📦 Game Update 14017

This commit is contained in:
pidjan
2024-06-26 01:59:04 +03:00
committed by GitHub
parent 3ec7dd39e2
commit 1d45ec2f2f
67 changed files with 1727 additions and 1727 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-21 00:09:51.615729800 UTC
// 2024-06-25 22:56:23.392130600 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,27 +7,27 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A1E430;
pub const dwEntityList: usize = 0x19B49B8;
pub const dwGameEntitySystem: usize = 0x1AD3888;
pub const dwCSGOInput: usize = 0x1A26B90;
pub const dwEntityList: usize = 0x19BCC38;
pub const dwGameEntitySystem: usize = 0x1ADBBB8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A12408;
pub const dwGlobalVars: usize = 0x180E500;
pub const dwGlowManager: usize = 0x1A11B20;
pub const dwLocalPlayerController: usize = 0x1A04768;
pub const dwLocalPlayerPawn: usize = 0x181A9B8;
pub const dwPlantedC4: usize = 0x1A1B7A8;
pub const dwPrediction: usize = 0x181A870;
pub const dwSensitivity: usize = 0x1A13248;
pub const dwGameRules: usize = 0x1A1A6A8;
pub const dwGlobalVars: usize = 0x1816638;
pub const dwGlowManager: usize = 0x1A19D90;
pub const dwLocalPlayerController: usize = 0x1A0CA08;
pub const dwLocalPlayerPawn: usize = 0x18229F8;
pub const dwPlantedC4: usize = 0x1A23F00;
pub const dwPrediction: usize = 0x18228B0;
pub const dwSensitivity: usize = 0x1A1B378;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A23848;
pub const dwViewMatrix: usize = 0x1A16A60;
pub const dwViewRender: usize = 0x1A17378;
pub const dwWeaponC4: usize = 0x19B86F0;
pub const dwViewAngles: usize = 0x1A2BFA8;
pub const dwViewMatrix: usize = 0x1A1ED00;
pub const dwViewRender: usize = 0x1A1F618;
pub const dwWeaponC4: usize = 0x19C0AC0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52F834;
pub const dwBuildNumber: usize = 0x52F844;
pub const dwEngineViewData: usize = 0x5ECC3C;
pub const dwNetworkGameClient: usize = 0x52EBA0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
@@ -38,8 +38,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwSoundService: usize = 0x5ECBA0;
pub const dwWindowHeight: usize = 0x5F0444;
pub const dwWindowWidth: usize = 0x5F0440;
pub const dwWindowHeight: usize = 0x5F0454;
pub const dwWindowWidth: usize = 0x5F0450;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {