cs2-dumper/generated/offsets.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Sat, 4 Nov 2023 00:33:21 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwBaseEntityModel_setModel: usize = 0x581500;
pub const dwEntityList: usize = 0x17AB958;
pub const dwForceAttack: usize = 0x16B02B0;
pub const dwForceAttack2: usize = 0x16B0340;
pub const dwForceBackward: usize = 0x16B0580;
pub const dwForceCrouch: usize = 0x16B0850;
pub const dwForceForward: usize = 0x16B04F0;
pub const dwForceJump: usize = 0x16B07C0;
pub const dwForceLeft: usize = 0x16B0610;
pub const dwForceRight: usize = 0x16B06A0;
pub const dwGameEntitySystem: usize = 0x18D51A8;
pub const dwGameEntitySystem_getBaseEntity: usize = 0x604B10;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x5F6800;
pub const dwGameRules: usize = 0x1807FA8;
pub const dwGlobalVars: usize = 0x16AC100;
pub const dwGlowManager: usize = 0x1807708;
pub const dwInterfaceLinkList: usize = 0x1902EB8;
pub const dwLocalPlayerController: usize = 0x17FAC68;
pub const dwLocalPlayerPawn: usize = 0x16B7340;
pub const dwPlantedC4: usize = 0x180EB48;
pub const dwPrediction: usize = 0x16B7210;
pub const dwViewAngles: usize = 0x18690D8;
pub const dwViewMatrix: usize = 0x180A0D0;
pub const dwViewRender: usize = 0x180A090;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x488514;
pub const dwNetworkGameClient: usize = 0x487AB0;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x5397DC;
pub const dwWindowWidth: usize = 0x5397D8;
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}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x35770;
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}