mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
📦 Game Update 14017
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-21 00:09:51.615729800 UTC
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// 2024-06-25 22:56:23.392130600 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,54 +7,54 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x58FFB8;
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pub const AnimationSystem_001: usize = 0x587EE0;
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pub const AnimationSystemUtils_001: usize = 0x58FFC8;
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pub const AnimationSystem_001: usize = 0x587EF0;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1812730;
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pub const EmptyWorldService001_Client: usize = 0x17CF650;
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pub const GameClientExports001: usize = 0x180F3F8;
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pub const LegacyGameUI001: usize = 0x182F170;
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pub const Source2Client002: usize = 0x1A100B0;
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pub const Source2ClientConfig001: usize = 0x19B0E00;
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pub const Source2ClientPrediction001: usize = 0x181A870;
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pub const Source2ClientUI001: usize = 0x182DC60;
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pub const ClientToolsInfo_001: usize = 0x181A760;
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pub const EmptyWorldService001_Client: usize = 0x17D7680;
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pub const GameClientExports001: usize = 0x1817428;
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pub const LegacyGameUI001: usize = 0x18372D0;
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pub const Source2Client002: usize = 0x1A184C0;
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pub const Source2ClientConfig001: usize = 0x19B9200;
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pub const Source2ClientPrediction001: usize = 0x18228B0;
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pub const Source2ClientUI001: usize = 0x1835D20;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x5356C0;
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pub const BenchmarkService001: usize = 0x5356D0;
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pub const BugService001: usize = 0x5AC9D0;
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pub const ClientServerEngineLoopService_001: usize = 0x536370;
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pub const EngineGameUI001: usize = 0x533620;
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pub const ClientServerEngineLoopService_001: usize = 0x536380;
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pub const EngineGameUI001: usize = 0x533630;
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pub const EngineServiceMgr001: usize = 0x5EDA80;
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pub const GameEventSystemClientV001: usize = 0x5EDDA0;
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pub const GameEventSystemServerV001: usize = 0x5EDEF0;
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pub const GameResourceServiceClientV001: usize = 0x5357C0;
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pub const GameResourceServiceServerV001: usize = 0x535820;
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pub const GameResourceServiceClientV001: usize = 0x5357D0;
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pub const GameResourceServiceServerV001: usize = 0x535830;
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pub const GameUIService_001: usize = 0x5ACCD0;
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pub const HostStateMgr001: usize = 0x536260;
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pub const HostStateMgr001: usize = 0x536270;
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pub const INETSUPPORT_001: usize = 0x52EF00;
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pub const InputService_001: usize = 0x5ACFE0;
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pub const KeyValueCache001: usize = 0x536310;
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pub const KeyValueCache001: usize = 0x536320;
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pub const MapListService_001: usize = 0x5EBF80;
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pub const NetworkClientService_001: usize = 0x5EC110;
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pub const NetworkP2PService_001: usize = 0x535AB0;
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pub const NetworkP2PService_001: usize = 0x535AC0;
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pub const NetworkServerService_001: usize = 0x5EC4A0;
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pub const NetworkService_001: usize = 0x535C00;
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pub const NetworkService_001: usize = 0x535C10;
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pub const RenderService_001: usize = 0x5EC700;
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pub const ScreenshotService001: usize = 0x5EC9C0;
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pub const SimpleEngineLoopService_001: usize = 0x536480;
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pub const SimpleEngineLoopService_001: usize = 0x536490;
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pub const SoundService_001: usize = 0x5ECBA0;
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pub const Source2EngineToClient001: usize = 0x532CC0;
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pub const Source2EngineToClientStringTable001: usize = 0x532D60;
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pub const Source2EngineToServer001: usize = 0x532DF8;
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pub const Source2EngineToServerStringTable001: usize = 0x532E20;
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pub const SplitScreenService_001: usize = 0x535E40;
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pub const Source2EngineToClient001: usize = 0x532CD0;
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pub const Source2EngineToClientStringTable001: usize = 0x532D70;
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pub const Source2EngineToServer001: usize = 0x532E08;
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pub const Source2EngineToServerStringTable001: usize = 0x532E30;
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pub const SplitScreenService_001: usize = 0x535E50;
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pub const StatsService_001: usize = 0x5ED070;
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pub const ToolService_001: usize = 0x536050;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336B0;
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pub const VProfService_001: usize = 0x536090;
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pub const ToolService_001: usize = 0x536060;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5336C0;
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pub const VProfService_001: usize = 0x5360A0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -127,11 +127,11 @@ pub mod cs2_dumper {
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x5BA770;
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pub const ParticleSystemMgr003: usize = 0x5BC750;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x14D430;
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pub const IPulseSystem_001: usize = 0x14D440;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x135F120;
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pub const EntitySubclassUtilsV001: usize = 0x1311610;
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pub const NavGameTest001: usize = 0x13FD908;
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pub const ServerToolsInfo_001: usize = 0x13B3038;
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pub const Source2GameClients001: usize = 0x13AE4A0;
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pub const Source2GameDirector001: usize = 0x14E2510;
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pub const Source2GameEntities001: usize = 0x13B3000;
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pub const Source2Server001: usize = 0x13B2E70;
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pub const Source2ServerConfig001: usize = 0x159D568;
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pub const customnavsystem001: usize = 0x12F6E98;
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pub const EmptyWorldService001_Server: usize = 0x13610B0;
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pub const EntitySubclassUtilsV001: usize = 0x13135B0;
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pub const NavGameTest001: usize = 0x13FF8C8;
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pub const ServerToolsInfo_001: usize = 0x13B4FD8;
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pub const Source2GameClients001: usize = 0x13B0440;
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pub const Source2GameDirector001: usize = 0x14E46A0;
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pub const Source2GameEntities001: usize = 0x13B4FA0;
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pub const Source2Server001: usize = 0x13B4E10;
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pub const Source2ServerConfig001: usize = 0x159F6D8;
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pub const customnavsystem001: usize = 0x12F8E38;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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@@ -184,33 +184,33 @@ pub mod cs2_dumper {
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}
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8BD2F0FF;
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pub const IVALIDATE001: usize = 0x14D3A30;
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pub const SteamClient006: usize = 0x14D1270;
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pub const SteamClient007: usize = 0x14D1278;
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pub const SteamClient008: usize = 0x14D1280;
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pub const SteamClient009: usize = 0x14D1288;
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pub const SteamClient010: usize = 0x14D1290;
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pub const SteamClient011: usize = 0x14D1298;
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pub const SteamClient012: usize = 0x14D12A0;
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pub const SteamClient013: usize = 0x14D12A8;
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pub const SteamClient014: usize = 0x14D12B0;
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pub const SteamClient015: usize = 0x14D12B8;
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pub const SteamClient016: usize = 0x14D12C0;
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pub const SteamClient017: usize = 0x14D12C8;
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pub const SteamClient018: usize = 0x14D12D0;
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pub const SteamClient019: usize = 0x14D12D8;
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pub const SteamClient020: usize = 0x14D12E0;
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pub const SteamClient021: usize = 0x14D12E8;
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pub const p2pvoice002: usize = 0x14E62CF;
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pub const p2pvoicesingleton002: usize = 0x14AF0E0;
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
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pub const IVALIDATE001: usize = 0x14EDA30;
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pub const SteamClient006: usize = 0x14EB270;
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pub const SteamClient007: usize = 0x14EB278;
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pub const SteamClient008: usize = 0x14EB280;
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pub const SteamClient009: usize = 0x14EB288;
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pub const SteamClient010: usize = 0x14EB290;
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pub const SteamClient011: usize = 0x14EB298;
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pub const SteamClient012: usize = 0x14EB2A0;
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pub const SteamClient013: usize = 0x14EB2A8;
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pub const SteamClient014: usize = 0x14EB2B0;
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pub const SteamClient015: usize = 0x14EB2B8;
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pub const SteamClient016: usize = 0x14EB2C0;
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pub const SteamClient017: usize = 0x14EB2C8;
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pub const SteamClient018: usize = 0x14EB2D0;
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pub const SteamClient019: usize = 0x14EB2D8;
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pub const SteamClient020: usize = 0x14EB2E0;
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pub const SteamClient021: usize = 0x14EB2E8;
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pub const p2pvoice002: usize = 0x14E5C5F;
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pub const p2pvoicesingleton002: usize = 0x14C90E0;
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}
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// Module: tier0.dll
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pub mod tier0_dll {
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pub const TestScriptMgr001: usize = 0x36DA10;
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pub const VEngineCvar007: usize = 0x37C550;
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pub const VProcessUtils002: usize = 0x36D920;
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pub const VStringTokenSystem001: usize = 0x394E90;
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pub const TestScriptMgr001: usize = 0x36DA30;
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pub const VEngineCvar007: usize = 0x37C590;
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pub const VProcessUtils002: usize = 0x36D940;
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pub const VStringTokenSystem001: usize = 0x394ED0;
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}
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// Module: v8system.dll
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pub mod v8system_dll {
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@@ -226,8 +226,8 @@ pub mod cs2_dumper {
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}
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// Module: vphysics2.dll
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pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x37E500;
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pub const VPhysics2_Interface_001: usize = 0x37E540;
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pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
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pub const VPhysics2_Interface_001: usize = 0x37E550;
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}
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// Module: vscript.dll
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pub mod vscript_dll {
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@@ -235,8 +235,8 @@ pub mod cs2_dumper {
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}
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// Module: vstdlib_s64.dll
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pub mod vstdlib_s64_dll {
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pub const IVALIDATE001: usize = 0xA7B40;
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pub const VEngineCvar002: usize = 0x65070;
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pub const IVALIDATE001: usize = 0xA5B40;
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pub const VEngineCvar002: usize = 0x63070;
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}
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// Module: worldrenderer.dll
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pub mod worldrenderer_dll {
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