Game Update (20230584)

This commit is contained in:
GhostReaper8
2025-10-02 17:22:17 -07:00
parent f35b795abf
commit 0abfa64761
70 changed files with 334 additions and 300 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-02 00:16:01.097387800 UTC
// 2025-10-03 00:21:54.899122200 UTC
#pragma once
@@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: client.dll
// Class count: 489
// Class count: 490
// Enum count: 8
namespace client_dll {
// Alignment: 4
@@ -1269,7 +1269,7 @@ namespace cs2_dumper {
namespace CPointChildModifier {
constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x5F8; // bool
}
// Parent: C_CSWeaponBase
// Parent: C_CSWeaponBaseShotgun
// Field count: 0
namespace C_WeaponNOVA {
}
@@ -2870,7 +2870,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Completed = 0x48; // CPulse_ResumePoint
constexpr std::ptrdiff_t m_OnInterval = 0x90; // SignatureOutflow_Continue
}
// Parent: C_CSWeaponBase
// Parent: C_CSWeaponBaseShotgun
// Field count: 0
namespace C_WeaponXM1014 {
}
@@ -6156,6 +6156,10 @@ namespace cs2_dumper {
// MPulseEditorHeaderIcon
namespace CPulseCell_Value_RandomInt {
}
// Parent: C_CSWeaponBase
// Field count: 0
namespace C_CSWeaponBaseShotgun {
}
// Parent: C_RagdollProp
// Field count: 7
//
@@ -6713,7 +6717,7 @@ namespace cs2_dumper {
// Field count: 0
namespace C_WeaponFiveSeven {
}
// Parent: C_CSWeaponBase
// Parent: C_CSWeaponBaseShotgun
// Field count: 0
namespace C_WeaponSawedoff {
}