2024-03-28 20:19:20 +08:00
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// Generated using https://github.com/a2x/cs2-dumper
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2024-06-29 07:59:06 +08:00
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// 2024-06-28 23:53:41.889494600 UTC
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2024-03-28 20:19:20 +08:00
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#pragma once
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#include <cstddef>
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namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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2024-04-02 23:59:30 +08:00
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namespace client_dll {
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2024-06-27 22:36:09 +08:00
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A27F10;
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constexpr std::ptrdiff_t dwEntityList = 0x19BDE58;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADCCA8;
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2024-06-12 20:25:20 +08:00
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
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2024-06-27 22:36:09 +08:00
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constexpr std::ptrdiff_t dwGameRules = 0x1A1B748;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1817638;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A1AE30;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0DA88;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1823A08;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A25288;
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constexpr std::ptrdiff_t dwPrediction = 0x18238C0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A1C418;
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2024-03-28 23:54:30 +08:00
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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2024-06-27 22:36:09 +08:00
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constexpr std::ptrdiff_t dwViewAngles = 0x1A2D328;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FDB0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A20548;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19C1A20;
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2024-03-28 20:19:20 +08:00
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}
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// Module: engine2.dll
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2024-04-02 23:59:30 +08:00
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namespace engine2_dll {
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2024-06-27 22:36:09 +08:00
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constexpr std::ptrdiff_t dwBuildNumber = 0x52F834;
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2024-06-12 14:09:59 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EBA0;
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2024-05-24 08:26:56 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
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2024-05-24 07:12:27 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x278;
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2024-06-12 14:09:59 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
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2024-05-24 08:26:56 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
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2024-05-24 07:12:27 +08:00
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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2024-06-27 22:36:09 +08:00
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constexpr std::ptrdiff_t dwWindowHeight = 0x5F0424;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5F0420;
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2024-03-28 20:19:20 +08:00
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}
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// Module: inputsystem.dll
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2024-04-02 23:59:30 +08:00
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namespace inputsystem_dll {
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2024-06-05 08:50:05 +08:00
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constexpr std::ptrdiff_t dwInputSystem = 0x387F0;
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2024-03-28 20:19:20 +08:00
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}
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// Module: matchmaking.dll
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2024-04-02 23:59:30 +08:00
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namespace matchmaking_dll {
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2024-06-05 08:50:05 +08:00
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constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
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2024-06-29 07:59:06 +08:00
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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constexpr std::ptrdiff_t dwSoundSystem = 0x334E40;
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constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
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2024-03-28 20:19:20 +08:00
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}
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}
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}
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