📦 Game Update 14017

This commit is contained in:
pidjan
2024-06-26 01:59:04 +03:00
committed by GitHub
parent 3ec7dd39e2
commit 1d45ec2f2f
67 changed files with 1727 additions and 1727 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-21 00:09:51.615729800 UTC
// 2024-06-25 22:56:23.392130600 UTC
#pragma once
@@ -9,27 +9,27 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A1E430;
constexpr std::ptrdiff_t dwEntityList = 0x19B49B8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD3888;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A26B90;
constexpr std::ptrdiff_t dwEntityList = 0x19BCC38;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADBBB8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A12408;
constexpr std::ptrdiff_t dwGlobalVars = 0x180E500;
constexpr std::ptrdiff_t dwGlowManager = 0x1A11B20;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A04768;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x181A9B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A1B7A8;
constexpr std::ptrdiff_t dwPrediction = 0x181A870;
constexpr std::ptrdiff_t dwSensitivity = 0x1A13248;
constexpr std::ptrdiff_t dwGameRules = 0x1A1A6A8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1816638;
constexpr std::ptrdiff_t dwGlowManager = 0x1A19D90;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0CA08;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18229F8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A23F00;
constexpr std::ptrdiff_t dwPrediction = 0x18228B0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1B378;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A23848;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A16A60;
constexpr std::ptrdiff_t dwViewRender = 0x1A17378;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19B86F0;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2BFA8;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1ED00;
constexpr std::ptrdiff_t dwViewRender = 0x1A1F618;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C0AC0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52F834;
constexpr std::ptrdiff_t dwBuildNumber = 0x52F844;
constexpr std::ptrdiff_t dwEngineViewData = 0x5ECC3C;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EBA0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
@@ -40,8 +40,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwSoundService = 0x5ECBA0;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F0444;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F0440;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F0454;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F0450;
}
// Module: inputsystem.dll
namespace inputsystem_dll {