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Game update (14015) (2)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-14 04:06:49.525200800 UTC
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// 2024-06-18 02:29:36.184201900 UTC
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#pragma once
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@@ -9,22 +9,22 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A1E1B0;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A1E430;
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constexpr std::ptrdiff_t dwEntityList = 0x19B49B8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD38C8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD3888;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x1A12418;
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constexpr std::ptrdiff_t dwGlobalVars = 0x180E4E0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A11B30;
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constexpr std::ptrdiff_t dwGameRules = 0x1A12408;
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constexpr std::ptrdiff_t dwGlobalVars = 0x180E510;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A11B20;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A04768;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x181A998;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A1B528;
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constexpr std::ptrdiff_t dwPrediction = 0x181A850;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A13258;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x181A9C8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A1B7A8;
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constexpr std::ptrdiff_t dwPrediction = 0x181A880;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A13248;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A235C8;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A16A70;
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constexpr std::ptrdiff_t dwViewRender = 0x1A17388;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A23848;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A16A60;
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constexpr std::ptrdiff_t dwViewRender = 0x1A17378;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19B86F0;
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}
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// Module: engine2.dll
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