Game update (14021)

This commit is contained in:
a2x
2024-07-12 12:08:42 +10:00
parent 9742458443
commit 0a63e2cc3a
64 changed files with 250 additions and 250 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-02 22:14:16.333089500 UTC
// 2024-07-12 02:07:06.756971700 UTC
#![allow(non_upper_case_globals, unused)]
@@ -13,11 +13,11 @@ pub mod cs2_dumper {
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x181B770;
pub const EmptyWorldService001_Client: usize = 0x17D8660;
pub const EmptyWorldService001_Client: usize = 0x17D8670;
pub const GameClientExports001: usize = 0x1818428;
pub const LegacyGameUI001: usize = 0x1838200;
pub const Source2Client002: usize = 0x1A195F0;
pub const Source2ClientConfig001: usize = 0x19BA1D0;
pub const Source2Client002: usize = 0x1A195D0;
pub const Source2ClientConfig001: usize = 0x19BA1B0;
pub const Source2ClientPrediction001: usize = 0x18238C0;
pub const Source2ClientUI001: usize = 0x1836D30;
}
@@ -162,13 +162,13 @@ pub mod cs2_dumper {
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1360FC0;
pub const EntitySubclassUtilsV001: usize = 0x13134D0;
pub const NavGameTest001: usize = 0x13FF7C8;
pub const ServerToolsInfo_001: usize = 0x13B4ED8;
pub const Source2GameClients001: usize = 0x13B0340;
pub const Source2GameDirector001: usize = 0x14E46E0;
pub const Source2GameEntities001: usize = 0x13B4EA0;
pub const Source2Server001: usize = 0x13B4D10;
pub const Source2ServerConfig001: usize = 0x159F608;
pub const NavGameTest001: usize = 0x13FF7D8;
pub const ServerToolsInfo_001: usize = 0x13B4EE8;
pub const Source2GameClients001: usize = 0x13B0350;
pub const Source2GameDirector001: usize = 0x14E4740;
pub const Source2GameEntities001: usize = 0x13B4EB0;
pub const Source2Server001: usize = 0x13B4D20;
pub const Source2ServerConfig001: usize = 0x159F628;
pub const customnavsystem001: usize = 0x12F8D58;
}
// Module: soundsystem.dll
@@ -184,26 +184,26 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8BD7552F;
pub const IVALIDATE001: usize = 0x153A840;
pub const SteamClient006: usize = 0x1538080;
pub const SteamClient007: usize = 0x1538088;
pub const SteamClient008: usize = 0x1538090;
pub const SteamClient009: usize = 0x1538098;
pub const SteamClient010: usize = 0x15380A0;
pub const SteamClient011: usize = 0x15380A8;
pub const SteamClient012: usize = 0x15380B0;
pub const SteamClient013: usize = 0x15380B8;
pub const SteamClient014: usize = 0x15380C0;
pub const SteamClient015: usize = 0x15380C8;
pub const SteamClient016: usize = 0x15380D0;
pub const SteamClient017: usize = 0x15380D8;
pub const SteamClient018: usize = 0x15380E0;
pub const SteamClient019: usize = 0x15380E8;
pub const SteamClient020: usize = 0x15380F0;
pub const SteamClient021: usize = 0x15380F8;
pub const p2pvoice002: usize = 0x14E6ECF;
pub const p2pvoicesingleton002: usize = 0x15140E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
pub const IVALIDATE001: usize = 0x14EDA30;
pub const SteamClient006: usize = 0x14EB270;
pub const SteamClient007: usize = 0x14EB278;
pub const SteamClient008: usize = 0x14EB280;
pub const SteamClient009: usize = 0x14EB288;
pub const SteamClient010: usize = 0x14EB290;
pub const SteamClient011: usize = 0x14EB298;
pub const SteamClient012: usize = 0x14EB2A0;
pub const SteamClient013: usize = 0x14EB2A8;
pub const SteamClient014: usize = 0x14EB2B0;
pub const SteamClient015: usize = 0x14EB2B8;
pub const SteamClient016: usize = 0x14EB2C0;
pub const SteamClient017: usize = 0x14EB2C8;
pub const SteamClient018: usize = 0x14EB2D0;
pub const SteamClient019: usize = 0x14EB2D8;
pub const SteamClient020: usize = 0x14EB2E0;
pub const SteamClient021: usize = 0x14EB2E8;
pub const p2pvoice002: usize = 0x14E5C5F;
pub const p2pvoicesingleton002: usize = 0x14C90E0;
}
// Module: tier0.dll
pub mod tier0_dll {
@@ -235,8 +235,8 @@ pub mod cs2_dumper {
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xA7B40;
pub const VEngineCvar002: usize = 0x65070;
pub const IVALIDATE001: usize = 0xA5B40;
pub const VEngineCvar002: usize = 0x63070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {