📦 Game Update 13966

This commit is contained in:
a2x
2023-11-03 11:50:43 +10:00
parent 2b5e87c849
commit 1d32f72cd5
80 changed files with 6318 additions and 6128 deletions

View File

@@ -216,7 +216,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x169AFE0)?;
let global_vars = process.read_memory::<*const GlobalVarsBase>(client_base + 0x16AB2E0)?;
let current_map_name = unsafe {
(*global_vars)
@@ -238,7 +238,7 @@ mod tests {
.expect("Failed to find client.dll")
.base();
let local_player_controller = process.read_memory::<usize>(client_base + 0x17E8158)?;
let local_player_controller = process.read_memory::<usize>(client_base + 0x17F9C18)?;
let player_name = process.read_string((local_player_controller + 0x610).into())?;
@@ -256,8 +256,8 @@ mod tests {
.expect("Failed to find engine2.dll")
.base();
let window_width = process.read_memory::<u32>(engine_base + 0x5396D8)?;
let window_height = process.read_memory::<u32>(engine_base + 0x5396DC)?;
let window_width = process.read_memory::<u32>(engine_base + 0x5397D8)?;
let window_height = process.read_memory::<u32>(engine_base + 0x5397DC)?;
println!("Window size: {}x{}", window_width, window_height);