t m_flNextTeleportTime = 0x14; + constexpr std::ptrdiff_t m_iTeleportStage = 0x18; + constexpr std::ptrdiff_t m_bCheatState = 0x1c; + constexpr std::ptrdiff_t m_bIsFirstSpawnGroupToLoad = 0x1d; + constexpr std::ptrdiff_t m_hCurrentNode = 0x38; + constexpr std::ptrdiff_t m_hActiveCommentaryNode = 0x3c; + constexpr std::ptrdiff_t m_hLastCommentaryNode = 0x40; + constexpr std::ptrdiff_t m_vecNodes = 0x48; +} + +namespace CConstantForceController { + constexpr std::ptrdiff_t m_linear = 0xc; + constexpr std::ptrdiff_t m_angular = 0x18; + constexpr std::ptrdiff_t m_linearSave = 0x24; + constexpr std::ptrdiff_t m_angularSave = 0x30; +} + +namespace CConstraintAnchor { + constexpr std::ptrdiff_t m_massScale = 0x930; +} + +namespace CCopyRecipientFilter { + constexpr std::ptrdiff_t m_Flags = 0x8; + constexpr std::ptrdiff_t m_Recipients = 0x10; +} + +namespace CCredits { + constexpr std::ptrdiff_t m_OnCreditsDone = 0x4b0; + constexpr std::ptrdiff_t m_bRolledOutroCredits = 0x4d8; + constexpr std::ptrdiff_t m_flLogoLength = 0x4dc; } namespace CDZDoor { @@ -7490,8 +2034,1422 @@ namespace CDZDoor { constexpr std::ptrdiff_t m_nAttachmentIndex2 = 0xf39; } -namespace CHostageExpresserShim { - constexpr std::ptrdiff_t m_pExpresser = 0xa70; +namespace CDamageRecord { + constexpr std::ptrdiff_t m_PlayerDamager = 0x28; + constexpr std::ptrdiff_t m_PlayerRecipient = 0x2c; + constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; + constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; + constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; + constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; + constexpr std::ptrdiff_t m_DamagerXuid = 0x48; + constexpr std::ptrdiff_t m_RecipientXuid = 0x50; + constexpr std::ptrdiff_t m_iDamage = 0x58; + constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x5c; + constexpr std::ptrdiff_t m_iNumHits = 0x60; + constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x64; + constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x68; + constexpr std::ptrdiff_t m_killType = 0x69; +} + +namespace CDangerZone { + constexpr std::ptrdiff_t m_vecDangerZoneOriginStartedAt = 0x4b0; + constexpr std::ptrdiff_t m_flBombLaunchTime = 0x4bc; + constexpr std::ptrdiff_t m_flExtraRadius = 0x4c0; + constexpr std::ptrdiff_t m_flExtraRadiusStartTime = 0x4c4; + constexpr std::ptrdiff_t m_flExtraRadiusTotalLerpTime = 0x4c8; + constexpr std::ptrdiff_t m_nDropOrder = 0x4cc; + constexpr std::ptrdiff_t m_iWave = 0x4d0; + constexpr std::ptrdiff_t m_nMyZoneIndex = 0x4d4; + constexpr std::ptrdiff_t m_nZoneNeighbors = 0x4d8; +} + +namespace CDangerZoneController { + constexpr std::ptrdiff_t m_bDangerZoneControllerEnabled = 0x4b0; + constexpr std::ptrdiff_t m_bMissionControlledExplosions = 0x4b1; + constexpr std::ptrdiff_t m_vecEndGameCircleStart = 0x4b4; + constexpr std::ptrdiff_t m_vecEndGameCircleEnd = 0x4c0; + constexpr std::ptrdiff_t m_flStartTime = 0x4cc; + constexpr std::ptrdiff_t m_flFinalExpansionTime = 0x4d0; + constexpr std::ptrdiff_t m_DangerZones = 0x4d4; + constexpr std::ptrdiff_t m_flWaveEndTimes = 0x57c; + constexpr std::ptrdiff_t m_hTheFinalZone = 0x590; + constexpr std::ptrdiff_t m_flLastDangerZoneStatusLogged = 0x594; + constexpr std::ptrdiff_t m_flLastDangerZoneDamageTime = 0x598; + constexpr std::ptrdiff_t m_bFirstBombWarning = 0x59c; + constexpr std::ptrdiff_t m_numWaveRewardsGranted = 0x5a0; + constexpr std::ptrdiff_t m_pGasCanLaunchers = 0x5a8; +} + +namespace CDebugHistory { + constexpr std::ptrdiff_t m_nNpcEvents = 0x44f0; +} + +namespace CDecoyProjectile { + constexpr std::ptrdiff_t m_shotsRemaining = 0xad0; + constexpr std::ptrdiff_t m_fExpireTime = 0xad4; + constexpr std::ptrdiff_t m_decoyWeaponDefIndex = 0xae0; +} + +namespace CDrone { + constexpr std::ptrdiff_t m_hMoveToThisEntity = 0xc30; + constexpr std::ptrdiff_t m_hDeliveryCargo = 0xc34; + constexpr std::ptrdiff_t m_hRecentCargo = 0xc38; + constexpr std::ptrdiff_t m_bPilotTakeoverAllowed = 0xc3c; + constexpr std::ptrdiff_t m_hPotentialCargo = 0xc40; + constexpr std::ptrdiff_t m_hCurrentPilot = 0xc44; + constexpr std::ptrdiff_t m_vecTagPositions = 0xc48; + constexpr std::ptrdiff_t m_vecTagIncrements = 0xd68; + constexpr std::ptrdiff_t m_flLastUpdateTargetScanTime = 0xdc8; + constexpr std::ptrdiff_t m_bWasControlledByPlayer = 0xdcc; + constexpr std::ptrdiff_t m_bHovering = 0xdcd; + constexpr std::ptrdiff_t m_pStateSound = 0xdd0; + constexpr std::ptrdiff_t m_vecGroundOffset = 0xdd8; + constexpr std::ptrdiff_t m_bQueuingOrders = 0xe00; + constexpr std::ptrdiff_t m_flLastOrdersChangeTimestamp = 0xe04; + constexpr std::ptrdiff_t m_vecLastKnownAcceleration = 0xe08; + constexpr std::ptrdiff_t m_vecLastKnownVelocity = 0xe14; + constexpr std::ptrdiff_t m_vecLastKnownAngImpulse = 0xe20; + constexpr std::ptrdiff_t m_flLastKnownSpeed = 0xe2c; + constexpr std::ptrdiff_t m_flMaxSpeed = 0xe30; + constexpr std::ptrdiff_t m_vecCurrentDestination = 0xe34; + constexpr std::ptrdiff_t m_flLastKnownDistanceToDestination = 0xe40; + constexpr std::ptrdiff_t m_flLastKnownWaypointAccuracy = 0xe44; + constexpr std::ptrdiff_t m_vecWaypointQueue = 0xe48; + constexpr std::ptrdiff_t m_vecSparsePositionHistory = 0xe60; + constexpr std::ptrdiff_t m_vecPositionHistory = 0xe78; + constexpr std::ptrdiff_t m_vecUnstuckQueue = 0xe90; + constexpr std::ptrdiff_t m_flLastKnownGroundHeight = 0xea8; + constexpr std::ptrdiff_t m_GroundCheckTimer = 0xeb0; + constexpr std::ptrdiff_t m_ActInjuredTimer = 0xec8; + constexpr std::ptrdiff_t m_flPowerCutUntil = 0xee0; + constexpr std::ptrdiff_t m_WanderTimer = 0xee8; + constexpr std::ptrdiff_t m_flLastTimeSawAttackTarget = 0xf00; + constexpr std::ptrdiff_t m_vecLastKnownAttackTargetPosition = 0xf04; + constexpr std::ptrdiff_t m_hAttackTarget = 0xf10; + constexpr std::ptrdiff_t m_IntervalThinkTimer = 0xf18; + constexpr std::ptrdiff_t m_bDoIntervalThink = 0xf30; + constexpr std::ptrdiff_t m_flLastDroppedGrenadeAt = 0xf34; + constexpr std::ptrdiff_t m_flSpawnTimeStamp = 0xf38; + constexpr std::ptrdiff_t m_bInPlayArea = 0xf3c; + constexpr std::ptrdiff_t m_vecSpawnPosition = 0xf40; + constexpr std::ptrdiff_t m_vecLastKnownMoveToEntityPosition = 0xf4c; + constexpr std::ptrdiff_t m_tCargoCollisionGroup = 0xf58; + constexpr std::ptrdiff_t m_flTimeArrivedAtMoveToEntity = 0xf5c; + constexpr std::ptrdiff_t m_vecAvoidanceDir = 0xf60; + constexpr std::ptrdiff_t m_flAvoidanceTime = 0xf6c; + constexpr std::ptrdiff_t m_bUpgraded = 0xf70; + constexpr std::ptrdiff_t m_hCargoOwner = 0xf74; + constexpr std::ptrdiff_t m_vecPlayerControlThrust = 0xf80; + constexpr std::ptrdiff_t m_flRopeLength = 0xf8c; + constexpr std::ptrdiff_t m_bDidDropOnRoofWarning = 0xf90; + constexpr std::ptrdiff_t m_flSelfDestructTime = 0xf94; + constexpr std::ptrdiff_t m_bSelfDestructFire = 0xf98; + constexpr std::ptrdiff_t m_bSelfDestructSpark = 0xf99; + constexpr std::ptrdiff_t m_hLastKnownPilot = 0xf9c; + constexpr std::ptrdiff_t m_bHasAlwaysBeenInZone = 0xfa0; + constexpr std::ptrdiff_t m_nJammedAmount = 0xfa4; + constexpr std::ptrdiff_t m_hPlayerThatOrderedMe = 0xfa8; +} + +namespace CDronegun { + constexpr std::ptrdiff_t m_vecAttentionTarget = 0x940; + constexpr std::ptrdiff_t m_vecTargetOffset = 0x94c; + constexpr std::ptrdiff_t m_bHasTarget = 0x958; + constexpr std::ptrdiff_t m_vecAttentionCurrent = 0x95c; + constexpr std::ptrdiff_t m_nPoseParamPitch = 0x968; + constexpr std::ptrdiff_t m_nPoseParamYaw = 0x96c; + constexpr std::ptrdiff_t m_bVarInit = 0x970; + constexpr std::ptrdiff_t m_flDisorientEndTime = 0x974; + constexpr std::ptrdiff_t m_hEnvGunfire = 0x990; + constexpr std::ptrdiff_t m_flLastShootTime = 0x994; + constexpr std::ptrdiff_t m_flLastSound1 = 0x998; + constexpr std::ptrdiff_t m_flLastSound2 = 0x99c; + constexpr std::ptrdiff_t m_flLastSound3 = 0x9a0; + constexpr std::ptrdiff_t m_nAttachMuzzle = 0x9a4; +} + +namespace CDynamicLight { + constexpr std::ptrdiff_t m_ActualFlags = 0x700; + constexpr std::ptrdiff_t m_Flags = 0x701; + constexpr std::ptrdiff_t m_LightStyle = 0x702; + constexpr std::ptrdiff_t m_On = 0x703; + constexpr std::ptrdiff_t m_Radius = 0x704; + constexpr std::ptrdiff_t m_Exponent = 0x708; + constexpr std::ptrdiff_t m_InnerAngle = 0x70c; + constexpr std::ptrdiff_t m_OuterAngle = 0x710; + constexpr std::ptrdiff_t m_SpotRadius = 0x714; +} + +namespace CDynamicProp { + constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xab0; + constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xab1; + constexpr std::ptrdiff_t m_bUseAnimGraph = 0xab2; + constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xab8; + constexpr std::ptrdiff_t m_pOutputAnimOver = 0xae0; + constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0xb08; + constexpr std::ptrdiff_t m_OnAnimReachedStart = 0xb30; + constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0xb58; + constexpr std::ptrdiff_t m_iszDefaultAnim = 0xb80; + constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0xb88; + constexpr std::ptrdiff_t m_bAnimateOnServer = 0xb8c; + constexpr std::ptrdiff_t m_bRandomizeCycle = 0xb8d; + constexpr std::ptrdiff_t m_bStartDisabled = 0xb8e; + constexpr std::ptrdiff_t m_bScriptedMovement = 0xb8f; + constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0xb90; + constexpr std::ptrdiff_t m_bForceNpcExclude = 0xb91; + constexpr std::ptrdiff_t m_bCreateNonSolid = 0xb92; + constexpr std::ptrdiff_t m_bIsOverrideProp = 0xb93; + constexpr std::ptrdiff_t m_iInitialGlowState = 0xb94; + constexpr std::ptrdiff_t m_nGlowRange = 0xb98; + constexpr std::ptrdiff_t m_nGlowRangeMin = 0xb9c; + constexpr std::ptrdiff_t m_glowColor = 0xba0; + constexpr std::ptrdiff_t m_nGlowTeam = 0xba4; +} + +namespace CEconEntity { + constexpr std::ptrdiff_t m_AttributeManager = 0x9d0; + constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xc98; + constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xc9c; + constexpr std::ptrdiff_t m_nFallbackPaintKit = 0xca0; + constexpr std::ptrdiff_t m_nFallbackSeed = 0xca4; + constexpr std::ptrdiff_t m_flFallbackWear = 0xca8; + constexpr std::ptrdiff_t m_nFallbackStatTrak = 0xcac; + constexpr std::ptrdiff_t m_hOldProvidee = 0xcb0; + constexpr std::ptrdiff_t m_iOldOwnerClass = 0xcb4; +} + +namespace CEconItemAttribute { + constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; + constexpr std::ptrdiff_t m_flValue = 0x34; + constexpr std::ptrdiff_t m_flInitialValue = 0x38; + constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3c; + constexpr std::ptrdiff_t m_bSetBonus = 0x40; +} + +namespace CEconItemView { + constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x38; + constexpr std::ptrdiff_t m_iEntityQuality = 0x3c; + constexpr std::ptrdiff_t m_iEntityLevel = 0x40; + constexpr std::ptrdiff_t m_iItemID = 0x48; + constexpr std::ptrdiff_t m_iItemIDHigh = 0x50; + constexpr std::ptrdiff_t m_iItemIDLow = 0x54; + constexpr std::ptrdiff_t m_iAccountID = 0x58; + constexpr std::ptrdiff_t m_iInventoryPosition = 0x5c; + constexpr std::ptrdiff_t m_bInitialized = 0x68; + constexpr std::ptrdiff_t m_AttributeList = 0x70; + constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0xd0; + constexpr std::ptrdiff_t m_szCustomName = 0x130; + constexpr std::ptrdiff_t m_szCustomNameOverride = 0x1d1; +} + +namespace CEconWearable { + constexpr std::ptrdiff_t m_nForceSkin = 0xcb8; + constexpr std::ptrdiff_t m_bAlwaysAllow = 0xcbc; +} + +namespace CEffectData { + constexpr std::ptrdiff_t m_vOrigin = 0x8; + constexpr std::ptrdiff_t m_vStart = 0x14; + constexpr std::ptrdiff_t m_vNormal = 0x20; + constexpr std::ptrdiff_t m_vAngles = 0x2c; + constexpr std::ptrdiff_t m_hEntity = 0x38; + constexpr std::ptrdiff_t m_hOtherEntity = 0x3c; + constexpr std::ptrdiff_t m_flScale = 0x40; + constexpr std::ptrdiff_t m_flMagnitude = 0x44; + constexpr std::ptrdiff_t m_flRadius = 0x48; + constexpr std::ptrdiff_t m_nSurfaceProp = 0x4c; + constexpr std::ptrdiff_t m_nEffectIndex = 0x50; + constexpr std::ptrdiff_t m_nDamageType = 0x58; + constexpr std::ptrdiff_t m_nPenetrate = 0x5c; + constexpr std::ptrdiff_t m_nMaterial = 0x5e; + constexpr std::ptrdiff_t m_nHitBox = 0x60; + constexpr std::ptrdiff_t m_nColor = 0x62; + constexpr std::ptrdiff_t m_fFlags = 0x63; + constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; + constexpr std::ptrdiff_t m_nAttachmentName = 0x68; + constexpr std::ptrdiff_t m_iEffectName = 0x6c; + constexpr std::ptrdiff_t m_nExplosionType = 0x6e; +} + +namespace CEntityDissolve { + constexpr std::ptrdiff_t m_flFadeInStart = 0x700; + constexpr std::ptrdiff_t m_flFadeInLength = 0x704; + constexpr std::ptrdiff_t m_flFadeOutModelStart = 0x708; + constexpr std::ptrdiff_t m_flFadeOutModelLength = 0x70c; + constexpr std::ptrdiff_t m_flFadeOutStart = 0x710; + constexpr std::ptrdiff_t m_flFadeOutLength = 0x714; + constexpr std::ptrdiff_t m_flStartTime = 0x718; + constexpr std::ptrdiff_t m_nDissolveType = 0x71c; + constexpr std::ptrdiff_t m_vDissolverOrigin = 0x720; + constexpr std::ptrdiff_t m_nMagnitude = 0x72c; +} + +namespace CEntityFlame { + constexpr std::ptrdiff_t m_hEntAttached = 0x4b0; + constexpr std::ptrdiff_t m_bCheapEffect = 0x4b4; + constexpr std::ptrdiff_t m_flSize = 0x4b8; + constexpr std::ptrdiff_t m_bUseHitboxes = 0x4bc; + constexpr std::ptrdiff_t m_iNumHitboxFires = 0x4c0; + constexpr std::ptrdiff_t m_flHitboxFireScale = 0x4c4; + constexpr std::ptrdiff_t m_flLifetime = 0x4c8; + constexpr std::ptrdiff_t m_hAttacker = 0x4cc; + constexpr std::ptrdiff_t m_iDangerSound = 0x4d0; + constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x4d4; + constexpr std::ptrdiff_t m_iCustomDamageType = 0x4d8; +} + +namespace CEntityIdentity { + constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_designerName = 0x20; + constexpr std::ptrdiff_t m_flags = 0x30; + constexpr std::ptrdiff_t m_worldGroupId = 0x38; + constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3c; + constexpr std::ptrdiff_t m_PathIndex = 0x40; + constexpr std::ptrdiff_t m_pPrev = 0x58; + constexpr std::ptrdiff_t m_pNext = 0x60; + constexpr std::ptrdiff_t m_pPrevByClass = 0x68; + constexpr std::ptrdiff_t m_pNextByClass = 0x70; +} + +namespace CEntityInstance { + constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; + constexpr std::ptrdiff_t m_pEntity = 0x10; + constexpr std::ptrdiff_t m_CScriptComponent = 0x28; +} + +namespace CEnvBeam { + constexpr std::ptrdiff_t m_active = 0x7a0; + constexpr std::ptrdiff_t m_spriteTexture = 0x7a8; + constexpr std::ptrdiff_t m_iszStartEntity = 0x7b0; + constexpr std::ptrdiff_t m_iszEndEntity = 0x7b8; + constexpr std::ptrdiff_t m_life = 0x7c0; + constexpr std::ptrdiff_t m_boltWidth = 0x7c4; + constexpr std::ptrdiff_t m_noiseAmplitude = 0x7c8; + constexpr std::ptrdiff_t m_speed = 0x7cc; + constexpr std::ptrdiff_t m_restrike = 0x7d0; + constexpr std::ptrdiff_t m_iszSpriteName = 0x7d8; + constexpr std::ptrdiff_t m_frameStart = 0x7e0; + constexpr std::ptrdiff_t m_vEndPointWorld = 0x7e4; + constexpr std::ptrdiff_t m_vEndPointRelative = 0x7f0; + constexpr std::ptrdiff_t m_radius = 0x7fc; + constexpr std::ptrdiff_t m_TouchType = 0x800; + constexpr std::ptrdiff_t m_iFilterName = 0x808; + constexpr std::ptrdiff_t m_hFilter = 0x810; + constexpr std::ptrdiff_t m_iszDecal = 0x818; + constexpr std::ptrdiff_t m_OnTouchedByEntity = 0x820; +} + +namespace CEnvBeverage { + constexpr std::ptrdiff_t m_CanInDispenser = 0x4b0; + constexpr std::ptrdiff_t m_nBeverageType = 0x4b4; +} + +namespace CEnvCombinedLightProbeVolume { + constexpr std::ptrdiff_t m_Color = 0x1580; + constexpr std::ptrdiff_t m_flBrightness = 0x1584; + constexpr std::ptrdiff_t m_hCubemapTexture = 0x1588; + constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x1590; + constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1598; + constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x15a0; + constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x15a8; + constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x15b0; + constexpr std::ptrdiff_t m_vBoxMins = 0x15b8; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x15c4; + constexpr std::ptrdiff_t m_LightGroups = 0x15d0; + constexpr std::ptrdiff_t m_bMoveable = 0x15d8; + constexpr std::ptrdiff_t m_nHandshake = 0x15dc; + constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x15e0; + constexpr std::ptrdiff_t m_nPriority = 0x15e4; + constexpr std::ptrdiff_t m_bStartDisabled = 0x15e8; + constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x15ec; + constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x15f0; + constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x15fc; + constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x1600; + constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x1604; + constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x1608; + constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x160c; + constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x1610; + constexpr std::ptrdiff_t m_bEnabled = 0x1629; +} + +namespace CEnvCubemap { + constexpr std::ptrdiff_t m_hCubemapTexture = 0x5a0; + constexpr std::ptrdiff_t m_bCustomCubemapTexture = 0x5a8; + constexpr std::ptrdiff_t m_flInfluenceRadius = 0x5ac; + constexpr std::ptrdiff_t m_vBoxProjectMins = 0x5b0; + constexpr std::ptrdiff_t m_vBoxProjectMaxs = 0x5bc; + constexpr std::ptrdiff_t m_LightGroups = 0x5c8; + constexpr std::ptrdiff_t m_bMoveable = 0x5d0; + constexpr std::ptrdiff_t m_nHandshake = 0x5d4; + constexpr std::ptrdiff_t m_nEnvCubeMapArrayIndex = 0x5d8; + constexpr std::ptrdiff_t m_nPriority = 0x5dc; + constexpr std::ptrdiff_t m_flEdgeFadeDist = 0x5e0; + constexpr std::ptrdiff_t m_vEdgeFadeDists = 0x5e4; + constexpr std::ptrdiff_t m_flDiffuseScale = 0x5f0; + constexpr std::ptrdiff_t m_bStartDisabled = 0x5f4; + constexpr std::ptrdiff_t m_bDefaultEnvMap = 0x5f5; + constexpr std::ptrdiff_t m_bDefaultSpecEnvMap = 0x5f6; + constexpr std::ptrdiff_t m_bIndoorCubeMap = 0x5f7; + constexpr std::ptrdiff_t m_bCopyDiffuseFromDefaultCubemap = 0x5f8; + constexpr std::ptrdiff_t m_bEnabled = 0x608; +} + +namespace CEnvCubemapFog { + constexpr std::ptrdiff_t m_flEndDistance = 0x4b0; + constexpr std::ptrdiff_t m_flStartDistance = 0x4b4; + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4b8; + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4bc; + constexpr std::ptrdiff_t m_flFogHeightWidth = 0x4c0; + constexpr std::ptrdiff_t m_flFogHeightEnd = 0x4c4; + constexpr std::ptrdiff_t m_flFogHeightStart = 0x4c8; + constexpr std::ptrdiff_t m_flFogHeightExponent = 0x4cc; + constexpr std::ptrdiff_t m_flLODBias = 0x4d0; + constexpr std::ptrdiff_t m_bActive = 0x4d4; + constexpr std::ptrdiff_t m_bStartDisabled = 0x4d5; + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x4d8; + constexpr std::ptrdiff_t m_nCubemapSourceType = 0x4dc; + constexpr std::ptrdiff_t m_hSkyMaterial = 0x4e0; + constexpr std::ptrdiff_t m_iszSkyEntity = 0x4e8; + constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x4f0; + constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x4f8; + constexpr std::ptrdiff_t m_bFirstTime = 0x4f9; +} + +namespace CEnvDecal { + constexpr std::ptrdiff_t m_hDecalMaterial = 0x700; + constexpr std::ptrdiff_t m_flWidth = 0x708; + constexpr std::ptrdiff_t m_flHeight = 0x70c; + constexpr std::ptrdiff_t m_flDepth = 0x710; + constexpr std::ptrdiff_t m_nRenderOrder = 0x714; + constexpr std::ptrdiff_t m_bProjectOnWorld = 0x718; + constexpr std::ptrdiff_t m_bProjectOnCharacters = 0x719; + constexpr std::ptrdiff_t m_bProjectOnWater = 0x71a; + constexpr std::ptrdiff_t m_flDepthSortBias = 0x71c; +} + +namespace CEnvDetailController { + constexpr std::ptrdiff_t m_flFadeStartDist = 0x4b0; + constexpr std::ptrdiff_t m_flFadeEndDist = 0x4b4; +} + +namespace CEnvEntityIgniter { + constexpr std::ptrdiff_t m_flLifetime = 0x4b0; +} + +namespace CEnvEntityMaker { + constexpr std::ptrdiff_t m_vecEntityMins = 0x4b0; + constexpr std::ptrdiff_t m_vecEntityMaxs = 0x4bc; + constexpr std::ptrdiff_t m_hCurrentInstance = 0x4c8; + constexpr std::ptrdiff_t m_hCurrentBlocker = 0x4cc; + constexpr std::ptrdiff_t m_vecBlockerOrigin = 0x4d0; + constexpr std::ptrdiff_t m_angPostSpawnDirection = 0x4dc; + constexpr std::ptrdiff_t m_flPostSpawnDirectionVariance = 0x4e8; + constexpr std::ptrdiff_t m_flPostSpawnSpeed = 0x4ec; + constexpr std::ptrdiff_t m_bPostSpawnUseAngles = 0x4f0; + constexpr std::ptrdiff_t m_iszTemplate = 0x4f8; + constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x500; + constexpr std::ptrdiff_t m_pOutputOnFailedSpawn = 0x528; +} + +namespace CEnvExplosion { + constexpr std::ptrdiff_t m_iMagnitude = 0x700; + constexpr std::ptrdiff_t m_flPlayerDamage = 0x704; + constexpr std::ptrdiff_t m_iRadiusOverride = 0x708; + constexpr std::ptrdiff_t m_flInnerRadius = 0x70c; + constexpr std::ptrdiff_t m_spriteScale = 0x710; + constexpr std::ptrdiff_t m_flDamageForce = 0x714; + constexpr std::ptrdiff_t m_hInflictor = 0x718; + constexpr std::ptrdiff_t m_iCustomDamageType = 0x71c; + constexpr std::ptrdiff_t m_iszExplosionType = 0x728; + constexpr std::ptrdiff_t m_iszCustomEffectName = 0x730; + constexpr std::ptrdiff_t m_iszCustomSoundName = 0x738; + constexpr std::ptrdiff_t m_iClassIgnore = 0x740; + constexpr std::ptrdiff_t m_iClassIgnore2 = 0x744; + constexpr std::ptrdiff_t m_iszEntityIgnoreName = 0x748; + constexpr std::ptrdiff_t m_hEntityIgnore = 0x750; +} + +namespace CEnvFade { + constexpr std::ptrdiff_t m_fadeColor = 0x4b0; + constexpr std::ptrdiff_t m_Duration = 0x4b4; + constexpr std::ptrdiff_t m_HoldDuration = 0x4b8; + constexpr std::ptrdiff_t m_OnBeginFade = 0x4c0; +} + +namespace CEnvFireSensor { + constexpr std::ptrdiff_t m_bEnabled = 0x4b0; + constexpr std::ptrdiff_t m_bHeatAtLevel = 0x4b1; + constexpr std::ptrdiff_t m_radius = 0x4b4; + constexpr std::ptrdiff_t m_targetLevel = 0x4b8; + constexpr std::ptrdiff_t m_targetTime = 0x4bc; + constexpr std::ptrdiff_t m_levelTime = 0x4c0; + constexpr std::ptrdiff_t m_OnHeatLevelStart = 0x4c8; + constexpr std::ptrdiff_t m_OnHeatLevelEnd = 0x4f0; +} + +namespace CEnvFireSource { + constexpr std::ptrdiff_t m_bEnabled = 0x4b0; + constexpr std::ptrdiff_t m_radius = 0x4b4; + constexpr std::ptrdiff_t m_damage = 0x4b8; +} + +namespace CEnvGasCanister { + constexpr std::ptrdiff_t m_bLanded = 0x930; + constexpr std::ptrdiff_t m_flDamageRadius = 0x934; + constexpr std::ptrdiff_t m_flDamage = 0x938; + constexpr std::ptrdiff_t m_bIncomingSoundStarted = 0x93c; + constexpr std::ptrdiff_t m_bHasDetonated = 0x93d; + constexpr std::ptrdiff_t m_bLaunched = 0x93e; + constexpr std::ptrdiff_t m_OnLaunched = 0x940; + constexpr std::ptrdiff_t m_OnImpacted = 0x968; + constexpr std::ptrdiff_t m_OnOpened = 0x990; + constexpr std::ptrdiff_t m_vecImpactPosition = 0x9b8; + constexpr std::ptrdiff_t m_vecStartPosition = 0x9c4; + constexpr std::ptrdiff_t m_vecEnterWorldPosition = 0x9d0; + constexpr std::ptrdiff_t m_vecDirection = 0x9dc; + constexpr std::ptrdiff_t m_vecStartAngles = 0x9e8; + constexpr std::ptrdiff_t m_flFlightTime = 0x9f4; + constexpr std::ptrdiff_t m_flFlightSpeed = 0x9f8; + constexpr std::ptrdiff_t m_flLaunchTime = 0x9fc; + constexpr std::ptrdiff_t m_flInitialZSpeed = 0xa00; + constexpr std::ptrdiff_t m_flZAcceleration = 0xa04; + constexpr std::ptrdiff_t m_flHorizSpeed = 0xa08; + constexpr std::ptrdiff_t m_bLaunchedFromWithinWorld = 0xa0c; + constexpr std::ptrdiff_t m_vecParabolaDirection = 0xa10; + constexpr std::ptrdiff_t m_flWorldEnterTime = 0xa1c; + constexpr std::ptrdiff_t m_vecSkyboxOrigin = 0xa20; + constexpr std::ptrdiff_t m_flSkyboxScale = 0xa2c; + constexpr std::ptrdiff_t m_bInSkybox = 0xa30; + constexpr std::ptrdiff_t m_bDoImpactEffects = 0xa31; + constexpr std::ptrdiff_t m_nMyZoneIndex = 0xa34; + constexpr std::ptrdiff_t m_hSkyboxCopy = 0xa38; + constexpr std::ptrdiff_t m_flLaunchHeight = 0xa3c; +} + +namespace CEnvGlobal { + constexpr std::ptrdiff_t m_outCounter = 0x4b0; + constexpr std::ptrdiff_t m_globalstate = 0x4d8; + constexpr std::ptrdiff_t m_triggermode = 0x4e0; + constexpr std::ptrdiff_t m_initialstate = 0x4e4; + constexpr std::ptrdiff_t m_counter = 0x4e8; +} + +namespace CEnvHudHint { + constexpr std::ptrdiff_t m_iszMessage = 0x4b0; +} + +namespace CEnvInstructorHint { + constexpr std::ptrdiff_t m_iszName = 0x4b0; + constexpr std::ptrdiff_t m_iszReplace_Key = 0x4b8; + constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4c0; + constexpr std::ptrdiff_t m_iTimeout = 0x4c8; + constexpr std::ptrdiff_t m_iDisplayLimit = 0x4cc; + constexpr std::ptrdiff_t m_iszIcon_Onscreen = 0x4d0; + constexpr std::ptrdiff_t m_iszIcon_Offscreen = 0x4d8; + constexpr std::ptrdiff_t m_iszCaption = 0x4e0; + constexpr std::ptrdiff_t m_iszActivatorCaption = 0x4e8; + constexpr std::ptrdiff_t m_Color = 0x4f0; + constexpr std::ptrdiff_t m_fIconOffset = 0x4f4; + constexpr std::ptrdiff_t m_fRange = 0x4f8; + constexpr std::ptrdiff_t m_iPulseOption = 0x4fc; + constexpr std::ptrdiff_t m_iAlphaOption = 0x4fd; + constexpr std::ptrdiff_t m_iShakeOption = 0x4fe; + constexpr std::ptrdiff_t m_bStatic = 0x4ff; + constexpr std::ptrdiff_t m_bNoOffscreen = 0x500; + constexpr std::ptrdiff_t m_bForceCaption = 0x501; + constexpr std::ptrdiff_t m_iInstanceType = 0x504; + constexpr std::ptrdiff_t m_bSuppressRest = 0x508; + constexpr std::ptrdiff_t m_iszBinding = 0x510; + constexpr std::ptrdiff_t m_bAllowNoDrawTarget = 0x518; + constexpr std::ptrdiff_t m_bAutoStart = 0x519; + constexpr std::ptrdiff_t m_bLocalPlayerOnly = 0x51a; +} + +namespace CEnvInstructorVRHint { + constexpr std::ptrdiff_t m_iszName = 0x4b0; + constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4b8; + constexpr std::ptrdiff_t m_iTimeout = 0x4c0; + constexpr std::ptrdiff_t m_iszCaption = 0x4c8; + constexpr std::ptrdiff_t m_iszStartSound = 0x4d0; + constexpr std::ptrdiff_t m_iLayoutFileType = 0x4d8; + constexpr std::ptrdiff_t m_iszCustomLayoutFile = 0x4e0; + constexpr std::ptrdiff_t m_iAttachType = 0x4e8; + constexpr std::ptrdiff_t m_flHeightOffset = 0x4ec; +} + +namespace CEnvLaser { + constexpr std::ptrdiff_t m_iszLaserTarget = 0x7a0; + constexpr std::ptrdiff_t m_pSprite = 0x7a8; + constexpr std::ptrdiff_t m_iszSpriteName = 0x7b0; + constexpr std::ptrdiff_t m_firePosition = 0x7b8; + constexpr std::ptrdiff_t m_flStartFrame = 0x7c4; +} + +namespace CEnvLightProbeVolume { + constexpr std::ptrdiff_t m_hLightProbeTexture = 0x1490; + constexpr std::ptrdiff_t m_hLightProbeDirectLightIndicesTexture = 0x1498; + constexpr std::ptrdiff_t m_hLightProbeDirectLightScalarsTexture = 0x14a0; + constexpr std::ptrdiff_t m_hLightProbeDirectLightShadowsTexture = 0x14a8; + constexpr std::ptrdiff_t m_vBoxMins = 0x14b0; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x14bc; + constexpr std::ptrdiff_t m_LightGroups = 0x14c8; + constexpr std::ptrdiff_t m_bMoveable = 0x14d0; + constexpr std::ptrdiff_t m_nHandshake = 0x14d4; + constexpr std::ptrdiff_t m_nPriority = 0x14d8; + constexpr std::ptrdiff_t m_bStartDisabled = 0x14dc; + constexpr std::ptrdiff_t m_nLightProbeSizeX = 0x14e0; + constexpr std::ptrdiff_t m_nLightProbeSizeY = 0x14e4; + constexpr std::ptrdiff_t m_nLightProbeSizeZ = 0x14e8; + constexpr std::ptrdiff_t m_nLightProbeAtlasX = 0x14ec; + constexpr std::ptrdiff_t m_nLightProbeAtlasY = 0x14f0; + constexpr std::ptrdiff_t m_nLightProbeAtlasZ = 0x14f4; + constexpr std::ptrdiff_t m_bEnabled = 0x1501; +} + +namespace CEnvMicrophone { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_hMeasureTarget = 0x4b4; + constexpr std::ptrdiff_t m_nSoundMask = 0x4b8; + constexpr std::ptrdiff_t m_flSensitivity = 0x4bc; + constexpr std::ptrdiff_t m_flSmoothFactor = 0x4c0; + constexpr std::ptrdiff_t m_flMaxRange = 0x4c4; + constexpr std::ptrdiff_t m_iszSpeakerName = 0x4c8; + constexpr std::ptrdiff_t m_hSpeaker = 0x4d0; + constexpr std::ptrdiff_t m_bAvoidFeedback = 0x4d4; + constexpr std::ptrdiff_t m_iSpeakerDSPPreset = 0x4d8; + constexpr std::ptrdiff_t m_iszListenFilter = 0x4e0; + constexpr std::ptrdiff_t m_hListenFilter = 0x4e8; + constexpr std::ptrdiff_t m_SoundLevel = 0x4f0; + constexpr std::ptrdiff_t m_OnRoutedSound = 0x518; + constexpr std::ptrdiff_t m_OnHeardSound = 0x540; + constexpr std::ptrdiff_t m_szLastSound = 0x568; + constexpr std::ptrdiff_t m_iLastRoutedFrame = 0x668; +} + +namespace CEnvMuzzleFlash { + constexpr std::ptrdiff_t m_flScale = 0x4b0; + constexpr std::ptrdiff_t m_iszParentAttachment = 0x4b8; +} + +namespace CEnvParticleGlow { + constexpr std::ptrdiff_t m_flAlphaScale = 0xc78; + constexpr std::ptrdiff_t m_flRadiusScale = 0xc7c; + constexpr std::ptrdiff_t m_flSelfIllumScale = 0xc80; + constexpr std::ptrdiff_t m_ColorTint = 0xc84; + constexpr std::ptrdiff_t m_hTextureOverride = 0xc88; +} + +namespace CEnvProjectedTexture { + constexpr std::ptrdiff_t m_hTargetEntity = 0x700; + constexpr std::ptrdiff_t m_bState = 0x704; + constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x705; + constexpr std::ptrdiff_t m_flLightFOV = 0x708; + constexpr std::ptrdiff_t m_bEnableShadows = 0x70c; + constexpr std::ptrdiff_t m_bSimpleProjection = 0x70d; + constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x70e; + constexpr std::ptrdiff_t m_bLightWorld = 0x70f; + constexpr std::ptrdiff_t m_bCameraSpace = 0x710; + constexpr std::ptrdiff_t m_flBrightnessScale = 0x714; + constexpr std::ptrdiff_t m_LightColor = 0x718; + constexpr std::ptrdiff_t m_flIntensity = 0x71c; + constexpr std::ptrdiff_t m_flLinearAttenuation = 0x720; + constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x724; + constexpr std::ptrdiff_t m_bVolumetric = 0x728; + constexpr std::ptrdiff_t m_flNoiseStrength = 0x72c; + constexpr std::ptrdiff_t m_flFlashlightTime = 0x730; + constexpr std::ptrdiff_t m_nNumPlanes = 0x734; + constexpr std::ptrdiff_t m_flPlaneOffset = 0x738; + constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x73c; + constexpr std::ptrdiff_t m_flColorTransitionTime = 0x740; + constexpr std::ptrdiff_t m_flAmbient = 0x744; + constexpr std::ptrdiff_t m_SpotlightTextureName = 0x748; + constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x948; + constexpr std::ptrdiff_t m_nShadowQuality = 0x94c; + constexpr std::ptrdiff_t m_flNearZ = 0x950; + constexpr std::ptrdiff_t m_flFarZ = 0x954; + constexpr std::ptrdiff_t m_flProjectionSize = 0x958; + constexpr std::ptrdiff_t m_flRotation = 0x95c; + constexpr std::ptrdiff_t m_bFlipHorizontal = 0x960; +} + +namespace CEnvScreenOverlay { + constexpr std::ptrdiff_t m_iszOverlayNames = 0x4b0; + constexpr std::ptrdiff_t m_flOverlayTimes = 0x500; + constexpr std::ptrdiff_t m_flStartTime = 0x528; + constexpr std::ptrdiff_t m_iDesiredOverlay = 0x52c; + constexpr std::ptrdiff_t m_bIsActive = 0x530; +} + +namespace CEnvShake { + constexpr std::ptrdiff_t m_limitToEntity = 0x4b0; + constexpr std::ptrdiff_t m_Amplitude = 0x4b8; + constexpr std::ptrdiff_t m_Frequency = 0x4bc; + constexpr std::ptrdiff_t m_Duration = 0x4c0; + constexpr std::ptrdiff_t m_Radius = 0x4c4; + constexpr std::ptrdiff_t m_stopTime = 0x4c8; + constexpr std::ptrdiff_t m_nextShake = 0x4cc; + constexpr std::ptrdiff_t m_currentAmp = 0x4d0; + constexpr std::ptrdiff_t m_maxForce = 0x4d4; + constexpr std::ptrdiff_t m_shakeCallback = 0x4e8; +} + +namespace CEnvSky { + constexpr std::ptrdiff_t m_hSkyMaterial = 0x700; + constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0x708; + constexpr std::ptrdiff_t m_bStartDisabled = 0x710; + constexpr std::ptrdiff_t m_vTintColor = 0x711; + constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0x715; + constexpr std::ptrdiff_t m_flBrightnessScale = 0x71c; + constexpr std::ptrdiff_t m_nFogType = 0x720; + constexpr std::ptrdiff_t m_flFogMinStart = 0x724; + constexpr std::ptrdiff_t m_flFogMinEnd = 0x728; + constexpr std::ptrdiff_t m_flFogMaxStart = 0x72c; + constexpr std::ptrdiff_t m_flFogMaxEnd = 0x730; + constexpr std::ptrdiff_t m_bEnabled = 0x734; +} + +namespace CEnvSoundscape { + constexpr std::ptrdiff_t m_OnPlay = 0x4b0; + constexpr std::ptrdiff_t m_flRadius = 0x4d8; + constexpr std::ptrdiff_t m_soundscapeName = 0x4e0; + constexpr std::ptrdiff_t m_soundEventName = 0x4e8; + constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x4f0; + constexpr std::ptrdiff_t m_soundscapeIndex = 0x4f4; + constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x4f8; + constexpr std::ptrdiff_t m_soundEventHash = 0x4fc; + constexpr std::ptrdiff_t m_positionNames = 0x500; + constexpr std::ptrdiff_t m_hProxySoundscape = 0x540; + constexpr std::ptrdiff_t m_bDisabled = 0x544; +} + +namespace CEnvSoundscapeProxy { + constexpr std::ptrdiff_t m_MainSoundscapeName = 0x548; +} + +namespace CEnvSpark { + constexpr std::ptrdiff_t m_flDelay = 0x4b0; + constexpr std::ptrdiff_t m_nMagnitude = 0x4b4; + constexpr std::ptrdiff_t m_nTrailLength = 0x4b8; + constexpr std::ptrdiff_t m_nType = 0x4bc; + constexpr std::ptrdiff_t m_OnSpark = 0x4c0; +} + +namespace CEnvSplash { + constexpr std::ptrdiff_t m_flScale = 0x4b0; +} + +namespace CEnvTilt { + constexpr std::ptrdiff_t m_Duration = 0x4b0; + constexpr std::ptrdiff_t m_Radius = 0x4b4; + constexpr std::ptrdiff_t m_TiltTime = 0x4b8; + constexpr std::ptrdiff_t m_stopTime = 0x4bc; +} + +namespace CEnvTracer { + constexpr std::ptrdiff_t m_vecEnd = 0x4b0; + constexpr std::ptrdiff_t m_flDelay = 0x4bc; +} + +namespace CEnvViewPunch { + constexpr std::ptrdiff_t m_flRadius = 0x4b0; + constexpr std::ptrdiff_t m_angViewPunch = 0x4b4; +} + +namespace CEnvVolumetricFogController { + constexpr std::ptrdiff_t m_flScattering = 0x4b0; + constexpr std::ptrdiff_t m_flAnisotropy = 0x4b4; + constexpr std::ptrdiff_t m_flFadeSpeed = 0x4b8; + constexpr std::ptrdiff_t m_flDrawDistance = 0x4bc; + constexpr std::ptrdiff_t m_flFadeInStart = 0x4c0; + constexpr std::ptrdiff_t m_flFadeInEnd = 0x4c4; + constexpr std::ptrdiff_t m_flIndirectStrength = 0x4c8; + constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x4cc; + constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x4d0; + constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x4d4; + constexpr std::ptrdiff_t m_vBoxMins = 0x4d8; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4e4; + constexpr std::ptrdiff_t m_bActive = 0x4f0; + constexpr std::ptrdiff_t m_flStartAnisoTime = 0x4f4; + constexpr std::ptrdiff_t m_flStartScatterTime = 0x4f8; + constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x4fc; + constexpr std::ptrdiff_t m_flStartAnisotropy = 0x500; + constexpr std::ptrdiff_t m_flStartScattering = 0x504; + constexpr std::ptrdiff_t m_flStartDrawDistance = 0x508; + constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x50c; + constexpr std::ptrdiff_t m_flDefaultScattering = 0x510; + constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x514; + constexpr std::ptrdiff_t m_bStartDisabled = 0x518; + constexpr std::ptrdiff_t m_bEnableIndirect = 0x519; + constexpr std::ptrdiff_t m_bIsMaster = 0x51a; + constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x520; + constexpr std::ptrdiff_t m_nForceRefreshCount = 0x528; + constexpr std::ptrdiff_t m_bFirstTime = 0x52c; +} + +namespace CEnvVolumetricFogVolume { + constexpr std::ptrdiff_t m_bActive = 0x4b0; + constexpr std::ptrdiff_t m_vBoxMins = 0x4b4; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4c0; + constexpr std::ptrdiff_t m_bStartDisabled = 0x4cc; + constexpr std::ptrdiff_t m_flStrength = 0x4d0; + constexpr std::ptrdiff_t m_nFalloffShape = 0x4d4; + constexpr std::ptrdiff_t m_flFalloffExponent = 0x4d8; +} + +namespace CEnvWind { + constexpr std::ptrdiff_t m_EnvWindShared = 0x4b0; +} + +namespace CEnvWindShared { + constexpr std::ptrdiff_t m_flStartTime = 0x8; + constexpr std::ptrdiff_t m_iWindSeed = 0xc; + constexpr std::ptrdiff_t m_iMinWind = 0x10; + constexpr std::ptrdiff_t m_iMaxWind = 0x12; + constexpr std::ptrdiff_t m_windRadius = 0x14; + constexpr std::ptrdiff_t m_iMinGust = 0x18; + constexpr std::ptrdiff_t m_iMaxGust = 0x1a; + constexpr std::ptrdiff_t m_flMinGustDelay = 0x1c; + constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; + constexpr std::ptrdiff_t m_flGustDuration = 0x24; + constexpr std::ptrdiff_t m_iGustDirChange = 0x28; + constexpr std::ptrdiff_t m_location = 0x2c; + constexpr std::ptrdiff_t m_iszGustSound = 0x38; + constexpr std::ptrdiff_t m_iWindDir = 0x3c; + constexpr std::ptrdiff_t m_flWindSpeed = 0x40; + constexpr std::ptrdiff_t m_currentWindVector = 0x44; + constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; + constexpr std::ptrdiff_t m_PrevSwayVector = 0x5c; + constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; + constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6c; + constexpr std::ptrdiff_t m_OnGustStart = 0x70; + constexpr std::ptrdiff_t m_OnGustEnd = 0x98; + constexpr std::ptrdiff_t m_flVariationTime = 0xc0; + constexpr std::ptrdiff_t m_flSwayTime = 0xc4; + constexpr std::ptrdiff_t m_flSimTime = 0xc8; + constexpr std::ptrdiff_t m_flSwitchTime = 0xcc; + constexpr std::ptrdiff_t m_flAveWindSpeed = 0xd0; + constexpr std::ptrdiff_t m_bGusting = 0xd4; + constexpr std::ptrdiff_t m_flWindAngleVariation = 0xd8; + constexpr std::ptrdiff_t m_flWindSpeedVariation = 0xdc; + constexpr std::ptrdiff_t m_iEntIndex = 0xe0; +} + +namespace CEnvWindShared_WindAveEvent_t { + constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; + constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; +} + +namespace CEnvWindShared_WindVariationEvent_t { + constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; + constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; +} + +namespace CFilterAttributeInt { + constexpr std::ptrdiff_t m_sAttributeName = 0x508; +} + +namespace CFilterClass { + constexpr std::ptrdiff_t m_iFilterClass = 0x508; +} + +namespace CFilterContext { + constexpr std::ptrdiff_t m_iFilterContext = 0x508; +} + +namespace CFilterEnemy { + constexpr std::ptrdiff_t m_iszEnemyName = 0x508; + constexpr std::ptrdiff_t m_flRadius = 0x510; + constexpr std::ptrdiff_t m_flOuterRadius = 0x514; + constexpr std::ptrdiff_t m_nMaxSquadmatesPerEnemy = 0x518; + constexpr std::ptrdiff_t m_iszPlayerName = 0x520; +} + +namespace CFilterMassGreater { + constexpr std::ptrdiff_t m_fFilterMass = 0x508; +} + +namespace CFilterModel { + constexpr std::ptrdiff_t m_iFilterModel = 0x508; +} + +namespace CFilterMultiple { + constexpr std::ptrdiff_t m_nFilterType = 0x508; + constexpr std::ptrdiff_t m_iFilterName = 0x510; + constexpr std::ptrdiff_t m_hFilter = 0x560; + constexpr std::ptrdiff_t m_nFilterCount = 0x588; +} + +namespace CFilterName { + constexpr std::ptrdiff_t m_iFilterName = 0x508; +} + +namespace CFilterProximity { + constexpr std::ptrdiff_t m_flRadius = 0x508; +} + +namespace CFire { + constexpr std::ptrdiff_t m_hEffect = 0x700; + constexpr std::ptrdiff_t m_hOwner = 0x704; + constexpr std::ptrdiff_t m_nFireType = 0x708; + constexpr std::ptrdiff_t m_flFuel = 0x70c; + constexpr std::ptrdiff_t m_flDamageTime = 0x710; + constexpr std::ptrdiff_t m_lastDamage = 0x714; + constexpr std::ptrdiff_t m_flFireSize = 0x718; + constexpr std::ptrdiff_t m_flLastNavUpdateTime = 0x71c; + constexpr std::ptrdiff_t m_flHeatLevel = 0x720; + constexpr std::ptrdiff_t m_flHeatAbsorb = 0x724; + constexpr std::ptrdiff_t m_flDamageScale = 0x728; + constexpr std::ptrdiff_t m_flMaxHeat = 0x72c; + constexpr std::ptrdiff_t m_flLastHeatLevel = 0x730; + constexpr std::ptrdiff_t m_flAttackTime = 0x734; + constexpr std::ptrdiff_t m_bEnabled = 0x738; + constexpr std::ptrdiff_t m_bStartDisabled = 0x739; + constexpr std::ptrdiff_t m_bDidActivate = 0x73a; + constexpr std::ptrdiff_t m_OnIgnited = 0x740; + constexpr std::ptrdiff_t m_OnExtinguished = 0x768; +} + +namespace CFireSmoke { + constexpr std::ptrdiff_t m_nFlameModelIndex = 0x4c0; + constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x4c4; +} + +namespace CFiringModeFloat { + constexpr std::ptrdiff_t m_flValues = 0x0; +} + +namespace CFiringModeInt { + constexpr std::ptrdiff_t m_nValues = 0x0; +} + +namespace CFish { + constexpr std::ptrdiff_t m_pool = 0x930; + constexpr std::ptrdiff_t m_id = 0x934; + constexpr std::ptrdiff_t m_x = 0x938; + constexpr std::ptrdiff_t m_y = 0x93c; + constexpr std::ptrdiff_t m_z = 0x940; + constexpr std::ptrdiff_t m_angle = 0x944; + constexpr std::ptrdiff_t m_angleChange = 0x948; + constexpr std::ptrdiff_t m_forward = 0x94c; + constexpr std::ptrdiff_t m_perp = 0x958; + constexpr std::ptrdiff_t m_poolOrigin = 0x964; + constexpr std::ptrdiff_t m_waterLevel = 0x970; + constexpr std::ptrdiff_t m_speed = 0x974; + constexpr std::ptrdiff_t m_desiredSpeed = 0x978; + constexpr std::ptrdiff_t m_calmSpeed = 0x97c; + constexpr std::ptrdiff_t m_panicSpeed = 0x980; + constexpr std::ptrdiff_t m_avoidRange = 0x984; + constexpr std::ptrdiff_t m_turnTimer = 0x988; + constexpr std::ptrdiff_t m_turnClockwise = 0x9a0; + constexpr std::ptrdiff_t m_goTimer = 0x9a8; + constexpr std::ptrdiff_t m_moveTimer = 0x9c0; + constexpr std::ptrdiff_t m_panicTimer = 0x9d8; + constexpr std::ptrdiff_t m_disperseTimer = 0x9f0; + constexpr std::ptrdiff_t m_proximityTimer = 0xa08; + constexpr std::ptrdiff_t m_visible = 0xa20; +} + +namespace CFishPool { + constexpr std::ptrdiff_t m_fishCount = 0x4c0; + constexpr std::ptrdiff_t m_maxRange = 0x4c4; + constexpr std::ptrdiff_t m_swimDepth = 0x4c8; + constexpr std::ptrdiff_t m_waterLevel = 0x4cc; + constexpr std::ptrdiff_t m_isDormant = 0x4d0; + constexpr std::ptrdiff_t m_fishes = 0x4d8; + constexpr std::ptrdiff_t m_visTimer = 0x4f0; +} + +namespace CFists { + constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0xe80; + constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xe84; + constexpr std::ptrdiff_t m_bRestorePrevWep = 0xe88; + constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0xe8c; + constexpr std::ptrdiff_t m_hWeaponPrevious = 0xe90; + constexpr std::ptrdiff_t m_bDelayedHardPunchIncoming = 0xe94; + constexpr std::ptrdiff_t m_bDestroyAfterTaunt = 0xe95; +} + +namespace CFlashbangProjectile { + constexpr std::ptrdiff_t m_flTimeToDetonate = 0xac8; + constexpr std::ptrdiff_t m_numOpponentsHit = 0xacc; + constexpr std::ptrdiff_t m_numTeammatesHit = 0xacd; +} + +namespace CFogController { + constexpr std::ptrdiff_t m_fog = 0x4b0; + constexpr std::ptrdiff_t m_bUseAngles = 0x518; + constexpr std::ptrdiff_t m_iChangedVariables = 0x51c; +} + +namespace CFogTrigger { + constexpr std::ptrdiff_t m_fog = 0x8a8; +} + +namespace CFogVolume { + constexpr std::ptrdiff_t m_fogName = 0x700; + constexpr std::ptrdiff_t m_postProcessName = 0x708; + constexpr std::ptrdiff_t m_colorCorrectionName = 0x710; + constexpr std::ptrdiff_t m_bDisabled = 0x720; + constexpr std::ptrdiff_t m_bInFogVolumesList = 0x721; +} + +namespace CFootstepControl { + constexpr std::ptrdiff_t m_source = 0x8a8; + constexpr std::ptrdiff_t m_destination = 0x8b0; +} + +namespace CFuncBrush { + constexpr std::ptrdiff_t m_iSolidity = 0x700; + constexpr std::ptrdiff_t m_iDisabled = 0x704; + constexpr std::ptrdiff_t m_bSolidBsp = 0x708; + constexpr std::ptrdiff_t m_iszExcludedClass = 0x710; + constexpr std::ptrdiff_t m_bInvertExclusion = 0x718; + constexpr std::ptrdiff_t m_bScriptedMovement = 0x719; +} + +namespace CFuncConveyor { + constexpr std::ptrdiff_t m_szConveyorModels = 0x700; + constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x708; + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x70c; + constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0x718; + constexpr std::ptrdiff_t m_flTargetSpeed = 0x724; + constexpr std::ptrdiff_t m_nTransitionStartTick = 0x728; + constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0x72c; + constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0x730; + constexpr std::ptrdiff_t m_hConveyorModels = 0x738; +} + +namespace CFuncElectrifiedVolume { + constexpr std::ptrdiff_t m_EffectName = 0x720; + constexpr std::ptrdiff_t m_EffectInterpenetrateName = 0x728; + constexpr std::ptrdiff_t m_EffectZapName = 0x730; + constexpr std::ptrdiff_t m_iszEffectSource = 0x738; +} + +namespace CFuncInteractionLayerClip { + constexpr std::ptrdiff_t m_bDisabled = 0x700; + constexpr std::ptrdiff_t m_iszInteractsAs = 0x708; + constexpr std::ptrdiff_t m_iszInteractsWith = 0x710; +} + +namespace CFuncLadder { + constexpr std::ptrdiff_t m_vecLadderDir = 0x700; + constexpr std::ptrdiff_t m_Dismounts = 0x710; + constexpr std::ptrdiff_t m_vecLocalTop = 0x728; + constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0x734; + constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0x740; + constexpr std::ptrdiff_t m_flAutoRideSpeed = 0x74c; + constexpr std::ptrdiff_t m_bDisabled = 0x750; + constexpr std::ptrdiff_t m_bFakeLadder = 0x751; + constexpr std::ptrdiff_t m_bHasSlack = 0x752; + constexpr std::ptrdiff_t m_surfacePropName = 0x758; + constexpr std::ptrdiff_t m_OnPlayerGotOnLadder = 0x760; + constexpr std::ptrdiff_t m_OnPlayerGotOffLadder = 0x788; +} + +namespace CFuncMonitor { + constexpr std::ptrdiff_t m_targetCamera = 0x720; + constexpr std::ptrdiff_t m_nResolutionEnum = 0x728; + constexpr std::ptrdiff_t m_bRenderShadows = 0x72c; + constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0x72d; + constexpr std::ptrdiff_t m_brushModelName = 0x730; + constexpr std::ptrdiff_t m_hTargetCamera = 0x738; + constexpr std::ptrdiff_t m_bEnabled = 0x73c; + constexpr std::ptrdiff_t m_bDraw3DSkybox = 0x73d; + constexpr std::ptrdiff_t m_bStartEnabled = 0x73e; +} + +namespace CFuncMoveLinear { + constexpr std::ptrdiff_t m_authoredPosition = 0x780; + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x784; + constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x790; + constexpr std::ptrdiff_t m_soundStart = 0x7a0; + constexpr std::ptrdiff_t m_soundStop = 0x7a8; + constexpr std::ptrdiff_t m_currentSound = 0x7b0; + constexpr std::ptrdiff_t m_flBlockDamage = 0x7b8; + constexpr std::ptrdiff_t m_flStartPosition = 0x7bc; + constexpr std::ptrdiff_t m_flMoveDistance = 0x7c0; + constexpr std::ptrdiff_t m_OnFullyOpen = 0x7d0; + constexpr std::ptrdiff_t m_OnFullyClosed = 0x7f8; + constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x820; + constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x821; +} + +namespace CFuncNavBlocker { + constexpr std::ptrdiff_t m_bDisabled = 0x700; + constexpr std::ptrdiff_t m_nBlockedTeamNumber = 0x704; +} + +namespace CFuncNavObstruction { + constexpr std::ptrdiff_t m_bDisabled = 0x708; +} + +namespace CFuncPlat { + constexpr std::ptrdiff_t m_sNoise = 0x7a8; +} + +namespace CFuncPlatRot { + constexpr std::ptrdiff_t m_end = 0x7b0; + constexpr std::ptrdiff_t m_start = 0x7bc; +} + +namespace CFuncRotating { + constexpr std::ptrdiff_t m_vecMoveAng = 0x700; + constexpr std::ptrdiff_t m_flFanFriction = 0x70c; + constexpr std::ptrdiff_t m_flAttenuation = 0x710; + constexpr std::ptrdiff_t m_flVolume = 0x714; + constexpr std::ptrdiff_t m_flTargetSpeed = 0x718; + constexpr std::ptrdiff_t m_flMaxSpeed = 0x71c; + constexpr std::ptrdiff_t m_flBlockDamage = 0x720; + constexpr std::ptrdiff_t m_flTimeScale = 0x724; + constexpr std::ptrdiff_t m_NoiseRunning = 0x728; + constexpr std::ptrdiff_t m_bReversed = 0x730; + constexpr std::ptrdiff_t m_angStart = 0x73c; + constexpr std::ptrdiff_t m_bStopAtStartPos = 0x748; + constexpr std::ptrdiff_t m_vecClientOrigin = 0x74c; + constexpr std::ptrdiff_t m_vecClientAngles = 0x758; +} + +namespace CFuncShatterglass { + constexpr std::ptrdiff_t m_hGlassMaterialDamaged = 0x700; + constexpr std::ptrdiff_t m_hGlassMaterialUndamaged = 0x708; + constexpr std::ptrdiff_t m_hConcreteMaterialEdgeFace = 0x710; + constexpr std::ptrdiff_t m_hConcreteMaterialEdgeCaps = 0x718; + constexpr std::ptrdiff_t m_hConcreteMaterialEdgeFins = 0x720; + constexpr std::ptrdiff_t m_matPanelTransform = 0x728; + constexpr std::ptrdiff_t m_matPanelTransformWsTemp = 0x758; + constexpr std::ptrdiff_t m_vecShatterGlassShards = 0x788; + constexpr std::ptrdiff_t m_PanelSize = 0x7a0; + constexpr std::ptrdiff_t m_vecPanelNormalWs = 0x7a8; + constexpr std::ptrdiff_t m_nNumShardsEverCreated = 0x7b4; + constexpr std::ptrdiff_t m_flLastShatterSoundEmitTime = 0x7b8; + constexpr std::ptrdiff_t m_flLastCleanupTime = 0x7bc; + constexpr std::ptrdiff_t m_flInitAtTime = 0x7c0; + constexpr std::ptrdiff_t m_flGlassThickness = 0x7c4; + constexpr std::ptrdiff_t m_flSpawnInvulnerability = 0x7c8; + constexpr std::ptrdiff_t m_bBreakSilent = 0x7cc; + constexpr std::ptrdiff_t m_bBreakShardless = 0x7cd; + constexpr std::ptrdiff_t m_bBroken = 0x7ce; + constexpr std::ptrdiff_t m_bHasRateLimitedShards = 0x7cf; + constexpr std::ptrdiff_t m_bGlassNavIgnore = 0x7d0; + constexpr std::ptrdiff_t m_bGlassInFrame = 0x7d1; + constexpr std::ptrdiff_t m_bStartBroken = 0x7d2; + constexpr std::ptrdiff_t m_iInitialDamageType = 0x7d3; + constexpr std::ptrdiff_t m_szDamagePositioningEntityName01 = 0x7d8; + constexpr std::ptrdiff_t m_szDamagePositioningEntityName02 = 0x7e0; + constexpr std::ptrdiff_t m_szDamagePositioningEntityName03 = 0x7e8; + constexpr std::ptrdiff_t m_szDamagePositioningEntityName04 = 0x7f0; + constexpr std::ptrdiff_t m_vInitialDamagePositions = 0x7f8; + constexpr std::ptrdiff_t m_vExtraDamagePositions = 0x810; + constexpr std::ptrdiff_t m_OnBroken = 0x828; + constexpr std::ptrdiff_t m_iSurfaceType = 0x851; +} + +namespace CFuncTankTrain { + constexpr std::ptrdiff_t m_OnDeath = 0x850; +} + +namespace CFuncTimescale { + constexpr std::ptrdiff_t m_flDesiredTimescale = 0x4b0; + constexpr std::ptrdiff_t m_flAcceleration = 0x4b4; + constexpr std::ptrdiff_t m_flMinBlendRate = 0x4b8; + constexpr std::ptrdiff_t m_flBlendDeltaMultiplier = 0x4bc; + constexpr std::ptrdiff_t m_isStarted = 0x4c0; +} + +namespace CFuncTrackChange { + constexpr std::ptrdiff_t m_trackTop = 0x7c8; + constexpr std::ptrdiff_t m_trackBottom = 0x7d0; + constexpr std::ptrdiff_t m_train = 0x7d8; + constexpr std::ptrdiff_t m_trackTopName = 0x7e0; + constexpr std::ptrdiff_t m_trackBottomName = 0x7e8; + constexpr std::ptrdiff_t m_trainName = 0x7f0; + constexpr std::ptrdiff_t m_code = 0x7f8; + constexpr std::ptrdiff_t m_targetState = 0x7fc; + constexpr std::ptrdiff_t m_use = 0x800; +} + +namespace CFuncTrackTrain { + constexpr std::ptrdiff_t m_ppath = 0x700; + constexpr std::ptrdiff_t m_length = 0x704; + constexpr std::ptrdiff_t m_vPosPrev = 0x708; + constexpr std::ptrdiff_t m_angPrev = 0x714; + constexpr std::ptrdiff_t m_controlMins = 0x720; + constexpr std::ptrdiff_t m_controlMaxs = 0x72c; + constexpr std::ptrdiff_t m_lastBlockPos = 0x738; + constexpr std::ptrdiff_t m_lastBlockTick = 0x744; + constexpr std::ptrdiff_t m_flVolume = 0x748; + constexpr std::ptrdiff_t m_flBank = 0x74c; + constexpr std::ptrdiff_t m_oldSpeed = 0x750; + constexpr std::ptrdiff_t m_flBlockDamage = 0x754; + constexpr std::ptrdiff_t m_height = 0x758; + constexpr std::ptrdiff_t m_maxSpeed = 0x75c; + constexpr std::ptrdiff_t m_dir = 0x760; + constexpr std::ptrdiff_t m_iszSoundMove = 0x768; + constexpr std::ptrdiff_t m_iszSoundMovePing = 0x770; + constexpr std::ptrdiff_t m_iszSoundStart = 0x778; + constexpr std::ptrdiff_t m_iszSoundStop = 0x780; + constexpr std::ptrdiff_t m_strPathTarget = 0x788; + constexpr std::ptrdiff_t m_flMoveSoundMinDuration = 0x790; + constexpr std::ptrdiff_t m_flMoveSoundMaxDuration = 0x794; + constexpr std::ptrdiff_t m_flNextMoveSoundTime = 0x798; + constexpr std::ptrdiff_t m_flMoveSoundMinPitch = 0x79c; + constexpr std::ptrdiff_t m_flMoveSoundMaxPitch = 0x7a0; + constexpr std::ptrdiff_t m_eOrientationType = 0x7a4; + constexpr std::ptrdiff_t m_eVelocityType = 0x7a8; + constexpr std::ptrdiff_t m_OnStart = 0x7b8; + constexpr std::ptrdiff_t m_OnNext = 0x7e0; + constexpr std::ptrdiff_t m_OnArrivedAtDestinationNode = 0x808; + constexpr std::ptrdiff_t m_bManualSpeedChanges = 0x830; + constexpr std::ptrdiff_t m_flDesiredSpeed = 0x834; + constexpr std::ptrdiff_t m_flSpeedChangeTime = 0x838; + constexpr std::ptrdiff_t m_flAccelSpeed = 0x83c; + constexpr std::ptrdiff_t m_flDecelSpeed = 0x840; + constexpr std::ptrdiff_t m_bAccelToSpeed = 0x844; + constexpr std::ptrdiff_t m_flTimeScale = 0x848; + constexpr std::ptrdiff_t m_flNextMPSoundTime = 0x84c; +} + +namespace CFuncTrain { + constexpr std::ptrdiff_t m_hCurrentTarget = 0x7a8; + constexpr std::ptrdiff_t m_activated = 0x7ac; + constexpr std::ptrdiff_t m_hEnemy = 0x7b0; + constexpr std::ptrdiff_t m_flBlockDamage = 0x7b4; + constexpr std::ptrdiff_t m_flNextBlockTime = 0x7b8; + constexpr std::ptrdiff_t m_iszLastTarget = 0x7c0; +} + +namespace CFuncVPhysicsClip { + constexpr std::ptrdiff_t m_bDisabled = 0x700; +} + +namespace CFuncWall { + constexpr std::ptrdiff_t m_nState = 0x700; +} + +namespace CFuncWater { + constexpr std::ptrdiff_t m_BuoyancyHelper = 0x700; +} + +namespace CGameChoreoServices { + constexpr std::ptrdiff_t m_hOwner = 0x8; + constexpr std::ptrdiff_t m_hScriptedSequence = 0xc; + constexpr std::ptrdiff_t m_scriptState = 0x10; + constexpr std::ptrdiff_t m_choreoState = 0x14; + constexpr std::ptrdiff_t m_flTimeStartedState = 0x18; +} + +namespace CGameGibManager { + constexpr std::ptrdiff_t m_bAllowNewGibs = 0x4d0; + constexpr std::ptrdiff_t m_iCurrentMaxPieces = 0x4d4; + constexpr std::ptrdiff_t m_iMaxPieces = 0x4d8; + constexpr std::ptrdiff_t m_iLastFrame = 0x4dc; +} + +namespace CGamePlayerEquip { + constexpr std::ptrdiff_t m_weaponNames = 0x710; + constexpr std::ptrdiff_t m_weaponCount = 0x810; +} + +namespace CGamePlayerZone { + constexpr std::ptrdiff_t m_OnPlayerInZone = 0x708; + constexpr std::ptrdiff_t m_OnPlayerOutZone = 0x730; + constexpr std::ptrdiff_t m_PlayersInCount = 0x758; + constexpr std::ptrdiff_t m_PlayersOutCount = 0x780; +} + +namespace CGameRules { + constexpr std::ptrdiff_t m_szQuestName = 0x8; + constexpr std::ptrdiff_t m_nQuestPhase = 0x88; +} + +namespace CGameSceneNode { + constexpr std::ptrdiff_t m_nodeToWorld = 0x10; + constexpr std::ptrdiff_t m_pOwner = 0x30; + constexpr std::ptrdiff_t m_pParent = 0x38; + constexpr std::ptrdiff_t m_pChild = 0x40; + constexpr std::ptrdiff_t m_pNextSibling = 0x48; + constexpr std::ptrdiff_t m_hParent = 0x70; + constexpr std::ptrdiff_t m_vecOrigin = 0x80; + constexpr std::ptrdiff_t m_angRotation = 0xb8; + constexpr std::ptrdiff_t m_flScale = 0xc4; + constexpr std::ptrdiff_t m_vecAbsOrigin = 0xc8; + constexpr std::ptrdiff_t m_angAbsRotation = 0xd4; + constexpr std::ptrdiff_t m_flAbsScale = 0xe0; + constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xe4; + constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xe6; + constexpr std::ptrdiff_t m_bDormant = 0xe7; + constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xe8; + constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; + constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; + constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; + constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; + constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; + constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; + constexpr std::ptrdiff_t m_bNotifyBoneTransformsChanged = 0x0; + constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; + constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; + constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; + constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xeb; + constexpr std::ptrdiff_t m_nHierarchyType = 0xec; + constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xed; + constexpr std::ptrdiff_t m_name = 0xf0; + constexpr std::ptrdiff_t m_hierarchyAttachName = 0x130; + constexpr std::ptrdiff_t m_flZOffset = 0x134; + constexpr std::ptrdiff_t m_vRenderOrigin = 0x138; +} + +namespace CGameSceneNodeHandle { + constexpr std::ptrdiff_t m_hOwner = 0x8; + constexpr std::ptrdiff_t m_name = 0xc; +} + +namespace CGameScriptedMoveData { + constexpr std::ptrdiff_t m_vDest = 0x0; + constexpr std::ptrdiff_t m_vSrc = 0xc; + constexpr std::ptrdiff_t m_angSrc = 0x18; + constexpr std::ptrdiff_t m_angDst = 0x24; + constexpr std::ptrdiff_t m_angCurrent = 0x30; + constexpr std::ptrdiff_t m_flAngRate = 0x3c; + constexpr std::ptrdiff_t m_flDuration = 0x40; + constexpr std::ptrdiff_t m_flStartTime = 0x44; + constexpr std::ptrdiff_t m_nPrevMoveType = 0x48; + constexpr std::ptrdiff_t m_bActive = 0x49; + constexpr std::ptrdiff_t m_bTeleportOnEnd = 0x4a; + constexpr std::ptrdiff_t m_bIgnoreRotation = 0x4b; + constexpr std::ptrdiff_t m_nType = 0x4c; + constexpr std::ptrdiff_t m_bSuccess = 0x50; + constexpr std::ptrdiff_t m_nForcedCrouchState = 0x54; + constexpr std::ptrdiff_t m_bIgnoreCollisions = 0x58; +} + +namespace CGameText { + constexpr std::ptrdiff_t m_iszMessage = 0x710; + constexpr std::ptrdiff_t m_textParms = 0x718; +} + +namespace CGameWeaponManager { + constexpr std::ptrdiff_t m_iszWeaponName = 0x4b0; + constexpr std::ptrdiff_t m_iMaxPieces = 0x4c0; + constexpr std::ptrdiff_t m_flAmmoMod = 0x4c4; + constexpr std::ptrdiff_t m_bExpectingWeapon = 0x4c8; + constexpr std::ptrdiff_t m_ManagedNonWeapons = 0x4d0; +} + +namespace CGenericConstraint { + constexpr std::ptrdiff_t m_nLinearMotionX = 0x510; + constexpr std::ptrdiff_t m_nLinearMotionY = 0x514; + constexpr std::ptrdiff_t m_nLinearMotionZ = 0x518; + constexpr std::ptrdiff_t m_flLinearFrequencyX = 0x51c; + constexpr std::ptrdiff_t m_flLinearFrequencyY = 0x520; + constexpr std::ptrdiff_t m_flLinearFrequencyZ = 0x524; + constexpr std::ptrdiff_t m_flLinearDampingRatioX = 0x528; + constexpr std::ptrdiff_t m_flLinearDampingRatioY = 0x52c; + constexpr std::ptrdiff_t m_flLinearDampingRatioZ = 0x530; + constexpr std::ptrdiff_t m_flMaxLinearImpulseX = 0x534; + constexpr std::ptrdiff_t m_flMaxLinearImpulseY = 0x538; + constexpr std::ptrdiff_t m_flMaxLinearImpulseZ = 0x53c; + constexpr std::ptrdiff_t m_flBreakAfterTimeX = 0x540; + constexpr std::ptrdiff_t m_flBreakAfterTimeY = 0x544; + constexpr std::ptrdiff_t m_flBreakAfterTimeZ = 0x548; + constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeX = 0x54c; + constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeY = 0x550; + constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeZ = 0x554; + constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdX = 0x558; + constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdY = 0x55c; + constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdZ = 0x560; + constexpr std::ptrdiff_t m_flNotifyForceX = 0x564; + constexpr std::ptrdiff_t m_flNotifyForceY = 0x568; + constexpr std::ptrdiff_t m_flNotifyForceZ = 0x56c; + constexpr std::ptrdiff_t m_flNotifyForceMinTimeX = 0x570; + constexpr std::ptrdiff_t m_flNotifyForceMinTimeY = 0x574; + constexpr std::ptrdiff_t m_flNotifyForceMinTimeZ = 0x578; + constexpr std::ptrdiff_t m_flNotifyForceLastTimeX = 0x57c; + constexpr std::ptrdiff_t m_flNotifyForceLastTimeY = 0x580; + constexpr std::ptrdiff_t m_flNotifyForceLastTimeZ = 0x584; + constexpr std::ptrdiff_t m_bAxisNotifiedX = 0x588; + constexpr std::ptrdiff_t m_bAxisNotifiedY = 0x589; + constexpr std::ptrdiff_t m_bAxisNotifiedZ = 0x58a; + constexpr std::ptrdiff_t m_nAngularMotionX = 0x58c; + constexpr std::ptrdiff_t m_nAngularMotionY = 0x590; + constexpr std::ptrdiff_t m_nAngularMotionZ = 0x594; + constexpr std::ptrdiff_t m_flAngularFrequencyX = 0x598; + constexpr std::ptrdiff_t m_flAngularFrequencyY = 0x59c; + constexpr std::ptrdiff_t m_flAngularFrequencyZ = 0x5a0; + constexpr std::ptrdiff_t m_flAngularDampingRatioX = 0x5a4; + constexpr std::ptrdiff_t m_flAngularDampingRatioY = 0x5a8; + constexpr std::ptrdiff_t m_flAngularDampingRatioZ = 0x5ac; + constexpr std::ptrdiff_t m_flMaxAngularImpulseX = 0x5b0; + constexpr std::ptrdiff_t m_flMaxAngularImpulseY = 0x5b4; + constexpr std::ptrdiff_t m_flMaxAngularImpulseZ = 0x5b8; + constexpr std::ptrdiff_t m_NotifyForceReachedX = 0x5c0; + constexpr std::ptrdiff_t m_NotifyForceReachedY = 0x5e8; + constexpr std::ptrdiff_t m_NotifyForceReachedZ = 0x610; +} + +namespace CGlowProperty { + constexpr std::ptrdiff_t m_fGlowColor = 0x8; + constexpr std::ptrdiff_t m_iGlowType = 0x30; + constexpr std::ptrdiff_t m_iGlowTeam = 0x34; + constexpr std::ptrdiff_t m_nGlowRange = 0x38; + constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3c; + constexpr std::ptrdiff_t m_glowColorOverride = 0x40; + constexpr std::ptrdiff_t m_bFlashing = 0x44; + constexpr std::ptrdiff_t m_flGlowTime = 0x48; + constexpr std::ptrdiff_t m_flGlowStartTime = 0x4c; + constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; + constexpr std::ptrdiff_t m_bGlowing = 0x51; +} + +namespace CGradientFog { + constexpr std::ptrdiff_t m_hGradientFogTexture = 0x4b0; + constexpr std::ptrdiff_t m_flFogStartDistance = 0x4b8; + constexpr std::ptrdiff_t m_flFogEndDistance = 0x4bc; + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4c0; + constexpr std::ptrdiff_t m_flFogStartHeight = 0x4c4; + constexpr std::ptrdiff_t m_flFogEndHeight = 0x4c8; + constexpr std::ptrdiff_t m_flFarZ = 0x4cc; + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x4d0; + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4d4; + constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x4d8; + constexpr std::ptrdiff_t m_fogColor = 0x4dc; + constexpr std::ptrdiff_t m_flFogStrength = 0x4e0; + constexpr std::ptrdiff_t m_flFadeTime = 0x4e4; + constexpr std::ptrdiff_t m_bStartDisabled = 0x4e8; + constexpr std::ptrdiff_t m_bIsEnabled = 0x4e9; + constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x4ea; +} + +namespace CGrassBurn { + constexpr std::ptrdiff_t m_flGrassBurnClearTime = 0x4b0; +} + +namespace CGunTarget { + constexpr std::ptrdiff_t m_on = 0x780; + constexpr std::ptrdiff_t m_hTargetEnt = 0x784; + constexpr std::ptrdiff_t m_OnDeath = 0x788; +} + +namespace CHandleTest { + constexpr std::ptrdiff_t m_Handle = 0x4b0; + constexpr std::ptrdiff_t m_bSendHandle = 0x4b4; +} + +namespace CHintMessage { + constexpr std::ptrdiff_t m_hintString = 0x8; + constexpr std::ptrdiff_t m_args = 0x10; + constexpr std::ptrdiff_t m_duration = 0x28; +} + +namespace CHintMessageQueue { + constexpr std::ptrdiff_t m_tmMessageEnd = 0x8; + constexpr std::ptrdiff_t m_messages = 0x10; + constexpr std::ptrdiff_t m_pPlayerController = 0x28; +} + +namespace CHitboxComponent { + constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; } namespace CHostage { @@ -7535,99 +3493,3468 @@ namespace CHostage { constexpr std::ptrdiff_t m_vecSpawnGroundPos = 0x2ce4; } -namespace CHostageAlias_info_hostage_spawn { +namespace CHostageExpresserShim { + constexpr std::ptrdiff_t m_pExpresser = 0xa70; } -namespace CItemDefuserAlias_item_defuser { +namespace CInButtonState { + constexpr std::ptrdiff_t m_pButtonStates = 0x8; } -namespace CAK47 { +namespace CInferno { + constexpr std::ptrdiff_t m_fireXDelta = 0x710; + constexpr std::ptrdiff_t m_fireYDelta = 0x810; + constexpr std::ptrdiff_t m_fireZDelta = 0x910; + constexpr std::ptrdiff_t m_fireParentXDelta = 0xa10; + constexpr std::ptrdiff_t m_fireParentYDelta = 0xb10; + constexpr std::ptrdiff_t m_fireParentZDelta = 0xc10; + constexpr std::ptrdiff_t m_bFireIsBurning = 0xd10; + constexpr std::ptrdiff_t m_BurnNormal = 0xd50; + constexpr std::ptrdiff_t m_fireCount = 0x1050; + constexpr std::ptrdiff_t m_nInfernoType = 0x1054; + constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1058; + constexpr std::ptrdiff_t m_nFireLifetime = 0x105c; + constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1060; + constexpr std::ptrdiff_t m_nFiresExtinguishCount = 0x1064; + constexpr std::ptrdiff_t m_bWasCreatedInSmoke = 0x1068; + constexpr std::ptrdiff_t m_extent = 0x1270; + constexpr std::ptrdiff_t m_damageTimer = 0x1288; + constexpr std::ptrdiff_t m_damageRampTimer = 0x12a0; + constexpr std::ptrdiff_t m_splashVelocity = 0x12b8; + constexpr std::ptrdiff_t m_InitialSplashVelocity = 0x12c4; + constexpr std::ptrdiff_t m_startPos = 0x12d0; + constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0x12dc; + constexpr std::ptrdiff_t m_activeTimer = 0x12e8; + constexpr std::ptrdiff_t m_fireSpawnOffset = 0x12f8; + constexpr std::ptrdiff_t m_nMaxFlames = 0x12fc; + constexpr std::ptrdiff_t m_BookkeepingTimer = 0x1300; + constexpr std::ptrdiff_t m_NextSpreadTimer = 0x1318; + constexpr std::ptrdiff_t m_nSourceItemDefIndex = 0x1330; } -namespace CWeaponAug { +namespace CInfoDynamicShadowHint { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_flRange = 0x4b4; + constexpr std::ptrdiff_t m_nImportance = 0x4b8; + constexpr std::ptrdiff_t m_nLightChoice = 0x4bc; + constexpr std::ptrdiff_t m_hLight = 0x4c0; } -namespace CWeaponAWP { +namespace CInfoDynamicShadowHintBox { + constexpr std::ptrdiff_t m_vBoxMins = 0x4c8; + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4d4; } -namespace CWeaponBizon { +namespace CInfoGameEventProxy { + constexpr std::ptrdiff_t m_iszEventName = 0x4b0; + constexpr std::ptrdiff_t m_flRange = 0x4b8; } -namespace CWeaponFamas { +namespace CInfoMapRegion { + constexpr std::ptrdiff_t m_flRadius = 0x4b0; + constexpr std::ptrdiff_t m_strLocToken = 0x4b8; + constexpr std::ptrdiff_t m_szLocToken = 0x4c0; } -namespace CWeaponFiveSeven { +namespace CInfoOffscreenPanoramaTexture { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_nResolutionX = 0x4b4; + constexpr std::ptrdiff_t m_nResolutionY = 0x4b8; + constexpr std::ptrdiff_t m_szLayoutFileName = 0x4c0; + constexpr std::ptrdiff_t m_RenderAttrName = 0x4c8; + constexpr std::ptrdiff_t m_TargetEntities = 0x4d0; + constexpr std::ptrdiff_t m_nTargetChangeCount = 0x4e8; + constexpr std::ptrdiff_t m_vecCSSClasses = 0x4f0; + constexpr std::ptrdiff_t m_szTargetsName = 0x508; + constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x510; } -namespace CWeaponG3SG1 { +namespace CInfoPlayerStart { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; } -namespace CWeaponGalilAR { +namespace CInfoSpawnGroupLoadUnload { + constexpr std::ptrdiff_t m_OnSpawnGroupLoadStarted = 0x4b0; + constexpr std::ptrdiff_t m_OnSpawnGroupLoadFinished = 0x4d8; + constexpr std::ptrdiff_t m_OnSpawnGroupUnloadStarted = 0x500; + constexpr std::ptrdiff_t m_OnSpawnGroupUnloadFinished = 0x528; + constexpr std::ptrdiff_t m_iszSpawnGroupName = 0x550; + constexpr std::ptrdiff_t m_iszSpawnGroupFilterName = 0x558; + constexpr std::ptrdiff_t m_iszLandmarkName = 0x560; + constexpr std::ptrdiff_t m_sFixedSpawnGroupName = 0x568; + constexpr std::ptrdiff_t m_flTimeoutInterval = 0x570; + constexpr std::ptrdiff_t m_bStreamingStarted = 0x574; + constexpr std::ptrdiff_t m_bUnloadingStarted = 0x575; } -namespace CWeaponGlock { +namespace CInfoVisibilityBox { + constexpr std::ptrdiff_t m_nMode = 0x4b4; + constexpr std::ptrdiff_t m_vBoxSize = 0x4b8; + constexpr std::ptrdiff_t m_bEnabled = 0x4c4; } -namespace CWeaponHKP2000 { +namespace CInfoWorldLayer { + constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x4b0; + constexpr std::ptrdiff_t m_worldName = 0x4d8; + constexpr std::ptrdiff_t m_layerName = 0x4e0; + constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x4e8; + constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x4e9; + constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x4ea; + constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x4ec; } -namespace CWeaponM4A1 { +namespace CInstancedSceneEntity { + constexpr std::ptrdiff_t m_hOwner = 0xa08; + constexpr std::ptrdiff_t m_bHadOwner = 0xa0c; + constexpr std::ptrdiff_t m_flPostSpeakDelay = 0xa10; + constexpr std::ptrdiff_t m_flPreDelay = 0xa14; + constexpr std::ptrdiff_t m_bIsBackground = 0xa18; } -namespace CWeaponMAC10 { +namespace CInstructorEventEntity { + constexpr std::ptrdiff_t m_iszName = 0x4b0; + constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4b8; + constexpr std::ptrdiff_t m_hTargetPlayer = 0x4c0; } -namespace CWeaponMag7 { +namespace CIronSightController { + constexpr std::ptrdiff_t m_bIronSightAvailable = 0x8; + constexpr std::ptrdiff_t m_flIronSightAmount = 0xc; + constexpr std::ptrdiff_t m_flIronSightAmountGained = 0x10; + constexpr std::ptrdiff_t m_flIronSightAmountBiased = 0x14; } -namespace CWeaponMP7 { +namespace CItem { + constexpr std::ptrdiff_t m_OnPlayerTouch = 0x938; + constexpr std::ptrdiff_t m_bActivateWhenAtRest = 0x960; + constexpr std::ptrdiff_t m_OnCacheInteraction = 0x968; + constexpr std::ptrdiff_t m_OnPlayerPickup = 0x990; + constexpr std::ptrdiff_t m_OnGlovePulled = 0x9b8; + constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0x9e0; + constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0x9ec; + constexpr std::ptrdiff_t m_bPhysStartAsleep = 0x9f8; } -namespace CWeaponMP9 { +namespace CItemCash { + constexpr std::ptrdiff_t m_bufCashOriginalSource = 0xa08; + constexpr std::ptrdiff_t m_nBundleSize = 0xa48; + constexpr std::ptrdiff_t m_flAllowPickupTime = 0xa50; } -namespace CWeaponNegev { +namespace CItemDefuser { + constexpr std::ptrdiff_t m_entitySpottedState = 0xa08; + constexpr std::ptrdiff_t m_nSpotRules = 0xa20; } -namespace CWeaponP250 { +namespace CItemDogtags { + constexpr std::ptrdiff_t m_OwningPlayer = 0xa08; + constexpr std::ptrdiff_t m_KillingPlayer = 0xa0c; } -namespace CWeaponP90 { +namespace CItemGeneric { + constexpr std::ptrdiff_t m_bHasTriggerRadius = 0xa10; + constexpr std::ptrdiff_t m_bHasPickupRadius = 0xa11; + constexpr std::ptrdiff_t m_flPickupRadiusSqr = 0xa14; + constexpr std::ptrdiff_t m_flTriggerRadiusSqr = 0xa18; + constexpr std::ptrdiff_t m_flLastPickupCheck = 0xa1c; + constexpr std::ptrdiff_t m_bPlayerCounterListenerAdded = 0xa20; + constexpr std::ptrdiff_t m_bPlayerInTriggerRadius = 0xa21; + constexpr std::ptrdiff_t m_hSpawnParticleEffect = 0xa28; + constexpr std::ptrdiff_t m_pAmbientSoundEffect = 0xa30; + constexpr std::ptrdiff_t m_bAutoStartAmbientSound = 0xa38; + constexpr std::ptrdiff_t m_pSpawnScriptFunction = 0xa40; + constexpr std::ptrdiff_t m_hPickupParticleEffect = 0xa48; + constexpr std::ptrdiff_t m_pPickupSoundEffect = 0xa50; + constexpr std::ptrdiff_t m_pPickupScriptFunction = 0xa58; + constexpr std::ptrdiff_t m_hTimeoutParticleEffect = 0xa60; + constexpr std::ptrdiff_t m_pTimeoutSoundEffect = 0xa68; + constexpr std::ptrdiff_t m_pTimeoutScriptFunction = 0xa70; + constexpr std::ptrdiff_t m_pPickupFilterName = 0xa78; + constexpr std::ptrdiff_t m_hPickupFilter = 0xa80; + constexpr std::ptrdiff_t m_OnPickup = 0xa88; + constexpr std::ptrdiff_t m_OnTimeout = 0xab0; + constexpr std::ptrdiff_t m_OnTriggerStartTouch = 0xad8; + constexpr std::ptrdiff_t m_OnTriggerTouch = 0xb00; + constexpr std::ptrdiff_t m_OnTriggerEndTouch = 0xb28; + constexpr std::ptrdiff_t m_pAllowPickupScriptFunction = 0xb50; + constexpr std::ptrdiff_t m_flPickupRadius = 0xb58; + constexpr std::ptrdiff_t m_flTriggerRadius = 0xb5c; + constexpr std::ptrdiff_t m_pTriggerSoundEffect = 0xb60; + constexpr std::ptrdiff_t m_bGlowWhenInTrigger = 0xb68; + constexpr std::ptrdiff_t m_glowColor = 0xb69; + constexpr std::ptrdiff_t m_bUseable = 0xb6d; + constexpr std::ptrdiff_t m_hTriggerHelper = 0xb70; } -namespace CWeaponSCAR20 { +namespace CItemGenericTriggerHelper { + constexpr std::ptrdiff_t m_hParentItem = 0x700; } -namespace CWeaponSG556 { +namespace CKeepUpright { + constexpr std::ptrdiff_t m_worldGoalAxis = 0x4b8; + constexpr std::ptrdiff_t m_localTestAxis = 0x4c4; + constexpr std::ptrdiff_t m_nameAttach = 0x4d8; + constexpr std::ptrdiff_t m_attachedObject = 0x4e0; + constexpr std::ptrdiff_t m_angularLimit = 0x4e4; + constexpr std::ptrdiff_t m_bActive = 0x4e8; + constexpr std::ptrdiff_t m_bDampAllRotation = 0x4e9; } -namespace CWeaponSSG08 { +namespace CLightComponent { + constexpr std::ptrdiff_t __m_pChainEntity = 0x48; + constexpr std::ptrdiff_t m_Color = 0x85; + constexpr std::ptrdiff_t m_SecondaryColor = 0x89; + constexpr std::ptrdiff_t m_flBrightness = 0x90; + constexpr std::ptrdiff_t m_flBrightnessScale = 0x94; + constexpr std::ptrdiff_t m_flBrightnessMult = 0x98; + constexpr std::ptrdiff_t m_flRange = 0x9c; + constexpr std::ptrdiff_t m_flFalloff = 0xa0; + constexpr std::ptrdiff_t m_flAttenuation0 = 0xa4; + constexpr std::ptrdiff_t m_flAttenuation1 = 0xa8; + constexpr std::ptrdiff_t m_flAttenuation2 = 0xac; + constexpr std::ptrdiff_t m_flTheta = 0xb0; + constexpr std::ptrdiff_t m_flPhi = 0xb4; + constexpr std::ptrdiff_t m_hLightCookie = 0xb8; + constexpr std::ptrdiff_t m_nCascades = 0xc0; + constexpr std::ptrdiff_t m_nCastShadows = 0xc4; + constexpr std::ptrdiff_t m_nShadowWidth = 0xc8; + constexpr std::ptrdiff_t m_nShadowHeight = 0xcc; + constexpr std::ptrdiff_t m_bRenderDiffuse = 0xd0; + constexpr std::ptrdiff_t m_nRenderSpecular = 0xd4; + constexpr std::ptrdiff_t m_bRenderTransmissive = 0xd8; + constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xdc; + constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xe0; + constexpr std::ptrdiff_t m_nStyle = 0xe4; + constexpr std::ptrdiff_t m_Pattern = 0xe8; + constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xf0; + constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xf4; + constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xf8; + constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xfc; + constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0x100; + constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0x104; + constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0x108; + constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0x10c; + constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x110; + constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x114; + constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x118; + constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x11c; + constexpr std::ptrdiff_t m_nShadowPriority = 0x120; + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x124; + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x128; + constexpr std::ptrdiff_t m_LightGroups = 0x130; + constexpr std::ptrdiff_t m_nDirectLight = 0x138; + constexpr std::ptrdiff_t m_nIndirectLight = 0x13c; + constexpr std::ptrdiff_t m_flFadeMinDist = 0x140; + constexpr std::ptrdiff_t m_flFadeMaxDist = 0x144; + constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x148; + constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x14c; + constexpr std::ptrdiff_t m_bEnabled = 0x150; + constexpr std::ptrdiff_t m_bFlicker = 0x151; + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x152; + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x154; + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x160; + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x16c; + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x178; + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x184; + constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x190; + constexpr std::ptrdiff_t m_nFogLightingMode = 0x194; + constexpr std::ptrdiff_t m_flFogContributionStength = 0x198; + constexpr std::ptrdiff_t m_flNearClipPlane = 0x19c; + constexpr std::ptrdiff_t m_SkyColor = 0x1a0; + constexpr std::ptrdiff_t m_flSkyIntensity = 0x1a4; + constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x1a8; + constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x1ac; + constexpr std::ptrdiff_t m_bMixedShadows = 0x1ad; + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1b0; + constexpr std::ptrdiff_t m_flCapsuleLength = 0x1b4; + constexpr std::ptrdiff_t m_flMinRoughness = 0x1b8; + constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1c8; } -namespace CWeaponTec9 { +namespace CLightEntity { + constexpr std::ptrdiff_t m_CLightComponent = 0x700; } -namespace CWeaponUMP45 { +namespace CLightGlow { + constexpr std::ptrdiff_t m_nHorizontalSize = 0x700; + constexpr std::ptrdiff_t m_nVerticalSize = 0x704; + constexpr std::ptrdiff_t m_nMinDist = 0x708; + constexpr std::ptrdiff_t m_nMaxDist = 0x70c; + constexpr std::ptrdiff_t m_nOuterMaxDist = 0x710; + constexpr std::ptrdiff_t m_flGlowProxySize = 0x714; + constexpr std::ptrdiff_t m_flHDRColorScale = 0x718; } -namespace CWeaponM249 { +namespace CLogicAchievement { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_iszAchievementEventID = 0x4b8; + constexpr std::ptrdiff_t m_OnFired = 0x4c0; } -namespace CMolotovGrenade { +namespace CLogicActiveAutosave { + constexpr std::ptrdiff_t m_TriggerHitPoints = 0x4c0; + constexpr std::ptrdiff_t m_flTimeToTrigger = 0x4c4; + constexpr std::ptrdiff_t m_flStartTime = 0x4c8; + constexpr std::ptrdiff_t m_flDangerousTime = 0x4cc; } -namespace CIncendiaryGrenade { +namespace CLogicAuto { + constexpr std::ptrdiff_t m_OnMapSpawn = 0x4b0; + constexpr std::ptrdiff_t m_OnDemoMapSpawn = 0x4d8; + constexpr std::ptrdiff_t m_OnNewGame = 0x500; + constexpr std::ptrdiff_t m_OnLoadGame = 0x528; + constexpr std::ptrdiff_t m_OnMapTransition = 0x550; + constexpr std::ptrdiff_t m_OnBackgroundMap = 0x578; + constexpr std::ptrdiff_t m_OnMultiNewMap = 0x5a0; + constexpr std::ptrdiff_t m_OnMultiNewRound = 0x5c8; + constexpr std::ptrdiff_t m_OnVREnabled = 0x5f0; + constexpr std::ptrdiff_t m_OnVRNotEnabled = 0x618; + constexpr std::ptrdiff_t m_globalstate = 0x640; } -namespace CDecoyGrenade { +namespace CLogicAutosave { + constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4b0; + constexpr std::ptrdiff_t m_minHitPoints = 0x4b4; + constexpr std::ptrdiff_t m_minHitPointsToCommit = 0x4b8; } -namespace CFlashbang { +namespace CLogicBranch { + constexpr std::ptrdiff_t m_bInValue = 0x4b0; + constexpr std::ptrdiff_t m_Listeners = 0x4b8; + constexpr std::ptrdiff_t m_OnTrue = 0x4d0; + constexpr std::ptrdiff_t m_OnFalse = 0x4f8; } -namespace CHEGrenade { +namespace CLogicBranchList { + constexpr std::ptrdiff_t m_nLogicBranchNames = 0x4b0; + constexpr std::ptrdiff_t m_LogicBranchList = 0x530; + constexpr std::ptrdiff_t m_eLastState = 0x548; + constexpr std::ptrdiff_t m_OnAllTrue = 0x550; + constexpr std::ptrdiff_t m_OnAllFalse = 0x578; + constexpr std::ptrdiff_t m_OnMixed = 0x5a0; } -namespace CSmokeGrenade { +namespace CLogicCase { + constexpr std::ptrdiff_t m_nCase = 0x4b0; + constexpr std::ptrdiff_t m_nShuffleCases = 0x5b0; + constexpr std::ptrdiff_t m_nLastShuffleCase = 0x5b4; + constexpr std::ptrdiff_t m_uchShuffleCaseMap = 0x5b8; + constexpr std::ptrdiff_t m_OnCase = 0x5d8; + constexpr std::ptrdiff_t m_OnDefault = 0xad8; } +namespace CLogicCollisionPair { + constexpr std::ptrdiff_t m_nameAttach1 = 0x4b0; + constexpr std::ptrdiff_t m_nameAttach2 = 0x4b8; + constexpr std::ptrdiff_t m_disabled = 0x4c0; + constexpr std::ptrdiff_t m_succeeded = 0x4c1; +} + +namespace CLogicCompare { + constexpr std::ptrdiff_t m_flInValue = 0x4b0; + constexpr std::ptrdiff_t m_flCompareValue = 0x4b4; + constexpr std::ptrdiff_t m_OnLessThan = 0x4b8; + constexpr std::ptrdiff_t m_OnEqualTo = 0x4e0; + constexpr std::ptrdiff_t m_OnNotEqualTo = 0x508; + constexpr std::ptrdiff_t m_OnGreaterThan = 0x530; +} + +namespace CLogicDistanceAutosave { + constexpr std::ptrdiff_t m_iszTargetEntity = 0x4b0; + constexpr std::ptrdiff_t m_flDistanceToPlayer = 0x4b8; + constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4bc; + constexpr std::ptrdiff_t m_bCheckCough = 0x4bd; + constexpr std::ptrdiff_t m_bThinkDangerous = 0x4be; + constexpr std::ptrdiff_t m_flDangerousTime = 0x4c0; +} + +namespace CLogicDistanceCheck { + constexpr std::ptrdiff_t m_iszEntityA = 0x4b0; + constexpr std::ptrdiff_t m_iszEntityB = 0x4b8; + constexpr std::ptrdiff_t m_flZone1Distance = 0x4c0; + constexpr std::ptrdiff_t m_flZone2Distance = 0x4c4; + constexpr std::ptrdiff_t m_InZone1 = 0x4c8; + constexpr std::ptrdiff_t m_InZone2 = 0x4f0; + constexpr std::ptrdiff_t m_InZone3 = 0x518; +} + +namespace CLogicEventListener { + constexpr std::ptrdiff_t m_iszEventName = 0x4c0; + constexpr std::ptrdiff_t m_bIsEnabled = 0x4c8; + constexpr std::ptrdiff_t m_nTeam = 0x4cc; + constexpr std::ptrdiff_t m_bFetchEventData = 0x4d0; + constexpr std::ptrdiff_t m_OnEventFired = 0x4d8; +} + +namespace CLogicGameEvent { + constexpr std::ptrdiff_t m_iszEventName = 0x4b0; +} + +namespace CLogicGameEventListener { + constexpr std::ptrdiff_t m_OnEventFired = 0x4c0; + constexpr std::ptrdiff_t m_iszGameEventName = 0x4e8; + constexpr std::ptrdiff_t m_iszGameEventItem = 0x4f0; + constexpr std::ptrdiff_t m_bEnabled = 0x4f8; + constexpr std::ptrdiff_t m_bStartDisabled = 0x4f9; +} + +namespace CLogicLineToEntity { + constexpr std::ptrdiff_t m_Line = 0x4b0; + constexpr std::ptrdiff_t m_SourceName = 0x4d8; + constexpr std::ptrdiff_t m_StartEntity = 0x4e0; + constexpr std::ptrdiff_t m_EndEntity = 0x4e4; +} + +namespace CLogicMeasureMovement { + constexpr std::ptrdiff_t m_strMeasureTarget = 0x4b0; + constexpr std::ptrdiff_t m_strMeasureReference = 0x4b8; + constexpr std::ptrdiff_t m_strTargetReference = 0x4c0; + constexpr std::ptrdiff_t m_hMeasureTarget = 0x4c8; + constexpr std::ptrdiff_t m_hMeasureReference = 0x4cc; + constexpr std::ptrdiff_t m_hTarget = 0x4d0; + constexpr std::ptrdiff_t m_hTargetReference = 0x4d4; + constexpr std::ptrdiff_t m_flScale = 0x4d8; + constexpr std::ptrdiff_t m_nMeasureType = 0x4dc; +} + +namespace CLogicNPCCounter { + constexpr std::ptrdiff_t m_OnMinCountAll = 0x4b0; + constexpr std::ptrdiff_t m_OnMaxCountAll = 0x4d8; + constexpr std::ptrdiff_t m_OnFactorAll = 0x500; + constexpr std::ptrdiff_t m_OnMinPlayerDistAll = 0x528; + constexpr std::ptrdiff_t m_OnMinCount_1 = 0x550; + constexpr std::ptrdiff_t m_OnMaxCount_1 = 0x578; + constexpr std::ptrdiff_t m_OnFactor_1 = 0x5a0; + constexpr std::ptrdiff_t m_OnMinPlayerDist_1 = 0x5c8; + constexpr std::ptrdiff_t m_OnMinCount_2 = 0x5f0; + constexpr std::ptrdiff_t m_OnMaxCount_2 = 0x618; + constexpr std::ptrdiff_t m_OnFactor_2 = 0x640; + constexpr std::ptrdiff_t m_OnMinPlayerDist_2 = 0x668; + constexpr std::ptrdiff_t m_OnMinCount_3 = 0x690; + constexpr std::ptrdiff_t m_OnMaxCount_3 = 0x6b8; + constexpr std::ptrdiff_t m_OnFactor_3 = 0x6e0; + constexpr std::ptrdiff_t m_OnMinPlayerDist_3 = 0x708; + constexpr std::ptrdiff_t m_hSource = 0x730; + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x738; + constexpr std::ptrdiff_t m_flDistanceMax = 0x740; + constexpr std::ptrdiff_t m_bDisabled = 0x744; + constexpr std::ptrdiff_t m_nMinCountAll = 0x748; + constexpr std::ptrdiff_t m_nMaxCountAll = 0x74c; + constexpr std::ptrdiff_t m_nMinFactorAll = 0x750; + constexpr std::ptrdiff_t m_nMaxFactorAll = 0x754; + constexpr std::ptrdiff_t m_iszNPCClassname_1 = 0x760; + constexpr std::ptrdiff_t m_nNPCState_1 = 0x768; + constexpr std::ptrdiff_t m_bInvertState_1 = 0x76c; + constexpr std::ptrdiff_t m_nMinCount_1 = 0x770; + constexpr std::ptrdiff_t m_nMaxCount_1 = 0x774; + constexpr std::ptrdiff_t m_nMinFactor_1 = 0x778; + constexpr std::ptrdiff_t m_nMaxFactor_1 = 0x77c; + constexpr std::ptrdiff_t m_flDefaultDist_1 = 0x784; + constexpr std::ptrdiff_t m_iszNPCClassname_2 = 0x788; + constexpr std::ptrdiff_t m_nNPCState_2 = 0x790; + constexpr std::ptrdiff_t m_bInvertState_2 = 0x794; + constexpr std::ptrdiff_t m_nMinCount_2 = 0x798; + constexpr std::ptrdiff_t m_nMaxCount_2 = 0x79c; + constexpr std::ptrdiff_t m_nMinFactor_2 = 0x7a0; + constexpr std::ptrdiff_t m_nMaxFactor_2 = 0x7a4; + constexpr std::ptrdiff_t m_flDefaultDist_2 = 0x7ac; + constexpr std::ptrdiff_t m_iszNPCClassname_3 = 0x7b0; + constexpr std::ptrdiff_t m_nNPCState_3 = 0x7b8; + constexpr std::ptrdiff_t m_bInvertState_3 = 0x7bc; + constexpr std::ptrdiff_t m_nMinCount_3 = 0x7c0; + constexpr std::ptrdiff_t m_nMaxCount_3 = 0x7c4; + constexpr std::ptrdiff_t m_nMinFactor_3 = 0x7c8; + constexpr std::ptrdiff_t m_nMaxFactor_3 = 0x7cc; + constexpr std::ptrdiff_t m_flDefaultDist_3 = 0x7d4; +} + +namespace CLogicNPCCounterAABB { + constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x7f0; + constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x7fc; + constexpr std::ptrdiff_t m_vOuterMins = 0x808; + constexpr std::ptrdiff_t m_vOuterMaxs = 0x814; +} + +namespace CLogicNavigation { + constexpr std::ptrdiff_t m_isOn = 0x4b8; + constexpr std::ptrdiff_t m_navProperty = 0x4bc; +} + +namespace CLogicPlayerProxy { + constexpr std::ptrdiff_t m_hPlayer = 0x4b0; + constexpr std::ptrdiff_t m_PlayerHasAmmo = 0x4b8; + constexpr std::ptrdiff_t m_PlayerHasNoAmmo = 0x4e0; + constexpr std::ptrdiff_t m_PlayerDied = 0x508; + constexpr std::ptrdiff_t m_RequestedPlayerHealth = 0x530; +} + +namespace CLogicRelay { + constexpr std::ptrdiff_t m_OnTrigger = 0x4b0; + constexpr std::ptrdiff_t m_OnSpawn = 0x4d8; + constexpr std::ptrdiff_t m_bDisabled = 0x500; + constexpr std::ptrdiff_t m_bWaitForRefire = 0x501; + constexpr std::ptrdiff_t m_bTriggerOnce = 0x502; + constexpr std::ptrdiff_t m_bFastRetrigger = 0x503; + constexpr std::ptrdiff_t m_bPassthoughCaller = 0x504; +} + +namespace CMapInfo { + constexpr std::ptrdiff_t m_iBuyingStatus = 0x4b0; + constexpr std::ptrdiff_t m_flBombRadius = 0x4b4; + constexpr std::ptrdiff_t m_iPetPopulation = 0x4b8; + constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x4bc; + constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x4bd; + constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x4c0; + constexpr std::ptrdiff_t m_iHostageCount = 0x4c4; + constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x4c8; +} + +namespace CMapVetoPickController { + constexpr std::ptrdiff_t m_bPlayedIntroVcd = 0x4b0; + constexpr std::ptrdiff_t m_bNeedToPlayFiveSecondsRemaining = 0x4b1; + constexpr std::ptrdiff_t m_dblPreMatchDraftSequenceTime = 0x4d0; + constexpr std::ptrdiff_t m_bPreMatchDraftStateChanged = 0x4d8; + constexpr std::ptrdiff_t m_nDraftType = 0x4dc; + constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x4e0; + constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x4e4; + constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x5e4; + constexpr std::ptrdiff_t m_nAccountIDs = 0x600; + constexpr std::ptrdiff_t m_nMapId0 = 0x700; + constexpr std::ptrdiff_t m_nMapId1 = 0x800; + constexpr std::ptrdiff_t m_nMapId2 = 0x900; + constexpr std::ptrdiff_t m_nMapId3 = 0xa00; + constexpr std::ptrdiff_t m_nMapId4 = 0xb00; + constexpr std::ptrdiff_t m_nMapId5 = 0xc00; + constexpr std::ptrdiff_t m_nStartingSide0 = 0xd00; + constexpr std::ptrdiff_t m_nCurrentPhase = 0xe00; + constexpr std::ptrdiff_t m_nPhaseStartTick = 0xe04; + constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xe08; + constexpr std::ptrdiff_t m_OnMapVetoed = 0xe10; + constexpr std::ptrdiff_t m_OnMapPicked = 0xe38; + constexpr std::ptrdiff_t m_OnSidesPicked = 0xe60; + constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xe88; + constexpr std::ptrdiff_t m_OnLevelTransition = 0xeb0; +} + +namespace CMarkupVolume { + constexpr std::ptrdiff_t m_bEnabled = 0x700; +} + +namespace CMarkupVolumeTagged { + constexpr std::ptrdiff_t m_bIsGroup = 0x738; + constexpr std::ptrdiff_t m_bGroupByPrefab = 0x739; + constexpr std::ptrdiff_t m_bGroupByVolume = 0x73a; + constexpr std::ptrdiff_t m_bGroupOtherGroups = 0x73b; + constexpr std::ptrdiff_t m_bIsInGroup = 0x73c; +} + +namespace CMarkupVolumeTagged_NavGame { + constexpr std::ptrdiff_t m_bFloodFillAttribute = 0x758; +} + +namespace CMarkupVolumeWithRef { + constexpr std::ptrdiff_t m_bUseRef = 0x740; + constexpr std::ptrdiff_t m_vRefPos = 0x744; + constexpr std::ptrdiff_t m_flRefDot = 0x750; +} + +namespace CMathColorBlend { + constexpr std::ptrdiff_t m_flInMin = 0x4b0; + constexpr std::ptrdiff_t m_flInMax = 0x4b4; + constexpr std::ptrdiff_t m_OutColor1 = 0x4b8; + constexpr std::ptrdiff_t m_OutColor2 = 0x4bc; + constexpr std::ptrdiff_t m_OutValue = 0x4c0; +} + +namespace CMathCounter { + constexpr std::ptrdiff_t m_flMin = 0x4b0; + constexpr std::ptrdiff_t m_flMax = 0x4b4; + constexpr std::ptrdiff_t m_bHitMin = 0x4b8; + constexpr std::ptrdiff_t m_bHitMax = 0x4b9; + constexpr std::ptrdiff_t m_bDisabled = 0x4ba; + constexpr std::ptrdiff_t m_OutValue = 0x4c0; + constexpr std::ptrdiff_t m_OnGetValue = 0x4e8; + constexpr std::ptrdiff_t m_OnHitMin = 0x510; + constexpr std::ptrdiff_t m_OnHitMax = 0x538; + constexpr std::ptrdiff_t m_OnChangedFromMin = 0x560; + constexpr std::ptrdiff_t m_OnChangedFromMax = 0x588; +} + +namespace CMathRemap { + constexpr std::ptrdiff_t m_flInMin = 0x4b0; + constexpr std::ptrdiff_t m_flInMax = 0x4b4; + constexpr std::ptrdiff_t m_flOut1 = 0x4b8; + constexpr std::ptrdiff_t m_flOut2 = 0x4bc; + constexpr std::ptrdiff_t m_flOldInValue = 0x4c0; + constexpr std::ptrdiff_t m_bEnabled = 0x4c4; + constexpr std::ptrdiff_t m_OutValue = 0x4c8; + constexpr std::ptrdiff_t m_OnRoseAboveMin = 0x4f0; + constexpr std::ptrdiff_t m_OnRoseAboveMax = 0x518; + constexpr std::ptrdiff_t m_OnFellBelowMin = 0x540; + constexpr std::ptrdiff_t m_OnFellBelowMax = 0x568; +} + +namespace CMelee { + constexpr std::ptrdiff_t m_flThrowAt = 0xe80; + constexpr std::ptrdiff_t m_hThrower = 0xe84; + constexpr std::ptrdiff_t m_bDidThrowDamage = 0xe88; +} + +namespace CMessage { + constexpr std::ptrdiff_t m_iszMessage = 0x4b0; + constexpr std::ptrdiff_t m_MessageVolume = 0x4b8; + constexpr std::ptrdiff_t m_MessageAttenuation = 0x4bc; + constexpr std::ptrdiff_t m_Radius = 0x4c0; + constexpr std::ptrdiff_t m_sNoise = 0x4c8; + constexpr std::ptrdiff_t m_OnShowMessage = 0x4d0; +} + +namespace CMessageEntity { + constexpr std::ptrdiff_t m_radius = 0x4b0; + constexpr std::ptrdiff_t m_messageText = 0x4b8; + constexpr std::ptrdiff_t m_drawText = 0x4c0; + constexpr std::ptrdiff_t m_bDeveloperOnly = 0x4c1; + constexpr std::ptrdiff_t m_bEnabled = 0x4c2; +} + +namespace CModelState { + constexpr std::ptrdiff_t m_hModel = 0xa0; + constexpr std::ptrdiff_t m_ModelName = 0xa8; + constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xe8; + constexpr std::ptrdiff_t m_MeshGroupMask = 0x180; + constexpr std::ptrdiff_t m_nIdealMotionType = 0x222; + constexpr std::ptrdiff_t m_nForceLOD = 0x223; + constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x224; +} + +namespace CMolotovProjectile { + constexpr std::ptrdiff_t m_bIsIncGrenade = 0xac8; + constexpr std::ptrdiff_t m_bDetonated = 0xad4; + constexpr std::ptrdiff_t m_stillTimer = 0xad8; + constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xbb8; +} + +namespace CMomentaryRotButton { + constexpr std::ptrdiff_t m_Position = 0x8c8; + constexpr std::ptrdiff_t m_OnUnpressed = 0x8f0; + constexpr std::ptrdiff_t m_OnFullyOpen = 0x918; + constexpr std::ptrdiff_t m_OnFullyClosed = 0x940; + constexpr std::ptrdiff_t m_OnReachedPosition = 0x968; + constexpr std::ptrdiff_t m_lastUsed = 0x990; + constexpr std::ptrdiff_t m_start = 0x994; + constexpr std::ptrdiff_t m_end = 0x9a0; + constexpr std::ptrdiff_t m_IdealYaw = 0x9ac; + constexpr std::ptrdiff_t m_sNoise = 0x9b0; + constexpr std::ptrdiff_t m_bUpdateTarget = 0x9b8; + constexpr std::ptrdiff_t m_direction = 0x9bc; + constexpr std::ptrdiff_t m_returnSpeed = 0x9c0; + constexpr std::ptrdiff_t m_flStartPosition = 0x9c4; +} + +namespace CMotorController { + constexpr std::ptrdiff_t m_speed = 0x8; + constexpr std::ptrdiff_t m_maxTorque = 0xc; + constexpr std::ptrdiff_t m_axis = 0x10; + constexpr std::ptrdiff_t m_inertiaFactor = 0x1c; +} + +namespace CMultiLightProxy { + constexpr std::ptrdiff_t m_iszLightNameFilter = 0x4b0; + constexpr std::ptrdiff_t m_iszLightClassFilter = 0x4b8; + constexpr std::ptrdiff_t m_flLightRadiusFilter = 0x4c0; + constexpr std::ptrdiff_t m_flBrightnessDelta = 0x4c4; + constexpr std::ptrdiff_t m_bPerformScreenFade = 0x4c8; + constexpr std::ptrdiff_t m_flTargetBrightnessMultiplier = 0x4cc; + constexpr std::ptrdiff_t m_flCurrentBrightnessMultiplier = 0x4d0; + constexpr std::ptrdiff_t m_vecLights = 0x4d8; +} + +namespace CMultiSource { + constexpr std::ptrdiff_t m_rgEntities = 0x4b0; + constexpr std::ptrdiff_t m_rgTriggered = 0x530; + constexpr std::ptrdiff_t m_OnTrigger = 0x5b0; + constexpr std::ptrdiff_t m_iTotal = 0x5d8; + constexpr std::ptrdiff_t m_globalstate = 0x5e0; +} + +namespace CMultiplayer_Expresser { + constexpr std::ptrdiff_t m_bAllowMultipleScenes = 0x70; +} + +namespace CNavHullPresetVData { + constexpr std::ptrdiff_t m_vecNavHulls = 0x0; +} + +namespace CNavHullVData { + constexpr std::ptrdiff_t m_bAgentEnabled = 0x0; + constexpr std::ptrdiff_t m_agentRadius = 0x4; + constexpr std::ptrdiff_t m_agentHeight = 0x8; + constexpr std::ptrdiff_t m_agentShortHeightEnabled = 0xc; + constexpr std::ptrdiff_t m_agentShortHeight = 0x10; + constexpr std::ptrdiff_t m_agentMaxClimb = 0x14; + constexpr std::ptrdiff_t m_agentMaxSlope = 0x18; + constexpr std::ptrdiff_t m_agentMaxJumpDownDist = 0x1c; + constexpr std::ptrdiff_t m_agentMaxJumpHorizDistBase = 0x20; + constexpr std::ptrdiff_t m_agentMaxJumpUpDist = 0x24; + constexpr std::ptrdiff_t m_agentBorderErosion = 0x28; +} + +namespace CNavLinkAnimgraphVar { + constexpr std::ptrdiff_t m_strAnimgraphVar = 0x0; + constexpr std::ptrdiff_t m_unAlignmentDegrees = 0x8; +} + +namespace CNavLinkAreaEntity { + constexpr std::ptrdiff_t m_flWidth = 0x4b0; + constexpr std::ptrdiff_t m_vLocatorOffset = 0x4b4; + constexpr std::ptrdiff_t m_qLocatorAnglesOffset = 0x4c0; + constexpr std::ptrdiff_t m_strMovementForward = 0x4d0; + constexpr std::ptrdiff_t m_strMovementReverse = 0x4d8; + constexpr std::ptrdiff_t m_nNavLinkIdForward = 0x4e0; + constexpr std::ptrdiff_t m_nNavLinkIdReverse = 0x4e4; + constexpr std::ptrdiff_t m_bEnabled = 0x4e8; + constexpr std::ptrdiff_t m_strFilterName = 0x4f0; + constexpr std::ptrdiff_t m_hFilter = 0x4f8; + constexpr std::ptrdiff_t m_OnNavLinkStart = 0x500; + constexpr std::ptrdiff_t m_OnNavLinkFinish = 0x528; + constexpr std::ptrdiff_t m_bIsTerminus = 0x550; +} + +namespace CNavLinkMovementVData { + constexpr std::ptrdiff_t m_bIsInterpolated = 0x0; + constexpr std::ptrdiff_t m_unRecommendedDistance = 0x4; + constexpr std::ptrdiff_t m_vecAnimgraphVars = 0x8; +} + +namespace CNavSpaceInfo { + constexpr std::ptrdiff_t m_bCreateFlightSpace = 0x4b0; +} + +namespace CNavVolumeBreadthFirstSearch { + constexpr std::ptrdiff_t m_vStartPos = 0xa0; + constexpr std::ptrdiff_t m_flSearchDist = 0xac; +} + +namespace CNavVolumeSphere { + constexpr std::ptrdiff_t m_vCenter = 0x70; + constexpr std::ptrdiff_t m_flRadius = 0x7c; +} + +namespace CNavVolumeSphericalShell { + constexpr std::ptrdiff_t m_flRadiusInner = 0x80; +} + +namespace CNavVolumeVector { + constexpr std::ptrdiff_t m_bHasBeenPreFiltered = 0x78; +} + +namespace CNetworkOriginCellCoordQuantizedVector { + constexpr std::ptrdiff_t m_cellX = 0x10; + constexpr std::ptrdiff_t m_cellY = 0x12; + constexpr std::ptrdiff_t m_cellZ = 0x14; + constexpr std::ptrdiff_t m_nOutsideWorld = 0x16; + constexpr std::ptrdiff_t m_vecX = 0x18; + constexpr std::ptrdiff_t m_vecY = 0x20; + constexpr std::ptrdiff_t m_vecZ = 0x28; +} + +namespace CNetworkOriginQuantizedVector { + constexpr std::ptrdiff_t m_vecX = 0x10; + constexpr std::ptrdiff_t m_vecY = 0x18; + constexpr std::ptrdiff_t m_vecZ = 0x20; +} + +namespace CNetworkTransmitComponent { + constexpr std::ptrdiff_t m_nTransmitStateOwnedCounter = 0x16c; +} + +namespace CNetworkVelocityVector { + constexpr std::ptrdiff_t m_vecX = 0x10; + constexpr std::ptrdiff_t m_vecY = 0x18; + constexpr std::ptrdiff_t m_vecZ = 0x20; +} + +namespace CNetworkViewOffsetVector { + constexpr std::ptrdiff_t m_vecX = 0x10; + constexpr std::ptrdiff_t m_vecY = 0x18; + constexpr std::ptrdiff_t m_vecZ = 0x20; +} + +namespace CNetworkedSequenceOperation { + constexpr std::ptrdiff_t m_hSequence = 0x8; + constexpr std::ptrdiff_t m_flPrevCycle = 0xc; + constexpr std::ptrdiff_t m_flCycle = 0x10; + constexpr std::ptrdiff_t m_flWeight = 0x14; + constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1c; + constexpr std::ptrdiff_t m_bDiscontinuity = 0x1d; + constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; + constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; +} + +namespace COmniLight { + constexpr std::ptrdiff_t m_flInnerAngle = 0x938; + constexpr std::ptrdiff_t m_flOuterAngle = 0x93c; + constexpr std::ptrdiff_t m_bShowLight = 0x940; +} + +namespace COrnamentProp { + constexpr std::ptrdiff_t m_initialOwner = 0xba8; +} + +namespace CParadropChopper { + constexpr std::ptrdiff_t m_vecDropPos = 0x934; + constexpr std::ptrdiff_t m_flLastDistFromDrop = 0x940; + constexpr std::ptrdiff_t m_bDroppedParadrop = 0x944; + constexpr std::ptrdiff_t m_pSoundLoop = 0x948; + constexpr std::ptrdiff_t m_flSpawnTime = 0x950; + constexpr std::ptrdiff_t m_flFlightTime = 0x954; + constexpr std::ptrdiff_t m_bPlayerIsFinishedRappelling = 0x958; + constexpr std::ptrdiff_t m_flPlayerFinishedRappellingTime = 0x95c; + constexpr std::ptrdiff_t m_strFlyoverDropEvent = 0x960; + constexpr std::ptrdiff_t m_hCallingPlayer = 0x968; + constexpr std::ptrdiff_t m_bCalledByPlayer = 0x96c; +} + +namespace CParticleSystem { + constexpr std::ptrdiff_t m_szSnapshotFileName = 0x700; + constexpr std::ptrdiff_t m_bActive = 0x900; + constexpr std::ptrdiff_t m_bFrozen = 0x901; + constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x904; + constexpr std::ptrdiff_t m_nStopType = 0x908; + constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x90c; + constexpr std::ptrdiff_t m_iEffectIndex = 0x910; + constexpr std::ptrdiff_t m_flStartTime = 0x918; + constexpr std::ptrdiff_t m_flPreSimTime = 0x91c; + constexpr std::ptrdiff_t m_vServerControlPoints = 0x920; + constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0x950; + constexpr std::ptrdiff_t m_hControlPointEnts = 0x954; + constexpr std::ptrdiff_t m_bNoSave = 0xa54; + constexpr std::ptrdiff_t m_bNoFreeze = 0xa55; + constexpr std::ptrdiff_t m_bNoRamp = 0xa56; + constexpr std::ptrdiff_t m_bStartActive = 0xa57; + constexpr std::ptrdiff_t m_iszEffectName = 0xa58; + constexpr std::ptrdiff_t m_iszControlPointNames = 0xa60; + constexpr std::ptrdiff_t m_nDataCP = 0xc60; + constexpr std::ptrdiff_t m_vecDataCPValue = 0xc64; + constexpr std::ptrdiff_t m_nTintCP = 0xc70; + constexpr std::ptrdiff_t m_clrTint = 0xc74; +} + +namespace CPathCorner { + constexpr std::ptrdiff_t m_flWait = 0x4b0; + constexpr std::ptrdiff_t m_flRadius = 0x4b4; + constexpr std::ptrdiff_t m_OnPass = 0x4b8; +} + +namespace CPathKeyFrame { + constexpr std::ptrdiff_t m_Origin = 0x4b0; + constexpr std::ptrdiff_t m_Angles = 0x4bc; + constexpr std::ptrdiff_t m_qAngle = 0x4d0; + constexpr std::ptrdiff_t m_iNextKey = 0x4e0; + constexpr std::ptrdiff_t m_flNextTime = 0x4e8; + constexpr std::ptrdiff_t m_pNextKey = 0x4f0; + constexpr std::ptrdiff_t m_pPrevKey = 0x4f8; + constexpr std::ptrdiff_t m_flSpeed = 0x500; +} + +namespace CPathParticleRope { + constexpr std::ptrdiff_t m_bStartActive = 0x4b0; + constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x4b4; + constexpr std::ptrdiff_t m_iszEffectName = 0x4b8; + constexpr std::ptrdiff_t m_PathNodes_Name = 0x4c0; + constexpr std::ptrdiff_t m_flParticleSpacing = 0x4d8; + constexpr std::ptrdiff_t m_flSlack = 0x4dc; + constexpr std::ptrdiff_t m_flRadius = 0x4e0; + constexpr std::ptrdiff_t m_ColorTint = 0x4e4; + constexpr std::ptrdiff_t m_nEffectState = 0x4e8; + constexpr std::ptrdiff_t m_iEffectIndex = 0x4f0; + constexpr std::ptrdiff_t m_PathNodes_Position = 0x4f8; + constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x510; + constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x528; + constexpr std::ptrdiff_t m_PathNodes_Color = 0x540; + constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x558; + constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x570; +} + +namespace CPathTrack { + constexpr std::ptrdiff_t m_pnext = 0x4b0; + constexpr std::ptrdiff_t m_pprevious = 0x4b8; + constexpr std::ptrdiff_t m_paltpath = 0x4c0; + constexpr std::ptrdiff_t m_flRadius = 0x4c8; + constexpr std::ptrdiff_t m_length = 0x4cc; + constexpr std::ptrdiff_t m_altName = 0x4d0; + constexpr std::ptrdiff_t m_nIterVal = 0x4d8; + constexpr std::ptrdiff_t m_eOrientationType = 0x4dc; + constexpr std::ptrdiff_t m_OnPass = 0x4e0; +} + +namespace CPhysBallSocket { + constexpr std::ptrdiff_t m_flFriction = 0x508; + constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x50c; + constexpr std::ptrdiff_t m_flSwingLimit = 0x510; + constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x514; + constexpr std::ptrdiff_t m_flMinTwistAngle = 0x518; + constexpr std::ptrdiff_t m_flMaxTwistAngle = 0x51c; +} + +namespace CPhysBox { + constexpr std::ptrdiff_t m_damageType = 0x7c0; + constexpr std::ptrdiff_t m_massScale = 0x7c4; + constexpr std::ptrdiff_t m_damageToEnableMotion = 0x7c8; + constexpr std::ptrdiff_t m_flForceToEnableMotion = 0x7cc; + constexpr std::ptrdiff_t m_angPreferredCarryAngles = 0x7d0; + constexpr std::ptrdiff_t m_bNotSolidToWorld = 0x7dc; + constexpr std::ptrdiff_t m_bEnableUseOutput = 0x7dd; + constexpr std::ptrdiff_t m_iExploitableByPlayer = 0x7e0; + constexpr std::ptrdiff_t m_flTouchOutputPerEntityDelay = 0x7e4; + constexpr std::ptrdiff_t m_OnDamaged = 0x7e8; + constexpr std::ptrdiff_t m_OnAwakened = 0x810; + constexpr std::ptrdiff_t m_OnMotionEnabled = 0x838; + constexpr std::ptrdiff_t m_OnPlayerUse = 0x860; + constexpr std::ptrdiff_t m_OnStartTouch = 0x888; + constexpr std::ptrdiff_t m_hCarryingPlayer = 0x8b0; +} + +namespace CPhysConstraint { + constexpr std::ptrdiff_t m_nameAttach1 = 0x4b8; + constexpr std::ptrdiff_t m_nameAttach2 = 0x4c0; + constexpr std::ptrdiff_t m_breakSound = 0x4c8; + constexpr std::ptrdiff_t m_forceLimit = 0x4d0; + constexpr std::ptrdiff_t m_torqueLimit = 0x4d4; + constexpr std::ptrdiff_t m_teleportTick = 0x4d8; + constexpr std::ptrdiff_t m_minTeleportDistance = 0x4dc; + constexpr std::ptrdiff_t m_OnBreak = 0x4e0; +} + +namespace CPhysExplosion { + constexpr std::ptrdiff_t m_bExplodeOnSpawn = 0x4b0; + constexpr std::ptrdiff_t m_flMagnitude = 0x4b4; + constexpr std::ptrdiff_t m_flDamage = 0x4b8; + constexpr std::ptrdiff_t m_radius = 0x4bc; + constexpr std::ptrdiff_t m_targetEntityName = 0x4c0; + constexpr std::ptrdiff_t m_flInnerRadius = 0x4c8; + constexpr std::ptrdiff_t m_flPushScale = 0x4cc; + constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x4d0; + constexpr std::ptrdiff_t m_OnPushedPlayer = 0x4d8; +} + +namespace CPhysFixed { + constexpr std::ptrdiff_t m_flLinearFrequency = 0x508; + constexpr std::ptrdiff_t m_flLinearDampingRatio = 0x50c; + constexpr std::ptrdiff_t m_flAngularFrequency = 0x510; + constexpr std::ptrdiff_t m_flAngularDampingRatio = 0x514; + constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x518; + constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x519; +} + +namespace CPhysForce { + constexpr std::ptrdiff_t m_nameAttach = 0x4b8; + constexpr std::ptrdiff_t m_force = 0x4c0; + constexpr std::ptrdiff_t m_forceTime = 0x4c4; + constexpr std::ptrdiff_t m_attachedObject = 0x4c8; + constexpr std::ptrdiff_t m_wasRestored = 0x4cc; + constexpr std::ptrdiff_t m_integrator = 0x4d0; +} + +namespace CPhysHinge { + constexpr std::ptrdiff_t m_soundInfo = 0x510; + constexpr std::ptrdiff_t m_NotifyMinLimitReached = 0x598; + constexpr std::ptrdiff_t m_NotifyMaxLimitReached = 0x5c0; + constexpr std::ptrdiff_t m_bAtMinLimit = 0x5e8; + constexpr std::ptrdiff_t m_bAtMaxLimit = 0x5e9; + constexpr std::ptrdiff_t m_hinge = 0x5ec; + constexpr std::ptrdiff_t m_hingeFriction = 0x62c; + constexpr std::ptrdiff_t m_systemLoadScale = 0x630; + constexpr std::ptrdiff_t m_bIsAxisLocal = 0x634; + constexpr std::ptrdiff_t m_flMinRotation = 0x638; + constexpr std::ptrdiff_t m_flMaxRotation = 0x63c; + constexpr std::ptrdiff_t m_flInitialRotation = 0x640; + constexpr std::ptrdiff_t m_flMotorFrequency = 0x644; + constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x648; + constexpr std::ptrdiff_t m_flAngleSpeed = 0x64c; + constexpr std::ptrdiff_t m_flAngleSpeedThreshold = 0x650; + constexpr std::ptrdiff_t m_OnStartMoving = 0x658; + constexpr std::ptrdiff_t m_OnStopMoving = 0x680; +} + +namespace CPhysImpact { + constexpr std::ptrdiff_t m_damage = 0x4b0; + constexpr std::ptrdiff_t m_distance = 0x4b4; + constexpr std::ptrdiff_t m_directionEntityName = 0x4b8; +} + +namespace CPhysLength { + constexpr std::ptrdiff_t m_offset = 0x508; + constexpr std::ptrdiff_t m_vecAttach = 0x520; + constexpr std::ptrdiff_t m_addLength = 0x52c; + constexpr std::ptrdiff_t m_minLength = 0x530; + constexpr std::ptrdiff_t m_totalLength = 0x534; + constexpr std::ptrdiff_t m_bEnableCollision = 0x538; +} + +namespace CPhysMagnet { + constexpr std::ptrdiff_t m_OnMagnetAttach = 0x930; + constexpr std::ptrdiff_t m_OnMagnetDetach = 0x958; + constexpr std::ptrdiff_t m_massScale = 0x980; + constexpr std::ptrdiff_t m_forceLimit = 0x984; + constexpr std::ptrdiff_t m_torqueLimit = 0x988; + constexpr std::ptrdiff_t m_MagnettedEntities = 0x990; + constexpr std::ptrdiff_t m_bActive = 0x9a8; + constexpr std::ptrdiff_t m_bHasHitSomething = 0x9a9; + constexpr std::ptrdiff_t m_flTotalMass = 0x9ac; + constexpr std::ptrdiff_t m_flRadius = 0x9b0; + constexpr std::ptrdiff_t m_flNextSuckTime = 0x9b4; + constexpr std::ptrdiff_t m_iMaxObjectsAttached = 0x9b8; +} + +namespace CPhysMotor { + constexpr std::ptrdiff_t m_nameAttach = 0x4b0; + constexpr std::ptrdiff_t m_hAttachedObject = 0x4b8; + constexpr std::ptrdiff_t m_spinUp = 0x4bc; + constexpr std::ptrdiff_t m_additionalAcceleration = 0x4c0; + constexpr std::ptrdiff_t m_angularAcceleration = 0x4c4; + constexpr std::ptrdiff_t m_lastTime = 0x4c8; + constexpr std::ptrdiff_t m_motor = 0x4e0; +} + +namespace CPhysPropAmmoBox { + constexpr std::ptrdiff_t m_nUsesRemaining = 0xc40; + constexpr std::ptrdiff_t m_flTimeLastUsed = 0xc44; +} + +namespace CPhysPropLootCrate { + constexpr std::ptrdiff_t m_bRenderInPSPM = 0xc40; + constexpr std::ptrdiff_t m_bRenderInTablet = 0xc41; + constexpr std::ptrdiff_t m_flSpawnTime = 0xc44; + constexpr std::ptrdiff_t m_bTakeDamageFromDangerZone = 0xc48; + constexpr std::ptrdiff_t m_pszCrateName = 0xc50; + constexpr std::ptrdiff_t m_hCrateOwner = 0xc58; + constexpr std::ptrdiff_t m_bOwnedByPlayer = 0xc5c; + constexpr std::ptrdiff_t m_flDampingOriginalSpeed = 0xc60; + constexpr std::ptrdiff_t m_flDampingOriginalRot = 0xc64; +} + +namespace CPhysPropMapPlacedLongUseEntity { + constexpr std::ptrdiff_t m_iszStartUseSound = 0xc48; + constexpr std::ptrdiff_t m_nPingType = 0xc50; + constexpr std::ptrdiff_t m_nLongUseActionType = 0xc54; + constexpr std::ptrdiff_t m_flLongUseDuration = 0xc58; + constexpr std::ptrdiff_t m_OnUseCompleted = 0xc60; +} + +namespace CPhysPropMoneyCrate { + constexpr std::ptrdiff_t m_nCurrentCashCount = 0xc68; + constexpr std::ptrdiff_t m_nCashCount = 0xc6c; + constexpr std::ptrdiff_t m_flTimeLastUsed = 0xc70; +} + +namespace CPhysPropParadropCrate { + constexpr std::ptrdiff_t m_bFalling = 0xc68; + constexpr std::ptrdiff_t m_nNumThinksAtZeroVerticalVelocity = 0xc6c; +} + +namespace CPhysPropRadarJammer { + constexpr std::ptrdiff_t m_flSpawnTime = 0xc48; + constexpr std::ptrdiff_t m_flLastSoundTime = 0xc4c; + constexpr std::ptrdiff_t m_vecJammedHexCenters = 0xc50; + constexpr std::ptrdiff_t m_vecLastJammedOrigin = 0xc68; +} + +namespace CPhysPropWeaponUpgrade { + constexpr std::ptrdiff_t m_nEventPriority = 0xc40; + constexpr std::ptrdiff_t m_flTimeLastUsed = 0xc44; +} + +namespace CPhysPulley { + constexpr std::ptrdiff_t m_position2 = 0x508; + constexpr std::ptrdiff_t m_offset = 0x514; + constexpr std::ptrdiff_t m_addLength = 0x52c; + constexpr std::ptrdiff_t m_gearRatio = 0x530; +} + +namespace CPhysSlideConstraint { + constexpr std::ptrdiff_t m_axisEnd = 0x510; + constexpr std::ptrdiff_t m_slideFriction = 0x51c; + constexpr std::ptrdiff_t m_systemLoadScale = 0x520; + constexpr std::ptrdiff_t m_initialOffset = 0x524; + constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x528; + constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x529; + constexpr std::ptrdiff_t m_flMotorFrequency = 0x52c; + constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x530; + constexpr std::ptrdiff_t m_bUseEntityPivot = 0x534; + constexpr std::ptrdiff_t m_soundInfo = 0x538; +} + +namespace CPhysThruster { + constexpr std::ptrdiff_t m_localOrigin = 0x510; +} + +namespace CPhysTorque { + constexpr std::ptrdiff_t m_axis = 0x510; +} + +namespace CPhysWheelConstraint { + constexpr std::ptrdiff_t m_flSuspensionFrequency = 0x508; + constexpr std::ptrdiff_t m_flSuspensionDampingRatio = 0x50c; + constexpr std::ptrdiff_t m_flSuspensionHeightOffset = 0x510; + constexpr std::ptrdiff_t m_bEnableSuspensionLimit = 0x514; + constexpr std::ptrdiff_t m_flMinSuspensionOffset = 0x518; + constexpr std::ptrdiff_t m_flMaxSuspensionOffset = 0x51c; + constexpr std::ptrdiff_t m_bEnableSteeringLimit = 0x520; + constexpr std::ptrdiff_t m_flMinSteeringAngle = 0x524; + constexpr std::ptrdiff_t m_flMaxSteeringAngle = 0x528; + constexpr std::ptrdiff_t m_flSteeringAxisFriction = 0x52c; + constexpr std::ptrdiff_t m_flSpinAxisFriction = 0x530; +} + +namespace CPhysicsEntitySolver { + constexpr std::ptrdiff_t m_hMovingEntity = 0x4b8; + constexpr std::ptrdiff_t m_hPhysicsBlocker = 0x4bc; + constexpr std::ptrdiff_t m_separationDuration = 0x4c0; + constexpr std::ptrdiff_t m_cancelTime = 0x4c4; +} + +namespace CPhysicsProp { + constexpr std::ptrdiff_t m_MotionEnabled = 0xab0; + constexpr std::ptrdiff_t m_OnAwakened = 0xad8; + constexpr std::ptrdiff_t m_OnAwake = 0xb00; + constexpr std::ptrdiff_t m_OnAsleep = 0xb28; + constexpr std::ptrdiff_t m_OnPlayerUse = 0xb50; + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xb78; + constexpr std::ptrdiff_t m_OnOutOfWorld = 0xba0; + constexpr std::ptrdiff_t m_massScale = 0xbc8; + constexpr std::ptrdiff_t m_inertiaScale = 0xbcc; + constexpr std::ptrdiff_t m_buoyancyScale = 0xbd0; + constexpr std::ptrdiff_t m_damageType = 0xbd4; + constexpr std::ptrdiff_t m_damageToEnableMotion = 0xbd8; + constexpr std::ptrdiff_t m_flForceToEnableMotion = 0xbdc; + constexpr std::ptrdiff_t m_bThrownByPlayer = 0xbe0; + constexpr std::ptrdiff_t m_bDroppedByPlayer = 0xbe1; + constexpr std::ptrdiff_t m_bTouchedByPlayer = 0xbe2; + constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xbe3; + constexpr std::ptrdiff_t m_iExploitableByPlayer = 0xbe4; + constexpr std::ptrdiff_t m_bHasBeenAwakened = 0xbe8; + constexpr std::ptrdiff_t m_bIsOverrideProp = 0xbe9; + constexpr std::ptrdiff_t m_fNextCheckDisableMotionContactsTime = 0xbec; + constexpr std::ptrdiff_t m_iInitialGlowState = 0xbf0; + constexpr std::ptrdiff_t m_nGlowRange = 0xbf4; + constexpr std::ptrdiff_t m_nGlowRangeMin = 0xbf8; + constexpr std::ptrdiff_t m_glowColor = 0xbfc; + constexpr std::ptrdiff_t m_bForceNavIgnore = 0xc00; + constexpr std::ptrdiff_t m_bNoNavmeshBlocker = 0xc01; + constexpr std::ptrdiff_t m_bForceNpcExclude = 0xc02; + constexpr std::ptrdiff_t m_bShouldAutoConvertBackFromDebris = 0xc03; + constexpr std::ptrdiff_t m_bMuteImpactEffects = 0xc04; + constexpr std::ptrdiff_t m_bAcceptDamageFromHeldObjects = 0xc0c; + constexpr std::ptrdiff_t m_bEnableUseOutput = 0xc0d; + constexpr std::ptrdiff_t m_bAwake = 0xc0e; + constexpr std::ptrdiff_t m_nCollisionGroupOverride = 0xc10; +} + +namespace CPhysicsPropRespawnable { + constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xc18; + constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xc24; + constexpr std::ptrdiff_t m_vOriginalMins = 0xc30; + constexpr std::ptrdiff_t m_vOriginalMaxs = 0xc3c; + constexpr std::ptrdiff_t m_flRespawnDuration = 0xc48; +} + +namespace CPhysicsShake { + constexpr std::ptrdiff_t m_force = 0x8; +} + +namespace CPhysicsSpring { + constexpr std::ptrdiff_t m_flFrequency = 0x4b8; + constexpr std::ptrdiff_t m_flDampingRatio = 0x4bc; + constexpr std::ptrdiff_t m_flRestLength = 0x4c0; + constexpr std::ptrdiff_t m_nameAttachStart = 0x4c8; + constexpr std::ptrdiff_t m_nameAttachEnd = 0x4d0; + constexpr std::ptrdiff_t m_start = 0x4d8; + constexpr std::ptrdiff_t m_end = 0x4e4; + constexpr std::ptrdiff_t m_teleportTick = 0x4f0; +} + +namespace CPhysicsWire { + constexpr std::ptrdiff_t m_nDensity = 0x4b0; +} + +namespace CPlantedC4 { + constexpr std::ptrdiff_t m_bPlantedAtQuestTarget = 0x930; + constexpr std::ptrdiff_t m_bBombTicking = 0x931; + constexpr std::ptrdiff_t m_flC4Blow = 0x934; + constexpr std::ptrdiff_t m_nBombSite = 0x938; + constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0x93c; + constexpr std::ptrdiff_t m_OnBombDefused = 0x940; + constexpr std::ptrdiff_t m_OnBombBeginDefuse = 0x968; + constexpr std::ptrdiff_t m_OnBombDefuseAborted = 0x990; + constexpr std::ptrdiff_t m_bCannotBeDefused = 0x9b8; + constexpr std::ptrdiff_t m_entitySpottedState = 0x9c0; + constexpr std::ptrdiff_t m_nSpotRules = 0x9d8; + constexpr std::ptrdiff_t m_bTrainingPlacedByPlayer = 0x9dc; + constexpr std::ptrdiff_t m_bHasExploded = 0x9dd; + constexpr std::ptrdiff_t m_flTimerLength = 0x9e0; + constexpr std::ptrdiff_t m_bBeingDefused = 0x9e4; + constexpr std::ptrdiff_t m_fLastDefuseTime = 0x9ec; + constexpr std::ptrdiff_t m_flDefuseLength = 0x9f4; + constexpr std::ptrdiff_t m_flDefuseCountDown = 0x9f8; + constexpr std::ptrdiff_t m_bBombDefused = 0x9fc; + constexpr std::ptrdiff_t m_hBombDefuser = 0xa00; + constexpr std::ptrdiff_t m_hControlPanel = 0xa04; + constexpr std::ptrdiff_t m_iProgressBarTime = 0xa08; + constexpr std::ptrdiff_t m_bVoiceAlertFired = 0xa0c; + constexpr std::ptrdiff_t m_bVoiceAlertPlayed = 0xa0d; + constexpr std::ptrdiff_t m_flNextBotBeepTime = 0xa14; + constexpr std::ptrdiff_t m_bPlantedAfterPickup = 0xa1c; + constexpr std::ptrdiff_t m_angCatchUpToPlayerEye = 0xa20; + constexpr std::ptrdiff_t m_flLastSpinDetectionTime = 0xa2c; +} + +namespace CPlatTrigger { + constexpr std::ptrdiff_t m_pPlatform = 0x700; +} + +namespace CPlayerControllerComponent { + constexpr std::ptrdiff_t __m_pChainEntity = 0x8; +} + +namespace CPlayerPawnComponent { + constexpr std::ptrdiff_t __m_pChainEntity = 0x8; +} + +namespace CPlayerPing { + constexpr std::ptrdiff_t m_hPlayer = 0x4b8; + constexpr std::ptrdiff_t m_hPingedEntity = 0x4bc; + constexpr std::ptrdiff_t m_iType = 0x4c0; + constexpr std::ptrdiff_t m_bUrgent = 0x4c4; + constexpr std::ptrdiff_t m_szPlaceName = 0x4c5; +} + +namespace CPlayerSprayDecal { + constexpr std::ptrdiff_t m_nUniqueID = 0x700; + constexpr std::ptrdiff_t m_unAccountID = 0x704; + constexpr std::ptrdiff_t m_unTraceID = 0x708; + constexpr std::ptrdiff_t m_rtGcTime = 0x70c; + constexpr std::ptrdiff_t m_vecEndPos = 0x710; + constexpr std::ptrdiff_t m_vecStart = 0x71c; + constexpr std::ptrdiff_t m_vecLeft = 0x728; + constexpr std::ptrdiff_t m_vecNormal = 0x734; + constexpr std::ptrdiff_t m_nPlayer = 0x740; + constexpr std::ptrdiff_t m_nEntity = 0x744; + constexpr std::ptrdiff_t m_nHitbox = 0x748; + constexpr std::ptrdiff_t m_flCreationTime = 0x74c; + constexpr std::ptrdiff_t m_nTintID = 0x750; + constexpr std::ptrdiff_t m_nVersion = 0x754; + constexpr std::ptrdiff_t m_ubSignature = 0x755; +} + +namespace CPlayerVisibility { + constexpr std::ptrdiff_t m_flVisibilityStrength = 0x4b0; + constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x4b4; + constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x4b8; + constexpr std::ptrdiff_t m_flFadeTime = 0x4bc; + constexpr std::ptrdiff_t m_bStartDisabled = 0x4c0; + constexpr std::ptrdiff_t m_bIsEnabled = 0x4c1; +} + +namespace CPlayer_CameraServices { + constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; + constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4c; + constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; + constexpr std::ptrdiff_t m_PlayerFog = 0x58; + constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; + constexpr std::ptrdiff_t m_hViewEntity = 0x9c; + constexpr std::ptrdiff_t m_hTonemapController = 0xa0; + constexpr std::ptrdiff_t m_audio = 0xa8; + constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; + constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; + constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13c; + constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; +} + +namespace CPlayer_MovementServices { + constexpr std::ptrdiff_t m_nImpulse = 0x40; + constexpr std::ptrdiff_t m_nButtons = 0x48; + constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; + constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; + constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; + constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; + constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; + constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; + constexpr std::ptrdiff_t m_flMaxspeed = 0x190; + constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x194; + constexpr std::ptrdiff_t m_flForwardMove = 0x1a4; + constexpr std::ptrdiff_t m_flLeftMove = 0x1a8; + constexpr std::ptrdiff_t m_flUpMove = 0x1ac; + constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1b0; + constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1bc; +} + +namespace CPlayer_MovementServices_Humanoid { + constexpr std::ptrdiff_t m_flStepSoundTime = 0x1d0; + constexpr std::ptrdiff_t m_flFallVelocity = 0x1d4; + constexpr std::ptrdiff_t m_bInCrouch = 0x1d8; + constexpr std::ptrdiff_t m_nCrouchState = 0x1dc; + constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1e0; + constexpr std::ptrdiff_t m_bDucked = 0x1e4; + constexpr std::ptrdiff_t m_bDucking = 0x1e5; + constexpr std::ptrdiff_t m_bInDuckJump = 0x1e6; + constexpr std::ptrdiff_t m_groundNormal = 0x1e8; + constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1f4; + constexpr std::ptrdiff_t m_surfaceProps = 0x1f8; + constexpr std::ptrdiff_t m_nStepside = 0x208; + constexpr std::ptrdiff_t m_iTargetVolume = 0x20c; + constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x210; +} + +namespace CPlayer_ObserverServices { + constexpr std::ptrdiff_t m_iObserverMode = 0x40; + constexpr std::ptrdiff_t m_hObserverTarget = 0x44; + constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; + constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4c; +} + +namespace CPlayer_WeaponServices { + constexpr std::ptrdiff_t m_bAllowSwitchToNoWeapon = 0x40; + constexpr std::ptrdiff_t m_hMyWeapons = 0x48; + constexpr std::ptrdiff_t m_hActiveWeapon = 0x60; + constexpr std::ptrdiff_t m_hLastWeapon = 0x64; + constexpr std::ptrdiff_t m_iAmmo = 0x68; + constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xa8; +} + +namespace CPointAngleSensor { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_nLookAtName = 0x4b8; + constexpr std::ptrdiff_t m_hTargetEntity = 0x4c0; + constexpr std::ptrdiff_t m_hLookAtEntity = 0x4c4; + constexpr std::ptrdiff_t m_flDuration = 0x4c8; + constexpr std::ptrdiff_t m_flDotTolerance = 0x4cc; + constexpr std::ptrdiff_t m_flFacingTime = 0x4d0; + constexpr std::ptrdiff_t m_bFired = 0x4d4; + constexpr std::ptrdiff_t m_OnFacingLookat = 0x4d8; + constexpr std::ptrdiff_t m_OnNotFacingLookat = 0x500; + constexpr std::ptrdiff_t m_TargetDir = 0x528; + constexpr std::ptrdiff_t m_FacingPercentage = 0x550; +} + +namespace CPointAngularVelocitySensor { + constexpr std::ptrdiff_t m_hTargetEntity = 0x4b0; + constexpr std::ptrdiff_t m_flThreshold = 0x4b4; + constexpr std::ptrdiff_t m_nLastCompareResult = 0x4b8; + constexpr std::ptrdiff_t m_nLastFireResult = 0x4bc; + constexpr std::ptrdiff_t m_flFireTime = 0x4c0; + constexpr std::ptrdiff_t m_flFireInterval = 0x4c4; + constexpr std::ptrdiff_t m_flLastAngVelocity = 0x4c8; + constexpr std::ptrdiff_t m_lastOrientation = 0x4cc; + constexpr std::ptrdiff_t m_vecAxis = 0x4d8; + constexpr std::ptrdiff_t m_bUseHelper = 0x4e4; + constexpr std::ptrdiff_t m_AngularVelocity = 0x4e8; + constexpr std::ptrdiff_t m_OnLessThan = 0x510; + constexpr std::ptrdiff_t m_OnLessThanOrEqualTo = 0x538; + constexpr std::ptrdiff_t m_OnGreaterThan = 0x560; + constexpr std::ptrdiff_t m_OnGreaterThanOrEqualTo = 0x588; + constexpr std::ptrdiff_t m_OnEqualTo = 0x5b0; +} + +namespace CPointCamera { + constexpr std::ptrdiff_t m_FOV = 0x4b0; + constexpr std::ptrdiff_t m_Resolution = 0x4b4; + constexpr std::ptrdiff_t m_bFogEnable = 0x4b8; + constexpr std::ptrdiff_t m_FogColor = 0x4b9; + constexpr std::ptrdiff_t m_flFogStart = 0x4c0; + constexpr std::ptrdiff_t m_flFogEnd = 0x4c4; + constexpr std::ptrdiff_t m_flFogMaxDensity = 0x4c8; + constexpr std::ptrdiff_t m_bActive = 0x4cc; + constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x4cd; + constexpr std::ptrdiff_t m_flAspectRatio = 0x4d0; + constexpr std::ptrdiff_t m_bNoSky = 0x4d4; + constexpr std::ptrdiff_t m_fBrightness = 0x4d8; + constexpr std::ptrdiff_t m_flZFar = 0x4dc; + constexpr std::ptrdiff_t m_flZNear = 0x4e0; + constexpr std::ptrdiff_t m_bDofEnabled = 0x4e4; + constexpr std::ptrdiff_t m_flDofNearBlurry = 0x4e8; + constexpr std::ptrdiff_t m_flDofNearCrisp = 0x4ec; + constexpr std::ptrdiff_t m_flDofFarCrisp = 0x4f0; + constexpr std::ptrdiff_t m_flDofFarBlurry = 0x4f4; + constexpr std::ptrdiff_t m_flDofTiltToGround = 0x4f8; + constexpr std::ptrdiff_t m_TargetFOV = 0x4fc; + constexpr std::ptrdiff_t m_DegreesPerSecond = 0x500; + constexpr std::ptrdiff_t m_bIsOn = 0x504; + constexpr std::ptrdiff_t m_pNext = 0x508; +} + +namespace CPointCameraVFOV { + constexpr std::ptrdiff_t m_flVerticalFOV = 0x510; +} + +namespace CPointClientUIDialog { + constexpr std::ptrdiff_t m_hActivator = 0x8b0; + constexpr std::ptrdiff_t m_bStartEnabled = 0x8b4; +} + +namespace CPointClientUIWorldPanel { + constexpr std::ptrdiff_t m_bIgnoreInput = 0x8b0; + constexpr std::ptrdiff_t m_bLit = 0x8b1; + constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x8b2; + constexpr std::ptrdiff_t m_flWidth = 0x8b4; + constexpr std::ptrdiff_t m_flHeight = 0x8b8; + constexpr std::ptrdiff_t m_flDPI = 0x8bc; + constexpr std::ptrdiff_t m_flInteractDistance = 0x8c0; + constexpr std::ptrdiff_t m_flDepthOffset = 0x8c4; + constexpr std::ptrdiff_t m_unOwnerContext = 0x8c8; + constexpr std::ptrdiff_t m_unHorizontalAlign = 0x8cc; + constexpr std::ptrdiff_t m_unVerticalAlign = 0x8d0; + constexpr std::ptrdiff_t m_unOrientation = 0x8d4; + constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x8d8; + constexpr std::ptrdiff_t m_vecCSSClasses = 0x8e0; + constexpr std::ptrdiff_t m_bOpaque = 0x8f8; + constexpr std::ptrdiff_t m_bNoDepth = 0x8f9; + constexpr std::ptrdiff_t m_bRenderBackface = 0x8fa; + constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x8fb; + constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x8fc; + constexpr std::ptrdiff_t m_bGrabbable = 0x8fd; + constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x8fe; + constexpr std::ptrdiff_t m_bDisableMipGen = 0x8ff; + constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x900; +} + +namespace CPointClientUIWorldTextPanel { + constexpr std::ptrdiff_t m_messageText = 0x908; +} + +namespace CPointCommentaryNode { + constexpr std::ptrdiff_t m_iszPreCommands = 0x930; + constexpr std::ptrdiff_t m_iszPostCommands = 0x938; + constexpr std::ptrdiff_t m_iszCommentaryFile = 0x940; + constexpr std::ptrdiff_t m_iszViewTarget = 0x948; + constexpr std::ptrdiff_t m_hViewTarget = 0x950; + constexpr std::ptrdiff_t m_hViewTargetAngles = 0x954; + constexpr std::ptrdiff_t m_iszViewPosition = 0x958; + constexpr std::ptrdiff_t m_hViewPosition = 0x960; + constexpr std::ptrdiff_t m_hViewPositionMover = 0x964; + constexpr std::ptrdiff_t m_bPreventMovement = 0x968; + constexpr std::ptrdiff_t m_bUnderCrosshair = 0x969; + constexpr std::ptrdiff_t m_bUnstoppable = 0x96a; + constexpr std::ptrdiff_t m_flFinishedTime = 0x96c; + constexpr std::ptrdiff_t m_vecFinishOrigin = 0x970; + constexpr std::ptrdiff_t m_vecOriginalAngles = 0x97c; + constexpr std::ptrdiff_t m_vecFinishAngles = 0x988; + constexpr std::ptrdiff_t m_bPreventChangesWhileMoving = 0x994; + constexpr std::ptrdiff_t m_bDisabled = 0x995; + constexpr std::ptrdiff_t m_vecTeleportOrigin = 0x998; + constexpr std::ptrdiff_t m_flAbortedPlaybackAt = 0x9a4; + constexpr std::ptrdiff_t m_pOnCommentaryStarted = 0x9a8; + constexpr std::ptrdiff_t m_pOnCommentaryStopped = 0x9d0; + constexpr std::ptrdiff_t m_bActive = 0x9f8; + constexpr std::ptrdiff_t m_flStartTime = 0x9fc; + constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xa00; + constexpr std::ptrdiff_t m_iszTitle = 0xa08; + constexpr std::ptrdiff_t m_iszSpeakers = 0xa10; + constexpr std::ptrdiff_t m_iNodeNumber = 0xa18; + constexpr std::ptrdiff_t m_iNodeNumberMax = 0xa1c; + constexpr std::ptrdiff_t m_bListenedTo = 0xa20; +} + +namespace CPointDZDroneGunSpawn { + constexpr std::ptrdiff_t m_bSpawnAutomatically = 0x4b8; +} + +namespace CPointDZItemSpawnGroup { + constexpr std::ptrdiff_t m_flRadius = 0x4b0; +} + +namespace CPointDZParadropDenialRegion { + constexpr std::ptrdiff_t m_flRadius = 0x4b8; +} + +namespace CPointDZWeaponSpawn { + constexpr std::ptrdiff_t m_nGroupID = 0x4c0; + constexpr std::ptrdiff_t m_flDefaultWeight = 0x4c4; + constexpr std::ptrdiff_t m_flCurrentWeight = 0x4c8; + constexpr std::ptrdiff_t m_hItem = 0x4cc; + constexpr std::ptrdiff_t m_iszDoorName = 0x4d0; + constexpr std::ptrdiff_t m_hDoor = 0x4d8; + constexpr std::ptrdiff_t m_nPrice = 0x4dc; +} + +namespace CPointEntityFinder { + constexpr std::ptrdiff_t m_hEntity = 0x4b0; + constexpr std::ptrdiff_t m_iFilterName = 0x4b8; + constexpr std::ptrdiff_t m_hFilter = 0x4c0; + constexpr std::ptrdiff_t m_iRefName = 0x4c8; + constexpr std::ptrdiff_t m_hReference = 0x4d0; + constexpr std::ptrdiff_t m_FindMethod = 0x4d4; + constexpr std::ptrdiff_t m_OnFoundEntity = 0x4d8; +} + +namespace CPointGamestatsCounter { + constexpr std::ptrdiff_t m_strStatisticName = 0x4b0; + constexpr std::ptrdiff_t m_bDisabled = 0x4b8; +} + +namespace CPointGiveAmmo { + constexpr std::ptrdiff_t m_pActivator = 0x4b0; +} + +namespace CPointHurt { + constexpr std::ptrdiff_t m_nDamage = 0x4b0; + constexpr std::ptrdiff_t m_bitsDamageType = 0x4b4; + constexpr std::ptrdiff_t m_flRadius = 0x4b8; + constexpr std::ptrdiff_t m_flDelay = 0x4bc; + constexpr std::ptrdiff_t m_strTarget = 0x4c0; + constexpr std::ptrdiff_t m_pActivator = 0x4c8; +} + +namespace CPointPrefab { + constexpr std::ptrdiff_t m_targetMapName = 0x4b0; + constexpr std::ptrdiff_t m_forceWorldGroupID = 0x4b8; + constexpr std::ptrdiff_t m_fixupNames = 0x4c0; +} + +namespace CPointProximitySensor { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_hTargetEntity = 0x4b4; + constexpr std::ptrdiff_t m_Distance = 0x4b8; +} + +namespace CPointPush { + constexpr std::ptrdiff_t m_bEnabled = 0x4b0; + constexpr std::ptrdiff_t m_flMagnitude = 0x4b4; + constexpr std::ptrdiff_t m_flRadius = 0x4b8; + constexpr std::ptrdiff_t m_flInnerRadius = 0x4bc; + constexpr std::ptrdiff_t m_flConeOfInfluence = 0x4c0; + constexpr std::ptrdiff_t m_iszFilterName = 0x4c8; + constexpr std::ptrdiff_t m_hFilter = 0x4d0; +} + +namespace CPointTeleport { + constexpr std::ptrdiff_t m_vSaveOrigin = 0x4b0; + constexpr std::ptrdiff_t m_vSaveAngles = 0x4bc; + constexpr std::ptrdiff_t m_bTeleportParentedEntities = 0x4c8; + constexpr std::ptrdiff_t m_bTeleportUseCurrentAngle = 0x4c9; +} + +namespace CPointTemplate { + constexpr std::ptrdiff_t m_iszWorldName = 0x4b0; + constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x4b8; + constexpr std::ptrdiff_t m_iszEntityFilterName = 0x4c0; + constexpr std::ptrdiff_t m_flTimeoutInterval = 0x4c8; + constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x4cc; + constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x4d0; + constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x4f8; + constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x4fc; + constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x500; + constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x518; + constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x530; + constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x538; +} + +namespace CPointValueRemapper { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_bUpdateOnClient = 0x4b1; + constexpr std::ptrdiff_t m_nInputType = 0x4b4; + constexpr std::ptrdiff_t m_iszRemapLineStartName = 0x4b8; + constexpr std::ptrdiff_t m_iszRemapLineEndName = 0x4c0; + constexpr std::ptrdiff_t m_hRemapLineStart = 0x4c8; + constexpr std::ptrdiff_t m_hRemapLineEnd = 0x4cc; + constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x4d0; + constexpr std::ptrdiff_t m_flDisengageDistance = 0x4d4; + constexpr std::ptrdiff_t m_flEngageDistance = 0x4d8; + constexpr std::ptrdiff_t m_bRequiresUseKey = 0x4dc; + constexpr std::ptrdiff_t m_nOutputType = 0x4e0; + constexpr std::ptrdiff_t m_iszOutputEntityName = 0x4e8; + constexpr std::ptrdiff_t m_iszOutputEntity2Name = 0x4f0; + constexpr std::ptrdiff_t m_iszOutputEntity3Name = 0x4f8; + constexpr std::ptrdiff_t m_iszOutputEntity4Name = 0x500; + constexpr std::ptrdiff_t m_hOutputEntities = 0x508; + constexpr std::ptrdiff_t m_nHapticsType = 0x520; + constexpr std::ptrdiff_t m_nMomentumType = 0x524; + constexpr std::ptrdiff_t m_flMomentumModifier = 0x528; + constexpr std::ptrdiff_t m_flSnapValue = 0x52c; + constexpr std::ptrdiff_t m_flCurrentMomentum = 0x530; + constexpr std::ptrdiff_t m_nRatchetType = 0x534; + constexpr std::ptrdiff_t m_flRatchetOffset = 0x538; + constexpr std::ptrdiff_t m_flInputOffset = 0x53c; + constexpr std::ptrdiff_t m_bEngaged = 0x540; + constexpr std::ptrdiff_t m_bFirstUpdate = 0x541; + constexpr std::ptrdiff_t m_flPreviousValue = 0x544; + constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x548; + constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x54c; + constexpr std::ptrdiff_t m_hUsingPlayer = 0x558; + constexpr std::ptrdiff_t m_flCustomOutputValue = 0x55c; + constexpr std::ptrdiff_t m_iszSoundEngage = 0x560; + constexpr std::ptrdiff_t m_iszSoundDisengage = 0x568; + constexpr std::ptrdiff_t m_iszSoundReachedValueZero = 0x570; + constexpr std::ptrdiff_t m_iszSoundReachedValueOne = 0x578; + constexpr std::ptrdiff_t m_iszSoundMovingLoop = 0x580; + constexpr std::ptrdiff_t m_Position = 0x590; + constexpr std::ptrdiff_t m_PositionDelta = 0x5b8; + constexpr std::ptrdiff_t m_OnReachedValueZero = 0x5e0; + constexpr std::ptrdiff_t m_OnReachedValueOne = 0x608; + constexpr std::ptrdiff_t m_OnReachedValueCustom = 0x630; + constexpr std::ptrdiff_t m_OnEngage = 0x658; + constexpr std::ptrdiff_t m_OnDisengage = 0x680; +} + +namespace CPointVelocitySensor { + constexpr std::ptrdiff_t m_hTargetEntity = 0x4b0; + constexpr std::ptrdiff_t m_vecAxis = 0x4b4; + constexpr std::ptrdiff_t m_bEnabled = 0x4c0; + constexpr std::ptrdiff_t m_fPrevVelocity = 0x4c4; + constexpr std::ptrdiff_t m_flAvgInterval = 0x4c8; + constexpr std::ptrdiff_t m_Velocity = 0x4d0; +} + +namespace CPointWorldText { + constexpr std::ptrdiff_t m_messageText = 0x700; + constexpr std::ptrdiff_t m_FontName = 0x900; + constexpr std::ptrdiff_t m_bEnabled = 0x940; + constexpr std::ptrdiff_t m_bFullbright = 0x941; + constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0x944; + constexpr std::ptrdiff_t m_flFontSize = 0x948; + constexpr std::ptrdiff_t m_flDepthOffset = 0x94c; + constexpr std::ptrdiff_t m_Color = 0x950; + constexpr std::ptrdiff_t m_nJustifyHorizontal = 0x954; + constexpr std::ptrdiff_t m_nJustifyVertical = 0x958; + constexpr std::ptrdiff_t m_nReorientMode = 0x95c; +} + +namespace CPostProcessingVolume { + constexpr std::ptrdiff_t m_hPostSettings = 0x8b8; + constexpr std::ptrdiff_t m_flFadeDuration = 0x8c0; + constexpr std::ptrdiff_t m_flMinLogExposure = 0x8c4; + constexpr std::ptrdiff_t m_flMaxLogExposure = 0x8c8; + constexpr std::ptrdiff_t m_flMinExposure = 0x8cc; + constexpr std::ptrdiff_t m_flMaxExposure = 0x8d0; + constexpr std::ptrdiff_t m_flExposureCompensation = 0x8d4; + constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0x8d8; + constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0x8dc; + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x8e0; + constexpr std::ptrdiff_t m_bMaster = 0x8e4; + constexpr std::ptrdiff_t m_bExposureControl = 0x8e5; + constexpr std::ptrdiff_t m_flRate = 0x8e8; + constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x8ec; + constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x8f0; + constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x8f4; +} + +namespace CPrecipitationVData { + constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; + constexpr std::ptrdiff_t m_flInnerDistance = 0x108; + constexpr std::ptrdiff_t m_nAttachType = 0x10c; + constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; + constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; + constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; + constexpr std::ptrdiff_t m_szModifier = 0x120; +} + +namespace CProjectedDecal { + constexpr std::ptrdiff_t m_nTexture = 0x4b0; + constexpr std::ptrdiff_t m_flDistance = 0x4b4; +} + +namespace CPropCounter { + constexpr std::ptrdiff_t m_flDisplayValue = 0x930; + constexpr std::ptrdiff_t m_nInitialValue = 0x934; +} + +namespace CPropDoorRotating { + constexpr std::ptrdiff_t m_vecAxis = 0xe38; + constexpr std::ptrdiff_t m_flDistance = 0xe44; + constexpr std::ptrdiff_t m_eSpawnPosition = 0xe48; + constexpr std::ptrdiff_t m_eOpenDirection = 0xe4c; + constexpr std::ptrdiff_t m_eCurrentOpenDirection = 0xe50; + constexpr std::ptrdiff_t m_flAjarAngle = 0xe54; + constexpr std::ptrdiff_t m_angRotationAjarDeprecated = 0xe58; + constexpr std::ptrdiff_t m_angRotationClosed = 0xe64; + constexpr std::ptrdiff_t m_angRotationOpenForward = 0xe70; + constexpr std::ptrdiff_t m_angRotationOpenBack = 0xe7c; + constexpr std::ptrdiff_t m_angGoal = 0xe88; + constexpr std::ptrdiff_t m_vecForwardBoundsMin = 0xe94; + constexpr std::ptrdiff_t m_vecForwardBoundsMax = 0xea0; + constexpr std::ptrdiff_t m_vecBackBoundsMin = 0xeac; + constexpr std::ptrdiff_t m_vecBackBoundsMax = 0xeb8; + constexpr std::ptrdiff_t m_bAjarDoorShouldntAlwaysOpen = 0xec4; + constexpr std::ptrdiff_t m_hEntityBlocker = 0xec8; +} + +namespace CPropDoorRotatingBreakable { + constexpr std::ptrdiff_t m_bBreakable = 0xed0; + constexpr std::ptrdiff_t m_isAbleToCloseAreaPortals = 0xed1; + constexpr std::ptrdiff_t m_currentDamageState = 0xed4; + constexpr std::ptrdiff_t m_damageStates = 0xed8; +} + +namespace CPulseCell_Inflow_GameEvent { + constexpr std::ptrdiff_t m_EventName = 0x70; +} + +namespace CPulseCell_Outflow_PlayVCD { + constexpr std::ptrdiff_t m_vcdFilename = 0x48; + constexpr std::ptrdiff_t m_OnFinished = 0x50; + constexpr std::ptrdiff_t m_Triggers = 0x60; +} + +namespace CPulseCell_SoundEventStart { + constexpr std::ptrdiff_t m_Type = 0x48; +} + +namespace CPulseCell_Step_EntFire { + constexpr std::ptrdiff_t m_Input = 0x48; +} + +namespace CPulseCell_Step_SetAnimGraphParam { + constexpr std::ptrdiff_t m_ParamName = 0x48; +} + +namespace CPulseCell_Value_FindEntByName { + constexpr std::ptrdiff_t m_EntityType = 0x48; +} + +namespace CRR_Response { + constexpr std::ptrdiff_t m_Type = 0x0; + constexpr std::ptrdiff_t m_szResponseName = 0x1; + constexpr std::ptrdiff_t m_szMatchingRule = 0xc1; + constexpr std::ptrdiff_t m_Params = 0x148; + constexpr std::ptrdiff_t m_fMatchScore = 0x168; + constexpr std::ptrdiff_t m_szSpeakerContext = 0x170; + constexpr std::ptrdiff_t m_szWorldContext = 0x178; + constexpr std::ptrdiff_t m_Followup = 0x180; + constexpr std::ptrdiff_t m_pchCriteriaNames = 0x1b8; + constexpr std::ptrdiff_t m_pchCriteriaValues = 0x1d0; +} + +namespace CRagdollConstraint { + constexpr std::ptrdiff_t m_xmin = 0x508; + constexpr std::ptrdiff_t m_xmax = 0x50c; + constexpr std::ptrdiff_t m_ymin = 0x510; + constexpr std::ptrdiff_t m_ymax = 0x514; + constexpr std::ptrdiff_t m_zmin = 0x518; + constexpr std::ptrdiff_t m_zmax = 0x51c; + constexpr std::ptrdiff_t m_xfriction = 0x520; + constexpr std::ptrdiff_t m_yfriction = 0x524; + constexpr std::ptrdiff_t m_zfriction = 0x528; +} + +namespace CRagdollMagnet { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_radius = 0x4b4; + constexpr std::ptrdiff_t m_force = 0x4b8; + constexpr std::ptrdiff_t m_axis = 0x4bc; +} + +namespace CRagdollManager { + constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x4b0; + constexpr std::ptrdiff_t m_iMaxRagdollCount = 0x4b4; + constexpr std::ptrdiff_t m_bSaveImportant = 0x4b8; +} + +namespace CRagdollProp { + constexpr std::ptrdiff_t m_ragdoll = 0x938; + constexpr std::ptrdiff_t m_bStartDisabled = 0x970; + constexpr std::ptrdiff_t m_ragPos = 0x978; + constexpr std::ptrdiff_t m_ragAngles = 0x990; + constexpr std::ptrdiff_t m_hRagdollSource = 0x9a8; + constexpr std::ptrdiff_t m_lastUpdateTickCount = 0x9ac; + constexpr std::ptrdiff_t m_allAsleep = 0x9b0; + constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0x9b1; + constexpr std::ptrdiff_t m_hDamageEntity = 0x9b4; + constexpr std::ptrdiff_t m_hKiller = 0x9b8; + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x9bc; + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x9c0; + constexpr std::ptrdiff_t m_flFadeOutStartTime = 0x9c4; + constexpr std::ptrdiff_t m_flFadeTime = 0x9c8; + constexpr std::ptrdiff_t m_vecLastOrigin = 0x9cc; + constexpr std::ptrdiff_t m_flAwakeTime = 0x9d8; + constexpr std::ptrdiff_t m_flLastOriginChangeTime = 0x9dc; + constexpr std::ptrdiff_t m_nBloodColor = 0x9e0; + constexpr std::ptrdiff_t m_strOriginClassName = 0x9e8; + constexpr std::ptrdiff_t m_strSourceClassName = 0x9f0; + constexpr std::ptrdiff_t m_bHasBeenPhysgunned = 0x9f8; + constexpr std::ptrdiff_t m_bShouldTeleportPhysics = 0x9f9; + constexpr std::ptrdiff_t m_flBlendWeight = 0x9fc; + constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xa00; + constexpr std::ptrdiff_t m_ragdollMins = 0xa08; + constexpr std::ptrdiff_t m_ragdollMaxs = 0xa20; + constexpr std::ptrdiff_t m_bShouldDeleteActivationRecord = 0xa38; + constexpr std::ptrdiff_t m_bValidatePoweredRagdollPose = 0xa98; +} + +namespace CRagdollPropAttached { + constexpr std::ptrdiff_t m_boneIndexAttached = 0xad8; + constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xadc; + constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xae0; + constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xaec; + constexpr std::ptrdiff_t m_bShouldDetach = 0xaf8; + constexpr std::ptrdiff_t m_bShouldDeleteAttachedActivationRecord = 0xb08; +} + +namespace CRandSimTimer { + constexpr std::ptrdiff_t m_minInterval = 0x8; + constexpr std::ptrdiff_t m_maxInterval = 0xc; +} + +namespace CRandStopwatch { + constexpr std::ptrdiff_t m_minInterval = 0xc; + constexpr std::ptrdiff_t m_maxInterval = 0x10; +} + +namespace CRangeFloat { + constexpr std::ptrdiff_t m_pValue = 0x0; +} + +namespace CRangeInt { + constexpr std::ptrdiff_t m_pValue = 0x0; +} + +namespace CRectLight { + constexpr std::ptrdiff_t m_bShowLight = 0x938; +} + +namespace CRemapFloat { + constexpr std::ptrdiff_t m_pValue = 0x0; +} + +namespace CRenderComponent { + constexpr std::ptrdiff_t __m_pChainEntity = 0x10; + constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; + constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; + constexpr std::ptrdiff_t m_bEnableRendering = 0x60; + constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xb0; +} + +namespace CResponseCriteriaSet { + constexpr std::ptrdiff_t m_nNumPrefixedContexts = 0x28; + constexpr std::ptrdiff_t m_bOverrideOnAppend = 0x2c; +} + +namespace CResponseQueue { + constexpr std::ptrdiff_t m_ExpresserTargets = 0x50; +} + +namespace CResponseQueue_CDeferredResponse { + constexpr std::ptrdiff_t m_contexts = 0x10; + constexpr std::ptrdiff_t m_fDispatchTime = 0x40; + constexpr std::ptrdiff_t m_hIssuer = 0x44; + constexpr std::ptrdiff_t m_response = 0x50; + constexpr std::ptrdiff_t m_bResponseValid = 0x238; +} + +namespace CRetakeGameRules { + constexpr std::ptrdiff_t m_nMatchSeed = 0xf8; + constexpr std::ptrdiff_t m_bBlockersPresent = 0xfc; + constexpr std::ptrdiff_t m_bRoundInProgress = 0xfd; + constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; + constexpr std::ptrdiff_t m_iBombSite = 0x104; +} + +namespace CRevertSaved { + constexpr std::ptrdiff_t m_loadTime = 0x700; + constexpr std::ptrdiff_t m_Duration = 0x704; + constexpr std::ptrdiff_t m_HoldTime = 0x708; +} + +namespace CRopeKeyframe { + constexpr std::ptrdiff_t m_RopeFlags = 0x708; + constexpr std::ptrdiff_t m_iNextLinkName = 0x710; + constexpr std::ptrdiff_t m_Slack = 0x718; + constexpr std::ptrdiff_t m_Width = 0x71c; + constexpr std::ptrdiff_t m_TextureScale = 0x720; + constexpr std::ptrdiff_t m_nSegments = 0x724; + constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x725; + constexpr std::ptrdiff_t m_strRopeMaterialModel = 0x728; + constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0x730; + constexpr std::ptrdiff_t m_Subdiv = 0x738; + constexpr std::ptrdiff_t m_nChangeCount = 0x739; + constexpr std::ptrdiff_t m_RopeLength = 0x73a; + constexpr std::ptrdiff_t m_fLockedPoints = 0x73c; + constexpr std::ptrdiff_t m_bCreatedFromMapFile = 0x73d; + constexpr std::ptrdiff_t m_flScrollSpeed = 0x740; + constexpr std::ptrdiff_t m_bStartPointValid = 0x744; + constexpr std::ptrdiff_t m_bEndPointValid = 0x745; + constexpr std::ptrdiff_t m_hStartPoint = 0x748; + constexpr std::ptrdiff_t m_hEndPoint = 0x74c; + constexpr std::ptrdiff_t m_iStartAttachment = 0x750; + constexpr std::ptrdiff_t m_iEndAttachment = 0x751; +} + +namespace CRotDoor { + constexpr std::ptrdiff_t m_bSolidBsp = 0x988; +} + +namespace CRuleEntity { + constexpr std::ptrdiff_t m_iszMaster = 0x700; +} + +namespace CRulePointEntity { + constexpr std::ptrdiff_t m_Score = 0x708; +} + +namespace CSAdditionalMatchStats_t { + constexpr std::ptrdiff_t m_numRoundsSurvived = 0x14; + constexpr std::ptrdiff_t m_maxNumRoundsSurvived = 0x18; + constexpr std::ptrdiff_t m_numRoundsSurvivedTotal = 0x1c; + constexpr std::ptrdiff_t m_iRoundsWonWithoutPurchase = 0x20; + constexpr std::ptrdiff_t m_iRoundsWonWithoutPurchaseTotal = 0x24; + constexpr std::ptrdiff_t m_numFirstKills = 0x28; + constexpr std::ptrdiff_t m_numClutchKills = 0x2c; + constexpr std::ptrdiff_t m_numPistolKills = 0x30; + constexpr std::ptrdiff_t m_numSniperKills = 0x34; +} + +namespace CSAdditionalPerRoundStats_t { + constexpr std::ptrdiff_t m_numChickensKilled = 0x0; + constexpr std::ptrdiff_t m_killsWhileBlind = 0x4; + constexpr std::ptrdiff_t m_bombCarrierkills = 0x8; + constexpr std::ptrdiff_t m_iBurnDamageInflicted = 0xc; + constexpr std::ptrdiff_t m_iDinks = 0x10; +} + +namespace CSMatchStats_t { + constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; + constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6c; + constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; + constexpr std::ptrdiff_t m_iEnemy2Ks = 0x74; + constexpr std::ptrdiff_t m_iUtility_Count = 0x78; + constexpr std::ptrdiff_t m_iUtility_Successes = 0x7c; + constexpr std::ptrdiff_t m_iUtility_Enemies = 0x80; + constexpr std::ptrdiff_t m_iFlash_Count = 0x84; + constexpr std::ptrdiff_t m_iFlash_Successes = 0x88; + constexpr std::ptrdiff_t m_nHealthPointsRemovedTotal = 0x8c; + constexpr std::ptrdiff_t m_nHealthPointsDealtTotal = 0x90; + constexpr std::ptrdiff_t m_nShotsFiredTotal = 0x94; + constexpr std::ptrdiff_t m_nShotsOnTargetTotal = 0x98; + constexpr std::ptrdiff_t m_i1v1Count = 0x9c; + constexpr std::ptrdiff_t m_i1v1Wins = 0xa0; + constexpr std::ptrdiff_t m_i1v2Count = 0xa4; + constexpr std::ptrdiff_t m_i1v2Wins = 0xa8; + constexpr std::ptrdiff_t m_iEntryCount = 0xac; + constexpr std::ptrdiff_t m_iEntryWins = 0xb0; +} + +namespace CSPerRoundStats_t { + constexpr std::ptrdiff_t m_iKills = 0x30; + constexpr std::ptrdiff_t m_iDeaths = 0x34; + constexpr std::ptrdiff_t m_iAssists = 0x38; + constexpr std::ptrdiff_t m_iDamage = 0x3c; + constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; + constexpr std::ptrdiff_t m_iMoneySaved = 0x44; + constexpr std::ptrdiff_t m_iKillReward = 0x48; + constexpr std::ptrdiff_t m_iLiveTime = 0x4c; + constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; + constexpr std::ptrdiff_t m_iObjective = 0x54; + constexpr std::ptrdiff_t m_iCashEarned = 0x58; + constexpr std::ptrdiff_t m_iUtilityDamage = 0x5c; + constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; +} + +namespace CSceneEntity { + constexpr std::ptrdiff_t m_iszSceneFile = 0x4b8; + constexpr std::ptrdiff_t m_iszResumeSceneFile = 0x4c0; + constexpr std::ptrdiff_t m_iszTarget1 = 0x4c8; + constexpr std::ptrdiff_t m_iszTarget2 = 0x4d0; + constexpr std::ptrdiff_t m_iszTarget3 = 0x4d8; + constexpr std::ptrdiff_t m_iszTarget4 = 0x4e0; + constexpr std::ptrdiff_t m_iszTarget5 = 0x4e8; + constexpr std::ptrdiff_t m_iszTarget6 = 0x4f0; + constexpr std::ptrdiff_t m_iszTarget7 = 0x4f8; + constexpr std::ptrdiff_t m_iszTarget8 = 0x500; + constexpr std::ptrdiff_t m_hTarget1 = 0x508; + constexpr std::ptrdiff_t m_hTarget2 = 0x50c; + constexpr std::ptrdiff_t m_hTarget3 = 0x510; + constexpr std::ptrdiff_t m_hTarget4 = 0x514; + constexpr std::ptrdiff_t m_hTarget5 = 0x518; + constexpr std::ptrdiff_t m_hTarget6 = 0x51c; + constexpr std::ptrdiff_t m_hTarget7 = 0x520; + constexpr std::ptrdiff_t m_hTarget8 = 0x524; + constexpr std::ptrdiff_t m_bIsPlayingBack = 0x528; + constexpr std::ptrdiff_t m_bPaused = 0x529; + constexpr std::ptrdiff_t m_bMultiplayer = 0x52a; + constexpr std::ptrdiff_t m_bAutogenerated = 0x52b; + constexpr std::ptrdiff_t m_flForceClientTime = 0x52c; + constexpr std::ptrdiff_t m_flCurrentTime = 0x530; + constexpr std::ptrdiff_t m_flFrameTime = 0x534; + constexpr std::ptrdiff_t m_bCancelAtNextInterrupt = 0x538; + constexpr std::ptrdiff_t m_fPitch = 0x53c; + constexpr std::ptrdiff_t m_bAutomated = 0x540; + constexpr std::ptrdiff_t m_nAutomatedAction = 0x544; + constexpr std::ptrdiff_t m_flAutomationDelay = 0x548; + constexpr std::ptrdiff_t m_flAutomationTime = 0x54c; + constexpr std::ptrdiff_t m_hWaitingForThisResumeScene = 0x550; + constexpr std::ptrdiff_t m_bWaitingForResumeScene = 0x554; + constexpr std::ptrdiff_t m_bPausedViaInput = 0x555; + constexpr std::ptrdiff_t m_bPauseAtNextInterrupt = 0x556; + constexpr std::ptrdiff_t m_bWaitingForActor = 0x557; + constexpr std::ptrdiff_t m_bWaitingForInterrupt = 0x558; + constexpr std::ptrdiff_t m_bInterruptedActorsScenes = 0x559; + constexpr std::ptrdiff_t m_bBreakOnNonIdle = 0x55a; + constexpr std::ptrdiff_t m_hActorList = 0x560; + constexpr std::ptrdiff_t m_hRemoveActorList = 0x578; + constexpr std::ptrdiff_t m_nSceneFlushCounter = 0x5a0; + constexpr std::ptrdiff_t m_nSceneStringIndex = 0x5a4; + constexpr std::ptrdiff_t m_OnStart = 0x5a8; + constexpr std::ptrdiff_t m_OnCompletion = 0x5d0; + constexpr std::ptrdiff_t m_OnCanceled = 0x5f8; + constexpr std::ptrdiff_t m_OnPaused = 0x620; + constexpr std::ptrdiff_t m_OnResumed = 0x648; + constexpr std::ptrdiff_t m_OnTrigger = 0x670; + constexpr std::ptrdiff_t m_hInterruptScene = 0x980; + constexpr std::ptrdiff_t m_nInterruptCount = 0x984; + constexpr std::ptrdiff_t m_bSceneMissing = 0x988; + constexpr std::ptrdiff_t m_bInterrupted = 0x989; + constexpr std::ptrdiff_t m_bCompletedEarly = 0x98a; + constexpr std::ptrdiff_t m_bInterruptSceneFinished = 0x98b; + constexpr std::ptrdiff_t m_bRestoring = 0x98c; + constexpr std::ptrdiff_t m_hNotifySceneCompletion = 0x990; + constexpr std::ptrdiff_t m_hListManagers = 0x9a8; + constexpr std::ptrdiff_t m_iszSoundName = 0x9e8; + constexpr std::ptrdiff_t m_hActor = 0x9f0; + constexpr std::ptrdiff_t m_hActivator = 0x9f4; + constexpr std::ptrdiff_t m_BusyActor = 0x9f8; + constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x9fc; +} + +namespace CSceneEventInfo { + constexpr std::ptrdiff_t m_iLayer = 0x0; + constexpr std::ptrdiff_t m_iPriority = 0x4; + constexpr std::ptrdiff_t m_hSequence = 0x8; + constexpr std::ptrdiff_t m_flWeight = 0xc; + constexpr std::ptrdiff_t m_bIsMoving = 0x10; + constexpr std::ptrdiff_t m_bHasArrived = 0x11; + constexpr std::ptrdiff_t m_flInitialYaw = 0x14; + constexpr std::ptrdiff_t m_flTargetYaw = 0x18; + constexpr std::ptrdiff_t m_flFacingYaw = 0x1c; + constexpr std::ptrdiff_t m_nType = 0x20; + constexpr std::ptrdiff_t m_flNext = 0x24; + constexpr std::ptrdiff_t m_bIsGesture = 0x28; + constexpr std::ptrdiff_t m_bShouldRemove = 0x29; + constexpr std::ptrdiff_t m_hTarget = 0x54; + constexpr std::ptrdiff_t m_nSceneEventId = 0x58; + constexpr std::ptrdiff_t m_bClientSide = 0x5c; + constexpr std::ptrdiff_t m_bStarted = 0x5d; +} + +namespace CSceneListManager { + constexpr std::ptrdiff_t m_hListManagers = 0x4b0; + constexpr std::ptrdiff_t m_iszScenes = 0x4c8; + constexpr std::ptrdiff_t m_hScenes = 0x548; +} + +namespace CScriptComponent { + constexpr std::ptrdiff_t m_scriptClassName = 0x30; +} + +namespace CScriptItem { + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xa08; + constexpr std::ptrdiff_t m_MoveTypeOverride = 0xa30; +} + +namespace CScriptNavBlocker { + constexpr std::ptrdiff_t m_vExtent = 0x710; +} + +namespace CScriptTriggerHurt { + constexpr std::ptrdiff_t m_vExtent = 0x948; +} + +namespace CScriptTriggerMultiple { + constexpr std::ptrdiff_t m_vExtent = 0x8d0; +} + +namespace CScriptTriggerOnce { + constexpr std::ptrdiff_t m_vExtent = 0x8d0; +} + +namespace CScriptTriggerPush { + constexpr std::ptrdiff_t m_vExtent = 0x8d0; +} + +namespace CScriptUniformRandomStream { + constexpr std::ptrdiff_t m_hScriptScope = 0x8; + constexpr std::ptrdiff_t m_nInitialSeed = 0x9c; +} + +namespace CScriptedSequence { + constexpr std::ptrdiff_t m_iszEntry = 0x4b0; + constexpr std::ptrdiff_t m_iszPreIdle = 0x4b8; + constexpr std::ptrdiff_t m_iszPlay = 0x4c0; + constexpr std::ptrdiff_t m_iszPostIdle = 0x4c8; + constexpr std::ptrdiff_t m_iszModifierToAddOnPlay = 0x4d0; + constexpr std::ptrdiff_t m_iszNextScript = 0x4d8; + constexpr std::ptrdiff_t m_iszEntity = 0x4e0; + constexpr std::ptrdiff_t m_iszSyncGroup = 0x4e8; + constexpr std::ptrdiff_t m_nMoveTo = 0x4f0; + constexpr std::ptrdiff_t m_bIsPlayingPreIdle = 0x4f4; + constexpr std::ptrdiff_t m_bIsPlayingEntry = 0x4f5; + constexpr std::ptrdiff_t m_bIsPlayingAction = 0x4f6; + constexpr std::ptrdiff_t m_bIsPlayingPostIdle = 0x4f7; + constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x4f8; + constexpr std::ptrdiff_t m_bLoopActionSequence = 0x4f9; + constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x4fa; + constexpr std::ptrdiff_t m_bSynchPostIdles = 0x4fb; + constexpr std::ptrdiff_t m_bIgnoreGravity = 0x4fc; + constexpr std::ptrdiff_t m_bDisableNPCCollisions = 0x4fd; + constexpr std::ptrdiff_t m_bKeepAnimgraphLockedPost = 0x4fe; + constexpr std::ptrdiff_t m_bDontAddModifiers = 0x4ff; + constexpr std::ptrdiff_t m_flRadius = 0x500; + constexpr std::ptrdiff_t m_flRepeat = 0x504; + constexpr std::ptrdiff_t m_flPlayAnimFadeInTime = 0x508; + constexpr std::ptrdiff_t m_flMoveInterpTime = 0x50c; + constexpr std::ptrdiff_t m_flAngRate = 0x510; + constexpr std::ptrdiff_t m_iDelay = 0x514; + constexpr std::ptrdiff_t m_startTime = 0x518; + constexpr std::ptrdiff_t m_bWaitForBeginSequence = 0x51c; + constexpr std::ptrdiff_t m_saved_effects = 0x520; + constexpr std::ptrdiff_t m_savedFlags = 0x524; + constexpr std::ptrdiff_t m_savedCollisionGroup = 0x528; + constexpr std::ptrdiff_t m_interruptable = 0x52c; + constexpr std::ptrdiff_t m_sequenceStarted = 0x52d; + constexpr std::ptrdiff_t m_bPrevAnimatedEveryTick = 0x52e; + constexpr std::ptrdiff_t m_bForcedAnimatedEveryTick = 0x52f; + constexpr std::ptrdiff_t m_bPositionRelativeToOtherEntity = 0x530; + constexpr std::ptrdiff_t m_hTargetEnt = 0x534; + constexpr std::ptrdiff_t m_hNextCine = 0x538; + constexpr std::ptrdiff_t m_bThinking = 0x53c; + constexpr std::ptrdiff_t m_bInitiatedSelfDelete = 0x53d; + constexpr std::ptrdiff_t m_bIsTeleportingDueToMoveTo = 0x53e; + constexpr std::ptrdiff_t m_bAllowCustomInterruptConditions = 0x53f; + constexpr std::ptrdiff_t m_hLastFoundEntity = 0x540; + constexpr std::ptrdiff_t m_hForcedTarget = 0x544; + constexpr std::ptrdiff_t m_bDontCancelOtherSequences = 0x548; + constexpr std::ptrdiff_t m_bForceSynch = 0x549; + constexpr std::ptrdiff_t m_bTargetWasAsleep = 0x54a; + constexpr std::ptrdiff_t m_bPreventUpdateYawOnFinish = 0x54b; + constexpr std::ptrdiff_t m_bEnsureOnNavmeshOnFinish = 0x54c; + constexpr std::ptrdiff_t m_onDeathBehavior = 0x550; + constexpr std::ptrdiff_t m_ConflictResponse = 0x554; + constexpr std::ptrdiff_t m_OnBeginSequence = 0x558; + constexpr std::ptrdiff_t m_OnActionStartOrLoop = 0x580; + constexpr std::ptrdiff_t m_OnEndSequence = 0x5a8; + constexpr std::ptrdiff_t m_OnPostIdleEndSequence = 0x5d0; + constexpr std::ptrdiff_t m_OnCancelSequence = 0x5f8; + constexpr std::ptrdiff_t m_OnCancelFailedSequence = 0x620; + constexpr std::ptrdiff_t m_OnScriptEvent = 0x648; + constexpr std::ptrdiff_t m_matOtherToMain = 0x790; + constexpr std::ptrdiff_t m_hInteractionMainEntity = 0x7b0; + constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x7b4; +} + +namespace CSensorGrenadeProjectile { + constexpr std::ptrdiff_t m_fExpireTime = 0xac8; + constexpr std::ptrdiff_t m_fNextDetectPlayerSound = 0xacc; + constexpr std::ptrdiff_t m_hDisplayGrenade = 0xad0; +} + +namespace CShatterGlassShard { + constexpr std::ptrdiff_t m_hShardHandle = 0x8; + constexpr std::ptrdiff_t m_vecPanelVertices = 0x10; + constexpr std::ptrdiff_t m_vLocalPanelSpaceOrigin = 0x28; + constexpr std::ptrdiff_t m_hModel = 0x30; + constexpr std::ptrdiff_t m_hPhysicsEntity = 0x38; + constexpr std::ptrdiff_t m_hParentPanel = 0x3c; + constexpr std::ptrdiff_t m_hParentShard = 0x40; + constexpr std::ptrdiff_t m_ShatterStressType = 0x44; + constexpr std::ptrdiff_t m_vecStressVelocity = 0x48; + constexpr std::ptrdiff_t m_bCreatedModel = 0x54; + constexpr std::ptrdiff_t m_flLongestEdge = 0x58; + constexpr std::ptrdiff_t m_flShortestEdge = 0x5c; + constexpr std::ptrdiff_t m_flLongestAcross = 0x60; + constexpr std::ptrdiff_t m_flShortestAcross = 0x64; + constexpr std::ptrdiff_t m_flSumOfAllEdges = 0x68; + constexpr std::ptrdiff_t m_flArea = 0x6c; + constexpr std::ptrdiff_t m_nOnFrameEdge = 0x70; + constexpr std::ptrdiff_t m_nParentPanelsNthShard = 0x74; + constexpr std::ptrdiff_t m_nSubShardGeneration = 0x78; + constexpr std::ptrdiff_t m_vecAverageVertPosition = 0x7c; + constexpr std::ptrdiff_t m_bAverageVertPositionIsValid = 0x84; + constexpr std::ptrdiff_t m_vecPanelSpaceStressPositionA = 0x88; + constexpr std::ptrdiff_t m_vecPanelSpaceStressPositionB = 0x90; + constexpr std::ptrdiff_t m_bStressPositionAIsValid = 0x98; + constexpr std::ptrdiff_t m_bStressPositionBIsValid = 0x99; + constexpr std::ptrdiff_t m_bFlaggedForRemoval = 0x9a; + constexpr std::ptrdiff_t m_flPhysicsEntitySpawnedAtTime = 0x9c; + constexpr std::ptrdiff_t m_bShatterRateLimited = 0xa0; + constexpr std::ptrdiff_t m_hEntityHittingMe = 0xa4; + constexpr std::ptrdiff_t m_vecNeighbors = 0xa8; +} + +namespace CShatterGlassShardPhysics { + constexpr std::ptrdiff_t m_bDebris = 0xc18; + constexpr std::ptrdiff_t m_hParentShard = 0xc1c; + constexpr std::ptrdiff_t m_ShardDesc = 0xc20; +} + +namespace CSimTimer { + constexpr std::ptrdiff_t m_interval = 0x8; +} + +namespace CSimpleSimTimer { + constexpr std::ptrdiff_t m_next = 0x0; + constexpr std::ptrdiff_t m_nWorldGroupId = 0x4; +} + +namespace CSingleplayRules { + constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0x90; +} + +namespace CSkeletonAnimationController { + constexpr std::ptrdiff_t m_pSkeletonInstance = 0x8; +} + +namespace CSkeletonInstance { + constexpr std::ptrdiff_t m_modelState = 0x160; + constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x390; + constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x391; + constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x392; + constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; + constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; + constexpr std::ptrdiff_t m_materialGroup = 0x394; + constexpr std::ptrdiff_t m_nHitboxSet = 0x398; +} + +namespace CSkillDamage { + constexpr std::ptrdiff_t m_flDamage = 0x0; + constexpr std::ptrdiff_t m_flPhysicsForceDamage = 0x10; +} + +namespace CSkillFloat { + constexpr std::ptrdiff_t m_pValue = 0x0; +} + +namespace CSkillInt { + constexpr std::ptrdiff_t m_pValue = 0x0; +} + +namespace CSkyCamera { + constexpr std::ptrdiff_t m_skyboxData = 0x4b0; + constexpr std::ptrdiff_t m_skyboxSlotToken = 0x540; + constexpr std::ptrdiff_t m_bUseAngles = 0x544; + constexpr std::ptrdiff_t m_pNext = 0x548; +} + +namespace CSkyboxReference { + constexpr std::ptrdiff_t m_worldGroupId = 0x4b0; + constexpr std::ptrdiff_t m_hSkyCamera = 0x4b4; +} + +namespace CSmokeGrenadeProjectile { + constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0xae0; + constexpr std::ptrdiff_t m_bDidSmokeEffect = 0xae4; + constexpr std::ptrdiff_t m_nRandomSeed = 0xae8; + constexpr std::ptrdiff_t m_vSmokeColor = 0xaec; + constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0xaf8; + constexpr std::ptrdiff_t m_VoxelFrameData = 0xb08; + constexpr std::ptrdiff_t m_flLastBounce = 0xb20; + constexpr std::ptrdiff_t m_fllastSimulationTime = 0xb24; +} + +namespace CSmoothFunc { + constexpr std::ptrdiff_t m_flSmoothAmplitude = 0x8; + constexpr std::ptrdiff_t m_flSmoothBias = 0xc; + constexpr std::ptrdiff_t m_flSmoothDuration = 0x10; + constexpr std::ptrdiff_t m_flSmoothRemainingTime = 0x14; + constexpr std::ptrdiff_t m_nSmoothDir = 0x18; +} + +namespace CSound { + constexpr std::ptrdiff_t m_hOwner = 0x0; + constexpr std::ptrdiff_t m_hTarget = 0x4; + constexpr std::ptrdiff_t m_iVolume = 0x8; + constexpr std::ptrdiff_t m_flOcclusionScale = 0xc; + constexpr std::ptrdiff_t m_iType = 0x10; + constexpr std::ptrdiff_t m_iNextAudible = 0x14; + constexpr std::ptrdiff_t m_flExpireTime = 0x18; + constexpr std::ptrdiff_t m_iNext = 0x1c; + constexpr std::ptrdiff_t m_bNoExpirationTime = 0x1e; + constexpr std::ptrdiff_t m_ownerChannelIndex = 0x20; + constexpr std::ptrdiff_t m_vecOrigin = 0x24; + constexpr std::ptrdiff_t m_bHasOwner = 0x30; +} + +namespace CSoundAreaEntityBase { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_iszSoundAreaType = 0x4b8; + constexpr std::ptrdiff_t m_vPos = 0x4c0; +} + +namespace CSoundAreaEntityOrientedBox { + constexpr std::ptrdiff_t m_vMin = 0x4d0; + constexpr std::ptrdiff_t m_vMax = 0x4dc; +} + +namespace CSoundAreaEntitySphere { + constexpr std::ptrdiff_t m_flRadius = 0x4d0; +} + +namespace CSoundEnt { + constexpr std::ptrdiff_t m_iFreeSound = 0x4b0; + constexpr std::ptrdiff_t m_iActiveSound = 0x4b4; + constexpr std::ptrdiff_t m_cLastActiveSounds = 0x4b8; + constexpr std::ptrdiff_t m_SoundPool = 0x4bc; +} + +namespace CSoundEnvelope { + constexpr std::ptrdiff_t m_current = 0x0; + constexpr std::ptrdiff_t m_target = 0x4; + constexpr std::ptrdiff_t m_rate = 0x8; + constexpr std::ptrdiff_t m_forceupdate = 0xc; +} + +namespace CSoundEventAABBEntity { + constexpr std::ptrdiff_t m_vMins = 0x558; + constexpr std::ptrdiff_t m_vMaxs = 0x564; +} + +namespace CSoundEventEntity { + constexpr std::ptrdiff_t m_bStartOnSpawn = 0x4b0; + constexpr std::ptrdiff_t m_bToLocalPlayer = 0x4b1; + constexpr std::ptrdiff_t m_bStopOnNew = 0x4b2; + constexpr std::ptrdiff_t m_bSaveRestore = 0x4b3; + constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x4b4; + constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x4b8; + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4c0; + constexpr std::ptrdiff_t m_iszAttachmentName = 0x4c8; + constexpr std::ptrdiff_t m_onGUIDChanged = 0x4d0; + constexpr std::ptrdiff_t m_onSoundFinished = 0x4f8; + constexpr std::ptrdiff_t m_iszSoundName = 0x540; + constexpr std::ptrdiff_t m_hSource = 0x550; +} + +namespace CSoundEventOBBEntity { + constexpr std::ptrdiff_t m_vMins = 0x558; + constexpr std::ptrdiff_t m_vMaxs = 0x564; +} + +namespace CSoundEventParameter { + constexpr std::ptrdiff_t m_iszParamName = 0x4b8; + constexpr std::ptrdiff_t m_flFloatValue = 0x4c0; +} + +namespace CSoundEventPathCornerEntity { + constexpr std::ptrdiff_t m_iszPathCorner = 0x558; + constexpr std::ptrdiff_t m_iCountMax = 0x560; + constexpr std::ptrdiff_t m_flDistanceMax = 0x564; + constexpr std::ptrdiff_t m_flDistMaxSqr = 0x568; + constexpr std::ptrdiff_t m_flDotProductMax = 0x56c; + constexpr std::ptrdiff_t bPlaying = 0x570; +} + +namespace CSoundOpvarSetAABBEntity { + constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x648; + constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x654; + constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x660; + constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x66c; + constexpr std::ptrdiff_t m_nAABBDirection = 0x678; + constexpr std::ptrdiff_t m_vInnerMins = 0x67c; + constexpr std::ptrdiff_t m_vInnerMaxs = 0x688; + constexpr std::ptrdiff_t m_vOuterMins = 0x694; + constexpr std::ptrdiff_t m_vOuterMaxs = 0x6a0; +} + +namespace CSoundOpvarSetEntity { + constexpr std::ptrdiff_t m_iszStackName = 0x4b8; + constexpr std::ptrdiff_t m_iszOperatorName = 0x4c0; + constexpr std::ptrdiff_t m_iszOpvarName = 0x4c8; + constexpr std::ptrdiff_t m_nOpvarType = 0x4d0; + constexpr std::ptrdiff_t m_nOpvarIndex = 0x4d4; + constexpr std::ptrdiff_t m_flOpvarValue = 0x4d8; + constexpr std::ptrdiff_t m_OpvarValueString = 0x4e0; + constexpr std::ptrdiff_t m_bSetOnSpawn = 0x4e8; +} + +namespace CSoundOpvarSetOBBWindEntity { + constexpr std::ptrdiff_t m_vMins = 0x548; + constexpr std::ptrdiff_t m_vMaxs = 0x554; + constexpr std::ptrdiff_t m_vDistanceMins = 0x560; + constexpr std::ptrdiff_t m_vDistanceMaxs = 0x56c; + constexpr std::ptrdiff_t m_flWindMin = 0x578; + constexpr std::ptrdiff_t m_flWindMax = 0x57c; + constexpr std::ptrdiff_t m_flWindMapMin = 0x580; + constexpr std::ptrdiff_t m_flWindMapMax = 0x584; +} + +namespace CSoundOpvarSetPathCornerEntity { + constexpr std::ptrdiff_t m_flDistMinSqr = 0x660; + constexpr std::ptrdiff_t m_flDistMaxSqr = 0x664; + constexpr std::ptrdiff_t m_iszPathCornerEntityName = 0x668; +} + +namespace CSoundOpvarSetPointBase { + constexpr std::ptrdiff_t m_bDisabled = 0x4b0; + constexpr std::ptrdiff_t m_hSource = 0x4b4; + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4c0; + constexpr std::ptrdiff_t m_vLastPosition = 0x518; + constexpr std::ptrdiff_t m_iszStackName = 0x528; + constexpr std::ptrdiff_t m_iszOperatorName = 0x530; + constexpr std::ptrdiff_t m_iszOpvarName = 0x538; + constexpr std::ptrdiff_t m_iOpvarIndex = 0x540; + constexpr std::ptrdiff_t m_bUseAutoCompare = 0x544; +} + +namespace CSoundOpvarSetPointEntity { + constexpr std::ptrdiff_t m_OnEnter = 0x548; + constexpr std::ptrdiff_t m_OnExit = 0x570; + constexpr std::ptrdiff_t m_bAutoDisable = 0x598; + constexpr std::ptrdiff_t m_flDistanceMin = 0x5dc; + constexpr std::ptrdiff_t m_flDistanceMax = 0x5e0; + constexpr std::ptrdiff_t m_flDistanceMapMin = 0x5e4; + constexpr std::ptrdiff_t m_flDistanceMapMax = 0x5e8; + constexpr std::ptrdiff_t m_flOcclusionRadius = 0x5ec; + constexpr std::ptrdiff_t m_flOcclusionMin = 0x5f0; + constexpr std::ptrdiff_t m_flOcclusionMax = 0x5f4; + constexpr std::ptrdiff_t m_flValSetOnDisable = 0x5f8; + constexpr std::ptrdiff_t m_bSetValueOnDisable = 0x5fc; + constexpr std::ptrdiff_t m_nSimulationMode = 0x600; + constexpr std::ptrdiff_t m_nVisibilitySamples = 0x604; + constexpr std::ptrdiff_t m_vDynamicProxyPoint = 0x608; + constexpr std::ptrdiff_t m_flDynamicMaximumOcclusion = 0x614; + constexpr std::ptrdiff_t m_hDynamicEntity = 0x618; + constexpr std::ptrdiff_t m_iszDynamicEntityName = 0x620; + constexpr std::ptrdiff_t m_flPathingDistanceNormFactor = 0x628; + constexpr std::ptrdiff_t m_vPathingSourcePos = 0x62c; + constexpr std::ptrdiff_t m_vPathingListenerPos = 0x638; + constexpr std::ptrdiff_t m_nPathingSourceIndex = 0x644; +} + +namespace CSoundPatch { + constexpr std::ptrdiff_t m_pitch = 0x8; + constexpr std::ptrdiff_t m_volume = 0x18; + constexpr std::ptrdiff_t m_shutdownTime = 0x30; + constexpr std::ptrdiff_t m_flLastTime = 0x34; + constexpr std::ptrdiff_t m_iszSoundScriptName = 0x38; + constexpr std::ptrdiff_t m_hEnt = 0x40; + constexpr std::ptrdiff_t m_soundEntityIndex = 0x44; + constexpr std::ptrdiff_t m_soundOrigin = 0x48; + constexpr std::ptrdiff_t m_isPlaying = 0x54; + constexpr std::ptrdiff_t m_Filter = 0x58; + constexpr std::ptrdiff_t m_flCloseCaptionDuration = 0x80; + constexpr std::ptrdiff_t m_bUpdatedSoundOrigin = 0x84; + constexpr std::ptrdiff_t m_iszClassName = 0x88; +} + +namespace CSoundStackSave { + constexpr std::ptrdiff_t m_iszStackName = 0x4b0; +} + +namespace CSpotlightEnd { + constexpr std::ptrdiff_t m_flLightScale = 0x700; + constexpr std::ptrdiff_t m_Radius = 0x704; + constexpr std::ptrdiff_t m_vSpotlightDir = 0x708; + constexpr std::ptrdiff_t m_vSpotlightOrg = 0x714; +} + +namespace CSprite { + constexpr std::ptrdiff_t m_hSpriteMaterial = 0x700; + constexpr std::ptrdiff_t m_hAttachedToEntity = 0x708; + constexpr std::ptrdiff_t m_nAttachment = 0x70c; + constexpr std::ptrdiff_t m_flSpriteFramerate = 0x710; + constexpr std::ptrdiff_t m_flFrame = 0x714; + constexpr std::ptrdiff_t m_flDieTime = 0x718; + constexpr std::ptrdiff_t m_nBrightness = 0x728; + constexpr std::ptrdiff_t m_flBrightnessDuration = 0x72c; + constexpr std::ptrdiff_t m_flSpriteScale = 0x730; + constexpr std::ptrdiff_t m_flScaleDuration = 0x734; + constexpr std::ptrdiff_t m_bWorldSpaceScale = 0x738; + constexpr std::ptrdiff_t m_flGlowProxySize = 0x73c; + constexpr std::ptrdiff_t m_flHDRColorScale = 0x740; + constexpr std::ptrdiff_t m_flLastTime = 0x744; + constexpr std::ptrdiff_t m_flMaxFrame = 0x748; + constexpr std::ptrdiff_t m_flStartScale = 0x74c; + constexpr std::ptrdiff_t m_flDestScale = 0x750; + constexpr std::ptrdiff_t m_flScaleTimeStart = 0x754; + constexpr std::ptrdiff_t m_nStartBrightness = 0x758; + constexpr std::ptrdiff_t m_nDestBrightness = 0x75c; + constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0x760; + constexpr std::ptrdiff_t m_nSpriteWidth = 0x764; + constexpr std::ptrdiff_t m_nSpriteHeight = 0x768; +} + +namespace CStopwatch { + constexpr std::ptrdiff_t m_interval = 0xc; +} + +namespace CStopwatchBase { + constexpr std::ptrdiff_t m_fIsRunning = 0x8; +} + +namespace CSun { + constexpr std::ptrdiff_t m_vDirection = 0x700; + constexpr std::ptrdiff_t m_clrOverlay = 0x70c; + constexpr std::ptrdiff_t m_iszEffectName = 0x710; + constexpr std::ptrdiff_t m_iszSSEffectName = 0x718; + constexpr std::ptrdiff_t m_bOn = 0x720; + constexpr std::ptrdiff_t m_bmaxColor = 0x721; + constexpr std::ptrdiff_t m_flSize = 0x724; + constexpr std::ptrdiff_t m_flRotation = 0x728; + constexpr std::ptrdiff_t m_flHazeScale = 0x72c; + constexpr std::ptrdiff_t m_flAlphaHaze = 0x730; + constexpr std::ptrdiff_t m_flAlphaHdr = 0x734; + constexpr std::ptrdiff_t m_flAlphaScale = 0x738; + constexpr std::ptrdiff_t m_flHDRColorScale = 0x73c; + constexpr std::ptrdiff_t m_flFarZScale = 0x740; +} + +namespace CSurvivalGameRules { + constexpr std::ptrdiff_t m_bBoundsInitialized = 0x8; + constexpr std::ptrdiff_t m_vecPlayAreaMins = 0xc; + constexpr std::ptrdiff_t m_vecPlayAreaMaxs = 0x18; + constexpr std::ptrdiff_t m_iPlayerSpawnHexIndices = 0x24; + constexpr std::ptrdiff_t m_SpawnTileState = 0x124; + constexpr std::ptrdiff_t m_flSpawnSelectionTimeStartCurrentStage = 0x204; + constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndCurrentStage = 0x208; + constexpr std::ptrdiff_t m_flSpawnSelectionTimeEndLastStage = 0x20c; + constexpr std::ptrdiff_t m_spawnStage = 0x210; + constexpr std::ptrdiff_t m_flTabletHexOriginX = 0x214; + constexpr std::ptrdiff_t m_flTabletHexOriginY = 0x218; + constexpr std::ptrdiff_t m_flTabletHexSize = 0x21c; + constexpr std::ptrdiff_t m_roundData_playerXuids = 0x220; + constexpr std::ptrdiff_t m_roundData_playerPositions = 0x420; + constexpr std::ptrdiff_t m_roundData_playerTeams = 0x520; + constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionTypes = 0x620; + constexpr std::ptrdiff_t m_SurvivalGameRuleDecisionValues = 0x660; + constexpr std::ptrdiff_t m_flSurvivalStartTime = 0x6a0; + constexpr std::ptrdiff_t m_flLastThinkTime = 0x6a4; + constexpr std::ptrdiff_t m_nBlockedTileIndices = 0x6a8; + constexpr std::ptrdiff_t m_vecPlayerSpawnLocations = 0x790; + constexpr std::ptrdiff_t m_bWaitingForMoreThanOnePlayer = 0x7a8; + constexpr std::ptrdiff_t m_bSurvivalEventFired_FadeEveryoneOutFromMapSelection = 0x7a9; + constexpr std::ptrdiff_t m_bSurvivalEventFired_TimeForSmokeBeacons = 0x7aa; + constexpr std::ptrdiff_t m_bSurvivalEventFired_FirstParadropIncoming = 0x7ab; + constexpr std::ptrdiff_t m_bSurvivalEventFired_WarnedEveryoneAboutRespawnEnding = 0x7ac; + constexpr std::ptrdiff_t m_flLastWinConditionDetectedTime = 0x7b0; + constexpr std::ptrdiff_t m_nWinConditionStageProgress = 0x7b4; + constexpr std::ptrdiff_t m_nEntIndexOfRunnerUpPlayer = 0x7b8; + constexpr std::ptrdiff_t m_nEntIndexOfKilledPlayerCheckingWinConditions = 0x7bc; + constexpr std::ptrdiff_t m_flTimeOfLastParadrop = 0x7c0; + constexpr std::ptrdiff_t m_bSurvivalEventFired_PlayedWinnerSurrenderAnim = 0x7f8; + constexpr std::ptrdiff_t m_hWinnerPlayer = 0x7fc; + constexpr std::ptrdiff_t m_vecLoadedOutPlayers = 0x800; + constexpr std::ptrdiff_t m_vecRespawnedPlayers = 0x818; + constexpr std::ptrdiff_t m_vecMetalCrates = 0x830; + constexpr std::ptrdiff_t m_flLastDroneSpawnTime = 0x848; + constexpr std::ptrdiff_t m_hSpawnChopper = 0x868; +} + +namespace CSurvivalSpawnChopper { + constexpr std::ptrdiff_t m_pSoundLoop = 0x930; + constexpr std::ptrdiff_t m_flSpawnTimeStamp = 0x938; + constexpr std::ptrdiff_t m_flFlightPathRotationOffset = 0x93c; + constexpr std::ptrdiff_t m_bFlipX = 0x940; + constexpr std::ptrdiff_t m_bFlipY = 0x941; + constexpr std::ptrdiff_t m_bCircling = 0x942; + constexpr std::ptrdiff_t m_flLastPassengerCheckTime = 0x944; +} + +namespace CTablet { + constexpr std::ptrdiff_t m_bPendingBuyMenu = 0xe88; + constexpr std::ptrdiff_t m_flUpgradeExpirationTime = 0xe8c; + constexpr std::ptrdiff_t m_vecLocalHexFlags = 0xe9c; + constexpr std::ptrdiff_t m_nContractKillGridIndex = 0xf44; + constexpr std::ptrdiff_t m_nContractKillGridHighResIndex = 0xf48; + constexpr std::ptrdiff_t m_bTabletReceptionIsBlocked = 0xf4c; + constexpr std::ptrdiff_t m_flScanProgress = 0xf50; + constexpr std::ptrdiff_t m_flBootTime = 0xf54; + constexpr std::ptrdiff_t m_flShowMapTime = 0xf58; + constexpr std::ptrdiff_t m_vecNearestMetalCratePos = 0xf5c; + constexpr std::ptrdiff_t m_skinState = 0xf68; + constexpr std::ptrdiff_t m_vecNotificationIds = 0xf6c; + constexpr std::ptrdiff_t m_vecNotificationTimestamps = 0xf8c; + constexpr std::ptrdiff_t m_nLastPurchaseIndex = 0xfac; + constexpr std::ptrdiff_t m_vecPlayerPositionHistory = 0xfb0; + constexpr std::ptrdiff_t m_vecLastPlayerPosition = 0x10d0; + constexpr std::ptrdiff_t m_flNextCheckForIncomingDronesTime = 0x10d8; + constexpr std::ptrdiff_t m_flLastPlayerOccupiedGridUpdate = 0x10dc; + constexpr std::ptrdiff_t m_flLastTabletBlockedTime = 0x10e0; + constexpr std::ptrdiff_t m_flLastClosePoseParamVal = 0x1190; +} + +namespace CTakeDamageInfo { + constexpr std::ptrdiff_t m_vecDamageForce = 0x8; + constexpr std::ptrdiff_t m_vecDamagePosition = 0x14; + constexpr std::ptrdiff_t m_vecReportedPosition = 0x20; + constexpr std::ptrdiff_t m_vecDamageDirection = 0x2c; + constexpr std::ptrdiff_t m_hInflictor = 0x38; + constexpr std::ptrdiff_t m_hAttacker = 0x3c; + constexpr std::ptrdiff_t m_hAbility = 0x40; + constexpr std::ptrdiff_t m_flDamage = 0x44; + constexpr std::ptrdiff_t m_bitsDamageType = 0x48; + constexpr std::ptrdiff_t m_iDamageCustom = 0x4c; + constexpr std::ptrdiff_t m_iAmmoType = 0x50; + constexpr std::ptrdiff_t m_flOriginalDamage = 0x60; + constexpr std::ptrdiff_t m_bShouldBleed = 0x64; + constexpr std::ptrdiff_t m_bShouldSpark = 0x65; + constexpr std::ptrdiff_t m_nDamageFlags = 0x70; + constexpr std::ptrdiff_t m_nNumObjectsPenetrated = 0x74; + constexpr std::ptrdiff_t m_hScriptInstance = 0x78; + constexpr std::ptrdiff_t m_bInTakeDamageFlow = 0x98; +} + +namespace CTakeDamageResult { + constexpr std::ptrdiff_t m_nHealthLost = 0x0; + constexpr std::ptrdiff_t m_nDamageTaken = 0x4; +} + +namespace CTakeDamageSummaryScopeGuard { + constexpr std::ptrdiff_t m_vecSummaries = 0x8; +} + +namespace CTankTargetChange { + constexpr std::ptrdiff_t m_newTarget = 0x4b0; + constexpr std::ptrdiff_t m_newTargetName = 0x4c0; +} + +namespace CTankTrainAI { + constexpr std::ptrdiff_t m_hTrain = 0x4b0; + constexpr std::ptrdiff_t m_hTargetEntity = 0x4b4; + constexpr std::ptrdiff_t m_soundPlaying = 0x4b8; + constexpr std::ptrdiff_t m_startSoundName = 0x4d0; + constexpr std::ptrdiff_t m_engineSoundName = 0x4d8; + constexpr std::ptrdiff_t m_movementSoundName = 0x4e0; + constexpr std::ptrdiff_t m_targetEntityName = 0x4e8; +} + +namespace CTeam { + constexpr std::ptrdiff_t m_aPlayerControllers = 0x4b0; + constexpr std::ptrdiff_t m_aPlayers = 0x4c8; + constexpr std::ptrdiff_t m_iScore = 0x4e0; + constexpr std::ptrdiff_t m_szTeamname = 0x4e4; +} + +namespace CTestEffect { + constexpr std::ptrdiff_t m_iLoop = 0x4b0; + constexpr std::ptrdiff_t m_iBeam = 0x4b4; + constexpr std::ptrdiff_t m_pBeam = 0x4b8; + constexpr std::ptrdiff_t m_flBeamTime = 0x578; + constexpr std::ptrdiff_t m_flStartTime = 0x5d8; +} + +namespace CTextureBasedAnimatable { + constexpr std::ptrdiff_t m_bLoop = 0x700; + constexpr std::ptrdiff_t m_flFPS = 0x704; + constexpr std::ptrdiff_t m_hPositionKeys = 0x708; + constexpr std::ptrdiff_t m_hRotationKeys = 0x710; + constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0x718; + constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0x724; + constexpr std::ptrdiff_t m_flStartTime = 0x730; + constexpr std::ptrdiff_t m_flStartFrame = 0x734; +} + +namespace CTimeline { + constexpr std::ptrdiff_t m_flValues = 0x10; + constexpr std::ptrdiff_t m_nValueCounts = 0x110; + constexpr std::ptrdiff_t m_nBucketCount = 0x210; + constexpr std::ptrdiff_t m_flInterval = 0x214; + constexpr std::ptrdiff_t m_flFinalValue = 0x218; + constexpr std::ptrdiff_t m_nCompressionType = 0x21c; + constexpr std::ptrdiff_t m_bStopped = 0x220; +} + +namespace CTimerEntity { + constexpr std::ptrdiff_t m_OnTimer = 0x4b0; + constexpr std::ptrdiff_t m_OnTimerHigh = 0x4d8; + constexpr std::ptrdiff_t m_OnTimerLow = 0x500; + constexpr std::ptrdiff_t m_iDisabled = 0x528; + constexpr std::ptrdiff_t m_flInitialDelay = 0x52c; + constexpr std::ptrdiff_t m_flRefireTime = 0x530; + constexpr std::ptrdiff_t m_bUpDownState = 0x534; + constexpr std::ptrdiff_t m_iUseRandomTime = 0x538; + constexpr std::ptrdiff_t m_bPauseAfterFiring = 0x53c; + constexpr std::ptrdiff_t m_flLowerRandomBound = 0x540; + constexpr std::ptrdiff_t m_flUpperRandomBound = 0x544; + constexpr std::ptrdiff_t m_flRemainingTime = 0x548; + constexpr std::ptrdiff_t m_bPaused = 0x54c; +} + +namespace CTonemapController2 { + constexpr std::ptrdiff_t m_flAutoExposureMin = 0x4b0; + constexpr std::ptrdiff_t m_flAutoExposureMax = 0x4b4; + constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x4b8; + constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x4bc; + constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x4c0; + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x4c4; + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x4c8; + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x4cc; +} + +namespace CTonemapTrigger { + constexpr std::ptrdiff_t m_tonemapControllerName = 0x8a8; + constexpr std::ptrdiff_t m_hTonemapController = 0x8b0; +} + +namespace CTriggerActiveWeaponDetect { + constexpr std::ptrdiff_t m_OnTouchedActiveWeapon = 0x8a8; + constexpr std::ptrdiff_t m_iszWeaponClassName = 0x8d0; +} + +namespace CTriggerBrush { + constexpr std::ptrdiff_t m_OnStartTouch = 0x700; + constexpr std::ptrdiff_t m_OnEndTouch = 0x728; + constexpr std::ptrdiff_t m_OnUse = 0x750; + constexpr std::ptrdiff_t m_iInputFilter = 0x778; + constexpr std::ptrdiff_t m_iDontMessageParent = 0x77c; +} + +namespace CTriggerBuoyancy { + constexpr std::ptrdiff_t m_BuoyancyHelper = 0x8a8; + constexpr std::ptrdiff_t m_flFluidDensity = 0x8d0; +} + +namespace CTriggerDetectBulletFire { + constexpr std::ptrdiff_t m_bPlayerFireOnly = 0x8a8; + constexpr std::ptrdiff_t m_OnDetectedBulletFire = 0x8b0; +} + +namespace CTriggerDetectExplosion { + constexpr std::ptrdiff_t m_OnDetectedExplosion = 0x8e0; +} + +namespace CTriggerFan { + constexpr std::ptrdiff_t m_vFanOrigin = 0x8a8; + constexpr std::ptrdiff_t m_vFanEnd = 0x8b4; + constexpr std::ptrdiff_t m_vNoise = 0x8c0; + constexpr std::ptrdiff_t m_flForce = 0x8cc; + constexpr std::ptrdiff_t m_flPlayerForce = 0x8d0; + constexpr std::ptrdiff_t m_flRampTime = 0x8d4; + constexpr std::ptrdiff_t m_bFalloff = 0x8d8; + constexpr std::ptrdiff_t m_bPushPlayer = 0x8d9; + constexpr std::ptrdiff_t m_bRampDown = 0x8da; + constexpr std::ptrdiff_t m_bAddNoise = 0x8db; + constexpr std::ptrdiff_t m_RampTimer = 0x8e0; +} + +namespace CTriggerGameEvent { + constexpr std::ptrdiff_t m_strStartTouchEventName = 0x8a8; + constexpr std::ptrdiff_t m_strEndTouchEventName = 0x8b0; + constexpr std::ptrdiff_t m_strTriggerID = 0x8b8; +} + +namespace CTriggerHurt { + constexpr std::ptrdiff_t m_flOriginalDamage = 0x8a8; + constexpr std::ptrdiff_t m_flDamage = 0x8ac; + constexpr std::ptrdiff_t m_flDamageCap = 0x8b0; + constexpr std::ptrdiff_t m_flLastDmgTime = 0x8b4; + constexpr std::ptrdiff_t m_flForgivenessDelay = 0x8b8; + constexpr std::ptrdiff_t m_bitsDamageInflict = 0x8bc; + constexpr std::ptrdiff_t m_damageModel = 0x8c0; + constexpr std::ptrdiff_t m_bNoDmgForce = 0x8c4; + constexpr std::ptrdiff_t m_vDamageForce = 0x8c8; + constexpr std::ptrdiff_t m_thinkAlways = 0x8d4; + constexpr std::ptrdiff_t m_hurtThinkPeriod = 0x8d8; + constexpr std::ptrdiff_t m_OnHurt = 0x8e0; + constexpr std::ptrdiff_t m_OnHurtPlayer = 0x908; + constexpr std::ptrdiff_t m_hurtEntities = 0x930; +} + +namespace CTriggerImpact { + constexpr std::ptrdiff_t m_flMagnitude = 0x8d0; + constexpr std::ptrdiff_t m_flNoise = 0x8d4; + constexpr std::ptrdiff_t m_flViewkick = 0x8d8; + constexpr std::ptrdiff_t m_pOutputForce = 0x8e0; +} + +namespace CTriggerLerpObject { + constexpr std::ptrdiff_t m_iszLerpTarget = 0x8a8; + constexpr std::ptrdiff_t m_hLerpTarget = 0x8b0; + constexpr std::ptrdiff_t m_iszLerpTargetAttachment = 0x8b8; + constexpr std::ptrdiff_t m_hLerpTargetAttachment = 0x8c0; + constexpr std::ptrdiff_t m_flLerpDuration = 0x8c4; + constexpr std::ptrdiff_t m_bLerpRestoreMoveType = 0x8c8; + constexpr std::ptrdiff_t m_bSingleLerpObject = 0x8c9; + constexpr std::ptrdiff_t m_vecLerpingObjects = 0x8d0; + constexpr std::ptrdiff_t m_iszLerpEffect = 0x8e8; + constexpr std::ptrdiff_t m_iszLerpSound = 0x8f0; + constexpr std::ptrdiff_t m_OnLerpStarted = 0x8f8; + constexpr std::ptrdiff_t m_OnLerpFinished = 0x920; +} + +namespace CTriggerLook { + constexpr std::ptrdiff_t m_hLookTarget = 0x8d0; + constexpr std::ptrdiff_t m_flFieldOfView = 0x8d4; + constexpr std::ptrdiff_t m_flLookTime = 0x8d8; + constexpr std::ptrdiff_t m_flLookTimeTotal = 0x8dc; + constexpr std::ptrdiff_t m_flLookTimeLast = 0x8e0; + constexpr std::ptrdiff_t m_flTimeoutDuration = 0x8e4; + constexpr std::ptrdiff_t m_bTimeoutFired = 0x8e8; + constexpr std::ptrdiff_t m_bIsLooking = 0x8e9; + constexpr std::ptrdiff_t m_b2DFOV = 0x8ea; + constexpr std::ptrdiff_t m_bUseVelocity = 0x8eb; + constexpr std::ptrdiff_t m_hActivator = 0x8ec; + constexpr std::ptrdiff_t m_bTestOcclusion = 0x8f0; + constexpr std::ptrdiff_t m_OnTimeout = 0x8f8; + constexpr std::ptrdiff_t m_OnStartLook = 0x920; + constexpr std::ptrdiff_t m_OnEndLook = 0x948; +} + +namespace CTriggerMultiple { + constexpr std::ptrdiff_t m_OnTrigger = 0x8a8; +} + +namespace CTriggerPhysics { + constexpr std::ptrdiff_t m_gravityScale = 0x8b8; + constexpr std::ptrdiff_t m_linearLimit = 0x8bc; + constexpr std::ptrdiff_t m_linearDamping = 0x8c0; + constexpr std::ptrdiff_t m_angularLimit = 0x8c4; + constexpr std::ptrdiff_t m_angularDamping = 0x8c8; + constexpr std::ptrdiff_t m_linearForce = 0x8cc; + constexpr std::ptrdiff_t m_flFrequency = 0x8d0; + constexpr std::ptrdiff_t m_flDampingRatio = 0x8d4; + constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0x8d8; + constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0x8e4; + constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0x8e8; + constexpr std::ptrdiff_t m_vecLinearForceDirection = 0x8f4; + constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x900; +} + +namespace CTriggerProximity { + constexpr std::ptrdiff_t m_hMeasureTarget = 0x8a8; + constexpr std::ptrdiff_t m_iszMeasureTarget = 0x8b0; + constexpr std::ptrdiff_t m_fRadius = 0x8b8; + constexpr std::ptrdiff_t m_nTouchers = 0x8bc; + constexpr std::ptrdiff_t m_NearestEntityDistance = 0x8c0; +} + +namespace CTriggerPush { + constexpr std::ptrdiff_t m_angPushEntitySpace = 0x8a8; + constexpr std::ptrdiff_t m_vecPushDirEntitySpace = 0x8b4; + constexpr std::ptrdiff_t m_bTriggerOnStartTouch = 0x8c0; + constexpr std::ptrdiff_t m_flAlternateTicksFix = 0x8c4; + constexpr std::ptrdiff_t m_flPushSpeed = 0x8c8; +} + +namespace CTriggerRemove { + constexpr std::ptrdiff_t m_OnRemove = 0x8a8; +} + +namespace CTriggerSafeMoneyGather { + constexpr std::ptrdiff_t m_vecCashBundles = 0x8a8; +} + +namespace CTriggerSave { + constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x8a8; + constexpr std::ptrdiff_t m_fDangerousTimer = 0x8ac; + constexpr std::ptrdiff_t m_minHitPoints = 0x8b0; +} + +namespace CTriggerSndSosOpvar { + constexpr std::ptrdiff_t m_hTouchingPlayers = 0x8a8; + constexpr std::ptrdiff_t m_flPosition = 0x8c0; + constexpr std::ptrdiff_t m_flCenterSize = 0x8cc; + constexpr std::ptrdiff_t m_flMinVal = 0x8d0; + constexpr std::ptrdiff_t m_flMaxVal = 0x8d4; + constexpr std::ptrdiff_t m_flWait = 0x8d8; + constexpr std::ptrdiff_t m_opvarName = 0x8e0; + constexpr std::ptrdiff_t m_stackName = 0x8e8; + constexpr std::ptrdiff_t m_operatorName = 0x8f0; + constexpr std::ptrdiff_t m_bVolIs2D = 0x8f8; + constexpr std::ptrdiff_t m_opvarNameChar = 0x8f9; + constexpr std::ptrdiff_t m_stackNameChar = 0x9f9; + constexpr std::ptrdiff_t m_operatorNameChar = 0xaf9; + constexpr std::ptrdiff_t m_VecNormPos = 0xbfc; + constexpr std::ptrdiff_t m_flNormCenterSize = 0xc08; +} + +namespace CTriggerSoundscape { + constexpr std::ptrdiff_t m_hSoundscape = 0x8a8; + constexpr std::ptrdiff_t m_SoundscapeName = 0x8b0; + constexpr std::ptrdiff_t m_spectators = 0x8b8; +} + +namespace CTriggerTeleport { + constexpr std::ptrdiff_t m_iLandmark = 0x8a8; + constexpr std::ptrdiff_t m_bUseLandmarkAngles = 0x8b0; + constexpr std::ptrdiff_t m_bMirrorPlayer = 0x8b1; +} + +namespace CTriggerToggleSave { + constexpr std::ptrdiff_t m_bDisabled = 0x8a8; +} + +namespace CTriggerVolume { + constexpr std::ptrdiff_t m_iFilterName = 0x700; + constexpr std::ptrdiff_t m_hFilter = 0x708; +} + +namespace CTripWireFireProjectile { + constexpr std::ptrdiff_t m_flAttachTime = 0xa68; + constexpr std::ptrdiff_t m_vecTripWireEndPositions = 0xa6c; + constexpr std::ptrdiff_t m_bTripWireEndPositionsUsed = 0xae4; + constexpr std::ptrdiff_t m_hStuckToEnt = 0xaf0; + constexpr std::ptrdiff_t m_nLastStuckToEntModelIndex = 0xaf4; + constexpr std::ptrdiff_t m_xformStuckToEnt = 0xb00; + constexpr std::ptrdiff_t m_vecTrapSetPosition = 0xb20; + constexpr std::ptrdiff_t m_nWireSoundsPlayed = 0xb2c; +} + +namespace CVoteController { + constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x4b0; + constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x4b4; + constexpr std::ptrdiff_t m_nVoteOptionCount = 0x4b8; + constexpr std::ptrdiff_t m_nPotentialVotes = 0x4cc; + constexpr std::ptrdiff_t m_bIsYesNoVote = 0x4d0; + constexpr std::ptrdiff_t m_acceptingVotesTimer = 0x4d8; + constexpr std::ptrdiff_t m_executeCommandTimer = 0x4f0; + constexpr std::ptrdiff_t m_resetVoteTimer = 0x508; + constexpr std::ptrdiff_t m_arrVotedUsers = 0x520; + constexpr std::ptrdiff_t m_nVotesCast = 0x538; + constexpr std::ptrdiff_t m_playerHoldingVote = 0x638; + constexpr std::ptrdiff_t m_playerOverrideForVote = 0x63c; + constexpr std::ptrdiff_t m_nHighestCountIndex = 0x640; + constexpr std::ptrdiff_t m_potentialIssues = 0x648; + constexpr std::ptrdiff_t m_VoteOptions = 0x660; +} + +namespace CWeaponBaseItem { + constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xe80; + constexpr std::ptrdiff_t m_bRedraw = 0xe98; +} + +namespace CWeaponCSBase { + constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0xd30; + constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0xd34; + constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0xd38; + constexpr std::ptrdiff_t m_bPlayerFireEventIsPrimary = 0xd3c; + constexpr std::ptrdiff_t m_seqIdle = 0xd40; + constexpr std::ptrdiff_t m_seqFirePrimary = 0xd44; + constexpr std::ptrdiff_t m_seqFireSecondary = 0xd48; + constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xd58; + constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xd59; + constexpr std::ptrdiff_t m_flLastTimeInAir = 0xd5c; + constexpr std::ptrdiff_t m_flLastDeployTime = 0xd60; + constexpr std::ptrdiff_t m_nViewModelIndex = 0xd64; + constexpr std::ptrdiff_t m_bReloadsWithClips = 0xd68; + constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xd88; + constexpr std::ptrdiff_t m_bFireOnEmpty = 0xd8c; + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xd90; + constexpr std::ptrdiff_t m_weaponMode = 0xdb8; + constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xdbc; + constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xdc0; + constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xdcc; + constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xdd0; + constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xdd4; + constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xdd8; + constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xddc; + constexpr std::ptrdiff_t m_iRecoilIndex = 0xde0; + constexpr std::ptrdiff_t m_flRecoilIndex = 0xde4; + constexpr std::ptrdiff_t m_bBurstMode = 0xde8; + constexpr std::ptrdiff_t m_flPostponeFireReadyTime = 0xdec; + constexpr std::ptrdiff_t m_bInReload = 0xdf0; + constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xdf1; + constexpr std::ptrdiff_t m_flDroppedAtTime = 0xdf4; + constexpr std::ptrdiff_t m_bIsHauledBack = 0xdf8; + constexpr std::ptrdiff_t m_bSilencerOn = 0xdf9; + constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xdfc; + constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xe00; + constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xe04; + constexpr std::ptrdiff_t m_bCanBePickedUp = 0xe10; + constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xe11; + constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xe14; + constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xe18; + constexpr std::ptrdiff_t m_hPrevOwner = 0xe1c; + constexpr std::ptrdiff_t m_nDropTick = 0xe20; + constexpr std::ptrdiff_t m_donated = 0xe44; + constexpr std::ptrdiff_t m_fLastShotTime = 0xe48; + constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xe4c; + constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xe4d; + constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xe4e; + constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xe50; + constexpr std::ptrdiff_t m_IronSightController = 0xe58; + constexpr std::ptrdiff_t m_iIronSightMode = 0xe70; + constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xe74; + constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xe78; +} + +namespace CWeaponCSBaseGun { + constexpr std::ptrdiff_t m_zoomLevel = 0xe80; + constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xe84; + constexpr std::ptrdiff_t m_silencedModelIndex = 0xe90; + constexpr std::ptrdiff_t m_inPrecache = 0xe94; + constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xe95; + constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xe96; + constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xe97; + constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xe98; + constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xe99; +} + +namespace CWeaponCSBaseVData { + constexpr std::ptrdiff_t m_WeaponType = 0x240; + constexpr std::ptrdiff_t m_WeaponCategory = 0x244; + constexpr std::ptrdiff_t m_szViewModel = 0x248; + constexpr std::ptrdiff_t m_szPlayerModel = 0x328; + constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x408; + constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x4e8; + constexpr std::ptrdiff_t m_szMagazineModel = 0x5c8; + constexpr std::ptrdiff_t m_szHeatEffect = 0x6a8; + constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x788; + constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x868; + constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0x948; + constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xa28; + constexpr std::ptrdiff_t m_szTracerParticle = 0xb08; + constexpr std::ptrdiff_t m_GearSlot = 0xbe8; + constexpr std::ptrdiff_t m_GearSlotPosition = 0xbec; + constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xbf0; + constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xbf8; + constexpr std::ptrdiff_t m_nPrice = 0xc00; + constexpr std::ptrdiff_t m_nKillAward = 0xc04; + constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xc08; + constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xc0c; + constexpr std::ptrdiff_t m_bMeleeWeapon = 0xc10; + constexpr std::ptrdiff_t m_bHasBurstMode = 0xc11; + constexpr std::ptrdiff_t m_bIsRevolver = 0xc12; + constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xc13; + constexpr std::ptrdiff_t m_szName = 0xc18; + constexpr std::ptrdiff_t m_szAnimExtension = 0xc20; + constexpr std::ptrdiff_t m_eSilencerType = 0xc28; + constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xc2c; + constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xc30; + constexpr std::ptrdiff_t m_flCycleTime = 0xc34; + constexpr std::ptrdiff_t m_flMaxSpeed = 0xc3c; + constexpr std::ptrdiff_t m_flSpread = 0xc44; + constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xc4c; + constexpr std::ptrdiff_t m_flInaccuracyStand = 0xc54; + constexpr std::ptrdiff_t m_flInaccuracyJump = 0xc5c; + constexpr std::ptrdiff_t m_flInaccuracyLand = 0xc64; + constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xc6c; + constexpr std::ptrdiff_t m_flInaccuracyFire = 0xc74; + constexpr std::ptrdiff_t m_flInaccuracyMove = 0xc7c; + constexpr std::ptrdiff_t m_flRecoilAngle = 0xc84; + constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xc8c; + constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xc94; + constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xc9c; + constexpr std::ptrdiff_t m_nTracerFrequency = 0xca4; + constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xcac; + constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xcb0; + constexpr std::ptrdiff_t m_flInaccuracyReload = 0xcb4; + constexpr std::ptrdiff_t m_nRecoilSeed = 0xcb8; + constexpr std::ptrdiff_t m_nSpreadSeed = 0xcbc; + constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xcc0; + constexpr std::ptrdiff_t m_flIdleInterval = 0xcc4; + constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xcc8; + constexpr std::ptrdiff_t m_flHeatPerShot = 0xccc; + constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xcd0; + constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xcd4; + constexpr std::ptrdiff_t m_flBotAudibleRange = 0xcd8; + constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xce0; + constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xce8; + constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xce9; + constexpr std::ptrdiff_t m_nZoomLevels = 0xcec; + constexpr std::ptrdiff_t m_nZoomFOV1 = 0xcf0; + constexpr std::ptrdiff_t m_nZoomFOV2 = 0xcf4; + constexpr std::ptrdiff_t m_flZoomTime0 = 0xcf8; + constexpr std::ptrdiff_t m_flZoomTime1 = 0xcfc; + constexpr std::ptrdiff_t m_flZoomTime2 = 0xd00; + constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xd04; + constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xd08; + constexpr std::ptrdiff_t m_flIronSightFOV = 0xd0c; + constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xd10; + constexpr std::ptrdiff_t m_flIronSightLooseness = 0xd14; + constexpr std::ptrdiff_t m_angPivotAngle = 0xd18; + constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xd24; + constexpr std::ptrdiff_t m_nDamage = 0xd30; + constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xd34; + constexpr std::ptrdiff_t m_flArmorRatio = 0xd38; + constexpr std::ptrdiff_t m_flPenetration = 0xd3c; + constexpr std::ptrdiff_t m_flRange = 0xd40; + constexpr std::ptrdiff_t m_flRangeModifier = 0xd44; + constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xd48; + constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xd4c; + constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xd50; + constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xd54; + constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xd58; + constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xd5c; + constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xd60; + constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xd64; + constexpr std::ptrdiff_t m_flThrowVelocity = 0xd68; + constexpr std::ptrdiff_t m_vSmokeColor = 0xd6c; + constexpr std::ptrdiff_t m_szAnimClass = 0xd78; +} + +namespace CWeaponShield { + constexpr std::ptrdiff_t m_flBulletDamageAbsorbed = 0xea0; + constexpr std::ptrdiff_t m_flLastBulletHitSoundTime = 0xea4; + constexpr std::ptrdiff_t m_flDisplayHealth = 0xea8; +} + +namespace CWeaponTaser { + constexpr std::ptrdiff_t m_fFireTime = 0xea0; +} + +namespace CommandToolCommand_t { + constexpr std::ptrdiff_t m_bEnabled = 0x0; + constexpr std::ptrdiff_t m_bOpened = 0x1; + constexpr std::ptrdiff_t m_InternalId = 0x4; + constexpr std::ptrdiff_t m_ShortName = 0x8; + constexpr std::ptrdiff_t m_ExecMode = 0x10; + constexpr std::ptrdiff_t m_SpawnGroup = 0x18; + constexpr std::ptrdiff_t m_PeriodicExecDelay = 0x20; + constexpr std::ptrdiff_t m_SpecType = 0x24; + constexpr std::ptrdiff_t m_EntitySpec = 0x28; + constexpr std::ptrdiff_t m_Commands = 0x30; + constexpr std::ptrdiff_t m_SetDebugBits = 0x38; + constexpr std::ptrdiff_t m_ClearDebugBits = 0x40; +} + +namespace ConceptHistory_t { + constexpr std::ptrdiff_t timeSpoken = 0x0; + constexpr std::ptrdiff_t m_response = 0x8; +} + +namespace ConstraintSoundInfo { + constexpr std::ptrdiff_t m_vSampler = 0x8; + constexpr std::ptrdiff_t m_soundProfile = 0x20; + constexpr std::ptrdiff_t m_forwardAxis = 0x40; + constexpr std::ptrdiff_t m_iszTravelSoundFwd = 0x50; + constexpr std::ptrdiff_t m_iszTravelSoundBack = 0x58; + constexpr std::ptrdiff_t m_iszReversalSounds = 0x68; + constexpr std::ptrdiff_t m_bPlayTravelSound = 0x80; + constexpr std::ptrdiff_t m_bPlayReversalSound = 0x81; +} + +namespace CountdownTimer { + constexpr std::ptrdiff_t m_duration = 0x8; + constexpr std::ptrdiff_t m_timestamp = 0xc; + constexpr std::ptrdiff_t m_timescale = 0x10; + constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; +} + +namespace EngineCountdownTimer { + constexpr std::ptrdiff_t m_duration = 0x8; + constexpr std::ptrdiff_t m_timestamp = 0xc; + constexpr std::ptrdiff_t m_timescale = 0x10; +} + +namespace EntityRenderAttribute_t { + constexpr std::ptrdiff_t m_ID = 0x30; + constexpr std::ptrdiff_t m_Values = 0x34; +} + +namespace EntitySpottedState_t { + constexpr std::ptrdiff_t m_bSpotted = 0x8; + constexpr std::ptrdiff_t m_bSpottedByMask = 0xc; +} + +namespace Extent { + constexpr std::ptrdiff_t lo = 0x0; + constexpr std::ptrdiff_t hi = 0xc; +} + +namespace FilterDamageType { + constexpr std::ptrdiff_t m_iDamageType = 0x508; +} + +namespace FilterHealth { + constexpr std::ptrdiff_t m_bAdrenalineActive = 0x508; + constexpr std::ptrdiff_t m_iHealthMin = 0x50c; + constexpr std::ptrdiff_t m_iHealthMax = 0x510; +} + +namespace FilterTeam { + constexpr std::ptrdiff_t m_iFilterTeam = 0x508; +} + +namespace GameAmmoTypeInfo_t { + constexpr std::ptrdiff_t m_nBuySize = 0x38; + constexpr std::ptrdiff_t m_nCost = 0x3c; +} + +namespace GameTick_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace GameTime_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace HullFlags_t { + constexpr std::ptrdiff_t m_bHull_Human = 0x0; + constexpr std::ptrdiff_t m_bHull_SmallCentered = 0x1; + constexpr std::ptrdiff_t m_bHull_WideHuman = 0x2; + constexpr std::ptrdiff_t m_bHull_Tiny = 0x3; + constexpr std::ptrdiff_t m_bHull_Medium = 0x4; + constexpr std::ptrdiff_t m_bHull_TinyCentered = 0x5; + constexpr std::ptrdiff_t m_bHull_Large = 0x6; + constexpr std::ptrdiff_t m_bHull_LargeCentered = 0x7; + constexpr std::ptrdiff_t m_bHull_MediumTall = 0x8; + constexpr std::ptrdiff_t m_bHull_Small = 0x9; +} + +namespace IntervalTimer { + constexpr std::ptrdiff_t m_timestamp = 0x8; + constexpr std::ptrdiff_t m_nWorldGroupId = 0xc; +} + +namespace ModelConfigHandle_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace ParticleIndex_t { + constexpr std::ptrdiff_t m_Value = 0x0; +} + +namespace PhysicsRagdollPose_t { + constexpr std::ptrdiff_t __m_pChainEntity = 0x8; + constexpr std::ptrdiff_t m_Transforms = 0x30; + constexpr std::ptrdiff_t m_hOwner = 0x48; +} + +namespace RagdollCreationParams_t { + constexpr std::ptrdiff_t m_vForce = 0x0; + constexpr std::ptrdiff_t m_nForceBone = 0xc; +} + +namespace RelationshipOverride_t { + constexpr std::ptrdiff_t entity = 0x8; + constexpr std::ptrdiff_t classType = 0xc; +} + +namespace Relationship_t { + constexpr std::ptrdiff_t disposition = 0x0; + constexpr std::ptrdiff_t priority = 0x4; +} + +namespace ResponseContext_t { + constexpr std::ptrdiff_t m_iszName = 0x0; + constexpr std::ptrdiff_t m_iszValue = 0x8; + constexpr std::ptrdiff_t m_fExpirationTime = 0x10; +} + +namespace ResponseFollowup { + constexpr std::ptrdiff_t followup_concept = 0x0; + constexpr std::ptrdiff_t followup_contexts = 0x8; + constexpr std::ptrdiff_t followup_delay = 0x10; + constexpr std::ptrdiff_t followup_target = 0x14; + constexpr std::ptrdiff_t followup_entityiotarget = 0x1c; + constexpr std::ptrdiff_t followup_entityioinput = 0x24; + constexpr std::ptrdiff_t followup_entityiodelay = 0x2c; + constexpr std::ptrdiff_t bFired = 0x30; +} + +namespace ResponseParams { + constexpr std::ptrdiff_t odds = 0x10; + constexpr std::ptrdiff_t flags = 0x12; + constexpr std::ptrdiff_t m_pFollowup = 0x18; +} + +namespace SellbackPurchaseEntry_t { + constexpr std::ptrdiff_t m_unDefIdx = 0x30; + constexpr std::ptrdiff_t m_nCost = 0x34; + constexpr std::ptrdiff_t m_nPrevArmor = 0x38; + constexpr std::ptrdiff_t m_bPrevHelmet = 0x3c; + constexpr std::ptrdiff_t m_hItem = 0x40; +} + +namespace SimpleConstraintSoundProfile { + constexpr std::ptrdiff_t eKeypoints = 0x8; + constexpr std::ptrdiff_t m_keyPoints = 0xc; + constexpr std::ptrdiff_t m_reversalSoundThresholds = 0x14; +} + +namespace SpawnPoint { + constexpr std::ptrdiff_t m_iPriority = 0x4b0; + constexpr std::ptrdiff_t m_bEnabled = 0x4b4; + constexpr std::ptrdiff_t m_nType = 0x4b8; +} + +namespace SpawnPointCoopEnemy { + constexpr std::ptrdiff_t m_szWeaponsToGive = 0x4c0; + constexpr std::ptrdiff_t m_szPlayerModelToUse = 0x4c8; + constexpr std::ptrdiff_t m_nArmorToSpawnWith = 0x4d0; + constexpr std::ptrdiff_t m_nDefaultBehavior = 0x4d4; + constexpr std::ptrdiff_t m_nBotDifficulty = 0x4d8; + constexpr std::ptrdiff_t m_bIsAgressive = 0x4dc; + constexpr std::ptrdiff_t m_bStartAsleep = 0x4dd; + constexpr std::ptrdiff_t m_flHideRadius = 0x4e0; + constexpr std::ptrdiff_t m_szBehaviorTreeFile = 0x4f0; +} + +namespace SummaryTakeDamageInfo_t { + constexpr std::ptrdiff_t nSummarisedCount = 0x0; + constexpr std::ptrdiff_t info = 0x8; + constexpr std::ptrdiff_t result = 0xa8; + constexpr std::ptrdiff_t hTarget = 0xb0; +} + +namespace VPhysicsCollisionAttribute_t { + constexpr std::ptrdiff_t m_nInteractsAs = 0x8; + constexpr std::ptrdiff_t m_nInteractsWith = 0x10; + constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; + constexpr std::ptrdiff_t m_nEntityId = 0x20; + constexpr std::ptrdiff_t m_nOwnerId = 0x24; + constexpr std::ptrdiff_t m_nHierarchyId = 0x28; + constexpr std::ptrdiff_t m_nCollisionGroup = 0x2a; + constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2b; +} + +namespace VelocitySampler { + constexpr std::ptrdiff_t m_prevSample = 0x0; + constexpr std::ptrdiff_t m_fPrevSampleTime = 0xc; + constexpr std::ptrdiff_t m_fIdealSampleRate = 0x10; +} + +namespace ViewAngleServerChange_t { + constexpr std::ptrdiff_t nType = 0x30; + constexpr std::ptrdiff_t qAngle = 0x34; + constexpr std::ptrdiff_t nIndex = 0x40; +} + +namespace WeaponPurchaseCount_t { + constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; + constexpr std::ptrdiff_t m_nCount = 0x32; +} + +namespace WeaponPurchaseTracker_t { + constexpr std::ptrdiff_t m_weaponPurchases = 0x8; +} + +namespace audioparams_t { + constexpr std::ptrdiff_t localSound = 0x8; + constexpr std::ptrdiff_t soundscapeIndex = 0x68; + constexpr std::ptrdiff_t localBits = 0x6c; + constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; + constexpr std::ptrdiff_t soundEventHash = 0x74; +} + +namespace dynpitchvol_base_t { + constexpr std::ptrdiff_t preset = 0x0; + constexpr std::ptrdiff_t pitchrun = 0x4; + constexpr std::ptrdiff_t pitchstart = 0x8; + constexpr std::ptrdiff_t spinup = 0xc; + constexpr std::ptrdiff_t spindown = 0x10; + constexpr std::ptrdiff_t volrun = 0x14; + constexpr std::ptrdiff_t volstart = 0x18; + constexpr std::ptrdiff_t fadein = 0x1c; + constexpr std::ptrdiff_t fadeout = 0x20; + constexpr std::ptrdiff_t lfotype = 0x24; + constexpr std::ptrdiff_t lforate = 0x28; + constexpr std::ptrdiff_t lfomodpitch = 0x2c; + constexpr std::ptrdiff_t lfomodvol = 0x30; + constexpr std::ptrdiff_t cspinup = 0x34; + constexpr std::ptrdiff_t cspincount = 0x38; + constexpr std::ptrdiff_t pitch = 0x3c; + constexpr std::ptrdiff_t spinupsav = 0x40; + constexpr std::ptrdiff_t spindownsav = 0x44; + constexpr std::ptrdiff_t pitchfrac = 0x48; + constexpr std::ptrdiff_t vol = 0x4c; + constexpr std::ptrdiff_t fadeinsav = 0x50; + constexpr std::ptrdiff_t fadeoutsav = 0x54; + constexpr std::ptrdiff_t volfrac = 0x58; + constexpr std::ptrdiff_t lfofrac = 0x5c; + constexpr std::ptrdiff_t lfomult = 0x60; +} + +namespace fogparams_t { + constexpr std::ptrdiff_t dirPrimary = 0x8; + constexpr std::ptrdiff_t colorPrimary = 0x14; + constexpr std::ptrdiff_t colorSecondary = 0x18; + constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1c; + constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; + constexpr std::ptrdiff_t start = 0x24; + constexpr std::ptrdiff_t end = 0x28; + constexpr std::ptrdiff_t farz = 0x2c; + constexpr std::ptrdiff_t maxdensity = 0x30; + constexpr std::ptrdiff_t exponent = 0x34; + constexpr std::ptrdiff_t HDRColorScale = 0x38; + constexpr std::ptrdiff_t skyboxFogFactor = 0x3c; + constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; + constexpr std::ptrdiff_t startLerpTo = 0x44; + constexpr std::ptrdiff_t endLerpTo = 0x48; + constexpr std::ptrdiff_t maxdensityLerpTo = 0x4c; + constexpr std::ptrdiff_t lerptime = 0x50; + constexpr std::ptrdiff_t duration = 0x54; + constexpr std::ptrdiff_t blendtobackground = 0x58; + constexpr std::ptrdiff_t scattering = 0x5c; + constexpr std::ptrdiff_t locallightscale = 0x60; + constexpr std::ptrdiff_t enable = 0x64; + constexpr std::ptrdiff_t blend = 0x65; + constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; + constexpr std::ptrdiff_t m_bPadding = 0x67; +} + +namespace fogplayerparams_t { + constexpr std::ptrdiff_t m_hCtrl = 0x8; + constexpr std::ptrdiff_t m_flTransitionTime = 0xc; + constexpr std::ptrdiff_t m_OldColor = 0x10; + constexpr std::ptrdiff_t m_flOldStart = 0x14; + constexpr std::ptrdiff_t m_flOldEnd = 0x18; + constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1c; + constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; + constexpr std::ptrdiff_t m_flOldFarZ = 0x24; + constexpr std::ptrdiff_t m_NewColor = 0x28; + constexpr std::ptrdiff_t m_flNewStart = 0x2c; + constexpr std::ptrdiff_t m_flNewEnd = 0x30; + constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; + constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; + constexpr std::ptrdiff_t m_flNewFarZ = 0x3c; +} + +namespace hudtextparms_t { + constexpr std::ptrdiff_t color1 = 0x0; + constexpr std::ptrdiff_t color2 = 0x4; + constexpr std::ptrdiff_t effect = 0x8; + constexpr std::ptrdiff_t channel = 0x9; + constexpr std::ptrdiff_t x = 0xc; + constexpr std::ptrdiff_t y = 0x10; +} + +namespace lerpdata_t { + constexpr std::ptrdiff_t m_hEnt = 0x0; + constexpr std::ptrdiff_t m_MoveType = 0x4; + constexpr std::ptrdiff_t m_flStartTime = 0x8; + constexpr std::ptrdiff_t m_vecStartOrigin = 0xc; + constexpr std::ptrdiff_t m_qStartRot = 0x20; + constexpr std::ptrdiff_t m_nFXIndex = 0x30; +} + +namespace locksound_t { + constexpr std::ptrdiff_t sLockedSound = 0x8; + constexpr std::ptrdiff_t sUnlockedSound = 0x10; + constexpr std::ptrdiff_t flwaitSound = 0x18; +} + +namespace magnetted_objects_t { + constexpr std::ptrdiff_t hEntity = 0x8; +} + +namespace ragdoll_t { + constexpr std::ptrdiff_t list = 0x0; + constexpr std::ptrdiff_t boneIndex = 0x18; + constexpr std::ptrdiff_t allowStretch = 0x30; + constexpr std::ptrdiff_t unused = 0x31; +} + +namespace ragdollelement_t { + constexpr std::ptrdiff_t originParentSpace = 0x0; + constexpr std::ptrdiff_t parentIndex = 0x20; + constexpr std::ptrdiff_t m_flRadius = 0x24; +} + +namespace shard_model_desc_t { + constexpr std::ptrdiff_t m_nModelID = 0x8; + constexpr std::ptrdiff_t m_hMaterial = 0x10; + constexpr std::ptrdiff_t m_solid = 0x18; + constexpr std::ptrdiff_t m_ShatterPanelMode = 0x19; + constexpr std::ptrdiff_t m_vecPanelSize = 0x1c; + constexpr std::ptrdiff_t m_vecStressPositionA = 0x24; + constexpr std::ptrdiff_t m_vecStressPositionB = 0x2c; + constexpr std::ptrdiff_t m_vecPanelVertices = 0x38; + constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x50; + constexpr std::ptrdiff_t m_bHasParent = 0x54; + constexpr std::ptrdiff_t m_bParentFrozen = 0x55; + constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x58; + constexpr std::ptrdiff_t m_LightGroup = 0x5c; +} + +namespace sky3dparams_t { + constexpr std::ptrdiff_t scale = 0x8; + constexpr std::ptrdiff_t origin = 0xc; + constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; + constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1c; + constexpr std::ptrdiff_t fog = 0x20; + constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; +} + +namespace thinkfunc_t { + constexpr std::ptrdiff_t m_hFn = 0x8; + constexpr std::ptrdiff_t m_nContext = 0x10; + constexpr std::ptrdiff_t m_nNextThinkTick = 0x14; + constexpr std::ptrdiff_t m_nLastThinkTick = 0x18; +} \ No newline at end of file diff --git a/generated/server.dll.json b/generated/server.dll.json index adce0af..68ba08d 100644 --- a/generated/server.dll.json +++ b/generated/server.dll.json @@ -104,7 +104,7 @@ "m_hOuter": 36, "m_iReapplyProvisionParity": 32 }, - "CAttributeManager::cached_attribute_float_t": { + "CAttributeManager_cached_attribute_float_t": { "flIn": 0, "flOut": 16, "iAttribHook": 8 @@ -2661,11 +2661,11 @@ "m_location": 44, "m_windRadius": 20 }, - "CEnvWindShared::WindAveEvent_t": { + "CEnvWindShared_WindAveEvent_t": { "m_flAveWindSpeed": 4, "m_flStartWindSpeed": 0 }, - "CEnvWindShared::WindVariationEvent_t": { + "CEnvWindShared_WindVariationEvent_t": { "m_flWindAngleVariation": 0, "m_flWindSpeedVariation": 4 }, @@ -4913,7 +4913,7 @@ "CResponseQueue": { "m_ExpresserTargets": 80 }, - "CResponseQueue::CDeferredResponse": { + "CResponseQueue_CDeferredResponse": { "m_bResponseValid": 568, "m_contexts": 16, "m_fDispatchTime": 64, diff --git a/generated/server.dll.rs b/generated/server.dll.rs new file mode 100644 index 0000000..091f845 --- /dev/null +++ b/generated/server.dll.rs @@ -0,0 +1,7528 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ActiveModelConfig_t { + pub const m_Handle: usize = 0x28; + pub const m_Name: usize = 0x30; + pub const m_AssociatedEntities: usize = 0x38; + pub const m_AssociatedEntityNames: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AmmoIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AmmoTypeInfo_t { + pub const m_nMaxCarry: usize = 0x10; + pub const m_nSplashSize: usize = 0x1c; + pub const m_nFlags: usize = 0x24; + pub const m_flMass: usize = 0x28; + pub const m_flSpeed: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AnimationUpdateListHandle_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAISound { + pub const m_iSoundType: usize = 0x4b0; + pub const m_iSoundContext: usize = 0x4b4; + pub const m_iVolume: usize = 0x4b8; + pub const m_iSoundIndex: usize = 0x4bc; + pub const m_flDuration: usize = 0x4c0; + pub const m_iszProxyEntityName: usize = 0x4c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAI_ChangeHintGroup { + pub const m_iSearchType: usize = 0x4b0; + pub const m_strSearchName: usize = 0x4b8; + pub const m_strNewHintGroup: usize = 0x4c0; + pub const m_flRadius: usize = 0x4c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAI_ChangeTarget { + pub const m_iszNewTarget: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAI_Expresser { + pub const m_flStopTalkTime: usize = 0x38; + pub const m_flStopTalkTimeWithoutDelay: usize = 0x3c; + pub const m_flBlockedTalkTime: usize = 0x40; + pub const m_voicePitch: usize = 0x44; + pub const m_flLastTimeAcceptedSpeak: usize = 0x48; + pub const m_bAllowSpeakingInterrupts: usize = 0x4c; + pub const m_bConsiderSceneInvolvementAsSpeech: usize = 0x4d; + pub const m_nLastSpokenPriority: usize = 0x50; + pub const m_pOuter: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAI_ExpresserWithFollowup { + pub const m_pPostponedFollowup: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAmbientGeneric { + pub const m_radius: usize = 0x4b0; + pub const m_flMaxRadius: usize = 0x4b4; + pub const m_iSoundLevel: usize = 0x4b8; + pub const m_dpv: usize = 0x4bc; + pub const m_fActive: usize = 0x520; + pub const m_fLooping: usize = 0x521; + pub const m_iszSound: usize = 0x528; + pub const m_sSourceEntName: usize = 0x530; + pub const m_hSoundSource: usize = 0x538; + pub const m_nSoundSourceEntIndex: usize = 0x53c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphNetworkedVariables { + pub const m_PredNetBoolVariables: usize = 0x8; + pub const m_PredNetByteVariables: usize = 0x20; + pub const m_PredNetUInt16Variables: usize = 0x38; + pub const m_PredNetIntVariables: usize = 0x50; + pub const m_PredNetUInt32Variables: usize = 0x68; + pub const m_PredNetUInt64Variables: usize = 0x80; + pub const m_PredNetFloatVariables: usize = 0x98; + pub const m_PredNetVectorVariables: usize = 0xb0; + pub const m_PredNetQuaternionVariables: usize = 0xc8; + pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xe0; + pub const m_OwnerOnlyPredNetByteVariables: usize = 0xf8; + pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x110; + pub const m_OwnerOnlyPredNetIntVariables: usize = 0x128; + pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x140; + pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x158; + pub const m_OwnerOnlyPredNetFloatVariables: usize = 0x170; + pub const m_OwnerOnlyPredNetVectorVariables: usize = 0x188; + pub const m_OwnerOnlyPredNetQuaternionVariables: usize = 0x1a0; + pub const m_nBoolVariablesCount: usize = 0x1b8; + pub const m_nOwnerOnlyBoolVariablesCount: usize = 0x1bc; + pub const m_nRandomSeedOffset: usize = 0x1c0; + pub const m_flLastTeleportTime: usize = 0x1c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAnimGraphTagRef { + pub const m_nTagIndex: usize = 0x0; + pub const m_tagName: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeContainer { + pub const m_Item: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeList { + pub const m_Attributes: usize = 0x8; + pub const m_pManager: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeManager { + pub const m_Providers: usize = 0x8; + pub const m_iReapplyProvisionParity: usize = 0x20; + pub const m_hOuter: usize = 0x24; + pub const m_bPreventLoopback: usize = 0x28; + pub const m_ProviderType: usize = 0x2c; + pub const m_CachedResults: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CAttributeManager_cached_attribute_float_t { + pub const flIn: usize = 0x0; + pub const iAttribHook: usize = 0x8; + pub const flOut: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBRC4Target { + pub const m_hPlayerThatActivatedMe: usize = 0x958; + pub const m_bBrokenOpen: usize = 0x95c; + pub const m_flRadius: usize = 0x960; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBarnLight { + pub const m_bEnabled: usize = 0x700; + pub const m_nColorMode: usize = 0x704; + pub const m_Color: usize = 0x708; + pub const m_flColorTemperature: usize = 0x70c; + pub const m_flBrightness: usize = 0x710; + pub const m_flBrightnessScale: usize = 0x714; + pub const m_nDirectLight: usize = 0x718; + pub const m_nBakedShadowIndex: usize = 0x71c; + pub const m_nLuminaireShape: usize = 0x720; + pub const m_flLuminaireSize: usize = 0x724; + pub const m_flLuminaireAnisotropy: usize = 0x728; + pub const m_LightStyleString: usize = 0x730; + pub const m_flLightStyleStartTime: usize = 0x738; + pub const m_QueuedLightStyleStrings: usize = 0x740; + pub const m_LightStyleEvents: usize = 0x758; + pub const m_LightStyleTargets: usize = 0x770; + pub const m_StyleEvent: usize = 0x788; + pub const m_StyleRadianceVar: usize = 0x828; + pub const m_StyleVar: usize = 0x830; + pub const m_hLightCookie: usize = 0x858; + pub const m_flShape: usize = 0x860; + pub const m_flSoftX: usize = 0x864; + pub const m_flSoftY: usize = 0x868; + pub const m_flSkirt: usize = 0x86c; + pub const m_flSkirtNear: usize = 0x870; + pub const m_vSizeParams: usize = 0x874; + pub const m_flRange: usize = 0x880; + pub const m_vShear: usize = 0x884; + pub const m_nBakeSpecularToCubemaps: usize = 0x890; + pub const m_vBakeSpecularToCubemapsSize: usize = 0x894; + pub const m_nCastShadows: usize = 0x8a0; + pub const m_nShadowMapSize: usize = 0x8a4; + pub const m_nShadowPriority: usize = 0x8a8; + pub const m_bContactShadow: usize = 0x8ac; + pub const m_nBounceLight: usize = 0x8b0; + pub const m_flBounceScale: usize = 0x8b4; + pub const m_flMinRoughness: usize = 0x8b8; + pub const m_vAlternateColor: usize = 0x8bc; + pub const m_fAlternateColorBrightness: usize = 0x8c8; + pub const m_nFog: usize = 0x8cc; + pub const m_flFogStrength: usize = 0x8d0; + pub const m_nFogShadows: usize = 0x8d4; + pub const m_flFogScale: usize = 0x8d8; + pub const m_flFadeSizeStart: usize = 0x8dc; + pub const m_flFadeSizeEnd: usize = 0x8e0; + pub const m_flShadowFadeSizeStart: usize = 0x8e4; + pub const m_flShadowFadeSizeEnd: usize = 0x8e8; + pub const m_bPrecomputedFieldsValid: usize = 0x8ec; + pub const m_vPrecomputedBoundsMins: usize = 0x8f0; + pub const m_vPrecomputedBoundsMaxs: usize = 0x8fc; + pub const m_vPrecomputedOBBOrigin: usize = 0x908; + pub const m_vPrecomputedOBBAngles: usize = 0x914; + pub const m_vPrecomputedOBBExtent: usize = 0x920; + pub const m_bPvsModifyEntity: usize = 0x92c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseAnimGraph { + pub const m_bInitiallyPopulateInterpHistory: usize = 0x708; + pub const m_bShouldAnimateDuringGameplayPause: usize = 0x709; + pub const m_pChoreoServices: usize = 0x710; + pub const m_bAnimGraphUpdateEnabled: usize = 0x718; + pub const m_flLastEventAnimTime: usize = 0x7ac; + pub const m_hAnimationUpdate: usize = 0x7b4; + pub const m_flMaxSlopeDistance: usize = 0x7b8; + pub const m_vLastSlopeCheckPos: usize = 0x7bc; + pub const m_bAnimGraphDirty: usize = 0x7c8; + pub const m_vecForce: usize = 0x7cc; + pub const m_nForceBone: usize = 0x7d8; + pub const m_pRagdollPose: usize = 0x7f0; + pub const m_bClientRagdoll: usize = 0x7f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseAnimGraphController { + pub const m_baseLayer: usize = 0x10; + pub const m_animGraphNetworkedVars: usize = 0x38; + pub const m_bSequenceFinished: usize = 0x210; + pub const m_flLastEventCycle: usize = 0x214; + pub const m_flPlaybackRate: usize = 0x218; + pub const m_flPrevAnimTime: usize = 0x220; + pub const m_bClientSideAnimation: usize = 0x224; + pub const m_bNetworkedAnimationInputsChanged: usize = 0x225; + pub const m_nNewSequenceParity: usize = 0x228; + pub const m_nResetEventsParity: usize = 0x22c; + pub const m_nAnimLoopMode: usize = 0x230; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseButton { + pub const m_angMoveEntitySpace: usize = 0x780; + pub const m_fStayPushed: usize = 0x78c; + pub const m_fRotating: usize = 0x78d; + pub const m_ls: usize = 0x790; + pub const m_sUseSound: usize = 0x7b0; + pub const m_sLockedSound: usize = 0x7b8; + pub const m_sUnlockedSound: usize = 0x7c0; + pub const m_bLocked: usize = 0x7c8; + pub const m_bDisabled: usize = 0x7c9; + pub const m_flUseLockedTime: usize = 0x7cc; + pub const m_bSolidBsp: usize = 0x7d0; + pub const m_OnDamaged: usize = 0x7d8; + pub const m_OnPressed: usize = 0x800; + pub const m_OnUseLocked: usize = 0x828; + pub const m_OnIn: usize = 0x850; + pub const m_OnOut: usize = 0x878; + pub const m_nState: usize = 0x8a0; + pub const m_hConstraint: usize = 0x8a4; + pub const m_hConstraintParent: usize = 0x8a8; + pub const m_bForceNpcExclude: usize = 0x8ac; + pub const m_sGlowEntity: usize = 0x8b0; + pub const m_glowEntity: usize = 0x8b8; + pub const m_usable: usize = 0x8bc; + pub const m_szDisplayText: usize = 0x8c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseCSGrenade { + pub const m_bRedraw: usize = 0xea0; + pub const m_bIsHeldByPlayer: usize = 0xea1; + pub const m_bPinPulled: usize = 0xea2; + pub const m_bJumpThrow: usize = 0xea3; + pub const m_eThrowStatus: usize = 0xea4; + pub const m_fThrowTime: usize = 0xea8; + pub const m_flThrowStrength: usize = 0xeac; + pub const m_flThrowStrengthApproach: usize = 0xeb0; + pub const m_fDropTime: usize = 0xeb4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseCSGrenadeProjectile { + pub const m_vInitialVelocity: usize = 0xa68; + pub const m_nBounces: usize = 0xa74; + pub const m_nExplodeEffectIndex: usize = 0xa78; + pub const m_nExplodeEffectTickBegin: usize = 0xa80; + pub const m_vecExplodeEffectOrigin: usize = 0xa84; + pub const m_unOGSExtraFlags: usize = 0xa90; + pub const m_bDetonationRecorded: usize = 0xa91; + pub const m_flDetonateTime: usize = 0xa94; + pub const m_nItemIndex: usize = 0xa98; + pub const m_vecOriginalSpawnLocation: usize = 0xa9c; + pub const m_flLastBounceSoundTime: usize = 0xaa8; + pub const m_vecGrenadeSpin: usize = 0xaac; + pub const m_vecLastHitSurfaceNormal: usize = 0xab8; + pub const m_nTicksAtZeroVelocity: usize = 0xac4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseClientUIEntity { + pub const m_bEnabled: usize = 0x700; + pub const m_DialogXMLName: usize = 0x708; + pub const m_PanelClassName: usize = 0x710; + pub const m_PanelID: usize = 0x718; + pub const m_CustomOutput0: usize = 0x720; + pub const m_CustomOutput1: usize = 0x748; + pub const m_CustomOutput2: usize = 0x770; + pub const m_CustomOutput3: usize = 0x798; + pub const m_CustomOutput4: usize = 0x7c0; + pub const m_CustomOutput5: usize = 0x7e8; + pub const m_CustomOutput6: usize = 0x810; + pub const m_CustomOutput7: usize = 0x838; + pub const m_CustomOutput8: usize = 0x860; + pub const m_CustomOutput9: usize = 0x888; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseCombatCharacter { + pub const m_bForceServerRagdoll: usize = 0x9c0; + pub const m_hMyWearables: usize = 0x9c8; + pub const m_flFieldOfView: usize = 0x9e0; + pub const m_impactEnergyScale: usize = 0x9e4; + pub const m_LastHitGroup: usize = 0x9e8; + pub const m_bApplyStressDamage: usize = 0x9ec; + pub const m_bloodColor: usize = 0x9f0; + pub const m_navMeshID: usize = 0xa50; + pub const m_iDamageCount: usize = 0xa54; + pub const m_pVecRelationships: usize = 0xa58; + pub const m_strRelationships: usize = 0xa60; + pub const m_eHull: usize = 0xa68; + pub const m_nNavHullIdx: usize = 0xa6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseDMStart { + pub const m_Master: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseDoor { + pub const m_angMoveEntitySpace: usize = 0x790; + pub const m_vecMoveDirParentSpace: usize = 0x79c; + pub const m_ls: usize = 0x7a8; + pub const m_bForceClosed: usize = 0x7c8; + pub const m_bDoorGroup: usize = 0x7c9; + pub const m_bLocked: usize = 0x7ca; + pub const m_bIgnoreDebris: usize = 0x7cb; + pub const m_eSpawnPosition: usize = 0x7cc; + pub const m_flBlockDamage: usize = 0x7d0; + pub const m_NoiseMoving: usize = 0x7d8; + pub const m_NoiseArrived: usize = 0x7e0; + pub const m_NoiseMovingClosed: usize = 0x7e8; + pub const m_NoiseArrivedClosed: usize = 0x7f0; + pub const m_ChainTarget: usize = 0x7f8; + pub const m_OnBlockedClosing: usize = 0x800; + pub const m_OnBlockedOpening: usize = 0x828; + pub const m_OnUnblockedClosing: usize = 0x850; + pub const m_OnUnblockedOpening: usize = 0x878; + pub const m_OnFullyClosed: usize = 0x8a0; + pub const m_OnFullyOpen: usize = 0x8c8; + pub const m_OnClose: usize = 0x8f0; + pub const m_OnOpen: usize = 0x918; + pub const m_OnLockedUse: usize = 0x940; + pub const m_bLoopMoveSound: usize = 0x968; + pub const m_bCreateNavObstacle: usize = 0x980; + pub const m_isChaining: usize = 0x981; + pub const m_bIsUsable: usize = 0x982; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseEntity { + pub const m_CBodyComponent: usize = 0x30; + pub const m_NetworkTransmitComponent: usize = 0x38; + pub const m_aThinkFunctions: usize = 0x228; + pub const m_iCurrentThinkContext: usize = 0x240; + pub const m_nLastThinkTick: usize = 0x244; + pub const m_isSteadyState: usize = 0x250; + pub const m_lastNetworkChange: usize = 0x258; + pub const m_ResponseContexts: usize = 0x268; + pub const m_iszResponseContext: usize = 0x280; + pub const m_iHealth: usize = 0x2a8; + pub const m_iMaxHealth: usize = 0x2ac; + pub const m_lifeState: usize = 0x2b0; + pub const m_flDamageAccumulator: usize = 0x2b4; + pub const m_bTakesDamage: usize = 0x2b8; + pub const m_nTakeDamageFlags: usize = 0x2bc; + pub const m_MoveCollide: usize = 0x2c1; + pub const m_MoveType: usize = 0x2c2; + pub const m_nWaterTouch: usize = 0x2c3; + pub const m_nSlimeTouch: usize = 0x2c4; + pub const m_bRestoreInHierarchy: usize = 0x2c5; + pub const m_target: usize = 0x2c8; + pub const m_flMoveDoneTime: usize = 0x2d0; + pub const m_hDamageFilter: usize = 0x2d4; + pub const m_iszDamageFilterName: usize = 0x2d8; + pub const m_nSubclassID: usize = 0x2e0; + pub const m_flAnimTime: usize = 0x2f0; + pub const m_flSimulationTime: usize = 0x2f4; + pub const m_flCreateTime: usize = 0x2f8; + pub const m_bClientSideRagdoll: usize = 0x2fc; + pub const m_ubInterpolationFrame: usize = 0x2fd; + pub const m_vPrevVPhysicsUpdatePos: usize = 0x300; + pub const m_iTeamNum: usize = 0x30c; + pub const m_iGlobalname: usize = 0x310; + pub const m_iSentToClients: usize = 0x318; + pub const m_flSpeed: usize = 0x31c; + pub const m_sUniqueHammerID: usize = 0x320; + pub const m_spawnflags: usize = 0x328; + pub const m_nNextThinkTick: usize = 0x32c; + pub const m_nSimulationTick: usize = 0x330; + pub const m_OnKilled: usize = 0x338; + pub const m_fFlags: usize = 0x360; + pub const m_vecAbsVelocity: usize = 0x364; + pub const m_vecVelocity: usize = 0x370; + pub const m_vecBaseVelocity: usize = 0x3a0; + pub const m_nPushEnumCount: usize = 0x3ac; + pub const m_pCollision: usize = 0x3b0; + pub const m_hEffectEntity: usize = 0x3b8; + pub const m_hOwnerEntity: usize = 0x3bc; + pub const m_fEffects: usize = 0x3c0; + pub const m_hGroundEntity: usize = 0x3c4; + pub const m_flFriction: usize = 0x3c8; + pub const m_flElasticity: usize = 0x3cc; + pub const m_flGravityScale: usize = 0x3d0; + pub const m_flTimeScale: usize = 0x3d4; + pub const m_flWaterLevel: usize = 0x3d8; + pub const m_bSimulatedEveryTick: usize = 0x3dc; + pub const m_bAnimatedEveryTick: usize = 0x3dd; + pub const m_bDisableLowViolence: usize = 0x3de; + pub const m_nWaterType: usize = 0x3df; + pub const m_iEFlags: usize = 0x3e0; + pub const m_OnUser1: usize = 0x3e8; + pub const m_OnUser2: usize = 0x410; + pub const m_OnUser3: usize = 0x438; + pub const m_OnUser4: usize = 0x460; + pub const m_iInitialTeamNum: usize = 0x488; + pub const m_flNavIgnoreUntilTime: usize = 0x48c; + pub const m_vecAngVelocity: usize = 0x490; + pub const m_bNetworkQuantizeOriginAndAngles: usize = 0x49c; + pub const m_bLagCompensate: usize = 0x49d; + pub const m_flOverriddenFriction: usize = 0x4a0; + pub const m_pBlocker: usize = 0x4a4; + pub const m_flLocalTime: usize = 0x4a8; + pub const m_flVPhysicsUpdateLocalTime: usize = 0x4ac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseFilter { + pub const m_bNegated: usize = 0x4b0; + pub const m_OnPass: usize = 0x4b8; + pub const m_OnFail: usize = 0x4e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseFire { + pub const m_flScale: usize = 0x4b0; + pub const m_flStartScale: usize = 0x4b4; + pub const m_flScaleTime: usize = 0x4b8; + pub const m_nFlags: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseFlex { + pub const m_flexWeight: usize = 0x930; + pub const m_vLookTargetPosition: usize = 0x948; + pub const m_blinktoggle: usize = 0x954; + pub const m_flAllowResponsesEndTime: usize = 0x9a8; + pub const m_flLastFlexAnimationTime: usize = 0x9ac; + pub const m_nNextSceneEventId: usize = 0x9b0; + pub const m_bUpdateLayerPriorities: usize = 0x9b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseGrenade { + pub const m_OnPlayerPickup: usize = 0x9c8; + pub const m_OnExplode: usize = 0x9f0; + pub const m_bHasWarnedAI: usize = 0xa18; + pub const m_bIsSmokeGrenade: usize = 0xa19; + pub const m_bIsLive: usize = 0xa1a; + pub const m_DmgRadius: usize = 0xa1c; + pub const m_flDetonateTime: usize = 0xa20; + pub const m_flWarnAITime: usize = 0xa24; + pub const m_flDamage: usize = 0xa28; + pub const m_iszBounceSound: usize = 0xa30; + pub const m_ExplosionSound: usize = 0xa38; + pub const m_hThrower: usize = 0xa44; + pub const m_flNextAttack: usize = 0xa60; + pub const m_hOriginalThrower: usize = 0xa64; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseIssue { + pub const m_szTypeString: usize = 0x20; + pub const m_szDetailsString: usize = 0x60; + pub const m_iNumYesVotes: usize = 0x164; + pub const m_iNumNoVotes: usize = 0x168; + pub const m_iNumPotentialVotes: usize = 0x16c; + pub const m_pVoteController: usize = 0x170; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseModelEntity { + pub const m_CRenderComponent: usize = 0x4b0; + pub const m_CHitboxComponent: usize = 0x4b8; + pub const m_flDissolveStartTime: usize = 0x4e0; + pub const m_OnIgnite: usize = 0x4e8; + pub const m_nRenderMode: usize = 0x510; + pub const m_nRenderFX: usize = 0x511; + pub const m_bAllowFadeInView: usize = 0x512; + pub const m_clrRender: usize = 0x513; + pub const m_vecRenderAttributes: usize = 0x518; + pub const m_LightGroup: usize = 0x568; + pub const m_bRenderToCubemaps: usize = 0x56c; + pub const m_Collision: usize = 0x570; + pub const m_Glow: usize = 0x620; + pub const m_flGlowBackfaceMult: usize = 0x678; + pub const m_fadeMinDist: usize = 0x67c; + pub const m_fadeMaxDist: usize = 0x680; + pub const m_flFadeScale: usize = 0x684; + pub const m_flShadowStrength: usize = 0x688; + pub const m_nObjectCulling: usize = 0x68c; + pub const m_nAddDecal: usize = 0x690; + pub const m_vDecalPosition: usize = 0x694; + pub const m_vDecalForwardAxis: usize = 0x6a0; + pub const m_flDecalHealBloodRate: usize = 0x6ac; + pub const m_flDecalHealHeightRate: usize = 0x6b0; + pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0x6b8; + pub const m_vecViewOffset: usize = 0x6d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseMoveBehavior { + pub const m_iPositionInterpolator: usize = 0x510; + pub const m_iRotationInterpolator: usize = 0x514; + pub const m_flAnimStartTime: usize = 0x518; + pub const m_flAnimEndTime: usize = 0x51c; + pub const m_flAverageSpeedAcrossFrame: usize = 0x520; + pub const m_pCurrentKeyFrame: usize = 0x528; + pub const m_pTargetKeyFrame: usize = 0x530; + pub const m_pPreKeyFrame: usize = 0x538; + pub const m_pPostKeyFrame: usize = 0x540; + pub const m_flTimeIntoFrame: usize = 0x548; + pub const m_iDirection: usize = 0x54c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlatTrain { + pub const m_NoiseMoving: usize = 0x780; + pub const m_NoiseArrived: usize = 0x788; + pub const m_volume: usize = 0x798; + pub const m_flTWidth: usize = 0x79c; + pub const m_flTLength: usize = 0x7a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerController { + pub const m_nInButtonsWhichAreToggles: usize = 0x4b8; + pub const m_nTickBase: usize = 0x4c0; + pub const m_hPawn: usize = 0x4f0; + pub const m_nSplitScreenSlot: usize = 0x4f4; + pub const m_hSplitOwner: usize = 0x4f8; + pub const m_hSplitScreenPlayers: usize = 0x500; + pub const m_bIsHLTV: usize = 0x518; + pub const m_iConnected: usize = 0x51c; + pub const m_iszPlayerName: usize = 0x520; + pub const m_szNetworkIDString: usize = 0x5a0; + pub const m_fLerpTime: usize = 0x5a8; + pub const m_bLagCompensation: usize = 0x5ac; + pub const m_bPredict: usize = 0x5ad; + pub const m_bAutoKickDisabled: usize = 0x5ae; + pub const m_bIsLowViolence: usize = 0x5af; + pub const m_bGamePaused: usize = 0x5b0; + pub const m_nHighestCommandNumberReceived: usize = 0x628; + pub const m_nUsecTimestampLastUserCmdReceived: usize = 0x630; + pub const m_iIgnoreGlobalChat: usize = 0x648; + pub const m_flLastPlayerTalkTime: usize = 0x64c; + pub const m_flLastEntitySteadyState: usize = 0x650; + pub const m_nAvailableEntitySteadyState: usize = 0x654; + pub const m_bHasAnySteadyStateEnts: usize = 0x658; + pub const m_steamID: usize = 0x668; + pub const m_iDesiredFOV: usize = 0x670; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerPawn { + pub const m_pWeaponServices: usize = 0xa70; + pub const m_pItemServices: usize = 0xa78; + pub const m_pAutoaimServices: usize = 0xa80; + pub const m_pObserverServices: usize = 0xa88; + pub const m_pWaterServices: usize = 0xa90; + pub const m_pUseServices: usize = 0xa98; + pub const m_pFlashlightServices: usize = 0xaa0; + pub const m_pCameraServices: usize = 0xaa8; + pub const m_pMovementServices: usize = 0xab0; + pub const m_ServerViewAngleChanges: usize = 0xac0; + pub const m_nHighestGeneratedServerViewAngleChangeIndex: usize = 0xb10; + pub const v_angle: usize = 0xb14; + pub const v_anglePrevious: usize = 0xb20; + pub const m_iHideHUD: usize = 0xb2c; + pub const m_skybox3d: usize = 0xb30; + pub const m_fTimeLastHurt: usize = 0xbc0; + pub const m_flDeathTime: usize = 0xbc4; + pub const m_fNextSuicideTime: usize = 0xbc8; + pub const m_fInitHUD: usize = 0xbcc; + pub const m_pExpresser: usize = 0xbd0; + pub const m_hController: usize = 0xbd8; + pub const m_fHltvReplayDelay: usize = 0xbe0; + pub const m_fHltvReplayEnd: usize = 0xbe4; + pub const m_iHltvReplayEntity: usize = 0xbe8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerVData { + pub const m_sModelName: usize = 0x28; + pub const m_flHeadDamageMultiplier: usize = 0x108; + pub const m_flChestDamageMultiplier: usize = 0x118; + pub const m_flStomachDamageMultiplier: usize = 0x128; + pub const m_flArmDamageMultiplier: usize = 0x138; + pub const m_flLegDamageMultiplier: usize = 0x148; + pub const m_flHoldBreathTime: usize = 0x158; + pub const m_flDrowningDamageInterval: usize = 0x15c; + pub const m_nDrowningDamageInitial: usize = 0x160; + pub const m_nDrowningDamageMax: usize = 0x164; + pub const m_nWaterSpeed: usize = 0x168; + pub const m_flUseRange: usize = 0x16c; + pub const m_flUseAngleTolerance: usize = 0x170; + pub const m_flCrouchTime: usize = 0x174; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerWeapon { + pub const m_iState: usize = 0xcb8; + pub const m_bRemoveable: usize = 0xcbc; + pub const m_nNextPrimaryAttackTick: usize = 0xcc0; + pub const m_flNextPrimaryAttackTickRatio: usize = 0xcc4; + pub const m_nNextSecondaryAttackTick: usize = 0xcc8; + pub const m_flNextSecondaryAttackTickRatio: usize = 0xccc; + pub const m_iClip1: usize = 0xcd0; + pub const m_iClip2: usize = 0xcd4; + pub const m_pReserveAmmo: usize = 0xcd8; + pub const m_OnPlayerUse: usize = 0xce0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePlayerWeaponVData { + pub const m_szWorldModel: usize = 0x28; + pub const m_bBuiltRightHanded: usize = 0x108; + pub const m_bAllowFlipping: usize = 0x109; + pub const m_bIsFullAuto: usize = 0x10a; + pub const m_nNumBullets: usize = 0x10c; + pub const m_sMuzzleAttachment: usize = 0x110; + pub const m_szMuzzleFlashParticle: usize = 0x118; + pub const m_iFlags: usize = 0x1f8; + pub const m_nPrimaryAmmoType: usize = 0x1f9; + pub const m_nSecondaryAmmoType: usize = 0x1fa; + pub const m_iMaxClip1: usize = 0x1fc; + pub const m_iMaxClip2: usize = 0x200; + pub const m_iDefaultClip1: usize = 0x204; + pub const m_iDefaultClip2: usize = 0x208; + pub const m_iWeight: usize = 0x20c; + pub const m_bAutoSwitchTo: usize = 0x210; + pub const m_bAutoSwitchFrom: usize = 0x211; + pub const m_iRumbleEffect: usize = 0x214; + pub const m_aShootSounds: usize = 0x218; + pub const m_iSlot: usize = 0x238; + pub const m_iPosition: usize = 0x23c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseProp { + pub const m_bModelOverrodeBlockLOS: usize = 0x930; + pub const m_iShapeType: usize = 0x934; + pub const m_bConformToCollisionBounds: usize = 0x938; + pub const m_mPreferredCatchTransform: usize = 0x93c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBasePropDoor { + pub const m_flAutoReturnDelay: usize = 0xbb8; + pub const m_hDoorList: usize = 0xbc0; + pub const m_nHardwareType: usize = 0xbd8; + pub const m_bNeedsHardware: usize = 0xbdc; + pub const m_eDoorState: usize = 0xbe0; + pub const m_bLocked: usize = 0xbe4; + pub const m_closedPosition: usize = 0xbe8; + pub const m_closedAngles: usize = 0xbf4; + pub const m_hBlocker: usize = 0xc00; + pub const m_bFirstBlocked: usize = 0xc04; + pub const m_ls: usize = 0xc08; + pub const m_bForceClosed: usize = 0xc28; + pub const m_vecLatchWorldPosition: usize = 0xc2c; + pub const m_hActivator: usize = 0xc38; + pub const m_sndParamAngularSpeed: usize = 0xc44; + pub const m_SoundMoving: usize = 0xc48; + pub const m_SoundOpen: usize = 0xc50; + pub const m_SoundClose: usize = 0xc58; + pub const m_SoundLock: usize = 0xc60; + pub const m_SoundUnlock: usize = 0xc68; + pub const m_SoundLatch: usize = 0xc70; + pub const m_SoundPound: usize = 0xc78; + pub const m_SoundJiggle: usize = 0xc80; + pub const m_SoundLockedAnim: usize = 0xc88; + pub const m_numCloseAttempts: usize = 0xc90; + pub const m_nPhysicsMaterial: usize = 0xc94; + pub const m_SlaveName: usize = 0xc98; + pub const m_hMaster: usize = 0xca0; + pub const m_OnBlockedClosing: usize = 0xca8; + pub const m_OnBlockedOpening: usize = 0xcd0; + pub const m_OnUnblockedClosing: usize = 0xcf8; + pub const m_OnUnblockedOpening: usize = 0xd20; + pub const m_OnFullyClosed: usize = 0xd48; + pub const m_OnFullyOpen: usize = 0xd70; + pub const m_OnClose: usize = 0xd98; + pub const m_OnOpen: usize = 0xdc0; + pub const m_OnLockedUse: usize = 0xde8; + pub const m_OnAjarOpen: usize = 0xe10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseToggle { + pub const m_toggle_state: usize = 0x700; + pub const m_flMoveDistance: usize = 0x704; + pub const m_flWait: usize = 0x708; + pub const m_flLip: usize = 0x70c; + pub const m_bAlwaysFireBlockedOutputs: usize = 0x710; + pub const m_vecPosition1: usize = 0x714; + pub const m_vecPosition2: usize = 0x720; + pub const m_vecMoveAng: usize = 0x72c; + pub const m_vecAngle1: usize = 0x738; + pub const m_vecAngle2: usize = 0x744; + pub const m_flHeight: usize = 0x750; + pub const m_hActivator: usize = 0x754; + pub const m_vecFinalDest: usize = 0x758; + pub const m_vecFinalAngle: usize = 0x764; + pub const m_movementType: usize = 0x770; + pub const m_sMaster: usize = 0x778; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseTrigger { + pub const m_bDisabled: usize = 0x780; + pub const m_iFilterName: usize = 0x788; + pub const m_hFilter: usize = 0x790; + pub const m_OnStartTouch: usize = 0x798; + pub const m_OnStartTouchAll: usize = 0x7c0; + pub const m_OnEndTouch: usize = 0x7e8; + pub const m_OnEndTouchAll: usize = 0x810; + pub const m_OnTouching: usize = 0x838; + pub const m_OnNotTouching: usize = 0x860; + pub const m_hTouchingEntities: usize = 0x888; + pub const m_bClientSidePredicted: usize = 0x8a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBaseViewModel { + pub const m_vecLastFacing: usize = 0x938; + pub const m_nViewModelIndex: usize = 0x944; + pub const m_nAnimationParity: usize = 0x948; + pub const m_flAnimationStartTime: usize = 0x94c; + pub const m_hWeapon: usize = 0x950; + pub const m_sVMName: usize = 0x958; + pub const m_sAnimationPrefix: usize = 0x960; + pub const m_hOldLayerSequence: usize = 0x968; + pub const m_oldLayer: usize = 0x96c; + pub const m_oldLayerStartTime: usize = 0x970; + pub const m_hControlPanel: usize = 0x974; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBeam { + pub const m_flFrameRate: usize = 0x700; + pub const m_flHDRColorScale: usize = 0x704; + pub const m_flFireTime: usize = 0x708; + pub const m_flDamage: usize = 0x70c; + pub const m_nNumBeamEnts: usize = 0x710; + pub const m_hBaseMaterial: usize = 0x718; + pub const m_nHaloIndex: usize = 0x720; + pub const m_nBeamType: usize = 0x728; + pub const m_nBeamFlags: usize = 0x72c; + pub const m_hAttachEntity: usize = 0x730; + pub const m_nAttachIndex: usize = 0x758; + pub const m_fWidth: usize = 0x764; + pub const m_fEndWidth: usize = 0x768; + pub const m_fFadeLength: usize = 0x76c; + pub const m_fHaloScale: usize = 0x770; + pub const m_fAmplitude: usize = 0x774; + pub const m_fStartFrame: usize = 0x778; + pub const m_fSpeed: usize = 0x77c; + pub const m_flFrame: usize = 0x780; + pub const m_nClipStyle: usize = 0x784; + pub const m_bTurnedOff: usize = 0x788; + pub const m_vecEndPos: usize = 0x78c; + pub const m_hEndEntity: usize = 0x798; + pub const m_nDissolveType: usize = 0x79c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBlood { + pub const m_vecSprayAngles: usize = 0x4b0; + pub const m_vecSprayDir: usize = 0x4bc; + pub const m_flAmount: usize = 0x4c8; + pub const m_Color: usize = 0x4cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponent { + pub const m_pSceneNode: usize = 0x8; + pub const __m_pChainEntity: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentBaseAnimGraph { + pub const m_animationController: usize = 0x470; + pub const __m_pChainEntity: usize = 0x6b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentBaseModelEntity { + pub const __m_pChainEntity: usize = 0x470; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentPoint { + pub const m_sceneNode: usize = 0x50; + pub const __m_pChainEntity: usize = 0x1a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBodyComponentSkeletonInstance { + pub const m_skeletonInstance: usize = 0x50; + pub const __m_pChainEntity: usize = 0x440; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBombTarget { + pub const m_OnBombExplode: usize = 0x8a8; + pub const m_OnBombPlanted: usize = 0x8d0; + pub const m_OnBombDefused: usize = 0x8f8; + pub const m_bIsBombSiteB: usize = 0x920; + pub const m_bIsHeistBombTarget: usize = 0x921; + pub const m_bBombPlantedHere: usize = 0x922; + pub const m_szMountTarget: usize = 0x928; + pub const m_hInstructorHint: usize = 0x930; + pub const m_nBombSiteDesignation: usize = 0x934; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBot { + pub const m_pPlayer: usize = 0x10; + pub const m_bHasSpawned: usize = 0x18; + pub const m_id: usize = 0x1c; + pub const m_isRunning: usize = 0x90; + pub const m_isCrouching: usize = 0x91; + pub const m_forwardSpeed: usize = 0x94; + pub const m_leftSpeed: usize = 0x98; + pub const m_verticalSpeed: usize = 0x9c; + pub const m_buttonFlags: usize = 0xa0; + pub const m_jumpTimestamp: usize = 0xa8; + pub const m_viewForward: usize = 0xac; + pub const m_postureStackIndex: usize = 0xc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBreachChargeProjectile { + pub const m_bShouldExplode: usize = 0xa68; + pub const m_weaponThatThrewMe: usize = 0xa6c; + pub const m_nParentBoneIndex: usize = 0xa70; + pub const m_vecParentBonePos: usize = 0xa74; + pub const m_bDefused: usize = 0xa80; + pub const m_bUnstuckFromPlayer: usize = 0xa81; + pub const m_bResolvedParent: usize = 0xa82; + pub const m_vecLastKnownValidPos: usize = 0xa84; + pub const m_hDesiredParent: usize = 0xa90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBreakable { + pub const m_Material: usize = 0x710; + pub const m_hBreaker: usize = 0x714; + pub const m_Explosion: usize = 0x718; + pub const m_iszSpawnObject: usize = 0x720; + pub const m_flPressureDelay: usize = 0x728; + pub const m_iMinHealthDmg: usize = 0x72c; + pub const m_iszPropData: usize = 0x730; + pub const m_impactEnergyScale: usize = 0x738; + pub const m_nOverrideBlockLOS: usize = 0x73c; + pub const m_OnBreak: usize = 0x740; + pub const m_OnHealthChanged: usize = 0x768; + pub const m_flDmgModBullet: usize = 0x790; + pub const m_flDmgModClub: usize = 0x794; + pub const m_flDmgModExplosive: usize = 0x798; + pub const m_flDmgModFire: usize = 0x79c; + pub const m_iszPhysicsDamageTableName: usize = 0x7a0; + pub const m_iszBasePropData: usize = 0x7a8; + pub const m_iInteractions: usize = 0x7b0; + pub const m_PerformanceMode: usize = 0x7b4; + pub const m_hPhysicsAttacker: usize = 0x7b8; + pub const m_flLastPhysicsInfluenceTime: usize = 0x7bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBreakableProp { + pub const m_OnBreak: usize = 0x980; + pub const m_OnHealthChanged: usize = 0x9a8; + pub const m_OnTakeDamage: usize = 0x9d0; + pub const m_impactEnergyScale: usize = 0x9f8; + pub const m_iMinHealthDmg: usize = 0x9fc; + pub const m_preferredCarryAngles: usize = 0xa00; + pub const m_flPressureDelay: usize = 0xa0c; + pub const m_hBreaker: usize = 0xa10; + pub const m_PerformanceMode: usize = 0xa14; + pub const m_flDmgModBullet: usize = 0xa18; + pub const m_flDmgModClub: usize = 0xa1c; + pub const m_flDmgModExplosive: usize = 0xa20; + pub const m_flDmgModFire: usize = 0xa24; + pub const m_iszPhysicsDamageTableName: usize = 0xa28; + pub const m_iszBasePropData: usize = 0xa30; + pub const m_iInteractions: usize = 0xa38; + pub const m_flPreventDamageBeforeTime: usize = 0xa3c; + pub const m_bHasBreakPiecesOrCommands: usize = 0xa40; + pub const m_explodeDamage: usize = 0xa44; + pub const m_explodeRadius: usize = 0xa48; + pub const m_explosionDelay: usize = 0xa50; + pub const m_explosionBuildupSound: usize = 0xa58; + pub const m_explosionCustomEffect: usize = 0xa60; + pub const m_explosionCustomSound: usize = 0xa68; + pub const m_explosionModifier: usize = 0xa70; + pub const m_hPhysicsAttacker: usize = 0xa78; + pub const m_flLastPhysicsInfluenceTime: usize = 0xa7c; + pub const m_bOriginalBlockLOS: usize = 0xa80; + pub const m_flDefaultFadeScale: usize = 0xa84; + pub const m_hLastAttacker: usize = 0xa88; + pub const m_hFlareEnt: usize = 0xa8c; + pub const m_bUsePuntSound: usize = 0xa90; + pub const m_iszPuntSound: usize = 0xa98; + pub const m_noGhostCollision: usize = 0xaa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBreakableStageHelper { + pub const m_nCurrentStage: usize = 0x8; + pub const m_nStageCount: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBtActionAim { + pub const m_szSensorInputKey: usize = 0x68; + pub const m_szAimReadyKey: usize = 0x80; + pub const m_flZoomCooldownTimestamp: usize = 0x88; + pub const m_bDoneAiming: usize = 0x8c; + pub const m_flLerpStartTime: usize = 0x90; + pub const m_flNextLookTargetLerpTime: usize = 0x94; + pub const m_flPenaltyReductionRatio: usize = 0x98; + pub const m_NextLookTarget: usize = 0x9c; + pub const m_AimTimer: usize = 0xa8; + pub const m_SniperHoldTimer: usize = 0xc0; + pub const m_FocusIntervalTimer: usize = 0xd8; + pub const m_bAcquired: usize = 0xf0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBtActionCombatPositioning { + pub const m_szSensorInputKey: usize = 0x68; + pub const m_szIsAttackingKey: usize = 0x80; + pub const m_ActionTimer: usize = 0x88; + pub const m_bCrouching: usize = 0xa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBtActionMoveTo { + pub const m_szDestinationInputKey: usize = 0x60; + pub const m_szHidingSpotInputKey: usize = 0x68; + pub const m_szThreatInputKey: usize = 0x70; + pub const m_vecDestination: usize = 0x78; + pub const m_bAutoLookAdjust: usize = 0x84; + pub const m_bComputePath: usize = 0x85; + pub const m_flDamagingAreasPenaltyCost: usize = 0x88; + pub const m_CheckApproximateCornersTimer: usize = 0x90; + pub const m_CheckHighPriorityItem: usize = 0xa8; + pub const m_RepathTimer: usize = 0xc0; + pub const m_flArrivalEpsilon: usize = 0xd8; + pub const m_flAdditionalArrivalEpsilon2D: usize = 0xdc; + pub const m_flHidingSpotCheckDistanceThreshold: usize = 0xe0; + pub const m_flNearestAreaDistanceThreshold: usize = 0xe4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBtActionParachutePositioning { + pub const m_ActionTimer: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBtNodeCondition { + pub const m_bNegated: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBtNodeConditionInactive { + pub const m_flRoundStartThresholdSeconds: usize = 0x78; + pub const m_flSensorInactivityThresholdSeconds: usize = 0x7c; + pub const m_SensorInactivityTimer: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBubbling { + pub const m_density: usize = 0x700; + pub const m_frequency: usize = 0x704; + pub const m_state: usize = 0x708; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBumpMineProjectile { + pub const m_bShouldExplode: usize = 0xa68; + pub const m_nParentBoneIndex: usize = 0xa6c; + pub const m_vecParentBonePos: usize = 0xa70; + pub const m_bArmed: usize = 0xa7c; + pub const m_bDefused: usize = 0xa7d; + pub const m_bUnstuckFromPlayer: usize = 0xa7e; + pub const m_vecTargetedObjects: usize = 0xa80; + pub const m_bResolvedParent: usize = 0xac0; + pub const m_vecLastKnownValidPos: usize = 0xac4; + pub const m_hDesiredParent: usize = 0xad0; + pub const m_bBeingUsed: usize = 0xad4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBuoyancyHelper { + pub const m_flFluidDensity: usize = 0x18; + pub const m_flDisplacementFromObjects: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CBuyZone { + pub const m_LegacyTeamNum: usize = 0x8a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CC4 { + pub const m_vecLastValidPlayerHeldPosition: usize = 0xe80; + pub const m_vecLastValidDroppedPosition: usize = 0xe8c; + pub const m_bDoValidDroppedPositionCheck: usize = 0xe98; + pub const m_bStartedArming: usize = 0xe99; + pub const m_fArmedTime: usize = 0xe9c; + pub const m_bBombPlacedAnimation: usize = 0xea0; + pub const m_bShowC4LED: usize = 0xea1; + pub const m_bIsPlantingViaUse: usize = 0xea2; + pub const m_entitySpottedState: usize = 0xea8; + pub const m_nSpotRules: usize = 0xec0; + pub const m_bPlayedArmingBeeps: usize = 0xec4; + pub const m_bBombPlanted: usize = 0xecb; + pub const m_bDroppedFromDeath: usize = 0xecc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSBot { + pub const m_lastCoopSpawnPoint: usize = 0xd0; + pub const m_eyePosition: usize = 0xe0; + pub const m_name: usize = 0xec; + pub const m_combatRange: usize = 0x12c; + pub const m_isRogue: usize = 0x130; + pub const m_rogueTimer: usize = 0x138; + pub const m_diedLastRound: usize = 0x154; + pub const m_safeTime: usize = 0x158; + pub const m_wasSafe: usize = 0x15c; + pub const m_blindFire: usize = 0x164; + pub const m_surpriseTimer: usize = 0x168; + pub const m_bAllowActive: usize = 0x180; + pub const m_isFollowing: usize = 0x181; + pub const m_leader: usize = 0x184; + pub const m_followTimestamp: usize = 0x188; + pub const m_allowAutoFollowTime: usize = 0x18c; + pub const m_hurryTimer: usize = 0x190; + pub const m_alertTimer: usize = 0x1a8; + pub const m_sneakTimer: usize = 0x1c0; + pub const m_panicTimer: usize = 0x1d8; + pub const m_stateTimestamp: usize = 0x4d8; + pub const m_isAttacking: usize = 0x4dc; + pub const m_isOpeningDoor: usize = 0x4dd; + pub const m_taskEntity: usize = 0x4e4; + pub const m_goalPosition: usize = 0x4f4; + pub const m_goalEntity: usize = 0x500; + pub const m_avoid: usize = 0x504; + pub const m_avoidTimestamp: usize = 0x508; + pub const m_isStopping: usize = 0x50c; + pub const m_hasVisitedEnemySpawn: usize = 0x50d; + pub const m_stillTimer: usize = 0x510; + pub const m_bEyeAnglesUnderPathFinderControl: usize = 0x520; + pub const m_pathIndex: usize = 0x6618; + pub const m_areaEnteredTimestamp: usize = 0x661c; + pub const m_repathTimer: usize = 0x6620; + pub const m_avoidFriendTimer: usize = 0x6638; + pub const m_isFriendInTheWay: usize = 0x6650; + pub const m_politeTimer: usize = 0x6658; + pub const m_isWaitingBehindFriend: usize = 0x6670; + pub const m_pathLadderEnd: usize = 0x669c; + pub const m_mustRunTimer: usize = 0x66e8; + pub const m_waitTimer: usize = 0x6700; + pub const m_updateTravelDistanceTimer: usize = 0x6718; + pub const m_playerTravelDistance: usize = 0x6730; + pub const m_travelDistancePhase: usize = 0x6830; + pub const m_hostageEscortCount: usize = 0x69c8; + pub const m_hostageEscortCountTimestamp: usize = 0x69cc; + pub const m_desiredTeam: usize = 0x69d0; + pub const m_hasJoined: usize = 0x69d4; + pub const m_isWaitingForHostage: usize = 0x69d5; + pub const m_inhibitWaitingForHostageTimer: usize = 0x69d8; + pub const m_waitForHostageTimer: usize = 0x69f0; + pub const m_noisePosition: usize = 0x6a08; + pub const m_noiseTravelDistance: usize = 0x6a14; + pub const m_noiseTimestamp: usize = 0x6a18; + pub const m_noiseSource: usize = 0x6a20; + pub const m_noiseBendTimer: usize = 0x6a38; + pub const m_bentNoisePosition: usize = 0x6a50; + pub const m_bendNoisePositionValid: usize = 0x6a5c; + pub const m_lookAroundStateTimestamp: usize = 0x6a60; + pub const m_lookAheadAngle: usize = 0x6a64; + pub const m_forwardAngle: usize = 0x6a68; + pub const m_inhibitLookAroundTimestamp: usize = 0x6a6c; + pub const m_lookAtSpot: usize = 0x6a74; + pub const m_lookAtSpotDuration: usize = 0x6a84; + pub const m_lookAtSpotTimestamp: usize = 0x6a88; + pub const m_lookAtSpotAngleTolerance: usize = 0x6a8c; + pub const m_lookAtSpotClearIfClose: usize = 0x6a90; + pub const m_lookAtSpotAttack: usize = 0x6a91; + pub const m_lookAtDesc: usize = 0x6a98; + pub const m_peripheralTimestamp: usize = 0x6aa0; + pub const m_approachPointCount: usize = 0x6c28; + pub const m_approachPointViewPosition: usize = 0x6c2c; + pub const m_viewSteadyTimer: usize = 0x6c38; + pub const m_tossGrenadeTimer: usize = 0x6c50; + pub const m_isAvoidingGrenade: usize = 0x6c70; + pub const m_spotCheckTimestamp: usize = 0x6c90; + pub const m_checkedHidingSpotCount: usize = 0x7098; + pub const m_lookPitch: usize = 0x709c; + pub const m_lookPitchVel: usize = 0x70a0; + pub const m_lookYaw: usize = 0x70a4; + pub const m_lookYawVel: usize = 0x70a8; + pub const m_targetSpot: usize = 0x70ac; + pub const m_targetSpotVelocity: usize = 0x70b8; + pub const m_targetSpotPredicted: usize = 0x70c4; + pub const m_aimError: usize = 0x70d0; + pub const m_aimGoal: usize = 0x70dc; + pub const m_targetSpotTime: usize = 0x70e8; + pub const m_aimFocus: usize = 0x70ec; + pub const m_aimFocusInterval: usize = 0x70f0; + pub const m_aimFocusNextUpdate: usize = 0x70f4; + pub const m_ignoreEnemiesTimer: usize = 0x7100; + pub const m_enemy: usize = 0x7118; + pub const m_isEnemyVisible: usize = 0x711c; + pub const m_visibleEnemyParts: usize = 0x711d; + pub const m_lastEnemyPosition: usize = 0x7120; + pub const m_lastSawEnemyTimestamp: usize = 0x712c; + pub const m_firstSawEnemyTimestamp: usize = 0x7130; + pub const m_currentEnemyAcquireTimestamp: usize = 0x7134; + pub const m_enemyDeathTimestamp: usize = 0x7138; + pub const m_friendDeathTimestamp: usize = 0x713c; + pub const m_isLastEnemyDead: usize = 0x7140; + pub const m_nearbyEnemyCount: usize = 0x7144; + pub const m_bomber: usize = 0x7350; + pub const m_nearbyFriendCount: usize = 0x7354; + pub const m_closestVisibleFriend: usize = 0x7358; + pub const m_closestVisibleHumanFriend: usize = 0x735c; + pub const m_attentionInterval: usize = 0x7360; + pub const m_attacker: usize = 0x7370; + pub const m_attackedTimestamp: usize = 0x7374; + pub const m_burnedByFlamesTimer: usize = 0x7378; + pub const m_lastVictimID: usize = 0x7388; + pub const m_isAimingAtEnemy: usize = 0x738c; + pub const m_isRapidFiring: usize = 0x738d; + pub const m_equipTimer: usize = 0x7390; + pub const m_zoomTimer: usize = 0x73a0; + pub const m_fireWeaponTimestamp: usize = 0x73b8; + pub const m_lookForWeaponsOnGroundTimer: usize = 0x73c0; + pub const m_bIsSleeping: usize = 0x73d8; + pub const m_isEnemySniperVisible: usize = 0x73d9; + pub const m_sawEnemySniperTimer: usize = 0x73e0; + pub const m_enemyQueueIndex: usize = 0x7498; + pub const m_enemyQueueCount: usize = 0x7499; + pub const m_enemyQueueAttendIndex: usize = 0x749a; + pub const m_isStuck: usize = 0x749b; + pub const m_stuckTimestamp: usize = 0x749c; + pub const m_stuckSpot: usize = 0x74a0; + pub const m_wiggleTimer: usize = 0x74b0; + pub const m_stuckJumpTimer: usize = 0x74c8; + pub const m_nextCleanupCheckTimestamp: usize = 0x74e0; + pub const m_avgVel: usize = 0x74e4; + pub const m_avgVelIndex: usize = 0x750c; + pub const m_avgVelCount: usize = 0x7510; + pub const m_lastOrigin: usize = 0x7514; + pub const m_lastRadioRecievedTimestamp: usize = 0x7524; + pub const m_lastRadioSentTimestamp: usize = 0x7528; + pub const m_radioSubject: usize = 0x752c; + pub const m_radioPosition: usize = 0x7530; + pub const m_voiceEndTimestamp: usize = 0x753c; + pub const m_lastValidReactionQueueFrame: usize = 0x7548; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSEnvGunfire { + pub const m_iMinBurstSize: usize = 0x4b0; + pub const m_iMaxBurstSize: usize = 0x4b4; + pub const m_flMinBurstDelay: usize = 0x4b8; + pub const m_flMaxBurstDelay: usize = 0x4bc; + pub const m_flRateOfFire: usize = 0x4c0; + pub const m_iszShootSound: usize = 0x4c8; + pub const m_iszTracerType: usize = 0x4d0; + pub const m_iszWeaponName: usize = 0x4d8; + pub const m_bDisabled: usize = 0x4e0; + pub const m_iShotsRemaining: usize = 0x4e4; + pub const m_iSpread: usize = 0x4e8; + pub const m_vecSpread: usize = 0x4ec; + pub const m_vecTargetPosition: usize = 0x4f4; + pub const m_flTargetDist: usize = 0x500; + pub const m_flBias: usize = 0x504; + pub const m_bCollide: usize = 0x508; + pub const m_hTarget: usize = 0x50c; + pub const m_bAllowNullTarget: usize = 0x510; + pub const m_bAlwaysWallbangTracer: usize = 0x511; + pub const m_flDamageScaleValue: usize = 0x514; + pub const m_flAdditionalSpread: usize = 0x518; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGOViewModel { + pub const m_bShouldIgnoreOffsetAndAccuracy: usize = 0x978; + pub const m_nWeaponParity: usize = 0x97c; + pub const m_nOldWeaponParity: usize = 0x980; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGO_TeamPreviewCharacterPosition { + pub const m_nVariant: usize = 0x4b0; + pub const m_nRandom: usize = 0x4b4; + pub const m_nOrdinal: usize = 0x4b8; + pub const m_sWeaponName: usize = 0x4c0; + pub const m_xuid: usize = 0x4c8; + pub const m_weaponItem: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGameModeRules { + pub const __m_pChainEntity: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGameModeRules_Deathmatch { + pub const m_bFirstThink: usize = 0x30; + pub const m_bFirstThinkAfterConnected: usize = 0x31; + pub const m_flDMBonusStartTime: usize = 0x34; + pub const m_flDMBonusTimeLength: usize = 0x38; + pub const m_nDMBonusWeaponLoadoutSlot: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGameRules { + pub const __m_pChainEntity: usize = 0x98; + pub const m_coopMissionManager: usize = 0xc0; + pub const m_bFreezePeriod: usize = 0xc4; + pub const m_bWarmupPeriod: usize = 0xc5; + pub const m_fWarmupPeriodEnd: usize = 0xc8; + pub const m_fWarmupPeriodStart: usize = 0xcc; + pub const m_nTotalPausedTicks: usize = 0xd0; + pub const m_nPauseStartTick: usize = 0xd4; + pub const m_bServerPaused: usize = 0xd8; + pub const m_bGamePaused: usize = 0xd9; + pub const m_bTerroristTimeOutActive: usize = 0xda; + pub const m_bCTTimeOutActive: usize = 0xdb; + pub const m_flTerroristTimeOutRemaining: usize = 0xdc; + pub const m_flCTTimeOutRemaining: usize = 0xe0; + pub const m_nTerroristTimeOuts: usize = 0xe4; + pub const m_nCTTimeOuts: usize = 0xe8; + pub const m_bTechnicalTimeOut: usize = 0xec; + pub const m_bMatchWaitingForResume: usize = 0xed; + pub const m_iRoundTime: usize = 0xf0; + pub const m_fMatchStartTime: usize = 0xf4; + pub const m_fRoundStartTime: usize = 0xf8; + pub const m_flRestartRoundTime: usize = 0xfc; + pub const m_bGameRestart: usize = 0x100; + pub const m_flGameStartTime: usize = 0x104; + pub const m_timeUntilNextPhaseStarts: usize = 0x108; + pub const m_gamePhase: usize = 0x10c; + pub const m_totalRoundsPlayed: usize = 0x110; + pub const m_nRoundsPlayedThisPhase: usize = 0x114; + pub const m_nOvertimePlaying: usize = 0x118; + pub const m_iHostagesRemaining: usize = 0x11c; + pub const m_bAnyHostageReached: usize = 0x120; + pub const m_bMapHasBombTarget: usize = 0x121; + pub const m_bMapHasRescueZone: usize = 0x122; + pub const m_bMapHasBuyZone: usize = 0x123; + pub const m_bIsQueuedMatchmaking: usize = 0x124; + pub const m_nQueuedMatchmakingMode: usize = 0x128; + pub const m_bIsValveDS: usize = 0x12c; + pub const m_bLogoMap: usize = 0x12d; + pub const m_bPlayAllStepSoundsOnServer: usize = 0x12e; + pub const m_iNumGunGameProgressiveWeaponsCT: usize = 0x130; + pub const m_iNumGunGameProgressiveWeaponsT: usize = 0x134; + pub const m_iSpectatorSlotCount: usize = 0x138; + pub const m_GGProgressiveWeaponOrderCT: usize = 0x13c; + pub const m_GGProgressiveWeaponOrderT: usize = 0x22c; + pub const m_GGProgressiveWeaponKillUpgradeOrderCT: usize = 0x31c; + pub const m_GGProgressiveWeaponKillUpgradeOrderT: usize = 0x40c; + pub const m_MatchDevice: usize = 0x4fc; + pub const m_bHasMatchStarted: usize = 0x500; + pub const m_nNextMapInMapgroup: usize = 0x504; + pub const m_szTournamentEventName: usize = 0x508; + pub const m_szTournamentEventStage: usize = 0x708; + pub const m_szMatchStatTxt: usize = 0x908; + pub const m_szTournamentPredictionsTxt: usize = 0xb08; + pub const m_nTournamentPredictionsPct: usize = 0xd08; + pub const m_flCMMItemDropRevealStartTime: usize = 0xd0c; + pub const m_flCMMItemDropRevealEndTime: usize = 0xd10; + pub const m_bIsDroppingItems: usize = 0xd14; + pub const m_bIsQuestEligible: usize = 0xd15; + pub const m_nGuardianModeWaveNumber: usize = 0xd18; + pub const m_nGuardianModeSpecialKillsRemaining: usize = 0xd1c; + pub const m_nGuardianModeSpecialWeaponNeeded: usize = 0xd20; + pub const m_nGuardianGrenadesToGiveBots: usize = 0xd24; + pub const m_nNumHeaviesToSpawn: usize = 0xd28; + pub const m_numGlobalGiftsGiven: usize = 0xd2c; + pub const m_numGlobalGifters: usize = 0xd30; + pub const m_numGlobalGiftsPeriodSeconds: usize = 0xd34; + pub const m_arrFeaturedGiftersAccounts: usize = 0xd38; + pub const m_arrFeaturedGiftersGifts: usize = 0xd48; + pub const m_arrProhibitedItemIndices: usize = 0xd58; + pub const m_arrTournamentActiveCasterAccounts: usize = 0xe20; + pub const m_numBestOfMaps: usize = 0xe30; + pub const m_nHalloweenMaskListSeed: usize = 0xe34; + pub const m_bBombDropped: usize = 0xe38; + pub const m_bBombPlanted: usize = 0xe39; + pub const m_iRoundWinStatus: usize = 0xe3c; + pub const m_eRoundWinReason: usize = 0xe40; + pub const m_bTCantBuy: usize = 0xe44; + pub const m_bCTCantBuy: usize = 0xe45; + pub const m_flGuardianBuyUntilTime: usize = 0xe48; + pub const m_iMatchStats_RoundResults: usize = 0xe4c; + pub const m_iMatchStats_PlayersAlive_CT: usize = 0xec4; + pub const m_iMatchStats_PlayersAlive_T: usize = 0xf3c; + pub const m_TeamRespawnWaveTimes: usize = 0xfb4; + pub const m_flNextRespawnWave: usize = 0x1034; + pub const m_nServerQuestID: usize = 0x10b4; + pub const m_vMinimapMins: usize = 0x10b8; + pub const m_vMinimapMaxs: usize = 0x10c4; + pub const m_MinimapVerticalSectionHeights: usize = 0x10d0; + pub const m_bDontIncrementCoopWave: usize = 0x10f0; + pub const m_bSpawnedTerrorHuntHeavy: usize = 0x10f1; + pub const m_nEndMatchMapGroupVoteTypes: usize = 0x10f4; + pub const m_nEndMatchMapGroupVoteOptions: usize = 0x111c; + pub const m_nEndMatchMapVoteWinner: usize = 0x1144; + pub const m_iNumConsecutiveCTLoses: usize = 0x1148; + pub const m_iNumConsecutiveTerroristLoses: usize = 0x114c; + pub const m_bHasHostageBeenTouched: usize = 0x1168; + pub const m_flIntermissionStartTime: usize = 0x116c; + pub const m_flIntermissionEndTime: usize = 0x1170; + pub const m_bLevelInitialized: usize = 0x1174; + pub const m_iTotalRoundsPlayed: usize = 0x1178; + pub const m_iUnBalancedRounds: usize = 0x117c; + pub const m_endMatchOnRoundReset: usize = 0x1180; + pub const m_endMatchOnThink: usize = 0x1181; + pub const m_iFreezeTime: usize = 0x1184; + pub const m_iNumTerrorist: usize = 0x1188; + pub const m_iNumCT: usize = 0x118c; + pub const m_iNumSpawnableTerrorist: usize = 0x1190; + pub const m_iNumSpawnableCT: usize = 0x1194; + pub const m_arrSelectedHostageSpawnIndices: usize = 0x1198; + pub const m_bFirstConnected: usize = 0x11b0; + pub const m_bCompleteReset: usize = 0x11b1; + pub const m_bPickNewTeamsOnReset: usize = 0x11b2; + pub const m_bScrambleTeamsOnRestart: usize = 0x11b3; + pub const m_bSwapTeamsOnRestart: usize = 0x11b4; + pub const m_nEndMatchTiedVotes: usize = 0x11c0; + pub const m_bNeedToAskPlayersForContinueVote: usize = 0x11dc; + pub const m_numQueuedMatchmakingAccounts: usize = 0x11e0; + pub const m_pQueuedMatchmakingReservationString: usize = 0x11e8; + pub const m_numTotalTournamentDrops: usize = 0x11f0; + pub const m_numSpectatorsCountMax: usize = 0x11f4; + pub const m_numSpectatorsCountMaxTV: usize = 0x11f8; + pub const m_numSpectatorsCountMaxLnk: usize = 0x11fc; + pub const m_bForceTeamChangeSilent: usize = 0x1208; + pub const m_bLoadingRoundBackupData: usize = 0x1209; + pub const m_nMatchInfoShowType: usize = 0x1240; + pub const m_flMatchInfoDecidedTime: usize = 0x1244; + pub const m_flCoopRespawnAndHealTime: usize = 0x1260; + pub const m_coopBonusCoinsFound: usize = 0x1264; + pub const m_coopBonusPistolsOnly: usize = 0x1268; + pub const m_coopPlayersInDeploymentZone: usize = 0x1269; + pub const m_coopMissionDeadPlayerRespawnEnabled: usize = 0x126a; + pub const mTeamDMLastWinningTeamNumber: usize = 0x126c; + pub const mTeamDMLastThinkTime: usize = 0x1270; + pub const m_flTeamDMLastAnnouncementTime: usize = 0x1274; + pub const m_iAccountTerrorist: usize = 0x1278; + pub const m_iAccountCT: usize = 0x127c; + pub const m_iSpawnPointCount_Terrorist: usize = 0x1280; + pub const m_iSpawnPointCount_CT: usize = 0x1284; + pub const m_iMaxNumTerrorists: usize = 0x1288; + pub const m_iMaxNumCTs: usize = 0x128c; + pub const m_iLoserBonus: usize = 0x1290; + pub const m_iLoserBonusMostRecentTeam: usize = 0x1294; + pub const m_tmNextPeriodicThink: usize = 0x1298; + pub const m_bVoiceWonMatchBragFired: usize = 0x129c; + pub const m_fWarmupNextChatNoticeTime: usize = 0x12a0; + pub const m_iHostagesRescued: usize = 0x12a8; + pub const m_iHostagesTouched: usize = 0x12ac; + pub const m_flNextHostageAnnouncement: usize = 0x12b0; + pub const m_bNoTerroristsKilled: usize = 0x12b4; + pub const m_bNoCTsKilled: usize = 0x12b5; + pub const m_bNoEnemiesKilled: usize = 0x12b6; + pub const m_bCanDonateWeapons: usize = 0x12b7; + pub const m_firstKillTime: usize = 0x12bc; + pub const m_firstBloodTime: usize = 0x12c4; + pub const m_hostageWasInjured: usize = 0x12e0; + pub const m_hostageWasKilled: usize = 0x12e1; + pub const m_bVoteCalled: usize = 0x12f0; + pub const m_bServerVoteOnReset: usize = 0x12f1; + pub const m_flVoteCheckThrottle: usize = 0x12f4; + pub const m_bBuyTimeEnded: usize = 0x12f8; + pub const m_nLastFreezeEndBeep: usize = 0x12fc; + pub const m_bTargetBombed: usize = 0x1300; + pub const m_bBombDefused: usize = 0x1301; + pub const m_bMapHasBombZone: usize = 0x1302; + pub const m_bGunGameRespawnWithBomb: usize = 0x1303; + pub const m_fGunGameBombRespawnTimer: usize = 0x1304; + pub const m_vecMainCTSpawnPos: usize = 0x1324; + pub const m_CTSpawnPointsMasterList: usize = 0x1330; + pub const m_TerroristSpawnPointsMasterList: usize = 0x1348; + pub const m_iNextCTSpawnPoint: usize = 0x1360; + pub const m_iNextTerroristSpawnPoint: usize = 0x1364; + pub const m_CTSpawnPoints: usize = 0x1368; + pub const m_TerroristSpawnPoints: usize = 0x1380; + pub const m_bIsUnreservedGameServer: usize = 0x1398; + pub const m_fAutobalanceDisplayTime: usize = 0x139c; + pub const m_bAllowWeaponSwitch: usize = 0x1608; + pub const m_bRoundTimeWarningTriggered: usize = 0x1609; + pub const m_phaseChangeAnnouncementTime: usize = 0x160c; + pub const m_fNextUpdateTeamClanNamesTime: usize = 0x1610; + pub const m_flLastThinkTime: usize = 0x1614; + pub const m_fAccumulatedRoundOffDamage: usize = 0x1618; + pub const m_nShorthandedBonusLastEvalRound: usize = 0x161c; + pub const m_bMatchAbortedDueToPlayerBan: usize = 0x1898; + pub const m_bHasTriggeredRoundStartMusic: usize = 0x1899; + pub const m_bHasTriggeredCoopSpawnReset: usize = 0x189a; + pub const m_bSwitchingTeamsAtRoundReset: usize = 0x189b; + pub const m_iMaxGunGameProgressiveWeaponIndex: usize = 0x189c; + pub const m_pGameModeRules: usize = 0x18b8; + pub const m_SurvivalRules: usize = 0x18c0; + pub const m_BtGlobalBlackboard: usize = 0x3558; + pub const m_hPlayerResource: usize = 0x35c0; + pub const m_RetakeRules: usize = 0x35c8; + pub const m_GuardianBotSkillLevelMax: usize = 0x37ac; + pub const m_GuardianBotSkillLevelMin: usize = 0x37b0; + pub const m_arrTeamUniqueKillWeaponsMatch: usize = 0x37b8; + pub const m_bTeamLastKillUsedUniqueWeaponMatch: usize = 0x3818; + pub const m_nMatchEndCount: usize = 0x3840; + pub const m_nTTeamIntroVariant: usize = 0x3844; + pub const m_nCTTeamIntroVariant: usize = 0x3848; + pub const m_bTeamIntroPeriod: usize = 0x384c; + pub const m_fTeamIntroPeriodEnd: usize = 0x3850; + pub const m_bPlayedTeamIntroVO: usize = 0x3854; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSGameRulesProxy { + pub const m_pGameRules: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlace { + pub const m_name: usize = 0x708; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController { + pub const m_pInGameMoneyServices: usize = 0x6a0; + pub const m_pInventoryServices: usize = 0x6a8; + pub const m_pActionTrackingServices: usize = 0x6b0; + pub const m_pDamageServices: usize = 0x6b8; + pub const m_iPing: usize = 0x6c0; + pub const m_bHasCommunicationAbuseMute: usize = 0x6c4; + pub const m_szCrosshairCodes: usize = 0x6c8; + pub const m_iPendingTeamNum: usize = 0x6d0; + pub const m_flForceTeamTime: usize = 0x6d4; + pub const m_iCompTeammateColor: usize = 0x6d8; + pub const m_bEverPlayedOnTeam: usize = 0x6dc; + pub const m_bAttemptedToGetColor: usize = 0x6dd; + pub const m_iTeammatePreferredColor: usize = 0x6e0; + pub const m_bTeamChanged: usize = 0x6e4; + pub const m_bInSwitchTeam: usize = 0x6e5; + pub const m_bHasSeenJoinGame: usize = 0x6e6; + pub const m_bJustBecameSpectator: usize = 0x6e7; + pub const m_bSwitchTeamsOnNextRoundReset: usize = 0x6e8; + pub const m_bRemoveAllItemsOnNextRoundReset: usize = 0x6e9; + pub const m_szClan: usize = 0x6f0; + pub const m_szClanName: usize = 0x6f8; + pub const m_iCoachingTeam: usize = 0x718; + pub const m_nPlayerDominated: usize = 0x720; + pub const m_nPlayerDominatingMe: usize = 0x728; + pub const m_iCompetitiveRanking: usize = 0x730; + pub const m_iCompetitiveWins: usize = 0x734; + pub const m_iCompetitiveRankType: usize = 0x738; + pub const m_iCompetitiveRankingPredicted_Win: usize = 0x73c; + pub const m_iCompetitiveRankingPredicted_Loss: usize = 0x740; + pub const m_iCompetitiveRankingPredicted_Tie: usize = 0x744; + pub const m_nEndMatchNextMapVote: usize = 0x748; + pub const m_unActiveQuestId: usize = 0x74c; + pub const m_nQuestProgressReason: usize = 0x750; + pub const m_unPlayerTvControlFlags: usize = 0x754; + pub const m_iDraftIndex: usize = 0x7c0; + pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x7c4; + pub const m_uiAbandonRecordedReason: usize = 0x7c8; + pub const m_bEverFullyConnected: usize = 0x7cc; + pub const m_bAbandonAllowsSurrender: usize = 0x7cd; + pub const m_bAbandonOffersInstantSurrender: usize = 0x7ce; + pub const m_bDisconnection1MinWarningPrinted: usize = 0x7cf; + pub const m_bScoreReported: usize = 0x7d0; + pub const m_nDisconnectionTick: usize = 0x7d4; + pub const m_bControllingBot: usize = 0x7e0; + pub const m_bHasControlledBotThisRound: usize = 0x7e1; + pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x7e2; + pub const m_nBotsControlledThisRound: usize = 0x7e4; + pub const m_bCanControlObservedBot: usize = 0x7e8; + pub const m_hPlayerPawn: usize = 0x7ec; + pub const m_hObserverPawn: usize = 0x7f0; + pub const m_DesiredObserverMode: usize = 0x7f4; + pub const m_hDesiredObserverTarget: usize = 0x7f8; + pub const m_bPawnIsAlive: usize = 0x7fc; + pub const m_iPawnHealth: usize = 0x800; + pub const m_iPawnArmor: usize = 0x804; + pub const m_bPawnHasDefuser: usize = 0x808; + pub const m_bPawnHasHelmet: usize = 0x809; + pub const m_nPawnCharacterDefIndex: usize = 0x80a; + pub const m_iPawnLifetimeStart: usize = 0x80c; + pub const m_iPawnLifetimeEnd: usize = 0x810; + pub const m_iPawnGunGameLevel: usize = 0x814; + pub const m_iPawnBotDifficulty: usize = 0x818; + pub const m_hOriginalControllerOfCurrentPawn: usize = 0x81c; + pub const m_iScore: usize = 0x820; + pub const m_iRoundScore: usize = 0x824; + pub const m_vecKills: usize = 0x828; + pub const m_iMVPs: usize = 0x840; + pub const m_nUpdateCounter: usize = 0x844; + pub const m_lastHeldVoteTimer: usize = 0xf8e8; + pub const m_bShowHints: usize = 0xf900; + pub const m_iNextTimeCheck: usize = 0xf904; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_ActionTrackingServices { + pub const m_perRoundStats: usize = 0x40; + pub const m_matchStats: usize = 0x90; + pub const m_iNumRoundKills: usize = 0x148; + pub const m_iNumRoundKillsHeadshots: usize = 0x14c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_DamageServices { + pub const m_nSendUpdate: usize = 0x40; + pub const m_DamageList: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_InGameMoneyServices { + pub const m_bReceivesMoneyNextRound: usize = 0x40; + pub const m_iAccountMoneyEarnedForNextRound: usize = 0x44; + pub const m_iAccount: usize = 0x48; + pub const m_iStartAccount: usize = 0x4c; + pub const m_iTotalCashSpent: usize = 0x50; + pub const m_iCashSpentThisRound: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerController_InventoryServices { + pub const m_unMusicID: usize = 0x40; + pub const m_rank: usize = 0x44; + pub const m_nPersonaDataPublicLevel: usize = 0x5c; + pub const m_nPersonaDataPublicCommendsLeader: usize = 0x60; + pub const m_nPersonaDataPublicCommendsTeacher: usize = 0x64; + pub const m_nPersonaDataPublicCommendsFriendly: usize = 0x68; + pub const m_unEquippedPlayerSprayIDs: usize = 0xf48; + pub const m_vecTerroristLoadoutCache: usize = 0xf50; + pub const m_vecCounterTerroristLoadoutCache: usize = 0xfa0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerPawn { + pub const m_pParachuteServices: usize = 0x16d8; + pub const m_pBulletServices: usize = 0x16e0; + pub const m_pHostageServices: usize = 0x16e8; + pub const m_pBuyServices: usize = 0x16f0; + pub const m_pPingServices: usize = 0x16f8; + pub const m_pRadioServices: usize = 0x1700; + pub const m_pDamageReactServices: usize = 0x1708; + pub const m_iRetakesOffering: usize = 0x17d8; + pub const m_iRetakesOfferingCard: usize = 0x17dc; + pub const m_bRetakesHasDefuseKit: usize = 0x17e0; + pub const m_bRetakesMVPLastRound: usize = 0x17e1; + pub const m_iRetakesMVPBoostItem: usize = 0x17e4; + pub const m_RetakesMVPBoostExtraUtility: usize = 0x17e8; + pub const m_bIsBuyMenuOpen: usize = 0x17ec; + pub const m_xLastHeadBoneTransform: usize = 0x1d30; + pub const m_bLastHeadBoneTransformIsValid: usize = 0x1d50; + pub const m_iPlayerLocked: usize = 0x1d54; + pub const m_flNextSprayDecalTime: usize = 0x1d5c; + pub const m_nRagdollDamageBone: usize = 0x1d64; + pub const m_vRagdollDamageForce: usize = 0x1d68; + pub const m_vRagdollDamagePosition: usize = 0x1d74; + pub const m_szRagdollDamageWeaponName: usize = 0x1d80; + pub const m_bRagdollDamageHeadshot: usize = 0x1dc0; + pub const m_EconGloves: usize = 0x1dc8; + pub const m_qDeathEyeAngles: usize = 0x2040; + pub const m_bSkipOneHeadConstraintUpdate: usize = 0x204c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerPawnBase { + pub const m_CTouchExpansionComponent: usize = 0xc00; + pub const m_pActionTrackingServices: usize = 0xc50; + pub const m_pViewModelServices: usize = 0xc58; + pub const m_iDisplayHistoryBits: usize = 0xc60; + pub const m_flLastAttackedTeammate: usize = 0xc64; + pub const m_hOriginalController: usize = 0xc68; + pub const m_blindUntilTime: usize = 0xc6c; + pub const m_blindStartTime: usize = 0xc70; + pub const m_allowAutoFollowTime: usize = 0xc74; + pub const m_bHasFemaleVoice: usize = 0xc78; + pub const m_entitySpottedState: usize = 0xc80; + pub const m_nSpotRules: usize = 0xc98; + pub const m_flTimeOfLastInjury: usize = 0xc9c; + pub const m_nRelativeDirectionOfLastInjury: usize = 0xca0; + pub const m_iPlayerState: usize = 0xca4; + pub const m_chickenIdleSoundTimer: usize = 0xcb0; + pub const m_chickenJumpSoundTimer: usize = 0xcc8; + pub const m_vecLastBookmarkedPosition: usize = 0xd80; + pub const m_flLastDistanceTraveledNotice: usize = 0xd8c; + pub const m_flAccumulatedDistanceTraveled: usize = 0xd90; + pub const m_flLastFriendlyFireDamageReductionRatio: usize = 0xd94; + pub const m_bRespawning: usize = 0xd98; + pub const m_iNumGunGameTRBombTotalPoints: usize = 0xd9c; + pub const m_bShouldProgressGunGameTRBombModeWeapon: usize = 0xda0; + pub const m_nLastPickupPriority: usize = 0xda4; + pub const m_flLastPickupPriorityTime: usize = 0xda8; + pub const m_passiveItems: usize = 0xdac; + pub const m_bIsScoped: usize = 0xdb0; + pub const m_bIsWalking: usize = 0xdb1; + pub const m_bResumeZoom: usize = 0xdb2; + pub const m_bIsDefusing: usize = 0xdb3; + pub const m_bIsGrabbingHostage: usize = 0xdb4; + pub const m_iBlockingUseActionInProgress: usize = 0xdb8; + pub const m_fImmuneToGunGameDamageTime: usize = 0xdbc; + pub const m_bGunGameImmunity: usize = 0xdc0; + pub const m_bMadeFinalGunGameProgressiveKill: usize = 0xdc1; + pub const m_iGunGameProgressiveWeaponIndex: usize = 0xdc4; + pub const m_iNumGunGameTRKillPoints: usize = 0xdc8; + pub const m_iNumGunGameKillsWithCurrentWeapon: usize = 0xdcc; + pub const m_unTotalRoundDamageDealt: usize = 0xdd0; + pub const m_fMolotovDamageTime: usize = 0xdd4; + pub const m_bHasMovedSinceSpawn: usize = 0xdd8; + pub const m_bCanMoveDuringFreezePeriod: usize = 0xdd9; + pub const m_isCurrentGunGameLeader: usize = 0xdda; + pub const m_isCurrentGunGameTeamLeader: usize = 0xddb; + pub const m_flGuardianTooFarDistFrac: usize = 0xddc; + pub const m_flNextGuardianTooFarHurtTime: usize = 0xde0; + pub const m_flDetectedByEnemySensorTime: usize = 0xde4; + pub const m_bIsSpawnRappelling: usize = 0xde8; + pub const m_vecSpawnRappellingRopeOrigin: usize = 0xdec; + pub const m_nSurvivalTeam: usize = 0xdf8; + pub const m_hSurvivalAssassinationTarget: usize = 0xdfc; + pub const m_nCompletedSurvivalAssassinations: usize = 0xe00; + pub const m_flDealtDamageToEnemyMostRecentTimestamp: usize = 0xe04; + pub const m_flHealthShotBoostExpirationTime: usize = 0xe08; + pub const m_flLastEquippedHelmetTime: usize = 0xe0c; + pub const m_flLastEquippedArmorTime: usize = 0xe10; + pub const m_nHeavyAssaultSuitCooldownRemaining: usize = 0xe14; + pub const m_bResetArmorNextSpawn: usize = 0xe18; + pub const m_flLastBumpMineBumpTime: usize = 0xe1c; + pub const m_flEmitSoundTime: usize = 0xe20; + pub const m_iNumSpawns: usize = 0xe24; + pub const m_iShouldHaveCash: usize = 0xe28; + pub const m_bJustKilledTeammate: usize = 0xe2c; + pub const m_bPunishedForTK: usize = 0xe2d; + pub const m_bInvalidSteamLogonDelayed: usize = 0xe2e; + pub const m_iTeamKills: usize = 0xe30; + pub const m_flLastAction: usize = 0xe34; + pub const m_flNameChangeHistory: usize = 0xe38; + pub const m_fLastGivenDefuserTime: usize = 0xe4c; + pub const m_fLastGivenBombTime: usize = 0xe50; + pub const m_bHasNightVision: usize = 0xe54; + pub const m_bNightVisionOn: usize = 0xe55; + pub const m_fNextRadarUpdateTime: usize = 0xe58; + pub const m_flLastMoneyUpdateTime: usize = 0xe5c; + pub const m_MenuStringBuffer: usize = 0xe60; + pub const m_pIntroCamera: usize = 0x1260; + pub const m_fIntroCamTime: usize = 0x1264; + pub const m_nMyCollisionGroup: usize = 0x1268; + pub const m_bInBombZone: usize = 0x126c; + pub const m_bInBuyZone: usize = 0x126d; + pub const m_bInNoDefuseArea: usize = 0x126e; + pub const m_bKilledByTaser: usize = 0x126f; + pub const m_iMoveState: usize = 0x1270; + pub const m_nPreviousModelIndex: usize = 0x1278; + pub const m_grenadeParameterStashTime: usize = 0x1280; + pub const m_bGrenadeParametersStashed: usize = 0x1284; + pub const m_angStashedShootAngles: usize = 0x1288; + pub const m_vecStashedGrenadeThrowPosition: usize = 0x1294; + pub const m_vecStashedVelocity: usize = 0x12a0; + pub const m_angShootAngleHistory: usize = 0x12ac; + pub const m_vecThrowPositionHistory: usize = 0x12c4; + pub const m_vecVelocityHistory: usize = 0x12dc; + pub const m_nCharacterDefIndex: usize = 0x12f4; + pub const m_bDiedAirborne: usize = 0x12f6; + pub const m_iBombSiteIndex: usize = 0x12f8; + pub const m_nWhichBombZone: usize = 0x12fc; + pub const m_bInBombZoneTrigger: usize = 0x1300; + pub const m_bWasInBombZoneTrigger: usize = 0x1301; + pub const m_bWasInHostageRescueZone: usize = 0x1302; + pub const m_bWasInBuyZone: usize = 0x1303; + pub const m_bInHostageRescueZone: usize = 0x1304; + pub const m_flStamina: usize = 0x1308; + pub const m_iDirection: usize = 0x130c; + pub const m_iShotsFired: usize = 0x1310; + pub const m_ArmorValue: usize = 0x1314; + pub const m_flFlinchStack: usize = 0x1318; + pub const m_flVelocityModifier: usize = 0x131c; + pub const m_flHitHeading: usize = 0x1320; + pub const m_nHitBodyPart: usize = 0x1324; + pub const m_iHostagesKilled: usize = 0x1328; + pub const m_vecTotalBulletForce: usize = 0x132c; + pub const m_flFlashDuration: usize = 0x1338; + pub const m_flFlashMaxAlpha: usize = 0x133c; + pub const m_flProgressBarStartTime: usize = 0x1340; + pub const m_iProgressBarDuration: usize = 0x1344; + pub const m_bWaitForNoAttack: usize = 0x1348; + pub const m_flLowerBodyYawTarget: usize = 0x134c; + pub const m_bStrafing: usize = 0x1350; + pub const m_lastStandingPos: usize = 0x1354; + pub const m_ignoreLadderJumpTime: usize = 0x1360; + pub const m_ladderSurpressionTimer: usize = 0x1368; + pub const m_lastLadderNormal: usize = 0x1380; + pub const m_lastLadderPos: usize = 0x138c; + pub const m_thirdPersonHeading: usize = 0x1398; + pub const m_flSlopeDropOffset: usize = 0x13a4; + pub const m_flSlopeDropHeight: usize = 0x13a8; + pub const m_vHeadConstraintOffset: usize = 0x13ac; + pub const m_iLastWeaponFireUsercmd: usize = 0x13c0; + pub const m_angEyeAngles: usize = 0x13c4; + pub const m_bVCollisionInitted: usize = 0x13d0; + pub const m_storedSpawnPosition: usize = 0x13d4; + pub const m_storedSpawnAngle: usize = 0x13e0; + pub const m_bIsSpawning: usize = 0x13ec; + pub const m_bHideTargetID: usize = 0x13ed; + pub const m_nNumDangerZoneDamageHits: usize = 0x13f0; + pub const m_bHud_MiniScoreHidden: usize = 0x13f4; + pub const m_bHud_RadarHidden: usize = 0x13f5; + pub const m_nLastKillerIndex: usize = 0x13f8; + pub const m_nLastConcurrentKilled: usize = 0x13fc; + pub const m_nDeathCamMusic: usize = 0x1400; + pub const m_iAddonBits: usize = 0x1404; + pub const m_iPrimaryAddon: usize = 0x1408; + pub const m_iSecondaryAddon: usize = 0x140c; + pub const m_nTeamDamageGivenForMatch: usize = 0x1410; + pub const m_bTDGaveProtectionWarning: usize = 0x1414; + pub const m_bTDGaveProtectionWarningThisRound: usize = 0x1415; + pub const m_flLastTHWarningTime: usize = 0x1418; + pub const m_currentDeafnessFilter: usize = 0x141c; + pub const m_enemyPlayersKilledThisRound: usize = 0x1420; + pub const m_NumEnemiesKilledThisSpawn: usize = 0x1438; + pub const m_maxNumEnemiesKillStreak: usize = 0x143c; + pub const m_NumEnemiesKilledThisRound: usize = 0x1440; + pub const m_NumEnemiesAtRoundStart: usize = 0x1444; + pub const m_iRoundsWon: usize = 0x1448; + pub const m_lastRoundResult: usize = 0x144c; + pub const m_wasNotKilledNaturally: usize = 0x1450; + pub const m_vecPlayerPatchEconIndices: usize = 0x1454; + pub const m_iDeathFlags: usize = 0x1468; + pub const m_hPet: usize = 0x146c; + pub const m_unCurrentEquipmentValue: usize = 0x1638; + pub const m_unRoundStartEquipmentValue: usize = 0x163a; + pub const m_unFreezetimeEndEquipmentValue: usize = 0x163c; + pub const m_szLastPlaceName: usize = 0x163e; + pub const m_nSuicides: usize = 0x1650; + pub const m_nSurvivalTeamNumber: usize = 0x1654; + pub const m_aimPunchAngle: usize = 0x1658; + pub const m_aimPunchAngleVel: usize = 0x1664; + pub const m_aimPunchTickBase: usize = 0x1670; + pub const m_aimPunchTickFraction: usize = 0x1674; + pub const m_aimPunchCache: usize = 0x1678; + pub const m_bHasDeathInfo: usize = 0x1690; + pub const m_flDeathInfoTime: usize = 0x1694; + pub const m_vecDeathInfoOrigin: usize = 0x1698; + pub const m_bKilledByHeadshot: usize = 0x16a4; + pub const m_LastHitBox: usize = 0x16a8; + pub const m_LastHealth: usize = 0x16ac; + pub const m_flLastCollisionCeiling: usize = 0x16b0; + pub const m_flLastCollisionCeilingChangeTime: usize = 0x16b4; + pub const m_strVOPrefix: usize = 0x16b8; + pub const m_flLandseconds: usize = 0x16c0; + pub const m_pBot: usize = 0x16c8; + pub const m_bBotAllowActive: usize = 0x16d0; + pub const m_bCommittingSuicideOnTeamChange: usize = 0x16d1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayerResource { + pub const m_bHostageAlive: usize = 0x4b0; + pub const m_isHostageFollowingSomeone: usize = 0x4bc; + pub const m_iHostageEntityIDs: usize = 0x4c8; + pub const m_bombsiteCenterA: usize = 0x4f8; + pub const m_bombsiteCenterB: usize = 0x504; + pub const m_hostageRescueX: usize = 0x510; + pub const m_hostageRescueY: usize = 0x520; + pub const m_hostageRescueZ: usize = 0x530; + pub const m_bEndMatchNextMapAllVoted: usize = 0x540; + pub const m_foundGoalPositions: usize = 0x541; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ActionTrackingServices { + pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x230; + pub const m_bIsRescuing: usize = 0x264; + pub const m_weaponPurchasesThisMatch: usize = 0x268; + pub const m_weaponPurchasesThisRound: usize = 0x2c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_BulletServices { + pub const m_totalHitsOnServer: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_BuyServices { + pub const m_vecSellbackPurchaseEntries: usize = 0xc8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_CameraServices { + pub const m_iFOV: usize = 0x170; + pub const m_iFOVStart: usize = 0x174; + pub const m_flFOVTime: usize = 0x178; + pub const m_flFOVRate: usize = 0x17c; + pub const m_hZoomOwner: usize = 0x180; + pub const m_hTriggerFogList: usize = 0x188; + pub const m_hLastFogTrigger: usize = 0x1a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_HostageServices { + pub const m_hCarriedHostage: usize = 0x40; + pub const m_hCarriedHostageProp: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ItemServices { + pub const m_bHasDefuser: usize = 0x40; + pub const m_bHasHelmet: usize = 0x41; + pub const m_bHasHeavyArmor: usize = 0x42; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_MovementServices { + pub const m_flMaxFallVelocity: usize = 0x220; + pub const m_vecLadderNormal: usize = 0x224; + pub const m_nLadderSurfacePropIndex: usize = 0x230; + pub const m_flDuckAmount: usize = 0x234; + pub const m_flDuckSpeed: usize = 0x238; + pub const m_bDuckOverride: usize = 0x23c; + pub const m_bDesiresDuck: usize = 0x23d; + pub const m_flDuckOffset: usize = 0x240; + pub const m_nDuckTimeMsecs: usize = 0x244; + pub const m_nDuckJumpTimeMsecs: usize = 0x248; + pub const m_nJumpTimeMsecs: usize = 0x24c; + pub const m_flLastDuckTime: usize = 0x250; + pub const m_vecLastPositionAtFullCrouchSpeed: usize = 0x260; + pub const m_duckUntilOnGround: usize = 0x268; + pub const m_bHasWalkMovedSinceLastJump: usize = 0x269; + pub const m_bInStuckTest: usize = 0x26a; + pub const m_flStuckCheckTime: usize = 0x278; + pub const m_nTraceCount: usize = 0x478; + pub const m_StuckLast: usize = 0x47c; + pub const m_bSpeedCropped: usize = 0x480; + pub const m_nOldWaterLevel: usize = 0x484; + pub const m_flWaterEntryTime: usize = 0x488; + pub const m_vecForward: usize = 0x48c; + pub const m_vecLeft: usize = 0x498; + pub const m_vecUp: usize = 0x4a4; + pub const m_vecPreviouslyPredictedOrigin: usize = 0x4b0; + pub const m_bMadeFootstepNoise: usize = 0x4bc; + pub const m_iFootsteps: usize = 0x4c0; + pub const m_nRoundFootstepsMade: usize = 0x4c4; + pub const m_bOldJumpPressed: usize = 0x4c8; + pub const m_flJumpPressedTime: usize = 0x4cc; + pub const m_flJumpUntil: usize = 0x4d0; + pub const m_flJumpVel: usize = 0x4d4; + pub const m_fStashGrenadeParameterWhen: usize = 0x4d8; + pub const m_nButtonDownMaskPrev: usize = 0x4e0; + pub const m_flOffsetTickCompleteTime: usize = 0x4e8; + pub const m_flOffsetTickStashedSpeed: usize = 0x4ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_PingServices { + pub const m_flPlayerPingTokens: usize = 0x40; + pub const m_hPlayerPing: usize = 0x54; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_RadioServices { + pub const m_flGotHostageTalkTimer: usize = 0x40; + pub const m_flDefusingTalkTimer: usize = 0x44; + pub const m_flC4PlantTalkTimer: usize = 0x48; + pub const m_flRadioTokenSlots: usize = 0x4c; + pub const m_bIgnoreRadio: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_UseServices { + pub const m_hLastKnownUseEntity: usize = 0x40; + pub const m_flLastUseTimeStamp: usize = 0x44; + pub const m_flTimeStartedHoldingUse: usize = 0x48; + pub const m_flTimeLastUsedWindow: usize = 0x4c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_ViewModelServices { + pub const m_hViewModel: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_WaterServices { + pub const m_NextDrownDamageTime: usize = 0x40; + pub const m_nDrownDmgRate: usize = 0x44; + pub const m_AirFinishedTime: usize = 0x48; + pub const m_flWaterJumpTime: usize = 0x4c; + pub const m_vecWaterJumpVel: usize = 0x50; + pub const m_flSwimSoundTime: usize = 0x5c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPlayer_WeaponServices { + pub const m_flNextAttack: usize = 0xb0; + pub const m_bIsLookingAtWeapon: usize = 0xb4; + pub const m_bIsHoldingLookAtWeapon: usize = 0xb5; + pub const m_hSavedWeapon: usize = 0xb8; + pub const m_nTimeToMelee: usize = 0xbc; + pub const m_nTimeToSecondary: usize = 0xc0; + pub const m_nTimeToPrimary: usize = 0xc4; + pub const m_nTimeToSniperRifle: usize = 0xc8; + pub const m_bIsBeingGivenItem: usize = 0xcc; + pub const m_bIsPickingUpItemWithUse: usize = 0xcd; + pub const m_bPickedUpWeapon: usize = 0xce; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPropExplodingBarrel { + pub const m_hBarrelTop: usize = 0xc20; + pub const m_bExploded: usize = 0xc24; + pub const m_nAccumulatedDamage: usize = 0xc28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSPropExplodingBarrelTop { + pub const m_flOverrideAlpha: usize = 0xc18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCSTeam { + pub const m_nLastRecievedShorthandedRoundBonus: usize = 0x568; + pub const m_nShorthandedRoundBonusStartRound: usize = 0x56c; + pub const m_bSurrendered: usize = 0x570; + pub const m_szTeamMatchStat: usize = 0x571; + pub const m_numMapVictories: usize = 0x774; + pub const m_scoreFirstHalf: usize = 0x778; + pub const m_scoreSecondHalf: usize = 0x77c; + pub const m_scoreOvertime: usize = 0x780; + pub const m_szClanTeamname: usize = 0x784; + pub const m_iClanID: usize = 0x808; + pub const m_szTeamFlagImage: usize = 0x80c; + pub const m_szTeamLogoImage: usize = 0x814; + pub const m_flNextResourceTime: usize = 0x81c; + pub const m_iLastUpdateSentAt: usize = 0x820; + pub const m_flLastPlayerSortTime: usize = 0x824; + pub const m_nLastGGLeader_CT: usize = 0x828; + pub const m_nLastGGLeader_T: usize = 0x82c; + pub const m_nGGLeaderSlot_CT: usize = 0x830; + pub const m_nGGLeaderSlot_T: usize = 0x834; + pub const m_bGGHasLeader_CT: usize = 0x838; + pub const m_bGGHasLeader_T: usize = 0x839; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CChangeLevel { + pub const m_sMapName: usize = 0x8a8; + pub const m_sLandmarkName: usize = 0x8b0; + pub const m_OnChangeLevel: usize = 0x8b8; + pub const m_bTouched: usize = 0x8e0; + pub const m_bNoTouch: usize = 0x8e1; + pub const m_bNewChapter: usize = 0x8e2; + pub const m_bOnChangeLevelFired: usize = 0x8e3; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CChicken { + pub const m_AttributeManager: usize = 0xbc8; + pub const m_OriginalOwnerXuidLow: usize = 0xe90; + pub const m_OriginalOwnerXuidHigh: usize = 0xe94; + pub const m_updateTimer: usize = 0xe98; + pub const m_stuckAnchor: usize = 0xeb0; + pub const m_stuckTimer: usize = 0xec0; + pub const m_collisionStuckTimer: usize = 0xed8; + pub const m_isOnGround: usize = 0xef0; + pub const m_activity: usize = 0xef4; + pub const m_activityTimer: usize = 0xef8; + pub const m_turnRate: usize = 0xf10; + pub const m_fleeFrom: usize = 0xf14; + pub const m_moveRateThrottleTimer: usize = 0xf18; + pub const m_startleTimer: usize = 0xf30; + pub const m_vocalizeTimer: usize = 0xf48; + pub const m_flWhenZombified: usize = 0xf60; + pub const m_jumpedThisFrame: usize = 0xf64; + pub const m_leader: usize = 0xf68; + pub const m_reuseTimer: usize = 0xf70; + pub const m_hasBeenUsed: usize = 0xf88; + pub const m_jumpTimer: usize = 0xf90; + pub const m_flLastJumpTime: usize = 0xfa8; + pub const m_bInJump: usize = 0xfac; + pub const m_isWaitingForLeader: usize = 0xfad; + pub const m_repathTimer: usize = 0x2fb8; + pub const m_inhibitDoorTimer: usize = 0x2fd0; + pub const m_inhibitObstacleAvoidanceTimer: usize = 0x3060; + pub const m_vecPathGoal: usize = 0x3080; + pub const m_flActiveFollowStartTime: usize = 0x308c; + pub const m_followMinuteTimer: usize = 0x3090; + pub const m_vecLastEggPoopPosition: usize = 0x30a8; + pub const m_vecEggsPooped: usize = 0x30b8; + pub const m_BlockDirectionTimer: usize = 0x30d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCollisionProperty { + pub const m_collisionAttribute: usize = 0x10; + pub const m_vecMins: usize = 0x40; + pub const m_vecMaxs: usize = 0x4c; + pub const m_usSolidFlags: usize = 0x5a; + pub const m_nSolidType: usize = 0x5b; + pub const m_triggerBloat: usize = 0x5c; + pub const m_nSurroundType: usize = 0x5d; + pub const m_CollisionGroup: usize = 0x5e; + pub const m_nEnablePhysics: usize = 0x5f; + pub const m_flBoundingRadius: usize = 0x60; + pub const m_vecSpecifiedSurroundingMins: usize = 0x64; + pub const m_vecSpecifiedSurroundingMaxs: usize = 0x70; + pub const m_vecSurroundingMaxs: usize = 0x7c; + pub const m_vecSurroundingMins: usize = 0x88; + pub const m_vCapsuleCenter1: usize = 0x94; + pub const m_vCapsuleCenter2: usize = 0xa0; + pub const m_flCapsuleRadius: usize = 0xac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CColorCorrection { + pub const m_flFadeInDuration: usize = 0x4b0; + pub const m_flFadeOutDuration: usize = 0x4b4; + pub const m_flStartFadeInWeight: usize = 0x4b8; + pub const m_flStartFadeOutWeight: usize = 0x4bc; + pub const m_flTimeStartFadeIn: usize = 0x4c0; + pub const m_flTimeStartFadeOut: usize = 0x4c4; + pub const m_flMaxWeight: usize = 0x4c8; + pub const m_bStartDisabled: usize = 0x4cc; + pub const m_bEnabled: usize = 0x4cd; + pub const m_bMaster: usize = 0x4ce; + pub const m_bClientSide: usize = 0x4cf; + pub const m_bExclusive: usize = 0x4d0; + pub const m_MinFalloff: usize = 0x4d4; + pub const m_MaxFalloff: usize = 0x4d8; + pub const m_flCurWeight: usize = 0x4dc; + pub const m_netlookupFilename: usize = 0x4e0; + pub const m_lookupFilename: usize = 0x6e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CColorCorrectionVolume { + pub const m_bEnabled: usize = 0x8a8; + pub const m_MaxWeight: usize = 0x8ac; + pub const m_FadeDuration: usize = 0x8b0; + pub const m_bStartDisabled: usize = 0x8b4; + pub const m_Weight: usize = 0x8b8; + pub const m_lookupFilename: usize = 0x8bc; + pub const m_LastEnterWeight: usize = 0xabc; + pub const m_LastEnterTime: usize = 0xac0; + pub const m_LastExitWeight: usize = 0xac4; + pub const m_LastExitTime: usize = 0xac8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCommentaryAuto { + pub const m_OnCommentaryNewGame: usize = 0x4b0; + pub const m_OnCommentaryMidGame: usize = 0x4d8; + pub const m_OnCommentaryMultiplayerSpawn: usize = 0x500; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCommentarySystem { + pub const m_bCommentaryConvarsChanging: usize = 0x11; + pub const m_bCommentaryEnabledMidGame: usize = 0x12; + pub const m_flNextTeleportTime: usize = 0x14; + pub const m_iTeleportStage: usize = 0x18; + pub const m_bCheatState: usize = 0x1c; + pub const m_bIsFirstSpawnGroupToLoad: usize = 0x1d; + pub const m_hCurrentNode: usize = 0x38; + pub const m_hActiveCommentaryNode: usize = 0x3c; + pub const m_hLastCommentaryNode: usize = 0x40; + pub const m_vecNodes: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CConstantForceController { + pub const m_linear: usize = 0xc; + pub const m_angular: usize = 0x18; + pub const m_linearSave: usize = 0x24; + pub const m_angularSave: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CConstraintAnchor { + pub const m_massScale: usize = 0x930; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCopyRecipientFilter { + pub const m_Flags: usize = 0x8; + pub const m_Recipients: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CCredits { + pub const m_OnCreditsDone: usize = 0x4b0; + pub const m_bRolledOutroCredits: usize = 0x4d8; + pub const m_flLogoLength: usize = 0x4dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDZDoor { + pub const m_bIsSecurityDoor: usize = 0xef8; + pub const m_hSpawnPoint: usize = 0xefc; + pub const m_bPaidToUnlock: usize = 0xf00; + pub const m_nPlayDoorOpenSound: usize = 0xf04; + pub const m_nAttachmentIndex1: usize = 0xf38; + pub const m_nAttachmentIndex2: usize = 0xf39; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDamageRecord { + pub const m_PlayerDamager: usize = 0x28; + pub const m_PlayerRecipient: usize = 0x2c; + pub const m_hPlayerControllerDamager: usize = 0x30; + pub const m_hPlayerControllerRecipient: usize = 0x34; + pub const m_szPlayerDamagerName: usize = 0x38; + pub const m_szPlayerRecipientName: usize = 0x40; + pub const m_DamagerXuid: usize = 0x48; + pub const m_RecipientXuid: usize = 0x50; + pub const m_iDamage: usize = 0x58; + pub const m_iActualHealthRemoved: usize = 0x5c; + pub const m_iNumHits: usize = 0x60; + pub const m_iLastBulletUpdate: usize = 0x64; + pub const m_bIsOtherEnemy: usize = 0x68; + pub const m_killType: usize = 0x69; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDangerZone { + pub const m_vecDangerZoneOriginStartedAt: usize = 0x4b0; + pub const m_flBombLaunchTime: usize = 0x4bc; + pub const m_flExtraRadius: usize = 0x4c0; + pub const m_flExtraRadiusStartTime: usize = 0x4c4; + pub const m_flExtraRadiusTotalLerpTime: usize = 0x4c8; + pub const m_nDropOrder: usize = 0x4cc; + pub const m_iWave: usize = 0x4d0; + pub const m_nMyZoneIndex: usize = 0x4d4; + pub const m_nZoneNeighbors: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDangerZoneController { + pub const m_bDangerZoneControllerEnabled: usize = 0x4b0; + pub const m_bMissionControlledExplosions: usize = 0x4b1; + pub const m_vecEndGameCircleStart: usize = 0x4b4; + pub const m_vecEndGameCircleEnd: usize = 0x4c0; + pub const m_flStartTime: usize = 0x4cc; + pub const m_flFinalExpansionTime: usize = 0x4d0; + pub const m_DangerZones: usize = 0x4d4; + pub const m_flWaveEndTimes: usize = 0x57c; + pub const m_hTheFinalZone: usize = 0x590; + pub const m_flLastDangerZoneStatusLogged: usize = 0x594; + pub const m_flLastDangerZoneDamageTime: usize = 0x598; + pub const m_bFirstBombWarning: usize = 0x59c; + pub const m_numWaveRewardsGranted: usize = 0x5a0; + pub const m_pGasCanLaunchers: usize = 0x5a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDebugHistory { + pub const m_nNpcEvents: usize = 0x44f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDecoyProjectile { + pub const m_shotsRemaining: usize = 0xad0; + pub const m_fExpireTime: usize = 0xad4; + pub const m_decoyWeaponDefIndex: usize = 0xae0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDrone { + pub const m_hMoveToThisEntity: usize = 0xc30; + pub const m_hDeliveryCargo: usize = 0xc34; + pub const m_hRecentCargo: usize = 0xc38; + pub const m_bPilotTakeoverAllowed: usize = 0xc3c; + pub const m_hPotentialCargo: usize = 0xc40; + pub const m_hCurrentPilot: usize = 0xc44; + pub const m_vecTagPositions: usize = 0xc48; + pub const m_vecTagIncrements: usize = 0xd68; + pub const m_flLastUpdateTargetScanTime: usize = 0xdc8; + pub const m_bWasControlledByPlayer: usize = 0xdcc; + pub const m_bHovering: usize = 0xdcd; + pub const m_pStateSound: usize = 0xdd0; + pub const m_vecGroundOffset: usize = 0xdd8; + pub const m_bQueuingOrders: usize = 0xe00; + pub const m_flLastOrdersChangeTimestamp: usize = 0xe04; + pub const m_vecLastKnownAcceleration: usize = 0xe08; + pub const m_vecLastKnownVelocity: usize = 0xe14; + pub const m_vecLastKnownAngImpulse: usize = 0xe20; + pub const m_flLastKnownSpeed: usize = 0xe2c; + pub const m_flMaxSpeed: usize = 0xe30; + pub const m_vecCurrentDestination: usize = 0xe34; + pub const m_flLastKnownDistanceToDestination: usize = 0xe40; + pub const m_flLastKnownWaypointAccuracy: usize = 0xe44; + pub const m_vecWaypointQueue: usize = 0xe48; + pub const m_vecSparsePositionHistory: usize = 0xe60; + pub const m_vecPositionHistory: usize = 0xe78; + pub const m_vecUnstuckQueue: usize = 0xe90; + pub const m_flLastKnownGroundHeight: usize = 0xea8; + pub const m_GroundCheckTimer: usize = 0xeb0; + pub const m_ActInjuredTimer: usize = 0xec8; + pub const m_flPowerCutUntil: usize = 0xee0; + pub const m_WanderTimer: usize = 0xee8; + pub const m_flLastTimeSawAttackTarget: usize = 0xf00; + pub const m_vecLastKnownAttackTargetPosition: usize = 0xf04; + pub const m_hAttackTarget: usize = 0xf10; + pub const m_IntervalThinkTimer: usize = 0xf18; + pub const m_bDoIntervalThink: usize = 0xf30; + pub const m_flLastDroppedGrenadeAt: usize = 0xf34; + pub const m_flSpawnTimeStamp: usize = 0xf38; + pub const m_bInPlayArea: usize = 0xf3c; + pub const m_vecSpawnPosition: usize = 0xf40; + pub const m_vecLastKnownMoveToEntityPosition: usize = 0xf4c; + pub const m_tCargoCollisionGroup: usize = 0xf58; + pub const m_flTimeArrivedAtMoveToEntity: usize = 0xf5c; + pub const m_vecAvoidanceDir: usize = 0xf60; + pub const m_flAvoidanceTime: usize = 0xf6c; + pub const m_bUpgraded: usize = 0xf70; + pub const m_hCargoOwner: usize = 0xf74; + pub const m_vecPlayerControlThrust: usize = 0xf80; + pub const m_flRopeLength: usize = 0xf8c; + pub const m_bDidDropOnRoofWarning: usize = 0xf90; + pub const m_flSelfDestructTime: usize = 0xf94; + pub const m_bSelfDestructFire: usize = 0xf98; + pub const m_bSelfDestructSpark: usize = 0xf99; + pub const m_hLastKnownPilot: usize = 0xf9c; + pub const m_bHasAlwaysBeenInZone: usize = 0xfa0; + pub const m_nJammedAmount: usize = 0xfa4; + pub const m_hPlayerThatOrderedMe: usize = 0xfa8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDronegun { + pub const m_vecAttentionTarget: usize = 0x940; + pub const m_vecTargetOffset: usize = 0x94c; + pub const m_bHasTarget: usize = 0x958; + pub const m_vecAttentionCurrent: usize = 0x95c; + pub const m_nPoseParamPitch: usize = 0x968; + pub const m_nPoseParamYaw: usize = 0x96c; + pub const m_bVarInit: usize = 0x970; + pub const m_flDisorientEndTime: usize = 0x974; + pub const m_hEnvGunfire: usize = 0x990; + pub const m_flLastShootTime: usize = 0x994; + pub const m_flLastSound1: usize = 0x998; + pub const m_flLastSound2: usize = 0x99c; + pub const m_flLastSound3: usize = 0x9a0; + pub const m_nAttachMuzzle: usize = 0x9a4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDynamicLight { + pub const m_ActualFlags: usize = 0x700; + pub const m_Flags: usize = 0x701; + pub const m_LightStyle: usize = 0x702; + pub const m_On: usize = 0x703; + pub const m_Radius: usize = 0x704; + pub const m_Exponent: usize = 0x708; + pub const m_InnerAngle: usize = 0x70c; + pub const m_OuterAngle: usize = 0x710; + pub const m_SpotRadius: usize = 0x714; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDynamicProp { + pub const m_bCreateNavObstacle: usize = 0xab0; + pub const m_bUseHitboxesForRenderBox: usize = 0xab1; + pub const m_bUseAnimGraph: usize = 0xab2; + pub const m_pOutputAnimBegun: usize = 0xab8; + pub const m_pOutputAnimOver: usize = 0xae0; + pub const m_pOutputAnimLoopCycleOver: usize = 0xb08; + pub const m_OnAnimReachedStart: usize = 0xb30; + pub const m_OnAnimReachedEnd: usize = 0xb58; + pub const m_iszDefaultAnim: usize = 0xb80; + pub const m_nDefaultAnimLoopMode: usize = 0xb88; + pub const m_bAnimateOnServer: usize = 0xb8c; + pub const m_bRandomizeCycle: usize = 0xb8d; + pub const m_bStartDisabled: usize = 0xb8e; + pub const m_bScriptedMovement: usize = 0xb8f; + pub const m_bFiredStartEndOutput: usize = 0xb90; + pub const m_bForceNpcExclude: usize = 0xb91; + pub const m_bCreateNonSolid: usize = 0xb92; + pub const m_bIsOverrideProp: usize = 0xb93; + pub const m_iInitialGlowState: usize = 0xb94; + pub const m_nGlowRange: usize = 0xb98; + pub const m_nGlowRangeMin: usize = 0xb9c; + pub const m_glowColor: usize = 0xba0; + pub const m_nGlowTeam: usize = 0xba4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEconEntity { + pub const m_AttributeManager: usize = 0x9d0; + pub const m_OriginalOwnerXuidLow: usize = 0xc98; + pub const m_OriginalOwnerXuidHigh: usize = 0xc9c; + pub const m_nFallbackPaintKit: usize = 0xca0; + pub const m_nFallbackSeed: usize = 0xca4; + pub const m_flFallbackWear: usize = 0xca8; + pub const m_nFallbackStatTrak: usize = 0xcac; + pub const m_hOldProvidee: usize = 0xcb0; + pub const m_iOldOwnerClass: usize = 0xcb4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEconItemAttribute { + pub const m_iAttributeDefinitionIndex: usize = 0x30; + pub const m_flValue: usize = 0x34; + pub const m_flInitialValue: usize = 0x38; + pub const m_nRefundableCurrency: usize = 0x3c; + pub const m_bSetBonus: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEconItemView { + pub const m_iItemDefinitionIndex: usize = 0x38; + pub const m_iEntityQuality: usize = 0x3c; + pub const m_iEntityLevel: usize = 0x40; + pub const m_iItemID: usize = 0x48; + pub const m_iItemIDHigh: usize = 0x50; + pub const m_iItemIDLow: usize = 0x54; + pub const m_iAccountID: usize = 0x58; + pub const m_iInventoryPosition: usize = 0x5c; + pub const m_bInitialized: usize = 0x68; + pub const m_AttributeList: usize = 0x70; + pub const m_NetworkedDynamicAttributes: usize = 0xd0; + pub const m_szCustomName: usize = 0x130; + pub const m_szCustomNameOverride: usize = 0x1d1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEconWearable { + pub const m_nForceSkin: usize = 0xcb8; + pub const m_bAlwaysAllow: usize = 0xcbc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEffectData { + pub const m_vOrigin: usize = 0x8; + pub const m_vStart: usize = 0x14; + pub const m_vNormal: usize = 0x20; + pub const m_vAngles: usize = 0x2c; + pub const m_hEntity: usize = 0x38; + pub const m_hOtherEntity: usize = 0x3c; + pub const m_flScale: usize = 0x40; + pub const m_flMagnitude: usize = 0x44; + pub const m_flRadius: usize = 0x48; + pub const m_nSurfaceProp: usize = 0x4c; + pub const m_nEffectIndex: usize = 0x50; + pub const m_nDamageType: usize = 0x58; + pub const m_nPenetrate: usize = 0x5c; + pub const m_nMaterial: usize = 0x5e; + pub const m_nHitBox: usize = 0x60; + pub const m_nColor: usize = 0x62; + pub const m_fFlags: usize = 0x63; + pub const m_nAttachmentIndex: usize = 0x64; + pub const m_nAttachmentName: usize = 0x68; + pub const m_iEffectName: usize = 0x6c; + pub const m_nExplosionType: usize = 0x6e; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityDissolve { + pub const m_flFadeInStart: usize = 0x700; + pub const m_flFadeInLength: usize = 0x704; + pub const m_flFadeOutModelStart: usize = 0x708; + pub const m_flFadeOutModelLength: usize = 0x70c; + pub const m_flFadeOutStart: usize = 0x710; + pub const m_flFadeOutLength: usize = 0x714; + pub const m_flStartTime: usize = 0x718; + pub const m_nDissolveType: usize = 0x71c; + pub const m_vDissolverOrigin: usize = 0x720; + pub const m_nMagnitude: usize = 0x72c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityFlame { + pub const m_hEntAttached: usize = 0x4b0; + pub const m_bCheapEffect: usize = 0x4b4; + pub const m_flSize: usize = 0x4b8; + pub const m_bUseHitboxes: usize = 0x4bc; + pub const m_iNumHitboxFires: usize = 0x4c0; + pub const m_flHitboxFireScale: usize = 0x4c4; + pub const m_flLifetime: usize = 0x4c8; + pub const m_hAttacker: usize = 0x4cc; + pub const m_iDangerSound: usize = 0x4d0; + pub const m_flDirectDamagePerSecond: usize = 0x4d4; + pub const m_iCustomDamageType: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityIdentity { + pub const m_nameStringableIndex: usize = 0x14; + pub const m_name: usize = 0x18; + pub const m_designerName: usize = 0x20; + pub const m_flags: usize = 0x30; + pub const m_worldGroupId: usize = 0x38; + pub const m_fDataObjectTypes: usize = 0x3c; + pub const m_PathIndex: usize = 0x40; + pub const m_pPrev: usize = 0x58; + pub const m_pNext: usize = 0x60; + pub const m_pPrevByClass: usize = 0x68; + pub const m_pNextByClass: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityInstance { + pub const m_iszPrivateVScripts: usize = 0x8; + pub const m_pEntity: usize = 0x10; + pub const m_CScriptComponent: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvBeam { + pub const m_active: usize = 0x7a0; + pub const m_spriteTexture: usize = 0x7a8; + pub const m_iszStartEntity: usize = 0x7b0; + pub const m_iszEndEntity: usize = 0x7b8; + pub const m_life: usize = 0x7c0; + pub const m_boltWidth: usize = 0x7c4; + pub const m_noiseAmplitude: usize = 0x7c8; + pub const m_speed: usize = 0x7cc; + pub const m_restrike: usize = 0x7d0; + pub const m_iszSpriteName: usize = 0x7d8; + pub const m_frameStart: usize = 0x7e0; + pub const m_vEndPointWorld: usize = 0x7e4; + pub const m_vEndPointRelative: usize = 0x7f0; + pub const m_radius: usize = 0x7fc; + pub const m_TouchType: usize = 0x800; + pub const m_iFilterName: usize = 0x808; + pub const m_hFilter: usize = 0x810; + pub const m_iszDecal: usize = 0x818; + pub const m_OnTouchedByEntity: usize = 0x820; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvBeverage { + pub const m_CanInDispenser: usize = 0x4b0; + pub const m_nBeverageType: usize = 0x4b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvCombinedLightProbeVolume { + pub const m_Color: usize = 0x1580; + pub const m_flBrightness: usize = 0x1584; + pub const m_hCubemapTexture: usize = 0x1588; + pub const m_bCustomCubemapTexture: usize = 0x1590; + pub const m_hLightProbeTexture: usize = 0x1598; + pub const m_hLightProbeDirectLightIndicesTexture: usize = 0x15a0; + pub const m_hLightProbeDirectLightScalarsTexture: usize = 0x15a8; + pub const m_hLightProbeDirectLightShadowsTexture: usize = 0x15b0; + pub const m_vBoxMins: usize = 0x15b8; + pub const m_vBoxMaxs: usize = 0x15c4; + pub const m_LightGroups: usize = 0x15d0; + pub const m_bMoveable: usize = 0x15d8; + pub const m_nHandshake: usize = 0x15dc; + pub const m_nEnvCubeMapArrayIndex: usize = 0x15e0; + pub const m_nPriority: usize = 0x15e4; + pub const m_bStartDisabled: usize = 0x15e8; + pub const m_flEdgeFadeDist: usize = 0x15ec; + pub const m_vEdgeFadeDists: usize = 0x15f0; + pub const m_nLightProbeSizeX: usize = 0x15fc; + pub const m_nLightProbeSizeY: usize = 0x1600; + pub const m_nLightProbeSizeZ: usize = 0x1604; + pub const m_nLightProbeAtlasX: usize = 0x1608; + pub const m_nLightProbeAtlasY: usize = 0x160c; + pub const m_nLightProbeAtlasZ: usize = 0x1610; + pub const m_bEnabled: usize = 0x1629; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvCubemap { + pub const m_hCubemapTexture: usize = 0x5a0; + pub const m_bCustomCubemapTexture: usize = 0x5a8; + pub const m_flInfluenceRadius: usize = 0x5ac; + pub const m_vBoxProjectMins: usize = 0x5b0; + pub const m_vBoxProjectMaxs: usize = 0x5bc; + pub const m_LightGroups: usize = 0x5c8; + pub const m_bMoveable: usize = 0x5d0; + pub const m_nHandshake: usize = 0x5d4; + pub const m_nEnvCubeMapArrayIndex: usize = 0x5d8; + pub const m_nPriority: usize = 0x5dc; + pub const m_flEdgeFadeDist: usize = 0x5e0; + pub const m_vEdgeFadeDists: usize = 0x5e4; + pub const m_flDiffuseScale: usize = 0x5f0; + pub const m_bStartDisabled: usize = 0x5f4; + pub const m_bDefaultEnvMap: usize = 0x5f5; + pub const m_bDefaultSpecEnvMap: usize = 0x5f6; + pub const m_bIndoorCubeMap: usize = 0x5f7; + pub const m_bCopyDiffuseFromDefaultCubemap: usize = 0x5f8; + pub const m_bEnabled: usize = 0x608; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvCubemapFog { + pub const m_flEndDistance: usize = 0x4b0; + pub const m_flStartDistance: usize = 0x4b4; + pub const m_flFogFalloffExponent: usize = 0x4b8; + pub const m_bHeightFogEnabled: usize = 0x4bc; + pub const m_flFogHeightWidth: usize = 0x4c0; + pub const m_flFogHeightEnd: usize = 0x4c4; + pub const m_flFogHeightStart: usize = 0x4c8; + pub const m_flFogHeightExponent: usize = 0x4cc; + pub const m_flLODBias: usize = 0x4d0; + pub const m_bActive: usize = 0x4d4; + pub const m_bStartDisabled: usize = 0x4d5; + pub const m_flFogMaxOpacity: usize = 0x4d8; + pub const m_nCubemapSourceType: usize = 0x4dc; + pub const m_hSkyMaterial: usize = 0x4e0; + pub const m_iszSkyEntity: usize = 0x4e8; + pub const m_hFogCubemapTexture: usize = 0x4f0; + pub const m_bHasHeightFogEnd: usize = 0x4f8; + pub const m_bFirstTime: usize = 0x4f9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvDecal { + pub const m_hDecalMaterial: usize = 0x700; + pub const m_flWidth: usize = 0x708; + pub const m_flHeight: usize = 0x70c; + pub const m_flDepth: usize = 0x710; + pub const m_nRenderOrder: usize = 0x714; + pub const m_bProjectOnWorld: usize = 0x718; + pub const m_bProjectOnCharacters: usize = 0x719; + pub const m_bProjectOnWater: usize = 0x71a; + pub const m_flDepthSortBias: usize = 0x71c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvDetailController { + pub const m_flFadeStartDist: usize = 0x4b0; + pub const m_flFadeEndDist: usize = 0x4b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvEntityIgniter { + pub const m_flLifetime: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvEntityMaker { + pub const m_vecEntityMins: usize = 0x4b0; + pub const m_vecEntityMaxs: usize = 0x4bc; + pub const m_hCurrentInstance: usize = 0x4c8; + pub const m_hCurrentBlocker: usize = 0x4cc; + pub const m_vecBlockerOrigin: usize = 0x4d0; + pub const m_angPostSpawnDirection: usize = 0x4dc; + pub const m_flPostSpawnDirectionVariance: usize = 0x4e8; + pub const m_flPostSpawnSpeed: usize = 0x4ec; + pub const m_bPostSpawnUseAngles: usize = 0x4f0; + pub const m_iszTemplate: usize = 0x4f8; + pub const m_pOutputOnSpawned: usize = 0x500; + pub const m_pOutputOnFailedSpawn: usize = 0x528; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvExplosion { + pub const m_iMagnitude: usize = 0x700; + pub const m_flPlayerDamage: usize = 0x704; + pub const m_iRadiusOverride: usize = 0x708; + pub const m_flInnerRadius: usize = 0x70c; + pub const m_spriteScale: usize = 0x710; + pub const m_flDamageForce: usize = 0x714; + pub const m_hInflictor: usize = 0x718; + pub const m_iCustomDamageType: usize = 0x71c; + pub const m_iszExplosionType: usize = 0x728; + pub const m_iszCustomEffectName: usize = 0x730; + pub const m_iszCustomSoundName: usize = 0x738; + pub const m_iClassIgnore: usize = 0x740; + pub const m_iClassIgnore2: usize = 0x744; + pub const m_iszEntityIgnoreName: usize = 0x748; + pub const m_hEntityIgnore: usize = 0x750; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvFade { + pub const m_fadeColor: usize = 0x4b0; + pub const m_Duration: usize = 0x4b4; + pub const m_HoldDuration: usize = 0x4b8; + pub const m_OnBeginFade: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvFireSensor { + pub const m_bEnabled: usize = 0x4b0; + pub const m_bHeatAtLevel: usize = 0x4b1; + pub const m_radius: usize = 0x4b4; + pub const m_targetLevel: usize = 0x4b8; + pub const m_targetTime: usize = 0x4bc; + pub const m_levelTime: usize = 0x4c0; + pub const m_OnHeatLevelStart: usize = 0x4c8; + pub const m_OnHeatLevelEnd: usize = 0x4f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvFireSource { + pub const m_bEnabled: usize = 0x4b0; + pub const m_radius: usize = 0x4b4; + pub const m_damage: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvGasCanister { + pub const m_bLanded: usize = 0x930; + pub const m_flDamageRadius: usize = 0x934; + pub const m_flDamage: usize = 0x938; + pub const m_bIncomingSoundStarted: usize = 0x93c; + pub const m_bHasDetonated: usize = 0x93d; + pub const m_bLaunched: usize = 0x93e; + pub const m_OnLaunched: usize = 0x940; + pub const m_OnImpacted: usize = 0x968; + pub const m_OnOpened: usize = 0x990; + pub const m_vecImpactPosition: usize = 0x9b8; + pub const m_vecStartPosition: usize = 0x9c4; + pub const m_vecEnterWorldPosition: usize = 0x9d0; + pub const m_vecDirection: usize = 0x9dc; + pub const m_vecStartAngles: usize = 0x9e8; + pub const m_flFlightTime: usize = 0x9f4; + pub const m_flFlightSpeed: usize = 0x9f8; + pub const m_flLaunchTime: usize = 0x9fc; + pub const m_flInitialZSpeed: usize = 0xa00; + pub const m_flZAcceleration: usize = 0xa04; + pub const m_flHorizSpeed: usize = 0xa08; + pub const m_bLaunchedFromWithinWorld: usize = 0xa0c; + pub const m_vecParabolaDirection: usize = 0xa10; + pub const m_flWorldEnterTime: usize = 0xa1c; + pub const m_vecSkyboxOrigin: usize = 0xa20; + pub const m_flSkyboxScale: usize = 0xa2c; + pub const m_bInSkybox: usize = 0xa30; + pub const m_bDoImpactEffects: usize = 0xa31; + pub const m_nMyZoneIndex: usize = 0xa34; + pub const m_hSkyboxCopy: usize = 0xa38; + pub const m_flLaunchHeight: usize = 0xa3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvGlobal { + pub const m_outCounter: usize = 0x4b0; + pub const m_globalstate: usize = 0x4d8; + pub const m_triggermode: usize = 0x4e0; + pub const m_initialstate: usize = 0x4e4; + pub const m_counter: usize = 0x4e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvHudHint { + pub const m_iszMessage: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvInstructorHint { + pub const m_iszName: usize = 0x4b0; + pub const m_iszReplace_Key: usize = 0x4b8; + pub const m_iszHintTargetEntity: usize = 0x4c0; + pub const m_iTimeout: usize = 0x4c8; + pub const m_iDisplayLimit: usize = 0x4cc; + pub const m_iszIcon_Onscreen: usize = 0x4d0; + pub const m_iszIcon_Offscreen: usize = 0x4d8; + pub const m_iszCaption: usize = 0x4e0; + pub const m_iszActivatorCaption: usize = 0x4e8; + pub const m_Color: usize = 0x4f0; + pub const m_fIconOffset: usize = 0x4f4; + pub const m_fRange: usize = 0x4f8; + pub const m_iPulseOption: usize = 0x4fc; + pub const m_iAlphaOption: usize = 0x4fd; + pub const m_iShakeOption: usize = 0x4fe; + pub const m_bStatic: usize = 0x4ff; + pub const m_bNoOffscreen: usize = 0x500; + pub const m_bForceCaption: usize = 0x501; + pub const m_iInstanceType: usize = 0x504; + pub const m_bSuppressRest: usize = 0x508; + pub const m_iszBinding: usize = 0x510; + pub const m_bAllowNoDrawTarget: usize = 0x518; + pub const m_bAutoStart: usize = 0x519; + pub const m_bLocalPlayerOnly: usize = 0x51a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvInstructorVRHint { + pub const m_iszName: usize = 0x4b0; + pub const m_iszHintTargetEntity: usize = 0x4b8; + pub const m_iTimeout: usize = 0x4c0; + pub const m_iszCaption: usize = 0x4c8; + pub const m_iszStartSound: usize = 0x4d0; + pub const m_iLayoutFileType: usize = 0x4d8; + pub const m_iszCustomLayoutFile: usize = 0x4e0; + pub const m_iAttachType: usize = 0x4e8; + pub const m_flHeightOffset: usize = 0x4ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvLaser { + pub const m_iszLaserTarget: usize = 0x7a0; + pub const m_pSprite: usize = 0x7a8; + pub const m_iszSpriteName: usize = 0x7b0; + pub const m_firePosition: usize = 0x7b8; + pub const m_flStartFrame: usize = 0x7c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvLightProbeVolume { + pub const m_hLightProbeTexture: usize = 0x1490; + pub const m_hLightProbeDirectLightIndicesTexture: usize = 0x1498; + pub const m_hLightProbeDirectLightScalarsTexture: usize = 0x14a0; + pub const m_hLightProbeDirectLightShadowsTexture: usize = 0x14a8; + pub const m_vBoxMins: usize = 0x14b0; + pub const m_vBoxMaxs: usize = 0x14bc; + pub const m_LightGroups: usize = 0x14c8; + pub const m_bMoveable: usize = 0x14d0; + pub const m_nHandshake: usize = 0x14d4; + pub const m_nPriority: usize = 0x14d8; + pub const m_bStartDisabled: usize = 0x14dc; + pub const m_nLightProbeSizeX: usize = 0x14e0; + pub const m_nLightProbeSizeY: usize = 0x14e4; + pub const m_nLightProbeSizeZ: usize = 0x14e8; + pub const m_nLightProbeAtlasX: usize = 0x14ec; + pub const m_nLightProbeAtlasY: usize = 0x14f0; + pub const m_nLightProbeAtlasZ: usize = 0x14f4; + pub const m_bEnabled: usize = 0x1501; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvMicrophone { + pub const m_bDisabled: usize = 0x4b0; + pub const m_hMeasureTarget: usize = 0x4b4; + pub const m_nSoundMask: usize = 0x4b8; + pub const m_flSensitivity: usize = 0x4bc; + pub const m_flSmoothFactor: usize = 0x4c0; + pub const m_flMaxRange: usize = 0x4c4; + pub const m_iszSpeakerName: usize = 0x4c8; + pub const m_hSpeaker: usize = 0x4d0; + pub const m_bAvoidFeedback: usize = 0x4d4; + pub const m_iSpeakerDSPPreset: usize = 0x4d8; + pub const m_iszListenFilter: usize = 0x4e0; + pub const m_hListenFilter: usize = 0x4e8; + pub const m_SoundLevel: usize = 0x4f0; + pub const m_OnRoutedSound: usize = 0x518; + pub const m_OnHeardSound: usize = 0x540; + pub const m_szLastSound: usize = 0x568; + pub const m_iLastRoutedFrame: usize = 0x668; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvMuzzleFlash { + pub const m_flScale: usize = 0x4b0; + pub const m_iszParentAttachment: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvParticleGlow { + pub const m_flAlphaScale: usize = 0xc78; + pub const m_flRadiusScale: usize = 0xc7c; + pub const m_flSelfIllumScale: usize = 0xc80; + pub const m_ColorTint: usize = 0xc84; + pub const m_hTextureOverride: usize = 0xc88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvProjectedTexture { + pub const m_hTargetEntity: usize = 0x700; + pub const m_bState: usize = 0x704; + pub const m_bAlwaysUpdate: usize = 0x705; + pub const m_flLightFOV: usize = 0x708; + pub const m_bEnableShadows: usize = 0x70c; + pub const m_bSimpleProjection: usize = 0x70d; + pub const m_bLightOnlyTarget: usize = 0x70e; + pub const m_bLightWorld: usize = 0x70f; + pub const m_bCameraSpace: usize = 0x710; + pub const m_flBrightnessScale: usize = 0x714; + pub const m_LightColor: usize = 0x718; + pub const m_flIntensity: usize = 0x71c; + pub const m_flLinearAttenuation: usize = 0x720; + pub const m_flQuadraticAttenuation: usize = 0x724; + pub const m_bVolumetric: usize = 0x728; + pub const m_flNoiseStrength: usize = 0x72c; + pub const m_flFlashlightTime: usize = 0x730; + pub const m_nNumPlanes: usize = 0x734; + pub const m_flPlaneOffset: usize = 0x738; + pub const m_flVolumetricIntensity: usize = 0x73c; + pub const m_flColorTransitionTime: usize = 0x740; + pub const m_flAmbient: usize = 0x744; + pub const m_SpotlightTextureName: usize = 0x748; + pub const m_nSpotlightTextureFrame: usize = 0x948; + pub const m_nShadowQuality: usize = 0x94c; + pub const m_flNearZ: usize = 0x950; + pub const m_flFarZ: usize = 0x954; + pub const m_flProjectionSize: usize = 0x958; + pub const m_flRotation: usize = 0x95c; + pub const m_bFlipHorizontal: usize = 0x960; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvScreenOverlay { + pub const m_iszOverlayNames: usize = 0x4b0; + pub const m_flOverlayTimes: usize = 0x500; + pub const m_flStartTime: usize = 0x528; + pub const m_iDesiredOverlay: usize = 0x52c; + pub const m_bIsActive: usize = 0x530; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvShake { + pub const m_limitToEntity: usize = 0x4b0; + pub const m_Amplitude: usize = 0x4b8; + pub const m_Frequency: usize = 0x4bc; + pub const m_Duration: usize = 0x4c0; + pub const m_Radius: usize = 0x4c4; + pub const m_stopTime: usize = 0x4c8; + pub const m_nextShake: usize = 0x4cc; + pub const m_currentAmp: usize = 0x4d0; + pub const m_maxForce: usize = 0x4d4; + pub const m_shakeCallback: usize = 0x4e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvSky { + pub const m_hSkyMaterial: usize = 0x700; + pub const m_hSkyMaterialLightingOnly: usize = 0x708; + pub const m_bStartDisabled: usize = 0x710; + pub const m_vTintColor: usize = 0x711; + pub const m_vTintColorLightingOnly: usize = 0x715; + pub const m_flBrightnessScale: usize = 0x71c; + pub const m_nFogType: usize = 0x720; + pub const m_flFogMinStart: usize = 0x724; + pub const m_flFogMinEnd: usize = 0x728; + pub const m_flFogMaxStart: usize = 0x72c; + pub const m_flFogMaxEnd: usize = 0x730; + pub const m_bEnabled: usize = 0x734; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvSoundscape { + pub const m_OnPlay: usize = 0x4b0; + pub const m_flRadius: usize = 0x4d8; + pub const m_soundscapeName: usize = 0x4e0; + pub const m_soundEventName: usize = 0x4e8; + pub const m_bOverrideWithEvent: usize = 0x4f0; + pub const m_soundscapeIndex: usize = 0x4f4; + pub const m_soundscapeEntityListId: usize = 0x4f8; + pub const m_soundEventHash: usize = 0x4fc; + pub const m_positionNames: usize = 0x500; + pub const m_hProxySoundscape: usize = 0x540; + pub const m_bDisabled: usize = 0x544; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvSoundscapeProxy { + pub const m_MainSoundscapeName: usize = 0x548; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvSpark { + pub const m_flDelay: usize = 0x4b0; + pub const m_nMagnitude: usize = 0x4b4; + pub const m_nTrailLength: usize = 0x4b8; + pub const m_nType: usize = 0x4bc; + pub const m_OnSpark: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvSplash { + pub const m_flScale: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvTilt { + pub const m_Duration: usize = 0x4b0; + pub const m_Radius: usize = 0x4b4; + pub const m_TiltTime: usize = 0x4b8; + pub const m_stopTime: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvTracer { + pub const m_vecEnd: usize = 0x4b0; + pub const m_flDelay: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvViewPunch { + pub const m_flRadius: usize = 0x4b0; + pub const m_angViewPunch: usize = 0x4b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvVolumetricFogController { + pub const m_flScattering: usize = 0x4b0; + pub const m_flAnisotropy: usize = 0x4b4; + pub const m_flFadeSpeed: usize = 0x4b8; + pub const m_flDrawDistance: usize = 0x4bc; + pub const m_flFadeInStart: usize = 0x4c0; + pub const m_flFadeInEnd: usize = 0x4c4; + pub const m_flIndirectStrength: usize = 0x4c8; + pub const m_nIndirectTextureDimX: usize = 0x4cc; + pub const m_nIndirectTextureDimY: usize = 0x4d0; + pub const m_nIndirectTextureDimZ: usize = 0x4d4; + pub const m_vBoxMins: usize = 0x4d8; + pub const m_vBoxMaxs: usize = 0x4e4; + pub const m_bActive: usize = 0x4f0; + pub const m_flStartAnisoTime: usize = 0x4f4; + pub const m_flStartScatterTime: usize = 0x4f8; + pub const m_flStartDrawDistanceTime: usize = 0x4fc; + pub const m_flStartAnisotropy: usize = 0x500; + pub const m_flStartScattering: usize = 0x504; + pub const m_flStartDrawDistance: usize = 0x508; + pub const m_flDefaultAnisotropy: usize = 0x50c; + pub const m_flDefaultScattering: usize = 0x510; + pub const m_flDefaultDrawDistance: usize = 0x514; + pub const m_bStartDisabled: usize = 0x518; + pub const m_bEnableIndirect: usize = 0x519; + pub const m_bIsMaster: usize = 0x51a; + pub const m_hFogIndirectTexture: usize = 0x520; + pub const m_nForceRefreshCount: usize = 0x528; + pub const m_bFirstTime: usize = 0x52c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvVolumetricFogVolume { + pub const m_bActive: usize = 0x4b0; + pub const m_vBoxMins: usize = 0x4b4; + pub const m_vBoxMaxs: usize = 0x4c0; + pub const m_bStartDisabled: usize = 0x4cc; + pub const m_flStrength: usize = 0x4d0; + pub const m_nFalloffShape: usize = 0x4d4; + pub const m_flFalloffExponent: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvWind { + pub const m_EnvWindShared: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvWindShared { + pub const m_flStartTime: usize = 0x8; + pub const m_iWindSeed: usize = 0xc; + pub const m_iMinWind: usize = 0x10; + pub const m_iMaxWind: usize = 0x12; + pub const m_windRadius: usize = 0x14; + pub const m_iMinGust: usize = 0x18; + pub const m_iMaxGust: usize = 0x1a; + pub const m_flMinGustDelay: usize = 0x1c; + pub const m_flMaxGustDelay: usize = 0x20; + pub const m_flGustDuration: usize = 0x24; + pub const m_iGustDirChange: usize = 0x28; + pub const m_location: usize = 0x2c; + pub const m_iszGustSound: usize = 0x38; + pub const m_iWindDir: usize = 0x3c; + pub const m_flWindSpeed: usize = 0x40; + pub const m_currentWindVector: usize = 0x44; + pub const m_CurrentSwayVector: usize = 0x50; + pub const m_PrevSwayVector: usize = 0x5c; + pub const m_iInitialWindDir: usize = 0x68; + pub const m_flInitialWindSpeed: usize = 0x6c; + pub const m_OnGustStart: usize = 0x70; + pub const m_OnGustEnd: usize = 0x98; + pub const m_flVariationTime: usize = 0xc0; + pub const m_flSwayTime: usize = 0xc4; + pub const m_flSimTime: usize = 0xc8; + pub const m_flSwitchTime: usize = 0xcc; + pub const m_flAveWindSpeed: usize = 0xd0; + pub const m_bGusting: usize = 0xd4; + pub const m_flWindAngleVariation: usize = 0xd8; + pub const m_flWindSpeedVariation: usize = 0xdc; + pub const m_iEntIndex: usize = 0xe0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvWindShared_WindAveEvent_t { + pub const m_flStartWindSpeed: usize = 0x0; + pub const m_flAveWindSpeed: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEnvWindShared_WindVariationEvent_t { + pub const m_flWindAngleVariation: usize = 0x0; + pub const m_flWindSpeedVariation: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterAttributeInt { + pub const m_sAttributeName: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterClass { + pub const m_iFilterClass: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterContext { + pub const m_iFilterContext: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterEnemy { + pub const m_iszEnemyName: usize = 0x508; + pub const m_flRadius: usize = 0x510; + pub const m_flOuterRadius: usize = 0x514; + pub const m_nMaxSquadmatesPerEnemy: usize = 0x518; + pub const m_iszPlayerName: usize = 0x520; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterMassGreater { + pub const m_fFilterMass: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterModel { + pub const m_iFilterModel: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterMultiple { + pub const m_nFilterType: usize = 0x508; + pub const m_iFilterName: usize = 0x510; + pub const m_hFilter: usize = 0x560; + pub const m_nFilterCount: usize = 0x588; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterName { + pub const m_iFilterName: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFilterProximity { + pub const m_flRadius: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFire { + pub const m_hEffect: usize = 0x700; + pub const m_hOwner: usize = 0x704; + pub const m_nFireType: usize = 0x708; + pub const m_flFuel: usize = 0x70c; + pub const m_flDamageTime: usize = 0x710; + pub const m_lastDamage: usize = 0x714; + pub const m_flFireSize: usize = 0x718; + pub const m_flLastNavUpdateTime: usize = 0x71c; + pub const m_flHeatLevel: usize = 0x720; + pub const m_flHeatAbsorb: usize = 0x724; + pub const m_flDamageScale: usize = 0x728; + pub const m_flMaxHeat: usize = 0x72c; + pub const m_flLastHeatLevel: usize = 0x730; + pub const m_flAttackTime: usize = 0x734; + pub const m_bEnabled: usize = 0x738; + pub const m_bStartDisabled: usize = 0x739; + pub const m_bDidActivate: usize = 0x73a; + pub const m_OnIgnited: usize = 0x740; + pub const m_OnExtinguished: usize = 0x768; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFireSmoke { + pub const m_nFlameModelIndex: usize = 0x4c0; + pub const m_nFlameFromAboveModelIndex: usize = 0x4c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFiringModeFloat { + pub const m_flValues: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFiringModeInt { + pub const m_nValues: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFish { + pub const m_pool: usize = 0x930; + pub const m_id: usize = 0x934; + pub const m_x: usize = 0x938; + pub const m_y: usize = 0x93c; + pub const m_z: usize = 0x940; + pub const m_angle: usize = 0x944; + pub const m_angleChange: usize = 0x948; + pub const m_forward: usize = 0x94c; + pub const m_perp: usize = 0x958; + pub const m_poolOrigin: usize = 0x964; + pub const m_waterLevel: usize = 0x970; + pub const m_speed: usize = 0x974; + pub const m_desiredSpeed: usize = 0x978; + pub const m_calmSpeed: usize = 0x97c; + pub const m_panicSpeed: usize = 0x980; + pub const m_avoidRange: usize = 0x984; + pub const m_turnTimer: usize = 0x988; + pub const m_turnClockwise: usize = 0x9a0; + pub const m_goTimer: usize = 0x9a8; + pub const m_moveTimer: usize = 0x9c0; + pub const m_panicTimer: usize = 0x9d8; + pub const m_disperseTimer: usize = 0x9f0; + pub const m_proximityTimer: usize = 0xa08; + pub const m_visible: usize = 0xa20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFishPool { + pub const m_fishCount: usize = 0x4c0; + pub const m_maxRange: usize = 0x4c4; + pub const m_swimDepth: usize = 0x4c8; + pub const m_waterLevel: usize = 0x4cc; + pub const m_isDormant: usize = 0x4d0; + pub const m_fishes: usize = 0x4d8; + pub const m_visTimer: usize = 0x4f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFists { + pub const m_bPlayingUninterruptableAct: usize = 0xe80; + pub const m_nUninterruptableActivity: usize = 0xe84; + pub const m_bRestorePrevWep: usize = 0xe88; + pub const m_hWeaponBeforePrevious: usize = 0xe8c; + pub const m_hWeaponPrevious: usize = 0xe90; + pub const m_bDelayedHardPunchIncoming: usize = 0xe94; + pub const m_bDestroyAfterTaunt: usize = 0xe95; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFlashbangProjectile { + pub const m_flTimeToDetonate: usize = 0xac8; + pub const m_numOpponentsHit: usize = 0xacc; + pub const m_numTeammatesHit: usize = 0xacd; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFogController { + pub const m_fog: usize = 0x4b0; + pub const m_bUseAngles: usize = 0x518; + pub const m_iChangedVariables: usize = 0x51c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFogTrigger { + pub const m_fog: usize = 0x8a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFogVolume { + pub const m_fogName: usize = 0x700; + pub const m_postProcessName: usize = 0x708; + pub const m_colorCorrectionName: usize = 0x710; + pub const m_bDisabled: usize = 0x720; + pub const m_bInFogVolumesList: usize = 0x721; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFootstepControl { + pub const m_source: usize = 0x8a8; + pub const m_destination: usize = 0x8b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncBrush { + pub const m_iSolidity: usize = 0x700; + pub const m_iDisabled: usize = 0x704; + pub const m_bSolidBsp: usize = 0x708; + pub const m_iszExcludedClass: usize = 0x710; + pub const m_bInvertExclusion: usize = 0x718; + pub const m_bScriptedMovement: usize = 0x719; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncConveyor { + pub const m_szConveyorModels: usize = 0x700; + pub const m_flTransitionDurationSeconds: usize = 0x708; + pub const m_angMoveEntitySpace: usize = 0x70c; + pub const m_vecMoveDirEntitySpace: usize = 0x718; + pub const m_flTargetSpeed: usize = 0x724; + pub const m_nTransitionStartTick: usize = 0x728; + pub const m_nTransitionDurationTicks: usize = 0x72c; + pub const m_flTransitionStartSpeed: usize = 0x730; + pub const m_hConveyorModels: usize = 0x738; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncElectrifiedVolume { + pub const m_EffectName: usize = 0x720; + pub const m_EffectInterpenetrateName: usize = 0x728; + pub const m_EffectZapName: usize = 0x730; + pub const m_iszEffectSource: usize = 0x738; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncInteractionLayerClip { + pub const m_bDisabled: usize = 0x700; + pub const m_iszInteractsAs: usize = 0x708; + pub const m_iszInteractsWith: usize = 0x710; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncLadder { + pub const m_vecLadderDir: usize = 0x700; + pub const m_Dismounts: usize = 0x710; + pub const m_vecLocalTop: usize = 0x728; + pub const m_vecPlayerMountPositionTop: usize = 0x734; + pub const m_vecPlayerMountPositionBottom: usize = 0x740; + pub const m_flAutoRideSpeed: usize = 0x74c; + pub const m_bDisabled: usize = 0x750; + pub const m_bFakeLadder: usize = 0x751; + pub const m_bHasSlack: usize = 0x752; + pub const m_surfacePropName: usize = 0x758; + pub const m_OnPlayerGotOnLadder: usize = 0x760; + pub const m_OnPlayerGotOffLadder: usize = 0x788; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncMonitor { + pub const m_targetCamera: usize = 0x720; + pub const m_nResolutionEnum: usize = 0x728; + pub const m_bRenderShadows: usize = 0x72c; + pub const m_bUseUniqueColorTarget: usize = 0x72d; + pub const m_brushModelName: usize = 0x730; + pub const m_hTargetCamera: usize = 0x738; + pub const m_bEnabled: usize = 0x73c; + pub const m_bDraw3DSkybox: usize = 0x73d; + pub const m_bStartEnabled: usize = 0x73e; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncMoveLinear { + pub const m_authoredPosition: usize = 0x780; + pub const m_angMoveEntitySpace: usize = 0x784; + pub const m_vecMoveDirParentSpace: usize = 0x790; + pub const m_soundStart: usize = 0x7a0; + pub const m_soundStop: usize = 0x7a8; + pub const m_currentSound: usize = 0x7b0; + pub const m_flBlockDamage: usize = 0x7b8; + pub const m_flStartPosition: usize = 0x7bc; + pub const m_flMoveDistance: usize = 0x7c0; + pub const m_OnFullyOpen: usize = 0x7d0; + pub const m_OnFullyClosed: usize = 0x7f8; + pub const m_bCreateMovableNavMesh: usize = 0x820; + pub const m_bCreateNavObstacle: usize = 0x821; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncNavBlocker { + pub const m_bDisabled: usize = 0x700; + pub const m_nBlockedTeamNumber: usize = 0x704; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncNavObstruction { + pub const m_bDisabled: usize = 0x708; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncPlat { + pub const m_sNoise: usize = 0x7a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncPlatRot { + pub const m_end: usize = 0x7b0; + pub const m_start: usize = 0x7bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncRotating { + pub const m_vecMoveAng: usize = 0x700; + pub const m_flFanFriction: usize = 0x70c; + pub const m_flAttenuation: usize = 0x710; + pub const m_flVolume: usize = 0x714; + pub const m_flTargetSpeed: usize = 0x718; + pub const m_flMaxSpeed: usize = 0x71c; + pub const m_flBlockDamage: usize = 0x720; + pub const m_flTimeScale: usize = 0x724; + pub const m_NoiseRunning: usize = 0x728; + pub const m_bReversed: usize = 0x730; + pub const m_angStart: usize = 0x73c; + pub const m_bStopAtStartPos: usize = 0x748; + pub const m_vecClientOrigin: usize = 0x74c; + pub const m_vecClientAngles: usize = 0x758; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncShatterglass { + pub const m_hGlassMaterialDamaged: usize = 0x700; + pub const m_hGlassMaterialUndamaged: usize = 0x708; + pub const m_hConcreteMaterialEdgeFace: usize = 0x710; + pub const m_hConcreteMaterialEdgeCaps: usize = 0x718; + pub const m_hConcreteMaterialEdgeFins: usize = 0x720; + pub const m_matPanelTransform: usize = 0x728; + pub const m_matPanelTransformWsTemp: usize = 0x758; + pub const m_vecShatterGlassShards: usize = 0x788; + pub const m_PanelSize: usize = 0x7a0; + pub const m_vecPanelNormalWs: usize = 0x7a8; + pub const m_nNumShardsEverCreated: usize = 0x7b4; + pub const m_flLastShatterSoundEmitTime: usize = 0x7b8; + pub const m_flLastCleanupTime: usize = 0x7bc; + pub const m_flInitAtTime: usize = 0x7c0; + pub const m_flGlassThickness: usize = 0x7c4; + pub const m_flSpawnInvulnerability: usize = 0x7c8; + pub const m_bBreakSilent: usize = 0x7cc; + pub const m_bBreakShardless: usize = 0x7cd; + pub const m_bBroken: usize = 0x7ce; + pub const m_bHasRateLimitedShards: usize = 0x7cf; + pub const m_bGlassNavIgnore: usize = 0x7d0; + pub const m_bGlassInFrame: usize = 0x7d1; + pub const m_bStartBroken: usize = 0x7d2; + pub const m_iInitialDamageType: usize = 0x7d3; + pub const m_szDamagePositioningEntityName01: usize = 0x7d8; + pub const m_szDamagePositioningEntityName02: usize = 0x7e0; + pub const m_szDamagePositioningEntityName03: usize = 0x7e8; + pub const m_szDamagePositioningEntityName04: usize = 0x7f0; + pub const m_vInitialDamagePositions: usize = 0x7f8; + pub const m_vExtraDamagePositions: usize = 0x810; + pub const m_OnBroken: usize = 0x828; + pub const m_iSurfaceType: usize = 0x851; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncTankTrain { + pub const m_OnDeath: usize = 0x850; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncTimescale { + pub const m_flDesiredTimescale: usize = 0x4b0; + pub const m_flAcceleration: usize = 0x4b4; + pub const m_flMinBlendRate: usize = 0x4b8; + pub const m_flBlendDeltaMultiplier: usize = 0x4bc; + pub const m_isStarted: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncTrackChange { + pub const m_trackTop: usize = 0x7c8; + pub const m_trackBottom: usize = 0x7d0; + pub const m_train: usize = 0x7d8; + pub const m_trackTopName: usize = 0x7e0; + pub const m_trackBottomName: usize = 0x7e8; + pub const m_trainName: usize = 0x7f0; + pub const m_code: usize = 0x7f8; + pub const m_targetState: usize = 0x7fc; + pub const m_use: usize = 0x800; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncTrackTrain { + pub const m_ppath: usize = 0x700; + pub const m_length: usize = 0x704; + pub const m_vPosPrev: usize = 0x708; + pub const m_angPrev: usize = 0x714; + pub const m_controlMins: usize = 0x720; + pub const m_controlMaxs: usize = 0x72c; + pub const m_lastBlockPos: usize = 0x738; + pub const m_lastBlockTick: usize = 0x744; + pub const m_flVolume: usize = 0x748; + pub const m_flBank: usize = 0x74c; + pub const m_oldSpeed: usize = 0x750; + pub const m_flBlockDamage: usize = 0x754; + pub const m_height: usize = 0x758; + pub const m_maxSpeed: usize = 0x75c; + pub const m_dir: usize = 0x760; + pub const m_iszSoundMove: usize = 0x768; + pub const m_iszSoundMovePing: usize = 0x770; + pub const m_iszSoundStart: usize = 0x778; + pub const m_iszSoundStop: usize = 0x780; + pub const m_strPathTarget: usize = 0x788; + pub const m_flMoveSoundMinDuration: usize = 0x790; + pub const m_flMoveSoundMaxDuration: usize = 0x794; + pub const m_flNextMoveSoundTime: usize = 0x798; + pub const m_flMoveSoundMinPitch: usize = 0x79c; + pub const m_flMoveSoundMaxPitch: usize = 0x7a0; + pub const m_eOrientationType: usize = 0x7a4; + pub const m_eVelocityType: usize = 0x7a8; + pub const m_OnStart: usize = 0x7b8; + pub const m_OnNext: usize = 0x7e0; + pub const m_OnArrivedAtDestinationNode: usize = 0x808; + pub const m_bManualSpeedChanges: usize = 0x830; + pub const m_flDesiredSpeed: usize = 0x834; + pub const m_flSpeedChangeTime: usize = 0x838; + pub const m_flAccelSpeed: usize = 0x83c; + pub const m_flDecelSpeed: usize = 0x840; + pub const m_bAccelToSpeed: usize = 0x844; + pub const m_flTimeScale: usize = 0x848; + pub const m_flNextMPSoundTime: usize = 0x84c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncTrain { + pub const m_hCurrentTarget: usize = 0x7a8; + pub const m_activated: usize = 0x7ac; + pub const m_hEnemy: usize = 0x7b0; + pub const m_flBlockDamage: usize = 0x7b4; + pub const m_flNextBlockTime: usize = 0x7b8; + pub const m_iszLastTarget: usize = 0x7c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncVPhysicsClip { + pub const m_bDisabled: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncWall { + pub const m_nState: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFuncWater { + pub const m_BuoyancyHelper: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameChoreoServices { + pub const m_hOwner: usize = 0x8; + pub const m_hScriptedSequence: usize = 0xc; + pub const m_scriptState: usize = 0x10; + pub const m_choreoState: usize = 0x14; + pub const m_flTimeStartedState: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameGibManager { + pub const m_bAllowNewGibs: usize = 0x4d0; + pub const m_iCurrentMaxPieces: usize = 0x4d4; + pub const m_iMaxPieces: usize = 0x4d8; + pub const m_iLastFrame: usize = 0x4dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGamePlayerEquip { + pub const m_weaponNames: usize = 0x710; + pub const m_weaponCount: usize = 0x810; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGamePlayerZone { + pub const m_OnPlayerInZone: usize = 0x708; + pub const m_OnPlayerOutZone: usize = 0x730; + pub const m_PlayersInCount: usize = 0x758; + pub const m_PlayersOutCount: usize = 0x780; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameRules { + pub const m_szQuestName: usize = 0x8; + pub const m_nQuestPhase: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameSceneNode { + pub const m_nodeToWorld: usize = 0x10; + pub const m_pOwner: usize = 0x30; + pub const m_pParent: usize = 0x38; + pub const m_pChild: usize = 0x40; + pub const m_pNextSibling: usize = 0x48; + pub const m_hParent: usize = 0x70; + pub const m_vecOrigin: usize = 0x80; + pub const m_angRotation: usize = 0xb8; + pub const m_flScale: usize = 0xc4; + pub const m_vecAbsOrigin: usize = 0xc8; + pub const m_angAbsRotation: usize = 0xd4; + pub const m_flAbsScale: usize = 0xe0; + pub const m_nParentAttachmentOrBone: usize = 0xe4; + pub const m_bDebugAbsOriginChanges: usize = 0xe6; + pub const m_bDormant: usize = 0xe7; + pub const m_bForceParentToBeNetworked: usize = 0xe8; + pub const m_bDirtyHierarchy: usize = 0x0; + pub const m_bDirtyBoneMergeInfo: usize = 0x0; + pub const m_bNetworkedPositionChanged: usize = 0x0; + pub const m_bNetworkedAnglesChanged: usize = 0x0; + pub const m_bNetworkedScaleChanged: usize = 0x0; + pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; + pub const m_bNotifyBoneTransformsChanged: usize = 0x0; + pub const m_bBoneMergeFlex: usize = 0x0; + pub const m_nLatchAbsOrigin: usize = 0x0; + pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; + pub const m_nHierarchicalDepth: usize = 0xeb; + pub const m_nHierarchyType: usize = 0xec; + pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xed; + pub const m_name: usize = 0xf0; + pub const m_hierarchyAttachName: usize = 0x130; + pub const m_flZOffset: usize = 0x134; + pub const m_vRenderOrigin: usize = 0x138; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameSceneNodeHandle { + pub const m_hOwner: usize = 0x8; + pub const m_name: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameScriptedMoveData { + pub const m_vDest: usize = 0x0; + pub const m_vSrc: usize = 0xc; + pub const m_angSrc: usize = 0x18; + pub const m_angDst: usize = 0x24; + pub const m_angCurrent: usize = 0x30; + pub const m_flAngRate: usize = 0x3c; + pub const m_flDuration: usize = 0x40; + pub const m_flStartTime: usize = 0x44; + pub const m_nPrevMoveType: usize = 0x48; + pub const m_bActive: usize = 0x49; + pub const m_bTeleportOnEnd: usize = 0x4a; + pub const m_bIgnoreRotation: usize = 0x4b; + pub const m_nType: usize = 0x4c; + pub const m_bSuccess: usize = 0x50; + pub const m_nForcedCrouchState: usize = 0x54; + pub const m_bIgnoreCollisions: usize = 0x58; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameText { + pub const m_iszMessage: usize = 0x710; + pub const m_textParms: usize = 0x718; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGameWeaponManager { + pub const m_iszWeaponName: usize = 0x4b0; + pub const m_iMaxPieces: usize = 0x4c0; + pub const m_flAmmoMod: usize = 0x4c4; + pub const m_bExpectingWeapon: usize = 0x4c8; + pub const m_ManagedNonWeapons: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGenericConstraint { + pub const m_nLinearMotionX: usize = 0x510; + pub const m_nLinearMotionY: usize = 0x514; + pub const m_nLinearMotionZ: usize = 0x518; + pub const m_flLinearFrequencyX: usize = 0x51c; + pub const m_flLinearFrequencyY: usize = 0x520; + pub const m_flLinearFrequencyZ: usize = 0x524; + pub const m_flLinearDampingRatioX: usize = 0x528; + pub const m_flLinearDampingRatioY: usize = 0x52c; + pub const m_flLinearDampingRatioZ: usize = 0x530; + pub const m_flMaxLinearImpulseX: usize = 0x534; + pub const m_flMaxLinearImpulseY: usize = 0x538; + pub const m_flMaxLinearImpulseZ: usize = 0x53c; + pub const m_flBreakAfterTimeX: usize = 0x540; + pub const m_flBreakAfterTimeY: usize = 0x544; + pub const m_flBreakAfterTimeZ: usize = 0x548; + pub const m_flBreakAfterTimeStartTimeX: usize = 0x54c; + pub const m_flBreakAfterTimeStartTimeY: usize = 0x550; + pub const m_flBreakAfterTimeStartTimeZ: usize = 0x554; + pub const m_flBreakAfterTimeThresholdX: usize = 0x558; + pub const m_flBreakAfterTimeThresholdY: usize = 0x55c; + pub const m_flBreakAfterTimeThresholdZ: usize = 0x560; + pub const m_flNotifyForceX: usize = 0x564; + pub const m_flNotifyForceY: usize = 0x568; + pub const m_flNotifyForceZ: usize = 0x56c; + pub const m_flNotifyForceMinTimeX: usize = 0x570; + pub const m_flNotifyForceMinTimeY: usize = 0x574; + pub const m_flNotifyForceMinTimeZ: usize = 0x578; + pub const m_flNotifyForceLastTimeX: usize = 0x57c; + pub const m_flNotifyForceLastTimeY: usize = 0x580; + pub const m_flNotifyForceLastTimeZ: usize = 0x584; + pub const m_bAxisNotifiedX: usize = 0x588; + pub const m_bAxisNotifiedY: usize = 0x589; + pub const m_bAxisNotifiedZ: usize = 0x58a; + pub const m_nAngularMotionX: usize = 0x58c; + pub const m_nAngularMotionY: usize = 0x590; + pub const m_nAngularMotionZ: usize = 0x594; + pub const m_flAngularFrequencyX: usize = 0x598; + pub const m_flAngularFrequencyY: usize = 0x59c; + pub const m_flAngularFrequencyZ: usize = 0x5a0; + pub const m_flAngularDampingRatioX: usize = 0x5a4; + pub const m_flAngularDampingRatioY: usize = 0x5a8; + pub const m_flAngularDampingRatioZ: usize = 0x5ac; + pub const m_flMaxAngularImpulseX: usize = 0x5b0; + pub const m_flMaxAngularImpulseY: usize = 0x5b4; + pub const m_flMaxAngularImpulseZ: usize = 0x5b8; + pub const m_NotifyForceReachedX: usize = 0x5c0; + pub const m_NotifyForceReachedY: usize = 0x5e8; + pub const m_NotifyForceReachedZ: usize = 0x610; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGlowProperty { + pub const m_fGlowColor: usize = 0x8; + pub const m_iGlowType: usize = 0x30; + pub const m_iGlowTeam: usize = 0x34; + pub const m_nGlowRange: usize = 0x38; + pub const m_nGlowRangeMin: usize = 0x3c; + pub const m_glowColorOverride: usize = 0x40; + pub const m_bFlashing: usize = 0x44; + pub const m_flGlowTime: usize = 0x48; + pub const m_flGlowStartTime: usize = 0x4c; + pub const m_bEligibleForScreenHighlight: usize = 0x50; + pub const m_bGlowing: usize = 0x51; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGradientFog { + pub const m_hGradientFogTexture: usize = 0x4b0; + pub const m_flFogStartDistance: usize = 0x4b8; + pub const m_flFogEndDistance: usize = 0x4bc; + pub const m_bHeightFogEnabled: usize = 0x4c0; + pub const m_flFogStartHeight: usize = 0x4c4; + pub const m_flFogEndHeight: usize = 0x4c8; + pub const m_flFarZ: usize = 0x4cc; + pub const m_flFogMaxOpacity: usize = 0x4d0; + pub const m_flFogFalloffExponent: usize = 0x4d4; + pub const m_flFogVerticalExponent: usize = 0x4d8; + pub const m_fogColor: usize = 0x4dc; + pub const m_flFogStrength: usize = 0x4e0; + pub const m_flFadeTime: usize = 0x4e4; + pub const m_bStartDisabled: usize = 0x4e8; + pub const m_bIsEnabled: usize = 0x4e9; + pub const m_bGradientFogNeedsTextures: usize = 0x4ea; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGrassBurn { + pub const m_flGrassBurnClearTime: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CGunTarget { + pub const m_on: usize = 0x780; + pub const m_hTargetEnt: usize = 0x784; + pub const m_OnDeath: usize = 0x788; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHandleTest { + pub const m_Handle: usize = 0x4b0; + pub const m_bSendHandle: usize = 0x4b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHintMessage { + pub const m_hintString: usize = 0x8; + pub const m_args: usize = 0x10; + pub const m_duration: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHintMessageQueue { + pub const m_tmMessageEnd: usize = 0x8; + pub const m_messages: usize = 0x10; + pub const m_pPlayerController: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHitboxComponent { + pub const m_bvDisabledHitGroups: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHostage { + pub const m_OnHostageBeginGrab: usize = 0xa88; + pub const m_OnFirstPickedUp: usize = 0xab0; + pub const m_OnDroppedNotRescued: usize = 0xad8; + pub const m_OnRescued: usize = 0xb00; + pub const m_entitySpottedState: usize = 0xb28; + pub const m_nSpotRules: usize = 0xb40; + pub const m_uiHostageSpawnExclusionGroupMask: usize = 0xb44; + pub const m_nHostageSpawnRandomFactor: usize = 0xb48; + pub const m_bRemove: usize = 0xb4c; + pub const m_vel: usize = 0xb50; + pub const m_isRescued: usize = 0xb5c; + pub const m_jumpedThisFrame: usize = 0xb5d; + pub const m_nHostageState: usize = 0xb60; + pub const m_leader: usize = 0xb64; + pub const m_lastLeader: usize = 0xb68; + pub const m_reuseTimer: usize = 0xb70; + pub const m_hasBeenUsed: usize = 0xb88; + pub const m_accel: usize = 0xb8c; + pub const m_isRunning: usize = 0xb98; + pub const m_isCrouching: usize = 0xb99; + pub const m_jumpTimer: usize = 0xba0; + pub const m_isWaitingForLeader: usize = 0xbb8; + pub const m_repathTimer: usize = 0x2bc8; + pub const m_inhibitDoorTimer: usize = 0x2be0; + pub const m_inhibitObstacleAvoidanceTimer: usize = 0x2c70; + pub const m_wiggleTimer: usize = 0x2c90; + pub const m_isAdjusted: usize = 0x2cac; + pub const m_bHandsHaveBeenCut: usize = 0x2cad; + pub const m_hHostageGrabber: usize = 0x2cb0; + pub const m_fLastGrabTime: usize = 0x2cb4; + pub const m_vecPositionWhenStartedDroppingToGround: usize = 0x2cb8; + pub const m_vecGrabbedPos: usize = 0x2cc4; + pub const m_flRescueStartTime: usize = 0x2cd0; + pub const m_flGrabSuccessTime: usize = 0x2cd4; + pub const m_flDropStartTime: usize = 0x2cd8; + pub const m_nApproachRewardPayouts: usize = 0x2cdc; + pub const m_nPickupEventCount: usize = 0x2ce0; + pub const m_vecSpawnGroundPos: usize = 0x2ce4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CHostageExpresserShim { + pub const m_pExpresser: usize = 0xa70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInButtonState { + pub const m_pButtonStates: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInferno { + pub const m_fireXDelta: usize = 0x710; + pub const m_fireYDelta: usize = 0x810; + pub const m_fireZDelta: usize = 0x910; + pub const m_fireParentXDelta: usize = 0xa10; + pub const m_fireParentYDelta: usize = 0xb10; + pub const m_fireParentZDelta: usize = 0xc10; + pub const m_bFireIsBurning: usize = 0xd10; + pub const m_BurnNormal: usize = 0xd50; + pub const m_fireCount: usize = 0x1050; + pub const m_nInfernoType: usize = 0x1054; + pub const m_nFireEffectTickBegin: usize = 0x1058; + pub const m_nFireLifetime: usize = 0x105c; + pub const m_bInPostEffectTime: usize = 0x1060; + pub const m_nFiresExtinguishCount: usize = 0x1064; + pub const m_bWasCreatedInSmoke: usize = 0x1068; + pub const m_extent: usize = 0x1270; + pub const m_damageTimer: usize = 0x1288; + pub const m_damageRampTimer: usize = 0x12a0; + pub const m_splashVelocity: usize = 0x12b8; + pub const m_InitialSplashVelocity: usize = 0x12c4; + pub const m_startPos: usize = 0x12d0; + pub const m_vecOriginalSpawnLocation: usize = 0x12dc; + pub const m_activeTimer: usize = 0x12e8; + pub const m_fireSpawnOffset: usize = 0x12f8; + pub const m_nMaxFlames: usize = 0x12fc; + pub const m_BookkeepingTimer: usize = 0x1300; + pub const m_NextSpreadTimer: usize = 0x1318; + pub const m_nSourceItemDefIndex: usize = 0x1330; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoDynamicShadowHint { + pub const m_bDisabled: usize = 0x4b0; + pub const m_flRange: usize = 0x4b4; + pub const m_nImportance: usize = 0x4b8; + pub const m_nLightChoice: usize = 0x4bc; + pub const m_hLight: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoDynamicShadowHintBox { + pub const m_vBoxMins: usize = 0x4c8; + pub const m_vBoxMaxs: usize = 0x4d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoGameEventProxy { + pub const m_iszEventName: usize = 0x4b0; + pub const m_flRange: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoMapRegion { + pub const m_flRadius: usize = 0x4b0; + pub const m_strLocToken: usize = 0x4b8; + pub const m_szLocToken: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoOffscreenPanoramaTexture { + pub const m_bDisabled: usize = 0x4b0; + pub const m_nResolutionX: usize = 0x4b4; + pub const m_nResolutionY: usize = 0x4b8; + pub const m_szLayoutFileName: usize = 0x4c0; + pub const m_RenderAttrName: usize = 0x4c8; + pub const m_TargetEntities: usize = 0x4d0; + pub const m_nTargetChangeCount: usize = 0x4e8; + pub const m_vecCSSClasses: usize = 0x4f0; + pub const m_szTargetsName: usize = 0x508; + pub const m_AdditionalTargetEntities: usize = 0x510; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoPlayerStart { + pub const m_bDisabled: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoSpawnGroupLoadUnload { + pub const m_OnSpawnGroupLoadStarted: usize = 0x4b0; + pub const m_OnSpawnGroupLoadFinished: usize = 0x4d8; + pub const m_OnSpawnGroupUnloadStarted: usize = 0x500; + pub const m_OnSpawnGroupUnloadFinished: usize = 0x528; + pub const m_iszSpawnGroupName: usize = 0x550; + pub const m_iszSpawnGroupFilterName: usize = 0x558; + pub const m_iszLandmarkName: usize = 0x560; + pub const m_sFixedSpawnGroupName: usize = 0x568; + pub const m_flTimeoutInterval: usize = 0x570; + pub const m_bStreamingStarted: usize = 0x574; + pub const m_bUnloadingStarted: usize = 0x575; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoVisibilityBox { + pub const m_nMode: usize = 0x4b4; + pub const m_vBoxSize: usize = 0x4b8; + pub const m_bEnabled: usize = 0x4c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInfoWorldLayer { + pub const m_pOutputOnEntitiesSpawned: usize = 0x4b0; + pub const m_worldName: usize = 0x4d8; + pub const m_layerName: usize = 0x4e0; + pub const m_bWorldLayerVisible: usize = 0x4e8; + pub const m_bEntitiesSpawned: usize = 0x4e9; + pub const m_bCreateAsChildSpawnGroup: usize = 0x4ea; + pub const m_hLayerSpawnGroup: usize = 0x4ec; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInstancedSceneEntity { + pub const m_hOwner: usize = 0xa08; + pub const m_bHadOwner: usize = 0xa0c; + pub const m_flPostSpeakDelay: usize = 0xa10; + pub const m_flPreDelay: usize = 0xa14; + pub const m_bIsBackground: usize = 0xa18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CInstructorEventEntity { + pub const m_iszName: usize = 0x4b0; + pub const m_iszHintTargetEntity: usize = 0x4b8; + pub const m_hTargetPlayer: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CIronSightController { + pub const m_bIronSightAvailable: usize = 0x8; + pub const m_flIronSightAmount: usize = 0xc; + pub const m_flIronSightAmountGained: usize = 0x10; + pub const m_flIronSightAmountBiased: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CItem { + pub const m_OnPlayerTouch: usize = 0x938; + pub const m_bActivateWhenAtRest: usize = 0x960; + pub const m_OnCacheInteraction: usize = 0x968; + pub const m_OnPlayerPickup: usize = 0x990; + pub const m_OnGlovePulled: usize = 0x9b8; + pub const m_vOriginalSpawnOrigin: usize = 0x9e0; + pub const m_vOriginalSpawnAngles: usize = 0x9ec; + pub const m_bPhysStartAsleep: usize = 0x9f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CItemCash { + pub const m_bufCashOriginalSource: usize = 0xa08; + pub const m_nBundleSize: usize = 0xa48; + pub const m_flAllowPickupTime: usize = 0xa50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CItemDefuser { + pub const m_entitySpottedState: usize = 0xa08; + pub const m_nSpotRules: usize = 0xa20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CItemDogtags { + pub const m_OwningPlayer: usize = 0xa08; + pub const m_KillingPlayer: usize = 0xa0c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CItemGeneric { + pub const m_bHasTriggerRadius: usize = 0xa10; + pub const m_bHasPickupRadius: usize = 0xa11; + pub const m_flPickupRadiusSqr: usize = 0xa14; + pub const m_flTriggerRadiusSqr: usize = 0xa18; + pub const m_flLastPickupCheck: usize = 0xa1c; + pub const m_bPlayerCounterListenerAdded: usize = 0xa20; + pub const m_bPlayerInTriggerRadius: usize = 0xa21; + pub const m_hSpawnParticleEffect: usize = 0xa28; + pub const m_pAmbientSoundEffect: usize = 0xa30; + pub const m_bAutoStartAmbientSound: usize = 0xa38; + pub const m_pSpawnScriptFunction: usize = 0xa40; + pub const m_hPickupParticleEffect: usize = 0xa48; + pub const m_pPickupSoundEffect: usize = 0xa50; + pub const m_pPickupScriptFunction: usize = 0xa58; + pub const m_hTimeoutParticleEffect: usize = 0xa60; + pub const m_pTimeoutSoundEffect: usize = 0xa68; + pub const m_pTimeoutScriptFunction: usize = 0xa70; + pub const m_pPickupFilterName: usize = 0xa78; + pub const m_hPickupFilter: usize = 0xa80; + pub const m_OnPickup: usize = 0xa88; + pub const m_OnTimeout: usize = 0xab0; + pub const m_OnTriggerStartTouch: usize = 0xad8; + pub const m_OnTriggerTouch: usize = 0xb00; + pub const m_OnTriggerEndTouch: usize = 0xb28; + pub const m_pAllowPickupScriptFunction: usize = 0xb50; + pub const m_flPickupRadius: usize = 0xb58; + pub const m_flTriggerRadius: usize = 0xb5c; + pub const m_pTriggerSoundEffect: usize = 0xb60; + pub const m_bGlowWhenInTrigger: usize = 0xb68; + pub const m_glowColor: usize = 0xb69; + pub const m_bUseable: usize = 0xb6d; + pub const m_hTriggerHelper: usize = 0xb70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CItemGenericTriggerHelper { + pub const m_hParentItem: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CKeepUpright { + pub const m_worldGoalAxis: usize = 0x4b8; + pub const m_localTestAxis: usize = 0x4c4; + pub const m_nameAttach: usize = 0x4d8; + pub const m_attachedObject: usize = 0x4e0; + pub const m_angularLimit: usize = 0x4e4; + pub const m_bActive: usize = 0x4e8; + pub const m_bDampAllRotation: usize = 0x4e9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLightComponent { + pub const __m_pChainEntity: usize = 0x48; + pub const m_Color: usize = 0x85; + pub const m_SecondaryColor: usize = 0x89; + pub const m_flBrightness: usize = 0x90; + pub const m_flBrightnessScale: usize = 0x94; + pub const m_flBrightnessMult: usize = 0x98; + pub const m_flRange: usize = 0x9c; + pub const m_flFalloff: usize = 0xa0; + pub const m_flAttenuation0: usize = 0xa4; + pub const m_flAttenuation1: usize = 0xa8; + pub const m_flAttenuation2: usize = 0xac; + pub const m_flTheta: usize = 0xb0; + pub const m_flPhi: usize = 0xb4; + pub const m_hLightCookie: usize = 0xb8; + pub const m_nCascades: usize = 0xc0; + pub const m_nCastShadows: usize = 0xc4; + pub const m_nShadowWidth: usize = 0xc8; + pub const m_nShadowHeight: usize = 0xcc; + pub const m_bRenderDiffuse: usize = 0xd0; + pub const m_nRenderSpecular: usize = 0xd4; + pub const m_bRenderTransmissive: usize = 0xd8; + pub const m_flOrthoLightWidth: usize = 0xdc; + pub const m_flOrthoLightHeight: usize = 0xe0; + pub const m_nStyle: usize = 0xe4; + pub const m_Pattern: usize = 0xe8; + pub const m_nCascadeRenderStaticObjects: usize = 0xf0; + pub const m_flShadowCascadeCrossFade: usize = 0xf4; + pub const m_flShadowCascadeDistanceFade: usize = 0xf8; + pub const m_flShadowCascadeDistance0: usize = 0xfc; + pub const m_flShadowCascadeDistance1: usize = 0x100; + pub const m_flShadowCascadeDistance2: usize = 0x104; + pub const m_flShadowCascadeDistance3: usize = 0x108; + pub const m_nShadowCascadeResolution0: usize = 0x10c; + pub const m_nShadowCascadeResolution1: usize = 0x110; + pub const m_nShadowCascadeResolution2: usize = 0x114; + pub const m_nShadowCascadeResolution3: usize = 0x118; + pub const m_bUsesBakedShadowing: usize = 0x11c; + pub const m_nShadowPriority: usize = 0x120; + pub const m_nBakedShadowIndex: usize = 0x124; + pub const m_bRenderToCubemaps: usize = 0x128; + pub const m_LightGroups: usize = 0x130; + pub const m_nDirectLight: usize = 0x138; + pub const m_nIndirectLight: usize = 0x13c; + pub const m_flFadeMinDist: usize = 0x140; + pub const m_flFadeMaxDist: usize = 0x144; + pub const m_flShadowFadeMinDist: usize = 0x148; + pub const m_flShadowFadeMaxDist: usize = 0x14c; + pub const m_bEnabled: usize = 0x150; + pub const m_bFlicker: usize = 0x151; + pub const m_bPrecomputedFieldsValid: usize = 0x152; + pub const m_vPrecomputedBoundsMins: usize = 0x154; + pub const m_vPrecomputedBoundsMaxs: usize = 0x160; + pub const m_vPrecomputedOBBOrigin: usize = 0x16c; + pub const m_vPrecomputedOBBAngles: usize = 0x178; + pub const m_vPrecomputedOBBExtent: usize = 0x184; + pub const m_flPrecomputedMaxRange: usize = 0x190; + pub const m_nFogLightingMode: usize = 0x194; + pub const m_flFogContributionStength: usize = 0x198; + pub const m_flNearClipPlane: usize = 0x19c; + pub const m_SkyColor: usize = 0x1a0; + pub const m_flSkyIntensity: usize = 0x1a4; + pub const m_SkyAmbientBounce: usize = 0x1a8; + pub const m_bUseSecondaryColor: usize = 0x1ac; + pub const m_bMixedShadows: usize = 0x1ad; + pub const m_flLightStyleStartTime: usize = 0x1b0; + pub const m_flCapsuleLength: usize = 0x1b4; + pub const m_flMinRoughness: usize = 0x1b8; + pub const m_bPvsModifyEntity: usize = 0x1c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLightEntity { + pub const m_CLightComponent: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLightGlow { + pub const m_nHorizontalSize: usize = 0x700; + pub const m_nVerticalSize: usize = 0x704; + pub const m_nMinDist: usize = 0x708; + pub const m_nMaxDist: usize = 0x70c; + pub const m_nOuterMaxDist: usize = 0x710; + pub const m_flGlowProxySize: usize = 0x714; + pub const m_flHDRColorScale: usize = 0x718; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicAchievement { + pub const m_bDisabled: usize = 0x4b0; + pub const m_iszAchievementEventID: usize = 0x4b8; + pub const m_OnFired: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicActiveAutosave { + pub const m_TriggerHitPoints: usize = 0x4c0; + pub const m_flTimeToTrigger: usize = 0x4c4; + pub const m_flStartTime: usize = 0x4c8; + pub const m_flDangerousTime: usize = 0x4cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicAuto { + pub const m_OnMapSpawn: usize = 0x4b0; + pub const m_OnDemoMapSpawn: usize = 0x4d8; + pub const m_OnNewGame: usize = 0x500; + pub const m_OnLoadGame: usize = 0x528; + pub const m_OnMapTransition: usize = 0x550; + pub const m_OnBackgroundMap: usize = 0x578; + pub const m_OnMultiNewMap: usize = 0x5a0; + pub const m_OnMultiNewRound: usize = 0x5c8; + pub const m_OnVREnabled: usize = 0x5f0; + pub const m_OnVRNotEnabled: usize = 0x618; + pub const m_globalstate: usize = 0x640; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicAutosave { + pub const m_bForceNewLevelUnit: usize = 0x4b0; + pub const m_minHitPoints: usize = 0x4b4; + pub const m_minHitPointsToCommit: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicBranch { + pub const m_bInValue: usize = 0x4b0; + pub const m_Listeners: usize = 0x4b8; + pub const m_OnTrue: usize = 0x4d0; + pub const m_OnFalse: usize = 0x4f8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicBranchList { + pub const m_nLogicBranchNames: usize = 0x4b0; + pub const m_LogicBranchList: usize = 0x530; + pub const m_eLastState: usize = 0x548; + pub const m_OnAllTrue: usize = 0x550; + pub const m_OnAllFalse: usize = 0x578; + pub const m_OnMixed: usize = 0x5a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicCase { + pub const m_nCase: usize = 0x4b0; + pub const m_nShuffleCases: usize = 0x5b0; + pub const m_nLastShuffleCase: usize = 0x5b4; + pub const m_uchShuffleCaseMap: usize = 0x5b8; + pub const m_OnCase: usize = 0x5d8; + pub const m_OnDefault: usize = 0xad8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicCollisionPair { + pub const m_nameAttach1: usize = 0x4b0; + pub const m_nameAttach2: usize = 0x4b8; + pub const m_disabled: usize = 0x4c0; + pub const m_succeeded: usize = 0x4c1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicCompare { + pub const m_flInValue: usize = 0x4b0; + pub const m_flCompareValue: usize = 0x4b4; + pub const m_OnLessThan: usize = 0x4b8; + pub const m_OnEqualTo: usize = 0x4e0; + pub const m_OnNotEqualTo: usize = 0x508; + pub const m_OnGreaterThan: usize = 0x530; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicDistanceAutosave { + pub const m_iszTargetEntity: usize = 0x4b0; + pub const m_flDistanceToPlayer: usize = 0x4b8; + pub const m_bForceNewLevelUnit: usize = 0x4bc; + pub const m_bCheckCough: usize = 0x4bd; + pub const m_bThinkDangerous: usize = 0x4be; + pub const m_flDangerousTime: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicDistanceCheck { + pub const m_iszEntityA: usize = 0x4b0; + pub const m_iszEntityB: usize = 0x4b8; + pub const m_flZone1Distance: usize = 0x4c0; + pub const m_flZone2Distance: usize = 0x4c4; + pub const m_InZone1: usize = 0x4c8; + pub const m_InZone2: usize = 0x4f0; + pub const m_InZone3: usize = 0x518; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicEventListener { + pub const m_iszEventName: usize = 0x4c0; + pub const m_bIsEnabled: usize = 0x4c8; + pub const m_nTeam: usize = 0x4cc; + pub const m_bFetchEventData: usize = 0x4d0; + pub const m_OnEventFired: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicGameEvent { + pub const m_iszEventName: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicGameEventListener { + pub const m_OnEventFired: usize = 0x4c0; + pub const m_iszGameEventName: usize = 0x4e8; + pub const m_iszGameEventItem: usize = 0x4f0; + pub const m_bEnabled: usize = 0x4f8; + pub const m_bStartDisabled: usize = 0x4f9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicLineToEntity { + pub const m_Line: usize = 0x4b0; + pub const m_SourceName: usize = 0x4d8; + pub const m_StartEntity: usize = 0x4e0; + pub const m_EndEntity: usize = 0x4e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicMeasureMovement { + pub const m_strMeasureTarget: usize = 0x4b0; + pub const m_strMeasureReference: usize = 0x4b8; + pub const m_strTargetReference: usize = 0x4c0; + pub const m_hMeasureTarget: usize = 0x4c8; + pub const m_hMeasureReference: usize = 0x4cc; + pub const m_hTarget: usize = 0x4d0; + pub const m_hTargetReference: usize = 0x4d4; + pub const m_flScale: usize = 0x4d8; + pub const m_nMeasureType: usize = 0x4dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicNPCCounter { + pub const m_OnMinCountAll: usize = 0x4b0; + pub const m_OnMaxCountAll: usize = 0x4d8; + pub const m_OnFactorAll: usize = 0x500; + pub const m_OnMinPlayerDistAll: usize = 0x528; + pub const m_OnMinCount_1: usize = 0x550; + pub const m_OnMaxCount_1: usize = 0x578; + pub const m_OnFactor_1: usize = 0x5a0; + pub const m_OnMinPlayerDist_1: usize = 0x5c8; + pub const m_OnMinCount_2: usize = 0x5f0; + pub const m_OnMaxCount_2: usize = 0x618; + pub const m_OnFactor_2: usize = 0x640; + pub const m_OnMinPlayerDist_2: usize = 0x668; + pub const m_OnMinCount_3: usize = 0x690; + pub const m_OnMaxCount_3: usize = 0x6b8; + pub const m_OnFactor_3: usize = 0x6e0; + pub const m_OnMinPlayerDist_3: usize = 0x708; + pub const m_hSource: usize = 0x730; + pub const m_iszSourceEntityName: usize = 0x738; + pub const m_flDistanceMax: usize = 0x740; + pub const m_bDisabled: usize = 0x744; + pub const m_nMinCountAll: usize = 0x748; + pub const m_nMaxCountAll: usize = 0x74c; + pub const m_nMinFactorAll: usize = 0x750; + pub const m_nMaxFactorAll: usize = 0x754; + pub const m_iszNPCClassname_1: usize = 0x760; + pub const m_nNPCState_1: usize = 0x768; + pub const m_bInvertState_1: usize = 0x76c; + pub const m_nMinCount_1: usize = 0x770; + pub const m_nMaxCount_1: usize = 0x774; + pub const m_nMinFactor_1: usize = 0x778; + pub const m_nMaxFactor_1: usize = 0x77c; + pub const m_flDefaultDist_1: usize = 0x784; + pub const m_iszNPCClassname_2: usize = 0x788; + pub const m_nNPCState_2: usize = 0x790; + pub const m_bInvertState_2: usize = 0x794; + pub const m_nMinCount_2: usize = 0x798; + pub const m_nMaxCount_2: usize = 0x79c; + pub const m_nMinFactor_2: usize = 0x7a0; + pub const m_nMaxFactor_2: usize = 0x7a4; + pub const m_flDefaultDist_2: usize = 0x7ac; + pub const m_iszNPCClassname_3: usize = 0x7b0; + pub const m_nNPCState_3: usize = 0x7b8; + pub const m_bInvertState_3: usize = 0x7bc; + pub const m_nMinCount_3: usize = 0x7c0; + pub const m_nMaxCount_3: usize = 0x7c4; + pub const m_nMinFactor_3: usize = 0x7c8; + pub const m_nMaxFactor_3: usize = 0x7cc; + pub const m_flDefaultDist_3: usize = 0x7d4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicNPCCounterAABB { + pub const m_vDistanceOuterMins: usize = 0x7f0; + pub const m_vDistanceOuterMaxs: usize = 0x7fc; + pub const m_vOuterMins: usize = 0x808; + pub const m_vOuterMaxs: usize = 0x814; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicNavigation { + pub const m_isOn: usize = 0x4b8; + pub const m_navProperty: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicPlayerProxy { + pub const m_hPlayer: usize = 0x4b0; + pub const m_PlayerHasAmmo: usize = 0x4b8; + pub const m_PlayerHasNoAmmo: usize = 0x4e0; + pub const m_PlayerDied: usize = 0x508; + pub const m_RequestedPlayerHealth: usize = 0x530; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CLogicRelay { + pub const m_OnTrigger: usize = 0x4b0; + pub const m_OnSpawn: usize = 0x4d8; + pub const m_bDisabled: usize = 0x500; + pub const m_bWaitForRefire: usize = 0x501; + pub const m_bTriggerOnce: usize = 0x502; + pub const m_bFastRetrigger: usize = 0x503; + pub const m_bPassthoughCaller: usize = 0x504; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMapInfo { + pub const m_iBuyingStatus: usize = 0x4b0; + pub const m_flBombRadius: usize = 0x4b4; + pub const m_iPetPopulation: usize = 0x4b8; + pub const m_bUseNormalSpawnsForDM: usize = 0x4bc; + pub const m_bDisableAutoGeneratedDMSpawns: usize = 0x4bd; + pub const m_flBotMaxVisionDistance: usize = 0x4c0; + pub const m_iHostageCount: usize = 0x4c4; + pub const m_bFadePlayerVisibilityFarZ: usize = 0x4c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMapVetoPickController { + pub const m_bPlayedIntroVcd: usize = 0x4b0; + pub const m_bNeedToPlayFiveSecondsRemaining: usize = 0x4b1; + pub const m_dblPreMatchDraftSequenceTime: usize = 0x4d0; + pub const m_bPreMatchDraftStateChanged: usize = 0x4d8; + pub const m_nDraftType: usize = 0x4dc; + pub const m_nTeamWinningCoinToss: usize = 0x4e0; + pub const m_nTeamWithFirstChoice: usize = 0x4e4; + pub const m_nVoteMapIdsList: usize = 0x5e4; + pub const m_nAccountIDs: usize = 0x600; + pub const m_nMapId0: usize = 0x700; + pub const m_nMapId1: usize = 0x800; + pub const m_nMapId2: usize = 0x900; + pub const m_nMapId3: usize = 0xa00; + pub const m_nMapId4: usize = 0xb00; + pub const m_nMapId5: usize = 0xc00; + pub const m_nStartingSide0: usize = 0xd00; + pub const m_nCurrentPhase: usize = 0xe00; + pub const m_nPhaseStartTick: usize = 0xe04; + pub const m_nPhaseDurationTicks: usize = 0xe08; + pub const m_OnMapVetoed: usize = 0xe10; + pub const m_OnMapPicked: usize = 0xe38; + pub const m_OnSidesPicked: usize = 0xe60; + pub const m_OnNewPhaseStarted: usize = 0xe88; + pub const m_OnLevelTransition: usize = 0xeb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMarkupVolume { + pub const m_bEnabled: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMarkupVolumeTagged { + pub const m_bIsGroup: usize = 0x738; + pub const m_bGroupByPrefab: usize = 0x739; + pub const m_bGroupByVolume: usize = 0x73a; + pub const m_bGroupOtherGroups: usize = 0x73b; + pub const m_bIsInGroup: usize = 0x73c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMarkupVolumeTagged_NavGame { + pub const m_bFloodFillAttribute: usize = 0x758; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMarkupVolumeWithRef { + pub const m_bUseRef: usize = 0x740; + pub const m_vRefPos: usize = 0x744; + pub const m_flRefDot: usize = 0x750; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMathColorBlend { + pub const m_flInMin: usize = 0x4b0; + pub const m_flInMax: usize = 0x4b4; + pub const m_OutColor1: usize = 0x4b8; + pub const m_OutColor2: usize = 0x4bc; + pub const m_OutValue: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMathCounter { + pub const m_flMin: usize = 0x4b0; + pub const m_flMax: usize = 0x4b4; + pub const m_bHitMin: usize = 0x4b8; + pub const m_bHitMax: usize = 0x4b9; + pub const m_bDisabled: usize = 0x4ba; + pub const m_OutValue: usize = 0x4c0; + pub const m_OnGetValue: usize = 0x4e8; + pub const m_OnHitMin: usize = 0x510; + pub const m_OnHitMax: usize = 0x538; + pub const m_OnChangedFromMin: usize = 0x560; + pub const m_OnChangedFromMax: usize = 0x588; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMathRemap { + pub const m_flInMin: usize = 0x4b0; + pub const m_flInMax: usize = 0x4b4; + pub const m_flOut1: usize = 0x4b8; + pub const m_flOut2: usize = 0x4bc; + pub const m_flOldInValue: usize = 0x4c0; + pub const m_bEnabled: usize = 0x4c4; + pub const m_OutValue: usize = 0x4c8; + pub const m_OnRoseAboveMin: usize = 0x4f0; + pub const m_OnRoseAboveMax: usize = 0x518; + pub const m_OnFellBelowMin: usize = 0x540; + pub const m_OnFellBelowMax: usize = 0x568; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMelee { + pub const m_flThrowAt: usize = 0xe80; + pub const m_hThrower: usize = 0xe84; + pub const m_bDidThrowDamage: usize = 0xe88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMessage { + pub const m_iszMessage: usize = 0x4b0; + pub const m_MessageVolume: usize = 0x4b8; + pub const m_MessageAttenuation: usize = 0x4bc; + pub const m_Radius: usize = 0x4c0; + pub const m_sNoise: usize = 0x4c8; + pub const m_OnShowMessage: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMessageEntity { + pub const m_radius: usize = 0x4b0; + pub const m_messageText: usize = 0x4b8; + pub const m_drawText: usize = 0x4c0; + pub const m_bDeveloperOnly: usize = 0x4c1; + pub const m_bEnabled: usize = 0x4c2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CModelState { + pub const m_hModel: usize = 0xa0; + pub const m_ModelName: usize = 0xa8; + pub const m_bClientClothCreationSuppressed: usize = 0xe8; + pub const m_MeshGroupMask: usize = 0x180; + pub const m_nIdealMotionType: usize = 0x222; + pub const m_nForceLOD: usize = 0x223; + pub const m_nClothUpdateFlags: usize = 0x224; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMolotovProjectile { + pub const m_bIsIncGrenade: usize = 0xac8; + pub const m_bDetonated: usize = 0xad4; + pub const m_stillTimer: usize = 0xad8; + pub const m_bHasBouncedOffPlayer: usize = 0xbb8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMomentaryRotButton { + pub const m_Position: usize = 0x8c8; + pub const m_OnUnpressed: usize = 0x8f0; + pub const m_OnFullyOpen: usize = 0x918; + pub const m_OnFullyClosed: usize = 0x940; + pub const m_OnReachedPosition: usize = 0x968; + pub const m_lastUsed: usize = 0x990; + pub const m_start: usize = 0x994; + pub const m_end: usize = 0x9a0; + pub const m_IdealYaw: usize = 0x9ac; + pub const m_sNoise: usize = 0x9b0; + pub const m_bUpdateTarget: usize = 0x9b8; + pub const m_direction: usize = 0x9bc; + pub const m_returnSpeed: usize = 0x9c0; + pub const m_flStartPosition: usize = 0x9c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMotorController { + pub const m_speed: usize = 0x8; + pub const m_maxTorque: usize = 0xc; + pub const m_axis: usize = 0x10; + pub const m_inertiaFactor: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMultiLightProxy { + pub const m_iszLightNameFilter: usize = 0x4b0; + pub const m_iszLightClassFilter: usize = 0x4b8; + pub const m_flLightRadiusFilter: usize = 0x4c0; + pub const m_flBrightnessDelta: usize = 0x4c4; + pub const m_bPerformScreenFade: usize = 0x4c8; + pub const m_flTargetBrightnessMultiplier: usize = 0x4cc; + pub const m_flCurrentBrightnessMultiplier: usize = 0x4d0; + pub const m_vecLights: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMultiSource { + pub const m_rgEntities: usize = 0x4b0; + pub const m_rgTriggered: usize = 0x530; + pub const m_OnTrigger: usize = 0x5b0; + pub const m_iTotal: usize = 0x5d8; + pub const m_globalstate: usize = 0x5e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CMultiplayer_Expresser { + pub const m_bAllowMultipleScenes: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavHullPresetVData { + pub const m_vecNavHulls: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavHullVData { + pub const m_bAgentEnabled: usize = 0x0; + pub const m_agentRadius: usize = 0x4; + pub const m_agentHeight: usize = 0x8; + pub const m_agentShortHeightEnabled: usize = 0xc; + pub const m_agentShortHeight: usize = 0x10; + pub const m_agentMaxClimb: usize = 0x14; + pub const m_agentMaxSlope: usize = 0x18; + pub const m_agentMaxJumpDownDist: usize = 0x1c; + pub const m_agentMaxJumpHorizDistBase: usize = 0x20; + pub const m_agentMaxJumpUpDist: usize = 0x24; + pub const m_agentBorderErosion: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavLinkAnimgraphVar { + pub const m_strAnimgraphVar: usize = 0x0; + pub const m_unAlignmentDegrees: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavLinkAreaEntity { + pub const m_flWidth: usize = 0x4b0; + pub const m_vLocatorOffset: usize = 0x4b4; + pub const m_qLocatorAnglesOffset: usize = 0x4c0; + pub const m_strMovementForward: usize = 0x4d0; + pub const m_strMovementReverse: usize = 0x4d8; + pub const m_nNavLinkIdForward: usize = 0x4e0; + pub const m_nNavLinkIdReverse: usize = 0x4e4; + pub const m_bEnabled: usize = 0x4e8; + pub const m_strFilterName: usize = 0x4f0; + pub const m_hFilter: usize = 0x4f8; + pub const m_OnNavLinkStart: usize = 0x500; + pub const m_OnNavLinkFinish: usize = 0x528; + pub const m_bIsTerminus: usize = 0x550; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavLinkMovementVData { + pub const m_bIsInterpolated: usize = 0x0; + pub const m_unRecommendedDistance: usize = 0x4; + pub const m_vecAnimgraphVars: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavSpaceInfo { + pub const m_bCreateFlightSpace: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavVolumeBreadthFirstSearch { + pub const m_vStartPos: usize = 0xa0; + pub const m_flSearchDist: usize = 0xac; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavVolumeSphere { + pub const m_vCenter: usize = 0x70; + pub const m_flRadius: usize = 0x7c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavVolumeSphericalShell { + pub const m_flRadiusInner: usize = 0x80; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNavVolumeVector { + pub const m_bHasBeenPreFiltered: usize = 0x78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkOriginCellCoordQuantizedVector { + pub const m_cellX: usize = 0x10; + pub const m_cellY: usize = 0x12; + pub const m_cellZ: usize = 0x14; + pub const m_nOutsideWorld: usize = 0x16; + pub const m_vecX: usize = 0x18; + pub const m_vecY: usize = 0x20; + pub const m_vecZ: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkOriginQuantizedVector { + pub const m_vecX: usize = 0x10; + pub const m_vecY: usize = 0x18; + pub const m_vecZ: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkTransmitComponent { + pub const m_nTransmitStateOwnedCounter: usize = 0x16c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkVelocityVector { + pub const m_vecX: usize = 0x10; + pub const m_vecY: usize = 0x18; + pub const m_vecZ: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkViewOffsetVector { + pub const m_vecX: usize = 0x10; + pub const m_vecY: usize = 0x18; + pub const m_vecZ: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CNetworkedSequenceOperation { + pub const m_hSequence: usize = 0x8; + pub const m_flPrevCycle: usize = 0xc; + pub const m_flCycle: usize = 0x10; + pub const m_flWeight: usize = 0x14; + pub const m_bSequenceChangeNetworked: usize = 0x1c; + pub const m_bDiscontinuity: usize = 0x1d; + pub const m_flPrevCycleFromDiscontinuity: usize = 0x20; + pub const m_flPrevCycleForAnimEventDetection: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod COmniLight { + pub const m_flInnerAngle: usize = 0x938; + pub const m_flOuterAngle: usize = 0x93c; + pub const m_bShowLight: usize = 0x940; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod COrnamentProp { + pub const m_initialOwner: usize = 0xba8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParadropChopper { + pub const m_vecDropPos: usize = 0x934; + pub const m_flLastDistFromDrop: usize = 0x940; + pub const m_bDroppedParadrop: usize = 0x944; + pub const m_pSoundLoop: usize = 0x948; + pub const m_flSpawnTime: usize = 0x950; + pub const m_flFlightTime: usize = 0x954; + pub const m_bPlayerIsFinishedRappelling: usize = 0x958; + pub const m_flPlayerFinishedRappellingTime: usize = 0x95c; + pub const m_strFlyoverDropEvent: usize = 0x960; + pub const m_hCallingPlayer: usize = 0x968; + pub const m_bCalledByPlayer: usize = 0x96c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CParticleSystem { + pub const m_szSnapshotFileName: usize = 0x700; + pub const m_bActive: usize = 0x900; + pub const m_bFrozen: usize = 0x901; + pub const m_flFreezeTransitionDuration: usize = 0x904; + pub const m_nStopType: usize = 0x908; + pub const m_bAnimateDuringGameplayPause: usize = 0x90c; + pub const m_iEffectIndex: usize = 0x910; + pub const m_flStartTime: usize = 0x918; + pub const m_flPreSimTime: usize = 0x91c; + pub const m_vServerControlPoints: usize = 0x920; + pub const m_iServerControlPointAssignments: usize = 0x950; + pub const m_hControlPointEnts: usize = 0x954; + pub const m_bNoSave: usize = 0xa54; + pub const m_bNoFreeze: usize = 0xa55; + pub const m_bNoRamp: usize = 0xa56; + pub const m_bStartActive: usize = 0xa57; + pub const m_iszEffectName: usize = 0xa58; + pub const m_iszControlPointNames: usize = 0xa60; + pub const m_nDataCP: usize = 0xc60; + pub const m_vecDataCPValue: usize = 0xc64; + pub const m_nTintCP: usize = 0xc70; + pub const m_clrTint: usize = 0xc74; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathCorner { + pub const m_flWait: usize = 0x4b0; + pub const m_flRadius: usize = 0x4b4; + pub const m_OnPass: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathKeyFrame { + pub const m_Origin: usize = 0x4b0; + pub const m_Angles: usize = 0x4bc; + pub const m_qAngle: usize = 0x4d0; + pub const m_iNextKey: usize = 0x4e0; + pub const m_flNextTime: usize = 0x4e8; + pub const m_pNextKey: usize = 0x4f0; + pub const m_pPrevKey: usize = 0x4f8; + pub const m_flSpeed: usize = 0x500; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathParticleRope { + pub const m_bStartActive: usize = 0x4b0; + pub const m_flMaxSimulationTime: usize = 0x4b4; + pub const m_iszEffectName: usize = 0x4b8; + pub const m_PathNodes_Name: usize = 0x4c0; + pub const m_flParticleSpacing: usize = 0x4d8; + pub const m_flSlack: usize = 0x4dc; + pub const m_flRadius: usize = 0x4e0; + pub const m_ColorTint: usize = 0x4e4; + pub const m_nEffectState: usize = 0x4e8; + pub const m_iEffectIndex: usize = 0x4f0; + pub const m_PathNodes_Position: usize = 0x4f8; + pub const m_PathNodes_TangentIn: usize = 0x510; + pub const m_PathNodes_TangentOut: usize = 0x528; + pub const m_PathNodes_Color: usize = 0x540; + pub const m_PathNodes_PinEnabled: usize = 0x558; + pub const m_PathNodes_RadiusScale: usize = 0x570; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPathTrack { + pub const m_pnext: usize = 0x4b0; + pub const m_pprevious: usize = 0x4b8; + pub const m_paltpath: usize = 0x4c0; + pub const m_flRadius: usize = 0x4c8; + pub const m_length: usize = 0x4cc; + pub const m_altName: usize = 0x4d0; + pub const m_nIterVal: usize = 0x4d8; + pub const m_eOrientationType: usize = 0x4dc; + pub const m_OnPass: usize = 0x4e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysBallSocket { + pub const m_flFriction: usize = 0x508; + pub const m_bEnableSwingLimit: usize = 0x50c; + pub const m_flSwingLimit: usize = 0x510; + pub const m_bEnableTwistLimit: usize = 0x514; + pub const m_flMinTwistAngle: usize = 0x518; + pub const m_flMaxTwistAngle: usize = 0x51c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysBox { + pub const m_damageType: usize = 0x7c0; + pub const m_massScale: usize = 0x7c4; + pub const m_damageToEnableMotion: usize = 0x7c8; + pub const m_flForceToEnableMotion: usize = 0x7cc; + pub const m_angPreferredCarryAngles: usize = 0x7d0; + pub const m_bNotSolidToWorld: usize = 0x7dc; + pub const m_bEnableUseOutput: usize = 0x7dd; + pub const m_iExploitableByPlayer: usize = 0x7e0; + pub const m_flTouchOutputPerEntityDelay: usize = 0x7e4; + pub const m_OnDamaged: usize = 0x7e8; + pub const m_OnAwakened: usize = 0x810; + pub const m_OnMotionEnabled: usize = 0x838; + pub const m_OnPlayerUse: usize = 0x860; + pub const m_OnStartTouch: usize = 0x888; + pub const m_hCarryingPlayer: usize = 0x8b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysConstraint { + pub const m_nameAttach1: usize = 0x4b8; + pub const m_nameAttach2: usize = 0x4c0; + pub const m_breakSound: usize = 0x4c8; + pub const m_forceLimit: usize = 0x4d0; + pub const m_torqueLimit: usize = 0x4d4; + pub const m_teleportTick: usize = 0x4d8; + pub const m_minTeleportDistance: usize = 0x4dc; + pub const m_OnBreak: usize = 0x4e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysExplosion { + pub const m_bExplodeOnSpawn: usize = 0x4b0; + pub const m_flMagnitude: usize = 0x4b4; + pub const m_flDamage: usize = 0x4b8; + pub const m_radius: usize = 0x4bc; + pub const m_targetEntityName: usize = 0x4c0; + pub const m_flInnerRadius: usize = 0x4c8; + pub const m_flPushScale: usize = 0x4cc; + pub const m_bConvertToDebrisWhenPossible: usize = 0x4d0; + pub const m_OnPushedPlayer: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysFixed { + pub const m_flLinearFrequency: usize = 0x508; + pub const m_flLinearDampingRatio: usize = 0x50c; + pub const m_flAngularFrequency: usize = 0x510; + pub const m_flAngularDampingRatio: usize = 0x514; + pub const m_bEnableLinearConstraint: usize = 0x518; + pub const m_bEnableAngularConstraint: usize = 0x519; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysForce { + pub const m_nameAttach: usize = 0x4b8; + pub const m_force: usize = 0x4c0; + pub const m_forceTime: usize = 0x4c4; + pub const m_attachedObject: usize = 0x4c8; + pub const m_wasRestored: usize = 0x4cc; + pub const m_integrator: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysHinge { + pub const m_soundInfo: usize = 0x510; + pub const m_NotifyMinLimitReached: usize = 0x598; + pub const m_NotifyMaxLimitReached: usize = 0x5c0; + pub const m_bAtMinLimit: usize = 0x5e8; + pub const m_bAtMaxLimit: usize = 0x5e9; + pub const m_hinge: usize = 0x5ec; + pub const m_hingeFriction: usize = 0x62c; + pub const m_systemLoadScale: usize = 0x630; + pub const m_bIsAxisLocal: usize = 0x634; + pub const m_flMinRotation: usize = 0x638; + pub const m_flMaxRotation: usize = 0x63c; + pub const m_flInitialRotation: usize = 0x640; + pub const m_flMotorFrequency: usize = 0x644; + pub const m_flMotorDampingRatio: usize = 0x648; + pub const m_flAngleSpeed: usize = 0x64c; + pub const m_flAngleSpeedThreshold: usize = 0x650; + pub const m_OnStartMoving: usize = 0x658; + pub const m_OnStopMoving: usize = 0x680; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysImpact { + pub const m_damage: usize = 0x4b0; + pub const m_distance: usize = 0x4b4; + pub const m_directionEntityName: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysLength { + pub const m_offset: usize = 0x508; + pub const m_vecAttach: usize = 0x520; + pub const m_addLength: usize = 0x52c; + pub const m_minLength: usize = 0x530; + pub const m_totalLength: usize = 0x534; + pub const m_bEnableCollision: usize = 0x538; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysMagnet { + pub const m_OnMagnetAttach: usize = 0x930; + pub const m_OnMagnetDetach: usize = 0x958; + pub const m_massScale: usize = 0x980; + pub const m_forceLimit: usize = 0x984; + pub const m_torqueLimit: usize = 0x988; + pub const m_MagnettedEntities: usize = 0x990; + pub const m_bActive: usize = 0x9a8; + pub const m_bHasHitSomething: usize = 0x9a9; + pub const m_flTotalMass: usize = 0x9ac; + pub const m_flRadius: usize = 0x9b0; + pub const m_flNextSuckTime: usize = 0x9b4; + pub const m_iMaxObjectsAttached: usize = 0x9b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysMotor { + pub const m_nameAttach: usize = 0x4b0; + pub const m_hAttachedObject: usize = 0x4b8; + pub const m_spinUp: usize = 0x4bc; + pub const m_additionalAcceleration: usize = 0x4c0; + pub const m_angularAcceleration: usize = 0x4c4; + pub const m_lastTime: usize = 0x4c8; + pub const m_motor: usize = 0x4e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropAmmoBox { + pub const m_nUsesRemaining: usize = 0xc40; + pub const m_flTimeLastUsed: usize = 0xc44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropLootCrate { + pub const m_bRenderInPSPM: usize = 0xc40; + pub const m_bRenderInTablet: usize = 0xc41; + pub const m_flSpawnTime: usize = 0xc44; + pub const m_bTakeDamageFromDangerZone: usize = 0xc48; + pub const m_pszCrateName: usize = 0xc50; + pub const m_hCrateOwner: usize = 0xc58; + pub const m_bOwnedByPlayer: usize = 0xc5c; + pub const m_flDampingOriginalSpeed: usize = 0xc60; + pub const m_flDampingOriginalRot: usize = 0xc64; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropMapPlacedLongUseEntity { + pub const m_iszStartUseSound: usize = 0xc48; + pub const m_nPingType: usize = 0xc50; + pub const m_nLongUseActionType: usize = 0xc54; + pub const m_flLongUseDuration: usize = 0xc58; + pub const m_OnUseCompleted: usize = 0xc60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropMoneyCrate { + pub const m_nCurrentCashCount: usize = 0xc68; + pub const m_nCashCount: usize = 0xc6c; + pub const m_flTimeLastUsed: usize = 0xc70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropParadropCrate { + pub const m_bFalling: usize = 0xc68; + pub const m_nNumThinksAtZeroVerticalVelocity: usize = 0xc6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropRadarJammer { + pub const m_flSpawnTime: usize = 0xc48; + pub const m_flLastSoundTime: usize = 0xc4c; + pub const m_vecJammedHexCenters: usize = 0xc50; + pub const m_vecLastJammedOrigin: usize = 0xc68; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPropWeaponUpgrade { + pub const m_nEventPriority: usize = 0xc40; + pub const m_flTimeLastUsed: usize = 0xc44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysPulley { + pub const m_position2: usize = 0x508; + pub const m_offset: usize = 0x514; + pub const m_addLength: usize = 0x52c; + pub const m_gearRatio: usize = 0x530; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysSlideConstraint { + pub const m_axisEnd: usize = 0x510; + pub const m_slideFriction: usize = 0x51c; + pub const m_systemLoadScale: usize = 0x520; + pub const m_initialOffset: usize = 0x524; + pub const m_bEnableLinearConstraint: usize = 0x528; + pub const m_bEnableAngularConstraint: usize = 0x529; + pub const m_flMotorFrequency: usize = 0x52c; + pub const m_flMotorDampingRatio: usize = 0x530; + pub const m_bUseEntityPivot: usize = 0x534; + pub const m_soundInfo: usize = 0x538; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysThruster { + pub const m_localOrigin: usize = 0x510; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysTorque { + pub const m_axis: usize = 0x510; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysWheelConstraint { + pub const m_flSuspensionFrequency: usize = 0x508; + pub const m_flSuspensionDampingRatio: usize = 0x50c; + pub const m_flSuspensionHeightOffset: usize = 0x510; + pub const m_bEnableSuspensionLimit: usize = 0x514; + pub const m_flMinSuspensionOffset: usize = 0x518; + pub const m_flMaxSuspensionOffset: usize = 0x51c; + pub const m_bEnableSteeringLimit: usize = 0x520; + pub const m_flMinSteeringAngle: usize = 0x524; + pub const m_flMaxSteeringAngle: usize = 0x528; + pub const m_flSteeringAxisFriction: usize = 0x52c; + pub const m_flSpinAxisFriction: usize = 0x530; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysicsEntitySolver { + pub const m_hMovingEntity: usize = 0x4b8; + pub const m_hPhysicsBlocker: usize = 0x4bc; + pub const m_separationDuration: usize = 0x4c0; + pub const m_cancelTime: usize = 0x4c4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysicsProp { + pub const m_MotionEnabled: usize = 0xab0; + pub const m_OnAwakened: usize = 0xad8; + pub const m_OnAwake: usize = 0xb00; + pub const m_OnAsleep: usize = 0xb28; + pub const m_OnPlayerUse: usize = 0xb50; + pub const m_OnPlayerPickup: usize = 0xb78; + pub const m_OnOutOfWorld: usize = 0xba0; + pub const m_massScale: usize = 0xbc8; + pub const m_inertiaScale: usize = 0xbcc; + pub const m_buoyancyScale: usize = 0xbd0; + pub const m_damageType: usize = 0xbd4; + pub const m_damageToEnableMotion: usize = 0xbd8; + pub const m_flForceToEnableMotion: usize = 0xbdc; + pub const m_bThrownByPlayer: usize = 0xbe0; + pub const m_bDroppedByPlayer: usize = 0xbe1; + pub const m_bTouchedByPlayer: usize = 0xbe2; + pub const m_bFirstCollisionAfterLaunch: usize = 0xbe3; + pub const m_iExploitableByPlayer: usize = 0xbe4; + pub const m_bHasBeenAwakened: usize = 0xbe8; + pub const m_bIsOverrideProp: usize = 0xbe9; + pub const m_fNextCheckDisableMotionContactsTime: usize = 0xbec; + pub const m_iInitialGlowState: usize = 0xbf0; + pub const m_nGlowRange: usize = 0xbf4; + pub const m_nGlowRangeMin: usize = 0xbf8; + pub const m_glowColor: usize = 0xbfc; + pub const m_bForceNavIgnore: usize = 0xc00; + pub const m_bNoNavmeshBlocker: usize = 0xc01; + pub const m_bForceNpcExclude: usize = 0xc02; + pub const m_bShouldAutoConvertBackFromDebris: usize = 0xc03; + pub const m_bMuteImpactEffects: usize = 0xc04; + pub const m_bAcceptDamageFromHeldObjects: usize = 0xc0c; + pub const m_bEnableUseOutput: usize = 0xc0d; + pub const m_bAwake: usize = 0xc0e; + pub const m_nCollisionGroupOverride: usize = 0xc10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysicsPropRespawnable { + pub const m_vOriginalSpawnOrigin: usize = 0xc18; + pub const m_vOriginalSpawnAngles: usize = 0xc24; + pub const m_vOriginalMins: usize = 0xc30; + pub const m_vOriginalMaxs: usize = 0xc3c; + pub const m_flRespawnDuration: usize = 0xc48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysicsShake { + pub const m_force: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysicsSpring { + pub const m_flFrequency: usize = 0x4b8; + pub const m_flDampingRatio: usize = 0x4bc; + pub const m_flRestLength: usize = 0x4c0; + pub const m_nameAttachStart: usize = 0x4c8; + pub const m_nameAttachEnd: usize = 0x4d0; + pub const m_start: usize = 0x4d8; + pub const m_end: usize = 0x4e4; + pub const m_teleportTick: usize = 0x4f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPhysicsWire { + pub const m_nDensity: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlantedC4 { + pub const m_bPlantedAtQuestTarget: usize = 0x930; + pub const m_bBombTicking: usize = 0x931; + pub const m_flC4Blow: usize = 0x934; + pub const m_nBombSite: usize = 0x938; + pub const m_nSourceSoundscapeHash: usize = 0x93c; + pub const m_OnBombDefused: usize = 0x940; + pub const m_OnBombBeginDefuse: usize = 0x968; + pub const m_OnBombDefuseAborted: usize = 0x990; + pub const m_bCannotBeDefused: usize = 0x9b8; + pub const m_entitySpottedState: usize = 0x9c0; + pub const m_nSpotRules: usize = 0x9d8; + pub const m_bTrainingPlacedByPlayer: usize = 0x9dc; + pub const m_bHasExploded: usize = 0x9dd; + pub const m_flTimerLength: usize = 0x9e0; + pub const m_bBeingDefused: usize = 0x9e4; + pub const m_fLastDefuseTime: usize = 0x9ec; + pub const m_flDefuseLength: usize = 0x9f4; + pub const m_flDefuseCountDown: usize = 0x9f8; + pub const m_bBombDefused: usize = 0x9fc; + pub const m_hBombDefuser: usize = 0xa00; + pub const m_hControlPanel: usize = 0xa04; + pub const m_iProgressBarTime: usize = 0xa08; + pub const m_bVoiceAlertFired: usize = 0xa0c; + pub const m_bVoiceAlertPlayed: usize = 0xa0d; + pub const m_flNextBotBeepTime: usize = 0xa14; + pub const m_bPlantedAfterPickup: usize = 0xa1c; + pub const m_angCatchUpToPlayerEye: usize = 0xa20; + pub const m_flLastSpinDetectionTime: usize = 0xa2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlatTrigger { + pub const m_pPlatform: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayerControllerComponent { + pub const __m_pChainEntity: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayerPawnComponent { + pub const __m_pChainEntity: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayerPing { + pub const m_hPlayer: usize = 0x4b8; + pub const m_hPingedEntity: usize = 0x4bc; + pub const m_iType: usize = 0x4c0; + pub const m_bUrgent: usize = 0x4c4; + pub const m_szPlaceName: usize = 0x4c5; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayerSprayDecal { + pub const m_nUniqueID: usize = 0x700; + pub const m_unAccountID: usize = 0x704; + pub const m_unTraceID: usize = 0x708; + pub const m_rtGcTime: usize = 0x70c; + pub const m_vecEndPos: usize = 0x710; + pub const m_vecStart: usize = 0x71c; + pub const m_vecLeft: usize = 0x728; + pub const m_vecNormal: usize = 0x734; + pub const m_nPlayer: usize = 0x740; + pub const m_nEntity: usize = 0x744; + pub const m_nHitbox: usize = 0x748; + pub const m_flCreationTime: usize = 0x74c; + pub const m_nTintID: usize = 0x750; + pub const m_nVersion: usize = 0x754; + pub const m_ubSignature: usize = 0x755; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayerVisibility { + pub const m_flVisibilityStrength: usize = 0x4b0; + pub const m_flFogDistanceMultiplier: usize = 0x4b4; + pub const m_flFogMaxDensityMultiplier: usize = 0x4b8; + pub const m_flFadeTime: usize = 0x4bc; + pub const m_bStartDisabled: usize = 0x4c0; + pub const m_bIsEnabled: usize = 0x4c1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_CameraServices { + pub const m_vecCsViewPunchAngle: usize = 0x40; + pub const m_nCsViewPunchAngleTick: usize = 0x4c; + pub const m_flCsViewPunchAngleTickRatio: usize = 0x50; + pub const m_PlayerFog: usize = 0x58; + pub const m_hColorCorrectionCtrl: usize = 0x98; + pub const m_hViewEntity: usize = 0x9c; + pub const m_hTonemapController: usize = 0xa0; + pub const m_audio: usize = 0xa8; + pub const m_PostProcessingVolumes: usize = 0x120; + pub const m_flOldPlayerZ: usize = 0x138; + pub const m_flOldPlayerViewOffsetZ: usize = 0x13c; + pub const m_hTriggerSoundscapeList: usize = 0x158; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_MovementServices { + pub const m_nImpulse: usize = 0x40; + pub const m_nButtons: usize = 0x48; + pub const m_nQueuedButtonDownMask: usize = 0x68; + pub const m_nQueuedButtonChangeMask: usize = 0x70; + pub const m_nButtonDoublePressed: usize = 0x78; + pub const m_pButtonPressedCmdNumber: usize = 0x80; + pub const m_nLastCommandNumberProcessed: usize = 0x180; + pub const m_nToggleButtonDownMask: usize = 0x188; + pub const m_flMaxspeed: usize = 0x190; + pub const m_arrForceSubtickMoveWhen: usize = 0x194; + pub const m_flForwardMove: usize = 0x1a4; + pub const m_flLeftMove: usize = 0x1a8; + pub const m_flUpMove: usize = 0x1ac; + pub const m_vecLastMovementImpulses: usize = 0x1b0; + pub const m_vecOldViewAngles: usize = 0x1bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_MovementServices_Humanoid { + pub const m_flStepSoundTime: usize = 0x1d0; + pub const m_flFallVelocity: usize = 0x1d4; + pub const m_bInCrouch: usize = 0x1d8; + pub const m_nCrouchState: usize = 0x1dc; + pub const m_flCrouchTransitionStartTime: usize = 0x1e0; + pub const m_bDucked: usize = 0x1e4; + pub const m_bDucking: usize = 0x1e5; + pub const m_bInDuckJump: usize = 0x1e6; + pub const m_groundNormal: usize = 0x1e8; + pub const m_flSurfaceFriction: usize = 0x1f4; + pub const m_surfaceProps: usize = 0x1f8; + pub const m_nStepside: usize = 0x208; + pub const m_iTargetVolume: usize = 0x20c; + pub const m_vecSmoothedVelocity: usize = 0x210; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_ObserverServices { + pub const m_iObserverMode: usize = 0x40; + pub const m_hObserverTarget: usize = 0x44; + pub const m_iObserverLastMode: usize = 0x48; + pub const m_bForcedObserverMode: usize = 0x4c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPlayer_WeaponServices { + pub const m_bAllowSwitchToNoWeapon: usize = 0x40; + pub const m_hMyWeapons: usize = 0x48; + pub const m_hActiveWeapon: usize = 0x60; + pub const m_hLastWeapon: usize = 0x64; + pub const m_iAmmo: usize = 0x68; + pub const m_bPreventWeaponPickup: usize = 0xa8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointAngleSensor { + pub const m_bDisabled: usize = 0x4b0; + pub const m_nLookAtName: usize = 0x4b8; + pub const m_hTargetEntity: usize = 0x4c0; + pub const m_hLookAtEntity: usize = 0x4c4; + pub const m_flDuration: usize = 0x4c8; + pub const m_flDotTolerance: usize = 0x4cc; + pub const m_flFacingTime: usize = 0x4d0; + pub const m_bFired: usize = 0x4d4; + pub const m_OnFacingLookat: usize = 0x4d8; + pub const m_OnNotFacingLookat: usize = 0x500; + pub const m_TargetDir: usize = 0x528; + pub const m_FacingPercentage: usize = 0x550; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointAngularVelocitySensor { + pub const m_hTargetEntity: usize = 0x4b0; + pub const m_flThreshold: usize = 0x4b4; + pub const m_nLastCompareResult: usize = 0x4b8; + pub const m_nLastFireResult: usize = 0x4bc; + pub const m_flFireTime: usize = 0x4c0; + pub const m_flFireInterval: usize = 0x4c4; + pub const m_flLastAngVelocity: usize = 0x4c8; + pub const m_lastOrientation: usize = 0x4cc; + pub const m_vecAxis: usize = 0x4d8; + pub const m_bUseHelper: usize = 0x4e4; + pub const m_AngularVelocity: usize = 0x4e8; + pub const m_OnLessThan: usize = 0x510; + pub const m_OnLessThanOrEqualTo: usize = 0x538; + pub const m_OnGreaterThan: usize = 0x560; + pub const m_OnGreaterThanOrEqualTo: usize = 0x588; + pub const m_OnEqualTo: usize = 0x5b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointCamera { + pub const m_FOV: usize = 0x4b0; + pub const m_Resolution: usize = 0x4b4; + pub const m_bFogEnable: usize = 0x4b8; + pub const m_FogColor: usize = 0x4b9; + pub const m_flFogStart: usize = 0x4c0; + pub const m_flFogEnd: usize = 0x4c4; + pub const m_flFogMaxDensity: usize = 0x4c8; + pub const m_bActive: usize = 0x4cc; + pub const m_bUseScreenAspectRatio: usize = 0x4cd; + pub const m_flAspectRatio: usize = 0x4d0; + pub const m_bNoSky: usize = 0x4d4; + pub const m_fBrightness: usize = 0x4d8; + pub const m_flZFar: usize = 0x4dc; + pub const m_flZNear: usize = 0x4e0; + pub const m_bDofEnabled: usize = 0x4e4; + pub const m_flDofNearBlurry: usize = 0x4e8; + pub const m_flDofNearCrisp: usize = 0x4ec; + pub const m_flDofFarCrisp: usize = 0x4f0; + pub const m_flDofFarBlurry: usize = 0x4f4; + pub const m_flDofTiltToGround: usize = 0x4f8; + pub const m_TargetFOV: usize = 0x4fc; + pub const m_DegreesPerSecond: usize = 0x500; + pub const m_bIsOn: usize = 0x504; + pub const m_pNext: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointCameraVFOV { + pub const m_flVerticalFOV: usize = 0x510; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointClientUIDialog { + pub const m_hActivator: usize = 0x8b0; + pub const m_bStartEnabled: usize = 0x8b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointClientUIWorldPanel { + pub const m_bIgnoreInput: usize = 0x8b0; + pub const m_bLit: usize = 0x8b1; + pub const m_bFollowPlayerAcrossTeleport: usize = 0x8b2; + pub const m_flWidth: usize = 0x8b4; + pub const m_flHeight: usize = 0x8b8; + pub const m_flDPI: usize = 0x8bc; + pub const m_flInteractDistance: usize = 0x8c0; + pub const m_flDepthOffset: usize = 0x8c4; + pub const m_unOwnerContext: usize = 0x8c8; + pub const m_unHorizontalAlign: usize = 0x8cc; + pub const m_unVerticalAlign: usize = 0x8d0; + pub const m_unOrientation: usize = 0x8d4; + pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x8d8; + pub const m_vecCSSClasses: usize = 0x8e0; + pub const m_bOpaque: usize = 0x8f8; + pub const m_bNoDepth: usize = 0x8f9; + pub const m_bRenderBackface: usize = 0x8fa; + pub const m_bUseOffScreenIndicator: usize = 0x8fb; + pub const m_bExcludeFromSaveGames: usize = 0x8fc; + pub const m_bGrabbable: usize = 0x8fd; + pub const m_bOnlyRenderToTexture: usize = 0x8fe; + pub const m_bDisableMipGen: usize = 0x8ff; + pub const m_nExplicitImageLayout: usize = 0x900; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointClientUIWorldTextPanel { + pub const m_messageText: usize = 0x908; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointCommentaryNode { + pub const m_iszPreCommands: usize = 0x930; + pub const m_iszPostCommands: usize = 0x938; + pub const m_iszCommentaryFile: usize = 0x940; + pub const m_iszViewTarget: usize = 0x948; + pub const m_hViewTarget: usize = 0x950; + pub const m_hViewTargetAngles: usize = 0x954; + pub const m_iszViewPosition: usize = 0x958; + pub const m_hViewPosition: usize = 0x960; + pub const m_hViewPositionMover: usize = 0x964; + pub const m_bPreventMovement: usize = 0x968; + pub const m_bUnderCrosshair: usize = 0x969; + pub const m_bUnstoppable: usize = 0x96a; + pub const m_flFinishedTime: usize = 0x96c; + pub const m_vecFinishOrigin: usize = 0x970; + pub const m_vecOriginalAngles: usize = 0x97c; + pub const m_vecFinishAngles: usize = 0x988; + pub const m_bPreventChangesWhileMoving: usize = 0x994; + pub const m_bDisabled: usize = 0x995; + pub const m_vecTeleportOrigin: usize = 0x998; + pub const m_flAbortedPlaybackAt: usize = 0x9a4; + pub const m_pOnCommentaryStarted: usize = 0x9a8; + pub const m_pOnCommentaryStopped: usize = 0x9d0; + pub const m_bActive: usize = 0x9f8; + pub const m_flStartTime: usize = 0x9fc; + pub const m_flStartTimeInCommentary: usize = 0xa00; + pub const m_iszTitle: usize = 0xa08; + pub const m_iszSpeakers: usize = 0xa10; + pub const m_iNodeNumber: usize = 0xa18; + pub const m_iNodeNumberMax: usize = 0xa1c; + pub const m_bListenedTo: usize = 0xa20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointDZDroneGunSpawn { + pub const m_bSpawnAutomatically: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointDZItemSpawnGroup { + pub const m_flRadius: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointDZParadropDenialRegion { + pub const m_flRadius: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointDZWeaponSpawn { + pub const m_nGroupID: usize = 0x4c0; + pub const m_flDefaultWeight: usize = 0x4c4; + pub const m_flCurrentWeight: usize = 0x4c8; + pub const m_hItem: usize = 0x4cc; + pub const m_iszDoorName: usize = 0x4d0; + pub const m_hDoor: usize = 0x4d8; + pub const m_nPrice: usize = 0x4dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointEntityFinder { + pub const m_hEntity: usize = 0x4b0; + pub const m_iFilterName: usize = 0x4b8; + pub const m_hFilter: usize = 0x4c0; + pub const m_iRefName: usize = 0x4c8; + pub const m_hReference: usize = 0x4d0; + pub const m_FindMethod: usize = 0x4d4; + pub const m_OnFoundEntity: usize = 0x4d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointGamestatsCounter { + pub const m_strStatisticName: usize = 0x4b0; + pub const m_bDisabled: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointGiveAmmo { + pub const m_pActivator: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointHurt { + pub const m_nDamage: usize = 0x4b0; + pub const m_bitsDamageType: usize = 0x4b4; + pub const m_flRadius: usize = 0x4b8; + pub const m_flDelay: usize = 0x4bc; + pub const m_strTarget: usize = 0x4c0; + pub const m_pActivator: usize = 0x4c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointPrefab { + pub const m_targetMapName: usize = 0x4b0; + pub const m_forceWorldGroupID: usize = 0x4b8; + pub const m_fixupNames: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointProximitySensor { + pub const m_bDisabled: usize = 0x4b0; + pub const m_hTargetEntity: usize = 0x4b4; + pub const m_Distance: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointPush { + pub const m_bEnabled: usize = 0x4b0; + pub const m_flMagnitude: usize = 0x4b4; + pub const m_flRadius: usize = 0x4b8; + pub const m_flInnerRadius: usize = 0x4bc; + pub const m_flConeOfInfluence: usize = 0x4c0; + pub const m_iszFilterName: usize = 0x4c8; + pub const m_hFilter: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointTeleport { + pub const m_vSaveOrigin: usize = 0x4b0; + pub const m_vSaveAngles: usize = 0x4bc; + pub const m_bTeleportParentedEntities: usize = 0x4c8; + pub const m_bTeleportUseCurrentAngle: usize = 0x4c9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointTemplate { + pub const m_iszWorldName: usize = 0x4b0; + pub const m_iszSource2EntityLumpName: usize = 0x4b8; + pub const m_iszEntityFilterName: usize = 0x4c0; + pub const m_flTimeoutInterval: usize = 0x4c8; + pub const m_bAsynchronouslySpawnEntities: usize = 0x4cc; + pub const m_pOutputOnSpawned: usize = 0x4d0; + pub const m_clientOnlyEntityBehavior: usize = 0x4f8; + pub const m_ownerSpawnGroupType: usize = 0x4fc; + pub const m_createdSpawnGroupHandles: usize = 0x500; + pub const m_SpawnedEntityHandles: usize = 0x518; + pub const m_ScriptSpawnCallback: usize = 0x530; + pub const m_ScriptCallbackScope: usize = 0x538; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointValueRemapper { + pub const m_bDisabled: usize = 0x4b0; + pub const m_bUpdateOnClient: usize = 0x4b1; + pub const m_nInputType: usize = 0x4b4; + pub const m_iszRemapLineStartName: usize = 0x4b8; + pub const m_iszRemapLineEndName: usize = 0x4c0; + pub const m_hRemapLineStart: usize = 0x4c8; + pub const m_hRemapLineEnd: usize = 0x4cc; + pub const m_flMaximumChangePerSecond: usize = 0x4d0; + pub const m_flDisengageDistance: usize = 0x4d4; + pub const m_flEngageDistance: usize = 0x4d8; + pub const m_bRequiresUseKey: usize = 0x4dc; + pub const m_nOutputType: usize = 0x4e0; + pub const m_iszOutputEntityName: usize = 0x4e8; + pub const m_iszOutputEntity2Name: usize = 0x4f0; + pub const m_iszOutputEntity3Name: usize = 0x4f8; + pub const m_iszOutputEntity4Name: usize = 0x500; + pub const m_hOutputEntities: usize = 0x508; + pub const m_nHapticsType: usize = 0x520; + pub const m_nMomentumType: usize = 0x524; + pub const m_flMomentumModifier: usize = 0x528; + pub const m_flSnapValue: usize = 0x52c; + pub const m_flCurrentMomentum: usize = 0x530; + pub const m_nRatchetType: usize = 0x534; + pub const m_flRatchetOffset: usize = 0x538; + pub const m_flInputOffset: usize = 0x53c; + pub const m_bEngaged: usize = 0x540; + pub const m_bFirstUpdate: usize = 0x541; + pub const m_flPreviousValue: usize = 0x544; + pub const m_flPreviousUpdateTickTime: usize = 0x548; + pub const m_vecPreviousTestPoint: usize = 0x54c; + pub const m_hUsingPlayer: usize = 0x558; + pub const m_flCustomOutputValue: usize = 0x55c; + pub const m_iszSoundEngage: usize = 0x560; + pub const m_iszSoundDisengage: usize = 0x568; + pub const m_iszSoundReachedValueZero: usize = 0x570; + pub const m_iszSoundReachedValueOne: usize = 0x578; + pub const m_iszSoundMovingLoop: usize = 0x580; + pub const m_Position: usize = 0x590; + pub const m_PositionDelta: usize = 0x5b8; + pub const m_OnReachedValueZero: usize = 0x5e0; + pub const m_OnReachedValueOne: usize = 0x608; + pub const m_OnReachedValueCustom: usize = 0x630; + pub const m_OnEngage: usize = 0x658; + pub const m_OnDisengage: usize = 0x680; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointVelocitySensor { + pub const m_hTargetEntity: usize = 0x4b0; + pub const m_vecAxis: usize = 0x4b4; + pub const m_bEnabled: usize = 0x4c0; + pub const m_fPrevVelocity: usize = 0x4c4; + pub const m_flAvgInterval: usize = 0x4c8; + pub const m_Velocity: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPointWorldText { + pub const m_messageText: usize = 0x700; + pub const m_FontName: usize = 0x900; + pub const m_bEnabled: usize = 0x940; + pub const m_bFullbright: usize = 0x941; + pub const m_flWorldUnitsPerPx: usize = 0x944; + pub const m_flFontSize: usize = 0x948; + pub const m_flDepthOffset: usize = 0x94c; + pub const m_Color: usize = 0x950; + pub const m_nJustifyHorizontal: usize = 0x954; + pub const m_nJustifyVertical: usize = 0x958; + pub const m_nReorientMode: usize = 0x95c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPostProcessingVolume { + pub const m_hPostSettings: usize = 0x8b8; + pub const m_flFadeDuration: usize = 0x8c0; + pub const m_flMinLogExposure: usize = 0x8c4; + pub const m_flMaxLogExposure: usize = 0x8c8; + pub const m_flMinExposure: usize = 0x8cc; + pub const m_flMaxExposure: usize = 0x8d0; + pub const m_flExposureCompensation: usize = 0x8d4; + pub const m_flExposureFadeSpeedUp: usize = 0x8d8; + pub const m_flExposureFadeSpeedDown: usize = 0x8dc; + pub const m_flTonemapEVSmoothingRange: usize = 0x8e0; + pub const m_bMaster: usize = 0x8e4; + pub const m_bExposureControl: usize = 0x8e5; + pub const m_flRate: usize = 0x8e8; + pub const m_flTonemapPercentTarget: usize = 0x8ec; + pub const m_flTonemapPercentBrightPixels: usize = 0x8f0; + pub const m_flTonemapMinAvgLum: usize = 0x8f4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPrecipitationVData { + pub const m_szParticlePrecipitationEffect: usize = 0x28; + pub const m_flInnerDistance: usize = 0x108; + pub const m_nAttachType: usize = 0x10c; + pub const m_bBatchSameVolumeType: usize = 0x110; + pub const m_nRTEnvCP: usize = 0x114; + pub const m_nRTEnvCPComponent: usize = 0x118; + pub const m_szModifier: usize = 0x120; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CProjectedDecal { + pub const m_nTexture: usize = 0x4b0; + pub const m_flDistance: usize = 0x4b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPropCounter { + pub const m_flDisplayValue: usize = 0x930; + pub const m_nInitialValue: usize = 0x934; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPropDoorRotating { + pub const m_vecAxis: usize = 0xe38; + pub const m_flDistance: usize = 0xe44; + pub const m_eSpawnPosition: usize = 0xe48; + pub const m_eOpenDirection: usize = 0xe4c; + pub const m_eCurrentOpenDirection: usize = 0xe50; + pub const m_flAjarAngle: usize = 0xe54; + pub const m_angRotationAjarDeprecated: usize = 0xe58; + pub const m_angRotationClosed: usize = 0xe64; + pub const m_angRotationOpenForward: usize = 0xe70; + pub const m_angRotationOpenBack: usize = 0xe7c; + pub const m_angGoal: usize = 0xe88; + pub const m_vecForwardBoundsMin: usize = 0xe94; + pub const m_vecForwardBoundsMax: usize = 0xea0; + pub const m_vecBackBoundsMin: usize = 0xeac; + pub const m_vecBackBoundsMax: usize = 0xeb8; + pub const m_bAjarDoorShouldntAlwaysOpen: usize = 0xec4; + pub const m_hEntityBlocker: usize = 0xec8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPropDoorRotatingBreakable { + pub const m_bBreakable: usize = 0xed0; + pub const m_isAbleToCloseAreaPortals: usize = 0xed1; + pub const m_currentDamageState: usize = 0xed4; + pub const m_damageStates: usize = 0xed8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Inflow_GameEvent { + pub const m_EventName: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Outflow_PlayVCD { + pub const m_vcdFilename: usize = 0x48; + pub const m_OnFinished: usize = 0x50; + pub const m_Triggers: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_SoundEventStart { + pub const m_Type: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Step_EntFire { + pub const m_Input: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Step_SetAnimGraphParam { + pub const m_ParamName: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CPulseCell_Value_FindEntByName { + pub const m_EntityType: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRR_Response { + pub const m_Type: usize = 0x0; + pub const m_szResponseName: usize = 0x1; + pub const m_szMatchingRule: usize = 0xc1; + pub const m_Params: usize = 0x148; + pub const m_fMatchScore: usize = 0x168; + pub const m_szSpeakerContext: usize = 0x170; + pub const m_szWorldContext: usize = 0x178; + pub const m_Followup: usize = 0x180; + pub const m_pchCriteriaNames: usize = 0x1b8; + pub const m_pchCriteriaValues: usize = 0x1d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollConstraint { + pub const m_xmin: usize = 0x508; + pub const m_xmax: usize = 0x50c; + pub const m_ymin: usize = 0x510; + pub const m_ymax: usize = 0x514; + pub const m_zmin: usize = 0x518; + pub const m_zmax: usize = 0x51c; + pub const m_xfriction: usize = 0x520; + pub const m_yfriction: usize = 0x524; + pub const m_zfriction: usize = 0x528; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollMagnet { + pub const m_bDisabled: usize = 0x4b0; + pub const m_radius: usize = 0x4b4; + pub const m_force: usize = 0x4b8; + pub const m_axis: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollManager { + pub const m_iCurrentMaxRagdollCount: usize = 0x4b0; + pub const m_iMaxRagdollCount: usize = 0x4b4; + pub const m_bSaveImportant: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollProp { + pub const m_ragdoll: usize = 0x938; + pub const m_bStartDisabled: usize = 0x970; + pub const m_ragPos: usize = 0x978; + pub const m_ragAngles: usize = 0x990; + pub const m_hRagdollSource: usize = 0x9a8; + pub const m_lastUpdateTickCount: usize = 0x9ac; + pub const m_allAsleep: usize = 0x9b0; + pub const m_bFirstCollisionAfterLaunch: usize = 0x9b1; + pub const m_hDamageEntity: usize = 0x9b4; + pub const m_hKiller: usize = 0x9b8; + pub const m_hPhysicsAttacker: usize = 0x9bc; + pub const m_flLastPhysicsInfluenceTime: usize = 0x9c0; + pub const m_flFadeOutStartTime: usize = 0x9c4; + pub const m_flFadeTime: usize = 0x9c8; + pub const m_vecLastOrigin: usize = 0x9cc; + pub const m_flAwakeTime: usize = 0x9d8; + pub const m_flLastOriginChangeTime: usize = 0x9dc; + pub const m_nBloodColor: usize = 0x9e0; + pub const m_strOriginClassName: usize = 0x9e8; + pub const m_strSourceClassName: usize = 0x9f0; + pub const m_bHasBeenPhysgunned: usize = 0x9f8; + pub const m_bShouldTeleportPhysics: usize = 0x9f9; + pub const m_flBlendWeight: usize = 0x9fc; + pub const m_flDefaultFadeScale: usize = 0xa00; + pub const m_ragdollMins: usize = 0xa08; + pub const m_ragdollMaxs: usize = 0xa20; + pub const m_bShouldDeleteActivationRecord: usize = 0xa38; + pub const m_bValidatePoweredRagdollPose: usize = 0xa98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRagdollPropAttached { + pub const m_boneIndexAttached: usize = 0xad8; + pub const m_ragdollAttachedObjectIndex: usize = 0xadc; + pub const m_attachmentPointBoneSpace: usize = 0xae0; + pub const m_attachmentPointRagdollSpace: usize = 0xaec; + pub const m_bShouldDetach: usize = 0xaf8; + pub const m_bShouldDeleteAttachedActivationRecord: usize = 0xb08; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRandSimTimer { + pub const m_minInterval: usize = 0x8; + pub const m_maxInterval: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRandStopwatch { + pub const m_minInterval: usize = 0xc; + pub const m_maxInterval: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRangeFloat { + pub const m_pValue: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRangeInt { + pub const m_pValue: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRectLight { + pub const m_bShowLight: usize = 0x938; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRemapFloat { + pub const m_pValue: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRenderComponent { + pub const __m_pChainEntity: usize = 0x10; + pub const m_bIsRenderingWithViewModels: usize = 0x50; + pub const m_nSplitscreenFlags: usize = 0x54; + pub const m_bEnableRendering: usize = 0x60; + pub const m_bInterpolationReadyToDraw: usize = 0xb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CResponseCriteriaSet { + pub const m_nNumPrefixedContexts: usize = 0x28; + pub const m_bOverrideOnAppend: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CResponseQueue { + pub const m_ExpresserTargets: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CResponseQueue_CDeferredResponse { + pub const m_contexts: usize = 0x10; + pub const m_fDispatchTime: usize = 0x40; + pub const m_hIssuer: usize = 0x44; + pub const m_response: usize = 0x50; + pub const m_bResponseValid: usize = 0x238; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRetakeGameRules { + pub const m_nMatchSeed: usize = 0xf8; + pub const m_bBlockersPresent: usize = 0xfc; + pub const m_bRoundInProgress: usize = 0xfd; + pub const m_iFirstSecondHalfRound: usize = 0x100; + pub const m_iBombSite: usize = 0x104; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRevertSaved { + pub const m_loadTime: usize = 0x700; + pub const m_Duration: usize = 0x704; + pub const m_HoldTime: usize = 0x708; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRopeKeyframe { + pub const m_RopeFlags: usize = 0x708; + pub const m_iNextLinkName: usize = 0x710; + pub const m_Slack: usize = 0x718; + pub const m_Width: usize = 0x71c; + pub const m_TextureScale: usize = 0x720; + pub const m_nSegments: usize = 0x724; + pub const m_bConstrainBetweenEndpoints: usize = 0x725; + pub const m_strRopeMaterialModel: usize = 0x728; + pub const m_iRopeMaterialModelIndex: usize = 0x730; + pub const m_Subdiv: usize = 0x738; + pub const m_nChangeCount: usize = 0x739; + pub const m_RopeLength: usize = 0x73a; + pub const m_fLockedPoints: usize = 0x73c; + pub const m_bCreatedFromMapFile: usize = 0x73d; + pub const m_flScrollSpeed: usize = 0x740; + pub const m_bStartPointValid: usize = 0x744; + pub const m_bEndPointValid: usize = 0x745; + pub const m_hStartPoint: usize = 0x748; + pub const m_hEndPoint: usize = 0x74c; + pub const m_iStartAttachment: usize = 0x750; + pub const m_iEndAttachment: usize = 0x751; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRotDoor { + pub const m_bSolidBsp: usize = 0x988; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRuleEntity { + pub const m_iszMaster: usize = 0x700; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRulePointEntity { + pub const m_Score: usize = 0x708; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSAdditionalMatchStats_t { + pub const m_numRoundsSurvived: usize = 0x14; + pub const m_maxNumRoundsSurvived: usize = 0x18; + pub const m_numRoundsSurvivedTotal: usize = 0x1c; + pub const m_iRoundsWonWithoutPurchase: usize = 0x20; + pub const m_iRoundsWonWithoutPurchaseTotal: usize = 0x24; + pub const m_numFirstKills: usize = 0x28; + pub const m_numClutchKills: usize = 0x2c; + pub const m_numPistolKills: usize = 0x30; + pub const m_numSniperKills: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSAdditionalPerRoundStats_t { + pub const m_numChickensKilled: usize = 0x0; + pub const m_killsWhileBlind: usize = 0x4; + pub const m_bombCarrierkills: usize = 0x8; + pub const m_iBurnDamageInflicted: usize = 0xc; + pub const m_iDinks: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSMatchStats_t { + pub const m_iEnemy5Ks: usize = 0x68; + pub const m_iEnemy4Ks: usize = 0x6c; + pub const m_iEnemy3Ks: usize = 0x70; + pub const m_iEnemy2Ks: usize = 0x74; + pub const m_iUtility_Count: usize = 0x78; + pub const m_iUtility_Successes: usize = 0x7c; + pub const m_iUtility_Enemies: usize = 0x80; + pub const m_iFlash_Count: usize = 0x84; + pub const m_iFlash_Successes: usize = 0x88; + pub const m_nHealthPointsRemovedTotal: usize = 0x8c; + pub const m_nHealthPointsDealtTotal: usize = 0x90; + pub const m_nShotsFiredTotal: usize = 0x94; + pub const m_nShotsOnTargetTotal: usize = 0x98; + pub const m_i1v1Count: usize = 0x9c; + pub const m_i1v1Wins: usize = 0xa0; + pub const m_i1v2Count: usize = 0xa4; + pub const m_i1v2Wins: usize = 0xa8; + pub const m_iEntryCount: usize = 0xac; + pub const m_iEntryWins: usize = 0xb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSPerRoundStats_t { + pub const m_iKills: usize = 0x30; + pub const m_iDeaths: usize = 0x34; + pub const m_iAssists: usize = 0x38; + pub const m_iDamage: usize = 0x3c; + pub const m_iEquipmentValue: usize = 0x40; + pub const m_iMoneySaved: usize = 0x44; + pub const m_iKillReward: usize = 0x48; + pub const m_iLiveTime: usize = 0x4c; + pub const m_iHeadShotKills: usize = 0x50; + pub const m_iObjective: usize = 0x54; + pub const m_iCashEarned: usize = 0x58; + pub const m_iUtilityDamage: usize = 0x5c; + pub const m_iEnemiesFlashed: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSceneEntity { + pub const m_iszSceneFile: usize = 0x4b8; + pub const m_iszResumeSceneFile: usize = 0x4c0; + pub const m_iszTarget1: usize = 0x4c8; + pub const m_iszTarget2: usize = 0x4d0; + pub const m_iszTarget3: usize = 0x4d8; + pub const m_iszTarget4: usize = 0x4e0; + pub const m_iszTarget5: usize = 0x4e8; + pub const m_iszTarget6: usize = 0x4f0; + pub const m_iszTarget7: usize = 0x4f8; + pub const m_iszTarget8: usize = 0x500; + pub const m_hTarget1: usize = 0x508; + pub const m_hTarget2: usize = 0x50c; + pub const m_hTarget3: usize = 0x510; + pub const m_hTarget4: usize = 0x514; + pub const m_hTarget5: usize = 0x518; + pub const m_hTarget6: usize = 0x51c; + pub const m_hTarget7: usize = 0x520; + pub const m_hTarget8: usize = 0x524; + pub const m_bIsPlayingBack: usize = 0x528; + pub const m_bPaused: usize = 0x529; + pub const m_bMultiplayer: usize = 0x52a; + pub const m_bAutogenerated: usize = 0x52b; + pub const m_flForceClientTime: usize = 0x52c; + pub const m_flCurrentTime: usize = 0x530; + pub const m_flFrameTime: usize = 0x534; + pub const m_bCancelAtNextInterrupt: usize = 0x538; + pub const m_fPitch: usize = 0x53c; + pub const m_bAutomated: usize = 0x540; + pub const m_nAutomatedAction: usize = 0x544; + pub const m_flAutomationDelay: usize = 0x548; + pub const m_flAutomationTime: usize = 0x54c; + pub const m_hWaitingForThisResumeScene: usize = 0x550; + pub const m_bWaitingForResumeScene: usize = 0x554; + pub const m_bPausedViaInput: usize = 0x555; + pub const m_bPauseAtNextInterrupt: usize = 0x556; + pub const m_bWaitingForActor: usize = 0x557; + pub const m_bWaitingForInterrupt: usize = 0x558; + pub const m_bInterruptedActorsScenes: usize = 0x559; + pub const m_bBreakOnNonIdle: usize = 0x55a; + pub const m_hActorList: usize = 0x560; + pub const m_hRemoveActorList: usize = 0x578; + pub const m_nSceneFlushCounter: usize = 0x5a0; + pub const m_nSceneStringIndex: usize = 0x5a4; + pub const m_OnStart: usize = 0x5a8; + pub const m_OnCompletion: usize = 0x5d0; + pub const m_OnCanceled: usize = 0x5f8; + pub const m_OnPaused: usize = 0x620; + pub const m_OnResumed: usize = 0x648; + pub const m_OnTrigger: usize = 0x670; + pub const m_hInterruptScene: usize = 0x980; + pub const m_nInterruptCount: usize = 0x984; + pub const m_bSceneMissing: usize = 0x988; + pub const m_bInterrupted: usize = 0x989; + pub const m_bCompletedEarly: usize = 0x98a; + pub const m_bInterruptSceneFinished: usize = 0x98b; + pub const m_bRestoring: usize = 0x98c; + pub const m_hNotifySceneCompletion: usize = 0x990; + pub const m_hListManagers: usize = 0x9a8; + pub const m_iszSoundName: usize = 0x9e8; + pub const m_hActor: usize = 0x9f0; + pub const m_hActivator: usize = 0x9f4; + pub const m_BusyActor: usize = 0x9f8; + pub const m_iPlayerDeathBehavior: usize = 0x9fc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSceneEventInfo { + pub const m_iLayer: usize = 0x0; + pub const m_iPriority: usize = 0x4; + pub const m_hSequence: usize = 0x8; + pub const m_flWeight: usize = 0xc; + pub const m_bIsMoving: usize = 0x10; + pub const m_bHasArrived: usize = 0x11; + pub const m_flInitialYaw: usize = 0x14; + pub const m_flTargetYaw: usize = 0x18; + pub const m_flFacingYaw: usize = 0x1c; + pub const m_nType: usize = 0x20; + pub const m_flNext: usize = 0x24; + pub const m_bIsGesture: usize = 0x28; + pub const m_bShouldRemove: usize = 0x29; + pub const m_hTarget: usize = 0x54; + pub const m_nSceneEventId: usize = 0x58; + pub const m_bClientSide: usize = 0x5c; + pub const m_bStarted: usize = 0x5d; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSceneListManager { + pub const m_hListManagers: usize = 0x4b0; + pub const m_iszScenes: usize = 0x4c8; + pub const m_hScenes: usize = 0x548; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptComponent { + pub const m_scriptClassName: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptItem { + pub const m_OnPlayerPickup: usize = 0xa08; + pub const m_MoveTypeOverride: usize = 0xa30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptNavBlocker { + pub const m_vExtent: usize = 0x710; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptTriggerHurt { + pub const m_vExtent: usize = 0x948; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptTriggerMultiple { + pub const m_vExtent: usize = 0x8d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptTriggerOnce { + pub const m_vExtent: usize = 0x8d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptTriggerPush { + pub const m_vExtent: usize = 0x8d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptUniformRandomStream { + pub const m_hScriptScope: usize = 0x8; + pub const m_nInitialSeed: usize = 0x9c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptedSequence { + pub const m_iszEntry: usize = 0x4b0; + pub const m_iszPreIdle: usize = 0x4b8; + pub const m_iszPlay: usize = 0x4c0; + pub const m_iszPostIdle: usize = 0x4c8; + pub const m_iszModifierToAddOnPlay: usize = 0x4d0; + pub const m_iszNextScript: usize = 0x4d8; + pub const m_iszEntity: usize = 0x4e0; + pub const m_iszSyncGroup: usize = 0x4e8; + pub const m_nMoveTo: usize = 0x4f0; + pub const m_bIsPlayingPreIdle: usize = 0x4f4; + pub const m_bIsPlayingEntry: usize = 0x4f5; + pub const m_bIsPlayingAction: usize = 0x4f6; + pub const m_bIsPlayingPostIdle: usize = 0x4f7; + pub const m_bLoopPreIdleSequence: usize = 0x4f8; + pub const m_bLoopActionSequence: usize = 0x4f9; + pub const m_bLoopPostIdleSequence: usize = 0x4fa; + pub const m_bSynchPostIdles: usize = 0x4fb; + pub const m_bIgnoreGravity: usize = 0x4fc; + pub const m_bDisableNPCCollisions: usize = 0x4fd; + pub const m_bKeepAnimgraphLockedPost: usize = 0x4fe; + pub const m_bDontAddModifiers: usize = 0x4ff; + pub const m_flRadius: usize = 0x500; + pub const m_flRepeat: usize = 0x504; + pub const m_flPlayAnimFadeInTime: usize = 0x508; + pub const m_flMoveInterpTime: usize = 0x50c; + pub const m_flAngRate: usize = 0x510; + pub const m_iDelay: usize = 0x514; + pub const m_startTime: usize = 0x518; + pub const m_bWaitForBeginSequence: usize = 0x51c; + pub const m_saved_effects: usize = 0x520; + pub const m_savedFlags: usize = 0x524; + pub const m_savedCollisionGroup: usize = 0x528; + pub const m_interruptable: usize = 0x52c; + pub const m_sequenceStarted: usize = 0x52d; + pub const m_bPrevAnimatedEveryTick: usize = 0x52e; + pub const m_bForcedAnimatedEveryTick: usize = 0x52f; + pub const m_bPositionRelativeToOtherEntity: usize = 0x530; + pub const m_hTargetEnt: usize = 0x534; + pub const m_hNextCine: usize = 0x538; + pub const m_bThinking: usize = 0x53c; + pub const m_bInitiatedSelfDelete: usize = 0x53d; + pub const m_bIsTeleportingDueToMoveTo: usize = 0x53e; + pub const m_bAllowCustomInterruptConditions: usize = 0x53f; + pub const m_hLastFoundEntity: usize = 0x540; + pub const m_hForcedTarget: usize = 0x544; + pub const m_bDontCancelOtherSequences: usize = 0x548; + pub const m_bForceSynch: usize = 0x549; + pub const m_bTargetWasAsleep: usize = 0x54a; + pub const m_bPreventUpdateYawOnFinish: usize = 0x54b; + pub const m_bEnsureOnNavmeshOnFinish: usize = 0x54c; + pub const m_onDeathBehavior: usize = 0x550; + pub const m_ConflictResponse: usize = 0x554; + pub const m_OnBeginSequence: usize = 0x558; + pub const m_OnActionStartOrLoop: usize = 0x580; + pub const m_OnEndSequence: usize = 0x5a8; + pub const m_OnPostIdleEndSequence: usize = 0x5d0; + pub const m_OnCancelSequence: usize = 0x5f8; + pub const m_OnCancelFailedSequence: usize = 0x620; + pub const m_OnScriptEvent: usize = 0x648; + pub const m_matOtherToMain: usize = 0x790; + pub const m_hInteractionMainEntity: usize = 0x7b0; + pub const m_iPlayerDeathBehavior: usize = 0x7b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSensorGrenadeProjectile { + pub const m_fExpireTime: usize = 0xac8; + pub const m_fNextDetectPlayerSound: usize = 0xacc; + pub const m_hDisplayGrenade: usize = 0xad0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CShatterGlassShard { + pub const m_hShardHandle: usize = 0x8; + pub const m_vecPanelVertices: usize = 0x10; + pub const m_vLocalPanelSpaceOrigin: usize = 0x28; + pub const m_hModel: usize = 0x30; + pub const m_hPhysicsEntity: usize = 0x38; + pub const m_hParentPanel: usize = 0x3c; + pub const m_hParentShard: usize = 0x40; + pub const m_ShatterStressType: usize = 0x44; + pub const m_vecStressVelocity: usize = 0x48; + pub const m_bCreatedModel: usize = 0x54; + pub const m_flLongestEdge: usize = 0x58; + pub const m_flShortestEdge: usize = 0x5c; + pub const m_flLongestAcross: usize = 0x60; + pub const m_flShortestAcross: usize = 0x64; + pub const m_flSumOfAllEdges: usize = 0x68; + pub const m_flArea: usize = 0x6c; + pub const m_nOnFrameEdge: usize = 0x70; + pub const m_nParentPanelsNthShard: usize = 0x74; + pub const m_nSubShardGeneration: usize = 0x78; + pub const m_vecAverageVertPosition: usize = 0x7c; + pub const m_bAverageVertPositionIsValid: usize = 0x84; + pub const m_vecPanelSpaceStressPositionA: usize = 0x88; + pub const m_vecPanelSpaceStressPositionB: usize = 0x90; + pub const m_bStressPositionAIsValid: usize = 0x98; + pub const m_bStressPositionBIsValid: usize = 0x99; + pub const m_bFlaggedForRemoval: usize = 0x9a; + pub const m_flPhysicsEntitySpawnedAtTime: usize = 0x9c; + pub const m_bShatterRateLimited: usize = 0xa0; + pub const m_hEntityHittingMe: usize = 0xa4; + pub const m_vecNeighbors: usize = 0xa8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CShatterGlassShardPhysics { + pub const m_bDebris: usize = 0xc18; + pub const m_hParentShard: usize = 0xc1c; + pub const m_ShardDesc: usize = 0xc20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSimTimer { + pub const m_interval: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSimpleSimTimer { + pub const m_next: usize = 0x0; + pub const m_nWorldGroupId: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSingleplayRules { + pub const m_bSinglePlayerGameEnding: usize = 0x90; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkeletonAnimationController { + pub const m_pSkeletonInstance: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkeletonInstance { + pub const m_modelState: usize = 0x160; + pub const m_bIsAnimationEnabled: usize = 0x390; + pub const m_bUseParentRenderBounds: usize = 0x391; + pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x392; + pub const m_bDirtyMotionType: usize = 0x0; + pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; + pub const m_materialGroup: usize = 0x394; + pub const m_nHitboxSet: usize = 0x398; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkillDamage { + pub const m_flDamage: usize = 0x0; + pub const m_flPhysicsForceDamage: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkillFloat { + pub const m_pValue: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkillInt { + pub const m_pValue: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkyCamera { + pub const m_skyboxData: usize = 0x4b0; + pub const m_skyboxSlotToken: usize = 0x540; + pub const m_bUseAngles: usize = 0x544; + pub const m_pNext: usize = 0x548; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSkyboxReference { + pub const m_worldGroupId: usize = 0x4b0; + pub const m_hSkyCamera: usize = 0x4b4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSmokeGrenadeProjectile { + pub const m_nSmokeEffectTickBegin: usize = 0xae0; + pub const m_bDidSmokeEffect: usize = 0xae4; + pub const m_nRandomSeed: usize = 0xae8; + pub const m_vSmokeColor: usize = 0xaec; + pub const m_vSmokeDetonationPos: usize = 0xaf8; + pub const m_VoxelFrameData: usize = 0xb08; + pub const m_flLastBounce: usize = 0xb20; + pub const m_fllastSimulationTime: usize = 0xb24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSmoothFunc { + pub const m_flSmoothAmplitude: usize = 0x8; + pub const m_flSmoothBias: usize = 0xc; + pub const m_flSmoothDuration: usize = 0x10; + pub const m_flSmoothRemainingTime: usize = 0x14; + pub const m_nSmoothDir: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSound { + pub const m_hOwner: usize = 0x0; + pub const m_hTarget: usize = 0x4; + pub const m_iVolume: usize = 0x8; + pub const m_flOcclusionScale: usize = 0xc; + pub const m_iType: usize = 0x10; + pub const m_iNextAudible: usize = 0x14; + pub const m_flExpireTime: usize = 0x18; + pub const m_iNext: usize = 0x1c; + pub const m_bNoExpirationTime: usize = 0x1e; + pub const m_ownerChannelIndex: usize = 0x20; + pub const m_vecOrigin: usize = 0x24; + pub const m_bHasOwner: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundAreaEntityBase { + pub const m_bDisabled: usize = 0x4b0; + pub const m_iszSoundAreaType: usize = 0x4b8; + pub const m_vPos: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundAreaEntityOrientedBox { + pub const m_vMin: usize = 0x4d0; + pub const m_vMax: usize = 0x4dc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundAreaEntitySphere { + pub const m_flRadius: usize = 0x4d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEnt { + pub const m_iFreeSound: usize = 0x4b0; + pub const m_iActiveSound: usize = 0x4b4; + pub const m_cLastActiveSounds: usize = 0x4b8; + pub const m_SoundPool: usize = 0x4bc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEnvelope { + pub const m_current: usize = 0x0; + pub const m_target: usize = 0x4; + pub const m_rate: usize = 0x8; + pub const m_forceupdate: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEventAABBEntity { + pub const m_vMins: usize = 0x558; + pub const m_vMaxs: usize = 0x564; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEventEntity { + pub const m_bStartOnSpawn: usize = 0x4b0; + pub const m_bToLocalPlayer: usize = 0x4b1; + pub const m_bStopOnNew: usize = 0x4b2; + pub const m_bSaveRestore: usize = 0x4b3; + pub const m_bSavedIsPlaying: usize = 0x4b4; + pub const m_flSavedElapsedTime: usize = 0x4b8; + pub const m_iszSourceEntityName: usize = 0x4c0; + pub const m_iszAttachmentName: usize = 0x4c8; + pub const m_onGUIDChanged: usize = 0x4d0; + pub const m_onSoundFinished: usize = 0x4f8; + pub const m_iszSoundName: usize = 0x540; + pub const m_hSource: usize = 0x550; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEventOBBEntity { + pub const m_vMins: usize = 0x558; + pub const m_vMaxs: usize = 0x564; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEventParameter { + pub const m_iszParamName: usize = 0x4b8; + pub const m_flFloatValue: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEventPathCornerEntity { + pub const m_iszPathCorner: usize = 0x558; + pub const m_iCountMax: usize = 0x560; + pub const m_flDistanceMax: usize = 0x564; + pub const m_flDistMaxSqr: usize = 0x568; + pub const m_flDotProductMax: usize = 0x56c; + pub const bPlaying: usize = 0x570; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundOpvarSetAABBEntity { + pub const m_vDistanceInnerMins: usize = 0x648; + pub const m_vDistanceInnerMaxs: usize = 0x654; + pub const m_vDistanceOuterMins: usize = 0x660; + pub const m_vDistanceOuterMaxs: usize = 0x66c; + pub const m_nAABBDirection: usize = 0x678; + pub const m_vInnerMins: usize = 0x67c; + pub const m_vInnerMaxs: usize = 0x688; + pub const m_vOuterMins: usize = 0x694; + pub const m_vOuterMaxs: usize = 0x6a0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundOpvarSetEntity { + pub const m_iszStackName: usize = 0x4b8; + pub const m_iszOperatorName: usize = 0x4c0; + pub const m_iszOpvarName: usize = 0x4c8; + pub const m_nOpvarType: usize = 0x4d0; + pub const m_nOpvarIndex: usize = 0x4d4; + pub const m_flOpvarValue: usize = 0x4d8; + pub const m_OpvarValueString: usize = 0x4e0; + pub const m_bSetOnSpawn: usize = 0x4e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundOpvarSetOBBWindEntity { + pub const m_vMins: usize = 0x548; + pub const m_vMaxs: usize = 0x554; + pub const m_vDistanceMins: usize = 0x560; + pub const m_vDistanceMaxs: usize = 0x56c; + pub const m_flWindMin: usize = 0x578; + pub const m_flWindMax: usize = 0x57c; + pub const m_flWindMapMin: usize = 0x580; + pub const m_flWindMapMax: usize = 0x584; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundOpvarSetPathCornerEntity { + pub const m_flDistMinSqr: usize = 0x660; + pub const m_flDistMaxSqr: usize = 0x664; + pub const m_iszPathCornerEntityName: usize = 0x668; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundOpvarSetPointBase { + pub const m_bDisabled: usize = 0x4b0; + pub const m_hSource: usize = 0x4b4; + pub const m_iszSourceEntityName: usize = 0x4c0; + pub const m_vLastPosition: usize = 0x518; + pub const m_iszStackName: usize = 0x528; + pub const m_iszOperatorName: usize = 0x530; + pub const m_iszOpvarName: usize = 0x538; + pub const m_iOpvarIndex: usize = 0x540; + pub const m_bUseAutoCompare: usize = 0x544; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundOpvarSetPointEntity { + pub const m_OnEnter: usize = 0x548; + pub const m_OnExit: usize = 0x570; + pub const m_bAutoDisable: usize = 0x598; + pub const m_flDistanceMin: usize = 0x5dc; + pub const m_flDistanceMax: usize = 0x5e0; + pub const m_flDistanceMapMin: usize = 0x5e4; + pub const m_flDistanceMapMax: usize = 0x5e8; + pub const m_flOcclusionRadius: usize = 0x5ec; + pub const m_flOcclusionMin: usize = 0x5f0; + pub const m_flOcclusionMax: usize = 0x5f4; + pub const m_flValSetOnDisable: usize = 0x5f8; + pub const m_bSetValueOnDisable: usize = 0x5fc; + pub const m_nSimulationMode: usize = 0x600; + pub const m_nVisibilitySamples: usize = 0x604; + pub const m_vDynamicProxyPoint: usize = 0x608; + pub const m_flDynamicMaximumOcclusion: usize = 0x614; + pub const m_hDynamicEntity: usize = 0x618; + pub const m_iszDynamicEntityName: usize = 0x620; + pub const m_flPathingDistanceNormFactor: usize = 0x628; + pub const m_vPathingSourcePos: usize = 0x62c; + pub const m_vPathingListenerPos: usize = 0x638; + pub const m_nPathingSourceIndex: usize = 0x644; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundPatch { + pub const m_pitch: usize = 0x8; + pub const m_volume: usize = 0x18; + pub const m_shutdownTime: usize = 0x30; + pub const m_flLastTime: usize = 0x34; + pub const m_iszSoundScriptName: usize = 0x38; + pub const m_hEnt: usize = 0x40; + pub const m_soundEntityIndex: usize = 0x44; + pub const m_soundOrigin: usize = 0x48; + pub const m_isPlaying: usize = 0x54; + pub const m_Filter: usize = 0x58; + pub const m_flCloseCaptionDuration: usize = 0x80; + pub const m_bUpdatedSoundOrigin: usize = 0x84; + pub const m_iszClassName: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundStackSave { + pub const m_iszStackName: usize = 0x4b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSpotlightEnd { + pub const m_flLightScale: usize = 0x700; + pub const m_Radius: usize = 0x704; + pub const m_vSpotlightDir: usize = 0x708; + pub const m_vSpotlightOrg: usize = 0x714; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSprite { + pub const m_hSpriteMaterial: usize = 0x700; + pub const m_hAttachedToEntity: usize = 0x708; + pub const m_nAttachment: usize = 0x70c; + pub const m_flSpriteFramerate: usize = 0x710; + pub const m_flFrame: usize = 0x714; + pub const m_flDieTime: usize = 0x718; + pub const m_nBrightness: usize = 0x728; + pub const m_flBrightnessDuration: usize = 0x72c; + pub const m_flSpriteScale: usize = 0x730; + pub const m_flScaleDuration: usize = 0x734; + pub const m_bWorldSpaceScale: usize = 0x738; + pub const m_flGlowProxySize: usize = 0x73c; + pub const m_flHDRColorScale: usize = 0x740; + pub const m_flLastTime: usize = 0x744; + pub const m_flMaxFrame: usize = 0x748; + pub const m_flStartScale: usize = 0x74c; + pub const m_flDestScale: usize = 0x750; + pub const m_flScaleTimeStart: usize = 0x754; + pub const m_nStartBrightness: usize = 0x758; + pub const m_nDestBrightness: usize = 0x75c; + pub const m_flBrightnessTimeStart: usize = 0x760; + pub const m_nSpriteWidth: usize = 0x764; + pub const m_nSpriteHeight: usize = 0x768; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStopwatch { + pub const m_interval: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CStopwatchBase { + pub const m_fIsRunning: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSun { + pub const m_vDirection: usize = 0x700; + pub const m_clrOverlay: usize = 0x70c; + pub const m_iszEffectName: usize = 0x710; + pub const m_iszSSEffectName: usize = 0x718; + pub const m_bOn: usize = 0x720; + pub const m_bmaxColor: usize = 0x721; + pub const m_flSize: usize = 0x724; + pub const m_flRotation: usize = 0x728; + pub const m_flHazeScale: usize = 0x72c; + pub const m_flAlphaHaze: usize = 0x730; + pub const m_flAlphaHdr: usize = 0x734; + pub const m_flAlphaScale: usize = 0x738; + pub const m_flHDRColorScale: usize = 0x73c; + pub const m_flFarZScale: usize = 0x740; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSurvivalGameRules { + pub const m_bBoundsInitialized: usize = 0x8; + pub const m_vecPlayAreaMins: usize = 0xc; + pub const m_vecPlayAreaMaxs: usize = 0x18; + pub const m_iPlayerSpawnHexIndices: usize = 0x24; + pub const m_SpawnTileState: usize = 0x124; + pub const m_flSpawnSelectionTimeStartCurrentStage: usize = 0x204; + pub const m_flSpawnSelectionTimeEndCurrentStage: usize = 0x208; + pub const m_flSpawnSelectionTimeEndLastStage: usize = 0x20c; + pub const m_spawnStage: usize = 0x210; + pub const m_flTabletHexOriginX: usize = 0x214; + pub const m_flTabletHexOriginY: usize = 0x218; + pub const m_flTabletHexSize: usize = 0x21c; + pub const m_roundData_playerXuids: usize = 0x220; + pub const m_roundData_playerPositions: usize = 0x420; + pub const m_roundData_playerTeams: usize = 0x520; + pub const m_SurvivalGameRuleDecisionTypes: usize = 0x620; + pub const m_SurvivalGameRuleDecisionValues: usize = 0x660; + pub const m_flSurvivalStartTime: usize = 0x6a0; + pub const m_flLastThinkTime: usize = 0x6a4; + pub const m_nBlockedTileIndices: usize = 0x6a8; + pub const m_vecPlayerSpawnLocations: usize = 0x790; + pub const m_bWaitingForMoreThanOnePlayer: usize = 0x7a8; + pub const m_bSurvivalEventFired_FadeEveryoneOutFromMapSelection: usize = 0x7a9; + pub const m_bSurvivalEventFired_TimeForSmokeBeacons: usize = 0x7aa; + pub const m_bSurvivalEventFired_FirstParadropIncoming: usize = 0x7ab; + pub const m_bSurvivalEventFired_WarnedEveryoneAboutRespawnEnding: usize = 0x7ac; + pub const m_flLastWinConditionDetectedTime: usize = 0x7b0; + pub const m_nWinConditionStageProgress: usize = 0x7b4; + pub const m_nEntIndexOfRunnerUpPlayer: usize = 0x7b8; + pub const m_nEntIndexOfKilledPlayerCheckingWinConditions: usize = 0x7bc; + pub const m_flTimeOfLastParadrop: usize = 0x7c0; + pub const m_bSurvivalEventFired_PlayedWinnerSurrenderAnim: usize = 0x7f8; + pub const m_hWinnerPlayer: usize = 0x7fc; + pub const m_vecLoadedOutPlayers: usize = 0x800; + pub const m_vecRespawnedPlayers: usize = 0x818; + pub const m_vecMetalCrates: usize = 0x830; + pub const m_flLastDroneSpawnTime: usize = 0x848; + pub const m_hSpawnChopper: usize = 0x868; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSurvivalSpawnChopper { + pub const m_pSoundLoop: usize = 0x930; + pub const m_flSpawnTimeStamp: usize = 0x938; + pub const m_flFlightPathRotationOffset: usize = 0x93c; + pub const m_bFlipX: usize = 0x940; + pub const m_bFlipY: usize = 0x941; + pub const m_bCircling: usize = 0x942; + pub const m_flLastPassengerCheckTime: usize = 0x944; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTablet { + pub const m_bPendingBuyMenu: usize = 0xe88; + pub const m_flUpgradeExpirationTime: usize = 0xe8c; + pub const m_vecLocalHexFlags: usize = 0xe9c; + pub const m_nContractKillGridIndex: usize = 0xf44; + pub const m_nContractKillGridHighResIndex: usize = 0xf48; + pub const m_bTabletReceptionIsBlocked: usize = 0xf4c; + pub const m_flScanProgress: usize = 0xf50; + pub const m_flBootTime: usize = 0xf54; + pub const m_flShowMapTime: usize = 0xf58; + pub const m_vecNearestMetalCratePos: usize = 0xf5c; + pub const m_skinState: usize = 0xf68; + pub const m_vecNotificationIds: usize = 0xf6c; + pub const m_vecNotificationTimestamps: usize = 0xf8c; + pub const m_nLastPurchaseIndex: usize = 0xfac; + pub const m_vecPlayerPositionHistory: usize = 0xfb0; + pub const m_vecLastPlayerPosition: usize = 0x10d0; + pub const m_flNextCheckForIncomingDronesTime: usize = 0x10d8; + pub const m_flLastPlayerOccupiedGridUpdate: usize = 0x10dc; + pub const m_flLastTabletBlockedTime: usize = 0x10e0; + pub const m_flLastClosePoseParamVal: usize = 0x1190; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTakeDamageInfo { + pub const m_vecDamageForce: usize = 0x8; + pub const m_vecDamagePosition: usize = 0x14; + pub const m_vecReportedPosition: usize = 0x20; + pub const m_vecDamageDirection: usize = 0x2c; + pub const m_hInflictor: usize = 0x38; + pub const m_hAttacker: usize = 0x3c; + pub const m_hAbility: usize = 0x40; + pub const m_flDamage: usize = 0x44; + pub const m_bitsDamageType: usize = 0x48; + pub const m_iDamageCustom: usize = 0x4c; + pub const m_iAmmoType: usize = 0x50; + pub const m_flOriginalDamage: usize = 0x60; + pub const m_bShouldBleed: usize = 0x64; + pub const m_bShouldSpark: usize = 0x65; + pub const m_nDamageFlags: usize = 0x70; + pub const m_nNumObjectsPenetrated: usize = 0x74; + pub const m_hScriptInstance: usize = 0x78; + pub const m_bInTakeDamageFlow: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTakeDamageResult { + pub const m_nHealthLost: usize = 0x0; + pub const m_nDamageTaken: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTakeDamageSummaryScopeGuard { + pub const m_vecSummaries: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTankTargetChange { + pub const m_newTarget: usize = 0x4b0; + pub const m_newTargetName: usize = 0x4c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTankTrainAI { + pub const m_hTrain: usize = 0x4b0; + pub const m_hTargetEntity: usize = 0x4b4; + pub const m_soundPlaying: usize = 0x4b8; + pub const m_startSoundName: usize = 0x4d0; + pub const m_engineSoundName: usize = 0x4d8; + pub const m_movementSoundName: usize = 0x4e0; + pub const m_targetEntityName: usize = 0x4e8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTeam { + pub const m_aPlayerControllers: usize = 0x4b0; + pub const m_aPlayers: usize = 0x4c8; + pub const m_iScore: usize = 0x4e0; + pub const m_szTeamname: usize = 0x4e4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTestEffect { + pub const m_iLoop: usize = 0x4b0; + pub const m_iBeam: usize = 0x4b4; + pub const m_pBeam: usize = 0x4b8; + pub const m_flBeamTime: usize = 0x578; + pub const m_flStartTime: usize = 0x5d8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTextureBasedAnimatable { + pub const m_bLoop: usize = 0x700; + pub const m_flFPS: usize = 0x704; + pub const m_hPositionKeys: usize = 0x708; + pub const m_hRotationKeys: usize = 0x710; + pub const m_vAnimationBoundsMin: usize = 0x718; + pub const m_vAnimationBoundsMax: usize = 0x724; + pub const m_flStartTime: usize = 0x730; + pub const m_flStartFrame: usize = 0x734; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTimeline { + pub const m_flValues: usize = 0x10; + pub const m_nValueCounts: usize = 0x110; + pub const m_nBucketCount: usize = 0x210; + pub const m_flInterval: usize = 0x214; + pub const m_flFinalValue: usize = 0x218; + pub const m_nCompressionType: usize = 0x21c; + pub const m_bStopped: usize = 0x220; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTimerEntity { + pub const m_OnTimer: usize = 0x4b0; + pub const m_OnTimerHigh: usize = 0x4d8; + pub const m_OnTimerLow: usize = 0x500; + pub const m_iDisabled: usize = 0x528; + pub const m_flInitialDelay: usize = 0x52c; + pub const m_flRefireTime: usize = 0x530; + pub const m_bUpDownState: usize = 0x534; + pub const m_iUseRandomTime: usize = 0x538; + pub const m_bPauseAfterFiring: usize = 0x53c; + pub const m_flLowerRandomBound: usize = 0x540; + pub const m_flUpperRandomBound: usize = 0x544; + pub const m_flRemainingTime: usize = 0x548; + pub const m_bPaused: usize = 0x54c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTonemapController2 { + pub const m_flAutoExposureMin: usize = 0x4b0; + pub const m_flAutoExposureMax: usize = 0x4b4; + pub const m_flTonemapPercentTarget: usize = 0x4b8; + pub const m_flTonemapPercentBrightPixels: usize = 0x4bc; + pub const m_flTonemapMinAvgLum: usize = 0x4c0; + pub const m_flExposureAdaptationSpeedUp: usize = 0x4c4; + pub const m_flExposureAdaptationSpeedDown: usize = 0x4c8; + pub const m_flTonemapEVSmoothingRange: usize = 0x4cc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTonemapTrigger { + pub const m_tonemapControllerName: usize = 0x8a8; + pub const m_hTonemapController: usize = 0x8b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerActiveWeaponDetect { + pub const m_OnTouchedActiveWeapon: usize = 0x8a8; + pub const m_iszWeaponClassName: usize = 0x8d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerBrush { + pub const m_OnStartTouch: usize = 0x700; + pub const m_OnEndTouch: usize = 0x728; + pub const m_OnUse: usize = 0x750; + pub const m_iInputFilter: usize = 0x778; + pub const m_iDontMessageParent: usize = 0x77c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerBuoyancy { + pub const m_BuoyancyHelper: usize = 0x8a8; + pub const m_flFluidDensity: usize = 0x8d0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerDetectBulletFire { + pub const m_bPlayerFireOnly: usize = 0x8a8; + pub const m_OnDetectedBulletFire: usize = 0x8b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerDetectExplosion { + pub const m_OnDetectedExplosion: usize = 0x8e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerFan { + pub const m_vFanOrigin: usize = 0x8a8; + pub const m_vFanEnd: usize = 0x8b4; + pub const m_vNoise: usize = 0x8c0; + pub const m_flForce: usize = 0x8cc; + pub const m_flPlayerForce: usize = 0x8d0; + pub const m_flRampTime: usize = 0x8d4; + pub const m_bFalloff: usize = 0x8d8; + pub const m_bPushPlayer: usize = 0x8d9; + pub const m_bRampDown: usize = 0x8da; + pub const m_bAddNoise: usize = 0x8db; + pub const m_RampTimer: usize = 0x8e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerGameEvent { + pub const m_strStartTouchEventName: usize = 0x8a8; + pub const m_strEndTouchEventName: usize = 0x8b0; + pub const m_strTriggerID: usize = 0x8b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerHurt { + pub const m_flOriginalDamage: usize = 0x8a8; + pub const m_flDamage: usize = 0x8ac; + pub const m_flDamageCap: usize = 0x8b0; + pub const m_flLastDmgTime: usize = 0x8b4; + pub const m_flForgivenessDelay: usize = 0x8b8; + pub const m_bitsDamageInflict: usize = 0x8bc; + pub const m_damageModel: usize = 0x8c0; + pub const m_bNoDmgForce: usize = 0x8c4; + pub const m_vDamageForce: usize = 0x8c8; + pub const m_thinkAlways: usize = 0x8d4; + pub const m_hurtThinkPeriod: usize = 0x8d8; + pub const m_OnHurt: usize = 0x8e0; + pub const m_OnHurtPlayer: usize = 0x908; + pub const m_hurtEntities: usize = 0x930; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerImpact { + pub const m_flMagnitude: usize = 0x8d0; + pub const m_flNoise: usize = 0x8d4; + pub const m_flViewkick: usize = 0x8d8; + pub const m_pOutputForce: usize = 0x8e0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerLerpObject { + pub const m_iszLerpTarget: usize = 0x8a8; + pub const m_hLerpTarget: usize = 0x8b0; + pub const m_iszLerpTargetAttachment: usize = 0x8b8; + pub const m_hLerpTargetAttachment: usize = 0x8c0; + pub const m_flLerpDuration: usize = 0x8c4; + pub const m_bLerpRestoreMoveType: usize = 0x8c8; + pub const m_bSingleLerpObject: usize = 0x8c9; + pub const m_vecLerpingObjects: usize = 0x8d0; + pub const m_iszLerpEffect: usize = 0x8e8; + pub const m_iszLerpSound: usize = 0x8f0; + pub const m_OnLerpStarted: usize = 0x8f8; + pub const m_OnLerpFinished: usize = 0x920; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerLook { + pub const m_hLookTarget: usize = 0x8d0; + pub const m_flFieldOfView: usize = 0x8d4; + pub const m_flLookTime: usize = 0x8d8; + pub const m_flLookTimeTotal: usize = 0x8dc; + pub const m_flLookTimeLast: usize = 0x8e0; + pub const m_flTimeoutDuration: usize = 0x8e4; + pub const m_bTimeoutFired: usize = 0x8e8; + pub const m_bIsLooking: usize = 0x8e9; + pub const m_b2DFOV: usize = 0x8ea; + pub const m_bUseVelocity: usize = 0x8eb; + pub const m_hActivator: usize = 0x8ec; + pub const m_bTestOcclusion: usize = 0x8f0; + pub const m_OnTimeout: usize = 0x8f8; + pub const m_OnStartLook: usize = 0x920; + pub const m_OnEndLook: usize = 0x948; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerMultiple { + pub const m_OnTrigger: usize = 0x8a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerPhysics { + pub const m_gravityScale: usize = 0x8b8; + pub const m_linearLimit: usize = 0x8bc; + pub const m_linearDamping: usize = 0x8c0; + pub const m_angularLimit: usize = 0x8c4; + pub const m_angularDamping: usize = 0x8c8; + pub const m_linearForce: usize = 0x8cc; + pub const m_flFrequency: usize = 0x8d0; + pub const m_flDampingRatio: usize = 0x8d4; + pub const m_vecLinearForcePointAt: usize = 0x8d8; + pub const m_bCollapseToForcePoint: usize = 0x8e4; + pub const m_vecLinearForcePointAtWorld: usize = 0x8e8; + pub const m_vecLinearForceDirection: usize = 0x8f4; + pub const m_bConvertToDebrisWhenPossible: usize = 0x900; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerProximity { + pub const m_hMeasureTarget: usize = 0x8a8; + pub const m_iszMeasureTarget: usize = 0x8b0; + pub const m_fRadius: usize = 0x8b8; + pub const m_nTouchers: usize = 0x8bc; + pub const m_NearestEntityDistance: usize = 0x8c0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerPush { + pub const m_angPushEntitySpace: usize = 0x8a8; + pub const m_vecPushDirEntitySpace: usize = 0x8b4; + pub const m_bTriggerOnStartTouch: usize = 0x8c0; + pub const m_flAlternateTicksFix: usize = 0x8c4; + pub const m_flPushSpeed: usize = 0x8c8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerRemove { + pub const m_OnRemove: usize = 0x8a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerSafeMoneyGather { + pub const m_vecCashBundles: usize = 0x8a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerSave { + pub const m_bForceNewLevelUnit: usize = 0x8a8; + pub const m_fDangerousTimer: usize = 0x8ac; + pub const m_minHitPoints: usize = 0x8b0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerSndSosOpvar { + pub const m_hTouchingPlayers: usize = 0x8a8; + pub const m_flPosition: usize = 0x8c0; + pub const m_flCenterSize: usize = 0x8cc; + pub const m_flMinVal: usize = 0x8d0; + pub const m_flMaxVal: usize = 0x8d4; + pub const m_flWait: usize = 0x8d8; + pub const m_opvarName: usize = 0x8e0; + pub const m_stackName: usize = 0x8e8; + pub const m_operatorName: usize = 0x8f0; + pub const m_bVolIs2D: usize = 0x8f8; + pub const m_opvarNameChar: usize = 0x8f9; + pub const m_stackNameChar: usize = 0x9f9; + pub const m_operatorNameChar: usize = 0xaf9; + pub const m_VecNormPos: usize = 0xbfc; + pub const m_flNormCenterSize: usize = 0xc08; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerSoundscape { + pub const m_hSoundscape: usize = 0x8a8; + pub const m_SoundscapeName: usize = 0x8b0; + pub const m_spectators: usize = 0x8b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerTeleport { + pub const m_iLandmark: usize = 0x8a8; + pub const m_bUseLandmarkAngles: usize = 0x8b0; + pub const m_bMirrorPlayer: usize = 0x8b1; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerToggleSave { + pub const m_bDisabled: usize = 0x8a8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTriggerVolume { + pub const m_iFilterName: usize = 0x700; + pub const m_hFilter: usize = 0x708; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CTripWireFireProjectile { + pub const m_flAttachTime: usize = 0xa68; + pub const m_vecTripWireEndPositions: usize = 0xa6c; + pub const m_bTripWireEndPositionsUsed: usize = 0xae4; + pub const m_hStuckToEnt: usize = 0xaf0; + pub const m_nLastStuckToEntModelIndex: usize = 0xaf4; + pub const m_xformStuckToEnt: usize = 0xb00; + pub const m_vecTrapSetPosition: usize = 0xb20; + pub const m_nWireSoundsPlayed: usize = 0xb2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVoteController { + pub const m_iActiveIssueIndex: usize = 0x4b0; + pub const m_iOnlyTeamToVote: usize = 0x4b4; + pub const m_nVoteOptionCount: usize = 0x4b8; + pub const m_nPotentialVotes: usize = 0x4cc; + pub const m_bIsYesNoVote: usize = 0x4d0; + pub const m_acceptingVotesTimer: usize = 0x4d8; + pub const m_executeCommandTimer: usize = 0x4f0; + pub const m_resetVoteTimer: usize = 0x508; + pub const m_arrVotedUsers: usize = 0x520; + pub const m_nVotesCast: usize = 0x538; + pub const m_playerHoldingVote: usize = 0x638; + pub const m_playerOverrideForVote: usize = 0x63c; + pub const m_nHighestCountIndex: usize = 0x640; + pub const m_potentialIssues: usize = 0x648; + pub const m_VoteOptions: usize = 0x660; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponBaseItem { + pub const m_SequenceCompleteTimer: usize = 0xe80; + pub const m_bRedraw: usize = 0xe98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponCSBase { + pub const m_flFireSequenceStartTime: usize = 0xd30; + pub const m_nFireSequenceStartTimeChange: usize = 0xd34; + pub const m_nFireSequenceStartTimeAck: usize = 0xd38; + pub const m_bPlayerFireEventIsPrimary: usize = 0xd3c; + pub const m_seqIdle: usize = 0xd40; + pub const m_seqFirePrimary: usize = 0xd44; + pub const m_seqFireSecondary: usize = 0xd48; + pub const m_bPlayerAmmoStockOnPickup: usize = 0xd58; + pub const m_bRequireUseToTouch: usize = 0xd59; + pub const m_flLastTimeInAir: usize = 0xd5c; + pub const m_flLastDeployTime: usize = 0xd60; + pub const m_nViewModelIndex: usize = 0xd64; + pub const m_bReloadsWithClips: usize = 0xd68; + pub const m_flTimeWeaponIdle: usize = 0xd88; + pub const m_bFireOnEmpty: usize = 0xd8c; + pub const m_OnPlayerPickup: usize = 0xd90; + pub const m_weaponMode: usize = 0xdb8; + pub const m_flTurningInaccuracyDelta: usize = 0xdbc; + pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xdc0; + pub const m_flTurningInaccuracy: usize = 0xdcc; + pub const m_fAccuracyPenalty: usize = 0xdd0; + pub const m_flLastAccuracyUpdateTime: usize = 0xdd4; + pub const m_fAccuracySmoothedForZoom: usize = 0xdd8; + pub const m_fScopeZoomEndTime: usize = 0xddc; + pub const m_iRecoilIndex: usize = 0xde0; + pub const m_flRecoilIndex: usize = 0xde4; + pub const m_bBurstMode: usize = 0xde8; + pub const m_flPostponeFireReadyTime: usize = 0xdec; + pub const m_bInReload: usize = 0xdf0; + pub const m_bReloadVisuallyComplete: usize = 0xdf1; + pub const m_flDroppedAtTime: usize = 0xdf4; + pub const m_bIsHauledBack: usize = 0xdf8; + pub const m_bSilencerOn: usize = 0xdf9; + pub const m_flTimeSilencerSwitchComplete: usize = 0xdfc; + pub const m_iOriginalTeamNumber: usize = 0xe00; + pub const m_flNextAttackRenderTimeOffset: usize = 0xe04; + pub const m_bCanBePickedUp: usize = 0xe10; + pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xe11; + pub const m_nextOwnerTouchTime: usize = 0xe14; + pub const m_nextPrevOwnerTouchTime: usize = 0xe18; + pub const m_hPrevOwner: usize = 0xe1c; + pub const m_nDropTick: usize = 0xe20; + pub const m_donated: usize = 0xe44; + pub const m_fLastShotTime: usize = 0xe48; + pub const m_bWasOwnedByCT: usize = 0xe4c; + pub const m_bWasOwnedByTerrorist: usize = 0xe4d; + pub const m_bFiredOutOfAmmoEvent: usize = 0xe4e; + pub const m_numRemoveUnownedWeaponThink: usize = 0xe50; + pub const m_IronSightController: usize = 0xe58; + pub const m_iIronSightMode: usize = 0xe70; + pub const m_flLastLOSTraceFailureTime: usize = 0xe74; + pub const m_iNumEmptyAttacks: usize = 0xe78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponCSBaseGun { + pub const m_zoomLevel: usize = 0xe80; + pub const m_iBurstShotsRemaining: usize = 0xe84; + pub const m_silencedModelIndex: usize = 0xe90; + pub const m_inPrecache: usize = 0xe94; + pub const m_bNeedsBoltAction: usize = 0xe95; + pub const m_bSkillReloadAvailable: usize = 0xe96; + pub const m_bSkillReloadLiftedReloadKey: usize = 0xe97; + pub const m_bSkillBoltInterruptAvailable: usize = 0xe98; + pub const m_bSkillBoltLiftedFireKey: usize = 0xe99; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponCSBaseVData { + pub const m_WeaponType: usize = 0x240; + pub const m_WeaponCategory: usize = 0x244; + pub const m_szViewModel: usize = 0x248; + pub const m_szPlayerModel: usize = 0x328; + pub const m_szWorldDroppedModel: usize = 0x408; + pub const m_szAimsightLensMaskModel: usize = 0x4e8; + pub const m_szMagazineModel: usize = 0x5c8; + pub const m_szHeatEffect: usize = 0x6a8; + pub const m_szEjectBrassEffect: usize = 0x788; + pub const m_szMuzzleFlashParticleAlt: usize = 0x868; + pub const m_szMuzzleFlashThirdPersonParticle: usize = 0x948; + pub const m_szMuzzleFlashThirdPersonParticleAlt: usize = 0xa28; + pub const m_szTracerParticle: usize = 0xb08; + pub const m_GearSlot: usize = 0xbe8; + pub const m_GearSlotPosition: usize = 0xbec; + pub const m_DefaultLoadoutSlot: usize = 0xbf0; + pub const m_sWrongTeamMsg: usize = 0xbf8; + pub const m_nPrice: usize = 0xc00; + pub const m_nKillAward: usize = 0xc04; + pub const m_nPrimaryReserveAmmoMax: usize = 0xc08; + pub const m_nSecondaryReserveAmmoMax: usize = 0xc0c; + pub const m_bMeleeWeapon: usize = 0xc10; + pub const m_bHasBurstMode: usize = 0xc11; + pub const m_bIsRevolver: usize = 0xc12; + pub const m_bCannotShootUnderwater: usize = 0xc13; + pub const m_szName: usize = 0xc18; + pub const m_szAnimExtension: usize = 0xc20; + pub const m_eSilencerType: usize = 0xc28; + pub const m_nCrosshairMinDistance: usize = 0xc2c; + pub const m_nCrosshairDeltaDistance: usize = 0xc30; + pub const m_flCycleTime: usize = 0xc34; + pub const m_flMaxSpeed: usize = 0xc3c; + pub const m_flSpread: usize = 0xc44; + pub const m_flInaccuracyCrouch: usize = 0xc4c; + pub const m_flInaccuracyStand: usize = 0xc54; + pub const m_flInaccuracyJump: usize = 0xc5c; + pub const m_flInaccuracyLand: usize = 0xc64; + pub const m_flInaccuracyLadder: usize = 0xc6c; + pub const m_flInaccuracyFire: usize = 0xc74; + pub const m_flInaccuracyMove: usize = 0xc7c; + pub const m_flRecoilAngle: usize = 0xc84; + pub const m_flRecoilAngleVariance: usize = 0xc8c; + pub const m_flRecoilMagnitude: usize = 0xc94; + pub const m_flRecoilMagnitudeVariance: usize = 0xc9c; + pub const m_nTracerFrequency: usize = 0xca4; + pub const m_flInaccuracyJumpInitial: usize = 0xcac; + pub const m_flInaccuracyJumpApex: usize = 0xcb0; + pub const m_flInaccuracyReload: usize = 0xcb4; + pub const m_nRecoilSeed: usize = 0xcb8; + pub const m_nSpreadSeed: usize = 0xcbc; + pub const m_flTimeToIdleAfterFire: usize = 0xcc0; + pub const m_flIdleInterval: usize = 0xcc4; + pub const m_flAttackMovespeedFactor: usize = 0xcc8; + pub const m_flHeatPerShot: usize = 0xccc; + pub const m_flInaccuracyPitchShift: usize = 0xcd0; + pub const m_flInaccuracyAltSoundThreshold: usize = 0xcd4; + pub const m_flBotAudibleRange: usize = 0xcd8; + pub const m_szUseRadioSubtitle: usize = 0xce0; + pub const m_bUnzoomsAfterShot: usize = 0xce8; + pub const m_bHideViewModelWhenZoomed: usize = 0xce9; + pub const m_nZoomLevels: usize = 0xcec; + pub const m_nZoomFOV1: usize = 0xcf0; + pub const m_nZoomFOV2: usize = 0xcf4; + pub const m_flZoomTime0: usize = 0xcf8; + pub const m_flZoomTime1: usize = 0xcfc; + pub const m_flZoomTime2: usize = 0xd00; + pub const m_flIronSightPullUpSpeed: usize = 0xd04; + pub const m_flIronSightPutDownSpeed: usize = 0xd08; + pub const m_flIronSightFOV: usize = 0xd0c; + pub const m_flIronSightPivotForward: usize = 0xd10; + pub const m_flIronSightLooseness: usize = 0xd14; + pub const m_angPivotAngle: usize = 0xd18; + pub const m_vecIronSightEyePos: usize = 0xd24; + pub const m_nDamage: usize = 0xd30; + pub const m_flHeadshotMultiplier: usize = 0xd34; + pub const m_flArmorRatio: usize = 0xd38; + pub const m_flPenetration: usize = 0xd3c; + pub const m_flRange: usize = 0xd40; + pub const m_flRangeModifier: usize = 0xd44; + pub const m_flFlinchVelocityModifierLarge: usize = 0xd48; + pub const m_flFlinchVelocityModifierSmall: usize = 0xd4c; + pub const m_flRecoveryTimeCrouch: usize = 0xd50; + pub const m_flRecoveryTimeStand: usize = 0xd54; + pub const m_flRecoveryTimeCrouchFinal: usize = 0xd58; + pub const m_flRecoveryTimeStandFinal: usize = 0xd5c; + pub const m_nRecoveryTransitionStartBullet: usize = 0xd60; + pub const m_nRecoveryTransitionEndBullet: usize = 0xd64; + pub const m_flThrowVelocity: usize = 0xd68; + pub const m_vSmokeColor: usize = 0xd6c; + pub const m_szAnimClass: usize = 0xd78; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponShield { + pub const m_flBulletDamageAbsorbed: usize = 0xea0; + pub const m_flLastBulletHitSoundTime: usize = 0xea4; + pub const m_flDisplayHealth: usize = 0xea8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CWeaponTaser { + pub const m_fFireTime: usize = 0xea0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CommandToolCommand_t { + pub const m_bEnabled: usize = 0x0; + pub const m_bOpened: usize = 0x1; + pub const m_InternalId: usize = 0x4; + pub const m_ShortName: usize = 0x8; + pub const m_ExecMode: usize = 0x10; + pub const m_SpawnGroup: usize = 0x18; + pub const m_PeriodicExecDelay: usize = 0x20; + pub const m_SpecType: usize = 0x24; + pub const m_EntitySpec: usize = 0x28; + pub const m_Commands: usize = 0x30; + pub const m_SetDebugBits: usize = 0x38; + pub const m_ClearDebugBits: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ConceptHistory_t { + pub const timeSpoken: usize = 0x0; + pub const m_response: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ConstraintSoundInfo { + pub const m_vSampler: usize = 0x8; + pub const m_soundProfile: usize = 0x20; + pub const m_forwardAxis: usize = 0x40; + pub const m_iszTravelSoundFwd: usize = 0x50; + pub const m_iszTravelSoundBack: usize = 0x58; + pub const m_iszReversalSounds: usize = 0x68; + pub const m_bPlayTravelSound: usize = 0x80; + pub const m_bPlayReversalSound: usize = 0x81; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CountdownTimer { + pub const m_duration: usize = 0x8; + pub const m_timestamp: usize = 0xc; + pub const m_timescale: usize = 0x10; + pub const m_nWorldGroupId: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EngineCountdownTimer { + pub const m_duration: usize = 0x8; + pub const m_timestamp: usize = 0xc; + pub const m_timescale: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntityRenderAttribute_t { + pub const m_ID: usize = 0x30; + pub const m_Values: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntitySpottedState_t { + pub const m_bSpotted: usize = 0x8; + pub const m_bSpottedByMask: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod Extent { + pub const lo: usize = 0x0; + pub const hi: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FilterDamageType { + pub const m_iDamageType: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FilterHealth { + pub const m_bAdrenalineActive: usize = 0x508; + pub const m_iHealthMin: usize = 0x50c; + pub const m_iHealthMax: usize = 0x510; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FilterTeam { + pub const m_iFilterTeam: usize = 0x508; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod GameAmmoTypeInfo_t { + pub const m_nBuySize: usize = 0x38; + pub const m_nCost: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod GameTick_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod GameTime_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod HullFlags_t { + pub const m_bHull_Human: usize = 0x0; + pub const m_bHull_SmallCentered: usize = 0x1; + pub const m_bHull_WideHuman: usize = 0x2; + pub const m_bHull_Tiny: usize = 0x3; + pub const m_bHull_Medium: usize = 0x4; + pub const m_bHull_TinyCentered: usize = 0x5; + pub const m_bHull_Large: usize = 0x6; + pub const m_bHull_LargeCentered: usize = 0x7; + pub const m_bHull_MediumTall: usize = 0x8; + pub const m_bHull_Small: usize = 0x9; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod IntervalTimer { + pub const m_timestamp: usize = 0x8; + pub const m_nWorldGroupId: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ModelConfigHandle_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ParticleIndex_t { + pub const m_Value: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PhysicsRagdollPose_t { + pub const __m_pChainEntity: usize = 0x8; + pub const m_Transforms: usize = 0x30; + pub const m_hOwner: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RagdollCreationParams_t { + pub const m_vForce: usize = 0x0; + pub const m_nForceBone: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RelationshipOverride_t { + pub const entity: usize = 0x8; + pub const classType: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod Relationship_t { + pub const disposition: usize = 0x0; + pub const priority: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ResponseContext_t { + pub const m_iszName: usize = 0x0; + pub const m_iszValue: usize = 0x8; + pub const m_fExpirationTime: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ResponseFollowup { + pub const followup_concept: usize = 0x0; + pub const followup_contexts: usize = 0x8; + pub const followup_delay: usize = 0x10; + pub const followup_target: usize = 0x14; + pub const followup_entityiotarget: usize = 0x1c; + pub const followup_entityioinput: usize = 0x24; + pub const followup_entityiodelay: usize = 0x2c; + pub const bFired: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ResponseParams { + pub const odds: usize = 0x10; + pub const flags: usize = 0x12; + pub const m_pFollowup: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SellbackPurchaseEntry_t { + pub const m_unDefIdx: usize = 0x30; + pub const m_nCost: usize = 0x34; + pub const m_nPrevArmor: usize = 0x38; + pub const m_bPrevHelmet: usize = 0x3c; + pub const m_hItem: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SimpleConstraintSoundProfile { + pub const eKeypoints: usize = 0x8; + pub const m_keyPoints: usize = 0xc; + pub const m_reversalSoundThresholds: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SpawnPoint { + pub const m_iPriority: usize = 0x4b0; + pub const m_bEnabled: usize = 0x4b4; + pub const m_nType: usize = 0x4b8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SpawnPointCoopEnemy { + pub const m_szWeaponsToGive: usize = 0x4c0; + pub const m_szPlayerModelToUse: usize = 0x4c8; + pub const m_nArmorToSpawnWith: usize = 0x4d0; + pub const m_nDefaultBehavior: usize = 0x4d4; + pub const m_nBotDifficulty: usize = 0x4d8; + pub const m_bIsAgressive: usize = 0x4dc; + pub const m_bStartAsleep: usize = 0x4dd; + pub const m_flHideRadius: usize = 0x4e0; + pub const m_szBehaviorTreeFile: usize = 0x4f0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SummaryTakeDamageInfo_t { + pub const nSummarisedCount: usize = 0x0; + pub const info: usize = 0x8; + pub const result: usize = 0xa8; + pub const hTarget: usize = 0xb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VPhysicsCollisionAttribute_t { + pub const m_nInteractsAs: usize = 0x8; + pub const m_nInteractsWith: usize = 0x10; + pub const m_nInteractsExclude: usize = 0x18; + pub const m_nEntityId: usize = 0x20; + pub const m_nOwnerId: usize = 0x24; + pub const m_nHierarchyId: usize = 0x28; + pub const m_nCollisionGroup: usize = 0x2a; + pub const m_nCollisionFunctionMask: usize = 0x2b; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VelocitySampler { + pub const m_prevSample: usize = 0x0; + pub const m_fPrevSampleTime: usize = 0xc; + pub const m_fIdealSampleRate: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ViewAngleServerChange_t { + pub const nType: usize = 0x30; + pub const qAngle: usize = 0x34; + pub const nIndex: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WeaponPurchaseCount_t { + pub const m_nItemDefIndex: usize = 0x30; + pub const m_nCount: usize = 0x32; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WeaponPurchaseTracker_t { + pub const m_weaponPurchases: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod audioparams_t { + pub const localSound: usize = 0x8; + pub const soundscapeIndex: usize = 0x68; + pub const localBits: usize = 0x6c; + pub const soundscapeEntityListIndex: usize = 0x70; + pub const soundEventHash: usize = 0x74; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod dynpitchvol_base_t { + pub const preset: usize = 0x0; + pub const pitchrun: usize = 0x4; + pub const pitchstart: usize = 0x8; + pub const spinup: usize = 0xc; + pub const spindown: usize = 0x10; + pub const volrun: usize = 0x14; + pub const volstart: usize = 0x18; + pub const fadein: usize = 0x1c; + pub const fadeout: usize = 0x20; + pub const lfotype: usize = 0x24; + pub const lforate: usize = 0x28; + pub const lfomodpitch: usize = 0x2c; + pub const lfomodvol: usize = 0x30; + pub const cspinup: usize = 0x34; + pub const cspincount: usize = 0x38; + pub const pitch: usize = 0x3c; + pub const spinupsav: usize = 0x40; + pub const spindownsav: usize = 0x44; + pub const pitchfrac: usize = 0x48; + pub const vol: usize = 0x4c; + pub const fadeinsav: usize = 0x50; + pub const fadeoutsav: usize = 0x54; + pub const volfrac: usize = 0x58; + pub const lfofrac: usize = 0x5c; + pub const lfomult: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod fogparams_t { + pub const dirPrimary: usize = 0x8; + pub const colorPrimary: usize = 0x14; + pub const colorSecondary: usize = 0x18; + pub const colorPrimaryLerpTo: usize = 0x1c; + pub const colorSecondaryLerpTo: usize = 0x20; + pub const start: usize = 0x24; + pub const end: usize = 0x28; + pub const farz: usize = 0x2c; + pub const maxdensity: usize = 0x30; + pub const exponent: usize = 0x34; + pub const HDRColorScale: usize = 0x38; + pub const skyboxFogFactor: usize = 0x3c; + pub const skyboxFogFactorLerpTo: usize = 0x40; + pub const startLerpTo: usize = 0x44; + pub const endLerpTo: usize = 0x48; + pub const maxdensityLerpTo: usize = 0x4c; + pub const lerptime: usize = 0x50; + pub const duration: usize = 0x54; + pub const blendtobackground: usize = 0x58; + pub const scattering: usize = 0x5c; + pub const locallightscale: usize = 0x60; + pub const enable: usize = 0x64; + pub const blend: usize = 0x65; + pub const m_bNoReflectionFog: usize = 0x66; + pub const m_bPadding: usize = 0x67; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod fogplayerparams_t { + pub const m_hCtrl: usize = 0x8; + pub const m_flTransitionTime: usize = 0xc; + pub const m_OldColor: usize = 0x10; + pub const m_flOldStart: usize = 0x14; + pub const m_flOldEnd: usize = 0x18; + pub const m_flOldMaxDensity: usize = 0x1c; + pub const m_flOldHDRColorScale: usize = 0x20; + pub const m_flOldFarZ: usize = 0x24; + pub const m_NewColor: usize = 0x28; + pub const m_flNewStart: usize = 0x2c; + pub const m_flNewEnd: usize = 0x30; + pub const m_flNewMaxDensity: usize = 0x34; + pub const m_flNewHDRColorScale: usize = 0x38; + pub const m_flNewFarZ: usize = 0x3c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod hudtextparms_t { + pub const color1: usize = 0x0; + pub const color2: usize = 0x4; + pub const effect: usize = 0x8; + pub const channel: usize = 0x9; + pub const x: usize = 0xc; + pub const y: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod lerpdata_t { + pub const m_hEnt: usize = 0x0; + pub const m_MoveType: usize = 0x4; + pub const m_flStartTime: usize = 0x8; + pub const m_vecStartOrigin: usize = 0xc; + pub const m_qStartRot: usize = 0x20; + pub const m_nFXIndex: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod locksound_t { + pub const sLockedSound: usize = 0x8; + pub const sUnlockedSound: usize = 0x10; + pub const flwaitSound: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod magnetted_objects_t { + pub const hEntity: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ragdoll_t { + pub const list: usize = 0x0; + pub const boneIndex: usize = 0x18; + pub const allowStretch: usize = 0x30; + pub const unused: usize = 0x31; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ragdollelement_t { + pub const originParentSpace: usize = 0x0; + pub const parentIndex: usize = 0x20; + pub const m_flRadius: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod shard_model_desc_t { + pub const m_nModelID: usize = 0x8; + pub const m_hMaterial: usize = 0x10; + pub const m_solid: usize = 0x18; + pub const m_ShatterPanelMode: usize = 0x19; + pub const m_vecPanelSize: usize = 0x1c; + pub const m_vecStressPositionA: usize = 0x24; + pub const m_vecStressPositionB: usize = 0x2c; + pub const m_vecPanelVertices: usize = 0x38; + pub const m_flGlassHalfThickness: usize = 0x50; + pub const m_bHasParent: usize = 0x54; + pub const m_bParentFrozen: usize = 0x55; + pub const m_SurfacePropStringToken: usize = 0x58; + pub const m_LightGroup: usize = 0x5c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod sky3dparams_t { + pub const scale: usize = 0x8; + pub const origin: usize = 0xc; + pub const bClip3DSkyBoxNearToWorldFar: usize = 0x18; + pub const flClip3DSkyBoxNearToWorldFarOffset: usize = 0x1c; + pub const fog: usize = 0x20; + pub const m_nWorldGroupID: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod thinkfunc_t { + pub const m_hFn: usize = 0x8; + pub const m_nContext: usize = 0x10; + pub const m_nNextThinkTick: usize = 0x14; + pub const m_nLastThinkTick: usize = 0x18; +} \ No newline at end of file diff --git a/generated/soundsystem.dll.cs b/generated/soundsystem.dll.cs new file mode 100644 index 0000000..e70d1d7 --- /dev/null +++ b/generated/soundsystem.dll.cs @@ -0,0 +1,304 @@ +public static class CDSPMixgroupModifier { + public const ulong m_mixgroup = 0x0; + public const ulong m_flModifier = 0x8; + public const ulong m_flModifierMin = 0xc; + public const ulong m_flSourceModifier = 0x10; + public const ulong m_flSourceModifierMin = 0x14; + public const ulong m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; +} + +public static class CDSPPresetMixgroupModifierTable { + public const ulong m_table = 0x0; +} + +public static class CDspPresetModifierList { + public const ulong m_dspName = 0x0; + public const ulong m_modifiers = 0x8; +} + +public static class CSosGroupActionLimitSchema { + public const ulong m_nMaxCount = 0x18; + public const ulong m_nStopType = 0x1c; + public const ulong m_nSortType = 0x20; +} + +public static class CSosGroupActionSchema { + public const ulong m_name = 0x8; + public const ulong m_actionType = 0x10; + public const ulong m_actionInstanceType = 0x14; +} + +public static class CSosGroupActionSetSoundeventParameterSchema { + public const ulong m_nMaxCount = 0x18; + public const ulong m_flMinValue = 0x1c; + public const ulong m_flMaxValue = 0x20; + public const ulong m_opvarName = 0x28; + public const ulong m_nSortType = 0x30; +} + +public static class CSosGroupActionTimeLimitSchema { + public const ulong m_flMaxDuration = 0x18; +} + +public static class CSosGroupBranchPattern { + public const ulong m_bMatchEventName = 0x8; + public const ulong m_bMatchEventSubString = 0x9; + public const ulong m_bMatchEntIndex = 0xa; + public const ulong m_bMatchOpvar = 0xb; +} + +public static class CSosGroupMatchPattern { + public const ulong m_matchSoundEventName = 0x10; + public const ulong m_matchSoundEventSubString = 0x18; + public const ulong m_flEntIndex = 0x20; + public const ulong m_flOpvar = 0x24; +} + +public static class CSosSoundEventGroupListSchema { + public const ulong m_groupList = 0x0; +} + +public static class CSosSoundEventGroupSchema { + public const ulong m_name = 0x0; + public const ulong m_nType = 0x8; + public const ulong m_bIsBlocking = 0xc; + public const ulong m_nBlockMaxCount = 0x10; + public const ulong m_bInvertMatch = 0x14; + public const ulong m_matchPattern = 0x18; + public const ulong m_branchPattern = 0x40; + public const ulong m_vActions = 0xb0; +} + +public static class CSoundEventMetaData { + public const ulong m_soundEventVMix = 0x0; +} + +public static class SelectedEditItemInfo_t { + public const ulong m_EditItems = 0x0; +} + +public static class SosEditItemInfo_t { + public const ulong itemType = 0x0; + public const ulong itemName = 0x8; + public const ulong itemTypeName = 0x10; + public const ulong itemKVString = 0x20; + public const ulong itemPos = 0x28; +} + +public static class VMixAutoFilterDesc_t { + public const ulong m_flEnvelopeAmount = 0x0; + public const ulong m_flAttackTimeMS = 0x4; + public const ulong m_flReleaseTimeMS = 0x8; + public const ulong m_filter = 0xc; + public const ulong m_flLFOAmount = 0x1c; + public const ulong m_flLFORate = 0x20; + public const ulong m_flPhase = 0x24; + public const ulong m_nLFOShape = 0x28; +} + +public static class VMixBoxverbDesc_t { + public const ulong m_flSizeMax = 0x0; + public const ulong m_flSizeMin = 0x4; + public const ulong m_flComplexity = 0x8; + public const ulong m_flDiffusion = 0xc; + public const ulong m_flModDepth = 0x10; + public const ulong m_flModRate = 0x14; + public const ulong m_bParallel = 0x18; + public const ulong m_filterType = 0x1c; + public const ulong m_flWidth = 0x2c; + public const ulong m_flHeight = 0x30; + public const ulong m_flDepth = 0x34; + public const ulong m_flFeedbackScale = 0x38; + public const ulong m_flFeedbackWidth = 0x3c; + public const ulong m_flFeedbackHeight = 0x40; + public const ulong m_flFeedbackDepth = 0x44; + public const ulong m_flOutputGain = 0x48; + public const ulong m_flTaps = 0x4c; +} + +public static class VMixConvolutionDesc_t { + public const ulong m_fldbGain = 0x0; + public const ulong m_flPreDelayMS = 0x4; + public const ulong m_flWetMix = 0x8; + public const ulong m_fldbLow = 0xc; + public const ulong m_fldbMid = 0x10; + public const ulong m_fldbHigh = 0x14; + public const ulong m_flLowCutoffFreq = 0x18; + public const ulong m_flHighCutoffFreq = 0x1c; +} + +public static class VMixDelayDesc_t { + public const ulong m_feedbackFilter = 0x0; + public const ulong m_bEnableFilter = 0x10; + public const ulong m_flDelay = 0x14; + public const ulong m_flDirectGain = 0x18; + public const ulong m_flDelayGain = 0x1c; + public const ulong m_flFeedbackGain = 0x20; + public const ulong m_flWidth = 0x24; +} + +public static class VMixDiffusorDesc_t { + public const ulong m_flSize = 0x0; + public const ulong m_flComplexity = 0x4; + public const ulong m_flFeedback = 0x8; + public const ulong m_flOutputGain = 0xc; +} + +public static class VMixDynamics3BandDesc_t { + public const ulong m_fldbGainOutput = 0x0; + public const ulong m_flRMSTimeMS = 0x4; + public const ulong m_fldbKneeWidth = 0x8; + public const ulong m_flDepth = 0xc; + public const ulong m_flWetMix = 0x10; + public const ulong m_flTimeScale = 0x14; + public const ulong m_flLowCutoffFreq = 0x18; + public const ulong m_flHighCutoffFreq = 0x1c; + public const ulong m_bPeakMode = 0x20; + public const ulong m_bandDesc = 0x24; +} + +public static class VMixDynamicsBand_t { + public const ulong m_fldbGainInput = 0x0; + public const ulong m_fldbGainOutput = 0x4; + public const ulong m_fldbThresholdBelow = 0x8; + public const ulong m_fldbThresholdAbove = 0xc; + public const ulong m_flRatioBelow = 0x10; + public const ulong m_flRatioAbove = 0x14; + public const ulong m_flAttackTimeMS = 0x18; + public const ulong m_flReleaseTimeMS = 0x1c; + public const ulong m_bEnable = 0x20; + public const ulong m_bSolo = 0x21; +} + +public static class VMixDynamicsCompressorDesc_t { + public const ulong m_fldbOutputGain = 0x0; + public const ulong m_fldbCompressionThreshold = 0x4; + public const ulong m_fldbKneeWidth = 0x8; + public const ulong m_flCompressionRatio = 0xc; + public const ulong m_flAttackTimeMS = 0x10; + public const ulong m_flReleaseTimeMS = 0x14; + public const ulong m_flRMSTimeMS = 0x18; + public const ulong m_flWetMix = 0x1c; + public const ulong m_bPeakMode = 0x20; +} + +public static class VMixDynamicsDesc_t { + public const ulong m_fldbGain = 0x0; + public const ulong m_fldbNoiseGateThreshold = 0x4; + public const ulong m_fldbCompressionThreshold = 0x8; + public const ulong m_fldbLimiterThreshold = 0xc; + public const ulong m_fldbKneeWidth = 0x10; + public const ulong m_flRatio = 0x14; + public const ulong m_flLimiterRatio = 0x18; + public const ulong m_flAttackTimeMS = 0x1c; + public const ulong m_flReleaseTimeMS = 0x20; + public const ulong m_flRMSTimeMS = 0x24; + public const ulong m_flWetMix = 0x28; + public const ulong m_bPeakMode = 0x2c; +} + +public static class VMixEQ8Desc_t { + public const ulong m_stages = 0x0; +} + +public static class VMixEffectChainDesc_t { + public const ulong m_flCrossfadeTime = 0x0; +} + +public static class VMixEnvelopeDesc_t { + public const ulong m_flAttackTimeMS = 0x0; + public const ulong m_flHoldTimeMS = 0x4; + public const ulong m_flReleaseTimeMS = 0x8; +} + +public static class VMixFilterDesc_t { + public const ulong m_nFilterType = 0x0; + public const ulong m_nFilterSlope = 0x2; + public const ulong m_bEnabled = 0x3; + public const ulong m_fldbGain = 0x4; + public const ulong m_flCutoffFreq = 0x8; + public const ulong m_flQ = 0xc; +} + +public static class VMixFreeverbDesc_t { + public const ulong m_flRoomSize = 0x0; + public const ulong m_flDamp = 0x4; + public const ulong m_flWidth = 0x8; + public const ulong m_flLateReflections = 0xc; +} + +public static class VMixModDelayDesc_t { + public const ulong m_feedbackFilter = 0x0; + public const ulong m_bPhaseInvert = 0x10; + public const ulong m_flGlideTime = 0x14; + public const ulong m_flDelay = 0x18; + public const ulong m_flOutputGain = 0x1c; + public const ulong m_flFeedbackGain = 0x20; + public const ulong m_flModRate = 0x24; + public const ulong m_flModDepth = 0x28; + public const ulong m_bApplyAntialiasing = 0x2c; +} + +public static class VMixOscDesc_t { + public const ulong oscType = 0x0; + public const ulong m_freq = 0x4; + public const ulong m_flPhase = 0x8; +} + +public static class VMixPannerDesc_t { + public const ulong m_type = 0x0; + public const ulong m_flStrength = 0x4; +} + +public static class VMixPitchShiftDesc_t { + public const ulong m_nGrainSampleCount = 0x0; + public const ulong m_flPitchShift = 0x4; + public const ulong m_nQuality = 0x8; + public const ulong m_nProcType = 0xc; +} + +public static class VMixPlateverbDesc_t { + public const ulong m_flPrefilter = 0x0; + public const ulong m_flInputDiffusion1 = 0x4; + public const ulong m_flInputDiffusion2 = 0x8; + public const ulong m_flDecay = 0xc; + public const ulong m_flDamp = 0x10; + public const ulong m_flFeedbackDiffusion1 = 0x14; + public const ulong m_flFeedbackDiffusion2 = 0x18; +} + +public static class VMixShaperDesc_t { + public const ulong m_nShape = 0x0; + public const ulong m_fldbDrive = 0x4; + public const ulong m_fldbOutputGain = 0x8; + public const ulong m_flWetMix = 0xc; + public const ulong m_nOversampleFactor = 0x10; +} + +public static class VMixSubgraphSwitchDesc_t { + public const ulong m_interpolationMode = 0x0; + public const ulong m_bOnlyTailsOnFadeOut = 0x4; + public const ulong m_flInterpolationTime = 0x8; +} + +public static class VMixUtilityDesc_t { + public const ulong m_nOp = 0x0; + public const ulong m_flInputPan = 0x4; + public const ulong m_flOutputBalance = 0x8; + public const ulong m_fldbOutputGain = 0xc; + public const ulong m_bBassMono = 0x10; + public const ulong m_flBassFreq = 0x14; +} + +public static class VMixVocoderDesc_t { + public const ulong m_nBandCount = 0x0; + public const ulong m_flBandwidth = 0x4; + public const ulong m_fldBModGain = 0x8; + public const ulong m_flFreqRangeStart = 0xc; + public const ulong m_flFreqRangeEnd = 0x10; + public const ulong m_fldBUnvoicedGain = 0x14; + public const ulong m_flAttackTimeMS = 0x18; + public const ulong m_flReleaseTimeMS = 0x1c; + public const ulong m_nDebugBand = 0x20; + public const ulong m_bPeakMode = 0x24; +} \ No newline at end of file diff --git a/generated/soundsystem.dll.hpp b/generated/soundsystem.dll.hpp index 7c35f91..479647c 100644 --- a/generated/soundsystem.dll.hpp +++ b/generated/soundsystem.dll.hpp @@ -2,10 +2,22 @@ #include -namespace CSosGroupActionSchema { - constexpr std::ptrdiff_t m_name = 0x8; - constexpr std::ptrdiff_t m_actionType = 0x10; - constexpr std::ptrdiff_t m_actionInstanceType = 0x14; +namespace CDSPMixgroupModifier { + constexpr std::ptrdiff_t m_mixgroup = 0x0; + constexpr std::ptrdiff_t m_flModifier = 0x8; + constexpr std::ptrdiff_t m_flModifierMin = 0xc; + constexpr std::ptrdiff_t m_flSourceModifier = 0x10; + constexpr std::ptrdiff_t m_flSourceModifierMin = 0x14; + constexpr std::ptrdiff_t m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; +} + +namespace CDSPPresetMixgroupModifierTable { + constexpr std::ptrdiff_t m_table = 0x0; +} + +namespace CDspPresetModifierList { + constexpr std::ptrdiff_t m_dspName = 0x0; + constexpr std::ptrdiff_t m_modifiers = 0x8; } namespace CSosGroupActionLimitSchema { @@ -14,8 +26,10 @@ namespace CSosGroupActionLimitSchema { constexpr std::ptrdiff_t m_nSortType = 0x20; } -namespace CSosGroupActionTimeLimitSchema { - constexpr std::ptrdiff_t m_flMaxDuration = 0x18; +namespace CSosGroupActionSchema { + constexpr std::ptrdiff_t m_name = 0x8; + constexpr std::ptrdiff_t m_actionType = 0x10; + constexpr std::ptrdiff_t m_actionInstanceType = 0x14; } namespace CSosGroupActionSetSoundeventParameterSchema { @@ -26,6 +40,10 @@ namespace CSosGroupActionSetSoundeventParameterSchema { constexpr std::ptrdiff_t m_nSortType = 0x30; } +namespace CSosGroupActionTimeLimitSchema { + constexpr std::ptrdiff_t m_flMaxDuration = 0x18; +} + namespace CSosGroupBranchPattern { constexpr std::ptrdiff_t m_bMatchEventName = 0x8; constexpr std::ptrdiff_t m_bMatchEventSubString = 0x9; @@ -40,6 +58,10 @@ namespace CSosGroupMatchPattern { constexpr std::ptrdiff_t m_flOpvar = 0x24; } +namespace CSosSoundEventGroupListSchema { + constexpr std::ptrdiff_t m_groupList = 0x0; +} + namespace CSosSoundEventGroupSchema { constexpr std::ptrdiff_t m_name = 0x0; constexpr std::ptrdiff_t m_nType = 0x8; @@ -51,8 +73,12 @@ namespace CSosSoundEventGroupSchema { constexpr std::ptrdiff_t m_vActions = 0xb0; } -namespace CSosSoundEventGroupListSchema { - constexpr std::ptrdiff_t m_groupList = 0x0; +namespace CSoundEventMetaData { + constexpr std::ptrdiff_t m_soundEventVMix = 0x0; +} + +namespace SelectedEditItemInfo_t { + constexpr std::ptrdiff_t m_EditItems = 0x0; } namespace SosEditItemInfo_t { @@ -63,77 +89,15 @@ namespace SosEditItemInfo_t { constexpr std::ptrdiff_t itemPos = 0x28; } -namespace SelectedEditItemInfo_t { - constexpr std::ptrdiff_t m_EditItems = 0x0; -} - -namespace CSoundEventMetaData { - constexpr std::ptrdiff_t m_soundEventVMix = 0x0; -} - -namespace CDSPMixgroupModifier { - constexpr std::ptrdiff_t m_mixgroup = 0x0; - constexpr std::ptrdiff_t m_flModifier = 0x8; - constexpr std::ptrdiff_t m_flModifierMin = 0xc; - constexpr std::ptrdiff_t m_flSourceModifier = 0x10; - constexpr std::ptrdiff_t m_flSourceModifierMin = 0x14; - constexpr std::ptrdiff_t m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; -} - -namespace CDspPresetModifierList { - constexpr std::ptrdiff_t m_dspName = 0x0; - constexpr std::ptrdiff_t m_modifiers = 0x8; -} - -namespace CDSPPresetMixgroupModifierTable { - constexpr std::ptrdiff_t m_table = 0x0; -} - -namespace VMixFilterDesc_t { - constexpr std::ptrdiff_t m_nFilterType = 0x0; - constexpr std::ptrdiff_t m_nFilterSlope = 0x2; - constexpr std::ptrdiff_t m_bEnabled = 0x3; - constexpr std::ptrdiff_t m_fldbGain = 0x4; - constexpr std::ptrdiff_t m_flCutoffFreq = 0x8; - constexpr std::ptrdiff_t m_flQ = 0xc; -} - -namespace VMixEQ8Desc_t { - constexpr std::ptrdiff_t m_stages = 0x0; -} - -namespace VMixDelayDesc_t { - constexpr std::ptrdiff_t m_feedbackFilter = 0x0; - constexpr std::ptrdiff_t m_bEnableFilter = 0x10; - constexpr std::ptrdiff_t m_flDelay = 0x14; - constexpr std::ptrdiff_t m_flDirectGain = 0x18; - constexpr std::ptrdiff_t m_flDelayGain = 0x1c; - constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; - constexpr std::ptrdiff_t m_flWidth = 0x24; -} - -namespace VMixPannerDesc_t { - constexpr std::ptrdiff_t m_type = 0x0; - constexpr std::ptrdiff_t m_flStrength = 0x4; -} - -namespace VMixModDelayDesc_t { - constexpr std::ptrdiff_t m_feedbackFilter = 0x0; - constexpr std::ptrdiff_t m_bPhaseInvert = 0x10; - constexpr std::ptrdiff_t m_flGlideTime = 0x14; - constexpr std::ptrdiff_t m_flDelay = 0x18; - constexpr std::ptrdiff_t m_flOutputGain = 0x1c; - constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; - constexpr std::ptrdiff_t m_flModRate = 0x24; - constexpr std::ptrdiff_t m_flModDepth = 0x28; - constexpr std::ptrdiff_t m_bApplyAntialiasing = 0x2c; -} - -namespace VMixDiffusorDesc_t { - constexpr std::ptrdiff_t m_flSize = 0x0; - constexpr std::ptrdiff_t m_flComplexity = 0x4; - constexpr std::ptrdiff_t m_flFeedback = 0x8; - constexpr std::ptrdiff_t m_flOutputGain = 0xc; +namespace VMixAutoFilterDesc_t { + constexpr std::ptrdiff_t m_flEnvelopeAmount = 0x0; + constexpr std::ptrdiff_t m_flAttackTimeMS = 0x4; + constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; + constexpr std::ptrdiff_t m_filter = 0xc; + constexpr std::ptrdiff_t m_flLFOAmount = 0x1c; + constexpr std::ptrdiff_t m_flLFORate = 0x20; + constexpr std::ptrdiff_t m_flPhase = 0x24; + constexpr std::ptrdiff_t m_nLFOShape = 0x28; } namespace VMixBoxverbDesc_t { @@ -156,21 +120,70 @@ namespace VMixBoxverbDesc_t { constexpr std::ptrdiff_t m_flTaps = 0x4c; } -namespace VMixFreeverbDesc_t { - constexpr std::ptrdiff_t m_flRoomSize = 0x0; - constexpr std::ptrdiff_t m_flDamp = 0x4; - constexpr std::ptrdiff_t m_flWidth = 0x8; - constexpr std::ptrdiff_t m_flLateReflections = 0xc; +namespace VMixConvolutionDesc_t { + constexpr std::ptrdiff_t m_fldbGain = 0x0; + constexpr std::ptrdiff_t m_flPreDelayMS = 0x4; + constexpr std::ptrdiff_t m_flWetMix = 0x8; + constexpr std::ptrdiff_t m_fldbLow = 0xc; + constexpr std::ptrdiff_t m_fldbMid = 0x10; + constexpr std::ptrdiff_t m_fldbHigh = 0x14; + constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; + constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1c; } -namespace VMixPlateverbDesc_t { - constexpr std::ptrdiff_t m_flPrefilter = 0x0; - constexpr std::ptrdiff_t m_flInputDiffusion1 = 0x4; - constexpr std::ptrdiff_t m_flInputDiffusion2 = 0x8; - constexpr std::ptrdiff_t m_flDecay = 0xc; - constexpr std::ptrdiff_t m_flDamp = 0x10; - constexpr std::ptrdiff_t m_flFeedbackDiffusion1 = 0x14; - constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; +namespace VMixDelayDesc_t { + constexpr std::ptrdiff_t m_feedbackFilter = 0x0; + constexpr std::ptrdiff_t m_bEnableFilter = 0x10; + constexpr std::ptrdiff_t m_flDelay = 0x14; + constexpr std::ptrdiff_t m_flDirectGain = 0x18; + constexpr std::ptrdiff_t m_flDelayGain = 0x1c; + constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; + constexpr std::ptrdiff_t m_flWidth = 0x24; +} + +namespace VMixDiffusorDesc_t { + constexpr std::ptrdiff_t m_flSize = 0x0; + constexpr std::ptrdiff_t m_flComplexity = 0x4; + constexpr std::ptrdiff_t m_flFeedback = 0x8; + constexpr std::ptrdiff_t m_flOutputGain = 0xc; +} + +namespace VMixDynamics3BandDesc_t { + constexpr std::ptrdiff_t m_fldbGainOutput = 0x0; + constexpr std::ptrdiff_t m_flRMSTimeMS = 0x4; + constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; + constexpr std::ptrdiff_t m_flDepth = 0xc; + constexpr std::ptrdiff_t m_flWetMix = 0x10; + constexpr std::ptrdiff_t m_flTimeScale = 0x14; + constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; + constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1c; + constexpr std::ptrdiff_t m_bPeakMode = 0x20; + constexpr std::ptrdiff_t m_bandDesc = 0x24; +} + +namespace VMixDynamicsBand_t { + constexpr std::ptrdiff_t m_fldbGainInput = 0x0; + constexpr std::ptrdiff_t m_fldbGainOutput = 0x4; + constexpr std::ptrdiff_t m_fldbThresholdBelow = 0x8; + constexpr std::ptrdiff_t m_fldbThresholdAbove = 0xc; + constexpr std::ptrdiff_t m_flRatioBelow = 0x10; + constexpr std::ptrdiff_t m_flRatioAbove = 0x14; + constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; + constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1c; + constexpr std::ptrdiff_t m_bEnable = 0x20; + constexpr std::ptrdiff_t m_bSolo = 0x21; +} + +namespace VMixDynamicsCompressorDesc_t { + constexpr std::ptrdiff_t m_fldbOutputGain = 0x0; + constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x4; + constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; + constexpr std::ptrdiff_t m_flCompressionRatio = 0xc; + constexpr std::ptrdiff_t m_flAttackTimeMS = 0x10; + constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x14; + constexpr std::ptrdiff_t m_flRMSTimeMS = 0x18; + constexpr std::ptrdiff_t m_flWetMix = 0x1c; + constexpr std::ptrdiff_t m_bPeakMode = 0x20; } namespace VMixDynamicsDesc_t { @@ -188,42 +201,12 @@ namespace VMixDynamicsDesc_t { constexpr std::ptrdiff_t m_bPeakMode = 0x2c; } -namespace VMixDynamicsCompressorDesc_t { - constexpr std::ptrdiff_t m_fldbOutputGain = 0x0; - constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x4; - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; - constexpr std::ptrdiff_t m_flCompressionRatio = 0xc; - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x10; - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x14; - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x18; - constexpr std::ptrdiff_t m_flWetMix = 0x1c; - constexpr std::ptrdiff_t m_bPeakMode = 0x20; +namespace VMixEQ8Desc_t { + constexpr std::ptrdiff_t m_stages = 0x0; } -namespace VMixDynamicsBand_t { - constexpr std::ptrdiff_t m_fldbGainInput = 0x0; - constexpr std::ptrdiff_t m_fldbGainOutput = 0x4; - constexpr std::ptrdiff_t m_fldbThresholdBelow = 0x8; - constexpr std::ptrdiff_t m_fldbThresholdAbove = 0xc; - constexpr std::ptrdiff_t m_flRatioBelow = 0x10; - constexpr std::ptrdiff_t m_flRatioAbove = 0x14; - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1c; - constexpr std::ptrdiff_t m_bEnable = 0x20; - constexpr std::ptrdiff_t m_bSolo = 0x21; -} - -namespace VMixDynamics3BandDesc_t { - constexpr std::ptrdiff_t m_fldbGainOutput = 0x0; - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x4; - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; - constexpr std::ptrdiff_t m_flDepth = 0xc; - constexpr std::ptrdiff_t m_flWetMix = 0x10; - constexpr std::ptrdiff_t m_flTimeScale = 0x14; - constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; - constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1c; - constexpr std::ptrdiff_t m_bPeakMode = 0x20; - constexpr std::ptrdiff_t m_bandDesc = 0x24; +namespace VMixEffectChainDesc_t { + constexpr std::ptrdiff_t m_flCrossfadeTime = 0x0; } namespace VMixEnvelopeDesc_t { @@ -232,6 +215,45 @@ namespace VMixEnvelopeDesc_t { constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; } +namespace VMixFilterDesc_t { + constexpr std::ptrdiff_t m_nFilterType = 0x0; + constexpr std::ptrdiff_t m_nFilterSlope = 0x2; + constexpr std::ptrdiff_t m_bEnabled = 0x3; + constexpr std::ptrdiff_t m_fldbGain = 0x4; + constexpr std::ptrdiff_t m_flCutoffFreq = 0x8; + constexpr std::ptrdiff_t m_flQ = 0xc; +} + +namespace VMixFreeverbDesc_t { + constexpr std::ptrdiff_t m_flRoomSize = 0x0; + constexpr std::ptrdiff_t m_flDamp = 0x4; + constexpr std::ptrdiff_t m_flWidth = 0x8; + constexpr std::ptrdiff_t m_flLateReflections = 0xc; +} + +namespace VMixModDelayDesc_t { + constexpr std::ptrdiff_t m_feedbackFilter = 0x0; + constexpr std::ptrdiff_t m_bPhaseInvert = 0x10; + constexpr std::ptrdiff_t m_flGlideTime = 0x14; + constexpr std::ptrdiff_t m_flDelay = 0x18; + constexpr std::ptrdiff_t m_flOutputGain = 0x1c; + constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; + constexpr std::ptrdiff_t m_flModRate = 0x24; + constexpr std::ptrdiff_t m_flModDepth = 0x28; + constexpr std::ptrdiff_t m_bApplyAntialiasing = 0x2c; +} + +namespace VMixOscDesc_t { + constexpr std::ptrdiff_t oscType = 0x0; + constexpr std::ptrdiff_t m_freq = 0x4; + constexpr std::ptrdiff_t m_flPhase = 0x8; +} + +namespace VMixPannerDesc_t { + constexpr std::ptrdiff_t m_type = 0x0; + constexpr std::ptrdiff_t m_flStrength = 0x4; +} + namespace VMixPitchShiftDesc_t { constexpr std::ptrdiff_t m_nGrainSampleCount = 0x0; constexpr std::ptrdiff_t m_flPitchShift = 0x4; @@ -239,15 +261,37 @@ namespace VMixPitchShiftDesc_t { constexpr std::ptrdiff_t m_nProcType = 0xc; } -namespace VMixConvolutionDesc_t { - constexpr std::ptrdiff_t m_fldbGain = 0x0; - constexpr std::ptrdiff_t m_flPreDelayMS = 0x4; - constexpr std::ptrdiff_t m_flWetMix = 0x8; - constexpr std::ptrdiff_t m_fldbLow = 0xc; - constexpr std::ptrdiff_t m_fldbMid = 0x10; - constexpr std::ptrdiff_t m_fldbHigh = 0x14; - constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; - constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1c; +namespace VMixPlateverbDesc_t { + constexpr std::ptrdiff_t m_flPrefilter = 0x0; + constexpr std::ptrdiff_t m_flInputDiffusion1 = 0x4; + constexpr std::ptrdiff_t m_flInputDiffusion2 = 0x8; + constexpr std::ptrdiff_t m_flDecay = 0xc; + constexpr std::ptrdiff_t m_flDamp = 0x10; + constexpr std::ptrdiff_t m_flFeedbackDiffusion1 = 0x14; + constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; +} + +namespace VMixShaperDesc_t { + constexpr std::ptrdiff_t m_nShape = 0x0; + constexpr std::ptrdiff_t m_fldbDrive = 0x4; + constexpr std::ptrdiff_t m_fldbOutputGain = 0x8; + constexpr std::ptrdiff_t m_flWetMix = 0xc; + constexpr std::ptrdiff_t m_nOversampleFactor = 0x10; +} + +namespace VMixSubgraphSwitchDesc_t { + constexpr std::ptrdiff_t m_interpolationMode = 0x0; + constexpr std::ptrdiff_t m_bOnlyTailsOnFadeOut = 0x4; + constexpr std::ptrdiff_t m_flInterpolationTime = 0x8; +} + +namespace VMixUtilityDesc_t { + constexpr std::ptrdiff_t m_nOp = 0x0; + constexpr std::ptrdiff_t m_flInputPan = 0x4; + constexpr std::ptrdiff_t m_flOutputBalance = 0x8; + constexpr std::ptrdiff_t m_fldbOutputGain = 0xc; + constexpr std::ptrdiff_t m_bBassMono = 0x10; + constexpr std::ptrdiff_t m_flBassFreq = 0x14; } namespace VMixVocoderDesc_t { @@ -261,49 +305,4 @@ namespace VMixVocoderDesc_t { constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1c; constexpr std::ptrdiff_t m_nDebugBand = 0x20; constexpr std::ptrdiff_t m_bPeakMode = 0x24; -} - -namespace VMixShaperDesc_t { - constexpr std::ptrdiff_t m_nShape = 0x0; - constexpr std::ptrdiff_t m_fldbDrive = 0x4; - constexpr std::ptrdiff_t m_fldbOutputGain = 0x8; - constexpr std::ptrdiff_t m_flWetMix = 0xc; - constexpr std::ptrdiff_t m_nOversampleFactor = 0x10; -} - -namespace VMixUtilityDesc_t { - constexpr std::ptrdiff_t m_nOp = 0x0; - constexpr std::ptrdiff_t m_flInputPan = 0x4; - constexpr std::ptrdiff_t m_flOutputBalance = 0x8; - constexpr std::ptrdiff_t m_fldbOutputGain = 0xc; - constexpr std::ptrdiff_t m_bBassMono = 0x10; - constexpr std::ptrdiff_t m_flBassFreq = 0x14; -} - -namespace VMixAutoFilterDesc_t { - constexpr std::ptrdiff_t m_flEnvelopeAmount = 0x0; - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x4; - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; - constexpr std::ptrdiff_t m_filter = 0xc; - constexpr std::ptrdiff_t m_flLFOAmount = 0x1c; - constexpr std::ptrdiff_t m_flLFORate = 0x20; - constexpr std::ptrdiff_t m_flPhase = 0x24; - constexpr std::ptrdiff_t m_nLFOShape = 0x28; -} - -namespace VMixOscDesc_t { - constexpr std::ptrdiff_t oscType = 0x0; - constexpr std::ptrdiff_t m_freq = 0x4; - constexpr std::ptrdiff_t m_flPhase = 0x8; -} - -namespace VMixEffectChainDesc_t { - constexpr std::ptrdiff_t m_flCrossfadeTime = 0x0; -} - -namespace VMixSubgraphSwitchDesc_t { - constexpr std::ptrdiff_t m_interpolationMode = 0x0; - constexpr std::ptrdiff_t m_bOnlyTailsOnFadeOut = 0x4; - constexpr std::ptrdiff_t m_flInterpolationTime = 0x8; -} - +} \ No newline at end of file diff --git a/generated/soundsystem.dll.rs b/generated/soundsystem.dll.rs new file mode 100644 index 0000000..e077946 --- /dev/null +++ b/generated/soundsystem.dll.rs @@ -0,0 +1,341 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDSPMixgroupModifier { + pub const m_mixgroup: usize = 0x0; + pub const m_flModifier: usize = 0x8; + pub const m_flModifierMin: usize = 0xc; + pub const m_flSourceModifier: usize = 0x10; + pub const m_flSourceModifierMin: usize = 0x14; + pub const m_flListenerReverbModifierWhenSourceReverbIsActive: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDSPPresetMixgroupModifierTable { + pub const m_table: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CDspPresetModifierList { + pub const m_dspName: usize = 0x0; + pub const m_modifiers: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosGroupActionLimitSchema { + pub const m_nMaxCount: usize = 0x18; + pub const m_nStopType: usize = 0x1c; + pub const m_nSortType: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosGroupActionSchema { + pub const m_name: usize = 0x8; + pub const m_actionType: usize = 0x10; + pub const m_actionInstanceType: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosGroupActionSetSoundeventParameterSchema { + pub const m_nMaxCount: usize = 0x18; + pub const m_flMinValue: usize = 0x1c; + pub const m_flMaxValue: usize = 0x20; + pub const m_opvarName: usize = 0x28; + pub const m_nSortType: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosGroupActionTimeLimitSchema { + pub const m_flMaxDuration: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosGroupBranchPattern { + pub const m_bMatchEventName: usize = 0x8; + pub const m_bMatchEventSubString: usize = 0x9; + pub const m_bMatchEntIndex: usize = 0xa; + pub const m_bMatchOpvar: usize = 0xb; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosGroupMatchPattern { + pub const m_matchSoundEventName: usize = 0x10; + pub const m_matchSoundEventSubString: usize = 0x18; + pub const m_flEntIndex: usize = 0x20; + pub const m_flOpvar: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosSoundEventGroupListSchema { + pub const m_groupList: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSosSoundEventGroupSchema { + pub const m_name: usize = 0x0; + pub const m_nType: usize = 0x8; + pub const m_bIsBlocking: usize = 0xc; + pub const m_nBlockMaxCount: usize = 0x10; + pub const m_bInvertMatch: usize = 0x14; + pub const m_matchPattern: usize = 0x18; + pub const m_branchPattern: usize = 0x40; + pub const m_vActions: usize = 0xb0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CSoundEventMetaData { + pub const m_soundEventVMix: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SelectedEditItemInfo_t { + pub const m_EditItems: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SosEditItemInfo_t { + pub const itemType: usize = 0x0; + pub const itemName: usize = 0x8; + pub const itemTypeName: usize = 0x10; + pub const itemKVString: usize = 0x20; + pub const itemPos: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixAutoFilterDesc_t { + pub const m_flEnvelopeAmount: usize = 0x0; + pub const m_flAttackTimeMS: usize = 0x4; + pub const m_flReleaseTimeMS: usize = 0x8; + pub const m_filter: usize = 0xc; + pub const m_flLFOAmount: usize = 0x1c; + pub const m_flLFORate: usize = 0x20; + pub const m_flPhase: usize = 0x24; + pub const m_nLFOShape: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixBoxverbDesc_t { + pub const m_flSizeMax: usize = 0x0; + pub const m_flSizeMin: usize = 0x4; + pub const m_flComplexity: usize = 0x8; + pub const m_flDiffusion: usize = 0xc; + pub const m_flModDepth: usize = 0x10; + pub const m_flModRate: usize = 0x14; + pub const m_bParallel: usize = 0x18; + pub const m_filterType: usize = 0x1c; + pub const m_flWidth: usize = 0x2c; + pub const m_flHeight: usize = 0x30; + pub const m_flDepth: usize = 0x34; + pub const m_flFeedbackScale: usize = 0x38; + pub const m_flFeedbackWidth: usize = 0x3c; + pub const m_flFeedbackHeight: usize = 0x40; + pub const m_flFeedbackDepth: usize = 0x44; + pub const m_flOutputGain: usize = 0x48; + pub const m_flTaps: usize = 0x4c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixConvolutionDesc_t { + pub const m_fldbGain: usize = 0x0; + pub const m_flPreDelayMS: usize = 0x4; + pub const m_flWetMix: usize = 0x8; + pub const m_fldbLow: usize = 0xc; + pub const m_fldbMid: usize = 0x10; + pub const m_fldbHigh: usize = 0x14; + pub const m_flLowCutoffFreq: usize = 0x18; + pub const m_flHighCutoffFreq: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixDelayDesc_t { + pub const m_feedbackFilter: usize = 0x0; + pub const m_bEnableFilter: usize = 0x10; + pub const m_flDelay: usize = 0x14; + pub const m_flDirectGain: usize = 0x18; + pub const m_flDelayGain: usize = 0x1c; + pub const m_flFeedbackGain: usize = 0x20; + pub const m_flWidth: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixDiffusorDesc_t { + pub const m_flSize: usize = 0x0; + pub const m_flComplexity: usize = 0x4; + pub const m_flFeedback: usize = 0x8; + pub const m_flOutputGain: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixDynamics3BandDesc_t { + pub const m_fldbGainOutput: usize = 0x0; + pub const m_flRMSTimeMS: usize = 0x4; + pub const m_fldbKneeWidth: usize = 0x8; + pub const m_flDepth: usize = 0xc; + pub const m_flWetMix: usize = 0x10; + pub const m_flTimeScale: usize = 0x14; + pub const m_flLowCutoffFreq: usize = 0x18; + pub const m_flHighCutoffFreq: usize = 0x1c; + pub const m_bPeakMode: usize = 0x20; + pub const m_bandDesc: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixDynamicsBand_t { + pub const m_fldbGainInput: usize = 0x0; + pub const m_fldbGainOutput: usize = 0x4; + pub const m_fldbThresholdBelow: usize = 0x8; + pub const m_fldbThresholdAbove: usize = 0xc; + pub const m_flRatioBelow: usize = 0x10; + pub const m_flRatioAbove: usize = 0x14; + pub const m_flAttackTimeMS: usize = 0x18; + pub const m_flReleaseTimeMS: usize = 0x1c; + pub const m_bEnable: usize = 0x20; + pub const m_bSolo: usize = 0x21; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixDynamicsCompressorDesc_t { + pub const m_fldbOutputGain: usize = 0x0; + pub const m_fldbCompressionThreshold: usize = 0x4; + pub const m_fldbKneeWidth: usize = 0x8; + pub const m_flCompressionRatio: usize = 0xc; + pub const m_flAttackTimeMS: usize = 0x10; + pub const m_flReleaseTimeMS: usize = 0x14; + pub const m_flRMSTimeMS: usize = 0x18; + pub const m_flWetMix: usize = 0x1c; + pub const m_bPeakMode: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixDynamicsDesc_t { + pub const m_fldbGain: usize = 0x0; + pub const m_fldbNoiseGateThreshold: usize = 0x4; + pub const m_fldbCompressionThreshold: usize = 0x8; + pub const m_fldbLimiterThreshold: usize = 0xc; + pub const m_fldbKneeWidth: usize = 0x10; + pub const m_flRatio: usize = 0x14; + pub const m_flLimiterRatio: usize = 0x18; + pub const m_flAttackTimeMS: usize = 0x1c; + pub const m_flReleaseTimeMS: usize = 0x20; + pub const m_flRMSTimeMS: usize = 0x24; + pub const m_flWetMix: usize = 0x28; + pub const m_bPeakMode: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixEQ8Desc_t { + pub const m_stages: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixEffectChainDesc_t { + pub const m_flCrossfadeTime: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixEnvelopeDesc_t { + pub const m_flAttackTimeMS: usize = 0x0; + pub const m_flHoldTimeMS: usize = 0x4; + pub const m_flReleaseTimeMS: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixFilterDesc_t { + pub const m_nFilterType: usize = 0x0; + pub const m_nFilterSlope: usize = 0x2; + pub const m_bEnabled: usize = 0x3; + pub const m_fldbGain: usize = 0x4; + pub const m_flCutoffFreq: usize = 0x8; + pub const m_flQ: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixFreeverbDesc_t { + pub const m_flRoomSize: usize = 0x0; + pub const m_flDamp: usize = 0x4; + pub const m_flWidth: usize = 0x8; + pub const m_flLateReflections: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixModDelayDesc_t { + pub const m_feedbackFilter: usize = 0x0; + pub const m_bPhaseInvert: usize = 0x10; + pub const m_flGlideTime: usize = 0x14; + pub const m_flDelay: usize = 0x18; + pub const m_flOutputGain: usize = 0x1c; + pub const m_flFeedbackGain: usize = 0x20; + pub const m_flModRate: usize = 0x24; + pub const m_flModDepth: usize = 0x28; + pub const m_bApplyAntialiasing: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixOscDesc_t { + pub const oscType: usize = 0x0; + pub const m_freq: usize = 0x4; + pub const m_flPhase: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixPannerDesc_t { + pub const m_type: usize = 0x0; + pub const m_flStrength: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixPitchShiftDesc_t { + pub const m_nGrainSampleCount: usize = 0x0; + pub const m_flPitchShift: usize = 0x4; + pub const m_nQuality: usize = 0x8; + pub const m_nProcType: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixPlateverbDesc_t { + pub const m_flPrefilter: usize = 0x0; + pub const m_flInputDiffusion1: usize = 0x4; + pub const m_flInputDiffusion2: usize = 0x8; + pub const m_flDecay: usize = 0xc; + pub const m_flDamp: usize = 0x10; + pub const m_flFeedbackDiffusion1: usize = 0x14; + pub const m_flFeedbackDiffusion2: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixShaperDesc_t { + pub const m_nShape: usize = 0x0; + pub const m_fldbDrive: usize = 0x4; + pub const m_fldbOutputGain: usize = 0x8; + pub const m_flWetMix: usize = 0xc; + pub const m_nOversampleFactor: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixSubgraphSwitchDesc_t { + pub const m_interpolationMode: usize = 0x0; + pub const m_bOnlyTailsOnFadeOut: usize = 0x4; + pub const m_flInterpolationTime: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixUtilityDesc_t { + pub const m_nOp: usize = 0x0; + pub const m_flInputPan: usize = 0x4; + pub const m_flOutputBalance: usize = 0x8; + pub const m_fldbOutputGain: usize = 0xc; + pub const m_bBassMono: usize = 0x10; + pub const m_flBassFreq: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VMixVocoderDesc_t { + pub const m_nBandCount: usize = 0x0; + pub const m_flBandwidth: usize = 0x4; + pub const m_fldBModGain: usize = 0x8; + pub const m_flFreqRangeStart: usize = 0xc; + pub const m_flFreqRangeEnd: usize = 0x10; + pub const m_fldBUnvoicedGain: usize = 0x14; + pub const m_flAttackTimeMS: usize = 0x18; + pub const m_flReleaseTimeMS: usize = 0x1c; + pub const m_nDebugBand: usize = 0x20; + pub const m_bPeakMode: usize = 0x24; +} \ No newline at end of file diff --git a/generated/vphysics2.dll.cs b/generated/vphysics2.dll.cs new file mode 100644 index 0000000..d5ccb19 --- /dev/null +++ b/generated/vphysics2.dll.cs @@ -0,0 +1,735 @@ +public static class CFeIndexedJiggleBone { + public const ulong m_nNode = 0x0; + public const ulong m_nJiggleParent = 0x4; + public const ulong m_jiggleBone = 0x8; +} + +public static class CFeJiggleBone { + public const ulong m_nFlags = 0x0; + public const ulong m_flLength = 0x4; + public const ulong m_flTipMass = 0x8; + public const ulong m_flYawStiffness = 0xc; + public const ulong m_flYawDamping = 0x10; + public const ulong m_flPitchStiffness = 0x14; + public const ulong m_flPitchDamping = 0x18; + public const ulong m_flAlongStiffness = 0x1c; + public const ulong m_flAlongDamping = 0x20; + public const ulong m_flAngleLimit = 0x24; + public const ulong m_flMinYaw = 0x28; + public const ulong m_flMaxYaw = 0x2c; + public const ulong m_flYawFriction = 0x30; + public const ulong m_flYawBounce = 0x34; + public const ulong m_flMinPitch = 0x38; + public const ulong m_flMaxPitch = 0x3c; + public const ulong m_flPitchFriction = 0x40; + public const ulong m_flPitchBounce = 0x44; + public const ulong m_flBaseMass = 0x48; + public const ulong m_flBaseStiffness = 0x4c; + public const ulong m_flBaseDamping = 0x50; + public const ulong m_flBaseMinLeft = 0x54; + public const ulong m_flBaseMaxLeft = 0x58; + public const ulong m_flBaseLeftFriction = 0x5c; + public const ulong m_flBaseMinUp = 0x60; + public const ulong m_flBaseMaxUp = 0x64; + public const ulong m_flBaseUpFriction = 0x68; + public const ulong m_flBaseMinForward = 0x6c; + public const ulong m_flBaseMaxForward = 0x70; + public const ulong m_flBaseForwardFriction = 0x74; + public const ulong m_flRadius0 = 0x78; + public const ulong m_flRadius1 = 0x7c; + public const ulong m_vPoint0 = 0x80; + public const ulong m_vPoint1 = 0x8c; + public const ulong m_nCollisionMask = 0x98; +} + +public static class CFeMorphLayer { + public const ulong m_Name = 0x0; + public const ulong m_nNameHash = 0x8; + public const ulong m_Nodes = 0x10; + public const ulong m_InitPos = 0x28; + public const ulong m_Gravity = 0x40; + public const ulong m_GoalStrength = 0x58; + public const ulong m_GoalDamping = 0x70; +} + +public static class CFeNamedJiggleBone { + public const ulong m_strParentBone = 0x0; + public const ulong m_transform = 0x10; + public const ulong m_nJiggleParent = 0x30; + public const ulong m_jiggleBone = 0x34; +} + +public static class CFeVertexMapBuildArray { + public const ulong m_Array = 0x0; +} + +public static class CRegionSVM { + public const ulong m_Planes = 0x0; + public const ulong m_Nodes = 0x18; +} + +public static class CastSphereSATParams_t { + public const ulong m_vRayStart = 0x0; + public const ulong m_vRayDelta = 0xc; + public const ulong m_flRadius = 0x18; + public const ulong m_flMaxFraction = 0x1c; + public const ulong m_flScale = 0x20; + public const ulong m_pHull = 0x28; +} + +public static class CovMatrix3 { + public const ulong m_vDiag = 0x0; + public const ulong m_flXY = 0xc; + public const ulong m_flXZ = 0x10; + public const ulong m_flYZ = 0x14; +} + +public static class Dop26_t { + public const ulong m_flSupport = 0x0; +} + +public static class FeAnimStrayRadius_t { + public const ulong nNode = 0x0; + public const ulong flMaxDist = 0x4; + public const ulong flRelaxationFactor = 0x8; +} + +public static class FeAxialEdgeBend_t { + public const ulong te = 0x0; + public const ulong tv = 0x4; + public const ulong flDist = 0x8; + public const ulong flWeight = 0xc; + public const ulong nNode = 0x1c; +} + +public static class FeBandBendLimit_t { + public const ulong flDistMin = 0x0; + public const ulong flDistMax = 0x4; + public const ulong nNode = 0x8; +} + +public static class FeBoxRigid_t { + public const ulong tmFrame2 = 0x0; + public const ulong nNode = 0x20; + public const ulong nCollisionMask = 0x22; + public const ulong vSize = 0x24; + public const ulong flStickiness = 0x30; + public const ulong nVertexMapIndex = 0x34; + public const ulong nFlags = 0x36; + public const ulong flReserved = 0x38; +} + +public static class FeBuildBoxRigid_t { + public const ulong m_nPriority = 0x40; + public const ulong m_nVertexMapHash = 0x44; +} + +public static class FeBuildSphereRigid_t { + public const ulong m_nPriority = 0x20; + public const ulong m_nVertexMapHash = 0x24; +} + +public static class FeBuildTaperedCapsuleRigid_t { + public const ulong m_nPriority = 0x30; + public const ulong m_nVertexMapHash = 0x34; +} + +public static class FeCollisionPlane_t { + public const ulong nCtrlParent = 0x0; + public const ulong nChildNode = 0x2; + public const ulong m_Plane = 0x4; + public const ulong flStickiness = 0x14; + public const ulong flStrength = 0x18; +} + +public static class FeCtrlOffset_t { + public const ulong vOffset = 0x0; + public const ulong nCtrlParent = 0xc; + public const ulong nCtrlChild = 0xe; +} + +public static class FeCtrlOsOffset_t { + public const ulong nCtrlParent = 0x0; + public const ulong nCtrlChild = 0x2; +} + +public static class FeCtrlSoftOffset_t { + public const ulong nCtrlParent = 0x0; + public const ulong nCtrlChild = 0x2; + public const ulong vOffset = 0x4; + public const ulong flAlpha = 0x10; +} + +public static class FeEdgeDesc_t { + public const ulong nEdge = 0x0; + public const ulong nSide = 0x4; + public const ulong nVirtElem = 0xc; +} + +public static class FeEffectDesc_t { + public const ulong sName = 0x0; + public const ulong nNameHash = 0x8; + public const ulong nType = 0xc; + public const ulong m_Params = 0x10; +} + +public static class FeFitInfluence_t { + public const ulong nVertexNode = 0x0; + public const ulong flWeight = 0x4; + public const ulong nMatrixNode = 0x8; +} + +public static class FeFitMatrix_t { + public const ulong bone = 0x0; + public const ulong vCenter = 0x20; + public const ulong nEnd = 0x2c; + public const ulong nNode = 0x2e; + public const ulong nBeginDynamic = 0x30; +} + +public static class FeFitWeight_t { + public const ulong flWeight = 0x0; + public const ulong nNode = 0x4; + public const ulong nDummy = 0x6; +} + +public static class FeFollowNode_t { + public const ulong nParentNode = 0x0; + public const ulong nChildNode = 0x2; + public const ulong flWeight = 0x4; +} + +public static class FeKelagerBend2_t { + public const ulong flWeight = 0x0; + public const ulong flHeight0 = 0xc; + public const ulong nNode = 0x10; + public const ulong nReserved = 0x16; +} + +public static class FeMorphLayerDepr_t { + public const ulong m_Name = 0x0; + public const ulong m_nNameHash = 0x8; + public const ulong m_Nodes = 0x10; + public const ulong m_InitPos = 0x28; + public const ulong m_Gravity = 0x40; + public const ulong m_GoalStrength = 0x58; + public const ulong m_GoalDamping = 0x70; + public const ulong m_nFlags = 0x88; +} + +public static class FeNodeBase_t { + public const ulong nNode = 0x0; + public const ulong nDummy = 0x2; + public const ulong nNodeX0 = 0x8; + public const ulong nNodeX1 = 0xa; + public const ulong nNodeY0 = 0xc; + public const ulong nNodeY1 = 0xe; + public const ulong qAdjust = 0x10; +} + +public static class FeNodeIntegrator_t { + public const ulong flPointDamping = 0x0; + public const ulong flAnimationForceAttraction = 0x4; + public const ulong flAnimationVertexAttraction = 0x8; + public const ulong flGravity = 0xc; +} + +public static class FeNodeReverseOffset_t { + public const ulong vOffset = 0x0; + public const ulong nBoneCtrl = 0xc; + public const ulong nTargetNode = 0xe; +} + +public static class FeNodeWindBase_t { + public const ulong nNodeX0 = 0x0; + public const ulong nNodeX1 = 0x2; + public const ulong nNodeY0 = 0x4; + public const ulong nNodeY1 = 0x6; +} + +public static class FeProxyVertexMap_t { + public const ulong m_Name = 0x0; + public const ulong m_flWeight = 0x8; +} + +public static class FeQuad_t { + public const ulong nNode = 0x0; + public const ulong flSlack = 0x8; + public const ulong vShape = 0xc; +} + +public static class FeRigidColliderIndices_t { + public const ulong m_nTaperedCapsuleRigidIndex = 0x0; + public const ulong m_nSphereRigidIndex = 0x2; + public const ulong m_nBoxRigidIndex = 0x4; + public const ulong m_nCollisionPlaneIndex = 0x6; +} + +public static class FeRodConstraint_t { + public const ulong nNode = 0x0; + public const ulong flMaxDist = 0x4; + public const ulong flMinDist = 0x8; + public const ulong flWeight0 = 0xc; + public const ulong flRelaxationFactor = 0x10; +} + +public static class FeSimdAnimStrayRadius_t { + public const ulong nNode = 0x0; + public const ulong flMaxDist = 0x10; + public const ulong flRelaxationFactor = 0x20; +} + +public static class FeSimdNodeBase_t { + public const ulong nNode = 0x0; + public const ulong nNodeX0 = 0x8; + public const ulong nNodeX1 = 0x10; + public const ulong nNodeY0 = 0x18; + public const ulong nNodeY1 = 0x20; + public const ulong nDummy = 0x28; + public const ulong qAdjust = 0x30; +} + +public static class FeSimdQuad_t { + public const ulong nNode = 0x0; + public const ulong f4Slack = 0x20; + public const ulong vShape = 0x30; + public const ulong f4Weights = 0xf0; +} + +public static class FeSimdRodConstraint_t { + public const ulong nNode = 0x0; + public const ulong f4MaxDist = 0x10; + public const ulong f4MinDist = 0x20; + public const ulong f4Weight0 = 0x30; + public const ulong f4RelaxationFactor = 0x40; +} + +public static class FeSimdSpringIntegrator_t { + public const ulong nNode = 0x0; + public const ulong flSpringRestLength = 0x10; + public const ulong flSpringConstant = 0x20; + public const ulong flSpringDamping = 0x30; + public const ulong flNodeWeight0 = 0x40; +} + +public static class FeSimdTri_t { + public const ulong nNode = 0x0; + public const ulong w1 = 0x30; + public const ulong w2 = 0x40; + public const ulong v1x = 0x50; + public const ulong v2 = 0x60; +} + +public static class FeSoftParent_t { + public const ulong nParent = 0x0; + public const ulong flAlpha = 0x4; +} + +public static class FeSourceEdge_t { + public const ulong nNode = 0x0; +} + +public static class FeSphereRigid_t { + public const ulong vSphere = 0x0; + public const ulong flStickiness = 0x10; + public const ulong nNode = 0x14; + public const ulong nCollisionMask = 0x16; + public const ulong nVertexMapIndex = 0x18; + public const ulong nFlags = 0x1a; +} + +public static class FeSpringIntegrator_t { + public const ulong nNode = 0x0; + public const ulong flSpringRestLength = 0x4; + public const ulong flSpringConstant = 0x8; + public const ulong flSpringDamping = 0xc; + public const ulong flNodeWeight0 = 0x10; +} + +public static class FeStiffHingeBuild_t { + public const ulong flMaxAngle = 0x0; + public const ulong flStrength = 0x4; + public const ulong flMotionBias = 0x8; + public const ulong nNode = 0x14; +} + +public static class FeTaperedCapsuleRigid_t { + public const ulong vSphere = 0x0; + public const ulong flStickiness = 0x20; + public const ulong nNode = 0x24; + public const ulong nCollisionMask = 0x26; + public const ulong nVertexMapIndex = 0x28; + public const ulong nFlags = 0x2a; +} + +public static class FeTreeChildren_t { + public const ulong nChild = 0x0; +} + +public static class FeTri_t { + public const ulong nNode = 0x0; + public const ulong w1 = 0x8; + public const ulong w2 = 0xc; + public const ulong v1x = 0x10; + public const ulong v2 = 0x14; +} + +public static class FeTwistConstraint_t { + public const ulong nNodeOrient = 0x0; + public const ulong nNodeEnd = 0x2; + public const ulong flTwistRelax = 0x4; + public const ulong flSwingRelax = 0x8; +} + +public static class FeVertexMapBuild_t { + public const ulong m_VertexMapName = 0x0; + public const ulong m_nNameHash = 0x8; + public const ulong m_Color = 0xc; + public const ulong m_flVolumetricSolveStrength = 0x10; + public const ulong m_nScaleSourceNode = 0x14; + public const ulong m_Weights = 0x18; +} + +public static class FeVertexMapDesc_t { + public const ulong sName = 0x0; + public const ulong nNameHash = 0x8; + public const ulong nColor = 0xc; + public const ulong nFlags = 0x10; + public const ulong nVertexBase = 0x14; + public const ulong nVertexCount = 0x16; + public const ulong nMapOffset = 0x18; + public const ulong nNodeListOffset = 0x1c; + public const ulong vCenterOfMass = 0x20; + public const ulong flVolumetricSolveStrength = 0x2c; + public const ulong nScaleSourceNode = 0x30; + public const ulong nNodeListCount = 0x32; +} + +public static class FeWeightedNode_t { + public const ulong nNode = 0x0; + public const ulong nWeight = 0x2; +} + +public static class FeWorldCollisionParams_t { + public const ulong flWorldFriction = 0x0; + public const ulong flGroundFriction = 0x4; + public const ulong nListBegin = 0x8; + public const ulong nListEnd = 0xa; +} + +public static class FourCovMatrices3 { + public const ulong m_vDiag = 0x0; + public const ulong m_flXY = 0x30; + public const ulong m_flXZ = 0x40; + public const ulong m_flYZ = 0x50; +} + +public static class FourVectors2D { + public const ulong x = 0x0; + public const ulong y = 0x10; +} + +public static class OldFeEdge_t { + public const ulong m_flK = 0x0; + public const ulong invA = 0xc; + public const ulong t = 0x10; + public const ulong flThetaRelaxed = 0x14; + public const ulong flThetaFactor = 0x18; + public const ulong c01 = 0x1c; + public const ulong c02 = 0x20; + public const ulong c03 = 0x24; + public const ulong c04 = 0x28; + public const ulong flAxialModelDist = 0x2c; + public const ulong flAxialModelWeights = 0x30; + public const ulong m_nNode = 0x40; +} + +public static class PhysFeModelDesc_t { + public const ulong m_CtrlHash = 0x0; + public const ulong m_CtrlName = 0x18; + public const ulong m_nStaticNodeFlags = 0x30; + public const ulong m_nDynamicNodeFlags = 0x34; + public const ulong m_flLocalForce = 0x38; + public const ulong m_flLocalRotation = 0x3c; + public const ulong m_nNodeCount = 0x40; + public const ulong m_nStaticNodes = 0x42; + public const ulong m_nRotLockStaticNodes = 0x44; + public const ulong m_nFirstPositionDrivenNode = 0x46; + public const ulong m_nSimdTriCount1 = 0x48; + public const ulong m_nSimdTriCount2 = 0x4a; + public const ulong m_nSimdQuadCount1 = 0x4c; + public const ulong m_nSimdQuadCount2 = 0x4e; + public const ulong m_nQuadCount1 = 0x50; + public const ulong m_nQuadCount2 = 0x52; + public const ulong m_nTreeDepth = 0x54; + public const ulong m_nNodeBaseJiggleboneDependsCount = 0x56; + public const ulong m_nRopeCount = 0x58; + public const ulong m_Ropes = 0x60; + public const ulong m_NodeBases = 0x78; + public const ulong m_SimdNodeBases = 0x90; + public const ulong m_Quads = 0xa8; + public const ulong m_SimdQuads = 0xc0; + public const ulong m_SimdTris = 0xd8; + public const ulong m_SimdRods = 0xf0; + public const ulong m_InitPose = 0x108; + public const ulong m_Rods = 0x120; + public const ulong m_Twists = 0x138; + public const ulong m_AxialEdges = 0x150; + public const ulong m_NodeInvMasses = 0x168; + public const ulong m_CtrlOffsets = 0x180; + public const ulong m_CtrlOsOffsets = 0x198; + public const ulong m_FollowNodes = 0x1b0; + public const ulong m_CollisionPlanes = 0x1c8; + public const ulong m_NodeIntegrator = 0x1e0; + public const ulong m_SpringIntegrator = 0x1f8; + public const ulong m_SimdSpringIntegrator = 0x210; + public const ulong m_WorldCollisionParams = 0x228; + public const ulong m_LegacyStretchForce = 0x240; + public const ulong m_NodeCollisionRadii = 0x258; + public const ulong m_DynNodeFriction = 0x270; + public const ulong m_LocalRotation = 0x288; + public const ulong m_LocalForce = 0x2a0; + public const ulong m_TaperedCapsuleStretches = 0x2b8; + public const ulong m_TaperedCapsuleRigids = 0x2d0; + public const ulong m_SphereRigids = 0x2e8; + public const ulong m_WorldCollisionNodes = 0x300; + public const ulong m_TreeParents = 0x318; + public const ulong m_TreeCollisionMasks = 0x330; + public const ulong m_TreeChildren = 0x348; + public const ulong m_FreeNodes = 0x360; + public const ulong m_FitMatrices = 0x378; + public const ulong m_FitWeights = 0x390; + public const ulong m_ReverseOffsets = 0x3a8; + public const ulong m_AnimStrayRadii = 0x3c0; + public const ulong m_SimdAnimStrayRadii = 0x3d8; + public const ulong m_KelagerBends = 0x3f0; + public const ulong m_CtrlSoftOffsets = 0x408; + public const ulong m_JiggleBones = 0x420; + public const ulong m_SourceElems = 0x438; + public const ulong m_GoalDampedSpringIntegrators = 0x450; + public const ulong m_Tris = 0x468; + public const ulong m_nTriCount1 = 0x480; + public const ulong m_nTriCount2 = 0x482; + public const ulong m_nReservedUint8 = 0x484; + public const ulong m_nExtraPressureIterations = 0x485; + public const ulong m_nExtraGoalIterations = 0x486; + public const ulong m_nExtraIterations = 0x487; + public const ulong m_BoxRigids = 0x488; + public const ulong m_DynNodeVertexSet = 0x4a0; + public const ulong m_VertexSetNames = 0x4b8; + public const ulong m_RigidColliderPriorities = 0x4d0; + public const ulong m_MorphLayers = 0x4e8; + public const ulong m_MorphSetData = 0x500; + public const ulong m_VertexMaps = 0x518; + public const ulong m_VertexMapValues = 0x530; + public const ulong m_Effects = 0x548; + public const ulong m_LockToParent = 0x560; + public const ulong m_LockToGoal = 0x578; + public const ulong m_DynNodeWindBases = 0x590; + public const ulong m_flInternalPressure = 0x5a8; + public const ulong m_flDefaultTimeDilation = 0x5ac; + public const ulong m_flWindage = 0x5b0; + public const ulong m_flWindDrag = 0x5b4; + public const ulong m_flDefaultSurfaceStretch = 0x5b8; + public const ulong m_flDefaultThreadStretch = 0x5bc; + public const ulong m_flDefaultGravityScale = 0x5c0; + public const ulong m_flDefaultVelAirDrag = 0x5c4; + public const ulong m_flDefaultExpAirDrag = 0x5c8; + public const ulong m_flDefaultVelQuadAirDrag = 0x5cc; + public const ulong m_flDefaultExpQuadAirDrag = 0x5d0; + public const ulong m_flRodVelocitySmoothRate = 0x5d4; + public const ulong m_flQuadVelocitySmoothRate = 0x5d8; + public const ulong m_flAddWorldCollisionRadius = 0x5dc; + public const ulong m_flDefaultVolumetricSolveAmount = 0x5e0; + public const ulong m_nRodVelocitySmoothIterations = 0x5e4; + public const ulong m_nQuadVelocitySmoothIterations = 0x5e6; +} + +public static class RnBlendVertex_t { + public const ulong m_nWeight0 = 0x0; + public const ulong m_nIndex0 = 0x2; + public const ulong m_nWeight1 = 0x4; + public const ulong m_nIndex1 = 0x6; + public const ulong m_nWeight2 = 0x8; + public const ulong m_nIndex2 = 0xa; + public const ulong m_nFlags = 0xc; + public const ulong m_nTargetIndex = 0xe; +} + +public static class RnBodyDesc_t { + public const ulong m_sDebugName = 0x0; + public const ulong m_vPosition = 0x8; + public const ulong m_qOrientation = 0x14; + public const ulong m_vLinearVelocity = 0x24; + public const ulong m_vAngularVelocity = 0x30; + public const ulong m_vLocalMassCenter = 0x3c; + public const ulong m_LocalInertiaInv = 0x48; + public const ulong m_flMassInv = 0x6c; + public const ulong m_flGameMass = 0x70; + public const ulong m_flInertiaScaleInv = 0x74; + public const ulong m_flLinearDamping = 0x78; + public const ulong m_flAngularDamping = 0x7c; + public const ulong m_flLinearDrag = 0x80; + public const ulong m_flAngularDrag = 0x84; + public const ulong m_flLinearBuoyancyDrag = 0x88; + public const ulong m_flAngularBuoyancyDrag = 0x8c; + public const ulong m_vLastAwakeForceAccum = 0x90; + public const ulong m_vLastAwakeTorqueAccum = 0x9c; + public const ulong m_flBuoyancyFactor = 0xa8; + public const ulong m_flGravityScale = 0xac; + public const ulong m_flTimeScale = 0xb0; + public const ulong m_nBodyType = 0xb4; + public const ulong m_nGameIndex = 0xb8; + public const ulong m_nGameFlags = 0xbc; + public const ulong m_nMinVelocityIterations = 0xc0; + public const ulong m_nMinPositionIterations = 0xc1; + public const ulong m_nMassPriority = 0xc2; + public const ulong m_bEnabled = 0xc3; + public const ulong m_bSleeping = 0xc4; + public const ulong m_bIsContinuousEnabled = 0xc5; + public const ulong m_bDragEnabled = 0xc6; + public const ulong m_bBuoyancyDragEnabled = 0xc7; + public const ulong m_bGravityDisabled = 0xc8; + public const ulong m_bSpeculativeEnabled = 0xc9; + public const ulong m_bHasShadowController = 0xca; +} + +public static class RnCapsuleDesc_t { + public const ulong m_Capsule = 0x10; +} + +public static class RnCapsule_t { + public const ulong m_vCenter = 0x0; + public const ulong m_flRadius = 0x18; +} + +public static class RnFace_t { + public const ulong m_nEdge = 0x0; +} + +public static class RnHalfEdge_t { + public const ulong m_nNext = 0x0; + public const ulong m_nTwin = 0x1; + public const ulong m_nOrigin = 0x2; + public const ulong m_nFace = 0x3; +} + +public static class RnHullDesc_t { + public const ulong m_Hull = 0x10; +} + +public static class RnHull_t { + public const ulong m_vCentroid = 0x0; + public const ulong m_flMaxAngularRadius = 0xc; + public const ulong m_Bounds = 0x10; + public const ulong m_vOrthographicAreas = 0x28; + public const ulong m_MassProperties = 0x34; + public const ulong m_flVolume = 0x64; + public const ulong m_Vertices = 0x68; + public const ulong m_Edges = 0x80; + public const ulong m_Faces = 0x98; + public const ulong m_Planes = 0xb0; + public const ulong m_nFlags = 0xc8; + public const ulong m_pRegionSVM = 0xd0; +} + +public static class RnMeshDesc_t { + public const ulong m_Mesh = 0x10; +} + +public static class RnMesh_t { + public const ulong m_vMin = 0x0; + public const ulong m_vMax = 0xc; + public const ulong m_Nodes = 0x18; + public const ulong m_Vertices = 0x30; + public const ulong m_Triangles = 0x48; + public const ulong m_Wings = 0x60; + public const ulong m_Materials = 0x78; + public const ulong m_vOrthographicAreas = 0x90; + public const ulong m_bHasOpenEdges = 0x9c; +} + +public static class RnNode_t { + public const ulong m_vMin = 0x0; + public const ulong m_nChildren = 0xc; + public const ulong m_vMax = 0x10; + public const ulong m_nTriangleOffset = 0x1c; +} + +public static class RnPlane_t { + public const ulong m_vNormal = 0x0; + public const ulong m_flOffset = 0xc; +} + +public static class RnShapeDesc_t { + public const ulong m_nCollisionAttributeIndex = 0x0; + public const ulong m_nSurfacePropertyIndex = 0x4; + public const ulong m_UserFriendlyName = 0x8; +} + +public static class RnSoftbodyCapsule_t { + public const ulong m_vCenter = 0x0; + public const ulong m_flRadius = 0x18; + public const ulong m_nParticle = 0x1c; +} + +public static class RnSoftbodyParticle_t { + public const ulong m_flMassInv = 0x0; +} + +public static class RnSoftbodySpring_t { + public const ulong m_nParticle = 0x0; + public const ulong m_flLength = 0x4; +} + +public static class RnSphereDesc_t { + public const ulong m_Sphere = 0x10; +} + +public static class RnSphere_t { + public const ulong m_vCenter = 0x0; + public const ulong m_flRadius = 0xc; +} + +public static class RnTriangle_t { + public const ulong m_nIndex = 0x0; +} + +public static class RnWing_t { + public const ulong m_nIndex = 0x0; +} + +public static class VertexPositionColor_t { + public const ulong m_vPosition = 0x0; +} + +public static class VertexPositionNormal_t { + public const ulong m_vPosition = 0x0; + public const ulong m_vNormal = 0xc; +} + +public static class constraint_axislimit_t { + public const ulong flMinRotation = 0x0; + public const ulong flMaxRotation = 0x4; + public const ulong flMotorTargetAngSpeed = 0x8; + public const ulong flMotorMaxTorque = 0xc; +} + +public static class constraint_breakableparams_t { + public const ulong strength = 0x0; + public const ulong forceLimit = 0x4; + public const ulong torqueLimit = 0x8; + public const ulong bodyMassScale = 0xc; + public const ulong isActive = 0x14; +} + +public static class constraint_hingeparams_t { + public const ulong worldPosition = 0x0; + public const ulong worldAxisDirection = 0xc; + public const ulong hingeAxis = 0x18; + public const ulong constraint = 0x28; +} + +public static class vphysics_save_cphysicsbody_t { + public const ulong m_nOldPointer = 0xd0; +} \ No newline at end of file diff --git a/generated/vphysics2.dll.hpp b/generated/vphysics2.dll.hpp index 66d5cd1..2ae8baa 100644 --- a/generated/vphysics2.dll.hpp +++ b/generated/vphysics2.dll.hpp @@ -2,29 +2,10 @@ #include -namespace constraint_breakableparams_t { - constexpr std::ptrdiff_t strength = 0x0; - constexpr std::ptrdiff_t forceLimit = 0x4; - constexpr std::ptrdiff_t torqueLimit = 0x8; - constexpr std::ptrdiff_t bodyMassScale = 0xc; - constexpr std::ptrdiff_t isActive = 0x14; -} - -namespace constraint_axislimit_t { - constexpr std::ptrdiff_t flMinRotation = 0x0; - constexpr std::ptrdiff_t flMaxRotation = 0x4; - constexpr std::ptrdiff_t flMotorTargetAngSpeed = 0x8; - constexpr std::ptrdiff_t flMotorMaxTorque = 0xc; -} - -namespace constraint_hingeparams_t { - constexpr std::ptrdiff_t worldPosition = 0x0; - constexpr std::ptrdiff_t worldAxisDirection = 0xc; - constexpr std::ptrdiff_t hingeAxis = 0x18; - constexpr std::ptrdiff_t constraint = 0x28; -} - -namespace IPhysicsPlayerController { +namespace CFeIndexedJiggleBone { + constexpr std::ptrdiff_t m_nNode = 0x0; + constexpr std::ptrdiff_t m_nJiggleParent = 0x4; + constexpr std::ptrdiff_t m_jiggleBone = 0x8; } namespace CFeJiggleBone { @@ -65,6 +46,16 @@ namespace CFeJiggleBone { constexpr std::ptrdiff_t m_nCollisionMask = 0x98; } +namespace CFeMorphLayer { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_nNameHash = 0x8; + constexpr std::ptrdiff_t m_Nodes = 0x10; + constexpr std::ptrdiff_t m_InitPos = 0x28; + constexpr std::ptrdiff_t m_Gravity = 0x40; + constexpr std::ptrdiff_t m_GoalStrength = 0x58; + constexpr std::ptrdiff_t m_GoalDamping = 0x70; +} + namespace CFeNamedJiggleBone { constexpr std::ptrdiff_t m_strParentBone = 0x0; constexpr std::ptrdiff_t m_transform = 0x10; @@ -72,10 +63,389 @@ namespace CFeNamedJiggleBone { constexpr std::ptrdiff_t m_jiggleBone = 0x34; } -namespace CFeIndexedJiggleBone { - constexpr std::ptrdiff_t m_nNode = 0x0; - constexpr std::ptrdiff_t m_nJiggleParent = 0x4; - constexpr std::ptrdiff_t m_jiggleBone = 0x8; +namespace CFeVertexMapBuildArray { + constexpr std::ptrdiff_t m_Array = 0x0; +} + +namespace CRegionSVM { + constexpr std::ptrdiff_t m_Planes = 0x0; + constexpr std::ptrdiff_t m_Nodes = 0x18; +} + +namespace CastSphereSATParams_t { + constexpr std::ptrdiff_t m_vRayStart = 0x0; + constexpr std::ptrdiff_t m_vRayDelta = 0xc; + constexpr std::ptrdiff_t m_flRadius = 0x18; + constexpr std::ptrdiff_t m_flMaxFraction = 0x1c; + constexpr std::ptrdiff_t m_flScale = 0x20; + constexpr std::ptrdiff_t m_pHull = 0x28; +} + +namespace CovMatrix3 { + constexpr std::ptrdiff_t m_vDiag = 0x0; + constexpr std::ptrdiff_t m_flXY = 0xc; + constexpr std::ptrdiff_t m_flXZ = 0x10; + constexpr std::ptrdiff_t m_flYZ = 0x14; +} + +namespace Dop26_t { + constexpr std::ptrdiff_t m_flSupport = 0x0; +} + +namespace FeAnimStrayRadius_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t flMaxDist = 0x4; + constexpr std::ptrdiff_t flRelaxationFactor = 0x8; +} + +namespace FeAxialEdgeBend_t { + constexpr std::ptrdiff_t te = 0x0; + constexpr std::ptrdiff_t tv = 0x4; + constexpr std::ptrdiff_t flDist = 0x8; + constexpr std::ptrdiff_t flWeight = 0xc; + constexpr std::ptrdiff_t nNode = 0x1c; +} + +namespace FeBandBendLimit_t { + constexpr std::ptrdiff_t flDistMin = 0x0; + constexpr std::ptrdiff_t flDistMax = 0x4; + constexpr std::ptrdiff_t nNode = 0x8; +} + +namespace FeBoxRigid_t { + constexpr std::ptrdiff_t tmFrame2 = 0x0; + constexpr std::ptrdiff_t nNode = 0x20; + constexpr std::ptrdiff_t nCollisionMask = 0x22; + constexpr std::ptrdiff_t vSize = 0x24; + constexpr std::ptrdiff_t flStickiness = 0x30; + constexpr std::ptrdiff_t nVertexMapIndex = 0x34; + constexpr std::ptrdiff_t nFlags = 0x36; + constexpr std::ptrdiff_t flReserved = 0x38; +} + +namespace FeBuildBoxRigid_t { + constexpr std::ptrdiff_t m_nPriority = 0x40; + constexpr std::ptrdiff_t m_nVertexMapHash = 0x44; +} + +namespace FeBuildSphereRigid_t { + constexpr std::ptrdiff_t m_nPriority = 0x20; + constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; +} + +namespace FeBuildTaperedCapsuleRigid_t { + constexpr std::ptrdiff_t m_nPriority = 0x30; + constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; +} + +namespace FeCollisionPlane_t { + constexpr std::ptrdiff_t nCtrlParent = 0x0; + constexpr std::ptrdiff_t nChildNode = 0x2; + constexpr std::ptrdiff_t m_Plane = 0x4; + constexpr std::ptrdiff_t flStickiness = 0x14; + constexpr std::ptrdiff_t flStrength = 0x18; +} + +namespace FeCtrlOffset_t { + constexpr std::ptrdiff_t vOffset = 0x0; + constexpr std::ptrdiff_t nCtrlParent = 0xc; + constexpr std::ptrdiff_t nCtrlChild = 0xe; +} + +namespace FeCtrlOsOffset_t { + constexpr std::ptrdiff_t nCtrlParent = 0x0; + constexpr std::ptrdiff_t nCtrlChild = 0x2; +} + +namespace FeCtrlSoftOffset_t { + constexpr std::ptrdiff_t nCtrlParent = 0x0; + constexpr std::ptrdiff_t nCtrlChild = 0x2; + constexpr std::ptrdiff_t vOffset = 0x4; + constexpr std::ptrdiff_t flAlpha = 0x10; +} + +namespace FeEdgeDesc_t { + constexpr std::ptrdiff_t nEdge = 0x0; + constexpr std::ptrdiff_t nSide = 0x4; + constexpr std::ptrdiff_t nVirtElem = 0xc; +} + +namespace FeEffectDesc_t { + constexpr std::ptrdiff_t sName = 0x0; + constexpr std::ptrdiff_t nNameHash = 0x8; + constexpr std::ptrdiff_t nType = 0xc; + constexpr std::ptrdiff_t m_Params = 0x10; +} + +namespace FeFitInfluence_t { + constexpr std::ptrdiff_t nVertexNode = 0x0; + constexpr std::ptrdiff_t flWeight = 0x4; + constexpr std::ptrdiff_t nMatrixNode = 0x8; +} + +namespace FeFitMatrix_t { + constexpr std::ptrdiff_t bone = 0x0; + constexpr std::ptrdiff_t vCenter = 0x20; + constexpr std::ptrdiff_t nEnd = 0x2c; + constexpr std::ptrdiff_t nNode = 0x2e; + constexpr std::ptrdiff_t nBeginDynamic = 0x30; +} + +namespace FeFitWeight_t { + constexpr std::ptrdiff_t flWeight = 0x0; + constexpr std::ptrdiff_t nNode = 0x4; + constexpr std::ptrdiff_t nDummy = 0x6; +} + +namespace FeFollowNode_t { + constexpr std::ptrdiff_t nParentNode = 0x0; + constexpr std::ptrdiff_t nChildNode = 0x2; + constexpr std::ptrdiff_t flWeight = 0x4; +} + +namespace FeKelagerBend2_t { + constexpr std::ptrdiff_t flWeight = 0x0; + constexpr std::ptrdiff_t flHeight0 = 0xc; + constexpr std::ptrdiff_t nNode = 0x10; + constexpr std::ptrdiff_t nReserved = 0x16; +} + +namespace FeMorphLayerDepr_t { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_nNameHash = 0x8; + constexpr std::ptrdiff_t m_Nodes = 0x10; + constexpr std::ptrdiff_t m_InitPos = 0x28; + constexpr std::ptrdiff_t m_Gravity = 0x40; + constexpr std::ptrdiff_t m_GoalStrength = 0x58; + constexpr std::ptrdiff_t m_GoalDamping = 0x70; + constexpr std::ptrdiff_t m_nFlags = 0x88; +} + +namespace FeNodeBase_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t nDummy = 0x2; + constexpr std::ptrdiff_t nNodeX0 = 0x8; + constexpr std::ptrdiff_t nNodeX1 = 0xa; + constexpr std::ptrdiff_t nNodeY0 = 0xc; + constexpr std::ptrdiff_t nNodeY1 = 0xe; + constexpr std::ptrdiff_t qAdjust = 0x10; +} + +namespace FeNodeIntegrator_t { + constexpr std::ptrdiff_t flPointDamping = 0x0; + constexpr std::ptrdiff_t flAnimationForceAttraction = 0x4; + constexpr std::ptrdiff_t flAnimationVertexAttraction = 0x8; + constexpr std::ptrdiff_t flGravity = 0xc; +} + +namespace FeNodeReverseOffset_t { + constexpr std::ptrdiff_t vOffset = 0x0; + constexpr std::ptrdiff_t nBoneCtrl = 0xc; + constexpr std::ptrdiff_t nTargetNode = 0xe; +} + +namespace FeNodeWindBase_t { + constexpr std::ptrdiff_t nNodeX0 = 0x0; + constexpr std::ptrdiff_t nNodeX1 = 0x2; + constexpr std::ptrdiff_t nNodeY0 = 0x4; + constexpr std::ptrdiff_t nNodeY1 = 0x6; +} + +namespace FeProxyVertexMap_t { + constexpr std::ptrdiff_t m_Name = 0x0; + constexpr std::ptrdiff_t m_flWeight = 0x8; +} + +namespace FeQuad_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t flSlack = 0x8; + constexpr std::ptrdiff_t vShape = 0xc; +} + +namespace FeRigidColliderIndices_t { + constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; + constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; + constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; + constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x6; +} + +namespace FeRodConstraint_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t flMaxDist = 0x4; + constexpr std::ptrdiff_t flMinDist = 0x8; + constexpr std::ptrdiff_t flWeight0 = 0xc; + constexpr std::ptrdiff_t flRelaxationFactor = 0x10; +} + +namespace FeSimdAnimStrayRadius_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t flMaxDist = 0x10; + constexpr std::ptrdiff_t flRelaxationFactor = 0x20; +} + +namespace FeSimdNodeBase_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t nNodeX0 = 0x8; + constexpr std::ptrdiff_t nNodeX1 = 0x10; + constexpr std::ptrdiff_t nNodeY0 = 0x18; + constexpr std::ptrdiff_t nNodeY1 = 0x20; + constexpr std::ptrdiff_t nDummy = 0x28; + constexpr std::ptrdiff_t qAdjust = 0x30; +} + +namespace FeSimdQuad_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t f4Slack = 0x20; + constexpr std::ptrdiff_t vShape = 0x30; + constexpr std::ptrdiff_t f4Weights = 0xf0; +} + +namespace FeSimdRodConstraint_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t f4MaxDist = 0x10; + constexpr std::ptrdiff_t f4MinDist = 0x20; + constexpr std::ptrdiff_t f4Weight0 = 0x30; + constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; +} + +namespace FeSimdSpringIntegrator_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t flSpringRestLength = 0x10; + constexpr std::ptrdiff_t flSpringConstant = 0x20; + constexpr std::ptrdiff_t flSpringDamping = 0x30; + constexpr std::ptrdiff_t flNodeWeight0 = 0x40; +} + +namespace FeSimdTri_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t w1 = 0x30; + constexpr std::ptrdiff_t w2 = 0x40; + constexpr std::ptrdiff_t v1x = 0x50; + constexpr std::ptrdiff_t v2 = 0x60; +} + +namespace FeSoftParent_t { + constexpr std::ptrdiff_t nParent = 0x0; + constexpr std::ptrdiff_t flAlpha = 0x4; +} + +namespace FeSourceEdge_t { + constexpr std::ptrdiff_t nNode = 0x0; +} + +namespace FeSphereRigid_t { + constexpr std::ptrdiff_t vSphere = 0x0; + constexpr std::ptrdiff_t flStickiness = 0x10; + constexpr std::ptrdiff_t nNode = 0x14; + constexpr std::ptrdiff_t nCollisionMask = 0x16; + constexpr std::ptrdiff_t nVertexMapIndex = 0x18; + constexpr std::ptrdiff_t nFlags = 0x1a; +} + +namespace FeSpringIntegrator_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t flSpringRestLength = 0x4; + constexpr std::ptrdiff_t flSpringConstant = 0x8; + constexpr std::ptrdiff_t flSpringDamping = 0xc; + constexpr std::ptrdiff_t flNodeWeight0 = 0x10; +} + +namespace FeStiffHingeBuild_t { + constexpr std::ptrdiff_t flMaxAngle = 0x0; + constexpr std::ptrdiff_t flStrength = 0x4; + constexpr std::ptrdiff_t flMotionBias = 0x8; + constexpr std::ptrdiff_t nNode = 0x14; +} + +namespace FeTaperedCapsuleRigid_t { + constexpr std::ptrdiff_t vSphere = 0x0; + constexpr std::ptrdiff_t flStickiness = 0x20; + constexpr std::ptrdiff_t nNode = 0x24; + constexpr std::ptrdiff_t nCollisionMask = 0x26; + constexpr std::ptrdiff_t nVertexMapIndex = 0x28; + constexpr std::ptrdiff_t nFlags = 0x2a; +} + +namespace FeTreeChildren_t { + constexpr std::ptrdiff_t nChild = 0x0; +} + +namespace FeTri_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t w1 = 0x8; + constexpr std::ptrdiff_t w2 = 0xc; + constexpr std::ptrdiff_t v1x = 0x10; + constexpr std::ptrdiff_t v2 = 0x14; +} + +namespace FeTwistConstraint_t { + constexpr std::ptrdiff_t nNodeOrient = 0x0; + constexpr std::ptrdiff_t nNodeEnd = 0x2; + constexpr std::ptrdiff_t flTwistRelax = 0x4; + constexpr std::ptrdiff_t flSwingRelax = 0x8; +} + +namespace FeVertexMapBuild_t { + constexpr std::ptrdiff_t m_VertexMapName = 0x0; + constexpr std::ptrdiff_t m_nNameHash = 0x8; + constexpr std::ptrdiff_t m_Color = 0xc; + constexpr std::ptrdiff_t m_flVolumetricSolveStrength = 0x10; + constexpr std::ptrdiff_t m_nScaleSourceNode = 0x14; + constexpr std::ptrdiff_t m_Weights = 0x18; +} + +namespace FeVertexMapDesc_t { + constexpr std::ptrdiff_t sName = 0x0; + constexpr std::ptrdiff_t nNameHash = 0x8; + constexpr std::ptrdiff_t nColor = 0xc; + constexpr std::ptrdiff_t nFlags = 0x10; + constexpr std::ptrdiff_t nVertexBase = 0x14; + constexpr std::ptrdiff_t nVertexCount = 0x16; + constexpr std::ptrdiff_t nMapOffset = 0x18; + constexpr std::ptrdiff_t nNodeListOffset = 0x1c; + constexpr std::ptrdiff_t vCenterOfMass = 0x20; + constexpr std::ptrdiff_t flVolumetricSolveStrength = 0x2c; + constexpr std::ptrdiff_t nScaleSourceNode = 0x30; + constexpr std::ptrdiff_t nNodeListCount = 0x32; +} + +namespace FeWeightedNode_t { + constexpr std::ptrdiff_t nNode = 0x0; + constexpr std::ptrdiff_t nWeight = 0x2; +} + +namespace FeWorldCollisionParams_t { + constexpr std::ptrdiff_t flWorldFriction = 0x0; + constexpr std::ptrdiff_t flGroundFriction = 0x4; + constexpr std::ptrdiff_t nListBegin = 0x8; + constexpr std::ptrdiff_t nListEnd = 0xa; +} + +namespace FourCovMatrices3 { + constexpr std::ptrdiff_t m_vDiag = 0x0; + constexpr std::ptrdiff_t m_flXY = 0x30; + constexpr std::ptrdiff_t m_flXZ = 0x40; + constexpr std::ptrdiff_t m_flYZ = 0x50; +} + +namespace FourVectors2D { + constexpr std::ptrdiff_t x = 0x0; + constexpr std::ptrdiff_t y = 0x10; +} + +namespace OldFeEdge_t { + constexpr std::ptrdiff_t m_flK = 0x0; + constexpr std::ptrdiff_t invA = 0xc; + constexpr std::ptrdiff_t t = 0x10; + constexpr std::ptrdiff_t flThetaRelaxed = 0x14; + constexpr std::ptrdiff_t flThetaFactor = 0x18; + constexpr std::ptrdiff_t c01 = 0x1c; + constexpr std::ptrdiff_t c02 = 0x20; + constexpr std::ptrdiff_t c03 = 0x24; + constexpr std::ptrdiff_t c04 = 0x28; + constexpr std::ptrdiff_t flAxialModelDist = 0x2c; + constexpr std::ptrdiff_t flAxialModelWeights = 0x30; + constexpr std::ptrdiff_t m_nNode = 0x40; } namespace PhysFeModelDesc_t { @@ -179,497 +549,6 @@ namespace PhysFeModelDesc_t { constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x5e6; } -namespace FourVectors2D { - constexpr std::ptrdiff_t x = 0x0; - constexpr std::ptrdiff_t y = 0x10; -} - -namespace FeEdgeDesc_t { - constexpr std::ptrdiff_t nEdge = 0x0; - constexpr std::ptrdiff_t nSide = 0x4; - constexpr std::ptrdiff_t nVirtElem = 0xc; -} - -namespace OldFeEdge_t { - constexpr std::ptrdiff_t m_flK = 0x0; - constexpr std::ptrdiff_t invA = 0xc; - constexpr std::ptrdiff_t t = 0x10; - constexpr std::ptrdiff_t flThetaRelaxed = 0x14; - constexpr std::ptrdiff_t flThetaFactor = 0x18; - constexpr std::ptrdiff_t c01 = 0x1c; - constexpr std::ptrdiff_t c02 = 0x20; - constexpr std::ptrdiff_t c03 = 0x24; - constexpr std::ptrdiff_t c04 = 0x28; - constexpr std::ptrdiff_t flAxialModelDist = 0x2c; - constexpr std::ptrdiff_t flAxialModelWeights = 0x30; - constexpr std::ptrdiff_t m_nNode = 0x40; -} - -namespace FeWeightedNode_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t nWeight = 0x2; -} - -namespace FeKelagerBend2_t { - constexpr std::ptrdiff_t flWeight = 0x0; - constexpr std::ptrdiff_t flHeight0 = 0xc; - constexpr std::ptrdiff_t nNode = 0x10; - constexpr std::ptrdiff_t nReserved = 0x16; -} - -namespace FeStiffHingeBuild_t { - constexpr std::ptrdiff_t flMaxAngle = 0x0; - constexpr std::ptrdiff_t flStrength = 0x4; - constexpr std::ptrdiff_t flMotionBias = 0x8; - constexpr std::ptrdiff_t nNode = 0x14; -} - -namespace FeTri_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t w1 = 0x8; - constexpr std::ptrdiff_t w2 = 0xc; - constexpr std::ptrdiff_t v1x = 0x10; - constexpr std::ptrdiff_t v2 = 0x14; -} - -namespace FeSimdTri_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t w1 = 0x30; - constexpr std::ptrdiff_t w2 = 0x40; - constexpr std::ptrdiff_t v1x = 0x50; - constexpr std::ptrdiff_t v2 = 0x60; -} - -namespace FeQuad_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t flSlack = 0x8; - constexpr std::ptrdiff_t vShape = 0xc; -} - -namespace FeNodeBase_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t nDummy = 0x2; - constexpr std::ptrdiff_t nNodeX0 = 0x8; - constexpr std::ptrdiff_t nNodeX1 = 0xa; - constexpr std::ptrdiff_t nNodeY0 = 0xc; - constexpr std::ptrdiff_t nNodeY1 = 0xe; - constexpr std::ptrdiff_t qAdjust = 0x10; -} - -namespace FeNodeWindBase_t { - constexpr std::ptrdiff_t nNodeX0 = 0x0; - constexpr std::ptrdiff_t nNodeX1 = 0x2; - constexpr std::ptrdiff_t nNodeY0 = 0x4; - constexpr std::ptrdiff_t nNodeY1 = 0x6; -} - -namespace FeNodeReverseOffset_t { - constexpr std::ptrdiff_t vOffset = 0x0; - constexpr std::ptrdiff_t nBoneCtrl = 0xc; - constexpr std::ptrdiff_t nTargetNode = 0xe; -} - -namespace FeSimdQuad_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t f4Slack = 0x20; - constexpr std::ptrdiff_t vShape = 0x30; - constexpr std::ptrdiff_t f4Weights = 0xf0; -} - -namespace FeAxialEdgeBend_t { - constexpr std::ptrdiff_t te = 0x0; - constexpr std::ptrdiff_t tv = 0x4; - constexpr std::ptrdiff_t flDist = 0x8; - constexpr std::ptrdiff_t flWeight = 0xc; - constexpr std::ptrdiff_t nNode = 0x1c; -} - -namespace FeBandBendLimit_t { - constexpr std::ptrdiff_t flDistMin = 0x0; - constexpr std::ptrdiff_t flDistMax = 0x4; - constexpr std::ptrdiff_t nNode = 0x8; -} - -namespace FeRodConstraint_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t flMaxDist = 0x4; - constexpr std::ptrdiff_t flMinDist = 0x8; - constexpr std::ptrdiff_t flWeight0 = 0xc; - constexpr std::ptrdiff_t flRelaxationFactor = 0x10; -} - -namespace FeTwistConstraint_t { - constexpr std::ptrdiff_t nNodeOrient = 0x0; - constexpr std::ptrdiff_t nNodeEnd = 0x2; - constexpr std::ptrdiff_t flTwistRelax = 0x4; - constexpr std::ptrdiff_t flSwingRelax = 0x8; -} - -namespace FeSimdRodConstraint_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t f4MaxDist = 0x10; - constexpr std::ptrdiff_t f4MinDist = 0x20; - constexpr std::ptrdiff_t f4Weight0 = 0x30; - constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; -} - -namespace FeAnimStrayRadius_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t flMaxDist = 0x4; - constexpr std::ptrdiff_t flRelaxationFactor = 0x8; -} - -namespace FeSimdAnimStrayRadius_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t flMaxDist = 0x10; - constexpr std::ptrdiff_t flRelaxationFactor = 0x20; -} - -namespace FeSimdNodeBase_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t nNodeX0 = 0x8; - constexpr std::ptrdiff_t nNodeX1 = 0x10; - constexpr std::ptrdiff_t nNodeY0 = 0x18; - constexpr std::ptrdiff_t nNodeY1 = 0x20; - constexpr std::ptrdiff_t nDummy = 0x28; - constexpr std::ptrdiff_t qAdjust = 0x30; -} - -namespace FeNodeIntegrator_t { - constexpr std::ptrdiff_t flPointDamping = 0x0; - constexpr std::ptrdiff_t flAnimationForceAttraction = 0x4; - constexpr std::ptrdiff_t flAnimationVertexAttraction = 0x8; - constexpr std::ptrdiff_t flGravity = 0xc; -} - -namespace FeSpringIntegrator_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t flSpringRestLength = 0x4; - constexpr std::ptrdiff_t flSpringConstant = 0x8; - constexpr std::ptrdiff_t flSpringDamping = 0xc; - constexpr std::ptrdiff_t flNodeWeight0 = 0x10; -} - -namespace FeSimdSpringIntegrator_t { - constexpr std::ptrdiff_t nNode = 0x0; - constexpr std::ptrdiff_t flSpringRestLength = 0x10; - constexpr std::ptrdiff_t flSpringConstant = 0x20; - constexpr std::ptrdiff_t flSpringDamping = 0x30; - constexpr std::ptrdiff_t flNodeWeight0 = 0x40; -} - -namespace FeCtrlOffset_t { - constexpr std::ptrdiff_t vOffset = 0x0; - constexpr std::ptrdiff_t nCtrlParent = 0xc; - constexpr std::ptrdiff_t nCtrlChild = 0xe; -} - -namespace FeSoftParent_t { - constexpr std::ptrdiff_t nParent = 0x0; - constexpr std::ptrdiff_t flAlpha = 0x4; -} - -namespace FeCtrlSoftOffset_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; - constexpr std::ptrdiff_t nCtrlChild = 0x2; - constexpr std::ptrdiff_t vOffset = 0x4; - constexpr std::ptrdiff_t flAlpha = 0x10; -} - -namespace FeCtrlOsOffset_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; - constexpr std::ptrdiff_t nCtrlChild = 0x2; -} - -namespace FeFollowNode_t { - constexpr std::ptrdiff_t nParentNode = 0x0; - constexpr std::ptrdiff_t nChildNode = 0x2; - constexpr std::ptrdiff_t flWeight = 0x4; -} - -namespace FeCollisionPlane_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; - constexpr std::ptrdiff_t nChildNode = 0x2; - constexpr std::ptrdiff_t m_Plane = 0x4; - constexpr std::ptrdiff_t flStickiness = 0x14; - constexpr std::ptrdiff_t flStrength = 0x18; -} - -namespace FeWorldCollisionParams_t { - constexpr std::ptrdiff_t flWorldFriction = 0x0; - constexpr std::ptrdiff_t flGroundFriction = 0x4; - constexpr std::ptrdiff_t nListBegin = 0x8; - constexpr std::ptrdiff_t nListEnd = 0xa; -} - -namespace FeTreeChildren_t { - constexpr std::ptrdiff_t nChild = 0x0; -} - -namespace FeTaperedCapsuleRigid_t { - constexpr std::ptrdiff_t vSphere = 0x0; - constexpr std::ptrdiff_t flStickiness = 0x20; - constexpr std::ptrdiff_t nNode = 0x24; - constexpr std::ptrdiff_t nCollisionMask = 0x26; - constexpr std::ptrdiff_t nVertexMapIndex = 0x28; - constexpr std::ptrdiff_t nFlags = 0x2a; -} - -namespace FeSphereRigid_t { - constexpr std::ptrdiff_t vSphere = 0x0; - constexpr std::ptrdiff_t flStickiness = 0x10; - constexpr std::ptrdiff_t nNode = 0x14; - constexpr std::ptrdiff_t nCollisionMask = 0x16; - constexpr std::ptrdiff_t nVertexMapIndex = 0x18; - constexpr std::ptrdiff_t nFlags = 0x1a; -} - -namespace FeBoxRigid_t { - constexpr std::ptrdiff_t tmFrame2 = 0x0; - constexpr std::ptrdiff_t nNode = 0x20; - constexpr std::ptrdiff_t nCollisionMask = 0x22; - constexpr std::ptrdiff_t vSize = 0x24; - constexpr std::ptrdiff_t flStickiness = 0x30; - constexpr std::ptrdiff_t nVertexMapIndex = 0x34; - constexpr std::ptrdiff_t nFlags = 0x36; - constexpr std::ptrdiff_t flReserved = 0x38; -} - -namespace CovMatrix3 { - constexpr std::ptrdiff_t m_vDiag = 0x0; - constexpr std::ptrdiff_t m_flXY = 0xc; - constexpr std::ptrdiff_t m_flXZ = 0x10; - constexpr std::ptrdiff_t m_flYZ = 0x14; -} - -namespace FourCovMatrices3 { - constexpr std::ptrdiff_t m_vDiag = 0x0; - constexpr std::ptrdiff_t m_flXY = 0x30; - constexpr std::ptrdiff_t m_flXZ = 0x40; - constexpr std::ptrdiff_t m_flYZ = 0x50; -} - -namespace FeFitWeight_t { - constexpr std::ptrdiff_t flWeight = 0x0; - constexpr std::ptrdiff_t nNode = 0x4; - constexpr std::ptrdiff_t nDummy = 0x6; -} - -namespace FeFitInfluence_t { - constexpr std::ptrdiff_t nVertexNode = 0x0; - constexpr std::ptrdiff_t flWeight = 0x4; - constexpr std::ptrdiff_t nMatrixNode = 0x8; -} - -namespace FeFitMatrix_t { - constexpr std::ptrdiff_t bone = 0x0; - constexpr std::ptrdiff_t vCenter = 0x20; - constexpr std::ptrdiff_t nEnd = 0x2c; - constexpr std::ptrdiff_t nNode = 0x2e; - constexpr std::ptrdiff_t nBeginDynamic = 0x30; -} - -namespace FeRigidColliderIndices_t { - constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; - constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; - constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; - constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x6; -} - -namespace FeBuildTaperedCapsuleRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x30; - constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; -} - -namespace FeBuildBoxRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x40; - constexpr std::ptrdiff_t m_nVertexMapHash = 0x44; -} - -namespace FeBuildSphereRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x20; - constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; -} - -namespace FeSourceEdge_t { - constexpr std::ptrdiff_t nNode = 0x0; -} - -namespace FeEffectDesc_t { - constexpr std::ptrdiff_t sName = 0x0; - constexpr std::ptrdiff_t nNameHash = 0x8; - constexpr std::ptrdiff_t nType = 0xc; - constexpr std::ptrdiff_t m_Params = 0x10; -} - -namespace FeVertexMapBuild_t { - constexpr std::ptrdiff_t m_VertexMapName = 0x0; - constexpr std::ptrdiff_t m_nNameHash = 0x8; - constexpr std::ptrdiff_t m_Color = 0xc; - constexpr std::ptrdiff_t m_flVolumetricSolveStrength = 0x10; - constexpr std::ptrdiff_t m_nScaleSourceNode = 0x14; - constexpr std::ptrdiff_t m_Weights = 0x18; -} - -namespace CFeVertexMapBuildArray { - constexpr std::ptrdiff_t m_Array = 0x0; -} - -namespace FeProxyVertexMap_t { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_flWeight = 0x8; -} - -namespace FeVertexMapDesc_t { - constexpr std::ptrdiff_t sName = 0x0; - constexpr std::ptrdiff_t nNameHash = 0x8; - constexpr std::ptrdiff_t nColor = 0xc; - constexpr std::ptrdiff_t nFlags = 0x10; - constexpr std::ptrdiff_t nVertexBase = 0x14; - constexpr std::ptrdiff_t nVertexCount = 0x16; - constexpr std::ptrdiff_t nMapOffset = 0x18; - constexpr std::ptrdiff_t nNodeListOffset = 0x1c; - constexpr std::ptrdiff_t vCenterOfMass = 0x20; - constexpr std::ptrdiff_t flVolumetricSolveStrength = 0x2c; - constexpr std::ptrdiff_t nScaleSourceNode = 0x30; - constexpr std::ptrdiff_t nNodeListCount = 0x32; -} - -namespace FeMorphLayerDepr_t { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_nNameHash = 0x8; - constexpr std::ptrdiff_t m_Nodes = 0x10; - constexpr std::ptrdiff_t m_InitPos = 0x28; - constexpr std::ptrdiff_t m_Gravity = 0x40; - constexpr std::ptrdiff_t m_GoalStrength = 0x58; - constexpr std::ptrdiff_t m_GoalDamping = 0x70; - constexpr std::ptrdiff_t m_nFlags = 0x88; -} - -namespace CFeMorphLayer { - constexpr std::ptrdiff_t m_Name = 0x0; - constexpr std::ptrdiff_t m_nNameHash = 0x8; - constexpr std::ptrdiff_t m_Nodes = 0x10; - constexpr std::ptrdiff_t m_InitPos = 0x28; - constexpr std::ptrdiff_t m_Gravity = 0x40; - constexpr std::ptrdiff_t m_GoalStrength = 0x58; - constexpr std::ptrdiff_t m_GoalDamping = 0x70; -} - -namespace Dop26_t { - constexpr std::ptrdiff_t m_flSupport = 0x0; -} - -namespace RnSphere_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; - constexpr std::ptrdiff_t m_flRadius = 0xc; -} - -namespace RnCapsule_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; - constexpr std::ptrdiff_t m_flRadius = 0x18; -} - -namespace RnPlane_t { - constexpr std::ptrdiff_t m_vNormal = 0x0; - constexpr std::ptrdiff_t m_flOffset = 0xc; -} - -namespace RnHalfEdge_t { - constexpr std::ptrdiff_t m_nNext = 0x0; - constexpr std::ptrdiff_t m_nTwin = 0x1; - constexpr std::ptrdiff_t m_nOrigin = 0x2; - constexpr std::ptrdiff_t m_nFace = 0x3; -} - -namespace RnFace_t { - constexpr std::ptrdiff_t m_nEdge = 0x0; -} - -namespace CRegionSVM { - constexpr std::ptrdiff_t m_Planes = 0x0; - constexpr std::ptrdiff_t m_Nodes = 0x18; -} - -namespace RnHull_t { - constexpr std::ptrdiff_t m_vCentroid = 0x0; - constexpr std::ptrdiff_t m_flMaxAngularRadius = 0xc; - constexpr std::ptrdiff_t m_Bounds = 0x10; - constexpr std::ptrdiff_t m_vOrthographicAreas = 0x28; - constexpr std::ptrdiff_t m_MassProperties = 0x34; - constexpr std::ptrdiff_t m_flVolume = 0x64; - constexpr std::ptrdiff_t m_Vertices = 0x68; - constexpr std::ptrdiff_t m_Edges = 0x80; - constexpr std::ptrdiff_t m_Faces = 0x98; - constexpr std::ptrdiff_t m_Planes = 0xb0; - constexpr std::ptrdiff_t m_nFlags = 0xc8; - constexpr std::ptrdiff_t m_pRegionSVM = 0xd0; -} - -namespace RnTriangle_t { - constexpr std::ptrdiff_t m_nIndex = 0x0; -} - -namespace RnWing_t { - constexpr std::ptrdiff_t m_nIndex = 0x0; -} - -namespace RnNode_t { - constexpr std::ptrdiff_t m_vMin = 0x0; - constexpr std::ptrdiff_t m_nChildren = 0xc; - constexpr std::ptrdiff_t m_vMax = 0x10; - constexpr std::ptrdiff_t m_nTriangleOffset = 0x1c; -} - -namespace RnMesh_t { - constexpr std::ptrdiff_t m_vMin = 0x0; - constexpr std::ptrdiff_t m_vMax = 0xc; - constexpr std::ptrdiff_t m_Nodes = 0x18; - constexpr std::ptrdiff_t m_Vertices = 0x30; - constexpr std::ptrdiff_t m_Triangles = 0x48; - constexpr std::ptrdiff_t m_Wings = 0x60; - constexpr std::ptrdiff_t m_Materials = 0x78; - constexpr std::ptrdiff_t m_vOrthographicAreas = 0x90; - constexpr std::ptrdiff_t m_bHasOpenEdges = 0x9c; -} - -namespace RnShapeDesc_t { - constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; - constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; - constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; -} - -namespace RnSphereDesc_t { - constexpr std::ptrdiff_t m_Sphere = 0x10; -} - -namespace RnCapsuleDesc_t { - constexpr std::ptrdiff_t m_Capsule = 0x10; -} - -namespace RnHullDesc_t { - constexpr std::ptrdiff_t m_Hull = 0x10; -} - -namespace RnMeshDesc_t { - constexpr std::ptrdiff_t m_Mesh = 0x10; -} - -namespace RnSoftbodyParticle_t { - constexpr std::ptrdiff_t m_flMassInv = 0x0; -} - -namespace RnSoftbodySpring_t { - constexpr std::ptrdiff_t m_nParticle = 0x0; - constexpr std::ptrdiff_t m_flLength = 0x4; -} - -namespace RnSoftbodyCapsule_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; - constexpr std::ptrdiff_t m_flRadius = 0x18; - constexpr std::ptrdiff_t m_nParticle = 0x1c; -} - namespace RnBlendVertex_t { constexpr std::ptrdiff_t m_nWeight0 = 0x0; constexpr std::ptrdiff_t m_nIndex0 = 0x2; @@ -681,15 +560,6 @@ namespace RnBlendVertex_t { constexpr std::ptrdiff_t m_nTargetIndex = 0xe; } -namespace CastSphereSATParams_t { - constexpr std::ptrdiff_t m_vRayStart = 0x0; - constexpr std::ptrdiff_t m_vRayDelta = 0xc; - constexpr std::ptrdiff_t m_flRadius = 0x18; - constexpr std::ptrdiff_t m_flMaxFraction = 0x1c; - constexpr std::ptrdiff_t m_flScale = 0x20; - constexpr std::ptrdiff_t m_pHull = 0x28; -} - namespace RnBodyDesc_t { constexpr std::ptrdiff_t m_sDebugName = 0x0; constexpr std::ptrdiff_t m_vPosition = 0x8; @@ -728,16 +598,142 @@ namespace RnBodyDesc_t { constexpr std::ptrdiff_t m_bHasShadowController = 0xca; } -namespace VertexPositionNormal_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; - constexpr std::ptrdiff_t m_vNormal = 0xc; +namespace RnCapsuleDesc_t { + constexpr std::ptrdiff_t m_Capsule = 0x10; +} + +namespace RnCapsule_t { + constexpr std::ptrdiff_t m_vCenter = 0x0; + constexpr std::ptrdiff_t m_flRadius = 0x18; +} + +namespace RnFace_t { + constexpr std::ptrdiff_t m_nEdge = 0x0; +} + +namespace RnHalfEdge_t { + constexpr std::ptrdiff_t m_nNext = 0x0; + constexpr std::ptrdiff_t m_nTwin = 0x1; + constexpr std::ptrdiff_t m_nOrigin = 0x2; + constexpr std::ptrdiff_t m_nFace = 0x3; +} + +namespace RnHullDesc_t { + constexpr std::ptrdiff_t m_Hull = 0x10; +} + +namespace RnHull_t { + constexpr std::ptrdiff_t m_vCentroid = 0x0; + constexpr std::ptrdiff_t m_flMaxAngularRadius = 0xc; + constexpr std::ptrdiff_t m_Bounds = 0x10; + constexpr std::ptrdiff_t m_vOrthographicAreas = 0x28; + constexpr std::ptrdiff_t m_MassProperties = 0x34; + constexpr std::ptrdiff_t m_flVolume = 0x64; + constexpr std::ptrdiff_t m_Vertices = 0x68; + constexpr std::ptrdiff_t m_Edges = 0x80; + constexpr std::ptrdiff_t m_Faces = 0x98; + constexpr std::ptrdiff_t m_Planes = 0xb0; + constexpr std::ptrdiff_t m_nFlags = 0xc8; + constexpr std::ptrdiff_t m_pRegionSVM = 0xd0; +} + +namespace RnMeshDesc_t { + constexpr std::ptrdiff_t m_Mesh = 0x10; +} + +namespace RnMesh_t { + constexpr std::ptrdiff_t m_vMin = 0x0; + constexpr std::ptrdiff_t m_vMax = 0xc; + constexpr std::ptrdiff_t m_Nodes = 0x18; + constexpr std::ptrdiff_t m_Vertices = 0x30; + constexpr std::ptrdiff_t m_Triangles = 0x48; + constexpr std::ptrdiff_t m_Wings = 0x60; + constexpr std::ptrdiff_t m_Materials = 0x78; + constexpr std::ptrdiff_t m_vOrthographicAreas = 0x90; + constexpr std::ptrdiff_t m_bHasOpenEdges = 0x9c; +} + +namespace RnNode_t { + constexpr std::ptrdiff_t m_vMin = 0x0; + constexpr std::ptrdiff_t m_nChildren = 0xc; + constexpr std::ptrdiff_t m_vMax = 0x10; + constexpr std::ptrdiff_t m_nTriangleOffset = 0x1c; +} + +namespace RnPlane_t { + constexpr std::ptrdiff_t m_vNormal = 0x0; + constexpr std::ptrdiff_t m_flOffset = 0xc; +} + +namespace RnShapeDesc_t { + constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; + constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; + constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; +} + +namespace RnSoftbodyCapsule_t { + constexpr std::ptrdiff_t m_vCenter = 0x0; + constexpr std::ptrdiff_t m_flRadius = 0x18; + constexpr std::ptrdiff_t m_nParticle = 0x1c; +} + +namespace RnSoftbodyParticle_t { + constexpr std::ptrdiff_t m_flMassInv = 0x0; +} + +namespace RnSoftbodySpring_t { + constexpr std::ptrdiff_t m_nParticle = 0x0; + constexpr std::ptrdiff_t m_flLength = 0x4; +} + +namespace RnSphereDesc_t { + constexpr std::ptrdiff_t m_Sphere = 0x10; +} + +namespace RnSphere_t { + constexpr std::ptrdiff_t m_vCenter = 0x0; + constexpr std::ptrdiff_t m_flRadius = 0xc; +} + +namespace RnTriangle_t { + constexpr std::ptrdiff_t m_nIndex = 0x0; +} + +namespace RnWing_t { + constexpr std::ptrdiff_t m_nIndex = 0x0; } namespace VertexPositionColor_t { constexpr std::ptrdiff_t m_vPosition = 0x0; } -namespace vphysics_save_cphysicsbody_t { - constexpr std::ptrdiff_t m_nOldPointer = 0xd0; +namespace VertexPositionNormal_t { + constexpr std::ptrdiff_t m_vPosition = 0x0; + constexpr std::ptrdiff_t m_vNormal = 0xc; } +namespace constraint_axislimit_t { + constexpr std::ptrdiff_t flMinRotation = 0x0; + constexpr std::ptrdiff_t flMaxRotation = 0x4; + constexpr std::ptrdiff_t flMotorTargetAngSpeed = 0x8; + constexpr std::ptrdiff_t flMotorMaxTorque = 0xc; +} + +namespace constraint_breakableparams_t { + constexpr std::ptrdiff_t strength = 0x0; + constexpr std::ptrdiff_t forceLimit = 0x4; + constexpr std::ptrdiff_t torqueLimit = 0x8; + constexpr std::ptrdiff_t bodyMassScale = 0xc; + constexpr std::ptrdiff_t isActive = 0x14; +} + +namespace constraint_hingeparams_t { + constexpr std::ptrdiff_t worldPosition = 0x0; + constexpr std::ptrdiff_t worldAxisDirection = 0xc; + constexpr std::ptrdiff_t hingeAxis = 0x18; + constexpr std::ptrdiff_t constraint = 0x28; +} + +namespace vphysics_save_cphysicsbody_t { + constexpr std::ptrdiff_t m_nOldPointer = 0xd0; +} \ No newline at end of file diff --git a/generated/vphysics2.dll.rs b/generated/vphysics2.dll.rs new file mode 100644 index 0000000..3b00204 --- /dev/null +++ b/generated/vphysics2.dll.rs @@ -0,0 +1,820 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFeIndexedJiggleBone { + pub const m_nNode: usize = 0x0; + pub const m_nJiggleParent: usize = 0x4; + pub const m_jiggleBone: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFeJiggleBone { + pub const m_nFlags: usize = 0x0; + pub const m_flLength: usize = 0x4; + pub const m_flTipMass: usize = 0x8; + pub const m_flYawStiffness: usize = 0xc; + pub const m_flYawDamping: usize = 0x10; + pub const m_flPitchStiffness: usize = 0x14; + pub const m_flPitchDamping: usize = 0x18; + pub const m_flAlongStiffness: usize = 0x1c; + pub const m_flAlongDamping: usize = 0x20; + pub const m_flAngleLimit: usize = 0x24; + pub const m_flMinYaw: usize = 0x28; + pub const m_flMaxYaw: usize = 0x2c; + pub const m_flYawFriction: usize = 0x30; + pub const m_flYawBounce: usize = 0x34; + pub const m_flMinPitch: usize = 0x38; + pub const m_flMaxPitch: usize = 0x3c; + pub const m_flPitchFriction: usize = 0x40; + pub const m_flPitchBounce: usize = 0x44; + pub const m_flBaseMass: usize = 0x48; + pub const m_flBaseStiffness: usize = 0x4c; + pub const m_flBaseDamping: usize = 0x50; + pub const m_flBaseMinLeft: usize = 0x54; + pub const m_flBaseMaxLeft: usize = 0x58; + pub const m_flBaseLeftFriction: usize = 0x5c; + pub const m_flBaseMinUp: usize = 0x60; + pub const m_flBaseMaxUp: usize = 0x64; + pub const m_flBaseUpFriction: usize = 0x68; + pub const m_flBaseMinForward: usize = 0x6c; + pub const m_flBaseMaxForward: usize = 0x70; + pub const m_flBaseForwardFriction: usize = 0x74; + pub const m_flRadius0: usize = 0x78; + pub const m_flRadius1: usize = 0x7c; + pub const m_vPoint0: usize = 0x80; + pub const m_vPoint1: usize = 0x8c; + pub const m_nCollisionMask: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFeMorphLayer { + pub const m_Name: usize = 0x0; + pub const m_nNameHash: usize = 0x8; + pub const m_Nodes: usize = 0x10; + pub const m_InitPos: usize = 0x28; + pub const m_Gravity: usize = 0x40; + pub const m_GoalStrength: usize = 0x58; + pub const m_GoalDamping: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFeNamedJiggleBone { + pub const m_strParentBone: usize = 0x0; + pub const m_transform: usize = 0x10; + pub const m_nJiggleParent: usize = 0x30; + pub const m_jiggleBone: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CFeVertexMapBuildArray { + pub const m_Array: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CRegionSVM { + pub const m_Planes: usize = 0x0; + pub const m_Nodes: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CastSphereSATParams_t { + pub const m_vRayStart: usize = 0x0; + pub const m_vRayDelta: usize = 0xc; + pub const m_flRadius: usize = 0x18; + pub const m_flMaxFraction: usize = 0x1c; + pub const m_flScale: usize = 0x20; + pub const m_pHull: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CovMatrix3 { + pub const m_vDiag: usize = 0x0; + pub const m_flXY: usize = 0xc; + pub const m_flXZ: usize = 0x10; + pub const m_flYZ: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod Dop26_t { + pub const m_flSupport: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeAnimStrayRadius_t { + pub const nNode: usize = 0x0; + pub const flMaxDist: usize = 0x4; + pub const flRelaxationFactor: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeAxialEdgeBend_t { + pub const te: usize = 0x0; + pub const tv: usize = 0x4; + pub const flDist: usize = 0x8; + pub const flWeight: usize = 0xc; + pub const nNode: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeBandBendLimit_t { + pub const flDistMin: usize = 0x0; + pub const flDistMax: usize = 0x4; + pub const nNode: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeBoxRigid_t { + pub const tmFrame2: usize = 0x0; + pub const nNode: usize = 0x20; + pub const nCollisionMask: usize = 0x22; + pub const vSize: usize = 0x24; + pub const flStickiness: usize = 0x30; + pub const nVertexMapIndex: usize = 0x34; + pub const nFlags: usize = 0x36; + pub const flReserved: usize = 0x38; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeBuildBoxRigid_t { + pub const m_nPriority: usize = 0x40; + pub const m_nVertexMapHash: usize = 0x44; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeBuildSphereRigid_t { + pub const m_nPriority: usize = 0x20; + pub const m_nVertexMapHash: usize = 0x24; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeBuildTaperedCapsuleRigid_t { + pub const m_nPriority: usize = 0x30; + pub const m_nVertexMapHash: usize = 0x34; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeCollisionPlane_t { + pub const nCtrlParent: usize = 0x0; + pub const nChildNode: usize = 0x2; + pub const m_Plane: usize = 0x4; + pub const flStickiness: usize = 0x14; + pub const flStrength: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeCtrlOffset_t { + pub const vOffset: usize = 0x0; + pub const nCtrlParent: usize = 0xc; + pub const nCtrlChild: usize = 0xe; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeCtrlOsOffset_t { + pub const nCtrlParent: usize = 0x0; + pub const nCtrlChild: usize = 0x2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeCtrlSoftOffset_t { + pub const nCtrlParent: usize = 0x0; + pub const nCtrlChild: usize = 0x2; + pub const vOffset: usize = 0x4; + pub const flAlpha: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeEdgeDesc_t { + pub const nEdge: usize = 0x0; + pub const nSide: usize = 0x4; + pub const nVirtElem: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeEffectDesc_t { + pub const sName: usize = 0x0; + pub const nNameHash: usize = 0x8; + pub const nType: usize = 0xc; + pub const m_Params: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeFitInfluence_t { + pub const nVertexNode: usize = 0x0; + pub const flWeight: usize = 0x4; + pub const nMatrixNode: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeFitMatrix_t { + pub const bone: usize = 0x0; + pub const vCenter: usize = 0x20; + pub const nEnd: usize = 0x2c; + pub const nNode: usize = 0x2e; + pub const nBeginDynamic: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeFitWeight_t { + pub const flWeight: usize = 0x0; + pub const nNode: usize = 0x4; + pub const nDummy: usize = 0x6; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeFollowNode_t { + pub const nParentNode: usize = 0x0; + pub const nChildNode: usize = 0x2; + pub const flWeight: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeKelagerBend2_t { + pub const flWeight: usize = 0x0; + pub const flHeight0: usize = 0xc; + pub const nNode: usize = 0x10; + pub const nReserved: usize = 0x16; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeMorphLayerDepr_t { + pub const m_Name: usize = 0x0; + pub const m_nNameHash: usize = 0x8; + pub const m_Nodes: usize = 0x10; + pub const m_InitPos: usize = 0x28; + pub const m_Gravity: usize = 0x40; + pub const m_GoalStrength: usize = 0x58; + pub const m_GoalDamping: usize = 0x70; + pub const m_nFlags: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeNodeBase_t { + pub const nNode: usize = 0x0; + pub const nDummy: usize = 0x2; + pub const nNodeX0: usize = 0x8; + pub const nNodeX1: usize = 0xa; + pub const nNodeY0: usize = 0xc; + pub const nNodeY1: usize = 0xe; + pub const qAdjust: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeNodeIntegrator_t { + pub const flPointDamping: usize = 0x0; + pub const flAnimationForceAttraction: usize = 0x4; + pub const flAnimationVertexAttraction: usize = 0x8; + pub const flGravity: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeNodeReverseOffset_t { + pub const vOffset: usize = 0x0; + pub const nBoneCtrl: usize = 0xc; + pub const nTargetNode: usize = 0xe; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeNodeWindBase_t { + pub const nNodeX0: usize = 0x0; + pub const nNodeX1: usize = 0x2; + pub const nNodeY0: usize = 0x4; + pub const nNodeY1: usize = 0x6; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeProxyVertexMap_t { + pub const m_Name: usize = 0x0; + pub const m_flWeight: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeQuad_t { + pub const nNode: usize = 0x0; + pub const flSlack: usize = 0x8; + pub const vShape: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeRigidColliderIndices_t { + pub const m_nTaperedCapsuleRigidIndex: usize = 0x0; + pub const m_nSphereRigidIndex: usize = 0x2; + pub const m_nBoxRigidIndex: usize = 0x4; + pub const m_nCollisionPlaneIndex: usize = 0x6; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeRodConstraint_t { + pub const nNode: usize = 0x0; + pub const flMaxDist: usize = 0x4; + pub const flMinDist: usize = 0x8; + pub const flWeight0: usize = 0xc; + pub const flRelaxationFactor: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSimdAnimStrayRadius_t { + pub const nNode: usize = 0x0; + pub const flMaxDist: usize = 0x10; + pub const flRelaxationFactor: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSimdNodeBase_t { + pub const nNode: usize = 0x0; + pub const nNodeX0: usize = 0x8; + pub const nNodeX1: usize = 0x10; + pub const nNodeY0: usize = 0x18; + pub const nNodeY1: usize = 0x20; + pub const nDummy: usize = 0x28; + pub const qAdjust: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSimdQuad_t { + pub const nNode: usize = 0x0; + pub const f4Slack: usize = 0x20; + pub const vShape: usize = 0x30; + pub const f4Weights: usize = 0xf0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSimdRodConstraint_t { + pub const nNode: usize = 0x0; + pub const f4MaxDist: usize = 0x10; + pub const f4MinDist: usize = 0x20; + pub const f4Weight0: usize = 0x30; + pub const f4RelaxationFactor: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSimdSpringIntegrator_t { + pub const nNode: usize = 0x0; + pub const flSpringRestLength: usize = 0x10; + pub const flSpringConstant: usize = 0x20; + pub const flSpringDamping: usize = 0x30; + pub const flNodeWeight0: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSimdTri_t { + pub const nNode: usize = 0x0; + pub const w1: usize = 0x30; + pub const w2: usize = 0x40; + pub const v1x: usize = 0x50; + pub const v2: usize = 0x60; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSoftParent_t { + pub const nParent: usize = 0x0; + pub const flAlpha: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSourceEdge_t { + pub const nNode: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSphereRigid_t { + pub const vSphere: usize = 0x0; + pub const flStickiness: usize = 0x10; + pub const nNode: usize = 0x14; + pub const nCollisionMask: usize = 0x16; + pub const nVertexMapIndex: usize = 0x18; + pub const nFlags: usize = 0x1a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeSpringIntegrator_t { + pub const nNode: usize = 0x0; + pub const flSpringRestLength: usize = 0x4; + pub const flSpringConstant: usize = 0x8; + pub const flSpringDamping: usize = 0xc; + pub const flNodeWeight0: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeStiffHingeBuild_t { + pub const flMaxAngle: usize = 0x0; + pub const flStrength: usize = 0x4; + pub const flMotionBias: usize = 0x8; + pub const nNode: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeTaperedCapsuleRigid_t { + pub const vSphere: usize = 0x0; + pub const flStickiness: usize = 0x20; + pub const nNode: usize = 0x24; + pub const nCollisionMask: usize = 0x26; + pub const nVertexMapIndex: usize = 0x28; + pub const nFlags: usize = 0x2a; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeTreeChildren_t { + pub const nChild: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeTri_t { + pub const nNode: usize = 0x0; + pub const w1: usize = 0x8; + pub const w2: usize = 0xc; + pub const v1x: usize = 0x10; + pub const v2: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeTwistConstraint_t { + pub const nNodeOrient: usize = 0x0; + pub const nNodeEnd: usize = 0x2; + pub const flTwistRelax: usize = 0x4; + pub const flSwingRelax: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeVertexMapBuild_t { + pub const m_VertexMapName: usize = 0x0; + pub const m_nNameHash: usize = 0x8; + pub const m_Color: usize = 0xc; + pub const m_flVolumetricSolveStrength: usize = 0x10; + pub const m_nScaleSourceNode: usize = 0x14; + pub const m_Weights: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeVertexMapDesc_t { + pub const sName: usize = 0x0; + pub const nNameHash: usize = 0x8; + pub const nColor: usize = 0xc; + pub const nFlags: usize = 0x10; + pub const nVertexBase: usize = 0x14; + pub const nVertexCount: usize = 0x16; + pub const nMapOffset: usize = 0x18; + pub const nNodeListOffset: usize = 0x1c; + pub const vCenterOfMass: usize = 0x20; + pub const flVolumetricSolveStrength: usize = 0x2c; + pub const nScaleSourceNode: usize = 0x30; + pub const nNodeListCount: usize = 0x32; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeWeightedNode_t { + pub const nNode: usize = 0x0; + pub const nWeight: usize = 0x2; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FeWorldCollisionParams_t { + pub const flWorldFriction: usize = 0x0; + pub const flGroundFriction: usize = 0x4; + pub const nListBegin: usize = 0x8; + pub const nListEnd: usize = 0xa; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FourCovMatrices3 { + pub const m_vDiag: usize = 0x0; + pub const m_flXY: usize = 0x30; + pub const m_flXZ: usize = 0x40; + pub const m_flYZ: usize = 0x50; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod FourVectors2D { + pub const x: usize = 0x0; + pub const y: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod OldFeEdge_t { + pub const m_flK: usize = 0x0; + pub const invA: usize = 0xc; + pub const t: usize = 0x10; + pub const flThetaRelaxed: usize = 0x14; + pub const flThetaFactor: usize = 0x18; + pub const c01: usize = 0x1c; + pub const c02: usize = 0x20; + pub const c03: usize = 0x24; + pub const c04: usize = 0x28; + pub const flAxialModelDist: usize = 0x2c; + pub const flAxialModelWeights: usize = 0x30; + pub const m_nNode: usize = 0x40; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PhysFeModelDesc_t { + pub const m_CtrlHash: usize = 0x0; + pub const m_CtrlName: usize = 0x18; + pub const m_nStaticNodeFlags: usize = 0x30; + pub const m_nDynamicNodeFlags: usize = 0x34; + pub const m_flLocalForce: usize = 0x38; + pub const m_flLocalRotation: usize = 0x3c; + pub const m_nNodeCount: usize = 0x40; + pub const m_nStaticNodes: usize = 0x42; + pub const m_nRotLockStaticNodes: usize = 0x44; + pub const m_nFirstPositionDrivenNode: usize = 0x46; + pub const m_nSimdTriCount1: usize = 0x48; + pub const m_nSimdTriCount2: usize = 0x4a; + pub const m_nSimdQuadCount1: usize = 0x4c; + pub const m_nSimdQuadCount2: usize = 0x4e; + pub const m_nQuadCount1: usize = 0x50; + pub const m_nQuadCount2: usize = 0x52; + pub const m_nTreeDepth: usize = 0x54; + pub const m_nNodeBaseJiggleboneDependsCount: usize = 0x56; + pub const m_nRopeCount: usize = 0x58; + pub const m_Ropes: usize = 0x60; + pub const m_NodeBases: usize = 0x78; + pub const m_SimdNodeBases: usize = 0x90; + pub const m_Quads: usize = 0xa8; + pub const m_SimdQuads: usize = 0xc0; + pub const m_SimdTris: usize = 0xd8; + pub const m_SimdRods: usize = 0xf0; + pub const m_InitPose: usize = 0x108; + pub const m_Rods: usize = 0x120; + pub const m_Twists: usize = 0x138; + pub const m_AxialEdges: usize = 0x150; + pub const m_NodeInvMasses: usize = 0x168; + pub const m_CtrlOffsets: usize = 0x180; + pub const m_CtrlOsOffsets: usize = 0x198; + pub const m_FollowNodes: usize = 0x1b0; + pub const m_CollisionPlanes: usize = 0x1c8; + pub const m_NodeIntegrator: usize = 0x1e0; + pub const m_SpringIntegrator: usize = 0x1f8; + pub const m_SimdSpringIntegrator: usize = 0x210; + pub const m_WorldCollisionParams: usize = 0x228; + pub const m_LegacyStretchForce: usize = 0x240; + pub const m_NodeCollisionRadii: usize = 0x258; + pub const m_DynNodeFriction: usize = 0x270; + pub const m_LocalRotation: usize = 0x288; + pub const m_LocalForce: usize = 0x2a0; + pub const m_TaperedCapsuleStretches: usize = 0x2b8; + pub const m_TaperedCapsuleRigids: usize = 0x2d0; + pub const m_SphereRigids: usize = 0x2e8; + pub const m_WorldCollisionNodes: usize = 0x300; + pub const m_TreeParents: usize = 0x318; + pub const m_TreeCollisionMasks: usize = 0x330; + pub const m_TreeChildren: usize = 0x348; + pub const m_FreeNodes: usize = 0x360; + pub const m_FitMatrices: usize = 0x378; + pub const m_FitWeights: usize = 0x390; + pub const m_ReverseOffsets: usize = 0x3a8; + pub const m_AnimStrayRadii: usize = 0x3c0; + pub const m_SimdAnimStrayRadii: usize = 0x3d8; + pub const m_KelagerBends: usize = 0x3f0; + pub const m_CtrlSoftOffsets: usize = 0x408; + pub const m_JiggleBones: usize = 0x420; + pub const m_SourceElems: usize = 0x438; + pub const m_GoalDampedSpringIntegrators: usize = 0x450; + pub const m_Tris: usize = 0x468; + pub const m_nTriCount1: usize = 0x480; + pub const m_nTriCount2: usize = 0x482; + pub const m_nReservedUint8: usize = 0x484; + pub const m_nExtraPressureIterations: usize = 0x485; + pub const m_nExtraGoalIterations: usize = 0x486; + pub const m_nExtraIterations: usize = 0x487; + pub const m_BoxRigids: usize = 0x488; + pub const m_DynNodeVertexSet: usize = 0x4a0; + pub const m_VertexSetNames: usize = 0x4b8; + pub const m_RigidColliderPriorities: usize = 0x4d0; + pub const m_MorphLayers: usize = 0x4e8; + pub const m_MorphSetData: usize = 0x500; + pub const m_VertexMaps: usize = 0x518; + pub const m_VertexMapValues: usize = 0x530; + pub const m_Effects: usize = 0x548; + pub const m_LockToParent: usize = 0x560; + pub const m_LockToGoal: usize = 0x578; + pub const m_DynNodeWindBases: usize = 0x590; + pub const m_flInternalPressure: usize = 0x5a8; + pub const m_flDefaultTimeDilation: usize = 0x5ac; + pub const m_flWindage: usize = 0x5b0; + pub const m_flWindDrag: usize = 0x5b4; + pub const m_flDefaultSurfaceStretch: usize = 0x5b8; + pub const m_flDefaultThreadStretch: usize = 0x5bc; + pub const m_flDefaultGravityScale: usize = 0x5c0; + pub const m_flDefaultVelAirDrag: usize = 0x5c4; + pub const m_flDefaultExpAirDrag: usize = 0x5c8; + pub const m_flDefaultVelQuadAirDrag: usize = 0x5cc; + pub const m_flDefaultExpQuadAirDrag: usize = 0x5d0; + pub const m_flRodVelocitySmoothRate: usize = 0x5d4; + pub const m_flQuadVelocitySmoothRate: usize = 0x5d8; + pub const m_flAddWorldCollisionRadius: usize = 0x5dc; + pub const m_flDefaultVolumetricSolveAmount: usize = 0x5e0; + pub const m_nRodVelocitySmoothIterations: usize = 0x5e4; + pub const m_nQuadVelocitySmoothIterations: usize = 0x5e6; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnBlendVertex_t { + pub const m_nWeight0: usize = 0x0; + pub const m_nIndex0: usize = 0x2; + pub const m_nWeight1: usize = 0x4; + pub const m_nIndex1: usize = 0x6; + pub const m_nWeight2: usize = 0x8; + pub const m_nIndex2: usize = 0xa; + pub const m_nFlags: usize = 0xc; + pub const m_nTargetIndex: usize = 0xe; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnBodyDesc_t { + pub const m_sDebugName: usize = 0x0; + pub const m_vPosition: usize = 0x8; + pub const m_qOrientation: usize = 0x14; + pub const m_vLinearVelocity: usize = 0x24; + pub const m_vAngularVelocity: usize = 0x30; + pub const m_vLocalMassCenter: usize = 0x3c; + pub const m_LocalInertiaInv: usize = 0x48; + pub const m_flMassInv: usize = 0x6c; + pub const m_flGameMass: usize = 0x70; + pub const m_flInertiaScaleInv: usize = 0x74; + pub const m_flLinearDamping: usize = 0x78; + pub const m_flAngularDamping: usize = 0x7c; + pub const m_flLinearDrag: usize = 0x80; + pub const m_flAngularDrag: usize = 0x84; + pub const m_flLinearBuoyancyDrag: usize = 0x88; + pub const m_flAngularBuoyancyDrag: usize = 0x8c; + pub const m_vLastAwakeForceAccum: usize = 0x90; + pub const m_vLastAwakeTorqueAccum: usize = 0x9c; + pub const m_flBuoyancyFactor: usize = 0xa8; + pub const m_flGravityScale: usize = 0xac; + pub const m_flTimeScale: usize = 0xb0; + pub const m_nBodyType: usize = 0xb4; + pub const m_nGameIndex: usize = 0xb8; + pub const m_nGameFlags: usize = 0xbc; + pub const m_nMinVelocityIterations: usize = 0xc0; + pub const m_nMinPositionIterations: usize = 0xc1; + pub const m_nMassPriority: usize = 0xc2; + pub const m_bEnabled: usize = 0xc3; + pub const m_bSleeping: usize = 0xc4; + pub const m_bIsContinuousEnabled: usize = 0xc5; + pub const m_bDragEnabled: usize = 0xc6; + pub const m_bBuoyancyDragEnabled: usize = 0xc7; + pub const m_bGravityDisabled: usize = 0xc8; + pub const m_bSpeculativeEnabled: usize = 0xc9; + pub const m_bHasShadowController: usize = 0xca; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnCapsuleDesc_t { + pub const m_Capsule: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnCapsule_t { + pub const m_vCenter: usize = 0x0; + pub const m_flRadius: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnFace_t { + pub const m_nEdge: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnHalfEdge_t { + pub const m_nNext: usize = 0x0; + pub const m_nTwin: usize = 0x1; + pub const m_nOrigin: usize = 0x2; + pub const m_nFace: usize = 0x3; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnHullDesc_t { + pub const m_Hull: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnHull_t { + pub const m_vCentroid: usize = 0x0; + pub const m_flMaxAngularRadius: usize = 0xc; + pub const m_Bounds: usize = 0x10; + pub const m_vOrthographicAreas: usize = 0x28; + pub const m_MassProperties: usize = 0x34; + pub const m_flVolume: usize = 0x64; + pub const m_Vertices: usize = 0x68; + pub const m_Edges: usize = 0x80; + pub const m_Faces: usize = 0x98; + pub const m_Planes: usize = 0xb0; + pub const m_nFlags: usize = 0xc8; + pub const m_pRegionSVM: usize = 0xd0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnMeshDesc_t { + pub const m_Mesh: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnMesh_t { + pub const m_vMin: usize = 0x0; + pub const m_vMax: usize = 0xc; + pub const m_Nodes: usize = 0x18; + pub const m_Vertices: usize = 0x30; + pub const m_Triangles: usize = 0x48; + pub const m_Wings: usize = 0x60; + pub const m_Materials: usize = 0x78; + pub const m_vOrthographicAreas: usize = 0x90; + pub const m_bHasOpenEdges: usize = 0x9c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnNode_t { + pub const m_vMin: usize = 0x0; + pub const m_nChildren: usize = 0xc; + pub const m_vMax: usize = 0x10; + pub const m_nTriangleOffset: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnPlane_t { + pub const m_vNormal: usize = 0x0; + pub const m_flOffset: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnShapeDesc_t { + pub const m_nCollisionAttributeIndex: usize = 0x0; + pub const m_nSurfacePropertyIndex: usize = 0x4; + pub const m_UserFriendlyName: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnSoftbodyCapsule_t { + pub const m_vCenter: usize = 0x0; + pub const m_flRadius: usize = 0x18; + pub const m_nParticle: usize = 0x1c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnSoftbodyParticle_t { + pub const m_flMassInv: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnSoftbodySpring_t { + pub const m_nParticle: usize = 0x0; + pub const m_flLength: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnSphereDesc_t { + pub const m_Sphere: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnSphere_t { + pub const m_vCenter: usize = 0x0; + pub const m_flRadius: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnTriangle_t { + pub const m_nIndex: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod RnWing_t { + pub const m_nIndex: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VertexPositionColor_t { + pub const m_vPosition: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VertexPositionNormal_t { + pub const m_vPosition: usize = 0x0; + pub const m_vNormal: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod constraint_axislimit_t { + pub const flMinRotation: usize = 0x0; + pub const flMaxRotation: usize = 0x4; + pub const flMotorTargetAngSpeed: usize = 0x8; + pub const flMotorMaxTorque: usize = 0xc; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod constraint_breakableparams_t { + pub const strength: usize = 0x0; + pub const forceLimit: usize = 0x4; + pub const torqueLimit: usize = 0x8; + pub const bodyMassScale: usize = 0xc; + pub const isActive: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod constraint_hingeparams_t { + pub const worldPosition: usize = 0x0; + pub const worldAxisDirection: usize = 0xc; + pub const hingeAxis: usize = 0x18; + pub const constraint: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod vphysics_save_cphysicsbody_t { + pub const m_nOldPointer: usize = 0xd0; +} \ No newline at end of file diff --git a/generated/worldrenderer.dll.cs b/generated/worldrenderer.dll.cs new file mode 100644 index 0000000..4e30d64 --- /dev/null +++ b/generated/worldrenderer.dll.cs @@ -0,0 +1,217 @@ +public static class AggregateLODSetup_t { + public const ulong m_vLODOrigin = 0x0; + public const ulong m_fMaxObjectScale = 0xc; + public const ulong m_nLODMask = 0x10; + public const ulong m_fSwitchDistances = 0x18; +} + +public static class AggregateMeshInfo_t { + public const ulong m_nVisClusterMemberOffset = 0x0; + public const ulong m_nVisClusterMemberCount = 0x4; + public const ulong m_bHasTransform = 0x5; + public const ulong m_nDrawCallIndex = 0x6; + public const ulong m_nLODSetupIndex = 0x8; + public const ulong m_nLODGroupMask = 0xa; + public const ulong m_vTintColor = 0xb; + public const ulong m_objectFlags = 0x10; + public const ulong m_nLightProbeVolumePrecomputedHandshake = 0x14; +} + +public static class AggregateSceneObject_t { + public const ulong m_allFlags = 0x0; + public const ulong m_anyFlags = 0x4; + public const ulong m_nLayer = 0x8; + public const ulong m_aggregateMeshes = 0x10; + public const ulong m_lodSetups = 0x28; + public const ulong m_visClusterMembership = 0x40; + public const ulong m_fragmentTransforms = 0x58; + public const ulong m_renderableModel = 0x70; +} + +public static class BakedLightingInfo_t { + public const ulong m_nLightmapVersionNumber = 0x0; + public const ulong m_nLightmapGameVersionNumber = 0x4; + public const ulong m_vLightmapUvScale = 0x8; + public const ulong m_bHasLightmaps = 0x10; + public const ulong m_lightMaps = 0x18; +} + +public static class BaseSceneObjectOverride_t { + public const ulong m_nSceneObjectIndex = 0x0; +} + +public static class CEntityIdentity { + public const ulong m_nameStringableIndex = 0x14; + public const ulong m_name = 0x18; + public const ulong m_designerName = 0x20; + public const ulong m_flags = 0x30; + public const ulong m_worldGroupId = 0x38; + public const ulong m_fDataObjectTypes = 0x3c; + public const ulong m_PathIndex = 0x40; + public const ulong m_pPrev = 0x58; + public const ulong m_pNext = 0x60; + public const ulong m_pPrevByClass = 0x68; + public const ulong m_pNextByClass = 0x70; +} + +public static class CEntityInstance { + public const ulong m_iszPrivateVScripts = 0x8; + public const ulong m_pEntity = 0x10; + public const ulong m_CScriptComponent = 0x28; +} + +public static class CScriptComponent { + public const ulong m_scriptClassName = 0x30; +} + +public static class CVoxelVisibility { + public const ulong m_nBaseClusterCount = 0x40; + public const ulong m_nPVSBytesPerCluster = 0x44; + public const ulong m_vMinBounds = 0x48; + public const ulong m_vMaxBounds = 0x54; + public const ulong m_flGridSize = 0x60; + public const ulong m_nSkyVisibilityCluster = 0x64; + public const ulong m_nSunVisibilityCluster = 0x68; + public const ulong m_NodeBlock = 0x6c; + public const ulong m_RegionBlock = 0x74; + public const ulong m_EnclosedClusterListBlock = 0x7c; + public const ulong m_EnclosedClustersBlock = 0x84; + public const ulong m_MasksBlock = 0x8c; + public const ulong m_nVisBlocks = 0x94; +} + +public static class ClutterSceneObject_t { + public const ulong m_Bounds = 0x0; + public const ulong m_flags = 0x18; + public const ulong m_nLayer = 0x1c; + public const ulong m_instancePositions = 0x20; + public const ulong m_instanceScales = 0x50; + public const ulong m_instanceTintSrgb = 0x68; + public const ulong m_tiles = 0x80; + public const ulong m_renderableModel = 0x98; +} + +public static class ClutterTile_t { + public const ulong m_nFirstInstance = 0x0; + public const ulong m_nLastInstance = 0x4; + public const ulong m_BoundsWs = 0x8; +} + +public static class EntityIOConnectionData_t { + public const ulong m_outputName = 0x0; + public const ulong m_targetType = 0x8; + public const ulong m_targetName = 0x10; + public const ulong m_inputName = 0x18; + public const ulong m_overrideParam = 0x20; + public const ulong m_flDelay = 0x28; + public const ulong m_nTimesToFire = 0x2c; +} + +public static class EntityKeyValueData_t { + public const ulong m_connections = 0x8; + public const ulong m_keyValuesData = 0x20; +} + +public static class ExtraVertexStreamOverride_t { + public const ulong m_nSubSceneObject = 0x4; + public const ulong m_nDrawCallIndex = 0x8; + public const ulong m_nAdditionalMeshDrawPrimitiveFlags = 0xc; + public const ulong m_extraBufferBinding = 0x10; +} + +public static class InfoOverlayData_t { + public const ulong m_transform = 0x0; + public const ulong m_flWidth = 0x30; + public const ulong m_flHeight = 0x34; + public const ulong m_flDepth = 0x38; + public const ulong m_vUVStart = 0x3c; + public const ulong m_vUVEnd = 0x44; + public const ulong m_pMaterial = 0x50; + public const ulong m_nRenderOrder = 0x58; + public const ulong m_vTintColor = 0x5c; + public const ulong m_nSequenceOverride = 0x6c; +} + +public static class MaterialOverride_t { + public const ulong m_nSubSceneObject = 0x4; + public const ulong m_nDrawCallIndex = 0x8; + public const ulong m_pMaterial = 0x10; +} + +public static class NodeData_t { + public const ulong m_nParent = 0x0; + public const ulong m_vOrigin = 0x4; + public const ulong m_vMinBounds = 0x10; + public const ulong m_vMaxBounds = 0x1c; + public const ulong m_flMinimumDistance = 0x28; + public const ulong m_ChildNodeIndices = 0x30; + public const ulong m_worldNodePrefix = 0x48; +} + +public static class PermEntityLumpData_t { + public const ulong m_name = 0x8; + public const ulong m_hammerUniqueId = 0x10; + public const ulong m_childLumps = 0x18; + public const ulong m_entityKeyValues = 0x30; +} + +public static class SceneObject_t { + public const ulong m_nObjectID = 0x0; + public const ulong m_vTransform = 0x4; + public const ulong m_flFadeStartDistance = 0x34; + public const ulong m_flFadeEndDistance = 0x38; + public const ulong m_vTintColor = 0x3c; + public const ulong m_skin = 0x50; + public const ulong m_nObjectTypeFlags = 0x58; + public const ulong m_vLightingOrigin = 0x5c; + public const ulong m_nLightGroup = 0x68; + public const ulong m_nOverlayRenderOrder = 0x6c; + public const ulong m_nLODOverride = 0x6e; + public const ulong m_nCubeMapPrecomputedHandshake = 0x70; + public const ulong m_nLightProbeVolumePrecomputedHandshake = 0x74; + public const ulong m_renderableModel = 0x80; + public const ulong m_renderable = 0x88; +} + +public static class VoxelVisBlockOffset_t { + public const ulong m_nOffset = 0x0; + public const ulong m_nElementCount = 0x4; +} + +public static class WorldBuilderParams_t { + public const ulong m_flMinDrawVolumeSize = 0x0; + public const ulong m_bBuildBakedLighting = 0x4; + public const ulong m_vLightmapUvScale = 0x8; + public const ulong m_nCompileTimestamp = 0x10; + public const ulong m_nCompileFingerprint = 0x18; +} + +public static class WorldNodeOnDiskBufferData_t { + public const ulong m_nElementCount = 0x0; + public const ulong m_nElementSizeInBytes = 0x4; + public const ulong m_inputLayoutFields = 0x8; + public const ulong m_pData = 0x20; +} + +public static class WorldNode_t { + public const ulong m_sceneObjects = 0x0; + public const ulong m_infoOverlays = 0x18; + public const ulong m_visClusterMembership = 0x30; + public const ulong m_aggregateSceneObjects = 0x48; + public const ulong m_clutterSceneObjects = 0x60; + public const ulong m_extraVertexStreamOverrides = 0x78; + public const ulong m_materialOverrides = 0x90; + public const ulong m_extraVertexStreams = 0xa8; + public const ulong m_layerNames = 0xc0; + public const ulong m_sceneObjectLayerIndices = 0xd8; + public const ulong m_overlayLayerIndices = 0xf0; + public const ulong m_grassFileName = 0x108; + public const ulong m_nodeLightingInfo = 0x110; +} + +public static class World_t { + public const ulong m_builderParams = 0x0; + public const ulong m_worldNodes = 0x20; + public const ulong m_worldLightingInfo = 0x38; + public const ulong m_entityLumps = 0x68; +} \ No newline at end of file diff --git a/generated/worldrenderer.dll.hpp b/generated/worldrenderer.dll.hpp index 0435f08..f3b2483 100644 --- a/generated/worldrenderer.dll.hpp +++ b/generated/worldrenderer.dll.hpp @@ -2,6 +2,105 @@ #include +namespace AggregateLODSetup_t { + constexpr std::ptrdiff_t m_vLODOrigin = 0x0; + constexpr std::ptrdiff_t m_fMaxObjectScale = 0xc; + constexpr std::ptrdiff_t m_nLODMask = 0x10; + constexpr std::ptrdiff_t m_fSwitchDistances = 0x18; +} + +namespace AggregateMeshInfo_t { + constexpr std::ptrdiff_t m_nVisClusterMemberOffset = 0x0; + constexpr std::ptrdiff_t m_nVisClusterMemberCount = 0x4; + constexpr std::ptrdiff_t m_bHasTransform = 0x5; + constexpr std::ptrdiff_t m_nDrawCallIndex = 0x6; + constexpr std::ptrdiff_t m_nLODSetupIndex = 0x8; + constexpr std::ptrdiff_t m_nLODGroupMask = 0xa; + constexpr std::ptrdiff_t m_vTintColor = 0xb; + constexpr std::ptrdiff_t m_objectFlags = 0x10; + constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; +} + +namespace AggregateSceneObject_t { + constexpr std::ptrdiff_t m_allFlags = 0x0; + constexpr std::ptrdiff_t m_anyFlags = 0x4; + constexpr std::ptrdiff_t m_nLayer = 0x8; + constexpr std::ptrdiff_t m_aggregateMeshes = 0x10; + constexpr std::ptrdiff_t m_lodSetups = 0x28; + constexpr std::ptrdiff_t m_visClusterMembership = 0x40; + constexpr std::ptrdiff_t m_fragmentTransforms = 0x58; + constexpr std::ptrdiff_t m_renderableModel = 0x70; +} + +namespace BakedLightingInfo_t { + constexpr std::ptrdiff_t m_nLightmapVersionNumber = 0x0; + constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; + constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; + constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; + constexpr std::ptrdiff_t m_lightMaps = 0x18; +} + +namespace BaseSceneObjectOverride_t { + constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; +} + +namespace CEntityIdentity { + constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; + constexpr std::ptrdiff_t m_name = 0x18; + constexpr std::ptrdiff_t m_designerName = 0x20; + constexpr std::ptrdiff_t m_flags = 0x30; + constexpr std::ptrdiff_t m_worldGroupId = 0x38; + constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3c; + constexpr std::ptrdiff_t m_PathIndex = 0x40; + constexpr std::ptrdiff_t m_pPrev = 0x58; + constexpr std::ptrdiff_t m_pNext = 0x60; + constexpr std::ptrdiff_t m_pPrevByClass = 0x68; + constexpr std::ptrdiff_t m_pNextByClass = 0x70; +} + +namespace CEntityInstance { + constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; + constexpr std::ptrdiff_t m_pEntity = 0x10; + constexpr std::ptrdiff_t m_CScriptComponent = 0x28; +} + +namespace CScriptComponent { + constexpr std::ptrdiff_t m_scriptClassName = 0x30; +} + +namespace CVoxelVisibility { + constexpr std::ptrdiff_t m_nBaseClusterCount = 0x40; + constexpr std::ptrdiff_t m_nPVSBytesPerCluster = 0x44; + constexpr std::ptrdiff_t m_vMinBounds = 0x48; + constexpr std::ptrdiff_t m_vMaxBounds = 0x54; + constexpr std::ptrdiff_t m_flGridSize = 0x60; + constexpr std::ptrdiff_t m_nSkyVisibilityCluster = 0x64; + constexpr std::ptrdiff_t m_nSunVisibilityCluster = 0x68; + constexpr std::ptrdiff_t m_NodeBlock = 0x6c; + constexpr std::ptrdiff_t m_RegionBlock = 0x74; + constexpr std::ptrdiff_t m_EnclosedClusterListBlock = 0x7c; + constexpr std::ptrdiff_t m_EnclosedClustersBlock = 0x84; + constexpr std::ptrdiff_t m_MasksBlock = 0x8c; + constexpr std::ptrdiff_t m_nVisBlocks = 0x94; +} + +namespace ClutterSceneObject_t { + constexpr std::ptrdiff_t m_Bounds = 0x0; + constexpr std::ptrdiff_t m_flags = 0x18; + constexpr std::ptrdiff_t m_nLayer = 0x1c; + constexpr std::ptrdiff_t m_instancePositions = 0x20; + constexpr std::ptrdiff_t m_instanceScales = 0x50; + constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; + constexpr std::ptrdiff_t m_tiles = 0x80; + constexpr std::ptrdiff_t m_renderableModel = 0x98; +} + +namespace ClutterTile_t { + constexpr std::ptrdiff_t m_nFirstInstance = 0x0; + constexpr std::ptrdiff_t m_nLastInstance = 0x4; + constexpr std::ptrdiff_t m_BoundsWs = 0x8; +} + namespace EntityIOConnectionData_t { constexpr std::ptrdiff_t m_outputName = 0x0; constexpr std::ptrdiff_t m_targetType = 0x8; @@ -17,6 +116,42 @@ namespace EntityKeyValueData_t { constexpr std::ptrdiff_t m_keyValuesData = 0x20; } +namespace ExtraVertexStreamOverride_t { + constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; + constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; + constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xc; + constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; +} + +namespace InfoOverlayData_t { + constexpr std::ptrdiff_t m_transform = 0x0; + constexpr std::ptrdiff_t m_flWidth = 0x30; + constexpr std::ptrdiff_t m_flHeight = 0x34; + constexpr std::ptrdiff_t m_flDepth = 0x38; + constexpr std::ptrdiff_t m_vUVStart = 0x3c; + constexpr std::ptrdiff_t m_vUVEnd = 0x44; + constexpr std::ptrdiff_t m_pMaterial = 0x50; + constexpr std::ptrdiff_t m_nRenderOrder = 0x58; + constexpr std::ptrdiff_t m_vTintColor = 0x5c; + constexpr std::ptrdiff_t m_nSequenceOverride = 0x6c; +} + +namespace MaterialOverride_t { + constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; + constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; + constexpr std::ptrdiff_t m_pMaterial = 0x10; +} + +namespace NodeData_t { + constexpr std::ptrdiff_t m_nParent = 0x0; + constexpr std::ptrdiff_t m_vOrigin = 0x4; + constexpr std::ptrdiff_t m_vMinBounds = 0x10; + constexpr std::ptrdiff_t m_vMaxBounds = 0x1c; + constexpr std::ptrdiff_t m_flMinimumDistance = 0x28; + constexpr std::ptrdiff_t m_ChildNodeIndices = 0x30; + constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; +} + namespace PermEntityLumpData_t { constexpr std::ptrdiff_t m_name = 0x8; constexpr std::ptrdiff_t m_hammerUniqueId = 0x10; @@ -42,42 +177,17 @@ namespace SceneObject_t { constexpr std::ptrdiff_t m_renderable = 0x88; } -namespace BaseSceneObjectOverride_t { - constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; +namespace VoxelVisBlockOffset_t { + constexpr std::ptrdiff_t m_nOffset = 0x0; + constexpr std::ptrdiff_t m_nElementCount = 0x4; } -namespace ExtraVertexStreamOverride_t { - constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; - constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xc; - constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; -} - -namespace MaterialOverride_t { - constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; - constexpr std::ptrdiff_t m_pMaterial = 0x10; -} - -namespace InfoOverlayData_t { - constexpr std::ptrdiff_t m_transform = 0x0; - constexpr std::ptrdiff_t m_flWidth = 0x30; - constexpr std::ptrdiff_t m_flHeight = 0x34; - constexpr std::ptrdiff_t m_flDepth = 0x38; - constexpr std::ptrdiff_t m_vUVStart = 0x3c; - constexpr std::ptrdiff_t m_vUVEnd = 0x44; - constexpr std::ptrdiff_t m_pMaterial = 0x50; - constexpr std::ptrdiff_t m_nRenderOrder = 0x58; - constexpr std::ptrdiff_t m_vTintColor = 0x5c; - constexpr std::ptrdiff_t m_nSequenceOverride = 0x6c; -} - -namespace BakedLightingInfo_t { - constexpr std::ptrdiff_t m_nLightmapVersionNumber = 0x0; - constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; +namespace WorldBuilderParams_t { + constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; + constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; - constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; - constexpr std::ptrdiff_t m_lightMaps = 0x18; + constexpr std::ptrdiff_t m_nCompileTimestamp = 0x10; + constexpr std::ptrdiff_t m_nCompileFingerprint = 0x18; } namespace WorldNodeOnDiskBufferData_t { @@ -87,53 +197,6 @@ namespace WorldNodeOnDiskBufferData_t { constexpr std::ptrdiff_t m_pData = 0x20; } -namespace AggregateMeshInfo_t { - constexpr std::ptrdiff_t m_nVisClusterMemberOffset = 0x0; - constexpr std::ptrdiff_t m_nVisClusterMemberCount = 0x4; - constexpr std::ptrdiff_t m_bHasTransform = 0x5; - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x6; - constexpr std::ptrdiff_t m_nLODSetupIndex = 0x8; - constexpr std::ptrdiff_t m_nLODGroupMask = 0xa; - constexpr std::ptrdiff_t m_vTintColor = 0xb; - constexpr std::ptrdiff_t m_objectFlags = 0x10; - constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; -} - -namespace AggregateLODSetup_t { - constexpr std::ptrdiff_t m_vLODOrigin = 0x0; - constexpr std::ptrdiff_t m_fMaxObjectScale = 0xc; - constexpr std::ptrdiff_t m_nLODMask = 0x10; - constexpr std::ptrdiff_t m_fSwitchDistances = 0x18; -} - -namespace AggregateSceneObject_t { - constexpr std::ptrdiff_t m_allFlags = 0x0; - constexpr std::ptrdiff_t m_anyFlags = 0x4; - constexpr std::ptrdiff_t m_nLayer = 0x8; - constexpr std::ptrdiff_t m_aggregateMeshes = 0x10; - constexpr std::ptrdiff_t m_lodSetups = 0x28; - constexpr std::ptrdiff_t m_visClusterMembership = 0x40; - constexpr std::ptrdiff_t m_fragmentTransforms = 0x58; - constexpr std::ptrdiff_t m_renderableModel = 0x70; -} - -namespace ClutterTile_t { - constexpr std::ptrdiff_t m_nFirstInstance = 0x0; - constexpr std::ptrdiff_t m_nLastInstance = 0x4; - constexpr std::ptrdiff_t m_BoundsWs = 0x8; -} - -namespace ClutterSceneObject_t { - constexpr std::ptrdiff_t m_Bounds = 0x0; - constexpr std::ptrdiff_t m_flags = 0x18; - constexpr std::ptrdiff_t m_nLayer = 0x1c; - constexpr std::ptrdiff_t m_instancePositions = 0x20; - constexpr std::ptrdiff_t m_instanceScales = 0x50; - constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; - constexpr std::ptrdiff_t m_tiles = 0x80; - constexpr std::ptrdiff_t m_renderableModel = 0x98; -} - namespace WorldNode_t { constexpr std::ptrdiff_t m_sceneObjects = 0x0; constexpr std::ptrdiff_t m_infoOverlays = 0x18; @@ -150,79 +213,9 @@ namespace WorldNode_t { constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; } -namespace WorldBuilderParams_t { - constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; - constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; - constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; - constexpr std::ptrdiff_t m_nCompileTimestamp = 0x10; - constexpr std::ptrdiff_t m_nCompileFingerprint = 0x18; -} - -namespace NodeData_t { - constexpr std::ptrdiff_t m_nParent = 0x0; - constexpr std::ptrdiff_t m_vOrigin = 0x4; - constexpr std::ptrdiff_t m_vMinBounds = 0x10; - constexpr std::ptrdiff_t m_vMaxBounds = 0x1c; - constexpr std::ptrdiff_t m_flMinimumDistance = 0x28; - constexpr std::ptrdiff_t m_ChildNodeIndices = 0x30; - constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; -} - namespace World_t { constexpr std::ptrdiff_t m_builderParams = 0x0; constexpr std::ptrdiff_t m_worldNodes = 0x20; constexpr std::ptrdiff_t m_worldLightingInfo = 0x38; constexpr std::ptrdiff_t m_entityLumps = 0x68; -} - -namespace VoxelVisBlockOffset_t { - constexpr std::ptrdiff_t m_nOffset = 0x0; - constexpr std::ptrdiff_t m_nElementCount = 0x4; -} - -namespace CVoxelVisibility { - constexpr std::ptrdiff_t m_nBaseClusterCount = 0x40; - constexpr std::ptrdiff_t m_nPVSBytesPerCluster = 0x44; - constexpr std::ptrdiff_t m_vMinBounds = 0x48; - constexpr std::ptrdiff_t m_vMaxBounds = 0x54; - constexpr std::ptrdiff_t m_flGridSize = 0x60; - constexpr std::ptrdiff_t m_nSkyVisibilityCluster = 0x64; - constexpr std::ptrdiff_t m_nSunVisibilityCluster = 0x68; - constexpr std::ptrdiff_t m_NodeBlock = 0x6c; - constexpr std::ptrdiff_t m_RegionBlock = 0x74; - constexpr std::ptrdiff_t m_EnclosedClusterListBlock = 0x7c; - constexpr std::ptrdiff_t m_EnclosedClustersBlock = 0x84; - constexpr std::ptrdiff_t m_MasksBlock = 0x8c; - constexpr std::ptrdiff_t m_nVisBlocks = 0x94; -} - -namespace VMapResourceData_t { -} - -namespace InfoForResourceTypeVMapResourceData_t { -} - -namespace CEntityIdentity { - constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; - constexpr std::ptrdiff_t m_name = 0x18; - constexpr std::ptrdiff_t m_designerName = 0x20; - constexpr std::ptrdiff_t m_flags = 0x30; - constexpr std::ptrdiff_t m_worldGroupId = 0x38; - constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3c; - constexpr std::ptrdiff_t m_PathIndex = 0x40; - constexpr std::ptrdiff_t m_pPrev = 0x58; - constexpr std::ptrdiff_t m_pNext = 0x60; - constexpr std::ptrdiff_t m_pPrevByClass = 0x68; - constexpr std::ptrdiff_t m_pNextByClass = 0x70; -} - -namespace CEntityInstance { - constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; - constexpr std::ptrdiff_t m_pEntity = 0x10; - constexpr std::ptrdiff_t m_CScriptComponent = 0x28; -} - -namespace CScriptComponent { - constexpr std::ptrdiff_t m_scriptClassName = 0x30; -} - +} \ No newline at end of file diff --git a/generated/worldrenderer.dll.rs b/generated/worldrenderer.dll.rs new file mode 100644 index 0000000..95ebfcc --- /dev/null +++ b/generated/worldrenderer.dll.rs @@ -0,0 +1,241 @@ +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AggregateLODSetup_t { + pub const m_vLODOrigin: usize = 0x0; + pub const m_fMaxObjectScale: usize = 0xc; + pub const m_nLODMask: usize = 0x10; + pub const m_fSwitchDistances: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AggregateMeshInfo_t { + pub const m_nVisClusterMemberOffset: usize = 0x0; + pub const m_nVisClusterMemberCount: usize = 0x4; + pub const m_bHasTransform: usize = 0x5; + pub const m_nDrawCallIndex: usize = 0x6; + pub const m_nLODSetupIndex: usize = 0x8; + pub const m_nLODGroupMask: usize = 0xa; + pub const m_vTintColor: usize = 0xb; + pub const m_objectFlags: usize = 0x10; + pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x14; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod AggregateSceneObject_t { + pub const m_allFlags: usize = 0x0; + pub const m_anyFlags: usize = 0x4; + pub const m_nLayer: usize = 0x8; + pub const m_aggregateMeshes: usize = 0x10; + pub const m_lodSetups: usize = 0x28; + pub const m_visClusterMembership: usize = 0x40; + pub const m_fragmentTransforms: usize = 0x58; + pub const m_renderableModel: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod BakedLightingInfo_t { + pub const m_nLightmapVersionNumber: usize = 0x0; + pub const m_nLightmapGameVersionNumber: usize = 0x4; + pub const m_vLightmapUvScale: usize = 0x8; + pub const m_bHasLightmaps: usize = 0x10; + pub const m_lightMaps: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod BaseSceneObjectOverride_t { + pub const m_nSceneObjectIndex: usize = 0x0; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityIdentity { + pub const m_nameStringableIndex: usize = 0x14; + pub const m_name: usize = 0x18; + pub const m_designerName: usize = 0x20; + pub const m_flags: usize = 0x30; + pub const m_worldGroupId: usize = 0x38; + pub const m_fDataObjectTypes: usize = 0x3c; + pub const m_PathIndex: usize = 0x40; + pub const m_pPrev: usize = 0x58; + pub const m_pNext: usize = 0x60; + pub const m_pPrevByClass: usize = 0x68; + pub const m_pNextByClass: usize = 0x70; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CEntityInstance { + pub const m_iszPrivateVScripts: usize = 0x8; + pub const m_pEntity: usize = 0x10; + pub const m_CScriptComponent: usize = 0x28; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CScriptComponent { + pub const m_scriptClassName: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod CVoxelVisibility { + pub const m_nBaseClusterCount: usize = 0x40; + pub const m_nPVSBytesPerCluster: usize = 0x44; + pub const m_vMinBounds: usize = 0x48; + pub const m_vMaxBounds: usize = 0x54; + pub const m_flGridSize: usize = 0x60; + pub const m_nSkyVisibilityCluster: usize = 0x64; + pub const m_nSunVisibilityCluster: usize = 0x68; + pub const m_NodeBlock: usize = 0x6c; + pub const m_RegionBlock: usize = 0x74; + pub const m_EnclosedClusterListBlock: usize = 0x7c; + pub const m_EnclosedClustersBlock: usize = 0x84; + pub const m_MasksBlock: usize = 0x8c; + pub const m_nVisBlocks: usize = 0x94; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ClutterSceneObject_t { + pub const m_Bounds: usize = 0x0; + pub const m_flags: usize = 0x18; + pub const m_nLayer: usize = 0x1c; + pub const m_instancePositions: usize = 0x20; + pub const m_instanceScales: usize = 0x50; + pub const m_instanceTintSrgb: usize = 0x68; + pub const m_tiles: usize = 0x80; + pub const m_renderableModel: usize = 0x98; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ClutterTile_t { + pub const m_nFirstInstance: usize = 0x0; + pub const m_nLastInstance: usize = 0x4; + pub const m_BoundsWs: usize = 0x8; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntityIOConnectionData_t { + pub const m_outputName: usize = 0x0; + pub const m_targetType: usize = 0x8; + pub const m_targetName: usize = 0x10; + pub const m_inputName: usize = 0x18; + pub const m_overrideParam: usize = 0x20; + pub const m_flDelay: usize = 0x28; + pub const m_nTimesToFire: usize = 0x2c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod EntityKeyValueData_t { + pub const m_connections: usize = 0x8; + pub const m_keyValuesData: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod ExtraVertexStreamOverride_t { + pub const m_nSubSceneObject: usize = 0x4; + pub const m_nDrawCallIndex: usize = 0x8; + pub const m_nAdditionalMeshDrawPrimitiveFlags: usize = 0xc; + pub const m_extraBufferBinding: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod InfoOverlayData_t { + pub const m_transform: usize = 0x0; + pub const m_flWidth: usize = 0x30; + pub const m_flHeight: usize = 0x34; + pub const m_flDepth: usize = 0x38; + pub const m_vUVStart: usize = 0x3c; + pub const m_vUVEnd: usize = 0x44; + pub const m_pMaterial: usize = 0x50; + pub const m_nRenderOrder: usize = 0x58; + pub const m_vTintColor: usize = 0x5c; + pub const m_nSequenceOverride: usize = 0x6c; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod MaterialOverride_t { + pub const m_nSubSceneObject: usize = 0x4; + pub const m_nDrawCallIndex: usize = 0x8; + pub const m_pMaterial: usize = 0x10; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod NodeData_t { + pub const m_nParent: usize = 0x0; + pub const m_vOrigin: usize = 0x4; + pub const m_vMinBounds: usize = 0x10; + pub const m_vMaxBounds: usize = 0x1c; + pub const m_flMinimumDistance: usize = 0x28; + pub const m_ChildNodeIndices: usize = 0x30; + pub const m_worldNodePrefix: usize = 0x48; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod PermEntityLumpData_t { + pub const m_name: usize = 0x8; + pub const m_hammerUniqueId: usize = 0x10; + pub const m_childLumps: usize = 0x18; + pub const m_entityKeyValues: usize = 0x30; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod SceneObject_t { + pub const m_nObjectID: usize = 0x0; + pub const m_vTransform: usize = 0x4; + pub const m_flFadeStartDistance: usize = 0x34; + pub const m_flFadeEndDistance: usize = 0x38; + pub const m_vTintColor: usize = 0x3c; + pub const m_skin: usize = 0x50; + pub const m_nObjectTypeFlags: usize = 0x58; + pub const m_vLightingOrigin: usize = 0x5c; + pub const m_nLightGroup: usize = 0x68; + pub const m_nOverlayRenderOrder: usize = 0x6c; + pub const m_nLODOverride: usize = 0x6e; + pub const m_nCubeMapPrecomputedHandshake: usize = 0x70; + pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x74; + pub const m_renderableModel: usize = 0x80; + pub const m_renderable: usize = 0x88; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod VoxelVisBlockOffset_t { + pub const m_nOffset: usize = 0x0; + pub const m_nElementCount: usize = 0x4; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WorldBuilderParams_t { + pub const m_flMinDrawVolumeSize: usize = 0x0; + pub const m_bBuildBakedLighting: usize = 0x4; + pub const m_vLightmapUvScale: usize = 0x8; + pub const m_nCompileTimestamp: usize = 0x10; + pub const m_nCompileFingerprint: usize = 0x18; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WorldNodeOnDiskBufferData_t { + pub const m_nElementCount: usize = 0x0; + pub const m_nElementSizeInBytes: usize = 0x4; + pub const m_inputLayoutFields: usize = 0x8; + pub const m_pData: usize = 0x20; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod WorldNode_t { + pub const m_sceneObjects: usize = 0x0; + pub const m_infoOverlays: usize = 0x18; + pub const m_visClusterMembership: usize = 0x30; + pub const m_aggregateSceneObjects: usize = 0x48; + pub const m_clutterSceneObjects: usize = 0x60; + pub const m_extraVertexStreamOverrides: usize = 0x78; + pub const m_materialOverrides: usize = 0x90; + pub const m_extraVertexStreams: usize = 0xa8; + pub const m_layerNames: usize = 0xc0; + pub const m_sceneObjectLayerIndices: usize = 0xd8; + pub const m_overlayLayerIndices: usize = 0xf0; + pub const m_grassFileName: usize = 0x108; + pub const m_nodeLightingInfo: usize = 0x110; +} + +#[allow(non_snake_case, non_upper_case_globals)] +pub mod World_t { + pub const m_builderParams: usize = 0x0; + pub const m_worldNodes: usize = 0x20; + pub const m_worldLightingInfo: usize = 0x38; + pub const m_entityLumps: usize = 0x68; +} \ No newline at end of file diff --git a/include/builder/builder.hpp b/include/builder/builder.hpp new file mode 100644 index 0000000..8b28a7f --- /dev/null +++ b/include/builder/builder.hpp @@ -0,0 +1,7 @@ +#pragma once + +#include "i_file_builder.hpp" +#include "cpp_file_builder.hpp" +#include "csharp_file_builder.hpp" +#include "json_file_builder.hpp" +#include "rust_file_builder.hpp" diff --git a/include/builder/cpp_file_builder.hpp b/include/builder/cpp_file_builder.hpp new file mode 100644 index 0000000..deb426a --- /dev/null +++ b/include/builder/cpp_file_builder.hpp @@ -0,0 +1,27 @@ +#pragma once + +namespace builder { + class CppFileBuilder : public IFileBuilder { + public: + std::string get_extension() noexcept override { + return "hpp"; + } + + void write_top_level(std::ofstream& output) noexcept override { + output << "#pragma once\n\n"; + output << "#include \n\n"; + } + + void write_namespace(std::ofstream& output, const std::string& namespace_name) noexcept override { + output << "namespace " << namespace_name << " {\n"; + } + + void write_variable(std::ofstream& output, const std::string& variable_name, const std::uint64_t variable_value) noexcept override { + output << " constexpr std::ptrdiff_t " << variable_name << " = 0x" << std::hex << variable_value << ";\n"; + } + + void write_closure(std::ofstream& output, const bool eof) noexcept override { + output << (!eof ? "}\n\n": "}"); + } + }; +} diff --git a/include/builder/csharp_file_builder.hpp b/include/builder/csharp_file_builder.hpp new file mode 100644 index 0000000..a04df59 --- /dev/null +++ b/include/builder/csharp_file_builder.hpp @@ -0,0 +1,26 @@ +#pragma once + +namespace builder { + class CSharpFileBuilder : public IFileBuilder { + public: + std::string get_extension() noexcept override { + return "cs"; + } + + void write_top_level(std::ofstream& output) noexcept override { + // Nothing needed here. + } + + void write_namespace(std::ofstream& output, const std::string& namespace_name) noexcept override { + output << "public static class " << namespace_name << " {\n"; + } + + void write_variable(std::ofstream& output, const std::string& variable_name, const std::uint64_t variable_value) noexcept override { + output << " public const ulong " << variable_name << " = 0x" << std::hex << variable_value << ";\n"; + } + + void write_closure(std::ofstream& output, const bool eof) noexcept override { + output << (!eof ? "}\n\n": "}"); + } + }; +} diff --git a/include/builder/i_file_builder.hpp b/include/builder/i_file_builder.hpp new file mode 100644 index 0000000..b54a4ff --- /dev/null +++ b/include/builder/i_file_builder.hpp @@ -0,0 +1,16 @@ +#pragma once + +#include +#include + +namespace builder { + class IFileBuilder { + public: + virtual ~IFileBuilder() noexcept = default; + virtual std::string get_extension() noexcept = 0; + virtual void write_top_level(std::ofstream& output) noexcept = 0; + virtual void write_namespace(std::ofstream& output, const std::string& namespace_name) noexcept = 0; + virtual void write_variable(std::ofstream& output, const std::string& variable_name, std::uint64_t variable_value) noexcept = 0; + virtual void write_closure(std::ofstream& output, bool eof) noexcept = 0; + }; +} diff --git a/include/builder/json_file_builder.hpp b/include/builder/json_file_builder.hpp new file mode 100644 index 0000000..9862d85 --- /dev/null +++ b/include/builder/json_file_builder.hpp @@ -0,0 +1,38 @@ +#pragma once + +#include + +namespace builder { + class JsonFileBuilder : public IFileBuilder { + public: + std::string get_extension() noexcept override { + return "json"; + } + + void write_top_level(std::ofstream& output) noexcept override { + // Nothing needed here. + } + + void write_namespace(std::ofstream& output, const std::string& namespace_name) noexcept override { + current_namespace_name_ = namespace_name; + } + + void write_variable(std::ofstream& output, const std::string& variable_name, const std::uint64_t variable_value) noexcept override { + json[current_namespace_name_][variable_name] = variable_value; + } + + void write_closure(std::ofstream& output, const bool eof) noexcept override { + if (eof) { + output << json.dump(4); + + json.clear(); + } + } + + public: + nlohmann::json json; + + private: + std::string current_namespace_name_; + }; +} diff --git a/include/builder/rust_file_builder.hpp b/include/builder/rust_file_builder.hpp new file mode 100644 index 0000000..0efd3cf --- /dev/null +++ b/include/builder/rust_file_builder.hpp @@ -0,0 +1,27 @@ +#pragma once + +namespace builder { + class RustFileBuilder : public IFileBuilder { + public: + std::string get_extension() noexcept override { + return "rs"; + } + + void write_top_level(std::ofstream& output) noexcept override { + // Nothing needed here. + } + + void write_namespace(std::ofstream& output, const std::string& namespace_name) noexcept override { + output << "#[allow(non_snake_case, non_upper_case_globals)]\n"; + output << "pub mod " << namespace_name << " {\n"; + } + + void write_variable(std::ofstream& output, const std::string& variable_name, const std::uint64_t variable_value) noexcept override { + output << " pub const " << variable_name << ": usize = 0x" << std::hex << variable_value << ";\n"; + } + + void write_closure(std::ofstream& output, const bool eof) noexcept override { + output << (!eof ? "}\n\n": "}"); + } + }; +} diff --git a/src/main.cpp b/src/main.cpp index 5457ef5..41fdd9f 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,3 +1,4 @@ +#include "builder/builder.hpp" #include "sdk/sdk.hpp" #include @@ -6,50 +7,62 @@ #include #include +#include + +using Entries = std::map>>; + +static const std::array>, 4> builders = { + { + { "cs", std::make_unique() }, + { "hpp", std::make_unique() }, + { "json", std::make_unique() }, + { "rs", std::make_unique() } + } +}; + +std::string sanitize_namespace(const std::string& namespace_name) { + static std::regex namespace_regex("\\::"); + + return std::regex_replace(namespace_name, namespace_regex, "_"); +} + +template +void generate_file(const std::string_view file_name, const Entries& entries, IFileBuilder& builder) { + const std::string output_file_path = std::format("generated/{}.{}", file_name, builder.get_extension()); + + std::ofstream output(output_file_path); + + if (!output.good()) { + spdlog::error("failed to open {}.", file_name); -void generate_header_for_type_scope(const sdk::CSchemaSystemTypeScope* type_scope) { - if (type_scope == nullptr) return; + } - const std::string output_file_name = std::format("generated/{}.hpp", type_scope->get_module_name()); + builder.write_top_level(output); - std::fstream output(output_file_name, std::ios::out); + for (auto it = entries.begin(); it != entries.end(); ++it) { + const auto& [namespace_name, variables] = *it; - output << "#pragma once\n\n#include \n\n"; + const std::string sanitized_namespace = sanitize_namespace(namespace_name); - for (const sdk::CSchemaType_DeclaredClass* declared_class : type_scope->get_declared_classes()) { - if (declared_class == nullptr) - continue; + builder.write_namespace(output, sanitized_namespace); - const sdk::CSchemaClassInfo* class_info = type_scope->find_declared_class(declared_class->get_class_name()); + for (const auto& [variable_name, variable_value] : variables) + builder.write_variable(output, variable_name, variable_value); - if (class_info == nullptr) - continue; - - output << "namespace " << declared_class->get_class_name() << " {\n"; - - for (const sdk::SchemaClassFieldData_t* field : class_info->get_fields()) { - if (field == nullptr) - continue; - - output << " constexpr std::ptrdiff_t " << field->get_name() << " = 0x" << std::hex << field->get_offset() << ";\n"; - } - - output << "}\n\n"; - - spdlog::info(" > generated header file for {}", declared_class->get_class_name().c_str()); + builder.write_closure(output, it == std::prev(entries.end())); } } -void generate_json_for_type_scope(const sdk::CSchemaSystemTypeScope* type_scope) { +void generate_files_for_type_scope(const sdk::CSchemaSystemTypeScope* type_scope) { if (type_scope == nullptr) return; - const std::string output_file_name = std::format("generated/{}.json", type_scope->get_module_name()); + const std::string module_name = type_scope->get_module_name(); - std::fstream output(output_file_name, std::ios::out); + spdlog::info("generating files for {}...", module_name); - nlohmann::json json; + Entries entries; for (const sdk::CSchemaType_DeclaredClass* declared_class : type_scope->get_declared_classes()) { if (declared_class == nullptr) @@ -64,17 +77,19 @@ void generate_json_for_type_scope(const sdk::CSchemaSystemTypeScope* type_scope) if (field == nullptr) continue; - json[declared_class->get_class_name()][field->get_name()] = field->get_offset(); + entries[declared_class->get_class_name()].emplace_back(field->get_name(), field->get_offset()); } - - spdlog::info(" > generated json file for {}", declared_class->get_class_name().c_str()); } - output << json.dump(4); + for (const auto& [extension, builder] : builders) { + generate_file(module_name, entries, *builder); + + spdlog::info(" > generated {}.{}!", module_name, extension); + } } std::uint64_t get_entity_list() noexcept { - std::optional address = process::find_pattern("client.dll", "48 8B 0D ? ? ? ? 48 89 7C 24 ? 8B FA C1 EB"); + const std::optional address = process::find_pattern("client.dll", "48 8B 0D ? ? ? ? 48 89 7C 24 ? 8B FA C1 EB"); if (!address.has_value()) return 0; @@ -97,7 +112,7 @@ std::uint64_t get_local_player() noexcept { } std::uint64_t get_view_matrix() noexcept { - std::optional address = process::find_pattern("client.dll", "48 8D 0D ? ? ? ? 48 C1 E0 06"); + const std::optional address = process::find_pattern("client.dll", "48 8D 0D ? ? ? ? 48 C1 E0 06"); if (!address.has_value()) return 0; @@ -114,9 +129,29 @@ void fetch_offsets() noexcept { return; } - spdlog::info("entity list: {:#x}", get_entity_list() - client_base.value()); - spdlog::info("local player controller: {:#x}", get_local_player() - client_base.value()); - spdlog::info("view matrix: {:#x}", get_view_matrix() - client_base.value()); + const std::uint64_t entity_list_rva = get_entity_list() - client_base.value(); + const std::uint64_t local_player_controller_rva = get_local_player() - client_base.value(); + const std::uint64_t view_matrix_rva = get_view_matrix() - client_base.value(); + + spdlog::info("entity list: {:#x}", entity_list_rva); + spdlog::info("local player controller: {:#x}", local_player_controller_rva); + spdlog::info("view matrix: {:#x}", view_matrix_rva); + + const Entries entries = { + { "client.dll", { + { "entity_list", entity_list_rva }, + { "local_player_controller", local_player_controller_rva }, + { "view_matrix", view_matrix_rva } + } } + }; + + spdlog::info("generating offset files..."); + + for (const auto& [extension, builder] : builders) { + generate_file("offsets", entries, *builder); + + spdlog::info(" > generated {}.{}!", "offsets", extension); + } } int main() { @@ -141,16 +176,12 @@ int main() { spdlog::info("schema system: {:#x}", reinterpret_cast(schema_system)); - for (const sdk::CSchemaSystemTypeScope* type_scope : schema_system->get_type_scopes()) { - spdlog::info("generating files for {}...", type_scope->get_module_name().c_str()); - - generate_header_for_type_scope(type_scope); - generate_json_for_type_scope(type_scope); - } + for (const sdk::CSchemaSystemTypeScope* type_scope : schema_system->get_type_scopes()) + generate_files_for_type_scope(type_scope); fetch_offsets(); - spdlog::info("done!"); + spdlog::info("finished!"); return 0; } diff --git a/src/sdk/c_schema_system_type_scope.cpp b/src/sdk/c_schema_system_type_scope.cpp index 814ed24..bf34417 100644 --- a/src/sdk/c_schema_system_type_scope.cpp +++ b/src/sdk/c_schema_system_type_scope.cpp @@ -3,7 +3,7 @@ namespace sdk { CSchemaClassInfo* CSchemaSystemTypeScope::find_declared_class(const std::string_view class_name) const noexcept { - const std::uint32_t hash = utility::murmur_hash2(class_name.data(), class_name.length(), 0xBAADFEED); + const std::uint32_t hash = utility::murmur_hash2(class_name.data(), static_cast(class_name.length()), 0xBAADFEED); const std::int32_t hash_transform1 = static_cast(hash >> 0x10) - 0x2D6 + 0x21 * (0x21 * static_cast(hash) + static_cast(hash >> 0x8)); const std::int32_t hash_transform2 = 0x21 * hash_transform1 + static_cast(hash >> 0x18); @@ -75,10 +75,10 @@ namespace sdk { const auto count = process::read_memory(base + 0x10); const auto unallocated_data = process::read_memory(base + 0x18 + 0x18); - std::int32_t index = 0; + std::uint32_t index = 0; for (std::uint64_t element = unallocated_data; element; element = process::read_memory(element)) { - for (std::int32_t i = 0; i < block_size && i != count; ++i) { + for (std::size_t i = 0; i < block_size && i != count; ++i) { classes.push_back(reinterpret_cast(process::read_memory(element + 0x20 + (i * 0x18)))); ++index;