Game update (14021)

This commit is contained in:
a2x
2024-07-12 12:08:42 +10:00
parent 9742458443
commit 0a63e2cc3a
64 changed files with 250 additions and 250 deletions

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-02 22:14:16.333089500 UTC
// 2024-07-12 02:07:06.756971700 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A27E30;
public const nint dwEntityList = 0x19BDD78;
public const nint dwGameEntitySystem = 0x1ADCBC8;
public const nint dwCSGOInput = 0x1A27E10;
public const nint dwEntityList = 0x19BDD58;
public const nint dwGameEntitySystem = 0x1ADCB98;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A1B668;
public const nint dwGameRules = 0x1A1B648;
public const nint dwGlobalVars = 0x1817638;
public const nint dwGlowManager = 0x1A1AD50;
public const nint dwLocalPlayerController = 0x1A0D9A8;
public const nint dwGlowManager = 0x1A1AD30;
public const nint dwLocalPlayerController = 0x1A0D988;
public const nint dwLocalPlayerPawn = 0x1823A08;
public const nint dwPlantedC4 = 0x1A251A8;
public const nint dwPlantedC4 = 0x1A25188;
public const nint dwPrediction = 0x18238C0;
public const nint dwSensitivity = 0x1A1C338;
public const nint dwSensitivity = 0x1A1C318;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A2D248;
public const nint dwViewMatrix = 0x1A1FCD0;
public const nint dwViewRender = 0x1A20468;
public const nint dwWeaponC4 = 0x19C1940;
public const nint dwViewAngles = 0x1A2D228;
public const nint dwViewMatrix = 0x1A1FCB0;
public const nint dwViewRender = 0x1A20448;
public const nint dwWeaponC4 = 0x19C1920;
}
// Module: engine2.dll
public static class Engine2Dll {