Game update (14127)

This commit is contained in:
Coslly
2025-12-09 11:10:36 +09:00
committed by GitHub
parent e54fc109f7
commit 00c602425a
66 changed files with 141 additions and 141 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-12-06 01:16:28.578653900 UTC
// 2025-12-09 02:09:00.131920200 UTC
#pragma once
@@ -11,12 +11,12 @@ namespace cs2_dumper {
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1E3B150;
constexpr std::ptrdiff_t dwEntityList = 0x1D12CE8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB79E0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB79D0;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1E30410;
constexpr std::ptrdiff_t dwGlobalVars = 0x1BE31C0;
constexpr std::ptrdiff_t dwGlowManager = 0x1E2D2B8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E1CC08;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E1CC18;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BEDF28;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1E35BE8;
constexpr std::ptrdiff_t dwPrediction = 0x1BEDE40;
@@ -30,7 +30,7 @@ namespace cs2_dumper {
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x5F13E4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x8EB518;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x8EB538;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x390;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C1467;
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220;
constexpr std::ptrdiff_t dwWindowHeight = 0x8EF824;
constexpr std::ptrdiff_t dwWindowWidth = 0x8EF820;
constexpr std::ptrdiff_t dwWindowHeight = 0x8EF844;
constexpr std::ptrdiff_t dwWindowWidth = 0x8EF840;
}
// Module: inputsystem.dll
namespace inputsystem_dll {