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https://github.com/a2x/cs2-dumper.git
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📦 Game Update 14017
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-21 00:09:51.615729800 UTC
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// 2024-06-25 22:56:23.392130600 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,27 +7,27 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1A1E430;
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pub const dwEntityList: usize = 0x19B49B8;
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pub const dwGameEntitySystem: usize = 0x1AD3888;
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pub const dwCSGOInput: usize = 0x1A26B90;
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pub const dwEntityList: usize = 0x19BCC38;
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pub const dwGameEntitySystem: usize = 0x1ADBBB8;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x1A12408;
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pub const dwGlobalVars: usize = 0x180E500;
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pub const dwGlowManager: usize = 0x1A11B20;
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pub const dwLocalPlayerController: usize = 0x1A04768;
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pub const dwLocalPlayerPawn: usize = 0x181A9B8;
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pub const dwPlantedC4: usize = 0x1A1B7A8;
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pub const dwPrediction: usize = 0x181A870;
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pub const dwSensitivity: usize = 0x1A13248;
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pub const dwGameRules: usize = 0x1A1A6A8;
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pub const dwGlobalVars: usize = 0x1816638;
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pub const dwGlowManager: usize = 0x1A19D90;
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pub const dwLocalPlayerController: usize = 0x1A0CA08;
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pub const dwLocalPlayerPawn: usize = 0x18229F8;
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pub const dwPlantedC4: usize = 0x1A23F00;
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pub const dwPrediction: usize = 0x18228B0;
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pub const dwSensitivity: usize = 0x1A1B378;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1A23848;
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pub const dwViewMatrix: usize = 0x1A16A60;
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pub const dwViewRender: usize = 0x1A17378;
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pub const dwWeaponC4: usize = 0x19B86F0;
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pub const dwViewAngles: usize = 0x1A2BFA8;
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pub const dwViewMatrix: usize = 0x1A1ED00;
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pub const dwViewRender: usize = 0x1A1F618;
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pub const dwWeaponC4: usize = 0x19C0AC0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x52F834;
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pub const dwBuildNumber: usize = 0x52F844;
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pub const dwEngineViewData: usize = 0x5ECC3C;
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pub const dwNetworkGameClient: usize = 0x52EBA0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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@@ -38,8 +38,8 @@ pub mod cs2_dumper {
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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pub const dwSoundService: usize = 0x5ECBA0;
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pub const dwWindowHeight: usize = 0x5F0444;
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pub const dwWindowWidth: usize = 0x5F0440;
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pub const dwWindowHeight: usize = 0x5F0454;
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pub const dwWindowWidth: usize = 0x5F0450;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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