Game Update (14297)

This commit is contained in:
GhostReaper8
2025-10-01 17:28:50 -07:00
parent 19fe75583c
commit 0d47977f6f
73 changed files with 619 additions and 618 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-26 02:01:31.346153900 UTC
// 2025-10-02 00:16:01.097387800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -2982,7 +2982,7 @@ pub mod cs2_dumper {
pub const m_bFastRetrigger: usize = 0x4F3; // bool
pub const m_bPassthoughCaller: usize = 0x4F4; // bool
}
// Parent:
// Parent: None
// Field count: 6
pub mod SequenceHistory_t {
pub const m_hSequence: usize = 0x0; // HSequence
@@ -3328,7 +3328,7 @@ pub mod cs2_dumper {
pub const m_nGraphCreationFlagsAG2: usize = 0x5B8; // uint8
pub const m_nServerGraphDefReloadCountAG2: usize = 0x5F8; // int32
}
// Parent:
// Parent: None
// Field count: 10
pub mod CBuoyancyHelper {
pub const m_nFluidType: usize = 0x18; // CUtlStringToken
@@ -3679,7 +3679,7 @@ pub mod cs2_dumper {
pub const m_iInputFilter: usize = 0x868; // int32
pub const m_iDontMessageParent: usize = 0x86C; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -3689,7 +3689,7 @@ pub mod cs2_dumper {
pub const m_timestamp: usize = 0x8; // GameTime_t
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@@ -3721,7 +3721,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWeaponM4A1Silencer {
}
// Parent:
// Parent: None
// Field count: 7
//
// Metadata:
@@ -3748,7 +3748,7 @@ pub mod cs2_dumper {
// MPropertyDescription
pub mod CPulseCursorFuncs {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@@ -3920,7 +3920,7 @@ pub mod cs2_dumper {
pub const m_iHltvReplayEntity: usize = 0xD6C; // CEntityIndex
pub const m_sndOpvarLatchData: usize = 0xD70; // CUtlVector<sndopvarlatchdata_t>
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -4020,7 +4020,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPointServerCommand {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@@ -4691,7 +4691,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CFuncMoverAPI {
}
// Parent:
// Parent: None
// Field count: 33
//
// Metadata:
@@ -5051,7 +5051,7 @@ pub mod cs2_dumper {
pub mod CSingleplayRules {
pub const m_bSinglePlayerGameEnding: usize = 0xC0; // bool
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@@ -5254,7 +5254,7 @@ pub mod cs2_dumper {
pub mod CMapSharedEnvironment {
pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@@ -5387,7 +5387,7 @@ pub mod cs2_dumper {
pub mod CPulseCell_Outflow_ListenForEntityOutput__CursorState_t {
pub const m_entity: usize = 0x0; // CHandle<CBaseEntity>
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@@ -5618,7 +5618,7 @@ pub mod cs2_dumper {
pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken
pub const m_nHitboxSet: usize = 0x3F8; // uint8
}
// Parent:
// Parent: None
// Field count: 0
pub mod CEntityComponent {
}
@@ -6008,7 +6008,7 @@ pub mod cs2_dumper {
pub const m_wasRestored: usize = 0x50C; // bool
pub const m_integrator: usize = 0x510; // CConstantForceController
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@@ -6196,7 +6196,7 @@ pub mod cs2_dumper {
pub const m_vWindDirection: usize = 0x58C; // Vector
pub const m_bFirstTime: usize = 0x598; // bool
}
// Parent:
// Parent: None
// Field count: 13
pub mod CBot {
pub const m_pController: usize = 0x10; // CCSPlayerController*
@@ -6585,7 +6585,7 @@ pub mod cs2_dumper {
pub const m_bWasSurfing: usize = 0x54C; // bool
pub const m_vecInputRotated: usize = 0x5DC; // Vector
}
// Parent:
// Parent: None
// Field count: 5
//
// Metadata:
@@ -6739,7 +6739,7 @@ pub mod cs2_dumper {
pub const m_flWindMapMin: usize = 0x5D0; // float32
pub const m_flWindMapMax: usize = 0x5D4; // float32
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@@ -6872,7 +6872,7 @@ pub mod cs2_dumper {
pub const m_flAvgInterval: usize = 0x508; // float32
pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate<float32>
}
// Parent:
// Parent: None
// Field count: 3
//
// Metadata:
@@ -6994,7 +6994,7 @@ pub mod cs2_dumper {
pub const m_flMaxTurnRate: usize = 0x508; // float32
pub const m_flLastGameTime: usize = 0x50C; // GameTime_t
}
// Parent:
// Parent: None
// Field count: 6
//
// Metadata:
@@ -7016,7 +7016,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWeaponP250 {
}
// Parent:
// Parent: None
// Field count: 4
//
// Metadata:
@@ -7334,7 +7334,7 @@ pub mod cs2_dumper {
pub const m_iEntryCount: usize = 0xB4; // int32
pub const m_iEntryWins: usize = 0xB8; // int32
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -7438,7 +7438,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CWorld {
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@@ -7488,7 +7488,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CTriggerGravity {
}
// Parent:
// Parent: None
// Field count: 17
//
// Metadata:
@@ -8041,7 +8041,7 @@ pub mod cs2_dumper {
pub const m_bIsOn: usize = 0x544; // bool
pub const m_pNext: usize = 0x548; // CPointCamera*
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -8837,7 +8837,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CDecoyGrenade {
}
// Parent:
// Parent: None
// Field count: 13
//
// Metadata:
@@ -8952,7 +8952,7 @@ pub mod cs2_dumper {
pub const m_vecViewOffset: usize = 0x7B8; // CNetworkViewOffsetVector
pub const m_bvDisabledHitGroups: usize = 0x7E8; // uint32[1]
}
// Parent:
// Parent: None
// Field count: 14
//
// Metadata:
@@ -8973,7 +8973,7 @@ pub mod cs2_dumper {
pub const m_flNewHDRColorScale: usize = 0x38; // float32
pub const m_flNewFarZ: usize = 0x3C; // float32
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata:
@@ -9111,7 +9111,7 @@ pub mod cs2_dumper {
pub const m_bIsOtherEnemy: usize = 0x74; // bool
pub const m_killType: usize = 0x75; // EKillTypes_t
}
// Parent:
// Parent: None
// Field count: 8
//
// Metadata:
@@ -9269,7 +9269,7 @@ pub mod cs2_dumper {
pub const m_distance: usize = 0x4F4; // float32
pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge
}
// Parent:
// Parent: None
// Field count: 80
//
// Metadata:
@@ -9405,7 +9405,7 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CPlayer_UseServices {
}
// Parent:
// Parent: None
// Field count: 2
//
// Metadata:
@@ -9888,7 +9888,7 @@ pub mod cs2_dumper {
pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate<int32>
pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate<int32>
}
// Parent:
// Parent: None
// Field count: 24
//
// Metadata:
@@ -10220,7 +10220,7 @@ pub mod cs2_dumper {
pub const m_bSpotted: usize = 0x8; // bool
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
}
// Parent:
// Parent: None
// Field count: 25
//
// Metadata:
@@ -11321,7 +11321,7 @@ pub mod cs2_dumper {
pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput
pub const m_OnFail: usize = 0x520; // CEntityIOOutput
}
// Parent:
// Parent: None
// Field count: 1
//
// Metadata:
@@ -11433,7 +11433,7 @@ pub mod cs2_dumper {
pub mod CPointClientUIWorldTextPanel {
pub const m_messageText: usize = 0x9F8; // char[512]
}
// Parent:
// Parent: None
// Field count: 11
//
// Metadata: