cs2-dumper/generated/interfaces.rs

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Rust
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#![allow(non_snake_case, non_upper_case_globals)]
pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x64a80;
pub const AnimationSystem_001: usize = 0x5f5e0;
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}
pub mod client_dll {
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pub const LegacyGameUI001: usize = 0x857800;
pub const Source2ClientUI001: usize = 0x846640;
pub const Source2ClientPrediction001: usize = 0x76b370;
pub const ClientToolsInfo_001: usize = 0x6f6de0;
pub const Source2Client002: usize = 0x6f6e00;
pub const GameClientExports001: usize = 0x6f6df0;
pub const EmptyWorldService001_Client: usize = 0x43fe20;
pub const Source2ClientConfig001: usize = 0x427070;
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}
pub mod engine2_dll {
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pub const SimpleEngineLoopService_001: usize = 0x1e3560;
pub const ClientServerEngineLoopService_001: usize = 0x1d9220;
pub const KeyValueCache001: usize = 0x1d55c0;
pub const HostStateMgr001: usize = 0x1d3000;
pub const GameEventSystemServerV001: usize = 0x1ce420;
pub const GameEventSystemClientV001: usize = 0x1ce410;
pub const EngineServiceMgr001: usize = 0x1c9d30;
pub const VProfService_001: usize = 0x1b7ea0;
pub const ToolService_001: usize = 0x1b6c00;
pub const StatsService_001: usize = 0x1b1e80;
pub const SplitScreenService_001: usize = 0x1af0f0;
pub const SoundService_001: usize = 0x1a9c40;
pub const ScreenshotService001: usize = 0x1a5b10;
pub const RenderService_001: usize = 0x1a2e70;
pub const NetworkService_001: usize = 0x1a2980;
pub const NetworkServerService_001: usize = 0x19da10;
pub const NetworkP2PService_001: usize = 0x199420;
pub const NetworkClientService_001: usize = 0x193050;
pub const MapListService_001: usize = 0x18c090;
pub const InputService_001: usize = 0x179e00;
pub const GameUIService_001: usize = 0x1748c0;
pub const GameResourceServiceServerV001: usize = 0x172620;
pub const GameResourceServiceClientV001: usize = 0x172610;
pub const BugService001: usize = 0x16b640;
pub const BenchmarkService001: usize = 0x169e10;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x117530;
pub const EngineGameUI001: usize = 0x1167f0;
pub const INETSUPPORT_001: usize = 0xe6030;
pub const Source2EngineToServerStringTable001: usize = 0xa1080;
pub const Source2EngineToServer001: usize = 0x8ae50;
pub const Source2EngineToClientStringTable001: usize = 0x83800;
pub const Source2EngineToClient001: usize = 0x595e0;
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}
pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x1ef00;
pub const VFileSystem017: usize = 0x1eef0;
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}
pub mod host_dll {
pub const Source2Host001: usize = 0x18e50;
pub const SinglePlayerSharedMemory001: usize = 0x18ad0;
pub const SaveRestoreDataVersion001: usize = 0x18ac0;
pub const PredictionDiffManager001: usize = 0x16e60;
pub const HostUtils001: usize = 0x123f0;
pub const GameSystem2HostHook: usize = 0x11c40;
pub const GameModelInfo001: usize = 0x11b60;
pub const DebugDrawQueueManager001: usize = 0x115b0;
}
pub mod imemanager_dll {
pub const IMEManager001: usize = 0xc470;
}
pub mod inputsystem_dll {
pub const InputSystemVersion001: usize = 0x28d0;
pub const InputStackSystemVersion001: usize = 0x16f0;
}
pub mod localize_dll {
pub const Localize_001: usize = 0x3830;
}
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x506a0;
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pub const MATCHFRAMEWORK_001: usize = 0x1015c0;
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}
pub mod materialsystem2_dll {
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pub const MaterialUtils_001: usize = 0x4db70;
pub const TextLayout_001: usize = 0x4a2c0;
pub const PostProcessingSystem_001: usize = 0x42a60;
pub const FontManager_001: usize = 0x37840;
pub const VMaterialSystem2_001: usize = 0x25fb0;
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}
pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x7130;
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}
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x7590;
}
pub mod networksystem_dll {
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pub const SerializedEntitiesVersion001: usize = 0xd29c0;
pub const NetworkSystemVersion001: usize = 0xbcd00;
pub const NetworkMessagesVersion001: usize = 0x9cd30;
pub const FlattenedSerializersVersion001: usize = 0x7c4e0;
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}
pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x5e810;
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}
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4caa0;
}
pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x125e0;
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}
pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x52b40;
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}
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x5a20;
}
pub mod rendersystemdx11_dll {
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pub const RenderUtils_001: usize = 0x533d0;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4aaa0;
pub const RenderDeviceMgr001: usize = 0x4aa90;
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}
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x106b0;
}
pub mod scenefilecache_dll {
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pub const SceneFileCache002: usize = 0x68e0;
pub const ResponseRulesCache001: usize = 0x3190;
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}
pub mod scenesystem_dll {
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pub const SceneUtils_001: usize = 0x13bc30;
pub const SceneSystem_002: usize = 0xc9b50;
pub const RenderingPipelines_001: usize = 0x8da90;
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}
pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0xa810;
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}
pub mod server_dll {
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pub const NavGameTest001: usize = 0xa9d520;
pub const ServerToolsInfo_001: usize = 0x8a7820;
pub const Source2GameClients001: usize = 0x8a7830;
pub const Source2GameEntities001: usize = 0x8a7840;
pub const Source2Server001: usize = 0x8a7850;
pub const EmptyWorldService001_Server: usize = 0x5a6200;
pub const Source2ServerConfig001: usize = 0x586290;
pub const EntitySubclassUtilsV001: usize = 0x2e67b0;
pub const customnavsystem001: usize = 0x258650;
pub const Source2GameDirector001: usize = 0x14d1e0;
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}
pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x155da0;
pub const SoundOpSystemEdit001: usize = 0x8b110;
pub const VMixEditTool001: usize = 0x716e0;
pub const SoundSystem001: usize = 0x46460;
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}
pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x12d80;
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}
pub mod steamclient64_dll {
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pub const IVALIDATE001: usize = 0x833640;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x82f4c0;
pub const SteamClient020: usize = 0x62caf0;
pub const SteamClient019: usize = 0x62cae0;
pub const SteamClient018: usize = 0x62cad0;
pub const SteamClient017: usize = 0x62cac0;
pub const SteamClient016: usize = 0x62cab0;
pub const SteamClient015: usize = 0x62caa0;
pub const SteamClient014: usize = 0x62ca90;
pub const SteamClient013: usize = 0x62ca80;
pub const SteamClient012: usize = 0x62ca70;
pub const SteamClient011: usize = 0x62ca60;
pub const SteamClient010: usize = 0x62ca50;
pub const SteamClient009: usize = 0x62ca40;
pub const SteamClient008: usize = 0x62ca30;
pub const SteamClient007: usize = 0x62ca20;
pub const SteamClient006: usize = 0x62ca10;
pub const p2pvoice002: usize = 0xd8ea0;
pub const p2pvoicesingleton002: usize = 0xd5840;
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}
pub mod tier0_dll {
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pub const VStringTokenSystem001: usize = 0x18d100;
pub const TestScriptMgr001: usize = 0x13f510;
pub const VProcessUtils002: usize = 0x12f520;
pub const VEngineCvar007: usize = 0x615f0;
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}
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1670;
}
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x2f90;
}
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x12d0;
}
pub mod vphysics2_dll {
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pub const VPhysics2_Handle_Interface_001: usize = 0x5f440;
pub const VPhysics2_Interface_001: usize = 0x5b1e0;
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}
pub mod vscript_dll {
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pub const VScriptManager010: usize = 0x31c40;
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}
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x24ff0;
pub const VEngineCvar002: usize = 0x5750;
}
pub mod worldrenderer_dll {
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pub const WorldRendererMgr001: usize = 0x21340;
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}