From 1688e3e04caaedd62d077241b92491a3da38178c Mon Sep 17 00:00:00 2001 From: a2x <45197573+a2x@users.noreply.github.com> Date: Fri, 8 Dec 2023 13:41:58 +1000 Subject: [PATCH] =?UTF-8?q?=F0=9F=93=A6=20Game=20Update=2013980?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- config.json | 4 +-- generated/animationsystem.dll.cs | 2 +- generated/animationsystem.dll.hpp | 2 +- generated/animationsystem.dll.py | 2 +- generated/animationsystem.dll.rs | 2 +- generated/client.dll.cs | 20 ++++++------- generated/client.dll.hpp | 20 ++++++------- generated/client.dll.json | 22 +++++++------- generated/client.dll.py | 20 ++++++------- generated/client.dll.rs | 20 ++++++------- generated/client.dll.yaml | 18 ++++++------ generated/engine2.dll.cs | 2 +- generated/engine2.dll.hpp | 2 +- generated/engine2.dll.py | 2 +- generated/engine2.dll.rs | 2 +- generated/host.dll.cs | 2 +- generated/host.dll.hpp | 2 +- generated/host.dll.py | 2 +- generated/host.dll.rs | 2 +- generated/interfaces.cs | 18 ++++++------ generated/interfaces.hpp | 18 ++++++------ generated/interfaces.json | 16 +++++------ generated/interfaces.py | 18 ++++++------ generated/interfaces.rs | 18 ++++++------ generated/interfaces.yaml | 16 +++++------ generated/materialsystem2.dll.cs | 2 +- generated/materialsystem2.dll.hpp | 2 +- generated/materialsystem2.dll.py | 2 +- generated/materialsystem2.dll.rs | 2 +- generated/networksystem.dll.cs | 2 +- generated/networksystem.dll.hpp | 2 +- generated/networksystem.dll.py | 2 +- generated/networksystem.dll.rs | 2 +- generated/offsets.cs | 46 +++++++++++++++--------------- generated/offsets.hpp | 46 +++++++++++++++--------------- generated/offsets.json | 44 ++++++++++++++-------------- generated/offsets.py | 46 +++++++++++++++--------------- generated/offsets.rs | 46 +++++++++++++++--------------- generated/offsets.yaml | 44 ++++++++++++++-------------- generated/particles.dll.cs | 2 +- generated/particles.dll.hpp | 2 +- generated/particles.dll.py | 2 +- generated/particles.dll.rs | 2 +- generated/pulse_system.dll.cs | 2 +- generated/pulse_system.dll.hpp | 2 +- generated/pulse_system.dll.py | 2 +- generated/pulse_system.dll.rs | 2 +- generated/rendersystemdx11.dll.cs | 2 +- generated/rendersystemdx11.dll.hpp | 2 +- generated/rendersystemdx11.dll.py | 2 +- generated/rendersystemdx11.dll.rs | 2 +- generated/resourcesystem.dll.cs | 2 +- generated/resourcesystem.dll.hpp | 2 +- generated/resourcesystem.dll.py | 2 +- generated/resourcesystem.dll.rs | 2 +- generated/scenesystem.dll.cs | 2 +- generated/scenesystem.dll.hpp | 2 +- generated/scenesystem.dll.py | 2 +- generated/scenesystem.dll.rs | 2 +- generated/schemasystem.dll.cs | 2 +- generated/schemasystem.dll.hpp | 2 +- generated/schemasystem.dll.py | 2 +- generated/schemasystem.dll.rs | 2 +- generated/server.dll.cs | 4 +-- generated/server.dll.hpp | 4 +-- generated/server.dll.json | 4 +-- generated/server.dll.py | 4 +-- generated/server.dll.rs | 4 +-- generated/server.dll.yaml | 2 +- generated/soundsystem.dll.cs | 2 +- generated/soundsystem.dll.hpp | 2 +- generated/soundsystem.dll.py | 2 +- generated/soundsystem.dll.rs | 2 +- generated/vphysics2.dll.cs | 2 +- generated/vphysics2.dll.hpp | 2 +- generated/vphysics2.dll.py | 2 +- generated/vphysics2.dll.rs | 2 +- generated/worldrenderer.dll.cs | 2 +- generated/worldrenderer.dll.hpp | 2 +- generated/worldrenderer.dll.py | 2 +- generated/worldrenderer.dll.rs | 2 +- 81 files changed, 317 insertions(+), 317 deletions(-) diff --git a/config.json b/config.json index 73b3ab5..47c8faf 100644 --- a/config.json +++ b/config.json @@ -25,7 +25,7 @@ { "name": "dwForceAttack", "module": "client.dll", - "pattern": "48 8D 0D ? ? ? ? E9 84 42 B4 FF", + "pattern": "48 8D 0D ? ? ? ? E9 44 42 B4 FF", "operations": [ { "type": "rip" @@ -39,7 +39,7 @@ { "name": "dwForceAttack2", "module": "client.dll", - "pattern": "48 8D 0D ? ? ? ? E9 94 42 B4 FF", + "pattern": "48 8D 0D ? ? ? ? E9 54 42 B4 FF", "operations": [ { "type": "rip" diff --git a/generated/animationsystem.dll.cs b/generated/animationsystem.dll.cs index 9d3b1f1..bd20497 100644 --- a/generated/animationsystem.dll.cs +++ b/generated/animationsystem.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class AimMatrixOpFixedSettings_t { diff --git a/generated/animationsystem.dll.hpp b/generated/animationsystem.dll.hpp index 687a1b8..73a4f49 100644 --- a/generated/animationsystem.dll.hpp +++ b/generated/animationsystem.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/animationsystem.dll.py b/generated/animationsystem.dll.py index fde44f9..53f8f71 100644 --- a/generated/animationsystem.dll.py +++ b/generated/animationsystem.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class AimMatrixOpFixedSettings_t: diff --git a/generated/animationsystem.dll.rs b/generated/animationsystem.dll.rs index d36ab5b..f6c15bf 100644 --- a/generated/animationsystem.dll.rs +++ b/generated/animationsystem.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/client.dll.cs b/generated/client.dll.cs index 428945f..4cc344d 100644 --- a/generated/client.dll.cs +++ b/generated/client.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ public static class ActiveModelConfig_t { @@ -1311,15 +1311,15 @@ public static class C_BaseCSGrenade { // C_CSWeaponBase public const nint m_bIsHeldByPlayer = 0x1A02; // bool public const nint m_bPinPulled = 0x1A03; // bool public const nint m_bJumpThrow = 0x1A04; // bool - public const nint m_eThrowStatus = 0x1A08; // EGrenadeThrowState - public const nint m_fThrowTime = 0x1A0C; // GameTime_t - public const nint m_flThrowStrength = 0x1A10; // float - public const nint m_flThrowStrengthApproach = 0x1A14; // float - public const nint m_fDropTime = 0x1A18; // GameTime_t - public const nint m_bJustPulledPin = 0x1A1C; // bool - public const nint m_nNextHoldTick = 0x1A20; // GameTick_t - public const nint m_flNextHoldFrac = 0x1A24; // float - public const nint m_hSwitchToWeaponAfterThrow = 0x1A28; // CHandle + public const nint m_bThrowAnimating = 0x1A05; // bool + public const nint m_fThrowTime = 0x1A08; // GameTime_t + public const nint m_flThrowStrength = 0x1A0C; // float + public const nint m_flThrowStrengthApproach = 0x1A10; // float + public const nint m_fDropTime = 0x1A14; // GameTime_t + public const nint m_bJustPulledPin = 0x1A18; // bool + public const nint m_nNextHoldTick = 0x1A1C; // GameTick_t + public const nint m_flNextHoldFrac = 0x1A20; // float + public const nint m_hSwitchToWeaponAfterThrow = 0x1A24; // CHandle } public static class C_BaseCSGrenadeProjectile { // C_BaseGrenade diff --git a/generated/client.dll.hpp b/generated/client.dll.hpp index eb13522..722af4d 100644 --- a/generated/client.dll.hpp +++ b/generated/client.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #pragma once @@ -1315,15 +1315,15 @@ namespace C_BaseCSGrenade { // C_CSWeaponBase constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1A02; // bool constexpr std::ptrdiff_t m_bPinPulled = 0x1A03; // bool constexpr std::ptrdiff_t m_bJumpThrow = 0x1A04; // bool - constexpr std::ptrdiff_t m_eThrowStatus = 0x1A08; // EGrenadeThrowState - constexpr std::ptrdiff_t m_fThrowTime = 0x1A0C; // GameTime_t - constexpr std::ptrdiff_t m_flThrowStrength = 0x1A10; // float - constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x1A14; // float - constexpr std::ptrdiff_t m_fDropTime = 0x1A18; // GameTime_t - constexpr std::ptrdiff_t m_bJustPulledPin = 0x1A1C; // bool - constexpr std::ptrdiff_t m_nNextHoldTick = 0x1A20; // GameTick_t - constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1A24; // float - constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1A28; // CHandle + constexpr std::ptrdiff_t m_bThrowAnimating = 0x1A05; // bool + constexpr std::ptrdiff_t m_fThrowTime = 0x1A08; // GameTime_t + constexpr std::ptrdiff_t m_flThrowStrength = 0x1A0C; // float + constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x1A10; // float + constexpr std::ptrdiff_t m_fDropTime = 0x1A14; // GameTime_t + constexpr std::ptrdiff_t m_bJustPulledPin = 0x1A18; // bool + constexpr std::ptrdiff_t m_nNextHoldTick = 0x1A1C; // GameTick_t + constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1A20; // float + constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1A24; // CHandle } namespace C_BaseCSGrenadeProjectile { // C_BaseGrenade diff --git a/generated/client.dll.json b/generated/client.dll.json index 7184250..25a1cc5 100644 --- a/generated/client.dll.json +++ b/generated/client.dll.json @@ -4318,7 +4318,7 @@ "comment": "bool" }, "m_bJustPulledPin": { - "value": 6684, + "value": 6680, "comment": "bool" }, "m_bPinPulled": { @@ -4329,36 +4329,36 @@ "value": 6657, "comment": "bool" }, - "m_eThrowStatus": { - "value": 6664, - "comment": "EGrenadeThrowState" + "m_bThrowAnimating": { + "value": 6661, + "comment": "bool" }, "m_fDropTime": { - "value": 6680, + "value": 6676, "comment": "GameTime_t" }, "m_fThrowTime": { - "value": 6668, + "value": 6664, "comment": "GameTime_t" }, "m_flNextHoldFrac": { - "value": 6692, + "value": 6688, "comment": "float" }, "m_flThrowStrength": { - "value": 6672, + "value": 6668, "comment": "float" }, "m_flThrowStrengthApproach": { - "value": 6676, + "value": 6672, "comment": "float" }, "m_hSwitchToWeaponAfterThrow": { - "value": 6696, + "value": 6692, "comment": "CHandle" }, "m_nNextHoldTick": { - "value": 6688, + "value": 6684, "comment": "GameTick_t" } }, diff --git a/generated/client.dll.py b/generated/client.dll.py index 0a391ad..6c430a6 100644 --- a/generated/client.dll.py +++ b/generated/client.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:25 +0000 +Fri, 8 Dec 2023 03:41:08 +0000 ''' class ActiveModelConfig_t: @@ -1187,15 +1187,15 @@ class C_BaseCSGrenade: # C_CSWeaponBase m_bIsHeldByPlayer = 0x1A02 # bool m_bPinPulled = 0x1A03 # bool m_bJumpThrow = 0x1A04 # bool - m_eThrowStatus = 0x1A08 # EGrenadeThrowState - m_fThrowTime = 0x1A0C # GameTime_t - m_flThrowStrength = 0x1A10 # float - m_flThrowStrengthApproach = 0x1A14 # float - m_fDropTime = 0x1A18 # GameTime_t - m_bJustPulledPin = 0x1A1C # bool - m_nNextHoldTick = 0x1A20 # GameTick_t - m_flNextHoldFrac = 0x1A24 # float - m_hSwitchToWeaponAfterThrow = 0x1A28 # CHandle + m_bThrowAnimating = 0x1A05 # bool + m_fThrowTime = 0x1A08 # GameTime_t + m_flThrowStrength = 0x1A0C # float + m_flThrowStrengthApproach = 0x1A10 # float + m_fDropTime = 0x1A14 # GameTime_t + m_bJustPulledPin = 0x1A18 # bool + m_nNextHoldTick = 0x1A1C # GameTick_t + m_flNextHoldFrac = 0x1A20 # float + m_hSwitchToWeaponAfterThrow = 0x1A24 # CHandle class C_BaseCSGrenadeProjectile: # C_BaseGrenade m_vInitialPosition = 0x1068 # Vector diff --git a/generated/client.dll.rs b/generated/client.dll.rs index 27c9ba9..3e4b2ed 100644 --- a/generated/client.dll.rs +++ b/generated/client.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] @@ -1313,15 +1313,15 @@ pub mod C_BaseCSGrenade { // C_CSWeaponBase pub const m_bIsHeldByPlayer: usize = 0x1A02; // bool pub const m_bPinPulled: usize = 0x1A03; // bool pub const m_bJumpThrow: usize = 0x1A04; // bool - pub const m_eThrowStatus: usize = 0x1A08; // EGrenadeThrowState - pub const m_fThrowTime: usize = 0x1A0C; // GameTime_t - pub const m_flThrowStrength: usize = 0x1A10; // float - pub const m_flThrowStrengthApproach: usize = 0x1A14; // float - pub const m_fDropTime: usize = 0x1A18; // GameTime_t - pub const m_bJustPulledPin: usize = 0x1A1C; // bool - pub const m_nNextHoldTick: usize = 0x1A20; // GameTick_t - pub const m_flNextHoldFrac: usize = 0x1A24; // float - pub const m_hSwitchToWeaponAfterThrow: usize = 0x1A28; // CHandle + pub const m_bThrowAnimating: usize = 0x1A05; // bool + pub const m_fThrowTime: usize = 0x1A08; // GameTime_t + pub const m_flThrowStrength: usize = 0x1A0C; // float + pub const m_flThrowStrengthApproach: usize = 0x1A10; // float + pub const m_fDropTime: usize = 0x1A14; // GameTime_t + pub const m_bJustPulledPin: usize = 0x1A18; // bool + pub const m_nNextHoldTick: usize = 0x1A1C; // GameTick_t + pub const m_flNextHoldFrac: usize = 0x1A20; // float + pub const m_hSwitchToWeaponAfterThrow: usize = 0x1A24; // CHandle } pub mod C_BaseCSGrenadeProjectile { // C_BaseGrenade diff --git a/generated/client.dll.yaml b/generated/client.dll.yaml index 53ce8c3..b2038d3 100644 --- a/generated/client.dll.yaml +++ b/generated/client.dll.yaml @@ -1059,15 +1059,15 @@ C_BaseCSGrenade: # C_CSWeaponBase m_bIsHeldByPlayer: 6658 # bool m_bPinPulled: 6659 # bool m_bJumpThrow: 6660 # bool - m_eThrowStatus: 6664 # EGrenadeThrowState - m_fThrowTime: 6668 # GameTime_t - m_flThrowStrength: 6672 # float - m_flThrowStrengthApproach: 6676 # float - m_fDropTime: 6680 # GameTime_t - m_bJustPulledPin: 6684 # bool - m_nNextHoldTick: 6688 # GameTick_t - m_flNextHoldFrac: 6692 # float - m_hSwitchToWeaponAfterThrow: 6696 # CHandle + m_bThrowAnimating: 6661 # bool + m_fThrowTime: 6664 # GameTime_t + m_flThrowStrength: 6668 # float + m_flThrowStrengthApproach: 6672 # float + m_fDropTime: 6676 # GameTime_t + m_bJustPulledPin: 6680 # bool + m_nNextHoldTick: 6684 # GameTick_t + m_flNextHoldFrac: 6688 # float + m_hSwitchToWeaponAfterThrow: 6692 # CHandle C_BaseCSGrenadeProjectile: # C_BaseGrenade m_vInitialPosition: 4200 # Vector m_vInitialVelocity: 4212 # Vector diff --git a/generated/engine2.dll.cs b/generated/engine2.dll.cs index c4e2e82..ac1a5c3 100644 --- a/generated/engine2.dll.cs +++ b/generated/engine2.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CEmptyEntityInstance { diff --git a/generated/engine2.dll.hpp b/generated/engine2.dll.hpp index 5a169aa..413373e 100644 --- a/generated/engine2.dll.hpp +++ b/generated/engine2.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/engine2.dll.py b/generated/engine2.dll.py index 47d1f6d..8531fd2 100644 --- a/generated/engine2.dll.py +++ b/generated/engine2.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CEmptyEntityInstance: diff --git a/generated/engine2.dll.rs b/generated/engine2.dll.rs index c4d0ec8..53b0082 100644 --- a/generated/engine2.dll.rs +++ b/generated/engine2.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/host.dll.cs b/generated/host.dll.cs index 119c496..9a7f802 100644 --- a/generated/host.dll.cs +++ b/generated/host.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ public static class CAnimScriptBase { diff --git a/generated/host.dll.hpp b/generated/host.dll.hpp index 762abbc..eb4462c 100644 --- a/generated/host.dll.hpp +++ b/generated/host.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #pragma once diff --git a/generated/host.dll.py b/generated/host.dll.py index bd93a9d..bc40a7e 100644 --- a/generated/host.dll.py +++ b/generated/host.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:25 +0000 +Fri, 8 Dec 2023 03:41:08 +0000 ''' class CAnimScriptBase: diff --git a/generated/host.dll.rs b/generated/host.dll.rs index 88c5cb8..aa00f4c 100644 --- a/generated/host.dll.rs +++ b/generated/host.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/interfaces.cs b/generated/interfaces.cs index a10a701..f96345d 100644 --- a/generated/interfaces.cs +++ b/generated/interfaces.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ public static class animationsystem_dll { // animationsystem.dll @@ -9,14 +9,14 @@ public static class animationsystem_dll { // animationsystem.dll } public static class client_dll { // client.dll - public const nint LegacyGameUI001 = 0x8A0140; - public const nint Source2ClientUI001 = 0x88F380; - public const nint Source2ClientPrediction001 = 0x7A74B0; - public const nint ClientToolsInfo_001 = 0x733260; - public const nint Source2Client002 = 0x733280; - public const nint GameClientExports001 = 0x733270; - public const nint EmptyWorldService001_Client = 0x490590; - public const nint Source2ClientConfig001 = 0x4774D0; + public const nint LegacyGameUI001 = 0x8A03B0; + public const nint Source2ClientUI001 = 0x88F5F0; + public const nint Source2ClientPrediction001 = 0x7A7720; + public const nint ClientToolsInfo_001 = 0x7334D0; + public const nint Source2Client002 = 0x7334F0; + public const nint GameClientExports001 = 0x7334E0; + public const nint EmptyWorldService001_Client = 0x490790; + public const nint Source2ClientConfig001 = 0x4776D0; } public static class engine2_dll { // engine2.dll diff --git a/generated/interfaces.hpp b/generated/interfaces.hpp index c7a618d..7778206 100644 --- a/generated/interfaces.hpp +++ b/generated/interfaces.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #pragma once @@ -13,14 +13,14 @@ namespace animationsystem_dll { // animationsystem.dll } namespace client_dll { // client.dll - constexpr std::ptrdiff_t LegacyGameUI001 = 0x8A0140; - constexpr std::ptrdiff_t Source2ClientUI001 = 0x88F380; - constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7A74B0; - constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x733260; - constexpr std::ptrdiff_t Source2Client002 = 0x733280; - constexpr std::ptrdiff_t GameClientExports001 = 0x733270; - constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x490590; - constexpr std::ptrdiff_t Source2ClientConfig001 = 0x4774D0; + constexpr std::ptrdiff_t LegacyGameUI001 = 0x8A03B0; + constexpr std::ptrdiff_t Source2ClientUI001 = 0x88F5F0; + constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7A7720; + constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7334D0; + constexpr std::ptrdiff_t Source2Client002 = 0x7334F0; + constexpr std::ptrdiff_t GameClientExports001 = 0x7334E0; + constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x490790; + constexpr std::ptrdiff_t Source2ClientConfig001 = 0x4776D0; } namespace engine2_dll { // engine2.dll diff --git a/generated/interfaces.json b/generated/interfaces.json index 796a391..4a6f674 100644 --- a/generated/interfaces.json +++ b/generated/interfaces.json @@ -15,35 +15,35 @@ "client_dll": { "data": { "ClientToolsInfo_001": { - "value": 7549536, + "value": 7550160, "comment": null }, "EmptyWorldService001_Client": { - "value": 4785552, + "value": 4786064, "comment": null }, "GameClientExports001": { - "value": 7549552, + "value": 7550176, "comment": null }, "LegacyGameUI001": { - "value": 9044288, + "value": 9044912, "comment": null }, "Source2Client002": { - "value": 7549568, + "value": 7550192, "comment": null }, "Source2ClientConfig001": { - "value": 4682960, + "value": 4683472, "comment": null }, "Source2ClientPrediction001": { - "value": 8025264, + "value": 8025888, "comment": null }, "Source2ClientUI001": { - "value": 8975232, + "value": 8975856, "comment": null } }, diff --git a/generated/interfaces.py b/generated/interfaces.py index d652598..51a6efa 100644 --- a/generated/interfaces.py +++ b/generated/interfaces.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:25 +0000 +Fri, 8 Dec 2023 03:41:08 +0000 ''' class animationsystem_dll: # animationsystem.dll @@ -8,14 +8,14 @@ class animationsystem_dll: # animationsystem.dll AnimationSystem_001 = 0x5F1D0 class client_dll: # client.dll - LegacyGameUI001 = 0x8A0140 - Source2ClientUI001 = 0x88F380 - Source2ClientPrediction001 = 0x7A74B0 - ClientToolsInfo_001 = 0x733260 - Source2Client002 = 0x733280 - GameClientExports001 = 0x733270 - EmptyWorldService001_Client = 0x490590 - Source2ClientConfig001 = 0x4774D0 + LegacyGameUI001 = 0x8A03B0 + Source2ClientUI001 = 0x88F5F0 + Source2ClientPrediction001 = 0x7A7720 + ClientToolsInfo_001 = 0x7334D0 + Source2Client002 = 0x7334F0 + GameClientExports001 = 0x7334E0 + EmptyWorldService001_Client = 0x490790 + Source2ClientConfig001 = 0x4776D0 class engine2_dll: # engine2.dll SimpleEngineLoopService_001 = 0x1E47C0 diff --git a/generated/interfaces.rs b/generated/interfaces.rs index c3e98ea..5eeaf58 100644 --- a/generated/interfaces.rs +++ b/generated/interfaces.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] @@ -11,14 +11,14 @@ pub mod animationsystem_dll { // animationsystem.dll } pub mod client_dll { // client.dll - pub const LegacyGameUI001: usize = 0x8A0140; - pub const Source2ClientUI001: usize = 0x88F380; - pub const Source2ClientPrediction001: usize = 0x7A74B0; - pub const ClientToolsInfo_001: usize = 0x733260; - pub const Source2Client002: usize = 0x733280; - pub const GameClientExports001: usize = 0x733270; - pub const EmptyWorldService001_Client: usize = 0x490590; - pub const Source2ClientConfig001: usize = 0x4774D0; + pub const LegacyGameUI001: usize = 0x8A03B0; + pub const Source2ClientUI001: usize = 0x88F5F0; + pub const Source2ClientPrediction001: usize = 0x7A7720; + pub const ClientToolsInfo_001: usize = 0x7334D0; + pub const Source2Client002: usize = 0x7334F0; + pub const GameClientExports001: usize = 0x7334E0; + pub const EmptyWorldService001_Client: usize = 0x490790; + pub const Source2ClientConfig001: usize = 0x4776D0; } pub mod engine2_dll { // engine2.dll diff --git a/generated/interfaces.yaml b/generated/interfaces.yaml index 0ee8f2b..93f04d9 100644 --- a/generated/interfaces.yaml +++ b/generated/interfaces.yaml @@ -3,14 +3,14 @@ animationsystem_dll: # animationsystem.dll AnimationSystemUtils_001: 411248 AnimationSystem_001: 389584 client_dll: # client.dll - LegacyGameUI001: 9044288 - Source2ClientUI001: 8975232 - Source2ClientPrediction001: 8025264 - ClientToolsInfo_001: 7549536 - Source2Client002: 7549568 - GameClientExports001: 7549552 - EmptyWorldService001_Client: 4785552 - Source2ClientConfig001: 4682960 + LegacyGameUI001: 9044912 + Source2ClientUI001: 8975856 + Source2ClientPrediction001: 8025888 + ClientToolsInfo_001: 7550160 + Source2Client002: 7550192 + GameClientExports001: 7550176 + EmptyWorldService001_Client: 4786064 + Source2ClientConfig001: 4683472 engine2_dll: # engine2.dll SimpleEngineLoopService_001: 1984448 ClientServerEngineLoopService_001: 1942208 diff --git a/generated/materialsystem2.dll.cs b/generated/materialsystem2.dll.cs index e27315e..62f1940 100644 --- a/generated/materialsystem2.dll.cs +++ b/generated/materialsystem2.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class MaterialParamBuffer_t { // MaterialParam_t diff --git a/generated/materialsystem2.dll.hpp b/generated/materialsystem2.dll.hpp index 3008391..af58ad5 100644 --- a/generated/materialsystem2.dll.hpp +++ b/generated/materialsystem2.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/materialsystem2.dll.py b/generated/materialsystem2.dll.py index f6404ec..41613ed 100644 --- a/generated/materialsystem2.dll.py +++ b/generated/materialsystem2.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class MaterialParamBuffer_t: # MaterialParam_t diff --git a/generated/materialsystem2.dll.rs b/generated/materialsystem2.dll.rs index 9380938..e4b8032 100644 --- a/generated/materialsystem2.dll.rs +++ b/generated/materialsystem2.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/networksystem.dll.cs b/generated/networksystem.dll.cs index 0fe1926..636c0f9 100644 --- a/generated/networksystem.dll.cs +++ b/generated/networksystem.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class ChangeAccessorFieldPathIndex_t { diff --git a/generated/networksystem.dll.hpp b/generated/networksystem.dll.hpp index 0bd22ad..0911619 100644 --- a/generated/networksystem.dll.hpp +++ b/generated/networksystem.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/networksystem.dll.py b/generated/networksystem.dll.py index 26e4af5..7278ace 100644 --- a/generated/networksystem.dll.py +++ b/generated/networksystem.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class ChangeAccessorFieldPathIndex_t: diff --git a/generated/networksystem.dll.rs b/generated/networksystem.dll.rs index d687ae2..90a2950 100644 --- a/generated/networksystem.dll.rs +++ b/generated/networksystem.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/offsets.cs b/generated/offsets.cs index 9e67fb6..505dbba 100644 --- a/generated/offsets.cs +++ b/generated/offsets.cs @@ -1,33 +1,33 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:26 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ public static class client_dll { // client.dll - public const nint dwEntityList = 0x17BB860; - public const nint dwForceAttack = 0x16BBD30; - public const nint dwForceAttack2 = 0x16BBDC0; - public const nint dwForceBackward = 0x16BC000; - public const nint dwForceCrouch = 0x16BC2D0; - public const nint dwForceForward = 0x16BBF70; - public const nint dwForceJump = 0x16BC240; - public const nint dwForceLeft = 0x16BC090; - public const nint dwForceRight = 0x16BC120; - public const nint dwGameEntitySystem = 0x18E7060; + public const nint dwEntityList = 0x17BB820; + public const nint dwForceAttack = 0x16BBCF0; + public const nint dwForceAttack2 = 0x16BBD80; + public const nint dwForceBackward = 0x16BBFC0; + public const nint dwForceCrouch = 0x16BC290; + public const nint dwForceForward = 0x16BBF30; + public const nint dwForceJump = 0x16BC200; + public const nint dwForceLeft = 0x16BC050; + public const nint dwForceRight = 0x16BC0E0; + public const nint dwGameEntitySystem = 0x18E7050; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; - public const nint dwGameRules = 0x1817658; - public const nint dwGlobalVars = 0x16B7EA0; - public const nint dwGlowManager = 0x1817678; - public const nint dwInterfaceLinkList = 0x1914CF8; - public const nint dwLocalPlayerController = 0x180ACB0; - public const nint dwLocalPlayerPawn = 0x16C2DD8; - public const nint dwPlantedC4 = 0x181ED38; - public const nint dwPrediction = 0x16C2CA0; - public const nint dwSensitivity = 0x1818D68; + public const nint dwGameRules = 0x1817648; + public const nint dwGlobalVars = 0x16B7E60; + public const nint dwGlowManager = 0x1817668; + public const nint dwInterfaceLinkList = 0x1914CE8; + public const nint dwLocalPlayerController = 0x180ACA0; + public const nint dwLocalPlayerPawn = 0x16C2D98; + public const nint dwPlantedC4 = 0x181ED28; + public const nint dwPrediction = 0x16C2C60; + public const nint dwSensitivity = 0x1818D58; public const nint dwSensitivity_sensitivity = 0x40; - public const nint dwViewAngles = 0x187AC50; - public const nint dwViewMatrix = 0x1819FD0; - public const nint dwViewRender = 0x181A850; + public const nint dwViewAngles = 0x187AC40; + public const nint dwViewMatrix = 0x1819FC0; + public const nint dwViewRender = 0x181A840; } public static class engine2_dll { // engine2.dll diff --git a/generated/offsets.hpp b/generated/offsets.hpp index 90e83fe..00ef420 100644 --- a/generated/offsets.hpp +++ b/generated/offsets.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:26 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #pragma once @@ -8,30 +8,30 @@ #include namespace client_dll { // client.dll - constexpr std::ptrdiff_t dwEntityList = 0x17BB860; - constexpr std::ptrdiff_t dwForceAttack = 0x16BBD30; - constexpr std::ptrdiff_t dwForceAttack2 = 0x16BBDC0; - constexpr std::ptrdiff_t dwForceBackward = 0x16BC000; - constexpr std::ptrdiff_t dwForceCrouch = 0x16BC2D0; - constexpr std::ptrdiff_t dwForceForward = 0x16BBF70; - constexpr std::ptrdiff_t dwForceJump = 0x16BC240; - constexpr std::ptrdiff_t dwForceLeft = 0x16BC090; - constexpr std::ptrdiff_t dwForceRight = 0x16BC120; - constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E7060; + constexpr std::ptrdiff_t dwEntityList = 0x17BB820; + constexpr std::ptrdiff_t dwForceAttack = 0x16BBCF0; + constexpr std::ptrdiff_t dwForceAttack2 = 0x16BBD80; + constexpr std::ptrdiff_t dwForceBackward = 0x16BBFC0; + constexpr std::ptrdiff_t dwForceCrouch = 0x16BC290; + constexpr std::ptrdiff_t dwForceForward = 0x16BBF30; + constexpr std::ptrdiff_t dwForceJump = 0x16BC200; + constexpr std::ptrdiff_t dwForceLeft = 0x16BC050; + constexpr std::ptrdiff_t dwForceRight = 0x16BC0E0; + constexpr std::ptrdiff_t dwGameEntitySystem = 0x18E7050; constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510; - constexpr std::ptrdiff_t dwGameRules = 0x1817658; - constexpr std::ptrdiff_t dwGlobalVars = 0x16B7EA0; - constexpr std::ptrdiff_t dwGlowManager = 0x1817678; - constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914CF8; - constexpr std::ptrdiff_t dwLocalPlayerController = 0x180ACB0; - constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C2DD8; - constexpr std::ptrdiff_t dwPlantedC4 = 0x181ED38; - constexpr std::ptrdiff_t dwPrediction = 0x16C2CA0; - constexpr std::ptrdiff_t dwSensitivity = 0x1818D68; + constexpr std::ptrdiff_t dwGameRules = 0x1817648; + constexpr std::ptrdiff_t dwGlobalVars = 0x16B7E60; + constexpr std::ptrdiff_t dwGlowManager = 0x1817668; + constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1914CE8; + constexpr std::ptrdiff_t dwLocalPlayerController = 0x180ACA0; + constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x16C2D98; + constexpr std::ptrdiff_t dwPlantedC4 = 0x181ED28; + constexpr std::ptrdiff_t dwPrediction = 0x16C2C60; + constexpr std::ptrdiff_t dwSensitivity = 0x1818D58; constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; - constexpr std::ptrdiff_t dwViewAngles = 0x187AC50; - constexpr std::ptrdiff_t dwViewMatrix = 0x1819FD0; - constexpr std::ptrdiff_t dwViewRender = 0x181A850; + constexpr std::ptrdiff_t dwViewAngles = 0x187AC40; + constexpr std::ptrdiff_t dwViewMatrix = 0x1819FC0; + constexpr std::ptrdiff_t dwViewRender = 0x181A840; } namespace engine2_dll { // engine2.dll diff --git a/generated/offsets.json b/generated/offsets.json index 03248bd..0db3be4 100644 --- a/generated/offsets.json +++ b/generated/offsets.json @@ -2,43 +2,43 @@ "client_dll": { "data": { "dwEntityList": { - "value": 24885344, + "value": 24885280, "comment": null }, "dwForceAttack": { - "value": 23838000, + "value": 23837936, "comment": null }, "dwForceAttack2": { - "value": 23838144, + "value": 23838080, "comment": null }, "dwForceBackward": { - "value": 23838720, + "value": 23838656, "comment": null }, "dwForceCrouch": { - "value": 23839440, + "value": 23839376, "comment": null }, "dwForceForward": { - "value": 23838576, + "value": 23838512, "comment": null }, "dwForceJump": { - "value": 23839296, + "value": 23839232, "comment": null }, "dwForceLeft": { - "value": 23838864, + "value": 23838800, "comment": null }, "dwForceRight": { - "value": 23839008, + "value": 23838944, "comment": null }, "dwGameEntitySystem": { - "value": 26112096, + "value": 26112080, "comment": null }, "dwGameEntitySystem_getHighestEntityIndex": { @@ -46,39 +46,39 @@ "comment": null }, "dwGameRules": { - "value": 25261656, + "value": 25261640, "comment": null }, "dwGlobalVars": { - "value": 23821984, + "value": 23821920, "comment": null }, "dwGlowManager": { - "value": 25261688, + "value": 25261672, "comment": null }, "dwInterfaceLinkList": { - "value": 26299640, + "value": 26299624, "comment": null }, "dwLocalPlayerController": { - "value": 25210032, + "value": 25210016, "comment": null }, "dwLocalPlayerPawn": { - "value": 23866840, + "value": 23866776, "comment": null }, "dwPlantedC4": { - "value": 25292088, + "value": 25292072, "comment": null }, "dwPrediction": { - "value": 23866528, + "value": 23866464, "comment": null }, "dwSensitivity": { - "value": 25267560, + "value": 25267544, "comment": null }, "dwSensitivity_sensitivity": { @@ -86,15 +86,15 @@ "comment": null }, "dwViewAngles": { - "value": 25668688, + "value": 25668672, "comment": null }, "dwViewMatrix": { - "value": 25272272, + "value": 25272256, "comment": null }, "dwViewRender": { - "value": 25274448, + "value": 25274432, "comment": null } }, diff --git a/generated/offsets.py b/generated/offsets.py index 8e9cac5..86a67dc 100644 --- a/generated/offsets.py +++ b/generated/offsets.py @@ -1,33 +1,33 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:26 +0000 +Fri, 8 Dec 2023 03:41:08 +0000 ''' class client_dll: # client.dll - dwEntityList = 0x17BB860 - dwForceAttack = 0x16BBD30 - dwForceAttack2 = 0x16BBDC0 - dwForceBackward = 0x16BC000 - dwForceCrouch = 0x16BC2D0 - dwForceForward = 0x16BBF70 - dwForceJump = 0x16BC240 - dwForceLeft = 0x16BC090 - dwForceRight = 0x16BC120 - dwGameEntitySystem = 0x18E7060 + dwEntityList = 0x17BB820 + dwForceAttack = 0x16BBCF0 + dwForceAttack2 = 0x16BBD80 + dwForceBackward = 0x16BBFC0 + dwForceCrouch = 0x16BC290 + dwForceForward = 0x16BBF30 + dwForceJump = 0x16BC200 + dwForceLeft = 0x16BC050 + dwForceRight = 0x16BC0E0 + dwGameEntitySystem = 0x18E7050 dwGameEntitySystem_getHighestEntityIndex = 0x1510 - dwGameRules = 0x1817658 - dwGlobalVars = 0x16B7EA0 - dwGlowManager = 0x1817678 - dwInterfaceLinkList = 0x1914CF8 - dwLocalPlayerController = 0x180ACB0 - dwLocalPlayerPawn = 0x16C2DD8 - dwPlantedC4 = 0x181ED38 - dwPrediction = 0x16C2CA0 - dwSensitivity = 0x1818D68 + dwGameRules = 0x1817648 + dwGlobalVars = 0x16B7E60 + dwGlowManager = 0x1817668 + dwInterfaceLinkList = 0x1914CE8 + dwLocalPlayerController = 0x180ACA0 + dwLocalPlayerPawn = 0x16C2D98 + dwPlantedC4 = 0x181ED28 + dwPrediction = 0x16C2C60 + dwSensitivity = 0x1818D58 dwSensitivity_sensitivity = 0x40 - dwViewAngles = 0x187AC50 - dwViewMatrix = 0x1819FD0 - dwViewRender = 0x181A850 + dwViewAngles = 0x187AC40 + dwViewMatrix = 0x1819FC0 + dwViewRender = 0x181A840 class engine2_dll: # engine2.dll dwBuildNumber = 0x48B344 diff --git a/generated/offsets.rs b/generated/offsets.rs index be3562c..b48a8ff 100644 --- a/generated/offsets.rs +++ b/generated/offsets.rs @@ -1,35 +1,35 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:26 +0000 + * Fri, 8 Dec 2023 03:41:08 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll - pub const dwEntityList: usize = 0x17BB860; - pub const dwForceAttack: usize = 0x16BBD30; - pub const dwForceAttack2: usize = 0x16BBDC0; - pub const dwForceBackward: usize = 0x16BC000; - pub const dwForceCrouch: usize = 0x16BC2D0; - pub const dwForceForward: usize = 0x16BBF70; - pub const dwForceJump: usize = 0x16BC240; - pub const dwForceLeft: usize = 0x16BC090; - pub const dwForceRight: usize = 0x16BC120; - pub const dwGameEntitySystem: usize = 0x18E7060; + pub const dwEntityList: usize = 0x17BB820; + pub const dwForceAttack: usize = 0x16BBCF0; + pub const dwForceAttack2: usize = 0x16BBD80; + pub const dwForceBackward: usize = 0x16BBFC0; + pub const dwForceCrouch: usize = 0x16BC290; + pub const dwForceForward: usize = 0x16BBF30; + pub const dwForceJump: usize = 0x16BC200; + pub const dwForceLeft: usize = 0x16BC050; + pub const dwForceRight: usize = 0x16BC0E0; + pub const dwGameEntitySystem: usize = 0x18E7050; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; - pub const dwGameRules: usize = 0x1817658; - pub const dwGlobalVars: usize = 0x16B7EA0; - pub const dwGlowManager: usize = 0x1817678; - pub const dwInterfaceLinkList: usize = 0x1914CF8; - pub const dwLocalPlayerController: usize = 0x180ACB0; - pub const dwLocalPlayerPawn: usize = 0x16C2DD8; - pub const dwPlantedC4: usize = 0x181ED38; - pub const dwPrediction: usize = 0x16C2CA0; - pub const dwSensitivity: usize = 0x1818D68; + pub const dwGameRules: usize = 0x1817648; + pub const dwGlobalVars: usize = 0x16B7E60; + pub const dwGlowManager: usize = 0x1817668; + pub const dwInterfaceLinkList: usize = 0x1914CE8; + pub const dwLocalPlayerController: usize = 0x180ACA0; + pub const dwLocalPlayerPawn: usize = 0x16C2D98; + pub const dwPlantedC4: usize = 0x181ED28; + pub const dwPrediction: usize = 0x16C2C60; + pub const dwSensitivity: usize = 0x1818D58; pub const dwSensitivity_sensitivity: usize = 0x40; - pub const dwViewAngles: usize = 0x187AC50; - pub const dwViewMatrix: usize = 0x1819FD0; - pub const dwViewRender: usize = 0x181A850; + pub const dwViewAngles: usize = 0x187AC40; + pub const dwViewMatrix: usize = 0x1819FC0; + pub const dwViewRender: usize = 0x181A840; } pub mod engine2_dll { // engine2.dll diff --git a/generated/offsets.yaml b/generated/offsets.yaml index 2a90b1c..ec4d91b 100644 --- a/generated/offsets.yaml +++ b/generated/offsets.yaml @@ -1,29 +1,29 @@ --- client_dll: # client.dll - dwEntityList: 24885344 - dwForceAttack: 23838000 - dwForceAttack2: 23838144 - dwForceBackward: 23838720 - dwForceCrouch: 23839440 - dwForceForward: 23838576 - dwForceJump: 23839296 - dwForceLeft: 23838864 - dwForceRight: 23839008 - dwGameEntitySystem: 26112096 + dwEntityList: 24885280 + dwForceAttack: 23837936 + dwForceAttack2: 23838080 + dwForceBackward: 23838656 + dwForceCrouch: 23839376 + dwForceForward: 23838512 + dwForceJump: 23839232 + dwForceLeft: 23838800 + dwForceRight: 23838944 + dwGameEntitySystem: 26112080 dwGameEntitySystem_getHighestEntityIndex: 5392 - dwGameRules: 25261656 - dwGlobalVars: 23821984 - dwGlowManager: 25261688 - dwInterfaceLinkList: 26299640 - dwLocalPlayerController: 25210032 - dwLocalPlayerPawn: 23866840 - dwPlantedC4: 25292088 - dwPrediction: 23866528 - dwSensitivity: 25267560 + dwGameRules: 25261640 + dwGlobalVars: 23821920 + dwGlowManager: 25261672 + dwInterfaceLinkList: 26299624 + dwLocalPlayerController: 25210016 + dwLocalPlayerPawn: 23866776 + dwPlantedC4: 25292072 + dwPrediction: 23866464 + dwSensitivity: 25267544 dwSensitivity_sensitivity: 64 - dwViewAngles: 25668688 - dwViewMatrix: 25272272 - dwViewRender: 25274448 + dwViewAngles: 25668672 + dwViewMatrix: 25272256 + dwViewRender: 25274432 engine2_dll: # engine2.dll dwBuildNumber: 4764484 dwNetworkGameClient: 4761848 diff --git a/generated/particles.dll.cs b/generated/particles.dll.cs index ad2a077..ee34ab7 100644 --- a/generated/particles.dll.cs +++ b/generated/particles.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CBaseRendererSource2 { // CParticleFunctionRenderer diff --git a/generated/particles.dll.hpp b/generated/particles.dll.hpp index 0045461..0524fc1 100644 --- a/generated/particles.dll.hpp +++ b/generated/particles.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/particles.dll.py b/generated/particles.dll.py index e233b82..d709fe7 100644 --- a/generated/particles.dll.py +++ b/generated/particles.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:24 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CBaseRendererSource2: # CParticleFunctionRenderer diff --git a/generated/particles.dll.rs b/generated/particles.dll.rs index 003675d..fc31a75 100644 --- a/generated/particles.dll.rs +++ b/generated/particles.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:07 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/pulse_system.dll.cs b/generated/pulse_system.dll.cs index c42140e..43b08d1 100644 --- a/generated/pulse_system.dll.cs +++ b/generated/pulse_system.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CBasePulseGraphInstance { diff --git a/generated/pulse_system.dll.hpp b/generated/pulse_system.dll.hpp index 8e19d57..58012b2 100644 --- a/generated/pulse_system.dll.hpp +++ b/generated/pulse_system.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/pulse_system.dll.py b/generated/pulse_system.dll.py index 00b645f..cd4cd03 100644 --- a/generated/pulse_system.dll.py +++ b/generated/pulse_system.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:24 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CBasePulseGraphInstance: diff --git a/generated/pulse_system.dll.rs b/generated/pulse_system.dll.rs index 4581302..88396d5 100644 --- a/generated/pulse_system.dll.rs +++ b/generated/pulse_system.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/rendersystemdx11.dll.cs b/generated/rendersystemdx11.dll.cs index f466598..15a16e1 100644 --- a/generated/rendersystemdx11.dll.cs +++ b/generated/rendersystemdx11.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class RenderInputLayoutField_t { diff --git a/generated/rendersystemdx11.dll.hpp b/generated/rendersystemdx11.dll.hpp index a5184b4..9a72ba0 100644 --- a/generated/rendersystemdx11.dll.hpp +++ b/generated/rendersystemdx11.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/rendersystemdx11.dll.py b/generated/rendersystemdx11.dll.py index 767f3fb..3fa391c 100644 --- a/generated/rendersystemdx11.dll.py +++ b/generated/rendersystemdx11.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class RenderInputLayoutField_t: diff --git a/generated/rendersystemdx11.dll.rs b/generated/rendersystemdx11.dll.rs index 1f2afd9..7ee1849 100644 --- a/generated/rendersystemdx11.dll.rs +++ b/generated/rendersystemdx11.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/resourcesystem.dll.cs b/generated/resourcesystem.dll.cs index 20727f6..a1169a8 100644 --- a/generated/resourcesystem.dll.cs +++ b/generated/resourcesystem.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class AABB_t { diff --git a/generated/resourcesystem.dll.hpp b/generated/resourcesystem.dll.hpp index f4b8a39..ebd0f0a 100644 --- a/generated/resourcesystem.dll.hpp +++ b/generated/resourcesystem.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/resourcesystem.dll.py b/generated/resourcesystem.dll.py index 292d5fa..a8ea4ce 100644 --- a/generated/resourcesystem.dll.py +++ b/generated/resourcesystem.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class AABB_t: diff --git a/generated/resourcesystem.dll.rs b/generated/resourcesystem.dll.rs index b613479..586df14 100644 --- a/generated/resourcesystem.dll.rs +++ b/generated/resourcesystem.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/scenesystem.dll.cs b/generated/scenesystem.dll.cs index 62c75c3..4ac5fc3 100644 --- a/generated/scenesystem.dll.cs +++ b/generated/scenesystem.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CSSDSEndFrameViewInfo { diff --git a/generated/scenesystem.dll.hpp b/generated/scenesystem.dll.hpp index 8d96586..b5ce537 100644 --- a/generated/scenesystem.dll.hpp +++ b/generated/scenesystem.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/scenesystem.dll.py b/generated/scenesystem.dll.py index ff6a645..2ececf6 100644 --- a/generated/scenesystem.dll.py +++ b/generated/scenesystem.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:24 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CSSDSEndFrameViewInfo: diff --git a/generated/scenesystem.dll.rs b/generated/scenesystem.dll.rs index 22cb130..28b7804 100644 --- a/generated/scenesystem.dll.rs +++ b/generated/scenesystem.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/schemasystem.dll.cs b/generated/schemasystem.dll.cs index 8b0ad98..4f09401 100644 --- a/generated/schemasystem.dll.cs +++ b/generated/schemasystem.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CExampleSchemaVData_Monomorphic { diff --git a/generated/schemasystem.dll.hpp b/generated/schemasystem.dll.hpp index 638161f..5388683 100644 --- a/generated/schemasystem.dll.hpp +++ b/generated/schemasystem.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/schemasystem.dll.py b/generated/schemasystem.dll.py index b3e792e..5f22284 100644 --- a/generated/schemasystem.dll.py +++ b/generated/schemasystem.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:23 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CExampleSchemaVData_Monomorphic: diff --git a/generated/schemasystem.dll.rs b/generated/schemasystem.dll.rs index 7d219e1..e35f4f8 100644 --- a/generated/schemasystem.dll.rs +++ b/generated/schemasystem.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:23 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/server.dll.cs b/generated/server.dll.cs index 709fbd2..9ac189b 100644 --- a/generated/server.dll.cs +++ b/generated/server.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:07 +0000 */ public static class ActiveModelConfig_t { @@ -261,7 +261,7 @@ public static class CBaseCSGrenade { // CCSWeaponBase public const nint m_bIsHeldByPlayer = 0xE31; // bool public const nint m_bPinPulled = 0xE32; // bool public const nint m_bJumpThrow = 0xE33; // bool - public const nint m_eThrowStatus = 0xE34; // EGrenadeThrowState + public const nint m_bThrowAnimating = 0xE34; // bool public const nint m_fThrowTime = 0xE38; // GameTime_t public const nint m_flThrowStrength = 0xE3C; // float public const nint m_flThrowStrengthApproach = 0xE40; // float diff --git a/generated/server.dll.hpp b/generated/server.dll.hpp index 3877d65..80deb2e 100644 --- a/generated/server.dll.hpp +++ b/generated/server.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:07 +0000 */ #pragma once @@ -265,7 +265,7 @@ namespace CBaseCSGrenade { // CCSWeaponBase constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xE31; // bool constexpr std::ptrdiff_t m_bPinPulled = 0xE32; // bool constexpr std::ptrdiff_t m_bJumpThrow = 0xE33; // bool - constexpr std::ptrdiff_t m_eThrowStatus = 0xE34; // EGrenadeThrowState + constexpr std::ptrdiff_t m_bThrowAnimating = 0xE34; // bool constexpr std::ptrdiff_t m_fThrowTime = 0xE38; // GameTime_t constexpr std::ptrdiff_t m_flThrowStrength = 0xE3C; // float constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xE40; // float diff --git a/generated/server.dll.json b/generated/server.dll.json index 4a1d7a7..718223f 100644 --- a/generated/server.dll.json +++ b/generated/server.dll.json @@ -853,9 +853,9 @@ "value": 3632, "comment": "bool" }, - "m_eThrowStatus": { + "m_bThrowAnimating": { "value": 3636, - "comment": "EGrenadeThrowState" + "comment": "bool" }, "m_fDropTime": { "value": 3652, diff --git a/generated/server.dll.py b/generated/server.dll.py index 440df1a..2541da7 100644 --- a/generated/server.dll.py +++ b/generated/server.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:25 +0000 +Fri, 8 Dec 2023 03:41:07 +0000 ''' class ActiveModelConfig_t: @@ -236,7 +236,7 @@ class CBaseCSGrenade: # CCSWeaponBase m_bIsHeldByPlayer = 0xE31 # bool m_bPinPulled = 0xE32 # bool m_bJumpThrow = 0xE33 # bool - m_eThrowStatus = 0xE34 # EGrenadeThrowState + m_bThrowAnimating = 0xE34 # bool m_fThrowTime = 0xE38 # GameTime_t m_flThrowStrength = 0xE3C # float m_flThrowStrengthApproach = 0xE40 # float diff --git a/generated/server.dll.rs b/generated/server.dll.rs index 3e8678c..72dc43e 100644 --- a/generated/server.dll.rs +++ b/generated/server.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:25 +0000 + * Fri, 8 Dec 2023 03:41:07 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] @@ -263,7 +263,7 @@ pub mod CBaseCSGrenade { // CCSWeaponBase pub const m_bIsHeldByPlayer: usize = 0xE31; // bool pub const m_bPinPulled: usize = 0xE32; // bool pub const m_bJumpThrow: usize = 0xE33; // bool - pub const m_eThrowStatus: usize = 0xE34; // EGrenadeThrowState + pub const m_bThrowAnimating: usize = 0xE34; // bool pub const m_fThrowTime: usize = 0xE38; // GameTime_t pub const m_flThrowStrength: usize = 0xE3C; // float pub const m_flThrowStrengthApproach: usize = 0xE40; // float diff --git a/generated/server.dll.yaml b/generated/server.dll.yaml index 85059af..0cfcff7 100644 --- a/generated/server.dll.yaml +++ b/generated/server.dll.yaml @@ -207,7 +207,7 @@ CBaseCSGrenade: # CCSWeaponBase m_bIsHeldByPlayer: 3633 # bool m_bPinPulled: 3634 # bool m_bJumpThrow: 3635 # bool - m_eThrowStatus: 3636 # EGrenadeThrowState + m_bThrowAnimating: 3636 # bool m_fThrowTime: 3640 # GameTime_t m_flThrowStrength: 3644 # float m_flThrowStrengthApproach: 3648 # float diff --git a/generated/soundsystem.dll.cs b/generated/soundsystem.dll.cs index 5b805cb..aca2c5a 100644 --- a/generated/soundsystem.dll.cs +++ b/generated/soundsystem.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CDSPMixgroupModifier { diff --git a/generated/soundsystem.dll.hpp b/generated/soundsystem.dll.hpp index ca0ce17..fac9574 100644 --- a/generated/soundsystem.dll.hpp +++ b/generated/soundsystem.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/soundsystem.dll.py b/generated/soundsystem.dll.py index 13482c5..68f0ccd 100644 --- a/generated/soundsystem.dll.py +++ b/generated/soundsystem.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:24 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CDSPMixgroupModifier: diff --git a/generated/soundsystem.dll.rs b/generated/soundsystem.dll.rs index e3a8ffa..71d2d24 100644 --- a/generated/soundsystem.dll.rs +++ b/generated/soundsystem.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/vphysics2.dll.cs b/generated/vphysics2.dll.cs index 3961fc9..e6d2efd 100644 --- a/generated/vphysics2.dll.cs +++ b/generated/vphysics2.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class CFeIndexedJiggleBone { diff --git a/generated/vphysics2.dll.hpp b/generated/vphysics2.dll.hpp index 219bf28..9e06687 100644 --- a/generated/vphysics2.dll.hpp +++ b/generated/vphysics2.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/vphysics2.dll.py b/generated/vphysics2.dll.py index 6e5d8dd..29057b2 100644 --- a/generated/vphysics2.dll.py +++ b/generated/vphysics2.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:24 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class CFeIndexedJiggleBone: diff --git a/generated/vphysics2.dll.rs b/generated/vphysics2.dll.rs index 5904b4b..4cf1870 100644 --- a/generated/vphysics2.dll.rs +++ b/generated/vphysics2.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] diff --git a/generated/worldrenderer.dll.cs b/generated/worldrenderer.dll.cs index 8e73be6..5f30af8 100644 --- a/generated/worldrenderer.dll.cs +++ b/generated/worldrenderer.dll.cs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ public static class AggregateLODSetup_t { diff --git a/generated/worldrenderer.dll.hpp b/generated/worldrenderer.dll.hpp index 3ef97bb..3c1d2fe 100644 --- a/generated/worldrenderer.dll.hpp +++ b/generated/worldrenderer.dll.hpp @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #pragma once diff --git a/generated/worldrenderer.dll.py b/generated/worldrenderer.dll.py index 4748e26..f939411 100644 --- a/generated/worldrenderer.dll.py +++ b/generated/worldrenderer.dll.py @@ -1,6 +1,6 @@ ''' Created using https://github.com/a2x/cs2-dumper -Thu, 7 Dec 2023 03:13:24 +0000 +Fri, 8 Dec 2023 03:41:06 +0000 ''' class AggregateLODSetup_t: diff --git a/generated/worldrenderer.dll.rs b/generated/worldrenderer.dll.rs index 0f8cd32..2a34c2c 100644 --- a/generated/worldrenderer.dll.rs +++ b/generated/worldrenderer.dll.rs @@ -1,6 +1,6 @@ /* * Created using https://github.com/a2x/cs2-dumper - * Thu, 7 Dec 2023 03:13:24 +0000 + * Fri, 8 Dec 2023 03:41:06 +0000 */ #![allow(non_snake_case, non_upper_case_globals)]