Merge pull request #375 from cacamelio/main

latest game update
This commit is contained in:
a2x 2025-08-02 13:33:28 +10:00 committed by GitHub
commit 174d04851f
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
71 changed files with 448 additions and 455 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll
@ -1654,7 +1654,7 @@ namespace CS2Dumper.Schemas {
public const nint m_internalOps = 0x40; // CUtlVector<CUtlString>
public const nint m_decodedAnims = 0x58; // CUtlVector<CUtlString>
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -1667,7 +1667,7 @@ namespace CS2Dumper.Schemas {
public static class PulseRuntimeVarIndex_t {
public const nint m_Value = 0x0; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -2134,7 +2134,7 @@ namespace CS2Dumper.Schemas {
public const nint m_name = 0x0; // CUtlString
public const nint m_weights = 0x8; // CUtlVector<float32>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -3563,7 +3563,7 @@ namespace CS2Dumper.Schemas {
// MGetKV3ClassDefaults
public static class CNmVelocityBasedSpeedScaleNode__CDefinition {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -6104,7 +6104,7 @@ namespace CS2Dumper.Schemas {
public const nint m_outputBones = 0x40; // CUtlVector<std::pair<CUtlString,uint32>>
}
// Parent: None
// Field count: 7
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@ -6116,6 +6116,8 @@ namespace CS2Dumper.Schemas {
public const nint m_attachmentName = 0x38; // CUtlString
public const nint m_tags = 0x40; // CUtlString
public const nint m_bIsServerOnly = 0x48; // bool
public const nint m_bContinuePlayingSoundAtDurationEnd = 0x49; // bool
public const nint m_flDurationInterruptionThreshold = 0x4C; // float32
}
// Parent: None
// Field count: 14

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -1659,7 +1659,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector<CUtlString>
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -1672,7 +1672,7 @@ namespace cs2_dumper {
namespace PulseRuntimeVarIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -2139,7 +2139,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector<float32>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -3568,7 +3568,7 @@ namespace cs2_dumper {
// MGetKV3ClassDefaults
namespace CNmVelocityBasedSpeedScaleNode__CDefinition {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -6109,7 +6109,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_outputBones = 0x40; // CUtlVector<std::pair<CUtlString,uint32>>
}
// Parent: None
// Field count: 7
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@ -6121,6 +6121,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_attachmentName = 0x38; // CUtlString
constexpr std::ptrdiff_t m_tags = 0x40; // CUtlString
constexpr std::ptrdiff_t m_bIsServerOnly = 0x48; // bool
constexpr std::ptrdiff_t m_bContinuePlayingSoundAtDurationEnd = 0x49; // bool
constexpr std::ptrdiff_t m_flDurationInterruptionThreshold = 0x4C; // float32
}
// Parent: None
// Field count: 14

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@ -3169,7 +3169,7 @@
"type": "Unknown"
}
],
"parent": ""
"parent": null
},
"CNewParticleEffect": {
"fields": {
@ -4680,7 +4680,9 @@
"CNmSoundEvent": {
"fields": {
"m_attachmentName": 56,
"m_bContinuePlayingSoundAtDurationEnd": 73,
"m_bIsServerOnly": 72,
"m_flDurationInterruptionThreshold": 76,
"m_name": 40,
"m_position": 48,
"m_relevance": 32,
@ -7119,7 +7121,7 @@
"type": "Unknown"
}
],
"parent": ""
"parent": null
},
"DynamicMeshDeformParams_t": {
"fields": {
@ -7617,7 +7619,7 @@
"type": "Unknown"
}
],
"parent": ""
"parent": null
},
"MovementGaitId_t": {
"fields": {
@ -7629,7 +7631,7 @@
"type": "Unknown"
}
],
"parent": ""
"parent": null
},
"NmBoneMaskSetDefinition_t": {
"fields": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -1786,7 +1786,7 @@ pub mod cs2_dumper {
pub const m_internalOps: usize = 0x40; // CUtlVector<CUtlString>
pub const m_decodedAnims: usize = 0x58; // CUtlVector<CUtlString>
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -1799,7 +1799,7 @@ pub mod cs2_dumper {
pub mod PulseRuntimeVarIndex_t {
pub const m_Value: usize = 0x0; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -2266,7 +2266,7 @@ pub mod cs2_dumper {
pub const m_name: usize = 0x0; // CUtlString
pub const m_weights: usize = 0x8; // CUtlVector<float32>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -3695,7 +3695,7 @@ pub mod cs2_dumper {
// MGetKV3ClassDefaults
pub mod CNmVelocityBasedSpeedScaleNode__CDefinition {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -6236,7 +6236,7 @@ pub mod cs2_dumper {
pub const m_outputBones: usize = 0x40; // CUtlVector<std::pair<CUtlString,uint32>>
}
// Parent: None
// Field count: 7
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@ -6248,6 +6248,8 @@ pub mod cs2_dumper {
pub const m_attachmentName: usize = 0x38; // CUtlString
pub const m_tags: usize = 0x40; // CUtlString
pub const m_bIsServerOnly: usize = 0x48; // bool
pub const m_bContinuePlayingSoundAtDurationEnd: usize = 0x49; // bool
pub const m_flDurationInterruptionThreshold: usize = 0x4C; // float32
}
// Parent: None
// Field count: 14

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper {
// Module: client.dll
@ -11,14 +11,14 @@ namespace CS2Dumper {
public const nint forward = 0x1AED7F0;
public const nint jump = 0x1AEDAC0;
public const nint left = 0x1AED910;
public const nint lookatweapon = 0x1D2BFB0;
public const nint lookatweapon = 0x1D2BF30;
public const nint reload = 0x1AED520;
public const nint right = 0x1AED9A0;
public const nint showscores = 0x1D2BE90;
public const nint showscores = 0x1D2BE10;
public const nint sprint = 0x1AED490;
public const nint turnleft = 0x1AED6D0;
public const nint turnright = 0x1AED760;
public const nint use = 0x1AEDA30;
public const nint zoom = 0x1D2BF20;
public const nint zoom = 0x1D2BEA0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -15,14 +15,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t forward = 0x1AED7F0;
constexpr std::ptrdiff_t jump = 0x1AEDAC0;
constexpr std::ptrdiff_t left = 0x1AED910;
constexpr std::ptrdiff_t lookatweapon = 0x1D2BFB0;
constexpr std::ptrdiff_t lookatweapon = 0x1D2BF30;
constexpr std::ptrdiff_t reload = 0x1AED520;
constexpr std::ptrdiff_t right = 0x1AED9A0;
constexpr std::ptrdiff_t showscores = 0x1D2BE90;
constexpr std::ptrdiff_t showscores = 0x1D2BE10;
constexpr std::ptrdiff_t sprint = 0x1AED490;
constexpr std::ptrdiff_t turnleft = 0x1AED6D0;
constexpr std::ptrdiff_t turnright = 0x1AED760;
constexpr std::ptrdiff_t use = 0x1AEDA30;
constexpr std::ptrdiff_t zoom = 0x1D2BF20;
constexpr std::ptrdiff_t zoom = 0x1D2BEA0;
}
}

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@ -7,14 +7,14 @@
"forward": 28235760,
"jump": 28236480,
"left": 28236048,
"lookatweapon": 30588848,
"lookatweapon": 30588720,
"reload": 28235040,
"right": 28236192,
"showscores": 30588560,
"showscores": 30588432,
"sprint": 28234896,
"turnleft": 28235472,
"turnright": 28235616,
"use": 28236336,
"zoom": 30588704
"zoom": 30588576
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, unused)]
@ -13,14 +13,14 @@ pub mod cs2_dumper {
pub const forward: usize = 0x1AED7F0;
pub const jump: usize = 0x1AEDAC0;
pub const left: usize = 0x1AED910;
pub const lookatweapon: usize = 0x1D2BFB0;
pub const lookatweapon: usize = 0x1D2BF30;
pub const reload: usize = 0x1AED520;
pub const right: usize = 0x1AED9A0;
pub const showscores: usize = 0x1D2BE90;
pub const showscores: usize = 0x1D2BE10;
pub const sprint: usize = 0x1AED490;
pub const turnleft: usize = 0x1AED6D0;
pub const turnright: usize = 0x1AED760;
pub const r#use: usize = 0x1AEDA30;
pub const zoom: usize = 0x1D2BF20;
pub const zoom: usize = 0x1D2BEA0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll
@ -175,7 +175,7 @@ namespace CS2Dumper.Schemas {
public const nint flFlinchModLarge = 0x38; // float32
public const nint flFriendlyFireDamageReductionRatio = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 15
//
// Metadata:
@ -1050,7 +1050,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bFastRetrigger = 0x5FB; // bool
public const nint m_bPassthoughCaller = 0x5FC; // bool
}
// Parent:
// Parent: None
// Field count: 6
public static class SequenceHistory_t {
public const nint m_hSequence = 0x0; // HSequence
@ -1523,7 +1523,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flFadeStartTime = 0x830; // float32[1]
public const nint m_flFadeDuration = 0x834; // float32[1]
}
// Parent:
// Parent: None
// Field count: 10
public static class CBuoyancyHelper {
public const nint m_nFluidType = 0x18; // CUtlStringToken
@ -1687,7 +1687,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class C_WeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 29
//
// Metadata:
@ -1832,7 +1832,7 @@ namespace CS2Dumper.Schemas {
public static class CPulseCell_Value_Gradient {
public const nint m_Gradient = 0x48; // CColorGradient
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -1842,7 +1842,7 @@ namespace CS2Dumper.Schemas {
public const nint m_timestamp = 0x8; // GameTime_t
public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -2004,7 +2004,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flLastLOSTraceFailureTime = 0x1D78; // GameTime_t
public const nint m_flWatTickOffset = 0x1DD8; // float32
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@ -2048,7 +2048,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flExposureAdaptationSpeedDown = 0x604; // float32
public const nint m_flTonemapEVSmoothingRange = 0x608; // float32
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -2075,7 +2075,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class C_WeaponMag7 {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -2191,7 +2191,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CSpriteOriented {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -2626,7 +2626,7 @@ namespace CS2Dumper.Schemas {
// MPulseDomainHookInfo
public static class CCSPointScriptExtensions_entity {
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@ -2647,7 +2647,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flNewHDRColorScale = 0x38; // float32
public const nint m_flNewFarZ = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@ -3140,7 +3140,7 @@ namespace CS2Dumper.Schemas {
public const nint m_hMaster = 0x1460; // CHandle<C_BasePropDoor>
public const nint m_vWhereToSetLightingOrigin = 0x1464; // Vector
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -3325,7 +3325,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class C_LightDirectionalEntity {
}
// Parent:
// Parent: None
// Field count: 82
//
// Metadata:
@ -3458,7 +3458,7 @@ namespace CS2Dumper.Schemas {
public const nint m_sUniqueHammerID = 0x5E8; // CUtlString
public const nint m_nBloodType = 0x5F0; // BloodType
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -3694,7 +3694,7 @@ namespace CS2Dumper.Schemas {
public const nint m_materialGroup = 0x474; // CUtlStringToken
public const nint m_nHitboxSet = 0x478; // uint8
}
// Parent:
// Parent: None
// Field count: 0
public static class CEntityComponent {
}
@ -3940,7 +3940,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vSmokeColor = 0x84C; // Vector
public const nint m_szAnimClass = 0x858; // CGlobalSymbol
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -4311,7 +4311,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flTicksSinceLastSurfingDetected = 0x548; // float32
public const nint m_bWasSurfing = 0x54C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -4361,7 +4361,7 @@ namespace CS2Dumper.Schemas {
public const nint m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection
public const nint m_CaseOutflows = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -4422,7 +4422,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OuterAngle = 0xED0; // float32
public const nint m_SpotRadius = 0xED4; // float32
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -4539,7 +4539,7 @@ namespace CS2Dumper.Schemas {
public static class CCSPointScript {
public const nint m_pParent = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -4710,7 +4710,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iEnemyKnifeKills = 0x74; // int32
public const nint m_iEnemyTaserKills = 0x78; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -4745,7 +4745,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CHostageRescueZone {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -4810,7 +4810,7 @@ namespace CS2Dumper.Schemas {
public static class C_CSGameRulesProxy {
public const nint m_pGameRules = 0x5F8; // C_CSGameRules*
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -5237,7 +5237,7 @@ namespace CS2Dumper.Schemas {
public static class FilterDamageType {
public const nint m_iDamageType = 0x650; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -5656,7 +5656,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flWaterWorldZ = 0x1398; // float32
public const nint m_flWaterNextTraceTime = 0x139C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@ -5794,7 +5794,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsOtherEnemy = 0x74; // bool
public const nint m_killType = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -5970,7 +5970,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flPreviousUpdateTickTime = 0x660; // GameTime_t
public const nint m_vecPreviousTestPoint = 0x664; // Vector
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -6047,7 +6047,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class C_CS2HudModelBase {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -6361,7 +6361,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class C_HEGrenadeProjectile {
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@ -6562,7 +6562,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bSpotted = 0x8; // bool
public const nint m_bSpottedByMask = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@ -7223,7 +7223,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OnPass = 0x600; // CEntityIOOutput
public const nint m_OnFail = 0x628; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -7330,7 +7330,7 @@ namespace CS2Dumper.Schemas {
public const nint m_ubSignature = 0xF15; // uint8[128]
public const nint m_SprayRenderHelper = 0xFA0; // CPlayerSprayDecalRenderHelper
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -180,7 +180,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flFlinchModLarge = 0x38; // float32
constexpr std::ptrdiff_t flFriendlyFireDamageReductionRatio = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 15
//
// Metadata:
@ -1055,7 +1055,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bFastRetrigger = 0x5FB; // bool
constexpr std::ptrdiff_t m_bPassthoughCaller = 0x5FC; // bool
}
// Parent:
// Parent: None
// Field count: 6
namespace SequenceHistory_t {
constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence
@ -1528,7 +1528,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flFadeStartTime = 0x830; // float32[1]
constexpr std::ptrdiff_t m_flFadeDuration = 0x834; // float32[1]
}
// Parent:
// Parent: None
// Field count: 10
namespace CBuoyancyHelper {
constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken
@ -1692,7 +1692,7 @@ namespace cs2_dumper {
// Field count: 0
namespace C_WeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 29
//
// Metadata:
@ -1837,7 +1837,7 @@ namespace cs2_dumper {
namespace CPulseCell_Value_Gradient {
constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -1847,7 +1847,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -2009,7 +2009,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1D78; // GameTime_t
constexpr std::ptrdiff_t m_flWatTickOffset = 0x1DD8; // float32
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@ -2053,7 +2053,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x604; // float32
constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x608; // float32
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -2080,7 +2080,7 @@ namespace cs2_dumper {
// Field count: 0
namespace C_WeaponMag7 {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -2196,7 +2196,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CSpriteOriented {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -2631,7 +2631,7 @@ namespace cs2_dumper {
// MPulseDomainHookInfo
namespace CCSPointScriptExtensions_entity {
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@ -2652,7 +2652,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32
constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@ -3145,7 +3145,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_hMaster = 0x1460; // CHandle<C_BasePropDoor>
constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x1464; // Vector
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -3330,7 +3330,7 @@ namespace cs2_dumper {
// Field count: 0
namespace C_LightDirectionalEntity {
}
// Parent:
// Parent: None
// Field count: 82
//
// Metadata:
@ -3463,7 +3463,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_sUniqueHammerID = 0x5E8; // CUtlString
constexpr std::ptrdiff_t m_nBloodType = 0x5F0; // BloodType
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -3699,7 +3699,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_materialGroup = 0x474; // CUtlStringToken
constexpr std::ptrdiff_t m_nHitboxSet = 0x478; // uint8
}
// Parent:
// Parent: None
// Field count: 0
namespace CEntityComponent {
}
@ -3945,7 +3945,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vSmokeColor = 0x84C; // Vector
constexpr std::ptrdiff_t m_szAnimClass = 0x858; // CGlobalSymbol
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -4316,7 +4316,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x548; // float32
constexpr std::ptrdiff_t m_bWasSurfing = 0x54C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -4366,7 +4366,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection
constexpr std::ptrdiff_t m_CaseOutflows = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -4427,7 +4427,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OuterAngle = 0xED0; // float32
constexpr std::ptrdiff_t m_SpotRadius = 0xED4; // float32
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -4544,7 +4544,7 @@ namespace cs2_dumper {
namespace CCSPointScript {
constexpr std::ptrdiff_t m_pParent = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -4715,7 +4715,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32
constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -4750,7 +4750,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CHostageRescueZone {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -4815,7 +4815,7 @@ namespace cs2_dumper {
namespace C_CSGameRulesProxy {
constexpr std::ptrdiff_t m_pGameRules = 0x5F8; // C_CSGameRules*
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -5242,7 +5242,7 @@ namespace cs2_dumper {
namespace FilterDamageType {
constexpr std::ptrdiff_t m_iDamageType = 0x650; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -5661,7 +5661,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flWaterWorldZ = 0x1398; // float32
constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x139C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@ -5799,7 +5799,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x74; // bool
constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -5975,7 +5975,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x660; // GameTime_t
constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x664; // Vector
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -6052,7 +6052,7 @@ namespace cs2_dumper {
// Field count: 0
namespace C_CS2HudModelBase {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -6366,7 +6366,7 @@ namespace cs2_dumper {
// Field count: 0
namespace C_HEGrenadeProjectile {
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@ -6567,7 +6567,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@ -7228,7 +7228,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OnPass = 0x600; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnFail = 0x628; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -7335,7 +7335,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_ubSignature = 0xF15; // uint8[128]
constexpr std::ptrdiff_t m_SprayRenderHelper = 0xFA0; // CPlayerSprayDecalRenderHelper
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:

View File

@ -30,7 +30,7 @@
"type_name": "string_t"
}
],
"parent": ""
"parent": null
},
"CAnimGraphNetworkedVariables": {
"fields": {
@ -181,7 +181,7 @@
"type_name": "float"
}
],
"parent": ""
"parent": null
},
"CAttributeList": {
"fields": {
@ -195,7 +195,7 @@
"type_name": "CEconItemAttribute"
}
],
"parent": ""
"parent": null
},
"CAttributeManager": {
"fields": {
@ -223,7 +223,7 @@
"type_name": "attributeprovidertypes_t"
}
],
"parent": ""
"parent": null
},
"CAttributeManager__cached_attribute_float_t": {
"fields": {
@ -687,7 +687,7 @@
"m_vecWheelFrictionScales": 72
},
"metadata": [],
"parent": ""
"parent": null
},
"CCSClientPointScriptEntity": {
"fields": {},
@ -2028,7 +2028,7 @@
"type_name": "float"
}
],
"parent": ""
"parent": null
},
"CDamageRecord": {
"fields": {
@ -2146,7 +2146,7 @@
"type_name": "int"
}
],
"parent": ""
"parent": null
},
"CEconItemAttribute": {
"fields": {
@ -2321,7 +2321,7 @@
"CEntityComponent": {
"fields": {},
"metadata": [],
"parent": ""
"parent": null
},
"CEntityIdentity": {
"fields": {
@ -2344,7 +2344,7 @@
"type_name": "int32"
}
],
"parent": ""
"parent": null
},
"CEntityInstance": {
"fields": {
@ -2566,7 +2566,7 @@
"type_name": "CUtlStringToken"
}
],
"parent": ""
"parent": null
},
"CGameSceneNodeHandle": {
"fields": {
@ -2585,7 +2585,7 @@
"type_name": "CUtlStringToken"
}
],
"parent": ""
"parent": null
},
"CGlowProperty": {
"fields": {
@ -2648,7 +2648,7 @@
"type_name": "bool"
}
],
"parent": ""
"parent": null
},
"CGrenadeTracer": {
"fields": {
@ -3335,7 +3335,7 @@
"type_name": "int8"
}
],
"parent": ""
"parent": null
},
"CNetworkedSequenceOperation": {
"fields": {
@ -3365,7 +3365,7 @@
"type_name": "float32"
}
],
"parent": ""
"parent": null
},
"CPathQueryComponent": {
"fields": {},
@ -5592,7 +5592,7 @@
"type_name": "bool"
}
],
"parent": ""
"parent": null
},
"CTriggerFan": {
"fields": {
@ -6694,7 +6694,7 @@
"type_name": "BloodType"
}
],
"parent": ""
"parent": null
},
"C_BaseEntityAPI": {
"fields": {},
@ -9984,7 +9984,7 @@
"type_name": "char"
}
],
"parent": ""
"parent": null
},
"C_EconWearable": {
"fields": {
@ -11357,7 +11357,7 @@
"type_name": "Vector"
}
],
"parent": ""
"parent": null
},
"C_EnvWindVolume": {
"fields": {
@ -15284,7 +15284,7 @@
"type_name": "CHandle<CFogController>"
}
],
"parent": ""
"parent": null
},
"CountdownTimer": {
"fields": {
@ -15315,7 +15315,7 @@
"type_name": "WorldGroupId_t"
}
],
"parent": ""
"parent": null
},
"EngineCountdownTimer": {
"fields": {
@ -15340,7 +15340,7 @@
"type_name": "float32"
}
],
"parent": ""
"parent": null
},
"EntityRenderAttribute_t": {
"fields": {
@ -15359,7 +15359,7 @@
"type_name": "Vector4D"
}
],
"parent": ""
"parent": null
},
"EntitySpottedState_t": {
"fields": {
@ -15413,7 +15413,7 @@
"type_name": "WorldGroupId_t"
}
],
"parent": ""
"parent": null
},
"OutflowWithRequirements_t": {
"fields": {
@ -15448,7 +15448,7 @@
"type_name": "EHANDLE"
}
],
"parent": ""
"parent": null
},
"PredictedDamageTag_t": {
"fields": {
@ -15567,7 +15567,7 @@
"type_name": "CEntityHandle"
}
],
"parent": ""
"parent": null
},
"SequenceHistory_t": {
"fields": {
@ -15579,7 +15579,7 @@
"m_nSeqLoopMode": 12
},
"metadata": [],
"parent": ""
"parent": null
},
"SignatureOutflow_Continue": {
"fields": {},
@ -15644,7 +15644,7 @@
"type_name": "uint8"
}
],
"parent": ""
"parent": null
},
"ViewAngleServerChange_t": {
"fields": {
@ -15688,7 +15688,7 @@
"type_name": "uint16"
}
],
"parent": ""
"parent": null
},
"WeaponPurchaseTracker_t": {
"fields": {
@ -15701,7 +15701,7 @@
"type_name": "WeaponPurchaseCount_t"
}
],
"parent": ""
"parent": null
},
"audioparams_t": {
"fields": {
@ -15738,7 +15738,7 @@
"type_name": "uint32"
}
],
"parent": ""
"parent": null
},
"fogparams_t": {
"fields": {
@ -15885,7 +15885,7 @@
"type_name": "bool"
}
],
"parent": ""
"parent": null
},
"shard_model_desc_t": {
"fields": {
@ -15970,7 +15970,7 @@
"type_name": "CUtlStringToken"
}
],
"parent": ""
"parent": null
},
"sky3dparams_t": {
"fields": {
@ -16013,7 +16013,7 @@
"type_name": "WorldGroupId_t"
}
],
"parent": ""
"parent": null
}
},
"enums": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -186,7 +186,7 @@ pub mod cs2_dumper {
pub const flFlinchModLarge: usize = 0x38; // float32
pub const flFriendlyFireDamageReductionRatio: usize = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 15
//
// Metadata:
@ -1061,7 +1061,7 @@ pub mod cs2_dumper {
pub const m_bFastRetrigger: usize = 0x5FB; // bool
pub const m_bPassthoughCaller: usize = 0x5FC; // bool
}
// Parent:
// Parent: None
// Field count: 6
pub mod SequenceHistory_t {
pub const m_hSequence: usize = 0x0; // HSequence
@ -1534,7 +1534,7 @@ pub mod cs2_dumper {
pub const m_flFadeStartTime: usize = 0x830; // float32[1]
pub const m_flFadeDuration: usize = 0x834; // float32[1]
}
// Parent:
// Parent: None
// Field count: 10
pub mod CBuoyancyHelper {
pub const m_nFluidType: usize = 0x18; // CUtlStringToken
@ -1698,7 +1698,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod C_WeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 29
//
// Metadata:
@ -1843,7 +1843,7 @@ pub mod cs2_dumper {
pub mod CPulseCell_Value_Gradient {
pub const m_Gradient: usize = 0x48; // CColorGradient
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -1853,7 +1853,7 @@ pub mod cs2_dumper {
pub const m_timestamp: usize = 0x8; // GameTime_t
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -2015,7 +2015,7 @@ pub mod cs2_dumper {
pub const m_flLastLOSTraceFailureTime: usize = 0x1D78; // GameTime_t
pub const m_flWatTickOffset: usize = 0x1DD8; // float32
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@ -2059,7 +2059,7 @@ pub mod cs2_dumper {
pub const m_flExposureAdaptationSpeedDown: usize = 0x604; // float32
pub const m_flTonemapEVSmoothingRange: usize = 0x608; // float32
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -2086,7 +2086,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod C_WeaponMag7 {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -2202,7 +2202,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CSpriteOriented {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -2637,7 +2637,7 @@ pub mod cs2_dumper {
// MPulseDomainHookInfo
pub mod CCSPointScriptExtensions_entity {
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@ -2658,7 +2658,7 @@ pub mod cs2_dumper {
pub const m_flNewHDRColorScale: usize = 0x38; // float32
pub const m_flNewFarZ: usize = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@ -3151,7 +3151,7 @@ pub mod cs2_dumper {
pub const m_hMaster: usize = 0x1460; // CHandle<C_BasePropDoor>
pub const m_vWhereToSetLightingOrigin: usize = 0x1464; // Vector
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -3336,7 +3336,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod C_LightDirectionalEntity {
}
// Parent:
// Parent: None
// Field count: 82
//
// Metadata:
@ -3469,7 +3469,7 @@ pub mod cs2_dumper {
pub const m_sUniqueHammerID: usize = 0x5E8; // CUtlString
pub const m_nBloodType: usize = 0x5F0; // BloodType
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -3705,7 +3705,7 @@ pub mod cs2_dumper {
pub const m_materialGroup: usize = 0x474; // CUtlStringToken
pub const m_nHitboxSet: usize = 0x478; // uint8
}
// Parent:
// Parent: None
// Field count: 0
pub mod CEntityComponent {
}
@ -3951,7 +3951,7 @@ pub mod cs2_dumper {
pub const m_vSmokeColor: usize = 0x84C; // Vector
pub const m_szAnimClass: usize = 0x858; // CGlobalSymbol
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -4322,7 +4322,7 @@ pub mod cs2_dumper {
pub const m_flTicksSinceLastSurfingDetected: usize = 0x548; // float32
pub const m_bWasSurfing: usize = 0x54C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -4372,7 +4372,7 @@ pub mod cs2_dumper {
pub const m_DefaultCaseOutflow: usize = 0x48; // CPulse_OutflowConnection
pub const m_CaseOutflows: usize = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -4433,7 +4433,7 @@ pub mod cs2_dumper {
pub const m_OuterAngle: usize = 0xED0; // float32
pub const m_SpotRadius: usize = 0xED4; // float32
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -4550,7 +4550,7 @@ pub mod cs2_dumper {
pub mod CCSPointScript {
pub const m_pParent: usize = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -4721,7 +4721,7 @@ pub mod cs2_dumper {
pub const m_iEnemyKnifeKills: usize = 0x74; // int32
pub const m_iEnemyTaserKills: usize = 0x78; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -4756,7 +4756,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CHostageRescueZone {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -4821,7 +4821,7 @@ pub mod cs2_dumper {
pub mod C_CSGameRulesProxy {
pub const m_pGameRules: usize = 0x5F8; // C_CSGameRules*
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -5248,7 +5248,7 @@ pub mod cs2_dumper {
pub mod FilterDamageType {
pub const m_iDamageType: usize = 0x650; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -5667,7 +5667,7 @@ pub mod cs2_dumper {
pub const m_flWaterWorldZ: usize = 0x1398; // float32
pub const m_flWaterNextTraceTime: usize = 0x139C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@ -5805,7 +5805,7 @@ pub mod cs2_dumper {
pub const m_bIsOtherEnemy: usize = 0x74; // bool
pub const m_killType: usize = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -5981,7 +5981,7 @@ pub mod cs2_dumper {
pub const m_flPreviousUpdateTickTime: usize = 0x660; // GameTime_t
pub const m_vecPreviousTestPoint: usize = 0x664; // Vector
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -6058,7 +6058,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod C_CS2HudModelBase {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -6372,7 +6372,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod C_HEGrenadeProjectile {
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@ -6573,7 +6573,7 @@ pub mod cs2_dumper {
pub const m_bSpotted: usize = 0x8; // bool
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@ -7234,7 +7234,7 @@ pub mod cs2_dumper {
pub const m_OnPass: usize = 0x600; // CEntityIOOutput
pub const m_OnFail: usize = 0x628; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -7341,7 +7341,7 @@ pub mod cs2_dumper {
pub const m_ubSignature: usize = 0xF15; // uint8[128]
pub const m_SprayRenderHelper: usize = 0xFA0; // CPlayerSprayDecalRenderHelper
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
@ -56,7 +56,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nTotalTicksThisFrame = 0x38; // int32
public const nint m_nTotalTicks = 0x3C; // int32
}
// Parent:
// Parent: None
// Field count: 1
public static class CEntityIOOutput {
public const nint m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -61,7 +61,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
}
// Parent:
// Parent: None
// Field count: 1
namespace CEntityIOOutput {
constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>

View File

@ -21,7 +21,7 @@
"m_Value": 24
},
"metadata": [],
"parent": ""
"parent": null
},
"CNetworkVarChainer": {
"fields": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -63,7 +63,7 @@ pub mod cs2_dumper {
pub const m_nTotalTicksThisFrame: usize = 0x38; // int32
pub const m_nTotalTicks: usize = 0x3C; // int32
}
// Parent:
// Parent: None
// Field count: 1
pub mod CEntityIOOutput {
pub const m_Value: usize = 0x18; // CVariantBase<CVariantDefaultAllocator>

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14092,
"timestamp": "2025-07-31T03:03:49.823379600+00:00"
"build_number": 14094,
"timestamp": "2025-08-01T22:47:35.099029800+00:00"
}

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@ -1,22 +1,22 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x707BF0;
public const nint AnimationSystem_001 = 0x6FFB10;
public const nint AnimationSystemUtils_001 = 0x707C30;
public const nint AnimationSystem_001 = 0x6FFB50;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1AECDC0;
public const nint EmptyWorldService001_Client = 0x1AA82A0;
public const nint GameClientExports001 = 0x1AE9BB0;
public const nint LegacyGameUI001 = 0x1B09630;
public const nint Source2Client002 = 0x1D1B310;
public const nint Source2ClientConfig001 = 0x1CB9E00;
public const nint LegacyGameUI001 = 0x1B09620;
public const nint Source2Client002 = 0x1D1B290;
public const nint Source2ClientConfig001 = 0x1CB9D80;
public const nint Source2ClientPrediction001 = 0x1AF4AB0;
public const nint Source2ClientUI001 = 0x1B07DB0;
public const nint Source2ClientUI001 = 0x1B07DA0;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -214,10 +214,6 @@ namespace CS2Dumper.Interfaces {
public static class V8systemDll {
public const nint Source2V8System001 = 0x315B0;
}
// Module: vconcomm.dll
public static class VconcommDll {
public const nint VConComm001 = 0x365C0;
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x3D1E00;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -9,19 +9,19 @@ namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x707BF0;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6FFB10;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x707C30;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6FFB50;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1AECDC0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1AA82A0;
constexpr std::ptrdiff_t GameClientExports001 = 0x1AE9BB0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1B09630;
constexpr std::ptrdiff_t Source2Client002 = 0x1D1B310;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1CB9E00;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1B09620;
constexpr std::ptrdiff_t Source2Client002 = 0x1D1B290;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1CB9D80;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1AF4AB0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1B07DB0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1B07DA0;
}
// Module: engine2.dll
namespace engine2_dll {
@ -219,10 +219,6 @@ namespace cs2_dumper {
namespace v8system_dll {
constexpr std::ptrdiff_t Source2V8System001 = 0x315B0;
}
// Module: vconcomm.dll
namespace vconcomm_dll {
constexpr std::ptrdiff_t VConComm001 = 0x365C0;
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x3D1E00;

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@ -1,17 +1,17 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 7371760,
"AnimationSystem_001": 7338768
"AnimationSystemUtils_001": 7371824,
"AnimationSystem_001": 7338832
},
"client.dll": {
"ClientToolsInfo_001": 28233152,
"EmptyWorldService001_Client": 27951776,
"GameClientExports001": 28220336,
"LegacyGameUI001": 28350000,
"Source2Client002": 30520080,
"Source2ClientConfig001": 30121472,
"LegacyGameUI001": 28349984,
"Source2Client002": 30519952,
"Source2ClientConfig001": 30121344,
"Source2ClientPrediction001": 28265136,
"Source2ClientUI001": 28343728
"Source2ClientUI001": 28343712
},
"engine2.dll": {
"BenchmarkService001": 6026784,
@ -182,9 +182,6 @@
"v8system.dll": {
"Source2V8System001": 202160
},
"vconcomm.dll": {
"VConComm001": 222656
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 4005376,
"VPhysics2_Interface_001": 4005440

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,19 +7,19 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x707BF0;
pub const AnimationSystem_001: usize = 0x6FFB10;
pub const AnimationSystemUtils_001: usize = 0x707C30;
pub const AnimationSystem_001: usize = 0x6FFB50;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1AECDC0;
pub const EmptyWorldService001_Client: usize = 0x1AA82A0;
pub const GameClientExports001: usize = 0x1AE9BB0;
pub const LegacyGameUI001: usize = 0x1B09630;
pub const Source2Client002: usize = 0x1D1B310;
pub const Source2ClientConfig001: usize = 0x1CB9E00;
pub const LegacyGameUI001: usize = 0x1B09620;
pub const Source2Client002: usize = 0x1D1B290;
pub const Source2ClientConfig001: usize = 0x1CB9D80;
pub const Source2ClientPrediction001: usize = 0x1AF4AB0;
pub const Source2ClientUI001: usize = 0x1B07DB0;
pub const Source2ClientUI001: usize = 0x1B07DA0;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -217,10 +217,6 @@ pub mod cs2_dumper {
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x315B0;
}
// Module: vconcomm.dll
pub mod vconcomm_dll {
pub const VConComm001: usize = 0x365C0;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x3D1E00;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1D2C090;
public const nint dwEntityList = 0x1CBE6A0;
public const nint dwGameEntitySystem = 0x1E01C60;
public const nint dwCSGOInput = 0x1D2C010;
public const nint dwEntityList = 0x1CBE620;
public const nint dwGameEntitySystem = 0x1E01BE0;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1D1D560;
public const nint dwGameRules = 0x1D1D4E0;
public const nint dwGlobalVars = 0x1AE9458;
public const nint dwGlowManager = 0x1D1D588;
public const nint dwLocalPlayerController = 0x1D102C0;
public const nint dwGlowManager = 0x1D1D508;
public const nint dwLocalPlayerController = 0x1D10240;
public const nint dwLocalPlayerPawn = 0x1AF4B80;
public const nint dwPlantedC4 = 0x1D27200;
public const nint dwPlantedC4 = 0x1D27180;
public const nint dwPrediction = 0x1AF4AB0;
public const nint dwSensitivity = 0x1D1E098;
public const nint dwSensitivity = 0x1D1E018;
public const nint dwSensitivity_sensitivity = 0x48;
public const nint dwViewAngles = 0x1D2C840;
public const nint dwViewMatrix = 0x1D21A80;
public const nint dwViewRender = 0x1D226C0;
public const nint dwWeaponC4 = 0x1CC1908;
public const nint dwViewAngles = 0x1D2C7C0;
public const nint dwViewMatrix = 0x1D21A00;
public const nint dwViewRender = 0x1D22640;
public const nint dwWeaponC4 = 0x1CC1888;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1D2C090;
constexpr std::ptrdiff_t dwEntityList = 0x1CBE6A0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1E01C60;
constexpr std::ptrdiff_t dwCSGOInput = 0x1D2C010;
constexpr std::ptrdiff_t dwEntityList = 0x1CBE620;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1E01BE0;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1D1D560;
constexpr std::ptrdiff_t dwGameRules = 0x1D1D4E0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1AE9458;
constexpr std::ptrdiff_t dwGlowManager = 0x1D1D588;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1D102C0;
constexpr std::ptrdiff_t dwGlowManager = 0x1D1D508;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1D10240;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1AF4B80;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1D27200;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1D27180;
constexpr std::ptrdiff_t dwPrediction = 0x1AF4AB0;
constexpr std::ptrdiff_t dwSensitivity = 0x1D1E098;
constexpr std::ptrdiff_t dwSensitivity = 0x1D1E018;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48;
constexpr std::ptrdiff_t dwViewAngles = 0x1D2C840;
constexpr std::ptrdiff_t dwViewMatrix = 0x1D21A80;
constexpr std::ptrdiff_t dwViewRender = 0x1D226C0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1CC1908;
constexpr std::ptrdiff_t dwViewAngles = 0x1D2C7C0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1D21A00;
constexpr std::ptrdiff_t dwViewRender = 0x1D22640;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1CC1888;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 30589072,
"dwEntityList": 30140064,
"dwGameEntitySystem": 31464544,
"dwCSGOInput": 30588944,
"dwEntityList": 30139936,
"dwGameEntitySystem": 31464416,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 30528864,
"dwGameRules": 30528736,
"dwGlobalVars": 28218456,
"dwGlowManager": 30528904,
"dwLocalPlayerController": 30474944,
"dwGlowManager": 30528776,
"dwLocalPlayerController": 30474816,
"dwLocalPlayerPawn": 28265344,
"dwPlantedC4": 30568960,
"dwPlantedC4": 30568832,
"dwPrediction": 28265136,
"dwSensitivity": 30531736,
"dwSensitivity": 30531608,
"dwSensitivity_sensitivity": 72,
"dwViewAngles": 30591040,
"dwViewMatrix": 30546560,
"dwViewRender": 30549696,
"dwWeaponC4": 30152968
"dwViewAngles": 30590912,
"dwViewMatrix": 30546432,
"dwViewRender": 30549568,
"dwWeaponC4": 30152840
},
"engine2.dll": {
"dwBuildNumber": 6001860,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1D2C090;
pub const dwEntityList: usize = 0x1CBE6A0;
pub const dwGameEntitySystem: usize = 0x1E01C60;
pub const dwCSGOInput: usize = 0x1D2C010;
pub const dwEntityList: usize = 0x1CBE620;
pub const dwGameEntitySystem: usize = 0x1E01BE0;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1D1D560;
pub const dwGameRules: usize = 0x1D1D4E0;
pub const dwGlobalVars: usize = 0x1AE9458;
pub const dwGlowManager: usize = 0x1D1D588;
pub const dwLocalPlayerController: usize = 0x1D102C0;
pub const dwGlowManager: usize = 0x1D1D508;
pub const dwLocalPlayerController: usize = 0x1D10240;
pub const dwLocalPlayerPawn: usize = 0x1AF4B80;
pub const dwPlantedC4: usize = 0x1D27200;
pub const dwPlantedC4: usize = 0x1D27180;
pub const dwPrediction: usize = 0x1AF4AB0;
pub const dwSensitivity: usize = 0x1D1E098;
pub const dwSensitivity: usize = 0x1D1E018;
pub const dwSensitivity_sensitivity: usize = 0x48;
pub const dwViewAngles: usize = 0x1D2C840;
pub const dwViewMatrix: usize = 0x1D21A80;
pub const dwViewRender: usize = 0x1D226C0;
pub const dwWeaponC4: usize = 0x1CC1908;
pub const dwViewAngles: usize = 0x1D2C7C0;
pub const dwViewMatrix: usize = 0x1D21A00;
pub const dwViewRender: usize = 0x1D22640;
pub const dwWeaponC4: usize = 0x1CC1888;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@ -2880,7 +2880,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bFastRetrigger = 0x4F3; // bool
public const nint m_bPassthoughCaller = 0x4F4; // bool
}
// Parent:
// Parent: None
// Field count: 6
public static class SequenceHistory_t {
public const nint m_hSequence = 0x0; // HSequence
@ -3235,7 +3235,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nGraphCreationFlagsAG2 = 0x5B4; // uint8
public const nint m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32
}
// Parent:
// Parent: None
// Field count: 10
public static class CBuoyancyHelper {
public const nint m_nFluidType = 0x18; // CUtlStringToken
@ -3592,7 +3592,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iInputFilter = 0x860; // int32
public const nint m_iDontMessageParent = 0x864; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -3602,7 +3602,7 @@ namespace CS2Dumper.Schemas {
public const nint m_timestamp = 0x8; // GameTime_t
public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -3634,7 +3634,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CWeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@ -3662,7 +3662,7 @@ namespace CS2Dumper.Schemas {
// MPropertyDescription
public static class CPulseCursorFuncs {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -3834,7 +3834,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iHltvReplayEntity = 0xD6C; // CEntityIndex
public const nint m_sndOpvarLatchData = 0xD70; // CUtlVector<sndopvarlatchdata_t>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -4010,7 +4010,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CPointServerCommand {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -4695,7 +4695,7 @@ namespace CS2Dumper.Schemas {
// MPulseDomainHookInfo
public static class CFuncMoverAPI {
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@ -5080,7 +5080,7 @@ namespace CS2Dumper.Schemas {
public static class CSingleplayRules {
public const nint m_bSinglePlayerGameEnding = 0xC0; // bool
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -5283,7 +5283,7 @@ namespace CS2Dumper.Schemas {
public static class CMapSharedEnvironment {
public const nint m_targetMapName = 0x4F0; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -5416,7 +5416,7 @@ namespace CS2Dumper.Schemas {
public static class CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
public const nint m_entity = 0x0; // CHandle<CBaseEntity>
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -5668,7 +5668,7 @@ namespace CS2Dumper.Schemas {
public const nint m_materialGroup = 0x3F4; // CUtlStringToken
public const nint m_nHitboxSet = 0x3F8; // uint8
}
// Parent:
// Parent: None
// Field count: 0
public static class CEntityComponent {
}
@ -6087,7 +6087,7 @@ namespace CS2Dumper.Schemas {
public const nint m_wasRestored = 0x50C; // bool
public const nint m_integrator = 0x510; // CConstantForceController
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -6280,7 +6280,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vWindDirection = 0x58C; // Vector
public const nint m_bFirstTime = 0x598; // bool
}
// Parent:
// Parent: None
// Field count: 13
public static class CBot {
public const nint m_pController = 0x10; // CCSPlayerController*
@ -6671,7 +6671,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flTicksSinceLastSurfingDetected = 0x558; // float32
public const nint m_bWasSurfing = 0x55C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -6833,7 +6833,7 @@ namespace CS2Dumper.Schemas {
public const nint m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection
public const nint m_CaseOutflows = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -6967,7 +6967,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flAvgInterval = 0x508; // float32
public const nint m_Velocity = 0x510; // CEntityOutputTemplate<float32>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -7105,7 +7105,7 @@ namespace CS2Dumper.Schemas {
public static class CCSPointScript {
public const nint m_pParent = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -7443,7 +7443,7 @@ namespace CS2Dumper.Schemas {
public const nint m_iEntryCount = 0xB4; // int32
public const nint m_iEntryWins = 0xB8; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -7554,7 +7554,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CWorld {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -7606,7 +7606,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CTriggerGravity {
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -8173,7 +8173,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsOn = 0x544; // bool
public const nint m_pNext = 0x548; // CPointCamera*
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -8972,7 +8972,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CDecoyGrenade {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -9081,7 +9081,7 @@ namespace CS2Dumper.Schemas {
public const nint m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x778; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
public const nint m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@ -9102,7 +9102,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flNewHDRColorScale = 0x38; // float32
public const nint m_flNewFarZ = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@ -9240,7 +9240,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsOtherEnemy = 0x74; // bool
public const nint m_killType = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -9401,7 +9401,7 @@ namespace CS2Dumper.Schemas {
public const nint m_distance = 0x4F4; // float32
public const nint m_directionEntityName = 0x4F8; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 80
//
// Metadata:
@ -9536,7 +9536,7 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CPlayer_UseServices {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -9828,7 +9828,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32
public const nint m_motor = 0x538; // CMotorController
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -10033,7 +10033,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate<int32>
public const nint m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@ -10381,7 +10381,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bSpotted = 0x8; // bool
public const nint m_bSpottedByMask = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@ -11494,7 +11494,7 @@ namespace CS2Dumper.Schemas {
public const nint m_OnPass = 0x4F8; // CEntityIOOutput
public const nint m_OnFail = 0x520; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -11603,7 +11603,7 @@ namespace CS2Dumper.Schemas {
public static class CPointClientUIWorldTextPanel {
public const nint m_messageText = 0x9F0; // char[512]
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once
@ -2885,7 +2885,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bFastRetrigger = 0x4F3; // bool
constexpr std::ptrdiff_t m_bPassthoughCaller = 0x4F4; // bool
}
// Parent:
// Parent: None
// Field count: 6
namespace SequenceHistory_t {
constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence
@ -3240,7 +3240,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nGraphCreationFlagsAG2 = 0x5B4; // uint8
constexpr std::ptrdiff_t m_nServerGraphDefReloadCountAG2 = 0x5F8; // int32
}
// Parent:
// Parent: None
// Field count: 10
namespace CBuoyancyHelper {
constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken
@ -3597,7 +3597,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iInputFilter = 0x860; // int32
constexpr std::ptrdiff_t m_iDontMessageParent = 0x864; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -3607,7 +3607,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t
constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -3639,7 +3639,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CWeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@ -3667,7 +3667,7 @@ namespace cs2_dumper {
// MPropertyDescription
namespace CPulseCursorFuncs {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -3839,7 +3839,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xD6C; // CEntityIndex
constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xD70; // CUtlVector<sndopvarlatchdata_t>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -4015,7 +4015,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CPointServerCommand {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -4700,7 +4700,7 @@ namespace cs2_dumper {
// MPulseDomainHookInfo
namespace CFuncMoverAPI {
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@ -5085,7 +5085,7 @@ namespace cs2_dumper {
namespace CSingleplayRules {
constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0xC0; // bool
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -5288,7 +5288,7 @@ namespace cs2_dumper {
namespace CMapSharedEnvironment {
constexpr std::ptrdiff_t m_targetMapName = 0x4F0; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -5421,7 +5421,7 @@ namespace cs2_dumper {
namespace CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
constexpr std::ptrdiff_t m_entity = 0x0; // CHandle<CBaseEntity>
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -5673,7 +5673,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_materialGroup = 0x3F4; // CUtlStringToken
constexpr std::ptrdiff_t m_nHitboxSet = 0x3F8; // uint8
}
// Parent:
// Parent: None
// Field count: 0
namespace CEntityComponent {
}
@ -6092,7 +6092,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_wasRestored = 0x50C; // bool
constexpr std::ptrdiff_t m_integrator = 0x510; // CConstantForceController
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -6285,7 +6285,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vWindDirection = 0x58C; // Vector
constexpr std::ptrdiff_t m_bFirstTime = 0x598; // bool
}
// Parent:
// Parent: None
// Field count: 13
namespace CBot {
constexpr std::ptrdiff_t m_pController = 0x10; // CCSPlayerController*
@ -6676,7 +6676,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x558; // float32
constexpr std::ptrdiff_t m_bWasSurfing = 0x55C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -6838,7 +6838,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection
constexpr std::ptrdiff_t m_CaseOutflows = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -6972,7 +6972,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flAvgInterval = 0x508; // float32
constexpr std::ptrdiff_t m_Velocity = 0x510; // CEntityOutputTemplate<float32>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -7110,7 +7110,7 @@ namespace cs2_dumper {
namespace CCSPointScript {
constexpr std::ptrdiff_t m_pParent = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -7448,7 +7448,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iEntryCount = 0xB4; // int32
constexpr std::ptrdiff_t m_iEntryWins = 0xB8; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -7559,7 +7559,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CWorld {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -7611,7 +7611,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CTriggerGravity {
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -8178,7 +8178,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bIsOn = 0x544; // bool
constexpr std::ptrdiff_t m_pNext = 0x548; // CPointCamera*
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -8977,7 +8977,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CDecoyGrenade {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -9086,7 +9086,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x778; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
constexpr std::ptrdiff_t m_vecViewOffset = 0x7B8; // CNetworkViewOffsetVector
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@ -9107,7 +9107,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32
constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@ -9245,7 +9245,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x74; // bool
constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -9406,7 +9406,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_distance = 0x4F4; // float32
constexpr std::ptrdiff_t m_directionEntityName = 0x4F8; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 80
//
// Metadata:
@ -9541,7 +9541,7 @@ namespace cs2_dumper {
// Field count: 0
namespace CPlayer_UseServices {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -9833,7 +9833,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32
constexpr std::ptrdiff_t m_motor = 0x538; // CMotorController
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -10038,7 +10038,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate<int32>
constexpr std::ptrdiff_t m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@ -10386,7 +10386,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@ -11499,7 +11499,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OnPass = 0x4F8; // CEntityIOOutput
constexpr std::ptrdiff_t m_OnFail = 0x520; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -11608,7 +11608,7 @@ namespace cs2_dumper {
namespace CPointClientUIWorldTextPanel {
constexpr std::ptrdiff_t m_messageText = 0x9F0; // char[512]
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:

View File

@ -30,7 +30,7 @@
"type_name": "string_t"
}
],
"parent": ""
"parent": null
},
"CAI_ChangeHintGroup": {
"fields": {
@ -212,7 +212,7 @@
"type_name": "float"
}
],
"parent": ""
"parent": null
},
"CAttributeContainer": {
"fields": {
@ -255,7 +255,7 @@
"type_name": "CEconItemAttribute"
}
],
"parent": ""
"parent": null
},
"CAttributeManager": {
"fields": {
@ -283,7 +283,7 @@
"type_name": "attributeprovidertypes_t"
}
],
"parent": ""
"parent": null
},
"CAttributeManager__cached_attribute_float_t": {
"fields": {
@ -1488,7 +1488,7 @@
"type_name": "BloodType"
}
],
"parent": ""
"parent": null
},
"CBaseEntityAPI": {
"fields": {},
@ -2754,7 +2754,7 @@
"m_viewForward": 220
},
"metadata": [],
"parent": ""
"parent": null
},
"CBreakable": {
"fields": {
@ -2912,7 +2912,7 @@
"m_vecWheelFrictionScales": 72
},
"metadata": [],
"parent": ""
"parent": null
},
"CBuyZone": {
"fields": {
@ -6370,7 +6370,7 @@
"type_name": "float"
}
],
"parent": ""
"parent": null
},
"CColorCorrection": {
"fields": {
@ -6669,7 +6669,7 @@
"type_name": "int"
}
],
"parent": ""
"parent": null
},
"CDynamicLight": {
"fields": {
@ -6950,7 +6950,7 @@
"type_name": "char"
}
],
"parent": ""
"parent": null
},
"CEconWearable": {
"fields": {
@ -7106,7 +7106,7 @@
"CEntityComponent": {
"fields": {},
"metadata": [],
"parent": ""
"parent": null
},
"CEntityDissolve": {
"fields": {
@ -7223,7 +7223,7 @@
"type_name": "int32"
}
],
"parent": ""
"parent": null
},
"CEntityInstance": {
"fields": {
@ -8962,7 +8962,7 @@
"type_name": "Vector"
}
],
"parent": ""
"parent": null
},
"CEnvWindVolume": {
"fields": {
@ -9993,7 +9993,7 @@
"type_name": "CUtlStringToken"
}
],
"parent": ""
"parent": null
},
"CGameSceneNodeHandle": {
"fields": {
@ -10012,7 +10012,7 @@
"type_name": "CUtlStringToken"
}
],
"parent": ""
"parent": null
},
"CGameText": {
"fields": {
@ -10137,7 +10137,7 @@
"type_name": "bool"
}
],
"parent": ""
"parent": null
},
"CGradientFog": {
"fields": {
@ -12017,7 +12017,7 @@
"type_name": "int8"
}
],
"parent": ""
"parent": null
},
"CMolotovGrenade": {
"fields": {},
@ -12164,7 +12164,7 @@
"type_name": "float32"
}
],
"parent": ""
"parent": null
},
"CNullEntity": {
"fields": {},
@ -17916,7 +17916,7 @@
"type_name": "bool"
}
],
"parent": ""
"parent": null
},
"CTimerEntity": {
"fields": {
@ -18733,7 +18733,7 @@
"type_name": "WorldGroupId_t"
}
],
"parent": ""
"parent": null
},
"EngineCountdownTimer": {
"fields": {
@ -18758,7 +18758,7 @@
"type_name": "float32"
}
],
"parent": ""
"parent": null
},
"EntityRenderAttribute_t": {
"fields": {
@ -18777,7 +18777,7 @@
"type_name": "Vector4D"
}
],
"parent": ""
"parent": null
},
"EntitySpottedState_t": {
"fields": {
@ -18831,7 +18831,7 @@
"type_name": "WorldGroupId_t"
}
],
"parent": ""
"parent": null
},
"OutflowWithRequirements_t": {
"fields": {
@ -18866,7 +18866,7 @@
"type_name": "EHANDLE"
}
],
"parent": ""
"parent": null
},
"PredictedDamageTag_t": {
"fields": {
@ -18985,7 +18985,7 @@
"type_name": "CEntityHandle"
}
],
"parent": ""
"parent": null
},
"SequenceHistory_t": {
"fields": {
@ -18997,7 +18997,7 @@
"m_nSeqLoopMode": 12
},
"metadata": [],
"parent": ""
"parent": null
},
"SignatureOutflow_Continue": {
"fields": {},
@ -19071,7 +19071,7 @@
"type_name": "uint8"
}
],
"parent": ""
"parent": null
},
"ViewAngleServerChange_t": {
"fields": {
@ -19115,7 +19115,7 @@
"type_name": "uint16"
}
],
"parent": ""
"parent": null
},
"WeaponPurchaseTracker_t": {
"fields": {
@ -19128,7 +19128,7 @@
"type_name": "WeaponPurchaseCount_t"
}
],
"parent": ""
"parent": null
},
"audioparams_t": {
"fields": {
@ -19165,7 +19165,7 @@
"type_name": "uint32"
}
],
"parent": ""
"parent": null
},
"fogparams_t": {
"fields": {
@ -19312,7 +19312,7 @@
"type_name": "bool"
}
],
"parent": ""
"parent": null
},
"fogplayerparams_t": {
"fields": {
@ -19338,7 +19338,7 @@
"type_name": "CHandle<CFogController>"
}
],
"parent": ""
"parent": null
},
"shard_model_desc_t": {
"fields": {
@ -19423,7 +19423,7 @@
"type_name": "CUtlStringToken"
}
],
"parent": ""
"parent": null
},
"sky3dparams_t": {
"fields": {
@ -19466,7 +19466,7 @@
"type_name": "WorldGroupId_t"
}
],
"parent": ""
"parent": null
}
},
"enums": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -2994,7 +2994,7 @@ pub mod cs2_dumper {
pub const m_bFastRetrigger: usize = 0x4F3; // bool
pub const m_bPassthoughCaller: usize = 0x4F4; // bool
}
// Parent:
// Parent: None
// Field count: 6
pub mod SequenceHistory_t {
pub const m_hSequence: usize = 0x0; // HSequence
@ -3349,7 +3349,7 @@ pub mod cs2_dumper {
pub const m_nGraphCreationFlagsAG2: usize = 0x5B4; // uint8
pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32
}
// Parent:
// Parent: None
// Field count: 10
pub mod CBuoyancyHelper {
pub const m_nFluidType: usize = 0x18; // CUtlStringToken
@ -3706,7 +3706,7 @@ pub mod cs2_dumper {
pub const m_iInputFilter: usize = 0x860; // int32
pub const m_iDontMessageParent: usize = 0x864; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -3716,7 +3716,7 @@ pub mod cs2_dumper {
pub const m_timestamp: usize = 0x8; // GameTime_t
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -3748,7 +3748,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@ -3776,7 +3776,7 @@ pub mod cs2_dumper {
// MPropertyDescription
pub mod CPulseCursorFuncs {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -3948,7 +3948,7 @@ pub mod cs2_dumper {
pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex
pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector<sndopvarlatchdata_t>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -4124,7 +4124,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPointServerCommand {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -4809,7 +4809,7 @@ pub mod cs2_dumper {
// MPulseDomainHookInfo
pub mod CFuncMoverAPI {
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@ -5194,7 +5194,7 @@ pub mod cs2_dumper {
pub mod CSingleplayRules {
pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -5397,7 +5397,7 @@ pub mod cs2_dumper {
pub mod CMapSharedEnvironment {
pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -5530,7 +5530,7 @@ pub mod cs2_dumper {
pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
pub const m_entity: usize = 0x0; // CHandle<CBaseEntity>
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -5782,7 +5782,7 @@ pub mod cs2_dumper {
pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken
pub const m_nHitboxSet: usize = 0x3F8; // uint8
}
// Parent:
// Parent: None
// Field count: 0
pub mod CEntityComponent {
}
@ -6201,7 +6201,7 @@ pub mod cs2_dumper {
pub const m_wasRestored: usize = 0x50C; // bool
pub const m_integrator: usize = 0x510; // CConstantForceController
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -6394,7 +6394,7 @@ pub mod cs2_dumper {
pub const m_vWindDirection: usize = 0x58C; // Vector
pub const m_bFirstTime: usize = 0x598; // bool
}
// Parent:
// Parent: None
// Field count: 13
pub mod CBot {
pub const m_pController: usize = 0x10; // CCSPlayerController*
@ -6785,7 +6785,7 @@ pub mod cs2_dumper {
pub const m_flTicksSinceLastSurfingDetected: usize = 0x558; // float32
pub const m_bWasSurfing: usize = 0x55C; // bool
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@ -6947,7 +6947,7 @@ pub mod cs2_dumper {
pub const m_DefaultCaseOutflow: usize = 0x48; // CPulse_OutflowConnection
pub const m_CaseOutflows: usize = 0x90; // CUtlVector<CPulse_OutflowConnection>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -7081,7 +7081,7 @@ pub mod cs2_dumper {
pub const m_flAvgInterval: usize = 0x508; // float32
pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate<float32>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@ -7219,7 +7219,7 @@ pub mod cs2_dumper {
pub mod CCSPointScript {
pub const m_pParent: usize = 0x110; // CCSPointScriptEntity*
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@ -7557,7 +7557,7 @@ pub mod cs2_dumper {
pub const m_iEntryCount: usize = 0xB4; // int32
pub const m_iEntryWins: usize = 0xB8; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -7668,7 +7668,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWorld {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -7720,7 +7720,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CTriggerGravity {
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@ -8287,7 +8287,7 @@ pub mod cs2_dumper {
pub const m_bIsOn: usize = 0x544; // bool
pub const m_pNext: usize = 0x548; // CPointCamera*
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -9086,7 +9086,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CDecoyGrenade {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@ -9195,7 +9195,7 @@ pub mod cs2_dumper {
pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0x778; // CNetworkUtlVectorBase<CHandle<CBaseModelEntity>>
pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@ -9216,7 +9216,7 @@ pub mod cs2_dumper {
pub const m_flNewHDRColorScale: usize = 0x38; // float32
pub const m_flNewFarZ: usize = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@ -9354,7 +9354,7 @@ pub mod cs2_dumper {
pub const m_bIsOtherEnemy: usize = 0x74; // bool
pub const m_killType: usize = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@ -9515,7 +9515,7 @@ pub mod cs2_dumper {
pub const m_distance: usize = 0x4F4; // float32
pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 80
//
// Metadata:
@ -9650,7 +9650,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPlayer_UseServices {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@ -9942,7 +9942,7 @@ pub mod cs2_dumper {
pub const m_flSpeedWhenSpinUpOrSpinDownStarted: usize = 0x524; // float32
pub const m_motor: usize = 0x538; // CMotorController
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@ -10147,7 +10147,7 @@ pub mod cs2_dumper {
pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate<int32>
pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@ -10495,7 +10495,7 @@ pub mod cs2_dumper {
pub const m_bSpotted: usize = 0x8; // bool
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@ -11608,7 +11608,7 @@ pub mod cs2_dumper {
pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput
pub const m_OnFail: usize = 0x520; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@ -11717,7 +11717,7 @@ pub mod cs2_dumper {
pub mod CPointClientUIWorldTextPanel {
pub const m_messageText: usize = 0x9F0; // char[512]
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: steamaudio.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-31 03:03:49.823379600 UTC
// 2025-08-01 22:47:35.099029800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]