Game Update (14297)

This commit is contained in:
GhostReaper8
2025-10-01 17:28:50 -07:00
parent 19fe75583c
commit 0d47977f6f
73 changed files with 619 additions and 618 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-09-26 02:01:31.346153900 UTC
// 2025-10-02 00:16:01.097387800 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,38 +12,38 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1BD89A0;
pub const EmptyWorldService001_Client: usize = 0x1B93E70;
pub const GameClientExports001: usize = 0x1BD5680;
pub const LegacyGameUI001: usize = 0x1BF4150;
pub const Source2Client002: usize = 0x1E1B470;
pub const Source2ClientConfig001: usize = 0x1DB5340;
pub const Source2ClientPrediction001: usize = 0x1BDFC40;
pub const Source2ClientUI001: usize = 0x1BF25F0;
pub const ClientToolsInfo_001: usize = 0x1BE4B20;
pub const EmptyWorldService001_Client: usize = 0x1B9FE80;
pub const GameClientExports001: usize = 0x1BE1800;
pub const LegacyGameUI001: usize = 0x1C002D0;
pub const Source2Client002: usize = 0x1E27AB0;
pub const Source2ClientConfig001: usize = 0x1DC16E0;
pub const Source2ClientPrediction001: usize = 0x1BEBDD0;
pub const Source2ClientUI001: usize = 0x1BFE770;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x5F15A0;
pub const BugService001: usize = 0x8A5BE0;
pub const ClientServerEngineLoopService_001: usize = 0x8E71D0;
pub const BugService001: usize = 0x8A5BC0;
pub const ClientServerEngineLoopService_001: usize = 0x8E71B0;
pub const EngineGameUI001: usize = 0x5EF2C0;
pub const EngineServiceMgr001: usize = 0x8E6AD0;
pub const GameEventSystemClientV001: usize = 0x8E6DA0;
pub const GameEventSystemServerV001: usize = 0x8E6EC0;
pub const EngineServiceMgr001: usize = 0x8E6AB0;
pub const GameEventSystemClientV001: usize = 0x8E6D80;
pub const GameEventSystemServerV001: usize = 0x8E6EA0;
pub const GameResourceServiceClientV001: usize = 0x5F16A0;
pub const GameResourceServiceServerV001: usize = 0x5F1700;
pub const GameUIService_001: usize = 0x8A6010;
pub const GameUIService_001: usize = 0x8A5FF0;
pub const HostStateMgr001: usize = 0x5F2090;
pub const INETSUPPORT_001: usize = 0x5EA860;
pub const InputService_001: usize = 0x8A6300;
pub const InputService_001: usize = 0x8A62E0;
pub const KeyValueCache001: usize = 0x5F2140;
pub const MapListService_001: usize = 0x8E5280;
pub const NetworkClientService_001: usize = 0x8E5410;
pub const MapListService_001: usize = 0x8E5260;
pub const NetworkClientService_001: usize = 0x8E53F0;
pub const NetworkP2PService_001: usize = 0x5F1850;
pub const NetworkServerService_001: usize = 0x8E5790;
pub const NetworkServerService_001: usize = 0x8E5770;
pub const NetworkService_001: usize = 0x5F19A0;
pub const RenderService_001: usize = 0x8E59F0;
pub const ScreenshotService001: usize = 0x8E5CA0;
pub const RenderService_001: usize = 0x8E59D0;
pub const ScreenshotService001: usize = 0x8E5C80;
pub const SimpleEngineLoopService_001: usize = 0x5F21A0;
pub const SoundService_001: usize = 0x5F19E0;
pub const Source2EngineToClient001: usize = 0x5EE950;
@@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x5EEA28;
pub const Source2EngineToServerStringTable001: usize = 0x5EEA50;
pub const SplitScreenService_001: usize = 0x5F1CE0;
pub const StatsService_001: usize = 0x8E60A0;
pub const StatsService_001: usize = 0x8E6080;
pub const ToolService_001: usize = 0x5F1EA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x5EF350;
pub const VProfService_001: usize = 0x5F1EE0;
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x16FB870;
pub const EntitySubclassUtilsV001: usize = 0x16A7F80;
pub const NavGameTest001: usize = 0x17A2D20;
pub const ServerToolsInfo_001: usize = 0x1752C78;
pub const Source2GameClients001: usize = 0x174E630;
pub const Source2GameDirector001: usize = 0x18AC620;
pub const Source2GameEntities001: usize = 0x1752380;
pub const Source2Server001: usize = 0x17521E0;
pub const Source2ServerConfig001: usize = 0x197DAE8;
pub const customnavsystem001: usize = 0x1687A88;
pub const EmptyWorldService001_Server: usize = 0x1706870;
pub const EntitySubclassUtilsV001: usize = 0x16B2F80;
pub const NavGameTest001: usize = 0x17ADD20;
pub const ServerToolsInfo_001: usize = 0x175DC78;
pub const Source2GameClients001: usize = 0x1759630;
pub const Source2GameDirector001: usize = 0x18B7620;
pub const Source2GameEntities001: usize = 0x175D380;
pub const Source2Server001: usize = 0x175D1E0;
pub const Source2ServerConfig001: usize = 0x1988AF8;
pub const customnavsystem001: usize = 0x1692A88;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -233,7 +233,7 @@ pub mod cs2_dumper {
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x1FECB0;
pub const WorldRendererMgr001: usize = 0x1FFCF0;
}
}
}