📦 Game Update 14017

This commit is contained in:
pidjan
2024-06-26 01:59:04 +03:00
committed by GitHub
parent 3ec7dd39e2
commit 1d45ec2f2f
67 changed files with 1727 additions and 1727 deletions

View File

@@ -1,30 +1,30 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-06-21 00:09:51.615729800 UTC
// 2024-06-25 22:56:23.392130600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A1E430;
public const nint dwEntityList = 0x19B49B8;
public const nint dwGameEntitySystem = 0x1AD3888;
public const nint dwCSGOInput = 0x1A26B90;
public const nint dwEntityList = 0x19BCC38;
public const nint dwGameEntitySystem = 0x1ADBBB8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A12408;
public const nint dwGlobalVars = 0x180E500;
public const nint dwGlowManager = 0x1A11B20;
public const nint dwLocalPlayerController = 0x1A04768;
public const nint dwLocalPlayerPawn = 0x181A9B8;
public const nint dwPlantedC4 = 0x1A1B7A8;
public const nint dwPrediction = 0x181A870;
public const nint dwSensitivity = 0x1A13248;
public const nint dwGameRules = 0x1A1A6A8;
public const nint dwGlobalVars = 0x1816638;
public const nint dwGlowManager = 0x1A19D90;
public const nint dwLocalPlayerController = 0x1A0CA08;
public const nint dwLocalPlayerPawn = 0x18229F8;
public const nint dwPlantedC4 = 0x1A23F00;
public const nint dwPrediction = 0x18228B0;
public const nint dwSensitivity = 0x1A1B378;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A23848;
public const nint dwViewMatrix = 0x1A16A60;
public const nint dwViewRender = 0x1A17378;
public const nint dwWeaponC4 = 0x19B86F0;
public const nint dwViewAngles = 0x1A2BFA8;
public const nint dwViewMatrix = 0x1A1ED00;
public const nint dwViewRender = 0x1A1F618;
public const nint dwWeaponC4 = 0x19C0AC0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52F834;
public const nint dwBuildNumber = 0x52F844;
public const nint dwEngineViewData = 0x5ECC3C;
public const nint dwNetworkGameClient = 0x52EBA0;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
@@ -35,8 +35,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5ECBA0;
public const nint dwWindowHeight = 0x5F0444;
public const nint dwWindowWidth = 0x5F0440;
public const nint dwWindowHeight = 0x5F0454;
public const nint dwWindowWidth = 0x5F0450;
}
// Module: inputsystem.dll
public static class InputsystemDll {