2024-03-28 20:19:20 +08:00
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// Generated using https://github.com/a2x/cs2-dumper
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2024-08-20 07:34:43 +08:00
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// 2024-08-19 23:33:08.462588500 UTC
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2024-03-28 23:54:30 +08:00
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2024-04-10 09:20:31 +08:00
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#![allow(non_upper_case_globals, unused)]
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2024-03-28 20:19:20 +08:00
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pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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2024-04-02 23:59:30 +08:00
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pub mod client_dll {
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2024-08-20 07:34:43 +08:00
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pub const dwCSGOInput: usize = 0x19D4B78;
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pub const dwEntityList: usize = 0x1969518;
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pub const dwGameEntitySystem: usize = 0x1A891A8;
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2024-06-12 20:25:20 +08:00
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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2024-08-20 07:34:43 +08:00
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pub const dwGameRules: usize = 0x19C6508;
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pub const dwGlobalVars: usize = 0x17C8518;
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pub const dwGlowManager: usize = 0x19C6528;
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pub const dwLocalPlayerController: usize = 0x19B9178;
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pub const dwLocalPlayerPawn: usize = 0x17D4810;
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pub const dwPlantedC4: usize = 0x19CFED8;
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pub const dwPrediction: usize = 0x17D46B0;
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pub const dwSensitivity: usize = 0x19C7AE8;
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2024-03-28 23:54:30 +08:00
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pub const dwSensitivity_sensitivity: usize = 0x40;
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2024-08-20 07:34:43 +08:00
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pub const dwViewAngles: usize = 0x19DA8F8;
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pub const dwViewMatrix: usize = 0x19CB4A0;
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pub const dwViewRender: usize = 0x19CBC30;
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pub const dwWeaponC4: usize = 0x196D520;
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2024-03-28 20:19:20 +08:00
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}
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// Module: engine2.dll
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2024-04-02 23:59:30 +08:00
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pub mod engine2_dll {
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2024-08-15 08:28:54 +08:00
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pub const dwBuildNumber: usize = 0x52F7F4;
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pub const dwNetworkGameClient: usize = 0x52EB80;
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2024-05-24 08:26:56 +08:00
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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2024-08-09 06:46:25 +08:00
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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2024-06-12 14:09:59 +08:00
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281477;
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2024-05-24 08:26:56 +08:00
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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2024-05-24 07:12:27 +08:00
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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2024-08-20 07:34:43 +08:00
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pub const dwWindowHeight: usize = 0x5F4BF4;
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pub const dwWindowWidth: usize = 0x5F4BF0;
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2024-03-28 20:19:20 +08:00
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}
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// Module: inputsystem.dll
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2024-04-02 23:59:30 +08:00
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pub mod inputsystem_dll {
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2024-08-15 08:28:54 +08:00
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pub const dwInputSystem: usize = 0x377E0;
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2024-03-28 20:19:20 +08:00
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}
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// Module: matchmaking.dll
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2024-04-02 23:59:30 +08:00
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pub mod matchmaking_dll {
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2024-08-20 07:34:43 +08:00
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pub const dwGameTypes: usize = 0x1A41C0;
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2024-06-29 07:59:06 +08:00
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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2024-08-09 15:38:14 +08:00
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pub const dwSoundSystem: usize = 0x334E40;
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2024-06-29 07:59:06 +08:00
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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2024-03-28 20:19:20 +08:00
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}
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}
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}
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